Table of contents for issues of Com{}pu{}ter Graphics Forum

Last update: Mon Feb 16 11:02:22 MST 2004                Valid HTML 3.2!

Volume 1, Number 1, March, 1982
Volume 1, Number 2, June, 1982
Volume 1, Number 3, September, 1982
Volume 1, Number 4, December, 1982
Volume 2, Number 1, March, 1983
Volume 2, Number 2-3, August, 1983
Volume 2, Number 4, November, 1983
Volume 3, Number 1, March, 1984
Volume 3, Number 2, June, 1984
Volume 3, Number 3, September, 1984
Volume 3, Number 4, December, 1984
Volume 4, Number 1, January, 1985
Volume 4, Number 2, June, 1985
Volume 4, Number 3, September, 1985
Volume 4, Number 4, December, 1985
Volume 5, Number 1, March, 1986
Volume 5, Number 2, June, 1986
Volume 5, Number 3, September, 1986
Volume 5, Number 4, December, 1986
Volume 6, Number 1, January, 1987
Volume 6, Number 2, May, 1987
Volume 6, Number 3, September, 1987
Volume 6, Number 4, December, 1987
Volume 7, Number 1, March, 1988
Volume 7, Number 2, June, 1988
Volume 7, Number 3, September, 1988
Volume 7, Number 4, December, 1988
Volume 8, Number 1, March, 1989
Volume 8, Number 2, June, 1989
Volume 8, Number 3, September, 1989
Volume 8, Number 4, December, 1989
Volume 9, Number 1, March, 1990
Volume 9, Number 2, June, 1990
Volume 9, Number 3, September, 1990
Volume 9, Number 4, December, 1990
Volume 10, Number 1, March, 1991
Volume 10, Number 2, June, 1991
Volume 10, Number 3, September, 1991
Volume 10, Number 4, December, 1991
Volume 11, Number 1, March, 1992
Volume 11, Number 2, June, 1992
Volume 11, Number 3, 1992
Volume 11, Number 4, October, 1992
Volume 11, Number 5, December, 1992
Volume 12, Number 1, March, 1993
Volume 12, Number 2, June, 1993
Volume 12, Number 3, 1993
Volume 12, Number 4, October, 1993
Volume 12, Number 5, December, 1993
Volume 13, Number 1, March, 1994
Volume 13, Number 2, June, 1994
Volume 13, Number 3, 1994
Volume 13, Number 4, October, 1994
Volume 13, Number 5, December, 1994
Volume 14, Number 1, March, 1995
Volume 14, Number 2, June, 1995
Volume 14, Number 3, September, 1995
Volume 14, Number 4, October, 1995
Volume 14, Number 5, December, 1995
Volume 15, Number 1, March, 1996
Volume 15, Number 2, June, 1996
Volume 15, Number 3, September, 1996
Volume 15, Number 4, October, 1996
Volume 15, Number 5, December, 1996
Volume 16, Number 1, March, 1997
Volume 16, Number 2, June, 1997
Volume 16, Number 3, September, 1997
Volume 16, Number 4, October, 1997
Volume 16, Number 5, December, 1997
Volume 17, Number 1, March, 1998
Volume 17, Number 2, June, 1998
Volume 17, Number 3, September, 1998
Volume 17, Number 4, December, 1998
Volume 18, Number 1, March, 1999
Volume 18, Number 2, June, 1999
Volume 18, Number 3, September, 1999
Volume 18, Number 4, December, 1999
Volume 19, Number 1, March, 2000
Volume 19, Number 2, June, 2000
Volume 19, Number 3, August, 2000
Volume 19, Number 4, December, 2000
Volume 20, Number 1, March, 2001
Volume 20, Number 2, June, 2001
Volume 20, Number 3, September, 2001
Volume 20, Number 4, December, 2001
Volume 21, Number 1, March, 2002
Volume 21, Number 2, June, 2002
Volume 21, Number 3, September, 2002
Volume 21, Number 4, November, 2002
Volume 22, Number 1, March, 2003
Volume 22, Number 2, June, 2003
Volume 22, Number 3, September, 2003


Com{}pu{}ter Graphics Forum
Volume 1, Number 1, March, 1982

                   J. W. Martin   Computer Graphics Software Workshop
                                  Report . . . . . . . . . . . . . . . . . 10--13
             P. J. W. ten Hagen   The Area of Graphics Standardization . . 14--16
                    W. Strasser   Graphics systems . . . . . . . . . . . . 17--19
                    R. A. Guedj   Better human-machine interaction. A
                                  tough and unescapable challenge  . . . . 20--25
                    W. Strasser   Better Human-Machine Interaction . . . . 20--25

Com{}pu{}ter Graphics Forum
Volume 1, Number 2, June, 1982

                     D. A. Duce   Gino Users' Group Meeting  . . . . . . . 42--46
                   C. D. Osland   Metafiles at Albuquerque . . . . . . . . 47--49
                     G. Enderle   Standardization of Graphics Metafiles    50--57
               W. T. Hewitt and   
              R. J. Hubbold and   
                   A. C. Arnold   Raster Graphics at the University of
                                  Manchester . . . . . . . . . . . . . . . 58--70

Com{}pu{}ter Graphics Forum
Volume 1, Number 3, September, 1982

              K. W. Brodlie and   
                    G. E. Pfaff   Report on the EEC Workshop on Graphics
                                  Certification Defining a Device for
                                  Certification Miltenberg/Darmstadt, FRG,
                                  25--28 April 1982  . . . . . . . . . . . 88--90
             D. S. H. Rosenthal   Report on: SIGGRAPH Workshop on Graphics
                                  Input Interaction Techniques . . . . . . 91--91
                     D. A. Duce   The EEC Workshop on Formal Specification
                                  of Graphics Software Standards . . . . . 92--95
                    M. Tamminen   Hidden Lines using the EXCELL Method . . 96--105
                    Ivan Herman   A Parser Generator for Interactive
                                  Command Languages  . . . . . . . . . . . 106--115
                  J. Encarnacao   An Approach for CAD-System Simulation    116--123
                       R. Gnatz   Relying on Abstraction to Facilitate
                                  Graphics Programming . . . . . . . . . . 124--128
                    M. A. Sabin   A Short Term Step in the Development of
                                  $3$D Graphics Standards  . . . . . . . . 129--132
              K. W. Brodlie and   
               D. L. Fisher and   
               G. G. Tolton and   
                  T. W. Lambert   The development of the NAG Graphical
                                  Supplement . . . . . . . . . . . . . . . 133--142
                  A. C. Kilgour   An Overview of $3$D Graphics . . . . . . 143--152

Com{}pu{}ter Graphics Forum
Volume 1, Number 4, December, 1982

                      Anonymous   Computer Graphics in Europe  . . . . . . 173--174
                 H. W. Kuhlmann   NCGA '82 . . . . . . . . . . . . . . . . 175--175
                  H. K. Watkins   Impressions of the EUROGRAPHICS '82
                                  Exhibition . . . . . . . . . . . . . . . 176--176
                     R. M. Kidd   Impressions of EUROGRAPHICS '82  . . . . 177--178
               D. B. Arnold and   
                 D. J. Earl and   
                    D. Lord and   
              G. P. McKeown and   
                W. J. Milne and   
             A. Norris-Sherborn   Experiences in the Use of Colour Raster
                                  Graphics at the University of East
                                  Anglia . . . . . . . . . . . . . . . . . 185--190
                      T. Mikami   Computer Graphics Applications in Japan  191--193
                 J. van den Bos   Introduction to Man-Computer
                                  Communication  . . . . . . . . . . . . . 194--203
             P. J. W. ten Hagen   The Review of GKS Version 7.0, The
                                  Finishing Touch  . . . . . . . . . . . . 204--212


Com{}pu{}ter Graphics Forum
Volume 2, Number 1, March, 1983

                     G. Enderle   GKS-implementations. Overview and
                                  inquiry  . . . . . . . . . . . . . . . . 15--22
              K. W. Brodlie and   
                    G. E. Pfaff   Report on the EEC Workshop on
                                  Certification of Graphics Software ---
                                  Rixensart, Belgium . . . . . . . . . . . 23--24
                    S. P. Mudur   Graphics related activities at NCSDCT,
                                  Bombay . . . . . . . . . . . . . . . . . 25--29
                  E. A. Edmonds   Image Handling --- The Bringing Together
                                  of Computer Graphics and Image
                                  Processing . . . . . . . . . . . . . . . 30--34
                 P. R. Cockrell   A New General Purpose Method for Large
                                  Volume Production of Contour Charts  . . 35--47
                    W. J. Milne   Geography Algorithms Project . . . . . . 48--56
                M. J. McCullagh   Automatic Contouring of Faulted Seismic
                                  Data Sets  . . . . . . . . . . . . . . . 57--66
                 D. H. Straayer   Graphics Standards: The Pace Quickens    67--75

Com{}pu{}ter Graphics Forum
Volume 2, Number 2-3, August, 1983

           J. J. Combremont and   
                    M. Roch and   
                       J. Weber   Interactive computer graphics applied to
                                  chemistry: experiences and new
                                  developments . . . . . . . . . . . . . . 89--96
             D. S. H. Rosenthal   The GKS Input Facilities and How to Use
                                  Them . . . . . . . . . . . . . . . . . . 97--103
                 A. T. D. Munro   SADIST: an Interactive Editor for
                                  Structured Analysis  . . . . . . . . . . 104--114
           J. L. Encarnacao and   
                 R. Lindner and   
                    M. Mehl and   
                   G. Pfaff and   
                    W. Strasser   A VLSI Implementation of the Graphics
                                  Standard GKS . . . . . . . . . . . . . . 115--121
                     M. Mantyla   Set Operations of GWB  . . . . . . . . . 122--134
             P. A. Koparkar and   
                    S. P. Mudur   The Development of Programs for the
                                  Processing of Parametric Curves  . . . . 135--144
                   H. W. Franke   The New Visual Age: The Influence of
                                  Computer Graphics on Art and Society . . 145--152
                       R. Gnatz   An Algebraic Approach to the
                                  Standardization and the Certification of
                                  Graphics Software  . . . . . . . . . . . 153--166

Com{}pu{}ter Graphics Forum
Volume 2, Number 4, November, 1983

             P. J. W. ten Hagen   Report on the 6th Meeting of
                                  ISO/TC97/SC5/WG2 Computer Graphics . . . 189--191
                     G. Enderle   SIGGRAPH '83 Report  . . . . . . . . . . 193--195
                 A. Sweeney and   
                  H. K. Watkins   Report of EUROGRAPHICS '83, Zagreb,
                                  Yugoslavia . . . . . . . . . . . . . . . 200--202
           F. R. A. Hopgood and   
              J. Encarnacao and   
         P. J. W. ten Hagen and   
             R. D. Bergeron and   
               W. T. Hewitt and   
               C. D. Osland and   
                     D. A. Duce   Reports of EUROGRAPHICS '83 Panel
                                  Sessions . . . . . . . . . . . . . . . . 203--206
              T. Strothotte and   
                        B. Funt   Raster Display of a Rotating Object
                                  Using Parallel Processing  . . . . . . . 209--217
           F. R. A. Hopgood and   
                     C. Prosser   Single user workstations . . . . . . . . 219--223
                  R. J. Haw and   
               R. C. Munchmeyer   Geodesic Curves on Patched Polynomial
                                  Surfaces . . . . . . . . . . . . . . . . 225--232
              K. W. Brodlie and   
                       G. Pfaff   An Algorithmic Interpretation of the GKS
                                  TEXT Primitive . . . . . . . . . . . . . 233--241
                   L. Kjelldahl   A Method for Choosing Tickmarks on a
                                  Nonlinear Scale  . . . . . . . . . . . . 243--248


Com{}pu{}ter Graphics Forum
Volume 3, Number 1, March, 1984

                     R. Diamond   Applications of Computer Graphics in
                                  Molecular Biology  . . . . . . . . . . . 3--11
              G. T. Russell and   
                     D. M. Lane   CAD for Intelligent Activity of an
                                  Autonomous Submersible System  . . . . . 13--27
                  H. E. Bez and   
                      A. Filipe   A New Method of Curve Parameterization
                                  with Applications in Computer Aided
                                  Design . . . . . . . . . . . . . . . . . 29--34
                        K. Arya   A Functional Approach to Picture
                                  Manipulation . . . . . . . . . . . . . . 35--45
                    P. L. Mills   The Systolic Pixel: A Visible Surface
                                  Algorithm for VLSI . . . . . . . . . . . 47--59
              T. R. Heywood and   
               B. N. Galton and   
                 J. Gillett and   
              A. J. Morffew and   
               P. Quarendon and   
              S. J. P. Todd and   
                   W. V. Wright   The Winchester Graphics System: A
                                  Technical Overview . . . . . . . . . . . 61--69
               J. Schoenhut and   
                      S. Contin   Implementation and Comparison of
                                  Different Presentation Layer Codings for
                                  Efficient Transfer of GKS Metafiles  . . 71--78
                      I. Herman   Managing Multiple Context-Frames through
                                  GKS  . . . . . . . . . . . . . . . . . . 79--82
       N. Magnenat-Thalmann and   
                 N. Chourot and   
                    D. Thalmann   Colour Gradation, Shading and Texture
                                  Using a Limited Terminal . . . . . . . . 83--90
             J. van den Bos and   
             M. van Naelten and   
                   W. Teunissen   IDECAP: Interactive Pictorial
                                  Information System for Demographic and
                                  Environmental Planning Applications  . . 91--102
                J. Barbi\vc and   
                   F. Dacar and   
                    M. \vSpegel   Oriented Geometric Objects in Computer
                                  Graphics and Numerical Control . . . . . 103--110
                   W. T. Hewitt   Computer Graphics Forum --- Algorithm
                                  Section  . . . . . . . . . . . . . . . . 111--114
              R. J. Hubbold and   
                        I. Page   Nicograph '83 Conference Report  . . . . 115--116
          G. Léon Lastra   Report on a Geometric Modelling Course   117--118

Com{}pu{}ter Graphics Forum
Volume 3, Number 2, June, 1984

                        S. Turk   Computer Graphics Education  . . . . . . 139--145
                   P. J. Willis   Colour Graphics and the Fifth Generation
                                  Workstation  . . . . . . . . . . . . . . 147--152
          M. Mac an Airchinnigh   The Specification and Implementation of
                                  GKS Application Software in ADA  . . . . 153--167
                     G. Enderle   Seeheim Workshop on User Interface
                                  Management Systems --- First Report  . . 169--170
                  H. J. Strubbe   Role, Model, Structure and Construction
                                  of a UIMS --- Working Group Report . . . 171--174
                     G. Enderle   The Interface of the UIMS to the
                                  Application --- Working Group Report . . 175--179
                     G. Enderle   GKS Implementations Overview --- Second
                                  Edition  . . . . . . . . . . . . . . . . 181--189
                     R. M. Kidd   EUROGRAPHICS 2nd UK Conference (report)  191--192

Com{}pu{}ter Graphics Forum
Volume 3, Number 3, September, 1984

                  D. Arnold and   
                    G. Hall and   
                    G. Reynolds   Proposals for Configurable Models of
                                  Graphics Systems . . . . . . . . . . . . 201--208
               H. Chiyokura and   
                      F. Kimura   A New Surface Interpolation Method for
                                  Irregular Curve Models . . . . . . . . . 209--218
        M. Szilvási-Nagy   An Algorithm for Determining the
                                  Intersection of Two Simple Polyhedra . . 219--225
                      Anonymous   WG2 --- The ISO Working Group on
                                  Computer Graphics  . . . . . . . . . . . 227--231
                   J. R. Gallop   Report on the 7th meeting of
                                  ISO/TC97/SC5/WG2 --- Computer Graphics   233--238
                      Anonymous   EUROGRAPHICS --- The First Five Years
                                  Status and Activities of the European
                                  Association for Computer Graphics  . . . 239--242

Com{}pu{}ter Graphics Forum
Volume 3, Number 4, December, 1984

                      M. Slater   GKS in Pascal  . . . . . . . . . . . . . 259--267
                T. Casciani and   
              B. Falcidieno and   
                G. Fasciolo and   
                     C. Pienovi   An Algorithm for Constructing a Quadtree
                                  from Polygonal Regions . . . . . . . . . 269--274
                D. Straayer and   
                     J. Maynard   Computer graphics, metafile coding
                                  efficiency . . . . . . . . . . . . . . . 275--286
                   J. Schoenhut   More on Computer Graphics Metafile
                                  Coding Efficiency  . . . . . . . . . . . 287--288
          Jonathan E. Steinhart   Proposal for GKS Output Level 3 Segment
                                  Hierarchy and Editing  . . . . . . . . . 289--297
                   W. T. Hewitt   PHIGS --- Programmer's Hierarchical
                                  Interactive Graphics System  . . . . . . 299--300
               C. D. Osland and   
                  A. H. Francis   Metafile Standards . . . . . . . . . . . 301--303
                     Mark Green   Report on Dialogue Specification Tools   305--313
                 J. Truckenbrod   Computer Art . . . . . . . . . . . . . . 315--318
               F. R. A. Hopgood   SIGGRAPH '84 . . . . . . . . . . . . . . 319--320
                   D. B. Arnold   Report on the ANSC X3H3 Meeting at
                                  Carmel, Oct 1st--5th '84 . . . . . . . . 321--322


Com{}pu{}ter Graphics Forum
Volume 4, Number 1, January, 1985

             J. J. van Wijk and   
               F. W. Jansen and   
               W. F. Bronsvoort   Some Issues in Designing User Interfaces
                                  to $3$D Raster Graphics  . . . . . . . . 5--10
              Sabine Coquillart   Displaying Random Fields . . . . . . . . 11--19
                      D. Jackel   The graphics PARCUM system: a $3$D
                                  memory based computer architecture for
                                  processing and display of solid models   21--32
                   Ernst Piller   A General-Purpose Multi-Microprocessor
                                  Raster Graphics Display System with
                                  Anti-Aliasing  . . . . . . . . . . . . . 33--41
               R. R. Martin and   
                    C. Anderson   A Proposal for an ALGOL 68 Binding of
                                  GKS  . . . . . . . . . . . . . . . . . . 43--57
                     A. Kilgour   Report on the CREST Advanced Course on
                                  $3$D Computer Graphics University of
                                  Glasgow, 27th August --- 7th September,
                                  1984 . . . . . . . . . . . . . . . . . . 59--60
                    A. Scheller   Report on the MICROGRAPHICS Workshop . . 61--62
          M. Mac an Airchinnigh   Seeheim Workshop on User Interface
                                  Management Systems: Report of the
                                  Working Group on the User's Conceptual
                                  Model  . . . . . . . . . . . . . . . . . 63--69

Com{}pu{}ter Graphics Forum
Volume 4, Number 2, June, 1985

                C. Bouville and   
                   R. Brusq and   
               J. L. Dubois and   
                     I. Marchal   Generating High Quality Pictures by
                                  Ray-Tracing  . . . . . . . . . . . . . . 87--99
                     R. Lindner   A Prefiltering Raster Scan Algorithm . . 101--110
          M. L. V. Pitteway and   
                    P. M. Olive   Filtering Edges by Pixel Integration . . 111--116
                 Ludwig Stenger   HDTV --- A New High Definition
                                  Television System  . . . . . . . . . . . 117--125
                Gerald M. Murch   Colour Graphics --- Blessing or
                                  Ballyhoo?  . . . . . . . . . . . . . . . 127--135
                      R. J. Haw   An Application of Geodesic Curves to
                                  Sail Design  . . . . . . . . . . . . . . 137--139
                B. Reffin Smith   Computers and Art  . . . . . . . . . . . 141--147
              K. W. Brodlie and   
                       M. Gobel   Report on Workshop on Validation of
                                  Graphics Software  . . . . . . . . . . . 149--150

Com{}pu{}ter Graphics Forum
Volume 4, Number 3, September, 1985

                      Anonymous   EUROGRAPHICS (UK) Conference . . . . . . ??
                        J. Pink   EUROGRAPHICS UK Chapter Conference . . . 172--175
                    Robert Aish   $3$D Icons and Architectural CAD . . . . 177--186
           Terry D. Westrup and   
                   W. Kegel and   
                        J. Gras   User Interaction with an Environment for
                                  Image Processing and Graphics  . . . . . 187--202
              Philip Willis and   
                  David Milford   Browsing High Definition Colour Pictures 203--208
                P. A. Firby and   
                    D. J. Stone   Interference in Computer Graphics  . . . 209--216
           Marion S. Cottingham   A Compressed data Structure for Surface
                                  Representation . . . . . . . . . . . . . 217--228
             T. H. Gossling and   
                S. T. S. Stokes   APEX and STRETCH: a practical form for
                                  the conic arc  . . . . . . . . . . . . . 229--237
                    C. J. Nicol   Modelling Solids in Four Dimensions  . . 239--244
                  I. Herman and   
                    J. Reviczky   A General Device Driver for GKS  . . . . 245--250
                     D. A. Duce   Concerning the Specification of User
                                  Interfaces . . . . . . . . . . . . . . . 251--258
               D. R. Gibson and   
                     D. A. Duce   GKS Graphics and Text Processing . . . . 259--270

Com{}pu{}ter Graphics Forum
Volume 4, Number 4, December, 1985

                Gary S. Goldman   Micro-Based CAD: a Production Tool for
                                  Manufacturing Engineering  . . . . . . . 287--300
                   M. D. Prince   A survey of electronics R and D in the
                                  USA  . . . . . . . . . . . . . . . . . . 301--318
                 S. Ansaldi and   
             K. De Floriani and   
                  B. Falcidieno   An Edge-Face Relational Scheme for
                                  Boundary Representations . . . . . . . . 319--332
                 D. A. Duce and   
              E. V. C. Fielding   Better Understanding Through Formal
                                  Specification  . . . . . . . . . . . . . 333--348
            David B. Arnold and   
               Gillian Hall and   
             Graham J. Reynolds   GKS Programming in a PHIGS Environment   349--358
          Leila de Floriani and   
               Giuliana Dettori   An Interpolant with Tension Defined over
                                  Triangles  . . . . . . . . . . . . . . . 359--362
              Dao-Ning Ying and   
                      Xing Feng   Arbitrary Area Filling in a Fast
                                  Procedure  . . . . . . . . . . . . . . . 363--370
                 Olov Fahlander   Moving Picture Synthesis at Linköping
                                  University . . . . . . . . . . . . . . . 371--374
                 K. Reumann and   
                 G. Griebel and   
                 K. Mildenstein   Manufacturing Models of Biomedical
                                  Objects via CAD/CAM and GKS  . . . . . . 375--382
                  Peter R. Bono   Report of the Timberline Meeting of ISO
                                  TC97/SC21/WG2 `Computer Graphics'  . . . 383--386
               Madeleine Sparks   Graphics language bindings --- the what
                                  and why  . . . . . . . . . . . . . . . . 387--392
                D. S. Greenaway   EUROGRAPHICS '85 --- A Personal View . . 399--406
                  A. J. Matthew   Polygonal Clipping of Polylines  . . . . 407--414


Com{}pu{}ter Graphics Forum
Volume 5, Number 1, March, 1986

             John G. Cleary and   
            Brian M. Wyvill and   
       Graham M. Birtwistle and   
                    Reddy Vatti   Multiprocessor Ray Tracing . . . . . . . 3--12
                   A. L. Thomas   Overlap Operations and Raster Graphics   13--32
             Michael S. Parsons   Generating Lines Using Quadgraph
                                  Patterns . . . . . . . . . . . . . . . . 33--39
             W. Hübner and   
                   Z. I. Markov   GKS Based Graphics Programming in Prolog 41--50
               S. Cavaliere and   
                 M. Fantini and   
                      A. Turtur   Text, images and graphics management
                                  system for editorial environment . . . . 51--56
                     Den Denham   High Performance Colour Displays for
                                  Computer Graphics  . . . . . . . . . . . 57--63
                    Roy Joosten   Integration of Town Planning,
                                  Landscaping and $3$D Architecture:
                                  Results and Future Enhancements since
                                  CAMP '83 . . . . . . . . . . . . . . . . 65--69
                     A. Mumford   Loughborough Workshop Report: Scientific
                                  Software based on GKS  . . . . . . . . . 71--72

Com{}pu{}ter Graphics Forum
Volume 5, Number 2, June, 1986

                  I. Navazo and   
                   D. Ayala and   
                      P. Brunet   A Geometric Modeller Based on the Exact
                                  Octtree Representation of Polyhedra  . . 91--104
           Yogesh N. Shinde and   
                    S. P. Mudur   Algorithms for Handling the Fill Area
                                  Primitive of GKS . . . . . . . . . . . . 105--117
                H. Schumann and   
                    A. Kotzauer   A Method of Displaying Transformed
                                  Picture Rectangles Using GKS Raster
                                  Functions  . . . . . . . . . . . . . . . 119--123
                  A. Chryssafis   Anti-Aliasing of Computer-Generated
                                  Images: a Picture Independent Approach.  125--129
             Stephen Bright and   
                   Susan Laflin   Shading of Solid Voxel Models  . . . . . 131--137
                      Anonymous   EUROGRAPHICS (UK) Conference . . . . . . 151--157 (or 131--157??)
             Graham J. Reynolds   A Token Based Graphics System  . . . . . 139--145
                R. Morrison and   
            A. L. Florianis and   
                  A. Dearle and   
                 M. P. Atkinson   An Integrated Graphics Programming
                                  Environment  . . . . . . . . . . . . . . 147--157

Com{}pu{}ter Graphics Forum
Volume 5, Number 3, September, 1986

              H. R. Arabnia and   
                   M. A. Oliver   Fast Operations on Raster Images with
                                  SIMD Machine Architectures . . . . . . . 179--188
                 H. Müller   Image Generation by Space Sweep  . . . . 189--195
               M. Szilvasi-Nagy   Two Algorithms for Decomposing a
                                  Polyhedron into Convex Parts . . . . . . 197--201
                 C. A. Pickover   A Monte Carlo Approach for $\epsilon$
                                  Placement in Fractal-Dimension
                                  Calculations for Waveform Graphs . . . . 203--209
                   Ron Poet and   
          E. James Milner-White   Displaying Relevant Features of Protein
                                  Molecules  . . . . . . . . . . . . . . . 211--215
                  Mary B. Kelly   First Time Classroom Computer Graphics   217--220
                  A. J. Matthew   EUROGRAPHICS UK 1986 Glasgow Conference  225--232
                        J. Owen   Computer Graphics and CAD Literature ---
                                  A Keyword-Indexed Bibliography . . . . . 233--263

Com{}pu{}ter Graphics Forum
Volume 5, Number 4, December, 1986

                 S. S. Abi-Ezzi   The Priority Tree, a HL/HSR Approach for
                                  PHIGS  . . . . . . . . . . . . . . . . . 283--289
                 T. H. Gossling   Beyond Hershey: a Representation of
                                  Fonts for Computer Graphics  . . . . . . 291--295
                      Kavi Arya   A Functional Approach to Animation . . . 297--311
                 C. A. Pickover   Biomorphs: Computer Displays of
                                  Biological Forms Generated from
                                  Mathematical Feedback Loops. . . . . . . 313--316
                 Kaining Gu and   
               Zesheng Tang and   
                   Jiaguang Sun   Reconstruction of $3$D Objects from
                                  Orthographic Projections . . . . . . . . 317--323
                  Malcolm Sabin   A Survey of Contouring Methods . . . . . 325--339
                D. Thalmann and   
           N. Magnenat-Thalmann   Artificial Intelligence in
                                  Three-Dimensional Computer Animation . . 341--348
                     D. A. Duce   Teaching Workshop --- December 1985  . . 349--352
                   T. M. Morrow   EUROGRAPHICS '86 --- A Personal View . . 353--354
           F. R. A. Hopgood and   
                     D. A. Duce   Ausgraph '86 . . . . . . . . . . . . . . 355--356


Com{}pu{}ter Graphics Forum
Volume 6, Number 1, January, 1987

              H. R. Arabnia and   
                   M. A. Oliver   Arbitrary Rotation of Raster Images with
                                  SIMD Machine Architectures . . . . . . . 3--11
                    F. R. Belch   An Economic High Performance Pixel
                                  Memory with 3-D Solids Capability  . . . 13--25
                 C. A. Pickover   Graphics, Bifurcation, Order and Chaos   26--33
                   P. J. Willis   Visual Simulation of Atmospheric Haze    35--41
               Richard Williams   Preserving the Area of Regions . . . . . 43--48
                 J. E. Richards   Filling Complex Polygons by Region-Fill
                                  Methods on Raster Graphics Terminals.    49--54
                    K. Robinson   ACM SIGGRAPH '86, Dallas, Texas, 18--22
                                  August . . . . . . . . . . . . . . . . . 55--62

Com{}pu{}ter Graphics Forum
Volume 6, Number 2, May, 1987

                S. C. Marsh and   
                R. L. Grimsdale   Using Abstract Data Types to Define
                                  Large-Scale World Models for Image
                                  Generation Systems.  . . . . . . . . . . 77--85
                Ken Brodlie and   
           Lofton Henderson and   
                   Anne Mumford   The CGM --- A Metafile for GKS?  . . . . 87--90
                 L. Moltedo and   
                    A. Noferini   An Implementer's View of CGM in GKS
                                  Environment  . . . . . . . . . . . . . . 91--101
             W. R. Franklin and   
                       V. Akman   A Simple and Efficient Haloed Line
                                  Algorithm for Hidden Line Elimination    103--109
              Howard K. Watkins   Graphics in Reservoir Simulation . . . . 111--117
                      Anonymous   Eurographics (UK) Annual Conference  . . 111--155
             Balbir S. Barn and   
                  Philip Willis   Graphical Interaction Management . . . . 119--124
              Geoff Watters and   
                  Philip Willis   UltraPaint: A New Approach to a Painting
                                  System . . . . . . . . . . . . . . . . . 125--132
              Philip Willis and   
                  Geoff Watters   Scan Converting Extruded Lines at Ultra
                                  High Definition  . . . . . . . . . . . . 133--140
              Manjula Patel and   
               Roger J. Hubbold   A Scanline Method for Solid Model
                                  Display  . . . . . . . . . . . . . . . . 141--150
                 Ramzan Mohamed   An Experiment in Algorithm Animation
                                  using SMALLTALK on a Macintosh . . . . . 151--155

Com{}pu{}ter Graphics Forum
Volume 6, Number 3, September, 1987

           Owen M. Densmore and   
          David S. H. Rosenthal   A User-Interface Toolkit in
                                  Object-Oriented PostScript . . . . . . . 171--179
                Jan van den Bos   RasterCalc: Calculus for Operations on
                                  Graphics Colour Rasters  . . . . . . . . 181--193
                Ivan Herman and   
                 Janos Reviczky   New Methods for Improving the GKS Fill
                                  Area Output Primitive  . . . . . . . . . 195--201
                D. Krishnan and   
                  L. M. Patnaik   Systolic architecture for Boolean
                                  Operations on Polygons and Polyhedra . . 203--210
                 J. E. Richards   Some Aspects of Binding GKS to C++ . . . 211--218
                    V. Milanese   ADA and NIL: Two Concurrent Languages
                                  for GKS  . . . . . . . . . . . . . . . . 219--233
                       Jon Owen   Computer Graphics and CAD Literature: A
                                  Keyword-Indexed Biography  . . . . . . . 235--254

Com{}pu{}ter Graphics Forum
Volume 6, Number 4, December, 1987

                      Aart Bijl   Making Drawings Talk: Pictures in Minds
                                  and Machines . . . . . . . . . . . . . . 289--298
                     Fopke Klok   Evaluation of Standard Graphics Packages 299--307
               J. E. Dubois and   
              P. Cayzergues and   
                  G. Georgoulis   Graphic Acquisition and Retrieval of
                                  Stereochemical Information . . . . . . . 309--316
              J. P. Gourret and   
                      J. Paille   Irregular Polygon Fill Using Contour
                                  Encoding . . . . . . . . . . . . . . . . 317--325
             Tadashi Naruse and   
           Masaharu Yoshida and   
       Tokiichiro Takahashi and   
                Seiichiro Naito   Sight --- a Dedicated Computer Graphics
                                  Machine  . . . . . . . . . . . . . . . . 327--334
                     F. Richard   Graphical Analysis of Complex O. D. E.
                                  Solutions  . . . . . . . . . . . . . . . 335--341
                   Vaclav Skala   An Intersecting Modification to the
                                  Bresenham Algorithm for Hidden-Line
                                  Solution . . . . . . . . . . . . . . . . 343--347
               R. van Liere and   
             P. J. W. ten Hagen   Logical Input Devices and Interaction    349--357
                 H. Waldschmidt   An Editor for Constructing Graphics with
                                  \TeX . . . . . . . . . . . . . . . . . . 359--364
                      T. Howard   A View of Eurographics '87 . . . . . . . 365--366
                      Anonymous   GKS Review Workshop  . . . . . . . . . . 367--369


Com{}pu{}ter Graphics Forum
Volume 7, Number 1, March, 1988

                  Miente Bakker   Adding Name Sets and Workstation Filters
                                  to GKS: a Future Extension . . . . . . . 3--7
                    V. Milanese   A Prolog Environment for GKS-Based
                                  Graphics . . . . . . . . . . . . . . . . 9--20
             F. Neelamkavil and   
                       L. Beare   Techniques for Animation on
                                  Microcomputers . . . . . . . . . . . . . 21--27
        J. Rangel-Mondragon and   
                     S. J. Abas   Computer Generation of Penrose Tilings   29--37
                 W. Roberts and   
                  M. Slater and   
                   K. Drake and   
                 A. Simmins and   
                 A. Davison and   
                    P. Williams   First Impressions of NeWS  . . . . . . . 39--57
                    R. Carr and   
                        J. Pink   Report on the ``CGM in the Real World''
                                  Workshop (NBS, Washington) . . . . . . . 59--60
                    U. Claussen   The Second Eurographics Workshop on
                                  Graphics Hardware  . . . . . . . . . . . 61--61

Com{}pu{}ter Graphics Forum
Volume 7, Number 2, June, 1988

              Guy Fontenier and   
                    Pascal Gros   Architectures of Graphic Processors for
                                  Interactive $2$D Graphics  . . . . . . . 79--89
                   D. Bland and   
                      T. Bonnet   The Use of Digital Signal Processors in
                                  Computer Graphics  . . . . . . . . . . . 91--96
                      Anonymous   6th Annual EUROGRAPHICS (UK) Conference  91--134
             Luis A. Pineda and   
                 Ewan Klein and   
                       John Lee   GRAFLOG: Understanding Drawings through
                                  Natural Language . . . . . . . . . . . . 97--103
                 Kevin W. Waite   Modelling Natural Branching Structures   105--115
                 C. A. Wood and   
                 P. D. Gray and   
                  A. C. Kilgour   Experience with Chisl, a Configurable
                                  Hierarchical Interface Specification
                                  Language . . . . . . . . . . . . . . . . 117--127
             John F. S. Yau and   
                  Neil D. Duffy   A Texture Mapping Approach to 3-D Facial
                                  Image Synthesis  . . . . . . . . . . . . 129--134
                 K. M. Crennell   Report on the Third Alvey Vision
                                  Conference, Cambridge, September 1987    135--137

Com{}pu{}ter Graphics Forum
Volume 7, Number 3, September, 1988

               P. J. Willis and   
                  G. W. Watters   Colour Raster Operations . . . . . . . . 151--159
       Jean-Francois F. Dufourd   Construction of Interactive Programs in
                                  Computer Graphics  . . . . . . . . . . . 161--176
                      A. M. Day   Planar Convex Hull Algorithms in Theory
                                  and Practice . . . . . . . . . . . . . . 177--193
                Michel Roch and   
              Jacques Weber and   
           Christian Pellegrini   $3$D Images of Molecular Properties by
                                  Triangulation of Contour Lines . . . . . 195--201
                    V. Milanese   A Proposal for a Distributed Model of
                                  GKS Based on Prolog  . . . . . . . . . . 203--213
                       Jon Owen   Computer Graphics and Computer-Aided
                                  Design Literature: A Keyword-Indexed
                                  Bibliography for the Year 1987 . . . . . 215--226
                     A. Mumford   Integrating at NCGA  . . . . . . . . . . 229--230
                      Anonymous   Eurographics Workshop on Conformance
                                  Testing of the Computer Graphics
                                  Interface (CGI)  . . . . . . . . . . . . 231--232

Com{}pu{}ter Graphics Forum
Volume 7, Number 4, December, 1988

                 Kadi Bouatouch   Theoretical Developments on Polygonal
                                  Approximation of Parametric Surfaces for
                                  Ray Tracing  . . . . . . . . . . . . . . 257--264
                  I. Herman and   
                    J. Reviczky   Some remarks on the modelling clip
                                  problem  . . . . . . . . . . . . . . . . 265--271
                 Aydin Kaya and   
                   Bulent Ozguc   Continuous Processing of Images through
                                  User Sketched Functional Blocks  . . . . 273--280
               Xavier Pueyo and   
                   Daniela Tost   A Survey of Computer Animation . . . . . 281--300
           Bengt-Olaf Schneider   A Processor for an Object-Oriented
                                  Rendering System . . . . . . . . . . . . 301--310
             H. J. Schouten and   
             P. J. W. ten Hagen   Dialogue Cell Resource Model and Basic
                                  Dialogue Cells . . . . . . . . . . . . . 311--322
                     Mel Slater   A Top Down Method for Interactive
                                  Drawing  . . . . . . . . . . . . . . . . 323--329
        Theoharis Theoharis and   
                       Ian Page   Incremental Polygon Rendering on a SIMD
                                  Processor Array  . . . . . . . . . . . . 331--341
               G. L. Lastra and   
            E. N. Rüdinger   A Note on Random Thresholding for Colour
                                  Synthesis  . . . . . . . . . . . . . . . 343--346
        Jürgen Bettels and   
              Peter R. Bono and   
            Eileen McGinnis and   
                    Joachim Rix   Guidelines for Determining When to Use
                                  GKS and When to Use PHIGS  . . . . . . . 347--354
                  H. K. Watkins   Report on the Eurographics '88
                                  Conference . . . . . . . . . . . . . . . 359--360
                       E. Blake   Report on the Third Eurographics
                                  Workshop on Graphics Hardware  . . . . . 361--362
                   H.-P. Seidel   Report on the International Conference
                                  ``Theory and Practice of Geometric
                                  Modelling''  . . . . . . . . . . . . . . 363--363


Com{}pu{}ter Graphics Forum
Volume 8, Number 1, March, 1989

              H. R. Arabnia and   
                   M. A. Oliver   A Transputer Network for Fast Operations
                                  on Digitised Images  . . . . . . . . . . 3--11
               D. B. Arnold and   
                    M. R. Hinds   On Implementing Parallel GKS . . . . . . 13--19
             Laszlo Neumann and   
                 Attila Neumann   Photosimulation: Interreflection with
                                  Arbitrary Reflectance Models and
                                  Illuminations  . . . . . . . . . . . . . 21--34
              Pierre van Berkel   SIAS: Strokes Interpreted Animated
                                  Sequences  . . . . . . . . . . . . . . . 35--47
               K. M. Wyrwas and   
                   W. T. Hewitt   A Survey of GKS and PHIGS
                                  Implementations  . . . . . . . . . . . . 49--59
                    V. Suzjevic   Report of the Third International
                                  Conference on Computer Graphics,
                                  Yugoslavia . . . . . . . . . . . . . . . 60--60

Com{}pu{}ter Graphics Forum
Volume 8, Number 2, June, 1989

    A. L. Lakshminarasimhan and   
                Mandayam Srivas   A Framework for Functional Specification
                                  and Transformation of Hidden Surface
                                  Elimination Algorithms . . . . . . . . . 75--98
             Michael S. Parsons   Image Representations using Miranda Laws 99--106
        Theoharis Theoharis and   
                       Ian Page   Two Parallel Methods for Polygon
                                  Clipping . . . . . . . . . . . . . . . . 107--114
    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   The Problematics of Human Prototyping
                                  and Animation  . . . . . . . . . . . . . 115--123
                  A. M. Mumford   The CGM Today and Tomorrow . . . . . . . 125--128
                 T. H. Gossling   The Line-Picture Attribute . . . . . . . 129--132
              Nigel W. John and   
               Philip J. Willis   The Controller animation system  . . . . 133--138
        J.-R. Perez-Cazares and   
                      R. Rannou   Developing an Animated Local Network
                                  Simulator  . . . . . . . . . . . . . . . 139--142
            Michael Plummer and   
                    David Penna   Mass Market Applications for Real Time
                                  $3$D Graphics  . . . . . . . . . . . . . 143--150
               Stephen Rush and   
                 Wendy J. Milne   Using a Transputer Ring to Transform
                                  Raster Images  . . . . . . . . . . . . . 151--158
                F. J. Smith and   
                      S. Leitch   The Incremental Display of a
                                  Single-Valued Curve  . . . . . . . . . . 159--165

Com{}pu{}ter Graphics Forum
Volume 8, Number 3, September, 1989

               Rumen D. Andreev   Algorithm for Clipping Arbitrary
                                  Polygons . . . . . . . . . . . . . . . . 183--191
             Xiangping Chen and   
                   Daoning Ying   Polygon Triangulation Algorithm as a
                                  Powerful Core Processor of PLAN-I  . . . 193--198
                     B. W. Heal   Hidden octree node removal as a pipeline
                                  process  . . . . . . . . . . . . . . . . 199--206
       Wolfgang Hübner and   
            Manuel de Lancastre   Towards an Object-Oriented Interaction
                                  Model for Graphics User Interfaces . . . 207--217
                Gergely Krammer   Notes on the Mathematics of the PHIGS
                                  Viewing Pipeline . . . . . . . . . . . . 219--226
                A. Paoluzzi and   
                  M. Rosina and   
                    R. Scopigno   A Parallel HW/SW Environment for Image
                                  Synthesis  . . . . . . . . . . . . . . . 227--236
                   M. Zachrisen   Yet another Remark on the Modelling Clip
                                  Problem  . . . . . . . . . . . . . . . . 237--238
              Jochem Poller and   
                Stefan Noll and   
                    Joachim Rix   Migration of GKS/GKS-3D and PHIGS
                                  Discussed under the View of the Computer
                                  Graphics Reference Model . . . . . . . . 239--248
                       Jon Owen   Computer Graphics and Computer-Aided
                                  Design Literature: A Keyword-Indexed
                                  Bibliography for the Year 1988 . . . . . 249--261
                T. L. J. Howard   An Annotated PHIGS Bibliography  . . . . 262--265
                     D. A. Duce   EUROGRAPHICS UK Chapter Conference ---
                                  CGM Demonstration  . . . . . . . . . . . 266--266
        R. S. S. Pieters Kwiers   Report on the Third EUROGRAPHICS
                                  Workshop on Intelligent CAD  . . . . . . 267--268

Com{}pu{}ter Graphics Forum
Volume 8, Number 4, December, 1989

              Chakib Bennis and   
               Andre Gagalowicz   2-D Macroscopic texture synthesis  . . . 291--300
                    Ivan Herman   On the Projective Invariant
                                  Representation of Conics in Computer
                                  Graphics . . . . . . . . . . . . . . . . 301--314
             A. A. M. Kuijk and   
                    E. H. Blake   Faster Phong Shading via Angular
                                  Interpolation  . . . . . . . . . . . . . 315--324
                  D. Thomas and   
          Arun N. Netravali and   
                      D. S. Fox   Anti-aliased Ray Tracing with Covers . . 325--336
                  Manjula Patel   A Method for the Representation,
                                  Evaluation and Display of CSG Models in
                                  PHIGS and PHIGS+ . . . . . . . . . . . . 337--345
                  G. Hegron and   
              P. Palamidese and   
                    D. Thalmann   Motion control of animation, simulation
                                  and visualization  . . . . . . . . . . . 347--352
                   L. Kjelldahl   Doctoral Theses in Computer Graphics . . 353--358
                        J. Owen   Book Reviews . . . . . . . . . . . . . . 359--360
                   David Arnold   Report on the EUROGRAPHICS '89
                                  Conference . . . . . . . . . . . . . . . 361--366
                    U. Claussen   Report on the Fourth EUROGRAPHICS
                                  Workshop on Graphics Hardware  . . . . . 367--368
                   F. W. Jansen   What's new? --- Report on SIGGRAPH '89   369--369
                 M. van Emmerik   Report on the International conference
                                  on CAD and CG, Beijing, China  . . . . . 370--370


Com{}pu{}ter Graphics Forum
Volume 9, Number 1, March, 1990

                  Miente Bakker   Parametric surfaces in PHIGS PLUS. A new
                                  chance for patterning and hatching?  . . 3--8
             Janez Barbi\vc and   
                Marjan \vSpegel   Language for Description of Geometric
                                  Configurations . . . . . . . . . . . . . 9--13
                 D. A. Duce and   
               R. van Liere and   
             P. J. W. ten Hagen   An Approach to Hierarchical Input
                                  Devices  . . . . . . . . . . . . . . . . 15--26
          Charles X. Durand and   
                   Daniel Faguy   Rational Zoom of Bit Maps Using B-Spline
                                  Interpolation in Computerized 2-D
                                  Animation  . . . . . . . . . . . . . . . 27--37
             Vitaliano Milanese   KA$\Delta$MO$\Sigma$: A Clausal Language
                                  for CAD Modeling Systems with
                                  Morphological Constraints  . . . . . . . 39--51
               Martin Prime and   
                       D. Faguy   User Interface Management Systems. A
                                  Current Product Review . . . . . . . . . 53--76

Com{}pu{}ter Graphics Forum
Volume 9, Number 2, June, 1990

              Allan Davison and   
                 Mel Slater and   
                     Mark Smith   Graphics object management in the X
                                  Window System  . . . . . . . . . . . . . 93--99
            Josef Hübl and   
                    Ivan Herman   Modelling Clip: Some More Results  . . . 101--107
            Anthony C. Cook and   
           Christopher B. Jones   A Prolog Rule-Based System for
                                  Cartographic Name Placement  . . . . . . 109--126
               Alastair N. Horn   IFSs and interactive image synthesis . . 127--137
                T. L. J. Howard   TopDraw: A Structure Network Visualiser
                                  for PHIGS  . . . . . . . . . . . . . . . 139--147
                Thierry Pun and   
                    Edwin Blake   Relationships between Image Synthesis
                                  and Analysis: Towards Unification? . . . 149--163
                   W. T. Hewitt   Curves for Computer Graphics Standards
                                  --- Workshop Report  . . . . . . . . . . 165--169

Com{}pu{}ter Graphics Forum
Volume 9, Number 3, September, 1990

            Jan van den Bos and   
                   Chris Laffra   Project DIGIS --- Building Interactive
                                  Applications by Direct Manipulation  . . 181--193
                    J. D. Bovey   A Browser for Large Directed Graphs  . . 195--204
                     B. W. Heal   Node Partitioning in an Octree Display
                                  Pipeline . . . . . . . . . . . . . . . . 205--211
             M. Visvalingam and   
                   J. D. Whyatt   The Douglas-Peucker Algorithm for Line
                                  Simplification: Re-evaluation through
                                  Visualization  . . . . . . . . . . . . . 213--228
                Greg Rogers and   
                Kelvin Sung and   
                 William Kubitz   Combining Graphics and Windowing
                                  Standards in the XGKS System . . . . . . 229--237
         J. Zamorano Flores and   
    F. Pérez Costoya and   
  J. Carretero Pérez and   
      L. M. Gomez Henriquez and   
         A. Pérez Ambite   Using GKS Concurrently: A Practical
                                  Solution . . . . . . . . . . . . . . . . 239--244
          Salim S. Abi-Ezzi and   
               Michael J. Wozny   Factoring a Homogeneous Transformation
                                  for a more Efficient Graphics Pipeline   245--255
                       Jon Owen   Computer graphics and computer-aided
                                  design literature: a keyword-indexed
                                  bibliography for the year 1989 . . . . . 257--267
                 Lars Kjelldahl   Doctoral Theses in Computer Graphics . . 269--271
                   Anne Mumford   Report of the Eurographics UK Conference 273--273
                     D. A. Duce   Yugraph '90  . . . . . . . . . . . . . . 275--276
                  K. W. Brodlie   Workshop Report --- Future Developments
                                  in Computer Graphics Teaching.
                                  Eurographics Workshop, University of
                                  Leeds, Easter 1989 . . . . . . . . . . . 277--281
                   Farhad Arbab   Report on the Fourth Eurographics
                                  Workshop on Intelligent CAD  . . . . . . 283--284
                     Daan Otten   Report on the First Eurographics
                                  Workshop on Object-Oriented Graphics . . 285--286
              C. E. Vandoni and   
                     D. A. Duce   Revisions to the EUROGRAPHICS Bye-laws   295--296

Com{}pu{}ter Graphics Forum
Volume 9, Number 4, December, 1990

                      A. M. Day   The Implementation of a $2$D Convex Hull
                                  Algorithm using Perturbation . . . . . . 309--316
                 Michael French   GosiP: a GKS-3D shell for PHIGS  . . . . 317--326
                      Huw Jones   Dürer, Gaskets and Barnsley's Chaos Game  327--332
              Yevgeni P. Kuzmin   An Efficient Circle-Drawing Algorithm    333--336
            T. A. Theoharis and   
            A. R. L. Travis and   
                  N. E. Wiseman   $3$D Display: Synthetic Image Generation
                                  and Visual Effect Simulation . . . . . . 337--348
                     Jintong Wu   Simulating Natural Light . . . . . . . . 349--353
   Maarten J. G. M. van Emmerik   A Direct Manipulation Technique for
                                  Specifying $3$D Object Transformations
                                  with a $2$D Input Device . . . . . . . . 355--361
                        J. Owen   Book Reviews . . . . . . . . . . . . . . 363--364
                    P. Kent and   
                 R. D. Bergeron   Report on EUROGRAPHICS'90  . . . . . . . 365--370
                     Y. Le Lous   Report on the First EUROGRAPHICS
                                  Workshop on Visualization in Scientific
                                  Computing  . . . . . . . . . . . . . . . 371--372
                      G. Hegron   Report on the First EUROGRAPHICS
                                  Workshop on Animation and Simulation . . 373--374
                        S. Daun   Report on the EUROGRAPHICS Workshop on
                                  Relation of PDLs and Graphics Systems    375--376
                   K. Bouatouch   Report on the EUROGRAPHICS Workshop on
                                  Photosimulation, Realism and Physics in
                                  Computer Graphics  . . . . . . . . . . . 377--378
                   P. F. Lister   Report on the Fifth EUROGRAPHICS
                                  Workshop on Graphics Hardware  . . . . . 379--380
                     D. A. Duce   Report on the EUROGRAPHICS Workshop on
                                  User Interface Management Systems  . . . 381--384
                  D. Arnold and   
                    D. Duce and   
                   D. Sutcliffe   Report on the EUROGRAPHICS\slashARGOSI
                                  Workshop on Graphics and Networking  . . 385--387
               P. ten Hagen and   
               J. Schönhut   EUROPE'92 --- The Computer Graphics
                                  Market: Challenge and Opportunity. A R&D
                                  Institute's View of a Workshop Held in
                                  Darmstadt in December 1989.  . . . . . . 388--388
                      A. Maeder   Report on AUSGRAPH'90, the Australian
                                  Graphics Conference  . . . . . . . . . . 389--389


Com{}pu{}ter Graphics Forum
Volume 10, Number 1, March, 1991

         Stephen J. Adelson and   
         Jeffrey B. Bentley and   
              In Seok Chong and   
            Larry F. Hodges and   
                Joseph Winograd   Simultaneous Generation of Stereoscopic
                                  Views  . . . . . . . . . . . . . . . . . 3--10
        Ljiljana B. Damnjanovic   The Formal Specification of Level 1a of
                                  GKS  . . . . . . . . . . . . . . . . . . 11--25
            Jan Hardenbergh and   
                 James Michener   Integrating PHIGS and User Interface
                                  Systems  . . . . . . . . . . . . . . . . 27--36
             F. Neelamkavil and   
                   O. Mullarney   A Methodology and Tool Set for
                                  Supporting the Development of Graphical
                                  User Interfaces  . . . . . . . . . . . . 37--47
              Philip Willis and   
                  Andrew Hunter   A Picture Archive Browser  . . . . . . . 49--59
                  Miente Bakker   Triangle Sets in PHIGS PLUS: A Valuable
                                  Link with Finite Element Modeling  . . . 61--65
         Mieczyslaw Szyszkowicz   Block Iterations in the Complex Plane    67--70
                 Lars Kjelldahl   Doctoral Theses in Computer Graphics . . 71--74
       João Duarte Dunha   3rd Portuguese Computer Graphics
                                  Conference . . . . . . . . . . . . . . . 75--75

Com{}pu{}ter Graphics Forum
Volume 10, Number 2, June, 1991

               R. R. Martin and   
                    M. M. Anguh   Quadtrees, Transforms and Image Coding   91--96
              Andrew Hunter and   
                  Philip Willis   Classification of Quad-encoding
                                  Techniques . . . . . . . . . . . . . . . 97--112
               Len Norton-Wayne   Inspection of lace using machine vision  113--119
             Robert J. Oddy and   
               Philip J. Willis   A Physically Based Colour Model  . . . . 121--127
            J. W. Patterson and   
               S. G. Hoggar and   
                    J. R. Logie   Inverse Displacement Mapping . . . . . . 129--139
         Mieczyslaw Szyszkowicz   A Survey of Several Root-Finding Methods
                                  in the Complex Plane . . . . . . . . . . 141--144
               L. Richard Speer   A Cross-Indexed Guide to the Ray Tracing
                                  Literature . . . . . . . . . . . . . . . 145--174
                    Toby Howard   Book Reviews . . . . . . . . . . . . . . 175--178
                 Malcolm Austen   Report of the 9th Eurographics UK
                                  Conference . . . . . . . . . . . . . . . 179--180

Com{}pu{}ter Graphics Forum
Volume 10, Number 3, September, 1991

               Alain Mangen and   
                 Nadine Lasudry   Search for the Intersection Polygon of
                                  any Two Polygons: Application to the
                                  Garment Industry . . . . . . . . . . . . 195--208
                 Dirk Soede and   
               Farhad Arbab and   
                Ivan Herman and   
           Paul J. W. ten Hagen   The GKS Input Model in \sc Manifold  . . 209--224
             M. Visvalingam and   
                   J. D. Whyatt   Cartographic algorithms: problems of
                                  implementation and evaluation and the
                                  impact of digitising errors  . . . . . . 225--235
                     C. Yao and   
                       J. Rokne   Fat Curves . . . . . . . . . . . . . . . 237--248
                  Miente Bakker   At last an ISO C binding of GKS  . . . . 249--254
         Mieczyslaw Szyszkowicz   Computer Art from Numerical Methods  . . 255--259
                   L. Kjelldahl   A Short Report from the Eurographics
                                  Multimedia Workshop, 18--19 April, 1991,
                                  held in Stockholm  . . . . . . . . . . . 260--260
              Frits H. Post and   
               Andrea J. S. Hin   Report on the Second Eurographics
                                  Workshop on Visualization in Scientific
                                  Computing  . . . . . . . . . . . . . . . 261--264
                    Toby Howard   Book Reviews . . . . . . . . . . . . . . 265--269
                 Lars Kjelldahl   Doctoral Theses in Computer Graphics . . 270--272
                      Anonymous   Eurographics '92 . . . . . . . . . . . . 273--273
                      Anonymous   ARGOST Workshop on Distributed Window
                                  Systems  . . . . . . . . . . . . . . . . 274--274

Com{}pu{}ter Graphics Forum
Volume 10, Number 4, December, 1991

                 Jari Ojala and   
                Kenji Inoue and   
                 Ken Sasaki and   
                Masaharu Takano   Development of an Intelligent Wheelchair
                                  Using Computer Graphics Animation and
                                  Simulation . . . . . . . . . . . . . . . 285--295
              Neelam Bhalla and   
                S. Balasundaram   Object-Oriented Data Modelling for
                                  Graphics Databases: A Declarative
                                  Approach . . . . . . . . . . . . . . . . 297--308
                Philip Fong and   
           Hans-Peter P. Seidel   Control Points for Multivariate B-Spline
                                  Surfaces over Arbitrary Triangulations   309--317
        Patrice S\'e\'ebold and   
               Karine Slowinski   The Shortest Way to Draw a Connected
                                  Picture  . . . . . . . . . . . . . . . . 319--327
                    C. Pickover   From Math Comes Beauty: Monkey Curves,
                                  Spirals, and Saddles . . . . . . . . . . 329--331
                 Cliff Pickover   Million-Point Sculptures . . . . . . . . 333--336
                    Toby Howard   Book Reviews . . . . . . . . . . . . . . 337--342
                 Lars Kjelldahl   Doctoral Theses in Computer Graphics . . 343--344
                Toby Howard and   
                Judith R. Brown   Eurographics '91: Vienna, Austria ---
                                  2--6 September 1991  . . . . . . . . . . 345--352
             Frederik W. Jansen   Report on the Second Eurographics
                                  Workshop on Rendering, Barcelona, 13--15
                                  May 1991 . . . . . . . . . . . . . . . . 353--355
                    R. Veltkamp   Report on the Second EUROGRAPHICS
                                  Workshop on Object-Oriented Graphics . . 357--358
                     D. A. Duce   Report on the EUROGRAPHICS Workshop on
                                  Formal Methods in Computer Graphics  . . 359--361
                 A. A. M. Kuijk   Report on the Sixth Eurographics
                                  Workshop on Graphics Hardware  . . . . . 363--364
     Gérad Hégron   Report on the Second Eurographics
                                  Workshop on Animation and Simulation . . 365--366
                   David Arnold   EUROGRAPHICS '92: Cambridge, England ---
                                  7--11 September 1992 . . . . . . . . . . 367--372


Com{}pu{}ter Graphics Forum
Volume 11, Number 1, March, 1992

                   S. Dulli and   
                    V. Milanese   A graphic programming environment based
                                  on KA Delta MO Sigma . . . . . . . . . . 3--16
                 D. A. Duce and   
              L. B. Damnjanovic   Formal specification in the revision of
                                  GKS: an illustrative example . . . . . . 17--30
                P. F. Lopes and   
                    M. R. Gomes   A computer model for pinscreen
                                  simulation: a new animation paradigm . . 31--42
                 S. J. Abas and   
                      A. Salman   Geometric and group-theoretic methods
                                  for computer graphic studies of Islamic
                                  symmetric patterns . . . . . . . . . . . 43--53
                   B. Urban and   
                  T. Haberstroh   Ray tracing and graphics standards . . . 55--60
                Bennan Wang and   
                        Shi Yin   The fractal nature of an ecological
                                  model  . . . . . . . . . . . . . . . . . 61--64
                        J. Owen   Computer graphics literature: a
                                  keyword-indexed bibliography for the
                                  year 1990  . . . . . . . . . . . . . . . 65--75

Com{}pu{}ter Graphics Forum
Volume 11, Number 2, June, 1992

                 R. C. Veltkamp   Survey of continuities of curves and
                                  surfaces . . . . . . . . . . . . . . . . 93--112
                      L. Sastry   User interface management systems for
                                  engineering applications . . . . . . . . 113--129
                  M. Slater and   
                   K. Drake and   
                 A. Davison and   
                E. Kordakis and   
                A. Billyard and   
                     E. Miranda   A statistical comparison of two hidden
                                  surface techniques: the scan-line and
                                  $z$-buffer algorithms  . . . . . . . . . 131--138
                  F. Ascani and   
                     L. Moltedo   PHIFI: a PHIGS interactive system for
                                  the visualization of scalar and vector
                                  fields . . . . . . . . . . . . . . . . . 139--149
          N. Anantakrishnan and   
                    L. A. Piegl   Integer de Casteljau algorithm for
                                  rasterizing NURBS curves . . . . . . . . 151--162
                 T. Horvath and   
                  G. Marton and   
                P. Risztics and   
               L. Szirmay-Kalos   Ray coherence between a sphere and a
                                  convex polyhedron  . . . . . . . . . . . 163--172

Com{}pu{}ter Graphics Forum
Volume 11, Number 3, 1992

                   B. A. Barsky   Geometric continuity: basic theory and
                                  applications . . . . . . . . . . . . . . C459
                  A. Bouras and   
                 B. Shariat and   
                    D. Vandorpe   A simple description of complex curves   C425--C433
                    M. Chen and   
                P. Townsend and   
                     C. Y. Wang   A development environment for
                                  constructing graph-based editing tools   C345--C355
             Y. Chrysanthou and   
                      M. Slater   Computing dynamic changes to BSP trees   C321--C332
                    D. R. Clark   InterHyper MultiOOP using ClothesPEG: an
                                  assessment of the multimedia morass  . . C461
               T. Cockshott and   
               J. Patterson and   
                     D. England   Modelling the texture of paint . . . . . C217--C226, C476
                  V. de Mey and   
             C. Breiteneder and   
                    L. Dami and   
                   S. Gibbs and   
                 D. Tsichritzis   Visual composition and multimedia  . . . C9--C22
                 I. A. Essa and   
                S. Sclaroff and   
                    A. Pentland   A unified approach for physical and
                                  geometric modeling for graphics and
                                  animation  . . . . . . . . . . . . . . . C129--C138, C470--C471
              G. P. Faconti and   
                    N. Zani and   
                    F. Paterno'   The input model of standard graphics
                                  systems revisited by formal
                                  specification  . . . . . . . . . . . . . C237--C251
              B. Falcidieno and   
                       O. Ratto   Two-manifold cell-decomposition of
                                  r-sets . . . . . . . . . . . . . . . . . C391--C404
                  W. Felger and   
                    F. Schroder   The visualization input
                                  pipeline-enabling semantic interaction
                                  in scientific visualization  . . . . . . C139--C151
              Khun Yee Fung and   
              T. M. Nicholl and   
                  A. K. Dewdney   A run-length slice line drawing
                                  algorithm without division operations    C267--C277 (or C267--277??)
                     E. Groller   Fractals and solid modeling  . . . . . . C415--C424, C484--C485
      G. V. Guimaraes Baranoski   The parametric differential method: an
                                  alternative to the calculation of form
                                  factors  . . . . . . . . . . . . . . . . C193--C204, C474
                    W. Hall and   
                     D. Simmons   An open model for hypermedia and its
                                  application to geographical information
                                  systems  . . . . . . . . . . . . . . . . C1--C7
                A. Haritsis and   
                 D. Gillies and   
                     C. William   Realistic generation and real time
                                  animation of images of the human colon   C367--C379, C482
                 P. S. Heckbert   Radiosity in flatland  . . . . . . . . . C181--C192, C474
               E. J. Holden and   
                      G. G. Roy   The graphical translation of English
                                  text into Signed English in the hand
                                  sign translator system . . . . . . . . . C357--C366
                  Y. H. Hsu and   
                      Y. S. Kuo   HAGI, a high-level application/graphics
                                  interface  . . . . . . . . . . . . . . . C71--C80
                   D. Kalra and   
                     A. H. Barr   Modeling with time and events in
                                  computer animation . . . . . . . . . . . C45--C58
                   P. Kalra and   
                 A. Mangili and   
             N. M. Thalmann and   
                    D. Thalmann   Simulation of facial muscle actions
                                  based on rational free form deformations C59--C69, C466
                        T. King   Pandora: an experiment in distributed
                                  multimedia . . . . . . . . . . . . . . . C23--C34
               Eng-Kiat Koh and   
                    D. D. Hearn   Fast generation and surface structuring
                                  methods for terrain and other natural
                                  phenomena  . . . . . . . . . . . . . . . C169--C180, C472--C473
               A. J. F. Kok and   
                   F. W. Jansen   Adaptive sampling of area light sources
                                  in ray tracing including diffuse
                                  interreflection  . . . . . . . . . . . . C289--C298, C479
                     G. Krammer   A line clipping algorithm and its
                                  analysis . . . . . . . . . . . . . . . . C253--C266
               M. A. Krokos and   
                      M. Slater   Interactive shape control of
                                  interpolating B-splines  . . . . . . . . C435--C447
                   T. Kuhme and   
        M. Schneider-Hufschmidt   SX/Tools --- an open design environment
                                  for adaptable multimedia user interfaces C93--C105
               E. Languenou and   
               K. Bouatouch and   
                     P. Tellier   An adaptive discretization method for
                                  radiosity  . . . . . . . . . . . . . . . C205--C216, C475
              Wing Hung Lau and   
                     N. Wiseman   Accurate image generation and
                                  interactive image editing with the
                                  A-buffer . . . . . . . . . . . . . . . . C279--C288
                Lizhuang Ma and   
              Youdong Liang and   
                  Qunsheng Peng   Equidistant smoothing of polyhedra with
                                  arbitrary topologies . . . . . . . . . . C405--C414
                  P. Nehlig and   
               D. Ghazanfarpour   Affine texture mapping and antialiasing
                                  using integer arithmetic . . . . . . . . C227--C236, C477
                  T. Oshima and   
                   S. Yuasa and   
             K. Sakanoshita and   
                       Y. Ogata   A CAD system for color design of a car   C381--C390, C483
            J. W. Patterson and   
                     G. Cockton   Composing hierarchically structured
                                  images . . . . . . . . . . . . . . . . . C311--C320
                   L. A. Pineda   Reference, synthesis and constraint
                                  satisfaction . . . . . . . . . . . . . . C333--C344
                   G. Sakas and   
                  R. Westermann   A functional approach to the visual
                                  simulation of gaseous turbulence . . . . C107--C117, C467--C468
                  M. Shinya and   
                    A. Fournier   Stochastic motion-motion under the
                                  influence of wind  . . . . . . . . . . . C119--C128, C469
                P. Siltanen and   
                    C. Woodward   Normal orientation methods for $3$D
                                  offset curves, sweep surfaces and
                                  skinning . . . . . . . . . . . . . . . . C449--C457
                        K. Sung   Area sampling buffer: tracing rays with
                                  Z-buffer hardware  . . . . . . . . . . . C299--C310, C480--C481
                  P. Willis and   
                        R. Oddy   Rendering NURB regions for $2$D
                                  animation  . . . . . . . . . . . . . . . C35--C44, C465
                   R. Yagel and   
                     A. Kaufman   Template-based volume viewing  . . . . . C153--C167
              T. Z.-Y. Zhou and   
                   W. J. Kubitz   An object-oriented view of the user
                                  interface  . . . . . . . . . . . . . . . C81--C92

Com{}pu{}ter Graphics Forum
Volume 11, Number 4, October, 1992

               Ronan Boulic and   
                Daniel Thalmann   Combined direct and inverse kinematic
                                  control for articulated figure motion
                                  editing  . . . . . . . . . . . . . . . . 189--202
               Michael Gervautz   Consistent schemes for addressing
                                  surfaces when ray tracing transparent
                                  CSG objects  . . . . . . . . . . . . . . 203--211
           M. D. J. McNeill and   
                 B. C. Shah and   
               M.-P. Hebert and   
               P. F. Lister and   
                R. L. Grimsdale   Performance of space subdivision
                                  techniques in ray tracing  . . . . . . . 213--220
              Jonathan P. Bowen   X: Why Z?  . . . . . . . . . . . . . . . 221--234
                  Ari Rappoport   An efficient adaptive algorithm for
                                  constructing the convex differences tree
                                  of a simple polygon  . . . . . . . . . . 235--240
                      J. D. Day   A new two dimensional line clipping
                                  algorithm for small windows  . . . . . . 241--245
                        J. Owen   Computer graphics and computer-aided
                                  design literature: a keyword-indexed
                                  bibliography for the year 1991 . . . . . 247--259

Com{}pu{}ter Graphics Forum
Volume 11, Number 5, December, 1992

                Kaihuai Qin and   
               Jiaguang Sun and   
                     Xuefu Wang   Representing conics using NURBS of
                                  degree two . . . . . . . . . . . . . . . 285--291
            J. C. Highfield and   
                      H. E. Bez   Hidden surface elimination on parallel
                                  processors . . . . . . . . . . . . . . . 293--307
                      A. Santos   A cooperative architecture for
                                  hypermedia editing --- CoMEdiA . . . . . 309--322
                    X. Chen and   
                   P. Lienhardt   Modelling and programming evolutions of
                                  surfaces . . . . . . . . . . . . . . . . 323--341


Com{}pu{}ter Graphics Forum
Volume 12, Number 1, March, 1993

                 D. A. Duce and   
                     F. Paterno   A formal specification of a graphics
                                  system in the framework of the Computer
                                  Graphics Reference Model . . . . . . . . 3--20
                   Yong-Kui Liu   The generation of circular arcs on
                                  hexagonal grids  . . . . . . . . . . . . 21--26
                   Yong-Kui Liu   The generation of straight lines on
                                  hexagonal grids  . . . . . . . . . . . . 27--31
                K. W. Chung and   
                  H. S. Y. Chan   Symmetrical patterns from dynamics . . . 33--40
             C. A. Pickover and   
                     L. Rudolph   Electronic kaleidoscopes for the mind    41--46
                  B. M. Collins   Data visualization: a keyword
                                  bibliography . . . . . . . . . . . . . . 47--73

Com{}pu{}ter Graphics Forum
Volume 12, Number 2, June, 1993

       J. M. Van Campenhout and   
                      R. Lasure   PRIP-a parallel raster image processor   95--104
                  S. Y. Hsu and   
                 L. R. Chow and   
                      H. C. Liu   A new approach for the generation of
                                  circles  . . . . . . . . . . . . . . . . 105--109
           A. Della Ventura and   
                  P. Ongaro and   
                   R. Schettini   Pictorial editing by shape matching
                                  techniques . . . . . . . . . . . . . . . 111--122
            D. C. Sutcliffe and   
               J. R. Gallop and   
                 R. Maybury and   
                  R. A. Day and   
                 D. A. Duce and   
                 G. J. Reynolds   The ARGOSI classification scheme for
                                  graphics and networking applications . . 123--130
            S. N. Pattanaik and   
                    S. P. Mudur   The potential equation and importance in
                                  illumination computations  . . . . . . . 131--136
                    W. Wang and   
                G. G. Grinstein   A survey of $3$D solid reconstruction
                                  from $2$D projection line drawings . . . 137--158
                        J. Hubl   A note on $3$D-clip optimisation . . . . 159--160

Com{}pu{}ter Graphics Forum
Volume 12, Number 3, 1993

               M. Abellanas and   
                  J. Garcia and   
               G. Hernandez and   
                 F. Hurtado and   
                   O. Serra and   
                     J. Urrutia   Updating polygonizations . . . . . . . . C143--C152
                   F. Arbab and   
                  I. Herman and   
                 G. J. Reynolds   An object model for multimedia
                                  programming  . . . . . . . . . . . . . . C101--C113
                   N. I. Badler   Graphical behaviors and animated agents  C513
                  Hujun Bao and   
                  Qunsheng Peng   A progressive radiosity algorithm for
                                  scenes containing curved surfaces  . . . C399--C408
                        R. Barr   GIS-product or function? . . . . . . . . C510
                   P. Blasi and   
                 B. Le Saec and   
                     C. Schlick   A rendering algorithm for discrete
                                  volume density objects . . . . . . . . . C201--C210
               M. Bordegoni and   
                      M. Hemmje   A dynamic gesture language and graphical
                                  feedback for interaction in a $3$D user
                                  interface  . . . . . . . . . . . . . . . C1--C11
                   C. Busch and   
                    M. H. Gross   Interactive neural network texture
                                  analysis and visualization for surface
                                  reconstruction in medical imaging  . . . C49--C60
                 P. Cignoni and   
                 C. Montani and   
                  R. Perego and   
                    R. Scopigno   Parallel $3$D Delaunay triangulation . . C129--C142
                   D. Cohen and   
                      A. Shaked   Photo-realistic imaging of digital
                                  terrains . . . . . . . . . . . . . . . . C363--C373
                P. Coltelli and   
                 G. Faconti and   
                     F. Marfori   On the application of quantization and
                                  dithering techniques to history of arts  C351--C362
                A. Daldegan and   
             N. M. Thalmann and   
                T. Kurihara and   
                    D. Thalmann   An integrated system for modeling,
                                  animating and rendering hair . . . . . . C211--C221
          L. B. Damnjanovic and   
                 D. A. Duce and   
                 S. K. Robinson   GKS-9x: some implementation
                                  considerations . . . . . . . . . . . . . C295--C313
                H. de Bruin and   
                 P. Bouwman and   
                 J. van den Bos   DIGIS-a graphical user interface design
                                  environment for nonprogrammers . . . . . C13--C24
             L. De Floriani and   
                   D. Mirra and   
                       E. Puppo   Extracting contour lines from a
                                  hierarchical surface model . . . . . . . C249--C260
                S. Donikian and   
                      G. Hegron   A declarative design method for $3$D
                                  scene sketch modeling  . . . . . . . . . C223--C236
               G. Drettakis and   
                       E. Fiume   Accurate and consistent reconstruction
                                  of illumination functions using
                                  structured sampling  . . . . . . . . . . C273--C284
                 D. J. Duke and   
                 M. D. Harrison   Abstract interaction objects . . . . . . C25--C36
                Mingxian Fa and   
                T. Fernando and   
                      P. M. Dew   Direct $3$D manipulation techniques for
                                  interactive constraint-based solid
                                  modelling  . . . . . . . . . . . . . . . C237--C248
                 P. Furtado and   
                 J. C. Teixeira   Storage support for multidimensional
                                  discrete data in multimedia databases    C89--C100
          M. J. Gerald-Yamasaki   Cooperative visualization of
                                  computational fluid dynamics . . . . . . C497--C508
                         B. Guo   Nonsplitting macro patches for implicit
                                  cubic spline surfaces  . . . . . . . . . C433--C445
                   H. Hagen and   
                St. Hahmann and   
                  G.-P. Bonneau   Variational surface design and surface
                                  interrogation  . . . . . . . . . . . . . C447--C459
                     G. Knittel   Verve-voxel engine for real-time
                                  visualization and examination  . . . . . C37--C48
                        R. Koch   Automatic reconstruction of buildings
                                  from stereoscopic image sequences  . . . C339--C350
                  T. Laakko and   
                     M. Mantyla   Introducing blending operations in
                                  feature models . . . . . . . . . . . . . C165--C176
                  H. Maurel and   
                  Y. Duthen and   
                      R. Caubet   A $4$D ray tracing . . . . . . . . . . . C285--C294
                S. Michelin and   
                 G. Maffeis and   
                  D. Arques and   
                J. C. Grossetie   Form factor calculation: a new
                                  expression with implementations on a
                                  parallel T.Node computer . . . . . . . . C421--C432
              H. P. Moreton and   
                   C. H. Sequin   Scale-invariant minimum-cost curves:
                                  fair and robust design implements  . . . C473--C484
              G. M. Nielson and   
                 A. Kaufman and   
                        F. Post   Data visualization . . . . . . . . . . . C509
            H.-G. Pagendarm and   
                      B. Walter   A prototype of a cooperative
                                  visualization workplace for the
                                  aerodynamicist . . . . . . . . . . . . . C485--C496
                J. W. Patterson   Fast spheres . . . . . . . . . . . . . . C61--C71
                  N. Pla-Garcia   Boolean operations and spatial
                                  complexity of face octrees . . . . . . . C153--C164
                G. G. Robertson   Information visualization using $3$D
                                  interactive animation  . . . . . . . . . C512
                    G. Saka and   
                F. Schroder and   
                  H.-J. Koppert   Pseudo-satellite film using fractal
                                  clouds to enhance animated weather
                                  forecasting  . . . . . . . . . . . . . . C329--C338
                      V. Samara   DaScript3D: integrating $3$D graphics in
                                  a page description language  . . . . . . C315--C327
                       H. Samet   Geographic information systems . . . . . C511
                  A. Santos and   
                     B. Tritsch   Using multimedia to support cooperative
                                  editing  . . . . . . . . . . . . . . . . C73--C87
                       M. Sbert   An integral geometry based method for
                                  fast form-factor computation . . . . . . C409--C420
                F. J. Seron and   
              J. J. Torrens and   
                 J. A. Magallon   Quality control of an interpolation
                                  method for discontinuous parametric
                                  surfaces . . . . . . . . . . . . . . . . C461--C471
              L. A. Shirman and   
                 S. S. Abi-Ezzi   The cone of normals technique for fast
                                  processing of curved patches . . . . . . C261--C272
                K. Tadamura and   
                 E. Nakamae and   
                  K. Kaneda and   
                    M. Baba and   
               H. Yamashita and   
                     T. Nishita   Modeling of skylight and rendering of
                                  outdoor scenes . . . . . . . . . . . . . C189--C200
                 R. C. Veltkamp   $3$D computational morphology  . . . . . C115--C127
               F. Yamaguchi and   
                     M. Niizeki   A new paradigm for geometric processing  C177--C188
                 P. Roudier and   
                 B. Peroche and   
                      M. Perrin   Landscapes synthesis achieved through
                                  erosion and deposition process
                                  simulation . . . . . . . . . . . . . . . 375--383
                 T. Nishita and   
                     E. Nakamae   A new radiosity approach using area
                                  sampling for parametric patches  . . . . 385--398

Com{}pu{}ter Graphics Forum
Volume 12, Number 4, October, 1993

                 Jizhou Sun and   
                  L. Q. Zou and   
                R. L. Grimsdale   The determination of form-factors by
                                  lookup table . . . . . . . . . . . . . . 191--198
              I. Gargantini and   
                 H. H. Atkinson   Ray tracing an octree: numerical
                                  evaluation of the first intersection . . 199--210
                S. Tokumasu and   
               I. Harashima and   
                    N. Nakajima   Spanning a $C^1$-surface over a given
                                  wireframe  . . . . . . . . . . . . . . . 211--218
                  M. Wainer and   
                       Ting Tan   A library for developing PHIGS
                                  programming tools in a PEX environment   219--229
                        J. Owen   Computer graphics and computer-aided
                                  design literature: a keyword-indexed
                                  bibliography for the year 1992 . . . . . 231--242

Com{}pu{}ter Graphics Forum
Volume 12, Number 5, December, 1993

                 L. Moltedo and   
                      S. Morigi   ANIMA: an interactive tool for
                                  scientific data animation  . . . . . . . 277--288
                  A. G. Voloboj   The method of dynamic palette
                                  construction in realistic visualization
                                  systems  . . . . . . . . . . . . . . . . 289--296
               P. A. Brivio and   
                      D. Marini   A fractal method for digital elevation
                                  model construction and its application
                                  to a mountain region . . . . . . . . . . 297--309
               J. C. Torres and   
                      B. Clares   Graphic objects: a mathematical abstract
                                  model for computer graphics  . . . . . . 311--327
                      A. Ng and   
                      M. Slater   A multiprocessor implementation of
                                  radiosity  . . . . . . . . . . . . . . . 329--342


Com{}pu{}ter Graphics Forum
Volume 13, Number 1, March, 1994

                    R. Endl and   
                      M. Sommer   Classification of ray-generators in
                                  uniform subdivisions and octrees for ray
                                  tracing  . . . . . . . . . . . . . . . . 3--19
                A. R. Clare and   
                      A. M. Day   Experiments in the parallel computation
                                  of $3$D convex hulls . . . . . . . . . . 21--36
                A. R. Dixon and   
                G. H. Kirby and   
                 D. P. M. Wills   A data structure for artificial terrain
                                  generation . . . . . . . . . . . . . . . 37--47
                  M. Kuroda and   
                S. Furukawa and   
                      F. Kimura   Controllable locality in $C^2$
                                  interpolating curves by
                                  B2-splines/S-splines . . . . . . . . . . 49--55
                      M. Holton   Strands, gravity and botanical tree
                                  imagery  . . . . . . . . . . . . . . . . 57--67
                     W. Leister   Computer generated copper plates . . . . 69--77

Com{}pu{}ter Graphics Forum
Volume 13, Number 2, June, 1994

            E. P. Lafortune and   
                  Y. D. Willems   A Theoretical Framework for Physically
                                  Based Rendering  . . . . . . . . . . . . 97--107
                    R. R. Lewis   Making Shaders More Physically Plausible 109--120
                     C. Schlick   A Survey of Shading and Reflectance
                                  Models . . . . . . . . . . . . . . . . . 121--131
              G. Simiakakis and   
                      A. M. Day   Five-dimensional Adaptive Subdivision
                                  for Ray Tracing  . . . . . . . . . . . . 133--140
           P. Schröder and   
              S. J. Gortler and   
                M. F. Cohen and   
                    P. Hanrahan   Wavelet Projections for Radiosity  . . . 141--151
                     C. Gotsman   Constant-Time Filtering by Singular
                                  Value Decomposition  . . . . . . . . . . 153--163

Com{}pu{}ter Graphics Forum
Volume 13, Number 3, 1994

             S. S. Abi-Ezzi and   
                 S. Subramaniam   Fast Dynamic Tessellation of Trimmed
                                  NURBS Surfaces . . . . . . . . . . . . . C/107--C/126
                 A. Agrawal and   
              A. A. G. Requicha   A Paradigm for the Robust Design of
                                  Algorithms for Geometric Modeling  . . . C/33--C/44
                    M. Akeo and   
               H. Hashimoto and   
               T. Kobayashi and   
                   T. Shibusawa   Computer Graphics System for Reproducing
                                  Three-dimensional Shape from Idea Sketch C/477--C/488
                        N. Arad   Designing and Implementing a
                                  Grid-Distortion Mapping Based on
                                  Variational Principles . . . . . . . . . C/259--C/270
                  V. Branco and   
                   A. Costa and   
              F. Nunes Ferreira   Sketching $3$D Models with $2$D
                                  Interaction Devices  . . . . . . . . . . C/489--C/502
              B. P. Buttenfield   Multimedia and Proactive Graphics in GIS C/513
                 P. Cignoni and   
                 C. Montani and   
                    R. Scopigno   MagicSphere: An Insight Tool for $3$D
                                  Data Visualization . . . . . . . . . . . C/317--C/328
                  A. M. Day and   
               S. M. Turner and   
                   D. B. Arnold   Improved Visualisation of Marine Data:
                                  Algae and Acid Rain  . . . . . . . . . . C/361--C/370
              P. M. Deville and   
                 S. Merzouk and   
                  D. Cazier and   
                     J. C. Paul   Spectral Data Modeling for a Lighting
                                  Application  . . . . . . . . . . . . . . C/97--C/106
                A. R. Dixon and   
                G. H. Kirby and   
                 D. P. M. Wills   Towards Context Dependent Interpolation
                                  of Digital Elevation Models  . . . . . . C/23--C/32
                 Y. Dobashi and   
                  K. Kaneda and   
               T. Nakashima and   
               H. Yamashita and   
                 T. Nishita and   
                    K. Tadamura   Skylight for Interior Lighting Design    C/85--C/96
                 D. A. Duce and   
                 D. J. Duke and   
         P. J. W. ten Hagen and   
                 G. J. Reynolds   PREMO --- An Initial Approach to a
                                  Formal Definition  . . . . . . . . . . . C/393--C/406
                    M. Feda and   
                 W. Purgathofer   A Median Cut Algorithm for Efficient
                                  Sampling of Radiosity Functions  . . . . C/433--C/442
                A. Fournier and   
                    J. Buchanan   Chebyshev Polynomials for Boxing and
                                  Intersections of Parametric Curves and
                                  Surfaces . . . . . . . . . . . . . . . . C/127--C/142
                T. Frühauf   Raycasting of Nonregularly Structured
                                  Volume Data  . . . . . . . . . . . . . . C/293--C/303
                 C. Giertse and   
                       A. Lucas   $3$D visualization for $2$D GIS: an
                                  analysis of the users' needs and a
                                  review of techniques . . . . . . . . . . C/1--C/12
                C. Giertsen and   
                       A. Lucas   $3$D Visualization for $2$D GIS: an
                                  Analysis of the Users' Needs and a
                                  Review of Techniques . . . . . . . . . . C/01
                 K. C. Graf and   
                   M. Suter and   
                  J. Hagger and   
                      D. Nuesch   Computer Graphics and Remote Sensing ---
                                  a Synthesis for Environmental Planning
                                  and Civil Engineering  . . . . . . . . . C/13--C/22
                     G. Greiner   Variational Design and Fairing of Spline
                                  Surfaces . . . . . . . . . . . . . . . . C/143--C/154
                B. Hausmann and   
                   H.-P. Seidel   Visualization of Regular Polytopes in
                                  Three and Four Dimensions  . . . . . . . C/305--C/316
               T. L. Hilton and   
                   P. K. Egbert   Vector Fields: an Interactive Tool for
                                  Animation, Modeling and Simulation with
                                  Physically Based $3$D Particle Systems
                                  and Soft Objects . . . . . . . . . . . . C/329--C/338
                C. T. Howie and   
                    E. H. Blake   The Mesh Propagation Algorithm for
                                  Isosurface Construction  . . . . . . . . C/65--C/74
                M. W. Jones and   
                       Min Chen   A New Approach to the Construction of
                                  Surfaces from Contour Data . . . . . . . C/75--C/84
                    C. Machover   Yes\ldots There are Still too many
                                  Unsolved Problems in Computer Graphics!  C/515
               P. W. Nehlig and   
                     D. A. Duce   GKS-9x: The Design Output Primitive, an
                                  Approach to a Specification  . . . . . . C/381--C/392
                 T. Nishita and   
                     E. Nakamae   A Method for Displaying Metaballs by
                                  using Bézier Clipping . . . . . . . . . . C/271--C/280
                 F. Paterno and   
                    A. Leonardi   A Semantics-Based Approach for the
                                  Design and Implementation of Interaction
                                  Objects  . . . . . . . . . . . . . . . . C/195--C/204
            S. N. Pattanaik and   
                   K. Bouatouch   Fast Wavelet Radiosity Method  . . . . . C/407--C/420
                  M. Paulin and   
                   J.-P. Jessel   Adaptive Mesh Generation for Progressive
                                  Radiosity: A Ray-tracing Based Algorithm C/421--C/432
                       T. Pudet   Real Time Fitting of Hand-Sketched
                                  Pressure Brushstrokes  . . . . . . . . . C/205--C/220
                     P. Ris and   
                      D. Arques   Parallel Ray Tracing Based upon a
                                  Multilevel Topological Knowledge
                                  Acquisition of the Scene . . . . . . . . C/221--C/232
              R. P. Ronfard and   
                J. R. Rossignac   Triangulating Multiply-Connected
                                  Polygons: a Simple, yet Efficient
                                  Algorithm  . . . . . . . . . . . . . . . C/281--C/292
               J. Rossignac and   
                        A. Kaul   AGRELs and BIPs: Metamorphosis as a
                                  Bézier Curve in the Space of Polyhedra    C/179--C/184
                R. M. Sanso and   
                    D. Thalmann   A Hand Control and Automatic Grasping
                                  System for Synthetic Actors  . . . . . . C/167--C/177
                R. Schleich and   
               M. J. Dürst   Beyond WYSIWYG: Display of Hidden
                                  Information in Graphics Editors  . . . . C/185--C/194
                     C. Schlick   An Inexpensive BRDF Model for
                                  Physically-Based Rendering . . . . . . . C/233--C/246
                    H.-P Seidel   Splines in Computer Graphics and CAD/CIM C/514
              Ph. Slusallek and   
                 Th. Pflaum and   
                   H.-P. Seidel   Implementing RenderMan --- Practice,
                                  Problems and Enhancements  . . . . . . . C/443--C/454
              T. Strothotte and   
                   B. Preim and   
                    A. Raab and   
                J. Schumann and   
                   D. R. Forsey   How to Render Frames and Influence
                                  People . . . . . . . . . . . . . . . . . C/455--C/466
                    K. Sugihara   A Robust and Consistent Algorithm for
                                  Intersecting Convex Polyhedra  . . . . . C/45--C/54
               B. Tabatabai and   
            E. A. Sessarego and   
          H. E. (or F.??) Mayer   Volume Rendering on Non-Regular Grids    C/247--C/258
                  T. Tanaka and   
                   T. Takahashi   Cross Scan Buffer and its applications   C/467--C/476
               J. C. Torres and   
                      B. Clares   A Formal Approach to the Specification
                                  of Graphic Object Functions  . . . . . . C/371--C/380
    P. R. van Nieuwenhuizen and   
                 O. Kiewiet and   
               W. F. Bronsvoort   An Integrated Line Tracking and
                                  Vectorization Algorithm  . . . . . . . . C/349--C/359
              T. van Walsum and   
                     F. H. Post   Selective Visualization of Vector Fields C/339--C/347
                  P. Volino and   
                 N. M. Thalmann   Efficient Self-Collision Detection on
                                  Smoothly Discretized Surface Animations
                                  using Geometrical Shape Regularity . . . C/155--C/166
              Jiann-Rong Wu and   
                  Ming Ouhyoung   Reducing the Latency in Head-Mounted
                                  Displays by a Novel Prediction Method
                                  using Grey System Theory . . . . . . . . C/503--C/512
                 N. Yoshida and   
                M. Shiokawa and   
                   F. Yamaguchi   Solid Modeling Based on a New Paradigm   C/55--C/64

Com{}pu{}ter Graphics Forum
Volume 13, Number 4, October, 1994

                  N. Pla-Garcia   Recovering a Smooth Boundary
                                  Representation from an Edge Quadtree and
                                  from a Face Octree . . . . . . . . . . . 189--198
                 F. Paterno and   
                 I. Campari and   
                    R. Scopigno   The Design and Specification of a Visual
                                  Language: An Example for Customising
                                  Geographic Information Systems
                                  Functionalities  . . . . . . . . . . . . 199--210
                   R. Schettini   Deriving spectral reflectance functions
                                  of computer- simulated object colours    211--217
                   Yong-Kui Liu   An All-Integer Algorithm for Drawing
                                  Anti-aliased Straight Lines  . . . . . . 219--221
                   Y. P. Kuzmin   Ray Traversal of Spatial Structures  . . 223--227
                 M. Preston and   
                   W. T. Hewitt   Animation using NURBS  . . . . . . . . . 229--241
              P. Palamidese and   
                       A. Crise   Animations to Represent Multivariate
                                  Data . . . . . . . . . . . . . . . . . . 243--248
                 A. Mikheev and   
                   M. Nozik and   
                  J. Rubinstein   Computation of offset curves by the
                                  Huygens principle  . . . . . . . . . . . 249--252
                        J. Owen   Computer Graphics and Computer-Aided
                                  Design Literature: A Keyword-Indexed
                                  Bibliography for the Year 1993 . . . . . 253--266

Com{}pu{}ter Graphics Forum
Volume 13, Number 5, December, 1994

                   C. M. Ng and   
                  D. W. Bustard   A New Real Time Geometric Transformation
                                  Matrix and its Efficient VLSI
                                  Implementation . . . . . . . . . . . . . 285--292
                   I. D. Benest   A Schematic Entry Drawing Capability in
                                  a Linearised Hypermedia System . . . . . 293--303
              G. Kurtenbach and   
                T. P. Moran and   
                      W. Buxton   Contextual Animation of Gestural
                                  Commands . . . . . . . . . . . . . . . . 305--314
                   Sang Mah and   
              T. W. Calvert and   
                      W. Havens   A Constraint-Based Reasoning Framework
                                  for Behavioural Animation  . . . . . . . 315--324
                      D. Meyers   Multiresolution Tiling . . . . . . . . . 325--340


Com{}pu{}ter Graphics Forum
Volume 14, Number 1, March, 1995

             Hans Peter Nielsen   Line Clipping Using Semi-Homogeneous
                                  Coordinates  . . . . . . . . . . . . . . 3--16
    Chandrasekhar Narayanaswami   Efficient Parallel Gouraud Shading and
                                  Linear Interpolation over Triangles  . . 17--24
                  Gershon Elber   Symbolic and Numeric Computation in
                                  Curve Interrogation  . . . . . . . . . . 25--34
                   Nur Arad and   
                Daniel Reisfeld   Image Warping Using Few Anchor Points
                                  and Radial Functions . . . . . . . . . . 35--46
                   Eugene Fiume   Isometric Piecewise Polynomial Curves    47--58
              Walid G. Aref and   
                    Hanan Samet   An Algorithm for Perspective Viewing of
                                  Objects Represented by Octrees . . . . . 59--66
                   L. Kjelldahl   Doctoral Theses  . . . . . . . . . . . . 67

Com{}pu{}ter Graphics Forum
Volume 14, Number 2, June, 1995

              Anthony Steed and   
                     Mel Slater   $3$D Interaction with the Desktop Bat    97--104
               I. J. Palmer and   
                R. L. Grimsdale   Collision Detection for Animation using
                                  Sphere-Trees . . . . . . . . . . . . . . 105--116
                       M. Patel   Colouration Issues in Computer Generated
                                  Facial Animation . . . . . . . . . . . . 117--126
               Stefan Roell and   
                 Axel Haase and   
             Markus von Kienlin   Fast generation of leakproof surfaces
                                  from well-defined objects by a modified
                                  marching cubes algorithm . . . . . . . . 127--138
           Stefan Röll and   
                 Axel Haase and   
             Markus von Kienlin   Fast Generation of Leakproof Surfaces
                                  from Well-Defined Objects by a Modified
                                  Marching Cubes Algorithm . . . . . . . . 127--138
               Pavel Zemcik and   
                  Alan Chalmers   Optimised CSG Tree Evaluation for Space
                                  Subdivision  . . . . . . . . . . . . . . 139--146
               P. W. Nehlig and   
                J.-P. Reveilles   Fractals and Quasi-Affine
                                  Transformations  . . . . . . . . . . . . 147--158 (or 147--157??)
                      Anonymous   EUROGRAPHICS '95 Maastricht, Call for
                                  Participation  . . . . . . . . . . . . . 164
                      Anonymous   Fifth EUROGRAPHICS Workshop on
                                  Programming Paradigms in Graphics  . . . 167
                      Anonymous   Sixth EUROGRAPHICS Workshop on Animation
                                  and Simulation . . . . . . . . . . . . . 169
                      Anonymous   Cover Competition  . . . . . . . . . . . 171
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 176
                      Anonymous   Network Service  . . . . . . . . . . . . 177

Com{}pu{}ter Graphics Forum
Volume 14, Number 3, September, 1995

               K. H. Ahlers and   
                  A. Kramer and   
                D. E. Breen and   
            P.-Y. Chevalier and   
                C. Crampton and   
                    E. Rose and   
                M. Tuceryan and   
             R. T. Whitaker and   
                       D. Greer   Distributed Augmented Reality for
                                  Collaborative Design Applications  . . . C/3--C/14
                  D. Arques and   
                    S. Michelin   A New Radiosity Approach for Regular
                                  Objects: Application to Ruled Surfaces   C/299--C/310
             J.-F. Balaguer and   
                    E. Gobbetti   Sketching $3$D Animations  . . . . . . . C/241--C/258
                   S. Bandi and   
                    D. Thalmann   An Adaptive Spatial Subdivision of the
                                  Object Space for Fast Collision
                                  Detection of Animated Rigid Bodies . . . C/259--C/270
                  Hujun Bao and   
               Jianguo Ying and   
                  Qunsheng Peng   Shading with Curve Light Sources . . . . C/217--C/227
                 S. Benford and   
                 D. Snowdon and   
              C. Greenhalgh and   
                  R. Ingram and   
                    L. Knox and   
                       C. Brown   VR-VIBE: A Virtual Environment for
                                  Co-operative Information Retrieval . . . C/349--C/360
                  E. Bittar and   
       N. (or R.??) Tsingos and   
                  M.-P. Gascuel   Automatic Reconstruction of Unstructured
                                  $3$D Data: Combining Medial Axis and
                                  Implicit Surfaces  . . . . . . . . . . . C/457--C/468
                  R. Boulic and   
                   T. Capin and   
                   Z. Huang and   
                   P. Kalra and   
              B. Lintermann and   
       N. Magnenat-Thalmann and   
                L. Moccozet and   
                   T. Molet and   
                 I. Pandzic and   
                    K. Saar and   
                 A. Schmitt and   
                    J. Shen and   
                    D. Thalmann   The HUMANOID Environment for Interactive
                                  Animation of Multiple Deformable Human
                                  Characters . . . . . . . . . . . . . . . C/337--C/348
            Fred P. Brooks, Jr.   Realizing Virtual Worlds . . . . . . . . C/481
                      E. Burton   Thoughtful Drawings: A Computational
                                  Model of the Cognitive Nature of
                                  Children's Drawing . . . . . . . . . . . C/159--C/170
                  Chr Busch and   
                      M. Eberle   Morphological Operations for Color-Coded
                                  Images . . . . . . . . . . . . . . . . . C/193--C/204
                  Wenli Cai and   
              Tianzhou Chen and   
                   Jiaoying Ski   Rendering of Surface and Volume Details
                                  in Volume Data . . . . . . . . . . . . . C/421--C/430
                Robert Cailliau   The state of the World-Wide Web  . . . . C/395
                  F. Cazals and   
               G. Drettakis and   
                       C. Puech   Filtering, Clustering and Hierarchy
                                  Construction: A New Solution for
                                  Ray-Tracing Complex Scenes . . . . . . . C/371--C/382
                D. Cohen-Or and   
                   S. Fleishman   An Incremental Alignment Algorithm for
                                  Parallel Volume Rendering  . . . . . . . C/123--C/133
                D. Cohen-Or and   
                      A. Shaked   Visibility and Dead-Zones in Digital
                                  Terrain Maps . . . . . . . . . . . . . . C/171--C/180
               Michael F. Cohen   Optimization in the Design of Shape and
                                  Motion . . . . . . . . . . . . . . . . . C/1
                Wen-Kai Dai and   
             Zen-Chung Shih and   
               Ruei-Chuan Chang   Synthesizing feather textures in
                                  Galliformes  . . . . . . . . . . . . . . C/407--C/420
                 Y. Dobashi and   
                  K. Kaneda and   
                H. Nakatani and   
               H. Yamashita and   
                     T. Nishita   A Quick Rendering Method Using Basis
                                  Functions for Interactive Lighting
                                  Design . . . . . . . . . . . . . . . . . C/229--C/240
                     D. J. Duke   Reasoning About Gestural Interaction . . C/55--C/66
                  M. Haindl and   
                   B. De Ruiter   The MADE Help System . . . . . . . . . . C/149--C/157
                  J. Hesser and   
             R. Männer and   
                 G. Knittel and   
                W. Strasser and   
                 H. Pfister and   
                     A. Kaufman   Three Architectures for Volume Rendering C/111--C/122
            J. K. Johnstone and   
                 J. P. Williams   A Rational Model of the Surface Swept by
                                  a Curve  . . . . . . . . . . . . . . . . C/77--C/88
                        M. King   Syntax Channelling and Other Issues
                                  affecting Innovation in the Graphical
                                  User Interface . . . . . . . . . . . . . C/43--C/54
                    A. Kolb and   
                H. Pottmann and   
                   H.-P. Seidel   Fair Surface Reconstruction Using
                                  Quadratic Functionals  . . . . . . . . . C/469--C/479
            Rung-Huei Liang and   
                  Ming Ouhyoung   A Real-time Continuous Alphabetic Sign
                                  Language to Speech Conversion VR System  C/67--C/76
                 L. Lippert and   
                    M. H. Gross   Fast Wavelet Based Volume Rendering by
                                  Accumulation of Transparent Texture Maps C/431--C/443
                      M. Maruya   Generating a Texture Map from
                                  Object-Surface Texture Data  . . . . . . C/397--C/405
                 T. Mazuryk and   
                    M. Gervautz   Two-Step Prediction and Image Deflection
                                  for Exact Head Tracking in Virtual
                                  Environments . . . . . . . . . . . . . . C/29--C/41
                       R. Mencl   A Graph-Based Approach to Surface
                                  Reconstruction . . . . . . . . . . . . . C/445--C/456
                   H. Noser and   
                    D. Thalmann   Synthetic Vision and Audition for
                                  Digital Actors . . . . . . . . . . . . . C/325--C/336
                 R. Pfeifle and   
                   H.-P. Seidel   Spherical Triangular B-Splines with
                                  Application to Data Fitting  . . . . . . C/89--C/96
               F. Van Reeth and   
                  K. Coninx and   
               S. De Backer and   
                  E. Flerackers   Realizing $3$D Visual Programming
                                  Environments within a Virtual
                                  Environment  . . . . . . . . . . . . . . C/361--C/370
              Ph. Slusallek and   
                 Th. Pflaum and   
                   H.-P. Seidel   Using Procedural RenderMan Shaders for
                                  Global Illumination  . . . . . . . . . . C/311--C/324
                 S. Sona Snibbe   A Direct Manipulation Interface for $3$D
                                  Computer Animation . . . . . . . . . . . C/271--C/283
                  N. Stolte and   
                      R. Caubet   Discrete Ray-Tracing of Huge Voxel
                                  Spaces . . . . . . . . . . . . . . . . . C/383--C/394
               S. Takahashi and   
                   T. Ikeda and   
               Y. Shinagawa and   
                T. L. Kunii and   
                        M. Ueda   Algorithms for Extracting Correct
                                  Critical Points and Constructing
                                  Topological Graphs from Discrete
                                  Geographical Elevation Data  . . . . . . C/181--C/192
                  T. Tanaka and   
                   T. Takahashi   Fast Shadowing Algorithm for Linear
                                  Light Sources  . . . . . . . . . . . . . C/205--C/216
        J. E. A. Van Hintum and   
                 G. J. Reynolds   A multimedia constraint system (or: do
                                  we have it MADE) . . . . . . . . . . . . C/135--C/148
               F. Van Reeth and   
                  K. Coninx and   
               S. De Backer and   
                  E. Flerackers   Realizing $3$D visual programming
                                  environments within a virtual
                                  environment  . . . . . . . . . . . . . . C/361--C/370
             R. C. Veltkamp and   
                   W. Wesselink   Modeling $3$D Curves of Minimal Energy   C/97--C/110
             R. T. Whitaker and   
                C. Crampton and   
                D. E. Breen and   
                M. Tuceryan and   
                        E. Rose   Object Calibration for Augmented Reality C/15--C/27
                  Yizhou Yu and   
                  Qunsheng Peng   Multiresolution B-spline Radiosity . . . C/285--C/298
                 Yizhou Yut and   
                  Qunsheng Peng   Multiresolution B-spline radiosity . . . C/285--C/298

Com{}pu{}ter Graphics Forum
Volume 14, Number 4, October, 1995

            V. V. Savchenko and   
                A. A. Pasko and   
               O. G. Okunev and   
                    T. L. Kunii   Function Representation of Solids
                                  Reconstructed from Scattered Surface
                                  Points and Contours  . . . . . . . . . . 181--188
               M. J. Keates and   
                  R. J. Hubbold   Interactive Ray Tracing on a Virtual
                                  Shared-Memory Parallel Computer  . . . . 189--202
             J.-M. Dischler and   
               D. Ghazanfarpour   A Geometrical Based Method for Highly
                                  Complex Structured Textures Generation   203--215
                   P. Morer and   
        A. M. Garcia-Alonso and   
                     J. Flaquer   Optimization of a Priority List
                                  Algorithm for 3-D Rendering of Buildings 217--227
              Wing Hung Lau and   
                     N. Wiseman   The Compositing Buffer: A Flexible
                                  Method for Image Generation and Image
                                  Editing  . . . . . . . . . . . . . . . . 229--238
                      Anonymous   EUROGRAPHICS '96, Call for Participation 247
                      Anonymous   Cover Competition  . . . . . . . . . . . 251
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 257
                      Anonymous   Network Services . . . . . . . . . . . . 258

Com{}pu{}ter Graphics Forum
Volume 14, Number 5, December, 1995

                J. R. Logie and   
                J. W. Patterson   Inverse Displacement Mapping in the
                                  General Case . . . . . . . . . . . . . . 261--273
              Yevgeny P. Kuzmin   Bresenham's Line Generation Algorithm
                                  with Built-in Clipping . . . . . . . . . 275--280
             Robert Juan-Arinyo   Domain Extension of Isothetic Polyhedra
                                  with Minimal CSG Representation  . . . . 281--293
                       Jon Owen   Computer graphics and computer-aided
                                  design literature: a keyword-indexed
                                  bibliography for the year 1994 . . . . . 295--306
                      Anonymous   EUROGRAPHICS '96, Call for Participation 313
                      Anonymous   Cover Competition  . . . . . . . . . . . 316
                      Anonymous   7th EUROGRAPHICS Workshop on Rendering   317
                      Anonymous   EUROGRAPHICS '98 --- Call for Offers to
                                  Host EG '98  . . . . . . . . . . . . . . 318
                      Anonymous   EUROGRAPHICS '95 Maastricht  . . . . . . 323
                      Anonymous   Gunter Enderle Award . . . . . . . . . . 325
                      Anonymous   EUROGRAPHICS UK '95  . . . . . . . . . . 327
                      Anonymous   1st EUROGRAPHICS International Workshop
                                  on Implicit Surfaces . . . . . . . . . . 329
                      Anonymous   6th EUROGRAPHICS Workshop on Rendering   331
                      Anonymous   10th EUROGRAPHICS Workshop on Computer
                                  Graphics Hardware  . . . . . . . . . . . 333
                      Anonymous   SIGGRAPH '95, Los Angeles  . . . . . . . 335
                      R. Heinze   A Method for Displaying Metaballs by
                                  using Bézier Clipping . . . . . . . . . . 337
                      Anonymous   General Assembly Minutes . . . . . . . . 339
                      Anonymous   Auditor's Report . . . . . . . . . . . . 344
                      Anonymous   EUROGRAPHICS UK Chapter 14th AGM . . . . 345
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 347
                      Anonymous   Network Service  . . . . . . . . . . . . 348


Com{}pu{}ter Graphics Forum
Volume 15, Number 1, March, 1996

                      Anonymous   Refereed Papers  . . . . . . . . . . . . ??
            Wayne L. Wooten and   
             Jessica K. Hodgins   Animation of Human Diving  . . . . . . . 3--13
                Ron Pfeifle and   
              Hans-Peter Seidel   Fitting Triangular B-Splines to
                                  Functional Scattered Data  . . . . . . . 15--23
            Alexis Lamouret and   
            Marie-Paule Gascuel   Scripting Interactive Physically-Based
                                  Motions with Relative Paths and
                                  Synchronization  . . . . . . . . . . . . 25--34
              Michael D. McCool   Accelerated Evaluation of Box Splines
                                  via a Parallel Inverse FFT . . . . . . . 35--45
        Maria-Elena Algorri and   
                Francis Schmitt   Surface Reconstruction from Unstructured
                                  $3$D Data  . . . . . . . . . . . . . . . 47--60
                   Vaclav Skala   An efficient algorithm for line clipping
                                  by convex and non-convex polyhedra in
                                  $E^3$  . . . . . . . . . . . . . . . . . 61--68
                      Anonymous   Eurographics '96, Call for Participation 75
                      Anonymous   11th EG Workshop on Graphics Hardware    79
                      Anonymous   Cover Competition  . . . . . . . . . . . 87
                      Anonymous   5th EG Workshop on Programming Paradigms
                                  in Graphics  . . . . . . . . . . . . . . 89
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 93
                      Anonymous   Network Services . . . . . . . . . . . . 94

Com{}pu{}ter Graphics Forum
Volume 15, Number 2, June, 1996

            R. L. Grimsdale and   
                    C. W. Chang   The Layout Design Language: A Technique
                                  for Generating Layout Plans  . . . . . . 97--106
           Martin J. Turner and   
                Neil E. Wiseman   Efficient Lossless Image Contour Coding  107--117
                 Patrick Callet   Pertinent Data for Modelling Pigmented
                                  Materials in Realistic Rendering . . . . 119--127
               Martin Rumpf and   
             Alfred Schmidt and   
            Kunibert G. Siebert   Functions Defining Arbitrary Meshes ---
                                  A Flexible Interface between Numerical
                                  Data and Visualization Routines  . . . . 129--141
               M. Bercovier and   
                      O. Volpin   Energy Duality Methods for Piecewise
                                  Bézier Curve Construction . . . . . . . . 143--154
            I. J. Grimstead and   
                   R. R. Martin   Incremental Line Labelling for Sketch
                                  Input of Solid Models  . . . . . . . . . 155--166
                      Anonymous   Eurographics '96, Call for Participation 171
                      Anonymous   Eurographics UK '97 Conference . . . . . 175
                      Anonymous   Cover Competition  . . . . . . . . . . . 183
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 185
                      Anonymous   Network Service  . . . . . . . . . . . . 187--187

Com{}pu{}ter Graphics Forum
Volume 15, Number 3, September, 1996

        Maria-Elena Algorri and   
                Francis Schmitt   Mesh Simplification  . . . . . . . . . . C77--C86
                 C. Andujar and   
                   D. Ayala and   
                  P. Brunet and   
             R. Joan-Arinyo and   
                        J. Sole   Automatic Generation of Multiresolution
                                  Boundary Representations . . . . . . . . C87--C96, C463--C464
                      Anonymous   European Association for Computer
                                  Graphics 17th Annual Conference and
                                  Exhibition. EUROGRAPHICS '96 . . . . . . ??
              Gill Barequet and   
           Bernard Chazelle and   
         Leonidas J. Guibas and   
      Joseph S. B. Mitchell and   
                    Ayellet Tal   BOXTREE: A Hierarchical Representation
                                  for Surfaces in $3$D . . . . . . . . . . C387--C396, C484
               M. O. Berger and   
                C. Chevrier and   
                       G. Simon   Compositing Computer and Video Image
                                  Sequences: Robust Algorithms for the
                                  Reconstruction of the Camera Parameters  C23--C32, C457--C458
                  P. Beylot and   
                 F. Gingins and   
                   P. Kalra and   
       N. Magnenat Thalmann and   
                  W. Maurel and   
                D. Thalmann and   
                       J. Fasel   $3$D Interactive Topological Modeling
                                  using Visible Human Dataset  . . . . . . C33--C44, C459--C460
             Kadi Bouatouch and   
            S. N. Pattanaik and   
                   Eric Zeghers   Computation of higher order illumination
                                  with a non- deterministic approach . . . C327--C337, C480
             David E. Breen and   
           Ross T. Whitaker and   
                  Eric Rose and   
                Mihran Tuceryan   Interactive Occlusion and Automatic
                                  Object Placement for Augmented Reality   C11--C22
         Morten Bro-Nielsen and   
                 Stephane Cotin   Real-time Volumetric Deformable Models
                                  for Surgery Simulation using Finite
                                  Elements and Condensation  . . . . . . . C57--C66, C461
               John W. Buchanan   Special Effects with Half-toning . . . . C97--C108
             Benoit Crespin and   
               Carole Blanc and   
             Christophe Schlick   Implicit Sweep Objects . . . . . . . . . C165--C174, C468
          Yoshinori Dobashi and   
            Kazufumi Kaneda and   
            Hideo Yamashita and   
               Tomoyuki Nishita   Method for Calculation of Sky Light
                                  Luminance Aiming at an Interactive
                                  Architectural Design . . . . . . . . . . C109--C118, C465--C466
       L. Miguel Encarnacao and   
        Jürgen Fechter and   
             Thomas Grunert and   
              Wolfgang Strasser   A platform for user-tailored interaction
                                  development in $2$D, $3$D, and VR  . . . C433--C442
                 Francois Faure   An Energy-Based Approach for Contact
                                  Force Computation  . . . . . . . . . . . C357--C366
                   E. Galin and   
                    S. Akkouche   Blob Metamorphosis based on Minkowski
                                  Sums . . . . . . . . . . . . . . . . . . C143--C153, C467
     Djamchid Ghazanfarpour and   
        Jean-Michel M. Dischler   Generation of $3$D Texture Using
                                  Multiple $2$D Models Analysis  . . . . . C311--C323, C478--C479
           Guenther Greiner and   
               Joachim Loos and   
               Wieger Wesselink   Data Dependent Thin Plate Energy and its
                                  Use in Interactive Surface Modeling  . . C175--C185, C469
                   Helmut Haase   Symbiosis of Virtual Reality and
                                  Scientific Visualization System  . . . . C443--C451, C486
           Michael B. Haley and   
                 Edwin H. Blake   Incremental Volume Rendering Using
                                  Hierarchical Compression . . . . . . . . C45--C55
           Masatake Higashi and   
            Hideo Tsutamori and   
                  Mamoru Hosaka   Generation of Smooth Surfaces by
                                  Controlling Curvature Variation  . . . . C187--C196
              Merlin Hughes and   
          Anselmo A. Lastra and   
                    Edward Saxe   Simplification of Global-Illumination
                                  Meshes . . . . . . . . . . . . . . . . . C339--C345, C481--C482
              D. Hutchinson and   
                     F. Lin and   
                   W. T. Hewitt   Surface Graph Sketching  . . . . . . . . C301--C310, C477
           Konrad F. Karner and   
                Heinz Mayer and   
               Michael Gervautz   An Image based Measurement System for
                                  Anisotropic Reflection . . . . . . . . . C119--C128
                   Leif Kobbelt   Interpolatory Subdivision on Open
                                  Quadrilateral Nets with Arbitrary
                                  Topology . . . . . . . . . . . . . . . . C409--C420, C485
                Timo Laakko and   
                 Martti Mantyla   Incremental constraint modelling in a
                                  feature modelling system . . . . . . . . C367--C376
            Franz Madritsch and   
               Michael Gervautz   CCD-camera based optical beacon tracking
                                  for virtual and augmented reality  . . . C207--C216
              Ouhyoung Ming and   
             Yung-Yu Chuang and   
                Rung-Huei Liang   Reusable Radiosity Objects . . . . . . . C347--C356, C483
                   S. Munch and   
                 M. Stangenberg   Intelligent Control for Haptic Displays  C217--C226
                J. M. Oliva and   
                  M. Perrin and   
                  S. Coquillart   $3$D Reconstruction of Complex
                                  Polyhedral Shapes from Contours using a
                                  Simplified Generalized Voronoi Diagram   C397--C408
                Rachel Orti and   
           Stephane Riviere and   
               Fredo Durand and   
                   Claude Puech   Radiosity for Dynamic Scenes in Flatland
                                  with the Visibility Complex  . . . . . . C237--C248
            Francois Poulet and   
                   Michel Lucas   Modelling Megalithic Sites . . . . . . . C279--C288
             Martin Preston and   
                   Terry Hewitt   Integrating Computer Animation and
                                  Multimedia . . . . . . . . . . . . . . . C377--C386
                E. Promayon and   
               P. Baconnier and   
                       C. Puech   Physically-Based Deformations
                                  Constrained in Displacements and Volume  C155--C164
                  V. Ranjan and   
                    A. Fournier   Matching and Interpolation of Shapes
                                  using Unions of Circles  . . . . . . . . C129--C142
               Remi Ronfard and   
                Jarek Rossignac   Full-range Approximation of Triangulated
                                  Polyhedra  . . . . . . . . . . . . . . . C67--C76, C462
           Germot Schaufler and   
           Wolfgang Sturzlinger   A Three-Dimensional Image Cache for
                                  Virtual Reality  . . . . . . . . . . . . C227--C235, C471--C472
         Dieter Schmalstieg and   
               Michael Gervautz   Demand-Driven Geometry Transmission for
                                  Distributed Virtual Environments . . . . C421--C432
               Ariel Shamir and   
                  Ari Rappoport   Extraction of Typographic Elements from
                                  Outline Representations of Fonts . . . . C259--C268, C473--C474
     Jean-Paul P. Smets-Solanes   Vector Field Based Texture Mapping of
                                  Animated Implicit Objects  . . . . . . . C289--C300, C475--C476
              Oded Sudarsky and   
                  Craig Gotsman   Output-Sensitive Visibility Algorithms
                                  for Dynamic Scenes with Applications to
                                  Virtual Reality  . . . . . . . . . . . . C249--C258
             Russell Turner and   
            Enrico Gobbetti and   
                   Ian Soboroff   Head-Tracked Stereo Viewing with
                                  Two-Handed $3$D Interaction for Animated
                                  Character Construction . . . . . . . . . C197--C206, C470
          Chems Eddine Zair and   
                     Eric Tosan   Fractal Modeling using Free Form
                                  Techniques . . . . . . . . . . . . . . . C269--C278
                   Y. Zakai and   
                   A. Rappoport   Three-Dimensional Modeling and Effects
                                  on Still Images  . . . . . . . . . . . . C3--C10, C455--C456
                   S. T. Bryson   Opportunities and Challenges in Virtual
                                  Reality Applications . . . . . . . . . . 1--1
                Yaron Zakai and   
                  Ari Rappoport   Three-dimensional modeling and effects
                                  on still images  . . . . . . . . . . . . 3--10
              Stefan Muench and   
             Martin Stangenberg   Intelligent control for haptic displays  217--226
                      V. Watson   $3$D, Interactive, Scientific
                                  Expeditions on the World Wide Web and
                                  Remote, Collaborative Visualization over
                                  the Internet . . . . . . . . . . . . . . 325--325
              Ming Ouhyoung and   
             Yung-Yu Chuang and   
                Rung-Huei Liang   Reusable radiosity objects . . . . . . . 347--356
                   T. Laako and   
                     M. Mantyla   Incremental Constraint Modelling in a
                                  Feature Modelling System . . . . . . . . 367--376
                     D. Salesin   Image Editing, Image Querying, and Video
                                  Clip Art: Three Multiresolution
                                  Applications in Computer Graphics  . . . 452--452
                      Anonymous   Colour Section . . . . . . . . . . . . . 453

Com{}pu{}ter Graphics Forum
Volume 15, Number 4, October, 1996

                       M. Reddy   SCROOGE: Perceptually-Driven Polygon
                                  Reduction  . . . . . . . . . . . . . . . 191--203
        Raja P. K. Banerjee and   
             Jarek R. Rossignac   Topologically exact evaluation of
                                  polyhedra defined in CSG with loose
                                  primitives . . . . . . . . . . . . . . . 205--217
                      M. Daniel   Using a Convex Pyramid to Bound Surface
                                  Normal Vectors . . . . . . . . . . . . . 219--227
            Sandeep Kochhar and   
                       Jim Hall   A Unified, Object-Oriented Graphics
                                  System and Software Architecture for
                                  Visualising CAD/CAM Presentations  . . . 229--248
                  T. F. Wiegand   Interactive Rendering of CSG Models  . . 249--261
           Antonio Palacios and   
               Lee M. Gross and   
               Alyn P. Rockwood   Dynamics and Chaos: The Spherical
                                  Pendulum . . . . . . . . . . . . . . . . 263--270
                      Anonymous   Eurographics '97 . . . . . . . . . . . . 277
                      Anonymous   Eurographics UK '97 Conference . . . . . 278
                      Anonymous   A Mancunian View of the 14th EG UK
                                  Conference . . . . . . . . . . . . . . . 279
                      Anonymous   15th AGM Report  . . . . . . . . . . . . 281
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 283

Com{}pu{}ter Graphics Forum
Volume 15, Number 5, December, 1996

Luiz Henrique de Figueiredo and   
                   Jorge Stolfi   Adaptive enumeration of implicit
                                  surfaces with affine arithmetic  . . . . 287--296
                  S. Gibson and   
                  R. J. Hubbold   Efficient hierarchical refinement and
                                  clustering for radiosity in complex
                                  environments . . . . . . . . . . . . . . 297--310
                  Mark W. Jones   The production of volume data from
                                  triangular meshes using voxelisation . . 311--318
            Mathieu Desbrun and   
            Nicolas Tsingos and   
            Marie-Paule Gascuel   Adaptive sampling of implicit surfaces
                                  for interactive modelling and animation  319--325
                 Luiz Velho and   
                    Jonas Gomes   Approximate conversion of parametric to
                                  implicit surfaces  . . . . . . . . . . . 327--337


Com{}pu{}ter Graphics Forum
Volume 16, Number 1, March, 1997

                   Mark de Berg   Trends and Developments in Computational
                                  Geometry . . . . . . . . . . . . . . . . 3--30
              Jules Bloomenthal   Bulge Elimination in Convolutional
                                  Surfaces . . . . . . . . . . . . . . . . 31--41
               Irena Notkin and   
                  Craig Gotsman   Parallel Progressive Ray-tracing . . . . 43--55
             Henrik Wann Jensen   Rendering Caustics on Non-Lambertian
                                  Surfaces . . . . . . . . . . . . . . . . 57--64
             Parag Havaldar and   
                Mi-Suen Lee and   
          Gérard Medioni   Synthesizing Novel Views from
                                  Unregistered $2$-D Images  . . . . . . . 65--73
                      Anonymous   Eurographics '97 . . . . . . . . . . . . 85--85
                      Anonymous   1998 Cover competition . . . . . . . . . 86--86
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 87--87
                      Anonymous   Network Service  . . . . . . . . . . . . 88--88
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   EG Eurographics '97: Annual Conference
                                  of the European Association for Computer
                                  Graphics . . . . . . . . . . . . . . . . ??
                      Anonymous   EG Network Service . . . . . . . . . . . ??
                      Anonymous   Prize Competition: 1998 Cover Photograph ??
           Günther Greiner   Calendar of Events . . . . . . . . . . . ??
          Hans-Peter Seidel and   
              Sabine Coquillart   Editorial  . . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 16, Number 2, June, 1997

                   John C. Hart   Implicit Representations of Rough
                                  Surfaces . . . . . . . . . . . . . . . . 91--99
                Chengfu Yao and   
                   Jon G. Rokne   Applying Rounding-Up Integral Linear
                                  Interpolation to the Scan-Conversion of
                                  Filled Polygons  . . . . . . . . . . . . 101--106
                      Erin Shaw   Hierarchical Radiosity for Dynamic
                                  Environments . . . . . . . . . . . . . . 107--118
                Borut Zalik and   
          Gordon Clapworthy and   
               Crtomir Oblonsek   Efficient code-based voxel-traversing
                                  algorithm  . . . . . . . . . . . . . . . 119--128
              Borut \vZalik and   
          Gordon Clapworthy and   
           \vCrtomir Oblon\vsek   An Efficient Code-Based Voxel-Traversing
                                  Algorithm  . . . . . . . . . . . . . . . 119
                  S. Gibson and   
                  R. J. Hubbold   Perceptually-Driven Radiosity  . . . . . 129--141
                      Anonymous   Image Credit to G. Elber . . . . . . . . 141
                      Anonymous   1998 Cover competition . . . . . . . . . 154
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 155
                      Anonymous   Network Service  . . . . . . . . . . . . 156
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   1998 Cover Competition . . . . . . . . . ??
                      Anonymous   Calender of Events . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
                  S. Gibson and   
                  R. J. Hubbold   Perceptually-Driven Radiosity  . . . . . ??
                   Jon G. Rokne   Applying Rounding-Up Integral Linear
                                  Interpolation to the Scan-Conversion of
                                  Filled Polygons  . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 16, Number 3, September, 1997

              Eric Andr\`es and   
            Philippe Nehlig and   
            Jean Françon   Tunnel-Free Supercover $3$D Polygons and
                                  Polyhedra  . . . . . . . . . . . . . . . ??
                Eric Andres and   
            Philippe Nehlig and   
                   Jean Francon   Tunnel-Free Supercover $3$D Polygons and
                                  Polyhedra  . . . . . . . . . . . . . . . C3--C13
             Fabrice Aubert and   
             Dominique Bechmann   Animation by Deformation of Space-Time
                                  Objects  . . . . . . . . . . . . . . . . C57--C66
   Gladimir V. G. Baranoski and   
                   Jon G. Rokne   An Algorithmic Reflectance and
                                  Transmittance Model for Plant Tissue . . C141--C150
             J.-M. Dischler and   
               D. Ghazanfarpour   A Procedural Description of Geometric
                                  Textures by Spectral and Spatial
                                  Analysis of Profiles . . . . . . . . . . C129--C141
                    Henry Fuchs   Building Telepresence Systems:
                                  Translating Science Fiction Ideas into
                                  Reality  . . . . . . . . . . . . . . . . C189
      Ajeetkumar Gaddipatti and   
            Raghu Machiraju and   
                     Roni Yagel   Steering Image Generation with Wavelet
                                  Based Perceptual Metric  . . . . . . . . C241--C251
               Samory Kakez and   
                Vania Conan and   
                  Pascal Bisson   Virtually Documented Environments: A New
                                  Interface Paradigm for Task-oriented
                                  Access to Information  . . . . . . . . . C319--C327
             Roman Kazinnik and   
                  Gershon Elber   Orthogonal Decomposition of Non-Uniform
                                  Bspline Spaces using Wavelets  . . . . . C27--C38
               Leif Kobbelt and   
            Marc Stamminger and   
              Hans-Peter Seidel   Using Subdivision on Hierarchical Data
                                  to Reconstruct Radiosity Distribution    C347--C355
                Taku Komura and   
        Yoshihisa Shinagawa and   
              Tosiyasu L. Kunii   A Muscle-based Feed-forward Controller
                                  of the Human Body  . . . . . . . . . . . C165
                Taku Komura and   
        Yoshihisa Shinagawa and   
              Tosiyasu L. Kunii   Muscle-based feed-forward controller of
                                  the human body . . . . . . . . . . . . . C165--C176
                S. Krishnan and   
                    M. Gopi and   
                 D. Manocha and   
                        M. Mine   Interactive Boundary Computation of
                                  Boolean Combinations of Sculptured
                                  Solids . . . . . . . . . . . . . . . . . C67--C78
           Shigeru Kuriyama and   
           Keihachiro Tachibana   Polyhedral Surface Modeling with a
                                  Diffusion System . . . . . . . . . . . . C39--C46
               Paul Lalonde and   
                 Alain Fournier   Generating Reflected Directions from
                                  BRDF Data  . . . . . . . . . . . . . . . C293--C300
         Frederick W. B. Li and   
           Rynson W. H. Lau and   
                     Mark Green   Interactive Rendering of Deforming NURBS
                                  Surfaces . . . . . . . . . . . . . . . . C47--C56
                 L. Lippert and   
                M. H. Gross and   
                     C. Kurmann   Compression Domain Volume Rendering for
                                  Distributed Environments . . . . . . . . C95--C107
           Céline Loscos   Interactive High-Quality Soft Shadows in
                                  Scenes with Moving Objects . . . . . . . ??
              Celine Loscos and   
               George Drettakis   Interactive High-Quality Soft Shadows in
                                  Scenes with Moving Objects . . . . . . . C219--C230
                  Yair Mann and   
                Daniel Cohen-Or   Selective Pixel Transmission for
                                  Navigating in Remote Virtual
                                  Environments . . . . . . . . . . . . . . C201--C206
         Ashton E. W. Mason and   
                 Edwin H. Blake   Automatic Hierarchical Level of Detail
                                  Optimization in Computer Animation . . . C191--C199
          Hiroyuki Nakamura and   
           Masatake Higashi and   
                  Mamoru Hosaka   Robust Computation of Intersection Graph
                                  between Two Solids . . . . . . . . . . . C79--C88
László Neumann and   
             Attila Neumann and   
               Philippe Bekaert   Radiosity with Well Distributed Ray Sets C261--C269
           Tomoyuki Nishita and   
            Hiroshi Iwasaki and   
          Yoshinori Dobashi and   
              Eihachiro Nakamae   A Modeling and Rendering Method for Snow
                                  by Using Metaballs . . . . . . . . . . . C357--C364
        Igor Sunday Pandzic and   
                  Elwin Lee and   
    Nadia Magnenat Thalmann and   
             Tolga K. Capin and   
                Daniel Thalmann   A Flexible Architecture for Virtual
                                  Humans in Networked Collaborative
                                  Virtual Environments . . . . . . . . . . C177--C188
           Jörg Peters and   
                    Ahmad Nasri   Computing Volumes of Solids Enclosed by
                                  Recursive Subdivision Surfaces . . . . . C89--C94
             Peter Robinson and   
               Dan Sheppard and   
              Richard Watts and   
             Robert Harding and   
                      Steve Lay   A Framework for Interacting with Paper   C329--C334
                Jarek Rossignac   Finally Everyone Can Work With Highly
                                  Complex $3$D Models  . . . . . . . . . . C1
           I. Ari Sadarjoen and   
                  Frits H. Post   Deformable Surface Techniques for Field
                                  Visualization  . . . . . . . . . . . . . C109--C116
                    Mateu Sbert   Optimal Source Selection in Shooting
                                  Random Walk Monte Carlo Radiosity  . . . C301--C308
    François Sillion and   
           George Drettakis and   
                 Benoit Bodelet   Efficient Impostor Manipulation for
                                  Real-Time Visualization of Urban Scenery C207--C218
     François X. Sillion   A Million Polygons, a Million Pixels:
                                  Which is Heavier?  . . . . . . . . . . . C370
                       Jos Stam   Stochastic Dynamics: Simulating the
                                  Effects of Turbulence on Flexible
                                  Structures . . . . . . . . . . . . . . . C159--C164
            Marc Stamminger and   
          Philipp Slusallek and   
              Hans-Peter Seidel   Bounded Radiosity --- Illumination on
                                  General Surfaces and Clusters  . . . . . C309--C317
     Zsolt Szalavári and   
               Michael Gervautz   The Personal Interaction Panel --- A
                                  Two-Handed Interface for Augmented
                                  Reality  . . . . . . . . . . . . . . . . C335--C346
       Laszlo Szirmay-Kalos and   
                Tibor Foris and   
             Laszlo Neumann and   
               Balazs Csebfalvi   An Analysis of Quasi-Monte Carlo
                                  Integration Applied to the
                                  Transillumination Radiosity Method . . . C271--C281
László Szirmay-Kalos and   
         Tibor Fóris and   
László Neumann and   
 Balázs Csébfalvi   An Analysis of Quasi-Monte Carlo
                                  Integration Applied to the
                                  Transillumination Radiosity Method . . . ??
          Toshimitsu Tanaka and   
           Tokiichiro Takahashi   Fast Analytic Shading and Shadowing for
                                  Area Light Sources . . . . . . . . . . . C231--C240
          Toshimitsu Tanaka and   
                 Noboru Ohnishi   Painting-like image emphasis based on
                                  human vision systems . . . . . . . . . . C253--C260
          Toshimitsu Tanaka and   
                 Noboru Ohnishi   Painting-like Image Emphasis based on
                                  Human Vision Systems . . . . . . . . . . C253
              Grit Thuermer and   
       Charles A. Wüthrich   Normal computation for discrete surfaces
                                  in 3D space  . . . . . . . . . . . . . . C15--C26
          Grit Thürmer and   
       Charles A. Wüthrich   Normal Computation for Discrete Surfaces
                                  in $3$D Space  . . . . . . . . . . . . . C15
             Marcelo Walter and   
                 Alain Fournier   Growing and Animating Polygonal Models
                                  of Animals . . . . . . . . . . . . . . . C151--C158
                LiFeng Wang and   
                David Botta and   
             Chris Ellefson and   
                 Alain Fournier   Modelling the Garden of Perfect
                                  Brightness . . . . . . . . . . . . . . . C365--C369
    Rüdiger Westermann and   
                    Thomas Ertl   A Multiscale Approach to Integrated
                                  Volume Segmentation and Rendering  . . . C117--C127
                  Yizhou Yu and   
                        Hong Wu   A Rendering Equation for Specular
                                  Transfers and Its Integration into
                                  Global Illumination  . . . . . . . . . . C283--C292

Com{}pu{}ter Graphics Forum
Volume 16, Number 4, October, 1997

                    D. Wang and   
                  I. Herman and   
                 G. J. Reynolds   The Open Inventor Toolkit and the PREMO
                                  Standard . . . . . . . . . . . . . . . . 159--175
                Baining Guo and   
                  Jai Menon and   
                 Brian Willette   Surface Reconstruction Using Alpha
                                  Shapes . . . . . . . . . . . . . . . . . 177--190
      Tzvetomir Ivanov Vassilev   Interactive Sculpting with Deformable
                                  Nonuniform B-splines . . . . . . . . . . 191--199
                D. Jack\`el and   
                      B. Walter   Modeling and Rendering of the Atmosphere
                                  Using Mie-Scattering . . . . . . . . . . 201--210
           Michiel van de Panne   From Footprints to Animation . . . . . . 211--223
                    Toby Howard   Book Reviews . . . . . . . . . . . . . . 225
                      Anonymous   Eurographics'98  . . . . . . . . . . . . 233
                      Anonymous   8th EG Workshop on Visualization in
                                  Scientific Computing . . . . . . . . . . 235
                      Anonymous   4th EG Workshop on Graphics and
                                  Visualization Education  . . . . . . . . 237
                      Anonymous   EG UK '97 Conference . . . . . . . . . . 239
                      Anonymous   EG UK 16th Annual General Meeting  . . . 241
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 243
                      Anonymous   Network Services . . . . . . . . . . . . 244
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Eighth Eurographics Workshop on
                                  Visualization in Scientific Computing:
                                  Boulogne-sur-Mer, France, April 28--30,
                                  1997 . . . . . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics UK Chapter 16th Annual
                                  General Meeting: University of East
                                  Anglia, Norwich, March 25, 1997  . . . . ??
                      Anonymous   Fifteenth Annual Conference Eurographics
                                  UK '97: University of East Anglia,
                                  Norwich, March 24--26, 1997  . . . . . . ??
                      Anonymous   Fourth Eurographics Workshop on Graphics
                                  and Visualization Education (GVE):
                                  Poitiers, France, August 24--25, 1996    ??
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
           Michiel van de Panne   From Footprints to Animation . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 16, Number 5, December, 1997

                   Nur Arad and   
                  Gershon Elber   Isometric Texture Mapping for Free-form
                                  Surfaces . . . . . . . . . . . . . . . . 247--256
                    Jim X. Chen   Multiple Segment Line Scan-conversion    257--268
                     Chris Hand   A Survey of $3$D Interaction Techniques  269--281
                Eric Ferley and   
   Marie-Paule Cani-Gascuel and   
               Dominique Attali   Skeletal Reconstruction of Branching
                                  Shapes . . . . . . . . . . . . . . . . . 283--293
              Angela Roesch and   
              Matthias Ruhl and   
                  Dietmar Saupe   Interactive visualization of implicit
                                  surfaces with singularities  . . . . . . 295--306
                      Anonymous   Auditor's Report . . . . . . . . . . . . ??
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Eurographics '97 Awards  . . . . . . . . ??
                      Anonymous   Eurographics '97: Budapest, Hungary,
                                  September 4--8, 1997 . . . . . . . . . . ??
                      Anonymous   Eurographics '98 . . . . . . . . . . . . ??
                      Anonymous   Eurographics '98: call for contributions ??
                      Anonymous   Eurographics 1998 Cover Competition  . . ??
                      Anonymous   5th EG Workshop on DSV-IS: call for
                                  participation  . . . . . . . . . . . . . ??
                      Anonymous   9th EG Workshop on Rendering: call for
                                  participation  . . . . . . . . . . . . . ??
                      Anonymous   General Assembly minutes . . . . . . . . ??
                      Anonymous   Impressions of SIGGRAPH '97: Los
                                  Angeles, August 3rd--8th 1997  . . . . . ??
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . ??
                      Anonymous   Network Service  . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
          Angela Rösch and   
              Matthias Ruhl and   
                  Dietmar Saupe   Interactive Visualization of Implicit
                                  Surfaces with Singularities  . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 17, Number 1, March, 1998

            Gilles Rougeron and   
         Bernard Péroche   Color Fidelity in Computer Graphics: A
                                  Survey . . . . . . . . . . . . . . . . . 3
                 Martin Fischer   An Algorithm for Dynamic Color
                                  Management . . . . . . . . . . . . . . . 17
                Jon Genetti and   
                 Dan Gordon and   
                  Glen Williams   Adaptive Supersampling in Object Space
                                  Using Pyramidal Rays . . . . . . . . . . 29
                   A. James and   
                      A. M. Day   The Priority Face Determination Tree for
                                  Hidden Surface Removal . . . . . . . . . 55
           Bernd Lintermann and   
                 Oliver Deussen   A Modelling Method and User Interface
                                  for Creating Plants  . . . . . . . . . . 73
                      Anonymous   Eurographics '98 announcement  . . . . . 89
                      Anonymous   Eurographics '98: Call for Short
                                  Presentations  . . . . . . . . . . . . . 91
                      Anonymous   9th EG Workshop on Rendering --- Call
                                  for Participation  . . . . . . . . . . . 93
                      Anonymous   9th Eurographics Workshop on
                                  Visualization in Scientific Computing    95
                      Anonymous   2nd EG Workshop on Parallel Graphics and
                                  Visualization --- Call for Contributions 97
                      Anonymous   5th Eurographics Workshop on Design,
                                  Specification and Verification of
                                  Interactive Systems, DSV-IS '98:
                                  Modelling and Design . . . . . . . . . . 99
                      Anonymous   8th EG Workshop on Rendering . . . . . . 101
                      Anonymous   8th EG Workshop on Computer Animation
                                  and Simulation . . . . . . . . . . . . . 103
                      Anonymous   Siggraph/EG Workshop on Graphics
                                  Hardware . . . . . . . . . . . . . . . . 105
                      Anonymous   6th EG Workshop on Programming Paradigms
                                  in Graphics (WPPG97) . . . . . . . . . . 107
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 109
                      Anonymous   Network Service  . . . . . . . . . . . . 110
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Eurographics '98: Discovering New
                                  Realities  . . . . . . . . . . . . . . . ??
                      Anonymous   2nd Eurographics Workshop on Parallel
                                  Graphics & Visualization: Call for
                                  Contributions  . . . . . . . . . . . . . ??
                      Anonymous   9th Eurographics Workshop on Rendering:
                                  Call for Participation . . . . . . . . . ??
               Farhad Arbab and   
              Philipp Slusallek   Sixth Eurographics Workshop on
                                  Programming Paradigms in Graphics
                                  (WPPG97) . . . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
               Julie Dorsey and   
              Philipp Slusallek   8th Eurographics Workshop on Rendering   ??
           Bengt-Olaf Schneider   Siggraph/Eurographics Workshop on
                                  Graphics Hardware  . . . . . . . . . . . ??
            Daniel Thalmann and   
           Michiel van de Panne   8th Eurographics Workshop on Computer
                                  Animation and Simulation . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 17, Number 2, June, 1998

                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . ??
                      Anonymous   Network Service  . . . . . . . . . . . . ??
                 P. Cignoni and   
                C. Rocchini and   
                    R. Scopigno   Metro: Measuring Error on Simplified
                                  Surfaces . . . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
                     D. A. Duce   Ninth Eurographics Workshop on
                                  Visualization in Scientific Computing,
                                  Blaubeuren, Germany, April 20--22 1998   ??
           Günther Greiner   Calendar of Events . . . . . . . . . . . ??
                Ivan Herman and   
              Maylis Delest and   
                   Guy Melancon   Tree Visualisation and Navigation Clues
                                  for Information Visualisation  . . . . . ??
             P. Markopoulos and   
                     P. Johnson   Fifth Eurographics Workshop on Design
                                  Specification and Verification of
                                  Interactive Systems, Abingdon, UK, June
                                  3--5 1998  . . . . . . . . . . . . . . . ??
              Jon McCormack and   
               Andrei Sherstyuk   Creating and Rendering Convolution
                                  Surfaces . . . . . . . . . . . . . . . . ??
             Russell Turner and   
                Enrico Gobbetti   Interactive Construction and Animation
                                  of Layered Elastically Deformable
                                  Characters . . . . . . . . . . . . . . . ??
               B. C. Vemuri and   
                     Y. Cao and   
                        L. Chen   Fast Collision Detection Algorithms with
                                  Applications to Particle Flow  . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 17, Number 3, September, 1998

                          Z. Ai   Molecular Dynamics Simulation in Virtual
                                  Environments . . . . . . . . . . . . . . ??
                      Anonymous   Author Index . . . . . . . . . . . . . . ??
                      Anonymous   Colour Illustrations . . . . . . . . . . ??
             Srikanth Bandi and   
                Daniel Thalmann   Space Discretization for Efficient Human
                                  Navigation . . . . . . . . . . . . . . . ??
                  Hujun Bao and   
                  Qunsheng Peng   Interactive $3$D Morphing  . . . . . . . ??
               John W. Buchanan   Simulating Wood Using a Voxel Approach   ??
              J. M. Buhmann and   
              D. W. Fellner and   
                    M. Held and   
                J. Ketterer and   
                     J. Puzicha   Dithered Color Quantization  . . . . . . ??
                  Wenli Cai and   
                 Georgios Sakas   Maximum Intensity Projection Using
                                  Splatting in Sheared Object Space  . . . ??
            Daniel Cohen-Or and   
                Gadi Fibich and   
               Dan Halperin and   
                 Eyal Zadicario   Conservative Visibility and Strong
                                  Occlusion for Viewspace Partitioning of
                                  Densely Occluded Scenes  . . . . . . . . ??
                Andries van Dam   Frontiers in User-Computer Interaction   ??
             J. M. Dischler and   
           D. Ghazanfarpour and   
                    R. Freydier   Anisotropic Solid Texture Synthesis
                                  Using Orthogonal $2$D Views  . . . . . . ??
            Roman Durikovic and   
            Kazufumi Kaneda and   
                Hideo Yamashita   Animation of Biological Organ Growth
                                  Based on $L$-systems . . . . . . . . . . ??
José Encarnação   Anno 2010 --- Remembering Our Future:
                                  Challenges and Frontiers of Human-Media
                                  Technology as the Kernel for
                                  Human-Centered Computing . . . . . . . . ??
          F. Nunes Ferreira and   
              Martin Göbel   Preface  . . . . . . . . . . . . . . . . ??
                 James D. Foley   The Convergence of Graphics and Imaging  ??
                Cindy Grimm and   
                  Matthew Ayers   A Framework for Synchronized Editing of
                                  Multiple Curve Representations . . . . . ??
             Roberto Grosso and   
                    Thomas Ertl   Progressive Iso-Surface Extraction from
                                  Hierarchical $3$D Meshes . . . . . . . . ??
                 P. Howlett and   
                   W. T. Hewitt   Mass-Spring Simulation using Adaptive
                                  Non-Active Points  . . . . . . . . . . . ??
           Frank Jardillier and   
          Eric Languénou   Screen-Space Constraints for Camera
                                  Movements: the Virtual Cameraman . . . . ??
               Rolf M. Koch and   
             Albert A. Bosshard   Emotion Editing using Finite Elements    ??
                S. Krishnan and   
                    M. Gopi and   
                     M. Lin and   
                 D. Manocha and   
                    A. Pattekar   Rapid and Accurate Contact Determination
                                  between Spline Models using ShellTrees   ??
               Tong-Yee Lee and   
            Young-Ching Lin and   
                  Y. N. Sun and   
                    Leeween Lin   Fast Feature-Based Metamorphosis and
                                  Operator Design  . . . . . . . . . . . . ??
                    J. Loos and   
              Ph. Slusallek and   
                   H.-P. Seidel   Using Wavefront Tracing for the
                                  Visualization and Optimization of
                                  Progressive Lenses . . . . . . . . . . . ??
                Tain-chi Lu and   
            Chuanwen Chiang and   
              Ming-tang Lin and   
                   Chungnan Lee   A Collaborative Scene Editor for VRML
                                  Worlds . . . . . . . . . . . . . . . . . ??
           I. Martín and   
                   X. Pueyo and   
                        D. Tost   A Two-Pass Hardware-Based Method for
                                  Hierarchical Radiosity . . . . . . . . . ??
           M. Meißner and   
                   B. Eberhardt   The Art of Knitted Fabrics, Realistic &
                                  Physically Based Modelling of Knitted
                                  Patterns . . . . . . . . . . . . . . . . ??
László Neumann and   
          Kresimir Matkovic and   
             Werner Purgathofer   Perception Based Color Image Difference  ??
              Eric Paquette and   
              Pierre Poulin and   
               George Drettakis   A Light Hierarchy for Fast Rendering of
                                  Scenes with Many Lights  . . . . . . . . ??
              Tae-Joon Park and   
             Sung Yong Shin and   
                  Seungyong Lee   Optical Flow Rendering . . . . . . . . . ??
                 Tim Poston and   
             Tien-Tsin Wong and   
                 Pheng-Ann Heng   Multiresolution Isosurface Extraction
                                  with Adaptive Skeleton Climbing  . . . . ??
                I. Poupyrev and   
                T. Ichikawa and   
                S. Weghorst and   
                M. Billinghurst   Egocentric Object Manipulation in
                                  Virtual Environments: Empirical
                                  Evaluation of Interaction Techniques . . ??
          S. H. Martin Roth and   
            Markus H. Gross and   
             Silvio Turello and   
             Friedrich R. Carls   A Bernstein-Bézier Based Approach to Soft
                                  Tissue Simulation  . . . . . . . . . . . ??
        Peter-Pike J. Sloan and   
         David M. Weinstein and   
              J. Dean Brederson   Importance Driven Texture Coordinate
                                  Optimization . . . . . . . . . . . . . . ??
              M. Stamminger and   
             H. Schirmacher and   
              Ph. Slusallek and   
                   H.-P. Seidel   Getting Rid of Links in Hierarchical
                                  Radiosity  . . . . . . . . . . . . . . . ??
                  L. Streit and   
                    J. Buchanan   Importance Driven Halftoning . . . . . . ??
             Holger Theisel and   
             Matthias Kreuseler   An Enhanced Spring Model for Information
                                  Visualization  . . . . . . . . . . . . . ??
                Yigang Wang and   
                  Hujun Bao and   
                  Qunsheng Peng   Accelerated Walkthroughs of Virtual
                                  Environments Based on Visibility
                                  Preprocessing and Simplification . . . . ??
              Henrik Weimer and   
                     Joe Warren   Subdivision Schemes for Thin Plate
                                  Splines  . . . . . . . . . . . . . . . . ??
          Jacques Zaninetti and   
            Xavier Serpaggi and   
         Bernard Péroche   A Vector Approach for Global
                                  Illumination in Ray Tracing  . . . . . . ??
                J. M. Zheng and   
                 K. W. Chan and   
                      I. Gibson   A New Approach for Direct Manipulation
                                  of Free-Form Curve . . . . . . . . . . . ??
              Qing-hong Zhu and   
                   Yan Chen and   
                   Arie Kaufman   Real-time Biomechanically-based Muscle
                                  Volume Deformation using FEM . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 17, Number 4, December, 1998

                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   1998 Annual Index  . . . . . . . . . . . ??
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                      Anonymous   Eurographics Reports . . . . . . . . . . ??
                    L. Brun and   
                     C. Secroun   A Fast Algorithm for Inverse Colormap
                                  Computation  . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
                 D. A. Duce and   
               D. Giorgetti and   
               C. S. Cooper and   
               J. R. Gallop and   
              I. J. Johnson and   
                K. Robinson and   
                   C. D. Seelig   Reference Models for Distributed
                                  Cooperative Visualization  . . . . . . . ??
                 D. J. Duke and   
                      I. Herman   Programming Paradigms in an
                                  Object-Oriented Multimedia Standard  . . ??
         Nicolas Holzschuch and   
        François Sillion   An Exhaustive Error-Bounding Algorithm
                                  for Hierarchical Radiosity . . . . . . . ??
László Neumann and   
      Kre\vsimir Matkovi\'c and   
             Attila Neumann and   
             Werner Purgathofer   Incident Light Metering in Computer
                                  Graphics . . . . . . . . . . . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 18, Number 1, March, 1999

                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                Jim X. Chen and   
                   Xusheng Wang   Approximate Line Scan-Conversion and
                                  Antialiasing . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
             Reynald Dumont and   
             Kadi Bouatouch and   
              Philippe Gosselin   A Progressive Algorithm for Three Point
                                  Transport  . . . . . . . . . . . . . . . ??
                        P. Hall   Nonphotorealistic Rendering by
                                  $Q$-mapping  . . . . . . . . . . . . . . ??
                  K. C. Hui and   
                    Z. H. Jiang   Tetrahedra Based Adaptive Polygonization
                                  of Implicit Surface Patches  . . . . . . ??
                 Insung Ihm and   
                   Sanghun Park   Wavelet-Based $3$D Compression Scheme
                                  for Interactive Visualization of Very
                                  Large Volume Data  . . . . . . . . . . . ??
           Robert W. Sumner and   
           James F. O'Brien and   
             Jessica K. Hodgins   Animating Sand, Mud, and Snow  . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 18, Number 2, June, 1999

                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Erratum  . . . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
                 Adrian Leu and   
                       Min Chen   Modelling and Rendering Graphics Scenes
                                  Composed of Multiple Volumetric Datasets ??
       Faramarz F. Samavati and   
             Richard H. Bartels   Multiresolution Curve and Surface
                                  Representation: Reversing Subdivision
                                  Rules by Least-Squares Data Fitting  . . ??
        Guillermo Savransky and   
               Dan Dimerman and   
                  Craig Gotsman   Modeling and Rendering Escher-Like
                                  Impossible Scenes  . . . . . . . . . . . ??
               Andrei Sherstyuk   Fast Ray Tracing of Implicit Surfaces    ??
             Russell Turner and   
                    Song Li and   
                Enrico Gobbetti   Metis --- An Object-Oriented Toolkit for
                                  Constructing Virtual Reality
                                  Applications . . . . . . . . . . . . . . ??
              Remco C. Veltkamp   Generic Geometric Programming in the
                                  Computational Geometry Algorithms
                                  Library  . . . . . . . . . . . . . . . . ??
               Brian Wyvill and   
                 Andrew Guy and   
                     Eric Galin   Extending the CSG Tree. Warping,
                                  Blending and Boolean Operations in an
                                  Implicit Surface Modeling System . . . . ??

Com{}pu{}ter Graphics Forum
Volume 18, Number 3, September, 1999

                      Anonymous   A Practical Analysis of Clustering
                                  Strategies for Hierarchical Radiosity
                                  (Supplementary material) . . . . . . . . ??
             Daniel Bielser and   
          Volker A. Maiwald and   
                Markus H. Gross   Interactive Cuts through $3$-Dimensional
                                  Soft Tissue  . . . . . . . . . . . . . . ??
         Christophe Bordeux and   
               Ronan Boulic and   
                Daniel Thalmann   An Efficient and Flexible Perception
                                  Pipeline for Autonomous Agents . . . . . ??
                   V. Boyer and   
                  J. J. Bourdin   Fast Lines: a Span by Span Method  . . . ??
                  Wenli Cai and   
                 Georgios Sakas   Data Intermixing and Multi-volume
                                  Rendering  . . . . . . . . . . . . . . . ??
          João Comba and   
         James T. Klosowski and   
                 Nelson Max and   
      Joseph S. B. Mitchell and   
    Cláudio T. Silva and   
              Peter L. Williams   Fast Polyhedral Cell Sorting for
                                  Interactive Rendering of Unstructured
                                  Grids  . . . . . . . . . . . . . . . . . ??
           G. M. Cortelazzo and   
                    L. Lucchese   A New Method of Image Mosaicking and Its
                                  Application to Cultural Heritage
                                  Representation . . . . . . . . . . . . . ??
             Xavier Decoret and   
    François Sillion and   
           Gernot Schaufler and   
                   Julie Dorsey   Multi-layered impostors for accelerated
                                  rendering  . . . . . . . . . . . . . . . ??
              Jihad El-Sana and   
               Amitabh Varshney   Generalized View-Dependent
                                  Simplification . . . . . . . . . . . . . ??
                  Gershon Elber   Interactive Line Art Rendering of
                                  Freeform Surfaces  . . . . . . . . . . . ??
L. M. Encarnação and   
                  O. Bimber and   
             D. Schmalstieg and   
                 S. D. Chandler   A Translucent Sketchpad for the Virtual
                                  Table Exploring Motion-based Gesture
                                  Recognition  . . . . . . . . . . . . . . ??
            Nathalie Farenc and   
               Ronan Boulic and   
                Daniel Thalmann   An Informed Environment Dedicated to the
                                  Simulation of Virtual Humans in Urban
                                  Context  . . . . . . . . . . . . . . . . ??
              Miquel Feixas and   
           Esteve del Acebo and   
           Philippe Bekaert and   
                    Mateu Sbert   An Information Theory Framework for the
                                  Analysis of Scene Complexity . . . . . . ??
                 M. Fontana and   
                F. Giannini and   
                     M. Meirana   A Free Form Feature Taxonomy . . . . . . ??
              M. Froumentin and   
                      P. Willis   An Efficient $2\frac{1}{2}D$ Rendering
                                  and Compositing System . . . . . . . . . ??
                Andrew Glassner   Active Storytelling  . . . . . . . . . . ??
                   J. Hamel and   
                  T. Strothotte   Capturing and Re-Using Rendition Styles
                                  for Non-Photorealistic Rendering . . . . ??
       Jean-Marc Hasenfratz and   
              Cyrille Damez and   
    François Sillion and   
               George Drettakis   A Practical Analysis of Clustering
                                  Strategies for Hierarchical Radiosity    ??
            Leif P. Kobbelt and   
               Jens Vorsatz and   
                 Ulf Labsik and   
              Hans-Peter Seidel   A Shrink Wrapping Approach to Remeshing
                                  Polygonal Surfaces . . . . . . . . . . . ??
                  Seungyong Lee   Interactive Multiresolution Editing of
                                  Arbitrary Meshes . . . . . . . . . . . . ??
                  Marc A. Levoy   The Digital Michelangelo Project . . . . ??
            David Liebowitz and   
          Antonio Criminisi and   
               Andrew Zisserman   Creating Architectural Models from
                                  Images . . . . . . . . . . . . . . . . . ??
                    B. Lutz and   
                     M. Weintke   Virtual Dunhuang Art Cave: A Cave within
                                  a CAVE . . . . . . . . . . . . . . . . . ??
           Kenji Matsushita and   
                Toyohisa Kaneko   Efficient and Handy Texture Mapping on
                                  $3$D Surfaces  . . . . . . . . . . . . . ??
                        Jon May   Perceptual Principles and Computer
                                  Graphics . . . . . . . . . . . . . . . . ??
                 S. Mizunoy and   
                 M. Okadayy and   
                   J. Toriwakiy   An Interactive Designing System with
                                  Virtual Sculpting and Virtual Woodcut
                                  Printing . . . . . . . . . . . . . . . . ??
           Donald D. Nelson and   
                   Elaine Cohen   Interactive Mechanical Design Variation
                                  for Haptics and CAD  . . . . . . . . . . ??
        Peter J. Neugebauer and   
                   Konrad Klein   Texturing $3$D Models of Real World
                                  Objects from Multiple Unregistered
                                  Photographic Views . . . . . . . . . . . ??
László Neumann and   
            Attila Neumannn and   
László Szirmay-Kalos   Compact Metallic Reflectance Models  . . ??
        Hartmut Schirmacher and   
          Wolfgang Heidrich and   
              Hans-Peter Seidel   Adaptive Acquisition of Lumigraphs from
                                  Synthetic Scenes . . . . . . . . . . . . ??
               Shamus Smith and   
                 David Duke and   
                  Mieke Massink   The Hybrid World of Virtual Environments ??
             Ingo Soetebier and   
           Ralf Dörner and   
                  Norbert Braun   Seamless Integration of Databases in VR
                                  for Constructing Virtual Environments    ??
          Mario Costa Sousa and   
               John W. Buchanan   Computer-Generated Graphite Pencil
                                  Rendering of $3$D Polygonal Models . . . ??
              Frank Suykens and   
                Yves D. Willems   Weighted Multipass Methods for Global
                                  Illumination . . . . . . . . . . . . . . ??
László Szirmay-Kalos   Stochastic Iteration for Non-diffuse
                                  Global Illumination  . . . . . . . . . . ??
                Ayellet Tal and   
                  Gershon Elber   Image Morphing with Feature Preserving
                                  Texture  . . . . . . . . . . . . . . . . ??
                O. Veryovka and   
                    J. Buchanan   Comprehensive Halftoning of $3$D Scenes  ??
                 J. Vollmer and   
                   R. Mencl and   
                 H. Müller   Improved Laplacian Smoothing of Noisy
                                  Surface Meshes . . . . . . . . . . . . . ??
                  A. Wilson and   
                  E. Larsen and   
                 D. Manocha and   
                      M. C. Lin   Partitioning and Handling Massive Models
                                  for Interactive Collision Detection  . . ??
                Peter Wonka and   
             Dieter Schmalstieg   Occluder Shadows for Fast Walkthroughs
                                  of Urban Environments  . . . . . . . . . ??
          Jacques Zaninetti and   
                 Pierre Boy and   
                Bernard Peroche   An Adaptive Method for Area Light
                                  Sources and Daylight in Ray Tracing  . . ??

Com{}pu{}ter Graphics Forum
Volume 18, Number 4, December, 1999

                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
               M. Bercovier and   
                      O. Volpin   $G^1$ Hierarchical Bézier Surface over
                                  Arbitrary Meshes . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
            Laurent Grisoni and   
               Carole Blanc and   
             Christophe Schlick   Hermitian B-Splines  . . . . . . . . . . ??
           Daniel Meneveaux and   
                 Kadi Bouatouch   Synchronisation and Load Balancing for
                                  Parallel Hierarchical Radiosity of
                                  Complex Scenes on a Heterogeneous
                                  Computer Network . . . . . . . . . . . . ??
László Neumann and   
             Attila Neumann and   
László Szirmay-Kalos   Reflectance Models with Fast Importance
                                  Sampling . . . . . . . . . . . . . . . . ??
              Wencheng Wang and   
                       Enhua Wu   Adaptable Splatting for Irregular Volume
                                  Rendering  . . . . . . . . . . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 19, Number 1, March, 2000

                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
             Min-Hyung Choi and   
                James F. Cremer   Geometrically-Aware Interactive Object
                                  Manipulation . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
                     David Duke   Editorial  . . . . . . . . . . . . . . . ??
                 P. De Neve and   
                K. Denecker and   
                 W. Philips and   
                    I. Lemahieu   An Advanced Color Representation for
                                  Lossy Compression of CMYK Prepress
                                  Images . . . . . . . . . . . . . . . . . ??
          Mario Costa Sousa and   
               John W. Buchanan   Observational Models of Graphite Pencil
                                  Materials  . . . . . . . . . . . . . . . ??
            Marc Stamminger and   
             Annette Scheel and   
             Xavier Granier and   
     Frederic Perez-Cazorla and   
           George Drettakis and   
        François Sillion   Efficient Glossy Global Illumination
                                  with Interactive Viewing . . . . . . . . ??
              Oleg Veryovka and   
                  John Buchanan   Texture-based Dither Matrices  . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 19, Number 2, June, 2000

          Sabine Coquillart and   
                     David Duke   Editorial  . . . . . . . . . . . . . . . ??
                     David Duce   Carla Vandoni --- A Remarkable Lady  . . ??
          Shachar Fleishman and   
            Daniel Cohen-Or and   
                Dani Lischinski   Automatic Camera Placement for
                                  Image-Based Modeling . . . . . . . . . . ??
              Amela Sadagic and   
                     Mel Slater   Dynamic Polygon Visibility Ordering for
                                  Head-Slaved Viewing in Virtual
                                  Environments . . . . . . . . . . . . . . ??
              Roger Hubbold and   
                  Martin Keates   Real-Time Simulation of a Stretcher
                                  Evacuation in a Large-Scale Virtual
                                  Environment  . . . . . . . . . . . . . . ??
            Robert R. Lewis and   
                 Alain Fournier   Wavelet Radiative Transfer and Surface
                                  Interaction  . . . . . . . . . . . . . . ??
                   A. James and   
                      A. M. Day   Conflict Neutralization on Binary Space
                                  Partitioning . . . . . . . . . . . . . . ??
                C. Ureña   Computation of Irradiance from Triangles
                                  by Adaptive Sampling . . . . . . . . . . ??
              N. Noé and   
              B. Péroche   Hierarchical Reconstruction of BRDFs
                                  using Locally Supported Functions  . . . ??
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 19, Number 3, August, 2000

                 Marc Alexa and   
           Wolfgang Müller   Representing Animations by Principal
                                  Components . . . . . . . . . . . . . . . ??
      Carlos Andújar and   
Carlos Saona-Vázquez and   
              Isabel Navazo and   
                    Pere Brunet   Integrating Occlusion Culling and Levels
                                  of Detail through Hardly-Visible Sets    ??
                      Anonymous   Colour Section . . . . . . . . . . . . . ??
                  G. Ashraf and   
                     K. C. Wong   Generating Consistent Motion Transition
                                  via Decoupled Framespace Interpolation   ??
               Marco Attene and   
              Michela Spagnuolo   Automatic surface reconstruction from
                                  point sets in space  . . . . . . . . . . ??
               George Baciu and   
                 Sai Keung Wong   The Impulse Graph: A New Dynamic
                                  Structure For Global Collisions  . . . . ??
                   T. Bebie and   
                       H. Bieri   A Video-Based $3$D-Reconstruction of
                                  Soccer Games . . . . . . . . . . . . . . ??
            Oliver Benedens and   
                Christoph Busch   Towards Blind Detection of Robust
                                  Watermarks in Polygonal Models . . . . . ??
          Fausto Bernardini and   
         James T. Klosowski and   
                  Jihad El-Sana   Directional Discretized Occluders for
                                  Accelerated Occlusion Culling  . . . . . ??
              Oliver Bimber and   
L. Miguel Encarnação and   
             Dieter Schmalstieg   Augmented Reality with Back-Projection
                                  Systems using Transflective Surfaces . . ??
                  Wenli Cai and   
              Stefan Walter and   
       Grigorios Karangelis and   
                 Georgios Sakas   Collaborative Virtual Simulation
                                  Environment for Radiotherapy Treatment
                                  Planning . . . . . . . . . . . . . . . . ??
              Yao-Xun Chang and   
                 Zen-Chung Shih   Physically-Based Patination for
                                  Underground Objects  . . . . . . . . . . ??
       François Cuny and   
             Laurent Alonso and   
             Nicolas Holzschuch   A Novel Approach Makes Higher Order
                                  Wavelets Really Efficient for Radiosity  ??
             Revital Dafner and   
            Daniel Cohen-Or and   
                   Yossi Matias   Context-based Space Filling Curves . . . ??
             Oliver Deussen and   
              Stefan Hiller and   
     Cornelius van Overveld and   
              Thomas Strothotte   Floating Points: A Method for Computing
                                  Stipple Drawings . . . . . . . . . . . . ??
             John Dingliana and   
               Carol O'Sullivan   Graceful Degradation of Collision
                                  Handling in Physically Based Animation   ??
                  Feng Dong and   
           Meleagros Krokos and   
              Gordon Clapworthy   Fast Volume Rendering and Data
                                  Classification Using Multiresolution in
                                  Min-Max Octrees  . . . . . . . . . . . . ??
                  Haixia Du and   
                       Hong Qin   Direct Manipulation and Interactive
                                  Sculpting of PDE Surfaces  . . . . . . . ??
              Jihad El-Sana and   
                  Yi-Jen Chiang   External Memory View-Dependent
                                  Simplification . . . . . . . . . . . . . ??
                 G. Faconti and   
                 M. Massink and   
               M. Bordegoni and   
              F. De Angelis and   
                       S. Booth   Haptic Cues for Image Disambiguation . . ??
      Torsten Fröhlich and   
                    Marcus Roth   Integration of Multidimensional
                                  Interaction Devices in Real-Time
                                  Computer Graphics Applications . . . . . ??
             Max Froumentin and   
Frédéric Labrosse and   
                  Philip Willis   A Vector-based Representation for Image
                                  Warping  . . . . . . . . . . . . . . . . ??
               Marco Gaiani and   
           Marcello Balzani and   
               Federico Uccelli   Reshaping the Coliseum in Rome: An
                                  Integrated Data Capture and Modeling
                                  Method at Heritage Sites . . . . . . . . ??
            Fabio Ganovelli and   
              Paolo Cignoni and   
            Claudio Montani and   
               Roberto Scopigno   A Multiresolution Model for Soft Objects
                                  Supporting Interactive Cuts and
                                  Lacerations  . . . . . . . . . . . . . . ??
                   M. Gopiy and   
                S. Krishnan and   
                    C. T. Silva   Surface Reconstruction based on Lower
                                  Dimensional Localized Delaunay
                                  Triangulation  . . . . . . . . . . . . . ??
                  V. Havran and   
                     J. Bittner   LCTS: Ray Shooting using Longest Common
                                  Traversal Sequences  . . . . . . . . . . ??
           Jean Claude Iehl and   
         Bernard Péroche   An Adaptive Spectral Rendering with a
                                  Perceptual Control . . . . . . . . . . . ??
            Denis V. Ivanov and   
             Yevgeniy P. Kuzmin   Color Distribution --- A New Approach to
                                  Texture Compression  . . . . . . . . . . ??
    W. F. H. Jiménez and   
        C. Esperança and   
              A. A. F. Oliveira   Efficient Algorithms for Computing
                                  Conservative Portal Visibility
                                  Information  . . . . . . . . . . . . . . ??
               Bruno Jobard and   
                  Wilfrid Lefer   Unsteady Flow Visualization by Animating
                                  Evenly-Spaced Streamlines  . . . . . . . ??
               Tae-hoon Kim and   
                  Jehee Lee and   
                 Sung Yong Shin   Robust Motion Watermarking based on
                                  Multiresolution Analysis . . . . . . . . ??
            Leif P. Kobbelt and   
                   Mario Botsch   An Interactive Approach to Point Cloud
                                  Triangulation  . . . . . . . . . . . . . ??
            Leif P. Kobbelt and   
            Thilo Bareuther and   
              Hans-Peter Seidel   Multiresolution Shape Deformations for
                                  Meshes with Dynamic Vertex Connectivity  ??
                  U. Labsik and   
                     G. Greiner   Interpolatory $\surd 3$-Subdivision  . . ??
               Zhiqiang Lao and   
                        Ling Li   Video-based Approach to Human Animation  ??
                WonSook Lee and   
                     Jin Gu and   
        Nadia Magnenat-Thalmann   Generating Animatable $3$D Virtual
                                  Humans from Photographs  . . . . . . . . ??
               Xiangyang Li and   
                Dongming Lu and   
                      Yunhe Pan   Virtual Dunhuang Mural Restoration
                                  System in Collaborative Network
                                  Environment  . . . . . . . . . . . . . . ??
                 Jerome Maillot   Real Time Local Approximation of
                                  Deformations using Rotations . . . . . . ??
                Patrick Min and   
              Thomas Funkhouser   Priority-Driven Acoustic Modeling for
                                  Virtual Environments . . . . . . . . . . ??
                  S. Mizuno and   
                 T. Kasaura and   
                 T. Okouchi and   
                S. Yamamoto and   
                   M. Okada and   
                    J. Toriwaki   Automatic Generation of Virtual
                                  Woodblocks and Multicolor Woodblock
                                  Printing . . . . . . . . . . . . . . . . ??
Jean-Sébastien Monzani and   
           Paolo Baerlocher and   
               Ronan Boulic and   
                Daniel Thalmann   Using an Intermediate Skeleton and
                                  Inverse Kinematics for Motion
                                  Retargeting  . . . . . . . . . . . . . . ??
                 Lukas Mroz and   
              Helwig Hauser and   
            Eduard Gröller   Interactive High-Quality Maximum
                                  Intensity Projection . . . . . . . . . . ??
        Kerstin Müller and   
                  Sven Havemann   Subdivision Surface Tesselation on the
                                  Fly using a versatile Mesh Data
                                  Structure  . . . . . . . . . . . . . . . ??
          Jean-Christophe Nebel   Realistic Collision Avoidance of Upper
                                  Limbs Based on Neuroscience Models . . . ??
László Neumann and   
Balázs Csébfalvi and   
         Andreas König and   
            Eduard Gröller   Gradient Estimation in Volume Data using
                                  $4$D Linear Regression . . . . . . . . . ??
           Marcin J. Rudolf and   
               Jacek Raczkowski   Modeling the Motion of Dense Smoke in
                                  the Wind Field . . . . . . . . . . . . . ??
                  A. Scheel and   
              M. Stamminger and   
                   H.-P. Seidel   Tone Reproduction for Interactive
                                  Walkthroughs . . . . . . . . . . . . . . ??
            Shamus P. Smith and   
                  David J. Duke   Binding Virtual Environments to Toolkit
                                  Capabilities . . . . . . . . . . . . . . ??
                 Seyoon Tak and   
              Oh-young Song and   
                 Hyeong-Seok Ko   Motion Balance Filtering . . . . . . . . ??
                 M. Tariniy and   
                P. Cignoniz and   
               C. Rocchinix and   
                    R. Scopigno   Real Time, Accurate, Multi-Featured
                                  Rendering of Bump Mapped Surfaces  . . . ??
             Gwenola Thomas and   
       Stéphane Donikian   Modelling virtual cities dedicated to
                                  behavioural animation  . . . . . . . . . ??
                    I. Yoon and   
                     U. Neumann   Web-Based Remote Rendering with IBRAC
                                  (Image-Based Rendering Acceleration and
                                  Compression) . . . . . . . . . . . . . . ??
               Bob Zeleznik and   
              Loring Holden and   
              Michael Capps and   
              Howard Abrams and   
                     Tim Miller   Scene-Graph-As-Bus: Collaboration
                                  between Heterogeneous Stand-alone $3$-D
                                  Graphical Applications . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 19, Number 4, December, 2000

          Sabine Coquillart and   
                     David Duke   Editorial  . . . . . . . . . . . . . . . ??
                 Luiz Velho and   
                    Jonas Gomes   Variable Resolution $4$-$k$ Meshes:
                                  Concepts and Applications  . . . . . . . ??
         Gordon Müller and   
       Stephan Schäfer and   
              W. Dieter Fellner   Automatic Creation of Object Hierarchies
                                  for Radiosity Clustering . . . . . . . . ??
              R. Victor Klassen   Filtered Jitter  . . . . . . . . . . . . ??
                Luc Emering and   
               Ronan Boulic and   
                  Tom Molet and   
                Daniel Thalmann   Versatile Tuning of Humanoid Agent
                                  Activity . . . . . . . . . . . . . . . . ??
                  Uwe Schneider   A Hybrid Approach for Stroke-Based
                                  Letterform Composition Including
                                  Outline-Based Methods  . . . . . . . . . ??
                 Eric Galin and   
           Antoine Leclercq and   
                 Samir Akkouche   Morphing the BlobTree  . . . . . . . . . ??
                        Jon May   Perceptual Principles and Computer
                                  Graphics . . . . . . . . . . . . . . . . ??
                   Min Chen and   
                 John V. Tucker   Constructive Volume Geometry . . . . . . ??
                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 20, Number 1, March, 2001

                      Anonymous   Editorial  . . . . . . . . . . . . . . . ??
                       E. Fiume   Alain Fournier, 1943--2000: An
                                  Appreciation . . . . . . . . . . . . . . ??
              Andreas Schilling   Antialiasing of Environment Maps . . . . ??
            Michael Doggett and   
              Anders Kugler and   
         Wolfgang Straßer   Displacement Mapping using Scan
                                  Conversion Hardware Architectures  . . . ??
            David R. Nadeau and   
             Jon D. Genetti and   
               Steve Napear and   
         Bernard Pailthorpe and   
              Carter Emmart and   
              Erik Wesselak and   
                Dennis Davidson   Visualizing Stars and Emission Nebulas   ??
             Ahmad H. Nasri and   
                   Brian Wyvill   A Recursive Subdivision Algorithm for
                                  Piecewise Circular Spline  . . . . . . . ??
               Jordi Esteve and   
                Pere Brunet and   
                  Alvar Vinacua   Multiresolution for Algebraic Curves and
                                  Surfaces using Wavelets  . . . . . . . . ??
                   A. James and   
                      A. M. Day   Erratum: Conflict Neutralization on
                                  Binary Space Partitioning  . . . . . . . ??
                  Huw Jones and   
                    Phil Willis   The John Lansdown Award  . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 20, Number 2, June, 2001

                      Anonymous   Editorial  . . . . . . . . . . . . . . . ??
             Samir Akkouche and   
                     Eric Galin   Adaptive Implicit Surface Polygonization
                                  Using Marching Triangles . . . . . . . . ??
              Jeffrey Smith and   
              Andrew Witkin and   
                   David Baraff   Fast and Controllable Simulation of the
                                  Shattering of Brittle Objects  . . . . . ??
                Martin Isenburg   Triangle Strip Compression . . . . . . . ??
              Grit Thürmer   Smoothing Normal Vectors on Discrete
                                  Surfaces While Preserving Slope
                                  Discontinuities  . . . . . . . . . . . . ??
                 Xinguo Liu and   
                  Hujun Bao and   
              PhengAnn Heng and   
              TienTsin Wong and   
                  Qunsheng Peng   Constrained Fairing for Meshes . . . . . ??
                Ken Brodlie and   
                     Jason Wood   Recent Advances in Volume Visualization  ??
           Normand Bri\`ere and   
                  Pierre Poulin   Adaptive Representation of Specular
                                  Light  . . . . . . . . . . . . . . . . . ??
                  L. Nonato and   
                 R. Minghim and   
          M. C. F. Oliveira and   
                     G. Tavares   A Novel Approach for Delaunay $3$D
                                  Reconstruction with a Comparative
                                  Analysis in the Light of Applications    ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 20, Number 3, September, 2001

                   H. Rushmeier   Rendering: Input and Output  . . . . . . ??
                   Chris Hecker   Why Games Will Be the Preeminent Art
                                  Form of the 21$^{\rm st}$ Century  . . . ??
                   Markus Gross   Are Points the Better Graphics
                                  Primitives?  . . . . . . . . . . . . . . ??
              J. R. T. Lane and   
                     V. Lalioti   Reflective Interaction in Virtual
                                  Environments . . . . . . . . . . . . . . ??
           Oliver G. Staadt and   
            Martin Näf and   
           Edouard Lamboray and   
           Stephan Würmlin   JAPE: A Prototyping System for
                                  Collaborative Virtual Environments . . . ??
                 Eyal Teler and   
                Dani Lischinski   Streaming of Complex $3$D Scenes for
                                  Remote Walkthroughs  . . . . . . . . . . ??
                Petr Felkel and   
       Mario Bruckschwaiger and   
              Rainer Wegenkittl   Implementation and Complexity of the
                                  Watershed-from-Markers Algorithm
                                  Computed as a Minimal Cost Forest  . . . ??
             David E. Breen and   
                 Sean Mauch and   
           Ross T. Whitaker and   
                        Jia Mao   $3$D Metamorphosis Between Different
                                  Types of Geometric Models  . . . . . . . ??
            Ky Giang Nguyen and   
                  Dietmar Saupe   Rapid High Quality Compression of Volume
                                  Data for Visualization . . . . . . . . . ??
               A. Kunimatsu and   
                Y. Watanabe and   
                   H. Fujii and   
                   T. Saito and   
                  K. Hiwada and   
               T. Takahashi and   
                        H. Ueki   Fast simulation and rendering techniques
                                  for fluid objects  . . . . . . . . . . . ??
                Roman Durikovic   Animation of Soap Bubble Dynamics,
                                  Cluster Formation and Collision  . . . . ??
             Mark J. Harris and   
                 Anselmo Lastra   Real-Time Cloud Rendering  . . . . . . . ??
            Holly Rushmeier and   
           Laurent Balmelli and   
              Fausto Bernardini   Horizon Map Capture  . . . . . . . . . . ??
              Ilya Eckstein and   
           Vitaly Surazhsky and   
                  Craig Gotsman   Texture Mapping with Hard Constraints    ??
               Yuya Iwakiri and   
                Toyohisa Kaneko   PC-based Real-time Texture Painting on
                                  Real World Objects . . . . . . . . . . . ??
          David Bourguignon and   
           Marie-Paule Cani and   
               George Drettakis   Drawing for Illustration and Annotation
                                  in $3$D  . . . . . . . . . . . . . . . . ??
                Der-Lor Way and   
                 Zen-Chung Shih   The Synthesis of Rock Textures in
                                  Chinese Landscape Painting . . . . . . . ??
             Hyung Woo Kang and   
            Soon Hyoung Pyo and   
             Ken-ichi Anjyo and   
                 Sung Yong Shin   Tour Into the Picture using a Vanishing
                                  Line and its Extension to Panoramic
                                  Images . . . . . . . . . . . . . . . . . ??
            Jörg Haber and   
           Karol Myszkowski and   
           Hitoshi Yamauchi and   
              Hans-Peter Seidel   Perceptually Guided Corrective Splatting ??
                  Ingo Wald and   
          Philipp Slusallek and   
            Carsten Benthin and   
                  Markus Wagner   Interactive Rendering with Coherent Ray
                                  Tracing  . . . . . . . . . . . . . . . . ??
        Hartmut Schirmacher and   
                    Li Ming and   
              Hans-Peter Seidel   On-the-Fly Processing of Generalized
                                  Lumigraphs . . . . . . . . . . . . . . . ??
             Nicolas Halper and   
               Ralf Helbing and   
              Thomas Strothotte   A Camera Engine for Computer Games:
                                  Managing the Trade-Off Between
                                  Constraint Satisfaction and Frame
                                  Coherence  . . . . . . . . . . . . . . . ??
           Bert Freudenberg and   
                Maic Masuch and   
              Thomas Strothotte   Walk-Through Illustrations:
                                  Frame-Coherent Pen-and-Ink Style in a
                                  Game Engine  . . . . . . . . . . . . . . ??
              Masaki Oshita and   
             Akifumi Makinouchi   A Dynamic Motion Control Technique for
                                  Human-like Articulated Figures . . . . . ??
               Simon Gibson and   
                Toby Howard and   
                  Roger Hubbold   Flexible Image-Based Photometric
                                  Reconstruction using Virtual Light
                                  Sources  . . . . . . . . . . . . . . . . ??
                Ram Shacked and   
                Dani Lischinski   Automatic Lighting Design using a
                                  Perceptual Quality Metric  . . . . . . . ??
              Sergey Ershov and   
         Konstantin Kolchin and   
               Karol Myszkowski   Rendering Pearlescent Appearance Based
                                  On Paint-Composition Modelling . . . . . ??
        Charles F. Rose III and   
        Peter-Pike J. Sloan and   
               Michael F. Cohen   Artist-Directed Inverse-Kinematics Using
                                  Radial Basis Function Interpolation  . . ??
         Yoshifumi Kitamura and   
           Tomohiko Higashi and   
              Takayuki Iida and   
                  Fumio Kishino   Interactive Computer Animation of Hand
                                  Gestures using Status Estimation with
                                  Multiple Regression Analysis . . . . . . ??
                T. Vassilev and   
                B. Spanlang and   
                 Y. Chrysanthou   Fast Cloth Animation on Walking Avatars  ??
             Xavier Granier and   
               George Drettakis   Incremental Updates for Rapid Glossy
                                  Global Illumination  . . . . . . . . . . ??
            Xavier Serpaggi and   
         Bernard Péroche   An Adaptive Method for Indirect
                                  Illumination Using Light Vectors . . . . ??
László Szirmay-Kalos and   
              Ferenc Csonka and   
              György Antal   Global Illumination as a Combination of
                                  Continuous Random Walk and
                                  Finite-Element Based Iteration . . . . . ??
                C. Rocchini and   
                 P. Cignoni and   
                 C. Montani and   
                   P. Pingi and   
                    R. Scopigno   A low cost $3$D scanner based on
                                  structured light . . . . . . . . . . . . ??
Jean-Sébastien Monzani and   
             Angela Caicedo and   
                Daniel Thalmann   Integrating Behavioural Animation
                                  Techniques . . . . . . . . . . . . . . . ??
              Michael Hauth and   
                   Olaf Etzmuss   A High Performance Solver for the
                                  Animation of Deformable Objects using
                                  Advanced Numerical Methods . . . . . . . ??
                Sunil Hadap and   
        Nadia Magnenat-Thalmann   Modeling Dynamic Hair as a Continuum . . ??
            L. -M. Reissell and   
                  Dinesh K. Pai   Modeling Stochastic Dynamical Systems
                                  for Interactive Simulation . . . . . . . ??
                  Xunlei Wu and   
          Michael S. Downes and   
             Tolga Goktekin and   
                  Frank Tendick   Adaptive Nonlinear Finite Elements for
                                  Deformable Body Simulation Using Dynamic
                                  Progressive Meshes . . . . . . . . . . . ??
             Satoshi Tanaka and   
            Akihiro Shibata and   
           Hiroaki Yamamoto and   
               Hisakiyo Kotsuru   Generalized Stochastic Sampling Method
                                  for Visualization and Investigation of
                                  Implicit Surfaces  . . . . . . . . . . . ??
              Yutaka Ohtake and   
           Alexander G. Belyaev   Mesh Optimization for Polygonized
                                  Isosurfaces  . . . . . . . . . . . . . . ??
                    B. Mora and   
               J. P. Jessel and   
                      R. Caubet   Visualization of Isosurfaces with
                                  Parametric Cubes . . . . . . . . . . . . ??
             Kouki Watanabe and   
           Alexander G. Belyaev   Detection of Salient Curvature Features
                                  on Polygonal Surfaces  . . . . . . . . . ??
                 J. Vorsatz and   
              C. Rössl and   
              L. P. Kobbelt and   
                   H.-P. Seidel   Feature Sensitive Remeshing  . . . . . . ??
               Mario Botsch and   
                   Leif Kobbelt   Resampling Feature and Blend Regions in
                                  Polygonal Meshes for Surface
                                  Anti-Aliasing  . . . . . . . . . . . . . ??
                Peter Wonka and   
             Michael Wimmer and   
     François X. Sillion   Instant Visibility . . . . . . . . . . . ??
          S. H. Martin Roth and   
              Patrick Diezi and   
                Markus H. Gross   Ray Tracing Triangular Bézier Patches . . ??
                Pere Brunet and   
              Isabel Navazo and   
            Jarek Rossignac and   
    Carlos Saona-Vázquez   Hoops: $3$D Curves as Conservative
                                  Occluders for Cell-Visibility  . . . . . ??
    Rüdiger Westermann and   
           Christof Rezk-Salama   Real-Time Volume Deformations  . . . . . ??
Balázs Csébfalvi and   
                 Lukas Mroz and   
              Helwig Hauser and   
         Andreas König and   
             Eduard Gröler   Fast Visualization of Object Contours by
                                  Non-Photorealistic Volume Rendering  . . ??
                X. Tricoche and   
             G. Scheuermann and   
                       H. Hagen   Tensor Topology Tracking: A
                                  Visualization Method for Time-Dependent
                                  $2$D Symmetric Tensor Fields . . . . . . ??
Jérôme Maillot and   
                       Jos Stam   A Unified Subdivision Scheme for
                                  Polygonal Modeling . . . . . . . . . . . ??
              Pierre Alliez and   
                Mathieu Desbrun   Valence-Driven Connectivity Encoding for
                                  $3$D Meshes  . . . . . . . . . . . . . . ??
     Jean-Daniel Boissonnat and   
  Frédéric Cazals   Coarse-to-fine surface simplification
                                  with geometric guarantees  . . . . . . . ??
          Stephen A. Ehmann and   
                    Ming C. Lin   Accurate and Fast Proximity Queries
                                  Between Polyhedra Using Convex Surface
                                  Decomposition  . . . . . . . . . . . . . ??
                  D. Ivanov and   
                     Ye. Kuzmin   Spatial Patches --- A Primitive for $3$D
                                  Model Representation . . . . . . . . . . ??
              Katja Bühler   Linear Interval Estimations for
                                  Parametric Objects Theory and
                                  Application  . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 20, Number 4, December, 2001

                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . ??
              Ming-Shing Su and   
                Ming-Tat Ko and   
                Kuo-Young Cheng   Control of Feature-point-driven Facial
                                  Animation Using a Hypothetical Face  . . ??
              Simon Premoze and   
              Michael Ashikhmin   Rendering Natural Waters . . . . . . . . ??
            Steffi Beckhaus and   
               Felix Ritter and   
              Thomas Strothotte   Guided Exploration with Dynamic
                                  Potential Fields: the Cubical Path
                                  System . . . . . . . . . . . . . . . . . ??
                   Ann McNamara   Visual Perception in Realistic Image
                                  Synthesis  . . . . . . . . . . . . . . . ??
              Wolfgang Heidrich   Interactive Display of Global
                                  Illumination Solutions for Non-diffuse
                                  Environments --- A Survey  . . . . . . . ??
               D. B. Arnold and   
                  A. M. Day and   
                V. Jennings and   
               A. Courtenay and   
                     D. A. Duce   Haptic Device Control --- Will it Fit
                                  Standardized Input Models? . . . . . . . ??
                Ella Barkan and   
                     Dan Gordon   CP3: Robust, Output-sensitive Display of
                                  Convex Polyhedra in Scanline Mode  . . . ??
      Domingo Martín and   
             Juan Carlos Torres   Rendering Silhouettes with Virtual
                                  Lights . . . . . . . . . . . . . . . . . ??
           M. Meißner and   
                   D. Bartz and   
            R. Günther and   
               W. Straßer   Visibility Driven Rasterization  . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 21, Number 1, March, 2002

                     Bernd Lutz   Note on Cover Image  . . . . . . . . . . ??
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . ??
                M. Denecker and   
                 P. De Neve and   
              S. Van Assche and   
            R. Van de Walle and   
                I. Lemahieu and   
                     W. Philips   Psychovisual Evaluation of Lossy CMYK
                                  Image Compression for Printing
                                  Applications . . . . . . . . . . . . . . ??
                 Holger Theisel   Exact Isosurfaces for Marching Cubes . . ??
            Dongliang Zhang and   
             Matthew M. F. Yuen   A Coherence-based Collision Detection
                                  Method for Dressed Human Simulation  . . ??
                 David Duce and   
                Ivan Herman and   
                    Bob Hopgood   Web $2$D Graphics File Formats . . . . . ??
          Neeharika Adabala and   
                  Swami Manohar   Techniques for Realistic Visualization
                                  of Fluids: A Survey  . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 21, Number 2, June, 2002

                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . 98--98
          Tatiana Surazhsky and   
                  Gershon Elber   Artistic Surface Rendering Using Layout
                                  of Text  . . . . . . . . . . . . . . . . 99--110
             Guangzheng Fei and   
               Kangying Cai and   
                Baining Guo and   
                       Enhua Wu   An Adaptive Sampling Scheme for
                                  Out-of-Core Simplification . . . . . . . 111--119
       Faramarz F. Samavati and   
        Nezam Mahdavi-Amiri and   
             Richard H. Bartels   Multiresolution Surfaces having
                                  Arbitrary Topologies by a Reverse Doo
                                  Subdivision Method . . . . . . . . . . . 121--136
              A. Bogomjakov and   
                     C. Gotsman   Universal Rendering Sequences for
                                  Transparent Vertex Caching of
                                  Progressive Meshes . . . . . . . . . . . 137--148
          Fausto Bernardini and   
                Holly Rushmeier   The $3$D Model Acquisition Pipeline  . . 149--172
                     Marc Alexa   Recent Advances in Mesh Morphing . . . . 173--196
                      Anonymous   Book Reviews . . . . . . . . . . . . . . 197--201
                      Anonymous   Event Reports  . . . . . . . . . . . . . 203--206
                      Anonymous   Eurographics . . . . . . . . . . . . . . 207--208

Com{}pu{}ter Graphics Forum
Volume 21, Number 3, September, 2002

            Mathieu Desbrun and   
                 Mark Meyer and   
                  Pierre Alliez   Intrinsic Parameterizations of Surface
                                  Meshes . . . . . . . . . . . . . . . . . 209--218
            Shymon Shlafman and   
                Ayellet Tal and   
                      Sagi Katz   Metamorphosis of Polyhedral Surfaces
                                  using Decomposition  . . . . . . . . . . 219--228
                 Yunjin Lee and   
                  Seungyong Lee   Geometric Snakes for Triangular Meshes   229--238
           D. Martín and   
               J. D. Fekete and   
                   J. C. Torres   Flattening $3$D objects using
                                  silhouettes  . . . . . . . . . . . . . . 239--248
            Tobias Isenberg and   
                Nick Halper and   
              Thomas Strothotte   Stylizing Silhouettes at Interactive
                                  Rates: From Silhouette Edges to
                                  Silhouette Strokes . . . . . . . . . . . 249--258
           Shigeo Takahashi and   
                 Naoya Ohta and   
            Hiroko Nakamura and   
           Yuriko Takeshima and   
                Issei Fujishiro   Modeling Surperspective Projection of
                                  Landscapes for Geographical Guide-Map
                                  Generation . . . . . . . . . . . . . . . 259--568
                   Sigal Ar and   
                 Gil Montag and   
                    Ayellet Tal   Deferred, Self-Organizing BSP Trees  . . 269--278
      Stéphane Redon and   
      Abderrahmane Kheddary and   
              Sabine Coquillart   Fast Continuous Collision Detection
                                  between Rigid Bodies . . . . . . . . . . 279--288
       Éric Marchand and   
      François Chaumette   Virtual Visual Servoing: a framework for
                                  real-time augmented reality  . . . . . . 289--298
                 Songhua Xu and   
                   Min Tang and   
                Francis Lau and   
                      Yunhe Pan   A Solid Model Based Virtual Hairy Brush  299--308
    Holger Winnemöller and   
                   Shaun Bangay   Geometric Approximations Towards Free
                                  Specular Comic Shading . . . . . . . . . 309--316
        Joachim Diepstraten and   
            Daniel Weiskopf and   
                    Thomas Ertl   Transparency in Interactive Technical
                                  Illustrations  . . . . . . . . . . . . . 317--326
           Frederic Cordier and   
        Nadia Magnenat-Thalmann   Real-time Animation of Dressed Virtual
                                  Humans . . . . . . . . . . . . . . . . . 327--336
                Sageev Oore and   
        Demetri Terzopoulos and   
                Geoffrey Hinton   Local Physical Models for Interactive
                                  Character Animation  . . . . . . . . . . 337--346
                  Dinesh K. Pai   STRANDS: Interactive Simulation of Thin
                                  Solids using Cosserat Models . . . . . . 347--352
             Vincent Scheib and   
            Jörg Haber and   
                Ming C. Lin and   
              Hans-Peter Seidel   Efficient Fitting and Rendering of Large
                                  Scattered Data Sets Using Subdivision
                                  Surfaces . . . . . . . . . . . . . . . . 353--562
             Joachim Giesen and   
                  Matthias John   Surface reconstruction based on a
                                  dynamical system . . . . . . . . . . . . 363--372
           Ryutarou Ohbuchi and   
             Akio Mukaiyama and   
               Shigeo Takahashi   A Frequency-Domain Approach to
                                  Watermarking $3$D Shapes . . . . . . . . 373--382
               Haeyoung Lee and   
              Pierre Alliez and   
                Mathieu Desbrun   Angle-Analyzer: A Triangle-Quad Mesh
                                  Codec  . . . . . . . . . . . . . . . . . 383--392
               Bruce Walter and   
       Sumanta N. Pattanaik and   
            Donald P. Greenberg   Using Perceptual Texture Masking for
                                  Efficient Image Synthesis  . . . . . . . 393--399
       Jean-Michel Dischler and   
              Karl Maritaud and   
          Bruno Lévy and   
         Djamchid Ghazanfarpour   Texture Particles  . . . . . . . . . . . 401--410
           Laurent Balmelli and   
             Gabriel Taubin and   
              Fausto Bernardini   Space-Optimized Texture Maps . . . . . . 411--420
                 Dongho Kim and   
                  James K. Hahn   Projective Texture Mapping with Full
                                  Panorama . . . . . . . . . . . . . . . . 421--430
           Jörg Ayasse and   
           Heinrich Müller   Sculpturing on Discrete Displacement
                                  Fields . . . . . . . . . . . . . . . . . 431--440
           Andrew S. Winter and   
                       Min Chen   Image-Swept Volumes  . . . . . . . . . . 441--450
               Valerio Pascucci   Slow Growing Subdivision (SGS) in Any
                                  Dimension: Towards Removing the Curse of
                                  Dimensionality . . . . . . . . . . . . . 451--460
                    Liu Ren and   
          Hanspeter Pfister and   
               Matthias Zwicker   Object Space EWA Surface Splatting: A
                                  Hardware Accelerated Approach to High
                                  Quality Point Rendering  . . . . . . . . 461--470
            Eduardo Hidalgo and   
               Roger J. Hubbold   Hybrid Geometric --- Image Based
                                  Rendering  . . . . . . . . . . . . . . . 471--482
               Michael Wand and   
         Wolfgang Straßer   Multi-Resolution Rendering of Complex
                                  Animated Scenes  . . . . . . . . . . . . 483--491
                Dana Cobzas and   
                Keith Yerex and   
          Martin Jägersand   Dynamic Textures for Image-based
                                  Rendering of Fine-Scale $3$D Structure
                                  and Animation of Non-rigid Motion  . . . 493--502
            Hiroto Matsuoka and   
           Tatsuto Takeuchi and   
           Hitoshi Kitazawa and   
                  Akira Onozawa   Representation of Pseudo
                                  Inter-reflection and Transparency by
                                  Considering Characteristics of Human
                                  Vision . . . . . . . . . . . . . . . . . 503--509
              Sung Chun Lee and   
               Soon Ki Jung and   
                    Ram Nevatia   Automatic Integration of Facade Textures
                                  into $3$D Building Models with a
                                  Projective Geometry Based Line
                                  Clustering . . . . . . . . . . . . . . . 511--519
              Jianning Wang and   
             Manuel M. Oliveira   Improved Scene Reconstruction from Range
                                  Images . . . . . . . . . . . . . . . . . 521--530
              Csaba Kelemen and   
László Szirmay-Kalos and   
          György Antal and   
                  Ferenc Csonka   A Simple and Robust Mutation Strategy
                                  for the Metropolis Light Transport
                                  Algorithm  . . . . . . . . . . . . . . . 531--540
               Heinrich Hey and   
             Werner Purgathofer   Advanced Radiance Estimation For Photon
                                  Map Global Illumination  . . . . . . . . 541--546
             Annette Scheel and   
            Marc Stamminger and   
              Hans-Peter Seidel   Grid Based Final Gather for Radiosity on
                                  Complex Clustered Scenes . . . . . . . . 547--556
              Thomas Kollig and   
               Alexander Keller   Efficient Multidimensional Sampling  . . 557--564
              Katja Daubert and   
              Hans-Peter Seidel   Hardware-Based Volumetric Knit-Wear  . . 575--784
              Olga Karpenko and   
             John F. Hughes and   
                  Ramesh Raskar   Free-form sketching with variational
                                  implicit surfaces  . . . . . . . . . . . 585--594
                 Holger Theisel   Designing $2$D Vector Fields of
                                  Arbitrary Topology . . . . . . . . . . . 595--604
           Udeepta Bordoloi and   
                   Han-Wei Shen   Hardware Accelerated Interactive Vector
                                  Field Visualization: A level of detail
                                  approach . . . . . . . . . . . . . . . . 605--614
                      Anonymous   Color Section  . . . . . . . . . . . . . 615--656
                Lisa Streit and   
              Wolfgang Heidrich   A Biologically-Parameterized Feather
                                  Model  . . . . . . . . . . . . . . . . . 665--674
                    Thomas Ertl   Interactive Visualization with
                                  Programmable Graphics Hardware . . . . . ??
               Roberto Scopigno   $3$D Scanning Technology: Capabilities
                                  and Issues . . . . . . . . . . . . . . . ??
            Demetri Terzopoulos   Artificial Animals and Humans: From
                                  Physics to Intelligence  . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 21, Number 4, November, 2002

                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . 659--659
       Willem F. Bronsvoort and   
             Rafael Bidarra and   
                     Alex Noort   Feature Model Visualization  . . . . . . 661--673
             Freek Reinders and   
           I. Ari Sadarjoen and   
           Benjamin Vrolijk and   
                  Frits H. Post   Vortex Tracking and Visualisation in a
                                  Flow Past a Tapered Cylinder . . . . . . 675--682
                Y. Q. Huang and   
                      Y. K. Liu   An Algorithm for Line Clipping Against a
                                  Polygon Based on Shearing Transformation 683--688
            Masayuki Hisada and   
       Alexander G. Belyaev and   
              Tosiyasu L. Kunii   A Skeleton-based Approach for Detection
                                  of Perceptually Salient Features on
                                  Polygonal Surfaces . . . . . . . . . . . 689--700
                Kei Iwasaki and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   An Efficient Method for Rendering
                                  Underwater Optical Effects Using
                                  Graphics Hardware  . . . . . . . . . . . 701--711
           M. D. J. McNeill and   
                  H. Sayers and   
                  S. Wilson and   
                   P. Mc Kevitt   A Spoken Dialogue System for Navigation
                                  in Non-Immersive Virtual Environments    713--723
                    Noel O'Hara   Hierarchical Impostors for the Flocking
                                  Algorithm in $3$D  . . . . . . . . . . . 723--731
              C. O'Sullivan and   
                 J. Cassell and   
     H. Vilhjálmsson and   
               J. Dingliana and   
                  S. Dobbyn and   
                 B. McNamee and   
                  C. Peters and   
                       T. Giang   Levels of Detail for Crowds and Groups   733--741
                  C. Peters and   
                  C. O'Sullivan   Synthetic Vision and Memory for
                                  Autonomous Virtual Humans  . . . . . . . 743--752
             Franco Tecchia and   
              Celine Loscos and   
            Yiorgos Chrysanthou   Visualizing Crowds in Real-Time  . . . . 753--765
           Branislav Ulicny and   
                Daniel Thalmann   Towards Interactive Real-Time Crowd
                                  Behavior Simulation  . . . . . . . . . . 767--775
                Ivan Herman and   
              Daniel Dardailler   SVG Linearization and Accessibility  . . 777--786
          Alesandro Cecconi and   
                 Martin Galanda   Adaptive Zooming in Web Cartography  . . 787--799
          Tatiana Surazhsky and   
                  Gershon Elber   Erratum: Artistic Surface Rendering
                                  Using Layout of Text . . . . . . . . . . 801--802
                      Anonymous   Event Reports  . . . . . . . . . . . . . 803--815
                      Anonymous   Eurographics . . . . . . . . . . . . . . 816--832


Com{}pu{}ter Graphics Forum
Volume 22, Number 1, March, 2003

                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . 3--4
  J. P. Molina Massó and   
P. González López   Automatic Hybrid Hierarchy Creation: A
                                  Cost-model Based Approach  . . . . . . . 5--13
                 Ku-Jin Kim and   
                    In-Kwon Lee   The Perspective Silhouette of a Canal
                                  Surface  . . . . . . . . . . . . . . . . 15--22
                  L. Barthe and   
              N. A. Dodgson and   
                M. A. Sabin and   
                  B. Wyvill and   
                    V. Gaildrat   Two-dimensional Potential Fields for
                                  Advanced Implicit Modeling Operators . . 23--33
           Richard Southern and   
                     James Gain   Creation and Control of Real-time
                                  Continuous Level of Detail on
                                  Programmable Graphics Hardware . . . . . 35--48
      Zsófia Ruttkay and   
                   Han Noot and   
                 Paul ten Hagen   Emotion Disc and Emotion Squares: Tools
                                  to Explore the Facial Expression Space   49--53
              Cyrille Damez and   
            Kirill Dmitriev and   
               Karol Myszkowski   State of the Art Review: State of the
                                  Art in Global Illumination for
                                  Interactive Applications and
                                  High-quality Animations  . . . . . . . . 55--77
                   Jos Stam and   
                   Charles Loop   Quad/Triangle Subdivision  . . . . . . . 79--85
                 Ahmad H. Nasri   Interpolating an Unlimited Number of
                                  Curves Meeting at Extraordinary Points
                                  on Subdivision Surfaces  . . . . . . . . 87--97
                  Craig Gotsman   On the Optimality of Valence-based
                                  Connectivity Coding  . . . . . . . . . . 99--102
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 103--103
                      Anonymous   EG Network Service . . . . . . . . . . . 104--104

Com{}pu{}ter Graphics Forum
Volume 22, Number 2, June, 2003

                      Anonymous   Editorial  . . . . . . . . . . . . . . . 106--106
               Nikos Platis and   
            Theoharis Theoharis   Progressive Hulls for Intersection
                                  Applications . . . . . . . . . . . . . . 107--116
              S. D. Laycock and   
                      A. M. Day   Recent Developments and Applications of
                                  Haptic Devices . . . . . . . . . . . . . 117--132
               Peter Kipfer and   
                 Frank Reck and   
           Günther Greiner   Local Exact Particle Tracing on
                                  Unstructured Grids . . . . . . . . . . . 133--142
                  P.-C. Hsu and   
                         C. Lee   The Scale Method for Blending Operations
                                  in Functionally-Based Constructive
                                  Geometry . . . . . . . . . . . . . . . . 143--158
                   Yu Zhang and   
          Edmond C. Prakash and   
                      Eric Sung   Efficient Modeling of An Anatomy-Based
                                  Face and Fast $3$D Facial Expression
                                  Synthesis  . . . . . . . . . . . . . . . 159--169
Luiz Henrique de Figueiredo and   
               Jorge Stolfi and   
                     Luiz Velho   Approximating Parametric Curves With
                                  Strip Trees Using Affine Arithmetic  . . 171--179
       Stephan Würmlin and   
           Edouard Lamboray and   
           Oliver G. Staadt and   
                Markus H. Gross   $3$D Video Recorder: a System for
                                  Recording and Playing Free-Viewpoint
                                  Video  . . . . . . . . . . . . . . . . . 181--193
       Hendrik P. A. Lensch and   
            Michael Goesele and   
           Philippe Bekaert and   
                  Jan Kautz and   
           Marcus A. Magnor and   
                Jochen Lang and   
              Hans-Peter Seidel   Interactive Rendering of Translucent
                                  Objects  . . . . . . . . . . . . . . . . 195--205
               Ruigang Yang and   
                 Greg Welch and   
                    Gary Bishop   Real-Time Consensus-Based Scene
                                  Reconstruction Using Commodity Graphics
                                  Hardware . . . . . . . . . . . . . . . . 207--216
                      Anonymous   Announcement . . . . . . . . . . . . . . 217--217
                  Erik Reinhard   Fourth Eurographics Workshop on Parallel
                                  Graphics and Visualisation . . . . . . . 218--219
                      Anonymous   Computer Graphics Professionals  . . . . 221--221
                      Anonymous   Computer Graphics Forum  . . . . . . . . 222--222

Com{}pu{}ter Graphics Forum
Volume 22, Number 3, September, 2003

              Ding-Yun Chen and   
              Xiao-Pei Tian and   
                 Yu-Te Shen and   
                  Ming Ouhyoung   On Visual Similarity Based $3$D Model
                                  Retrieval  . . . . . . . . . . . . . . . 223--232
                  P. C. Hsu and   
                         C. Lee   Field Functions for Blending Range
                                  Controls on Soft Objects . . . . . . . . 233--242
                Xueying Qin and   
          Eihachiro Nakamae and   
           Katsumi Tadamura and   
                    Yasuo Nagai   Fast Photo-Realistic Rendering of Trees
                                  in Daylight  . . . . . . . . . . . . . . 243--252
              Jeong-Mo Hong and   
                  Chang-Hun Kim   Animation of Bubbles in Liquid . . . . . 253--262
               D. Pritchard and   
                    W. Heidrich   Cloth Motion Capture . . . . . . . . . . 263--271
           Stephan Bischoff and   
                   Leif Kobbelt   Sub-Voxel Topology Control for Level-Set
                                  Surfaces . . . . . . . . . . . . . . . . 273--280
                 Mark Pauly and   
             Richard Keiser and   
                   Markus Gross   Multi-scale Feature Extraction on
                                  Point-Sampled Surfaces . . . . . . . . . 281--289
                  I. Navazo and   
               J. Rossignac and   
                     J. Jou and   
                     R. Shariff   ShieldTester: Cell-to-Cell Visibility
                                  Test for Surface Occluders . . . . . . . 291--302
                 D. Haumont and   
                  O. Debeir and   
                     F. Sillion   Volumetric cell-and-portal generation    303--312
           Marcelo Kallmann and   
               Amaury Aubel and   
                Tolga Abaci and   
                Daniel Thalmann   Planning Collision-Free Reaching Motions
                                  for Interactive Object Manipulation and
                                  Grasping . . . . . . . . . . . . . . . . 313--322
            C. Niederberger and   
                       M. Gross   Hierarchical and Heterogeneous Reactive
                                  Agents for Real-Time Applications  . . . 323--331
                 H. Theisel and   
             Ch. Rössl and   
                   H.-P. Seidel   Compression of $2$D Vector Fields Under
                                  Guaranteed Topology Preservation . . . . 333--342
           Lawrence Ibarria and   
            Peter Lindstrom and   
            Jarek Rossignac and   
               Andrzej Szymczak   Out-of-core compression and
                                  decompression of large $n$-dimensional
                                  scalar fields  . . . . . . . . . . . . . 343--348
             Ziv Bar-Joseph and   
                Daniel Cohen-Or   Hierarchical Context-based Pixel
                                  Ordering . . . . . . . . . . . . . . . . 349--358
                 D. J. Duke and   
              P. J. Barnard and   
                  N. Halper and   
                      M. Mellin   Rendering and Affect . . . . . . . . . . 359--368
          Mario Costa Sousa and   
               Kevin Foster and   
               Brian Wyvill and   
              Faramarz Samavati   Precise Ink Drawing of $3$D Models . . . 369--379
          Mario Costa Sousa and   
       Przemyslaw Prusinkiewicz   A Few Good Lines: Suggestive Drawing of
                                  $3$D Models  . . . . . . . . . . . . . . 381--390
          Tsunemi Takahashi and   
               Hiroko Fujii and   
          Atsushi Kunimatsu and   
            Kazuhiro Hiwada and   
             Takahiro Saito and   
                 Ken Tanaka and   
                  Heihachi Ueki   Realistic Animation of Fluid with Splash
                                  and Foam . . . . . . . . . . . . . . . . 391--400
            Simon Prem\vzoe and   
             Tolga Tasdizen and   
               James Bigler and   
               Aaron Lefohn and   
               Ross T. Whitaker   Particle-Based Simulation of Fluids  . . 401--410
               Yosuke Bando and   
               Bing-Yu Chen and   
               Tomoyuki Nishita   Animating Hair with Loosely Connected
                                  Particles  . . . . . . . . . . . . . . . 411--418
                   F. Drago and   
              K. Myszkowski and   
                   T. Annen and   
                       N. Chiba   Adaptive Logarithmic Mapping For
                                  Displaying High Contrast Scenes  . . . . 419--426
         David Gavilan Ruiz and   
           Hiroki Takahashi and   
              Masayuki Nakajima   Image Categorization using Color Blobs
                                  in a Mobile Environment  . . . . . . . . 427--432
              Stefan Brabec and   
              Hans-Peter Seidel   Shadow Volumes on Programmable Graphics
                                  Hardware . . . . . . . . . . . . . . . . 433--440
                   Markus Denny   Solving Geometric Optimization Problems
                                  using Graphics Hardware  . . . . . . . . 441--451
                   M. Gluth and   
                       R. Klein   Automatic texture atlas generation from
                                  trimmed NURBS models . . . . . . . . . . 453--461
              Frank Suykens and   
                 Karl Berge and   
                 Ares Lagae and   
            Philip Dutré   Interactive Rendering with Bidirectional
                                  Texture Functions  . . . . . . . . . . . 463--472
       Hendrik P. A. Lensch and   
                Jochen Lang and   
          Asla M. Sá and   
              Hans-Peter Seidel   Planned Sampling of Spatially Varying
                                  BRDFs  . . . . . . . . . . . . . . . . . 473--482
               Mario Botsch and   
                   Leif Kobbelt   Multiresolution Surface Representation
                                  Based on Displacement Volumes  . . . . . 483--491
              Yi-Jen Chiang and   
                       Xiang Lu   Progressive Simplification of
                                  Tetrahedral Meshes Preserving All
                                  Isosurface Topologies  . . . . . . . . . 493--504
                 P. Cignoni and   
               F. Ganovelli and   
                E. Gobbetti and   
                  F. Marton and   
                 F. Ponchio and   
                    R. Scopigno   BDAM --- Batched Dynamic Adaptive Meshes
                                  for High Performance Terrain
                                  Visualization  . . . . . . . . . . . . . 505--514
              Stefan Hiller and   
              Heino Hellwig and   
                 Oliver Deussen   Beyond Stippling --- Methods for
                                  Distributing Objects on the Plane  . . . 515--522
             J. Diepstraten and   
                D. Weiskopf and   
                        T. Ertl   Interactive Cutaway Illustrations  . . . 523--532
                 Songhua Xu and   
          Francis C. M. Lau and   
                  Feng Tang and   
                      Yunhe Pan   Advanced Design for a Realistic Virtual
                                  Brush  . . . . . . . . . . . . . . . . . 533--542
         Per H. Christensen and   
              David M. Laur and   
                 Julia Fong and   
            Wayne L. Wooten and   
                    Dana Batali   Ray Differentials and Multiresolution
                                  Geometry Caching for Distribution Ray
                                  Tracing in Complex Scenes  . . . . . . . 543--552
        Kerstin Müller and   
           Torsten Techmann and   
                 Dieter Fellner   Adaptive Ray Tracing of Subdivision
                                  Surfaces . . . . . . . . . . . . . . . . 553--562
            Enrico Gobbetti and   
           Leonardo Span\`o and   
                     Marco Agus   Hierarchical Higher Order Face Cluster
                                  Radiosity for Global Illumination
                                  Walkthroughs of Complex Non-Diffuse
                                  Environments . . . . . . . . . . . . . . 563--572
          J.-F. Evers-Senne and   
                        R. Koch   Image Based Interactive Rendering with
                                  View Dependent Geometry  . . . . . . . . 573--582
                  N. Tarrin and   
              S. Coquillart and   
                S. Hasegawa and   
                L. Bouguila and   
                        M. Sato   The Stringed Haptic Workbench: a New
                                  Haptic Workbench Solution  . . . . . . . 583--589
Frédéric Boudon and   
   Przemyslaw Prusinkiewicz and   
               Pavol Federl and   
           Christophe Godin and   
             Radoslaw Karwowski   Interactive Design of Bonsai Tree Models 591--599
                Kei Iwasaki and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   A Fast Rendering Method for Refractive
                                  and Reflective Caustics Due to Water
                                  Surfaces . . . . . . . . . . . . . . . . 601--609
                    M. Wand and   
               W. Straßer   Real-Time Caustics . . . . . . . . . . . 611--620
            Carsten Benthin and   
                  Ingo Wald and   
              Philipp Slusallek   A Scalable Approach to Interactive
                                  Global Illumination  . . . . . . . . . . 621--630
         Sumedha Kshirsagar and   
        Nadia Magnenat-Thalmann   Visyllable Based Speech Animation  . . . 631--639
                   V. Blanz and   
                   C. Basso and   
                  T. Poggio and   
                      T. Vetter   Reanimating Faces in Images and Video    641--650
              Thomas Rieger and   
                  Norbert Braun   Narrative Use of Sign Language by a
                                  Virtual Character for the Hearing
                                  Impaired . . . . . . . . . . . . . . . . 651--660
               Chandrajit Bajaj   Volumetric Filtering, Modeling and
                                  Visualization for Nano-Medicine  . . . . ??
                   Leif Kobbelt   Freeform Shape Representations for
                                  Efficient Geometry Processing  . . . . . ??
             Werner Purgathofer   Open Issues in Photo-realistic Rendering ??