Last update: Sun Oct 15 02:47:13 MDT 2017
@Article{Herrera:2010:ETT, author = "Alex Herrera", title = "Ending the tradeoff of time vs. quality when creating {$3$D} computer graphics content: stepping up the production workflow with real-time rendering software", journal = j-COMP-GRAPHICS, volume = "44", number = "1", pages = "2:1--2:??", month = feb, year = "2010", CODEN = "CGRADI, CPGPBZ", ISSN = "0097-8930", bibdate = "Mon Mar 15 19:23:41 MDT 2010", bibsource = "http://portal.acm.org/; http://www.math.utah.edu/pub/tex/bib/siggraph2010.bib", acknowledgement = ack-nhfb, articleno = "2", fjournal = "Computer Graphics", journal-URL = "http://portal.acm.org/browse_dl.cfm?idx=J166", }