Last update: Sun Oct 15 02:47:13 MDT 2017
@Article{Herrera:2010:ETT,
author = "Alex Herrera",
title = "Ending the tradeoff of time vs. quality when creating
{$3$D} computer graphics content: stepping up the
production workflow with real-time rendering software",
journal = j-COMP-GRAPHICS,
volume = "44",
number = "1",
pages = "2:1--2:??",
month = feb,
year = "2010",
CODEN = "CGRADI, CPGPBZ",
ISSN = "0097-8930",
bibdate = "Mon Mar 15 19:23:41 MDT 2010",
bibsource = "http://portal.acm.org/;
http://www.math.utah.edu/pub/tex/bib/siggraph2010.bib",
acknowledgement = ack-nhfb,
articleno = "2",
fjournal = "Computer Graphics",
journal-URL = "http://portal.acm.org/browse_dl.cfm?idx=J166",
}