Last update:
Thu Jul 2 09:27:19 MDT 2009
P. R. Kennicott IGES and the Translation of CAD/CAM Data
Bases . . . . . . . . . . . . . . . . . ??
Alan H. Barr Superquadrics and Angle-Preserving
Transformations . . . . . . . . . . . . 11--23
L. C. Hobbs Computer Graphics Display Hardware . . . 25--28, 30--32, 34, 36, 38--39
Franklin C. Crow A Comparison of Antialiasing Techniques 40--43, 46--48
Richard F. Riesenfeld Homogeneous Coordinates and Projective
Planes in Computer Graphics . . . . . . 50--55
Anders Vinberg and
James E. George Computer Graphics and the Business
Executive --- the New Management Team 57--58, 61--68, 70--71
Carl Machover A Guide to Sources of Information About
Computer Graphics . . . . . . . . . . . 73--75, 78, 80--85
John B. MacDonald and
Mary Kay Podlecki and
Milt J. Pappas Technical Documentation by Magic . . . . 27--30, 32, 34, 36
Robert B. Tilove Line/polygon classification: a study of
the complexity of geometric computation 75--78, 80--82, 84
Frank M. Lillehagen CAD/CAM Work Stations for Man-Model
Communication . . . . . . . . . . . . . 17
B. A. Barsky Computer-aided geometric design: a
bibliography with keywords and
classified index . . . . . . . . . . . . 67--106
Robert M. Shectman and
Doug E. Bering The Electronics Engineer's Design
Station . . . . . . . . . . . . . . . . 15--23
Frank D. Skinner The Interactive Wiring System . . . . . 38--42, 44--46, 48--51
Frank W. Bliss and
George M. Hyman Selecting and Implementing a Turnkey
Graphics System . . . . . . . . . . . . 55--62, 64, 70
James R. Warner Principles of Device-Independent
Computer Graphics Software . . . . . . . 85
Louis J. Doctor and
John G. Torborg Display Techniques for Octree-Encoded
Objects . . . . . . . . . . . . . . . . 29--38
Wm. Randolph Franklin and
Alan H. Barr Faster Calculation of Superquadric
Shapes . . . . . . . . . . . . . . . . . 41--47
James E. George and
Anders Vinberg The Display of Engineering and
Scientific Data . . . . . . . . . . . . 49--54
Alan T. Paller Improving Management Productivity with
Computer Graphics . . . . . . . . . . . 9--14, 16
Donald R. Fullenwider and
James P. Lefever Computer Graphics and the Practice of
Architecture . . . . . . . . . . . . . . 18--26
Bruce J. Schachter Computer Image Generation for Flight
Simulation . . . . . . . . . . . . . . . 29--32, 34--38
P. M. Caporal and
G. J. Hahn Tools for Automated Statistical Graphics 72--82
J. R. Warner Principles of Device Independent
Computer Graphics Software . . . . . . . 85--100
Ronald E. Hursh Starting and Maintaining a
Computer-Aided Design System . . . . . . 15--18, 20--22
Aaron Marcus Designing the Face of an Interface . . . 23--26, 28--29
Fred T. Dawson and
Robert H. Philhower Computer-Aided Design of Plant
Electrical Systems . . . . . . . . . . . 31--34, 36--37
Virgil W. Gott Computer Graphics for Quality Assurance 39--41, 43--44
J. H. Mabry Graphics in Numerical Control --- the
User's Challenge . . . . . . . . . . . . 45--49
W. Beeby The Future of Integrated CAD/CAM
Systems: the Boeing Perspective . . . . 51--56
L. Hatfield and
B. Herzog Graphics Software --- From Techniques to
Principles . . . . . . . . . . . . . . . 59--80
A. A. G. Requicha and
H. B. Voelcker Solid Modeling: a Historical Summary and
Contemporary Assessment . . . . . . . . 9--16, 18--20, 22--24
Christopher M. Brown PADL-2: a Technical Summary . . . . . . 68--84
John W. Boyse and
Jack E. Gilchrist GMSOLID: Interactive Modeling for Design
and Analysis of Solids . . . . . . . . . 27--30, 32, 34--40
Toby Berk and
Lee Brownston and
Arie Kaufman A New Color-Naming System for Graphics
Languages . . . . . . . . . . . . . . . 37--42, 44
R. Hillyard The Build Group of Solid Modelers . . . 43--57
Stig Ulfsby and
Steinar Meen and
Jorn Oian Tornado: a Data-Base Management System
for Graphics Applications . . . . . . . 71--76, 78--79
Ware Myers An Industrial Perspective on Solid
Modeling . . . . . . . . . . . . . . . . 86--97
Anthony Mirante and
Nicholas Weingarten The Radial Sweep Algorithm for
Constructing Triangulated Irregular
Networks . . . . . . . . . . . . . . . . 11--13, 15--21
Ralph Norman Haber and
Leland Wilkinson Perceptual Components of Computer
Displays . . . . . . . . . . . . . . . . 23--26, 28, 30, 32--35
H. G. Borufka and
Herbert W. Kuhlmann and
Paul J. W. ten Hagen Dialogue Cells: a Method for Defining
Interactions . . . . . . . . . . . . . . 25--27, 29--30, 32--33
Ian H. Witten and
Radford M. Neal Using Peano Curves for Bilevel Display
of Continuous-Tone Images . . . . . . . 47--48, 50--52
Michael H. Liewald and
Philip R. Kennicott Intersystem Data Transfer Via IGES . . . 55--58, 60--63
David A. Field and
Alexander P. Morgan A Quick Method for Determining Whether a
Second-Degree Polynomial Has Solutions
in a Given Box . . . . . . . . . . . . . 65--66, 68
Peter R. Bono and
Jose L. Encarnacao and
F. Robert A. Hopgood and
Paul J. W. ten Hagen GKS --- the First Graphics Standard . . 9--15, 17--19, 21--23
Martti Mantyla and
Reijo Sulonen GWB: a Solid Modeler with Euler
Operators . . . . . . . . . . . . . . . 17
H. G. Borufka and
H. W. Kuhlmann and
P. J. W. ten Hagen Dialogue cells: a method for defining
interactions . . . . . . . . . . . . . . 25--33
Guenther E. Pfaff and
Gerd Maderlechner Tools for Configuring Interactive
Picture-Processing Systems . . . . . . . 35--48
Steven Feiner and
David Salesin and
Thomas Banchoff DIAL: a Diagrammatic Animation Language 43--46, 48--54
Jorn Oian Trends in Scandinavian CAD Development 51--56, 58
Juergen Bettels and
Rene Brun Computer Graphics in High Energy Physics 61--64, 66--68, 70--72
Ernest A. Edmonds and
Andre Schappo and
Stephen A. R. Scrivener Image Handling in Two-Dimensional Design 75--78, 80--88
P. Leray The CIG System of Synthetic Image
Generation . . . . . . . . . . . . . . . 89--92
F. R. A. Hopgood and
Robert W. Witty Perq and Advanced Raster Graphics
Workstations . . . . . . . . . . . . . . 9--10, 12, 14--15
Renate Gemballa and
Rolf Lindner The Multiple-Write Bus Technique . . . . 33--34, 36--41
K. D. Willmert Visualizing Human Body Motion
Simulations . . . . . . . . . . . . . . 35--38
S. Feiner and
D. Salesin and
T. Banchoff Dial: a diagramatic animation language 43--54
David Zeltzer Motor Control Techniques for Figure
Animation . . . . . . . . . . . . . . . 53--59
Yosef Sheffi A Note on Computer Graphics in Network
Evacuation Studies . . . . . . . . . . . 57--60, 62
Ramon F. Sarraga Computation of Surface Areas in GMSOLID 65--70
James U. Korein and
Norman I. Badler Techniques for Generating the
Goal-Directed Motion of Articulated
Structures . . . . . . . . . . . . . . . 71--74, 76--81
Henry Fuchs and
Stephen M. Pizer and
Li Ching Tsai and
Sandra H. Bloomberg and
E. Ralph Heinz Adding a True 3-D Display to a Raster
Graphics System . . . . . . . . . . . . 73--78
N. I. Badler Human Body Models and Animation . . . . 6--7
William A. Fetter A Progression of Human Figures Simulated
by Computer Graphics . . . . . . . . . . 9--13
Marianne Dooley Anthropometric Modeling Programs --- a
Survey . . . . . . . . . . . . . . . . . 17--25
Don Herbison-Evans Real-Time Animation of Human Figure
Drawings with Hidden Lines Omitted . . . 27--33
T. W. Calvert and
J. Chapman and
A. Patla Aspects of the Kinematic Simulation of
Human Movement . . . . . . . . . . . . . 41--50
Frederic I. Parke Parameterized Models for Facial
Animation . . . . . . . . . . . . . . . 61--64, 66--68
Warren G. Lavey Legal Protection of Computer Graphics
Software . . . . . . . . . . . . . . . . 11--16, 18, 20--21
G. J. Hahn and
C. B. Morgan and
W. E. Lorensen Color Face Plots for Displaying Product
Performance . . . . . . . . . . . . . . 23--26, 28--29
Kevin D. Gourley and
Douglas M. Green A Polygon-To-Rectangle Conversion
Algorithm . . . . . . . . . . . . . . . 31--32, 34--36
Mark A. Yerry and
Mark S. Shephard A Modified Quadtree Approach to Finite
Element Mesh Generation . . . . . . . . 39--46
Carl Machover Updated Guide to Sources of Information
About Computer Graphics . . . . . . . . 49--59
Thomas N. Gardner and
H. Roice Nelson, Jr. Interactive Graphics Developments in
Energy Exploration . . . . . . . . . . . 33--38, 40, 42--44
G. F. McClearly, Jr.. An effective graphic `vocabulary' . . . 46--53
Kenneth N. Lodding Iconic Interfacing . . . . . . . . . . . 11--12, 14--16, 18--20
Albert Stevens and
Bruce Roberts and
Larry Stead The Use of a Sophisticated Graphics
Interface in Computer-Assisted
Instruction . . . . . . . . . . . . . . 25--28, 30--31
Douglas S. Tudhope and
John V. Oldfield A High-Level Recognizer for Schematic
Diagrams . . . . . . . . . . . . . . . . 33--38, 40
Gene R. Loefer and
David E. Schmieder and
William M. Finlay and
Marshall R. Weathersby An Infrared Background Clutter Model
Using 3-D Computer Graphics . . . . . . 55--62, 64--66
Harry W. McLaughlin Shape-Preserving Planar Interpolation:
an Algorithm . . . . . . . . . . . . . . 58--62, 64--67
Ronald N. Goldman Quadrics of Revolution . . . . . . . . . 68--71, 73--76
Robert Bruce Tilove Extending Solid Modeling Systems for
Mechanism Design and Kinematic
Simulation . . . . . . . . . . . . . . . 9--19
Larry T. Cook and
Samuel J. Dwyer, III and
Solomon Batnitzky and
Kyo Rak Lee A Three-Dimensional Display System for
Diagnostic Imaging Applications . . . . 13--19
Nathan Ida and
William Lord Simulating Electromagnetic NDT Probe
Fields . . . . . . . . . . . . . . . . . 21--28
Nelson L. Max Computer Representation of Molecular
Surfaces . . . . . . . . . . . . . . . . 21--29
Gabor T. Herman and
Jayaram K. Udupa Display of 3-D Digital Images:
Computational Foundations and Medical
Applications . . . . . . . . . . . . . . 39--46
Charles R. Berg Computer Graphics Displays: Windows for
Process Control . . . . . . . . . . . . 43--48, 50, 52--55
Robert J. Perlmutter and
Stephen S. Friedland Computer-Generated Holograms in Biology
and Medicine . . . . . . . . . . . . . . 47--51
Steven E. Wixson Four-Dimensional Processing Tools for
Cardiovascular Data . . . . . . . . . . 53--59
John S. Mayo Design Automation: Lessons of the Past,
Challenges for the Future . . . . . . . 13--18
Ronald N. Goldman Two Approaches to a Computer Model for
Quadric Surfaces . . . . . . . . . . . . 21--24
Wayne Tiller Rational B-Splines for Curve and Surface
Representation . . . . . . . . . . . . . 61--64, 66--69
S. L. Dodd and
D. F. McAllister and
J. A. Roulier Shape-Preserving Spline Interpolation
for Specifying Bivariate Functions on
Grids . . . . . . . . . . . . . . . . . 70--79
Robert E. Barnhill A survey of the representation and
design of surfaces . . . . . . . . . . . 9--16
Wayne R. Huelskoetter The Evolution of Computerized
Presentation Graphics at DICOMED . . . . 15--18, 22, 23
William J. Gordon An operator calculus for surface and
volume modeling . . . . . . . . . . . . 18--22
James Teter and
Donna Roberts Production Volume: the Key to Successful
Slide-Making Systems . . . . . . . . . . 27--30
Raymond K. Gust Designing Effective Business Graphics 33--36
Joan A. Wright Notes From Left Field: Corporate Slide
Presentations . . . . . . . . . . . . . 39--40, 42, 44
Samir L. Hanna and
John F. Abel and
Donald P. Greenberg Intersection of Parametric Surfaces by
Means of Look-Up Tables . . . . . . . . 39--48
Norma Tanguay Frye Computer Slide Making in a Media
Services Department . . . . . . . . . . 47--52
Ronald N. Goldman An urnful of blending functions . . . . 49--54
Thomas W. Hope The Slide Business . . . . . . . . . . . 55--56, 58, 59
Aaron Marcus Special Feature: Graphic Design for
Computer Graphics . . . . . . . . . . . 63--70
R. Peter Dube and
Marcia Rivers Smith Managing Geometric Information with a
Database Management System . . . . . . . 57--62
Elaine Cohen Some Mathematical Tools for a Modeler's
Workbench . . . . . . . . . . . . . . . 63--66
Michael L. Rhodes and
William V. Glenn, Jr. and
Yu-Ming Azzawi and
Robert S. Howland and
Don L. Hibbard Computer Graphics and an Interactive
Stereotactic System for CT-Aided
Neurosurgery . . . . . . . . . . . . . . 31--38
Burkard Woerdenweber Surface Triangulation for Picture
Production . . . . . . . . . . . . . . . 45--51
Bradford M. Smith IGES: a Key to CAD/CAM Systems
Integration . . . . . . . . . . . . . . 78--83
George S. Carson The Specification of Computer Graphics
Systems . . . . . . . . . . . . . . . . 27--30, 32--36, 38--41
David F. Rogers and
Steven G. Satterfield and
Francisco A. Rodriguez Ship Hulls, B-Spline Surfaces, and
CAD/CAM . . . . . . . . . . . . . . . . 37--45
Albert H. J. Christensen Uniform Grids From Raster Data (Magnetic
Anomalies) . . . . . . . . . . . . . . . 44--53
Takao Shimomura A Method for Automatically Generating
Business Graphs . . . . . . . . . . . . 55--59
A. A. G. Requicha and
H. B. Voelcker Solid Modeling: Current Status and
Research Directions . . . . . . . . . . 25--30, 32--37
Roy A. Hall and
Donald P. Greenberg A Testbed for Realistic Image Synthesis 10--20
Robert W. Swezey and
Elaine G. Davis A Case Study of Human Factors Guidelines
in Computer Graphics . . . . . . . . . . 21--30
Stanley L. Grotch Three-Dimensional and Stereoscopic
Graphics for Scientific Data Display and
Analysis . . . . . . . . . . . . . . . . 31--43
B. Wordenweber Surface Triangulation for Picture
Production . . . . . . . . . . . . . . . 45--51
Stephen A. Sawzin The Design of a Computer Graphics
Training Program . . . . . . . . . . . . 53--57
Paolo Sabella and
Michael J. Wozny Toward Fast Color-Shaded Images of
CAD/CAM Geometry . . . . . . . . . . . . 60--71
M. E. Lores and
S. H. Chasen and
J. M. Garner Evaluation of 3-D Graphics Software: a
Case Study . . . . . . . . . . . . . . . 73--77
Nadia Magnenat-Thalmann and
Daniel Thalmann The Use of High-Level 3-D Graphical
Types in the Mira Animation System . . . 9--16
Richard Chuang and
Glenn Entis 3-D Shaded Computer Animation --- Step
by Step . . . . . . . . . . . . . . . . 18--25
Akira Fujimoto and
Kansei Iwata Jag-Free Images on Raster Displays . . . 26--34
D. F. Rogers and
S. G. Satterfield and
F. A. Rodriguez Shiphulls, B-Spline Surfaces, and
CAD/CAM . . . . . . . . . . . . . . . . 37--45
Thomas H. Bruggere and
Elizabeth Hollomon Tools for Computer-Aided Engineering . . 48--53
Irwin M. Jarett Using Charts to Present International
Trade Data . . . . . . . . . . . . . . . 55--61
V. R. Pratt Standards and Performance Issues in the
Workstation Market . . . . . . . . . . . 71--76
Ware Myers Ergonomics of Video Display Terminals 7--15
Harold Hedelman A Data Flow Approach to Procedural
Modeling . . . . . . . . . . . . . . . . 16--26
F. Warren Burton and
Matthew M. Huntbach Lazy Evaluation of Geometric Objects . . 28--33
Brian A. Barsky A Description and Evaluation of Various
3-D Models . . . . . . . . . . . . . . . 38--52
K. Yamaguchi and
T. L. Kunii and
K. Fujimura and
H. Toriya Octree-Related Data Structures and
Algorithms . . . . . . . . . . . . . . . 53--59
K. Yamaguchi and
T. L. Kunii and
David F. Rogers and
Steven G. Satterfield and
Francisco A. Rodriguez Computer-Integrated Manufacturing of
Surfaces Using Octree Encoding . . . . . 60--62, 64--65
Steven H. Strogatz and
Melvin L. Prueitt and
Arthur T. Winfree Exotic Shapes in Chemistry and Biology 66--69
S. P. Mudur and
P. A. Koparkar Interval Methods for Processing
Geometric Objects . . . . . . . . . . . 7--17
Anonymous CAD/CAM User Survey Evaluation . . . . . 21--24
Jay P. Fillmore A Note on Rotation Matrices . . . . . . 30--33
A. F. Lehar and
R. J. Stevens High-Speed Manipulation of the Color
Chromaticity of Digital Images . . . . . 34--39
Susan Smith Reilly and
John W. Roach Improved Visual Design for Graphics
Display . . . . . . . . . . . . . . . . 42--51
David A. Fredricks Algebraic Method to Determine If a Point
is on a Spline . . . . . . . . . . . . . 52--53
Shinichiro Haruyama and
Brian A. Barsky Using Stochastic Modeling for Texture
Generation . . . . . . . . . . . . . . . 7--19
D. B. Arnold and
W. J. Milne The Use of Voronoi Tessellations in
Processing Soil Survey Results . . . . . 22--28
Linda J. Brewster and
Sushma S. Trivedi and
Heang K. Tuy and
Jayaram K. Udupa Interactive Surgical Planning . . . . . 31--40
Ken H. Sears and
Alan E. Middleditch Set-Theoretic Volume Model Evaluation
and Picture-Plane Coherence . . . . . . 41--46
Mary C. Whitton Memory Design for Raster Graphics
Displays . . . . . . . . . . . . . . . . 48--65
J. Camacho Gonzalez and
M. H. Williams and
I. E. Aitchison Evaluation of the Effectiveness of
Prolog for a CAD Application . . . . . . 67--75
Matthew M. Zuckerman Innovative Display Technologies --- Why
a Flat Panel When You Can have a CRT? 9--15
Richard A. Flasck and
Scott H. Holmberg Active-Matrix Liquid Crystal Displays
Using Amorphous Silicon Thin-Film
Transistors . . . . . . . . . . . . . . 19--22
Michael J. Smith Physical, Mental, and Emotional Stress
Effects of VDT Work . . . . . . . . . . 23--27
Andrew V. Thompson Micro-Cap: an Analog Circuit Design
System for Personal Computers . . . . . 30--32
Barry I. Kelman Distributed Workstation Architecture:
the Convergent Cluster . . . . . . . . . 36--38
William E. Murray Video Display Terminals: Radiation
Issues . . . . . . . . . . . . . . . . . 41--44
Tsuneo Ikedo High-Speed Techniques for a 3-D Color
Graphics Terminal . . . . . . . . . . . 46--58
Douglas J. Doornink and
John C. Dalrymple Architectural Evolution of a
High-Performance Graphics Terminal . . . 47--54
D. L. Nelson and
P. J. Leach The Architecture and Applications of the
Apollo Domain . . . . . . . . . . . . . 58--66
Masaki Aono and
Tosiyasu L. Kunii Botanical Tree Image Generation . . . . 10--29, 32--34
Shohei Nakamura Three-Dimensional Digital Display of
Ultrasonograms . . . . . . . . . . . . . 36--45
Jiro Yamada and
N. Saito and
A. Tamura A Low-Cost Drafting System Based on a
Personal Computer . . . . . . . . . . . 61--65
Sachio Kubo Alis: a Geographical Information System
for Urban Research . . . . . . . . . . . 68--76
Norio Okino and
Yukinori Kakazu and
Masamichi Morimoto Extended Depth-Buffer Algorithms for
Hidden-Surface Visualization . . . . . . 79--84, 86--88
Akira Fujimoto and
Christopher G. Perrott and
Kansei Iwata A 3-D Graphics Display System with Depth
Buffer and Pipeline Processor . . . . . 11--23
Fujio Yamaguchi and
Toshiya Tokieda A Unified Algorithm for Boolean Shape
Operations . . . . . . . . . . . . . . . 24--37
Hiroyuki Kitagawa and
Tosiyasu L. Kunii and
Motoei Azuma and
Sohei Misaki Formgraphics: a Form-Based Graphics
Architecture Providing a Database
Workbench . . . . . . . . . . . . . . . 38--54, 56
Fumihiko Kimura GEOMAP-III: Designing Solids with
Free-Form Surfaces . . . . . . . . . . . 58--72
Lars Blomberg and
Kerstin Freckner and
Bjorn Kruse and
Gunilla Lonnemark and
Staffan Romberger and
Yngve Sunblad A New Approach to Text and Image
Processing . . . . . . . . . . . . . . . 12--22
Christoph Hornung A Method for Solving the Visibility
Problem . . . . . . . . . . . . . . . . 26--33
Sabine Coquillart and
Michel Gangnet Shaded Display of Digital Maps . . . . . 35--42
Laura Bacchelli-Montefusco and
Giulio Casciola Using Interactive Graphics for Fitting
Surfaces to Scattered Data . . . . . . . 43--45
Morten Zachrisen Adding Structure to Bit-Map Displays . . 47--51
M. J. Pratt Solid Modeling and the Interface Between
Design and Manufacture . . . . . . . . . 52--56, 58--59
Ware Myers Staking Out the Graphics Display
Pipeline . . . . . . . . . . . . . . . . 60--65
Channing P. Verbeck and
Donald P. Greenberg A Comprehensive Light-Source Description
for Computer Graphics . . . . . . . . . 66--75
Jon Reed Graphics in Workstations --- Emerging
Systems and Solutions . . . . . . . . . 11--16
Lewis Brentano Distributed CAD/CAM: Myth and Reality 18--22
John M. Fisher and
Joseph D. Halford Engineering Workstation: a User's
Perspective . . . . . . . . . . . . . . 25--29
Randy Nickel The IRIS Workstation . . . . . . . . . . 30--34
David E. Weisberg Impact of Network System Architecture on
CAD/CAM Productivity . . . . . . . . . . 36--40
Thomas Lee Williams A Graphical Interface to an Economist's
Workstation . . . . . . . . . . . . . . 42--47
Randy B. Lee and
David A. Fredricks Special Feature: Intersection of
Parametric Surfaces and a Plane . . . . 48--51
Max E. Mehl and
Stefan J. Noll A VLSI Support for GKS . . . . . . . . . 52--55
Edward J. Farrell and
Rosario Zappulla and
Wen C. Yang Color 3-D Imaging of Normal and
Pathologic Intracranial Structures . . . 5--17
Herbert A. Steinberg A Smooth Surface Based on Biquadratic
Patches . . . . . . . . . . . . . . . . 20--23
Jerry R. Van Aken An Efficient Ellipse-Drawing Algorithm 24--35
Wayne Tiller and
Eric G. Hanson Offsets of Two-Dimensional Profiles . . 36--46
Mark B. Phillips and
Garrett M. Odell An Algorithm for Locating and Displaying
the Intersection of Two Arbitrary
Surfaces . . . . . . . . . . . . . . . . 48--56, 58
Lynne Shapiro Brotman and
Norman I. Badler Generating Soft Shadows with a Depth
Buffer Algorithm . . . . . . . . . . . . 5--12
Andrew S. Glassner Space Subdivision For Fast Ray Tracing 15--22
Larry Lichten Computer-Aided Design Applications on
Microcomputers . . . . . . . . . . . . . 25--28
H. K. Tuy and
L. T. Tuy Direct 2-D Display of 3-D Objects . . . 29--33
Sheue-ling Lien and
James T. Kajiya Symbolic Method for Calculating the
Integral Properties of Arbitrary
Nonconvex Polyhedra . . . . . . . . . . 35--41
Samuel M. Goldwasser Generalized Object Display Processor
Architecture . . . . . . . . . . . . . . 43--55
James D. Foley and
Victor L. Wallace and
Peggy Chan The Human Factors of Computer Graphics
Interaction Techniques . . . . . . . . . 13--48
Gerald M. Murch Physiological Principles for the
Effective Use of Color . . . . . . . . . 49--54
Michael J. Smith Human Factors Issues in VDT Use:
Environmental and Workstation Design
Considerations . . . . . . . . . . . . . 56--63
Brad A. Myers The User Interface for SAPPHIRE . . . . 13--23
Aaron Marcus Corporate Identity for Iconic Interface
Design: The Graphic Design Perspective 24--32
Dan R. Olsen, Jr. and
William Buxton and
Roger Ehrich and
David J. Kasik and
James R. Rhyne and
John Sibert A Context for User Interface Management 33--42
Paul Green Teaching a Course on Human Factors and
Computer Systems . . . . . . . . . . . . 43--45
Michael E. Atwood Report on the Vail Workshop on Human
Factors in Computer Systems . . . . . . 48--66
Kevin Weiler Edge-Based Data Structures for Solid
Modeling in Curved-Surface Environments 21--40
P. R. Wilson and
I. D. Faux and
M. C. Ostrowski and
K. G. Pasquill Interfaces for Data Transfer Between
Solid Modeling Systems . . . . . . . . . 41--51
Gideon Frieder and
Dan Gordon and
R. Anthony Reynolds Back-To-Front (BTF) Display of
Voxel-Based Objects . . . . . . . . . . 52--60
Jeffrey J. Welty and
John W. Moser, Jr. and
Michael J. Bailey TIMCOGS: An Educational, Computer
Graphics Timber-Marking Simulator . . . 61--67
Carl Machover Background and Source Information About
Computer Graphics . . . . . . . . . . . 68--81
David F. Rogers and
Linda M. Rybak On an Efficient General Line-Clipping
Algorithm . . . . . . . . . . . . . . . 82--86
Larry G. Richards Engineering Education: a Status Report
on the CAD/CAM Revolution . . . . . . . 19--25
Medhat Karima and
Kuldip S. Sadhal and
Tim O. McNeil From Paper Drawings to Computer-Aided
Design . . . . . . . . . . . . . . . . . 27--39
Richard J. Boltz and
J. Thomas Avery, Jr. Mechanical Design Productivity Using CAD
Graphics --- a User's Point of View . . 40--44
Malcolm S. Casale and
Edward L. Stanton An Overview of Analytic Solid Modeling 45--56
Charles H. Wells and
Vladimir Keene Application of a Large-Image Memory
Graphics Workstation . . . . . . . . . . 58--70
Tony C. Woo A Combinatorial Analysis of Boundary
Data Structure Schemata . . . . . . . . 19--27
Tosiyasu L. Kunii and
Toshiaki Satoh and
Kazunori Yamaguchi Generation of Topological Boundary
Representations From Octree Encoding . . 29--38
Herve Huitric and
Monique Nahas B-Spline Surfaces: a Tool for Computer
Painting . . . . . . . . . . . . . . . . 39--47
Kazunori Yamaguchi and
Naota Inamoto and
Tosiyasu Kunii A Data Flow Language for Controlling
Multiple Interactive Devices . . . . . . 48--60
Nadia Magnenat-Thalmann and
Daniel Thalmann and
Mario Fortin MIRANIM: An Extensible Director-Oriented
System for the Animation of Realistic
Images . . . . . . . . . . . . . . . . . 61--73
James R. Warner Standard Graphics Software for
High-Performance Applications . . . . . 74--79
Ingrid Carlbom and
Indranil Cakravarty and
David Vanderschel A Hierarchical Data Structure for
Representing the Spatial Decomposition
of 3-D Objects . . . . . . . . . . . . . 24--31
Hiroaki Chiyokura and
Fumihiko Kimura A Method of Representing the Solid
Design Process . . . . . . . . . . . . . 32--41
Tapio Takala User Interface Management System with
Geometric Modeling Capability: A CAD
System's Framework . . . . . . . . . . . 42--50
Fujio Yamaguchi and
Toshiya Tokieda A Solid Modeler with a $4 \times 4$
Determinant Processor . . . . . . . . . 51--59
Yoshimi Ota and
Hiroshi Arai and
Shinji Tokumasu and
Toshio Ochi An Automated Finite Polygon Division
Method for 3-D Objects . . . . . . . . . 60--70
Steven G. Satterfield and
David F. Rogers A Procedure for Generating Contour Lines
From a B-Spline Surface . . . . . . . . 71--75
Thomas W. Sederberg and
D. C. Anderson Steiner Surface Patches . . . . . . . . 23--36
Carlo H. Sequin and
Paul R. Wensley Visible Feature Return at Object
Resolution . . . . . . . . . . . . . . . 37--50
Rida T. Farouki and
John K. Hinds A hierarchy of geometric Forms . . . . . 51--78
Keith Y. Chang Microcomputer Graphics and Applications
with NAPLPS Videotex . . . . . . . . . . 21--33
Thomas G. Moher Videocassette Course Development Using
Microcomputer Graphics . . . . . . . . . 34--40
Andrew Lippman and
Walter Bender and
Gitta Solomon and
Mitsuo Saito Color Word Processing . . . . . . . . . 41--46
Theo Pavlidis Scan Conversion of Regions Bounded by
Parabolic Splines . . . . . . . . . . . 47--53
Frank Dietrich Visual Intelligence: the First Decade of
Computer Art (1965--1975) . . . . . . . 33--45
Duane M. Palyka Computer/Art --- Depolarization and
Unification . . . . . . . . . . . . . . 46--56
Barbara Meier BUCOLIC: a Program for Teaching Color
Theory to Art Students . . . . . . . . . 57--65
Copper Giloth and
Jane Veeder The Paint Problem . . . . . . . . . . . 66--75
Nadia Magnenat-Thalmann and
Daniel Thalmann An Indexed Bibliography on Computer
Animation . . . . . . . . . . . . . . . 76--86
P. R. Wilson Euler Formulas and Geometric Modeling 24--36
Johnson K. Yan Advances in Computer-Generated Imagery
for Flight Simulation . . . . . . . . . 37--51
David J. Plunkett and
Michael J. Bailey The Vectorization of a Ray-Tracing
Algorithm for Improved Execution Speed 52--60
Donald L. Vossler Sweep-To-CSG Conversion Using Pattern
Recognition Techniques . . . . . . . . . 61--68
Ware Myers Computer Graphics: the Next 20 Years . . 69--76
Jean Renard Ward and
Barry Blesser Interactive Recognition of Handprinted
Characters for Computer Input . . . . . 24--37
Larry F. Hodges and
David F. McAllister Stereo and Alternating-Pair Techniques
for Display of Computer-Generated Images 38--45
Brian A. Barsky and
Tony D. DeRose The Beta2-spline: a Special Case of the
Beta-spline Curve and Surface
Representation . . . . . . . . . . . . . 46--58
Nadia Magnenat-Thalmann and
Daniel Thalmann Graphics Interface '85 . . . . . . . . . 22--64
Tsukasa Noma and
Tosiyasu L. Kunii Animengine: An Engineering Animation
System . . . . . . . . . . . . . . . . . 24--33
Connie L. MacDonald and
Ian K. Crain Applied Computer Graphics in a
Geographic Information System: Problems
and Successes . . . . . . . . . . . . . 34--39
Alain Fournier and
Thomas Milligan Frame Buffer Algorithms for Stochastic
Models . . . . . . . . . . . . . . . . . 40--46
Nadia Magnenat-Thalmann and
Daniel Thalmann Three-Dimensional Computer Animation:
More an Evolution Than a Motion Problem 47--57
Wm. Randolph Franklin and
Varol Akman Building an Octree from a Set of
Parallelepipeds . . . . . . . . . . . . 58--64
Steven Feiner Apex: an Experiment in the Automated
Creation of Pictorial Explanations . . . 29--37
Eric K. Clemons and
Arnold J. Greenfield The SAGE System Architecture: a System
for the Rapid Development of Graphics
Interfaces for Decision Support . . . . 38--50
Mark H. Richer and
William J. Clancey GUIDON-WATCH: a Graphic Interface for
Viewing a Knowledge-Based System . . . . 51--64
Christian Barillot and
Bernard Gibaud and
Jean-Marie M. Scarabin and
Jean-Louis L. Coatrieux $3$D Reconstruction of Cerebral Blood
Vessels . . . . . . . . . . . . . . . . 13--19
Arthur W. Toga and
Tamara L. Arnicar Image Analysis of Brain Physiology . . . 20--25
Edward J. Farrell and
Wen C. Yang and
Rosario A. Zappulla Animating $3$D CT Imaging . . . . . . . 26--32
Lih-Shyang Chen and
Gabor T. Herman and
R. Anthony Reynolds and
Jayaram K. Udupa Surface Shading in the Cuberille
Environment . . . . . . . . . . . . . . 33--43
Samuel M. Goldwasser and
R. Anthony Reynolds and
Ted Bapty and
David Baraff and
John Summers and
David A. Talton and
Ed Walsh Physician's Workstation with Real-Time
Performance . . . . . . . . . . . . . . 44--57
Roy H. Campbell and
William J. Kubitz Professional Workstation Research
Project . . . . . . . . . . . . . . . . 17--24
Avner Ben-Dor and
Brian Robert Jones New Graphics Controller for
Electrostatic Plotting . . . . . . . . . 16--25
John Staudhammer and
Anoop S. Khurana Display of Molecular Models with
Interactive Graphics . . . . . . . . . . 26--31
Karl M. Guttag and
Jerry R. Van Aken and
Michael D. Asal Requirements for a VLSI Graphics
Processor . . . . . . . . . . . . . . . 32--47
Jack Goldfeather and
Henry Fuchs Quadratic Surface Rendering on a
Logic-Enhanced Frame-Buffer Memory . . . 48--59
Nick England A Graphics System Architecture for
Interactive Application-specific Display
Functions . . . . . . . . . . . . . . . 60--70
Karl M. Fant A Nonaliasing, real-time spatial
transform technique . . . . . . . . . . 71--80
Salim S. Abi-Ezzi and
Albert J. Bunshaft An Implementor's View of PHIGS . . . . . 12--23
Philip K. Robertson and
John F. O'Callaghan The Generation of Color Sequences for
Univariate and Bivariate Mapping . . . . 24--32
G. Nielson A rectangular nu-spline for interactive
surface design . . . . . . . . . . . . . 35--41
Michael Sweeney and
Richard H. Bartels Ray Tracing Free-Form B-Spline Surfaces 41--49
T. Goodman and
K. Unsworth Manipulating shape and producing
geometric continuity in beta-spline
surfaces . . . . . . . . . . . . . . . . 50--56
R. Goldman Urn models and beta-splines . . . . . . 57--64
James D. Foley and
Charles F. McMath Dynamic Process Visualization . . . . . 16--25
Michael F. Cohen and
Donald P. Greenberg and
David S. Immel and
Philip J. Brock An Efficient Radiosity Approach for
Realistic Image Synthesis . . . . . . . 26--35
Eric L. Schwartz and
Bjorn Merker Computer-Aided Neuroanatomy:
Differential Geometry of Cortical
Surfaces and an Optimal Flattening
Algorithm . . . . . . . . . . . . . . . 36--44
Richard H. Stern and
Margaret Neal Are Your Images Being Ripped Off? . . . 45--51
Lorenzo Aguilar A Format for a Graphical Communications
Protocol . . . . . . . . . . . . . . . . 52--62
Tosiyasu L. Kunii and
David F. Rogers Computer Graphics Tokyo 85 . . . . . . . 14--58
Akira Fujimoto and
Takayuki Tanaka and
Kansei Iwata Arts: Accelerated Ray-Tracing System . . 16--26
Geoff Wyvill and
Tosiyasu L. Kunli and
Yasuto Shirai Space Division for Ray Tracing in CSG
(Constructive Solid Geometry) . . . . . 28--34
Hiroshi Toriya and
Toshiaki Satoh and
Kenji Ueda and
Hiroaki Chiyokura Undo and Redo Operations for Solid
Modeling . . . . . . . . . . . . . . . . 35--42
N. Magnenat-Thalmann and
D. Thalmann Special Cinematographic Effects with
Virtual Movie Cameras . . . . . . . . . 43--50
David F. Rogers and
Stephen D. Rogers A Raster Display Graphics Package for
Education . . . . . . . . . . . . . . . 51--58
Dwight D. Freund An Interactive Procedure for
Constructing Line and Circle Tangencies 59--63
Jules Bloomenthal Nature at New York Tech . . . . . . . . 4--5
James T. Brady A Theory of Productivity in the Creative
Process . . . . . . . . . . . . . . . . 25--34
Ellis S. Cohen and
Edward T. Smith and
Lee A. Iverson Constraint-Based Tiled Windows . . . . . 35--45
Michael J. Goodfellow WHIM --- Window Handler and Input
Manager . . . . . . . . . . . . . . . . 46--52
Richard L. Phillips and
Daniel E. Atkins and
Nancy A. Benovich and
Brian D. Schipper A bridge from full-function to
reduced-function workstations . . . . . 53--57
Ray G. Spiers The Realization and Application of an
Intelligent GKS Workstation . . . . . . 58--65
Paul Heckbert Making the Magic Egg: a Personal Account 3--8
Margaret Neal Tour of Computer Graphics in Japan . . . 11--20
Ned Greene and
Paul S. Heckbert Creating Raster Omnimax Images From
Multiple Perspective Views Using the
Elliptical Weighted Average Filter . . . 21--27
Hamid Farhoosh and
Gunther Schrack CNS-HLS Mapping Using Fuzzy Sets . . . . 28--35
David Salesin and
Ronen Barzel Two-Bit Graphics (Alpha Bit Mapping) . . 36--42
L. K. Putnam and
P. A. Subrahmanyam Boolean Operations on N-Dimensional
Objects . . . . . . . . . . . . . . . . 43--51
Thomas W. Sederberg and
Ronald N. Goldman Algebraic Geometry for Computer-Aided
Geometric Design . . . . . . . . . . . . 52--59
Reiner Lenz and
Bjorn Gudmundsson and
Bjorn Lindskog and
Per E. Danielsson Display of density volumes . . . . . . . 20--29
J. Bettels and
D. R. Myers The PIONS Graphics System . . . . . . . 30--8
A. Williams An Architecture for User Interface
Research and Development . . . . . . . . 39--50
J. Schönhut Are PHIGS and GKS Necessarily
Incompatible? . . . . . . . . . . . . . 51--3
M. Goebel and
D. Kroemker A Multi-Microprocessor GKS Workstation 54--60
Roger D. Hersch Descriptive contour fill of partly
degenerated shapes . . . . . . . . . . . 61--70
George S. Carson and
Eileen McGinnis The Reference Model for Computer
Graphics . . . . . . . . . . . . . . . . 17--23
Lofton Henderson and
Margaret Journey and
Chris Osland The Computer Graphics Metafile . . . . . 24--32
Thomas Powers and
Andrea Frankel and
David Arnold The Computer Graphics Virtual Device
Interface . . . . . . . . . . . . . . . 33--41
Richard F. Puk and
John I. McConnell GKS-3D: a Three-Dimensional Extension to
the Graphical Kernel System . . . . . . 42--49
David Shuey and
David Bailey and
Thomas P. Morrissey PHIGS: a Standard, Dynamic, Interactive
Graphics Interface . . . . . . . . . . . 50--57
Madeleine R. Sparks and
Julian R. Gallop Language Bindings for Computer Graphics
Standards . . . . . . . . . . . . . . . 58--65
Mark W. Skall NBS's Role in Computer Graphics
Standards . . . . . . . . . . . . . . . 66--70
E. A. Haines and
D. P. Greenberg The Light Buffer: a Shadow Testing
Accelerator . . . . . . . . . . . . . . 6--16
P. Bergeron A General Version of Crow's Shadow
Volumes . . . . . . . . . . . . . . . . 17--28
J. R. Rossignac and
A. A. G. Requicha Depth-Buffering Display Techniques for
Constructive Solid Geometry . . . . . . 29--39
E. A. Bier and
K. R. Sloan, Jr. Two Part Texture Mappings . . . . . . . 40--53
Irene A. Gargantini and
Timothy R. Walsh and
Oi-Lun Wu Viewing Transformations of Voxel-Based
Objects via Linear Octrees . . . . . . . 12--21
Michael D. Asal and
Graham Short and
Tom Preston and
Richard Simpson and
Derek Roskell and
Karl M. Guttag The Texas Instruments 34010 Graphics
System Processor . . . . . . . . . . . . 24--39
Charles Carinalli and
John Blair National's Advanced Graphics Chip Set
for High-Performance Graphics . . . . . 40--48
Glen Shires A New VLSI graphics coprocessor --- The
Intel 82786 . . . . . . . . . . . . . . 49--55
Mark Green Graphics Interface 86 . . . . . . . . . 11--67
Eric Grant and
Phil Amburn and
Turner Whitted Exploiting Classes in Modeling and
Display Software . . . . . . . . . . . . 13--20
Ned Greene Environment Mapping and Other
Applications of World Projection . . . . 21--29
Kellogg S. Booth and
David R. Forsey and
Alan W. Paeth Hardware Assistance for Z-Buffer Visible
Surface Algorithms . . . . . . . . . . . 31--39
Dan R. Olsen, Jr. Editing templates: a user interface
generation tool . . . . . . . . . . . . 40--45
Wm. Randolph Franklin and
Peter Y. F. Wu and
Sumitro Samaddar and
Margaret Nichols Prolog and Geometry Projects . . . . . . 46--55
Paul S. Heckbert Survey of Texture Mapping . . . . . . . 56--67
W. P. Wang and
K. K. Wang Geometric Modeling for Swept Volume of
Moving Solids . . . . . . . . . . . . . 8--17
James M. Beck and
Rida T. Farouki and
John K. Hinds Surface Analysis Methods . . . . . . . . 18--36
James R. Miller Sculptured Surfaces in Solid Models:
Issues and Alternative Approaches . . . 37--48
P. de Bruyne A Compact Large-area Graphics Digitizer
for Personal Computers . . . . . . . . . 49--53
Franklin C. Crow The origins of the teapot . . . . . . . 8--19
Yung-Chia Lee and
King-Sun Fu Machine Understanding of CSG: Extraction
and Unification of Manufacturing
Features . . . . . . . . . . . . . . . . 20--32
Malcolm S. Casale Free-Form Solid Modeling with Trimmed
Surface Patches . . . . . . . . . . . . 33--43
John Amanatides Realism in Computer Graphics: a Survey 44--56
John A. Roulier A convexity-preserving grid refinement
algorithm for interpolation of bivariate
functions . . . . . . . . . . . . . . . 57--62
Michael L. Rhodes and
Yu-Ming Kuo and
Stephen L. G. Rothman and
Charles Woznick An application of computer graphics and
networks to anatomic model and
prosthesis manufacturing . . . . . . . . 12--25
John W. Granholm and
Douglas D. Robertson and
Peter S. Walker and
Philip C. Nelson Computer Design of Custom Femoral Stem
Prostheses . . . . . . . . . . . . . . . 26--35
Yehuda E. Kalay Worldview: An integrated
geometric-modeling/drafting systems . . 36--46
Philip K. Robertson Fast Perspective Views of Images Using
One-Dimensional Operations . . . . . . . 47--56
Gary A. Mastin and
Peter A. Watterberg and
John F. Mareda Fourier Synthesis of Ocean Scenes . . . 16--23
Andy Goris and
Bob Fredrickson and
Harold L. Baeverstad, Jr. A configurable pixel cache for fast
image generation . . . . . . . . . . . . 24--32
Ronald W. Pulleyblank and
John A. Kapenga The Feasibility of a VLSI Chip for Ray
Tracing Bicubic Patches . . . . . . . . 33--44
Leslie Piegl Infinite Control Points: a Method for
Representing Surfaces of Revolution
Using Boundary Data . . . . . . . . . . 45--55
Martin Hardwick and
David L. Spooner Comparison of Some Data Models for
Engineering Objects . . . . . . . . . . 56--66
Jane Wilhelms Toward Automatic Motion Control . . . . 11--22
Peter R. Wilson Conic Representations for Shape
Description . . . . . . . . . . . . . . 23--30
Jean Ward and
Mark J. Phillips Digitizer Technology: Performance
Characteristics and the Effects on the
User Interface . . . . . . . . . . . . . 31--44
L. Piegl Interactive Data Interpolation by
Rational Bézier Curves . . . . . . . . . 45--58
Mark J. Franklin and
Robert B. Jerard Application Briefs --- CAD for
architectural design of energy-efficient
homes . . . . . . . . . . . . . . . . . 8--13
Jeffrey Goldsmith and
John Salmon Automatic Creation of Object Hierarchies
for Ray Tracing . . . . . . . . . . . . 14--20
Cary D. Kornfeld The image prism: a device for rotating
and mirroring bitmap images . . . . . . 21--30
Jack E. Bresenham Ambiguities in Incremental Line
Rastering . . . . . . . . . . . . . . . 31--43
Ingrid B. Carlbom An algorithm for geometric set
operations using cellular subdivision
techniques . . . . . . . . . . . . . . . 44--55
Jane Wilhelms Using Dynamic Analysis for Realistic
Animation of Articulated Bodies . . . . 12--27
Norman I. Badler and
Kamran H. Manoochehri and
Graham Walters Articulated Figure Positioning by
Multiple Constraints . . . . . . . . . . 28--38
Michael Girard Interactive Design of $3$D
Computer-Animated Legged Animal Motion 39--51
William W. Armstrong and
Mark Green and
Robert Lake Near-Real-Time Control of Human Figure
Models . . . . . . . . . . . . . . . . . 52--61
John Whitney, Jr. The Graphics Soapbox --- The second
generation . . . . . . . . . . . . . . . 62--63
Claudio Montani and
Michele Re Vector and Raster Hidden-Surface Removal
Using Parallel Connected Stripes . . . . 14--23
Lawrence Gelberg and
Thomas Stephenson Supercomputing and Graphics in the Earth
and Planetary Sciences . . . . . . . . . 26--33
Scott Dyer and
Scott Whitman A Vectorized Scan-Line Z-Buffer
Rendering Algorithm . . . . . . . . . . 34--45
Ezekiel Bahar and
Swapan Chakrabarti Full-Wave Theory Applied to
Computer-Aided Graphics for $3$D Objects 46--60
Anonymous Visualization in Scientific Computing
--- a Synopsis . . . . . . . . . . . . . 61--70
G. Yates Fletcher and
David F. McAllister An analysis of tension methods for
convexity-preserving interpolation . . . 7--14
Alyn P. Rockwood A generalized scanning technique for
display of parametrically defined
surfaces . . . . . . . . . . . . . . . . 15--26
N. Magnenat-Thalmann and
D. Thalmann An Indexed Bibliography on Image
Synthesis . . . . . . . . . . . . . . . 27--38
Leslie Piegl Less data for shapes . . . . . . . . . . 48--49
Gary A. Crocker Screen-Area Coherence for Interactive
Scanline Display Algorithms . . . . . . 10--17
Thomas V. Papathomas and
James A. Schiavone and
Bela Julesz Stereo Animation for Very Large Data
Bases: Case Study --- Meteorology . . . 18--27
Kellogg S. Booth and
M. Phillip Bryden and
William B. Cowan and
Michael F. Morgan and
Brian L. Plante On the Parameters of Human Visual
Performance: an Investigation of the
Benefits of Antialiasing . . . . . . . . 34--41
Randall B. Smith Experiences with the Alternate Reality
Kit: an Example of the Tension Between
Literalism and Magic . . . . . . . . . . 42--50
Brad A. Myers Creating Interaction Techniques by
Demonstration . . . . . . . . . . . . . 51--60
Z. Cendes and
S. Wong $C^1$ quadratic interpolation over
arbitrary point sets . . . . . . . . . . 8--16
Tom Hall Productivity Issues in PC-CAD Graphics 13--16
Satish Gupta and
Daniel H. McCabe Personal Computer Displays . . . . . . . 17--23
J. Michael James The third generation of PC graphics
controllers . . . . . . . . . . . . . . 24--27
Tom Lazear PC Hardware Developments and CAD
Software . . . . . . . . . . . . . . . . 28--31
Doyle K. Cavin Peripheral Considerations for PC-CAD
Users . . . . . . . . . . . . . . . . . 32--38
Thomas A. DeFanti and
Richard Frankel and
Lawrence A. Leske A call for the publishing of Blt-stones 39--49
Thomas A. DeFanti and
Daniel J. Sandin The usable intersection of PC graphics
and NTSC video recording . . . . . . . . 50--58
Eric A. Haines A Proposal for Standard Graphics
Environments . . . . . . . . . . . . . . 3--5
Nadia Magnenat-Thalmann and
Daniel Thalmann Direction of Synthetic Actors in the
Film Rendez-Vous \`a Montréal . . . . . . 9--19
X. Pueyo and
P. Brunet A Parametric space-based scan-line
algorithm rendering bicubic surfaces . . 17--25
James D. Foley and
Won Chul Kim Image Composition via Lookup Table
Manipulation . . . . . . . . . . . . . . 26--35
Sabine Coquillart A control-point-based sweeping technique 36--44
Xiaoyang Mao and
Tosiyasu L. Kunii and
Issei Fujishiro and
Tsukasa Noma Hierarchical Representations of
$2$D/$3$D Gray-Scale Images and Their
$2$D/$3$D Two-Way Conversion . . . . . . 37--44
H. Grabowski and
R. Glatz IGES model comparison system: a tool for
testing and validating IGES processes 47--57
Geoff Wyvill and
Brian Wyvill and
Craig McPheeters Solid Texturing of Soft Objects . . . . 20--26
Hiroaki Chiyokura An extended rounding operation for
modeling solids with free-form surfaces 27--36
Ranjit Makkuni A gestural representation of the process
of composing Chinese temples . . . . . . 45--61
James F. Blinn Jim Blinn's Corner: How to write a paper
for SIGGRAPH . . . . . . . . . . . . . . 62--64
Zoltan J. Cendes and
Steven H. Wong $C^1$ Quadratic Interpolation over
Arbitrary Point Sets . . . . . . . . . . 8--16
Thomas V. Papathomas and
Bela Julesz and
Sarah E. Chodrow True $3$D Animation for Displaying VLSI
Modeling Data (Applications Briefs) . . 6--9
Maxine D. Brown The interactive image . . . . . . . . . 10--16
Michael J. Zyda and
Robert B. McGhee and
Ron S. Ross and
Douglas B. Smith and
Dale G. Streyle Flight Simulators for Under \$100,000 19--27
James R. Miller Analysis of Quadric-Surface Based Solid
Models . . . . . . . . . . . . . . . . . 28--42
Marja-Riitta Koivunen and
Martti Mantyla HutWindows: an Improved Architecture for
a User Interface Management System . . . 43--52
Mark Segal and
Carlo H. Sequin Partitioning Polyhedral Objects into
Nonintersecting Parts . . . . . . . . . 53--67
Dan R. Olsen, Jr. and
John R. Dance Macros by example in a graphical UIMS 68--78
James F. Blinn Jim Blinn's Corner: Me and my (fake)
shadow . . . . . . . . . . . . . . . . . 82--86
Margaret Neal A tool for building sculptures . . . . . 4--7
B. R. Thatch and
A. Myklebust A PHIGS-based graphics input interface
for spatial-mechanism design . . . . . . 26--38
Wesley C. Barris and
Sridhar Kota and
Donald R. Riley and
Arthur G. Erdman Mechanism synthesis using the
workstation environment . . . . . . . . 39--50
David C. Gossard and
Robert P. Zuffante and
Hiroshi Sakurai Representing Dimensions, Tolerances, and
Features in MCAE Systems . . . . . . . . 51--59
Andrew S. Glassner Spacetime Ray Tracing for Animation . . 60--70
Arto I. Kankaanpaa FIDS --- a Flat-panel Interactive
Display System . . . . . . . . . . . . . 71--82
Richard E. Chandler A tracking algorithm for implicitly
defined curves . . . . . . . . . . . . . 83--89
E. Cohen and
R. Riesenfeld An incompatibility projector based on an
interpolant of Gregory . . . . . . . . . 294--298
Andrew S. Glassner The Traveling Dinosaur . . . . . . . . . 6--9
Joshua U. Turner Accurate Solid Modeling Using Polyhedral
Approximations . . . . . . . . . . . . . 14--28
Marc Levoy Display of Surfaces From Volume Data . . 29--37
J. R. Woodwark Eliminating Redundant Primitives from
Set-Theoretic Solid Models by a
Consideration of Constituents . . . . . 38--47
Eric L. Schwartz and
Bjorn Merker and
Estarose Wolfson and
Alan Shaw Applications of Computer Graphics and
Image Processing to $2$D and $3$D
Modeling of the Functional Architecture
of Visual Cortex . . . . . . . . . . . . 13--23
R. H. Wolfe, Jr. and
C. N. Liu Interactive Visualization of $3$D
Seismic Data: a Volumetric Method . . . 24--30
H. Harlyn Baker Building, Visualizing, and Computing on
Surfaces of Evolution . . . . . . . . . 31--41
Nelson L. Max and
Elizabeth D. Getzoff Spherical Harmonic Molecular Surfaces 42--50
Andrew W. Donoho and
David L. Donoho and
Miriam Gasko MacSpin: Dynamic Graphics on a Desktop
Computer . . . . . . . . . . . . . . . . 51--58
Hanan Samet and
Robert E. Webber Hierarchical data structures and
algorithms for computer graphics --- II:
Applications . . . . . . . . . . . . . . 59--75
Jim Blinn Jim Blinn's Corner: Where am I? What am
I looking at? . . . . . . . . . . . . . 76--81
Gavin Miller Natural phenomena . . . . . . . . . . . 4--7
James F. Blinn Jim Blinn's corner --- the $3$D
kaleidoscope . . . . . . . . . . . . . . 9--14
James D. Foley and
Jack Grimes Using color in computer graphics . . . . 25--27
Gary W. Meyer and
Donald P. Greenberg Color-defective vision and computer
graphics displays . . . . . . . . . . . 28--40
Colin Ware Color sequences for univariate maps:
Theory, experiments, and principles . . 41--49
Philip K. Robertson Visualizing color gamuts: a user
interface for the effective use of
perceptual color spaces in data displays 50--64
Brad A. Myers A taxonomy of window manager user
interfaces . . . . . . . . . . . . . . . 65--84
James A. Ferwerda and
Donald P. Greenberg A psychophysical approach to assessing
the quality of antialiased images . . . 85--95
Sara A. Bly and
William R. Mallgren Cycling softkeys . . . . . . . . . . . . 96--98
Arie Kaufman and
Reuven Bakalash Memory and Processing Architecture for
$3$D Voxel-Based Imagery . . . . . . . . 10--23
Przemyslaw Prusinkiewicz and
Glen Sandness Koch Curves as Attractors and Repellers 26--40
Darwin Peachy Graphics interface 88, selected papers 26--70
Demetri Terzopoulos and
Andrew Witkin Physically Based Models with Rigid and
Deformable Components . . . . . . . . . 41--51
Mark Green and
Hanqiu Sun Interactive animation: a language and
system for procedural modeling and
motion . . . . . . . . . . . . . . . . . 52--64
Colin Ware and
Danny R. Jessome Using the BAT: a Six-Dimensional Mouse
for Object Placement . . . . . . . . . . 65--70
James Blinn Jim Blinn's corner --- fractional
invisibility . . . . . . . . . . . . . . 77--84
F. Kenton Musgrave and
Benoit B. Mandelbrot Natura ex Machina . . . . . . . . . . . 4--7
Mark Brown US Air Force relies on computer graphics
to evaluate combat aircraft performance 10--11
J. Raczkowsky and
K. H. Mittenbuehler Simulation of Cameras in Robot
Applications . . . . . . . . . . . . . . 16--25
Robert B. Jerard and
Robert L. Drysdale and
Kenneth E. Hauck and
Barry Schaudt and
John Magewick Methods for Detecting Errors in
Numerically Controlled Machining of
Sculptured Surfaces . . . . . . . . . . 26--39
H. G. Mendelbaum and
David Finkelman CASDA: Synthesized graphic design of
real-time systems . . . . . . . . . . . 40--46
Shenchang Eric Chen and
Richard E. Parent Shape Averaging and Its Applications to
Industrial Design . . . . . . . . . . . 47--54
Claudio Mirolo and
Enrico Pagello A Solid Modeling System for Robot Action
Planning . . . . . . . . . . . . . . . . 55--69
Fan Dai Collision-Free Motion of an Articulated
Kinematic Chain in a Dynamic Environment 70--74
James F. Blinn Jim Blinn's Corner --- What we need
around here is more aliasing . . . . . . 75--77
Margaret Neal Computer Museum Acquires the Interactive
Image . . . . . . . . . . . . . . . . . 12--18, 81
Eihachiro Nakamae and
Takao Ishizaki and
Tomoyuki Nishita and
Shinichi Takita Compositing $3$D images with
antialiasing and various shading effects 21--29
Philip K. Robertson Spatial Transformations for Rapid
Scan-Line Surface Shadowing . . . . . . 30--38
Geof R. Beacon and
J. R. Dodsworth and
S. E. Howe and
R. Gordon Oliver and
Anthony Saia Boundary Evaluation Using Inner and
Outer Sets: The ISOS Method . . . . . . 39--51
Gerald Farin and
Nickolas Sapidis Curvature and the Fairness of Curves and
Surfaces . . . . . . . . . . . . . . . . 52--57
Richard A. Fowell and
David D. McNeil Faster Plots by Fan Data-Compression . . 58--66
Leila De Floriani A Pyramidal Data Structure for
Triangle-Based Surface Description . . . 67--78
James F. Blinn Jim Blinn's Corner: Return of the Jaggy 82--89
Margaret Neal An Interview with Akira Fujimoto . . . . 4--10
Ronald S. Klasky Computer Animation for Visualizing
Terrain Data . . . . . . . . . . . . . . 12--13
Lawrence J. Rosenblum Visualizing Oceanographic Data . . . . . 14--19
Jack Goldfeather and
Steven Molnar and
Greg Turk and
Henry Fuchs Near Real-Time CSG Rendering Using Tree
Normalization and Geometric Pruning . . 20--28
Gary LaMont Marchant and
Michael B. Stephenson and
Troy Crowfoot A Set of Benchmarks for Evaluating
Engineering Workstations . . . . . . . . 29--33
Robert R. Dickinson and
Richard H. Bartels and
Allan H. Vermeulen The Interactive Editing and Contouring
of Empirical Fields . . . . . . . . . . 34--43
G. Yates Fletcher and
David F. McAllister A Tension-Compatible Patch for
Shape-Preserving Surface Interpolation 45--55
Xiaolin Wu and
Jon G. Rokne Double-step generation of ellipses . . . 56--69
Robert Ross The Map Geometric Transformation . . . . 70--75
James F. Blinn Jim Blinn's Corner: How many different
cubic curves are there? . . . . . . . . 78--83
Roger Cabezas From Seoul to Barcelona . . . . . . . . 6--9
Randi J. Rost and
Jeffrey D. Friedberg and
Peter L. Nishimoto PEX: a Network-Transparent $3$D Graphics
System . . . . . . . . . . . . . . . . . 14--26
David Salzman and
John von Neumann and
Jack Grimes Graphics Superworkstations and the Last
Hurrah . . . . . . . . . . . . . . . . . 27--29
Craig Upson and
Thomas A. Faulhaber, Jr. and
David Kamins and
David Laidlaw and
David Schlegel and
Jeffrey Vroom and
Robert Gurwitz and
Andries van Dam The Application Visualization System: a
Computational Environment for Scientific
Visualization . . . . . . . . . . . . . 30--42
Abraham Mammen Transparency and Antialiasing Algorithms
Implemented with the Virtual Pixel Maps
Technique . . . . . . . . . . . . . . . 43--55
Bruce S. Borden Graphics Processing on a Graphics
Supercomputer . . . . . . . . . . . . . 56--62
Douglas Voorhies Reduced-Complexity Graphics . . . . . . 63--70
Kurt Akeley The Silicon Graphics 4D/240GTX
Superworkstation . . . . . . . . . . . . 71--83
Jack D. Grimes and
Les Kohn and
Rajeev Bharadhwaj The Intel i860 64-Bit Processor: a
General-Purpose CPU with $3$D Graphics
Capabilities . . . . . . . . . . . . . . 85--94
Andrew S. Glassner How to Derive a Spectrum from an RGB
Triplet . . . . . . . . . . . . . . . . 95--99
Margaret Neal Keep It Simple . . . . . . . . . . . . . 3--5
James F. Blinn Jim Blinn's Corner --- Optimal tubes . . 8--13
ArDean Leith and
Michael Marko and
Donald Parsons Computer Graphics for Cellular
Reconstruction . . . . . . . . . . . . . 16--23
Paolo Sabella and
Ingrid Carlbom An Object-Oriented Approach to the Solid
Modeling of Empirical Data . . . . . . . 24--35
Christopher B. Jones Cartographic Name Placement with Prolog 36--47
Leslie Piegl and
Wayne Tiller A Menagerie of Rational B-Spline Circles 48--56
Uri I. Kroszynski and
Bjarne Palstroem and
Erik Trostmann and
Ernst G. Schlechtendahl Geometric Data Transfer Between CAD
Systems: Solid Models . . . . . . . . . 56--71 (or 57--71??)
James R. Miller Architectural Issues in Solid Modelers 72--87
Clifford A. Pickover A Short Recipe for Seashell Synthesis 8--11
Stuart A. Green and
Derek J. Paddon Exploiting Coherence for Multiprocessor
Ray Tracing . . . . . . . . . . . . . . 12--26
Daniel J. Filip and
Thomas W. Ball Procedurally Representing Lofted
Surfaces . . . . . . . . . . . . . . . . 27--33
Sandra A. Mamrak and
Conleth S. O'Connell and
Richard E. Parent The Automatic Generation of Translation
Software for Graphic Objects . . . . . . 34--42 (or 34--43??)
Ian Galton An Efficient Three-Point Arc Algorithm 44--49
Christoph M. Hoffmann and
John E. Hopcroft and
Michael J. Karasick Robust Set Operations on Polyhedral
Solids . . . . . . . . . . . . . . . . . 50--59
Brian A. Barsky and
Tony D. DeRose Geometric Continuity of Parametric
Curves: Three Equivalent
Characterizations . . . . . . . . . . . 60--69 (or 60--68??)
James F. Blinn Jim Blinn's Corner --- Cubic curve
update . . . . . . . . . . . . . . . . . 70--72
J. Staudhammer and
T. Culviner and
M. Neal An Interview with Charles Csuri . . . . 5--9
Yates Fletcher and
David F. McAllister Automatic Tension Adjustment for
Interpolatory Splines . . . . . . . . . 10--17
Nelson L. Max Antialiasing Scan-Line Data . . . . . . 18--30
Thomas A. Foley and
David A. Lane and
Gregory M. Nielson and
Ramamani Ramaraj Visualizing Functions Over a Sphere . . 32--40
Swapan Chakrabarti and
J. C. Wong and
Sivaprasad Gogineni and
Sungho Cho Visualizing Radiation Patterns of
Antennas . . . . . . . . . . . . . . . . 41--49
Nadim M. Aziz and
Reda Bata and
Sudarshan Bhat Bézier surface/surface intersection . . . 50--58
Brian A. Barsky and
Tony D. DeRose Geometric Continuity of Parametric
Curves: Constructions of Geometrically
Continuous Splines . . . . . . . . . . . 60--68
James F. Blinn Jim Blinn's Corner --- Triage tables . . 70--75
Przemyslaw Prusinkiewicz Exploring the Beauty of Plants . . . . . 3--6
Clifford A. Pickover Visualizing chaos: Lyapunov surfaces and
volumes . . . . . . . . . . . . . . . . 15--19
Michael Rhodes Computer Graphics in Medicine . . . . . 20--23
Derek R. Ney and
Elliot K. Fishman and
Donna Magid and
Robert A. Drebin Volumetric Rendering of Computed
Tomography Data: Principles and
Techniques . . . . . . . . . . . . . . . 24--32
Marc Levoy A Hybrid Ray Tracer for Rendering
Polygon and Volume Data . . . . . . . . 33--40
Ulf Tiede and
Karl Heinz Hoehne and
Michael Bomans and
Andreas Pommert and
Martin Riemer and
Gunnar Wiebecke Investigation of Medical $3$D-Rendering
Algorithms . . . . . . . . . . . . . . . 41--53
Carl Frederick and
Eric L. Schwartz Conformal Image Warping . . . . . . . . 54--61
David M. Kramer and
Leon Kaufman and
Ricardo J. Guzman and
Christine Hawryszko A General Algorithm for Oblique Image
Reconstruction . . . . . . . . . . . . . 62--65
Ramon F. Sarraga Computer Modeling of Surfaces with
Arbitrary Shapes . . . . . . . . . . . . 67--77
James F. Blinn Jim Blinn's Corner --- The truth about
texture mapping . . . . . . . . . . . . 78--83
Michael Haggerty Exploring the World in the Art of Matt
Mullican . . . . . . . . . . . . . . . . 3--7
Michael Haggerty Colors from the Dark Continent . . . . . 8--10
Jane Wilhelms and
Robert Skinner A ``Notion'' for Interactive Behavioral
Animation Control . . . . . . . . . . . 14--22
Mark E. Lee and
Richard A. Redner A Note on the Use of Nonlinear Filtering
in Computer Graphics . . . . . . . . . . 23--29
Michael E. Goss A Real Time Particle System for Display
of Ship Wakes . . . . . . . . . . . . . 30--35
Marc Berger and
Terry Trout and
Nancy Levit Ray Tracing Mirages . . . . . . . . . . 36--41
Ludwig Adams and
Werner Krybus and
Dietrich Meyer-Ebrecht and
Rainer Rueger and
Joachim M. Gilsbach and
Ralph Moesges and
Georg Schloendorff Computer-Assisted Surgery . . . . . . . 43--51
Klaus D. Toennies and
Jayaram K. Udupa and
Gabor T. Herman and
Isaac L. Wornom, III and
Steven R. Buchman Registration of $3$D Objects and
Surfaces . . . . . . . . . . . . . . . . 52--62
Anthony A. Maciejewski Dealing with the Ill-Conditioned
Equations of Motion for Articulated
Figures . . . . . . . . . . . . . . . . 63--71
Brian Guenter and
Richard Parent Computing the Arc Length of Parametric
Curves . . . . . . . . . . . . . . . . . 72--78
Jim Blinn Jim Blinn's Corner: Wonderful world of
video . . . . . . . . . . . . . . . . . 83--87
Michael Haggerty Remaking History One Pixel at a Time . . 3--6
Thomas W. Sederberg Surfaces --- Techniques for cubic
algebraic surfaces . . . . . . . . . . . 14--25
David W. George and
François X. Sillion and
Donald P. Greenberg Radiosity Redistribution for Dynamic
Environments . . . . . . . . . . . . . . 26--34
Sue-Ling Chen Wang and
John Staudhammer Visibility Determination on Projected
Grid Surfaces . . . . . . . . . . . . . 36--43
Anthony A. Apodaca and
M. W. Mantle RenderMan: Pursuing the Future of
Graphics . . . . . . . . . . . . . . . . 44--49
Gary Bishop and
Mark Monger and
Paul Ramsey A Visualization Programming Environment
for Multicomputers . . . . . . . . . . . 50--58
D. Scott Dyer A Dataflow Toolkit for Visualization . . 60--69
Donald L. Brittain Portability of interactive graphics
software . . . . . . . . . . . . . . . . 70--75
Russ Rew and
Glenn Davis NetCDF: An Interface for Scientific Data
Access . . . . . . . . . . . . . . . . . 76--82
Michael Haggerty Looking at Clouds from Both Sides Now 5--7
Thomas W. Sederberg Techniques for Cubic Algebraic Surfaces 12--21
Hiroshi Sakurai and
David C. Gossard Recognizing shape features in solid
models . . . . . . . . . . . . . . . . . 22--32
Bradley A. Payne and
Arthur W. Toga Surface Mapping Brain Function on $3$D
Models . . . . . . . . . . . . . . . . . 33--41
Jack Bresenham Something Old, New, Borrowed, and Blue 42--44
Olin Lathrop and
David Kirk and
Doug Voorhies Accurate Rendering by Subpixel
Addressing . . . . . . . . . . . . . . . 45--53
Alex T. Pang Line-Drawing Algorithms for Parallel
Machines . . . . . . . . . . . . . . . . 54--59
William E. Wright Parallelization of Bresenham's Line and
Circle Algorithms . . . . . . . . . . . 60--67
Charles M. Eastman Vector versus Raster: a Functional
Comparison of Drawing Technologies . . . 68--80
F. Kenton Musgrave Natura ex Machina II . . . . . . . . . . 5--7
F. Kenton Musgrave A Note on Ray Tracing Mirages . . . . . 10--12
Andrew Woo and
Pierre Poulin and
Alain Fournier A Survey of Shadow Algorithms . . . . . 13--32
Mark Hall and
Joe Warren Adaptive Polygonalization of Implicitly
Defined Surfaces . . . . . . . . . . . . 33--42
Lawrence B. Wolff and
David J. Kurlander Ray Tracing with Polarization Parameters 44--55
Paul S. Strauss A Realistic Lighting Model for Computer
Animators . . . . . . . . . . . . . . . 56--64
Hsien Ching Kelvin Sung and
Greg Rogers and
William Kubitz A Critical Evaluation of PEX . . . . . . 65--75
Farhad Arbab Set Models and Boolean Operations for
Solids and Assemblies . . . . . . . . . 76--86
Donald P. Greenberg A ray tracing simulation of a radiosity
simulation . . . . . . . . . . . . . . . 6--7
Michael Haggerty The art of Artificial reality . . . . . 8--14
Arthur J. Olson and
David S. Goodsell A functional view of proteins . . . . . 15--17
John Woodwark Reconstructing history with computer
graphics . . . . . . . . . . . . . . . . 18--20
John Staudhammer Guest Editor's introduction: computer
graphics --- toward the next millennium 21--22
Donald P. Greenberg More accurate simulations at faster
rates . . . . . . . . . . . . . . . . . 23--29
Charles A. Csuri Art and animation . . . . . . . . . . . 30--35
Carl Machover The business of computer graphics . . . 35--41
John Staudhammer Computer graphics hardware . . . . . . . 42--44
Peter R. Wilson Standards: Past tense and future
perfect? . . . . . . . . . . . . . . . . 44--48
Jack Grimes and
Mike Potel What is multimedia? . . . . . . . . . . 49--52
Michael L. Rhodes Computer graphics in medicine: The past
decade . . . . . . . . . . . . . . . . . 52--54
Les Piegl On NURBS: a Survey . . . . . . . . . . . 55--71
Jonathan Yen and
Susan Spach and
Mark T. Smith and
Ronald W. Pulleyblank Parallel boxing in B-spline intersection 72--79
Anthony C. Barkans Hardware-Assisted Polygon Antialiasing 80--88
Jianying Hu and
Theo Pavlidis Function Plotting Using Conic Splines 89--94
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: Line clipping . . . . 98--105
Michael Haggerty Evolution by esthetics . . . . . . . . . 5--9
Ellen Sandor and
Stephan Meyers Science in depth . . . . . . . . . . . . 10--12
W. Kenneth Stewart Visualization Blackboard --- Multisensor
visualization for underwater archaeology 13--18
Gerald Q. Maguire, Jr. and
Marilyn E. Noz and
Henry Rusinek and
Judith Jaeger and
Elissa L. Kramer and
Joseph J. Sanger and
Gwenn Smith Graphics applied to medical image
registration . . . . . . . . . . . . . . 20--28
Gary Monheit and
Norman I. Badler A kinematic model of the human spine and
torso . . . . . . . . . . . . . . . . . 29--38
Gary A. Crocker and
William F. Reinke An editable nonmanifold boundary
representation . . . . . . . . . . . . . 39--51
Maria Lurdes Dias Ray Tracing Interference Color . . . . . 54--60
Christof Blum and
Georg Rainer Hofmann and
Detlef Kromker Requirements for the first international
imaging standard . . . . . . . . . . . . 61--70
Jurgen Schönhut and
Hans-Peter Wiedling and
Veronika Samara Constructive page description . . . . . 71--78
Michael Wilson and
Anthony Conway Enhanced interaction styles for user
interfaces . . . . . . . . . . . . . . . 79--90
Ken Robinson and
Mark Martin and
Max Mehl and
Allan Davison and
Kieron Drake and
Mel Slater Graphics workstations: A European
perspective . . . . . . . . . . . . . . 91--103
Richard A. Becker and
Stephen G. Eick and
Allan R. Wilks Basics of network visualization . . . . 12--14
Richard L. Phillips An interpersonal multimedia
visualization system . . . . . . . . . . 20--27
Ted Mihalisin and
John Timlin and
John Schwegler Visualizing multivariate functions,
data, and distributions . . . . . . . . 28--35
James L. Helman and
Lambertus Hesselink Visualizing vector field topology in
fluid flows . . . . . . . . . . . . . . 36--46
Gregory M. Nielson and
Thomas A. Foley and
Bernd Hamann and
David Lane Visualizing and modeling scattered
multivariate data . . . . . . . . . . . 47--55
Philip K. Robertson A methodology for choosing data
representations . . . . . . . . . . . . 56--67
Stephen Cameron Efficient bounds in constructive solid
geometry . . . . . . . . . . . . . . . . 68--74
David Pinedo Window clipping methods in graphics
accelerators . . . . . . . . . . . . . . 75--84
James F. Blinn Jim Blinn's Corner --- WYSBOAVRTWYG . . 85--92
Lawrence C. Schuette Visualization Blackboard --- Acoustic
holography . . . . . . . . . . . . . . . 12--13
Takaaki Akimoto and
Kenji Mase and
Yasuhito Suenaga Pixel-selected ray tracing . . . . . . . 14--22
Jack Grimes and
Mike Potel Guest Editor's introduction: Multimedia
--- It's actually useful! . . . . . . . 24--25
Kristina Hooper Woolsey Multimedia scouting . . . . . . . . . . 26--38
Glorianna Davenport and
Jonathan D. Harber Numbers: a medium that counts . . . . . 39--44
Gregory Crane Hypermedia and the study of ancient
culture . . . . . . . . . . . . . . . . 45--51
Sorel Reisman Developing multimedia applications . . . 52--57
Roy D. Pea Learning through multimedia . . . . . . 58--66
Glorianna Davenport and
Thomas Aguierre Smith and
Natalio Pincever Cinematic primitives for multimedia . . 67--74
David R. Clark The demise of multimedia . . . . . . . . 75--80
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: Pixel coordinates . . 81--85
Nahum D. Gershon Visualization Blackboard --- Visualizing
$3$D PET images . . . . . . . . . . . . 11--13
Stuart C. Wells and
Grant J. Williamson and
Susan E. Carrie Dithering for 12-bit true-color graphics 18--29
Nadia Magnenat-Thalmann and
Daniel Thalmann Complex models for animating synthetic
actors . . . . . . . . . . . . . . . . . 32--44
Yannick L. Kergosien Generic sign systems in medical imaging 46--65
Yoshihisa Shinagawa and
Tosiyasu L. Kunii and
Yannick L. Kergosien Surface coding based on Morse theory . . 66--78
Dan Gordon and
Shuhong Chen Front-to-back display of BSP trees . . . 79--85
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: Subpixelic particles 86--90
Gabor T. Herman and
Dewey Odhner Visualization optimization by multiple
processors . . . . . . . . . . . . . . . 13--15
Edward Angel and
Don Morrison Speeding up Bresenham's algorithm . . . 16--17
Emanuel Sachs and
Andrew Roberts and
David Stoops $3$-Draw: a tool for designing $3$D
shapes . . . . . . . . . . . . . . . . . 18--26
Ake Wallin Constructing isosurfaces from CT data 28--33
Hans-Peter Meinzer and
Kirsten Meetz and
Dinu Scheppelmann and
Uwe Engelmann and
Hans Jurgen Baur The Heidelberg Ray Tracing Model . . . . 34--43
Yoshihisa Shinagawa and
Tosiyasu L. Kunii Constructing a Reeb graph automatically
from cross sections . . . . . . . . . . 44--51
Jayaram K. Udupa and
Dewey Odhner Fast visualization, manipulation, and
analysis of binary volumetric objects 53--62
Derek R. Ney and
Elliot K. Fishman Editing tools for $3$D medical imaging 63--71
Michael W. Vannier and
Tom Pilgram and
Gulab Bhatia and
Barry Brunsden and
Paul Commean Facial surface scanner . . . . . . . . . 72--80
Andrew S. Glassner Geometric substitution: a tutorial . . . 22--36
Kenneth Haines and
Debby Haines Computer graphics for holography . . . . 37--46
Yasuhiko Watanabe and
Yasuhito Suenaga A trigonal prism-based method for hair
image generation . . . . . . . . . . . . 47--53
Priamos N. Georgiades and
Donald P. Greenberg Locally manipulating the geometry of
curved surfaces . . . . . . . . . . . . 54--64
Bradley A. Payne and
Arthur W. Toga Distance field manipulation of surface
models . . . . . . . . . . . . . . . . . 65--71
Haim Levkowitz and
Gabor T. Herman Color scales for image data . . . . . . 72--80
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: Grandpa, what does
``viewport'' mean? . . . . . . . . . . . 83--87
Larry F. Hodges Tutorial: Time-multiplexed stereoscopic
computer graphics . . . . . . . . . . . 20--30
Kevin P. Picott Extensions of the Linear and Area
Lighting Models . . . . . . . . . . . . 31--38
Christopher Giertsen Volume Visualization of Sparse Irregular
Meshes . . . . . . . . . . . . . . . . . 40--48
Seshagiri Rao Ala Performance anomalies in boundary data
structures . . . . . . . . . . . . . . . 49--58
Kokichi Sugihara An intersection algorithm based on
Delaunay triangulation . . . . . . . . . 59--67
James R. Miller and
Ronald N. Goldman Using tangent balls to find plane
sections of natural quadrics . . . . . . 68--82
James F. Blinn Jim Blinn's Corner --- Uppers and
downers . . . . . . . . . . . . . . . . 85--91
Takami Yasuda and
Shigeki Yokoi and
Hiroshi Ohshita and
Jun-ichiro Toriwaki $3$D visualization of an ancient
Egyptian mummy . . . . . . . . . . . . . 13--17
Chris Illert and
Clifford A. Pickover Generating irregularly oscillating
fossil seashells . . . . . . . . . . . . 18--22
Thomas C. Palmer A language for molecular visualization 23--32
Teng-See Loke and
Daniel Tan and
Hock-Soon Seah and
Meng-Hwa Er Rendering fireworks displays . . . . . . 33--43
Leonard R. Wanger and
James A. Ferwerda and
Donald P. Greenberg Perceiving spatial relationships in
computer-generated images . . . . . . . 44--58
Jin J. Chou and
Les A. Piegl Data reduction using cubic rational
B-splines . . . . . . . . . . . . . . . 60--68
Gabor T. Herman and
Jingsheng Zheng and
Carolyn A. Bucholtz Shape-based interpolation . . . . . . . 69--79
James F. Blinn Jim Blinn's Corner --- Uppers and
downers: Part 2 . . . . . . . . . . . . 80--85
Anonymous Displays on Display . . . . . . . . . . 8
Anonymous Visualization Blackboard . . . . . . . . 11
Anonymous Selective Update . . . . . . . . . . . . 14
Lawrence J. Rosenblum and
Bruce E. Brown Visualization . . . . . . . . . . . . . 18
Gregory M. Nielson and
Keith Voegele and
Brian Collins Introduction to ``An Annotated and
Keyworded Bibliography for Scientific
Visualization'' . . . . . . . . . . . . 23
Steve Bryson and
Creon Levit The Virtual Wind Tunnel . . . . . . . . 25--34
William E. Lorensen and
Boris Yamrom Golf Green Visualization . . . . . . . . 35
Robert H. Wolfe and
Mark Needels and
Tomas Arias and
John D. Joannopoulos Visual Revelations from Silicon Ab Intio
Calculations . . . . . . . . . . . . . . 45
Andrew J. Hanson and
Pheng A. Heng Illuminating the Fourth Dimension . . . 54
Terry S. Yoo and
Ulrich Neumann and
Henry Fuchs and
Stephen M. Pizer and
Tim Cullip Direct Visualization of Volume Data . . 63--71
Roger D. Hersch and
Pierre Demartines and
Doris G. Fridman and
Jean- Marc Aberle and
Peter Pisan Multiprocessor Raster Plotting . . . . . 79
Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 89
Anonymous About the Cover . . . . . . . . . . . . 4
Anonymous Displays on Display . . . . . . . . . . 8
Anonymous Visualization Blackboard . . . . . . . . 12
Anonymous Selective Update . . . . . . . . . . . . 14
Roni Yagel and
Daniel Cohen and
Arie Kaufman Discrete Ray Tracing . . . . . . . . . . 19
Gregory M. Nielson Guest Editors' Introduction:
Computer-Aided Geometric Design . . . . 29
Aristides A. G. Requicha and
Jarek R. Rossignac Solid Modeling and Beyond . . . . . . . 31
Michael Lounsbery and
Stephen Mann and
Tony DeRose Parametric Surface Interpolation . . . . 45
Hans Hagen and
Stefanie Hahmann and
Thomas Schreiber and
Yasuo Nakajima and
Burkard Wordenweber Surface Interrogation Algorithms . . . . 53
James C. Cavendish and
Samuel P. Marin Feature-Based Surface Design and
Machining . . . . . . . . . . . . . . . 61
David Lavender and
Adrian Bowyer and
James Davenport and
Andrew Wallis and
John Woodwark Voronoi Diagrams of Set-Theoretic Solid
Models . . . . . . . . . . . . . . . . . 69
Gerald Farin From Conics to NURBS: a Tutorial and
Survey . . . . . . . . . . . . . . . . . 78
Thomas W. Sederberg and
Rida T. Farouki Approximation by Interval Bézier Curves 87
Yulun Wang and
Amante Mangaser and
Partha Srinivasan A Processor Architecture for $3$D
Graphics . . . . . . . . . . . . . . . . 96
Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 106
Anonymous About the Cover . . . . . . . . . . . . 4
Anonymous Displays on Display . . . . . . . . . . 7
Anonymous Visualization Blackboard . . . . . . . . 10
Anonymous Applications . . . . . . . . . . . . . . 13
Takami Yasuda and
Shigeki Yokoi and
Jun-ichiro Toriwaki and
Katsuhiko Inagaki A Shading Model for Cloth Objects . . . 15--24
Dani Lischinski and
Filippo Tampieri and
Donald P. Greenberg Discontinuity Meshing for Accurate
Radiosity . . . . . . . . . . . . . . . 25--39
Jack Bresenham and
Nick England and
Karl Guttag Guest Editors' Introduction:
Semiconductor Technology for Graphics
and Imaging . . . . . . . . . . . . . . 40
Graham J. Dunnett and
Martin White and
Paul F. Lister and
Richard L. Grimsdale and
France Glemot The Image chip for high performance $3$D
rendering . . . . . . . . . . . . . . . 41--52
Karl Guttag and
Robert J. Gove and
Jerry R. Van Aken A Single-Chip Multiprocessor for
Multimedia: The MVP . . . . . . . . . . 53--64
John Poulton and
John Eyles and
Steven Molnar and
Henry Fuchs Breaking the Frame-Buffer Bottleneck
with Logic-Enhanced Memories . . . . . . 65--74
Konstantinos Konstantinides and
Vasudev Bhaskaran Monolithic Architectures for Image
Processing and Compression . . . . . . . 75--86
Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 87
Anonymous Graphic News . . . . . . . . . . . . . . 89
Karl Heinz Hohne and
Michael Bomans and
Martin Rimer and
Rainer Schubert and
Ulf Tiede and
Werner Lierse Correction to `A volume-based anatomical
atlas' (July 1992, 72--78) . . . . . . . 89
Anonymous Conferences . . . . . . . . . . . . . . 90
Karl Heinz Hohne and
Michael Bomans and
Martin Reimer and
Rainer Schubert and
Ulf Tiede A Volume-based Anatomical Atlas . . . . 72--77
Anonymous Letters . . . . . . . . . . . . . . . . 4
Anonymous About the Cover . . . . . . . . . . . . 6
Frank McGuire The origins of sculpture: Evolutionary
$3$D design . . . . . . . . . . . . . . 9--11
Peter Anninos and
Mark Bajuk and
David Bernstein and
Edward Seidel and
Larry Smarr and
David Hobill Visualization Blackboard: Visualizing
black hole space-times . . . . . . . . . 12--14
Phoebe G. Spetsieris and
Vijay Dhawan and
Shugo Takikawa and
Donald Margouleff and
David Eidelberg Imaging Cerebral Function . . . . . . . 15--26
Paul Pitot The Voxar Project . . . . . . . . . . . 27--33
Gregory M. Nielson Guest Editor's Introduction CAGD's Top
Ten: What to Watch . . . . . . . . . . . 35--37
Hans-Peter Seidel An introduction to polar forms . . . . . 38--46
Larry L. Schumaker Triangulations in CAGD . . . . . . . . . 47--52
Debasish Dutta and
Ralph R. Martin and
Michael J. Pratt Cyclides in Surface and Solid Modeling 53--59
Gregory M. Nielson Scattered Data Modeling . . . . . . . . 60--70
James R. Miller Incremental boundary evaluation using
inference of edge classifications . . . 71--78
Christoph M. Hoffmann Implicit curves and surfaces in CAGD . . 79--88
Nicholas M. Patrikalakis Surface-to-surface intersections . . . . 89--95
Anonymous Graphic News . . . . . . . . . . . . . . 100
Anonymous Applications . . . . . . . . . . . . . . 101
Anonymous Conferences . . . . . . . . . . . . . . 102
Anonymous New Products . . . . . . . . . . . . . . 106
Anonymous Letters . . . . . . . . . . . . . . . . 4
Anonymous About the Cover . . . . . . . . . . . . 5
Anonymous Displays on Display . . . . . . . . . . 8
David Sims Virtual evidence on trial . . . . . . . 11--13
Eng-Kiat Koh Visualization Blackboard: Visualizing
the stock market crash . . . . . . . . . 14--16
James F. Blinn Jim Blinn's Corner: NTSC: Nice
Technology, Super Color . . . . . . . . 17--23
Philip K. Robertson and
David J. Abel Guest Editors' Introduction: Graphics
and Environmental Decision Making . . . 25
Stephen M. Ervin Landscape visualization with Emaps . . . 28--33
Theresa Rhyne and
Mark Bolstad and
Penny Rheingans and
Lynne Petterson and
Walter Shackelford Visualizing environmental data at the
EPA . . . . . . . . . . . . . . . . . . 34--38
Christopher J. Moran and
Guy Vezina Visualizing soil surfaces and crop
residues . . . . . . . . . . . . . . . . 40--47
Joseph D. Wood and
Peter F. Fisher Assessing interpolation accuracy in
elevation models . . . . . . . . . . . . 48--56
Ralf Denzer Graphics for environmental decision
making . . . . . . . . . . . . . . . . . 58--64
Wolf-Fritz Riekert Extracting Area Objects from Raster
Image Data . . . . . . . . . . . . . . . 68--73
Fangju Wang A parallel intersection algorithm for
vector polygon overlay . . . . . . . . . 74--81
Sherman R. Alpert Graceful interaction with graphical
constraints . . . . . . . . . . . . . . 82--91
Anonymous Graphic News . . . . . . . . . . . . . . 92
Jan-Peter Muller and
Philip Eales and
Tim Day and
Lee Kellgren and
Athula Mandanayake and
Andrew Newton and
David Rees and
Sam Richards and
Kevin Tildsley and
Gunter Schreier and
Heidelotte Craubner and
Hilko Hoffmann and
Robert Meisner and
Peter Schickl and
Angelika Schnagl Global change video: Visualization
freeze-frames . . . . . . . . . . . . . 11--13
Jack Grimes and
Mike Potel Guest Editors' Introduction: Amazing
Desktop Applications . . . . . . . . . . 14
Marc Rioux and
Tony Bird White Lasers, Synced Scan . . . . . . . 15--17
Tom Calvert and
Armin Bruderlin and
John Dill and
Thecl a Schiphorst and
Chris Welman Desktop Animation of Multiple Human
Figures . . . . . . . . . . . . . . . . 18--26
Peter W. Pruyn and
Donald P. Greenberg Exploring $3$D computer graphics in
cockpit avionics . . . . . . . . . . . . 28--35
Tsung-Pao Fang and
Les A. Piegl Delaunay triangulation using a uniform
grid . . . . . . . . . . . . . . . . . . 36--47
Salim S. Abi-Ezzi and
Leon A. Shirman The scaling behavior of viewing
transformations . . . . . . . . . . . . 48--54
Oliver Gunther and
Salvador Dominguez Hierarchical schemes for curve
representation . . . . . . . . . . . . . 55--63
Suvajit Gupta and
Joshua U. Turner Variational solid modeling for tolerance
analysis . . . . . . . . . . . . . . . . 64--74
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: The homogeneous
perspective transform . . . . . . . . . 75--80
Dave Sims Graphic design on a cosmic scale . . . . 81
Anonymous About The Cover . . . . . . . . . . . . 4
Dave Sims The point where lines converge . . . . . 7--9
Robert S. MacLeod and
Christopher R. Johnson and
Mike A. Matheson Visualization Blackboard: Visualizing
bioelectric fields . . . . . . . . . . . 10--12
Dave Sims Desktop applications support your local
sheriff . . . . . . . . . . . . . . . . 14
Arie E. Kaufman and
Gregory M. Nielson and
Lawrence J. Rosenblum Guest Editor's Introduction: The
Visualization Revolution . . . . . . . . 16
Jarke J. van Wijk Flow Visualization with Surface
Particles . . . . . . . . . . . . . . . 18--24
Thierry Delmarcelle and
Lambertus Hesselink Visualizing second-order tensor fields
with hyperstream lines . . . . . . . . . 25--33
Nelson Max and
Roger Crawfis and
Dean Williams Visualization for climate modeling . . . 34--40
Clifford Beshers and
Steven Feiner Auto Visual: Rule-Based Design of
Interactive Multivariate Visualizations 41--49
Shigeru Muraki Volume Data and Wavelet Transforms . . . 50--56
T. E. Clifton, III and
Fred L. Wefer Direct Volume Display Devices . . . . . 57--65
David R. Wallace and
Mark J. Jakiela Automated product concept design:
Unifying aesthetics and engineering . . 66--75
Anonymous Graphic News . . . . . . . . . . . . . . 76
James F. Blinn Jim Blinn's Corner: What's the deal with
the DCT? . . . . . . . . . . . . . . . . 78--83
Anonymous About the Cover . . . . . . . . . . . . 4
William Bowen Displays on display: Mapping US census
data with a simple ``macroscope'' . . . 9--11
Florian Schroeder Visualization Blackboard: Visualizing
meteorological data for a lay audience 12--14
Jose Encarnacao and
John C. Dill Guest Editors' Introduction . . . . . . 15
Takaaki Akimoto and
Yasuhito Suenaga and
Richard S. Wallace Automatic creation of $3$D facial models 16--22
Michael Jager and
Utz Osterfeld and
Hans-Josef Ackerman n and
Christoph Hornung Building a Multimedia ISDN PC . . . . . 24--33
Brian C. Smith and
Lawrence A. Rowe Algorithms for manipulating compressed
images . . . . . . . . . . . . . . . . . 34--42
Barry Fowler and
Richard Bartels Constraint-based curve manipulation . . 43--49
Pijush K. Ghosh and
Pradeep K. Jain An algebra of geometric shapes . . . . . 50--59
Uday G. Gujar and
Virendra C. Bhavsar and
Stephen Y. M. Choi and
Prem K. Kalra Traversed geometric fractals . . . . . . 61--67
Markus Schichtel ${G}^2$ blend surfaces and filling of
$N$-sided holes . . . . . . . . . . . . 68--73
R. Victor Klassen Increasing the apparent addressability
of supersampling grids . . . . . . . . . 74--77
Andrew Woo Efficient shadow computations in ray
tracing . . . . . . . . . . . . . . . . 78--83
Linda World Opera uses master computer score to
light the way . . . . . . . . . . . . . 84--85
Anonymous Graphic News . . . . . . . . . . . . . . 86
Anonymous Conferences . . . . . . . . . . . . . . 89
Anonymous Letters to the Editor . . . . . . . . . 4
S. P. Uselton Comments, with reply, on ``Delaunay
triangulation using a uniform grid'' by
T. P. Fang and L. A. Piegl . . . . . . . 4
Anonymous About the Cover . . . . . . . . . . . . 5
Anonymous Displays . . . . . . . . . . . . . . . . 9
Anonymous Visualization Blackboard . . . . . . . . 13
Christopher Giertsen and
Johnny Petersen Parallel Volume Rendering on a Network
of Workstations . . . . . . . . . . . . 16--23
Brian A. Barsky Rational Beta-splines for Representing
Curves and Surfaces . . . . . . . . . . 24--32
Paul Ning and
Jules Bloomenthal An Evaluation of Implicit Surface Tilers 33--41
Jack Tumblin and
Holly E. Rushmeier Tone Reproduction for Realistic Images 42--48
Michael L. Rhodes Computer Graphics in Medicine: Guest
Editor's Introduction . . . . . . . . . 49--49
Thomas R. Nelson and
Todd Todd Elvins Visualization of $3$D Ultrasound Data 50--57
Jayaram K. Udupa and
Dewey Odhner Shell Rendering . . . . . . . . . . . . 58--67
Steven Cover and
Norberto Ezquerra and
James F. O'Brien and
Richard Rowe and
Thomas Gadacz and
Ellen Palm Interactively Deformable Models for
Surgery Simulation . . . . . . . . . . . 68--75
Ryo Yoshida and
Tatsuo Miyazawa and
Akio Doi and
Taisuke Otsuki Clinical Planning Support System ---
CliPSS . . . . . . . . . . . . . . . . . 76--84
Laura Caponetti and
Anna Maria Fanelli Computer-Aided Simulation for Bone
Surgery . . . . . . . . . . . . . . . . 86--92
Anonymous Applications . . . . . . . . . . . . . . 93
J. F. Blinn Jim Blinn's Corner: Backface culling
snags (rendering algorithm) . . . . . . 94--97
Anonymous Graphic News . . . . . . . . . . . . . . 98
Anonymous Conferences . . . . . . . . . . . . . . 99
Karen Whitehouse Mike Miller's many hats . . . . . . . . 4--6
Michael Haggerty Displays on Display: Translating
mathematics and icons into art . . . . . 7--9
Anonymous Applications . . . . . . . . . . . . . . 10
William Ribarsky and
Jay Bolter and
Augusto Op den Bosch and
Ron Van Teylingen Visualization Blackboard: Visualization
and analysis using virtual reality . . . 10--12
Dave Sims Multimedia camp empowers disabled kids 13--14
Carl Machover and
Steve E. Tice Guest Editors' Introduction: Virtual
reality . . . . . . . . . . . . . . . . 15--16
Stephen R. Ellis What Are Virtual Environments? . . . . . 17--22
John N. Latta and
David J. Oberg A Conceptual Virtual Reality Model . . . 23--29
David J. Sturman and
David Zeltzer A Survey of Glove-based Input . . . . . 30--39
Yannick L. Kergosien and
Hironobu Gotoda and
Tosiyasu L. Kunii Bending and Creasing Virtual Paper . . . 40--48
W. Dean McCarty and
Steven Sheasby and
Philip Amburn and
Martin R. Stytz and
Chip Switzer A Virtual Cockpit for a Distributed
Interactive Simulation . . . . . . . . . 49--54
Mark T. Bolas Human Factors in the Design of an
Immersive Display . . . . . . . . . . . 55--59
Ken Pimentel and
Brian Blau Teaching Your System To Share . . . . . 60--65
Jose Encarnacao and
Martin Gobel and
Lawrence Roseblum European Activities in Virtual Reality 66--74
David Kahaner Japanese activities in virtual reality 75--78
Anonymous Graphic News . . . . . . . . . . . . . . 79
Anonymous Conferences . . . . . . . . . . . . . . 80
Anonymous Top 10 Hardware and Software Products of
the Year . . . . . . . . . . . . . . . . 86
Anonymous About the Cover . . . . . . . . . . . . 4
Anonymous Displays on Display . . . . . . . . . . 7
D. Cohen and
C. Gotsman Visualization Blackboard: Photorealistic
terrain imaging and flight simulation 10--12
Joshua Turner and
Jarek Rossignac Guest Editor's Introduction: Solid
modeling . . . . . . . . . . . . . . . . 13--13
Gabriel Taubin Rasterizing Algebraic Curves and
Surfaces . . . . . . . . . . . . . . . . 14--23
Jai P. Menon Constructive Shell Representations for
Freeform Surfaces and Solids . . . . . . 24--36
Jeff Heisserman Generative Geometric Design . . . . . . 37--45
Dinesh Manocha Solving Systems of Polynomial Equations 46--55
Gunther Greiner and
Hans-Peter Seidel Modeling with Triangular B-Splines . . . 56--60
Lawrence J. Rosenblum Research Issues in Scientific
Visualization . . . . . . . . . . . . . 61--63
A. Kaufman and
K. H. Hohne and
W. Kruger and
L. Rosenblum and
P. Schroder Research issues in volume visualization 63--67
J. Encarnacao and
J. Foley and
S. Bryson and
S. K. Feiner and
N. Gershon Research issues in perception and user
interfaces . . . . . . . . . . . . . . . 67--69
G. M. Nielson and
P. Brunet and
M. Gross and
H. Hagen and
S. V. Klimenko Research issues in data modeling for
scientific visualization . . . . . . . . 70--73
P. K. Robertson and
R. A. Earnshaw and
D. Thalmann and
M. Grave and
J. Gallop and
E. M. De Jong Research issues in the foundations of
visualization . . . . . . . . . . . . . 73--76
L. Hesselink and
F. H. Post and
J. J. van Wijk Research issues in vector and tensor
field visualization . . . . . . . . . . 76--79
T. L. Kunii and
Y. Shinagawa Research issues in modeling complex
object shapes . . . . . . . . . . . . . 80--83
J. R. Rossignac and
M. Novak Research issues in model-based
visualization of complex data sets . . . 83--85
J. F. Blinn Jim Blinn's Corner: Farewell to Fortran 86--89
Anonymous Graphic News . . . . . . . . . . . . . . 90
D. Sims New realities in aircraft design and
manufacture . . . . . . . . . . . . . . 91
Anonymous Conferences . . . . . . . . . . . . . . 93
Anonymous About the Cover . . . . . . . . . . . . 4
Anonymous Displays on Display . . . . . . . . . . 8
W. Krueger and
B. Froehlich Visualization Blackboard: The Responsive
Workbench (virtual work environment) . . 12--15
L. World Applications: GIS feels the Earth move
in Los Angeles . . . . . . . . . . . . . 16
Maria Lurdes Dias Ray tracing interference color:
visualizing Newton's rings . . . . . . . 17--20
Jai Menon and
Richard J. Marisa and
Jovan Zagajac More Powerful Solid Modeling through Ray
Representations . . . . . . . . . . . . 22--35
Alejandro Garcia-Alonso and
Nicolas Serrano and
Juan Flaquer Solving the Collision Detection Problem 36--43
Zhigang Xiang and
Gregory Joy Color Image Quantization by
Agglomerative Clustering . . . . . . . . 44--48
Phil Graham and
S. Sitharama Iyengar Double- and Triple-Step Incremental
Linear Interpolation . . . . . . . . . . 49--53
Sandeep Kochhar CCAD: a Paradigm for Human-Computer
Cooperation in Design . . . . . . . . . 54--65
Graeme W. Gill ${N}$-Step Incremental Straight-Line
Algorithms . . . . . . . . . . . . . . . 66--72
Stephen D. Casey and
Nicholas F. Reingold Self-Similar Fractal Sets: Theory and
Procedure . . . . . . . . . . . . . . . 73--82
Anonymous Graphic News . . . . . . . . . . . . . . 83
Anonymous Editor-in-Chief's Message . . . . . . . 86
Anonymous Conferences: Clearing the Clouds:
Virtual Gas Dynamics; Embracing VR as a
Liberator . . . . . . . . . . . . . . . 89
J. Goldman and
T. M. Roy The cosmic worm . . . . . . . . . . . . 12--14
D. Sims Decriminalizing the fingerprint . . . . 15--16
Nelson L. Max and
Barry G. Becker Bump Shading for Volume Textures . . . . 18--20
Scott Whitman and
Charles D. Hansen and
Thomas W. Crockett Recent Developments in Parallel
Rendering . . . . . . . . . . . . . . . 21--22
Steven Molnar and
Michael Cox and
David Ellsworth and
Henry Fuchs A Sorting Classification of Parallel
Rendering . . . . . . . . . . . . . . . 23--32
David A. Ellsworth A New Algorithm for Interactive Graphics
on Multicomputers . . . . . . . . . . . 33--40
Scott Whitman Dynamic Load Balancing for Parallel
Polygon Rendering . . . . . . . . . . . 41--48
Ulrich Neumann Communication Costs for Parallel
Volume-Rendering Algorithms . . . . . . 49--58
Kwan-Liu Ma and
James S. Painter and
Charles D. Hansen and
Michael F. Krogh Parallel volume rendering using
binary-swap compositing . . . . . . . . 59--68
Didier Badouel and
Kadi Bouatouch and
Thierry Priol Distributing data and control for ray
tracing in parallel . . . . . . . . . . 69--77
J. F. Blinn Jim Blinn's Corner: Quantization error
and dithering . . . . . . . . . . . . . 78--82
R. S. Avila and
L. M. Sobierajski and
A. E. Kaufman Visualizing nerve cells . . . . . . . . 11--13
D. Sims Biometric recognition: our hands, eyes,
and faces give us away . . . . . . . . . 14--15
Gregory M. Nielson and
Arie E. Kaufman Visualization Graduates . . . . . . . . 17--18
Amitabh Varshney and
Frederick P. Brooks, Jr. and
William V. Wright Computing Smooth Molecular Surfaces . . 19--25
Sidney W. Wang and
Arie E. Kaufman Volume-Sampled $3$D Modeling . . . . . . 26--32
Jarke J. van Wijk and
Andrea J. S. Hin and
Willem C. de Leeuw and
Frits H. Post Three Ways to Show $3$D Fluid Flow . . . 33--39
Daniel A. Keim and
Hans-Peter Kriegel VisDB: Database Exploration Using
Multidimensional Visualization . . . . . 40--49
Roger Crawfis and
Nelson Max and
Barry Becker Vector Field Visualization . . . . . . . 50--56
Alex Pang Spray Rendering . . . . . . . . . . . . 57--63
Richard H. Bartels and
David R. Warn Experiments with Curvature-Continuous
Patch-Boundary Fitting . . . . . . . . . 64--73
James F. Blinn Jim Blinn's Corner: Compositing. 1.
Theory . . . . . . . . . . . . . . . . . 83--87
M. J. Geller and
E. E. Falco Graphic voyages through the universe . . 7--11
Anonymous Comet explodes on Jupiter --- and the
Web . . . . . . . . . . . . . . . . . . 12--13
Carl Machover Four Decades of Computer Graphics . . . 14--19
Dan Gordon and
Michael A. Peterson and
R. Anthony Reynolds Fast Polygon Scan Conversion with
Medical Applications . . . . . . . . . . 20--27
Bradley A. Payne and
Arthur W. Toga Surface Reconstruction by Multiaxial
Triangulation . . . . . . . . . . . . . 28--35
Hikmet Senay and
Eve Ignatius A Knowledge-Based System for
Visualization Design . . . . . . . . . . 36--47
Steven Gortler and
Michael F. Cohen and
Philipp Slusallek Radiosity and Relaxation Methods . . . . 48--58
Henry J. Lamousin and
Warren N. Waggenspack, Jr. NURBS-Based Free-Form Deformations . . . 59--65
Xiujun Ni and
M. Susan Bloor Performance evaluation of boundary data
structures . . . . . . . . . . . . . . . 66--77
J. F. Blinn Jim Blinn's Corner: Composting, part 2:
practice . . . . . . . . . . . . . . . . 78--82
M. W. Krueger Automating virtual reality . . . . . . . 9--11
A. D. Kalvin and
D. Dean and
J.-J. Hublin Reconstruction of human fossils . . . . 12--15
K. Whitehouse Keeping an electronic eye on the road 16--17
Siu-Chi Hsu and
Tien-Tsin Wong Simulating Dust Accumulation . . . . . . 18--22
Emmanuel I. Agba SeaMaster: An ROV-Manipulator System
Simulator . . . . . . . . . . . . . . . 24--31
Donald M. Monro and
Frank Dudbridge Rendering Algorithms for Deterministic
Fractals . . . . . . . . . . . . . . . . 32--41
Yasushi Yamaguchi and
Fumihiko Kimura Nonmanifold Topology Based on Coupling
Entities . . . . . . . . . . . . . . . . 42--50
Walt Donovan and
Paolo Sabella and
Ihtisham Kabir and
Michael M. Hsieh Pixel Processing in a Memory Controller 51--61
Martin Hardwick and
Blair R. Downie and
Mike Kutcher and
David L. Spooner Concurrent Engineering with Delta Files 62--68
Chionh Eng Wee and
Ronald N. Goldman Elimination and Resultants: Part 1 ---
Elimination and Bivariate Resultants . . 69--77
J. F. Blinn Jim Blinn's Corner: How to draw a
sphere. 1 . . . . . . . . . . . . . . . 78--83
S. E. Parker and
J. C. Cummings and
R. Samtaney Visualization of plasma turbulence . . . 7--10
D. Sims See how they run: modeling evacuations
in VR . . . . . . . . . . . . . . . . . 11--13
R. Addison ``Detour: Brain Deconstruction Ahead'' 14--17
Clifford A. Pickover Generating Extraterrestrial Terrain . . 18--21
Boris Yamrom and
Kenneth M. Martin Vector Field Animation with Texture Maps 22--24
Julie Dorsey and
James Arvo and
Donald Greenberg Interactive Design of Complex Time
Dependent Lighting . . . . . . . . . . . 26--36
Detlef Ruprecht and
Heinrich Müller Image Warning with Scattered Data
Interpolation . . . . . . . . . . . . . 37--43
Michal Shapira and
Ari Rappoport Shape Blending Using the Star-Skeleton
Representation . . . . . . . . . . . . . 44--50
Jin J. Chou Voronoi Diagrams for Planar Shapes . . . 52--59
Chionh Eng Wee and
Ronald N. Goldman Elimination and Resultants: Part 2 ---
Multivariate Resultants . . . . . . . . 60--69
J. F. Blinn Jim Blinn's Corner: How to draw a
sphere.2. Coordinate systems . . . . . . 70--76
Anonymous Final Focus . . . . . . . . . . . . . . C3
Linda World About the Cover: Advancing Traditions 5--7
UVa User Interface Group VR Blackboard: Alice: Rapid Prototyping
for Virtual Reality . . . . . . . . . . 8--11
M. Pauline Baker and
Colleen Bushell Visualization Blackboard: After the
storm: considerations for information
visualization . . . . . . . . . . . . . 12--15
D. Sims Applications: At Oak Ridge, a car crash
on the World Wide Web . . . . . . . . . 16--18
Carl Machover and
Jeff Bangert and
Colette Bangert Guest Editor's Introduction . . . . . . 19
Hans Reiser and
Beverly Reiser Aesthetic Considerations Unique to
Interactive Multimedia . . . . . . . . . 24--28
John Lansdown and
Simon Schofield Expressive Rendering: a Review of
Nonphotorealistic Techniques . . . . . . 29--37
Binh Pham and
Glen Pringle Color Correction for an Image Sequence 38--42
Stephen J. Adelson and
Larry F. Hodges Generating Exact Ray-Traced Animation
Frames by Reprojection . . . . . . . . . 43--52
Deborah Silver Object-Oriented Visualization . . . . . 54--62
David Baraff Interactive Simulation of Solid Rigid
Bodies . . . . . . . . . . . . . . . . . 63--75
Eric J. Stollnitz and
Tony D. DeRose and
David H. Salesin Wavelets for Computer Graphics: a
Primer, Part 1 . . . . . . . . . . . . . 76--84
Nancy Hays In the News: Excellence Awards Honor Top
Picks of 1994; Silicon Graphics Buys
$3$D Modelers Wavefront and Alias; Judge
Rejects Government Settlement with
Microsoft; Microsoft Joins Dream Team;
Software Sales Zoom in Western Europe
and Latin America; JPL Develops
Telerobotic Calibration; $3$D TV with No
Glasses; Exhibit Shows Off Robotic Art 85--88
Anonymous On the Calendar . . . . . . . . . . . . 89
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Nancy Hays About the Cover: Art Under observation 4--6
J. Bolter and
L. F. Hodges and
T. Meyer and
A. Nichols VR Blackboard: Integrating perceptual
and symbolic information in VR . . . . . 8--11
S. T. Hackstadt and
A. D. Malony Visualization Blackboard: Visualizing
parallel programs and performance . . . 12--14
D. Sims Applications: From the ground up:
building a high-resolution seismic model 15--17
Lloyd A. Treinish Visualization of scattered
meteorological data . . . . . . . . . . 20--26
Andreas Johannsen and
Robert J. Moorhead, II AGP: ocean model flow visualization . . 28--33
Mitchell Roth and
Rick Guritz Visualization of volcanic ash clouds . . 34--39
Philip Peterson and
F. David Fracchia and
Brian Hayden Integrating spatial data display with
virtual reconstruction . . . . . . . . . 40--46
Georgios Sakas and
Lars-Arne Schreyer and
Marcus Grimm Preprocessing and volume rendering of
$3$D ultrasonic data . . . . . . . . . . 47--54
Lisa M. Sobierajski and
Ricardo S. Avila and
Donald M. O'Malley and
Sidney Wang and
Arie E. Kaufman Visualization of calcium activity in
nerve cells . . . . . . . . . . . . . . 55--61
Holly Rushmeier and
Anthony Hamins and
Mun Young Choi Volume rendering of pool fire data . . . 62--67
Russ Herrell and
Joe Baldwin and
Chris Wilcox High-quality polygon edging . . . . . . 68--74
Eric J. Stollnitz and
Tony D. DeRose and
David H. Salesin Wavelets for computer graphics: a
primer, part 2 . . . . . . . . . . . . . 75--85
Jim Blinn Jim Blinn's Corner: How to Attend a
Siggraph Conference . . . . . . . . . . 86--88
Chris Illert and
Dave Sims In the News: Australian Supercomputer
Graphics Exhibition; VR World 95: The
New Element in VR is People . . . . . . 89--91
Anonymous On the Calendar . . . . . . . . . . . . 92--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Final Focus . . . . . . . . . . . . . . C3--C3
Karen Whitehouse About the Cover: Pictures Worth More
Than a Thousand Words . . . . . . . . . 4--6
P. Chambers and
A. Rockwood Visualization Blackboard: Visualization
of solid reaction-diffusion systems . . 7--11
S. Stansfield and
D. Shawver and
D. Rogers and
R. Hightower VR Blackboard: Mission visualization for
planning and training . . . . . . . . . 12--14
D. Sims Applications: Undersea and in the air:
VR offers a thrill a minute . . . . . . 15--18
Lawrence J. Rosenblum and
Steve Bryson and
Steven K. Feiner Guest Editors' Introduction: Virtual
Reality Unbound . . . . . . . . . . . . 19--21
Koichi Hirota and
Michitaka Hirose Providing Force Feedback in Virtual
Environments . . . . . . . . . . . . . . 22--30
R. Bowen Loftin and
Patrick J. Kenney Training the Hubble Space Telescope
Flight Team . . . . . . . . . . . . . . 31--37
Michael R. Macedonia and
Michael J. Zyda and
David R. Pratt and
Donald P. Brutzman and
Paul T. Barham Exploiting Reality with Multicast Groups 38--45
Gerda J. F. Smets and
Kees J. Overbeeke Trade Off Between Resolution and
Interactivity in Spatial Task
Performance . . . . . . . . . . . . . . 46--51
Michael Bajura and
Ulrich Neumann Dynamic Registration Correction in
Video-Based Augmented Reality Systems 52--60
Tsung-Pao Fang and
Les A. Piegl Delaunay triangulation in three
dimensions . . . . . . . . . . . . . . . 62--69
Duncan A. Rowland and
David I. Perrett Manipulating Facial Appearance through
Shape and Color . . . . . . . . . . . . 70--76
Jintae Lee and
Tosiyasu L. Kunii Model-based analysis of hand posture . . 77--86
Jim F. Blinn Jim Blinn's Corner: How to draw a
sphere. 3. The hyperbolic horizon . . . 87--93
Linda World and
Karen Whitehouse In the News: The Reality of
Cybersickness; Political, Technological
Changes Prompt Changes in US Patent Law;
Encarnação Wins Coons Award; ETOMs: Cheap,
Fast Optical Storage . . . . . . . . . . 95--96
Anonymous On the Calendar . . . . . . . . . . . . 97
Anonymous Advertiser/Product Index . . . . . . . . 104
Anonymous Final Focus . . . . . . . . . . . . . . C3--C3
Karen Whitehouse About the Cover: Art Without Pretense 4--5
D. Zeltzer and
N. J. Pioch and
W. A. Aviles VR Blackboard: Training the officer of
the deck . . . . . . . . . . . . . . . . 6--9
R. D. Kriz and
E. H. Glaessgen and
J. D. MacRae Visualization Blackboard: Visualizing
gradients in composite design and
fabrication . . . . . . . . . . . . . . 10--13
D. Sims Applications: Molecules at your
fingertips . . . . . . . . . . . . . . . 14--16
Peter Stucki and
Jack Bresenham and
Rae Earnshaw Guest Editors' Introduction: Computer
Graphics in RP Technology . . . . . . . 17--19
Michael J. Bailey Tele-Manufacturing: Rapid Prototyping on
the Internet . . . . . . . . . . . . . . 20--26
Jan Helge Bohn Removing Zero-Volume Parts from CAD
Models for Layered Manufacturing . . . . 27--34
Xuejun Sheng and
Ingo R. Meier Generating Topological Structures for
Surface Models . . . . . . . . . . . . . 35--41
Vijay Chandru and
Swami Manohar and
C. Edmond Prakash Voxel-Based Modeling for Layered
Manufacturing . . . . . . . . . . . . . 42--47
Christoph P. E. Zollikofer and
Marcia S. Ponce de Leon Tools for Rapid Prototyping in the
Biosciences . . . . . . . . . . . . . . 48--55
Jung-Hong Chuang and
Weun-Jier Hwang A new space subdivision for ray tracing
CSG solids . . . . . . . . . . . . . . . 56--62
Ken W. Brodlie and
Ljiljana B. Damnjanovic and
David A. Duce and
F. Robert A. Hopgood GKS-94: An Overview . . . . . . . . . . 64--71
Jeffrey S. Kallman and
Anthony J. De Groot and
Carol G. Hoover and
William G. Hoover and
Susanne M. Lee and
Frederick Wooten Visualization Techniques for Molecular
Dynamics . . . . . . . . . . . . . . . . 72--77
Roger D. Hersch and
Claude Bétrisey and
Justin Bur and
André Gürtler Perceptually Tuned Generation of
Grayscale Fonts . . . . . . . . . . . . 78--89
J. F. Blinn Jim Blinn's Corner: Three wrongs make a
right . . . . . . . . . . . . . . . . . 90--93
Karen Whitehouse In the News: Licensing Issues Could
Affect MPEG's Future; Blinn Moves to
Microsoft; US Supreme Court to Decide
Software Copyright Issues; Compromise
Carries the Day in Videodisc War; The
Visible Human Steps Out; Intellectual
Property News . . . . . . . . . . . . . 94--95
Anonymous On the Calendar . . . . . . . . . . . . 96
Anonymous Advertiser/Product Index . . . . . . . . 112
Anonymous Final Focus . . . . . . . . . . . . . . C3
Linda World Aesthetic Selection: The Evolutionary
Art of Steven Rooke . . . . . . . . . . 4--5
Bertram Hertzog Editor-in-Chief's Message: a New Column,
A New Year --- And More Challenges . . . 6--6
Ulf Tiede and
Thomas Schiemann and
Karl Heinz Hohne Visualization blackboard: visualizing
the visible human . . . . . . . . . . . 7--9
Martin Goebel Projects in VR: industrial applications
of VEs . . . . . . . . . . . . . . . . . 10--13
Dave Sims Applications: Putting the visible human
to work . . . . . . . . . . . . . . . . 14--15
Martin R. Stytz and
Elizabeth G. Block and
Brian B. Soltz and
Kirk Wilson The Synthetic BattleBridge: a Tool for
Large-Scale VEs . . . . . . . . . . . . 16--26
Michael L. Rhodes and
Douglas D. Robertson Applications in Surgery and Therapy:
Guest Editors' Introduction . . . . . . 28--29
Stephen T. C. Wong and
Robert C. Knowlton and
Randy A. Hawkins and
Kenneth D. Laxer Multimodal Image Fusion for Noninvasive
Epilepsy Surgery Planning . . . . . . . 30--38
Robert J. Sclabassi and
Donald Krieger and
Robert Simon and
Ray Lofink and
Greg Gross and
Donald M. DeLauder NeuroNet: Collaborative Intraoperative
Guidance and Control . . . . . . . . . . 39--45
Vikas V. Patel and
Michael W. Vannier and
Jeffrey L. Marsh and
Lun-Jou Lo Assessing Craniofacial Surgical
Simulation . . . . . . . . . . . . . . . 46--54
Scot A. Tebo and
Donald A. Leopold and
Donlin M. Long and
S. James Zinreich and
David W. Kennedy An Optical $3$D Digitizer for Frameless
Stereotactic Surgery . . . . . . . . . . 55--64
Andreas Wahle and
Helmut Oswald and
Eckart Fleck $3$D Heart-Vessel Reconstruction from
Biplane Angiograms . . . . . . . . . . . 65--73
Jack Bresenham Pixel-Processing Fundamentals . . . . . 74--82
Andrew Glassner Andrew Glassner's Notebook: Solar Halos
and Sun Dogs . . . . . . . . . . . . . . 83--87
Nancy Hays In the News: Visualization 95 Provides
Tools, Techniques; Comdex Considers
Stripped-Down PCs for Web; InfoVis 95
Draws a Crowd; VEs Speed Bosnia Peace
Negotiation . . . . . . . . . . . . . . 88--90
Carl Machover Top 10 Hardware Products for 1995 . . . 91--91
John Dill Top 10 Software Products for 1995 . . . 92--92
Carl Machover and
John Dill New Products: Including the Top 10
Hardware/Software Products for 1995 . . 93--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Information for CG&A Authors . . . . . . C3
Anonymous Change-of-address form . . . . . . . . . 1
Anne C. Lear About the Cover: Exploring Synthetic
Possibilities of Virtual Space . . . . . 4--5
N. Prevost and
R. E. Jennings and
L. Jorgenson and
F. D. Fracehia Visualization Blackboard: Visualization
in propositional logic . . . . . . . . . 6--8
Subodh Kumar and
Shankar Krishnan and
Dinesh Manocha Projects in VR: Interactive display of
large solid models for walkthroughs . . 9--11
Karen Whitehouse Applications: Weather without the
weatherman [on the World Wide Web] . . . 12--15
Nancy Hays Abstracts for Solid Modeling Articles in
March 1996 TVCG --- IEEE Transactions on
Visualization and Computer Graphics . . 16--17
Przemyslaw Rokita Generating Depth-of-Field Effects in
Virtual Reality Applications . . . . . . 18--21
Richard Szeliski Video Mosaics for Virtual Environments 22--30
Sharon Rose Clay and
Jane Wilhelms Put: Language-Based Interactive
Manipulation of Objects . . . . . . . . 31--39
Michiel van de Panne Parameterized Gait Synthesis . . . . . . 40--49
Hyeongseok Ko and
Norman I. Badler Animating Human Locomotion with Inverse
Dynamics . . . . . . . . . . . . . . . . 50--59
Stephen G. Eick Aspects of Visualization . . . . . . . . 60
Al Gore Opening Statement . . . . . . . . . . . 60
Nahum Gershon and
Judith R. Brown Computer Graphics and Visualization in
the Global Information Infrastructure 60--61
Nahum Gershon and
Judith R. Brown The role of computer graphics and
visualization in the GII . . . . . . . . 61--63
Stuart K. Card Visualizing retrieved information: a
survey . . . . . . . . . . . . . . . . . 63--67
Tiziana Catarci Interaction with Databases . . . . . . . 67--69
Stephen G. Eick Aspects of network visualization . . . . 69--72
Nahum Gershon Moving happily through the World Wide
Web . . . . . . . . . . . . . . . . . . 72--75
Anonymous Computer Society Information . . . . . . 76--76
Andrew Glassner Andrew Glassner's Notebook:
Computer-Generated Solar Halos and Sun
Dogs . . . . . . . . . . . . . . . . . . 77--81
J. Blinn Jim Blinn's Corner: Consider the lowly
$2\times2$ matrix . . . . . . . . . . . 82--88
Nancy Hays Bell Labs Researchers Develop Browsable
TV . . . . . . . . . . . . . . . . . . . 90--90
Nancy Hays Interactive Games Remedy Learning
Disabilities . . . . . . . . . . . . . . 90--90
Anne C. Lear Telemedicine Reception is Still Fuzzy,
Despite Advances . . . . . . . . . . . . 91--91
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Karen Whitehouse About the Cover: Making Connections . . 4--5
I. G. Angus and
H. A. Sowizral VRMosaic: Web Access from within a
Virtual Environment . . . . . . . . . . 6--10
T. Cronin RF Visualization to Support Airborne
Collection Management . . . . . . . . . 11--13
Dave Sims WWW Extends ``Apprentice's Assistant''
to Global Medical Research; Re-creating
a Lost Village in $3$D Space . . . . . . 14--16
Michael L. Rhodes An Electronic CG&A: computer graphics
education . . . . . . . . . . . . . . . 17--18
Martin R. Stytz Distributed Virtual Environments . . . . 19--31
Andreas Schilling and
Günter Knittel and
Wolfgang Strasser Texram: a Smart Memory for Texturing . . 32--41
Pei-Wen Liu and
Lih-Shyang Chen and
Su-Chou Chen and
Jong-Ping Chen and
Fang-Yi Lin and
Shy-Shang Hwang Distributed Computing: New Power for
Scientific Visualization . . . . . . . . 42--51
Lih-Shyang Chen and
Pei-Wen Liu and
Ku-Yaw Chang and
Jong-Ping Chen and
Su-Chou Chen and
Hong-Chow Hong and
Jain Liu Using Hypermedia in Computer-Aided
Instruction . . . . . . . . . . . . . . 52--57
Ning Liu and
Houzhi Jin and
Alyn P. Rockwood Antialiasing by Gaussian integration . . 58--63
Alan D. Kalvin and
Russell H. Taylor Superfaces: Polygonal Mesh
Simplification with Bounded Error . . . 64--77
A. Glassner Andrew Glassner's Notebook: Frieze
groups . . . . . . . . . . . . . . . . . 78--83
J. F. Blinn Jim Blinn's Corner: Calculating screen
coverage . . . . . . . . . . . . . . . . 84--88
Anne C. Lear 1995 Excellence Awards Favor $3$D
Products; Display Technology Matches
Laser Prints on Screen; On-Line Cancer
Research Database Adapts to Web;
Bringing the Office Home from the
Office; VRML Group Adopts Moving Worlds
Proposal for V.2.0; MPEG-4 Goal:
Wireless Images . . . . . . . . . . . . 89--92
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Karen Whitehouse About the Cover: Building Cyberspace . . 4--5
Nancy Hays Message from the Editors: Developing
IEEE CG&A on the Web . . . . . . . . . . 6--6
K. Whitehouse Applications: VRML adds a new dimension
to Web browsing . . . . . . . . . . . . 7--9
L. A. Treinish and
Z. D. Christidis Visualization Blackboard: Weather
forecasting for the 1996 Olympics . . . 10--13
Tom DeFanti and
Maxine Brown Projects in VR: GII Testbed Applications
on the I-WAY . . . . . . . . . . . . . . 14--17
Parris K. Egbert and
Scott H. Winkler Collision-free object movement using
vector fields . . . . . . . . . . . . . 18--24
John C. Hart Fractal image compression and recurrent
iterated function systems . . . . . . . 25--33
Yuefeng Zhang A Fuzzy Approach to Digital Image
Warping . . . . . . . . . . . . . . . . 34--41
Thomas A. DeFanti and
Maxine D. Brown and
Rick Stevens Virtual Reality Over High-Speed Networks 42--43
Dave Pape A hardware-independent virtual reality
development system . . . . . . . . . . . 44--47
Jason Leigh and
Andrew E. Johnson Supporting Transcontinental
Collaborative Work in Persistent Virtual
Environments . . . . . . . . . . . . . . 47--51
Glen H. Wheless and
Cathy M. Lascara and
Arnoldo Valle-Levinson and
Donald P. Brutzman and
William Sherman and
William L. Hibbard and
Brian E. Paul Virtual Chesapeake Bay: Interacting with
a Coupled Physical/Biological Model . . 52--57
Nataraj Akkiraju and
Herbert Edelsbrunner and
Ping Fu and
Jiang Qian Viewing Geometric Protein Structures
from Inside a CAVE . . . . . . . . . . . 58--61
Clinton Potter and
Rachael Brady and
Patrick Moran and
Carl Gregory and
Bridget Carragher and
Nick Kisseberth and
Joseph Lyding and
Jason Lindquist EVAC: a Virtual Environment for Control
of Remote Imaging Instrumentation . . . 62--66
Valerie E. Taylor and
Jian Chen and
Milana Huang and
Thomas Canfield and
Rick Stevens Identifying and Reducing Critical Lag in
Finite Element Simulations . . . . . . . 67--71
Frank Wood and
Daniel Brown and
Robert A. Amidon and
Jonathan Alferness and
Brian Joseph and
Richard E. Gillilan and
Carlos Faerman WorkSpace and the Study of Chagas'
Disease . . . . . . . . . . . . . . . . 72--78
Craig A. Lee and
Carl Kesselman and
Stephen Schwab Near-Real-Time Satellite Image
Processing: Metacomputing in CC++ . . . 79--84
Andrew Glassner Andrew Glassner's Notebook: Origami
Platonic Solids . . . . . . . . . . . . 85--91
Linda World In the News: Intel and TI Will Enter
$3$D Graphics Market; NRC Releases
Report on Cryptography . . . . . . . . . 92--92
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anne C. Lear About the Cover: From Fiber to Pixels to
Fiber Again . . . . . . . . . . . . . . 4--5
Ping Zhang Visualization Blackboard: Visualizing
Production Planning Data . . . . . . . . 7--10
S. Paquette Applications: $3$D Scanning in Apparel
Design and Human Engineering . . . . . . 11--15
J. Cremer and
J. Kearney and
Y. Papelis Projects in VR: Driving Simulation:
Challenges for VR Technology . . . . . . 16--20
Andrew Woo and
Andrew Pearce and
Marc Ouellette It's really not a rendering bug, you
see. . . . . . . . . . . . . . . . . . . 21--25
David E. Breen Guest Editor's Introduction: Computer
graphics in textiles and apparel
modeling . . . . . . . . . . . . . . . . 26--27
Hing N. Ng and
Richard L. Grimsdale Computer Graphics Techniques for
Modeling Cloth . . . . . . . . . . . . . 28--41
Pascal Volino and
Nadia Magnenat Thalmann and
Shen Jianhua and
Daniel Thalmann An Evolving System for Simulating
Clothes on Virtual Actors . . . . . . . 42--51
Bernhard Eberhardt and
Andreas Weber and
Wolfgang Strasser A Fast, Flexible, Particle-System Model
for Cloth Draping . . . . . . . . . . . 52--59
Masaki Aono and
Paolo Denti and
David E. Breen and
Michael J. Wozny Fitting a Woven Cloth Model to a Curved
Surface: Dart Insertion . . . . . . . . 60--70
Jeffrey W. Eischen and
Shigan Deng and
Timothy G. Clapp Finite-Element Modeling and Control of
Flexible Fabric Parts . . . . . . . . . 71--80
Andrew Glassner Andrew Glassner's Notebook: More Origami
Solids . . . . . . . . . . . . . . . . . 81--85
J. Blinn Jim Blinn's Corner: Fun with
premultiplied alpha . . . . . . . . . . 86--89
Nancy Hayes In the News: Siggraph 96 Brings the
Bayou Inside; The Enemy of My Enemy is
My Friend; Communications Decency Act
Heads to Supreme Court; New Television
Services Go Both Ways . . . . . . . . . 90--91
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 92--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Dave Sims About the Cover: Osmose: Is VR Supposed
to be this Relaxing? . . . . . . . . . . 4--5
G. Jason Mathews Visualization Blackboard . . . . . . . . 6--9
Lawrence Rosenblum and
Jim Durbin and
Upul Obeysekare and
Linda Sibert and
David Tate and
James Templeman and
Jyoti Agrawal and
Daniel Fasulo and
Thomas Meyer and
Greg Newton and
Amit Shalev Projects in VR: Shipboard VR: From
Damage Control to Design . . . . . . . . 10--13
Michael J. Potel Computer Graphics and DNA Sequencing . . 14--19
Lawrence Rosenblum and
Sharon Stansfield and
Michael Zyda Guest Editor's Introduction: On Apples,
Oranges, and the Interdisciplinary
Nature of VR . . . . . . . . . . . . . . 20--22
Kevin J. Renze and
James H. Oliver Generalized Unstructured Decimation . . 24--32
John S. Risch and
Richard A. May and
Scott T. Dowson and
James J. Thomas A Virtual Environment for Multimedia
Intelligence Data Analysis . . . . . . . 33--41
Larry F. Hodges and
Benjamin A. Watson and
G. Drew Kessler and
Barbara O. Rothbaum and
Dan Opdyke Virtually Conquering Fear of Flying . . 42--49
John W. Barrus and
Richard C. Waters and
David B. Anderson Locales: Supporting Large Multiuser
Virtual Environments . . . . . . . . . . 50--57
Saied Moezzi and
Arun Katkere and
Don Y. Kuramura and
Ramesh Jain Reality Modeling and Visualization from
Multiple Video Sequences . . . . . . . . 58--63
Carole Blanc and
Christophe Schlick Accurate Parametrization of Conics by
NURBS . . . . . . . . . . . . . . . . . 64--71
James F. Blinn and
Andrew Glassner Jim Blinn Corners Andrew Glassner's
Notebook: Hey, Buddy, How Do I Get Into
the Siggraph Electronic Theater . . . . 72--75
Anne C. Lear In the News: Portable Graphics are Free,
Again; Compression Technique Benefits
Medical Images; $3$D in a Cube; TCP
Incompatibility Plagues Satellites; Flat
Displays in Production . . . . . . . . . 76--78
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 79--84
Anonymous 1996 Annual Index . . . . . . . . . . . 85--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Nancy Hays About the Cover --- Expert User/Artist
Guides Software Development . . . . . . 6--7
Sina Mostafawy and
Omid Kermani and
Holger Lubatschowski Visualization Blackboard: Virtual Eye:
Retinal Image Visualization of the Human
Eye . . . . . . . . . . . . . . . . . . 8--12
Dave Sims Applications Archaeological Models:
Pretty Pictures or Research Tools? . . . 13--15
Kelly Gaither and
Robert Moorhead and
Scott Nations and
Dan Fox Projects in VR: Visualizing Ocean
Circulation Models Through Virtual
Environments . . . . . . . . . . . . . . 16--19
Karen Whitehouse Computer Graphics Education Issue on the
Web . . . . . . . . . . . . . . . . . . 20--21
Michael L. Rhodes Computer Graphics and Medicine: A
Complex Partnership . . . . . . . . . . 22--28
Michael A. Guttman and
Elias A. Zerhouni and
Elliot R. McVeigh Analysis of Cardiac function from MR
Images . . . . . . . . . . . . . . . . . 30--38
Nick England Guest Editor's Introduction: New
Image-Generation Techniques . . . . . . 39--39
Jianhua Huang and
Ebad Banissi Short Note: An Improved Parallel
Circle-Drawing Algorithm . . . . . . . . 40--41
Kryzsztof S. Klimansezewski and
Thomas W. Sederberg Faster Ray Tracing Using Adaptive Grids 42--51
Javier Sánchez-Reyes A Simple Technique for NURBS Shape
Modification . . . . . . . . . . . . . . 52--59
Leon Shirman and
Yakov Kamen Fast and Accurate Texture Placement . . 60--66
Anthony C. Barkans Color Recovery: True Color 8-Bit
Interactive Graphics . . . . . . . . . . 67--77
Andrew Glassner Andrew Glassner's Notebook --- Going the
Distance . . . . . . . . . . . . . . . . 78--84
Anne C. Lear In the News --- Digital TV standard set,
Visualization 96, InfoVis 96 . . . . . . 85--87
Carl Machover The Top 10 Hardware Products of 1996 . . 88--88
John Dill The Top 10 Software Products of 1996 . . 89--89
Robin Yeary The Art of Science . . . . . . . . . . . 4--5
Rick Cavallero The FoxTrax Hockey Puck Tracking System 6--12
Valerie D. Lehner and
Thomas A. DeFanti Projects in VR: Distributed Virtual
Reality: Supporting Remote Collaboration
in Vehicle Design . . . . . . . . . . . 13--17
Eyal Ofek and
Erez Shilat and
Ari Rappoport and
Michael Werman Multiresolution Textures from Image
Sequences . . . . . . . . . . . . . . . 18--29
Rae Earnshaw Guest Editors' Introduction . . . . . . 30--31
Alex Pang and
Craig Wittenbrink Collaborative $3$D Visualization with
CSpray . . . . . . . . . . . . . . . . . 32--41
Tolga K. Capin and
Hansrudi Noser and
Daniel Thalmann and
Igor Sunday Pandzic and
Nadia Magnenat Thalmann Virtual Human Representation and
Communication in VLNet . . . . . . . . . 42--53
Jose Miguel Salles Dias and
Ricardo Galli and
Antonio Carlos Almeida and
Carlos A. C. Belo and
Jose Manuel Rebordao mWorld: A Multiuser $3$D Virtual
Environment . . . . . . . . . . . . . . 55--65
Wim Lamotte and
Eddy Flerackers and
Frank Van Reeth and
Rae Earnshaw and
Joao Mena De Matos Visenet: Collaborative $3$D
Visualization and VR over ATM Networks 66--75
Michael R. Macedonia and
Stefan Noll An Application: A Transatlantic Research
and Development Environment . . . . . . 76--82
Andrew Glassner Andrew Glassner's Notebook: Situation
Normal . . . . . . . . . . . . . . . . . 83--87
James F. Blinn Jim Blinn's Corner: Fugue for MMX . . . 88--93
Anonymous Advertiser/Product Index . . . . . . . . 96--96
William P. Flanagan and
Rogbin Yeary About the Cover: Presto Studios: A Group
of Journeymen . . . . . . . . . . . . . 4--5
Kalpathi R. Subramanian and
David P. Bashor and
William V. Hasty and
Sandra M. Merkel Visualization Blackboard: Multilevel
Visualization of Spinal Reflex Circuit
Simulations . . . . . . . . . . . . . . 6--10
José Dionisio Projects in VR: Virtual Hell: A Trip
Through the Flames . . . . . . . . . . . 11--14
William P. Flanagan and
Rae Earnshaw Applications: Meeting the Future at the
University of Michigan Media Union . . . 15--19
Jack Bresenham Guest Editor's Introduction: Shape and
Motion Modeling . . . . . . . . . . . . 21--21
Jane Wilhelms Animals with Anatomy . . . . . . . . . . 22--30
Ronen Barzel Faking Dynamics of Ropes and Springs . . 31--39
Andrew S. Glassner A Shape Synthesizer . . . . . . . . . . 40--51
Jim X. Chen and
Niels da Vitoria Lobo and
Charles E. Hughes and
J. Michael Moshell Real-Time Fluid Simulation in a Dynamic
Virtual Environment . . . . . . . . . . 52--61
Gershon Elber and
In-Kwon Lee and
Myung-Soo Kim Comparing Offset Curve Approximation
Methods . . . . . . . . . . . . . . . . 62--71
Adam J. Schwarz and
Barry G. Blundell Optimizing Dot Graphics for Volumetric
Displays . . . . . . . . . . . . . . . . 72--78
Andrew Glassner Andrew Glassner's Notebook: Signs of
Significance . . . . . . . . . . . . . . 79--82
Anne C. Lear In the News: 1996 Industry Excellence
Awards; VRAIS 97: Bringing More
Substance to VR . . . . . . . . . . . . 83--84
Anonymous Advertiser/Product Index . . . . . . . . 88--88
Anonymous Computer Society Information . . . . . . C3--C3
Anonymous Change-of-address form . . . . . . . . . 1
Robin Yeary About the Cover: Making the Unseen
Visible . . . . . . . . . . . . . . . . 4--5
Pearl Pu and
George Melissargos Visualization Blackboard . . . . . . . . 6--8
Lawrence J. Rosenblum Projects in VR: Applications of the
Responsive Workbench . . . . . . . . . . 10--10
Gerold Wesche and
Jürgen Wind and
Martin Göbel Projects in VR: Visualization on the
Responsive Workbench . . . . . . . . . . 10--12
Larry Rosenblum and
Jim Durbin and
Robert Doyle and
David Tate Projects in VR: Situational Awareness
Using the Responsive Workbench . . . . . 12--13
Steve Bryson Projects in VR: The Virtual Windtunnel
on the Virtual Workbench . . . . . . . . 15--15
Bernd Fröhlich and
Mrtin Fischer and
Maneesh Agrawala and
Andrew Beers and
Pat Hanrahan Projects in VR: Collaborative Production
Modeling and Planning . . . . . . . . . 13--15
Anne C. Lear Applications: Virtual Reality Provides
Real Therapy . . . . . . . . . . . . . . 16--20
Nancy Talbert Toward Human-Centered Systems . . . . . 21--28
Nahum Gershon and
Stephen G. Eick Guest Editors' Introduction: Information
Visualization . . . . . . . . . . . . . 29--31
John Kolojejchick and
Steven F. Roth and
Peter Lucas Information Appliances and Tools in
Visage . . . . . . . . . . . . . . . . . 32--41
M. Sheelagh T. Carpendale and
David J. Cowperthwaite and
F. David Fracchia Extending Distortion Viewing from $2$D
to $3$D . . . . . . . . . . . . . . . . 42--51
Randall M. Rohrer and
Edward Swing Web-Based Information Visualization . . 52--59
David S. Ebert and
Amen Zwa and
Ethan L. Miller and
Christopher D. Shaw and
D. Aaron Roberts Two-Handed Volumetric Document Corpus
Management . . . . . . . . . . . . . . . 60--62
Liqun Jin and
David C. Banks TennisViewer: A Browser for Competition
Trees . . . . . . . . . . . . . . . . . 63--65
Nahum Gershon and
Stephen G. Eick Information Visualization Applications
in the Real World . . . . . . . . . . . 66--66
William Wright Business Visualization Applications . . 66--70
Ramana Rao From Research to Real World with Z-GUI 71--73
Daniel E. Fyock Using Visualization to Maintain Large
Computer Systems . . . . . . . . . . . . 73--74
Barry G. Becker Using MineSet for Knowledge Discovery 75--78
James F. Blinn Jim Blinn's Corner: Floating-Point
Tricks . . . . . . . . . . . . . . . . . 80--82
Andrew Glassner Andrew Glassner's Notebook: Net Results 85--89
Michael R. Macedonia In the News: Carl Machover Symposium;
CG&A Winds the Bronze; New $3$D
Technologies Take Shape; X-Rays Go
Digital; Tech Notes; Throwing in the
Chips; State of the Art Opens; Business
Briefs . . . . . . . . . . . . . . . . . 90--92
Anonymous Advertiser/Product Index . . . . . . . . 96--96
John Charles About the Cover: Rendering on a Fantasy 4--5
J. Kenneth Salisbury and
Mandayam A. Srinivasan Projects in VR: Phantom-Based Haptic
Interaction with Virtual Objects . . . . 6--10
Anne C. Lear Applications: Digital Orthophotography:
Mapping with Pictures . . . . . . . . . 12--14
Michael L. Rhodes Guest Editor's Introduction: Simulation
and Modeling . . . . . . . . . . . . . . 15--15
Michael W. Vannier and
Paul K. Commean and
Barry S. Brunsden and
Kirk E. Smith Visualization of Prosthesis Fit in
Lower-Limb Amputees . . . . . . . . . . 16--29
Michael T. Gardner and
Philip Amburn Simulation-Based Remote Debriefing for
Red Flag Missions . . . . . . . . . . . 30--39
Geoff Wyvill and
Dean McRobie and
Michael Gigante Modeling with Features . . . . . . . . . 40--46
Martin R. Stytz and
John Vanderburgh and
Sheila B. Banks The Solar System Modeler . . . . . . . . 47--57
David L. Spooner and
Martin Hardwick Using Views for Product Data Exchange 58--65
Yair Kurzion and
Roni Yagel Interactive Space Deformation with
Hardware-Assisted Rendering . . . . . . 66--77
Andrew Glassner Andrew Glassner's Notebook: The Perils
of Problematic Parameterization . . . . 78--83
Anonymous In the News: Testing Treatments on
Modeled Hearts; Cornell carves the
world's smallest guitar, NSF Looks for
New Centers to Fund . . . . . . . . . . 84--84
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 85--87
Anonymous Advertiser/Product Index . . . . . . . . 88--88
John Charles About the Cover: Virtually There: Taking
VR to Work . . . . . . . . . . . . . . . 4--5
Andrew S. Forsberg and
Joseph J. LaViola, Jr. and
Lee Markosian and
Robert C. Zeleznik Projects in VR: Seamless Interaction in
Virtual Reality . . . . . . . . . . . . 6--9
Ben Delaney Applications: Faster and Better and
Cheaper: NASA Visualizes the Solar
System . . . . . . . . . . . . . . . . . 10--15
Lloyd Treinish and
Deborah Silver Visualization Blackboard: Worm Plots . . 17--20
Mark Green and
Larry Hodges Guest Editors' Introduction: VRAIS 97
Highlights the Maturing of a Discipline 21--22
David L. Tate and
Linda Sibert and
Tony King Virtual Reality: Using Virtual
Environments to Train Firefighters . . . 23--29
Don Allison and
Brian Wills and
Doug Bowman and
Jean Wineman and
Larry F. Hodges The Virtual Reality Gorilla Exhibit . . 30--38
Douglas J. Wiley and
James K. Hahn Interpolation Synthesis of Articulated
Figure Motion . . . . . . . . . . . . . 39--45
Jeffrey D. Cress and
Lawrence J. Hettinger and
James A. Cunningham and
Gary E. Riccio and
Michael W. Haas and
Grant R. McMillan Integrating Vestibular Displays for VEs
and Airborne Applications . . . . . . . 46--52
Yasushi Ikei and
Kazufumi Wakamatsu and
Shuichi Fukuda Vibratory Tactile Display of Image-Based
Textures . . . . . . . . . . . . . . . . 53--61
Eric Bier and
Maureen Stone and
Ken Pier Enhanced Illustration Using Magic Lens
Filters . . . . . . . . . . . . . . . . 62--70
Rainer Wegenkittl and
Eduard Gröller and
Werner Purgathofer Visualizing the Dynamical Behavior of
Wonderland . . . . . . . . . . . . . . . 71--79
Daniel Cohen-Or and
Arie Kaufman $3$D Line Voxelization and Connectivity
Control . . . . . . . . . . . . . . . . 80--87
Holger Theisel and
Gerald Farin The Curvature of Characteristic Curves
on Surfaces . . . . . . . . . . . . . . 88--96
Andrew Glassner Andrew Glassner's Notebook: Inside Moiré
Patterns . . . . . . . . . . . . . . . . 97--101
Robin Baldwin In the News: VR: Friend or Foe? Flat
Displays Sharper, Wider --- But Still
Not Cheap; EE/CS Encyclopedia will Cover
the Fields; Technology Briefs . . . . . 102--103
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 104--109
Anonymous 1997 Annual Index . . . . . . . . . . . 110--119
Anonymous Advertiser/Product Index . . . . . . . . 120--120
Margaret Weatherford About the Cover: Beyond the Virtual
Salon --- Software Games for Girls . . . 4--6
Robin Baldwin In the News: Vis 97 --- Year of the
Sphere . . . . . . . . . . . . . . . . . 7--7
Luc Emering and
Roman Boulic and
Daniel Thalmann Projects in VR: Interacting with Virtual
Humans through Body Actions . . . . . . 8--11
Donald H. House and
Greg S. Schmidt and
Scott A. Arvin and
Midori Kitagawa-DeLeon Visualization Blackboard . . . . . . . . 12--14
Michael J. Potel Applications: Motion Sick in Cyberspace 16--21
Carl Machover and
Nick England and
Turner Whitted Graphics in Entertainment: Guest
Editors' Introduction . . . . . . . . . 22--23
John N. Latta Technology-Based Out-of-Home
Entertainment . . . . . . . . . . . . . 24--28
Jacquelyn Ford Morie CGI Training for the Entertainment: Film
Industry . . . . . . . . . . . . . . . . 30--37
David J. Sturman Computer Puppetry . . . . . . . . . . . 38--45
Lars Bishop and
Dave Eberly and
Turner Whitted and
Mark Finch and
Michael Shantz Designing a PC Game Engine . . . . . . . 46--53
Patrice Gelband and
Sid Weber and
Susan Fryer Taking a $2$D Educational Title into
$3$D . . . . . . . . . . . . . . . . . . 54--57
Seungyong Lee and
George Wolberg and
Sung Yong Shin Polymorph: Morphing Among Multiple
Images . . . . . . . . . . . . . . . . . 58--71
Kun Lung Hsu and
Der Min Tsay Corner Blending of Free-Form $N$-Sided
Holes . . . . . . . . . . . . . . . . . 72--78
Jim Blinn Jim Blinn's Corner: A Ghost in a
Snowstorm . . . . . . . . . . . . . . . 79--84
Andrew Glassner Andrew Glassner's Notebook: Upon
Reflection . . . . . . . . . . . . . . . 86--92
Carl Machover Top Ten Hardware Products of 1997 . . . 93--93
John Dill Top Ten Software Products of 1997 . . . 94--94
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 95--96
Robin Baldwin About the Cover: Projecting Large-Scale
Graphics . . . . . . . . . . . . . . . . 4--5
Sue Hoxie and
Gil Irizarry and
Ben Lubetsky and
Darren Wetzel Projects in VR: Developments in
Standards for Networked Virtual Reality 6--9
Rae Earnshaw Applications: Fraunhofer Institute:
Building on a Decade of Computer
Graphics Research . . . . . . . . . . . 10--16
Patrick S. McCormick and
James P. Ahrens Visualization Blackboard: Visualization
of Wildfire Simulations . . . . . . . . 17--19
Andrew Glassner and
Turner Whitted Guest Editors' Introduction . . . . . . 20--21
Philipp Slusallek and
Marc Stamminger and
Wolfgang Heidrich and
Jan-Christian Popp and
Hans-Peter Seidel Composite Lighting Simulations with
Lighting Network . . . . . . . . . . . . 22--31
Gene Greger and
Peter Shirley and
Philip M. Hubbard and
Donald P. Greenberg The Irradiance Volume . . . . . . . . . 32--43
Gavin Miller and
Mark Halstead and
Michael Clifton On-the-Fly Texture Computation for
Real-Time Surface Shading . . . . . . . 44--58
Tsuneo Ikedo and
Jianhua Ma The Truga001: A Scalable Rendering
Processor . . . . . . . . . . . . . . . 59--79
JungHyun Han and
Aristides A. G. Requicha Feature Recognition from CAD Models . . 80--94
Yakov Kamen and
Leon Shirman Triangle Rendering Using Adaptive
Subdivision . . . . . . . . . . . . . . 95--103
Andrew Glassner Andrew Glassner's Notebook: Circular
Reasoning . . . . . . . . . . . . . . . 104--108
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 109--111
Anonymous Advertiser/Product Index . . . . . . . . 112--112
John Charles About the Cover: Light Shaping Digital
Space . . . . . . . . . . . . . . . . . 4--5
Robin Baldwin In the News: VRAIS 98 advances virtual
reality; Virtual theaters target
arcades, museums; Replicating artifacts
in digital 3-D . . . . . . . . . . . . . 6--7
Michael Zyda and
Rudolph P. Darken Projects in VR: The Naval Postgraduate
School's Moves Curriculum . . . . . . . 8--11
Ben Delaney Applications: Imaging in Medicine ---
Here's Looking in You, Kid . . . . . . . 12--19
William Ribarsky The Times They Are A-Changing: PC
Graphics Moves In . . . . . . . . . . . 20--25
Joseph A. Paradiso Guest Editor's Introduction: Getting the
Picture . . . . . . . . . . . . . . . . 26--27
Michael Petrov and
Andrey Talapov and
Timothy Robertson and
Alexei Lebedev and
Alexander Zhilyaev and
Leonid Polonskiy Optical $3$D Digitizers: Bringing Life
to the Virtual World . . . . . . . . . . 28--37
Nunzio Alberto Borghese and
Giancarlo Ferrigno and
Guido Baroni and
Antonio Pedotti and
Stefano Ferrari and
Riccardo Savar\`e Autoscan: A Flexible and Portable $3$D
Scanner . . . . . . . . . . . . . . . . 38--41
William T. Freeman and
David B. Anderson and
Paul A. Beardsley and
Chris N. Dodge and
Michal Roth and
Craig D. Weissman and
William S. Yerazunis and
Hiroshi Kage and
Kazuo Kyuma and
Yasunari Miyake and
Ken-ichi Tanaka Computer Vision for Interactive Computer
Graphics . . . . . . . . . . . . . . . . 42--53
Joshua Smith and
Tom White and
Christopher Dodge and
Joseph Paradiso and
Neil Gershenfeld and
David Allport Electric Field Sensing for Graphical
Interfaces . . . . . . . . . . . . . . . 54--60
Thomas Massie A Tangible Goal for $3$D Modeling . . . 62--65
T. Todd Elvins and
Ramesh Jain Engineering a Human Factor-Based
Geographic User Interface . . . . . . . 66--77
Jim Blinn Jim Blinn's Corner: W Pleasure, W Fun 78--82
Andrew Glassner Andrew Glassner's Notebook: Aperiodic
Tiling . . . . . . . . . . . . . . . . . 83--90
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 91--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Web extra: View animations from: the
Optics Project . . . . . . . . . . . . . ??
Anonymous Web extra: View animations of
Studierstube . . . . . . . . . . . . . . ??
Margaret Weatherford About the Cover: Keyframing to Fame . . 4--5
Andy Johnson and
Jason Leigh and
Jim Costigan Projects in VR: Multiway Tele-Immersion
at Supercomputing 97 . . . . . . . . . . 6--9
Jeffrey Abouaf Applications: Trial by Fire:
Teleoperated Robot Targets Chernobyl . . 10--14
Anonymous In the News: Experiencing interactive
photographs; Animation of Reality Mimics
Fiction . . . . . . . . . . . . . . . . 15--15
John Dill Special Introduction to this Issue . . . 16--16
Nahum Gershon and
Stephen G. Eick Guest Editors' Introduction: Scaling to
New Heights . . . . . . . . . . . . . . 16--17
Tamara Munzner Exploring Large Graphs in $3$D
Hyperbolic Space . . . . . . . . . . . . 18--23
Mei C. Chuah and
Stephen G. Eick Information Rich Glyphs for Software
Management Data . . . . . . . . . . . . 24--29
Ed Huai-hsin Chi and
John Riedl and
Phillip Barry and
Joseph Konstan Principles for Information Visualization
Spreadsheets . . . . . . . . . . . . . . 30--38
William Wright Short Note: Business Visualization Adds
Value . . . . . . . . . . . . . . . . . 39--39
Keith Andrews Short Note: Visualizing Rich, Structured
Hypermedia . . . . . . . . . . . . . . . 40--42
Nahum Gershon Short Note: Visualization of an
Imperfect World . . . . . . . . . . . . 43--45
Alex Pang and
Hans-Georg Pagendarm Guest Editors' Introduction:
Visualization for Everyone . . . . . . . 47--48
Victoria Interrante and
Chester Grosch Visualizing $3$D Flow . . . . . . . . . 49--53
Anton Fuhrmann and
Helwig Lösffelmann and
Dieter Schmalstieg and
Michael Gervautz Collaborative Visualization in Augmented
Reality . . . . . . . . . . . . . . . . 54--59
Sven Kuschfeldt and
Michael Holzner and
Ove Sommer and
Thomas Ertl Efficient Visualization of
Crash-Worthiness Simulations . . . . . . 60--65
David C. Banks and
Jay M. Brown and
John T. Foley and
Kiril N. Vidimce and
Ming-Hoe Kiu Interactive $3$D Visualization of
Optical Phenomena . . . . . . . . . . . 66--69
David N. Kenwright and
Robert Haimes Automatic: Vortex Core Detection . . . . 70--74
Samuel P. Uselton ExVis and Wind Tunnel Experiment Data 75--77
Andrews Glassner Andrew Glassner's Notebook: Penrose
Tiling . . . . . . . . . . . . . . . . . 78--86
Jim Blinn Jim Blinn's Corner: Upon Further
Consideration . . . . . . . . . . . . . 87--91
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 92--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Web Extra: View sample VRML files of
various displays from the Flodar system ??
John Charles About the Cover: The Art of Chance . . . 4--5
Lloyd Treinish Visualization Blackboard: Flodar: Flow
Visualization of Network Traffic . . . . 6--8
Michael R. Macedonia and
Lawrence J. Rosenblum Projects in VR: Designing Animal
Habitats within an Immersive VE . . . . 9--13
Ben Delaney Applications: On the Trail of the Shadow
Woman: The Mystery of Motion Capture . . 14--19
Rae Earnshaw and
Nadia Magnenat-Thalmann and
Demetri Terzopoulos and
Daniel Thalmann Guest Editors' Introduction: Computer
Animation for Virtual Humans . . . . . . 20--23
Marc Cavazza and
Rae Earnshaw and
Nadia Magnenat-Thalmann and
Daniel Thalmann Survey: Motion Control of Virtual Humans 24--31
Charles Rose and
Michael F. Cohen and
Bobby Bodenheimer Verbs and Adverbs: Multidimensional
Motion Interpolation . . . . . . . . . . 32--41
Prem Kalra and
Nadia Magnenat-Thalmann and
Laurent Moccozet and
Gael Sannier and
Amaury Aubel and
Daniel Thalmann Real-Time Animation of Realistic Virtual
Humans . . . . . . . . . . . . . . . . . 42--57
David C. Brogan and
Ronald A. Metoyer and
Jessica K. Hodgins Dynamically Simulated Characters in
Virtual Environments . . . . . . . . . . 58--69
Peter Eisert and
Bernd Girod Analyzing Facial Expressions for Virtual
Conferencing . . . . . . . . . . . . . . 70--78
Andrew Glassner Andrew Glassner's Notebook: Know When to
Fold . . . . . . . . . . . . . . . . . . 79--85
Jim Blinn Jim Blinn's Corner: Ten More Unsolved
Problems in Computer Graphics . . . . . 86--89
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 90--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Ben Delaney About the Cover: High Tech in the Magic
Kingdom . . . . . . . . . . . . . . . . 4--5
Susumu Tachi Projects in VR: Real-time Remote
Robotics --- Toward Networked
Telexistence . . . . . . . . . . . . . . 6--9
Serge L. Van Sint Jan and
Gordon J. Clapworthy and
Marcel Rooze Visualization Blackboard: Visualization
of Combined Motions in Human Joints . . 10--14
Jeffrey Abouaff Applications: Variations on Perfection:
The Séquin-Collins Sculpture Generator 15--20
Lawrence Rosenblum and
Grigore Burdea and
Susumu Tachi Guest Editors' Introduction: VR Reborn 21--23
Mark Billinghurst and
Jerry Bowskill and
Nick Dyer and
Jason Morphett Spatial Information Displays on a
Wearable Computer . . . . . . . . . . . 24--31
Naoya Asamura and
Nozomu Yokoyama and
Hiroyuki Shinoda Selectively Stimulating Skin Receptors
for Tactile Display . . . . . . . . . . 32--37
Matthew M. Rafferty and
Daniel G. Aliaga and
Voicu Popescu and
Anselmo A. Lastra Images for Accelerating Architectural
Walkthroughs . . . . . . . . . . . . . . 38--45
Martin Schulz and
Thomas Reuding and
Thomas Ertl Analyzing Engineering Simulations in a
Virtual Environment . . . . . . . . . . 46--52
Jolanda Tromp and
Anthony Steed and
Emmanuel Frécon and
Adrian Bullock and
Amela Sadagic and
Mel Slater Small Group Behavior Experiments in the
Coven Project . . . . . . . . . . . . . 53--63
Theo Pavlidis and
Kevin Hunter Using Color in the X Window System
versus Microsoft Windows: Part 1 . . . . 64--73
Andrew Glassner Andrew Glassner's Notebook: The
Triangular Manuscripts . . . . . . . . . 74--77
Jim Blinn Jim Blinn's Corner: The Cross Ratio . . 78--80
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 81--85
Anonymous Advertiser/Product Index . . . . . . . . 86--86
Anonymous Annual Index, IEEE CG&A Vol. 18 . . . . . 87--96
John Charles About the Cover: Finding Beauty in
Mathematics . . . . . . . . . . . . . . 4--5
Jeffrey Abouaf Applications: The Florentine Piet\`a:
Can Visualization Solve the 450-Year-Old
Mystery? . . . . . . . . . . . . . . . . 6--10
Brian Goldiez and
Rodney Rogers and
Pam Woodard Projects in VR: Real-Time Visual
Simulation on PCs . . . . . . . . . . . 11--15
Christoph Busch and
Klara Nahrstedt and
Ioannis Pitas Guest Editors' Introduction: Image
Security . . . . . . . . . . . . . . . . 16--17
George Voyatzis and
Ioannis Pitas Protecting Digital-Image Copyrights: A
Framework . . . . . . . . . . . . . . . 18--24
Christoph Busch and
Wolfgang Funk and
Stephen Wolthusen Digital Watermarking: From Concepts to
Real-Time Video Applications . . . . . . 25--35
Boon-Lock Yeo and
Minerva M. Yeung Watermarking $3$D Objects for
Verification . . . . . . . . . . . . . . 36--45
Oliver Benedens Geometry-Based Watermarking of $3$D
Models . . . . . . . . . . . . . . . . . 46--55
Bernd Lintermann and
Oliver Deussen Interactive Modeling of Plants . . . . . 56--65
Jean-Michel Dischler and
Djamchid Ghazanfarpour Interactive Image-based Modeling of
Macrostructured Textures . . . . . . . . 66--74
Theo Pavlidis and
Kevin Hunter Using Color in the X Window System
versus Microsoft Windows: Part 2 . . . . 75--83
Andrew Glassner Andrew Glassner's Notebook: Fourier
Polygons . . . . . . . . . . . . . . . . 84--91
Carl Machover Top 10 Hardware: New Products of 1998 92--92
John Dill Top 10 Software: New Products of 1998 93--93
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 94--95
Mark Lawton About the Cover: Advancing $3$D through
VRML on the Web . . . . . . . . . . . . 4--5
Mel Slater and
David-Paul Pertaub and
Anthony Steed Projects in VR: Public Speaking in
Virtual Reality: Facing an Audience of
Avatars . . . . . . . . . . . . . . . . 6--9
Ben Delaney Applications: VizSim Technology Helps
Find Oil Faster . . . . . . . . . . . . 10--16
Maureen Stone Guest Editor's Introduction: Virtual
Reality Modeling Language . . . . . . . 17--17
David R. Nadeau Tutorial: Building Virtual Worlds with
VRML . . . . . . . . . . . . . . . . . . 18--29
Martin Reddy and
Yvan Leclerc and
Lee Iverson and
Nat Bletter TerraVision II: Visualizing Massive
Terrain Databases in VRML . . . . . . . 30--38
Keith Russ and
Andrew Wetherelt Large-Scale Mine Visualization Using
VRML . . . . . . . . . . . . . . . . . . 39--44
Stephen N. Matsuba and
Bernie Roehl ``Bottom, Thou Art Translated'': The
Making of VRML Dream . . . . . . . . . . 45--51
George S. Carson and
Richard F. Puk and
Rikk Carey Developing the VRML 97 International
Standard . . . . . . . . . . . . . . . . 52--58
Mary Brady and
Alden Dima and
Len Gebase and
Michael Kass and
Carmelo Montanez-Rivera and
Lynne Rosenthal VRML Testing: Making VRML Worlds Look
the Same Everywhere . . . . . . . . . . 59--67
André Guéziec and
Gabriel Taubin and
Bill Horn and
Francis Lazarus A Framework for Streaming Geometry in
VRML . . . . . . . . . . . . . . . . . . 68--78
Stephen Chenney and
Jeffrey Ichnowski and
David Forsyth Dynamics Modeling and Culling . . . . . 79--87
Andrew Glassner Andrew Glassner's Notebook: String
Crossings . . . . . . . . . . . . . . . 88--95
Carl Machover and
John Dill New Products: Hardware: Peripherals:
Mita Offers Desktop Color Laser Printer;
Proview Announces Low Priced Monitors;
Digital Flat-Panel Solution Pack
Shipped; Compact Projector from Dukane.
Systems: PC Real-Time $3$D Simulation
Introduced. Boards: Mitsubishi vg500
Does Volume Rendering. Software: Web
Tools: $3$DML Released by Flatland; Sun
Delivers Java 2; Doc-to-Net Introduced
by Skyline Tools; Software Makes Web
Photo Editing Easy; JustEdit Speeds up
Web Edits. Authoring Tools: Director 7
and Dreamweaver Introduced; Famous
Offers Animation Solutions. CAD/CAM:
$3$D BuilderPro Shipped; Toolbox/SM
Available from Cimlogic; AutoPlant 97
V1.10 Plant Design Tool; Productivity
Booster for DataCad; Enhancements to
dv/MockUp Functionality. Visualization
Tools: TerraVista Version 2.0 Announced.
Color: Color Matching System by Color
Solutions . . . . . . . . . . . . . . . 96--99
Margaret Weatherford About the Cover: Apparatus for Digesting
$3$D Thoughts . . . . . . . . . . . . . 4--5
Jiang Yu Zheng and
Zhong Li Zhang Applications: Virtual Recovery of
Excavated Relics . . . . . . . . . . . . 6--11
Henry A. Sowizral and
Michael F. Deering Projects in VR: The Java $3$D API and
Virtual Reality . . . . . . . . . . . . 12--15
Eleftherios E. Koutsofios and
Stephen C. North and
Daniel A. Keim Visualization Blackboard: Visualizing
Large Telecommunication Data Sets . . . 16--19
Parvati Dev Guest Editor's Introduction: Imaging in
Medical Education . . . . . . . . . . . 20--20
Parvati Dev Tutorial: Imaging and Visualization in
Medical Education . . . . . . . . . . . 21--31
Steven Senger Visualizing and Segmenting Large
Volumetric Data Sets . . . . . . . . . . 32--37
James F. Brinkley and
Benjamin A. Wong and
Kevin P. Hinshaw and
Cornelius Rosse Design of an Anatomy Information System 38--48
Yong Zhou and
Paul M. Thompson and
Arthur W. Toga Extracting and Representing the Cortical
Sulci . . . . . . . . . . . . . . . . . 49--55
Stephen T. C. Wong and
Kent Soo Hoo, Jr. Digital Teaching Files in Diagnostic
Imaging . . . . . . . . . . . . . . . . 56--65
James R. Miller Vector Geometry for Computer Graphics 66--73
Jintae Lee Simulating Oriental Black-Ink Painting 74--81
Andrew Glassner Andrew Glassner's Notebook: An Open and
Shut Case . . . . . . . . . . . . . . . 82--92
Jim Blinn Jim Blinn's Corner: Inferring Transforms 93--98
Carl Machover and
John Dill New Products: Hardware: Displays:
Touchscreen Resists Scratches; Proview
Introduces 17-inch Color Monitor;
Dimension Releases $3$D Display;
Transportable Virtual Display Available.
Processors: Low-Priced Engine Renders
Animation; $3$Dlabs Offers Graphics
Processor. Digitizers: $3$D Digitizer
Generates Objects Fast. Workstations:
Work Module for High-Tech Professionals.
Software: Life Cycle Management:
Windchill 2.0 Manages Life Cycles.
Visualization: Data Modeling for River
Network Analysis; Software for Visual
Simulation Released; AEA Releases CFX-5
for CFD Analysis. Animation: Cinema $4$D
Go Entry-Level Version Out. Modeling:
Modeling Tool for $3$D Offered; $3$D
Systems Announces $3$D Lightyear.
CAD/CAM: Framework Releases Model Web
Publisher; Thomas Releases Updated CAD
Titles; Internet Publishing
Demonstration Launched; Vision Numeric
Offers $3$D Reproduction; Cadcentre
Launches VECnt; Cadcentre Announces
Review LE. Virtual Reality: Virtual
Reality for Business Presentations . . . 99--103
Jeffrey Abouaf About the Cover: Adventure Game Tools
Get Smarter --- ``Prince of Persia
$3$D'' . . . . . . . . . . . . . . . . . 4--5
Turner Whitted Visualization Viewpoints: Draw on the
Wall . . . . . . . . . . . . . . . . . . 6--9
Philip Cohen and
David McGee and
Sharon Oviatt and
Lizhong Wu and
Joshua Clow and
Robert King and
Simon Julier and
Lawrence Rosenblum Projects in VR: Multimodal Interaction
for $2$D and $3$D Environments . . . . . 10--13
Y. Arthur Lin Parametric Wafer Map Visualization . . . 14--17
Phil Robertson and
Jürgen Shönhut Guest Editors' Introduction: Color in
Computer Graphics . . . . . . . . . . . 18--19
Lindsay W. MacDonald Tutorial: Using Color Effectively in
Computer Graphics . . . . . . . . . . . 20--35
Roy Hall Comparing Spectral Color Computation
Methods . . . . . . . . . . . . . . . . 36--45
Garrett M. Johnson and
Mark D. Fairchild Full-Spectral Color Calculations in
Realistic Image Synthesis . . . . . . . 47--53
Patrick Emmel and
Roger David Hersch Towards a Color Prediction Model for
Printed Patches . . . . . . . . . . . . 54--60
Yinlong Sun and
F. David Fracchia and
Thomas W. Calvert and
Mark S. Drew Deriving Spectra from Colors and
Rendering Light Interference . . . . . . 61--67
James R. Miller Applications of Vector Geometry for
Robustness and Speed . . . . . . . . . . 68--73
Matthew D. Segall and
Dan Z. Reinstein and
Neil F. Johnson Visualizing VHF Ultrasound of the Human
Cornea . . . . . . . . . . . . . . . . . 74--82
Jim Blinn Jim Blinn's Corner: How Many Rational
Parametric Cubic Curves Are There?: Part
1: Inflection Points . . . . . . . . . . 84--87
Andrew Glassner Andrew Glassner's Notebook: O Say, Can
You See? . . . . . . . . . . . . . . . . 88--93
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 94--96
Margaret Weatherford About the Cover: Animal, Vegetable,
Digital . . . . . . . . . . . . . . . . 4--5
Karl Schreiner Night Vision: Infrared Takes to the Road 6--10
Patrick S. McCormick and
Ji Qiang and
Robert D. Ryne Visualization Viewpoints: Visualizing
High-Resolution Accelerator Physics . . 11--13
Julien Berta Projects in VR: Integrating VR and CAD 14--19
Pak Chung Wong Guest Editor's Introduction: Visual Data
Mining . . . . . . . . . . . . . . . . . 20--21
Alexander Hinneburg and
Daniel A. Keim and
Markus Wawryniuk HD-Eye: Visual Mining of
High-Dimensional Data . . . . . . . . . 22--31
William Ribarsky and
Jochen Katz and
Frank Jiang and
Aubrey Holland Discovery Visualization Using Fast
Clustering . . . . . . . . . . . . . . . 32--39
Randall M. Rohrer and
John L. Sibert and
David S. Ebert A Shape-Based Visual Interface for Text
Retrieval . . . . . . . . . . . . . . . 40--47
Kwan-Liu Ma and
Frits H. Post Guest Editors' Introduction:
Visualization Case Studies . . . . . . . 48--49
Elisha Sacks and
Charles Pisula and
Leo Joskowicz Visualizing $3$D Configuration Spaces
for Mechanical Design . . . . . . . . . 50--53
Norman D. Cook and
Takefumi Hayashi and
Nobuaki Yoshida Visualizing the Atomic Nucleus . . . . . 54--60
Paul Chapman and
Derek Wills and
Graham Brookes and
Peter Stevens Visualizing Underwater Environments
Using Multifrequency Sonar . . . . . . . 61--65
Philip D. Heermann First-Generation ASCI Production
Visualization Environment . . . . . . . 66--71
Lloyd A. Treinish Task-Specific Visualization Design . . . 72--77
Andrew Glassner Andrew Glassner's Notebook: Celtic
Knotwork, Part 1 . . . . . . . . . . . . 78--84
Carl Machover and
John Dill New Products: Hardware: Board Handles
Volume $3$D in Real Time; TDZ 2000 Adds
Graphics Accelerator; Evans & Sutherland
Simulates Reality; Dukane Makes Compact
SVGA Projector; Digital Video Camera for
the Internet. Software: Inscribe 3.0
Provides Digitizing Interface;
Collaboration through E-mail; Okino
Offers Animation Translators; Design
Suite Targets CAD/CAM; $3$D Applications
for the Office; Thomas Publishing
Releases CADBlocks 2.0; Visualization
Enhances Spreadsheets; Altia Updates
Simulation Graphics Software; Framework
Provides Web Support to Projects; View
Markup via the Web . . . . . . . . . . . 85--88
F. Kenton Musgrave About the Cover: Towards a Synthetic
Universe . . . . . . . . . . . . . . . . 4--5
Michael Capps and
Kent Watsen and
Michale Zyda Projects in VR: Cyberspace and Mock
Apple Pie: A Vision of the Future of
Graphics and Virtual Environments . . . 8--11
Ben Delaney The NYSE's $3$D Trading Floor . . . . . 12--15
Frederick P. Brooks, Jr. What's Real About Virtual Reality? . . . 16--27
Peter Astheimer and
Lawrence Rosenblum Guest Editors' Introduction: A Business
View of Virtual Reality . . . . . . . . 28--29
Hiroo Iwata The Torus Treadmill: Realizing
Locomotion in VEs . . . . . . . . . . . 30--35
Suya You and
Ulrich Neumann and
Ronald Azuma Orientation Tracking for Outdoor
Augmented Reality Registration . . . . . 36--42
Sankar Jayaram and
Uma Jayaram and
Yong Wang and
Hrishikesh Tirumali and
Kevin Lyons and
Peter Hart VADE: A Virtual Assembly Design
Environment . . . . . . . . . . . . . . 44--50
Joseph L. Gabbard and
Deborah Hix and
J. Edward Swan II User-Centered Design and Evaluation of
Virtual Environments . . . . . . . . . . 51--59
Andrew Johnson and
Thomas Moher and
Stellan Ohlsson and
Mark Gillingham The Round Earth Project ---
Collaborative VR for Conceptual Learning 60--69
Judith R. Brown and
Andy van Dam and
Rae Earnshaw and
José Encarnação and
Richard Guedj and
Jennifer Preece and
Ben Shneiderman and
John Vince Human-Centered Computing, Online
Communities, and Virtual Environments 70--74
Gershon Elber and
Myung-Soo Kim Computing Rational Bisectors . . . . . . 76--81
Andrew Glassner Andrew Glassner's Notebook: Celtic
Knots, Part 2 . . . . . . . . . . . . . 82--86
James F. Blinn Jim Blinn's Corner: How Many Different
Parametric Cubic Curves Are There? Part
2: The ``Same'' Game . . . . . . . . . . 88--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--99
Anonymous 1999 Index: IEEE CG&A Vol. 19 . . . . . . 101--112
Caleb Howard About the Cover: Finding the Secrets of
(Artificial) Life . . . . . . . . . . . 4--5
Ben Delaney Projects in VR: This is NOT a Game: US
Army, University of California Ink Pact
for Research Center . . . . . . . . . . 6--9
Lifeng Wang and
Christine Wang and
Alain Fournier Applications: Envisioning Yuan Ming Yuan
(Garden of Perfect Brightness) . . . . . 10--14
James J. Thomas The Impact of Computer Graphics . . . . 17--17
James F. Blinn Jim Blinn's Corner: A Bright, Shiny
Future . . . . . . . . . . . . . . . . . 18--19
Theresa-Marie Rhyne Scientific Visualization in the Next
Millennium . . . . . . . . . . . . . . . 20--21
Jock D. Mackinlay Opportunities for Information
Visualization . . . . . . . . . . . . . 22--23
Parvati Dev Graphics and Imaging in Medicine . . . . 24--25
Patric D. Prince Computer Art in the New Millennium . . . 26--27
Norman I. Badler Animation 2000++ . . . . . . . . . . . . 28--29
Carl Rosendahl Future Directions of Graphics in
Entertainment . . . . . . . . . . . . . 30--31
John E. Warnock The Changing Landscape of Graphic Arts 32--33
David J. Kasik Viewing the Future of CAD . . . . . . . 34--35
Erhard Berndt and
José Carlos Teixeira Cultural Heritage in the Mature Era of
Computer Graphics . . . . . . . . . . . 36--37
Lawrence Rosenblum Virtual and Augmented Reality 2020 . . . 38--39
Ramesh Jain Real Reality . . . . . . . . . . . . . . 40--41
Mike Potel Applications 2000 . . . . . . . . . . . 42--43
Carl Machover The Business of Computer Graphics . . . 44--45
Nick England Graphics Hardware . . . . . . . . . . . 46--47
Andrew Glassner Manned Flight . . . . . . . . . . . . . 48--49
Andy van Dam Beyond WIMP . . . . . . . . . . . . . . 50--51
Rosalind W. Picard Synthetic Emotion . . . . . . . . . . . 52--53
Michael Cohen Imagination Amplification . . . . . . . 54--55
Henry Sowizral Scene Graphs in the New Millennium . . . 56--57
Maureen C. Stone The Graphic Web . . . . . . . . . . . . 58--59
Tom DeFanti Better than Being There: Next Millennium
Networks . . . . . . . . . . . . . . . . 60--61
José L. Encarnação Computer Graphics in Europe . . . . . . 62--63
Tosiyasu L. Kunii Discovering Cyberworlds . . . . . . . . 64--65
Jim Foley Getting There: The Ten Top Problems Left 66--68
James F. Blinn Jim Blinn's Corner \ldots correction . . 69--69
Andrew Glassner Andrew Glassner's Notebook: Celtic
Knots, Part 3 . . . . . . . . . . . . . 70--75
Carl Machover and
John Dill 1999 Top Ten New Products . . . . . . . 76--77
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 78--79
Frank Dietrich $3$D Dreams --- the Art of David Em . . 4--5
Jeffrey Abouaf Maya: ``So Ya Wanna Be a Rock 'n Roll
Star'' Revisited . . . . . . . . . . . . 7--11
Pak Chung Wong and
Harlan Foote and
Ruby Leung and
Dan Adams and
Jim Thomas Data Signatures and Visualization of
Scientific Data Sets . . . . . . . . . . 12--15
Carolina Cruz-Neira and
Gary Lindahl A Voyage into Virtual Reality:
Networking our VR Lab to Iowa Middle
Schools and High Schools . . . . . . . . 16--19
James C. Rodger and
Roger A. Browse Choosing Rendering Parameters for
Effective Communication of $3$D Shape 20--28
Rajeev Sharma and
Michael Zeller and
Vladimir I. Pavlovic and
Thomas S. Huang and
Zion Lo and
Stephen Chu and
Yunxin Zhao and
James C. Phillips and
Klaus Schulten Speech/Gesture Interface to a
Visual-Computing Environment . . . . . . 29--37
Richard Schubert Using a Flatbed Scanner as a
Stereoscopic Near-Field Camera . . . . . 38--45
Serge L. Van Sint Jan and
Gordon J. Clapworthy and
Marcel Rooze Morphology-Based Data Elimination from
Medical Image Data . . . . . . . . . . . 46--52
Dror Aiger and
Daniel Cohen-Or Mosaicing Ultrasonic Volumes for Visual
Simulation . . . . . . . . . . . . . . . 53--61
Takashi Kanai and
Hiromasa Suzuki and
Fumihiko Kimura Metamorphosis of Arbitrary Triangular
Meshes . . . . . . . . . . . . . . . . . 62--75
Ron Goldman The Ambient Spaces of Computer Graphics
and Geometric Modeling . . . . . . . . . 76--84
James F. Blinn Jim Blinn's Corner: How Many Different
Rational Parametric Cubic Curves Are
There? Part 3: The Catalog . . . . . . . 85--88
Andrew Glassner Andrew Glassner's Notebook: The Digital
Ceraunoscope: Synthetic Thunder and
Lightning, Part 1 . . . . . . . . . . . 89--93
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 94--96
Jeffrey Abouaf About the Cover: Traveling in Fantastic
Worlds . . . . . . . . . . . . . . . . . 4--5
Alexei Sourin and
Olga Sourina and
Howe Tet Sen Projects in VR: Virtual Orthopedic
Surgery Training . . . . . . . . . . . . 6--9
Ben Delaney Applications: Visualization in Urban
Planning: They Didn't Build LA in a Day 10--16
Wes Bethel Visualization Viewpoints: Visualization
Dot Com . . . . . . . . . . . . . . . . 17--20
Roy Want and
Gaetano Borriello Guest Editors' Introduction: Information
Appliances . . . . . . . . . . . . . . . 21--23
Roy Want and
Gaetano Borriello Survey on Information Appliances . . . . 24--31
Beverly L. Harrison E-Books and the Future of Reading . . . 32--39
Joel F. Bartlett Rock 'n' Scroll Is Here to Stay . . . . 40--45
John Fawcett and
Peter Robinson Adaptive Routing for Road Traffic . . . 46--53
Armando Fox and
Brad Johanson and
Pat Hanrahan and
Terry Winograd Integrating Information Appliances into
an Interactive Workspace . . . . . . . . 54--65
Steve Benford and
Gail Reynard and
Chris Greenhalgh and
Dave Snowdon and
Adrian Bullock A Poetry Performance in a Collaborative
Virtual Environment . . . . . . . . . . 66--75
Michael Monks and
Byong Mok Oh and
Julie Dorsey Audioptimization: Goal-Based Acoustic
Design . . . . . . . . . . . . . . . . . 76--91
Andrew Glassner Andrew Glassner's Notebook: The Digital
Ceraunoscope: Synthetic Thunder and
Lightning, Part 2 . . . . . . . . . . . 92--96
Jeffrey Abouaf About the Cover: Creating Illusory
Realism through VFX . . . . . . . . . . 4--5
Marc Levoy Letter to the Editor: Error in Volume
Rendering Paper Was in Exposition Only 6--6
Jan Krikke Applications: Axonometry: A Matter of
Perspective . . . . . . . . . . . . . . 7--11
Bernd Fröhlich and
John Plate and
Jürgen Wind and
Gerold Wesche and
Margin Göbel Projects in VR: Cubic-Mouse-Based
Interaction in Virtual Environments . . 12--15
Gitta Domik Visualization Viewpoints: Do We Need
Formal Education in Visualization? . . . 16--19
Thomas Funkhouser and
Kai Li Guest Editors' Introduction:
Large-Format Displays . . . . . . . . . 20--21
Mark Hereld and
Ivan R. Judson and
Rick L. Stevens Tutorial: Introduction to Building
Projection-based Tiled Display Systems 22--28
Kai Li and
Han Chen and
Yuqun Chen and
Douglas W. Clark and
Perry Cook and
Stefanos Damianakis and
Georg Essl and
Adam Finkelstein and
Thomas Funkhouser and
Timothy Housel and
Allison Klein and
Zhiyan Liu and
Emil Praun and
Rudrajit Samanta and
Ben Shedd and
Jaswinder Pal Singh and
George Tzanetakis and
Jiannan Zheng Building and Using A Scalable Display
Wall System . . . . . . . . . . . . . . 29--37
Daniel R. Schikore and
Richard A. Fischer and
Randall Frank and
Ross Gaunt and
John Hobson and
Brad Whitlock High-Resolution Multiprojector Display
Walls . . . . . . . . . . . . . . . . . 38--44
Jerrold A. Friesen and
Thomas D. Tarman Remote High-Performance Visualization
and Collaboration . . . . . . . . . . . 45--49
Bin Wei and
Claudio Silva and
Eleftherios Koutsofios and
Shankar Krishnan and
Stephen North Visualization Research with Large
Displays . . . . . . . . . . . . . . . . 50--54
Elizabeth D. Mynatt and
Takeo Igarashi and
W. Keith Edwards and
Anthony LaMarca Designing an Augmented Writing Surface 55--61
Greg Welch and
Henry Fuchs and
Ramesh Raskar and
Herman Towles and
Michael S. Brown Projected Imagery in Your ``Office of
the Future'' . . . . . . . . . . . . . . 62--67
William Buxton and
George Fitzmaurice and
Ravin Balakrishnan and
Gordon Kurtenbach Large Displays in Automotive Design . . 68--75
Gary Bishop and
Greg Welch Working in the Office of ``Real Soon
Now'' . . . . . . . . . . . . . . . . . 76--78
Tsukasa Noma and
Liwei Zhao and
Norman I. Badler Design of a Virtual Human Presenter . . 79--85
James F. O'Brien and
Victor B. Zordan and
Jessica K. Hodgins Combining Active and Passive Simulations
for Secondary Motion . . . . . . . . . . 86--96
James F. Blinn Jim Blinn's Corner: Optimizing C++
Vector Expressions . . . . . . . . . . . 97--103
Andrew Glassner Andrew Glassner's Notebook: Hierarchical
Textures . . . . . . . . . . . . . . . . 104--109
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 110--112
Stephen Figgins About the Cover: Renaissance Revisited 4--5
Craig Wittenbrink and
Tom Malzbender and
Mike Goss Letter to the Editor: Interpolation for
Volume Rendering . . . . . . . . . . . . 6--6
Mary Hanson Applications: Fingerprint-based
Forensics Identify Argentina's
Desaparecidos . . . . . . . . . . . . . 7--10
Michael Capps and
Don McGregor and
Don Brutzman and
Michale Zyda Projects in VR: NPSNET-V: A New
Beginning for Dynamically Extensible
Virtual Environments . . . . . . . . . . 12--15
Kwan-Liu Ma Visualization Viewpoints: Visualizing
Visualizations: User Interfaces for
Managing and Exploring Scientific
Visualization Data . . . . . . . . . . . 16--19
William J. Schroeder and
Lisa S. Avila and
William Hoffman Visualizing with VTK: A Tutorial . . . . 20--27
David L. Kao and
Kwan-Liu Ma Guest Editors' Introduction: The Life
Cycle of a Visualization Case Study . . 29--31
Ronald Azuma and
Howard Neely III and
Michael Daily and
Ryan Geiss Visualization Tools for Free Flight
Air-Traffic Management . . . . . . . . . 32--36
Eliot Feibush and
Nikhil Gagvani and
Daniel Williams Visualization for Situational Awareness 38--45
Issei Fujishiro and
Yuriko Takeshima and
Taeko Azuma and
Shigeo Takahashi Volume Data Mining Using $3$D Field
Topology Analysis . . . . . . . . . . . 46--51
Suzana Djurcilov and
Alex Pang Visualizing Sparse Gridded Data Sets . . 52--57
Shoji Tominaga and
Norihiro Tanaka Estimating Reflection Parameters from a
Single Color Image . . . . . . . . . . . 58--66
Vincent Boyer and
Jean-Jacques Bourdin Auto-Adaptive Step Straight-Line
Algorithm . . . . . . . . . . . . . . . 67--69
Les A. Piegl and
Wayne Tiller Reducing Control Points in Surface
Interpolation . . . . . . . . . . . . . 70--74
Andrew Glassner Andrew Glassner's Notebook: Soap
Bubbles: Part 1 . . . . . . . . . . . . 76--84
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 85--88
Ben Delaney About the Cover: Painting With Light . . 4--5
Victoria Interrante Visualization Viewpoints: Harnessing
Natural Textures for Multivariate
Visualization . . . . . . . . . . . . . 6--11
Mary Hanson Applications: Beyond First Aid:
Emergency Response Teams Turn to
Graphics . . . . . . . . . . . . . . . . 12--18
L. Miguel Encarnação and
Robert J. Barton III and
Oliver Bimber and
Dieter Schmalstieg Projects in VR: Walk-up VR: Virtual
Reality beyond Projection Screens . . . 19--23
Steven Feiner and
Daniel Thalmann Guest Editors' Introduction . . . . . . 24--25
Andries van Dam and
Andrew S. Forsberg and
David H. Laidlaw and
Joseph J. LaViola, Jr. and
Rosemary M. Simpson Immersive VR for Scientific
Visualization: A Progress Report . . . . 26--52
Bastian Leibe and
Thad Starner and
William Ribarsky and
Zachary Wartell and
David Krum and
Justin Weeks and
Bradley Singletary and
Larry Hodges Toward Spontaneous Interaction with the
Perceptive Workbench . . . . . . . . . . 54--65
Chris Faisstnauer and
Dieter Schmalstieg and
Werner Purgathofer Priority Scheduling for Networked
Virtual Environments . . . . . . . . . . 66--75
Peter Stephenson and
Bruce Litow Why Step When You Can Run? Iterative
Line Digitization Algorithms Based on
Hierarchies of Runs . . . . . . . . . . 76--84
Marcus D. Waller and
Jon P. Ewins and
Martin White and
Paul F. Lister Efficient Coverage Mask Generation for
Antialiasing . . . . . . . . . . . . . . 86--93
Jim Blinn Jim Blinn's Corner: Polynomial
Discriminants Part 1: Matrix Magic . . . 94--98
Andrew Glassner Andrew Glassner's Notebook: Soap
Bubbles: Part 2 . . . . . . . . . . . . 99--109
Carl Machover and
John Dill New Products: Hardware: Modeling System
for Office Environment; Smart Fabric
Control Surface Support; Head Tracker
Enables VR; Programmable $3$D/$2$D Input
Device; Digital Projectors; Portable
$3$D Scene Digitizer; Slim-Line Panel
PC. Software: Visual Effects Upgrade;
Mobile CAD; $3$D Development Tool;
Visual Interpretation of Financial Data;
Software Development for Linux; Feature
Recognition Program; Altia Java
Connection . . . . . . . . . . . . . . . 110--112
Anonymous 2000 Index, IEEE CG&A Volume 20 . . . . . 114--128
Stephen Figgins About the Cover: Juggling the Many
Layers of Collage . . . . . . . . . . . 4--5
Li Jin and
Zhigang Wen Projects in VR: Adorning VRML Worlds
with Environmental Aspect . . . . . . . 6--9
Mike Bailey Visualization Viewpoints: Interacting
with Direct Volume Rendering . . . . . . 10--13
Rae Earnshaw Guest Editor's Introduction: Digital
Media . . . . . . . . . . . . . . . . . 14--17
Hong Yan Image Analysis for Digital Media
Applications . . . . . . . . . . . . . . 18--26
Jon Peddie Digital Media Technology: Industry
Trends and Developments . . . . . . . . 27--31
Charles P. Sandbank Digital TV in the Convergent Environment 32--36
Michael Capps and
Perry McDowell and
Michael Zyda A Future for Entertainment-Defense
Research Collaboration . . . . . . . . . 37--43
Weidong Cai and
Dagan Feng and
Roger Fulton Web-Based Digital Medical Images . . . . 44--47
Fuhui Long and
Dagan Feng and
Hanchuan Peng and
Wan-Chi Siu Extracting Semantic Video Objects . . . 48--55
Chris Flerackers and
Rae Earnshaw and
Gert Vansichem and
Frank Van Reeth and
Frank Alsema Creating Broadcast Interactive Drama in
an NVE . . . . . . . . . . . . . . . . . 56--60
Chris Joslin and
Tom Molet and
Nadia Magnenat Thalmann and
Joaquim Esmerado and
Daniel Thalmann and
Ian Palmer and
Nicholas Chilton and
Rae Earnshaw Sharing Attractions on the Net with
VPark . . . . . . . . . . . . . . . . . 61--71
Tony Sweeney Applications: Wired Worlds: Exploring
the Digital Frontier: A Pioneering
Gallery of Digital Media Discovery . . . 72--77
Andrew Glassner Andrew Glassner's Notebook: Fill 'Er Up! 78--85
Jim Blinn Jim Blinn's Corner: Polynomial
Discriminants: Part 2: Tensor Diagrams 86--92
Carl Machover Top 10 Hardware Products of 2000 . . . . 93--93
John Dill Top 10 Software Products of 2000 . . . . 93--94
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 95--96
Gary Singh About the Cover: Showing Off in $3$D . . 4--5
David H. Laidlaw Visualization Viewpoints: Loose,
Artistic ``Textures'' for Visualization 6--9
Vali Lalioti and
Andiers Malan and
James Pun and
Juergen Wind Projects in VR: Ndebele Painting in VR 10--13
Barbara Anne am Emde Applications: $3$D Mapping of Underwater
Caves . . . . . . . . . . . . . . . . . 14--20
Jonas Lext and
Ulf Assarsson and
Tomas Möller A Benchmark for Animated Ray Tracing . . 22--30
Tien-Tsin Wong and
Pheng-Ann Heng and
Chi-Wing Fu Interactive Relighting of Panoramas . . 32--41
Martin R. Stytz and
Sheila B. Banks and
Troy D. Johnson and
John M. Lewis and
Scott A. Rothermel The Virtual SpacePlane . . . . . . . . . 42--52
Georgios Papaioannou and
Evaggelia-Aggeliki Karabassi and
Theoharis Theoharis Virtual Archaeologist: Assembling the
Past . . . . . . . . . . . . . . . . . . 53--59
Tasso Karkanis and
A. James Stewart Curvature-Dependent Triangulation of
Implicit Surfaces . . . . . . . . . . . 60--69
Ron Goldman Baseball Arithmetic and the Laws of
Pseudoperspective . . . . . . . . . . . 70--78
Andrew Glassner Andrew Glassner's Notebook: Tricks of
the Trade . . . . . . . . . . . . . . . 80--87
Jim Blinn Jim Blinn's Corner: Tensor Contraction
in C++ . . . . . . . . . . . . . . . . . 88--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--96
James J. Thomas Editor in Chief's Message . . . . . . . 0--0
Gary Singh Across Disciplinary Boundaries . . . . . 4--5
Mark Billinghurst and
Hirokazu Kato and
Ivan Poupyrev Projects in VR: The MagicBook --- Moving
Seamlessly between Reality and
Virtuality . . . . . . . . . . . . . . . 6--8
Jan Krikke Applications: Graphics Applications over
the Wireless Web: Japan Sets the Pace 9--15
Hanspeter Pfister and
Bill Lorensen and
Chandrajit Baja and
Gordon Kinklmann and
Will Schroeder and
Lisa Sobierajski Avila and
Ken Martin and
Raghu Machiraju and
Jinho Lee Visualization Viewpoints: The Transfer
Function Bake-Off . . . . . . . . . . . 16--23
David P. Luebke A Developer's Survey of Polygonal
Simplification Algorithms . . . . . . . 24--35
Zhan Xu and
Xue Dong Yang V-HairStudio: An Interactive Tool for
Hair Design . . . . . . . . . . . . . . 36--43
Gershon Elber Rendering with Parallel Stripes . . . . 44--52
Ilya Shlyakhter and
Max Rozenoer and
Julie Dorsey and
Seth Teller Reconstructing $3$D Tree Models from
Instrumented Photographs . . . . . . . . 53--61
Xiaohua Yu and
Bryan S. Morse and
Thomas W. Sederberg Image Reconstruction Using
Data-Dependent Triangulation . . . . . . 62--69
Changyuan Hu and
Roger D. Hersch Parameterizable Fonts Based on Shape
Components . . . . . . . . . . . . . . . 70--85
Andrew Glassner Andrew Glassner's Notebook: A Change of
Scene . . . . . . . . . . . . . . . . . 86--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--96
Tammi Titsworth and
Susana Maria Halpine About the Cover: Explaining the Brave
New World of Information . . . . . . . . 4--5
Paul Chapman and
Peter Stevens and
Derek Wills and
Graham Brookes Visualization Viewpoints: Real-Time
Visualization in the Offshore Industry 6--10
Jesse Schell and
Joe Shochet Projects in VR: Designing Interactive
Theme Park Rides . . . . . . . . . . . . 11--13
Mary Hanson Applications: Something to Smile About:
$3$D Graphics are Revolutionizing Oral
Health Care . . . . . . . . . . . . . . 14--20
Kwan-Liu Ma Guest Editor's Introduction: Large-Scale
Data Visualization . . . . . . . . . . . 22--23
Tahsin Kurc and
Ümit Çatalyürek and
Chialin Chang and
Alan Sussman and
Joel Saltz Visualization of Large Data Sets with
the Active Data Repository . . . . . . . 24--33
James Ahrens and
Kristi Brislawn and
Ken Martin and
Berk Geveci and
C. Charles Law and
Michael Papka Large-Scale Data Visualization Using
Parallel Data Streaming . . . . . . . . 34--41
Ricardo Farias and
Cláudio T. Silva Out-Of-Core Rendering of Large,
Unstructured Grids . . . . . . . . . . . 42--50
Joe Kniss and
Patrick McCormick and
Allen McPherson and
James Ahrens and
Jamie Painter and
Alan Keahey and
Charles Hansen Interactive Texture-Based Volume
Rendering for Large Data Sets . . . . . 52--61
Brian Wylie and
Constantine Pavlakos and
Vasily Lewis and
Ken Moreland Scalable Rendering on PC Clusters . . . 62--70
Kwan-Liu Ma and
Steven Parker Massively Parallel Software Rendering
for Visualizing Large-Scale Data Sets 72--83
Andrew Glassner Andrew Glassner's Notebook: Quantum
Computing, Part 1 . . . . . . . . . . . 84--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--96
Gary Sing Mixing Audio and Animation: Contemporary
Synesthesia . . . . . . . . . . . . . . 4--5
Lars Nyland and
Anselmo Lastra Visualizing the Real World . . . . . . . 6--10
Flex Ritter and
Thomas Strothotte and
Oliver Dresden and
Bernhard Preim Virtual 3$D$ Puzzles: A New Method for
Exploring Geometric Models in VR . . . . 11--13
Mary Hanson and
Emmanouil Skoufos Speeding Things Up: Bicycle Racing Uses
Computers Before Reaching the Starting
Line . . . . . . . . . . . . . . . . . . 14--19
Jack Trumblin and
James A. Ferwerda Guest Editors' Introduction: Applied
Perception . . . . . . . . . . . . . . . 20--21
James A. Ferwerda Elements of Early Vision for Computer
Graphics . . . . . . . . . . . . . . . . 22--33
Erik Reinhard and
Michael Ashikhmin and
Bruce Gooch and
Peter Shirley Color Transfer between Images . . . . . 34--41
Bernard Tiddeman and
Michael Burt and
David Perrett. Prototyping and Transforming Facial
Textures for Perception Research . . . . 42--50
Harvey S. Smallman and
Mark St. John and
Heather M. Oonk and
Michael B. Cowen Information Availability in $2$D and
$3$D Displays . . . . . . . . . . . . . 51--57
Maureen C. Stone Color and Brightness Appearance Issues
in Tiled Displays . . . . . . . . . . . 58--66
Martin Reddy. Perceptually Optimized $3$D Graphics . . 68--75
Pourang Irani and
Maureen Tingley and
Colin Ware Using Perceptual Syntax to Enhance
Semantic Content in Diagrams . . . . . . 76--85
Andrew Glassner Andrew Glassner's Notebook: Quantum
Computing, Part 2 . . . . . . . . . . . 86--95
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 96, C3
Gary Singh About the Cover: Animating Mechanicals:
Gears, Moebius Bands, and Sphericons . . 4--5
Stephen Figgins Graphics in Computational Paleontology 6--13
Wolfgang Broll and
Leonie Schäfer and
Tobias Höllerer and
Doug Bowman Projects in VR: Interface with Angels:
The Future of VR and AR Interfaces . . . 14--17
Ivan Herman and
David Duke Visualization Viewpoints: Minimal
Graphics . . . . . . . . . . . . . . . . 18--21
Martin Goebel and
Michitaka Hirose and
Lawrence Rosenblum Guest Editors' Introduction: Today's VR 22--24
Larry F. Hodges and
Page Anderson and
Grigore C. Burdea and
Hunter G. Hoffman and
Barbara O. Rothbaum Treating Psychological and Physical
Disorders with VR . . . . . . . . . . . 25--33
Ronald Azuma and
Yohan Baillot and
Reinhold Behringer and
Steven Feiner and
Simon Julier and
Blair MacIntyre Recent Advances in Augmented Reality . . 34--47
Oliver Bimber and
Bernd Fröhlich and
Dieter Schmalstieg and
L. Miguel Encarnação The Virtual Showcase . . . . . . . . . . 48--55
Takaaki Nara and
Masaya Takasaki and
Taro Maeda and
Toshiro Higuchi and
Shigeru Ando and
Susumu Tachi Surface Acoustic Wave Tactile Display 56--63
Hideyuki Tamura and
Hiroyuki Yamamoto and
Akihiro Katayama Mixed Reality: Future Dreams Seen at the
Border between Real and Virtual Worlds 64--70
Andrew Glassner Andrew Glassner's Notebook: Quantum
Computing, Part 3 . . . . . . . . . . . 72--82
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 83--86
Anonymous Annual Index . . . . . . . . . . . . . . 87--96
Gary Singh About the Cover: Digital Visions from
the Subatomic Realm . . . . . . . . . . 4--5
Penny Rheingans Are We There Yet? Exploring With Dynamic
Visualization . . . . . . . . . . . . . 6--10
Jannick Rolland and
Larry Davis and
Yonggang Ha and
Catherine Meyer and
Vesselin Shaoulov and
Avni Akcay and
Haocheng Zheng and
Robert Banks and
Benjamin Del Vento $3$D Visualization and Imaging in
Distributed Collaborative Environments 11--13
Jean-Marc Schleich and
Claude Almange and
Jean-Louis Dillenseger and
Jean-Louis Coatrieux Understanding Normal Cardiac Development
Using Animated Models . . . . . . . . . 14--19
Tamara Munzner Guest Editor's Introduction: Information
Visualization . . . . . . . . . . . . . 20--21
Robert Kosara and
Silvia Miksch and
Helwig Hauser Focus + Context Taken Literally . . . . 22--29
Ugur Dogrusoz and
Qingwen Feng and
Brendan Madden and
Michael Doorley and
Arne Frick Graph Visualization Toolkits . . . . . . 30--37
Robert F. Erbacher and
Kenneth L. Walker and
Deborah A. Frincke Intrusion and Misuse Detection in
Large-Scale Systems . . . . . . . . . . 38--48
Fausto Bernardini and
Holly Rushmeier and
Ioana M. Martin and
Joshua Mittleman and
Gabriel Taubin Building a Digital Model of
Michelangelo's Florentine Piet\`a . . . 59--67
Xueying Qin and
Eihachiro Nakamae and
Katsumi Tadamura Automatically Compositing Still Images
and Landscape Video Sequences . . . . . 68--78
Andrew Glassner Andrew Glassner's Notebook: Interactive
Pop-up Card Design, Part I . . . . . . . 79--86
Carl Machover 2001 Top 10 New Products . . . . . . . . 87--88
Gary Singh About the Cover: Worldwide Design . . . 4--5
Andrew Johnson and
Thomas Moher and
Yong-Joo Cho and
Ya Ju Lin and
Dave Haas and
Janet Kim Augmenting Elementary School Education
with VR . . . . . . . . . . . . . . . . 6--9
Christopher G. Healey and
James T. Enns Perception and Painting: A Search for
Effective, Engaging Visualizations . . . 10--15
Ben Delaney Computer Graphics: Helping to Cope with
Terrorism . . . . . . . . . . . . . . . 16--23
Paul Debevec and
Leonard McMillan Guest Editors' Introduction:
Imaged-Based Modeling, Rendering, and
Lighting . . . . . . . . . . . . . . . . 24--25
Paul Debevec Image-Based Lighting . . . . . . . . . . 26--34
Franco Tecchia and
Céline Loscos and
Yiorgos Chrysanthou Image-Based Crowd Rendering . . . . . . 36--43
Steve Hsu and
Harpreet S. Sawhney and
Rakesh Kumar Automated Mosaics via Topology Inference 44--54
William T. Freeman and
Thouis R. Jones and
Egon C. Pasztor Example-Based Super-Resolution . . . . . 56--65
Takeshi Naemura and
Junji Tago and
Hiroshi Harashima Real-Time Video-Based Modeling and
Rendering of $3$D Scenes . . . . . . . . 66--73
Andrew Glassner Andrew Glassner's Notebook: Interactive
Pop-up Card Design, Part 2 . . . . . . . 74--85
James F. Blinn Jim Blinn's Corner: Quartic
Discriminants and Tensor Invariants . . 86--91
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 92--96
James J. Thomas Editor-in-Chief's Message: Welcome
Aboard . . . . . . . . . . . . . . . . . C2
Gary Singh If Escher Had a Computer . . . . . . . . 4--5
Russell Taylor Visualization Viewpoints: Visualizing
Multiple Fields on the Same Surface . . 6--10
James T. Klosowski and
Peter D. Kirchner and
Julia Valuyeva and
Greg Abram and
Christopher J. Morris and
Robert H. Wolfe and
Thomas Jackman Projects in VR: Deep View:
High-Resolution Reality . . . . . . . . 12--15
Anna Turnage Reducing Aircraft Noise with Computer
Graphics . . . . . . . . . . . . . . . . 16--21
Frank Bliss and
John Dill and
Carl Machover Guest Editors' Introduction: Graphics in
Advanced Computer-Aided Design . . . . . 22--23
Leo Dorst and
Stephen Mann Geometric Algebra: A Computational
Framework for Geometrical Applications
(Part 1) . . . . . . . . . . . . . . . . 24--31
Manuel Contero and
Pedro Company and
Carlos Vila and
Nuria Aleixos Product Data Quality and Collaborative
Engineering . . . . . . . . . . . . . . 32--42
Christopher D. Cera and
William C. Regli and
Ilya Braude and
Yuri Shapirstein and
Cheryl V. Foster A Collaborative $3$D Environment for
Authoring Design Semantics . . . . . . . 43--55
David J. Kasik and
James J. Troy and
Stephen R. Amorosi and
Marie O. Murray and
Shankar N. Swamy Evaluating Graphics Displays for Complex
$3$D Models . . . . . . . . . . . . . . 56--64
Jonathan Corney and
Heather Rea and
Doug Clark and
John Pritchard and
Michael Breaks and
Roddy MacLeod Coarse Filters for Shape Matching . . . 65--74
Andrew Glassner Andrew Glassner's Notebook: Putting the
Pieces Together . . . . . . . . . . . . 76--86
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 87--88
Alan Turner The Premier CG&A Digital Media Issue . . c2--c2
Gary Singh About the Cover: Surrendering Control 4--5
Blaine Bell and
Steven Feiner and
Tobias Höllerer Visualization Viewpoints: Information at
a Glance . . . . . . . . . . . . . . . . 6--9
William Ribarsky and
Tony Wasilewski and
Nickolas Faust Projects in VR: From Urban Terrain
Models to Visible Cities . . . . . . . . 11--15
Kirk L. Kroeker Applications: Graphics and Security:
Exploring Visual Biometrics . . . . . . 16--21
Perry R. Cook Guest Editor's Introduction: Virtual
Worlds, Real Sounds . . . . . . . . . . 22--22
Perry R. Cook Sound Production and Modeling . . . . . 23--27
Nicolas Tsingos and
Ingrid Carlbom and
Gary Elbo and
Robert Kubli and
Thomas Funkhouser Validating Acoustical Simulations in
Bell Labs Box . . . . . . . . . . . . . 28--37
Shlomo Dubnov and
Ziv Bar-Joseph and
Ran El-Yaniv and
Dani Lischinski and
Michael Werman Synthesizing Sound Textures through
Wavelet Tree Learning . . . . . . . . . 38--48
Tapio Lokki and
Lauri Savioja and
Riitta Väänänen and
Jyri Huopaniemi and
Tapio Takala Creating Interactive Virtual Auditory
Environments . . . . . . . . . . . . . . 49--57
Stephen Mann and
Leo Dorst Geometric Algebra: A Computational
Framework for Geometrical Applications
(Part 2) . . . . . . . . . . . . . . . . 58--67
Daniel Nixon and
Richard Lobb A Fluid-Based Soft-Object Model . . . . 68--75
Kamen Kanev and
Shigeo Kimura Integrating Dynamic Full-Body Motion
Devices in Interactive $3$D
Entertainment . . . . . . . . . . . . . 76--86
Andrew Glassner Andrew Glassner's Notebook: Duck! . . . 88--97
James F. Blinn Jim Blinn's Corner: Visualize Whirled $2
\times 2$ Matrices . . . . . . . . . . . 98--102
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 103--104, c3
Gary Singh About the Cover: Shedding Light on His
World . . . . . . . . . . . . . . . . . 4--5
John Peter Lee and
Daniel Carr and
Georges Grinstein and
John Kinney and
Jeffrey Saffer The Next Frontier for Bio- and
Cheminformatics Visualization . . . . . 6--11
Simon Julier and
Yohan Baillot and
Dennis Brown and
Marco Lanzagorta Information Filtering for Mobile
Augmented Reality . . . . . . . . . . . 12--15
Laurel Sheppard and
Mike Kohorst CAD Speeds Up Dinnerware Designs . . . . 16--20
Alan Chalmers and
Holly Rushmeier Guest Editor's Introduction: Computer
Graphics in Art History and Archaeology 22--23
Guy Godin and
J.-Angelo Beraldin and
John Taylor and
Luc Cournoyer and
Marc Rioux and
Sabry El-Hakim and
Réjean Baribeau and
François Blais and
Pierre Boulanger and
Jacques Domey and
Michel Picard Active Optical $3$D Imaging for Heritage
Applications . . . . . . . . . . . . . . 24--36
Eileen Vote and
Daniel Acevedo Feliz and
David H. Laidlaw and
Martha Sharp Joukowsky Discovering Petra: Archaeological
Analysis in VR . . . . . . . . . . . . . 38--50
Vassilios Vlahakis and
Nikolaos Ioannidis and
John Karigiannis and
Manolis Tsotros and
Michael Gounaris and
Didier Stricker and
Tim Gleue and
Patrick Daehne and
Luís Almeida Archeoguide: An Augmented Reality Guide
for Archaeological Sites . . . . . . . . 52--60
Andrew Johnson and
Jason Leigh and
Bryan Carter and
Jim Sosnoski and
Steve Jones Virtual Harlem . . . . . . . . . . . . . 61--67
Hugh Fisher Multicast Issues for Collaborative
Virtual Environments . . . . . . . . . . 68--75
Andrew Glassner Andrew Glassner's Notebook: Getting the
Picture . . . . . . . . . . . . . . . . 76--85
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 86--88, c3