%%% -*-BibTeX-*-
%%% ====================================================================
%%% BibTeX-file{
%%%     author          = "Nelson H. F. Beebe",
%%%     version         = "1.11",
%%%     date            = "01 October 2009",
%%%     time            = "09:21:49 MDT",
%%%     filename        = "tap.bib",
%%%     address         = "University of Utah
%%%                        Department of Mathematics, 110 LCB
%%%                        155 S 1400 E RM 233
%%%                        Salt Lake City, UT 84112-0090
%%%                        USA",
%%%     telephone       = "+1 801 581 5254",
%%%     FAX             = "+1 801 581 4148",
%%%     URL             = "http://www.math.utah.edu/~beebe",
%%%     checksum        = "32862 4475 21830 197314",
%%%     email           = "beebe at math.utah.edu, beebe at acm.org,
%%%                        beebe at computer.org (Internet)",
%%%     codetable       = "ISO/ASCII",
%%%     keywords        = "ACM Transactions on Applied Perception;
%%%                        bibliography; data processing;
%%%                        human-computer interaction; psychology;
%%%                        TAP; visual perception",
%%%     license         = "public domain",
%%%     supported       = "yes",
%%%     docstring       = "This is a COMPLETE BibTeX bibliography for
%%%                        ACM Transactions on Applied Perception (CODEN
%%%                        ????, ISSN 1544-3558), covering all journal
%%%                        issues from 2004 -- date.
%%%
%%%                        At version 1.11, the COMPLETE journal
%%%                        coverage looked like this:
%%%
%%%                             2004 (   9)    2006 (  25)    2008 (  22)
%%%                             2005 (  51)    2007 (  19)    2009 (  31)
%%%
%%%                             Article:        157
%%%
%%%                             Total entries:  157
%%%
%%%                        The journal Web page can be found at:
%%%
%%%                            http://www.acm.org/pubs/tap.html
%%%
%%%                        The journal table of contents page is at:
%%%
%%%                            http://www.acm.org/tap/
%%%                            http://www.acm.org/tap/PastIssues.html
%%%                            http://www.acm.org/tap/TitlesToAppear.html
%%%                            http://portal.acm.org/browse_dl.cfm?idx=J932
%%%
%%%                        Qualified subscribers can retrieve the full
%%%                        text of recent articles in PDF form.
%%%
%%%                        The initial draft was extracted from the ACM
%%%                        Web pages.
%%%
%%%                        ACM copyrights explicitly permit abstracting
%%%                        with credit, so article abstracts, keywords,
%%%                        and subject classifications have been
%%%                        included in this bibliography wherever
%%%                        available.  Article reviews have been
%%%                        omitted, until their copyright status has
%%%                        been clarified.
%%%
%%%                        bibsource keys in the bibliography entries
%%%                        below indicate the entry originally came
%%%                        from the computer science bibliography
%%%                        archive, even though it has likely since
%%%                        been corrected and updated.
%%%
%%%                        URL keys in the bibliography point to
%%%                        World Wide Web locations of additional
%%%                        information about the entry.
%%%
%%%                        BibTeX citation tags are uniformly chosen
%%%                        as name:year:abbrev, where name is the
%%%                        family name of the first author or editor,
%%%                        year is a 4-digit number, and abbrev is a
%%%                        3-letter condensation of important title
%%%                        words. Citation tags were automatically
%%%                        generated by software developed for the
%%%                        BibNet Project.
%%%
%%%                        In this bibliography, entries are sorted in
%%%                        publication order, using ``bibsort -byvolume.''
%%%
%%%                        The checksum field above contains a CRC-16
%%%                        checksum as the first value, followed by the
%%%                        equivalent of the standard UNIX wc (word
%%%                        count) utility output of lines, words, and
%%%                        characters.  This is produced by Robert
%%%                        Solovay's checksum utility."
%%%     }
%%% ====================================================================

@Preamble{"\input bibnames.sty"}

%%% ====================================================================
%%% Acknowledgement abbreviations:

@String{ack-nhfb = "Nelson H. F. Beebe,
                    University of Utah,
                    Department of Mathematics, 110 LCB,
                    155 S 1400 E RM 233,
                    Salt Lake City, UT 84112-0090, USA,
                    Tel: +1 801 581 5254,
                    FAX: +1 801 581 4148,
                    e-mail: \path|beebe@math.utah.edu|,
                            \path|beebe@acm.org|,
                            \path|beebe@computer.org| (Internet),
                    URL: \path|http://www.math.utah.edu/~beebe/|"}

%%% ====================================================================
%%% Journal abbreviations:

@String{j-TAP                   = "ACM Transactions on Applied Perception"}

%%% ====================================================================
%%% Bibliography entries:

@Article{Reinhard:2004:E,
  author =       "Erik Reinhard and Heinrich B{\"u}lthoff",
  title =        "Editorial",
  journal =      j-TAP,
  volume =       "1",
  number =       "1",
  pages =        "1--2",
  month =        jul,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Ware:2004:MSR,
  author =       "Colin Ware and Robert Bobrow",
  title =        "Motion to support rapid interactive queries on
                 node--link diagrams",
  journal =      j-TAP,
  volume =       "1",
  number =       "1",
  pages =        "3--18",
  month =        jul,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Frowd:2004:EHE,
  author =       "Charlie D. Frowd and Peter J. B. Hancock and Derek
                 Carson",
  title =        "{EvoFIT}: {A} holistic, evolutionary facial imaging
                 technique for creating composites",
  journal =      j-TAP,
  volume =       "1",
  number =       "1",
  pages =        "19--39",
  month =        jul,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Surakka:2004:GFN,
  author =       "Veikko Surakka and Marko Illi and Poika Isokoski",
  title =        "Gazing and frowning as a new human--computer
                 interaction technique",
  journal =      j-TAP,
  volume =       "1",
  number =       "1",
  pages =        "40--56",
  month =        jul,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Yu:2004:MLI,
  author =       "Chen Yu and Dana H. Ballard",
  title =        "A multimodal learning interface for grounding spoken
                 language in sensory perceptions",
  journal =      j-TAP,
  volume =       "1",
  number =       "1",
  pages =        "57--80",
  month =        jul,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Gugerty:2004:ESA,
  author =       "Leo Gugerty and Richard A. Tyrrell and Thomas R. Aten
                 and K. Andy Edmonds",
  title =        "The effects of subpixel addressing on users'
                 performance and preferences during reading-related
                 tasks",
  journal =      j-TAP,
  volume =       "1",
  number =       "2",
  pages =        "81--101",
  month =        oct,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Robles-De-La-Torre:2004:NEI,
  author =       "G. Robles-De-La-Torre and R. Sekuler",
  title =        "Numerically estimating internal models of dynamic
                 virtual objects",
  journal =      j-TAP,
  volume =       "1",
  number =       "2",
  pages =        "102--117",
  month =        oct,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Ottaviani:2004:APS,
  author =       "Laura Ottaviani and Davide Rocchesso",
  title =        "Auditory perception of {$3$D} size: Experiments with
                 synthetic resonators",
  journal =      j-TAP,
  volume =       "1",
  number =       "2",
  pages =        "118--129",
  month =        oct,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{McGookin:2004:UCE,
  author =       "David K. McGookin and Stephen A. Brewster",
  title =        "Understanding concurrent earcons: Applying auditory
                 scene analysis principles to concurrent earcon
                 recognition",
  journal =      j-TAP,
  volume =       "1",
  number =       "2",
  pages =        "130--155",
  month =        oct,
  year =         "2004",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Shin:2005:VCA,
  author =       "Do Hyoung Shin and Phillip S. Dunston and Xiangyu
                 Wang",
  title =        "View changes in augmented reality
                 computer-aided-drawing",
  journal =      j-TAP,
  volume =       "2",
  number =       "1",
  pages =        "1--14",
  month =        jan,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Payandeh:2005:SLD,
  author =       "Shahram Payandeh and John Dill and Jian Zhang",
  title =        "A study of level-of-detail in haptic rendering",
  journal =      j-TAP,
  volume =       "2",
  number =       "1",
  pages =        "15--34",
  month =        jan,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Sahm:2005:TVW,
  author =       "Cynthia S. Sahm and Sarah H. Creem-Regehr and William
                 B. Thompson and Peter Willemsen",
  title =        "Throwing versus walking as indicators of distance
                 perception in similar real and virtual environments",
  journal =      j-TAP,
  volume =       "2",
  number =       "1",
  pages =        "35--45",
  month =        jan,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Kikuuwe:2005:EHD,
  author =       "Ryo Kikuuwe and Akihito Sano and Hiromi Mochiyama and
                 Naoyuki Takesue and Hideo Fujimoto",
  title =        "Enhancing haptic detection of surface undulation",
  journal =      j-TAP,
  volume =       "2",
  number =       "1",
  pages =        "46--67",
  month =        jan,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:58 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Harders:2005:ESI,
  author =       "Matthias Harders and Marc Ernst",
  title =        "{EuroHaptics} special issue editorial",
  journal =      j-TAP,
  volume =       "2",
  number =       "2",
  pages =        "69--70",
  month =        apr,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Dinse:2005:IHH,
  author =       "Hubert R. Dinse and Tobias Kalisch and Patrick Ragert
                 and Burkhard Pleger and Peter Schwenkreis and Martin
                 Tegenthoff",
  title =        "Improving human haptic performance in normal and
                 impaired human populations through unattended
                 activation-based learning",
  journal =      j-TAP,
  volume =       "2",
  number =       "2",
  pages =        "71--88",
  month =        apr,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Choi:2005:FCE,
  author =       "Seungmoon Choi and Laron Walker and Hong Z. Tan and
                 Scott Crittenden and Ron Reifenberger",
  title =        "Force constancy and its effect on haptic perception of
                 virtual surfaces",
  journal =      j-TAP,
  volume =       "2",
  number =       "2",
  pages =        "89--105",
  month =        apr,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Erp:2005:WNV,
  author =       "Jan B. F. Van Erp and Hendrik A. H. C. Van Veen and
                 Chris Jansen and Trevor Dobbins",
  title =        "Waypoint navigation with a vibrotactile waist belt",
  journal =      j-TAP,
  volume =       "2",
  number =       "2",
  pages =        "106--117",
  month =        apr,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Drewing:2005:FEN,
  author =       "Knut Drewing and Michael Fritschi and Regine Zopf and
                 Marc O. Ernst and Martin Buss",
  title =        "First evaluation of a novel tactile display exerting
                 shear force via lateral displacement",
  journal =      j-TAP,
  volume =       "2",
  number =       "2",
  pages =        "118--131",
  month =        apr,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Levesque:2005:DVB,
  author =       "Vincent L{\'e}vesque and J{\'e}r{\^o}me Pasquero and
                 Vincent Hayward and Maryse Legault",
  title =        "Display of virtual {Braille} dots by lateral skin
                 deformation: feasibility study",
  journal =      j-TAP,
  volume =       "2",
  number =       "2",
  pages =        "132--149",
  month =        apr,
  year =         "2005",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1060581.1060587",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Webster:2005:NTD,
  author =       "Robert J. Webster and III and Todd E. Murphy and
                 Lawton N. Verner and Allison M. Okamura",
  title =        "A novel two-dimensional tactile slip display: design,
                 kinematics and perceptual experiments",
  journal =      j-TAP,
  volume =       "2",
  number =       "2",
  pages =        "150--165",
  month =        apr,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Schmidt:2005:HNH,
  author =       "Henning Schmidt and Stefan Hesse and Rolf Bernhardt
                 and J{\"o}rg Kr{\"u}ger",
  title =        "{HapticWalker}---a novel haptic foot device",
  journal =      j-TAP,
  volume =       "2",
  number =       "2",
  pages =        "166--180",
  month =        apr,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Rushmeier:2005:GE,
  author =       "Holly Rushmeier",
  title =        "Guest Editorial",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "181--182",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Riecke:2005:VCC,
  author =       "Bernhard E. Riecke and Markus Von Der Heyde and
                 Heinrich H. B{\"u}lthoff",
  title =        "Visual cues can be sufficient for triggering
                 automatic, reflexlike spatial updating",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "183--215",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Plumert:2005:DPR,
  author =       "Jodie M. Plumert and Joseph K. Kearney and James F.
                 Cremer and Kara Recker",
  title =        "Distance perception in real and virtual environments",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "216--233",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Messing:2005:DPV,
  author =       "Ross Messing and Frank H. Durgin",
  title =        "Distance Perception and the Visual Horizon in
                 Head-Mounted Displays",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "234--250",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Cunningham:2005:MVS,
  author =       "Douglas W. Cunningham and Mario Kleiner and Christian
                 Wallraven and Heinrich H. B{\"u}lthoff",
  title =        "Manipulating Video Sequences to Determine the
                 Components of Conversational Facial Expressions",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "251--269",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Cosker:2005:TPR,
  author =       "Darren Cosker and David Marshall and Paul L. Rosin and
                 Susan Paddock and Simon Rushton",
  title =        "Toward Perceptually Realistic Talking Heads: Models,
                 Methods, and {McGurk}",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "270--285",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Howlett:2005:PES,
  author =       "Sarah Howlett and John Hamill and Carol O'Sullivan",
  title =        "Predicting and Evaluating Saliency for Simplified
                 Polygonal Models",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "286--308",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{OSullivan:2005:CA,
  author =       "Carol O'Sullivan",
  title =        "Collisions and Attention",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "309--321",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Chang:2005:EBC,
  author =       "Youngha Chang and Suguru Saito and Keiji Uchikawa and
                 Masayuki Nakajima",
  title =        "Example-Based Color Stylization of Images",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "322--345",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Fleming:2005:LLI,
  author =       "Roland W. Fleming and Heinrich H. B{\"u}lthoff",
  title =        "Low-Level Image Cues in the Perception of Translucent
                 Materials",
  journal =      j-TAP,
  volume =       "2",
  number =       "3",
  pages =        "346--382",
  month =        jul,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Kramer:2005:SSM,
  author =       "Gregory Kramer and Bruce N. Walker",
  title =        "Sound science: Marking ten international conferences
                 on auditory display",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "383--388",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Barrass:2005:PFA,
  author =       "Stephen Barrass",
  title =        "A perceptual framework for the auditory display of
                 scientific data",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "389--402",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Barrass:2005:CFA}.",
  acknowledgement = ack-nhfb,
}

@Article{Barrass:2005:CFA,
  author =       "Stephen Barrass",
  title =        "A comprehensive framework for auditory display:
                 Comments on {Barrass}, {ICAD 1994}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "403--406",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Barrass:2005:PFA}.",
  acknowledgement = ack-nhfb,
}

@Article{Walker:2005:MMA,
  author =       "Bruce N. Walker and Gregory Kramer",
  title =        "Mappings and metaphors in auditory displays: An
                 experimental assessment",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "407--412",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Walker:2005:SDM}.",
  acknowledgement = ack-nhfb,
}

@Article{Walker:2005:SDM,
  author =       "Bruce N. Walker and Gregory Kramer",
  title =        "Sonification design and metaphors: Comments on
                 {Walker} and {Kramer}, {ICAD 1996}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "413--417",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Walker:2005:MMA}.",
  acknowledgement = ack-nhfb,
}

@Article{Shinn-Cunningham:2005:PPS,
  author =       "Barbara G. Shinn-Cunningham and Timothy Streeter and
                 Jean-Fran{\c{c}}ois Gyss",
  title =        "Perceptual plasticity in spatial auditory displays",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "418--425",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Shinn-Cunningham:2005:SAD}.",
  acknowledgement = ack-nhfb,
}

@Article{Shinn-Cunningham:2005:SAD,
  author =       "Barbara G. Shinn-Cunningham and Timothy Streeter",
  title =        "Spatial auditory display: Comments on
                 {Shinn-Cunningham} et al., {ICAD 2001}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "426--429",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Shinn-Cunningham:2005:PPS}.",
  acknowledgement = ack-nhfb,
}

@Article{Brungart:2005:OSC,
  author =       "Douglas S. Brungart and Brian D. Simpson",
  title =        "Optimizing the spatial configuration of a seven-talker
                 speech display",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "430--436",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Brungart:2005:OVS}.",
  acknowledgement = ack-nhfb,
}

@Article{Brungart:2005:OVS,
  author =       "Douglas S. Brungart and Brian D. Simpson",
  title =        "Optimizing a virtual speech display: Comments on
                 {Brungart} and {Simpson}, {ICAD 2003}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "437--441",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Brungart:2005:OSC}.",
  acknowledgement = ack-nhfb,
}

@Article{Edwards:2005:PMS,
  author =       "Alistair D. N. Edwards and Evangelos Mitsopoulos",
  title =        "A principled methodology for the specification and
                 design of nonvisual widgets",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "442--449",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Edwards:2005:PAD}.",
  acknowledgement = ack-nhfb,
}

@Article{Edwards:2005:PAD,
  author =       "Alistair D. N. Edwards and Evangelos Mitsopoulos",
  title =        "Perceptual auditory design: Comments on {Edwards} and
                 {Mitsopoulos}, {ICAD 1998}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "450--454",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Edwards:2005:PMS}.",
  acknowledgement = ack-nhfb,
}

@Article{Brewster:2005:DES,
  author =       "Stephen A. Brewster and Catherine V. Clarke",
  title =        "The design and evaluation of a sonically enhanced tool
                 palette",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "455--461",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Brewster:2005:SEW}.",
  acknowledgement = ack-nhfb,
}

@Article{Brewster:2005:SEW,
  author =       "Stephen A. Brewster",
  title =        "Sonically-enhanced widgets: Comments on {Brewster} and
                 {Clarke}, {ICAD 1997}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "462--466",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Brewster:2005:DES}.",
  acknowledgement = ack-nhfb,
}

@Article{Flowers:2005:DSD,
  author =       "John H. Flowers and Dion C. Buhman and Kimberly D.
                 Turnage",
  title =        "Data sonification from the desktop: Should sound be
                 part of standard data analysis software?",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "467--472",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Flowers:2005:DDS}.",
  acknowledgement = ack-nhfb,
}

@Article{Flowers:2005:DDS,
  author =       "John H. Flowers and Kimberly D. Turnage and Dion C.
                 Buhman",
  title =        "Desktop data sonification: Comments on {Flowers} et
                 al., {ICAD 1996}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "473--476",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Flowers:2005:DSD}.",
  acknowledgement = ack-nhfb,
}

@Article{Vickers:2005:MPA,
  author =       "Paul Vickers and James L. Alty",
  title =        "Musical program auralization: Empirical studies",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "477--489",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Vickers:2005:PAA}.",
  acknowledgement = ack-nhfb,
}

@Article{Vickers:2005:PAA,
  author =       "Paul Vickers",
  title =        "Program auralization: {Author}'s comments on {Vickers}
                 and {Alty}, {ICAD 2000}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "490--494",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Vickers:2005:MPA}.",
  acknowledgement = ack-nhfb,
}

@Article{Fernstrom:2005:ADM,
  author =       "Mikael Fernstr{\"o}m and Caolan McNamara",
  title =        "After direct manipulation---direct sonification",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "495--499",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Fernstrom:2005:RSB}.",
  acknowledgement = ack-nhfb,
}

@Article{Fernstrom:2005:RSB,
  author =       "Mikael Fernstr{\"o}m",
  title =        "Reflections on sonic browsing: Comments on
                 {Fernstr{\"o}m} and {McNamara}, {ICAD 1998}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "500--504",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Fernstrom:2005:ADM}.",
  acknowledgement = ack-nhfb,
}

@Article{Bonebright:2005:DCA,
  author =       "Terri L. Bonebright and Nadine E. Miner and Timothy E.
                 Goldsmith and Thomas P. Caudell",
  title =        "Data collection and analysis techniques for evaluating
                 the perceptual qualities of auditory stimuli",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "505--516",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Bonebright:2005:EAD}.",
  acknowledgement = ack-nhfb,
}

@Article{Bonebright:2005:EAD,
  author =       "Terri L. Bonebright and Nadine E. Miner",
  title =        "Evaluation of auditory displays: Comments on
                 {Bonebright} et al., {ICAD 1998}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "517--520",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Bonebright:2005:DCA}.",
  acknowledgement = ack-nhfb,
}

@Article{Miner:2005:UWS,
  author =       "Nadine E. Miner and Thomas P. Caudell",
  title =        "Using wavelets to synthesize stochastic-based sounds
                 for immersive virtual environments",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "521--528",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Miner:2005:ACM}.",
  acknowledgement = ack-nhfb,
}

@Article{Miner:2005:ACM,
  author =       "Nadine E. Miner and Victor E. Vergara Panaiotis and
                 Thomas Preston Caudell",
  title =        "Authors' comments on {Miner} and {Caudell}, {ICAD
                 1997}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "529--533",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Miner:2005:UWS}.",
  acknowledgement = ack-nhfb,
}

@Article{vandenDoel:2005:PBM,
  author =       "Kees van den Doel",
  title =        "Physically based models for liquid sounds",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "534--546",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{vandenDoel:2005:PSC}.",
  acknowledgement = ack-nhfb,
}

@Article{vandenDoel:2005:PSC,
  author =       "Kees van den Doel",
  title =        "From physics to sound: Comments on {van den Doel},
                 {ICAD 2004}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "547--549",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{vandenDoel:2005:PBM}.",
  acknowledgement = ack-nhfb,
}

@Article{Hermann:2005:CSH,
  author =       "Thomas Hermann and Helge Ritter",
  title =        "Crystallization sonification of high-dimensional
                 datasets",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "550--558",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Hermann:2005:MBS}.",
  acknowledgement = ack-nhfb,
}

@Article{Hermann:2005:MBS,
  author =       "Thomas Hermann and Helge Ritter",
  title =        "Model-based sonification revisited---authors' comments
                 on {Hermann} and {Ritter}, {ICAD 2002}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "559--563",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Hermann:2005:CSH}.",
  acknowledgement = ack-nhfb,
}

@Article{Grohn:2005:CAV,
  author =       "Matti Gr{\"o}hn and Tapio Lokki and Tapio Takala",
  title =        "Comparison of auditory, visual, and audiovisual
                 navigation in a {$3$D} space",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "564--570",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See comments \cite{Grohn:2005:ACG}.",
  acknowledgement = ack-nhfb,
}

@Article{Grohn:2005:ACG,
  author =       "Matti Gr{\"o}hn and Tapio Lokki and Tapio Takala",
  title =        "Author's comments on {Gr{\"o}hn}, {Lokki}, and
                 {Takala}, {ICAD 2003}",
  journal =      j-TAP,
  volume =       "2",
  number =       "4",
  pages =        "571--573",
  month =        oct,
  year =         "2005",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Dec 17 08:21:59 MST 2005",
  bibsource =    "http://portal.acm.org/",
  note =         "See \cite{Grohn:2005:CAV}.",
  acknowledgement = ack-nhfb,
}

@Article{Klatzky:2006:PRR,
  author =       "Roberta L. Klatzky and Susan J. Lederman",
  title =        "The perceived roughness of resistive virtual textures:
                 {I}. {Rendering} by a force-feedback mouse",
  journal =      j-TAP,
  volume =       "3",
  number =       "1",
  pages =        "1--14",
  month =        jan,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Tue Mar 14 07:36:58 MST 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Lederman:2006:PRR,
  author =       "Susan J. Lederman and Roberta L. Klatzky and Christine
                 Tong and Cheryl Hamilton",
  title =        "The perceived roughness of resistive virtual textures:
                 {II}. Effects of varying viscosity with a
                 force-feedback device",
  journal =      j-TAP,
  volume =       "3",
  number =       "1",
  pages =        "15--30",
  month =        jan,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Tue Mar 14 07:36:58 MST 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Neumann:2006:IRP,
  author =       "Dirk Neumann and Karl R. Gegenfurtner",
  title =        "Image retrieval and perceptual similarity",
  journal =      j-TAP,
  volume =       "3",
  number =       "1",
  pages =        "31--47",
  month =        jan,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Tue Mar 14 07:36:58 MST 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Niemenlehto:2006:DES,
  author =       "Pekka-Henrik Niemenlehto and Martti Juhola and Veikko
                 Surakka",
  title =        "Detection of electromyographic signals from facial
                 muscles with neural networks",
  journal =      j-TAP,
  volume =       "3",
  number =       "1",
  pages =        "48--61",
  month =        jan,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Tue Mar 14 07:36:58 MST 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Zana:2006:FRB,
  author =       "Yossi Zana and Roberto M. Cesar and Jr",
  title =        "Face recognition based on polar frequency features",
  journal =      j-TAP,
  volume =       "3",
  number =       "1",
  pages =        "62--82",
  month =        jan,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Tue Mar 14 07:36:58 MST 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Kelly:2006:SMS,
  author =       "Jonathan W. Kelly and Andrew C. Beall and Jack M.
                 Loomis and Roy S. Smith and Kristen L. Macuga",
  title =        "Simultaneous measurement of steering performance and
                 perceived heading on a curving path",
  journal =      j-TAP,
  volume =       "3",
  number =       "2",
  pages =        "83--94",
  month =        apr,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Wed Aug 23 14:16:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Seuntiens:2006:PQC,
  author =       "Pieter Seuntiens and Lydia Meesters and Wijnand
                 Ijsselsteijn",
  title =        "Perceived quality of compressed stereoscopic images:
                 Effects of symmetric and asymmetric {JPEG} coding and
                 camera separation",
  journal =      j-TAP,
  volume =       "3",
  number =       "2",
  pages =        "95--109",
  month =        apr,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Wed Aug 23 14:16:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Marston:2006:ESD,
  author =       "James R. Marston and Jack M. Loomis and Roberta L.
                 Klatzky and Reginald G. Golledge and Ethan L. Smith",
  title =        "Evaluation of spatial displays for navigation without
                 sight",
  journal =      j-TAP,
  volume =       "3",
  number =       "2",
  pages =        "110--124",
  month =        apr,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Wed Aug 23 14:16:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Barbagli:2006:HDF,
  author =       "Federico Barbagli and Ken Salisbury and Cristy Ho and
                 Charles Spence and Hong Z. Tan",
  title =        "Haptic discrimination of force direction and the
                 influence of visual information",
  journal =      j-TAP,
  volume =       "3",
  number =       "2",
  pages =        "125--135",
  month =        apr,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Wed Aug 23 14:16:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Atkins:2006:AET,
  author =       "M. Stella Atkins and Adrian Moise and Robert Rohling",
  title =        "An application of eyegaze tracking for designing
                 radiologists' workstations: Insights for comparative
                 visual search tasks",
  journal =      j-TAP,
  volume =       "3",
  number =       "2",
  pages =        "136--151",
  month =        apr,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Wed Aug 23 14:16:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Interrante:2006:GE,
  author =       "Victoria Interrante",
  title =        "Guest Editorial",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "153--154",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Lovell:2006:EMC,
  author =       "P. George Lovell and C. Alejandro P{\'a}rraga and Tom
                 Troscianko and Caterina Ripamonti and David J.
                 Tolhurst",
  title =        "Evaluation of a multiscale color model for visual
                 difference prediction",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "155--178",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1166087.1166089",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Langer:2006:PLM,
  author =       "Michael S. Langer and Javeen Pereira and Dipinder
                 Rekhi",
  title =        "Perceptual limits on {$2$D} motion-field
                 visualization",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "179--193",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1166087.1166090",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Riecke:2006:CFC,
  author =       "Bernhard E. Riecke and J{\"o}rg Schulte-Pelkum and
                 Marios N. Avraamides and Markus Von Der Heyde and
                 Heinrich H. B{\"u}lthoff",
  title =        "Cognitive factors can influence self-motion perception
                 (vection) in virtual reality",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "194--216",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1166087.1166091",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{McNamara:2006:EVA,
  author =       "Ann McNamara",
  title =        "Exploring visual and automatic measures of perceptual
                 fidelity in real and simulated imagery",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "217--238",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1166087.1166092",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Cooke:2006:OFV,
  author =       "Theresa Cooke and Sebastian Kannengiesser and
                 Christian Wallraven and Heinrich H. B{\"u}lthoff",
  title =        "Object feature validation using visual and haptic
                 similarity ratings",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "239--261",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1166087.1166093",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Weidenbacher:2006:SSS,
  author =       "Ulrich Weidenbacher and Pierre Bayerl and Heiko
                 Neumann and Roland Fleming",
  title =        "Sketching shiny surfaces: {$3$D} shape extraction and
                 depiction of specular surfaces",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "262--285",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1166087.1166094",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Mantiuk:2006:PFC,
  author =       "Rafal Mantiuk and Karol Myszkowski and Hans-Peter
                 Seidel",
  title =        "A perceptual framework for contrast processing of high
                 dynamic range images",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "286--308",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1166087.1166095",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Dixon:2006:MAF,
  author =       "T. D. Dixon and E. F. Canga and J. M. Noyes and T.
                 Troscianko and S. G. Nikolov and D. R. Bull and C. N.
                 Canagarajah",
  title =        "Methods for the assessment of fused images",
  journal =      j-TAP,
  volume =       "3",
  number =       "3",
  pages =        "309--332",
  month =        jul,
  year =         "2006",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1166087.1166096",
  ISSN =         "1544-3558",
  bibdate =      "Tue Oct 17 05:25:39 MDT 2006",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Schwaninger:2006:PPM,
  author =       "Adrian Schwaninger and Julia Vogel and Franziska Hofer
                 and Bernt Schiele",
  title =        "A psychophysically plausible model for typicality
                 ranking of natural scenes",
  journal =      j-TAP,
  volume =       "3",
  number =       "4",
  pages =        "333--353",
  month =        oct,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:15 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Balas:2006:RBR,
  author =       "Benjamin J. Balas and Pawan Sinha",
  title =        "Region-based representations for face recognition",
  journal =      j-TAP,
  volume =       "3",
  number =       "4",
  pages =        "354--375",
  month =        oct,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:15 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Holten:2006:PBS,
  author =       "Danny Holten and Jarke J. Van Wijk and Jean-Bernard
                 Martens",
  title =        "A perceptually based spectral model for isotropic
                 textures",
  journal =      j-TAP,
  volume =       "3",
  number =       "4",
  pages =        "376--398",
  month =        oct,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:15 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Ashikhmin:2006:RCT,
  author =       "Michael Ashikhmin and Jay Goyal",
  title =        "A reality check for tone-mapping operators",
  journal =      j-TAP,
  volume =       "3",
  number =       "4",
  pages =        "399--411",
  month =        oct,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:15 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Wilcox:2006:PSV,
  author =       "Laurie M. Wilcox and Robert S. Allison and Samuel
                 Elfassy and Cynthia Grelik",
  title =        "Personal space in virtual reality",
  journal =      j-TAP,
  volume =       "3",
  number =       "4",
  pages =        "412--428",
  month =        oct,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:15 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Devlin:2006:VCC,
  author =       "Kate Devlin and Alan Chalmers and Erik Reinhard",
  title =        "Visual calibration and correction for ambient
                 illumination",
  journal =      j-TAP,
  volume =       "3",
  number =       "4",
  pages =        "429--452",
  month =        oct,
  year =         "2006",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:15 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
}

@Article{Apfelbaum:2007:HAT,
  author =       "Henry Apfelbaum and Adar Pelah and Eli Peli",
  title =        "Heading assessment by ``tunnel vision'' patients and
                 control subjects standing or walking in a virtual
                 reality environment",
  journal =      j-TAP,
  volume =       "4",
  number =       "1",
  pages =        "??--??",
  month =        jan,
  year =         "2007",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:16 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "8",
}

@Article{Durgin:2007:SFP,
  author =       "Frank H. Durgin and Catherine Reed and Cara Tigue",
  title =        "Step frequency and perceived self-motion",
  journal =      j-TAP,
  volume =       "4",
  number =       "1",
  pages =        "??--??",
  month =        jan,
  year =         "2007",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:16 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "5",
}

@Article{Fink:2007:OAD,
  author =       "Philip W. Fink and Patrick S. Foo and William H.
                 Warren",
  title =        "Obstacle avoidance during walking in real and virtual
                 environments",
  journal =      j-TAP,
  volume =       "4",
  number =       "1",
  pages =        "??--??",
  month =        jan,
  year =         "2007",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:16 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "2",
}

@Article{Fortenbaugh:2007:GDC,
  author =       "Francesca C. Fortenbaugh and Sidhartha Chaudhury and
                 John C. Hicks and Lei Hao and Kathleen A. Turano",
  title =        "Gender differences in cue preference during path
                 integration in virtual environments",
  journal =      j-TAP,
  volume =       "4",
  number =       "1",
  pages =        "??--??",
  month =        jan,
  year =         "2007",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:16 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "6",
}

@Article{Frenz:2007:ETD,
  author =       "Harald Frenz and Markus Lappe and Marina Kolesnik and
                 Thomas B{\"u}hrmann",
  title =        "Estimation of travel distance from visual motion in
                 virtual environments",
  journal =      j-TAP,
  volume =       "4",
  number =       "1",
  pages =        "??--??",
  month =        jan,
  year =         "2007",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:16 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "3",
}

@Article{Lichtenstein:2007:FCI,
  author =       "Lee Lichtenstein and James Barabas and Russell L.
                 Woods and Eli Peli",
  title =        "A feedback-controlled interface for treadmill
                 locomotion in virtual environments",
  journal =      j-TAP,
  volume =       "4",
  number =       "1",
  pages =        "??--??",
  month =        jan,
  year =         "2007",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:16 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "7",
}

@Article{Mohler:2007:CLR,
  author =       "Betty J. Mohler and William B. Thompson and Sarah H.
                 Creem-Regehr and Peter Willemsen and Herbert L. {Pick,
                 Jr.} and John J. Rieser",
  title =        "Calibration of locomotion resulting from visual motion
                 in a treadmill-based virtual environment",
  journal =      j-TAP,
  volume =       "4",
  number =       "1",
  pages =        "??--??",
  month =        jan,
  year =         "2007",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:16 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "4",
}

@Article{Pelah:2007:EWR,
  author =       "Adar Pelah and Jan J. Koenderink",
  title =        "Editorial: Walking in real and virtual environments",
  journal =      j-TAP,
  volume =       "4",
  number =       "1",
  pages =        "??--??",
  month =        jan,
  year =         "2007",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Sat Apr 14 10:50:16 MDT 2007",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "1",
}

@Article{Kuang:2007:EHR,
  author =       "Jiangtao Kuang and Hiroshi Yamaguchi and Changmeng Liu
                 and Garrett M. Johnson and Mark D. Fairchild",
  title =        "Evaluating {HDR} rendering algorithms",
  journal =      j-TAP,
  volume =       "4",
  number =       "2",
  pages =        "9:1--9:??",
  month =        jul,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1265957.1265958",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:16:46 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "A series of three experiments has been performed to
                 test both the preference and accuracy of high
                 dynamic-range (HDR) rendering algorithms in digital
                 photography application. The goal was to develop a
                 methodology for testing a wide variety of previously
                 published tone-mapping algorithms for overall
                 preference and rendering accuracy. A number of
                 algorithms were chosen and evaluated first in a
                 paired-comparison experiment for overall image
                 preference. A rating-scale experiment was then designed
                 for further investigation of individual image
                 attributes that make up overall image preference. This
                 was designed to identify the correlations between image
                 attributes and the overall preference results obtained
                 from the first experiments. In a third experiment,
                 three real-world scenes with a diversity of dynamic
                 range and spatial configuration were designed and
                 captured to evaluate seven HDR rendering algorithms for
                 both of their preference and accuracy performance by
                 comparing the appearance of the physical scenes and the
                 corresponding tone-mapped images directly. In this
                 series of experiments, a modified Durand and Dorsey's
                 bilateral filter technique consistently performed well
                 for both preference and accuracy, suggesting that it is
                 a good candidate for a common algorithm that could be
                 included in future HDR algorithm testing evaluations.
                 The results of these experiments provide insight for
                 understanding of perceptual HDR image rendering and
                 should aid in design strategies for spatial processing
                 and tone mapping. The results indicate ways to improve
                 and design more robust rendering algorithms for general
                 HDR scenes in the future. Moreover, the purpose of this
                 research was not simply to find out the ``best''
                 algorithms, but rather to find a more general
                 psychophysical experiment based methodology to evaluate
                 HDR image-rendering algorithms. This paper provides an
                 overview of the many issues involved in an experimental
                 framework that can be used for these evaluations.",
  acknowledgement = ack-nhfb,
  articleno =    "9",
  keywords =     "High dynamic-range imaging; psychophysical
                 experiments; tone-mapping algorithms evaluation",
}

@Article{Tan:2007:DIF,
  author =       "Hong Z. Tan and Mandayam A. Srinivasan and Charlotte
                 M. Reed and Nathaniel I. Durlach",
  title =        "Discrimination and identification of finger
                 joint-angle position using active motion",
  journal =      j-TAP,
  volume =       "4",
  number =       "2",
  pages =        "10:1--10:??",
  month =        jul,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1265957.1265959",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:16:46 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "The authors report six experiments on the human
                 ability to discriminate and identify finger joint-angle
                 positions using active motion. The PIP (proximal
                 interphalangeal) joint of the index finger was examined
                 in Exps. 1--3 and the MCP (metacarpophalangeal) joint
                 in Exps. 4--6. In Exp. 1, the just noticeable
                 difference (JND) of PIP joint-angle position was
                 measured when the MCP joint was either fully extended
                 or halfway bent. In Exp. 2, the JND of PIP joint-angle
                 position as a function of PIP joint-angle reference
                 position was measured when the PIP joint was almost
                 fully extended, halfway bent, or almost fully flexed.
                 In Exp. 3, the information transfer of PIP joint-angle
                 position was estimated with the MCP joint in a fully
                 extended position. In Exps. 4--6, the JND and the
                 information transfer of MCP joint-angle position were
                 studied with a similar experimental design. The results
                 show that the JNDs of the PIP joint-angle position were
                 roughly constant ($2.5^\circ$--$2.7^\circ$)
                 independent of the PIP joint-angle reference position
                 or the MCP joint-angle position used (Exps. 1 and 2).
                 The JNDs of the MCP joint-angle position, however,
                 increased with the flexion of both the PIP and MCP
                 joints and ranged from $1.7^\circ$ to $2.7^\circ$
                 (Exps. 4 and 5). The information transfer of the PIP
                 and MCP joint-angle position were similar, indicating
                 3--4 perfectly identifiable joint-angle positions for
                 both joints (Exps. 3 and 6). The results provide the
                 basic data needed for estimating, for example, the
                 resolution of fingertip position during active free
                 motion. They are compared to the results from previous
                 studies on joint position, length, and thickness
                 perception.",
  acknowledgement = ack-nhfb,
  articleno =    "10",
  keywords =     "discrimination; haptic perception; identification;
                 JND; Joint position; kinesthesis",
}

@Article{Sprague:2007:MEV,
  author =       "Nathan Sprague and Dana Ballard and Al Robinson",
  title =        "Modeling embodied visual behaviors",
  journal =      j-TAP,
  volume =       "4",
  number =       "2",
  pages =        "11:1--11:??",
  month =        jul,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1265957.1265960",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:16:46 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "To make progess in understanding human visuomotor
                 behavior, we will need to understand its basic
                 components at an abstract level. One way to achieve
                 such an understanding would be to create a model of a
                 human that has a sufficient amount of complexity so as
                 to be capable of generating such behaviors. Recent
                 technological advances have been made that allow
                 progress to be made in this direction. Graphics models
                 that simulate extensive human capabilities can be used
                 as platforms from which to develop synthetic models of
                 visuomotor behavior. Currently, such models can capture
                 only a small portion of a full behavioral repertoire,
                 but for the behaviors that they do model, they can
                 describe complete visuomotor subsystems at a useful
                 level of detail. The value in doing so is that the
                 body's elaborate visuomotor structures greatly simplify
                 the specification of the abstract behaviors that guide
                 them. The net result is that, essentially, one is faced
                 with proposing an embodied ``operating system'' model
                 for picking the right set of abstract behaviors at each
                 instant. This paper outlines one such model. A
                 centerpiece of the model uses vision to aid the
                 behavior that has the most to gain from taking
                 environmental measurements. Preliminary tests of the
                 model against human performance in realistic VR
                 environments show that main features of the model show
                 up in human behavior.",
  acknowledgement = ack-nhfb,
  articleno =    "11",
  keywords =     "reinforcement learning; visual attention; Visual
                 routines",
}

@Article{Williams:2007:FSS,
  author =       "Betsy Williams and Gayathri Narasimham and Claire
                 Westerman and John Rieser and Bobby Bodenheimer",
  title =        "Functional similarities in spatial representations
                 between real and virtual environments",
  journal =      j-TAP,
  volume =       "4",
  number =       "2",
  pages =        "12:1--12:??",
  month =        jul,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1265957.1265961",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:16:46 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "This paper presents results that demonstrate
                 functional similarities in subjects' access to spatial
                 knowledge (or spatial representation ) between real and
                 virtual environments. Such representations are
                 important components of the transfer of reasoning
                 ability and knowledge between these two environments.
                 In particular, we present two experiments aimed at
                 investigating similarities in spatial knowledge derived
                 from exploring on foot both physical environments and
                 virtual environments presented through a head-mounted
                 display. In the first experiment, subjects were asked
                 to learn the locations of target objects in the real or
                 virtual environment and then rotate the perspective by
                 either physically locomoting to a new facing direction
                 or imagining moving. The latencies and errors were
                 generally worse after imagining locomoting and for
                 greater degrees of rotation in perspective; they did
                 not differ significantly across knowledge derived from
                 exploring the physical versus virtual environments. In
                 the second experiment, subjects were asked to imagine
                 simple rotations versus simple translations in
                 perspective. The errors and latencies indicated that
                 the to-be-imagined disparity was linearly related after
                 learning the physical and virtual environment. These
                 results demonstrate functional similarities in access
                 to knowledge of new perspective when it is learned by
                 exploring physical environments and virtual renderings
                 of the same environment.",
  acknowledgement = ack-nhfb,
  articleno =    "12",
  keywords =     "space perception; Virtual reality (VR)",
}

@Article{Ho:2007:DET,
  author =       "Hsin-Ni Ho and Lynette A. Jones",
  title =        "Development and evaluation of a thermal display for
                 material identification and discrimination",
  journal =      j-TAP,
  volume =       "4",
  number =       "2",
  pages =        "13:1--13:??",
  month =        jul,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1265957.1265962",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:16:46 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "The objective of this study was to develop and
                 evaluate a thermal display that assists in object
                 identification in virtual environments by simulating
                 the thermal cues associated with making contact with
                 materials with different thermal properties. The
                 thermal display was developed based on a semi-infinite
                 body model. Three experiments were conducted to
                 evaluate the performance of the display. The first
                 experiment compared the ability of subjects' to
                 identify various materials, which were presented
                 physically or simulated with the thermal display. The
                 second experiment examined the capacity of subjects to
                 discriminate between a real and simulated material
                 based on thermal cues. In the third experiment, the
                 changes in skin temperature that occurred when making
                 contact with real and simulated materials were measured
                 to evaluate how these compare to theoretical
                 predictions. The results indicated that there was no
                 significant difference in material identification and
                 discrimination when subjects were presented with real
                 or simulated materials. The changes in skin temperature
                 were comparable for real and simulated materials and
                 were related to the contact coefficient of the material
                 palpated, consistent with the semi-infinite body model.
                 These findings suggest that a thermal display is
                 capable of facilitating object recognition when visual
                 cues are limited.",
  acknowledgement = ack-nhfb,
  articleno =    "13",
  keywords =     "hand--object interaction; Haptic interface; material
                 identification; semi-infinite body model; thermal
                 display; thermal feedback; thermal perception; virtual
                 environment",
}

@Article{Thompson:2007:GE,
  author =       "William B. Thompson",
  title =        "Guest Editorial",
  journal =      j-TAP,
  volume =       "4",
  number =       "3",
  pages =        "14:1--14:??",
  month =        nov,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278387.1278388",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:01 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "14",
}

@Article{Sundstedt:2007:PRP,
  author =       "Veronica Sundstedt and Diego Gutierrez and Oscar Anson
                 and Francesco Banterle and Alan Chalmers",
  title =        "Perceptual rendering of participating media",
  journal =      j-TAP,
  volume =       "4",
  number =       "3",
  pages =        "15:1--15:??",
  month =        nov,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278387.1278389",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:01 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "High-fidelity image synthesis is the process of
                 computing images that are perceptually
                 indistinguishable from the real world they are
                 attempting to portray. Such a level of fidelity
                 requires that the physical processes of materials and
                 the behavior of light are accurately simulated. Most
                 computer graphics algorithms assume that light passes
                 freely between surfaces within an environment. However,
                 in many applications, we also need to take into account
                 how the light interacts with media, such as dust,
                 smoke, fog, etc., between the surfaces. The
                 computational requirements for calculating the
                 interaction of light with such participating media are
                 substantial. This process can take many hours and
                 rendering effort is often spent on computing parts of
                 the scene that may not be perceived by the viewer. In
                 this paper, we present a novel perceptual strategy for
                 physically based rendering of participating media. By
                 using a combination of a saliency map with our new
                 extinction map (X map), we can significantly reduce
                 rendering times for inhomogeneous media. The visual
                 quality of the resulting images is validated using two
                 objective difference metrics and a subjective
                 psychophysical experiment. Although the average pixel
                 errors of these metric are all less than
                 1\%, the subjective validation indicates
                 that the degradation in quality still is noticeable for
                 certain scenes. We thus introduce and validate a novel
                 light map (L map) that accounts for salient features
                 caused by multiple light scattering around light
                 sources.",
  acknowledgement = ack-nhfb,
  articleno =    "15",
  keywords =     "attention; extinction map; light map; Participating
                 media; perception; saliency map; selective rendering",
}

@Article{Wallraven:2007:ERW,
  author =       "Christian Wallraven and Heinrich H. B{\"u}lthoff and
                 Douglas W. Cunningham and Jan Fischer and Dirk Bartz",
  title =        "Evaluation of real-world and computer-generated
                 stylized facial expressions",
  journal =      j-TAP,
  volume =       "4",
  number =       "3",
  pages =        "16:1--16:??",
  month =        nov,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278387.1278390",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:01 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "The goal of stylization is to provide an abstracted
                 representation of an image that highlights specific
                 types of visual information. Recent advances in
                 computer graphics techniques have made it possible to
                 render many varieties of stylized imagery efficiently
                 making stylization into a useful technique, not only
                 for artistic, but also for visualization applications.
                 In this paper, we report results from two sets of
                 experiments that aim at characterizing the perceptual
                 impact and effectiveness of three different stylization
                 techniques in the context of dynamic facial
                 expressions. In the first set of experiments, animated
                 facial expressions are stylized using three common
                 techniques (brush, cartoon, and illustrative
                 stylization) and investigated using different
                 experimental measures. Going beyond the usual
                 questionnaire approach, these experiments compare the
                 techniques according to several criteria ranging from
                 subjective preference to task-dependent measures (such
                 as recognizability, intensity) allowing us to compare
                 behavioral and introspective approaches. The second set
                 of experiments use the same stylization techniques on
                 real-world video sequences in order to compare the
                 effect of stylization on natural and artificial
                 stimuli. Our results shed light on how stylization of
                 image contents affects the perception and subjective
                 evaluation of both real and computer-generated facial
                 expressions.",
  acknowledgement = ack-nhfb,
  articleno =    "16",
  keywords =     "avatar; Evaluation of facial animations; facial
                 expressions; perceptually adaptive graphics;
                 psychophysics; stylization",
}

@Article{Majumder:2007:PBC,
  author =       "Aditi Majumder and Sandy Irani",
  title =        "Perception-based contrast enhancement of images",
  journal =      j-TAP,
  volume =       "4",
  number =       "3",
  pages =        "17:1--17:??",
  month =        nov,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278387.1278391",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:01 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Study of contrast sensitivity of the human eye shows
                 that our suprathreshold contrast sensitivity follows
                 the Weber Law and, hence, increases proportionally with
                 the increase in the mean local luminance. In this
                 paper, we effectively apply this fact to design a
                 contrast-enhancement method for images that improves
                 the local image contrast by controlling the local image
                 gradient with a single parameter. Unlike previous
                 methods, we achieve this without explicit segmentation
                 of the image, either in the spatial (multiscale) or
                 frequency (multiresolution) domain. We pose the
                 contrast enhancement as an optimization problem that
                 maximizes the average local contrast of an image
                 strictly constrained by a perceptual constraint derived
                 directly from the Weber Law. We then propose a greedy
                 heuristic, controlled by a single parameter, to
                 approximate this optimization problem.",
  acknowledgement = ack-nhfb,
  articleno =    "17",
  keywords =     "contrast enhancement; contrast sensitivity; Human
                 perception",
}

@Article{Seward:2007:UVE,
  author =       "A. Elizabeth Seward and Daniel H. Ashmead and Bobby
                 Bodenheimer",
  title =        "Using virtual environments to assess time-to-contact
                 judgments from pedestrian viewpoints",
  journal =      j-TAP,
  volume =       "4",
  number =       "3",
  pages =        "18:1--18:??",
  month =        nov,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278387.1278392",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:01 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "This paper describes the use of desktop and immersive
                 virtual environments to study judgments that
                 pedestrians make when deciding to cross a street. In
                 particular, we assess the ability of people to
                 discriminate and estimate time-to-contact (TTC) for
                 approaching vehicles under a variety of conditions.
                 Four experiments observing TTC judgments under various
                 conditions are described. We examine the effect of type
                 of vehicle, viewpoint, presentation mode, and TTC value
                 on TTC judgments. We find no significant effect of type
                 of vehicle or of viewpoint, extending prior work to
                 cover all views typically encountered by pedestrians.
                 Discrimination of short values for TTC judgments is
                 generally consistent with the literature, but
                 performance degrades significantly for long TTC values.
                 Finally, we find no significant difference between
                 judgments made in a desktop environment versus a
                 head-mounted display, indicating that tracking the
                 approaching vehicle with one's head does not aid
                 discrimination. In general, people appear to use
                 strategies similar to those that pedestrians use to
                 make real-world, street-crossing decisions.",
  acknowledgement = ack-nhfb,
  articleno =    "18",
  keywords =     "time-to-contact (TTC); Virtual reality (VR)",
}

@Article{Vogel:2007:CNS,
  author =       "Julia Vogel and Adrian Schwaninger and Christian
                 Wallraven and Heinrich H. B{\"u}lthoff",
  title =        "Categorization of natural scenes: Local versus global
                 information and the role of color",
  journal =      j-TAP,
  volume =       "4",
  number =       "3",
  pages =        "19:1--19:??",
  month =        nov,
  year =         "2007",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278387.1278393",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:01 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Categorization of scenes is a fundamental process of
                 human vision that allows us to efficiently and rapidly
                 analyze our surroundings. Several studies have explored
                 the processes underlying human scene categorization,
                 but they have focused on processing global image
                 information. In this study, we present both
                 psychophysical and computational experiments that
                 investigate the role of local versus global image
                 information in scene categorization. In a first set of
                 human experiments, categorization performance is tested
                 when only local or only global image information is
                 present. Our results suggest that humans rely on local,
                 region-based information as much as on global,
                 configural information. In addition, humans seem to
                 integrate both types of information for intact scene
                 categorization. In a set of computational experiments,
                 human performance is compared to two state-of-the-art
                 computer vision approaches that have been shown to be
                 psychophysically plausible and that model either local
                 or global information. In addition to the influence of
                 local versus global information, in a second series of
                 experiments, we investigated the effect of color on the
                 categorization performance of both the human observers
                 and the computational model. Analysis of the human data
                 suggests that color is an additional channel of
                 perceptual information that leads to higher
                 categorization results at the expense of increased
                 reaction times in the intact condition. However, it
                 does not affect reaction times when only local
                 information is present. When color is removed, the
                 employed computational model follows the relative
                 performance decrease of human observers for each scene
                 category and can thus be seen as a perceptually
                 plausible model for human scene categorization based on
                 local image information.",
  acknowledgement = ack-nhfb,
  articleno =    "19",
  keywords =     "computational gist; computational modeling; global
                 configural information; local region-based information;
                 scene classification; Scene perception; semantic
                 modeling",
}

@Article{Akyuz:2008:PET,
  author =       "Ahmet O{\u{g}}uz Aky{\"u}z and Erik Reinhard",
  title =        "Perceptual evaluation of tone-reproduction operators
                 using the Cornsweet--Craik--{O}'Brien illusion",
  journal =      j-TAP,
  volume =       "4",
  number =       "4",
  pages =        "1:1--1:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278760.1278761",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:12 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "High dynamic-range images cannot be directly displayed
                 on conventional display devices, but have to be
                 tone-mapped first. For this purpose, a large set of
                 tone-reproduction operators is currently available.
                 However, it is unclear which operator is most suitable
                 for any given task. In addition, different tasks may
                 place different requirements upon each operator. In
                 this paper we evaluate several tone-reproduction
                 operators using a paradigm that does not require the
                 construction of a real high dynamic-range scene, nor
                 does it require the availability of a high
                 dynamic-range display device. The user study involves a
                 task that relates to the evaluation of contrast, which
                 is an important attribute that needs to be preserved
                 under tone reproduction.",
  acknowledgement = ack-nhfb,
  articleno =    "1",
  keywords =     "dynamic-range compression; high dynamic-range imaging;
                 Tone-mapping operators; visual psychophysics",
}

@Article{Radun:2008:CQI,
  author =       "Jenni Radun and Tuomas Leisti and Jukka H{\"a}kkinen
                 and Harri Ojanen and Jean-Luc Olives and Tero Vuori and
                 G{\"o}te Nyman",
  title =        "Content and quality: Interpretation-based estimation
                 of image quality",
  journal =      j-TAP,
  volume =       "4",
  number =       "4",
  pages =        "2:1--2:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278760.1278762",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:12 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Test image contents affect subjective image-quality
                 evaluations. Psychometric methods might show that
                 contents have an influence on image quality, but they
                 do not tell what this influence is like, i.e., how the
                 contents influence image quality. To obtain a holistic
                 description of subjective image quality, we have used
                 an interpretation-based quality (IBQ) estimation
                 approach, which combines qualitative and quantitative
                 methodology. The method enables simultaneous
                 examination of psychometric results and the subjective
                 meanings related to the perceived image-quality
                 changes. In this way, the relationship between
                 subjective feature detection, subjective preferences,
                 and interpretations are revealed. We report a study
                 that shows that different impressions are conveyed in
                 five test image contents after similar sharpness
                 variations. Thirty na{\"\i}ve observers classified and
                 freely described the images after which magnitude
                 estimation was used to verify that they distinguished
                 the changes in the images. The data suggest that in the
                 case of high image quality, the test image selection is
                 crucial. If subjective evaluation is limited only to
                 technical defects in test images, important subjective
                 information of image-quality experience is lost. The
                 approach described here can be used to examine image
                 quality and it will help image scientists to evaluate
                 their test images.",
  acknowledgement = ack-nhfb,
  articleno =    "2",
  keywords =     "image contents; Image quality; qualitative
                 methodology; subjective measurement",
}

@Article{denBerg:2008:PDI,
  author =       "Ronald Van den Berg and Frans W. Cornelissen and Jos
                 B. T. M. Roerdink",
  title =        "Perceptual dependencies in information visualization
                 assessed by complex visual search",
  journal =      j-TAP,
  volume =       "4",
  number =       "4",
  pages =        "3:1--3:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278760.1278763",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:12 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "A common approach for visualizing data sets is to map
                 them to images in which distinct data dimensions are
                 mapped to distinct visual features, such as color, size
                 and orientation. Here, we consider visualizations in
                 which different data dimensions should receive equal
                 weight and attention. Many of the end-user tasks
                 performed on these images involve a form of visual
                 search. Often, it is simply assumed that features can
                 be judged independently of each other in such tasks.
                 However, there is evidence for perceptual dependencies
                 when simultaneously presenting multiple features. Such
                 dependencies could potentially affect information
                 visualizations that contain combinations of features
                 for encoding information and, thereby, bias subjects
                 into unequally weighting the relevance of different
                 data dimensions. We experimentally assess (1) the
                 presence of judgment dependencies in a visualization
                 task (searching for a target node in a node-link
                 diagram) and (2) how feature contrast relates to
                 salience. From a visualization point of view, our most
                 relevant findings are that (a) to equalize saliency
                 (and thus bottom-up weighting) of size and color, color
                 contrasts have to become very low. Moreover,
                 orientation is less suitable for representing
                 information that consists of a large range of data
                 values, because it does not show a clear relationship
                 between contrast and salience; (b) color and size are
                 features that can be used independently to represent
                 information, at least as far as the range of colors
                 that were used in our study are concerned; (c) the
                 concept of (static) feature salience hierarchies is
                 wrong; how salient a feature is compared to another is
                 not fixed, but a function of feature contrasts; (d)
                 final decisions appear to be as good an indicator of
                 perceptual performance as indicators based on measures
                 obtained from individual fixations. Eye tracking,
                 therefore, does not necessarily present a benefit for
                 user studies that aim at evaluating performance in
                 search tasks.",
  acknowledgement = ack-nhfb,
  articleno =    "3",
  keywords =     "Color; feature hierarchy; feature interaction; human
                 vision; information visualization; node-link diagrams;
                 orientation; perceptual dependencies; psychophysics;
                 visual features; visual search",
}

@Article{Wallraven:2008:EPR,
  author =       "Christian Wallraven and Martin Breidt and Douglas W.
                 Cunningham and Heinrich H. B{\"u}lthoff",
  title =        "Evaluating the perceptual realism of animated facial
                 expressions",
  journal =      j-TAP,
  volume =       "4",
  number =       "4",
  pages =        "4:1--4:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278760.1278764",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:12 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "The human face is capable of producing an astonishing
                 variety of expressions---expressions for which
                 sometimes the smallest difference changes the perceived
                 meaning considerably. Producing realistic-looking
                 facial animations that are able to transmit this degree
                 of complexity continues to be a challenging research
                 topic in computer graphics. One important question that
                 remains to be answered is: When are facial animations
                 good enough? Here we present an integrated
                 framework in which psychophysical experiments are used
                 in a first step to systematically evaluate the
                 perceptual quality of several different
                 computer-generated animations with respect to
                 real-world video sequences. The first experiment
                 provides an evaluation of several animation techniques,
                 exposing specific animation parameters that are
                 important to achieve perceptual fidelity. In a second
                 experiment, we then use these benchmarked animation
                 techniques in the context of perceptual research in
                 order to systematically investigate the spatiotemporal
                 characteristics of expressions. A third and final
                 experiment uses the quality measures that were
                 developed in the first two experiments to examine the
                 perceptual impact of changing facial features to
                 improve the animation techniques. Using such an
                 integrated approach, we are able to provide important
                 insights into facial expressions for both the
                 perceptual and computer graphics community.",
  acknowledgement = ack-nhfb,
  articleno =    "4",
  keywords =     "3D-scanning; avatar; evaluation of facial animations;
                 perceptually adaptive graphics; psychophysics;
                 recognition",
}

@Article{Jagnow:2008:EMA,
  author =       "Robert Jagnow and Julie Dorsey and Holly Rushmeier",
  title =        "Evaluation of methods for approximating shapes used to
                 synthesize {$3$D} solid textures",
  journal =      j-TAP,
  volume =       "4",
  number =       "4",
  pages =        "5:1--5:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1278760.1278765",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:12 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "In modern computer graphics applications, textures
                 play an important role in conveying the appearance of
                 real-world materials. But while surface appearance can
                 often be effectively captured with a photograph, it is
                 difficult to use example imagery to synthesize fully
                 three-dimensional (3D) solid textures that are
                 perceptually similar to their inputs. Specifically,
                 this research focuses on human perception of 3D solid
                 textures composed of aggregate particles in a binding
                 matrix. Holding constant an established algorithm for
                 approximating particle distributions, we examine the
                 problem of estimating particle shape. We consider four
                 methods for approximating plausible particle
                 shapes---including two methods of our own contribution.
                 We compare the performance of these methods under a
                 variety of input conditions using automated,
                 perceptually motivated metrics, as well as a
                 psychophysical experiment. In the course of assessing
                 the relative performance of the four algorithms, we
                 also evaluate the reliability of the automated metrics
                 in predicting the results of the experiment.",
  acknowledgement = ack-nhfb,
  articleno =    "5",
  keywords =     "Shape estimation; shape perception; solid textures;
                 texture synthesis; volumetric textures",
}

@Article{Klatzky:2008:EAR,
  author =       "Roberta L. Klatzky and Bing Wu and Damion Shelton and
                 George Stetten",
  title =        "Effectiveness of augmented-reality visualization
                 versus cognitive mediation for learning actions in near
                 space",
  journal =      j-TAP,
  volume =       "5",
  number =       "1",
  pages =        "1:1--1:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279640.1279641",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:20 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "The present study examined the impact of
                 augmented-reality visualization, in comparison to
                 conventional ultrasound (CUS), on the learning of
                 ultrasound-guided needle insertion. Whereas CUS
                 requires cognitive processes for localizing targets,
                 our augmented-reality device, called the ``sonic
                 flashlight'' (SF) enables direct perceptual guidance.
                 Participants guided a needle to an ultrasound-localized
                 target within opaque fluid. In three experiments, the
                 SF showed higher accuracy and lower variability in
                 aiming and endpoint placements than did CUS. The SF,
                 but not CUS, readily transferred to new targets and
                 starting points for action. These effects were evident
                 in visually guided action (needle and target
                 continuously visible) and visually directed action
                 (target alone visible). The results have application to
                 learning to visualize surgical targets through
                 ultrasound.",
  acknowledgement = ack-nhfb,
  articleno =    "1",
  keywords =     "augmented reality; learning; motor control;
                 Perception; spatial cognition",
}

@Article{Ware:2008:VGT,
  author =       "Colin Ware and Peter Mitchell",
  title =        "Visualizing graphs in three dimensions",
  journal =      j-TAP,
  volume =       "5",
  number =       "1",
  pages =        "2:1--2:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279640.1279642",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:20 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "It has been known for some time that larger graphs can
                 be interpreted if laid out in 3D and displayed with
                 stereo and/or motion depth cues to support spatial
                 perception. However, prior studies were carried out
                 using displays that provided a level of detail far
                 short of what the human visual system is capable of
                 resolving. Therefore, we undertook a graph
                 comprehension study using a very high resolution
                 stereoscopic display. In our first experiment, we
                 examined the effect of stereoscopic display, kinetic
                 depth, and using 3D tubes versus lines to display the
                 links. The results showed a much greater benefit for 3D
                 viewing than previous studies. For example, with both
                 motion and stereoscopic depth cues, unskilled observers
                 could see paths between nodes in 333 node graphs with
                 less than a 10\% error rate. Skilled
                 observers could see up to a 1000-node graph with less
                 than a 10\% error rate. This represented an
                 order of magnitude increase over 2D display. In our
                 second experiment, we varied both nodes and links to
                 understand the constraints on the number of links and
                 the size of graph that can be reliably traced. We found
                 the difference between number of links and number of
                 nodes to best account for error rates and suggest that
                 this is evidence for a ``perceptual phase transition.''
                 These findings are discussed in terms of their
                 implications for information display.",
  acknowledgement = ack-nhfb,
  articleno =    "2",
  keywords =     "graph visualization; network visualization;
                 stereoscopic displays; Visualization",
}

@Article{Elhelw:2008:GBS,
  author =       "Mohamed Elhelw and Marios Nicolaou and Adrian Chung
                 and Guang-Zhong Yang and M. Stella Atkins",
  title =        "A gaze-based study for investigating the perception of
                 visual realism in simulated scenes",
  journal =      j-TAP,
  volume =       "5",
  number =       "1",
  pages =        "3:1--3:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279640.1279643",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:20 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Visual realism has been a major objective of computer
                 graphics since the inception of the field. However, the
                 perception of visual realism is not a well-understood
                 process and is usually attributed to a combination of
                 visual cues and image features that are difficult to
                 define or measure. For highly complex images, the
                 problem is even more involved. The purpose of this
                 paper is to present a study based on eye tracking for
                 investigating the perception of visual realism of
                 static images with different visual qualities. The
                 eye-fixation clusters helped to define salient image
                 features corresponding to 3D surface details and light
                 transfer properties that attract observers' attention.
                 This enabled the definition and categorization of image
                 attributes affecting the perception of photorealism.
                 The dynamics of the visual behavior of different
                 observer groups were examined by analyzing saccadic eye
                 movements. We also demonstrated how the different image
                 categories used in the experiments were perceived with
                 varying degrees of visual realism. The results
                 presented can be used as a basis for investigating the
                 impact of individual image features on the perception
                 of visual realism. This study suggests that post-recall
                 or simple abstraction of visual experience is not
                 accurate and the use of eye tracking provides an
                 effective way of determining relevant features that
                 affect visual realism, thus allowing for improved
                 rendering techniques that target these features.",
  acknowledgement = ack-nhfb,
  articleno =    "3",
  keywords =     "eye tracking; human--computer interaction;
                 photorealistic rendering; simulation environment;
                 Visual perception; visual realism",
}

@Article{Palmer:2008:EAT,
  author =       "Evan M. Palmer and Timothy C. Clausner and Philip J.
                 Kellman",
  title =        "Enhancing air traffic displays via perceptual cues",
  journal =      j-TAP,
  volume =       "5",
  number =       "1",
  pages =        "4:1--4:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279640.1279644",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:20 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "We examined graphical representations of aircraft
                 altitude in simulated air traffic control (ATC)
                 displays. In two experiments, size and contrast cues
                 correlated with altitude improved participants' ability
                 to detect future aircraft collisions (conflicts).
                 Experiment 1 demonstrated that, across several set
                 sizes, contrast and size cues to altitude improved
                 accuracy at identifying conflicts. Experiment 2
                 demonstrated that graphical cues for representing
                 altitude both improved accuracy and reduced search time
                 for finding conflicts in large set size displays. The
                 addition of size and contrast cues to ATC displays may
                 offer specific benefits in aircraft conflict
                 detection.",
  acknowledgement = ack-nhfb,
  articleno =    "4",
  keywords =     "air traffic control; applied cognitive science;
                 Human--computer interaction; visualization",
}

@Article{Watters:2008:VDL,
  author =       "Paul Watters and Frances Martin and H. Steffen
                 Stripf",
  title =        "Visual detection of {LSB}-encoded natural image
                 steganography",
  journal =      j-TAP,
  volume =       "5",
  number =       "1",
  pages =        "5:1--5:??",
  month =        jan,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279640.1328775",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:20 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Many steganographic systems embed hidden messages
                 inside the least significant bit layers of colour
                 natural images. The presence of these messages can be
                 difficult to detect by using statistical
                 steganalysis. However, visual steganalysis by humans
                 may be more successful in natural image
                 discrimination. This study examined whether humans
                 could detect least-significant bit steganography in 15
                 color natural images from the VisTex database using a
                 controlled same/different task ($N = 58$) and a yes/no
                 task ($N = 61$). While $d \prime > 1$ was observed for
                 color layers 4--8, layers 1--3 had $d \prime < 1$ in
                 both experiments. Thus, layers 1--3 appear to be highly
                 resistant to visual steganalysis.",
  acknowledgement = ack-nhfb,
  articleno =    "5",
  keywords =     "counterterrorism; Steganography",
}

@Article{Reinhard:2008:E,
  author =       "Erik Reinhard and Heinrich B{\"u}lthoff",
  title =        "Editorial",
  journal =      j-TAP,
  volume =       "5",
  number =       "2",
  pages =        "6:1--6:??",
  month =        may,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279920.1361703",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:31 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "6",
}

@Article{Wang:2008:TSP,
  author =       "Qi Wang and Vincent Hayward",
  title =        "Tactile synthesis and perceptual inverse problems seen
                 from the viewpoint of contact mechanics",
  journal =      j-TAP,
  volume =       "5",
  number =       "2",
  pages =        "7:1--7:??",
  month =        may,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279920.1279921",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:31 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "A contact-mechanics analysis was used to explain a
                 tactile illusion engendered by straining the fingertip
                 skin tangentially in a progressive wave pattern
                 resulting in the perception of a moving undulating
                 surface. We derived the strain tensor field induced by
                 a sinusoidal surface sliding on a finger as well as the
                 field created by a tactile transducer array deforming
                 the fingerpad skin by lateral traction. We found that
                 the first field could be well approximated by the
                 second. Our results have several implications. First,
                 tactile displays using lateral skin deformation can
                 generate tactile sensations similar to those using
                 normal skin deformation. Second, a synthesis approach
                 can achieve this result if some constraints on the
                 design of tactile stimulators are met. Third, the
                 mechanoreceptors embedded in the skin must respond to
                 the deviatoric part of the strain tensor field and not
                 to its volumetric part. Finally, many tactile stimuli
                 might represent, for the brain, an inverse problem to
                 be solved, such specific examples of ``tactile
                 metameres'' are given.",
  acknowledgement = ack-nhfb,
  articleno =    "7",
  keywords =     "computational tactile perception; contact mechanics;
                 Haptics; Lateral skin deformation; Tactile sensing;
                 Tactile synthesis; tactile transducers arrays",
}

@Article{Jay:2008:UHC,
  author =       "Caroline Jay and Robert Stevens and Roger Hubbold and
                 Mashhuda Glencross",
  title =        "Using haptic cues to aid nonvisual structure
                 recognition",
  journal =      j-TAP,
  volume =       "5",
  number =       "2",
  pages =        "8:1--8:??",
  month =        may,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279920.1279922",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:31 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Retrieving information presented visually is difficult
                 for visually disabled users. Current accessibility
                 technologies, such as screen readers, fail to convey
                 presentational layout or structure. Information
                 presented in graphs or images is almost impossible to
                 convey through speech alone. In this paper, we present
                 the results of an experimental study investigating the
                 role of touch (haptic) and auditory cues in aiding
                 structure recognition when visual presentation is
                 missing. We hypothesize that by guiding users toward
                 nodes in a graph structure using force fields, users
                 will find it easier to recognize overall structure.
                 Nine participants were asked to explore simple 3D
                 structures containing nodes (spheres or cubes) laid out
                 in various spatial configurations and asked to identify
                 the nodes and draw their overall structure. Various
                 combinations of haptic and auditory feedback were
                 explored. Our results demonstrate that haptic cues
                 significantly helped participants to quickly recognize
                 nodes and structure. Surprisingly, auditory cues alone
                 did not speed up node recognition; however, when they
                 were combined with haptics both node identification and
                 structure recognition significantly improved. This
                 result demonstrates that haptic feedback plays an
                 important role in enabling people to recall spatial
                 layout.",
  acknowledgement = ack-nhfb,
  articleno =    "8",
  keywords =     "accessibility; haptic perception; Multimodal cues;
                 visual disability",
}

@Article{Peters:2008:ACT,
  author =       "Robert J. Peters and Laurent Itti",
  title =        "Applying computational tools to predict gaze direction
                 in interactive visual environments",
  journal =      j-TAP,
  volume =       "5",
  number =       "2",
  pages =        "9:1--9:??",
  month =        may,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279920.1279923",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:31 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Future interactive virtual environments will be
                 ``attention-aware,'' capable of predicting, reacting
                 to, and ultimately influencing the visual attention of
                 their human operators. Before such environments can be
                 realized, it is necessary to operationalize our
                 understanding of the relevant aspects of visual
                 perception, in the form of fully automated
                 computational heuristics that can efficiently identify
                 locations that would attract human gaze in complex
                 dynamic environments. One promising approach to
                 designing such heuristics draws on ideas from
                 computational neuroscience. We compared several
                 neurobiologically inspired heuristics with eye-movement
                 recordings from five observers playing video games, and
                 found that human gaze was better predicted by
                 heuristics that detect outliers from the global
                 distribution of visual features than by purely local
                 heuristics. Heuristics sensitive to dynamic events
                 performed best overall. Further, heuristic prediction
                 power differed more between games than between
                 different human observers. While other factors clearly
                 also influence eye position, our findings suggest that
                 simple neurally inspired algorithmic methods can
                 account for a significant portion of human gaze
                 behavior in a naturalistic, interactive setting. These
                 algorithms may be useful in the implementation of
                 interactive virtual environments, both to predict the
                 cognitive state of human operators, as well as to
                 effectively endow virtual agents in the system with
                 humanlike visual behavior.",
  acknowledgement = ack-nhfb,
  articleno =    "9",
  keywords =     "Active vision; computational modeling; eye-movements;
                 immersive environments; video games; visual attention",
}

@Article{Tarr:2008:IFA,
  author =       "Michael J. Tarr and Athinodoros S. Georghiades and
                 Cullen D. Jackson",
  title =        "Identifying faces across variations in lighting:
                 Psychophysics and computation",
  journal =      j-TAP,
  volume =       "5",
  number =       "2",
  pages =        "10:1--10:??",
  month =        may,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279920.1279924",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:31 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Humans have the ability to identify objects under
                 varying lighting conditions with extraordinary
                 accuracy. We investigated the behavioral aspects of
                 this ability and compared it to the performance of the
                 illumination cones (IC) model of Belhumeur and Kriegman
                 [1998]. In five experiments, observers learned 10 faces
                 under a small subset of illumination directions. We
                 then tested observers' recognition ability under
                 different illuminations. Across all experiments,
                 recognition performance was found to be dependent on
                 the distance between the trained and tested
                 illumination directions. This effect was modulated by
                 the nature of the trained illumination directions.
                 Generalizations from frontal illuminations were
                 different than generalizations from extreme
                 illuminations. Similarly, the IC model was also
                 sensitive to whether the trained images were
                 near-frontal or extreme. Thus, we find that the nature
                 of the images in the training set affects the accuracy
                 of an object's representation under variable lighting
                 for both humans and the model. Beyond this general
                 correspondence, the microstructure of the
                 generalization patterns for both humans and the IC
                 model were remarkably similar, suggesting that the two
                 systems may employ related algorithms.",
  acknowledgement = ack-nhfb,
  articleno =    "10",
  keywords =     "face recognition; human psychophysics; Illumination
                 invariance; image-based models; object recognition",
}

@Article{Bicego:2008:DFC,
  author =       "Manuele Bicego and Enrico Grosso and Andrea Lagorio
                 and Gavin Brelstaff and Linda Brodo and Massimo
                 Tistarelli",
  title =        "Distinctiveness of faces: {A} computational approach",
  journal =      j-TAP,
  volume =       "5",
  number =       "2",
  pages =        "11:1--11:??",
  month =        may,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279920.1279925",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:31 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "This paper develops and demonstrates an original
                 approach to face-image analysis based on identifying
                 distinctive areas of each individual's face by its
                 comparison to others in the population. The method
                 differs from most others---that we refer as unary
                 ---where salient regions are defined by analyzing only
                 images of the same individual. We extract a set of
                 multiscale patches from each face image before
                 projecting them into a common feature space. The degree
                 of ``distinctiveness'' of any patch depends on its
                 distance in feature space from patches mapped from
                 other individuals. First a pairwise analysis is
                 developed and then a simple generalization to the
                 multiple-face case is proposed. A perceptual
                 experiment, involving 45 observers, indicates the
                 method to be fairly compatible with how humans mark
                 faces as distinct. A quantitative example of face
                 authentication is also performed in order to show the
                 essential role played by the distinctive information. A
                 comparative analysis shows that performance of our
                 n-ary approach is as good as several contemporary
                 unary, or binary, methods, while tapping a
                 complementary source of information. Furthermore, we
                 show it can also provide a useful degree of
                 illumination invariance.",
  acknowledgement = ack-nhfb,
  articleno =    "11",
  keywords =     "face authentication; illumination changes; log-polar
                 representation",
}

@Article{Grave:2008:TMO,
  author =       "Justine Grave and Roland Bremond",
  title =        "A tone-mapping operator for road visibility
                 experiments",
  journal =      j-TAP,
  volume =       "5",
  number =       "2",
  pages =        "12:1--12:??",
  month =        may,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1279920.1361704",
  ISSN =         "1544-3558",
  bibdate =      "Mon Jun 16 14:17:31 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "One may wish to use computer graphic images to carry
                 out road visibility studies. Unfortunately, most
                 display devices still have a limited luminance dynamic
                 range, especially in driving simulators. In this paper,
                 we propose a tone-mapping operator (TMO) to compress
                 the luminance dynamic range while preserving the
                 driver's performance for a visual task relevant for a
                 driving situation. We address three display issues of
                 some consequences for road image display: luminance
                 dynamics, image quantization, and high minimum
                 displayable luminance. Our TMO characterizes the
                 effects of local adaptation with a bandpass
                 decomposition of the image using a Laplacian pyramid,
                 and processes the levels separately in order to mimic
                 the human visual system. The contrast perception model
                 uses the visibility level, a usual index in road
                 visibility engineering applications. To assess our
                 algorithm, a psychophysical experiment devoted to a
                 target detection task was designed. Using a Landolt
                 ring, the visual performances of 30 observers were
                 measured: they stared first at a high-dynamic range
                 image and then at the same image processed by a TMO and
                 displayed on a low-dynamic range monitor, for
                 comparison. The evaluation was completed with a visual
                 appearance evaluation. Our operator gives good
                 performances for three typical road situations (one in
                 daylight and two at night), after comparison with four
                 standard TMOs from the literature. The psychovisual
                 assessment of our TMO is limited to these driving
                 situations.",
  acknowledgement = ack-nhfb,
  articleno =    "12",
  keywords =     "HDR images; psychophysics; road visibility; visual
                 performance",
}

@Article{Nees:2008:DDT,
  author =       "Michael A. Nees and Bruce N. Walker",
  title =        "Data density and trend reversals in auditory graphs:
                 Effects on point-estimation and trend-identification
                 tasks",
  journal =      j-TAP,
  volume =       "5",
  number =       "3",
  pages =        "13:1--13:??",
  month =        aug,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1402236.1402237",
  ISSN =         "1544-3558",
  bibdate =      "Mon Sep 15 19:02:24 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Auditory graphs --- displays that represent
                 quantitative information with sound --- have the
                 potential to make data (and therefore science) more
                 accessible for diverse user populations. No research to
                 date, however, has systematically addressed the
                 attributes of data that contribute to the complexity
                 (the ease or difficulty of comprehension) of auditory
                 graphs. A pair of studies examined the role of data
                 density (i.e., the number of discrete data points
                 presented per second) and the number of trend reversals
                 for both point-estimation and trend-identification
                 tasks with auditory graphs. For the point-estimation
                 task, more trend reversals led to performance
                 decrements. For the trend-identification task, a large
                 main effect was again observed for trend reversals, but
                 an interaction suggested that the effect of the number
                 of trend reversals was different across lower data
                 densities (i.e., as density increased from 1 to 2 data
                 points per second). Results are discussed in terms of
                 data sonification applications and rhythmic theories of
                 auditory pattern perception.",
  acknowledgement = ack-nhfb,
  articleno =    "13",
  keywords =     "auditory display; Auditory graphs; sonification",
}

@Article{Lecuyer:2008:SMS,
  author =       "Anatole L{\'e}cuyer and Jean-Marie Burkhardt and
                 Chee-Hian Tan",
  title =        "A study of the modification of the speed and size of
                 the cursor for simulating pseudo-haptic bumps and
                 holes",
  journal =      j-TAP,
  volume =       "5",
  number =       "3",
  pages =        "14:1--14:??",
  month =        aug,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1402236.1402238",
  ISSN =         "1544-3558",
  bibdate =      "Mon Sep 15 19:02:24 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "In previous work on so-called pseudo-haptic textures,
                 we investigated the possibility of simulating
                 sensations of texture without haptic devices by using
                 the sole manipulation of the speed of a mouse cursor (a
                 technique called speed technique). In this paper, we
                 describe another technique (called Size technique) to
                 enhance the speed technique and simulate texture
                 sensations by varying the size of the cursor according
                 to the local height of the texture displayed on the
                 computer screen. With the size technique, the user
                 would see an increase (decrease) in cursor size
                 corresponding to a positive (negative) slope of the
                 texture. We have conducted a series of experiments to
                 study and compare the use of both the size and speed
                 technique for simulating simple shapes like bumps and
                 holes. In Experiment 1, our results showed that
                 participants could successfully identify bumps and
                 holes using the size technique alone. Performances
                 obtained with the size technique reached a similar
                 level of accuracy as found previously with the speed
                 technique alone. In Experiment 2, we determined a point
                 of subjective equality between bumps simulated by each
                 technique separately, which suggests that the two
                 techniques provide information that can be perceptually
                 equivalent. In Experiment 3, using paradoxical
                 situations of conflict between the two techniques, we
                 have found that participants' answers were more
                 influenced by the size technique, suggesting a
                 dominance of the size over the speed technique.
                 Furthermore, we have found a mutual reinforcement of
                 the techniques, i.e., when the two techniques were
                 consistently combined, the participants were more
                 efficient in identifying the simulated shapes. In
                 Experiment 4, we further observed the complex
                 interactions between the information associated with
                 the two techniques in the perception and in the
                 decision process related to the accurate identification
                 of bumps and holes. Taken together, our results promote
                 the use of both techniques for the low-cost simulation
                 of texture sensations in applications, such as
                 videogames, internet, and graphical user interfaces.",
  acknowledgement = ack-nhfb,
  articleno =    "14",
  keywords =     "bump; control/display ratio; cursor; hole;
                 Pseudo-haptic; size; speed; texture",
}

@Article{Amemiya:2008:LMI,
  author =       "Tomohiro Amemiya and Hideyuki Ando and Taro Maeda",
  title =        "Lead-me interface for a pulling sensation from
                 hand-held devices",
  journal =      j-TAP,
  volume =       "5",
  number =       "3",
  pages =        "15:1--15:??",
  month =        aug,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1402236.1402239",
  ISSN =         "1544-3558",
  bibdate =      "Mon Sep 15 19:02:24 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "When a small mass in a hand-held device oscillates
                 along a single axis with asymmetric acceleration
                 (strongly peaked in one direction and diffuse in the
                 other), the holder typically experiences a kinesthetic
                 illusion characterized by the sensation of being
                 continuously pushed or pulled by the device. This
                 effect was investigated because of its potential
                 application to a hand-held, nongrounded, haptic device
                 that can convey a sense of a continuous translational
                 force in one direction, which is a key missing piece in
                 haptic research. A 1 degree-of-freedom (DOF) haptic
                 device based on a crank-slider mechanism was
                 constructed. The device converts the constant rotation
                 of an electric motor into the constrained movement of a
                 small mass with asymmetric acceleration. The frequency
                 that maximizes the perceived movement offered by the
                 haptic device was investigated. Tests using three
                 subjects showed that for the prototype, the best
                 frequencies were 5 and 10 cycles per second.",
  acknowledgement = ack-nhfb,
  articleno =    "15",
  keywords =     "Haptic perception; interface using illusionary
                 sensation; mobile device",
}

@Article{Fontana:2008:ADP,
  author =       "Federico Fontana and Davide Rocchesso",
  title =        "Auditory distance perception in an acoustic pipe",
  journal =      j-TAP,
  volume =       "5",
  number =       "3",
  pages =        "16:1--16:??",
  month =        aug,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1402236.1402240",
  ISSN =         "1544-3558",
  bibdate =      "Mon Sep 15 19:02:24 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "In a study of auditory distance perception, we
                 investigated the effects of exaggeration the acoustic
                 cue of reverberation where the intensity of sound did
                 not vary noticeably. The set of stimuli was obtained by
                 moving a sound source inside a 10.2-m long pipe having
                 a 0.3-m diameter. Twelve subjects were asked to listen
                 to a speech sound while keeping their head inside the
                 pipe and then to estimate the egocentric distance from
                 the sound source using a magnitude production
                 procedure. The procedure was repeated eighteen times
                 using six different positions of the sound source.
                 Results show that the point at which perceived distance
                 equals physical distance is located approximately 3.5 m
                 away from the listening point, with an average range of
                 distance estimates of approximately 3.3 m, i.e., 1.65
                 to 4.9 m. The absence of intensity cues makes the
                 acoustic pipe a potentially interesting modeling
                 paradigm for the design of auditory interfaces in which
                 distance is rendered independently of loudness. The
                 proposed acoustic environment also confirms the known
                 unreliability of certain distance cues.",
  acknowledgement = ack-nhfb,
  articleno =    "16",
  keywords =     "Acoustic pipe; auditory display; distance perception",
}

@Article{Kuhl:2008:RRL,
  author =       "Scott A. Kuhl and Sarah H. Creem-Regehr and William B.
                 Thompson",
  title =        "Recalibration of rotational locomotion in immersive
                 virtual environments",
  journal =      j-TAP,
  volume =       "5",
  number =       "3",
  pages =        "17:1--17:??",
  month =        aug,
  year =         "2008",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1402236.1402241",
  ISSN =         "1544-3558",
  bibdate =      "Mon Sep 15 19:02:24 MDT 2008",
  bibsource =    "http://portal.acm.org/",
  abstract =     "This work uses an immersive virtual environment (IVE)
                 to examine how people maintain a calibration between
                 biomechanical and visual information for rotational
                 self-motion. First, we show that no rotational
                 recalibration occurs when visual and biomechanical
                 rates of rotation are matched. Next, we demonstrate
                 that mismatched physical and visual rotation rates
                 cause rotational recalibration. Although previous work
                 has shown that rotational locomotion can be
                 recalibrated in real environments, this work extends
                 the finding to virtual environments. We further show
                 that people do not completely recalibrate left and
                 right rotations independently when different
                 visual--biomechanical discrepancies are used for left
                 and right rotations during a recalibration phase.
                 Finally, since the majority of participants did not
                 notice mismatched physical and visual rotation rates,
                 we discuss the implications of using such mismatches to
                 enable IVE users to explore a virtual space larger than
                 the physical space they are in.",
  acknowledgement = ack-nhfb,
  articleno =    "17",
  keywords =     "Perception; recalibration; rotation; virtual
                 environments",
}

@Article{Fleming:2009:GES,
  author =       "Roland Fleming and Michael Langer",
  title =        "Guest editorial: Special issue on {Applied Perception
                 in Graphics and Visualization (APGV07)}",
  journal =      j-TAP,
  volume =       "5",
  number =       "4",
  pages =        "18:1--18:??",
  month =        jan,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1462048.1462049",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 2 14:38:02 MST 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "18",
}

@Article{Morvan:2009:PAT,
  author =       "Yann Morvan and Carol O'sullivan",
  title =        "A perceptual approach to trimming and tuning
                 unstructured lumigraphs",
  journal =      j-TAP,
  volume =       "5",
  number =       "4",
  pages =        "19:1--19:??",
  month =        jan,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1462048.1462050",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 2 14:38:02 MST 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "We present a novel perceptual method to reduce the
                 visual redundancy of unstructured lumigraphs, an image
                 based representation designed for interactive
                 rendering. We combine features of the unstructured
                 lumigraph algorithm and image fidelity metrics to
                 efficiently rank the perceptual impact of the removal
                 of subregions of input views ({\em subviews\/}). We use
                 a greedy approach to estimate the order in which
                 subviews should be pruned to minimize perceptual
                 degradation at each step. Renderings using varying
                 numbers of subviews can then be easily visualized with
                 confidence that the retained subviews are well chosen,
                 thus facilitating the choice of how many to retain. The
                 regions of the input views that are left are repacked
                 into a texture atlas. Our method takes advantage of any
                 scene geometry information available but only requires
                 a very coarse approximation. We perform a user study to
                 validate its behaviour, as well as investigate the
                 impact of the choice of image fidelity metric as well
                 as that of user parameters. The three metrics
                 considered fall in the physical, statistical and
                 perceptual categories. The overall benefit of our
                 method is the semiautomation of the view selection
                 process, resulting in unstructured lumigraphs that are
                 thriftier in texture memory use and faster to render.
                 Using the same framework, we adjust the parameters of
                 the unstructured lumigraph algorithm to optimise it on
                 a scene by scene basis.",
  acknowledgement = ack-nhfb,
  articleno =    "19",
  keywords =     "Image-based rendering; perceptual metrics",
}

@Article{McDonnell:2009:EEM,
  author =       "Rachel McDonnell and Sophie J{\"o}rg and Jessica K.
                 Hodgins and Fiona Newell and Carol O'sullivan",
  title =        "Evaluating the effect of motion and body shape on the
                 perceived sex of virtual characters",
  journal =      j-TAP,
  volume =       "5",
  number =       "4",
  pages =        "20:1--20:??",
  month =        jan,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1462048.1462051",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 2 14:38:02 MST 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "In this paper, our aim is to determine factors that
                 influence the perceived sex of virtual characters. In
                 Experiment 1, four different model types were used:
                 highly realistic male and female models, an androgynous
                 character, and a point light walker. Three different
                 types of motion were applied to all models: motion
                 captured male and female walks, and neutral synthetic
                 walks. We found that both form and motion influence sex
                 perception for these characters: for neutral synthetic
                 motions, form determines perceived sex, whereas natural
                 motion affects the perceived sex of both androgynous
                 and realistic forms. These results indicate that the
                 use of neutral walks is better than creating ambiguity
                 by assigning an incongruent motion. In Experiment 2 we
                 investigated further the influence of body shape and
                 motion on realistic male and female models and found
                 that adding stereotypical indicators of sex to the body
                 shapes influenced sex perception. Also, that
                 exaggerated female body shapes influences sex
                 judgements more than exaggerated male shapes. These
                 results have implications for variety and realism when
                 simulating large crowds of virtual characters.",
  acknowledgement = ack-nhfb,
  articleno =    "20",
  keywords =     "graphics; motion capture; Perception",
}

@Article{Lavoue:2009:LRM,
  author =       "Guillaume Lavou{\'e}",
  title =        "A local roughness measure for {$3$D} meshes and its
                 application to visual masking",
  journal =      j-TAP,
  volume =       "5",
  number =       "4",
  pages =        "21:1--21:??",
  month =        jan,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1462048.1462052",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 2 14:38:02 MST 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "3D models are subject to a wide variety of processing
                 operations such as compression, simplification or
                 watermarking, which may introduce some geometric
                 artifacts on the shape. The main issue is to maximize
                 the compression/simplification ratio or the watermark
                 strength while minimizing these visual degradations.
                 However few algorithms exploit the human visual system
                 to {\em hide\/} these degradations, while perceptual
                 attributes could be quite relevant for this task.
                 Particularly, the {\em masking effect\/} defines the
                 fact that one visual pattern can hide the visibility of
                 another. In this context we introduce an algorithm for
                 estimating the {\em roughness\/} of a 3D mesh, as a
                 local measure of geometric noise on the surface.
                 Indeed, a textured (or {\em rough\/}) region is able to
                 hide geometric distortions much better than a smooth
                 one. Our measure is based on curvature analysis on
                 local windows of the mesh and is independent of the
                 resolution/connectivity of the object. The accuracy and
                 the robustness of our measure, together with its
                 relevance regarding visual masking have been
                 demonstrated through extensive comparisons with
                 state-of-the-art and subjective experiment. Two
                 applications are also presented, in which the roughness
                 is used to lead (and improve) respectively compression
                 and watermarking algorithms.",
  acknowledgement = ack-nhfb,
  articleno =    "21",
  keywords =     "3D mesh; Curvature; Masking; Roughness; subjective
                 evaluation",
}

@Article{Murphy:2009:HIM,
  author =       "Hunter A. Murphy and Andrew T. Duchowski and Richard
                 A. Tyrrell",
  title =        "Hybrid image\slash model-based gaze-contingent
                 rendering",
  journal =      j-TAP,
  volume =       "5",
  number =       "4",
  pages =        "22:1--22:??",
  month =        jan,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1462048.1462053",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 2 14:38:02 MST 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "A nonisotropic hybrid image/model-based
                 gaze-contingent rendering technique utilizing ray
                 casting on a GPU is discussed. Empirical evidence
                 derived from human subject experiments indicates an
                 inverse relationship between a peripherally degraded
                 scene's high-resolution inset size and mean search
                 time, a trend consistent with existing image-based and
                 model-based techniques. In addition, the data suggest
                 that maintaining a target's silhouette edges decreases
                 search times when compared to targets with degraded
                 edges. However, analysis suggests a point of
                 diminishing returns with an inset larger than 15^\circ
                 when target discrimination is a component of visual
                 search. Benefits of the hybrid technique include
                 simplicity of design and parallelizability, both
                 conducive to GPU implementation.",
  acknowledgement = ack-nhfb,
  articleno =    "22",
  keywords =     "Eye tracking; Level of Detail",
}

@Article{Boucheny:2009:PEV,
  author =       "Christian Boucheny and Georges-Pierre Bonneau and
                 Jacques Droulez and Guillaume Thibault and Stephane
                 Ploix",
  title =        "A perceptive evaluation of volume rendering
                 techniques",
  journal =      j-TAP,
  volume =       "5",
  number =       "4",
  pages =        "23:1--23:??",
  month =        jan,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1462048.1462054",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 2 14:38:02 MST 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "The display of space filling data is still a challenge
                 for the community of visualization. Direct volume
                 rendering (DVR) is one of the most important techniques
                 developed to achieve direct perception of such
                 volumetric data. It is based on semitransparent
                 representations, where the data are accumulated in a
                 depth-dependent order. However, it produces images that
                 may be difficult to understand, and thus several
                 techniques have been proposed so as to improve its
                 effectiveness, using for instance lighting models or
                 simpler representations (e.g., maximum intensity
                 projection). In this article, we present three
                 perceptual studies that examine how DVR meets its
                 goals, in either static or dynamic context. We show
                 that a static representation is highly ambiguous, even
                 in simple cases, but this can be counterbalanced by use
                 of dynamic cues (i.e., motion parallax) provided that
                 the rendering parameters are correctly tuned. In
                 addition, perspective projections are demonstrated to
                 provide relevant information to disambiguate depth
                 perception in dynamic displays.",
  acknowledgement = ack-nhfb,
  articleno =    "23",
  keywords =     "Direct volume rendering; perception of transparency;
                 perspective projection; structure from motion",
}

@Article{Feixas:2009:UIT,
  author =       "Miquel Feixas and Mateu Sbert and Francisco
                 Gonz{\'a}lez",
  title =        "A unified information-theoretic framework for
                 viewpoint selection and mesh saliency",
  journal =      j-TAP,
  volume =       "6",
  number =       "1",
  pages =        "1:1--1:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 23 08:25:26 MST 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "1",
}

@Article{Hattenberger:2009:PIG,
  author =       "Timothy J. Hattenberger and Mark D. Fairchild and
                 Garrett M. Johnson and Carl Salvaggio",
  title =        "A psychophysical investigation of global illumination
                 algorithms used in augmented reality",
  journal =      j-TAP,
  volume =       "6",
  number =       "1",
  pages =        "2:1--2:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 23 08:25:26 MST 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "2",
}

@Article{Li:2009:NEF,
  author =       "Yanfang Li and Volkan Patoglu and Marcia K. O'Malley",
  title =        "Negative efficacy of fixed gain error reducing shared
                 control for training in virtual environments",
  journal =      j-TAP,
  volume =       "6",
  number =       "1",
  pages =        "3:1--3:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 23 08:25:26 MST 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "3",
}

@Article{Gray:2009:SRC,
  author =       "Rob Gray and Rayka Mohebbi and Hong Z. Tan",
  title =        "The spatial resolution of crossmodal attention:
                 Implications for the design of multimodal interfaces",
  journal =      j-TAP,
  volume =       "6",
  number =       "1",
  pages =        "4:1--4:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 23 08:25:26 MST 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "4",
}

@Article{Li:2009:PIM,
  author =       "Li Li and Bernard D. Adelstein and Stephen R. Ellis",
  title =        "Perception of image motion during head movement",
  journal =      j-TAP,
  volume =       "6",
  number =       "1",
  pages =        "5:1--5:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 23 08:25:26 MST 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "5",
}

@Article{Khan:2009:CPE,
  author =       "Masood Mehmood Khan and Robert D. Ward and Michael
                 Ingleby",
  title =        "Classifying pretended and evoked facial expressions of
                 positive and negative affective states using infrared
                 measurement of skin temperature",
  journal =      j-TAP,
  volume =       "6",
  number =       "1",
  pages =        "6:1--6:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  ISSN =         "1544-3558",
  bibdate =      "Mon Feb 23 08:25:26 MST 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "6",
}

@Article{Riecke:2009:MSE,
  author =       "Bernhard E. Riecke and Aleksander V{\"a}ljam{\"a}e and
                 J{\"o}rg Schulte-Pelkum",
  title =        "Moving sounds enhance the visually-induced self-motion
                 illusion (circular vection) in virtual reality",
  journal =      j-TAP,
  volume =       "6",
  number =       "2",
  pages =        "7:1--7:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1498700.1498701",
  ISSN =         "1544-3558",
  bibdate =      "Mon Apr 13 08:51:27 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "While rotating visual and auditory stimuli have long
                 been known to elicit self-motion illusions (``circular
                 vection''), audiovisual interactions have hardly been
                 investigated. Here, two experiments investigated
                 whether visually induced circular vection can be
                 enhanced by concurrently rotating auditory cues that
                 match visual landmarks (e.g., a fountain sound).
                 Participants sat behind a curved projection screen
                 displaying rotating panoramic renderings of a market
                 place. Apart from a no-sound condition, headphone-based
                 auditory stimuli consisted of mono sound, ambient
                 sound, or low-/high-spatial resolution auralizations
                 using generic head-related transfer functions (HRTFs).
                 While merely adding nonrotating (mono or ambient) sound
                 showed no effects, moving sound stimuli facilitated
                 both vection and presence in the virtual environment.
                 This spatialization benefit was maximal for a medium
                 ($20^\circ \times 15^\circ$) FOV, reduced for a larger
                 ($54^\circ \times 45^\circ$) FOV and unexpectedly absent
                 for the smallest ($10^\circ \times 7.5^\circ$) FOV.
                 Increasing auralization spatial fidelity (from low,
                 comparable to five-channel home theatre systems, to
                 high, 5^\circ resolution) provided no further benefit,
                 suggesting a ceiling effect. In conclusion, both
                 self-motion perception and presence can benefit from
                 adding moving auditory stimuli. This has important
                 implications both for multimodal cue integration
                 theories and the applied challenge of building
                 affordable yet effective motion simulators.",
  acknowledgement = ack-nhfb,
  articleno =    "7",
  keywords =     "Audiovisual interactions; presence; psychophysics;
                 self-motion simulation; spatial sound; vection; virtual
                 reality",
}

@Article{Willemsen:2009:EHM,
  author =       "Peter Willemsen and Mark B. Colton and Sarah H.
                 Creem-Regehr and William B. Thompson",
  title =        "The effects of head-mounted display mechanical
                 properties and field of view on distance judgments in
                 virtual environments",
  journal =      j-TAP,
  volume =       "6",
  number =       "2",
  pages =        "8:1--8:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1498700.1498702",
  ISSN =         "1544-3558",
  bibdate =      "Mon Apr 13 08:51:27 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Research has shown that people are able to judge
                 distances accurately in full-cue, real-world
                 environments using visually directed actions. However,
                 in virtual environments viewed with head-mounted
                 display (HMD) systems, there is evidence that people
                 act as though the virtual space is smaller than
                 intended. This is a surprising result given how well
                 people act in real environments. The behavior in the
                 virtual setting may be linked to distortions in the
                 available visual cues or to a person's ability to
                 locomote without vision. Either could result from
                 issues related to added mass, moments of inertia, and
                 restricted field of view in HMDs. This article
                 describes an experiment in which distance judgments
                 based on normal real-world and HMD viewing are compared
                 with judgments based on real-world viewing while
                 wearing two specialized devices. One is a mock HMD,
                 which replicated the mass, moments of inertia, and
                 field of view of the HMD and the other an inertial
                 headband designed to replicate the mass and moments of
                 inertia of the HMD, but constructed to not restrict the
                 field of view of the observer or otherwise feel like
                 wearing a helmet. Distance judgments using the mock HMD
                 showed a statistically significant underestimation
                 relative to the no restriction condition but not of a
                 magnitude sufficient to account for all the distance
                 compression seen in the HMD. Indicated distances with
                 the inertial headband were not significantly smaller
                 than those made with no restrictions.",
  acknowledgement = ack-nhfb,
  articleno =    "8",
  keywords =     "distance judgments; head-mounted displays;
                 Perception",
}

@Article{Duchowski:2009:SVS,
  author =       "Andrew T. Duchowski and David Bate and Paris
                 Stringfellow and Kaveri Thakur and Brian J. Melloy and
                 Anand K. Gramopadhye",
  title =        "On spatiochromatic visual sensitivity and peripheral
                 color {LOD} management",
  journal =      j-TAP,
  volume =       "6",
  number =       "2",
  pages =        "9:1--9:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1498700.1498703",
  ISSN =         "1544-3558",
  bibdate =      "Mon Apr 13 08:51:27 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Empirical findings from a gaze-contingent color
                 degradation study report the effects of artificial
                 reduction of the human visual system's sensitivity to
                 peripheral chromaticity on visual search performance.
                 To our knowledge, this is the first such investigation
                 of peripheral color reduction. For unimpeded
                 performance, results suggest that, unlike
                 spatiotemporal content, peripheral chromaticity cannot
                 be reduced within the central $20^\circ$ visual angle.
                 Somewhat analogous to dark adaptation, reduction of
                 peripheral color tends to simulate scotopic viewing
                 conditions. This holds significant implications for
                 chromatic Level Of Detail management. Specifically,
                 while peripheral spatiotemporal detail can be
                 attenuated without affecting visual search, often
                 dramatically (e.g., spatial detail can be so reduced up
                 to 50\% at about $5^\circ$), peripheral chromatic
                 reduction is likely to be noticed much sooner.
                 Therefore, color LOD reduction (e.g., via compression),
                 should be maintained isotropically across the central
                 20^\circ visual field.",
  acknowledgement = ack-nhfb,
  articleno =    "9",
  keywords =     "Gaze-contingent displays",
}

@Article{Harper:2009:TDV,
  author =       "Simon Harper and Eleni Michailidou and Robert
                 Stevens",
  title =        "Toward a definition of visual complexity as an
                 implicit measure of cognitive load",
  journal =      j-TAP,
  volume =       "6",
  number =       "2",
  pages =        "10:1--10:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1498700.1498704",
  ISSN =         "1544-3558",
  bibdate =      "Mon Apr 13 08:51:27 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "The visual complexity of Web pages is much talked
                 about; ``complex Web pages are difficult to use,'' but
                 often regarded as a subjective decision by the user.
                 This subjective decision is of limited use if we wish
                 to understand the importance of visual complexity, what
                 it means, and how it can be used. We theorize that by
                 understanding a user's visual perception of Web page
                 complexity, we can understand the cognitive effort
                 required for interaction with that page. This is
                 important because by using an easily identifiable
                 measure, such as visual complexity, as an implicit
                 marker of cognitive load, we can design Web pages which
                 are easier to interact with. We have devised an initial
                 empirical experiment, using card sorting and triadic
                 elicitation, to test our theories and assumptions, and
                 have built an initial baseline sequence of 20 Web pages
                 along with a library of qualitative and anecdotal
                 feedback. Using this library, we define visual
                 complexity, ergo perceived interaction complexity, and
                 by taking these pages as ``prototypes'' and ranking
                 them into a sequence of complexity, we are able to
                 group them into: simple, neutral, and complex. This
                 means we can now work toward a definition of visual
                 complexity as an implicit measure of cognitive load.",
  acknowledgement = ack-nhfb,
  articleno =    "10",
  keywords =     "knowledge elicitation; semantic Web; visual
                 complexity; visual impairment; Web accessibility",
}

@Article{Canosa:2009:RWV,
  author =       "Roxanne L. Canosa",
  title =        "Real-world vision: Selective perception and task",
  journal =      j-TAP,
  volume =       "6",
  number =       "2",
  pages =        "11:1--11:??",
  month =        feb,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1498700.1498705",
  ISSN =         "1544-3558",
  bibdate =      "Mon Apr 13 08:51:27 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Visual perception is an inherently selective process.
                 To understand when and why a particular region of a
                 scene is selected, it is imperative to observe and
                 describe the eye movements of individuals as they go
                 about performing specific tasks. In this sense, vision
                 is an active process that integrates scene properties
                 with specific, goal-oriented oculomotor behavior. This
                 study is an investigation of how task influences the
                 visual selection of stimuli from a scene. Four eye
                 tracking experiments were designed and conducted to
                 determine how everyday tasks affect oculomotor
                 behavior. A portable eyetracker was created for the
                 specific purpose of bringing the experiments out of the
                 laboratory and into the real world, where natural
                 behavior is most likely to occur. The experiments
                 provide evidence that the human visual system is not a
                 passive collector of salient environmental stimuli,
                 nor is vision general-purpose. Rather, vision is active
                 and specific, tightly coupled to the requirements of a
                 task and a plan of action. The experiments support the
                 hypothesis that the purpose of selective attention is
                 to maximize task efficiency by fixating relevant
                 objects in the scene. A computational model of visual
                 attention is presented that imposes a high-level
                 constraint on the bottom-up salient properties of a
                 scene for the purpose of locating regions that are
                 likely to correspond to foreground objects rather than
                 background or other salient nonobject stimuli. In
                 addition to improving the correlation to human subject
                 fixation densities over a strictly bottom-up model
                 [Itti et al. 1998; Parkhurst et al. 2002], this model
                 predicts a central fixation tendency when that tendency
                 is warranted, and not as an artificially primed
                 location bias.",
  acknowledgement = ack-nhfb,
  articleno =    "11",
  keywords =     "Active vision; eye-tracking; saliency modeling",
}

@Article{Creem-Regehr:2009:GE,
  author =       "Sarah Creem-Regehr and Karol Myszkowski",
  title =        "Guest editorial",
  journal =      j-TAP,
  volume =       "6",
  number =       "3",
  pages =        "13:1--13:??",
  month =        aug,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1577755.1577756",
  ISSN =         "1544-3558",
  bibdate =      "Mon Aug 31 16:34:11 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "13",
}

@Article{McDonnell:2009:IRB,
  author =       "Rachel McDonnell and Sophie J{\"o}rg and Joanna McHugh
                 and Fiona N. Newell and Carol O'Sullivan",
  title =        "Investigating the role of body shape on the perception
                 of emotion",
  journal =      j-TAP,
  volume =       "6",
  number =       "3",
  pages =        "14:1--14:??",
  month =        aug,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1577755.1577757",
  ISSN =         "1544-3558",
  bibdate =      "Mon Aug 31 16:34:11 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "In order to analyze the emotional content of motions
                 portrayed by different characters, we created real and
                 virtual replicas of an actor exhibiting six basic
                 emotions: sadness, happiness, surprise, fear, anger,
                 and disgust. In addition to the video of the real
                 actor, his actions were applied to five virtual body
                 shapes: a low- and high-resolution virtual counterpart,
                 a cartoon-like character, a wooden mannequin, and a
                 zombie-like character (Figures 1 and 2). In a point
                 light condition, we also tested whether the absence of
                 a body affected the perceived emotion of the movements.
                 Participants were asked to rate the actions based on a
                 list of 41 more complex emotions. We found that the
                 perception of emotional actions is highly robust and to
                 the most part independent of the character's body, so
                 long as form is present. When motion alone is present,
                 emotions were generally perceived as less intense than
                 in the cases where form was present.",
  acknowledgement = ack-nhfb,
  articleno =    "14",
  keywords =     "graphics; motion capture; Perception",
}

@Article{Reitsma:2009:ESP,
  author =       "Paul S. A. Reitsma and Carol O'Sullivan",
  title =        "Effect of scenario on perceptual sensitivity to errors
                 in animation",
  journal =      j-TAP,
  volume =       "6",
  number =       "3",
  pages =        "15:1--15:??",
  month =        aug,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1577755.1577758",
  ISSN =         "1544-3558",
  bibdate =      "Mon Aug 31 16:34:11 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "A deeper understanding of what makes animation
                 perceptually plausible would benefit a number of
                 applications, such as approximate collision detection
                 and goal-directed animation. In a series of
                 psychophysical experiments, we examine how measurements
                 of perceptual sensitivity in realistic physical
                 simulations compare to similar measurements done in
                 more abstract settings. We find that participant
                 tolerance for certain types of errors is significantly
                 higher in a realistic snooker scenario than in the
                 abstract test settings previously used to examine those
                 errors. By contrast, we find tolerance for errors
                 displayed in realistic but more neutral environments
                 was not different from tolerance for those errors in
                 abstract settings. Additionally, we examine the
                 interaction of auditory and visual cues in determining
                 participant sensitivity to spatiotemporal errors in
                 rigid body collisions. We find that participants are
                 predominantly affected by visual cues. Finally, we find
                 that tolerance for spatial gaps during collision events
                 is constant for a wide range of viewing angles if the
                 effect of foreshortening and occlusion caused by the
                 viewing angle is taken into account.",
  acknowledgement = ack-nhfb,
  articleno =    "15",
  keywords =     "Animation; graphics; perception; psychophysics",
}

@Article{Munn:2009:FAI,
  author =       "Susan M. Munn and Jeff B. Pelz",
  title =        "{FixTag}: An algorithm for identifying and tagging
                 fixations to simplify the analysis of data collected by
                 portable eye trackers",
  journal =      j-TAP,
  volume =       "6",
  number =       "3",
  pages =        "16:1--16:??",
  month =        aug,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1577755.1577759",
  ISSN =         "1544-3558",
  bibdate =      "Mon Aug 31 16:34:11 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Video-based eye trackers produce an output video
                 showing where a subject is looking, the subject's
                 Point-of-Regard (POR), for each frame of a video of the
                 scene. This information can be extremely valuable, but
                 its analysis can be overwhelming. Analysis of
                 eye-tracked data from portable (wearable) eye trackers
                 is especially daunting, as the scene video may be
                 constantly changing, rendering automatic analysis more
                 difficult. A common way to begin analysis of POR data
                 is to group these data into fixations. In a previous
                 article, we compared the fixations identified (i.e.,
                 start and end marked) automatically by an algorithm to
                 those identified manually by users (i.e., manual
                 coders). Here, we extend this automatic identification
                 of fixations to tagging each fixation to a
                 Region-of-Interest (ROI). Our fixation tagging
                 algorithm, FixTag, requires the relative 3D positions
                 of the vertices of ROIs and calibration of the scene
                 camera. Fixation tagging is performed by first
                 calculating the camera projection matrices for
                 keyframes of the scene video (captured by the eye
                 tracker) via an iterative structure and motion recovery
                 algorithm. These matrices are then used to project 3D
                 ROI vertices into the keyframes. A POR for each
                 fixation is matched to a point in the closest keyframe,
                 which is then checked against the 2D projected ROI
                 vertices for tagging. Our fixation tags were compared
                 to those produced by three manual coders tagging the
                 automatically identified fixations for two different
                 scenarios. For each scenario, eight ROIs were defined
                 along with the 3D positions of eight calibration
                 points. Therefore, 17 tags were available for each
                 fixation: 8 for ROIs, 8 for calibration points, and 1
                 for ``other.'' For the first scenario, a subject was
                 tracked looking through products on four store shelves,
                 resulting in 182 automatically identified fixations.
                 Our automatic tagging algorithm produced tags that
                 matched those produced by at least one manual coder for
                 181 out of the 182 fixations (99.5\% agreement). For
                 the second scenario, a subject was tracked looking at
                 two posters on adjoining walls of a room. Our algorithm
                 matched at least one manual coder's tag for 169
                 fixations out of 172 automatically identified (98.3\%
                 agreement).",
  acknowledgement = ack-nhfb,
  articleno =    "16",
  keywords =     "coding; eye tracking; Fixations; portable; wearable",
}

@Article{McNamara:2009:STP,
  author =       "Ann McNamara and Reynold Bailey and Cindy Grimm",
  title =        "Search task performance using subtle gaze direction
                 with the presence of distractions",
  journal =      j-TAP,
  volume =       "6",
  number =       "3",
  pages =        "17:1--17:??",
  month =        aug,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1577755.1577760",
  ISSN =         "1544-3558",
  bibdate =      "Mon Aug 31 16:34:11 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "A new experiment is presented that demonstrates the
                 usefulness of an image space modulation technique
                 called subtle gaze direction (SGD) for guiding the user
                 in a simple searching task. SGD uses image space
                 modulations in the luminance channel to guide a
                 viewer's gaze about a scene without interrupting their
                 visual experience. The goal of SGD is to direct a
                 viewer's gaze to certain regions of a scene without
                 introducing noticeable changes in the image. Using a
                 simple searching task, we compared performance using no
                 modulation, using subtle modulation, and using obvious
                 modulation. Results from the experiments show improved
                 performance when using subtle gaze direction, without
                 affecting the user's perception of the image. We then
                 extend the experiment to evaluate performance with the
                 presence of distractors. The distractors took the form
                 of extra modulations, which do not correspond to a
                 target in the image. Experimentation shows, that, even
                 in the presence of distractors, more accurate results
                 are returned on a simple search task using SGD, as
                 compared to results returned when no modulation at all
                 is used. Results establish the potential of the method
                 for a wide range of applications including gaming,
                 perceptually based rendering, navigation in virtual
                 environments, and medical search tasks.",
  acknowledgement = ack-nhfb,
  articleno =    "17",
  keywords =     "Eye tracking; gaze direction; image manipulation;
                 luminance; psychophysics",
}

@Article{Filip:2009:URG,
  author =       "Ji{\v{r}}{\'\i} Filip and Michael J. Chantler and
                 Michal Haindl",
  title =        "On uniform resampling and gaze analysis of
                 bidirectional texture functions",
  journal =      j-TAP,
  volume =       "6",
  number =       "3",
  pages =        "18:1--18:??",
  month =        aug,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1577755.1577761",
  ISSN =         "1544-3558",
  bibdate =      "Mon Aug 31 16:34:11 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "The use of illumination and view-dependent texture
                 information is recently the best way to capture the
                 appearance of real-world materials accurately. One
                 example is the Bidirectional Texture Function. The main
                 disadvantage of these data is their massive size. In
                 this article, we employ perceptually-based methods to
                 allow more efficient handling of these data. In the
                 first step, we analyse different uniform resampling by
                 means of a psychophysical study with 11 subjects,
                 comparing original data with rendering of a uniformly
                 resampled version over the hemisphere of illumination
                 and view-dependent textural measurements. We have found
                 that down-sampling in view and illumination azimuthal
                 angles is less apparent than in elevation angles and
                 that illumination directions can be down-sampled more
                 than view directions without loss of visual accuracy.
                 In the second step, we analyzed subjects gaze fixation
                 during the experiment. The gaze analysis confirmed
                 results from the experiment and revealed that subjects
                 were fixating at locations aligned with direction of
                 main gradient in rendered stimuli. As this gradient was
                 mostly aligned with illumination gradient, we conclude
                 that subjects were observing materials mainly in
                 direction of illumination gradient. Our results provide
                 interesting insights in human perception of real
                 materials and show promising consequences for
                 development of more efficient compression and rendering
                 algorithms using these kind of massive data.",
  acknowledgement = ack-nhfb,
  articleno =    "18",
  keywords =     "BTF; eye tracking; phychophysical experiment; texture
                 compression; uniform resampling; visual degradation",
}

@Article{Kuhl:2009:HCE,
  author =       "Scott A. Kuhl and William B. Thompson and Sarah H.
                 Creem-Regehr",
  title =        "{HMD} calibration and its effects on distance
                 judgments",
  journal =      j-TAP,
  volume =       "6",
  number =       "3",
  pages =        "19:1--19:??",
  month =        aug,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1577755.1577762",
  ISSN =         "1544-3558",
  bibdate =      "Mon Aug 31 16:34:11 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Most head-mounted displays (HMDs) suffer from
                 substantial optical distortion, and vendor-supplied
                 specifications for field-of-view often are at variance
                 with reality. Unless corrected, such displays do not
                 present perspective-related visual cues in a
                 geometrically correct manner. Distorted geometry has
                 the potential to affect applications of HMDs, which
                 depend on precise spatial perception. This article
                 provides empirical evidence for the degree to which
                 common geometric distortions affect one type of spatial
                 judgment in virtual environments. We show that
                 minification or magnification in the HMD that would
                 occur from misstated HMD field of view causes
                 significant changes in distance judgments. Incorrectly
                 calibrated pitch and pincushion distortion, however, do
                 not cause statistically significant changes in distance
                 judgments for the degree of distortions examined. While
                 the means for determining the optical distortion of
                 display systems are well known, they are often not used
                 in non-see-through HMDs due to problems in measuring
                 and correcting for distortion. As a result, we also
                 provide practical guidelines for creating geometrically
                 calibrated systems.",
  acknowledgement = ack-nhfb,
  articleno =    "19",
  keywords =     "field of view; Immersive virtual environment;
                 minification; perception; pincushion distortion;
                 pitch",
}

@Article{Riecke:2009:ASM,
  author =       "Bernhard E. Riecke and Daniel Feuereissen and John J.
                 Rieser",
  title =        "Auditory self-motion simulation is facilitated by
                 haptic and vibrational cues suggesting the possibility
                 of actual motion",
  journal =      j-TAP,
  volume =       "6",
  number =       "3",
  pages =        "20:1--20:??",
  month =        aug,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1577755.1577763",
  ISSN =         "1544-3558",
  bibdate =      "Mon Aug 31 16:34:11 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Sound fields rotating around stationary blindfolded
                 listeners sometimes elicit auditory circular vection,
                 the illusion that the listener is physically rotating.
                 Experiment 1 investigated whether auditory circular
                 vection depends on participants' situational awareness
                 of ``movability,'' that is, whether they sense/know
                 that actual motion is possible or not. While previous
                 studies often seated participants on movable chairs to
                 suspend the disbelief of self-motion, it has never been
                 investigated whether this does, in fact, facilitate
                 auditory vection. To this end, 23 blindfolded
                 participants were seated on a hammock chair with their
                 feet either on solid ground (``movement impossible'')
                 or suspended (``movement possible'') while listening to
                 individualized binaural recordings of two sound sources
                 rotating synchronously at 60^\circ /s. Although
                 participants never physically moved, situational
                 awareness of movability facilitated auditory vection.
                 Moreover, adding slight vibrations like the ones
                 resulting from actual chair rotation increased the
                 frequency and intensity of vection. Experiment 2
                 extended these findings and showed that
                 nonindividualized binaural recordings were as effective
                 in inducing auditory circular vection as individualized
                 recordings. These results have important implications
                 both for our theoretical understanding of self-motion
                 perception and for the applied field of self-motion
                 simulations, where vibrations, nonindividualized
                 binaural sound, and the cognitive/perceptual framework
                 of movability can typically be provided at minimal cost
                 and effort.",
  acknowledgement = ack-nhfb,
  articleno =    "20",
  keywords =     "auditory vection; circular vection; cue-integration;
                 higher-level/cognitive influences; HRTF; human factors;
                 individualized binaural recordings; psychophysics;
                 Self-motion illusions; self-motion simulation; spatial
                 sound; vibrations; virtual reality",
}

@Article{Bodenheimer:2009:GE,
  author =       "Bobby Bodenheimer and Carol O'Sullivan",
  title =        "Guest editorial",
  journal =      j-TAP,
  volume =       "6",
  number =       "4",
  pages =        "21:1--21:??",
  month =        sep,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1609967.1609968",
  ISSN =         "1544-3558",
  bibdate =      "Thu Oct 1 09:18:09 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  acknowledgement = ack-nhfb,
  articleno =    "21",
}

@Article{McDonnell:2009:TBS,
  author =       "Rachel McDonnell and Cathy Ennis and Simon Dobbyn and
                 Carol O'Sullivan",
  title =        "Talking bodies: Sensitivity to desynchronization of
                 conversations",
  journal =      j-TAP,
  volume =       "6",
  number =       "4",
  pages =        "22:1--22:??",
  month =        sep,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1609967.1609969",
  ISSN =         "1544-3558",
  bibdate =      "Thu Oct 1 09:18:09 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "In this article, we investigate human sensitivity to
                 the coordination and timing of conversational body
                 language for virtual characters. First, we captured the
                 full body motions (excluding faces and hands) of three
                 actors conversing about a range of topics, in either a
                 polite (i.e., one person talking at a time) or
                 debate/argument style. Stimuli were then created by
                 applying the motion-captured conversations from the
                 actors to virtual characters. In a 2AFC experiment,
                 participants viewed paired sequences of synchronized
                 and desynchronized conversations and were asked to
                 guess which was the real one. Detection performance was
                 above chance for both conversation styles but more so
                 for the polite conversations, where desynchronization
                 was more noticeable.",
  acknowledgement = ack-nhfb,
  articleno =    "22",
  keywords =     "graphics; motion capture; Perception",
}

@Article{Jimenez:2009:SSP,
  author =       "Jorge Jimenez and Veronica Sundstedt and Diego
                 Gutierrez",
  title =        "Screen-space perceptual rendering of human skin",
  journal =      j-TAP,
  volume =       "6",
  number =       "4",
  pages =        "23:1--23:??",
  month =        sep,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1609967.1609970",
  ISSN =         "1544-3558",
  bibdate =      "Thu Oct 1 09:18:09 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "We propose a novel skin shader which translates the
                 simulation of subsurface scattering from texture space
                 to a screen-space diffusion approximation. It naturally
                 scales well while maintaining a perceptually plausible
                 result. This technique allows us to ensure real-time
                 performance even when several characters may appear on
                 screen at the same time. The visual realism of the
                 resulting images is validated using a subjective
                 psychophysical preference experiment. Our results show
                 that, independent of distance and light position, the
                 images rendered using our novel shader have as high
                 visual realism as a previously developed
                 physically-based shader.",
  acknowledgement = ack-nhfb,
  articleno =    "23",
  keywords =     "perception; psychophysics; Real-time skin rendering",
}

@Article{Yu:2009:PIA,
  author =       "Insu Yu and Andrew Cox and Min H. Kim and Tobias
                 Ritschel and Thorsten Grosch and Carsten Dachsbacher
                 and Jan Kautz",
  title =        "Perceptual influence of approximate visibility in
                 indirect illumination",
  journal =      j-TAP,
  volume =       "6",
  number =       "4",
  pages =        "24:1--24:??",
  month =        sep,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1609967.1609971",
  ISSN =         "1544-3558",
  bibdate =      "Thu Oct 1 09:18:09 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "In this article we evaluate the use of approximate
                 visibility for efficient global illumination.
                 Traditionally, accurate visibility is used in light
                 transport. However, the indirect illumination we
                 perceive on a daily basis is rarely of high-frequency
                 nature, as the most significant aspect of light
                 transport in real-world scenes is diffuse, and thus
                 displays a smooth gradation. This raises the question
                 of whether accurate visibility is perceptually
                 necessary in this case. To answer this question, we
                 conduct a psychophysical study on the perceptual
                 influence of approximate visibility on indirect
                 illumination. This study reveals that accurate
                 visibility is not required and that certain
                 approximations may be introduced.",
  acknowledgement = ack-nhfb,
  articleno =    "24",
  keywords =     "Global illumination; perception; visibility",
}

@Article{Morvan:2009:HOT,
  author =       "Yann Morvan and Carol O'Sullivan",
  title =        "Handling occluders in transitions from panoramic
                 images: {A} perceptual study",
  journal =      j-TAP,
  volume =       "6",
  number =       "4",
  pages =        "25:1--25:??",
  month =        sep,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1609967.1609972",
  ISSN =         "1544-3558",
  bibdate =      "Thu Oct 1 09:18:09 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Panoramic images are very effective at conveying a
                 visual sense of presence at very low cost and great
                 ease of authoring. They are, however, limited in the
                 navigation options they offer, unlike 3D
                 representations. It is therefore desirable to provide
                 pleasing transitions from one panorama to another, or
                 from a panorama to a 3D model. We focus on motions
                 where the viewers move toward an area of interest, and
                 on the problem of dealing with occluders in their path.
                 We discuss existing transition approaches, with
                 emphasis on the additional information they require and
                 on the constraints they place on the authoring process.
                 We propose a compromise approach based on faking the
                 parallax effect with occluder mattes. We conduct a user
                 study to determine whether additional information does
                 in fact increase the visual appeal of transitions. We
                 observe that the creation of occluder mattes alone is
                 only justified if the fake parallax effect can be
                 synchronized with the camera motion (but not
                 necessarily consistent with it), and if viewpoint
                 discrepancies at occlusion boundaries are small. The
                 faster the transition, the less perceptual value there
                 is in creating mattes. Information on view alignment is
                 always useful, as a dissolve effect is always preferred
                 to fading to black and back.",
  acknowledgement = ack-nhfb,
  articleno =    "25",
  keywords =     "content mixing; occlusion; panorama; transitioning;
                 User study",
}

@Article{To:2009:PDN,
  author =       "M. P. S. To and I. D. Gilchrist and T. Troscianko and
                 J. S. B. Kho and D. J. Tolhurst",
  title =        "Perception of differences in natural-image stimuli:
                 Why is peripheral viewing poorer than foveal?",
  journal =      j-TAP,
  volume =       "6",
  number =       "4",
  pages =        "26:1--26:??",
  month =        sep,
  year =         "2009",
  CODEN =        "????",
  DOI =          "http://doi.acm.org/10.1145/1609967.1609973",
  ISSN =         "1544-3558",
  bibdate =      "Thu Oct 1 09:18:09 MDT 2009",
  bibsource =    "http://portal.acm.org/",
  abstract =     "Visual Difference Predictor (VDP) models have played a
                 key role in digital image applications such as the
                 development of image quality metrics. However, little
                 attention has been paid to their applicability to
                 peripheral vision. Central (i.e., foveal) vision is
                 extremely sensitive for the contrast detection of
                 simple stimuli such as sinusoidal gratings, but
                 peripheral vision is less sensitive. Furthermore,
                 crowding is a well-documented phenomenon whereby
                 differences in suprathreshold peripherally viewed
                 target objects (such as individual letters or patches
                 of sinusoidal grating) become more difficult to
                 discriminate when surrounded by other objects
                 (flankers). We examine three factors that might
                 influence the degree of crowding with natural-scene
                 stimuli (cropped from photographs of natural scenes):
                 (1) location in the visual field, (2) distance between
                 target and flankers, and (3) flanker-target similarity.
                 We ask how these factors affect crowding in a
                 suprathreshold discrimination experiment where
                 observers rate the perceived differences between two
                 sequentially presented target patches of natural
                 images. The targets might differ in the shape, size,
                 arrangement, or color of items in the scenes. Changes
                 in uncrowded peripheral targets are perceived to be
                 less than for the same changes viewed foveally.
                 Consistent with previous research on simple stimuli, we
                 find that crowding in the periphery (but not in the
                 fovea) reduces the magnitudes of perceived changes even
                 further, especially when the flankers are closer and
                 more similar to the target. We have tested VDP models
                 based on the response behavior of neurons in visual
                 cortex and the inhibitory interactions between them.
                 The models do not explain the lower ratings for
                 peripherally viewed changes even when the lower
                 peripheral contrast sensitivity was accounted for; nor
                 could they explain the effects of crowding, which
                 others have suggested might arise from errors in the
                 spatial localization of features in the peripheral
                 image. This suggests that conventional VDP models do
                 not port well to peripheral vision.",
  acknowledgement = ack-nhfb,
  articleno =    "26",
  keywords =     "crowding; image difference metrics; peripheral vision;
                 Peripheral vision; psychophysical testing; VDP models",
}