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BibTeX entry
@Article{Wu:2000:ECC,
author = "Wenfei Wu",
title = "Effective Contour Creation with {OpenGL} Texture
Mapping",
journal = j-CCCUJ,
volume = "18",
number = "12",
pages = "24--??",
month = dec,
year = "2000",
CODEN = "CCUJEX",
ISSN = "1075-2838",
bibdate = "Tue May 14 18:09:29 MDT 2002",
bibsource = "http://www.cuj.com/articles/2000/0012/0012toc.htm?topic=articles;
http://www.math.utah.edu/pub/tex/bib/cccuj2000.bib",
abstract = "In graphics applications, ``let the hardware do it''
is generally good advice. Today's graphics hardware
keeps getting better and better, and OpenGL knows how
to exploit its capabilities. Even producing contour
plots can be a fairly painless operation.",
acknowledgement = ack-nhfb,
}
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