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BibTeX entry
@Article{Dekker:1994:GLC,
author = "Anthony H. Dekker",
title = "The Game of {Life}: {A CLEAN} Programming Tutorial and
Case Study",
journal = j-SIGPLAN,
volume = "29",
number = "9",
pages = "91--104",
month = sep,
year = "1994",
CODEN = "SINODQ",
ISSN = "0362-1340 (print), 1523-2867 (print), 1558-1160 (electronic)",
ISSN-L = "0362-1340",
bibdate = "Sun Dec 14 09:16:54 MST 2003",
bibsource = "http://portal.acm.org/",
acknowledgement = ack-nhfb,
classification = "C6110 (Systems analysis and programming); C6140D
(High level languages); C6180G (Graphical user
interfaces); C7830D (Computer games); C7830D
(programming)",
corpsource = "Dept. of Inf. Syst. and Comput. Sci., National Univ.
of Singapore, Kent Ridge, Singapore",
keywords = "applications software; CLEAN; computer games;
functional programming; functional programming
language; Game of Life; graphical user interface;
graphical user interfaces; high level languages; input
output facilities; programming style; stepwise
development",
treatment = "P Practical",
}
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