Entry Chen:1988:SID from siggraph.bib

Last update: Fri Nov 1 03:17:20 MST 2002

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BibTeX entry

@Article{Chen:1988:SID,
  author =       "Michael Chen and S. Joy Mountford and Abigail Sellen",
  title =        "A study in interactive {$3$-D} rotation using {$2$-D}
                 control devices",
  journal =      j-COMP-GRAPHICS,
  volume =       "22",
  number =       "4",
  pages =        "121--129",
  month =        aug,
  year =         "1988",
  CODEN =        "CGRADI, CPGPBZ",
  ISSN =         "0097-8930",
  bibdate =      "Tue Mar 12 17:52:39 MST 2002",
  bibsource =    "Graphics/imager/imager.88.bib; http://portal.acm.org/;
                 http://www.acm.org/pubs/toc/; Misc/spatial.input.bib",
  URL =          "http://www.acm.org:80/pubs/citations/proceedings/graph/54852/p121-chen/",
  abstract =     "Chen studies four methods for using $2$D input to
                 rotate $3$D objects: 1. Graphical sliders: A simple
                 arrangement of horizontal sliders, one each for x, y,
                 and z rotations. 2. Overlapping sliders: Uses
                 vertical/horizontal mouse movement to control x and y
                 rotations, while circular movement means z rotation. 3.
                 Continuous XY + Z: 4. Virtual Sphere: Chen's user study
                 indicated that the Virtual Sphere technique achieved
                 the best results. He also compared the Virtual Sphere
                 with a similar technique developed by Evans et al.
                 [Evans 81]; no significant difference was found in mean
                 time to complete simple or complex rotations, but users
                 preferred the Virtual Sphere controller. The paper
                 includes an appendix which describes the implementation
                 of the virtual sphere in detail.",
  acknowledgement = ack-nhfb,
  conference =   "held in Atlanta, Georgia; 1--5 August 1988",
  keywords =     "design; human factors; input devices, virtual
                 controllers, I/O devices, virtual sphere, mouse,
                 interactive graphics, 3-D graphics, real-time graphics,
                 rotation control, user performance",
  subject =      "{\bf J.6} Computer Applications, COMPUTER-AIDED
                 ENGINEERING, Computer-aided design (CAD). {\bf I.3.5}
                 Computing Methodologies, COMPUTER GRAPHICS,
                 Computational Geometry and Object Modeling, Curve,
                 surface, solid, and object representations. {\bf I.3.6}
                 Computing Methodologies, COMPUTER GRAPHICS, Methodology
                 and Techniques, Interaction techniques. {\bf D.2.2}
                 Software, SOFTWARE ENGINEERING, Design Tools and
                 Techniques, User interfaces. {\bf H.1.2} Information
                 Systems, MODELS AND PRINCIPLES, User/Machine Systems,
                 Human factors.",
}

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