Last update:
Mon Feb 16 11:02:22 MST 2004
J. W. Martin Computer Graphics Software Workshop
Report . . . . . . . . . . . . . . . . . 10--13
P. J. W. ten Hagen The Area of Graphics Standardization . . 14--16
W. Strasser Graphics systems . . . . . . . . . . . . 17--19
R. A. Guedj Better human-machine interaction. A
tough and unescapable challenge . . . . 20--25
W. Strasser Better Human-Machine Interaction . . . . 20--25
D. A. Duce Gino Users' Group Meeting . . . . . . . 42--46
C. D. Osland Metafiles at Albuquerque . . . . . . . . 47--49
G. Enderle Standardization of Graphics Metafiles 50--57
W. T. Hewitt and
R. J. Hubbold and
A. C. Arnold Raster Graphics at the University of
Manchester . . . . . . . . . . . . . . . 58--70
K. W. Brodlie and
G. E. Pfaff Report on the EEC Workshop on Graphics
Certification Defining a Device for
Certification Miltenberg/Darmstadt, FRG,
25--28 April 1982 . . . . . . . . . . . 88--90
D. S. H. Rosenthal Report on: SIGGRAPH Workshop on Graphics
Input Interaction Techniques . . . . . . 91--91
D. A. Duce The EEC Workshop on Formal Specification
of Graphics Software Standards . . . . . 92--95
M. Tamminen Hidden Lines using the EXCELL Method . . 96--105
Ivan Herman A Parser Generator for Interactive
Command Languages . . . . . . . . . . . 106--115
J. Encarnacao An Approach for CAD-System Simulation 116--123
R. Gnatz Relying on Abstraction to Facilitate
Graphics Programming . . . . . . . . . . 124--128
M. A. Sabin A Short Term Step in the Development of
$3$D Graphics Standards . . . . . . . . 129--132
K. W. Brodlie and
D. L. Fisher and
G. G. Tolton and
T. W. Lambert The development of the NAG Graphical
Supplement . . . . . . . . . . . . . . . 133--142
A. C. Kilgour An Overview of $3$D Graphics . . . . . . 143--152
Anonymous Computer Graphics in Europe . . . . . . 173--174
H. W. Kuhlmann NCGA '82 . . . . . . . . . . . . . . . . 175--175
H. K. Watkins Impressions of the EUROGRAPHICS '82
Exhibition . . . . . . . . . . . . . . . 176--176
R. M. Kidd Impressions of EUROGRAPHICS '82 . . . . 177--178
D. B. Arnold and
D. J. Earl and
D. Lord and
G. P. McKeown and
W. J. Milne and
A. Norris-Sherborn Experiences in the Use of Colour Raster
Graphics at the University of East
Anglia . . . . . . . . . . . . . . . . . 185--190
T. Mikami Computer Graphics Applications in Japan 191--193
J. van den Bos Introduction to Man-Computer
Communication . . . . . . . . . . . . . 194--203
P. J. W. ten Hagen The Review of GKS Version 7.0, The
Finishing Touch . . . . . . . . . . . . 204--212
G. Enderle GKS-implementations. Overview and
inquiry . . . . . . . . . . . . . . . . 15--22
K. W. Brodlie and
G. E. Pfaff Report on the EEC Workshop on
Certification of Graphics Software ---
Rixensart, Belgium . . . . . . . . . . . 23--24
S. P. Mudur Graphics related activities at NCSDCT,
Bombay . . . . . . . . . . . . . . . . . 25--29
E. A. Edmonds Image Handling --- The Bringing Together
of Computer Graphics and Image
Processing . . . . . . . . . . . . . . . 30--34
P. R. Cockrell A New General Purpose Method for Large
Volume Production of Contour Charts . . 35--47
W. J. Milne Geography Algorithms Project . . . . . . 48--56
M. J. McCullagh Automatic Contouring of Faulted Seismic
Data Sets . . . . . . . . . . . . . . . 57--66
D. H. Straayer Graphics Standards: The Pace Quickens 67--75
J. J. Combremont and
M. Roch and
J. Weber Interactive computer graphics applied to
chemistry: experiences and new
developments . . . . . . . . . . . . . . 89--96
D. S. H. Rosenthal The GKS Input Facilities and How to Use
Them . . . . . . . . . . . . . . . . . . 97--103
A. T. D. Munro SADIST: an Interactive Editor for
Structured Analysis . . . . . . . . . . 104--114
J. L. Encarnacao and
R. Lindner and
M. Mehl and
G. Pfaff and
W. Strasser A VLSI Implementation of the Graphics
Standard GKS . . . . . . . . . . . . . . 115--121
M. Mantyla Set Operations of GWB . . . . . . . . . 122--134
P. A. Koparkar and
S. P. Mudur The Development of Programs for the
Processing of Parametric Curves . . . . 135--144
H. W. Franke The New Visual Age: The Influence of
Computer Graphics on Art and Society . . 145--152
R. Gnatz An Algebraic Approach to the
Standardization and the Certification of
Graphics Software . . . . . . . . . . . 153--166
P. J. W. ten Hagen Report on the 6th Meeting of
ISO/TC97/SC5/WG2 Computer Graphics . . . 189--191
G. Enderle SIGGRAPH '83 Report . . . . . . . . . . 193--195
A. Sweeney and
H. K. Watkins Report of EUROGRAPHICS '83, Zagreb,
Yugoslavia . . . . . . . . . . . . . . . 200--202
F. R. A. Hopgood and
J. Encarnacao and
P. J. W. ten Hagen and
R. D. Bergeron and
W. T. Hewitt and
C. D. Osland and
D. A. Duce Reports of EUROGRAPHICS '83 Panel
Sessions . . . . . . . . . . . . . . . . 203--206
T. Strothotte and
B. Funt Raster Display of a Rotating Object
Using Parallel Processing . . . . . . . 209--217
F. R. A. Hopgood and
C. Prosser Single user workstations . . . . . . . . 219--223
R. J. Haw and
R. C. Munchmeyer Geodesic Curves on Patched Polynomial
Surfaces . . . . . . . . . . . . . . . . 225--232
K. W. Brodlie and
G. Pfaff An Algorithmic Interpretation of the GKS
TEXT Primitive . . . . . . . . . . . . . 233--241
L. Kjelldahl A Method for Choosing Tickmarks on a
Nonlinear Scale . . . . . . . . . . . . 243--248
R. Diamond Applications of Computer Graphics in
Molecular Biology . . . . . . . . . . . 3--11
G. T. Russell and
D. M. Lane CAD for Intelligent Activity of an
Autonomous Submersible System . . . . . 13--27
H. E. Bez and
A. Filipe A New Method of Curve Parameterization
with Applications in Computer Aided
Design . . . . . . . . . . . . . . . . . 29--34
K. Arya A Functional Approach to Picture
Manipulation . . . . . . . . . . . . . . 35--45
P. L. Mills The Systolic Pixel: A Visible Surface
Algorithm for VLSI . . . . . . . . . . . 47--59
T. R. Heywood and
B. N. Galton and
J. Gillett and
A. J. Morffew and
P. Quarendon and
S. J. P. Todd and
W. V. Wright The Winchester Graphics System: A
Technical Overview . . . . . . . . . . . 61--69
J. Schoenhut and
S. Contin Implementation and Comparison of
Different Presentation Layer Codings for
Efficient Transfer of GKS Metafiles . . 71--78
I. Herman Managing Multiple Context-Frames through
GKS . . . . . . . . . . . . . . . . . . 79--82
N. Magnenat-Thalmann and
N. Chourot and
D. Thalmann Colour Gradation, Shading and Texture
Using a Limited Terminal . . . . . . . . 83--90
J. van den Bos and
M. van Naelten and
W. Teunissen IDECAP: Interactive Pictorial
Information System for Demographic and
Environmental Planning Applications . . 91--102
J. Barbi\vc and
F. Dacar and
M. \vSpegel Oriented Geometric Objects in Computer
Graphics and Numerical Control . . . . . 103--110
W. T. Hewitt Computer Graphics Forum --- Algorithm
Section . . . . . . . . . . . . . . . . 111--114
R. J. Hubbold and
I. Page Nicograph '83 Conference Report . . . . 115--116
G. Léon Lastra Report on a Geometric Modelling Course 117--118
S. Turk Computer Graphics Education . . . . . . 139--145
P. J. Willis Colour Graphics and the Fifth Generation
Workstation . . . . . . . . . . . . . . 147--152
M. Mac an Airchinnigh The Specification and Implementation of
GKS Application Software in ADA . . . . 153--167
G. Enderle Seeheim Workshop on User Interface
Management Systems --- First Report . . 169--170
H. J. Strubbe Role, Model, Structure and Construction
of a UIMS --- Working Group Report . . . 171--174
G. Enderle The Interface of the UIMS to the
Application --- Working Group Report . . 175--179
G. Enderle GKS Implementations Overview --- Second
Edition . . . . . . . . . . . . . . . . 181--189
R. M. Kidd EUROGRAPHICS 2nd UK Conference (report) 191--192
D. Arnold and
G. Hall and
G. Reynolds Proposals for Configurable Models of
Graphics Systems . . . . . . . . . . . . 201--208
H. Chiyokura and
F. Kimura A New Surface Interpolation Method for
Irregular Curve Models . . . . . . . . . 209--218
M. Szilvási-Nagy An Algorithm for Determining the
Intersection of Two Simple Polyhedra . . 219--225
Anonymous WG2 --- The ISO Working Group on
Computer Graphics . . . . . . . . . . . 227--231
J. R. Gallop Report on the 7th meeting of
ISO/TC97/SC5/WG2 --- Computer Graphics 233--238
Anonymous EUROGRAPHICS --- The First Five Years
Status and Activities of the European
Association for Computer Graphics . . . 239--242
M. Slater GKS in Pascal . . . . . . . . . . . . . 259--267
T. Casciani and
B. Falcidieno and
G. Fasciolo and
C. Pienovi An Algorithm for Constructing a Quadtree
from Polygonal Regions . . . . . . . . . 269--274
D. Straayer and
J. Maynard Computer graphics, metafile coding
efficiency . . . . . . . . . . . . . . . 275--286
J. Schoenhut More on Computer Graphics Metafile
Coding Efficiency . . . . . . . . . . . 287--288
Jonathan E. Steinhart Proposal for GKS Output Level 3 Segment
Hierarchy and Editing . . . . . . . . . 289--297
W. T. Hewitt PHIGS --- Programmer's Hierarchical
Interactive Graphics System . . . . . . 299--300
C. D. Osland and
A. H. Francis Metafile Standards . . . . . . . . . . . 301--303
Mark Green Report on Dialogue Specification Tools 305--313
J. Truckenbrod Computer Art . . . . . . . . . . . . . . 315--318
F. R. A. Hopgood SIGGRAPH '84 . . . . . . . . . . . . . . 319--320
D. B. Arnold Report on the ANSC X3H3 Meeting at
Carmel, Oct 1st--5th '84 . . . . . . . . 321--322
J. J. van Wijk and
F. W. Jansen and
W. F. Bronsvoort Some Issues in Designing User Interfaces
to $3$D Raster Graphics . . . . . . . . 5--10
Sabine Coquillart Displaying Random Fields . . . . . . . . 11--19
D. Jackel The graphics PARCUM system: a $3$D
memory based computer architecture for
processing and display of solid models 21--32
Ernst Piller A General-Purpose Multi-Microprocessor
Raster Graphics Display System with
Anti-Aliasing . . . . . . . . . . . . . 33--41
R. R. Martin and
C. Anderson A Proposal for an ALGOL 68 Binding of
GKS . . . . . . . . . . . . . . . . . . 43--57
A. Kilgour Report on the CREST Advanced Course on
$3$D Computer Graphics University of
Glasgow, 27th August --- 7th September,
1984 . . . . . . . . . . . . . . . . . . 59--60
A. Scheller Report on the MICROGRAPHICS Workshop . . 61--62
M. Mac an Airchinnigh Seeheim Workshop on User Interface
Management Systems: Report of the
Working Group on the User's Conceptual
Model . . . . . . . . . . . . . . . . . 63--69
C. Bouville and
R. Brusq and
J. L. Dubois and
I. Marchal Generating High Quality Pictures by
Ray-Tracing . . . . . . . . . . . . . . 87--99
R. Lindner A Prefiltering Raster Scan Algorithm . . 101--110
M. L. V. Pitteway and
P. M. Olive Filtering Edges by Pixel Integration . . 111--116
Ludwig Stenger HDTV --- A New High Definition
Television System . . . . . . . . . . . 117--125
Gerald M. Murch Colour Graphics --- Blessing or
Ballyhoo? . . . . . . . . . . . . . . . 127--135
R. J. Haw An Application of Geodesic Curves to
Sail Design . . . . . . . . . . . . . . 137--139
B. Reffin Smith Computers and Art . . . . . . . . . . . 141--147
K. W. Brodlie and
M. Gobel Report on Workshop on Validation of
Graphics Software . . . . . . . . . . . 149--150
Anonymous EUROGRAPHICS (UK) Conference . . . . . . ??
J. Pink EUROGRAPHICS UK Chapter Conference . . . 172--175
Robert Aish $3$D Icons and Architectural CAD . . . . 177--186
Terry D. Westrup and
W. Kegel and
J. Gras User Interaction with an Environment for
Image Processing and Graphics . . . . . 187--202
Philip Willis and
David Milford Browsing High Definition Colour Pictures 203--208
P. A. Firby and
D. J. Stone Interference in Computer Graphics . . . 209--216
Marion S. Cottingham A Compressed data Structure for Surface
Representation . . . . . . . . . . . . . 217--228
T. H. Gossling and
S. T. S. Stokes APEX and STRETCH: a practical form for
the conic arc . . . . . . . . . . . . . 229--237
C. J. Nicol Modelling Solids in Four Dimensions . . 239--244
I. Herman and
J. Reviczky A General Device Driver for GKS . . . . 245--250
D. A. Duce Concerning the Specification of User
Interfaces . . . . . . . . . . . . . . . 251--258
D. R. Gibson and
D. A. Duce GKS Graphics and Text Processing . . . . 259--270
Gary S. Goldman Micro-Based CAD: a Production Tool for
Manufacturing Engineering . . . . . . . 287--300
M. D. Prince A survey of electronics R and D in the
USA . . . . . . . . . . . . . . . . . . 301--318
S. Ansaldi and
K. De Floriani and
B. Falcidieno An Edge-Face Relational Scheme for
Boundary Representations . . . . . . . . 319--332
D. A. Duce and
E. V. C. Fielding Better Understanding Through Formal
Specification . . . . . . . . . . . . . 333--348
David B. Arnold and
Gillian Hall and
Graham J. Reynolds GKS Programming in a PHIGS Environment 349--358
Leila de Floriani and
Giuliana Dettori An Interpolant with Tension Defined over
Triangles . . . . . . . . . . . . . . . 359--362
Dao-Ning Ying and
Xing Feng Arbitrary Area Filling in a Fast
Procedure . . . . . . . . . . . . . . . 363--370
Olov Fahlander Moving Picture Synthesis at Linköping
University . . . . . . . . . . . . . . . 371--374
K. Reumann and
G. Griebel and
K. Mildenstein Manufacturing Models of Biomedical
Objects via CAD/CAM and GKS . . . . . . 375--382
Peter R. Bono Report of the Timberline Meeting of ISO
TC97/SC21/WG2 `Computer Graphics' . . . 383--386
Madeleine Sparks Graphics language bindings --- the what
and why . . . . . . . . . . . . . . . . 387--392
D. S. Greenaway EUROGRAPHICS '85 --- A Personal View . . 399--406
A. J. Matthew Polygonal Clipping of Polylines . . . . 407--414
John G. Cleary and
Brian M. Wyvill and
Graham M. Birtwistle and
Reddy Vatti Multiprocessor Ray Tracing . . . . . . . 3--12
A. L. Thomas Overlap Operations and Raster Graphics 13--32
Michael S. Parsons Generating Lines Using Quadgraph
Patterns . . . . . . . . . . . . . . . . 33--39
W. Hübner and
Z. I. Markov GKS Based Graphics Programming in Prolog 41--50
S. Cavaliere and
M. Fantini and
A. Turtur Text, images and graphics management
system for editorial environment . . . . 51--56
Den Denham High Performance Colour Displays for
Computer Graphics . . . . . . . . . . . 57--63
Roy Joosten Integration of Town Planning,
Landscaping and $3$D Architecture:
Results and Future Enhancements since
CAMP '83 . . . . . . . . . . . . . . . . 65--69
A. Mumford Loughborough Workshop Report: Scientific
Software based on GKS . . . . . . . . . 71--72
I. Navazo and
D. Ayala and
P. Brunet A Geometric Modeller Based on the Exact
Octtree Representation of Polyhedra . . 91--104
Yogesh N. Shinde and
S. P. Mudur Algorithms for Handling the Fill Area
Primitive of GKS . . . . . . . . . . . . 105--117
H. Schumann and
A. Kotzauer A Method of Displaying Transformed
Picture Rectangles Using GKS Raster
Functions . . . . . . . . . . . . . . . 119--123
A. Chryssafis Anti-Aliasing of Computer-Generated
Images: a Picture Independent Approach. 125--129
Stephen Bright and
Susan Laflin Shading of Solid Voxel Models . . . . . 131--137
Anonymous EUROGRAPHICS (UK) Conference . . . . . . 151--157 (or 131--157??)
Graham J. Reynolds A Token Based Graphics System . . . . . 139--145
R. Morrison and
A. L. Florianis and
A. Dearle and
M. P. Atkinson An Integrated Graphics Programming
Environment . . . . . . . . . . . . . . 147--157
H. R. Arabnia and
M. A. Oliver Fast Operations on Raster Images with
SIMD Machine Architectures . . . . . . . 179--188
H. Müller Image Generation by Space Sweep . . . . 189--195
M. Szilvasi-Nagy Two Algorithms for Decomposing a
Polyhedron into Convex Parts . . . . . . 197--201
C. A. Pickover A Monte Carlo Approach for $\epsilon$
Placement in Fractal-Dimension
Calculations for Waveform Graphs . . . . 203--209
Ron Poet and
E. James Milner-White Displaying Relevant Features of Protein
Molecules . . . . . . . . . . . . . . . 211--215
Mary B. Kelly First Time Classroom Computer Graphics 217--220
A. J. Matthew EUROGRAPHICS UK 1986 Glasgow Conference 225--232
J. Owen Computer Graphics and CAD Literature ---
A Keyword-Indexed Bibliography . . . . . 233--263
S. S. Abi-Ezzi The Priority Tree, a HL/HSR Approach for
PHIGS . . . . . . . . . . . . . . . . . 283--289
T. H. Gossling Beyond Hershey: a Representation of
Fonts for Computer Graphics . . . . . . 291--295
Kavi Arya A Functional Approach to Animation . . . 297--311
C. A. Pickover Biomorphs: Computer Displays of
Biological Forms Generated from
Mathematical Feedback Loops. . . . . . . 313--316
Kaining Gu and
Zesheng Tang and
Jiaguang Sun Reconstruction of $3$D Objects from
Orthographic Projections . . . . . . . . 317--323
Malcolm Sabin A Survey of Contouring Methods . . . . . 325--339
D. Thalmann and
N. Magnenat-Thalmann Artificial Intelligence in
Three-Dimensional Computer Animation . . 341--348
D. A. Duce Teaching Workshop --- December 1985 . . 349--352
T. M. Morrow EUROGRAPHICS '86 --- A Personal View . . 353--354
F. R. A. Hopgood and
D. A. Duce Ausgraph '86 . . . . . . . . . . . . . . 355--356
H. R. Arabnia and
M. A. Oliver Arbitrary Rotation of Raster Images with
SIMD Machine Architectures . . . . . . . 3--11
F. R. Belch An Economic High Performance Pixel
Memory with 3-D Solids Capability . . . 13--25
C. A. Pickover Graphics, Bifurcation, Order and Chaos 26--33
P. J. Willis Visual Simulation of Atmospheric Haze 35--41
Richard Williams Preserving the Area of Regions . . . . . 43--48
J. E. Richards Filling Complex Polygons by Region-Fill
Methods on Raster Graphics Terminals. 49--54
K. Robinson ACM SIGGRAPH '86, Dallas, Texas, 18--22
August . . . . . . . . . . . . . . . . . 55--62
S. C. Marsh and
R. L. Grimsdale Using Abstract Data Types to Define
Large-Scale World Models for Image
Generation Systems. . . . . . . . . . . 77--85
Ken Brodlie and
Lofton Henderson and
Anne Mumford The CGM --- A Metafile for GKS? . . . . 87--90
L. Moltedo and
A. Noferini An Implementer's View of CGM in GKS
Environment . . . . . . . . . . . . . . 91--101
W. R. Franklin and
V. Akman A Simple and Efficient Haloed Line
Algorithm for Hidden Line Elimination 103--109
Howard K. Watkins Graphics in Reservoir Simulation . . . . 111--117
Anonymous Eurographics (UK) Annual Conference . . 111--155
Balbir S. Barn and
Philip Willis Graphical Interaction Management . . . . 119--124
Geoff Watters and
Philip Willis UltraPaint: A New Approach to a Painting
System . . . . . . . . . . . . . . . . . 125--132
Philip Willis and
Geoff Watters Scan Converting Extruded Lines at Ultra
High Definition . . . . . . . . . . . . 133--140
Manjula Patel and
Roger J. Hubbold A Scanline Method for Solid Model
Display . . . . . . . . . . . . . . . . 141--150
Ramzan Mohamed An Experiment in Algorithm Animation
using SMALLTALK on a Macintosh . . . . . 151--155
Owen M. Densmore and
David S. H. Rosenthal A User-Interface Toolkit in
Object-Oriented PostScript . . . . . . . 171--179
Jan van den Bos RasterCalc: Calculus for Operations on
Graphics Colour Rasters . . . . . . . . 181--193
Ivan Herman and
Janos Reviczky New Methods for Improving the GKS Fill
Area Output Primitive . . . . . . . . . 195--201
D. Krishnan and
L. M. Patnaik Systolic architecture for Boolean
Operations on Polygons and Polyhedra . . 203--210
J. E. Richards Some Aspects of Binding GKS to C++ . . . 211--218
V. Milanese ADA and NIL: Two Concurrent Languages
for GKS . . . . . . . . . . . . . . . . 219--233
Jon Owen Computer Graphics and CAD Literature: A
Keyword-Indexed Biography . . . . . . . 235--254
Aart Bijl Making Drawings Talk: Pictures in Minds
and Machines . . . . . . . . . . . . . . 289--298
Fopke Klok Evaluation of Standard Graphics Packages 299--307
J. E. Dubois and
P. Cayzergues and
G. Georgoulis Graphic Acquisition and Retrieval of
Stereochemical Information . . . . . . . 309--316
J. P. Gourret and
J. Paille Irregular Polygon Fill Using Contour
Encoding . . . . . . . . . . . . . . . . 317--325
Tadashi Naruse and
Masaharu Yoshida and
Tokiichiro Takahashi and
Seiichiro Naito Sight --- a Dedicated Computer Graphics
Machine . . . . . . . . . . . . . . . . 327--334
F. Richard Graphical Analysis of Complex O. D. E.
Solutions . . . . . . . . . . . . . . . 335--341
Vaclav Skala An Intersecting Modification to the
Bresenham Algorithm for Hidden-Line
Solution . . . . . . . . . . . . . . . . 343--347
R. van Liere and
P. J. W. ten Hagen Logical Input Devices and Interaction 349--357
H. Waldschmidt An Editor for Constructing Graphics with
\TeX . . . . . . . . . . . . . . . . . . 359--364
T. Howard A View of Eurographics '87 . . . . . . . 365--366
Anonymous GKS Review Workshop . . . . . . . . . . 367--369
Miente Bakker Adding Name Sets and Workstation Filters
to GKS: a Future Extension . . . . . . . 3--7
V. Milanese A Prolog Environment for GKS-Based
Graphics . . . . . . . . . . . . . . . . 9--20
F. Neelamkavil and
L. Beare Techniques for Animation on
Microcomputers . . . . . . . . . . . . . 21--27
J. Rangel-Mondragon and
S. J. Abas Computer Generation of Penrose Tilings 29--37
W. Roberts and
M. Slater and
K. Drake and
A. Simmins and
A. Davison and
P. Williams First Impressions of NeWS . . . . . . . 39--57
R. Carr and
J. Pink Report on the ``CGM in the Real World''
Workshop (NBS, Washington) . . . . . . . 59--60
U. Claussen The Second Eurographics Workshop on
Graphics Hardware . . . . . . . . . . . 61--61
Guy Fontenier and
Pascal Gros Architectures of Graphic Processors for
Interactive $2$D Graphics . . . . . . . 79--89
D. Bland and
T. Bonnet The Use of Digital Signal Processors in
Computer Graphics . . . . . . . . . . . 91--96
Anonymous 6th Annual EUROGRAPHICS (UK) Conference 91--134
Luis A. Pineda and
Ewan Klein and
John Lee GRAFLOG: Understanding Drawings through
Natural Language . . . . . . . . . . . . 97--103
Kevin W. Waite Modelling Natural Branching Structures 105--115
C. A. Wood and
P. D. Gray and
A. C. Kilgour Experience with Chisl, a Configurable
Hierarchical Interface Specification
Language . . . . . . . . . . . . . . . . 117--127
John F. S. Yau and
Neil D. Duffy A Texture Mapping Approach to 3-D Facial
Image Synthesis . . . . . . . . . . . . 129--134
K. M. Crennell Report on the Third Alvey Vision
Conference, Cambridge, September 1987 135--137
P. J. Willis and
G. W. Watters Colour Raster Operations . . . . . . . . 151--159
Jean-Francois F. Dufourd Construction of Interactive Programs in
Computer Graphics . . . . . . . . . . . 161--176
A. M. Day Planar Convex Hull Algorithms in Theory
and Practice . . . . . . . . . . . . . . 177--193
Michel Roch and
Jacques Weber and
Christian Pellegrini $3$D Images of Molecular Properties by
Triangulation of Contour Lines . . . . . 195--201
V. Milanese A Proposal for a Distributed Model of
GKS Based on Prolog . . . . . . . . . . 203--213
Jon Owen Computer Graphics and Computer-Aided
Design Literature: A Keyword-Indexed
Bibliography for the Year 1987 . . . . . 215--226
A. Mumford Integrating at NCGA . . . . . . . . . . 229--230
Anonymous Eurographics Workshop on Conformance
Testing of the Computer Graphics
Interface (CGI) . . . . . . . . . . . . 231--232
Kadi Bouatouch Theoretical Developments on Polygonal
Approximation of Parametric Surfaces for
Ray Tracing . . . . . . . . . . . . . . 257--264
I. Herman and
J. Reviczky Some remarks on the modelling clip
problem . . . . . . . . . . . . . . . . 265--271
Aydin Kaya and
Bulent Ozguc Continuous Processing of Images through
User Sketched Functional Blocks . . . . 273--280
Xavier Pueyo and
Daniela Tost A Survey of Computer Animation . . . . . 281--300
Bengt-Olaf Schneider A Processor for an Object-Oriented
Rendering System . . . . . . . . . . . . 301--310
H. J. Schouten and
P. J. W. ten Hagen Dialogue Cell Resource Model and Basic
Dialogue Cells . . . . . . . . . . . . . 311--322
Mel Slater A Top Down Method for Interactive
Drawing . . . . . . . . . . . . . . . . 323--329
Theoharis Theoharis and
Ian Page Incremental Polygon Rendering on a SIMD
Processor Array . . . . . . . . . . . . 331--341
G. L. Lastra and
E. N. Rüdinger A Note on Random Thresholding for Colour
Synthesis . . . . . . . . . . . . . . . 343--346
Jürgen Bettels and
Peter R. Bono and
Eileen McGinnis and
Joachim Rix Guidelines for Determining When to Use
GKS and When to Use PHIGS . . . . . . . 347--354
H. K. Watkins Report on the Eurographics '88
Conference . . . . . . . . . . . . . . . 359--360
E. Blake Report on the Third Eurographics
Workshop on Graphics Hardware . . . . . 361--362
H.-P. Seidel Report on the International Conference
``Theory and Practice of Geometric
Modelling'' . . . . . . . . . . . . . . 363--363
H. R. Arabnia and
M. A. Oliver A Transputer Network for Fast Operations
on Digitised Images . . . . . . . . . . 3--11
D. B. Arnold and
M. R. Hinds On Implementing Parallel GKS . . . . . . 13--19
Laszlo Neumann and
Attila Neumann Photosimulation: Interreflection with
Arbitrary Reflectance Models and
Illuminations . . . . . . . . . . . . . 21--34
Pierre van Berkel SIAS: Strokes Interpreted Animated
Sequences . . . . . . . . . . . . . . . 35--47
K. M. Wyrwas and
W. T. Hewitt A Survey of GKS and PHIGS
Implementations . . . . . . . . . . . . 49--59
V. Suzjevic Report of the Third International
Conference on Computer Graphics,
Yugoslavia . . . . . . . . . . . . . . . 60--60
A. L. Lakshminarasimhan and
Mandayam Srivas A Framework for Functional Specification
and Transformation of Hidden Surface
Elimination Algorithms . . . . . . . . . 75--98
Michael S. Parsons Image Representations using Miranda Laws 99--106
Theoharis Theoharis and
Ian Page Two Parallel Methods for Polygon
Clipping . . . . . . . . . . . . . . . . 107--114
Nadia Magnenat-Thalmann and
Daniel Thalmann The Problematics of Human Prototyping
and Animation . . . . . . . . . . . . . 115--123
A. M. Mumford The CGM Today and Tomorrow . . . . . . . 125--128
T. H. Gossling The Line-Picture Attribute . . . . . . . 129--132
Nigel W. John and
Philip J. Willis The Controller animation system . . . . 133--138
J.-R. Perez-Cazares and
R. Rannou Developing an Animated Local Network
Simulator . . . . . . . . . . . . . . . 139--142
Michael Plummer and
David Penna Mass Market Applications for Real Time
$3$D Graphics . . . . . . . . . . . . . 143--150
Stephen Rush and
Wendy J. Milne Using a Transputer Ring to Transform
Raster Images . . . . . . . . . . . . . 151--158
F. J. Smith and
S. Leitch The Incremental Display of a
Single-Valued Curve . . . . . . . . . . 159--165
Rumen D. Andreev Algorithm for Clipping Arbitrary
Polygons . . . . . . . . . . . . . . . . 183--191
Xiangping Chen and
Daoning Ying Polygon Triangulation Algorithm as a
Powerful Core Processor of PLAN-I . . . 193--198
B. W. Heal Hidden octree node removal as a pipeline
process . . . . . . . . . . . . . . . . 199--206
Wolfgang Hübner and
Manuel de Lancastre Towards an Object-Oriented Interaction
Model for Graphics User Interfaces . . . 207--217
Gergely Krammer Notes on the Mathematics of the PHIGS
Viewing Pipeline . . . . . . . . . . . . 219--226
A. Paoluzzi and
M. Rosina and
R. Scopigno A Parallel HW/SW Environment for Image
Synthesis . . . . . . . . . . . . . . . 227--236
M. Zachrisen Yet another Remark on the Modelling Clip
Problem . . . . . . . . . . . . . . . . 237--238
Jochem Poller and
Stefan Noll and
Joachim Rix Migration of GKS/GKS-3D and PHIGS
Discussed under the View of the Computer
Graphics Reference Model . . . . . . . . 239--248
Jon Owen Computer Graphics and Computer-Aided
Design Literature: A Keyword-Indexed
Bibliography for the Year 1988 . . . . . 249--261
T. L. J. Howard An Annotated PHIGS Bibliography . . . . 262--265
D. A. Duce EUROGRAPHICS UK Chapter Conference ---
CGM Demonstration . . . . . . . . . . . 266--266
R. S. S. Pieters Kwiers Report on the Third EUROGRAPHICS
Workshop on Intelligent CAD . . . . . . 267--268
Chakib Bennis and
Andre Gagalowicz 2-D Macroscopic texture synthesis . . . 291--300
Ivan Herman On the Projective Invariant
Representation of Conics in Computer
Graphics . . . . . . . . . . . . . . . . 301--314
A. A. M. Kuijk and
E. H. Blake Faster Phong Shading via Angular
Interpolation . . . . . . . . . . . . . 315--324
D. Thomas and
Arun N. Netravali and
D. S. Fox Anti-aliased Ray Tracing with Covers . . 325--336
Manjula Patel A Method for the Representation,
Evaluation and Display of CSG Models in
PHIGS and PHIGS+ . . . . . . . . . . . . 337--345
G. Hegron and
P. Palamidese and
D. Thalmann Motion control of animation, simulation
and visualization . . . . . . . . . . . 347--352
L. Kjelldahl Doctoral Theses in Computer Graphics . . 353--358
J. Owen Book Reviews . . . . . . . . . . . . . . 359--360
David Arnold Report on the EUROGRAPHICS '89
Conference . . . . . . . . . . . . . . . 361--366
U. Claussen Report on the Fourth EUROGRAPHICS
Workshop on Graphics Hardware . . . . . 367--368
F. W. Jansen What's new? --- Report on SIGGRAPH '89 369--369
M. van Emmerik Report on the International conference
on CAD and CG, Beijing, China . . . . . 370--370
Miente Bakker Parametric surfaces in PHIGS PLUS. A new
chance for patterning and hatching? . . 3--8
Janez Barbi\vc and
Marjan \vSpegel Language for Description of Geometric
Configurations . . . . . . . . . . . . . 9--13
D. A. Duce and
R. van Liere and
P. J. W. ten Hagen An Approach to Hierarchical Input
Devices . . . . . . . . . . . . . . . . 15--26
Charles X. Durand and
Daniel Faguy Rational Zoom of Bit Maps Using B-Spline
Interpolation in Computerized 2-D
Animation . . . . . . . . . . . . . . . 27--37
Vitaliano Milanese KA$\Delta$MO$\Sigma$: A Clausal Language
for CAD Modeling Systems with
Morphological Constraints . . . . . . . 39--51
Martin Prime and
D. Faguy User Interface Management Systems. A
Current Product Review . . . . . . . . . 53--76
Allan Davison and
Mel Slater and
Mark Smith Graphics object management in the X
Window System . . . . . . . . . . . . . 93--99
Josef Hübl and
Ivan Herman Modelling Clip: Some More Results . . . 101--107
Anthony C. Cook and
Christopher B. Jones A Prolog Rule-Based System for
Cartographic Name Placement . . . . . . 109--126
Alastair N. Horn IFSs and interactive image synthesis . . 127--137
T. L. J. Howard TopDraw: A Structure Network Visualiser
for PHIGS . . . . . . . . . . . . . . . 139--147
Thierry Pun and
Edwin Blake Relationships between Image Synthesis
and Analysis: Towards Unification? . . . 149--163
W. T. Hewitt Curves for Computer Graphics Standards
--- Workshop Report . . . . . . . . . . 165--169
Jan van den Bos and
Chris Laffra Project DIGIS --- Building Interactive
Applications by Direct Manipulation . . 181--193
J. D. Bovey A Browser for Large Directed Graphs . . 195--204
B. W. Heal Node Partitioning in an Octree Display
Pipeline . . . . . . . . . . . . . . . . 205--211
M. Visvalingam and
J. D. Whyatt The Douglas-Peucker Algorithm for Line
Simplification: Re-evaluation through
Visualization . . . . . . . . . . . . . 213--228
Greg Rogers and
Kelvin Sung and
William Kubitz Combining Graphics and Windowing
Standards in the XGKS System . . . . . . 229--237
J. Zamorano Flores and
F. Pérez Costoya and
J. Carretero Pérez and
L. M. Gomez Henriquez and
A. Pérez Ambite Using GKS Concurrently: A Practical
Solution . . . . . . . . . . . . . . . . 239--244
Salim S. Abi-Ezzi and
Michael J. Wozny Factoring a Homogeneous Transformation
for a more Efficient Graphics Pipeline 245--255
Jon Owen Computer graphics and computer-aided
design literature: a keyword-indexed
bibliography for the year 1989 . . . . . 257--267
Lars Kjelldahl Doctoral Theses in Computer Graphics . . 269--271
Anne Mumford Report of the Eurographics UK Conference 273--273
D. A. Duce Yugraph '90 . . . . . . . . . . . . . . 275--276
K. W. Brodlie Workshop Report --- Future Developments
in Computer Graphics Teaching.
Eurographics Workshop, University of
Leeds, Easter 1989 . . . . . . . . . . . 277--281
Farhad Arbab Report on the Fourth Eurographics
Workshop on Intelligent CAD . . . . . . 283--284
Daan Otten Report on the First Eurographics
Workshop on Object-Oriented Graphics . . 285--286
C. E. Vandoni and
D. A. Duce Revisions to the EUROGRAPHICS Bye-laws 295--296
A. M. Day The Implementation of a $2$D Convex Hull
Algorithm using Perturbation . . . . . . 309--316
Michael French GosiP: a GKS-3D shell for PHIGS . . . . 317--326
Huw Jones Dürer, Gaskets and Barnsley's Chaos Game 327--332
Yevgeni P. Kuzmin An Efficient Circle-Drawing Algorithm 333--336
T. A. Theoharis and
A. R. L. Travis and
N. E. Wiseman $3$D Display: Synthetic Image Generation
and Visual Effect Simulation . . . . . . 337--348
Jintong Wu Simulating Natural Light . . . . . . . . 349--353
Maarten J. G. M. van Emmerik A Direct Manipulation Technique for
Specifying $3$D Object Transformations
with a $2$D Input Device . . . . . . . . 355--361
J. Owen Book Reviews . . . . . . . . . . . . . . 363--364
P. Kent and
R. D. Bergeron Report on EUROGRAPHICS'90 . . . . . . . 365--370
Y. Le Lous Report on the First EUROGRAPHICS
Workshop on Visualization in Scientific
Computing . . . . . . . . . . . . . . . 371--372
G. Hegron Report on the First EUROGRAPHICS
Workshop on Animation and Simulation . . 373--374
S. Daun Report on the EUROGRAPHICS Workshop on
Relation of PDLs and Graphics Systems 375--376
K. Bouatouch Report on the EUROGRAPHICS Workshop on
Photosimulation, Realism and Physics in
Computer Graphics . . . . . . . . . . . 377--378
P. F. Lister Report on the Fifth EUROGRAPHICS
Workshop on Graphics Hardware . . . . . 379--380
D. A. Duce Report on the EUROGRAPHICS Workshop on
User Interface Management Systems . . . 381--384
D. Arnold and
D. Duce and
D. Sutcliffe Report on the EUROGRAPHICS\slashARGOSI
Workshop on Graphics and Networking . . 385--387
P. ten Hagen and
J. Schönhut EUROPE'92 --- The Computer Graphics
Market: Challenge and Opportunity. A R&D
Institute's View of a Workshop Held in
Darmstadt in December 1989. . . . . . . 388--388
A. Maeder Report on AUSGRAPH'90, the Australian
Graphics Conference . . . . . . . . . . 389--389
Stephen J. Adelson and
Jeffrey B. Bentley and
In Seok Chong and
Larry F. Hodges and
Joseph Winograd Simultaneous Generation of Stereoscopic
Views . . . . . . . . . . . . . . . . . 3--10
Ljiljana B. Damnjanovic The Formal Specification of Level 1a of
GKS . . . . . . . . . . . . . . . . . . 11--25
Jan Hardenbergh and
James Michener Integrating PHIGS and User Interface
Systems . . . . . . . . . . . . . . . . 27--36
F. Neelamkavil and
O. Mullarney A Methodology and Tool Set for
Supporting the Development of Graphical
User Interfaces . . . . . . . . . . . . 37--47
Philip Willis and
Andrew Hunter A Picture Archive Browser . . . . . . . 49--59
Miente Bakker Triangle Sets in PHIGS PLUS: A Valuable
Link with Finite Element Modeling . . . 61--65
Mieczyslaw Szyszkowicz Block Iterations in the Complex Plane 67--70
Lars Kjelldahl Doctoral Theses in Computer Graphics . . 71--74
João Duarte Dunha 3rd Portuguese Computer Graphics
Conference . . . . . . . . . . . . . . . 75--75
R. R. Martin and
M. M. Anguh Quadtrees, Transforms and Image Coding 91--96
Andrew Hunter and
Philip Willis Classification of Quad-encoding
Techniques . . . . . . . . . . . . . . . 97--112
Len Norton-Wayne Inspection of lace using machine vision 113--119
Robert J. Oddy and
Philip J. Willis A Physically Based Colour Model . . . . 121--127
J. W. Patterson and
S. G. Hoggar and
J. R. Logie Inverse Displacement Mapping . . . . . . 129--139
Mieczyslaw Szyszkowicz A Survey of Several Root-Finding Methods
in the Complex Plane . . . . . . . . . . 141--144
L. Richard Speer A Cross-Indexed Guide to the Ray Tracing
Literature . . . . . . . . . . . . . . . 145--174
Toby Howard Book Reviews . . . . . . . . . . . . . . 175--178
Malcolm Austen Report of the 9th Eurographics UK
Conference . . . . . . . . . . . . . . . 179--180
Alain Mangen and
Nadine Lasudry Search for the Intersection Polygon of
any Two Polygons: Application to the
Garment Industry . . . . . . . . . . . . 195--208
Dirk Soede and
Farhad Arbab and
Ivan Herman and
Paul J. W. ten Hagen The GKS Input Model in \sc Manifold . . 209--224
M. Visvalingam and
J. D. Whyatt Cartographic algorithms: problems of
implementation and evaluation and the
impact of digitising errors . . . . . . 225--235
C. Yao and
J. Rokne Fat Curves . . . . . . . . . . . . . . . 237--248
Miente Bakker At last an ISO C binding of GKS . . . . 249--254
Mieczyslaw Szyszkowicz Computer Art from Numerical Methods . . 255--259
L. Kjelldahl A Short Report from the Eurographics
Multimedia Workshop, 18--19 April, 1991,
held in Stockholm . . . . . . . . . . . 260--260
Frits H. Post and
Andrea J. S. Hin Report on the Second Eurographics
Workshop on Visualization in Scientific
Computing . . . . . . . . . . . . . . . 261--264
Toby Howard Book Reviews . . . . . . . . . . . . . . 265--269
Lars Kjelldahl Doctoral Theses in Computer Graphics . . 270--272
Anonymous Eurographics '92 . . . . . . . . . . . . 273--273
Anonymous ARGOST Workshop on Distributed Window
Systems . . . . . . . . . . . . . . . . 274--274
Jari Ojala and
Kenji Inoue and
Ken Sasaki and
Masaharu Takano Development of an Intelligent Wheelchair
Using Computer Graphics Animation and
Simulation . . . . . . . . . . . . . . . 285--295
Neelam Bhalla and
S. Balasundaram Object-Oriented Data Modelling for
Graphics Databases: A Declarative
Approach . . . . . . . . . . . . . . . . 297--308
Philip Fong and
Hans-Peter P. Seidel Control Points for Multivariate B-Spline
Surfaces over Arbitrary Triangulations 309--317
Patrice S\'e\'ebold and
Karine Slowinski The Shortest Way to Draw a Connected
Picture . . . . . . . . . . . . . . . . 319--327
C. Pickover From Math Comes Beauty: Monkey Curves,
Spirals, and Saddles . . . . . . . . . . 329--331
Cliff Pickover Million-Point Sculptures . . . . . . . . 333--336
Toby Howard Book Reviews . . . . . . . . . . . . . . 337--342
Lars Kjelldahl Doctoral Theses in Computer Graphics . . 343--344
Toby Howard and
Judith R. Brown Eurographics '91: Vienna, Austria ---
2--6 September 1991 . . . . . . . . . . 345--352
Frederik W. Jansen Report on the Second Eurographics
Workshop on Rendering, Barcelona, 13--15
May 1991 . . . . . . . . . . . . . . . . 353--355
R. Veltkamp Report on the Second EUROGRAPHICS
Workshop on Object-Oriented Graphics . . 357--358
D. A. Duce Report on the EUROGRAPHICS Workshop on
Formal Methods in Computer Graphics . . 359--361
A. A. M. Kuijk Report on the Sixth Eurographics
Workshop on Graphics Hardware . . . . . 363--364
Gérad Hégron Report on the Second Eurographics
Workshop on Animation and Simulation . . 365--366
David Arnold EUROGRAPHICS '92: Cambridge, England ---
7--11 September 1992 . . . . . . . . . . 367--372
S. Dulli and
V. Milanese A graphic programming environment based
on KA Delta MO Sigma . . . . . . . . . . 3--16
D. A. Duce and
L. B. Damnjanovic Formal specification in the revision of
GKS: an illustrative example . . . . . . 17--30
P. F. Lopes and
M. R. Gomes A computer model for pinscreen
simulation: a new animation paradigm . . 31--42
S. J. Abas and
A. Salman Geometric and group-theoretic methods
for computer graphic studies of Islamic
symmetric patterns . . . . . . . . . . . 43--53
B. Urban and
T. Haberstroh Ray tracing and graphics standards . . . 55--60
Bennan Wang and
Shi Yin The fractal nature of an ecological
model . . . . . . . . . . . . . . . . . 61--64
J. Owen Computer graphics literature: a
keyword-indexed bibliography for the
year 1990 . . . . . . . . . . . . . . . 65--75
R. C. Veltkamp Survey of continuities of curves and
surfaces . . . . . . . . . . . . . . . . 93--112
L. Sastry User interface management systems for
engineering applications . . . . . . . . 113--129
M. Slater and
K. Drake and
A. Davison and
E. Kordakis and
A. Billyard and
E. Miranda A statistical comparison of two hidden
surface techniques: the scan-line and
$z$-buffer algorithms . . . . . . . . . 131--138
F. Ascani and
L. Moltedo PHIFI: a PHIGS interactive system for
the visualization of scalar and vector
fields . . . . . . . . . . . . . . . . . 139--149
N. Anantakrishnan and
L. A. Piegl Integer de Casteljau algorithm for
rasterizing NURBS curves . . . . . . . . 151--162
T. Horvath and
G. Marton and
P. Risztics and
L. Szirmay-Kalos Ray coherence between a sphere and a
convex polyhedron . . . . . . . . . . . 163--172
B. A. Barsky Geometric continuity: basic theory and
applications . . . . . . . . . . . . . . C459
A. Bouras and
B. Shariat and
D. Vandorpe A simple description of complex curves C425--C433
M. Chen and
P. Townsend and
C. Y. Wang A development environment for
constructing graph-based editing tools C345--C355
Y. Chrysanthou and
M. Slater Computing dynamic changes to BSP trees C321--C332
D. R. Clark InterHyper MultiOOP using ClothesPEG: an
assessment of the multimedia morass . . C461
T. Cockshott and
J. Patterson and
D. England Modelling the texture of paint . . . . . C217--C226, C476
V. de Mey and
C. Breiteneder and
L. Dami and
S. Gibbs and
D. Tsichritzis Visual composition and multimedia . . . C9--C22
I. A. Essa and
S. Sclaroff and
A. Pentland A unified approach for physical and
geometric modeling for graphics and
animation . . . . . . . . . . . . . . . C129--C138, C470--C471
G. P. Faconti and
N. Zani and
F. Paterno' The input model of standard graphics
systems revisited by formal
specification . . . . . . . . . . . . . C237--C251
B. Falcidieno and
O. Ratto Two-manifold cell-decomposition of
r-sets . . . . . . . . . . . . . . . . . C391--C404
W. Felger and
F. Schroder The visualization input
pipeline-enabling semantic interaction
in scientific visualization . . . . . . C139--C151
Khun Yee Fung and
T. M. Nicholl and
A. K. Dewdney A run-length slice line drawing
algorithm without division operations C267--C277 (or C267--277??)
E. Groller Fractals and solid modeling . . . . . . C415--C424, C484--C485
G. V. Guimaraes Baranoski The parametric differential method: an
alternative to the calculation of form
factors . . . . . . . . . . . . . . . . C193--C204, C474
W. Hall and
D. Simmons An open model for hypermedia and its
application to geographical information
systems . . . . . . . . . . . . . . . . C1--C7
A. Haritsis and
D. Gillies and
C. William Realistic generation and real time
animation of images of the human colon C367--C379, C482
P. S. Heckbert Radiosity in flatland . . . . . . . . . C181--C192, C474
E. J. Holden and
G. G. Roy The graphical translation of English
text into Signed English in the hand
sign translator system . . . . . . . . . C357--C366
Y. H. Hsu and
Y. S. Kuo HAGI, a high-level application/graphics
interface . . . . . . . . . . . . . . . C71--C80
D. Kalra and
A. H. Barr Modeling with time and events in
computer animation . . . . . . . . . . . C45--C58
P. Kalra and
A. Mangili and
N. M. Thalmann and
D. Thalmann Simulation of facial muscle actions
based on rational free form deformations C59--C69, C466
T. King Pandora: an experiment in distributed
multimedia . . . . . . . . . . . . . . . C23--C34
Eng-Kiat Koh and
D. D. Hearn Fast generation and surface structuring
methods for terrain and other natural
phenomena . . . . . . . . . . . . . . . C169--C180, C472--C473
A. J. F. Kok and
F. W. Jansen Adaptive sampling of area light sources
in ray tracing including diffuse
interreflection . . . . . . . . . . . . C289--C298, C479
G. Krammer A line clipping algorithm and its
analysis . . . . . . . . . . . . . . . . C253--C266
M. A. Krokos and
M. Slater Interactive shape control of
interpolating B-splines . . . . . . . . C435--C447
T. Kuhme and
M. Schneider-Hufschmidt SX/Tools --- an open design environment
for adaptable multimedia user interfaces C93--C105
E. Languenou and
K. Bouatouch and
P. Tellier An adaptive discretization method for
radiosity . . . . . . . . . . . . . . . C205--C216, C475
Wing Hung Lau and
N. Wiseman Accurate image generation and
interactive image editing with the
A-buffer . . . . . . . . . . . . . . . . C279--C288
Lizhuang Ma and
Youdong Liang and
Qunsheng Peng Equidistant smoothing of polyhedra with
arbitrary topologies . . . . . . . . . . C405--C414
P. Nehlig and
D. Ghazanfarpour Affine texture mapping and antialiasing
using integer arithmetic . . . . . . . . C227--C236, C477
T. Oshima and
S. Yuasa and
K. Sakanoshita and
Y. Ogata A CAD system for color design of a car C381--C390, C483
J. W. Patterson and
G. Cockton Composing hierarchically structured
images . . . . . . . . . . . . . . . . . C311--C320
L. A. Pineda Reference, synthesis and constraint
satisfaction . . . . . . . . . . . . . . C333--C344
G. Sakas and
R. Westermann A functional approach to the visual
simulation of gaseous turbulence . . . . C107--C117, C467--C468
M. Shinya and
A. Fournier Stochastic motion-motion under the
influence of wind . . . . . . . . . . . C119--C128, C469
P. Siltanen and
C. Woodward Normal orientation methods for $3$D
offset curves, sweep surfaces and
skinning . . . . . . . . . . . . . . . . C449--C457
K. Sung Area sampling buffer: tracing rays with
Z-buffer hardware . . . . . . . . . . . C299--C310, C480--C481
P. Willis and
R. Oddy Rendering NURB regions for $2$D
animation . . . . . . . . . . . . . . . C35--C44, C465
R. Yagel and
A. Kaufman Template-based volume viewing . . . . . C153--C167
T. Z.-Y. Zhou and
W. J. Kubitz An object-oriented view of the user
interface . . . . . . . . . . . . . . . C81--C92
Ronan Boulic and
Daniel Thalmann Combined direct and inverse kinematic
control for articulated figure motion
editing . . . . . . . . . . . . . . . . 189--202
Michael Gervautz Consistent schemes for addressing
surfaces when ray tracing transparent
CSG objects . . . . . . . . . . . . . . 203--211
M. D. J. McNeill and
B. C. Shah and
M.-P. Hebert and
P. F. Lister and
R. L. Grimsdale Performance of space subdivision
techniques in ray tracing . . . . . . . 213--220
Jonathan P. Bowen X: Why Z? . . . . . . . . . . . . . . . 221--234
Ari Rappoport An efficient adaptive algorithm for
constructing the convex differences tree
of a simple polygon . . . . . . . . . . 235--240
J. D. Day A new two dimensional line clipping
algorithm for small windows . . . . . . 241--245
J. Owen Computer graphics and computer-aided
design literature: a keyword-indexed
bibliography for the year 1991 . . . . . 247--259
Kaihuai Qin and
Jiaguang Sun and
Xuefu Wang Representing conics using NURBS of
degree two . . . . . . . . . . . . . . . 285--291
J. C. Highfield and
H. E. Bez Hidden surface elimination on parallel
processors . . . . . . . . . . . . . . . 293--307
A. Santos A cooperative architecture for
hypermedia editing --- CoMEdiA . . . . . 309--322
X. Chen and
P. Lienhardt Modelling and programming evolutions of
surfaces . . . . . . . . . . . . . . . . 323--341
D. A. Duce and
F. Paterno A formal specification of a graphics
system in the framework of the Computer
Graphics Reference Model . . . . . . . . 3--20
Yong-Kui Liu The generation of circular arcs on
hexagonal grids . . . . . . . . . . . . 21--26
Yong-Kui Liu The generation of straight lines on
hexagonal grids . . . . . . . . . . . . 27--31
K. W. Chung and
H. S. Y. Chan Symmetrical patterns from dynamics . . . 33--40
C. A. Pickover and
L. Rudolph Electronic kaleidoscopes for the mind 41--46
B. M. Collins Data visualization: a keyword
bibliography . . . . . . . . . . . . . . 47--73
J. M. Van Campenhout and
R. Lasure PRIP-a parallel raster image processor 95--104
S. Y. Hsu and
L. R. Chow and
H. C. Liu A new approach for the generation of
circles . . . . . . . . . . . . . . . . 105--109
A. Della Ventura and
P. Ongaro and
R. Schettini Pictorial editing by shape matching
techniques . . . . . . . . . . . . . . . 111--122
D. C. Sutcliffe and
J. R. Gallop and
R. Maybury and
R. A. Day and
D. A. Duce and
G. J. Reynolds The ARGOSI classification scheme for
graphics and networking applications . . 123--130
S. N. Pattanaik and
S. P. Mudur The potential equation and importance in
illumination computations . . . . . . . 131--136
W. Wang and
G. G. Grinstein A survey of $3$D solid reconstruction
from $2$D projection line drawings . . . 137--158
J. Hubl A note on $3$D-clip optimisation . . . . 159--160
M. Abellanas and
J. Garcia and
G. Hernandez and
F. Hurtado and
O. Serra and
J. Urrutia Updating polygonizations . . . . . . . . C143--C152
F. Arbab and
I. Herman and
G. J. Reynolds An object model for multimedia
programming . . . . . . . . . . . . . . C101--C113
N. I. Badler Graphical behaviors and animated agents C513
Hujun Bao and
Qunsheng Peng A progressive radiosity algorithm for
scenes containing curved surfaces . . . C399--C408
R. Barr GIS-product or function? . . . . . . . . C510
P. Blasi and
B. Le Saec and
C. Schlick A rendering algorithm for discrete
volume density objects . . . . . . . . . C201--C210
M. Bordegoni and
M. Hemmje A dynamic gesture language and graphical
feedback for interaction in a $3$D user
interface . . . . . . . . . . . . . . . C1--C11
C. Busch and
M. H. Gross Interactive neural network texture
analysis and visualization for surface
reconstruction in medical imaging . . . C49--C60
P. Cignoni and
C. Montani and
R. Perego and
R. Scopigno Parallel $3$D Delaunay triangulation . . C129--C142
D. Cohen and
A. Shaked Photo-realistic imaging of digital
terrains . . . . . . . . . . . . . . . . C363--C373
P. Coltelli and
G. Faconti and
F. Marfori On the application of quantization and
dithering techniques to history of arts C351--C362
A. Daldegan and
N. M. Thalmann and
T. Kurihara and
D. Thalmann An integrated system for modeling,
animating and rendering hair . . . . . . C211--C221
L. B. Damnjanovic and
D. A. Duce and
S. K. Robinson GKS-9x: some implementation
considerations . . . . . . . . . . . . . C295--C313
H. de Bruin and
P. Bouwman and
J. van den Bos DIGIS-a graphical user interface design
environment for nonprogrammers . . . . . C13--C24
L. De Floriani and
D. Mirra and
E. Puppo Extracting contour lines from a
hierarchical surface model . . . . . . . C249--C260
S. Donikian and
G. Hegron A declarative design method for $3$D
scene sketch modeling . . . . . . . . . C223--C236
G. Drettakis and
E. Fiume Accurate and consistent reconstruction
of illumination functions using
structured sampling . . . . . . . . . . C273--C284
D. J. Duke and
M. D. Harrison Abstract interaction objects . . . . . . C25--C36
Mingxian Fa and
T. Fernando and
P. M. Dew Direct $3$D manipulation techniques for
interactive constraint-based solid
modelling . . . . . . . . . . . . . . . C237--C248
P. Furtado and
J. C. Teixeira Storage support for multidimensional
discrete data in multimedia databases C89--C100
M. J. Gerald-Yamasaki Cooperative visualization of
computational fluid dynamics . . . . . . C497--C508
B. Guo Nonsplitting macro patches for implicit
cubic spline surfaces . . . . . . . . . C433--C445
H. Hagen and
St. Hahmann and
G.-P. Bonneau Variational surface design and surface
interrogation . . . . . . . . . . . . . C447--C459
G. Knittel Verve-voxel engine for real-time
visualization and examination . . . . . C37--C48
R. Koch Automatic reconstruction of buildings
from stereoscopic image sequences . . . C339--C350
T. Laakko and
M. Mantyla Introducing blending operations in
feature models . . . . . . . . . . . . . C165--C176
H. Maurel and
Y. Duthen and
R. Caubet A $4$D ray tracing . . . . . . . . . . . C285--C294
S. Michelin and
G. Maffeis and
D. Arques and
J. C. Grossetie Form factor calculation: a new
expression with implementations on a
parallel T.Node computer . . . . . . . . C421--C432
H. P. Moreton and
C. H. Sequin Scale-invariant minimum-cost curves:
fair and robust design implements . . . C473--C484
G. M. Nielson and
A. Kaufman and
F. Post Data visualization . . . . . . . . . . . C509
H.-G. Pagendarm and
B. Walter A prototype of a cooperative
visualization workplace for the
aerodynamicist . . . . . . . . . . . . . C485--C496
J. W. Patterson Fast spheres . . . . . . . . . . . . . . C61--C71
N. Pla-Garcia Boolean operations and spatial
complexity of face octrees . . . . . . . C153--C164
G. G. Robertson Information visualization using $3$D
interactive animation . . . . . . . . . C512
G. Saka and
F. Schroder and
H.-J. Koppert Pseudo-satellite film using fractal
clouds to enhance animated weather
forecasting . . . . . . . . . . . . . . C329--C338
V. Samara DaScript3D: integrating $3$D graphics in
a page description language . . . . . . C315--C327
H. Samet Geographic information systems . . . . . C511
A. Santos and
B. Tritsch Using multimedia to support cooperative
editing . . . . . . . . . . . . . . . . C73--C87
M. Sbert An integral geometry based method for
fast form-factor computation . . . . . . C409--C420
F. J. Seron and
J. J. Torrens and
J. A. Magallon Quality control of an interpolation
method for discontinuous parametric
surfaces . . . . . . . . . . . . . . . . C461--C471
L. A. Shirman and
S. S. Abi-Ezzi The cone of normals technique for fast
processing of curved patches . . . . . . C261--C272
K. Tadamura and
E. Nakamae and
K. Kaneda and
M. Baba and
H. Yamashita and
T. Nishita Modeling of skylight and rendering of
outdoor scenes . . . . . . . . . . . . . C189--C200
R. C. Veltkamp $3$D computational morphology . . . . . C115--C127
F. Yamaguchi and
M. Niizeki A new paradigm for geometric processing C177--C188
P. Roudier and
B. Peroche and
M. Perrin Landscapes synthesis achieved through
erosion and deposition process
simulation . . . . . . . . . . . . . . . 375--383
T. Nishita and
E. Nakamae A new radiosity approach using area
sampling for parametric patches . . . . 385--398
Jizhou Sun and
L. Q. Zou and
R. L. Grimsdale The determination of form-factors by
lookup table . . . . . . . . . . . . . . 191--198
I. Gargantini and
H. H. Atkinson Ray tracing an octree: numerical
evaluation of the first intersection . . 199--210
S. Tokumasu and
I. Harashima and
N. Nakajima Spanning a $C^1$-surface over a given
wireframe . . . . . . . . . . . . . . . 211--218
M. Wainer and
Ting Tan A library for developing PHIGS
programming tools in a PEX environment 219--229
J. Owen Computer graphics and computer-aided
design literature: a keyword-indexed
bibliography for the year 1992 . . . . . 231--242
L. Moltedo and
S. Morigi ANIMA: an interactive tool for
scientific data animation . . . . . . . 277--288
A. G. Voloboj The method of dynamic palette
construction in realistic visualization
systems . . . . . . . . . . . . . . . . 289--296
P. A. Brivio and
D. Marini A fractal method for digital elevation
model construction and its application
to a mountain region . . . . . . . . . . 297--309
J. C. Torres and
B. Clares Graphic objects: a mathematical abstract
model for computer graphics . . . . . . 311--327
A. Ng and
M. Slater A multiprocessor implementation of
radiosity . . . . . . . . . . . . . . . 329--342
R. Endl and
M. Sommer Classification of ray-generators in
uniform subdivisions and octrees for ray
tracing . . . . . . . . . . . . . . . . 3--19
A. R. Clare and
A. M. Day Experiments in the parallel computation
of $3$D convex hulls . . . . . . . . . . 21--36
A. R. Dixon and
G. H. Kirby and
D. P. M. Wills A data structure for artificial terrain
generation . . . . . . . . . . . . . . . 37--47
M. Kuroda and
S. Furukawa and
F. Kimura Controllable locality in $C^2$
interpolating curves by
B2-splines/S-splines . . . . . . . . . . 49--55
M. Holton Strands, gravity and botanical tree
imagery . . . . . . . . . . . . . . . . 57--67
W. Leister Computer generated copper plates . . . . 69--77
E. P. Lafortune and
Y. D. Willems A Theoretical Framework for Physically
Based Rendering . . . . . . . . . . . . 97--107
R. R. Lewis Making Shaders More Physically Plausible 109--120
C. Schlick A Survey of Shading and Reflectance
Models . . . . . . . . . . . . . . . . . 121--131
G. Simiakakis and
A. M. Day Five-dimensional Adaptive Subdivision
for Ray Tracing . . . . . . . . . . . . 133--140
P. Schröder and
S. J. Gortler and
M. F. Cohen and
P. Hanrahan Wavelet Projections for Radiosity . . . 141--151
C. Gotsman Constant-Time Filtering by Singular
Value Decomposition . . . . . . . . . . 153--163
S. S. Abi-Ezzi and
S. Subramaniam Fast Dynamic Tessellation of Trimmed
NURBS Surfaces . . . . . . . . . . . . . C/107--C/126
A. Agrawal and
A. A. G. Requicha A Paradigm for the Robust Design of
Algorithms for Geometric Modeling . . . C/33--C/44
M. Akeo and
H. Hashimoto and
T. Kobayashi and
T. Shibusawa Computer Graphics System for Reproducing
Three-dimensional Shape from Idea Sketch C/477--C/488
N. Arad Designing and Implementing a
Grid-Distortion Mapping Based on
Variational Principles . . . . . . . . . C/259--C/270
V. Branco and
A. Costa and
F. Nunes Ferreira Sketching $3$D Models with $2$D
Interaction Devices . . . . . . . . . . C/489--C/502
B. P. Buttenfield Multimedia and Proactive Graphics in GIS C/513
P. Cignoni and
C. Montani and
R. Scopigno MagicSphere: An Insight Tool for $3$D
Data Visualization . . . . . . . . . . . C/317--C/328
A. M. Day and
S. M. Turner and
D. B. Arnold Improved Visualisation of Marine Data:
Algae and Acid Rain . . . . . . . . . . C/361--C/370
P. M. Deville and
S. Merzouk and
D. Cazier and
J. C. Paul Spectral Data Modeling for a Lighting
Application . . . . . . . . . . . . . . C/97--C/106
A. R. Dixon and
G. H. Kirby and
D. P. M. Wills Towards Context Dependent Interpolation
of Digital Elevation Models . . . . . . C/23--C/32
Y. Dobashi and
K. Kaneda and
T. Nakashima and
H. Yamashita and
T. Nishita and
K. Tadamura Skylight for Interior Lighting Design C/85--C/96
D. A. Duce and
D. J. Duke and
P. J. W. ten Hagen and
G. J. Reynolds PREMO --- An Initial Approach to a
Formal Definition . . . . . . . . . . . C/393--C/406
M. Feda and
W. Purgathofer A Median Cut Algorithm for Efficient
Sampling of Radiosity Functions . . . . C/433--C/442
A. Fournier and
J. Buchanan Chebyshev Polynomials for Boxing and
Intersections of Parametric Curves and
Surfaces . . . . . . . . . . . . . . . . C/127--C/142
T. Frühauf Raycasting of Nonregularly Structured
Volume Data . . . . . . . . . . . . . . C/293--C/303
C. Giertse and
A. Lucas $3$D visualization for $2$D GIS: an
analysis of the users' needs and a
review of techniques . . . . . . . . . . C/1--C/12
C. Giertsen and
A. Lucas $3$D Visualization for $2$D GIS: an
Analysis of the Users' Needs and a
Review of Techniques . . . . . . . . . . C/01
K. C. Graf and
M. Suter and
J. Hagger and
D. Nuesch Computer Graphics and Remote Sensing ---
a Synthesis for Environmental Planning
and Civil Engineering . . . . . . . . . C/13--C/22
G. Greiner Variational Design and Fairing of Spline
Surfaces . . . . . . . . . . . . . . . . C/143--C/154
B. Hausmann and
H.-P. Seidel Visualization of Regular Polytopes in
Three and Four Dimensions . . . . . . . C/305--C/316
T. L. Hilton and
P. K. Egbert Vector Fields: an Interactive Tool for
Animation, Modeling and Simulation with
Physically Based $3$D Particle Systems
and Soft Objects . . . . . . . . . . . . C/329--C/338
C. T. Howie and
E. H. Blake The Mesh Propagation Algorithm for
Isosurface Construction . . . . . . . . C/65--C/74
M. W. Jones and
Min Chen A New Approach to the Construction of
Surfaces from Contour Data . . . . . . . C/75--C/84
C. Machover Yes\ldots There are Still too many
Unsolved Problems in Computer Graphics! C/515
P. W. Nehlig and
D. A. Duce GKS-9x: The Design Output Primitive, an
Approach to a Specification . . . . . . C/381--C/392
T. Nishita and
E. Nakamae A Method for Displaying Metaballs by
using Bézier Clipping . . . . . . . . . . C/271--C/280
F. Paterno and
A. Leonardi A Semantics-Based Approach for the
Design and Implementation of Interaction
Objects . . . . . . . . . . . . . . . . C/195--C/204
S. N. Pattanaik and
K. Bouatouch Fast Wavelet Radiosity Method . . . . . C/407--C/420
M. Paulin and
J.-P. Jessel Adaptive Mesh Generation for Progressive
Radiosity: A Ray-tracing Based Algorithm C/421--C/432
T. Pudet Real Time Fitting of Hand-Sketched
Pressure Brushstrokes . . . . . . . . . C/205--C/220
P. Ris and
D. Arques Parallel Ray Tracing Based upon a
Multilevel Topological Knowledge
Acquisition of the Scene . . . . . . . . C/221--C/232
R. P. Ronfard and
J. R. Rossignac Triangulating Multiply-Connected
Polygons: a Simple, yet Efficient
Algorithm . . . . . . . . . . . . . . . C/281--C/292
J. Rossignac and
A. Kaul AGRELs and BIPs: Metamorphosis as a
Bézier Curve in the Space of Polyhedra C/179--C/184
R. M. Sanso and
D. Thalmann A Hand Control and Automatic Grasping
System for Synthetic Actors . . . . . . C/167--C/177
R. Schleich and
M. J. Dürst Beyond WYSIWYG: Display of Hidden
Information in Graphics Editors . . . . C/185--C/194
C. Schlick An Inexpensive BRDF Model for
Physically-Based Rendering . . . . . . . C/233--C/246
H.-P Seidel Splines in Computer Graphics and CAD/CIM C/514
Ph. Slusallek and
Th. Pflaum and
H.-P. Seidel Implementing RenderMan --- Practice,
Problems and Enhancements . . . . . . . C/443--C/454
T. Strothotte and
B. Preim and
A. Raab and
J. Schumann and
D. R. Forsey How to Render Frames and Influence
People . . . . . . . . . . . . . . . . . C/455--C/466
K. Sugihara A Robust and Consistent Algorithm for
Intersecting Convex Polyhedra . . . . . C/45--C/54
B. Tabatabai and
E. A. Sessarego and
H. E. (or F.??) Mayer Volume Rendering on Non-Regular Grids C/247--C/258
T. Tanaka and
T. Takahashi Cross Scan Buffer and its applications C/467--C/476
J. C. Torres and
B. Clares A Formal Approach to the Specification
of Graphic Object Functions . . . . . . C/371--C/380
P. R. van Nieuwenhuizen and
O. Kiewiet and
W. F. Bronsvoort An Integrated Line Tracking and
Vectorization Algorithm . . . . . . . . C/349--C/359
T. van Walsum and
F. H. Post Selective Visualization of Vector Fields C/339--C/347
P. Volino and
N. M. Thalmann Efficient Self-Collision Detection on
Smoothly Discretized Surface Animations
using Geometrical Shape Regularity . . . C/155--C/166
Jiann-Rong Wu and
Ming Ouhyoung Reducing the Latency in Head-Mounted
Displays by a Novel Prediction Method
using Grey System Theory . . . . . . . . C/503--C/512
N. Yoshida and
M. Shiokawa and
F. Yamaguchi Solid Modeling Based on a New Paradigm C/55--C/64
N. Pla-Garcia Recovering a Smooth Boundary
Representation from an Edge Quadtree and
from a Face Octree . . . . . . . . . . . 189--198
F. Paterno and
I. Campari and
R. Scopigno The Design and Specification of a Visual
Language: An Example for Customising
Geographic Information Systems
Functionalities . . . . . . . . . . . . 199--210
R. Schettini Deriving spectral reflectance functions
of computer- simulated object colours 211--217
Yong-Kui Liu An All-Integer Algorithm for Drawing
Anti-aliased Straight Lines . . . . . . 219--221
Y. P. Kuzmin Ray Traversal of Spatial Structures . . 223--227
M. Preston and
W. T. Hewitt Animation using NURBS . . . . . . . . . 229--241
P. Palamidese and
A. Crise Animations to Represent Multivariate
Data . . . . . . . . . . . . . . . . . . 243--248
A. Mikheev and
M. Nozik and
J. Rubinstein Computation of offset curves by the
Huygens principle . . . . . . . . . . . 249--252
J. Owen Computer Graphics and Computer-Aided
Design Literature: A Keyword-Indexed
Bibliography for the Year 1993 . . . . . 253--266
C. M. Ng and
D. W. Bustard A New Real Time Geometric Transformation
Matrix and its Efficient VLSI
Implementation . . . . . . . . . . . . . 285--292
I. D. Benest A Schematic Entry Drawing Capability in
a Linearised Hypermedia System . . . . . 293--303
G. Kurtenbach and
T. P. Moran and
W. Buxton Contextual Animation of Gestural
Commands . . . . . . . . . . . . . . . . 305--314
Sang Mah and
T. W. Calvert and
W. Havens A Constraint-Based Reasoning Framework
for Behavioural Animation . . . . . . . 315--324
D. Meyers Multiresolution Tiling . . . . . . . . . 325--340
Hans Peter Nielsen Line Clipping Using Semi-Homogeneous
Coordinates . . . . . . . . . . . . . . 3--16
Chandrasekhar Narayanaswami Efficient Parallel Gouraud Shading and
Linear Interpolation over Triangles . . 17--24
Gershon Elber Symbolic and Numeric Computation in
Curve Interrogation . . . . . . . . . . 25--34
Nur Arad and
Daniel Reisfeld Image Warping Using Few Anchor Points
and Radial Functions . . . . . . . . . . 35--46
Eugene Fiume Isometric Piecewise Polynomial Curves 47--58
Walid G. Aref and
Hanan Samet An Algorithm for Perspective Viewing of
Objects Represented by Octrees . . . . . 59--66
L. Kjelldahl Doctoral Theses . . . . . . . . . . . . 67
Anthony Steed and
Mel Slater $3$D Interaction with the Desktop Bat 97--104
I. J. Palmer and
R. L. Grimsdale Collision Detection for Animation using
Sphere-Trees . . . . . . . . . . . . . . 105--116
M. Patel Colouration Issues in Computer Generated
Facial Animation . . . . . . . . . . . . 117--126
Stefan Roell and
Axel Haase and
Markus von Kienlin Fast generation of leakproof surfaces
from well-defined objects by a modified
marching cubes algorithm . . . . . . . . 127--138
Stefan Röll and
Axel Haase and
Markus von Kienlin Fast Generation of Leakproof Surfaces
from Well-Defined Objects by a Modified
Marching Cubes Algorithm . . . . . . . . 127--138
Pavel Zemcik and
Alan Chalmers Optimised CSG Tree Evaluation for Space
Subdivision . . . . . . . . . . . . . . 139--146
P. W. Nehlig and
J.-P. Reveilles Fractals and Quasi-Affine
Transformations . . . . . . . . . . . . 147--158 (or 147--157??)
Anonymous EUROGRAPHICS '95 Maastricht, Call for
Participation . . . . . . . . . . . . . 164
Anonymous Fifth EUROGRAPHICS Workshop on
Programming Paradigms in Graphics . . . 167
Anonymous Sixth EUROGRAPHICS Workshop on Animation
and Simulation . . . . . . . . . . . . . 169
Anonymous Cover Competition . . . . . . . . . . . 171
Anonymous Join Now! . . . . . . . . . . . . . . . 176
Anonymous Network Service . . . . . . . . . . . . 177
K. H. Ahlers and
A. Kramer and
D. E. Breen and
P.-Y. Chevalier and
C. Crampton and
E. Rose and
M. Tuceryan and
R. T. Whitaker and
D. Greer Distributed Augmented Reality for
Collaborative Design Applications . . . C/3--C/14
D. Arques and
S. Michelin A New Radiosity Approach for Regular
Objects: Application to Ruled Surfaces C/299--C/310
J.-F. Balaguer and
E. Gobbetti Sketching $3$D Animations . . . . . . . C/241--C/258
S. Bandi and
D. Thalmann An Adaptive Spatial Subdivision of the
Object Space for Fast Collision
Detection of Animated Rigid Bodies . . . C/259--C/270
Hujun Bao and
Jianguo Ying and
Qunsheng Peng Shading with Curve Light Sources . . . . C/217--C/227
S. Benford and
D. Snowdon and
C. Greenhalgh and
R. Ingram and
L. Knox and
C. Brown VR-VIBE: A Virtual Environment for
Co-operative Information Retrieval . . . C/349--C/360
E. Bittar and
N. (or R.??) Tsingos and
M.-P. Gascuel Automatic Reconstruction of Unstructured
$3$D Data: Combining Medial Axis and
Implicit Surfaces . . . . . . . . . . . C/457--C/468
R. Boulic and
T. Capin and
Z. Huang and
P. Kalra and
B. Lintermann and
N. Magnenat-Thalmann and
L. Moccozet and
T. Molet and
I. Pandzic and
K. Saar and
A. Schmitt and
J. Shen and
D. Thalmann The HUMANOID Environment for Interactive
Animation of Multiple Deformable Human
Characters . . . . . . . . . . . . . . . C/337--C/348
Fred P. Brooks, Jr. Realizing Virtual Worlds . . . . . . . . C/481
E. Burton Thoughtful Drawings: A Computational
Model of the Cognitive Nature of
Children's Drawing . . . . . . . . . . . C/159--C/170
Chr Busch and
M. Eberle Morphological Operations for Color-Coded
Images . . . . . . . . . . . . . . . . . C/193--C/204
Wenli Cai and
Tianzhou Chen and
Jiaoying Ski Rendering of Surface and Volume Details
in Volume Data . . . . . . . . . . . . . C/421--C/430
Robert Cailliau The state of the World-Wide Web . . . . C/395
F. Cazals and
G. Drettakis and
C. Puech Filtering, Clustering and Hierarchy
Construction: A New Solution for
Ray-Tracing Complex Scenes . . . . . . . C/371--C/382
D. Cohen-Or and
S. Fleishman An Incremental Alignment Algorithm for
Parallel Volume Rendering . . . . . . . C/123--C/133
D. Cohen-Or and
A. Shaked Visibility and Dead-Zones in Digital
Terrain Maps . . . . . . . . . . . . . . C/171--C/180
Michael F. Cohen Optimization in the Design of Shape and
Motion . . . . . . . . . . . . . . . . . C/1
Wen-Kai Dai and
Zen-Chung Shih and
Ruei-Chuan Chang Synthesizing feather textures in
Galliformes . . . . . . . . . . . . . . C/407--C/420
Y. Dobashi and
K. Kaneda and
H. Nakatani and
H. Yamashita and
T. Nishita A Quick Rendering Method Using Basis
Functions for Interactive Lighting
Design . . . . . . . . . . . . . . . . . C/229--C/240
D. J. Duke Reasoning About Gestural Interaction . . C/55--C/66
M. Haindl and
B. De Ruiter The MADE Help System . . . . . . . . . . C/149--C/157
J. Hesser and
R. Männer and
G. Knittel and
W. Strasser and
H. Pfister and
A. Kaufman Three Architectures for Volume Rendering C/111--C/122
J. K. Johnstone and
J. P. Williams A Rational Model of the Surface Swept by
a Curve . . . . . . . . . . . . . . . . C/77--C/88
M. King Syntax Channelling and Other Issues
affecting Innovation in the Graphical
User Interface . . . . . . . . . . . . . C/43--C/54
A. Kolb and
H. Pottmann and
H.-P. Seidel Fair Surface Reconstruction Using
Quadratic Functionals . . . . . . . . . C/469--C/479
Rung-Huei Liang and
Ming Ouhyoung A Real-time Continuous Alphabetic Sign
Language to Speech Conversion VR System C/67--C/76
L. Lippert and
M. H. Gross Fast Wavelet Based Volume Rendering by
Accumulation of Transparent Texture Maps C/431--C/443
M. Maruya Generating a Texture Map from
Object-Surface Texture Data . . . . . . C/397--C/405
T. Mazuryk and
M. Gervautz Two-Step Prediction and Image Deflection
for Exact Head Tracking in Virtual
Environments . . . . . . . . . . . . . . C/29--C/41
R. Mencl A Graph-Based Approach to Surface
Reconstruction . . . . . . . . . . . . . C/445--C/456
H. Noser and
D. Thalmann Synthetic Vision and Audition for
Digital Actors . . . . . . . . . . . . . C/325--C/336
R. Pfeifle and
H.-P. Seidel Spherical Triangular B-Splines with
Application to Data Fitting . . . . . . C/89--C/96
F. Van Reeth and
K. Coninx and
S. De Backer and
E. Flerackers Realizing $3$D Visual Programming
Environments within a Virtual
Environment . . . . . . . . . . . . . . C/361--C/370
Ph. Slusallek and
Th. Pflaum and
H.-P. Seidel Using Procedural RenderMan Shaders for
Global Illumination . . . . . . . . . . C/311--C/324
S. Sona Snibbe A Direct Manipulation Interface for $3$D
Computer Animation . . . . . . . . . . . C/271--C/283
N. Stolte and
R. Caubet Discrete Ray-Tracing of Huge Voxel
Spaces . . . . . . . . . . . . . . . . . C/383--C/394
S. Takahashi and
T. Ikeda and
Y. Shinagawa and
T. L. Kunii and
M. Ueda Algorithms for Extracting Correct
Critical Points and Constructing
Topological Graphs from Discrete
Geographical Elevation Data . . . . . . C/181--C/192
T. Tanaka and
T. Takahashi Fast Shadowing Algorithm for Linear
Light Sources . . . . . . . . . . . . . C/205--C/216
J. E. A. Van Hintum and
G. J. Reynolds A multimedia constraint system (or: do
we have it MADE) . . . . . . . . . . . . C/135--C/148
F. Van Reeth and
K. Coninx and
S. De Backer and
E. Flerackers Realizing $3$D visual programming
environments within a virtual
environment . . . . . . . . . . . . . . C/361--C/370
R. C. Veltkamp and
W. Wesselink Modeling $3$D Curves of Minimal Energy C/97--C/110
R. T. Whitaker and
C. Crampton and
D. E. Breen and
M. Tuceryan and
E. Rose Object Calibration for Augmented Reality C/15--C/27
Yizhou Yu and
Qunsheng Peng Multiresolution B-spline Radiosity . . . C/285--C/298
Yizhou Yut and
Qunsheng Peng Multiresolution B-spline radiosity . . . C/285--C/298
V. V. Savchenko and
A. A. Pasko and
O. G. Okunev and
T. L. Kunii Function Representation of Solids
Reconstructed from Scattered Surface
Points and Contours . . . . . . . . . . 181--188
M. J. Keates and
R. J. Hubbold Interactive Ray Tracing on a Virtual
Shared-Memory Parallel Computer . . . . 189--202
J.-M. Dischler and
D. Ghazanfarpour A Geometrical Based Method for Highly
Complex Structured Textures Generation 203--215
P. Morer and
A. M. Garcia-Alonso and
J. Flaquer Optimization of a Priority List
Algorithm for 3-D Rendering of Buildings 217--227
Wing Hung Lau and
N. Wiseman The Compositing Buffer: A Flexible
Method for Image Generation and Image
Editing . . . . . . . . . . . . . . . . 229--238
Anonymous EUROGRAPHICS '96, Call for Participation 247
Anonymous Cover Competition . . . . . . . . . . . 251
Anonymous Join Now! . . . . . . . . . . . . . . . 257
Anonymous Network Services . . . . . . . . . . . . 258
J. R. Logie and
J. W. Patterson Inverse Displacement Mapping in the
General Case . . . . . . . . . . . . . . 261--273
Yevgeny P. Kuzmin Bresenham's Line Generation Algorithm
with Built-in Clipping . . . . . . . . . 275--280
Robert Juan-Arinyo Domain Extension of Isothetic Polyhedra
with Minimal CSG Representation . . . . 281--293
Jon Owen Computer graphics and computer-aided
design literature: a keyword-indexed
bibliography for the year 1994 . . . . . 295--306
Anonymous EUROGRAPHICS '96, Call for Participation 313
Anonymous Cover Competition . . . . . . . . . . . 316
Anonymous 7th EUROGRAPHICS Workshop on Rendering 317
Anonymous EUROGRAPHICS '98 --- Call for Offers to
Host EG '98 . . . . . . . . . . . . . . 318
Anonymous EUROGRAPHICS '95 Maastricht . . . . . . 323
Anonymous Gunter Enderle Award . . . . . . . . . . 325
Anonymous EUROGRAPHICS UK '95 . . . . . . . . . . 327
Anonymous 1st EUROGRAPHICS International Workshop
on Implicit Surfaces . . . . . . . . . . 329
Anonymous 6th EUROGRAPHICS Workshop on Rendering 331
Anonymous 10th EUROGRAPHICS Workshop on Computer
Graphics Hardware . . . . . . . . . . . 333
Anonymous SIGGRAPH '95, Los Angeles . . . . . . . 335
R. Heinze A Method for Displaying Metaballs by
using Bézier Clipping . . . . . . . . . . 337
Anonymous General Assembly Minutes . . . . . . . . 339
Anonymous Auditor's Report . . . . . . . . . . . . 344
Anonymous EUROGRAPHICS UK Chapter 14th AGM . . . . 345
Anonymous Join Now! . . . . . . . . . . . . . . . 347
Anonymous Network Service . . . . . . . . . . . . 348
Anonymous Refereed Papers . . . . . . . . . . . . ??
Wayne L. Wooten and
Jessica K. Hodgins Animation of Human Diving . . . . . . . 3--13
Ron Pfeifle and
Hans-Peter Seidel Fitting Triangular B-Splines to
Functional Scattered Data . . . . . . . 15--23
Alexis Lamouret and
Marie-Paule Gascuel Scripting Interactive Physically-Based
Motions with Relative Paths and
Synchronization . . . . . . . . . . . . 25--34
Michael D. McCool Accelerated Evaluation of Box Splines
via a Parallel Inverse FFT . . . . . . . 35--45
Maria-Elena Algorri and
Francis Schmitt Surface Reconstruction from Unstructured
$3$D Data . . . . . . . . . . . . . . . 47--60
Vaclav Skala An efficient algorithm for line clipping
by convex and non-convex polyhedra in
$E^3$ . . . . . . . . . . . . . . . . . 61--68
Anonymous Eurographics '96, Call for Participation 75
Anonymous 11th EG Workshop on Graphics Hardware 79
Anonymous Cover Competition . . . . . . . . . . . 87
Anonymous 5th EG Workshop on Programming Paradigms
in Graphics . . . . . . . . . . . . . . 89
Anonymous Join Now! . . . . . . . . . . . . . . . 93
Anonymous Network Services . . . . . . . . . . . . 94
R. L. Grimsdale and
C. W. Chang The Layout Design Language: A Technique
for Generating Layout Plans . . . . . . 97--106
Martin J. Turner and
Neil E. Wiseman Efficient Lossless Image Contour Coding 107--117
Patrick Callet Pertinent Data for Modelling Pigmented
Materials in Realistic Rendering . . . . 119--127
Martin Rumpf and
Alfred Schmidt and
Kunibert G. Siebert Functions Defining Arbitrary Meshes ---
A Flexible Interface between Numerical
Data and Visualization Routines . . . . 129--141
M. Bercovier and
O. Volpin Energy Duality Methods for Piecewise
Bézier Curve Construction . . . . . . . . 143--154
I. J. Grimstead and
R. R. Martin Incremental Line Labelling for Sketch
Input of Solid Models . . . . . . . . . 155--166
Anonymous Eurographics '96, Call for Participation 171
Anonymous Eurographics UK '97 Conference . . . . . 175
Anonymous Cover Competition . . . . . . . . . . . 183
Anonymous Join Now! . . . . . . . . . . . . . . . 185
Anonymous Network Service . . . . . . . . . . . . 187--187
Maria-Elena Algorri and
Francis Schmitt Mesh Simplification . . . . . . . . . . C77--C86
C. Andujar and
D. Ayala and
P. Brunet and
R. Joan-Arinyo and
J. Sole Automatic Generation of Multiresolution
Boundary Representations . . . . . . . . C87--C96, C463--C464
Anonymous European Association for Computer
Graphics 17th Annual Conference and
Exhibition. EUROGRAPHICS '96 . . . . . . ??
Gill Barequet and
Bernard Chazelle and
Leonidas J. Guibas and
Joseph S. B. Mitchell and
Ayellet Tal BOXTREE: A Hierarchical Representation
for Surfaces in $3$D . . . . . . . . . . C387--C396, C484
M. O. Berger and
C. Chevrier and
G. Simon Compositing Computer and Video Image
Sequences: Robust Algorithms for the
Reconstruction of the Camera Parameters C23--C32, C457--C458
P. Beylot and
F. Gingins and
P. Kalra and
N. Magnenat Thalmann and
W. Maurel and
D. Thalmann and
J. Fasel $3$D Interactive Topological Modeling
using Visible Human Dataset . . . . . . C33--C44, C459--C460
Kadi Bouatouch and
S. N. Pattanaik and
Eric Zeghers Computation of higher order illumination
with a non- deterministic approach . . . C327--C337, C480
David E. Breen and
Ross T. Whitaker and
Eric Rose and
Mihran Tuceryan Interactive Occlusion and Automatic
Object Placement for Augmented Reality C11--C22
Morten Bro-Nielsen and
Stephane Cotin Real-time Volumetric Deformable Models
for Surgery Simulation using Finite
Elements and Condensation . . . . . . . C57--C66, C461
John W. Buchanan Special Effects with Half-toning . . . . C97--C108
Benoit Crespin and
Carole Blanc and
Christophe Schlick Implicit Sweep Objects . . . . . . . . . C165--C174, C468
Yoshinori Dobashi and
Kazufumi Kaneda and
Hideo Yamashita and
Tomoyuki Nishita Method for Calculation of Sky Light
Luminance Aiming at an Interactive
Architectural Design . . . . . . . . . . C109--C118, C465--C466
L. Miguel Encarnacao and
Jürgen Fechter and
Thomas Grunert and
Wolfgang Strasser A platform for user-tailored interaction
development in $2$D, $3$D, and VR . . . C433--C442
Francois Faure An Energy-Based Approach for Contact
Force Computation . . . . . . . . . . . C357--C366
E. Galin and
S. Akkouche Blob Metamorphosis based on Minkowski
Sums . . . . . . . . . . . . . . . . . . C143--C153, C467
Djamchid Ghazanfarpour and
Jean-Michel M. Dischler Generation of $3$D Texture Using
Multiple $2$D Models Analysis . . . . . C311--C323, C478--C479
Guenther Greiner and
Joachim Loos and
Wieger Wesselink Data Dependent Thin Plate Energy and its
Use in Interactive Surface Modeling . . C175--C185, C469
Helmut Haase Symbiosis of Virtual Reality and
Scientific Visualization System . . . . C443--C451, C486
Michael B. Haley and
Edwin H. Blake Incremental Volume Rendering Using
Hierarchical Compression . . . . . . . . C45--C55
Masatake Higashi and
Hideo Tsutamori and
Mamoru Hosaka Generation of Smooth Surfaces by
Controlling Curvature Variation . . . . C187--C196
Merlin Hughes and
Anselmo A. Lastra and
Edward Saxe Simplification of Global-Illumination
Meshes . . . . . . . . . . . . . . . . . C339--C345, C481--C482
D. Hutchinson and
F. Lin and
W. T. Hewitt Surface Graph Sketching . . . . . . . . C301--C310, C477
Konrad F. Karner and
Heinz Mayer and
Michael Gervautz An Image based Measurement System for
Anisotropic Reflection . . . . . . . . . C119--C128
Leif Kobbelt Interpolatory Subdivision on Open
Quadrilateral Nets with Arbitrary
Topology . . . . . . . . . . . . . . . . C409--C420, C485
Timo Laakko and
Martti Mantyla Incremental constraint modelling in a
feature modelling system . . . . . . . . C367--C376
Franz Madritsch and
Michael Gervautz CCD-camera based optical beacon tracking
for virtual and augmented reality . . . C207--C216
Ouhyoung Ming and
Yung-Yu Chuang and
Rung-Huei Liang Reusable Radiosity Objects . . . . . . . C347--C356, C483
S. Munch and
M. Stangenberg Intelligent Control for Haptic Displays C217--C226
J. M. Oliva and
M. Perrin and
S. Coquillart $3$D Reconstruction of Complex
Polyhedral Shapes from Contours using a
Simplified Generalized Voronoi Diagram C397--C408
Rachel Orti and
Stephane Riviere and
Fredo Durand and
Claude Puech Radiosity for Dynamic Scenes in Flatland
with the Visibility Complex . . . . . . C237--C248
Francois Poulet and
Michel Lucas Modelling Megalithic Sites . . . . . . . C279--C288
Martin Preston and
Terry Hewitt Integrating Computer Animation and
Multimedia . . . . . . . . . . . . . . . C377--C386
E. Promayon and
P. Baconnier and
C. Puech Physically-Based Deformations
Constrained in Displacements and Volume C155--C164
V. Ranjan and
A. Fournier Matching and Interpolation of Shapes
using Unions of Circles . . . . . . . . C129--C142
Remi Ronfard and
Jarek Rossignac Full-range Approximation of Triangulated
Polyhedra . . . . . . . . . . . . . . . C67--C76, C462
Germot Schaufler and
Wolfgang Sturzlinger A Three-Dimensional Image Cache for
Virtual Reality . . . . . . . . . . . . C227--C235, C471--C472
Dieter Schmalstieg and
Michael Gervautz Demand-Driven Geometry Transmission for
Distributed Virtual Environments . . . . C421--C432
Ariel Shamir and
Ari Rappoport Extraction of Typographic Elements from
Outline Representations of Fonts . . . . C259--C268, C473--C474
Jean-Paul P. Smets-Solanes Vector Field Based Texture Mapping of
Animated Implicit Objects . . . . . . . C289--C300, C475--C476
Oded Sudarsky and
Craig Gotsman Output-Sensitive Visibility Algorithms
for Dynamic Scenes with Applications to
Virtual Reality . . . . . . . . . . . . C249--C258
Russell Turner and
Enrico Gobbetti and
Ian Soboroff Head-Tracked Stereo Viewing with
Two-Handed $3$D Interaction for Animated
Character Construction . . . . . . . . . C197--C206, C470
Chems Eddine Zair and
Eric Tosan Fractal Modeling using Free Form
Techniques . . . . . . . . . . . . . . . C269--C278
Y. Zakai and
A. Rappoport Three-Dimensional Modeling and Effects
on Still Images . . . . . . . . . . . . C3--C10, C455--C456
S. T. Bryson Opportunities and Challenges in Virtual
Reality Applications . . . . . . . . . . 1--1
Yaron Zakai and
Ari Rappoport Three-dimensional modeling and effects
on still images . . . . . . . . . . . . 3--10
Stefan Muench and
Martin Stangenberg Intelligent control for haptic displays 217--226
V. Watson $3$D, Interactive, Scientific
Expeditions on the World Wide Web and
Remote, Collaborative Visualization over
the Internet . . . . . . . . . . . . . . 325--325
Ming Ouhyoung and
Yung-Yu Chuang and
Rung-Huei Liang Reusable radiosity objects . . . . . . . 347--356
T. Laako and
M. Mantyla Incremental Constraint Modelling in a
Feature Modelling System . . . . . . . . 367--376
D. Salesin Image Editing, Image Querying, and Video
Clip Art: Three Multiresolution
Applications in Computer Graphics . . . 452--452
Anonymous Colour Section . . . . . . . . . . . . . 453
M. Reddy SCROOGE: Perceptually-Driven Polygon
Reduction . . . . . . . . . . . . . . . 191--203
Raja P. K. Banerjee and
Jarek R. Rossignac Topologically exact evaluation of
polyhedra defined in CSG with loose
primitives . . . . . . . . . . . . . . . 205--217
M. Daniel Using a Convex Pyramid to Bound Surface
Normal Vectors . . . . . . . . . . . . . 219--227
Sandeep Kochhar and
Jim Hall A Unified, Object-Oriented Graphics
System and Software Architecture for
Visualising CAD/CAM Presentations . . . 229--248
T. F. Wiegand Interactive Rendering of CSG Models . . 249--261
Antonio Palacios and
Lee M. Gross and
Alyn P. Rockwood Dynamics and Chaos: The Spherical
Pendulum . . . . . . . . . . . . . . . . 263--270
Anonymous Eurographics '97 . . . . . . . . . . . . 277
Anonymous Eurographics UK '97 Conference . . . . . 278
Anonymous A Mancunian View of the 14th EG UK
Conference . . . . . . . . . . . . . . . 279
Anonymous 15th AGM Report . . . . . . . . . . . . 281
Anonymous Join Now! . . . . . . . . . . . . . . . 283
Luiz Henrique de Figueiredo and
Jorge Stolfi Adaptive enumeration of implicit
surfaces with affine arithmetic . . . . 287--296
S. Gibson and
R. J. Hubbold Efficient hierarchical refinement and
clustering for radiosity in complex
environments . . . . . . . . . . . . . . 297--310
Mark W. Jones The production of volume data from
triangular meshes using voxelisation . . 311--318
Mathieu Desbrun and
Nicolas Tsingos and
Marie-Paule Gascuel Adaptive sampling of implicit surfaces
for interactive modelling and animation 319--325
Luiz Velho and
Jonas Gomes Approximate conversion of parametric to
implicit surfaces . . . . . . . . . . . 327--337
Mark de Berg Trends and Developments in Computational
Geometry . . . . . . . . . . . . . . . . 3--30
Jules Bloomenthal Bulge Elimination in Convolutional
Surfaces . . . . . . . . . . . . . . . . 31--41
Irena Notkin and
Craig Gotsman Parallel Progressive Ray-tracing . . . . 43--55
Henrik Wann Jensen Rendering Caustics on Non-Lambertian
Surfaces . . . . . . . . . . . . . . . . 57--64
Parag Havaldar and
Mi-Suen Lee and
Gérard Medioni Synthesizing Novel Views from
Unregistered $2$-D Images . . . . . . . 65--73
Anonymous Eurographics '97 . . . . . . . . . . . . 85--85
Anonymous 1998 Cover competition . . . . . . . . . 86--86
Anonymous Join Now! . . . . . . . . . . . . . . . 87--87
Anonymous Network Service . . . . . . . . . . . . 88--88
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous EG Eurographics '97: Annual Conference
of the European Association for Computer
Graphics . . . . . . . . . . . . . . . . ??
Anonymous EG Network Service . . . . . . . . . . . ??
Anonymous Prize Competition: 1998 Cover Photograph ??
Günther Greiner Calendar of Events . . . . . . . . . . . ??
Hans-Peter Seidel and
Sabine Coquillart Editorial . . . . . . . . . . . . . . . ??
John C. Hart Implicit Representations of Rough
Surfaces . . . . . . . . . . . . . . . . 91--99
Chengfu Yao and
Jon G. Rokne Applying Rounding-Up Integral Linear
Interpolation to the Scan-Conversion of
Filled Polygons . . . . . . . . . . . . 101--106
Erin Shaw Hierarchical Radiosity for Dynamic
Environments . . . . . . . . . . . . . . 107--118
Borut Zalik and
Gordon Clapworthy and
Crtomir Oblonsek Efficient code-based voxel-traversing
algorithm . . . . . . . . . . . . . . . 119--128
Borut \vZalik and
Gordon Clapworthy and
\vCrtomir Oblon\vsek An Efficient Code-Based Voxel-Traversing
Algorithm . . . . . . . . . . . . . . . 119
S. Gibson and
R. J. Hubbold Perceptually-Driven Radiosity . . . . . 129--141
Anonymous Image Credit to G. Elber . . . . . . . . 141
Anonymous 1998 Cover competition . . . . . . . . . 154
Anonymous Join Now! . . . . . . . . . . . . . . . 155
Anonymous Network Service . . . . . . . . . . . . 156
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous 1998 Cover Competition . . . . . . . . . ??
Anonymous Calender of Events . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
S. Gibson and
R. J. Hubbold Perceptually-Driven Radiosity . . . . . ??
Jon G. Rokne Applying Rounding-Up Integral Linear
Interpolation to the Scan-Conversion of
Filled Polygons . . . . . . . . . . . . ??
Eric Andr\`es and
Philippe Nehlig and
Jean Françon Tunnel-Free Supercover $3$D Polygons and
Polyhedra . . . . . . . . . . . . . . . ??
Eric Andres and
Philippe Nehlig and
Jean Francon Tunnel-Free Supercover $3$D Polygons and
Polyhedra . . . . . . . . . . . . . . . C3--C13
Fabrice Aubert and
Dominique Bechmann Animation by Deformation of Space-Time
Objects . . . . . . . . . . . . . . . . C57--C66
Gladimir V. G. Baranoski and
Jon G. Rokne An Algorithmic Reflectance and
Transmittance Model for Plant Tissue . . C141--C150
J.-M. Dischler and
D. Ghazanfarpour A Procedural Description of Geometric
Textures by Spectral and Spatial
Analysis of Profiles . . . . . . . . . . C129--C141
Henry Fuchs Building Telepresence Systems:
Translating Science Fiction Ideas into
Reality . . . . . . . . . . . . . . . . C189
Ajeetkumar Gaddipatti and
Raghu Machiraju and
Roni Yagel Steering Image Generation with Wavelet
Based Perceptual Metric . . . . . . . . C241--C251
Samory Kakez and
Vania Conan and
Pascal Bisson Virtually Documented Environments: A New
Interface Paradigm for Task-oriented
Access to Information . . . . . . . . . C319--C327
Roman Kazinnik and
Gershon Elber Orthogonal Decomposition of Non-Uniform
Bspline Spaces using Wavelets . . . . . C27--C38
Leif Kobbelt and
Marc Stamminger and
Hans-Peter Seidel Using Subdivision on Hierarchical Data
to Reconstruct Radiosity Distribution C347--C355
Taku Komura and
Yoshihisa Shinagawa and
Tosiyasu L. Kunii A Muscle-based Feed-forward Controller
of the Human Body . . . . . . . . . . . C165
Taku Komura and
Yoshihisa Shinagawa and
Tosiyasu L. Kunii Muscle-based feed-forward controller of
the human body . . . . . . . . . . . . . C165--C176
S. Krishnan and
M. Gopi and
D. Manocha and
M. Mine Interactive Boundary Computation of
Boolean Combinations of Sculptured
Solids . . . . . . . . . . . . . . . . . C67--C78
Shigeru Kuriyama and
Keihachiro Tachibana Polyhedral Surface Modeling with a
Diffusion System . . . . . . . . . . . . C39--C46
Paul Lalonde and
Alain Fournier Generating Reflected Directions from
BRDF Data . . . . . . . . . . . . . . . C293--C300
Frederick W. B. Li and
Rynson W. H. Lau and
Mark Green Interactive Rendering of Deforming NURBS
Surfaces . . . . . . . . . . . . . . . . C47--C56
L. Lippert and
M. H. Gross and
C. Kurmann Compression Domain Volume Rendering for
Distributed Environments . . . . . . . . C95--C107
Céline Loscos Interactive High-Quality Soft Shadows in
Scenes with Moving Objects . . . . . . . ??
Celine Loscos and
George Drettakis Interactive High-Quality Soft Shadows in
Scenes with Moving Objects . . . . . . . C219--C230
Yair Mann and
Daniel Cohen-Or Selective Pixel Transmission for
Navigating in Remote Virtual
Environments . . . . . . . . . . . . . . C201--C206
Ashton E. W. Mason and
Edwin H. Blake Automatic Hierarchical Level of Detail
Optimization in Computer Animation . . . C191--C199
Hiroyuki Nakamura and
Masatake Higashi and
Mamoru Hosaka Robust Computation of Intersection Graph
between Two Solids . . . . . . . . . . . C79--C88
László Neumann and
Attila Neumann and
Philippe Bekaert Radiosity with Well Distributed Ray Sets C261--C269
Tomoyuki Nishita and
Hiroshi Iwasaki and
Yoshinori Dobashi and
Eihachiro Nakamae A Modeling and Rendering Method for Snow
by Using Metaballs . . . . . . . . . . . C357--C364
Igor Sunday Pandzic and
Elwin Lee and
Nadia Magnenat Thalmann and
Tolga K. Capin and
Daniel Thalmann A Flexible Architecture for Virtual
Humans in Networked Collaborative
Virtual Environments . . . . . . . . . . C177--C188
Jörg Peters and
Ahmad Nasri Computing Volumes of Solids Enclosed by
Recursive Subdivision Surfaces . . . . . C89--C94
Peter Robinson and
Dan Sheppard and
Richard Watts and
Robert Harding and
Steve Lay A Framework for Interacting with Paper C329--C334
Jarek Rossignac Finally Everyone Can Work With Highly
Complex $3$D Models . . . . . . . . . . C1
I. Ari Sadarjoen and
Frits H. Post Deformable Surface Techniques for Field
Visualization . . . . . . . . . . . . . C109--C116
Mateu Sbert Optimal Source Selection in Shooting
Random Walk Monte Carlo Radiosity . . . C301--C308
François Sillion and
George Drettakis and
Benoit Bodelet Efficient Impostor Manipulation for
Real-Time Visualization of Urban Scenery C207--C218
François X. Sillion A Million Polygons, a Million Pixels:
Which is Heavier? . . . . . . . . . . . C370
Jos Stam Stochastic Dynamics: Simulating the
Effects of Turbulence on Flexible
Structures . . . . . . . . . . . . . . . C159--C164
Marc Stamminger and
Philipp Slusallek and
Hans-Peter Seidel Bounded Radiosity --- Illumination on
General Surfaces and Clusters . . . . . C309--C317
Zsolt Szalavári and
Michael Gervautz The Personal Interaction Panel --- A
Two-Handed Interface for Augmented
Reality . . . . . . . . . . . . . . . . C335--C346
Laszlo Szirmay-Kalos and
Tibor Foris and
Laszlo Neumann and
Balazs Csebfalvi An Analysis of Quasi-Monte Carlo
Integration Applied to the
Transillumination Radiosity Method . . . C271--C281
László Szirmay-Kalos and
Tibor Fóris and
László Neumann and
Balázs Csébfalvi An Analysis of Quasi-Monte Carlo
Integration Applied to the
Transillumination Radiosity Method . . . ??
Toshimitsu Tanaka and
Tokiichiro Takahashi Fast Analytic Shading and Shadowing for
Area Light Sources . . . . . . . . . . . C231--C240
Toshimitsu Tanaka and
Noboru Ohnishi Painting-like image emphasis based on
human vision systems . . . . . . . . . . C253--C260
Toshimitsu Tanaka and
Noboru Ohnishi Painting-like Image Emphasis based on
Human Vision Systems . . . . . . . . . . C253
Grit Thuermer and
Charles A. Wüthrich Normal computation for discrete surfaces
in 3D space . . . . . . . . . . . . . . C15--C26
Grit Thürmer and
Charles A. Wüthrich Normal Computation for Discrete Surfaces
in $3$D Space . . . . . . . . . . . . . C15
Marcelo Walter and
Alain Fournier Growing and Animating Polygonal Models
of Animals . . . . . . . . . . . . . . . C151--C158
LiFeng Wang and
David Botta and
Chris Ellefson and
Alain Fournier Modelling the Garden of Perfect
Brightness . . . . . . . . . . . . . . . C365--C369
Rüdiger Westermann and
Thomas Ertl A Multiscale Approach to Integrated
Volume Segmentation and Rendering . . . C117--C127
Yizhou Yu and
Hong Wu A Rendering Equation for Specular
Transfers and Its Integration into
Global Illumination . . . . . . . . . . C283--C292
D. Wang and
I. Herman and
G. J. Reynolds The Open Inventor Toolkit and the PREMO
Standard . . . . . . . . . . . . . . . . 159--175
Baining Guo and
Jai Menon and
Brian Willette Surface Reconstruction Using Alpha
Shapes . . . . . . . . . . . . . . . . . 177--190
Tzvetomir Ivanov Vassilev Interactive Sculpting with Deformable
Nonuniform B-splines . . . . . . . . . . 191--199
D. Jack\`el and
B. Walter Modeling and Rendering of the Atmosphere
Using Mie-Scattering . . . . . . . . . . 201--210
Michiel van de Panne From Footprints to Animation . . . . . . 211--223
Toby Howard Book Reviews . . . . . . . . . . . . . . 225
Anonymous Eurographics'98 . . . . . . . . . . . . 233
Anonymous 8th EG Workshop on Visualization in
Scientific Computing . . . . . . . . . . 235
Anonymous 4th EG Workshop on Graphics and
Visualization Education . . . . . . . . 237
Anonymous EG UK '97 Conference . . . . . . . . . . 239
Anonymous EG UK 16th Annual General Meeting . . . 241
Anonymous Join Now! . . . . . . . . . . . . . . . 243
Anonymous Network Services . . . . . . . . . . . . 244
Anonymous Calendar of Events . . . . . . . . . . . ??
Anonymous Eighth Eurographics Workshop on
Visualization in Scientific Computing:
Boulogne-sur-Mer, France, April 28--30,
1997 . . . . . . . . . . . . . . . . . . ??
Anonymous Eurographics UK Chapter 16th Annual
General Meeting: University of East
Anglia, Norwich, March 25, 1997 . . . . ??
Anonymous Fifteenth Annual Conference Eurographics
UK '97: University of East Anglia,
Norwich, March 24--26, 1997 . . . . . . ??
Anonymous Fourth Eurographics Workshop on Graphics
and Visualization Education (GVE):
Poitiers, France, August 24--25, 1996 ??
Anonymous Join Now! . . . . . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
Michiel van de Panne From Footprints to Animation . . . . . . ??
Nur Arad and
Gershon Elber Isometric Texture Mapping for Free-form
Surfaces . . . . . . . . . . . . . . . . 247--256
Jim X. Chen Multiple Segment Line Scan-conversion 257--268
Chris Hand A Survey of $3$D Interaction Techniques 269--281
Eric Ferley and
Marie-Paule Cani-Gascuel and
Dominique Attali Skeletal Reconstruction of Branching
Shapes . . . . . . . . . . . . . . . . . 283--293
Angela Roesch and
Matthias Ruhl and
Dietmar Saupe Interactive visualization of implicit
surfaces with singularities . . . . . . 295--306
Anonymous Auditor's Report . . . . . . . . . . . . ??
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous Calendar of Events . . . . . . . . . . . ??
Anonymous Eurographics '97 Awards . . . . . . . . ??
Anonymous Eurographics '97: Budapest, Hungary,
September 4--8, 1997 . . . . . . . . . . ??
Anonymous Eurographics '98 . . . . . . . . . . . . ??
Anonymous Eurographics '98: call for contributions ??
Anonymous Eurographics 1998 Cover Competition . . ??
Anonymous 5th EG Workshop on DSV-IS: call for
participation . . . . . . . . . . . . . ??
Anonymous 9th EG Workshop on Rendering: call for
participation . . . . . . . . . . . . . ??
Anonymous General Assembly minutes . . . . . . . . ??
Anonymous Impressions of SIGGRAPH '97: Los
Angeles, August 3rd--8th 1997 . . . . . ??
Anonymous Join Now! . . . . . . . . . . . . . . . ??
Anonymous Network Service . . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
Angela Rösch and
Matthias Ruhl and
Dietmar Saupe Interactive Visualization of Implicit
Surfaces with Singularities . . . . . . ??
Gilles Rougeron and
Bernard Péroche Color Fidelity in Computer Graphics: A
Survey . . . . . . . . . . . . . . . . . 3
Martin Fischer An Algorithm for Dynamic Color
Management . . . . . . . . . . . . . . . 17
Jon Genetti and
Dan Gordon and
Glen Williams Adaptive Supersampling in Object Space
Using Pyramidal Rays . . . . . . . . . . 29
A. James and
A. M. Day The Priority Face Determination Tree for
Hidden Surface Removal . . . . . . . . . 55
Bernd Lintermann and
Oliver Deussen A Modelling Method and User Interface
for Creating Plants . . . . . . . . . . 73
Anonymous Eurographics '98 announcement . . . . . 89
Anonymous Eurographics '98: Call for Short
Presentations . . . . . . . . . . . . . 91
Anonymous 9th EG Workshop on Rendering --- Call
for Participation . . . . . . . . . . . 93
Anonymous 9th Eurographics Workshop on
Visualization in Scientific Computing 95
Anonymous 2nd EG Workshop on Parallel Graphics and
Visualization --- Call for Contributions 97
Anonymous 5th Eurographics Workshop on Design,
Specification and Verification of
Interactive Systems, DSV-IS '98:
Modelling and Design . . . . . . . . . . 99
Anonymous 8th EG Workshop on Rendering . . . . . . 101
Anonymous 8th EG Workshop on Computer Animation
and Simulation . . . . . . . . . . . . . 103
Anonymous Siggraph/EG Workshop on Graphics
Hardware . . . . . . . . . . . . . . . . 105
Anonymous 6th EG Workshop on Programming Paradigms
in Graphics (WPPG97) . . . . . . . . . . 107
Anonymous Join Now! . . . . . . . . . . . . . . . 109
Anonymous Network Service . . . . . . . . . . . . 110
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous Calendar of Events . . . . . . . . . . . ??
Anonymous Eurographics '98: Discovering New
Realities . . . . . . . . . . . . . . . ??
Anonymous 2nd Eurographics Workshop on Parallel
Graphics & Visualization: Call for
Contributions . . . . . . . . . . . . . ??
Anonymous 9th Eurographics Workshop on Rendering:
Call for Participation . . . . . . . . . ??
Farhad Arbab and
Philipp Slusallek Sixth Eurographics Workshop on
Programming Paradigms in Graphics
(WPPG97) . . . . . . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
Julie Dorsey and
Philipp Slusallek 8th Eurographics Workshop on Rendering ??
Bengt-Olaf Schneider Siggraph/Eurographics Workshop on
Graphics Hardware . . . . . . . . . . . ??
Daniel Thalmann and
Michiel van de Panne 8th Eurographics Workshop on Computer
Animation and Simulation . . . . . . . . ??
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous Join Now! . . . . . . . . . . . . . . . ??
Anonymous Network Service . . . . . . . . . . . . ??
P. Cignoni and
C. Rocchini and
R. Scopigno Metro: Measuring Error on Simplified
Surfaces . . . . . . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
D. A. Duce Ninth Eurographics Workshop on
Visualization in Scientific Computing,
Blaubeuren, Germany, April 20--22 1998 ??
Günther Greiner Calendar of Events . . . . . . . . . . . ??
Ivan Herman and
Maylis Delest and
Guy Melancon Tree Visualisation and Navigation Clues
for Information Visualisation . . . . . ??
P. Markopoulos and
P. Johnson Fifth Eurographics Workshop on Design
Specification and Verification of
Interactive Systems, Abingdon, UK, June
3--5 1998 . . . . . . . . . . . . . . . ??
Jon McCormack and
Andrei Sherstyuk Creating and Rendering Convolution
Surfaces . . . . . . . . . . . . . . . . ??
Russell Turner and
Enrico Gobbetti Interactive Construction and Animation
of Layered Elastically Deformable
Characters . . . . . . . . . . . . . . . ??
B. C. Vemuri and
Y. Cao and
L. Chen Fast Collision Detection Algorithms with
Applications to Particle Flow . . . . . ??
Z. Ai Molecular Dynamics Simulation in Virtual
Environments . . . . . . . . . . . . . . ??
Anonymous Author Index . . . . . . . . . . . . . . ??
Anonymous Colour Illustrations . . . . . . . . . . ??
Srikanth Bandi and
Daniel Thalmann Space Discretization for Efficient Human
Navigation . . . . . . . . . . . . . . . ??
Hujun Bao and
Qunsheng Peng Interactive $3$D Morphing . . . . . . . ??
John W. Buchanan Simulating Wood Using a Voxel Approach ??
J. M. Buhmann and
D. W. Fellner and
M. Held and
J. Ketterer and
J. Puzicha Dithered Color Quantization . . . . . . ??
Wenli Cai and
Georgios Sakas Maximum Intensity Projection Using
Splatting in Sheared Object Space . . . ??
Daniel Cohen-Or and
Gadi Fibich and
Dan Halperin and
Eyal Zadicario Conservative Visibility and Strong
Occlusion for Viewspace Partitioning of
Densely Occluded Scenes . . . . . . . . ??
Andries van Dam Frontiers in User-Computer Interaction ??
J. M. Dischler and
D. Ghazanfarpour and
R. Freydier Anisotropic Solid Texture Synthesis
Using Orthogonal $2$D Views . . . . . . ??
Roman Durikovic and
Kazufumi Kaneda and
Hideo Yamashita Animation of Biological Organ Growth
Based on $L$-systems . . . . . . . . . . ??
José Encarnação Anno 2010 --- Remembering Our Future:
Challenges and Frontiers of Human-Media
Technology as the Kernel for
Human-Centered Computing . . . . . . . . ??
F. Nunes Ferreira and
Martin Göbel Preface . . . . . . . . . . . . . . . . ??
James D. Foley The Convergence of Graphics and Imaging ??
Cindy Grimm and
Matthew Ayers A Framework for Synchronized Editing of
Multiple Curve Representations . . . . . ??
Roberto Grosso and
Thomas Ertl Progressive Iso-Surface Extraction from
Hierarchical $3$D Meshes . . . . . . . . ??
P. Howlett and
W. T. Hewitt Mass-Spring Simulation using Adaptive
Non-Active Points . . . . . . . . . . . ??
Frank Jardillier and
Eric Languénou Screen-Space Constraints for Camera
Movements: the Virtual Cameraman . . . . ??
Rolf M. Koch and
Albert A. Bosshard Emotion Editing using Finite Elements ??
S. Krishnan and
M. Gopi and
M. Lin and
D. Manocha and
A. Pattekar Rapid and Accurate Contact Determination
between Spline Models using ShellTrees ??
Tong-Yee Lee and
Young-Ching Lin and
Y. N. Sun and
Leeween Lin Fast Feature-Based Metamorphosis and
Operator Design . . . . . . . . . . . . ??
J. Loos and
Ph. Slusallek and
H.-P. Seidel Using Wavefront Tracing for the
Visualization and Optimization of
Progressive Lenses . . . . . . . . . . . ??
Tain-chi Lu and
Chuanwen Chiang and
Ming-tang Lin and
Chungnan Lee A Collaborative Scene Editor for VRML
Worlds . . . . . . . . . . . . . . . . . ??
I. Martín and
X. Pueyo and
D. Tost A Two-Pass Hardware-Based Method for
Hierarchical Radiosity . . . . . . . . . ??
M. Meißner and
B. Eberhardt The Art of Knitted Fabrics, Realistic &
Physically Based Modelling of Knitted
Patterns . . . . . . . . . . . . . . . . ??
László Neumann and
Kresimir Matkovic and
Werner Purgathofer Perception Based Color Image Difference ??
Eric Paquette and
Pierre Poulin and
George Drettakis A Light Hierarchy for Fast Rendering of
Scenes with Many Lights . . . . . . . . ??
Tae-Joon Park and
Sung Yong Shin and
Seungyong Lee Optical Flow Rendering . . . . . . . . . ??
Tim Poston and
Tien-Tsin Wong and
Pheng-Ann Heng Multiresolution Isosurface Extraction
with Adaptive Skeleton Climbing . . . . ??
I. Poupyrev and
T. Ichikawa and
S. Weghorst and
M. Billinghurst Egocentric Object Manipulation in
Virtual Environments: Empirical
Evaluation of Interaction Techniques . . ??
S. H. Martin Roth and
Markus H. Gross and
Silvio Turello and
Friedrich R. Carls A Bernstein-Bézier Based Approach to Soft
Tissue Simulation . . . . . . . . . . . ??
Peter-Pike J. Sloan and
David M. Weinstein and
J. Dean Brederson Importance Driven Texture Coordinate
Optimization . . . . . . . . . . . . . . ??
M. Stamminger and
H. Schirmacher and
Ph. Slusallek and
H.-P. Seidel Getting Rid of Links in Hierarchical
Radiosity . . . . . . . . . . . . . . . ??
L. Streit and
J. Buchanan Importance Driven Halftoning . . . . . . ??
Holger Theisel and
Matthias Kreuseler An Enhanced Spring Model for Information
Visualization . . . . . . . . . . . . . ??
Yigang Wang and
Hujun Bao and
Qunsheng Peng Accelerated Walkthroughs of Virtual
Environments Based on Visibility
Preprocessing and Simplification . . . . ??
Henrik Weimer and
Joe Warren Subdivision Schemes for Thin Plate
Splines . . . . . . . . . . . . . . . . ??
Jacques Zaninetti and
Xavier Serpaggi and
Bernard Péroche A Vector Approach for Global
Illumination in Ray Tracing . . . . . . ??
J. M. Zheng and
K. W. Chan and
I. Gibson A New Approach for Direct Manipulation
of Free-Form Curve . . . . . . . . . . . ??
Qing-hong Zhu and
Yan Chen and
Arie Kaufman Real-time Biomechanically-based Muscle
Volume Deformation using FEM . . . . . . ??
Anonymous Announcements . . . . . . . . . . . . . ??
Anonymous Announcements . . . . . . . . . . . . . ??
Anonymous 1998 Annual Index . . . . . . . . . . . ??
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous Calendar of Events . . . . . . . . . . . ??
Anonymous Calendar of Events . . . . . . . . . . . ??
Anonymous Event Reports . . . . . . . . . . . . . ??
Anonymous Eurographics Reports . . . . . . . . . . ??
L. Brun and
C. Secroun A Fast Algorithm for Inverse Colormap
Computation . . . . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
D. A. Duce and
D. Giorgetti and
C. S. Cooper and
J. R. Gallop and
I. J. Johnson and
K. Robinson and
C. D. Seelig Reference Models for Distributed
Cooperative Visualization . . . . . . . ??
D. J. Duke and
I. Herman Programming Paradigms in an
Object-Oriented Multimedia Standard . . ??
Nicolas Holzschuch and
François Sillion An Exhaustive Error-Bounding Algorithm
for Hierarchical Radiosity . . . . . . . ??
László Neumann and
Kre\vsimir Matkovi\'c and
Attila Neumann and
Werner Purgathofer Incident Light Metering in Computer
Graphics . . . . . . . . . . . . . . . . ??
Anonymous Announcements . . . . . . . . . . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
Anonymous Event Reports . . . . . . . . . . . . . ??
Jim X. Chen and
Xusheng Wang Approximate Line Scan-Conversion and
Antialiasing . . . . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
Reynald Dumont and
Kadi Bouatouch and
Philippe Gosselin A Progressive Algorithm for Three Point
Transport . . . . . . . . . . . . . . . ??
P. Hall Nonphotorealistic Rendering by
$Q$-mapping . . . . . . . . . . . . . . ??
K. C. Hui and
Z. H. Jiang Tetrahedra Based Adaptive Polygonization
of Implicit Surface Patches . . . . . . ??
Insung Ihm and
Sanghun Park Wavelet-Based $3$D Compression Scheme
for Interactive Visualization of Very
Large Volume Data . . . . . . . . . . . ??
Robert W. Sumner and
James F. O'Brien and
Jessica K. Hodgins Animating Sand, Mud, and Snow . . . . . ??
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous Calendar of Events . . . . . . . . . . . ??
Anonymous Erratum . . . . . . . . . . . . . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
Anonymous Event Reports . . . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
Adrian Leu and
Min Chen Modelling and Rendering Graphics Scenes
Composed of Multiple Volumetric Datasets ??
Faramarz F. Samavati and
Richard H. Bartels Multiresolution Curve and Surface
Representation: Reversing Subdivision
Rules by Least-Squares Data Fitting . . ??
Guillermo Savransky and
Dan Dimerman and
Craig Gotsman Modeling and Rendering Escher-Like
Impossible Scenes . . . . . . . . . . . ??
Andrei Sherstyuk Fast Ray Tracing of Implicit Surfaces ??
Russell Turner and
Song Li and
Enrico Gobbetti Metis --- An Object-Oriented Toolkit for
Constructing Virtual Reality
Applications . . . . . . . . . . . . . . ??
Remco C. Veltkamp Generic Geometric Programming in the
Computational Geometry Algorithms
Library . . . . . . . . . . . . . . . . ??
Brian Wyvill and
Andrew Guy and
Eric Galin Extending the CSG Tree. Warping,
Blending and Boolean Operations in an
Implicit Surface Modeling System . . . . ??
Anonymous A Practical Analysis of Clustering
Strategies for Hierarchical Radiosity
(Supplementary material) . . . . . . . . ??
Daniel Bielser and
Volker A. Maiwald and
Markus H. Gross Interactive Cuts through $3$-Dimensional
Soft Tissue . . . . . . . . . . . . . . ??
Christophe Bordeux and
Ronan Boulic and
Daniel Thalmann An Efficient and Flexible Perception
Pipeline for Autonomous Agents . . . . . ??
V. Boyer and
J. J. Bourdin Fast Lines: a Span by Span Method . . . ??
Wenli Cai and
Georgios Sakas Data Intermixing and Multi-volume
Rendering . . . . . . . . . . . . . . . ??
João Comba and
James T. Klosowski and
Nelson Max and
Joseph S. B. Mitchell and
Cláudio T. Silva and
Peter L. Williams Fast Polyhedral Cell Sorting for
Interactive Rendering of Unstructured
Grids . . . . . . . . . . . . . . . . . ??
G. M. Cortelazzo and
L. Lucchese A New Method of Image Mosaicking and Its
Application to Cultural Heritage
Representation . . . . . . . . . . . . . ??
Xavier Decoret and
François Sillion and
Gernot Schaufler and
Julie Dorsey Multi-layered impostors for accelerated
rendering . . . . . . . . . . . . . . . ??
Jihad El-Sana and
Amitabh Varshney Generalized View-Dependent
Simplification . . . . . . . . . . . . . ??
Gershon Elber Interactive Line Art Rendering of
Freeform Surfaces . . . . . . . . . . . ??
L. M. Encarnação and
O. Bimber and
D. Schmalstieg and
S. D. Chandler A Translucent Sketchpad for the Virtual
Table Exploring Motion-based Gesture
Recognition . . . . . . . . . . . . . . ??
Nathalie Farenc and
Ronan Boulic and
Daniel Thalmann An Informed Environment Dedicated to the
Simulation of Virtual Humans in Urban
Context . . . . . . . . . . . . . . . . ??
Miquel Feixas and
Esteve del Acebo and
Philippe Bekaert and
Mateu Sbert An Information Theory Framework for the
Analysis of Scene Complexity . . . . . . ??
M. Fontana and
F. Giannini and
M. Meirana A Free Form Feature Taxonomy . . . . . . ??
M. Froumentin and
P. Willis An Efficient $2\frac{1}{2}D$ Rendering
and Compositing System . . . . . . . . . ??
Andrew Glassner Active Storytelling . . . . . . . . . . ??
J. Hamel and
T. Strothotte Capturing and Re-Using Rendition Styles
for Non-Photorealistic Rendering . . . . ??
Jean-Marc Hasenfratz and
Cyrille Damez and
François Sillion and
George Drettakis A Practical Analysis of Clustering
Strategies for Hierarchical Radiosity ??
Leif P. Kobbelt and
Jens Vorsatz and
Ulf Labsik and
Hans-Peter Seidel A Shrink Wrapping Approach to Remeshing
Polygonal Surfaces . . . . . . . . . . . ??
Seungyong Lee Interactive Multiresolution Editing of
Arbitrary Meshes . . . . . . . . . . . . ??
Marc A. Levoy The Digital Michelangelo Project . . . . ??
David Liebowitz and
Antonio Criminisi and
Andrew Zisserman Creating Architectural Models from
Images . . . . . . . . . . . . . . . . . ??
B. Lutz and
M. Weintke Virtual Dunhuang Art Cave: A Cave within
a CAVE . . . . . . . . . . . . . . . . . ??
Kenji Matsushita and
Toyohisa Kaneko Efficient and Handy Texture Mapping on
$3$D Surfaces . . . . . . . . . . . . . ??
Jon May Perceptual Principles and Computer
Graphics . . . . . . . . . . . . . . . . ??
S. Mizunoy and
M. Okadayy and
J. Toriwakiy An Interactive Designing System with
Virtual Sculpting and Virtual Woodcut
Printing . . . . . . . . . . . . . . . . ??
Donald D. Nelson and
Elaine Cohen Interactive Mechanical Design Variation
for Haptics and CAD . . . . . . . . . . ??
Peter J. Neugebauer and
Konrad Klein Texturing $3$D Models of Real World
Objects from Multiple Unregistered
Photographic Views . . . . . . . . . . . ??
László Neumann and
Attila Neumannn and
László Szirmay-Kalos Compact Metallic Reflectance Models . . ??
Hartmut Schirmacher and
Wolfgang Heidrich and
Hans-Peter Seidel Adaptive Acquisition of Lumigraphs from
Synthetic Scenes . . . . . . . . . . . . ??
Shamus Smith and
David Duke and
Mieke Massink The Hybrid World of Virtual Environments ??
Ingo Soetebier and
Ralf Dörner and
Norbert Braun Seamless Integration of Databases in VR
for Constructing Virtual Environments ??
Mario Costa Sousa and
John W. Buchanan Computer-Generated Graphite Pencil
Rendering of $3$D Polygonal Models . . . ??
Frank Suykens and
Yves D. Willems Weighted Multipass Methods for Global
Illumination . . . . . . . . . . . . . . ??
László Szirmay-Kalos Stochastic Iteration for Non-diffuse
Global Illumination . . . . . . . . . . ??
Ayellet Tal and
Gershon Elber Image Morphing with Feature Preserving
Texture . . . . . . . . . . . . . . . . ??
O. Veryovka and
J. Buchanan Comprehensive Halftoning of $3$D Scenes ??
J. Vollmer and
R. Mencl and
H. Müller Improved Laplacian Smoothing of Noisy
Surface Meshes . . . . . . . . . . . . . ??
A. Wilson and
E. Larsen and
D. Manocha and
M. C. Lin Partitioning and Handling Massive Models
for Interactive Collision Detection . . ??
Peter Wonka and
Dieter Schmalstieg Occluder Shadows for Fast Walkthroughs
of Urban Environments . . . . . . . . . ??
Jacques Zaninetti and
Pierre Boy and
Bernard Peroche An Adaptive Method for Area Light
Sources and Daylight in Ray Tracing . . ??
Anonymous Announcements . . . . . . . . . . . . . ??
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
Anonymous Event Reports . . . . . . . . . . . . . ??
M. Bercovier and
O. Volpin $G^1$ Hierarchical Bézier Surface over
Arbitrary Meshes . . . . . . . . . . . . ??
Sabine Coquillart and
Hans-Peter Seidel Editorial . . . . . . . . . . . . . . . ??
Laurent Grisoni and
Carole Blanc and
Christophe Schlick Hermitian B-Splines . . . . . . . . . . ??
Daniel Meneveaux and
Kadi Bouatouch Synchronisation and Load Balancing for
Parallel Hierarchical Radiosity of
Complex Scenes on a Heterogeneous
Computer Network . . . . . . . . . . . . ??
László Neumann and
Attila Neumann and
László Szirmay-Kalos Reflectance Models with Fast Importance
Sampling . . . . . . . . . . . . . . . . ??
Wencheng Wang and
Enhua Wu Adaptable Splatting for Irregular Volume
Rendering . . . . . . . . . . . . . . . ??
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
Anonymous Event Reports . . . . . . . . . . . . . ??
Min-Hyung Choi and
James F. Cremer Geometrically-Aware Interactive Object
Manipulation . . . . . . . . . . . . . . ??
Sabine Coquillart and
David Duke Editorial . . . . . . . . . . . . . . . ??
P. De Neve and
K. Denecker and
W. Philips and
I. Lemahieu An Advanced Color Representation for
Lossy Compression of CMYK Prepress
Images . . . . . . . . . . . . . . . . . ??
Mario Costa Sousa and
John W. Buchanan Observational Models of Graphite Pencil
Materials . . . . . . . . . . . . . . . ??
Marc Stamminger and
Annette Scheel and
Xavier Granier and
Frederic Perez-Cazorla and
George Drettakis and
François Sillion Efficient Glossy Global Illumination
with Interactive Viewing . . . . . . . . ??
Oleg Veryovka and
John Buchanan Texture-based Dither Matrices . . . . . ??
Sabine Coquillart and
David Duke Editorial . . . . . . . . . . . . . . . ??
David Duce Carla Vandoni --- A Remarkable Lady . . ??
Shachar Fleishman and
Daniel Cohen-Or and
Dani Lischinski Automatic Camera Placement for
Image-Based Modeling . . . . . . . . . . ??
Amela Sadagic and
Mel Slater Dynamic Polygon Visibility Ordering for
Head-Slaved Viewing in Virtual
Environments . . . . . . . . . . . . . . ??
Roger Hubbold and
Martin Keates Real-Time Simulation of a Stretcher
Evacuation in a Large-Scale Virtual
Environment . . . . . . . . . . . . . . ??
Robert R. Lewis and
Alain Fournier Wavelet Radiative Transfer and Surface
Interaction . . . . . . . . . . . . . . ??
A. James and
A. M. Day Conflict Neutralization on Binary Space
Partitioning . . . . . . . . . . . . . . ??
C. Ureña Computation of Irradiance from Triangles
by Adaptive Sampling . . . . . . . . . . ??
N. Noé and
B. Péroche Hierarchical Reconstruction of BRDFs
using Locally Supported Functions . . . ??
Anonymous Book Reviews . . . . . . . . . . . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
Marc Alexa and
Wolfgang Müller Representing Animations by Principal
Components . . . . . . . . . . . . . . . ??
Carlos Andújar and
Carlos Saona-Vázquez and
Isabel Navazo and
Pere Brunet Integrating Occlusion Culling and Levels
of Detail through Hardly-Visible Sets ??
Anonymous Colour Section . . . . . . . . . . . . . ??
G. Ashraf and
K. C. Wong Generating Consistent Motion Transition
via Decoupled Framespace Interpolation ??
Marco Attene and
Michela Spagnuolo Automatic surface reconstruction from
point sets in space . . . . . . . . . . ??
George Baciu and
Sai Keung Wong The Impulse Graph: A New Dynamic
Structure For Global Collisions . . . . ??
T. Bebie and
H. Bieri A Video-Based $3$D-Reconstruction of
Soccer Games . . . . . . . . . . . . . . ??
Oliver Benedens and
Christoph Busch Towards Blind Detection of Robust
Watermarks in Polygonal Models . . . . . ??
Fausto Bernardini and
James T. Klosowski and
Jihad El-Sana Directional Discretized Occluders for
Accelerated Occlusion Culling . . . . . ??
Oliver Bimber and
L. Miguel Encarnação and
Dieter Schmalstieg Augmented Reality with Back-Projection
Systems using Transflective Surfaces . . ??
Wenli Cai and
Stefan Walter and
Grigorios Karangelis and
Georgios Sakas Collaborative Virtual Simulation
Environment for Radiotherapy Treatment
Planning . . . . . . . . . . . . . . . . ??
Yao-Xun Chang and
Zen-Chung Shih Physically-Based Patination for
Underground Objects . . . . . . . . . . ??
François Cuny and
Laurent Alonso and
Nicolas Holzschuch A Novel Approach Makes Higher Order
Wavelets Really Efficient for Radiosity ??
Revital Dafner and
Daniel Cohen-Or and
Yossi Matias Context-based Space Filling Curves . . . ??
Oliver Deussen and
Stefan Hiller and
Cornelius van Overveld and
Thomas Strothotte Floating Points: A Method for Computing
Stipple Drawings . . . . . . . . . . . . ??
John Dingliana and
Carol O'Sullivan Graceful Degradation of Collision
Handling in Physically Based Animation ??
Feng Dong and
Meleagros Krokos and
Gordon Clapworthy Fast Volume Rendering and Data
Classification Using Multiresolution in
Min-Max Octrees . . . . . . . . . . . . ??
Haixia Du and
Hong Qin Direct Manipulation and Interactive
Sculpting of PDE Surfaces . . . . . . . ??
Jihad El-Sana and
Yi-Jen Chiang External Memory View-Dependent
Simplification . . . . . . . . . . . . . ??
G. Faconti and
M. Massink and
M. Bordegoni and
F. De Angelis and
S. Booth Haptic Cues for Image Disambiguation . . ??
Torsten Fröhlich and
Marcus Roth Integration of Multidimensional
Interaction Devices in Real-Time
Computer Graphics Applications . . . . . ??
Max Froumentin and
Frédéric Labrosse and
Philip Willis A Vector-based Representation for Image
Warping . . . . . . . . . . . . . . . . ??
Marco Gaiani and
Marcello Balzani and
Federico Uccelli Reshaping the Coliseum in Rome: An
Integrated Data Capture and Modeling
Method at Heritage Sites . . . . . . . . ??
Fabio Ganovelli and
Paolo Cignoni and
Claudio Montani and
Roberto Scopigno A Multiresolution Model for Soft Objects
Supporting Interactive Cuts and
Lacerations . . . . . . . . . . . . . . ??
M. Gopiy and
S. Krishnan and
C. T. Silva Surface Reconstruction based on Lower
Dimensional Localized Delaunay
Triangulation . . . . . . . . . . . . . ??
V. Havran and
J. Bittner LCTS: Ray Shooting using Longest Common
Traversal Sequences . . . . . . . . . . ??
Jean Claude Iehl and
Bernard Péroche An Adaptive Spectral Rendering with a
Perceptual Control . . . . . . . . . . . ??
Denis V. Ivanov and
Yevgeniy P. Kuzmin Color Distribution --- A New Approach to
Texture Compression . . . . . . . . . . ??
W. F. H. Jiménez and
C. Esperança and
A. A. F. Oliveira Efficient Algorithms for Computing
Conservative Portal Visibility
Information . . . . . . . . . . . . . . ??
Bruno Jobard and
Wilfrid Lefer Unsteady Flow Visualization by Animating
Evenly-Spaced Streamlines . . . . . . . ??
Tae-hoon Kim and
Jehee Lee and
Sung Yong Shin Robust Motion Watermarking based on
Multiresolution Analysis . . . . . . . . ??
Leif P. Kobbelt and
Mario Botsch An Interactive Approach to Point Cloud
Triangulation . . . . . . . . . . . . . ??
Leif P. Kobbelt and
Thilo Bareuther and
Hans-Peter Seidel Multiresolution Shape Deformations for
Meshes with Dynamic Vertex Connectivity ??
U. Labsik and
G. Greiner Interpolatory $\surd 3$-Subdivision . . ??
Zhiqiang Lao and
Ling Li Video-based Approach to Human Animation ??
WonSook Lee and
Jin Gu and
Nadia Magnenat-Thalmann Generating Animatable $3$D Virtual
Humans from Photographs . . . . . . . . ??
Xiangyang Li and
Dongming Lu and
Yunhe Pan Virtual Dunhuang Mural Restoration
System in Collaborative Network
Environment . . . . . . . . . . . . . . ??
Jerome Maillot Real Time Local Approximation of
Deformations using Rotations . . . . . . ??
Patrick Min and
Thomas Funkhouser Priority-Driven Acoustic Modeling for
Virtual Environments . . . . . . . . . . ??
S. Mizuno and
T. Kasaura and
T. Okouchi and
S. Yamamoto and
M. Okada and
J. Toriwaki Automatic Generation of Virtual
Woodblocks and Multicolor Woodblock
Printing . . . . . . . . . . . . . . . . ??
Jean-Sébastien Monzani and
Paolo Baerlocher and
Ronan Boulic and
Daniel Thalmann Using an Intermediate Skeleton and
Inverse Kinematics for Motion
Retargeting . . . . . . . . . . . . . . ??
Lukas Mroz and
Helwig Hauser and
Eduard Gröller Interactive High-Quality Maximum
Intensity Projection . . . . . . . . . . ??
Kerstin Müller and
Sven Havemann Subdivision Surface Tesselation on the
Fly using a versatile Mesh Data
Structure . . . . . . . . . . . . . . . ??
Jean-Christophe Nebel Realistic Collision Avoidance of Upper
Limbs Based on Neuroscience Models . . . ??
László Neumann and
Balázs Csébfalvi and
Andreas König and
Eduard Gröller Gradient Estimation in Volume Data using
$4$D Linear Regression . . . . . . . . . ??
Marcin J. Rudolf and
Jacek Raczkowski Modeling the Motion of Dense Smoke in
the Wind Field . . . . . . . . . . . . . ??
A. Scheel and
M. Stamminger and
H.-P. Seidel Tone Reproduction for Interactive
Walkthroughs . . . . . . . . . . . . . . ??
Shamus P. Smith and
David J. Duke Binding Virtual Environments to Toolkit
Capabilities . . . . . . . . . . . . . . ??
Seyoon Tak and
Oh-young Song and
Hyeong-Seok Ko Motion Balance Filtering . . . . . . . . ??
M. Tariniy and
P. Cignoniz and
C. Rocchinix and
R. Scopigno Real Time, Accurate, Multi-Featured
Rendering of Bump Mapped Surfaces . . . ??
Gwenola Thomas and
Stéphane Donikian Modelling virtual cities dedicated to
behavioural animation . . . . . . . . . ??
I. Yoon and
U. Neumann Web-Based Remote Rendering with IBRAC
(Image-Based Rendering Acceleration and
Compression) . . . . . . . . . . . . . . ??
Bob Zeleznik and
Loring Holden and
Michael Capps and
Howard Abrams and
Tim Miller Scene-Graph-As-Bus: Collaboration
between Heterogeneous Stand-alone $3$-D
Graphical Applications . . . . . . . . . ??
Sabine Coquillart and
David Duke Editorial . . . . . . . . . . . . . . . ??
Luiz Velho and
Jonas Gomes Variable Resolution $4$-$k$ Meshes:
Concepts and Applications . . . . . . . ??
Gordon Müller and
Stephan Schäfer and
W. Dieter Fellner Automatic Creation of Object Hierarchies
for Radiosity Clustering . . . . . . . . ??
R. Victor Klassen Filtered Jitter . . . . . . . . . . . . ??
Luc Emering and
Ronan Boulic and
Tom Molet and
Daniel Thalmann Versatile Tuning of Humanoid Agent
Activity . . . . . . . . . . . . . . . . ??
Uwe Schneider A Hybrid Approach for Stroke-Based
Letterform Composition Including
Outline-Based Methods . . . . . . . . . ??
Eric Galin and
Antoine Leclercq and
Samir Akkouche Morphing the BlobTree . . . . . . . . . ??
Jon May Perceptual Principles and Computer
Graphics . . . . . . . . . . . . . . . . ??
Min Chen and
John V. Tucker Constructive Volume Geometry . . . . . . ??
Anonymous Announcements . . . . . . . . . . . . . ??
Anonymous Event Reports . . . . . . . . . . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
Anonymous Editorial . . . . . . . . . . . . . . . ??
E. Fiume Alain Fournier, 1943--2000: An
Appreciation . . . . . . . . . . . . . . ??
Andreas Schilling Antialiasing of Environment Maps . . . . ??
Michael Doggett and
Anders Kugler and
Wolfgang Straßer Displacement Mapping using Scan
Conversion Hardware Architectures . . . ??
David R. Nadeau and
Jon D. Genetti and
Steve Napear and
Bernard Pailthorpe and
Carter Emmart and
Erik Wesselak and
Dennis Davidson Visualizing Stars and Emission Nebulas ??
Ahmad H. Nasri and
Brian Wyvill A Recursive Subdivision Algorithm for
Piecewise Circular Spline . . . . . . . ??
Jordi Esteve and
Pere Brunet and
Alvar Vinacua Multiresolution for Algebraic Curves and
Surfaces using Wavelets . . . . . . . . ??
A. James and
A. M. Day Erratum: Conflict Neutralization on
Binary Space Partitioning . . . . . . . ??
Huw Jones and
Phil Willis The John Lansdown Award . . . . . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
Anonymous Editorial . . . . . . . . . . . . . . . ??
Samir Akkouche and
Eric Galin Adaptive Implicit Surface Polygonization
Using Marching Triangles . . . . . . . . ??
Jeffrey Smith and
Andrew Witkin and
David Baraff Fast and Controllable Simulation of the
Shattering of Brittle Objects . . . . . ??
Martin Isenburg Triangle Strip Compression . . . . . . . ??
Grit Thürmer Smoothing Normal Vectors on Discrete
Surfaces While Preserving Slope
Discontinuities . . . . . . . . . . . . ??
Xinguo Liu and
Hujun Bao and
PhengAnn Heng and
TienTsin Wong and
Qunsheng Peng Constrained Fairing for Meshes . . . . . ??
Ken Brodlie and
Jason Wood Recent Advances in Volume Visualization ??
Normand Bri\`ere and
Pierre Poulin Adaptive Representation of Specular
Light . . . . . . . . . . . . . . . . . ??
L. Nonato and
R. Minghim and
M. C. F. Oliveira and
G. Tavares A Novel Approach for Delaunay $3$D
Reconstruction with a Comparative
Analysis in the Light of Applications ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
H. Rushmeier Rendering: Input and Output . . . . . . ??
Chris Hecker Why Games Will Be the Preeminent Art
Form of the 21$^{\rm st}$ Century . . . ??
Markus Gross Are Points the Better Graphics
Primitives? . . . . . . . . . . . . . . ??
J. R. T. Lane and
V. Lalioti Reflective Interaction in Virtual
Environments . . . . . . . . . . . . . . ??
Oliver G. Staadt and
Martin Näf and
Edouard Lamboray and
Stephan Würmlin JAPE: A Prototyping System for
Collaborative Virtual Environments . . . ??
Eyal Teler and
Dani Lischinski Streaming of Complex $3$D Scenes for
Remote Walkthroughs . . . . . . . . . . ??
Petr Felkel and
Mario Bruckschwaiger and
Rainer Wegenkittl Implementation and Complexity of the
Watershed-from-Markers Algorithm
Computed as a Minimal Cost Forest . . . ??
David E. Breen and
Sean Mauch and
Ross T. Whitaker and
Jia Mao $3$D Metamorphosis Between Different
Types of Geometric Models . . . . . . . ??
Ky Giang Nguyen and
Dietmar Saupe Rapid High Quality Compression of Volume
Data for Visualization . . . . . . . . . ??
A. Kunimatsu and
Y. Watanabe and
H. Fujii and
T. Saito and
K. Hiwada and
T. Takahashi and
H. Ueki Fast simulation and rendering techniques
for fluid objects . . . . . . . . . . . ??
Roman Durikovic Animation of Soap Bubble Dynamics,
Cluster Formation and Collision . . . . ??
Mark J. Harris and
Anselmo Lastra Real-Time Cloud Rendering . . . . . . . ??
Holly Rushmeier and
Laurent Balmelli and
Fausto Bernardini Horizon Map Capture . . . . . . . . . . ??
Ilya Eckstein and
Vitaly Surazhsky and
Craig Gotsman Texture Mapping with Hard Constraints ??
Yuya Iwakiri and
Toyohisa Kaneko PC-based Real-time Texture Painting on
Real World Objects . . . . . . . . . . . ??
David Bourguignon and
Marie-Paule Cani and
George Drettakis Drawing for Illustration and Annotation
in $3$D . . . . . . . . . . . . . . . . ??
Der-Lor Way and
Zen-Chung Shih The Synthesis of Rock Textures in
Chinese Landscape Painting . . . . . . . ??
Hyung Woo Kang and
Soon Hyoung Pyo and
Ken-ichi Anjyo and
Sung Yong Shin Tour Into the Picture using a Vanishing
Line and its Extension to Panoramic
Images . . . . . . . . . . . . . . . . . ??
Jörg Haber and
Karol Myszkowski and
Hitoshi Yamauchi and
Hans-Peter Seidel Perceptually Guided Corrective Splatting ??
Ingo Wald and
Philipp Slusallek and
Carsten Benthin and
Markus Wagner Interactive Rendering with Coherent Ray
Tracing . . . . . . . . . . . . . . . . ??
Hartmut Schirmacher and
Li Ming and
Hans-Peter Seidel On-the-Fly Processing of Generalized
Lumigraphs . . . . . . . . . . . . . . . ??
Nicolas Halper and
Ralf Helbing and
Thomas Strothotte A Camera Engine for Computer Games:
Managing the Trade-Off Between
Constraint Satisfaction and Frame
Coherence . . . . . . . . . . . . . . . ??
Bert Freudenberg and
Maic Masuch and
Thomas Strothotte Walk-Through Illustrations:
Frame-Coherent Pen-and-Ink Style in a
Game Engine . . . . . . . . . . . . . . ??
Masaki Oshita and
Akifumi Makinouchi A Dynamic Motion Control Technique for
Human-like Articulated Figures . . . . . ??
Simon Gibson and
Toby Howard and
Roger Hubbold Flexible Image-Based Photometric
Reconstruction using Virtual Light
Sources . . . . . . . . . . . . . . . . ??
Ram Shacked and
Dani Lischinski Automatic Lighting Design using a
Perceptual Quality Metric . . . . . . . ??
Sergey Ershov and
Konstantin Kolchin and
Karol Myszkowski Rendering Pearlescent Appearance Based
On Paint-Composition Modelling . . . . . ??
Charles F. Rose III and
Peter-Pike J. Sloan and
Michael F. Cohen Artist-Directed Inverse-Kinematics Using
Radial Basis Function Interpolation . . ??
Yoshifumi Kitamura and
Tomohiko Higashi and
Takayuki Iida and
Fumio Kishino Interactive Computer Animation of Hand
Gestures using Status Estimation with
Multiple Regression Analysis . . . . . . ??
T. Vassilev and
B. Spanlang and
Y. Chrysanthou Fast Cloth Animation on Walking Avatars ??
Xavier Granier and
George Drettakis Incremental Updates for Rapid Glossy
Global Illumination . . . . . . . . . . ??
Xavier Serpaggi and
Bernard Péroche An Adaptive Method for Indirect
Illumination Using Light Vectors . . . . ??
László Szirmay-Kalos and
Ferenc Csonka and
György Antal Global Illumination as a Combination of
Continuous Random Walk and
Finite-Element Based Iteration . . . . . ??
C. Rocchini and
P. Cignoni and
C. Montani and
P. Pingi and
R. Scopigno A low cost $3$D scanner based on
structured light . . . . . . . . . . . . ??
Jean-Sébastien Monzani and
Angela Caicedo and
Daniel Thalmann Integrating Behavioural Animation
Techniques . . . . . . . . . . . . . . . ??
Michael Hauth and
Olaf Etzmuss A High Performance Solver for the
Animation of Deformable Objects using
Advanced Numerical Methods . . . . . . . ??
Sunil Hadap and
Nadia Magnenat-Thalmann Modeling Dynamic Hair as a Continuum . . ??
L. -M. Reissell and
Dinesh K. Pai Modeling Stochastic Dynamical Systems
for Interactive Simulation . . . . . . . ??
Xunlei Wu and
Michael S. Downes and
Tolga Goktekin and
Frank Tendick Adaptive Nonlinear Finite Elements for
Deformable Body Simulation Using Dynamic
Progressive Meshes . . . . . . . . . . . ??
Satoshi Tanaka and
Akihiro Shibata and
Hiroaki Yamamoto and
Hisakiyo Kotsuru Generalized Stochastic Sampling Method
for Visualization and Investigation of
Implicit Surfaces . . . . . . . . . . . ??
Yutaka Ohtake and
Alexander G. Belyaev Mesh Optimization for Polygonized
Isosurfaces . . . . . . . . . . . . . . ??
B. Mora and
J. P. Jessel and
R. Caubet Visualization of Isosurfaces with
Parametric Cubes . . . . . . . . . . . . ??
Kouki Watanabe and
Alexander G. Belyaev Detection of Salient Curvature Features
on Polygonal Surfaces . . . . . . . . . ??
J. Vorsatz and
C. Rössl and
L. P. Kobbelt and
H.-P. Seidel Feature Sensitive Remeshing . . . . . . ??
Mario Botsch and
Leif Kobbelt Resampling Feature and Blend Regions in
Polygonal Meshes for Surface
Anti-Aliasing . . . . . . . . . . . . . ??
Peter Wonka and
Michael Wimmer and
François X. Sillion Instant Visibility . . . . . . . . . . . ??
S. H. Martin Roth and
Patrick Diezi and
Markus H. Gross Ray Tracing Triangular Bézier Patches . . ??
Pere Brunet and
Isabel Navazo and
Jarek Rossignac and
Carlos Saona-Vázquez Hoops: $3$D Curves as Conservative
Occluders for Cell-Visibility . . . . . ??
Rüdiger Westermann and
Christof Rezk-Salama Real-Time Volume Deformations . . . . . ??
Balázs Csébfalvi and
Lukas Mroz and
Helwig Hauser and
Andreas König and
Eduard Gröler Fast Visualization of Object Contours by
Non-Photorealistic Volume Rendering . . ??
X. Tricoche and
G. Scheuermann and
H. Hagen Tensor Topology Tracking: A
Visualization Method for Time-Dependent
$2$D Symmetric Tensor Fields . . . . . . ??
Jérôme Maillot and
Jos Stam A Unified Subdivision Scheme for
Polygonal Modeling . . . . . . . . . . . ??
Pierre Alliez and
Mathieu Desbrun Valence-Driven Connectivity Encoding for
$3$D Meshes . . . . . . . . . . . . . . ??
Jean-Daniel Boissonnat and
Frédéric Cazals Coarse-to-fine surface simplification
with geometric guarantees . . . . . . . ??
Stephen A. Ehmann and
Ming C. Lin Accurate and Fast Proximity Queries
Between Polyhedra Using Convex Surface
Decomposition . . . . . . . . . . . . . ??
D. Ivanov and
Ye. Kuzmin Spatial Patches --- A Primitive for $3$D
Model Representation . . . . . . . . . . ??
Katja Bühler Linear Interval Estimations for
Parametric Objects Theory and
Application . . . . . . . . . . . . . . ??
David Duke and
Roberto Scopigno Editorial . . . . . . . . . . . . . . . ??
Ming-Shing Su and
Ming-Tat Ko and
Kuo-Young Cheng Control of Feature-point-driven Facial
Animation Using a Hypothetical Face . . ??
Simon Premoze and
Michael Ashikhmin Rendering Natural Waters . . . . . . . . ??
Steffi Beckhaus and
Felix Ritter and
Thomas Strothotte Guided Exploration with Dynamic
Potential Fields: the Cubical Path
System . . . . . . . . . . . . . . . . . ??
Ann McNamara Visual Perception in Realistic Image
Synthesis . . . . . . . . . . . . . . . ??
Wolfgang Heidrich Interactive Display of Global
Illumination Solutions for Non-diffuse
Environments --- A Survey . . . . . . . ??
D. B. Arnold and
A. M. Day and
V. Jennings and
A. Courtenay and
D. A. Duce Haptic Device Control --- Will it Fit
Standardized Input Models? . . . . . . . ??
Ella Barkan and
Dan Gordon CP3: Robust, Output-sensitive Display of
Convex Polyhedra in Scanline Mode . . . ??
Domingo Martín and
Juan Carlos Torres Rendering Silhouettes with Virtual
Lights . . . . . . . . . . . . . . . . . ??
M. Meißner and
D. Bartz and
R. Günther and
W. Straßer Visibility Driven Rasterization . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
Bernd Lutz Note on Cover Image . . . . . . . . . . ??
David Duke and
Roberto Scopigno Editorial . . . . . . . . . . . . . . . ??
M. Denecker and
P. De Neve and
S. Van Assche and
R. Van de Walle and
I. Lemahieu and
W. Philips Psychovisual Evaluation of Lossy CMYK
Image Compression for Printing
Applications . . . . . . . . . . . . . . ??
Holger Theisel Exact Isosurfaces for Marching Cubes . . ??
Dongliang Zhang and
Matthew M. F. Yuen A Coherence-based Collision Detection
Method for Dressed Human Simulation . . ??
David Duce and
Ivan Herman and
Bob Hopgood Web $2$D Graphics File Formats . . . . . ??
Neeharika Adabala and
Swami Manohar Techniques for Realistic Visualization
of Fluids: A Survey . . . . . . . . . . ??
Anonymous Event Reports . . . . . . . . . . . . . ??
Anonymous Event Reports . . . . . . . . . . . . . ??
Anonymous Eurographics . . . . . . . . . . . . . . ??
David Duke and
Roberto Scopigno Editorial . . . . . . . . . . . . . . . 98--98
Tatiana Surazhsky and
Gershon Elber Artistic Surface Rendering Using Layout
of Text . . . . . . . . . . . . . . . . 99--110
Guangzheng Fei and
Kangying Cai and
Baining Guo and
Enhua Wu An Adaptive Sampling Scheme for
Out-of-Core Simplification . . . . . . . 111--119
Faramarz F. Samavati and
Nezam Mahdavi-Amiri and
Richard H. Bartels Multiresolution Surfaces having
Arbitrary Topologies by a Reverse Doo
Subdivision Method . . . . . . . . . . . 121--136
A. Bogomjakov and
C. Gotsman Universal Rendering Sequences for
Transparent Vertex Caching of
Progressive Meshes . . . . . . . . . . . 137--148
Fausto Bernardini and
Holly Rushmeier The $3$D Model Acquisition Pipeline . . 149--172
Marc Alexa Recent Advances in Mesh Morphing . . . . 173--196
Anonymous Book Reviews . . . . . . . . . . . . . . 197--201
Anonymous Event Reports . . . . . . . . . . . . . 203--206
Anonymous Eurographics . . . . . . . . . . . . . . 207--208
Mathieu Desbrun and
Mark Meyer and
Pierre Alliez Intrinsic Parameterizations of Surface
Meshes . . . . . . . . . . . . . . . . . 209--218
Shymon Shlafman and
Ayellet Tal and
Sagi Katz Metamorphosis of Polyhedral Surfaces
using Decomposition . . . . . . . . . . 219--228
Yunjin Lee and
Seungyong Lee Geometric Snakes for Triangular Meshes 229--238
D. Martín and
J. D. Fekete and
J. C. Torres Flattening $3$D objects using
silhouettes . . . . . . . . . . . . . . 239--248
Tobias Isenberg and
Nick Halper and
Thomas Strothotte Stylizing Silhouettes at Interactive
Rates: From Silhouette Edges to
Silhouette Strokes . . . . . . . . . . . 249--258
Shigeo Takahashi and
Naoya Ohta and
Hiroko Nakamura and
Yuriko Takeshima and
Issei Fujishiro Modeling Surperspective Projection of
Landscapes for Geographical Guide-Map
Generation . . . . . . . . . . . . . . . 259--568
Sigal Ar and
Gil Montag and
Ayellet Tal Deferred, Self-Organizing BSP Trees . . 269--278
Stéphane Redon and
Abderrahmane Kheddary and
Sabine Coquillart Fast Continuous Collision Detection
between Rigid Bodies . . . . . . . . . . 279--288
Éric Marchand and
François Chaumette Virtual Visual Servoing: a framework for
real-time augmented reality . . . . . . 289--298
Songhua Xu and
Min Tang and
Francis Lau and
Yunhe Pan A Solid Model Based Virtual Hairy Brush 299--308
Holger Winnemöller and
Shaun Bangay Geometric Approximations Towards Free
Specular Comic Shading . . . . . . . . . 309--316
Joachim Diepstraten and
Daniel Weiskopf and
Thomas Ertl Transparency in Interactive Technical
Illustrations . . . . . . . . . . . . . 317--326
Frederic Cordier and
Nadia Magnenat-Thalmann Real-time Animation of Dressed Virtual
Humans . . . . . . . . . . . . . . . . . 327--336
Sageev Oore and
Demetri Terzopoulos and
Geoffrey Hinton Local Physical Models for Interactive
Character Animation . . . . . . . . . . 337--346
Dinesh K. Pai STRANDS: Interactive Simulation of Thin
Solids using Cosserat Models . . . . . . 347--352
Vincent Scheib and
Jörg Haber and
Ming C. Lin and
Hans-Peter Seidel Efficient Fitting and Rendering of Large
Scattered Data Sets Using Subdivision
Surfaces . . . . . . . . . . . . . . . . 353--562
Joachim Giesen and
Matthias John Surface reconstruction based on a
dynamical system . . . . . . . . . . . . 363--372
Ryutarou Ohbuchi and
Akio Mukaiyama and
Shigeo Takahashi A Frequency-Domain Approach to
Watermarking $3$D Shapes . . . . . . . . 373--382
Haeyoung Lee and
Pierre Alliez and
Mathieu Desbrun Angle-Analyzer: A Triangle-Quad Mesh
Codec . . . . . . . . . . . . . . . . . 383--392
Bruce Walter and
Sumanta N. Pattanaik and
Donald P. Greenberg Using Perceptual Texture Masking for
Efficient Image Synthesis . . . . . . . 393--399
Jean-Michel Dischler and
Karl Maritaud and
Bruno Lévy and
Djamchid Ghazanfarpour Texture Particles . . . . . . . . . . . 401--410
Laurent Balmelli and
Gabriel Taubin and
Fausto Bernardini Space-Optimized Texture Maps . . . . . . 411--420
Dongho Kim and
James K. Hahn Projective Texture Mapping with Full
Panorama . . . . . . . . . . . . . . . . 421--430
Jörg Ayasse and
Heinrich Müller Sculpturing on Discrete Displacement
Fields . . . . . . . . . . . . . . . . . 431--440
Andrew S. Winter and
Min Chen Image-Swept Volumes . . . . . . . . . . 441--450
Valerio Pascucci Slow Growing Subdivision (SGS) in Any
Dimension: Towards Removing the Curse of
Dimensionality . . . . . . . . . . . . . 451--460
Liu Ren and
Hanspeter Pfister and
Matthias Zwicker Object Space EWA Surface Splatting: A
Hardware Accelerated Approach to High
Quality Point Rendering . . . . . . . . 461--470
Eduardo Hidalgo and
Roger J. Hubbold Hybrid Geometric --- Image Based
Rendering . . . . . . . . . . . . . . . 471--482
Michael Wand and
Wolfgang Straßer Multi-Resolution Rendering of Complex
Animated Scenes . . . . . . . . . . . . 483--491
Dana Cobzas and
Keith Yerex and
Martin Jägersand Dynamic Textures for Image-based
Rendering of Fine-Scale $3$D Structure
and Animation of Non-rigid Motion . . . 493--502
Hiroto Matsuoka and
Tatsuto Takeuchi and
Hitoshi Kitazawa and
Akira Onozawa Representation of Pseudo
Inter-reflection and Transparency by
Considering Characteristics of Human
Vision . . . . . . . . . . . . . . . . . 503--509
Sung Chun Lee and
Soon Ki Jung and
Ram Nevatia Automatic Integration of Facade Textures
into $3$D Building Models with a
Projective Geometry Based Line
Clustering . . . . . . . . . . . . . . . 511--519
Jianning Wang and
Manuel M. Oliveira Improved Scene Reconstruction from Range
Images . . . . . . . . . . . . . . . . . 521--530
Csaba Kelemen and
László Szirmay-Kalos and
György Antal and
Ferenc Csonka A Simple and Robust Mutation Strategy
for the Metropolis Light Transport
Algorithm . . . . . . . . . . . . . . . 531--540
Heinrich Hey and
Werner Purgathofer Advanced Radiance Estimation For Photon
Map Global Illumination . . . . . . . . 541--546
Annette Scheel and
Marc Stamminger and
Hans-Peter Seidel Grid Based Final Gather for Radiosity on
Complex Clustered Scenes . . . . . . . . 547--556
Thomas Kollig and
Alexander Keller Efficient Multidimensional Sampling . . 557--564
Katja Daubert and
Hans-Peter Seidel Hardware-Based Volumetric Knit-Wear . . 575--784
Olga Karpenko and
John F. Hughes and
Ramesh Raskar Free-form sketching with variational
implicit surfaces . . . . . . . . . . . 585--594
Holger Theisel Designing $2$D Vector Fields of
Arbitrary Topology . . . . . . . . . . . 595--604
Udeepta Bordoloi and
Han-Wei Shen Hardware Accelerated Interactive Vector
Field Visualization: A level of detail
approach . . . . . . . . . . . . . . . . 605--614
Anonymous Color Section . . . . . . . . . . . . . 615--656
Lisa Streit and
Wolfgang Heidrich A Biologically-Parameterized Feather
Model . . . . . . . . . . . . . . . . . 665--674
Thomas Ertl Interactive Visualization with
Programmable Graphics Hardware . . . . . ??
Roberto Scopigno $3$D Scanning Technology: Capabilities
and Issues . . . . . . . . . . . . . . . ??
Demetri Terzopoulos Artificial Animals and Humans: From
Physics to Intelligence . . . . . . . . ??
David Duke and
Roberto Scopigno Editorial . . . . . . . . . . . . . . . 659--659
Willem F. Bronsvoort and
Rafael Bidarra and
Alex Noort Feature Model Visualization . . . . . . 661--673
Freek Reinders and
I. Ari Sadarjoen and
Benjamin Vrolijk and
Frits H. Post Vortex Tracking and Visualisation in a
Flow Past a Tapered Cylinder . . . . . . 675--682
Y. Q. Huang and
Y. K. Liu An Algorithm for Line Clipping Against a
Polygon Based on Shearing Transformation 683--688
Masayuki Hisada and
Alexander G. Belyaev and
Tosiyasu L. Kunii A Skeleton-based Approach for Detection
of Perceptually Salient Features on
Polygonal Surfaces . . . . . . . . . . . 689--700
Kei Iwasaki and
Yoshinori Dobashi and
Tomoyuki Nishita An Efficient Method for Rendering
Underwater Optical Effects Using
Graphics Hardware . . . . . . . . . . . 701--711
M. D. J. McNeill and
H. Sayers and
S. Wilson and
P. Mc Kevitt A Spoken Dialogue System for Navigation
in Non-Immersive Virtual Environments 713--723
Noel O'Hara Hierarchical Impostors for the Flocking
Algorithm in $3$D . . . . . . . . . . . 723--731
C. O'Sullivan and
J. Cassell and
H. Vilhjálmsson and
J. Dingliana and
S. Dobbyn and
B. McNamee and
C. Peters and
T. Giang Levels of Detail for Crowds and Groups 733--741
C. Peters and
C. O'Sullivan Synthetic Vision and Memory for
Autonomous Virtual Humans . . . . . . . 743--752
Franco Tecchia and
Celine Loscos and
Yiorgos Chrysanthou Visualizing Crowds in Real-Time . . . . 753--765
Branislav Ulicny and
Daniel Thalmann Towards Interactive Real-Time Crowd
Behavior Simulation . . . . . . . . . . 767--775
Ivan Herman and
Daniel Dardailler SVG Linearization and Accessibility . . 777--786
Alesandro Cecconi and
Martin Galanda Adaptive Zooming in Web Cartography . . 787--799
Tatiana Surazhsky and
Gershon Elber Erratum: Artistic Surface Rendering
Using Layout of Text . . . . . . . . . . 801--802
Anonymous Event Reports . . . . . . . . . . . . . 803--815
Anonymous Eurographics . . . . . . . . . . . . . . 816--832
David Duke and
Roberto Scopigno Editorial . . . . . . . . . . . . . . . 3--4
J. P. Molina Massó and
P. González López Automatic Hybrid Hierarchy Creation: A
Cost-model Based Approach . . . . . . . 5--13
Ku-Jin Kim and
In-Kwon Lee The Perspective Silhouette of a Canal
Surface . . . . . . . . . . . . . . . . 15--22
L. Barthe and
N. A. Dodgson and
M. A. Sabin and
B. Wyvill and
V. Gaildrat Two-dimensional Potential Fields for
Advanced Implicit Modeling Operators . . 23--33
Richard Southern and
James Gain Creation and Control of Real-time
Continuous Level of Detail on
Programmable Graphics Hardware . . . . . 35--48
Zsófia Ruttkay and
Han Noot and
Paul ten Hagen Emotion Disc and Emotion Squares: Tools
to Explore the Facial Expression Space 49--53
Cyrille Damez and
Kirill Dmitriev and
Karol Myszkowski State of the Art Review: State of the
Art in Global Illumination for
Interactive Applications and
High-quality Animations . . . . . . . . 55--77
Jos Stam and
Charles Loop Quad/Triangle Subdivision . . . . . . . 79--85
Ahmad H. Nasri Interpolating an Unlimited Number of
Curves Meeting at Extraordinary Points
on Subdivision Surfaces . . . . . . . . 87--97
Craig Gotsman On the Optimality of Valence-based
Connectivity Coding . . . . . . . . . . 99--102
Anonymous Join Now! . . . . . . . . . . . . . . . 103--103
Anonymous EG Network Service . . . . . . . . . . . 104--104
Anonymous Editorial . . . . . . . . . . . . . . . 106--106
Nikos Platis and
Theoharis Theoharis Progressive Hulls for Intersection
Applications . . . . . . . . . . . . . . 107--116
S. D. Laycock and
A. M. Day Recent Developments and Applications of
Haptic Devices . . . . . . . . . . . . . 117--132
Peter Kipfer and
Frank Reck and
Günther Greiner Local Exact Particle Tracing on
Unstructured Grids . . . . . . . . . . . 133--142
P.-C. Hsu and
C. Lee The Scale Method for Blending Operations
in Functionally-Based Constructive
Geometry . . . . . . . . . . . . . . . . 143--158
Yu Zhang and
Edmond C. Prakash and
Eric Sung Efficient Modeling of An Anatomy-Based
Face and Fast $3$D Facial Expression
Synthesis . . . . . . . . . . . . . . . 159--169
Luiz Henrique de Figueiredo and
Jorge Stolfi and
Luiz Velho Approximating Parametric Curves With
Strip Trees Using Affine Arithmetic . . 171--179
Stephan Würmlin and
Edouard Lamboray and
Oliver G. Staadt and
Markus H. Gross $3$D Video Recorder: a System for
Recording and Playing Free-Viewpoint
Video . . . . . . . . . . . . . . . . . 181--193
Hendrik P. A. Lensch and
Michael Goesele and
Philippe Bekaert and
Jan Kautz and
Marcus A. Magnor and
Jochen Lang and
Hans-Peter Seidel Interactive Rendering of Translucent
Objects . . . . . . . . . . . . . . . . 195--205
Ruigang Yang and
Greg Welch and
Gary Bishop Real-Time Consensus-Based Scene
Reconstruction Using Commodity Graphics
Hardware . . . . . . . . . . . . . . . . 207--216
Anonymous Announcement . . . . . . . . . . . . . . 217--217
Erik Reinhard Fourth Eurographics Workshop on Parallel
Graphics and Visualisation . . . . . . . 218--219
Anonymous Computer Graphics Professionals . . . . 221--221
Anonymous Computer Graphics Forum . . . . . . . . 222--222
Ding-Yun Chen and
Xiao-Pei Tian and
Yu-Te Shen and
Ming Ouhyoung On Visual Similarity Based $3$D Model
Retrieval . . . . . . . . . . . . . . . 223--232
P. C. Hsu and
C. Lee Field Functions for Blending Range
Controls on Soft Objects . . . . . . . . 233--242
Xueying Qin and
Eihachiro Nakamae and
Katsumi Tadamura and
Yasuo Nagai Fast Photo-Realistic Rendering of Trees
in Daylight . . . . . . . . . . . . . . 243--252
Jeong-Mo Hong and
Chang-Hun Kim Animation of Bubbles in Liquid . . . . . 253--262
D. Pritchard and
W. Heidrich Cloth Motion Capture . . . . . . . . . . 263--271
Stephan Bischoff and
Leif Kobbelt Sub-Voxel Topology Control for Level-Set
Surfaces . . . . . . . . . . . . . . . . 273--280
Mark Pauly and
Richard Keiser and
Markus Gross Multi-scale Feature Extraction on
Point-Sampled Surfaces . . . . . . . . . 281--289
I. Navazo and
J. Rossignac and
J. Jou and
R. Shariff ShieldTester: Cell-to-Cell Visibility
Test for Surface Occluders . . . . . . . 291--302
D. Haumont and
O. Debeir and
F. Sillion Volumetric cell-and-portal generation 303--312
Marcelo Kallmann and
Amaury Aubel and
Tolga Abaci and
Daniel Thalmann Planning Collision-Free Reaching Motions
for Interactive Object Manipulation and
Grasping . . . . . . . . . . . . . . . . 313--322
C. Niederberger and
M. Gross Hierarchical and Heterogeneous Reactive
Agents for Real-Time Applications . . . 323--331
H. Theisel and
Ch. Rössl and
H.-P. Seidel Compression of $2$D Vector Fields Under
Guaranteed Topology Preservation . . . . 333--342
Lawrence Ibarria and
Peter Lindstrom and
Jarek Rossignac and
Andrzej Szymczak Out-of-core compression and
decompression of large $n$-dimensional
scalar fields . . . . . . . . . . . . . 343--348
Ziv Bar-Joseph and
Daniel Cohen-Or Hierarchical Context-based Pixel
Ordering . . . . . . . . . . . . . . . . 349--358
D. J. Duke and
P. J. Barnard and
N. Halper and
M. Mellin Rendering and Affect . . . . . . . . . . 359--368
Mario Costa Sousa and
Kevin Foster and
Brian Wyvill and
Faramarz Samavati Precise Ink Drawing of $3$D Models . . . 369--379
Mario Costa Sousa and
Przemyslaw Prusinkiewicz A Few Good Lines: Suggestive Drawing of
$3$D Models . . . . . . . . . . . . . . 381--390
Tsunemi Takahashi and
Hiroko Fujii and
Atsushi Kunimatsu and
Kazuhiro Hiwada and
Takahiro Saito and
Ken Tanaka and
Heihachi Ueki Realistic Animation of Fluid with Splash
and Foam . . . . . . . . . . . . . . . . 391--400
Simon Prem\vzoe and
Tolga Tasdizen and
James Bigler and
Aaron Lefohn and
Ross T. Whitaker Particle-Based Simulation of Fluids . . 401--410
Yosuke Bando and
Bing-Yu Chen and
Tomoyuki Nishita Animating Hair with Loosely Connected
Particles . . . . . . . . . . . . . . . 411--418
F. Drago and
K. Myszkowski and
T. Annen and
N. Chiba Adaptive Logarithmic Mapping For
Displaying High Contrast Scenes . . . . 419--426
David Gavilan Ruiz and
Hiroki Takahashi and
Masayuki Nakajima Image Categorization using Color Blobs
in a Mobile Environment . . . . . . . . 427--432
Stefan Brabec and
Hans-Peter Seidel Shadow Volumes on Programmable Graphics
Hardware . . . . . . . . . . . . . . . . 433--440
Markus Denny Solving Geometric Optimization Problems
using Graphics Hardware . . . . . . . . 441--451
M. Gluth and
R. Klein Automatic texture atlas generation from
trimmed NURBS models . . . . . . . . . . 453--461
Frank Suykens and
Karl Berge and
Ares Lagae and
Philip Dutré Interactive Rendering with Bidirectional
Texture Functions . . . . . . . . . . . 463--472
Hendrik P. A. Lensch and
Jochen Lang and
Asla M. Sá and
Hans-Peter Seidel Planned Sampling of Spatially Varying
BRDFs . . . . . . . . . . . . . . . . . 473--482
Mario Botsch and
Leif Kobbelt Multiresolution Surface Representation
Based on Displacement Volumes . . . . . 483--491
Yi-Jen Chiang and
Xiang Lu Progressive Simplification of
Tetrahedral Meshes Preserving All
Isosurface Topologies . . . . . . . . . 493--504
P. Cignoni and
F. Ganovelli and
E. Gobbetti and
F. Marton and
F. Ponchio and
R. Scopigno BDAM --- Batched Dynamic Adaptive Meshes
for High Performance Terrain
Visualization . . . . . . . . . . . . . 505--514
Stefan Hiller and
Heino Hellwig and
Oliver Deussen Beyond Stippling --- Methods for
Distributing Objects on the Plane . . . 515--522
J. Diepstraten and
D. Weiskopf and
T. Ertl Interactive Cutaway Illustrations . . . 523--532
Songhua Xu and
Francis C. M. Lau and
Feng Tang and
Yunhe Pan Advanced Design for a Realistic Virtual
Brush . . . . . . . . . . . . . . . . . 533--542
Per H. Christensen and
David M. Laur and
Julia Fong and
Wayne L. Wooten and
Dana Batali Ray Differentials and Multiresolution
Geometry Caching for Distribution Ray
Tracing in Complex Scenes . . . . . . . 543--552
Kerstin Müller and
Torsten Techmann and
Dieter Fellner Adaptive Ray Tracing of Subdivision
Surfaces . . . . . . . . . . . . . . . . 553--562
Enrico Gobbetti and
Leonardo Span\`o and
Marco Agus Hierarchical Higher Order Face Cluster
Radiosity for Global Illumination
Walkthroughs of Complex Non-Diffuse
Environments . . . . . . . . . . . . . . 563--572
J.-F. Evers-Senne and
R. Koch Image Based Interactive Rendering with
View Dependent Geometry . . . . . . . . 573--582
N. Tarrin and
S. Coquillart and
S. Hasegawa and
L. Bouguila and
M. Sato The Stringed Haptic Workbench: a New
Haptic Workbench Solution . . . . . . . 583--589
Frédéric Boudon and
Przemyslaw Prusinkiewicz and
Pavol Federl and
Christophe Godin and
Radoslaw Karwowski Interactive Design of Bonsai Tree Models 591--599
Kei Iwasaki and
Yoshinori Dobashi and
Tomoyuki Nishita A Fast Rendering Method for Refractive
and Reflective Caustics Due to Water
Surfaces . . . . . . . . . . . . . . . . 601--609
M. Wand and
W. Straßer Real-Time Caustics . . . . . . . . . . . 611--620
Carsten Benthin and
Ingo Wald and
Philipp Slusallek A Scalable Approach to Interactive
Global Illumination . . . . . . . . . . 621--630
Sumedha Kshirsagar and
Nadia Magnenat-Thalmann Visyllable Based Speech Animation . . . 631--639
V. Blanz and
C. Basso and
T. Poggio and
T. Vetter Reanimating Faces in Images and Video 641--650
Thomas Rieger and
Norbert Braun Narrative Use of Sign Language by a
Virtual Character for the Hearing
Impaired . . . . . . . . . . . . . . . . 651--660
Chandrajit Bajaj Volumetric Filtering, Modeling and
Visualization for Nano-Medicine . . . . ??
Leif Kobbelt Freeform Shape Representations for
Efficient Geometry Processing . . . . . ??
Werner Purgathofer Open Issues in Photo-realistic Rendering ??