Table of contents for issues of Com{}pu{}ter Graphics Forum

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Volume 1, Number 1, March, 1982
Volume 1, Number 2, June, 1982
Volume 1, Number 3, September, 1982
Volume 1, Number 4, December, 1982
Volume 2, Number 1, March, 1983
Volume 2, Number 2-3, August, 1983
Volume 2, Number 4, November, 1983
Volume 3, Number 1, March, 1984
Volume 3, Number 2, June, 1984
Volume 3, Number 3, September, 1984
Volume 3, Number 4, December, 1984
Volume 4, Number 1, January, 1985
Volume 4, Number 2, June, 1985
Volume 4, Number 3, September, 1985
Volume 4, Number 4, December, 1985
Volume 5, Number 1, March, 1986
Volume 5, Number 2, June, 1986
Volume 5, Number 3, September, 1986
Volume 5, Number 4, December, 1986
Volume 6, Number 1, January, 1987
Volume 6, Number 2, May, 1987
Volume 6, Number 3, September, 1987
Volume 6, Number 4, December, 1987
Volume 7, Number 1, March, 1988
Volume 7, Number 2, June, 1988
Volume 7, Number 3, September, 1988
Volume 7, Number 4, December, 1988
Volume 8, Number 1, March, 1989
Volume 8, Number 2, June, 1989
Volume 8, Number 3, September, 1989
Volume 8, Number 4, December, 1989
Volume 9, Number 1, March, 1990
Volume 9, Number 2, June, 1990
Volume 9, Number 3, September, 1990
Volume 9, Number 4, December, 1990
Volume 10, Number 1, March, 1991
Volume 10, Number 2, June, 1991
Volume 10, Number 3, September, 1991
Volume 10, Number 4, December, 1991
Volume 11, Number 1, March, 1992
Volume 11, Number 2, June, 1992
Volume 11, Number 3, 1992
Volume 11, Number 4, October, 1992
Volume 11, Number 5, December, 1992
Volume 12, Number 1, March, 1993
Volume 12, Number 2, June, 1993
Volume 12, Number 3, 1993
Volume 12, Number 4, October, 1993
Volume 12, Number 5, December, 1993
Volume 13, Number 1, March, 1994
Volume 13, Number 2, June, 1994
Volume 13, Number 3, 1994
Volume 13, Number 4, October, 1994
Volume 13, Number 5, December, 1994
Volume 14, Number 1, March, 1995
Volume 14, Number 2, June, 1995
Volume 14, Number 3, September, 1995
Volume 14, Number 4, October, 1995
Volume 14, Number 5, December, 1995
Volume 15, Number 1, March, 1996
Volume 15, Number 2, June, 1996
Volume 15, Number 3, September, 1996
Volume 15, Number 4, October, 1996
Volume 15, Number 5, December, 1996
Volume 16, Number 1, March, 1997
Volume 16, Number 2, June, 1997
Volume 16, Number 3, September, 1997
Volume 16, Number 4, October, 1997
Volume 16, Number 5, December, 1997
Volume 17, Number 1, March, 1998
Volume 17, Number 2, June, 1998
Volume 17, Number 3, September, 1998
Volume 17, Number 4, December, 1998
Volume 18, Number 1, March, 1999
Volume 18, Number 2, June, 1999
Volume 18, Number 3, September, 1999
Volume 18, Number 4, December, 1999
Volume 19, Number 1, March, 2000
Volume 19, Number 2, June, 2000
Volume 19, Number 3, August, 2000
Volume 19, Number 4, December, 2000
Volume 20, Number 1, March, 2001
Volume 20, Number 2, June, 2001
Volume 20, Number 3, September, 2001
Volume 20, Number 4, December, 2001
Volume 21, Number 1, March, 2002
Volume 21, Number 2, June, 2002
Volume 21, Number 3, September, 2002
Volume 21, Number 4, November, 2002
Volume 22, Number 1, March, 2003
Volume 22, Number 2, June, 2003
Volume 22, Number 3, September, 2003
Volume 23, Number 1, March, 2004
Volume 23, Number 2, June, 2004
Volume 23, Number 3, September, 2004
Volume 23, Number 4, December, 2004
Volume 24, Number 1, March, 2005
Volume 24, Number 2, June, 2005
Volume 24, Number 3, September, 2005
Volume 24, Number 4, December, 2005
Volume 25, Number 1, March, 2006
Volume 25, Number 2, June, 2006
Volume 25, Number 3, September, 2006
Volume 25, Number 4, December, 2006
Volume 26, Number 1, March, 2007
Volume 26, Number 2, June, 2007
Volume 26, Number 3, September, 2007
Volume 26, Number 4, December, 2007
Volume 27, Number 1, March, 2008
Volume 27, Number 2, April, 2008
Volume 27, Number 3, May, 2008
Volume 27, Number 4, June, 2008
Volume 27, Number 5, July, 2008
Volume 27, Number 6, September, 2008
Volume 27, Number 7, October, 2008
Volume 27, Number 8, December, 2008
Volume 28, Number 1, March, 2009
Volume 28, Number 2, April, 2009
Volume 28, Number 3, June, 2009
Volume 28, Number 4, June, 2009
Volume 28, Number 5, July, 2009
Volume 28, Number 6, September, 2009
Volume 28, Number 7, October, 2009
Volume 28, Number 8, December, 2009
Volume 29, Number 1, March, 2010
Volume 29, Number 2, May, 2010
Volume 29, Number 3, June, 2010
Volume 29, Number 4, June, 2010
Volume 29, Number 5, July, 2010
Volume 29, Number 6, September, 2010
Volume 29, Number 7, September, 2010
Volume 29, Number 8, December, 2010
Volume 30, Number 1, March, 2011
Volume 30, Number 2, April, 2011
Volume 30, Number 3, June, 2011
Volume 30, Number 4, June, 2011
Volume 30, Number 5, August, 2011
Volume 30, Number 6, September, 2011
Volume 30, Number 7, September, 2011
Volume 30, Number 8, December, 2011
Volume 31, Number 1, February, 2012
Volume 31, Number 2pt1, May, 2012
Volume 31, Number 2pt2, May, 2012
Volume 31, Number 2pt3, May, 2012
Volume 31, Number 2pt4, May, 2012
Volume 31, Number 3pt1, June, 2012
Volume 31, Number 3pt2, June, 2012
Volume 31, Number 3pt3, June, 2012
Volume 31, Number 3pt4, June, 2012
Volume 31, Number 4, June, 2012
Volume 31, Number 5, August, 2012
Volume 31, Number 6, September, 2012
Volume 31, Number 7pt1, September, 2012
Volume 31, Number 7pt2, September, 2012
Volume 31, Number 8, December, 2012
Volume 32, Number 1, February, 2013
Volume 32, Number 2pt1, May, 2013
Volume 32, Number 2pt2, May, 2013
Volume 32, Number 2pt3, May, 2013
Volume 32, Number 2pt4, May, 2013
Volume 32, Number 3pt1, June, 2013
Volume 32, Number 3pt2, June, 2013
Volume 32, Number 3pt3, June, 2013
Volume 32, Number 3pt4, June, 2013
Volume 32, Number 4, July, 2013
Volume 32, Number 5, August, 2013
Volume 32, Number 6, September, 2013
Volume 32, Number 7, October, 2013
Volume 32, Number 8, December, 2013
Volume 33, Number 1, February, 2014
Volume 33, Number 2, May, 2014
Volume 33, Number 3, June, 2014
Volume 33, Number 4, July, 2014
Volume 33, Number 5, August, 2014
Volume 33, Number 6, September, 2014
Volume 33, Number 7, October, 2014
Volume 33, Number 8, December, 2014
Volume 34, Number 1, February, 2015
Volume 34, Number 2, May, 2015
Volume 34, Number 3, June, 2015
Volume 34, Number 4, July, 2015
Volume 34, Number 5, August, 2015
Volume 34, Number 6, September, 2015
Volume 34, Number 7, October, 2015
Volume 34, Number 8, December, 2015
Volume 35, Number 1, February, 2016
Volume 35, Number 2, May, 2016
Volume 35, Number 3, June, 2016
Volume 35, Number 4, July, 2016
Volume 35, Number 5, August, 2016
Volume 35, Number 6, September, 2016
Volume 35, Number 7, October, 2016
Volume 35, Number 8, December, 2016
Volume 36, Number 1, January, 2017
Volume 36, Number 2, May, 2017
Volume 36, Number 3, June, 2017
Volume 36, Number 4, July, 2017
Volume 36, Number 5, August, 2017
Volume 36, Number 6, September, 2017
Volume 36, Number 7, October, 2017
Volume 36, Number 8, December, 2017


Com{}pu{}ter Graphics Forum
Volume 1, Number 1, March, 1982

                   J. W. Martin   Computer Graphics Software Workshop
                                  Report . . . . . . . . . . . . . . . . . 10--13
             P. J. W. ten Hagen   The Area of Graphics Standardization . . 14--16
                    W. Strasser   Graphics systems . . . . . . . . . . . . 17--19
                    R. A. Guedj   Better human-machine interaction. A
                                  tough and unescapable challenge  . . . . 20--25

Com{}pu{}ter Graphics Forum
Volume 1, Number 2, June, 1982

                     D. A. Duce   Gino Users' Group Meeting  . . . . . . . 42--46
                   C. D. Osland   Metafiles at Albuquerque . . . . . . . . 47--49
                     G. Enderle   Standardization of Graphics Metafiles    50--57
               W. T. Hewitt and   
              R. J. Hubbold and   
                   A. C. Arnold   Raster Graphics at the University of
                                  Manchester . . . . . . . . . . . . . . . 58--70

Com{}pu{}ter Graphics Forum
Volume 1, Number 3, September, 1982

              K. W. Brodlie and   
                    G. E. Pfaff   Report on the EEC Workshop on Graphics
                                  Certification Defining a Device for
                                  Certification Miltenberg/Darmstadt, FRG,
                                  25--28 April 1982  . . . . . . . . . . . 88--90
             D. S. H. Rosenthal   Report on: SIGGRAPH Workshop on Graphics
                                  Input Interaction Techniques . . . . . . 91--91
                     D. A. Duce   The EEC Workshop on Formal Specification
                                  of Graphics Software Standards . . . . . 92--95
                    M. Tamminen   Hidden Lines using the EXCELL Method . . 96--105
                    Ivan Herman   A Parser Generator for Interactive
                                  Command Languages  . . . . . . . . . . . 106--115
                  J. Encarnacao   An Approach for CAD-System Simulation    116--123
                       R. Gnatz   Relying on Abstraction to Facilitate
                                  Graphics Programming . . . . . . . . . . 124--128
                    M. A. Sabin   A Short Term Step in the Development of
                                  $3$D Graphics Standards  . . . . . . . . 129--132
              K. W. Brodlie and   
               D. L. Fisher and   
               G. G. Tolton and   
                  T. W. Lambert   The development of the NAG Graphical
                                  Supplement . . . . . . . . . . . . . . . 133--142
                  A. C. Kilgour   An Overview of $3$D Graphics . . . . . . 143--152

Com{}pu{}ter Graphics Forum
Volume 1, Number 4, December, 1982

                      Anonymous   Computer Graphics in Europe  . . . . . . 173--174
                 H. W. Kuhlmann   NCGA '82 . . . . . . . . . . . . . . . . 175--175
                  H. K. Watkins   Impressions of the EUROGRAPHICS '82
                                  Exhibition . . . . . . . . . . . . . . . 176--176
                     R. M. Kidd   Impressions of EUROGRAPHICS '82  . . . . 177--178
               D. B. Arnold and   
                 D. J. Earl and   
                    D. Lord and   
              G. P. McKeown and   
                W. J. Milne and   
             A. Norris-Sherborn   Experiences in the Use of Colour Raster
                                  Graphics at the University of East
                                  Anglia . . . . . . . . . . . . . . . . . 185--190
                      T. Mikami   Computer Graphics Applications in Japan  191--193
                 J. van den Bos   Introduction to Man-Computer
                                  Communication  . . . . . . . . . . . . . 194--203
             P. J. W. ten Hagen   The Review of GKS Version 7.0, The
                                  Finishing Touch  . . . . . . . . . . . . 204--212


Com{}pu{}ter Graphics Forum
Volume 2, Number 1, March, 1983

                     G. Enderle   GKS-implementations. Overview and
                                  inquiry  . . . . . . . . . . . . . . . . 15--22
              K. W. Brodlie and   
                    G. E. Pfaff   Report on the EEC Workshop on
                                  Certification of Graphics Software ---
                                  Rixensart, Belgium . . . . . . . . . . . 23--24
                    S. P. Mudur   Graphics related activities at NCSDCT,
                                  Bombay . . . . . . . . . . . . . . . . . 25--29
                  E. A. Edmonds   Image Handling --- The Bringing Together
                                  of Computer Graphics and Image
                                  Processing . . . . . . . . . . . . . . . 30--34
                 P. R. Cockrell   A New General Purpose Method for Large
                                  Volume Production of Contour Charts  . . 35--47
                    W. J. Milne   Geography Algorithms Project . . . . . . 48--56
                M. J. McCullagh   Automatic Contouring of Faulted Seismic
                                  Data Sets  . . . . . . . . . . . . . . . 57--66
                 D. H. Straayer   Graphics Standards: The Pace Quickens    67--75

Com{}pu{}ter Graphics Forum
Volume 2, Number 2-3, August, 1983

           J. J. Combremont and   
                    M. Roch and   
                       J. Weber   Interactive computer graphics applied to
                                  chemistry: experiences and new
                                  developments . . . . . . . . . . . . . . 89--96
             D. S. H. Rosenthal   The GKS Input Facilities and How to Use
                                  Them . . . . . . . . . . . . . . . . . . 97--103
                 A. T. D. Munro   SADIST: an Interactive Editor for
                                  Structured Analysis  . . . . . . . . . . 104--114
           J. L. Encarnacao and   
                 R. Lindner and   
                    M. Mehl and   
                   G. Pfaff and   
                    W. Strasser   A VLSI Implementation of the Graphics
                                  Standard GKS . . . . . . . . . . . . . . 115--121
                     M. Mantyla   Set Operations of GWB  . . . . . . . . . 122--134
             P. A. Koparkar and   
                    S. P. Mudur   The Development of Programs for the
                                  Processing of Parametric Curves  . . . . 135--144
                   H. W. Franke   The New Visual Age: The Influence of
                                  Computer Graphics on Art and Society . . 145--152
                       R. Gnatz   An Algebraic Approach to the
                                  Standardization and the Certification of
                                  Graphics Software  . . . . . . . . . . . 153--166

Com{}pu{}ter Graphics Forum
Volume 2, Number 4, November, 1983

             P. J. W. ten Hagen   Report on the 6th Meeting of
                                  ISO/TC97/SC5/WG2 Computer Graphics . . . 189--191
                     G. Enderle   SIGGRAPH '83 Report  . . . . . . . . . . 193--195
                 A. Sweeney and   
                  H. K. Watkins   Report of EUROGRAPHICS '83, Zagreb,
                                  Yugoslavia . . . . . . . . . . . . . . . 200--202
           F. R. A. Hopgood and   
              J. Encarnacao and   
         P. J. W. ten Hagen and   
             R. D. Bergeron and   
               W. T. Hewitt and   
               C. D. Osland and   
                     D. A. Duce   Reports of EUROGRAPHICS '83 Panel
                                  Sessions . . . . . . . . . . . . . . . . 203--206
              T. Strothotte and   
                        B. Funt   Raster Display of a Rotating Object
                                  Using Parallel Processing  . . . . . . . 209--217
           F. R. A. Hopgood and   
                     C. Prosser   Single user workstations . . . . . . . . 219--223
                  R. J. Haw and   
               R. C. Munchmeyer   Geodesic Curves on Patched Polynomial
                                  Surfaces . . . . . . . . . . . . . . . . 225--232
              K. W. Brodlie and   
                       G. Pfaff   An Algorithmic Interpretation of the GKS
                                  TEXT Primitive . . . . . . . . . . . . . 233--241
                   L. Kjelldahl   A Method for Choosing Tickmarks on a
                                  Nonlinear Scale  . . . . . . . . . . . . 243--248


Com{}pu{}ter Graphics Forum
Volume 3, Number 1, March, 1984

                     R. Diamond   Applications of Computer Graphics in
                                  Molecular Biology  . . . . . . . . . . . 3--11
              G. T. Russell and   
                     D. M. Lane   CAD for Intelligent Activity of an
                                  Autonomous Submersible System  . . . . . 13--27
                  H. E. Bez and   
                      A. Filipe   A New Method of Curve Parameterization
                                  with Applications in Computer Aided
                                  Design . . . . . . . . . . . . . . . . . 29--34
                        K. Arya   A Functional Approach to Picture
                                  Manipulation . . . . . . . . . . . . . . 35--45
                    P. L. Mills   The Systolic Pixel: a Visible Surface
                                  Algorithm for VLSI . . . . . . . . . . . 47--59
              T. R. Heywood and   
               B. N. Galton and   
                 J. Gillett and   
              A. J. Morffew and   
               P. Quarendon and   
              S. J. P. Todd and   
                   W. V. Wright   The Winchester Graphics System: a
                                  Technical Overview . . . . . . . . . . . 61--69
               J. Schoenhut and   
                      S. Contin   Implementation and Comparison of
                                  Different Presentation Layer Codings for
                                  Efficient Transfer of GKS Metafiles  . . 71--78
                      I. Herman   Managing Multiple Context-Frames through
                                  GKS  . . . . . . . . . . . . . . . . . . 79--82
       N. Magnenat-Thalmann and   
                 N. Chourot and   
                    D. Thalmann   Colour Gradation, Shading and Texture
                                  Using a Limited Terminal . . . . . . . . 83--90
             J. van den Bos and   
             M. van Naelten and   
                   W. Teunissen   IDECAP: Interactive Pictorial
                                  Information System for Demographic and
                                  Environmental Planning Applications  . . 91--102
                J. Barbi\vc and   
                   F. Dacar and   
                    M. \vSpegel   Oriented Geometric Objects in Computer
                                  Graphics and Numerical Control . . . . . 103--110
                   W. T. Hewitt   Computer Graphics Forum --- Algorithm
                                  Section  . . . . . . . . . . . . . . . . 111--114
              R. J. Hubbold and   
                        I. Page   Nicograph '83 Conference Report  . . . . 115--116
          G. Léon Lastra   Report on a Geometric Modelling Course   117--118

Com{}pu{}ter Graphics Forum
Volume 3, Number 2, June, 1984

                        S. Turk   Computer Graphics Education  . . . . . . 139--145
                   P. J. Willis   Colour Graphics and the Fifth Generation
                                  Workstation  . . . . . . . . . . . . . . 147--152
          M. Mac an Airchinnigh   The Specification and Implementation of
                                  GKS Application Software in ADA  . . . . 153--167
                     G. Enderle   Seeheim Workshop on User Interface
                                  Management Systems --- First Report  . . 169--170
                  H. J. Strubbe   Role, Model, Structure and Construction
                                  of a UIMS --- Working Group Report . . . 171--174
                     G. Enderle   The Interface of the UIMS to the
                                  Application --- Working Group Report . . 175--179
                     G. Enderle   GKS Implementations Overview --- Second
                                  Edition  . . . . . . . . . . . . . . . . 181--189
                     R. M. Kidd   EUROGRAPHICS 2nd UK Conference (report)  191--192

Com{}pu{}ter Graphics Forum
Volume 3, Number 3, September, 1984

                  D. Arnold and   
                    G. Hall and   
                    G. Reynolds   Proposals for Configurable Models of
                                  Graphics Systems . . . . . . . . . . . . 201--208
               H. Chiyokura and   
                      F. Kimura   A New Surface Interpolation Method for
                                  Irregular Curve Models . . . . . . . . . 209--218
        M. Szilvási-Nagy   An Algorithm for Determining the
                                  Intersection of Two Simple Polyhedra . . 219--225
                      Anonymous   WG2 --- The ISO Working Group on
                                  Computer Graphics  . . . . . . . . . . . 227--231
                   J. R. Gallop   Report on the 7th meeting of
                                  ISO/TC97/SC5/WG2 --- Computer Graphics   233--238
                      Anonymous   EUROGRAPHICS --- The First Five Years
                                  Status and Activities of the European
                                  Association for Computer Graphics  . . . 239--242

Com{}pu{}ter Graphics Forum
Volume 3, Number 4, December, 1984

                      M. Slater   GKS in Pascal  . . . . . . . . . . . . . 259--267
                T. Casciani and   
              B. Falcidieno and   
                G. Fasciolo and   
                     C. Pienovi   An Algorithm for Constructing a Quadtree
                                  from Polygonal Regions . . . . . . . . . 269--274
                D. Straayer and   
                     J. Maynard   Computer graphics, metafile coding
                                  efficiency . . . . . . . . . . . . . . . 275--286
                   J. Schoenhut   More on Computer Graphics Metafile
                                  Coding Efficiency  . . . . . . . . . . . 287--288
          Jonathan E. Steinhart   Proposal for GKS Output Level 3 Segment
                                  Hierarchy and Editing  . . . . . . . . . 289--297
                   W. T. Hewitt   PHIGS --- Programmer's Hierarchical
                                  Interactive Graphics System  . . . . . . 299--300
               C. D. Osland and   
                  A. H. Francis   Metafile Standards . . . . . . . . . . . 301--303
                     Mark Green   Report on Dialogue Specification Tools   305--313
                 J. Truckenbrod   Computer Art . . . . . . . . . . . . . . 315--318
               F. R. A. Hopgood   SIGGRAPH '84 . . . . . . . . . . . . . . 319--320
                   D. B. Arnold   Report on the ANSC X3H3 Meeting at
                                  Carmel, Oct 1st--5th '84 . . . . . . . . 321--322


Com{}pu{}ter Graphics Forum
Volume 4, Number 1, January, 1985

             J. J. van Wijk and   
               F. W. Jansen and   
               W. F. Bronsvoort   Some Issues in Designing User Interfaces
                                  to $3$D Raster Graphics  . . . . . . . . 5--10
              Sabine Coquillart   Displaying Random Fields . . . . . . . . 11--19
                      D. Jackel   The graphics PARCUM system: a $3$D
                                  memory based computer architecture for
                                  processing and display of solid models   21--32
                   Ernst Piller   A General-Purpose Multi-Microprocessor
                                  Raster Graphics Display System with
                                  Anti-Aliasing  . . . . . . . . . . . . . 33--41
               R. R. Martin and   
                    C. Anderson   A Proposal for an ALGOL 68 Binding of
                                  GKS  . . . . . . . . . . . . . . . . . . 43--57
                     A. Kilgour   Report on the CREST Advanced Course on
                                  $3$D Computer Graphics University of
                                  Glasgow, 27th August --- 7th September,
                                  1984 . . . . . . . . . . . . . . . . . . 59--60
                    A. Scheller   Report on the MICROGRAPHICS Workshop . . 61--62
          M. Mac an Airchinnigh   Seeheim Workshop on User Interface
                                  Management Systems: Report of the
                                  Working Group on the User's Conceptual
                                  Model  . . . . . . . . . . . . . . . . . 63--69

Com{}pu{}ter Graphics Forum
Volume 4, Number 2, June, 1985

                C. Bouville and   
                   R. Brusq and   
               J. L. Dubois and   
                     I. Marchal   Generating High Quality Pictures by
                                  Ray-Tracing  . . . . . . . . . . . . . . 87--99
                     R. Lindner   A Prefiltering Raster Scan Algorithm . . 101--110
          M. L. V. Pitteway and   
                    P. M. Olive   Filtering Edges by Pixel Integration . . 111--116
                 Ludwig Stenger   HDTV --- a New High Definition
                                  Television System  . . . . . . . . . . . 117--125
                Gerald M. Murch   Colour Graphics --- Blessing or
                                  Ballyhoo?  . . . . . . . . . . . . . . . 127--135
                      R. J. Haw   An Application of Geodesic Curves to
                                  Sail Design  . . . . . . . . . . . . . . 137--139
                B. Reffin Smith   Computers and Art  . . . . . . . . . . . 141--147
              K. W. Brodlie and   
                       M. Gobel   Report on Workshop on Validation of
                                  Graphics Software  . . . . . . . . . . . 149--150

Com{}pu{}ter Graphics Forum
Volume 4, Number 3, September, 1985

                      Anonymous   EUROGRAPHICS (UK) Conference . . . . . . ??
                        J. Pink   EUROGRAPHICS UK Chapter Conference . . . 172--175
                    Robert Aish   $3$D Icons and Architectural CAD . . . . 177--186
           Terry D. Westrup and   
                   W. Kegel and   
                        J. Gras   User Interaction with an Environment for
                                  Image Processing and Graphics  . . . . . 187--202
              Philip Willis and   
                  David Milford   Browsing High Definition Colour Pictures 203--208
                P. A. Firby and   
                    D. J. Stone   Interference in Computer Graphics  . . . 209--216
           Marion S. Cottingham   A Compressed data Structure for Surface
                                  Representation . . . . . . . . . . . . . 217--228
             T. H. Gossling and   
                S. T. S. Stokes   APEX and STRETCH: a practical form for
                                  the conic arc  . . . . . . . . . . . . . 229--237
                    C. J. Nicol   Modelling Solids in Four Dimensions  . . 239--244
                  I. Herman and   
                    J. Reviczky   A General Device Driver for GKS  . . . . 245--250
                     D. A. Duce   Concerning the Specification of User
                                  Interfaces . . . . . . . . . . . . . . . 251--258
               D. R. Gibson and   
                     D. A. Duce   GKS Graphics and Text Processing . . . . 259--270

Com{}pu{}ter Graphics Forum
Volume 4, Number 4, December, 1985

                Gary S. Goldman   Micro-Based CAD: a Production Tool for
                                  Manufacturing Engineering  . . . . . . . 287--300
                   M. D. Prince   A survey of electronics R and D in the
                                  USA  . . . . . . . . . . . . . . . . . . 301--318
                 S. Ansaldi and   
             K. De Floriani and   
                  B. Falcidieno   An Edge-Face Relational Scheme for
                                  Boundary Representations . . . . . . . . 319--332
                 D. A. Duce and   
              E. V. C. Fielding   Better Understanding Through Formal
                                  Specification  . . . . . . . . . . . . . 333--348
            David B. Arnold and   
               Gillian Hall and   
             Graham J. Reynolds   GKS Programming in a PHIGS Environment   349--358
          Leila de Floriani and   
               Giuliana Dettori   An Interpolant with Tension Defined over
                                  Triangles  . . . . . . . . . . . . . . . 359--362
              Dao-Ning Ying and   
                      Xing Feng   Arbitrary Area Filling in a Fast
                                  Procedure  . . . . . . . . . . . . . . . 363--370
                 Olov Fahlander   Moving Picture Synthesis at Linköping
                                  University . . . . . . . . . . . . . . . 371--374
                 K. Reumann and   
                 G. Griebel and   
                 K. Mildenstein   Manufacturing Models of Biomedical
                                  Objects via CAD/CAM and GKS  . . . . . . 375--382
                  Peter R. Bono   Report of the Timberline Meeting of ISO
                                  TC97/SC21/WG2 `Computer Graphics'  . . . 383--386
               Madeleine Sparks   Graphics language bindings --- the what
                                  and why  . . . . . . . . . . . . . . . . 387--392
                D. S. Greenaway   EUROGRAPHICS '85 --- a Personal View . . 399--406
                  A. J. Matthew   Polygonal Clipping of Polylines  . . . . 407--414


Com{}pu{}ter Graphics Forum
Volume 5, Number 1, March, 1986

             John G. Cleary and   
            Brian M. Wyvill and   
       Graham M. Birtwistle and   
                    Reddy Vatti   Multiprocessor Ray Tracing . . . . . . . 3--12
                   A. L. Thomas   Overlap Operations and Raster Graphics   13--32
             Michael S. Parsons   Generating Lines Using Quadgraph
                                  Patterns . . . . . . . . . . . . . . . . 33--39
             W. Hübner and   
                   Z. I. Markov   GKS Based Graphics Programming in Prolog 41--50
               S. Cavaliere and   
                 M. Fantini and   
                      A. Turtur   Text, images and graphics management
                                  system for editorial environment . . . . 51--56
                     Den Denham   High Performance Colour Displays for
                                  Computer Graphics  . . . . . . . . . . . 57--63
                    Roy Joosten   Integration of Town Planning,
                                  Landscaping and $3$D Architecture:
                                  Results and Future Enhancements since
                                  CAMP '83 . . . . . . . . . . . . . . . . 65--69
                     A. Mumford   Loughborough Workshop Report: Scientific
                                  Software based on GKS  . . . . . . . . . 71--72

Com{}pu{}ter Graphics Forum
Volume 5, Number 2, June, 1986

                  I. Navazo and   
                   D. Ayala and   
                      P. Brunet   A Geometric Modeller Based on the Exact
                                  Octtree Representation of Polyhedra  . . 91--104
           Yogesh N. Shinde and   
                    S. P. Mudur   Algorithms for Handling the Fill Area
                                  Primitive of GKS . . . . . . . . . . . . 105--117
                H. Schumann and   
                    A. Kotzauer   A Method of Displaying Transformed
                                  Picture Rectangles Using GKS Raster
                                  Functions  . . . . . . . . . . . . . . . 119--123
                  A. Chryssafis   Anti-Aliasing of Computer-Generated
                                  Images: a Picture Independent Approach   125--129
             Stephen Bright and   
                   Susan Laflin   Shading of Solid Voxel Models  . . . . . 131--137
                      Anonymous   EUROGRAPHICS (UK) Conference . . . . . . 151--157 (or 131--157??)
             Graham J. Reynolds   A Token Based Graphics System  . . . . . 139--145
                R. Morrison and   
            A. L. Florianis and   
                  A. Dearle and   
                 M. P. Atkinson   An Integrated Graphics Programming
                                  Environment  . . . . . . . . . . . . . . 147--157

Com{}pu{}ter Graphics Forum
Volume 5, Number 3, September, 1986

              H. R. Arabnia and   
                   M. A. Oliver   Fast Operations on Raster Images with
                                  SIMD Machine Architectures . . . . . . . 179--188
                 H. Müller   Image Generation by Space Sweep  . . . . 189--195
               M. Szilvasi-Nagy   Two Algorithms for Decomposing a
                                  Polyhedron into Convex Parts . . . . . . 197--201
                 C. A. Pickover   A Monte Carlo Approach for $ \epsilon $
                                  Placement in Fractal-Dimension
                                  Calculations for Waveform Graphs . . . . 203--209
                   Ron Poet and   
          E. James Milner-White   Displaying Relevant Features of Protein
                                  Molecules  . . . . . . . . . . . . . . . 211--215
                  Mary B. Kelly   First Time Classroom Computer Graphics   217--220
                  A. J. Matthew   EUROGRAPHICS UK 1986 Glasgow Conference  225--232
                        J. Owen   Computer Graphics and CAD Literature ---
                                  a Keyword-Indexed Bibliography . . . . . 233--263

Com{}pu{}ter Graphics Forum
Volume 5, Number 4, December, 1986

                 S. S. Abi-Ezzi   The Priority Tree, a HL/HSR Approach for
                                  PHIGS  . . . . . . . . . . . . . . . . . 283--289
                 T. H. Gossling   Beyond Hershey: a Representation of
                                  Fonts for Computer Graphics  . . . . . . 291--295
                      Kavi Arya   A Functional Approach to Animation . . . 297--311
                 C. A. Pickover   Biomorphs: Computer Displays of
                                  Biological Forms Generated from
                                  Mathematical Feedback Loops  . . . . . . 313--316
                 Kaining Gu and   
               Zesheng Tang and   
                   Jiaguang Sun   Reconstruction of $3$D Objects from
                                  Orthographic Projections . . . . . . . . 317--323
                  Malcolm Sabin   A Survey of Contouring Methods . . . . . 325--339
                D. Thalmann and   
           N. Magnenat-Thalmann   Artificial Intelligence in
                                  Three-Dimensional Computer Animation . . 341--348
                     D. A. Duce   Teaching Workshop --- December 1985  . . 349--352
                   T. M. Morrow   EUROGRAPHICS '86 --- a Personal View . . 353--354
           F. R. A. Hopgood and   
                     D. A. Duce   Ausgraph '86 . . . . . . . . . . . . . . 355--356


Com{}pu{}ter Graphics Forum
Volume 6, Number 1, January, 1987

              H. R. Arabnia and   
                   M. A. Oliver   Arbitrary Rotation of Raster Images with
                                  SIMD Machine Architectures . . . . . . . 3--11
                    F. R. Belch   An Economic High Performance Pixel
                                  Memory with $3$-D Solids Capability  . . 13--25
                 C. A. Pickover   Graphics, Bifurcation, Order and Chaos   26--33
                   P. J. Willis   Visual Simulation of Atmospheric Haze    35--41
               Richard Williams   Preserving the Area of Regions . . . . . 43--48
                 J. E. Richards   Filling Complex Polygons by Region-Fill
                                  Methods on Raster Graphics Terminals . . 49--54
                    K. Robinson   ACM SIGGRAPH '86, Dallas, Texas, 18--22
                                  August . . . . . . . . . . . . . . . . . 55--62

Com{}pu{}ter Graphics Forum
Volume 6, Number 2, May, 1987

                S. C. Marsh and   
                R. L. Grimsdale   Using Abstract Data Types to Define
                                  Large-Scale World Models for Image
                                  Generation Systems . . . . . . . . . . . 77--85
                Ken Brodlie and   
           Lofton Henderson and   
                   Anne Mumford   The CGM --- a Metafile for GKS?  . . . . 87--90
                 L. Moltedo and   
                    A. Noferini   An Implementer's View of CGM in GKS
                                  Environment  . . . . . . . . . . . . . . 91--101
             W. R. Franklin and   
                       V. Akman   A Simple and Efficient Haloed Line
                                  Algorithm for Hidden Line Elimination    103--109
              Howard K. Watkins   Graphics in Reservoir Simulation . . . . 111--117
                      Anonymous   Eurographics (UK) Annual Conference  . . 111--155
             Balbir S. Barn and   
                  Philip Willis   Graphical Interaction Management . . . . 119--124
              Geoff Watters and   
                  Philip Willis   UltraPaint: a New Approach to a Painting
                                  System . . . . . . . . . . . . . . . . . 125--132
              Philip Willis and   
                  Geoff Watters   Scan Converting Extruded Lines at Ultra
                                  High Definition  . . . . . . . . . . . . 133--140
              Manjula Patel and   
               Roger J. Hubbold   A Scanline Method for Solid Model
                                  Display  . . . . . . . . . . . . . . . . 141--150
                 Ramzan Mohamed   An Experiment in Algorithm Animation
                                  using SMALLTALK on a Macintosh . . . . . 151--155

Com{}pu{}ter Graphics Forum
Volume 6, Number 3, September, 1987

           Owen M. Densmore and   
          David S. H. Rosenthal   A User-Interface Toolkit in
                                  Object-Oriented PostScript . . . . . . . 171--179
                Jan van den Bos   RasterCalc: Calculus for Operations on
                                  Graphics Colour Rasters  . . . . . . . . 181--193
                Ivan Herman and   
                 Janos Reviczky   New Methods for Improving the GKS Fill
                                  Area Output Primitive  . . . . . . . . . 195--201
                D. Krishnan and   
                  L. M. Patnaik   Systolic architecture for Boolean
                                  Operations on Polygons and Polyhedra . . 203--210
                 J. E. Richards   Some Aspects of Binding GKS to C++ . . . 211--218
                    V. Milanese   ADA and NIL: Two Concurrent Languages
                                  for GKS  . . . . . . . . . . . . . . . . 219--233
                       Jon Owen   Computer Graphics and CAD Literature: a
                                  Keyword-Indexed Biography  . . . . . . . 235--254

Com{}pu{}ter Graphics Forum
Volume 6, Number 4, December, 1987

                      Aart Bijl   Making Drawings Talk: Pictures in Minds
                                  and Machines . . . . . . . . . . . . . . 289--298
                     Fopke Klok   Evaluation of Standard Graphics Packages 299--307
               J. E. Dubois and   
              P. Cayzergues and   
                  G. Georgoulis   Graphic Acquisition and Retrieval of
                                  Stereochemical Information . . . . . . . 309--316
              J. P. Gourret and   
                      J. Paille   Irregular Polygon Fill Using Contour
                                  Encoding . . . . . . . . . . . . . . . . 317--325
             Tadashi Naruse and   
           Masaharu Yoshida and   
       Tokiichiro Takahashi and   
                Seiichiro Naito   Sight --- a Dedicated Computer Graphics
                                  Machine  . . . . . . . . . . . . . . . . 327--334
                     F. Richard   Graphical Analysis of Complex O. D. E.
                                  Solutions  . . . . . . . . . . . . . . . 335--341
                   Vaclav Skala   An Intersecting Modification to the
                                  Bresenham Algorithm for Hidden-Line
                                  Solution . . . . . . . . . . . . . . . . 343--347
               R. van Liere and   
             P. J. W. ten Hagen   Logical Input Devices and Interaction    349--357
                 H. Waldschmidt   An Editor for Constructing Graphics with
                                  \TeX . . . . . . . . . . . . . . . . . . 359--364
                      T. Howard   A View of Eurographics '87 . . . . . . . 365--366
                      Anonymous   GKS Review Workshop  . . . . . . . . . . 367--369


Com{}pu{}ter Graphics Forum
Volume 7, Number 1, March, 1988

                  Miente Bakker   Adding Name Sets and Workstation Filters
                                  to GKS: a Future Extension . . . . . . . 3--7
                    V. Milanese   A Prolog Environment for GKS-Based
                                  Graphics . . . . . . . . . . . . . . . . 9--20
             F. Neelamkavil and   
                       L. Beare   Techniques for Animation on
                                  Microcomputers . . . . . . . . . . . . . 21--27
        J. Rangel-Mondragon and   
                     S. J. Abas   Computer Generation of Penrose Tilings   29--37
                 W. Roberts and   
                  M. Slater and   
                   K. Drake and   
                 A. Simmins and   
                 A. Davison and   
                    P. Williams   First Impressions of NeWS  . . . . . . . 39--57
                    R. Carr and   
                        J. Pink   Report on the ``CGM in the Real World''
                                  Workshop (NBS, Washington) . . . . . . . 59--60
                    U. Claussen   The Second Eurographics Workshop on
                                  Graphics Hardware  . . . . . . . . . . . 61--61

Com{}pu{}ter Graphics Forum
Volume 7, Number 2, June, 1988

              Guy Fontenier and   
                    Pascal Gros   Architectures of Graphic Processors for
                                  Interactive $2$D Graphics  . . . . . . . 79--89
                   D. Bland and   
                      T. Bonnet   The Use of Digital Signal Processors in
                                  Computer Graphics  . . . . . . . . . . . 91--96
                      Anonymous   6th Annual EUROGRAPHICS (UK) Conference  91--134
             Luis A. Pineda and   
                 Ewan Klein and   
                       John Lee   GRAFLOG: Understanding Drawings through
                                  Natural Language . . . . . . . . . . . . 97--103
                 Kevin W. Waite   Modelling Natural Branching Structures   105--115
                 C. A. Wood and   
                 P. D. Gray and   
                  A. C. Kilgour   Experience with Chisl, a Configurable
                                  Hierarchical Interface Specification
                                  Language . . . . . . . . . . . . . . . . 117--127
             John F. S. Yau and   
                  Neil D. Duffy   A Texture Mapping Approach to $3$-D
                                  Facial Image Synthesis . . . . . . . . . 129--134
                 K. M. Crennell   Report on the Third Alvey Vision
                                  Conference, Cambridge, September 1987    135--137

Com{}pu{}ter Graphics Forum
Volume 7, Number 3, September, 1988

               P. J. Willis and   
                  G. W. Watters   Colour Raster Operations . . . . . . . . 151--159
       Jean-Francois F. Dufourd   Construction of Interactive Programs in
                                  Computer Graphics  . . . . . . . . . . . 161--176
                      A. M. Day   Planar Convex Hull Algorithms in Theory
                                  and Practice . . . . . . . . . . . . . . 177--193
                Michel Roch and   
              Jacques Weber and   
           Christian Pellegrini   $3$D Images of Molecular Properties by
                                  Triangulation of Contour Lines . . . . . 195--201
                    V. Milanese   A Proposal for a Distributed Model of
                                  GKS Based on Prolog  . . . . . . . . . . 203--213
                       Jon Owen   Computer Graphics and Computer-Aided
                                  Design Literature: a Keyword-Indexed
                                  Bibliography for the Year 1987 . . . . . 215--226
                     A. Mumford   Integrating at NCGA  . . . . . . . . . . 229--230
                      Anonymous   Eurographics Workshop on Conformance
                                  Testing of the Computer Graphics
                                  Interface (CGI)  . . . . . . . . . . . . 231--232

Com{}pu{}ter Graphics Forum
Volume 7, Number 4, December, 1988

                 Kadi Bouatouch   Theoretical Developments on Polygonal
                                  Approximation of Parametric Surfaces for
                                  Ray Tracing  . . . . . . . . . . . . . . 257--264
                  I. Herman and   
                    J. Reviczky   Some remarks on the modelling clip
                                  problem  . . . . . . . . . . . . . . . . 265--271
                 Aydin Kaya and   
                   Bulent Ozguc   Continuous Processing of Images through
                                  User Sketched Functional Blocks  . . . . 273--280
               Xavier Pueyo and   
                   Daniela Tost   A Survey of Computer Animation . . . . . 281--300
           Bengt-Olaf Schneider   A Processor for an Object-Oriented
                                  Rendering System . . . . . . . . . . . . 301--310
             H. J. Schouten and   
             P. J. W. ten Hagen   Dialogue Cell Resource Model and Basic
                                  Dialogue Cells . . . . . . . . . . . . . 311--322
                     Mel Slater   A Top Down Method for Interactive
                                  Drawing  . . . . . . . . . . . . . . . . 323--329
        Theoharis Theoharis and   
                       Ian Page   Incremental Polygon Rendering on a SIMD
                                  Processor Array  . . . . . . . . . . . . 331--341
               G. L. Lastra and   
            E. N. Rüdinger   A Note on Random Thresholding for Colour
                                  Synthesis  . . . . . . . . . . . . . . . 343--346
        Jürgen Bettels and   
              Peter R. Bono and   
            Eileen McGinnis and   
                    Joachim Rix   Guidelines for Determining When to Use
                                  GKS and When to Use PHIGS  . . . . . . . 347--354
                  H. K. Watkins   Report on the Eurographics '88
                                  Conference . . . . . . . . . . . . . . . 359--360
                       E. Blake   Report on the Third Eurographics
                                  Workshop on Graphics Hardware  . . . . . 361--362
                   H.-P. Seidel   Report on the International Conference
                                  ``Theory and Practice of Geometric
                                  Modelling''  . . . . . . . . . . . . . . 363--363


Com{}pu{}ter Graphics Forum
Volume 8, Number 1, March, 1989

              H. R. Arabnia and   
                   M. A. Oliver   A Transputer Network for Fast Operations
                                  on Digitised Images  . . . . . . . . . . 3--11
               D. B. Arnold and   
                    M. R. Hinds   On Implementing Parallel GKS . . . . . . 13--19
             Laszlo Neumann and   
                 Attila Neumann   Photosimulation: Interreflection with
                                  Arbitrary Reflectance Models and
                                  Illuminations  . . . . . . . . . . . . . 21--34
              Pierre van Berkel   SIAS: Strokes Interpreted Animated
                                  Sequences  . . . . . . . . . . . . . . . 35--47
               K. M. Wyrwas and   
                   W. T. Hewitt   A Survey of GKS and PHIGS
                                  Implementations  . . . . . . . . . . . . 49--59
                    V. Suzjevic   Report of the Third International
                                  Conference on Computer Graphics,
                                  Yugoslavia . . . . . . . . . . . . . . . 60--60

Com{}pu{}ter Graphics Forum
Volume 8, Number 2, June, 1989

    A. L. Lakshminarasimhan and   
                Mandayam Srivas   A Framework for Functional Specification
                                  and Transformation of Hidden Surface
                                  Elimination Algorithms . . . . . . . . . 75--98
             Michael S. Parsons   Image Representations using Miranda Laws 99--106
        Theoharis Theoharis and   
                       Ian Page   Two Parallel Methods for Polygon
                                  Clipping . . . . . . . . . . . . . . . . 107--114
    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   The Problematics of Human Prototyping
                                  and Animation  . . . . . . . . . . . . . 115--123
                  A. M. Mumford   The CGM Today and Tomorrow . . . . . . . 125--128
                 T. H. Gossling   The Line-Picture Attribute . . . . . . . 129--132
              Nigel W. John and   
               Philip J. Willis   The Controller animation system  . . . . 133--138
        J.-R. Perez-Cazares and   
                      R. Rannou   Developing an Animated Local Network
                                  Simulator  . . . . . . . . . . . . . . . 139--142
            Michael Plummer and   
                    David Penna   Mass Market Applications for Real Time
                                  $3$D Graphics  . . . . . . . . . . . . . 143--150
               Stephen Rush and   
                 Wendy J. Milne   Using a Transputer Ring to Transform
                                  Raster Images  . . . . . . . . . . . . . 151--158
                F. J. Smith and   
                      S. Leitch   The Incremental Display of a
                                  Single-Valued Curve  . . . . . . . . . . 159--165

Com{}pu{}ter Graphics Forum
Volume 8, Number 3, September, 1989

               Rumen D. Andreev   Algorithm for Clipping Arbitrary
                                  Polygons . . . . . . . . . . . . . . . . 183--191
             Xiangping Chen and   
                   Daoning Ying   Polygon Triangulation Algorithm as a
                                  Powerful Core Processor of PLAN-I  . . . 193--198
                     B. W. Heal   Hidden octree node removal as a pipeline
                                  process  . . . . . . . . . . . . . . . . 199--206
       Wolfgang Hübner and   
            Manuel de Lancastre   Towards an Object-Oriented Interaction
                                  Model for Graphics User Interfaces . . . 207--217
                Gergely Krammer   Notes on the Mathematics of the PHIGS
                                  Viewing Pipeline . . . . . . . . . . . . 219--226
                A. Paoluzzi and   
                  M. Rosina and   
                    R. Scopigno   A Parallel HW/SW Environment for Image
                                  Synthesis  . . . . . . . . . . . . . . . 227--236
                   M. Zachrisen   Yet another Remark on the Modelling Clip
                                  Problem  . . . . . . . . . . . . . . . . 237--238
              Jochem Poller and   
                Stefan Noll and   
                    Joachim Rix   Migration of GKS/GKS-3D and PHIGS
                                  Discussed under the View of the Computer
                                  Graphics Reference Model . . . . . . . . 239--248
                       Jon Owen   Computer Graphics and Computer-Aided
                                  Design Literature: a Keyword-Indexed
                                  Bibliography for the Year 1988 . . . . . 249--261
                T. L. J. Howard   An Annotated PHIGS Bibliography  . . . . 262--265
                     D. A. Duce   EUROGRAPHICS UK Chapter Conference ---
                                  CGM Demonstration  . . . . . . . . . . . 266--266
        R. S. S. Pieters Kwiers   Report on the Third EUROGRAPHICS
                                  Workshop on Intelligent CAD  . . . . . . 267--268

Com{}pu{}ter Graphics Forum
Volume 8, Number 4, December, 1989

              Chakib Bennis and   
               Andre Gagalowicz   $2$-D Macroscopic texture synthesis  . . 291--300
                    Ivan Herman   On the Projective Invariant
                                  Representation of Conics in Computer
                                  Graphics . . . . . . . . . . . . . . . . 301--314
             A. A. M. Kuijk and   
                    E. H. Blake   Faster Phong Shading via Angular
                                  Interpolation  . . . . . . . . . . . . . 315--324
                  D. Thomas and   
          Arun N. Netravali and   
                      D. S. Fox   Anti-aliased Ray Tracing with Covers . . 325--336
                  Manjula Patel   A Method for the Representation,
                                  Evaluation and Display of CSG Models in
                                  PHIGS and PHIGS+ . . . . . . . . . . . . 337--345
                  G. Hegron and   
              P. Palamidese and   
                    D. Thalmann   Motion control of animation, simulation
                                  and visualization  . . . . . . . . . . . 347--352
                   L. Kjelldahl   Doctoral Theses in Computer Graphics . . 353--358
                        J. Owen   Book Reviews . . . . . . . . . . . . . . 359--360
                   David Arnold   Report on the EUROGRAPHICS '89
                                  Conference . . . . . . . . . . . . . . . 361--366
                    U. Claussen   Report on the Fourth EUROGRAPHICS
                                  Workshop on Graphics Hardware  . . . . . 367--368
                   F. W. Jansen   What's new? --- Report on SIGGRAPH '89   369--369
                 M. van Emmerik   Report on the International conference
                                  on CAD and CG, Beijing, China  . . . . . 370--370


Com{}pu{}ter Graphics Forum
Volume 9, Number 1, March, 1990

                  Miente Bakker   Parametric surfaces in PHIGS PLUS. A new
                                  chance for patterning and hatching?  . . 3--8
             Janez Barbi\vc and   
                Marjan \vSpegel   Language for Description of Geometric
                                  Configurations . . . . . . . . . . . . . 9--13
                 D. A. Duce and   
               R. van Liere and   
             P. J. W. ten Hagen   An Approach to Hierarchical Input
                                  Devices  . . . . . . . . . . . . . . . . 15--26
          Charles X. Durand and   
                   Daniel Faguy   Rational Zoom of Bit Maps Using B-Spline
                                  Interpolation in Computerized $2$-D
                                  Animation  . . . . . . . . . . . . . . . 27--37
             Vitaliano Milanese   KA$ \Delta $MO$ \Sigma $: a Clausal
                                  Language for CAD Modeling Systems with
                                  Morphological Constraints  . . . . . . . 39--51
               Martin Prime and   
                       D. Faguy   User Interface Management Systems. A
                                  Current Product Review . . . . . . . . . 53--76

Com{}pu{}ter Graphics Forum
Volume 9, Number 2, June, 1990

              Allan Davison and   
                 Mel Slater and   
                     Mark Smith   Graphics object management in the X
                                  Window System  . . . . . . . . . . . . . 93--99
            Josef Hübl and   
                    Ivan Herman   Modelling Clip: Some More Results  . . . 101--107
            Anthony C. Cook and   
           Christopher B. Jones   A Prolog Rule-Based System for
                                  Cartographic Name Placement  . . . . . . 109--126
               Alastair N. Horn   IFSs and interactive image synthesis . . 127--137
                T. L. J. Howard   TopDraw: a Structure Network Visualiser
                                  for PHIGS  . . . . . . . . . . . . . . . 139--147
                Thierry Pun and   
                    Edwin Blake   Relationships between Image Synthesis
                                  and Analysis: Towards Unification? . . . 149--163
                   W. T. Hewitt   Curves for Computer Graphics Standards
                                  --- Workshop Report  . . . . . . . . . . 165--169

Com{}pu{}ter Graphics Forum
Volume 9, Number 3, September, 1990

            Jan van den Bos and   
                   Chris Laffra   Project DIGIS --- Building Interactive
                                  Applications by Direct Manipulation  . . 181--193
                    J. D. Bovey   A Browser for Large Directed Graphs  . . 195--204
                     B. W. Heal   Node Partitioning in an Octree Display
                                  Pipeline . . . . . . . . . . . . . . . . 205--211
             M. Visvalingam and   
                   J. D. Whyatt   The Douglas--Peucker Algorithm for Line
                                  Simplification: Re-evaluation through
                                  Visualization  . . . . . . . . . . . . . 213--228
                Greg Rogers and   
                Kelvin Sung and   
                 William Kubitz   Combining Graphics and Windowing
                                  Standards in the XGKS System . . . . . . 229--237
         J. Zamorano Flores and   
    F. Pérez Costoya and   
  J. Carretero Pérez and   
      L. M. Gomez Henriquez and   
         A. Pérez Ambite   Using GKS Concurrently: a Practical
                                  Solution . . . . . . . . . . . . . . . . 239--244
          Salim S. Abi-Ezzi and   
               Michael J. Wozny   Factoring a Homogeneous Transformation
                                  for a more Efficient Graphics Pipeline   245--255
                       Jon Owen   Computer graphics and computer-aided
                                  design literature: a keyword-indexed
                                  bibliography for the year 1989 . . . . . 257--267
                 Lars Kjelldahl   Doctoral Theses in Computer Graphics . . 269--271
                   Anne Mumford   Report of the Eurographics UK Conference 273--273
                     D. A. Duce   Yugraph '90  . . . . . . . . . . . . . . 275--276
                  K. W. Brodlie   Workshop Report --- Future Developments
                                  in Computer Graphics Teaching.
                                  Eurographics Workshop, University of
                                  Leeds, Easter 1989 . . . . . . . . . . . 277--281
                   Farhad Arbab   Report on the Fourth Eurographics
                                  Workshop on Intelligent CAD  . . . . . . 283--284
                     Daan Otten   Report on the First Eurographics
                                  Workshop on Object-Oriented Graphics . . 285--286
              C. E. Vandoni and   
                     D. A. Duce   Revisions to the EUROGRAPHICS Bye-laws   295--296

Com{}pu{}ter Graphics Forum
Volume 9, Number 4, December, 1990

                      A. M. Day   The Implementation of a $2$D Convex Hull
                                  Algorithm using Perturbation . . . . . . 309--316
                 Michael French   GosiP: a GKS-3D shell for PHIGS  . . . . 317--326
                      Huw Jones   Dürer, Gaskets and Barnsley's Chaos Game  327--332
              Yevgeni P. Kuzmin   An Efficient Circle-Drawing Algorithm    333--336
            T. A. Theoharis and   
            A. R. L. Travis and   
                  N. E. Wiseman   $3$D Display: Synthetic Image Generation
                                  and Visual Effect Simulation . . . . . . 337--348
                     Jintong Wu   Simulating Natural Light . . . . . . . . 349--353
   Maarten J. G. M. van Emmerik   A Direct Manipulation Technique for
                                  Specifying $3$D Object Transformations
                                  with a $2$D Input Device . . . . . . . . 355--361
                        J. Owen   Book Reviews . . . . . . . . . . . . . . 363--364
                    P. Kent and   
                 R. D. Bergeron   Report on EUROGRAPHICS'90  . . . . . . . 365--370
                     Y. Le Lous   Report on the First EUROGRAPHICS
                                  Workshop on Visualization in Scientific
                                  Computing  . . . . . . . . . . . . . . . 371--372
                      G. Hegron   Report on the First EUROGRAPHICS
                                  Workshop on Animation and Simulation . . 373--374
                        S. Daun   Report on the EUROGRAPHICS Workshop on
                                  Relation of PDLs and Graphics Systems    375--376
                   K. Bouatouch   Report on the EUROGRAPHICS Workshop on
                                  Photosimulation, Realism and Physics in
                                  Computer Graphics  . . . . . . . . . . . 377--378
                   P. F. Lister   Report on the Fifth EUROGRAPHICS
                                  Workshop on Graphics Hardware  . . . . . 379--380
                     D. A. Duce   Report on the EUROGRAPHICS Workshop on
                                  User Interface Management Systems  . . . 381--384
                  D. Arnold and   
                    D. Duce and   
                   D. Sutcliffe   Report on the EUROGRAPHICS/ARGOSI
                                  Workshop on Graphics and Networking  . . 385--387
               P. ten Hagen and   
               J. Schönhut   EUROPE'92 --- The Computer Graphics
                                  Market: Challenge and Opportunity. A R&D
                                  Institute's View of a Workshop Held in
                                  Darmstadt in December 1989 . . . . . . . 388--388
                      A. Maeder   Report on AUSGRAPH'90, the Australian
                                  Graphics Conference  . . . . . . . . . . 389--389


Com{}pu{}ter Graphics Forum
Volume 10, Number 1, March, 1991

         Stephen J. Adelson and   
         Jeffrey B. Bentley and   
              In Seok Chong and   
            Larry F. Hodges and   
                Joseph Winograd   Simultaneous Generation of Stereoscopic
                                  Views  . . . . . . . . . . . . . . . . . 3--10
        Ljiljana B. Damnjanovic   The Formal Specification of Level 1a of
                                  GKS  . . . . . . . . . . . . . . . . . . 11--25
            Jan Hardenbergh and   
                 James Michener   Integrating PHIGS and User Interface
                                  Systems  . . . . . . . . . . . . . . . . 27--36
             F. Neelamkavil and   
                   O. Mullarney   A Methodology and Tool Set for
                                  Supporting the Development of Graphical
                                  User Interfaces  . . . . . . . . . . . . 37--47
              Philip Willis and   
                  Andrew Hunter   A Picture Archive Browser  . . . . . . . 49--59
                  Miente Bakker   Triangle Sets in PHIGS PLUS: a Valuable
                                  Link with Finite Element Modeling  . . . 61--65
        Mieczys\law Szyszkowicz   Block Iterations in the Complex Plane    67--70
                 Lars Kjelldahl   Doctoral Theses in Computer Graphics . . 71--74
       João Duarte Dunha   3rd Portuguese Computer Graphics
                                  Conference . . . . . . . . . . . . . . . 75--75

Com{}pu{}ter Graphics Forum
Volume 10, Number 2, June, 1991

               R. R. Martin and   
                    M. M. Anguh   Quadtrees, Transforms and Image Coding   91--96
              Andrew Hunter and   
                  Philip Willis   Classification of Quad-encoding
                                  Techniques . . . . . . . . . . . . . . . 97--112
               Len Norton-Wayne   Inspection of lace using machine vision  113--119
             Robert J. Oddy and   
               Philip J. Willis   A Physically Based Colour Model  . . . . 121--127
            J. W. Patterson and   
               S. G. Hoggar and   
                    J. R. Logie   Inverse Displacement Mapping . . . . . . 129--139
        Mieczys\law Szyszkowicz   A Survey of Several Root-Finding Methods
                                  in the Complex Plane . . . . . . . . . . 141--144
               L. Richard Speer   A Cross-Indexed Guide to the Ray Tracing
                                  Literature . . . . . . . . . . . . . . . 145--174
                    Toby Howard   Book Reviews . . . . . . . . . . . . . . 175--178
                 Malcolm Austen   Report of the 9th Eurographics UK
                                  Conference . . . . . . . . . . . . . . . 179--180

Com{}pu{}ter Graphics Forum
Volume 10, Number 3, September, 1991

               Alain Mangen and   
                 Nadine Lasudry   Search for the Intersection Polygon of
                                  any Two Polygons: Application to the
                                  Garment Industry . . . . . . . . . . . . 195--208
                 Dirk Soede and   
               Farhad Arbab and   
                Ivan Herman and   
           Paul J. W. ten Hagen   The GKS Input Model in \sc Manifold  . . 209--224
             M. Visvalingam and   
                   J. D. Whyatt   Cartographic algorithms: problems of
                                  implementation and evaluation and the
                                  impact of digitising errors  . . . . . . 225--235
                     C. Yao and   
                       J. Rokne   Fat Curves . . . . . . . . . . . . . . . 237--248
                  Miente Bakker   At last an ISO C binding of GKS  . . . . 249--254
        Mieczys\law Szyszkowicz   Computer Art from Numerical Methods  . . 255--259
                   L. Kjelldahl   A Short Report from the Eurographics
                                  Multimedia Workshop, 18--19 April, 1991,
                                  held in Stockholm  . . . . . . . . . . . 260--260
              Frits H. Post and   
               Andrea J. S. Hin   Report on the Second Eurographics
                                  Workshop on Visualization in Scientific
                                  Computing  . . . . . . . . . . . . . . . 261--264
                    Toby Howard   Book Reviews . . . . . . . . . . . . . . 265--269
                 Lars Kjelldahl   Doctoral Theses in Computer Graphics . . 270--272
                      Anonymous   Eurographics '92 . . . . . . . . . . . . 273--273
                      Anonymous   ARGOST Workshop on Distributed Window
                                  Systems  . . . . . . . . . . . . . . . . 274--274

Com{}pu{}ter Graphics Forum
Volume 10, Number 4, December, 1991

                 Jari Ojala and   
                Kenji Inoue and   
                 Ken Sasaki and   
                Masaharu Takano   Development of an Intelligent Wheelchair
                                  Using Computer Graphics Animation and
                                  Simulation . . . . . . . . . . . . . . . 285--295
              Neelam Bhalla and   
                S. Balasundaram   Object-Oriented Data Modelling for
                                  Graphics Databases: a Declarative
                                  Approach . . . . . . . . . . . . . . . . 297--308
                Philip Fong and   
           Hans-Peter P. Seidel   Control Points for Multivariate B-Spline
                                  Surfaces over Arbitrary Triangulations   309--317
   Patrice S\'eébold and   
               Karine Slowinski   The Shortest Way to Draw a Connected
                                  Picture  . . . . . . . . . . . . . . . . 319--327
                    C. Pickover   From Math Comes Beauty: Monkey Curves,
                                  Spirals, and Saddles . . . . . . . . . . 329--331
                 Cliff Pickover   Million-Point Sculptures . . . . . . . . 333--336
                    Toby Howard   Book Reviews . . . . . . . . . . . . . . 337--342
                 Lars Kjelldahl   Doctoral Theses in Computer Graphics . . 343--344
                Toby Howard and   
                Judith R. Brown   Eurographics '91: Vienna, Austria ---
                                  2--6 September 1991  . . . . . . . . . . 345--352
             Frederik W. Jansen   Report on the Second Eurographics
                                  Workshop on Rendering, Barcelona, 13--15
                                  May 1991 . . . . . . . . . . . . . . . . 353--355
                    R. Veltkamp   Report on the Second EUROGRAPHICS
                                  Workshop on Object-Oriented Graphics . . 357--358
                     D. A. Duce   Report on the EUROGRAPHICS Workshop on
                                  Formal Methods in Computer Graphics  . . 359--361
                 A. A. M. Kuijk   Report on the Sixth Eurographics
                                  Workshop on Graphics Hardware  . . . . . 363--364
     Gérad Hégron   Report on the Second Eurographics
                                  Workshop on Animation and Simulation . . 365--366
                   David Arnold   EUROGRAPHICS '92: Cambridge, England ---
                                  7--11 September 1992 . . . . . . . . . . 367--372


Com{}pu{}ter Graphics Forum
Volume 11, Number 1, March, 1992

                   S. Dulli and   
                    V. Milanese   A graphic programming environment based
                                  on KA Delta MO Sigma . . . . . . . . . . 3--16
                 D. A. Duce and   
              L. B. Damnjanovic   Formal specification in the revision of
                                  GKS: an illustrative example . . . . . . 17--30
                P. F. Lopes and   
                    M. R. Gomes   A computer model for pinscreen
                                  simulation: a new animation paradigm . . 31--42
                 S. J. Abas and   
                      A. Salman   Geometric and group-theoretic methods
                                  for computer graphic studies of Islamic
                                  symmetric patterns . . . . . . . . . . . 43--53
                   B. Urban and   
                  T. Haberstroh   Ray tracing and graphics standards . . . 55--60
                Bennan Wang and   
                        Shi Yin   The fractal nature of an ecological
                                  model  . . . . . . . . . . . . . . . . . 61--64
                        J. Owen   Computer graphics literature: a
                                  keyword-indexed bibliography for the
                                  year 1990  . . . . . . . . . . . . . . . 65--75

Com{}pu{}ter Graphics Forum
Volume 11, Number 2, June, 1992

                 R. C. Veltkamp   Survey of continuities of curves and
                                  surfaces . . . . . . . . . . . . . . . . 93--112
                      L. Sastry   User interface management systems for
                                  engineering applications . . . . . . . . 113--129
                  M. Slater and   
                   K. Drake and   
                 A. Davison and   
                E. Kordakis and   
                A. Billyard and   
                     E. Miranda   A statistical comparison of two hidden
                                  surface techniques: the scan-line and
                                  $z$-buffer algorithms  . . . . . . . . . 131--138
                  F. Ascani and   
                     L. Moltedo   PHIFI: a PHIGS interactive system for
                                  the visualization of scalar and vector
                                  fields . . . . . . . . . . . . . . . . . 139--149
          N. Anantakrishnan and   
                    L. A. Piegl   Integer de Casteljau algorithm for
                                  rasterizing NURBS curves . . . . . . . . 151--162
                 T. Horvath and   
                  G. Marton and   
                P. Risztics and   
               L. Szirmay-Kalos   Ray coherence between a sphere and a
                                  convex polyhedron  . . . . . . . . . . . 163--172

Com{}pu{}ter Graphics Forum
Volume 11, Number 3, 1992

                   B. A. Barsky   Geometric continuity: basic theory and
                                  applications . . . . . . . . . . . . . . C459
                  A. Bouras and   
                 B. Shariat and   
                    D. Vandorpe   A simple description of complex curves   C425--C433
                    M. Chen and   
                P. Townsend and   
                     C. Y. Wang   A development environment for
                                  constructing graph-based editing tools   C345--C355
             Y. Chrysanthou and   
                      M. Slater   Computing dynamic changes to BSP trees   C321--C332
                    D. R. Clark   InterHyper MultiOOP using ClothesPEG: an
                                  assessment of the multimedia morass  . . C461
               T. Cockshott and   
               J. Patterson and   
                     D. England   Modelling the texture of paint . . . . . C217--C226, C476
                  V. de Mey and   
             C. Breiteneder and   
                    L. Dami and   
                   S. Gibbs and   
                 D. Tsichritzis   Visual composition and multimedia  . . . C9--C22
                 I. A. Essa and   
                S. Sclaroff and   
                    A. Pentland   A unified approach for physical and
                                  geometric modeling for graphics and
                                  animation  . . . . . . . . . . . . . . . C129--C138, C470--C471
              G. P. Faconti and   
                    N. Zani and   
                    F. Paterno'   The input model of standard graphics
                                  systems revisited by formal
                                  specification  . . . . . . . . . . . . . C237--C251
              B. Falcidieno and   
                       O. Ratto   Two-manifold cell-decomposition of
                                  r-sets . . . . . . . . . . . . . . . . . C391--C404
                  W. Felger and   
                    F. Schroder   The visualization input
                                  pipeline-enabling semantic interaction
                                  in scientific visualization  . . . . . . C139--C151
              Khun Yee Fung and   
              T. M. Nicholl and   
                  A. K. Dewdney   A run-length slice line drawing
                                  algorithm without division operations    C267--C277 (or C267--277??)
                     E. Groller   Fractals and solid modeling  . . . . . . C415--C424, C484--C485
      G. V. Guimaraes Baranoski   The parametric differential method: an
                                  alternative to the calculation of form
                                  factors  . . . . . . . . . . . . . . . . C193--C204, C474
                    W. Hall and   
                     D. Simmons   An open model for hypermedia and its
                                  application to geographical information
                                  systems  . . . . . . . . . . . . . . . . C1--C7
                A. Haritsis and   
                 D. Gillies and   
                     C. William   Realistic generation and real time
                                  animation of images of the human colon   C367--C379, C482
                 P. S. Heckbert   Radiosity in flatland  . . . . . . . . . C181--C192, C474
               E. J. Holden and   
                      G. G. Roy   The graphical translation of English
                                  text into Signed English in the hand
                                  sign translator system . . . . . . . . . C357--C366
                  Y. H. Hsu and   
                      Y. S. Kuo   HAGI, a high-level application/graphics
                                  interface  . . . . . . . . . . . . . . . C71--C80
                   D. Kalra and   
                     A. H. Barr   Modeling with time and events in
                                  computer animation . . . . . . . . . . . C45--C58
                   P. Kalra and   
                 A. Mangili and   
             N. M. Thalmann and   
                    D. Thalmann   Simulation of facial muscle actions
                                  based on rational free form deformations C59--C69, C466
                        T. King   Pandora: an experiment in distributed
                                  multimedia . . . . . . . . . . . . . . . C23--C34
               Eng-Kiat Koh and   
                    D. D. Hearn   Fast generation and surface structuring
                                  methods for terrain and other natural
                                  phenomena  . . . . . . . . . . . . . . . C169--C180, C472--C473
               A. J. F. Kok and   
                   F. W. Jansen   Adaptive sampling of area light sources
                                  in ray tracing including diffuse
                                  interreflection  . . . . . . . . . . . . C289--C298, C479
                     G. Krammer   A line clipping algorithm and its
                                  analysis . . . . . . . . . . . . . . . . C253--C266
               M. A. Krokos and   
                      M. Slater   Interactive shape control of
                                  interpolating B-splines  . . . . . . . . C435--C447
                   T. Kuhme and   
        M. Schneider-Hufschmidt   SX/Tools --- an open design environment
                                  for adaptable multimedia user interfaces C93--C105
               E. Languenou and   
               K. Bouatouch and   
                     P. Tellier   An adaptive discretization method for
                                  radiosity  . . . . . . . . . . . . . . . C205--C216, C475
              Wing Hung Lau and   
                     N. Wiseman   Accurate image generation and
                                  interactive image editing with the
                                  A-buffer . . . . . . . . . . . . . . . . C279--C288
                Lizhuang Ma and   
              Youdong Liang and   
                  Qunsheng Peng   Equidistant smoothing of polyhedra with
                                  arbitrary topologies . . . . . . . . . . C405--C414
                  P. Nehlig and   
               D. Ghazanfarpour   Affine texture mapping and antialiasing
                                  using integer arithmetic . . . . . . . . C227--C236, C477
                  T. Oshima and   
                   S. Yuasa and   
             K. Sakanoshita and   
                       Y. Ogata   A CAD system for color design of a car   C381--C390, C483
            J. W. Patterson and   
                     G. Cockton   Composing hierarchically structured
                                  images . . . . . . . . . . . . . . . . . C311--C320
                   L. A. Pineda   Reference, synthesis and constraint
                                  satisfaction . . . . . . . . . . . . . . C333--C344
                   G. Sakas and   
                  R. Westermann   A functional approach to the visual
                                  simulation of gaseous turbulence . . . . C107--C117, C467--C468
                  M. Shinya and   
                    A. Fournier   Stochastic motion-motion under the
                                  influence of wind  . . . . . . . . . . . C119--C128, C469
                P. Siltanen and   
                    C. Woodward   Normal orientation methods for $3$D
                                  offset curves, sweep surfaces and
                                  skinning . . . . . . . . . . . . . . . . C449--C457
                        K. Sung   Area sampling buffer: tracing rays with
                                  Z-buffer hardware  . . . . . . . . . . . C299--C310, C480--C481
                  P. Willis and   
                        R. Oddy   Rendering NURB regions for $2$D
                                  animation  . . . . . . . . . . . . . . . C35--C44, C465
                   R. Yagel and   
                     A. Kaufman   Template-based volume viewing  . . . . . C153--C167
              T. Z.-Y. Zhou and   
                   W. J. Kubitz   An object-oriented view of the user
                                  interface  . . . . . . . . . . . . . . . C81--C92

Com{}pu{}ter Graphics Forum
Volume 11, Number 4, October, 1992

               Ronan Boulic and   
                Daniel Thalmann   Combined direct and inverse kinematic
                                  control for articulated figure motion
                                  editing  . . . . . . . . . . . . . . . . 189--202
               Michael Gervautz   Consistent schemes for addressing
                                  surfaces when ray tracing transparent
                                  CSG objects  . . . . . . . . . . . . . . 203--211
           M. D. J. McNeill and   
                 B. C. Shah and   
               M.-P. Hebert and   
               P. F. Lister and   
                R. L. Grimsdale   Performance of space subdivision
                                  techniques in ray tracing  . . . . . . . 213--220
              Jonathan P. Bowen   X: Why Z?  . . . . . . . . . . . . . . . 221--234
                  Ari Rappoport   An efficient adaptive algorithm for
                                  constructing the convex differences tree
                                  of a simple polygon  . . . . . . . . . . 235--240
                      J. D. Day   A new two dimensional line clipping
                                  algorithm for small windows  . . . . . . 241--245
                        J. Owen   Computer graphics and computer-aided
                                  design literature: a keyword-indexed
                                  bibliography for the year 1991 . . . . . 247--259

Com{}pu{}ter Graphics Forum
Volume 11, Number 5, December, 1992

                Kaihuai Qin and   
               Jiaguang Sun and   
                     Xuefu Wang   Representing conics using NURBS of
                                  degree two . . . . . . . . . . . . . . . 285--291
            J. C. Highfield and   
                      H. E. Bez   Hidden surface elimination on parallel
                                  processors . . . . . . . . . . . . . . . 293--307
                      A. Santos   A cooperative architecture for
                                  hypermedia editing --- CoMEdiA . . . . . 309--322
                    X. Chen and   
                   P. Lienhardt   Modelling and programming evolutions of
                                  surfaces . . . . . . . . . . . . . . . . 323--341


Com{}pu{}ter Graphics Forum
Volume 12, Number 1, March, 1993

                 D. A. Duce and   
                     F. Paterno   A formal specification of a graphics
                                  system in the framework of the Computer
                                  Graphics Reference Model . . . . . . . . 3--20
                   Yong-Kui Liu   The generation of circular arcs on
                                  hexagonal grids  . . . . . . . . . . . . 21--26
                   Yong-Kui Liu   The generation of straight lines on
                                  hexagonal grids  . . . . . . . . . . . . 27--31
                K. W. Chung and   
                  H. S. Y. Chan   Symmetrical patterns from dynamics . . . 33--40
             C. A. Pickover and   
                     L. Rudolph   Electronic kaleidoscopes for the mind    41--46
                  B. M. Collins   Data visualization: a keyword
                                  bibliography . . . . . . . . . . . . . . 47--73

Com{}pu{}ter Graphics Forum
Volume 12, Number 2, June, 1993

       J. M. Van Campenhout and   
                      R. Lasure   PRIP-a parallel raster image processor   95--104
                  S. Y. Hsu and   
                 L. R. Chow and   
                      H. C. Liu   A new approach for the generation of
                                  circles  . . . . . . . . . . . . . . . . 105--109
           A. Della Ventura and   
                  P. Ongaro and   
                   R. Schettini   Pictorial editing by shape matching
                                  techniques . . . . . . . . . . . . . . . 111--122
            D. C. Sutcliffe and   
               J. R. Gallop and   
                 R. Maybury and   
                  R. A. Day and   
                 D. A. Duce and   
                 G. J. Reynolds   The ARGOSI classification scheme for
                                  graphics and networking applications . . 123--130
            S. N. Pattanaik and   
                    S. P. Mudur   The potential equation and importance in
                                  illumination computations  . . . . . . . 131--136
                    W. Wang and   
                G. G. Grinstein   A survey of $3$D solid reconstruction
                                  from $2$D projection line drawings . . . 137--158
                        J. Hubl   A note on $3$D-clip optimisation . . . . 159--160

Com{}pu{}ter Graphics Forum
Volume 12, Number 3, 1993

               M. Abellanas and   
                  J. Garcia and   
               G. Hernandez and   
                 F. Hurtado and   
                   O. Serra and   
                     J. Urrutia   Updating polygonizations . . . . . . . . C143--C152
                   F. Arbab and   
                  I. Herman and   
                 G. J. Reynolds   An object model for multimedia
                                  programming  . . . . . . . . . . . . . . C101--C113
                   N. I. Badler   Graphical behaviors and animated agents  C513
                  Hujun Bao and   
                  Qunsheng Peng   A progressive radiosity algorithm for
                                  scenes containing curved surfaces  . . . C399--C408
                        R. Barr   GIS-product or function? . . . . . . . . C510
                   P. Blasi and   
                 B. Le Saec and   
                     C. Schlick   A rendering algorithm for discrete
                                  volume density objects . . . . . . . . . C201--C210
               M. Bordegoni and   
                      M. Hemmje   A dynamic gesture language and graphical
                                  feedback for interaction in a $3$D user
                                  interface  . . . . . . . . . . . . . . . C1--C11
                   C. Busch and   
                    M. H. Gross   Interactive neural network texture
                                  analysis and visualization for surface
                                  reconstruction in medical imaging  . . . C49--C60
                 P. Cignoni and   
                 C. Montani and   
                  R. Perego and   
                    R. Scopigno   Parallel $3$D Delaunay triangulation . . C129--C142
                   D. Cohen and   
                      A. Shaked   Photo-realistic imaging of digital
                                  terrains . . . . . . . . . . . . . . . . C363--C373
                P. Coltelli and   
                 G. Faconti and   
                     F. Marfori   On the application of quantization and
                                  dithering techniques to history of arts  C351--C362
                A. Daldegan and   
             N. M. Thalmann and   
                T. Kurihara and   
                    D. Thalmann   An integrated system for modeling,
                                  animating and rendering hair . . . . . . C211--C221
          L. B. Damnjanovic and   
                 D. A. Duce and   
                 S. K. Robinson   GKS-9x: some implementation
                                  considerations . . . . . . . . . . . . . C295--C313
                H. de Bruin and   
                 P. Bouwman and   
                 J. van den Bos   DIGIS-a graphical user interface design
                                  environment for nonprogrammers . . . . . C13--C24
             L. De Floriani and   
                   D. Mirra and   
                       E. Puppo   Extracting contour lines from a
                                  hierarchical surface model . . . . . . . C249--C260
                S. Donikian and   
                      G. Hegron   A declarative design method for $3$D
                                  scene sketch modeling  . . . . . . . . . C223--C236
               G. Drettakis and   
                       E. Fiume   Accurate and consistent reconstruction
                                  of illumination functions using
                                  structured sampling  . . . . . . . . . . C273--C284
                 D. J. Duke and   
                 M. D. Harrison   Abstract interaction objects . . . . . . C25--C36
                Mingxian Fa and   
                T. Fernando and   
                      P. M. Dew   Direct $3$D manipulation techniques for
                                  interactive constraint-based solid
                                  modelling  . . . . . . . . . . . . . . . C237--C248
                 P. Furtado and   
                 J. C. Teixeira   Storage support for multidimensional
                                  discrete data in multimedia databases    C89--C100
          M. J. Gerald-Yamasaki   Cooperative visualization of
                                  computational fluid dynamics . . . . . . C497--C508
                         B. Guo   Nonsplitting macro patches for implicit
                                  cubic spline surfaces  . . . . . . . . . C433--C445
                   H. Hagen and   
                St. Hahmann and   
                  G.-P. Bonneau   Variational surface design and surface
                                  interrogation  . . . . . . . . . . . . . C447--C459
                     G. Knittel   Verve-voxel engine for real-time
                                  visualization and examination  . . . . . C37--C48
                        R. Koch   Automatic reconstruction of buildings
                                  from stereoscopic image sequences  . . . C339--C350
                  T. Laakko and   
                     M. Mantyla   Introducing blending operations in
                                  feature models . . . . . . . . . . . . . C165--C176
                  H. Maurel and   
                  Y. Duthen and   
                      R. Caubet   A $4$D ray tracing . . . . . . . . . . . C285--C294
                S. Michelin and   
                 G. Maffeis and   
                  D. Arques and   
                J. C. Grossetie   Form factor calculation: a new
                                  expression with implementations on a
                                  parallel T.Node computer . . . . . . . . C421--C432
              H. P. Moreton and   
                   C. H. Sequin   Scale-invariant minimum-cost curves:
                                  fair and robust design implements  . . . C473--C484
              G. M. Nielson and   
                 A. Kaufman and   
                        F. Post   Data visualization . . . . . . . . . . . C509
            H.-G. Pagendarm and   
                      B. Walter   A prototype of a cooperative
                                  visualization workplace for the
                                  aerodynamicist . . . . . . . . . . . . . C485--C496
                J. W. Patterson   Fast spheres . . . . . . . . . . . . . . C61--C71
                  N. Pla-Garcia   Boolean operations and spatial
                                  complexity of face octrees . . . . . . . C153--C164
                G. G. Robertson   Information visualization using $3$D
                                  interactive animation  . . . . . . . . . C512
                    G. Saka and   
                F. Schroder and   
                  H.-J. Koppert   Pseudo-satellite film using fractal
                                  clouds to enhance animated weather
                                  forecasting  . . . . . . . . . . . . . . C329--C338
                      V. Samara   DaScript3D: integrating $3$D graphics in
                                  a page description language  . . . . . . C315--C327
                       H. Samet   Geographic information systems . . . . . C511
                  A. Santos and   
                     B. Tritsch   Using multimedia to support cooperative
                                  editing  . . . . . . . . . . . . . . . . C73--C87
                       M. Sbert   An integral geometry based method for
                                  fast form-factor computation . . . . . . C409--C420
                F. J. Seron and   
              J. J. Torrens and   
                 J. A. Magallon   Quality control of an interpolation
                                  method for discontinuous parametric
                                  surfaces . . . . . . . . . . . . . . . . C461--C471
              L. A. Shirman and   
                 S. S. Abi-Ezzi   The cone of normals technique for fast
                                  processing of curved patches . . . . . . C261--C272
                K. Tadamura and   
                 E. Nakamae and   
                  K. Kaneda and   
                    M. Baba and   
               H. Yamashita and   
                     T. Nishita   Modeling of skylight and rendering of
                                  outdoor scenes . . . . . . . . . . . . . C189--C200
                 R. C. Veltkamp   $3$D computational morphology  . . . . . C115--C127
               F. Yamaguchi and   
                     M. Niizeki   A new paradigm for geometric processing  C177--C188
                 P. Roudier and   
                 B. Peroche and   
                      M. Perrin   Landscapes synthesis achieved through
                                  erosion and deposition process
                                  simulation . . . . . . . . . . . . . . . 375--383
                 T. Nishita and   
                     E. Nakamae   A new radiosity approach using area
                                  sampling for parametric patches  . . . . 385--398

Com{}pu{}ter Graphics Forum
Volume 12, Number 4, October, 1993

                 Jizhou Sun and   
                  L. Q. Zou and   
                R. L. Grimsdale   The determination of form-factors by
                                  lookup table . . . . . . . . . . . . . . 191--198
              I. Gargantini and   
                 H. H. Atkinson   Ray tracing an octree: numerical
                                  evaluation of the first intersection . . 199--210
                S. Tokumasu and   
               I. Harashima and   
                    N. Nakajima   Spanning a $ C^1 $-surface over a given
                                  wireframe  . . . . . . . . . . . . . . . 211--218
                  M. Wainer and   
                       Ting Tan   A library for developing PHIGS
                                  programming tools in a PEX environment   219--229
                        J. Owen   Computer graphics and computer-aided
                                  design literature: a keyword-indexed
                                  bibliography for the year 1992 . . . . . 231--242

Com{}pu{}ter Graphics Forum
Volume 12, Number 5, December, 1993

                 L. Moltedo and   
                      S. Morigi   ANIMA: an interactive tool for
                                  scientific data animation  . . . . . . . 277--288
                  A. G. Voloboj   The method of dynamic palette
                                  construction in realistic visualization
                                  systems  . . . . . . . . . . . . . . . . 289--296
               P. A. Brivio and   
                      D. Marini   A fractal method for digital elevation
                                  model construction and its application
                                  to a mountain region . . . . . . . . . . 297--309
               J. C. Torres and   
                      B. Clares   Graphic objects: a mathematical abstract
                                  model for computer graphics  . . . . . . 311--327
                      A. Ng and   
                      M. Slater   A multiprocessor implementation of
                                  radiosity  . . . . . . . . . . . . . . . 329--342


Com{}pu{}ter Graphics Forum
Volume 13, Number 1, March, 1994

                    R. Endl and   
                      M. Sommer   Classification of ray-generators in
                                  uniform subdivisions and octrees for ray
                                  tracing  . . . . . . . . . . . . . . . . 3--19
                A. R. Clare and   
                      A. M. Day   Experiments in the parallel computation
                                  of $3$D convex hulls . . . . . . . . . . 21--36
                A. R. Dixon and   
                G. H. Kirby and   
                 D. P. M. Wills   A data structure for artificial terrain
                                  generation . . . . . . . . . . . . . . . 37--47
                  M. Kuroda and   
                S. Furukawa and   
                      F. Kimura   Controllable locality in $ C^2 $
                                  interpolating curves by
                                  B2-splines/S-splines . . . . . . . . . . 49--55
                      M. Holton   Strands, gravity and botanical tree
                                  imagery  . . . . . . . . . . . . . . . . 57--67
                     W. Leister   Computer generated copper plates . . . . 69--77

Com{}pu{}ter Graphics Forum
Volume 13, Number 2, June, 1994

            E. P. Lafortune and   
                  Y. D. Willems   A Theoretical Framework for Physically
                                  Based Rendering  . . . . . . . . . . . . 97--107
                    R. R. Lewis   Making Shaders More Physically Plausible 109--120
                     C. Schlick   A Survey of Shading and Reflectance
                                  Models . . . . . . . . . . . . . . . . . 121--131
              G. Simiakakis and   
                      A. M. Day   Five-dimensional Adaptive Subdivision
                                  for Ray Tracing  . . . . . . . . . . . . 133--140
           P. Schröder and   
              S. J. Gortler and   
                M. F. Cohen and   
                    P. Hanrahan   Wavelet Projections for Radiosity  . . . 141--151
                     C. Gotsman   Constant-Time Filtering by Singular
                                  Value Decomposition  . . . . . . . . . . 153--163

Com{}pu{}ter Graphics Forum
Volume 13, Number 3, 1994

             S. S. Abi-Ezzi and   
                 S. Subramaniam   Fast Dynamic Tessellation of Trimmed
                                  NURBS Surfaces . . . . . . . . . . . . . C/107--C/126
                 A. Agrawal and   
              A. A. G. Requicha   A Paradigm for the Robust Design of
                                  Algorithms for Geometric Modeling  . . . C/33--C/44
                    M. Akeo and   
               H. Hashimoto and   
               T. Kobayashi and   
                   T. Shibusawa   Computer Graphics System for Reproducing
                                  Three-dimensional Shape from Idea Sketch C/477--C/488
                        N. Arad   Designing and Implementing a
                                  Grid-Distortion Mapping Based on
                                  Variational Principles . . . . . . . . . C/259--C/270
                  V. Branco and   
                   A. Costa and   
              F. Nunes Ferreira   Sketching $3$D Models with $2$D
                                  Interaction Devices  . . . . . . . . . . C/489--C/502
              B. P. Buttenfield   Multimedia and Proactive Graphics in GIS C/513
                 P. Cignoni and   
                 C. Montani and   
                    R. Scopigno   MagicSphere: An Insight Tool for $3$D
                                  Data Visualization . . . . . . . . . . . C/317--C/328
                  A. M. Day and   
               S. M. Turner and   
                   D. B. Arnold   Improved Visualisation of Marine Data:
                                  Algae and Acid Rain  . . . . . . . . . . C/361--C/370
              P. M. Deville and   
                 S. Merzouk and   
                  D. Cazier and   
                     J. C. Paul   Spectral Data Modeling for a Lighting
                                  Application  . . . . . . . . . . . . . . C/97--C/106
                A. R. Dixon and   
                G. H. Kirby and   
                 D. P. M. Wills   Towards Context Dependent Interpolation
                                  of Digital Elevation Models  . . . . . . C/23--C/32
                 Y. Dobashi and   
                  K. Kaneda and   
               T. Nakashima and   
               H. Yamashita and   
                 T. Nishita and   
                    K. Tadamura   Skylight for Interior Lighting Design    C/85--C/96
                 D. A. Duce and   
                 D. J. Duke and   
         P. J. W. ten Hagen and   
                 G. J. Reynolds   PREMO --- An Initial Approach to a
                                  Formal Definition  . . . . . . . . . . . C/393--C/406
                    M. Feda and   
                 W. Purgathofer   A Median Cut Algorithm for Efficient
                                  Sampling of Radiosity Functions  . . . . C/433--C/442
                A. Fournier and   
                    J. Buchanan   Chebyshev Polynomials for Boxing and
                                  Intersections of Parametric Curves and
                                  Surfaces . . . . . . . . . . . . . . . . C/127--C/142
                T. Frühauf   Raycasting of Nonregularly Structured
                                  Volume Data  . . . . . . . . . . . . . . C/293--C/303
                 C. Giertse and   
                       A. Lucas   $3$D visualization for $2$D GIS: an
                                  analysis of the users' needs and a
                                  review of techniques . . . . . . . . . . C/1--C/12
                C. Giertsen and   
                       A. Lucas   $3$D Visualization for $2$D GIS: an
                                  Analysis of the Users' Needs and a
                                  Review of Techniques . . . . . . . . . . C/01
                 K. C. Graf and   
                   M. Suter and   
                  J. Hagger and   
                      D. Nuesch   Computer Graphics and Remote Sensing ---
                                  a Synthesis for Environmental Planning
                                  and Civil Engineering  . . . . . . . . . C/13--C/22
                     G. Greiner   Variational Design and Fairing of Spline
                                  Surfaces . . . . . . . . . . . . . . . . C/143--C/154
                B. Hausmann and   
                   H.-P. Seidel   Visualization of Regular Polytopes in
                                  Three and Four Dimensions  . . . . . . . C/305--C/316
               T. L. Hilton and   
                   P. K. Egbert   Vector Fields: an Interactive Tool for
                                  Animation, Modeling and Simulation with
                                  Physically Based $3$D Particle Systems
                                  and Soft Objects . . . . . . . . . . . . C/329--C/338
                C. T. Howie and   
                    E. H. Blake   The Mesh Propagation Algorithm for
                                  Isosurface Construction  . . . . . . . . C/65--C/74
                M. W. Jones and   
                       Min Chen   A New Approach to the Construction of
                                  Surfaces from Contour Data . . . . . . . C/75--C/84
                    C. Machover   Yes\ldots There are Still too many
                                  Unsolved Problems in Computer Graphics!  C/515
               P. W. Nehlig and   
                     D. A. Duce   GKS-9x: The Design Output Primitive, an
                                  Approach to a Specification  . . . . . . C/381--C/392
                 T. Nishita and   
                     E. Nakamae   A Method for Displaying Metaballs by
                                  using Bézier Clipping . . . . . . . . . . C/271--C/280
                 F. Paterno and   
                    A. Leonardi   A Semantics-Based Approach for the
                                  Design and Implementation of Interaction
                                  Objects  . . . . . . . . . . . . . . . . C/195--C/204
            S. N. Pattanaik and   
                   K. Bouatouch   Fast Wavelet Radiosity Method  . . . . . C/407--C/420
                  M. Paulin and   
                   J.-P. Jessel   Adaptive Mesh Generation for Progressive
                                  Radiosity: a Ray-tracing Based Algorithm C/421--C/432
                       T. Pudet   Real Time Fitting of Hand-Sketched
                                  Pressure Brushstrokes  . . . . . . . . . C/205--C/220
                     P. Ris and   
                      D. Arques   Parallel Ray Tracing Based upon a
                                  Multilevel Topological Knowledge
                                  Acquisition of the Scene . . . . . . . . C/221--C/232
              R. P. Ronfard and   
                J. R. Rossignac   Triangulating Multiply-Connected
                                  Polygons: a Simple, yet Efficient
                                  Algorithm  . . . . . . . . . . . . . . . C/281--C/292
               J. Rossignac and   
                        A. Kaul   AGRELs and BIPs: Metamorphosis as a
                                  Bézier Curve in the Space of Polyhedra    C/179--C/184
                R. M. Sanso and   
                    D. Thalmann   A Hand Control and Automatic Grasping
                                  System for Synthetic Actors  . . . . . . C/167--C/177
                R. Schleich and   
               M. J. Dürst   Beyond WYSIWYG: Display of Hidden
                                  Information in Graphics Editors  . . . . C/185--C/194
                     C. Schlick   An Inexpensive BRDF Model for
                                  Physically-Based Rendering . . . . . . . C/233--C/246
                    H.-P Seidel   Splines in Computer Graphics and CAD/CIM C/514
              Ph. Slusallek and   
                 Th. Pflaum and   
                   H.-P. Seidel   Implementing RenderMan --- Practice,
                                  Problems and Enhancements  . . . . . . . C/443--C/454
              T. Strothotte and   
                   B. Preim and   
                    A. Raab and   
                J. Schumann and   
                   D. R. Forsey   How to Render Frames and Influence
                                  People . . . . . . . . . . . . . . . . . C/455--C/466
                    K. Sugihara   A Robust and Consistent Algorithm for
                                  Intersecting Convex Polyhedra  . . . . . C/45--C/54
           Behnam Tabatabai and   
      Emanuela A. Sessarego and   
                Harald F. Mayer   Volume Rendering on Non-Regular Grids    C/247--C/258
                  T. Tanaka and   
                   T. Takahashi   Cross Scan Buffer and its applications   C/467--C/476
               J. C. Torres and   
                      B. Clares   A Formal Approach to the Specification
                                  of Graphic Object Functions  . . . . . . C/371--C/380
    P. R. van Nieuwenhuizen and   
                 O. Kiewiet and   
               W. F. Bronsvoort   An Integrated Line Tracking and
                                  Vectorization Algorithm  . . . . . . . . C/349--C/359
              T. van Walsum and   
                     F. H. Post   Selective Visualization of Vector Fields C/339--C/347
                  P. Volino and   
                 N. M. Thalmann   Efficient Self-Collision Detection on
                                  Smoothly Discretized Surface Animations
                                  using Geometrical Shape Regularity . . . C/155--C/166
              Jiann-Rong Wu and   
                  Ming Ouhyoung   Reducing the Latency in Head-Mounted
                                  Displays by a Novel Prediction Method
                                  using Grey System Theory . . . . . . . . C/503--C/512
                 N. Yoshida and   
                M. Shiokawa and   
                   F. Yamaguchi   Solid Modeling Based on a New Paradigm   C/55--C/64

Com{}pu{}ter Graphics Forum
Volume 13, Number 4, October, 1994

                  N. Pla-Garcia   Recovering a Smooth Boundary
                                  Representation from an Edge Quadtree and
                                  from a Face Octree . . . . . . . . . . . 189--198
                 F. Paterno and   
                 I. Campari and   
                    R. Scopigno   The Design and Specification of a Visual
                                  Language: An Example for Customising
                                  Geographic Information Systems
                                  Functionalities  . . . . . . . . . . . . 199--210
                   R. Schettini   Deriving spectral reflectance functions
                                  of computer- simulated object colours    211--217
                   Yong-Kui Liu   An All-Integer Algorithm for Drawing
                                  Anti-aliased Straight Lines  . . . . . . 219--221
                   Y. P. Kuzmin   Ray Traversal of Spatial Structures  . . 223--227
                 M. Preston and   
                   W. T. Hewitt   Animation using NURBS  . . . . . . . . . 229--241
              P. Palamidese and   
                       A. Crise   Animations to Represent Multivariate
                                  Data . . . . . . . . . . . . . . . . . . 243--248
                 A. Mikheev and   
                   M. Nozik and   
                  J. Rubinstein   Computation of offset curves by the
                                  Huygens principle  . . . . . . . . . . . 249--252
                        J. Owen   Computer Graphics and Computer-Aided
                                  Design Literature: a Keyword-Indexed
                                  Bibliography for the Year 1993 . . . . . 253--266

Com{}pu{}ter Graphics Forum
Volume 13, Number 5, December, 1994

                   C. M. Ng and   
                  D. W. Bustard   A New Real Time Geometric Transformation
                                  Matrix and its Efficient VLSI
                                  Implementation . . . . . . . . . . . . . 285--292
                   I. D. Benest   A Schematic Entry Drawing Capability in
                                  a Linearised Hypermedia System . . . . . 293--303
              G. Kurtenbach and   
                T. P. Moran and   
                      W. Buxton   Contextual Animation of Gestural
                                  Commands . . . . . . . . . . . . . . . . 305--314
                   Sang Mah and   
              T. W. Calvert and   
                      W. Havens   A Constraint-Based Reasoning Framework
                                  for Behavioural Animation  . . . . . . . 315--324
                      D. Meyers   Multiresolution Tiling . . . . . . . . . 325--340


Com{}pu{}ter Graphics Forum
Volume 14, Number 1, March, 1995

             Hans Peter Nielsen   Line Clipping Using Semi-Homogeneous
                                  Coordinates  . . . . . . . . . . . . . . 3--16
    Chandrasekhar Narayanaswami   Efficient Parallel Gouraud Shading and
                                  Linear Interpolation over Triangles  . . 17--24
                  Gershon Elber   Symbolic and Numeric Computation in
                                  Curve Interrogation  . . . . . . . . . . 25--34
                   Nur Arad and   
                Daniel Reisfeld   Image Warping Using Few Anchor Points
                                  and Radial Functions . . . . . . . . . . 35--46
                   Eugene Fiume   Isometric Piecewise Polynomial Curves    47--58
              Walid G. Aref and   
                    Hanan Samet   An Algorithm for Perspective Viewing of
                                  Objects Represented by Octrees . . . . . 59--66
                   L. Kjelldahl   Doctoral Theses  . . . . . . . . . . . . 67

Com{}pu{}ter Graphics Forum
Volume 14, Number 2, June, 1995

              Anthony Steed and   
                     Mel Slater   $3$D Interaction with the Desktop Bat    97--104
               I. J. Palmer and   
                R. L. Grimsdale   Collision Detection for Animation using
                                  Sphere-Trees . . . . . . . . . . . . . . 105--116
                       M. Patel   Colouration Issues in Computer Generated
                                  Facial Animation . . . . . . . . . . . . 117--126
           Stefan Röll and   
                 Axel Haase and   
             Markus von Kienlin   Fast Generation of Leakproof Surfaces
                                  from Well-Defined Objects by a Modified
                                  Marching Cubes Algorithm . . . . . . . . 127--138
               Pavel Zemcik and   
                  Alan Chalmers   Optimised CSG Tree Evaluation for Space
                                  Subdivision  . . . . . . . . . . . . . . 139--146
               P. W. Nehlig and   
                J.-P. Reveilles   Fractals and Quasi-Affine
                                  Transformations  . . . . . . . . . . . . 147--158 (or 147--157??)
                      Anonymous   EUROGRAPHICS '95 Maastricht, Call for
                                  Participation  . . . . . . . . . . . . . 164
                      Anonymous   Fifth EUROGRAPHICS Workshop on
                                  Programming Paradigms in Graphics  . . . 167
                      Anonymous   Sixth EUROGRAPHICS Workshop on Animation
                                  and Simulation . . . . . . . . . . . . . 169
                      Anonymous   Cover Competition  . . . . . . . . . . . 171
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 176
                      Anonymous   Network Service  . . . . . . . . . . . . 177

Com{}pu{}ter Graphics Forum
Volume 14, Number 3, September, 1995

               K. H. Ahlers and   
                  A. Kramer and   
                D. E. Breen and   
            P.-Y. Chevalier and   
                C. Crampton and   
                    E. Rose and   
                M. Tuceryan and   
             R. T. Whitaker and   
                       D. Greer   Distributed Augmented Reality for
                                  Collaborative Design Applications  . . . C/3--C/14
                  D. Arques and   
                    S. Michelin   A New Radiosity Approach for Regular
                                  Objects: Application to Ruled Surfaces   C/299--C/310
             J.-F. Balaguer and   
                    E. Gobbetti   Sketching $3$D Animations  . . . . . . . C/241--C/258
                   S. Bandi and   
                    D. Thalmann   An Adaptive Spatial Subdivision of the
                                  Object Space for Fast Collision
                                  Detection of Animated Rigid Bodies . . . C/259--C/270
                  Hujun Bao and   
               Jianguo Ying and   
                  Qunsheng Peng   Shading with Curve Light Sources . . . . C/217--C/227
                 S. Benford and   
                 D. Snowdon and   
              C. Greenhalgh and   
                  R. Ingram and   
                    L. Knox and   
                       C. Brown   VR-VIBE: a Virtual Environment for
                                  Co-operative Information Retrieval . . . C/349--C/360
                Eric Bittar and   
            Nicolas Tsingos and   
            Marie-Paule Gascuel   Automatic Reconstruction of Unstructured
                                  $3$D Data: Combining Medial Axis and
                                  Implicit Surfaces  . . . . . . . . . . . C/457--C/468
                  R. Boulic and   
                   T. Capin and   
                   Z. Huang and   
                   P. Kalra and   
              B. Lintermann and   
       N. Magnenat-Thalmann and   
                L. Moccozet and   
                   T. Molet and   
                 I. Pandzic and   
                    K. Saar and   
                 A. Schmitt and   
                    J. Shen and   
                    D. Thalmann   The HUMANOID Environment for Interactive
                                  Animation of Multiple Deformable Human
                                  Characters . . . . . . . . . . . . . . . C/337--C/348
            Fred P. Brooks, Jr.   Realizing Virtual Worlds . . . . . . . . C/481
                      E. Burton   Thoughtful Drawings: a Computational
                                  Model of the Cognitive Nature of
                                  Children's Drawing . . . . . . . . . . . C/159--C/170
                  Chr Busch and   
                      M. Eberle   Morphological Operations for Color-Coded
                                  Images . . . . . . . . . . . . . . . . . C/193--C/204
                  Wenli Cai and   
              Tianzhou Chen and   
                   Jiaoying Ski   Rendering of Surface and Volume Details
                                  in Volume Data . . . . . . . . . . . . . C/421--C/430
                Robert Cailliau   The state of the World-Wide Web  . . . . C/395
                  F. Cazals and   
               G. Drettakis and   
                       C. Puech   Filtering, Clustering and Hierarchy
                                  Construction: a New Solution for
                                  Ray-Tracing Complex Scenes . . . . . . . C/371--C/382
                D. Cohen-Or and   
                   S. Fleishman   An Incremental Alignment Algorithm for
                                  Parallel Volume Rendering  . . . . . . . C/123--C/133
                D. Cohen-Or and   
                      A. Shaked   Visibility and Dead-Zones in Digital
                                  Terrain Maps . . . . . . . . . . . . . . C/171--C/180
               Michael F. Cohen   Optimization in the Design of Shape and
                                  Motion . . . . . . . . . . . . . . . . . C/1
                Wen-Kai Dai and   
             Zen-Chung Shih and   
               Ruei-Chuan Chang   Synthesizing feather textures in
                                  Galliformes  . . . . . . . . . . . . . . C/407--C/420
                 Y. Dobashi and   
                  K. Kaneda and   
                H. Nakatani and   
               H. Yamashita and   
                     T. Nishita   A Quick Rendering Method Using Basis
                                  Functions for Interactive Lighting
                                  Design . . . . . . . . . . . . . . . . . C/229--C/240
                     D. J. Duke   Reasoning About Gestural Interaction . . C/55--C/66
                  M. Haindl and   
                   B. De Ruiter   The MADE Help System . . . . . . . . . . C/149--C/157
                  J. Hesser and   
             R. Männer and   
                 G. Knittel and   
                W. Strasser and   
                 H. Pfister and   
                     A. Kaufman   Three Architectures for Volume Rendering C/111--C/122
            J. K. Johnstone and   
                 J. P. Williams   A Rational Model of the Surface Swept by
                                  a Curve  . . . . . . . . . . . . . . . . C/77--C/88
                        M. King   Syntax Channelling and Other Issues
                                  affecting Innovation in the Graphical
                                  User Interface . . . . . . . . . . . . . C/43--C/54
                    A. Kolb and   
                H. Pottmann and   
                   H.-P. Seidel   Fair Surface Reconstruction Using
                                  Quadratic Functionals  . . . . . . . . . C/469--C/479
            Rung-Huei Liang and   
                  Ming Ouhyoung   A Real-time Continuous Alphabetic Sign
                                  Language to Speech Conversion VR System  C/67--C/76
                 L. Lippert and   
                    M. H. Gross   Fast Wavelet Based Volume Rendering by
                                  Accumulation of Transparent Texture Maps C/431--C/443
                      M. Maruya   Generating a Texture Map from
                                  Object-Surface Texture Data  . . . . . . C/397--C/405
                 T. Mazuryk and   
                    M. Gervautz   Two-Step Prediction and Image Deflection
                                  for Exact Head Tracking in Virtual
                                  Environments . . . . . . . . . . . . . . C/29--C/41
                       R. Mencl   A Graph-Based Approach to Surface
                                  Reconstruction . . . . . . . . . . . . . C/445--C/456
                   H. Noser and   
                    D. Thalmann   Synthetic Vision and Audition for
                                  Digital Actors . . . . . . . . . . . . . C/325--C/336
                 R. Pfeifle and   
                   H.-P. Seidel   Spherical Triangular B-Splines with
                                  Application to Data Fitting  . . . . . . C/89--C/96
              Ph. Slusallek and   
                 Th. Pflaum and   
                   H.-P. Seidel   Using Procedural RenderMan Shaders for
                                  Global Illumination  . . . . . . . . . . C/311--C/324
                 S. Sona Snibbe   A Direct Manipulation Interface for $3$D
                                  Computer Animation . . . . . . . . . . . C/271--C/283
                  N. Stolte and   
                      R. Caubet   Discrete Ray-Tracing of Huge Voxel
                                  Spaces . . . . . . . . . . . . . . . . . C/383--C/394
               S. Takahashi and   
                   T. Ikeda and   
               Y. Shinagawa and   
                T. L. Kunii and   
                        M. Ueda   Algorithms for Extracting Correct
                                  Critical Points and Constructing
                                  Topological Graphs from Discrete
                                  Geographical Elevation Data  . . . . . . C/181--C/192
                  T. Tanaka and   
                   T. Takahashi   Fast Shadowing Algorithm for Linear
                                  Light Sources  . . . . . . . . . . . . . C/205--C/216
        J. E. A. Van Hintum and   
                 G. J. Reynolds   A multimedia constraint system (or: do
                                  we have it MADE) . . . . . . . . . . . . C/135--C/148
               F. Van Reeth and   
                  K. Coninx and   
               S. De Backer and   
                  E. Flerackers   Realizing $3$D visual programming
                                  environments within a virtual
                                  environment  . . . . . . . . . . . . . . C/361--C/370
             R. C. Veltkamp and   
                   W. Wesselink   Modeling $3$D Curves of Minimal Energy   C/97--C/110
             R. T. Whitaker and   
                C. Crampton and   
                D. E. Breen and   
                M. Tuceryan and   
                        E. Rose   Object Calibration for Augmented Reality C/15--C/27
                  Yizhou Yu and   
                  Qunsheng Peng   Multiresolution B-Spline Radiosity . . . C/285--C/298

Com{}pu{}ter Graphics Forum
Volume 14, Number 4, October, 1995

            V. V. Savchenko and   
                A. A. Pasko and   
               O. G. Okunev and   
                    T. L. Kunii   Function Representation of Solids
                                  Reconstructed from Scattered Surface
                                  Points and Contours  . . . . . . . . . . 181--188
               M. J. Keates and   
                  R. J. Hubbold   Interactive Ray Tracing on a Virtual
                                  Shared-Memory Parallel Computer  . . . . 189--202
             J.-M. Dischler and   
               D. Ghazanfarpour   A Geometrical Based Method for Highly
                                  Complex Structured Textures Generation   203--215
                   P. Morer and   
        A. M. Garcia-Alonso and   
                     J. Flaquer   Optimization of a Priority List
                                  Algorithm for $3$-D Rendering of
                                  Buildings  . . . . . . . . . . . . . . . 217--227
              Wing Hung Lau and   
                     N. Wiseman   The Compositing Buffer: a Flexible
                                  Method for Image Generation and Image
                                  Editing  . . . . . . . . . . . . . . . . 229--238
                      Anonymous   EUROGRAPHICS '96, Call for Participation 247
                      Anonymous   Cover Competition  . . . . . . . . . . . 251
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 257
                      Anonymous   Network Services . . . . . . . . . . . . 258

Com{}pu{}ter Graphics Forum
Volume 14, Number 5, December, 1995

                J. R. Logie and   
                J. W. Patterson   Inverse Displacement Mapping in the
                                  General Case . . . . . . . . . . . . . . 261--273
              Yevgeny P. Kuzmin   Bresenham's Line Generation Algorithm
                                  with Built-in Clipping . . . . . . . . . 275--280
             Robert Juan-Arinyo   Domain Extension of Isothetic Polyhedra
                                  with Minimal CSG Representation  . . . . 281--293
                       Jon Owen   Computer graphics and computer-aided
                                  design literature: a keyword-indexed
                                  bibliography for the year 1994 . . . . . 295--306
                      Anonymous   EUROGRAPHICS '96, Call for Participation 313
                      Anonymous   Cover Competition  . . . . . . . . . . . 316
                      Anonymous   7th EUROGRAPHICS Workshop on Rendering   317
                      Anonymous   EUROGRAPHICS '98 --- Call for Offers to
                                  Host EG '98  . . . . . . . . . . . . . . 318
                      Anonymous   EUROGRAPHICS '95 Maastricht  . . . . . . 323
                      Anonymous   Gunter Enderle Award . . . . . . . . . . 325
                      Anonymous   EUROGRAPHICS UK '95  . . . . . . . . . . 327
                      Anonymous   1st EUROGRAPHICS International Workshop
                                  on Implicit Surfaces . . . . . . . . . . 329
                      Anonymous   6th EUROGRAPHICS Workshop on Rendering   331
                      Anonymous   10th EUROGRAPHICS Workshop on Computer
                                  Graphics Hardware  . . . . . . . . . . . 333
                      Anonymous   SIGGRAPH '95, Los Angeles  . . . . . . . 335
                      R. Heinze   A Method for Displaying Metaballs by
                                  using Bézier Clipping . . . . . . . . . . 337
                      Anonymous   General Assembly Minutes . . . . . . . . 339
                      Anonymous   Auditor's Report . . . . . . . . . . . . 344
                      Anonymous   EUROGRAPHICS UK Chapter 14th AGM . . . . 345
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 347
                      Anonymous   Network Service  . . . . . . . . . . . . 348


Com{}pu{}ter Graphics Forum
Volume 15, Number 1, March, 1996

                      Anonymous   Refereed Papers  . . . . . . . . . . . . ??
            Wayne L. Wooten and   
             Jessica K. Hodgins   Animation of Human Diving  . . . . . . . 3--13
                Ron Pfeifle and   
              Hans-Peter Seidel   Fitting Triangular B-Splines to
                                  Functional Scattered Data  . . . . . . . 15--23
            Alexis Lamouret and   
            Marie-Paule Gascuel   Scripting Interactive Physically-Based
                                  Motions with Relative Paths and
                                  Synchronization  . . . . . . . . . . . . 25--34
              Michael D. McCool   Accelerated Evaluation of Box Splines
                                  via a Parallel Inverse FFT . . . . . . . 35--45
        Maria-Elena Algorri and   
                Francis Schmitt   Surface Reconstruction from Unstructured
                                  $3$D Data  . . . . . . . . . . . . . . . 47--60
                   Vaclav Skala   An efficient algorithm for line clipping
                                  by convex and non-convex polyhedra in $
                                  E^3 $  . . . . . . . . . . . . . . . . . 61--68
                      Anonymous   Eurographics '96, Call for Participation 75
                      Anonymous   11th EG Workshop on Graphics Hardware    79
                      Anonymous   Cover Competition  . . . . . . . . . . . 87
                      Anonymous   5th EG Workshop on Programming Paradigms
                                  in Graphics  . . . . . . . . . . . . . . 89
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 93
                      Anonymous   Network Services . . . . . . . . . . . . 94

Com{}pu{}ter Graphics Forum
Volume 15, Number 2, June, 1996

            R. L. Grimsdale and   
                    C. W. Chang   The Layout Design Language: a Technique
                                  for Generating Layout Plans  . . . . . . 97--106
           Martin J. Turner and   
                Neil E. Wiseman   Efficient Lossless Image Contour Coding  107--117
                 Patrick Callet   Pertinent Data for Modelling Pigmented
                                  Materials in Realistic Rendering . . . . 119--127
               Martin Rumpf and   
             Alfred Schmidt and   
            Kunibert G. Siebert   Functions Defining Arbitrary Meshes ---
                                  a Flexible Interface between Numerical
                                  Data and Visualization Routines  . . . . 129--141
               M. Bercovier and   
                      O. Volpin   Energy Duality Methods for Piecewise
                                  Bézier Curve Construction . . . . . . . . 143--154
            I. J. Grimstead and   
                   R. R. Martin   Incremental Line Labelling for Sketch
                                  Input of Solid Models  . . . . . . . . . 155--166
                      Anonymous   Eurographics '96, Call for Participation 171
                      Anonymous   Eurographics UK '97 Conference . . . . . 175
                      Anonymous   Cover Competition  . . . . . . . . . . . 183
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 185
                      Anonymous   Network Service  . . . . . . . . . . . . 187--187

Com{}pu{}ter Graphics Forum
Volume 15, Number 3, September, 1996

        Maria-Elena Algorri and   
                Francis Schmitt   Mesh Simplification  . . . . . . . . . . C77--C86
                 C. Andujar and   
                   D. Ayala and   
                  P. Brunet and   
             R. Joan-Arinyo and   
                        J. Sole   Automatic Generation of Multiresolution
                                  Boundary Representations . . . . . . . . C87--C96, C463--C464
                      Anonymous   European Association for Computer
                                  Graphics 17th Annual Conference and
                                  Exhibition. EUROGRAPHICS '96 . . . . . . ??
              Gill Barequet and   
           Bernard Chazelle and   
         Leonidas J. Guibas and   
      Joseph S. B. Mitchell and   
                    Ayellet Tal   BOXTREE: a Hierarchical Representation
                                  for Surfaces in $3$D . . . . . . . . . . C387--C396, C484
               M. O. Berger and   
                C. Chevrier and   
                       G. Simon   Compositing Computer and Video Image
                                  Sequences: Robust Algorithms for the
                                  Reconstruction of the Camera Parameters  C23--C32, C457--C458
                  P. Beylot and   
                 F. Gingins and   
                   P. Kalra and   
       N. Magnenat Thalmann and   
                  W. Maurel and   
                D. Thalmann and   
                       J. Fasel   $3$D Interactive Topological Modeling
                                  using Visible Human Dataset  . . . . . . C33--C44, C459--C460
             Kadi Bouatouch and   
            S. N. Pattanaik and   
                   Eric Zeghers   Computation of higher order illumination
                                  with a non- deterministic approach . . . C327--C337, C480
             David E. Breen and   
           Ross T. Whitaker and   
                  Eric Rose and   
                Mihran Tuceryan   Interactive Occlusion and Automatic
                                  Object Placement for Augmented Reality   C11--C22
         Morten Bro-Nielsen and   
                 Stephane Cotin   Real-time Volumetric Deformable Models
                                  for Surgery Simulation using Finite
                                  Elements and Condensation  . . . . . . . C57--C66, C461
               John W. Buchanan   Special Effects with Half-toning . . . . C97--C108
             Benoit Crespin and   
               Carole Blanc and   
             Christophe Schlick   Implicit Sweep Objects . . . . . . . . . C165--C174, C468
          Yoshinori Dobashi and   
            Kazufumi Kaneda and   
            Hideo Yamashita and   
               Tomoyuki Nishita   Method for Calculation of Sky Light
                                  Luminance Aiming at an Interactive
                                  Architectural Design . . . . . . . . . . C109--C118, C465--C466
       L. Miguel Encarnacao and   
        Jürgen Fechter and   
             Thomas Grunert and   
              Wolfgang Strasser   A platform for user-tailored interaction
                                  development in $2$D, $3$D, and VR  . . . C433--C442
                 Francois Faure   An Energy-Based Approach for Contact
                                  Force Computation  . . . . . . . . . . . C357--C366
                   E. Galin and   
                    S. Akkouche   Blob Metamorphosis based on Minkowski
                                  Sums . . . . . . . . . . . . . . . . . . C143--C153, C467
     Djamchid Ghazanfarpour and   
        Jean-Michel M. Dischler   Generation of $3$D Texture Using
                                  Multiple $2$D Models Analysis  . . . . . C311--C323, C478--C479
           Guenther Greiner and   
               Joachim Loos and   
               Wieger Wesselink   Data Dependent Thin Plate Energy and its
                                  Use in Interactive Surface Modeling  . . C175--C185, C469
                   Helmut Haase   Symbiosis of Virtual Reality and
                                  Scientific Visualization System  . . . . C443--C451, C486
           Michael B. Haley and   
                 Edwin H. Blake   Incremental Volume Rendering Using
                                  Hierarchical Compression . . . . . . . . C45--C55
           Masatake Higashi and   
            Hideo Tsutamori and   
                  Mamoru Hosaka   Generation of Smooth Surfaces by
                                  Controlling Curvature Variation  . . . . C187--C196
              Merlin Hughes and   
          Anselmo A. Lastra and   
                    Edward Saxe   Simplification of Global-Illumination
                                  Meshes . . . . . . . . . . . . . . . . . C339--C345, C481--C482
              D. Hutchinson and   
                     F. Lin and   
                   W. T. Hewitt   Surface Graph Sketching  . . . . . . . . C301--C310, C477
           Konrad F. Karner and   
                Heinz Mayer and   
               Michael Gervautz   An Image based Measurement System for
                                  Anisotropic Reflection . . . . . . . . . C119--C128
                   Leif Kobbelt   Interpolatory Subdivision on Open
                                  Quadrilateral Nets with Arbitrary
                                  Topology . . . . . . . . . . . . . . . . C409--C420, C485
                Timo Laakko and   
                 Martti Mantyla   Incremental constraint modelling in a
                                  feature modelling system . . . . . . . . C367--C376
            Franz Madritsch and   
               Michael Gervautz   CCD-camera based optical beacon tracking
                                  for virtual and augmented reality  . . . C207--C216
              Ouhyoung Ming and   
             Yung-Yu Chuang and   
                Rung-Huei Liang   Reusable Radiosity Objects . . . . . . . C347--C356, C483
                   S. Munch and   
                 M. Stangenberg   Intelligent Control for Haptic Displays  C217--C226
                J. M. Oliva and   
                  M. Perrin and   
                  S. Coquillart   $3$D Reconstruction of Complex
                                  Polyhedral Shapes from Contours using a
                                  Simplified Generalized Voronoi Diagram   C397--C408
                Rachel Orti and   
           Stephane Riviere and   
               Fredo Durand and   
                   Claude Puech   Radiosity for Dynamic Scenes in Flatland
                                  with the Visibility Complex  . . . . . . C237--C248
            Francois Poulet and   
                   Michel Lucas   Modelling Megalithic Sites . . . . . . . C279--C288
             Martin Preston and   
                   Terry Hewitt   Integrating Computer Animation and
                                  Multimedia . . . . . . . . . . . . . . . C377--C386
                E. Promayon and   
               P. Baconnier and   
                       C. Puech   Physically-Based Deformations
                                  Constrained in Displacements and Volume  C155--C164
                  V. Ranjan and   
                    A. Fournier   Matching and Interpolation of Shapes
                                  using Unions of Circles  . . . . . . . . C129--C142
               Remi Ronfard and   
                Jarek Rossignac   Full-range Approximation of Triangulated
                                  Polyhedra  . . . . . . . . . . . . . . . C67--C76, C462
           Germot Schaufler and   
           Wolfgang Sturzlinger   A Three-Dimensional Image Cache for
                                  Virtual Reality  . . . . . . . . . . . . C227--C235, C471--C472
         Dieter Schmalstieg and   
               Michael Gervautz   Demand-Driven Geometry Transmission for
                                  Distributed Virtual Environments . . . . C421--C432
               Ariel Shamir and   
                  Ari Rappoport   Extraction of Typographic Elements from
                                  Outline Representations of Fonts . . . . C259--C268, C473--C474
     Jean-Paul P. Smets-Solanes   Vector Field Based Texture Mapping of
                                  Animated Implicit Objects  . . . . . . . C289--C300, C475--C476
              Oded Sudarsky and   
                  Craig Gotsman   Output-Sensitive Visibility Algorithms
                                  for Dynamic Scenes with Applications to
                                  Virtual Reality  . . . . . . . . . . . . C249--C258
             Russell Turner and   
            Enrico Gobbetti and   
                   Ian Soboroff   Head-Tracked Stereo Viewing with
                                  Two-Handed $3$D Interaction for Animated
                                  Character Construction . . . . . . . . . C197--C206, C470
          Chems Eddine Zair and   
                     Eric Tosan   Fractal Modeling using Free Form
                                  Techniques . . . . . . . . . . . . . . . C269--C278
                   Y. Zakai and   
                   A. Rappoport   Three-Dimensional Modeling and Effects
                                  on Still Images  . . . . . . . . . . . . C3--C10, C455--C456
                   S. T. Bryson   Opportunities and Challenges in Virtual
                                  Reality Applications . . . . . . . . . . 1--1
                Yaron Zakai and   
                  Ari Rappoport   Three-dimensional modeling and effects
                                  on still images  . . . . . . . . . . . . 3--10
              Stefan Muench and   
             Martin Stangenberg   Intelligent control for haptic displays  217--226
                      V. Watson   $3$D, Interactive, Scientific
                                  Expeditions on the World Wide Web and
                                  Remote, Collaborative Visualization over
                                  the Internet . . . . . . . . . . . . . . 325--325
              Ming Ouhyoung and   
             Yung-Yu Chuang and   
                Rung-Huei Liang   Reusable radiosity objects . . . . . . . 347--356
                   T. Laako and   
                     M. Mantyla   Incremental Constraint Modelling in a
                                  Feature Modelling System . . . . . . . . 367--376
                     D. Salesin   Image Editing, Image Querying, and Video
                                  Clip Art: Three Multiresolution
                                  Applications in Computer Graphics  . . . 452--452
                      Anonymous   Colour Section . . . . . . . . . . . . . 453

Com{}pu{}ter Graphics Forum
Volume 15, Number 4, October, 1996

                       M. Reddy   SCROOGE: Perceptually-Driven Polygon
                                  Reduction  . . . . . . . . . . . . . . . 191--203
        Raja P. K. Banerjee and   
             Jarek R. Rossignac   Topologically exact evaluation of
                                  polyhedra defined in CSG with loose
                                  primitives . . . . . . . . . . . . . . . 205--217
                      M. Daniel   Using a Convex Pyramid to Bound Surface
                                  Normal Vectors . . . . . . . . . . . . . 219--227
            Sandeep Kochhar and   
                       Jim Hall   A Unified, Object-Oriented Graphics
                                  System and Software Architecture for
                                  Visualising CAD/CAM Presentations  . . . 229--248
                  T. F. Wiegand   Interactive Rendering of CSG Models  . . 249--261
           Antonio Palacios and   
               Lee M. Gross and   
               Alyn P. Rockwood   Dynamics and Chaos: The Spherical
                                  Pendulum . . . . . . . . . . . . . . . . 263--270
                      Anonymous   Eurographics '97 . . . . . . . . . . . . 277
                      Anonymous   Eurographics UK '97 Conference . . . . . 278
                      Anonymous   A Mancunian View of the 14th EG UK
                                  Conference . . . . . . . . . . . . . . . 279
                      Anonymous   15th AGM Report  . . . . . . . . . . . . 281
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 283

Com{}pu{}ter Graphics Forum
Volume 15, Number 5, December, 1996

Luiz Henrique de Figueiredo and   
                   Jorge Stolfi   Adaptive enumeration of implicit
                                  surfaces with affine arithmetic  . . . . 287--296
                  S. Gibson and   
                  R. J. Hubbold   Efficient hierarchical refinement and
                                  clustering for radiosity in complex
                                  environments . . . . . . . . . . . . . . 297--310
                  Mark W. Jones   The production of volume data from
                                  triangular meshes using voxelisation . . 311--318
            Mathieu Desbrun and   
            Nicolas Tsingos and   
            Marie-Paule Gascuel   Adaptive sampling of implicit surfaces
                                  for interactive modelling and animation  319--325
                 Luiz Velho and   
                    Jonas Gomes   Approximate conversion of parametric to
                                  implicit surfaces  . . . . . . . . . . . 327--337


Com{}pu{}ter Graphics Forum
Volume 16, Number 1, March, 1997

                   Mark de Berg   Trends and Developments in Computational
                                  Geometry . . . . . . . . . . . . . . . . 3--30
              Jules Bloomenthal   Bulge Elimination in Convolutional
                                  Surfaces . . . . . . . . . . . . . . . . 31--41
               Irena Notkin and   
                  Craig Gotsman   Parallel Progressive Ray-tracing . . . . 43--55
             Henrik Wann Jensen   Rendering Caustics on Non-Lambertian
                                  Surfaces . . . . . . . . . . . . . . . . 57--64
             Parag Havaldar and   
                Mi-Suen Lee and   
          Gérard Medioni   Synthesizing Novel Views from
                                  Unregistered $2$-D Images  . . . . . . . 65--73
                      Anonymous   Eurographics '97 . . . . . . . . . . . . 85--85
                      Anonymous   1998 Cover competition . . . . . . . . . 86--86
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 87--87
                      Anonymous   Network Service  . . . . . . . . . . . . 88--88
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   EG Eurographics '97: Annual Conference
                                  of the European Association for Computer
                                  Graphics . . . . . . . . . . . . . . . . ??
                      Anonymous   EG Network Service . . . . . . . . . . . ??
                      Anonymous   Prize Competition: 1998 Cover Photograph ??
           Günther Greiner   Calendar of Events . . . . . . . . . . . ??
          Hans-Peter Seidel and   
              Sabine Coquillart   Editorial  . . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 16, Number 2, June, 1997

                   John C. Hart   Implicit Representations of Rough
                                  Surfaces . . . . . . . . . . . . . . . . 91--99
                Chengfu Yao and   
                   Jon G. Rokne   Applying Rounding-Up Integral Linear
                                  Interpolation to the Scan-Conversion of
                                  Filled Polygons  . . . . . . . . . . . . 101--106
                      Erin Shaw   Hierarchical Radiosity for Dynamic
                                  Environments . . . . . . . . . . . . . . 107--118
              Borut \vZalik and   
          Gordon Clapworthy and   
           \vCrtomir Oblon\vsek   An Efficient Code-Based Voxel-Traversing
                                  Algorithm  . . . . . . . . . . . . . . . 119--128
                  S. Gibson and   
                  R. J. Hubbold   Perceptually-Driven Radiosity  . . . . . 129--141
                      Anonymous   Image Credit to G. Elber . . . . . . . . 141
                      Anonymous   1998 Cover competition . . . . . . . . . 154
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 155
                      Anonymous   Network Service  . . . . . . . . . . . . 156
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   1998 Cover Competition . . . . . . . . . ??
                      Anonymous   Calender of Events . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
                   Jon G. Rokne   Applying Rounding-Up Integral Linear
                                  Interpolation to the Scan-Conversion of
                                  Filled Polygons  . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 16, Number 3, September, 1997

              Eric Andr\`es and   
            Philippe Nehlig and   
            Jean Françon   Tunnel-Free Supercover $3$D Polygons and
                                  Polyhedra  . . . . . . . . . . . . . . . ??
                Eric Andres and   
            Philippe Nehlig and   
                   Jean Francon   Tunnel-Free Supercover $3$D Polygons and
                                  Polyhedra  . . . . . . . . . . . . . . . C3--C13
             Fabrice Aubert and   
             Dominique Bechmann   Animation by Deformation of Space--time
                                  Objects  . . . . . . . . . . . . . . . . C57--C66
   Gladimir V. G. Baranoski and   
                   Jon G. Rokne   An Algorithmic Reflectance and
                                  Transmittance Model for Plant Tissue . . C141--C150
             J.-M. Dischler and   
               D. Ghazanfarpour   A Procedural Description of Geometric
                                  Textures by Spectral and Spatial
                                  Analysis of Profiles . . . . . . . . . . C129--C141
                    Henry Fuchs   Building Telepresence Systems:
                                  Translating Science Fiction Ideas into
                                  Reality  . . . . . . . . . . . . . . . . C189
      Ajeetkumar Gaddipatti and   
            Raghu Machiraju and   
                     Roni Yagel   Steering Image Generation with Wavelet
                                  Based Perceptual Metric  . . . . . . . . C241--C251
               Samory Kakez and   
                Vania Conan and   
                  Pascal Bisson   Virtually Documented Environments: a New
                                  Interface Paradigm for Task-oriented
                                  Access to Information  . . . . . . . . . C319--C327
             Roman Kazinnik and   
                  Gershon Elber   Orthogonal Decomposition of Non-Uniform
                                  Bspline Spaces using Wavelets  . . . . . C27--C38
               Leif Kobbelt and   
            Marc Stamminger and   
              Hans-Peter Seidel   Using Subdivision on Hierarchical Data
                                  to Reconstruct Radiosity Distribution    C347--C355
                Taku Komura and   
        Yoshihisa Shinagawa and   
              Tosiyasu L. Kunii   A Muscle-based Feed-forward Controller
                                  of the Human Body  . . . . . . . . . . . C165
                Taku Komura and   
        Yoshihisa Shinagawa and   
              Tosiyasu L. Kunii   Muscle-based feed-forward controller of
                                  the human body . . . . . . . . . . . . . C165--C176
                S. Krishnan and   
                    M. Gopi and   
                 D. Manocha and   
                        M. Mine   Interactive Boundary Computation of
                                  Boolean Combinations of Sculptured
                                  Solids . . . . . . . . . . . . . . . . . C67--C78
           Shigeru Kuriyama and   
           Keihachiro Tachibana   Polyhedral Surface Modeling with a
                                  Diffusion System . . . . . . . . . . . . C39--C46
               Paul Lalonde and   
                 Alain Fournier   Generating Reflected Directions from
                                  BRDF Data  . . . . . . . . . . . . . . . C293--C300
         Frederick W. B. Li and   
           Rynson W. H. Lau and   
                     Mark Green   Interactive Rendering of Deforming NURBS
                                  Surfaces . . . . . . . . . . . . . . . . C47--C56
                 L. Lippert and   
                M. H. Gross and   
                     C. Kurmann   Compression Domain Volume Rendering for
                                  Distributed Environments . . . . . . . . C95--C107
           Céline Loscos   Interactive High-Quality Soft Shadows in
                                  Scenes with Moving Objects . . . . . . . ??
              Celine Loscos and   
               George Drettakis   Interactive High-Quality Soft Shadows in
                                  Scenes with Moving Objects . . . . . . . C219--C230
                  Yair Mann and   
                Daniel Cohen-Or   Selective Pixel Transmission for
                                  Navigating in Remote Virtual
                                  Environments . . . . . . . . . . . . . . C201--C206
         Ashton E. W. Mason and   
                 Edwin H. Blake   Automatic Hierarchical Level of Detail
                                  Optimization in Computer Animation . . . C191--C199
          Hiroyuki Nakamura and   
           Masatake Higashi and   
                  Mamoru Hosaka   Robust Computation of Intersection Graph
                                  between Two Solids . . . . . . . . . . . C79--C88
László Neumann and   
             Attila Neumann and   
               Philippe Bekaert   Radiosity with Well Distributed Ray Sets C261--C269
           Tomoyuki Nishita and   
            Hiroshi Iwasaki and   
          Yoshinori Dobashi and   
              Eihachiro Nakamae   A Modeling and Rendering Method for Snow
                                  by Using Metaballs . . . . . . . . . . . C357--C364
        Igor Sunday Pandzic and   
                  Elwin Lee and   
    Nadia Magnenat Thalmann and   
             Tolga K. Capin and   
                Daniel Thalmann   A Flexible Architecture for Virtual
                                  Humans in Networked Collaborative
                                  Virtual Environments . . . . . . . . . . C177--C188
           Jörg Peters and   
                    Ahmad Nasri   Computing Volumes of Solids Enclosed by
                                  Recursive Subdivision Surfaces . . . . . C89--C94
             Peter Robinson and   
               Dan Sheppard and   
              Richard Watts and   
             Robert Harding and   
                      Steve Lay   A Framework for Interacting with Paper   C329--C334
                Jarek Rossignac   Finally Everyone Can Work With Highly
                                  Complex $3$D Models  . . . . . . . . . . C1
           I. Ari Sadarjoen and   
                  Frits H. Post   Deformable Surface Techniques for Field
                                  Visualization  . . . . . . . . . . . . . C109--C116
                    Mateu Sbert   Optimal Source Selection in Shooting
                                  Random Walk Monte Carlo Radiosity  . . . C301--C308
    François Sillion and   
           George Drettakis and   
                 Benoit Bodelet   Efficient Impostor Manipulation for
                                  Real-Time Visualization of Urban Scenery C207--C218
     François X. Sillion   A Million Polygons, a Million Pixels:
                                  Which is Heavier?  . . . . . . . . . . . C370
                       Jos Stam   Stochastic Dynamics: Simulating the
                                  Effects of Turbulence on Flexible
                                  Structures . . . . . . . . . . . . . . . C159--C164
            Marc Stamminger and   
          Philipp Slusallek and   
              Hans-Peter Seidel   Bounded Radiosity --- Illumination on
                                  General Surfaces and Clusters  . . . . . C309--C317
     Zsolt Szalavári and   
               Michael Gervautz   The Personal Interaction Panel --- a
                                  Two-Handed Interface for Augmented
                                  Reality  . . . . . . . . . . . . . . . . C335--C346
László Szirmay-Kalos and   
         Tibor Fóris and   
László Neumann and   
 Balázs Csébfalvi   An Analysis of Quasi-Monte Carlo
                                  Integration Applied to the
                                  Transillumination Radiosity Method . . . C271--C281
          Toshimitsu Tanaka and   
           Tokiichiro Takahashi   Fast Analytic Shading and Shadowing for
                                  Area Light Sources . . . . . . . . . . . C231--C240
          Toshimitsu Tanaka and   
                 Noboru Ohnishi   Painting-like Image Emphasis based on
                                  Human Vision Systems . . . . . . . . . . C253--C260
              Grit Thuermer and   
       Charles A. Wüthrich   Normal computation for discrete surfaces
                                  in 3D space  . . . . . . . . . . . . . . C15--C26
          Grit Thürmer and   
       Charles A. Wüthrich   Normal Computation for Discrete Surfaces
                                  in $3$D Space  . . . . . . . . . . . . . C15
             Marcelo Walter and   
                 Alain Fournier   Growing and Animating Polygonal Models
                                  of Animals . . . . . . . . . . . . . . . C151--C158
                LiFeng Wang and   
                David Botta and   
             Chris Ellefson and   
                 Alain Fournier   Modelling the Garden of Perfect
                                  Brightness . . . . . . . . . . . . . . . C365--C369
    Rüdiger Westermann and   
                    Thomas Ertl   A Multiscale Approach to Integrated
                                  Volume Segmentation and Rendering  . . . C117--C127
                  Yizhou Yu and   
                        Hong Wu   A Rendering Equation for Specular
                                  Transfers and Its Integration into
                                  Global Illumination  . . . . . . . . . . C283--C292

Com{}pu{}ter Graphics Forum
Volume 16, Number 4, October, 1997

                    D. Wang and   
                  I. Herman and   
                 G. J. Reynolds   The Open Inventor Toolkit and the PREMO
                                  Standard . . . . . . . . . . . . . . . . 159--175
                Baining Guo and   
                  Jai Menon and   
                 Brian Willette   Surface Reconstruction Using Alpha
                                  Shapes . . . . . . . . . . . . . . . . . 177--190
      Tzvetomir Ivanov Vassilev   Interactive Sculpting with Deformable
                                  Nonuniform B-Splines . . . . . . . . . . 191--199
                D. Jack\`el and   
                      B. Walter   Modeling and Rendering of the Atmosphere
                                  Using Mie-Scattering . . . . . . . . . . 201--210
           Michiel van de Panne   From Footprints to Animation . . . . . . 211--223
                    Toby Howard   Book Reviews . . . . . . . . . . . . . . 225
                      Anonymous   Eurographics'98  . . . . . . . . . . . . 233
                      Anonymous   8th EG Workshop on Visualization in
                                  Scientific Computing . . . . . . . . . . 235
                      Anonymous   4th EG Workshop on Graphics and
                                  Visualization Education  . . . . . . . . 237
                      Anonymous   EG UK '97 Conference . . . . . . . . . . 239
                      Anonymous   EG UK 16th Annual General Meeting  . . . 241
                      Anonymous   Network Services . . . . . . . . . . . . 244
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Eighth Eurographics Workshop on
                                  Visualization in Scientific Computing:
                                  Boulogne-sur-Mer, France, April 28--30,
                                  1997 . . . . . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics UK Chapter 16th Annual
                                  General Meeting: University of East
                                  Anglia, Norwich, March 25, 1997  . . . . ??
                      Anonymous   Fifteenth Annual Conference Eurographics
                                  UK '97: University of East Anglia,
                                  Norwich, March 24--26, 1997  . . . . . . ??
                      Anonymous   Fourth Eurographics Workshop on Graphics
                                  and Visualization Education (GVE):
                                  Poitiers, France, August 24--25, 1996    ??
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 243
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
           Michiel van de Panne   From Footprints to Animation . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 16, Number 5, December, 1997

                   Nur Arad and   
                  Gershon Elber   Isometric Texture Mapping for Free-form
                                  Surfaces . . . . . . . . . . . . . . . . 247--256
                    Jim X. Chen   Multiple Segment Line Scan-conversion    257--268
                     Chris Hand   A Survey of $3$D Interaction Techniques  269--281
                Eric Ferley and   
   Marie-Paule Cani-Gascuel and   
               Dominique Attali   Skeletal Reconstruction of Branching
                                  Shapes . . . . . . . . . . . . . . . . . 283--293
              Angela Roesch and   
              Matthias Ruhl and   
                  Dietmar Saupe   Interactive visualization of implicit
                                  surfaces with singularities  . . . . . . 295--306
                      Anonymous   Auditor's Report . . . . . . . . . . . . ??
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Eurographics '97 Awards  . . . . . . . . ??
                      Anonymous   Eurographics '97: Budapest, Hungary,
                                  September 4--8, 1997 . . . . . . . . . . ??
                      Anonymous   Eurographics '98 . . . . . . . . . . . . ??
                      Anonymous   Eurographics '98: call for contributions ??
                      Anonymous   Eurographics 1998 Cover Competition  . . ??
                      Anonymous   5th EG Workshop on DSV-IS: call for
                                  participation  . . . . . . . . . . . . . ??
                      Anonymous   9th EG Workshop on Rendering: call for
                                  participation  . . . . . . . . . . . . . ??
                      Anonymous   General Assembly minutes . . . . . . . . ??
                      Anonymous   Impressions of SIGGRAPH '97: Los
                                  Angeles, August 3rd--8th 1997  . . . . . ??
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . ??
                      Anonymous   Network Service  . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
          Angela Rösch and   
              Matthias Ruhl and   
                  Dietmar Saupe   Interactive Visualization of Implicit
                                  Surfaces with Singularities  . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 17, Number 1, March, 1998

            Gilles Rougeron and   
         Bernard Péroche   Color Fidelity in Computer Graphics: a
                                  Survey . . . . . . . . . . . . . . . . . 3
                 Martin Fischer   An Algorithm for Dynamic Color
                                  Management . . . . . . . . . . . . . . . 17
                Jon Genetti and   
                 Dan Gordon and   
                  Glen Williams   Adaptive Supersampling in Object Space
                                  Using Pyramidal Rays . . . . . . . . . . 29
                   A. James and   
                      A. M. Day   The Priority Face Determination Tree for
                                  Hidden Surface Removal . . . . . . . . . 55
           Bernd Lintermann and   
                 Oliver Deussen   A Modelling Method and User Interface
                                  for Creating Plants  . . . . . . . . . . 73
                      Anonymous   Eurographics '98 announcement  . . . . . 89
                      Anonymous   Eurographics '98: Call for Short
                                  Presentations  . . . . . . . . . . . . . 91
                      Anonymous   9th EG Workshop on Rendering --- Call
                                  for Participation  . . . . . . . . . . . 93
                      Anonymous   9th Eurographics Workshop on
                                  Visualization in Scientific Computing    95
                      Anonymous   2nd EG Workshop on Parallel Graphics and
                                  Visualization --- Call for Contributions 97
                      Anonymous   5th Eurographics Workshop on Design,
                                  Specification and Verification of
                                  Interactive Systems, DSV-IS '98:
                                  Modelling and Design . . . . . . . . . . 99
                      Anonymous   8th EG Workshop on Rendering . . . . . . 101
                      Anonymous   8th EG Workshop on Computer Animation
                                  and Simulation . . . . . . . . . . . . . 103
                      Anonymous   Siggraph/EG Workshop on Graphics
                                  Hardware . . . . . . . . . . . . . . . . 105
                      Anonymous   6th EG Workshop on Programming Paradigms
                                  in Graphics (WPPG97) . . . . . . . . . . 107
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 109
                      Anonymous   Network Service  . . . . . . . . . . . . 110
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Eurographics '98: Discovering New
                                  Realities  . . . . . . . . . . . . . . . ??
                      Anonymous   2nd Eurographics Workshop on Parallel
                                  Graphics & Visualization: Call for
                                  Contributions  . . . . . . . . . . . . . ??
                      Anonymous   9th Eurographics Workshop on Rendering:
                                  Call for Participation . . . . . . . . . ??
               Farhad Arbab and   
              Philipp Slusallek   Sixth Eurographics Workshop on
                                  Programming Paradigms in Graphics
                                  (WPPG97) . . . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
               Julie Dorsey and   
              Philipp Slusallek   8th Eurographics Workshop on Rendering   ??
           Bengt-Olaf Schneider   Siggraph/Eurographics Workshop on
                                  Graphics Hardware  . . . . . . . . . . . ??
            Daniel Thalmann and   
           Michiel van de Panne   8th Eurographics Workshop on Computer
                                  Animation and Simulation . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 17, Number 2, June, 1998

                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . ??
                      Anonymous   Network Service  . . . . . . . . . . . . ??
                 P. Cignoni and   
                C. Rocchini and   
                    R. Scopigno   Metro: Measuring Error on Simplified
                                  Surfaces . . . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
                     D. A. Duce   Ninth Eurographics Workshop on
                                  Visualization in Scientific Computing,
                                  Blaubeuren, Germany, April 20--22 1998   ??
           Günther Greiner   Calendar of Events . . . . . . . . . . . ??
                Ivan Herman and   
              Maylis Delest and   
                   Guy Melancon   Tree Visualisation and Navigation Clues
                                  for Information Visualisation  . . . . . ??
             P. Markopoulos and   
                     P. Johnson   Fifth Eurographics Workshop on Design
                                  Specification and Verification of
                                  Interactive Systems, Abingdon, UK, June
                                  3--5 1998  . . . . . . . . . . . . . . . ??
              Jon McCormack and   
               Andrei Sherstyuk   Creating and Rendering Convolution
                                  Surfaces . . . . . . . . . . . . . . . . ??
             Russell Turner and   
                Enrico Gobbetti   Interactive Construction and Animation
                                  of Layered Elastically Deformable
                                  Characters . . . . . . . . . . . . . . . ??
               B. C. Vemuri and   
                     Y. Cao and   
                        L. Chen   Fast Collision Detection Algorithms with
                                  Applications to Particle Flow  . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 17, Number 3, September, 1998

                          Z. Ai   Molecular Dynamics Simulation in Virtual
                                  Environments . . . . . . . . . . . . . . ??
                      Anonymous   Author Index . . . . . . . . . . . . . . ??
                      Anonymous   Colour Illustrations . . . . . . . . . . ??
             Srikanth Bandi and   
                Daniel Thalmann   Space Discretization for Efficient Human
                                  Navigation . . . . . . . . . . . . . . . ??
                  Hujun Bao and   
                  Qunsheng Peng   Interactive $3$D Morphing  . . . . . . . ??
               John W. Buchanan   Simulating Wood Using a Voxel Approach   ??
              J. M. Buhmann and   
              D. W. Fellner and   
                    M. Held and   
                J. Ketterer and   
                     J. Puzicha   Dithered Color Quantization  . . . . . . ??
                  Wenli Cai and   
                 Georgios Sakas   Maximum Intensity Projection Using
                                  Splatting in Sheared Object Space  . . . ??
            Daniel Cohen-Or and   
                Gadi Fibich and   
               Dan Halperin and   
                 Eyal Zadicario   Conservative Visibility and Strong
                                  Occlusion for Viewspace Partitioning of
                                  Densely Occluded Scenes  . . . . . . . . ??
                Andries van Dam   Frontiers in User-Computer Interaction   ??
             J. M. Dischler and   
           D. Ghazanfarpour and   
                    R. Freydier   Anisotropic Solid Texture Synthesis
                                  Using Orthogonal $2$D Views  . . . . . . ??
            Roman Durikovic and   
            Kazufumi Kaneda and   
                Hideo Yamashita   Animation of Biological Organ Growth
                                  Based on $L$-systems . . . . . . . . . . ??
José Encarnação   Anno 2010 --- Remembering Our Future:
                                  Challenges and Frontiers of Human-Media
                                  Technology as the Kernel for
                                  Human-Centered Computing . . . . . . . . ??
          F. Nunes Ferreira and   
              Martin Göbel   Preface  . . . . . . . . . . . . . . . . ??
                 James D. Foley   The Convergence of Graphics and Imaging  ??
                Cindy Grimm and   
                  Matthew Ayers   A Framework for Synchronized Editing of
                                  Multiple Curve Representations . . . . . ??
             Roberto Grosso and   
                    Thomas Ertl   Progressive Iso-Surface Extraction from
                                  Hierarchical $3$D Meshes . . . . . . . . ??
                 P. Howlett and   
                   W. T. Hewitt   Mass-Spring Simulation using Adaptive
                                  Non-Active Points  . . . . . . . . . . . ??
           Frank Jardillier and   
          Eric Languénou   Screen-Space Constraints for Camera
                                  Movements: the Virtual Cameraman . . . . ??
               Rolf M. Koch and   
             Albert A. Bosshard   Emotion Editing using Finite Elements    ??
                S. Krishnan and   
                    M. Gopi and   
                     M. Lin and   
                 D. Manocha and   
                    A. Pattekar   Rapid and Accurate Contact Determination
                                  between Spline Models using ShellTrees   ??
               Tong-Yee Lee and   
            Young-Ching Lin and   
                  Y. N. Sun and   
                    Leeween Lin   Fast Feature-Based Metamorphosis and
                                  Operator Design  . . . . . . . . . . . . ??
                    J. Loos and   
              Ph. Slusallek and   
                   H.-P. Seidel   Using Wavefront Tracing for the
                                  Visualization and Optimization of
                                  Progressive Lenses . . . . . . . . . . . ??
                Tain-chi Lu and   
            Chuanwen Chiang and   
              Ming-tang Lin and   
                   Chungnan Lee   A Collaborative Scene Editor for VRML
                                  Worlds . . . . . . . . . . . . . . . . . ??
           I. Martín and   
                   X. Pueyo and   
                        D. Tost   A Two-Pass Hardware-Based Method for
                                  Hierarchical Radiosity . . . . . . . . . ??
           M. Meißner and   
                   B. Eberhardt   The Art of Knitted Fabrics, Realistic &
                                  Physically Based Modelling of Knitted
                                  Patterns . . . . . . . . . . . . . . . . ??
László Neumann and   
          Kresimir Matkovic and   
             Werner Purgathofer   Perception Based Color Image Difference  ??
              Eric Paquette and   
              Pierre Poulin and   
               George Drettakis   A Light Hierarchy for Fast Rendering of
                                  Scenes with Many Lights  . . . . . . . . ??
              Tae-Joon Park and   
             Sung Yong Shin and   
                  Seungyong Lee   Optical Flow Rendering . . . . . . . . . ??
                 Tim Poston and   
             Tien-Tsin Wong and   
                 Pheng-Ann Heng   Multiresolution Isosurface Extraction
                                  with Adaptive Skeleton Climbing  . . . . ??
                I. Poupyrev and   
                T. Ichikawa and   
                S. Weghorst and   
                M. Billinghurst   Egocentric Object Manipulation in
                                  Virtual Environments: Empirical
                                  Evaluation of Interaction Techniques . . ??
          S. H. Martin Roth and   
            Markus H. Gross and   
             Silvio Turello and   
             Friedrich R. Carls   A Bernstein--Bézier Based Approach to
                                  Soft Tissue Simulation . . . . . . . . . ??
        Peter-Pike J. Sloan and   
         David M. Weinstein and   
              J. Dean Brederson   Importance Driven Texture Coordinate
                                  Optimization . . . . . . . . . . . . . . ??
              M. Stamminger and   
             H. Schirmacher and   
              Ph. Slusallek and   
                   H.-P. Seidel   Getting Rid of Links in Hierarchical
                                  Radiosity  . . . . . . . . . . . . . . . ??
                  L. Streit and   
                    J. Buchanan   Importance Driven Halftoning . . . . . . ??
             Holger Theisel and   
             Matthias Kreuseler   An Enhanced Spring Model for Information
                                  Visualization  . . . . . . . . . . . . . ??
                Yigang Wang and   
                  Hujun Bao and   
                  Qunsheng Peng   Accelerated Walkthroughs of Virtual
                                  Environments Based on Visibility
                                  Preprocessing and Simplification . . . . ??
              Henrik Weimer and   
                     Joe Warren   Subdivision Schemes for Thin Plate
                                  Splines  . . . . . . . . . . . . . . . . ??
          Jacques Zaninetti and   
            Xavier Serpaggi and   
         Bernard Péroche   A Vector Approach for Global
                                  Illumination in Ray Tracing  . . . . . . ??
                J. M. Zheng and   
                 K. W. Chan and   
                      I. Gibson   A New Approach for Direct Manipulation
                                  of Free-Form Curve . . . . . . . . . . . ??
              Qing-hong Zhu and   
                   Yan Chen and   
                   Arie Kaufman   Real-time Biomechanically-based Muscle
                                  Volume Deformation using FEM . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 17, Number 4, December, 1998

                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   1998 Annual Index  . . . . . . . . . . . ??
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                      Anonymous   Eurographics Reports . . . . . . . . . . ??
                    L. Brun and   
                     C. Secroun   A Fast Algorithm for Inverse Colormap
                                  Computation  . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
                 D. A. Duce and   
               D. Giorgetti and   
               C. S. Cooper and   
               J. R. Gallop and   
              I. J. Johnson and   
                K. Robinson and   
                   C. D. Seelig   Reference Models for Distributed
                                  Cooperative Visualization  . . . . . . . ??
                 D. J. Duke and   
                      I. Herman   Programming Paradigms in an
                                  Object-Oriented Multimedia Standard  . . ??
         Nicolas Holzschuch and   
        François Sillion   An Exhaustive Error-Bounding Algorithm
                                  for Hierarchical Radiosity . . . . . . . ??
László Neumann and   
      Kre\vsimir Matkovi\'c and   
             Attila Neumann and   
             Werner Purgathofer   Incident Light Metering in Computer
                                  Graphics . . . . . . . . . . . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 18, Number 1, March, 1999

                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                Jim X. Chen and   
                   Xusheng Wang   Approximate Line Scan-Conversion and
                                  Antialiasing . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
             Reynald Dumont and   
             Kadi Bouatouch and   
              Philippe Gosselin   A Progressive Algorithm for Three Point
                                  Transport  . . . . . . . . . . . . . . . ??
                        P. Hall   Nonphotorealistic Rendering by
                                  $Q$-mapping  . . . . . . . . . . . . . . ??
                  K. C. Hui and   
                    Z. H. Jiang   Tetrahedra Based Adaptive Polygonization
                                  of Implicit Surface Patches  . . . . . . ??
                 Insung Ihm and   
                   Sanghun Park   Wavelet-Based $3$D Compression Scheme
                                  for Interactive Visualization of Very
                                  Large Volume Data  . . . . . . . . . . . ??
           Robert W. Sumner and   
           James F. O'Brien and   
             Jessica K. Hodgins   Animating Sand, Mud, and Snow  . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 18, Number 2, June, 1999

                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Calendar of Events . . . . . . . . . . . ??
                      Anonymous   Erratum  . . . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
                 Adrian Leu and   
                       Min Chen   Modelling and Rendering Graphics Scenes
                                  Composed of Multiple Volumetric Datasets ??
       Faramarz F. Samavati and   
             Richard H. Bartels   Multiresolution Curve and Surface
                                  Representation: Reversing Subdivision
                                  Rules by Least-Squares Data Fitting  . . ??
        Guillermo Savransky and   
               Dan Dimerman and   
                  Craig Gotsman   Modeling and Rendering Escher-Like
                                  Impossible Scenes  . . . . . . . . . . . ??
               Andrei Sherstyuk   Fast Ray Tracing of Implicit Surfaces    ??
             Russell Turner and   
                    Song Li and   
                Enrico Gobbetti   Metis --- An Object-Oriented Toolkit for
                                  Constructing Virtual Reality
                                  Applications . . . . . . . . . . . . . . ??
              Remco C. Veltkamp   Generic Geometric Programming in the
                                  Computational Geometry Algorithms
                                  Library  . . . . . . . . . . . . . . . . ??
               Brian Wyvill and   
                 Andrew Guy and   
                     Eric Galin   Extending the CSG Tree. Warping,
                                  Blending and Boolean Operations in an
                                  Implicit Surface Modeling System . . . . ??

Com{}pu{}ter Graphics Forum
Volume 18, Number 3, September, 1999

                      Anonymous   A Practical Analysis of Clustering
                                  Strategies for Hierarchical Radiosity
                                  (Supplementary material) . . . . . . . . ??
             Daniel Bielser and   
          Volker A. Maiwald and   
                Markus H. Gross   Interactive Cuts through $3$-Dimensional
                                  Soft Tissue  . . . . . . . . . . . . . . ??
         Christophe Bordeux and   
               Ronan Boulic and   
                Daniel Thalmann   An Efficient and Flexible Perception
                                  Pipeline for Autonomous Agents . . . . . ??
                   V. Boyer and   
                  J. J. Bourdin   Fast Lines: a Span by Span Method  . . . ??
                  Wenli Cai and   
                 Georgios Sakas   Data Intermixing and Multi-volume
                                  Rendering  . . . . . . . . . . . . . . . ??
          João Comba and   
         James T. Klosowski and   
                 Nelson Max and   
      Joseph S. B. Mitchell and   
    Cláudio T. Silva and   
              Peter L. Williams   Fast Polyhedral Cell Sorting for
                                  Interactive Rendering of Unstructured
                                  Grids  . . . . . . . . . . . . . . . . . ??
           G. M. Cortelazzo and   
                    L. Lucchese   A New Method of Image Mosaicking and Its
                                  Application to Cultural Heritage
                                  Representation . . . . . . . . . . . . . ??
             Xavier Decoret and   
    François Sillion and   
           Gernot Schaufler and   
                   Julie Dorsey   Multi-layered impostors for accelerated
                                  rendering  . . . . . . . . . . . . . . . ??
              Jihad El-Sana and   
               Amitabh Varshney   Generalized View-Dependent
                                  Simplification . . . . . . . . . . . . . ??
                  Gershon Elber   Interactive Line Art Rendering of
                                  Freeform Surfaces  . . . . . . . . . . . ??
L. M. Encarnação and   
                  O. Bimber and   
             D. Schmalstieg and   
                 S. D. Chandler   A Translucent Sketchpad for the Virtual
                                  Table Exploring Motion-based Gesture
                                  Recognition  . . . . . . . . . . . . . . ??
            Nathalie Farenc and   
               Ronan Boulic and   
                Daniel Thalmann   An Informed Environment Dedicated to the
                                  Simulation of Virtual Humans in Urban
                                  Context  . . . . . . . . . . . . . . . . ??
              Miquel Feixas and   
           Esteve del Acebo and   
           Philippe Bekaert and   
                    Mateu Sbert   An Information Theory Framework for the
                                  Analysis of Scene Complexity . . . . . . ??
                 M. Fontana and   
                F. Giannini and   
                     M. Meirana   A Free Form Feature Taxonomy . . . . . . ??
              M. Froumentin and   
                      P. Willis   An Efficient $ 2 \frac {1}{2}D $
                                  Rendering and Compositing System . . . . ??
                Andrew Glassner   Active Storytelling  . . . . . . . . . . ??
                   J. Hamel and   
                  T. Strothotte   Capturing and Re-Using Rendition Styles
                                  for Non-Photorealistic Rendering . . . . ??
       Jean-Marc Hasenfratz and   
              Cyrille Damez and   
    François Sillion and   
               George Drettakis   A Practical Analysis of Clustering
                                  Strategies for Hierarchical Radiosity    ??
            Leif P. Kobbelt and   
               Jens Vorsatz and   
                 Ulf Labsik and   
              Hans-Peter Seidel   A Shrink Wrapping Approach to Remeshing
                                  Polygonal Surfaces . . . . . . . . . . . ??
                  Seungyong Lee   Interactive Multiresolution Editing of
                                  Arbitrary Meshes . . . . . . . . . . . . ??
                  Marc A. Levoy   The Digital Michelangelo Project . . . . ??
            David Liebowitz and   
          Antonio Criminisi and   
               Andrew Zisserman   Creating Architectural Models from
                                  Images . . . . . . . . . . . . . . . . . ??
                    B. Lutz and   
                     M. Weintke   Virtual Dunhuang Art Cave: a Cave within
                                  a CAVE . . . . . . . . . . . . . . . . . ??
           Kenji Matsushita and   
                Toyohisa Kaneko   Efficient and Handy Texture Mapping on
                                  $3$D Surfaces  . . . . . . . . . . . . . ??
                        Jon May   Perceptual Principles and Computer
                                  Graphics . . . . . . . . . . . . . . . . ??
                 S. Mizunoy and   
                 M. Okadayy and   
                   J. Toriwakiy   An Interactive Designing System with
                                  Virtual Sculpting and Virtual Woodcut
                                  Printing . . . . . . . . . . . . . . . . ??
           Donald D. Nelson and   
                   Elaine Cohen   Interactive Mechanical Design Variation
                                  for Haptics and CAD  . . . . . . . . . . ??
        Peter J. Neugebauer and   
                   Konrad Klein   Texturing $3$D Models of Real World
                                  Objects from Multiple Unregistered
                                  Photographic Views . . . . . . . . . . . ??
László Neumann and   
            Attila Neumannn and   
László Szirmay-Kalos   Compact Metallic Reflectance Models  . . ??
        Hartmut Schirmacher and   
          Wolfgang Heidrich and   
              Hans-Peter Seidel   Adaptive Acquisition of Lumigraphs from
                                  Synthetic Scenes . . . . . . . . . . . . ??
               Shamus Smith and   
                 David Duke and   
                  Mieke Massink   The Hybrid World of Virtual Environments ??
             Ingo Soetebier and   
           Ralf Dörner and   
                  Norbert Braun   Seamless Integration of Databases in VR
                                  for Constructing Virtual Environments    ??
          Mario Costa Sousa and   
               John W. Buchanan   Computer-Generated Graphite Pencil
                                  Rendering of $3$D Polygonal Models . . . ??
              Frank Suykens and   
                Yves D. Willems   Weighted Multipass Methods for Global
                                  Illumination . . . . . . . . . . . . . . ??
László Szirmay-Kalos   Stochastic Iteration for Non-diffuse
                                  Global Illumination  . . . . . . . . . . ??
                Ayellet Tal and   
                  Gershon Elber   Image Morphing with Feature Preserving
                                  Texture  . . . . . . . . . . . . . . . . ??
                O. Veryovka and   
                    J. Buchanan   Comprehensive Halftoning of $3$D Scenes  ??
                 J. Vollmer and   
                   R. Mencl and   
                 H. Müller   Improved Laplacian Smoothing of Noisy
                                  Surface Meshes . . . . . . . . . . . . . ??
                  A. Wilson and   
                  E. Larsen and   
                 D. Manocha and   
                      M. C. Lin   Partitioning and Handling Massive Models
                                  for Interactive Collision Detection  . . ??
                Peter Wonka and   
             Dieter Schmalstieg   Occluder Shadows for Fast Walkthroughs
                                  of Urban Environments  . . . . . . . . . ??
          Jacques Zaninetti and   
                 Pierre Boy and   
                Bernard Peroche   An Adaptive Method for Area Light
                                  Sources and Daylight in Ray Tracing  . . ??

Com{}pu{}ter Graphics Forum
Volume 18, Number 4, December, 1999

                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
               M. Bercovier and   
                      O. Volpin   $ G^1 $ Hierarchical Bézier Surface over
                                  Arbitrary Meshes . . . . . . . . . . . . ??
          Sabine Coquillart and   
              Hans-Peter Seidel   Editorial  . . . . . . . . . . . . . . . ??
            Laurent Grisoni and   
               Carole Blanc and   
             Christophe Schlick   Hermitian B-Splines  . . . . . . . . . . ??
           Daniel Meneveaux and   
                 Kadi Bouatouch   Synchronisation and Load Balancing for
                                  Parallel Hierarchical Radiosity of
                                  Complex Scenes on a Heterogeneous
                                  Computer Network . . . . . . . . . . . . ??
László Neumann and   
             Attila Neumann and   
László Szirmay-Kalos   Reflectance Models with Fast Importance
                                  Sampling . . . . . . . . . . . . . . . . ??
              Wencheng Wang and   
                       Enhua Wu   Adaptable Splatting for Irregular Volume
                                  Rendering  . . . . . . . . . . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 19, Number 1, March, 2000

                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
             Min-Hyung Choi and   
                James F. Cremer   Geometrically-Aware Interactive Object
                                  Manipulation . . . . . . . . . . . . . . ??
          Sabine Coquillart and   
                     David Duke   Editorial  . . . . . . . . . . . . . . . ??
                 P. De Neve and   
                K. Denecker and   
                 W. Philips and   
                    I. Lemahieu   An Advanced Color Representation for
                                  Lossy Compression of CMYK Prepress
                                  Images . . . . . . . . . . . . . . . . . ??
          Mario Costa Sousa and   
               John W. Buchanan   Observational Models of Graphite Pencil
                                  Materials  . . . . . . . . . . . . . . . ??
            Marc Stamminger and   
             Annette Scheel and   
             Xavier Granier and   
     Frederic Perez-Cazorla and   
           George Drettakis and   
        François Sillion   Efficient Glossy Global Illumination
                                  with Interactive Viewing . . . . . . . . ??
              Oleg Veryovka and   
                  John Buchanan   Texture-based Dither Matrices  . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 19, Number 2, June, 2000

          Sabine Coquillart and   
                     David Duke   Editorial  . . . . . . . . . . . . . . . ??
                     David Duce   Carla Vandoni --- a Remarkable Lady  . . ??
          Shachar Fleishman and   
            Daniel Cohen-Or and   
                Dani Lischinski   Automatic Camera Placement for
                                  Image-Based Modeling . . . . . . . . . . ??
              Amela Sadagic and   
                     Mel Slater   Dynamic Polygon Visibility Ordering for
                                  Head-Slaved Viewing in Virtual
                                  Environments . . . . . . . . . . . . . . ??
              Roger Hubbold and   
                  Martin Keates   Real-Time Simulation of a Stretcher
                                  Evacuation in a Large-Scale Virtual
                                  Environment  . . . . . . . . . . . . . . ??
            Robert R. Lewis and   
                 Alain Fournier   Wavelet Radiative Transfer and Surface
                                  Interaction  . . . . . . . . . . . . . . ??
                   A. James and   
                      A. M. Day   Conflict Neutralization on Binary Space
                                  Partitioning . . . . . . . . . . . . . . ??
                C. Ureña   Computation of Irradiance from Triangles
                                  by Adaptive Sampling . . . . . . . . . . ??
              N. Noé and   
              B. Péroche   Hierarchical Reconstruction of BRDFs
                                  using Locally Supported Functions  . . . ??
                      Anonymous   Book Reviews . . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 19, Number 3, August, 2000

                 Marc Alexa and   
           Wolfgang Müller   Representing Animations by Principal
                                  Components . . . . . . . . . . . . . . . ??
      Carlos Andújar and   
Carlos Saona-Vázquez and   
              Isabel Navazo and   
                    Pere Brunet   Integrating Occlusion Culling and Levels
                                  of Detail through Hardly-Visible Sets    ??
                      Anonymous   Colour Section . . . . . . . . . . . . . ??
                  G. Ashraf and   
                     K. C. Wong   Generating Consistent Motion Transition
                                  via Decoupled Framespace Interpolation   ??
               Marco Attene and   
              Michela Spagnuolo   Automatic surface reconstruction from
                                  point sets in space  . . . . . . . . . . ??
               George Baciu and   
                 Sai Keung Wong   The Impulse Graph: a New Dynamic
                                  Structure For Global Collisions  . . . . ??
                   T. Bebie and   
                       H. Bieri   A Video-Based $3$D-Reconstruction of
                                  Soccer Games . . . . . . . . . . . . . . ??
            Oliver Benedens and   
                Christoph Busch   Towards Blind Detection of Robust
                                  Watermarks in Polygonal Models . . . . . ??
          Fausto Bernardini and   
         James T. Klosowski and   
                  Jihad El-Sana   Directional Discretized Occluders for
                                  Accelerated Occlusion Culling  . . . . . ??
              Oliver Bimber and   
L. Miguel Encarnação and   
             Dieter Schmalstieg   Augmented Reality with Back-Projection
                                  Systems using Transflective Surfaces . . ??
                  Wenli Cai and   
              Stefan Walter and   
       Grigorios Karangelis and   
                 Georgios Sakas   Collaborative Virtual Simulation
                                  Environment for Radiotherapy Treatment
                                  Planning . . . . . . . . . . . . . . . . ??
              Yao-Xun Chang and   
                 Zen-Chung Shih   Physically-Based Patination for
                                  Underground Objects  . . . . . . . . . . ??
       François Cuny and   
             Laurent Alonso and   
             Nicolas Holzschuch   A Novel Approach Makes Higher Order
                                  Wavelets Really Efficient for Radiosity  ??
             Revital Dafner and   
            Daniel Cohen-Or and   
                   Yossi Matias   Context-based Space Filling Curves . . . ??
             Oliver Deussen and   
              Stefan Hiller and   
     Cornelius van Overveld and   
              Thomas Strothotte   Floating Points: a Method for Computing
                                  Stipple Drawings . . . . . . . . . . . . ??
             John Dingliana and   
               Carol O'Sullivan   Graceful Degradation of Collision
                                  Handling in Physically Based Animation   ??
                  Feng Dong and   
           Meleagros Krokos and   
              Gordon Clapworthy   Fast Volume Rendering and Data
                                  Classification Using Multiresolution in
                                  Min-Max Octrees  . . . . . . . . . . . . ??
                  Haixia Du and   
                       Hong Qin   Direct Manipulation and Interactive
                                  Sculpting of PDE Surfaces  . . . . . . . ??
              Jihad El-Sana and   
                  Yi-Jen Chiang   External Memory View-Dependent
                                  Simplification . . . . . . . . . . . . . ??
                 G. Faconti and   
                 M. Massink and   
               M. Bordegoni and   
              F. De Angelis and   
                       S. Booth   Haptic Cues for Image Disambiguation . . ??
      Torsten Fröhlich and   
                    Marcus Roth   Integration of Multidimensional
                                  Interaction Devices in Real-Time
                                  Computer Graphics Applications . . . . . ??
             Max Froumentin and   
Frédéric Labrosse and   
                  Philip Willis   A Vector-based Representation for Image
                                  Warping  . . . . . . . . . . . . . . . . ??
               Marco Gaiani and   
           Marcello Balzani and   
               Federico Uccelli   Reshaping the Coliseum in Rome: An
                                  Integrated Data Capture and Modeling
                                  Method at Heritage Sites . . . . . . . . ??
            Fabio Ganovelli and   
              Paolo Cignoni and   
            Claudio Montani and   
               Roberto Scopigno   A Multiresolution Model for Soft Objects
                                  Supporting Interactive Cuts and
                                  Lacerations  . . . . . . . . . . . . . . ??
                   M. Gopiy and   
                S. Krishnan and   
                    C. T. Silva   Surface Reconstruction based on Lower
                                  Dimensional Localized Delaunay
                                  Triangulation  . . . . . . . . . . . . . ??
                  V. Havran and   
                     J. Bittner   LCTS: Ray Shooting using Longest Common
                                  Traversal Sequences  . . . . . . . . . . ??
           Jean Claude Iehl and   
         Bernard Péroche   An Adaptive Spectral Rendering with a
                                  Perceptual Control . . . . . . . . . . . ??
            Denis V. Ivanov and   
             Yevgeniy P. Kuzmin   Color Distribution --- a New Approach to
                                  Texture Compression  . . . . . . . . . . ??
    W. F. H. Jiménez and   
        C. Esperança and   
              A. A. F. Oliveira   Efficient Algorithms for Computing
                                  Conservative Portal Visibility
                                  Information  . . . . . . . . . . . . . . ??
               Bruno Jobard and   
                  Wilfrid Lefer   Unsteady Flow Visualization by Animating
                                  Evenly-Spaced Streamlines  . . . . . . . ??
               Tae-hoon Kim and   
                  Jehee Lee and   
                 Sung Yong Shin   Robust Motion Watermarking based on
                                  Multiresolution Analysis . . . . . . . . ??
            Leif P. Kobbelt and   
                   Mario Botsch   An Interactive Approach to Point Cloud
                                  Triangulation  . . . . . . . . . . . . . ??
            Leif P. Kobbelt and   
            Thilo Bareuther and   
              Hans-Peter Seidel   Multiresolution Shape Deformations for
                                  Meshes with Dynamic Vertex Connectivity  ??
                  U. Labsik and   
                     G. Greiner   Interpolatory $ \surd 3 $-Subdivision    ??
               Zhiqiang Lao and   
                        Ling Li   Video-based Approach to Human Animation  ??
                WonSook Lee and   
                     Jin Gu and   
        Nadia Magnenat-Thalmann   Generating Animatable $3$D Virtual
                                  Humans from Photographs  . . . . . . . . ??
               Xiangyang Li and   
                Dongming Lu and   
                      Yunhe Pan   Virtual Dunhuang Mural Restoration
                                  System in Collaborative Network
                                  Environment  . . . . . . . . . . . . . . ??
                 Jerome Maillot   Real Time Local Approximation of
                                  Deformations using Rotations . . . . . . ??
                Patrick Min and   
              Thomas Funkhouser   Priority-Driven Acoustic Modeling for
                                  Virtual Environments . . . . . . . . . . ??
                  S. Mizuno and   
                 T. Kasaura and   
                 T. Okouchi and   
                S. Yamamoto and   
                   M. Okada and   
                    J. Toriwaki   Automatic Generation of Virtual
                                  Woodblocks and Multicolor Woodblock
                                  Printing . . . . . . . . . . . . . . . . ??
Jean-Sébastien Monzani and   
           Paolo Baerlocher and   
               Ronan Boulic and   
                Daniel Thalmann   Using an Intermediate Skeleton and
                                  Inverse Kinematics for Motion
                                  Retargeting  . . . . . . . . . . . . . . ??
                 Lukas Mroz and   
              Helwig Hauser and   
            Eduard Gröller   Interactive High-Quality Maximum
                                  Intensity Projection . . . . . . . . . . ??
        Kerstin Müller and   
                  Sven Havemann   Subdivision Surface Tesselation on the
                                  Fly using a versatile Mesh Data
                                  Structure  . . . . . . . . . . . . . . . ??
          Jean-Christophe Nebel   Realistic Collision Avoidance of Upper
                                  Limbs Based on Neuroscience Models . . . ??
László Neumann and   
Balázs Csébfalvi and   
         Andreas König and   
            Eduard Gröller   Gradient Estimation in Volume Data using
                                  $4$D Linear Regression . . . . . . . . . ??
           Marcin J. Rudolf and   
               Jacek Raczkowski   Modeling the Motion of Dense Smoke in
                                  the Wind Field . . . . . . . . . . . . . ??
                  A. Scheel and   
              M. Stamminger and   
                   H.-P. Seidel   Tone Reproduction for Interactive
                                  Walkthroughs . . . . . . . . . . . . . . ??
            Shamus P. Smith and   
                  David J. Duke   Binding Virtual Environments to Toolkit
                                  Capabilities . . . . . . . . . . . . . . ??
                 Seyoon Tak and   
              Oh-young Song and   
                 Hyeong-Seok Ko   Motion Balance Filtering . . . . . . . . ??
                 M. Tariniy and   
                P. Cignoniz and   
               C. Rocchinix and   
                    R. Scopigno   Real Time, Accurate, Multi-Featured
                                  Rendering of Bump Mapped Surfaces  . . . ??
             Gwenola Thomas and   
       Stéphane Donikian   Modelling virtual cities dedicated to
                                  behavioural animation  . . . . . . . . . ??
                    I. Yoon and   
                     U. Neumann   Web-Based Remote Rendering with IBRAC
                                  (Image-Based Rendering Acceleration and
                                  Compression) . . . . . . . . . . . . . . ??
               Bob Zeleznik and   
              Loring Holden and   
              Michael Capps and   
              Howard Abrams and   
                     Tim Miller   Scene-Graph-As-Bus: Collaboration
                                  between Heterogeneous Stand-alone $3$-D
                                  Graphical Applications . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 19, Number 4, December, 2000

          Sabine Coquillart and   
                     David Duke   Editorial  . . . . . . . . . . . . . . . ??
                 Luiz Velho and   
                    Jonas Gomes   Variable Resolution $4$-$k$ Meshes:
                                  Concepts and Applications  . . . . . . . ??
         Gordon Müller and   
       Stephan Schäfer and   
              W. Dieter Fellner   Automatic Creation of Object Hierarchies
                                  for Radiosity Clustering . . . . . . . . ??
              R. Victor Klassen   Filtered Jitter  . . . . . . . . . . . . ??
                Luc Emering and   
               Ronan Boulic and   
                  Tom Molet and   
                Daniel Thalmann   Versatile Tuning of Humanoid Agent
                                  Activity . . . . . . . . . . . . . . . . ??
                  Uwe Schneider   A Hybrid Approach for Stroke-Based
                                  Letterform Composition Including
                                  Outline-Based Methods  . . . . . . . . . ??
                 Eric Galin and   
           Antoine Leclercq and   
                 Samir Akkouche   Morphing the BlobTree  . . . . . . . . . ??
                        Jon May   Perceptual Principles and Computer
                                  Graphics . . . . . . . . . . . . . . . . ??
                   Min Chen and   
                 John V. Tucker   Constructive Volume Geometry . . . . . . ??
                      Anonymous   Announcements  . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 20, Number 1, March, 2001

                      Anonymous   Editorial  . . . . . . . . . . . . . . . ??
                       E. Fiume   Alain Fournier, 1943--2000: An
                                  Appreciation . . . . . . . . . . . . . . ??
              Andreas Schilling   Antialiasing of Environment Maps . . . . ??
            Michael Doggett and   
              Anders Kugler and   
         Wolfgang Straßer   Displacement Mapping using Scan
                                  Conversion Hardware Architectures  . . . ??
            David R. Nadeau and   
             Jon D. Genetti and   
               Steve Napear and   
         Bernard Pailthorpe and   
              Carter Emmart and   
              Erik Wesselak and   
                Dennis Davidson   Visualizing Stars and Emission Nebulas   ??
             Ahmad H. Nasri and   
                   Brian Wyvill   A Recursive Subdivision Algorithm for
                                  Piecewise Circular Spline  . . . . . . . ??
               Jordi Esteve and   
                Pere Brunet and   
                  Alvar Vinacua   Multiresolution for Algebraic Curves and
                                  Surfaces using Wavelets  . . . . . . . . ??
                   A. James and   
                      A. M. Day   Erratum: Conflict Neutralization on
                                  Binary Space Partitioning  . . . . . . . ??
                  Huw Jones and   
                    Phil Willis   The John Lansdown Award  . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 20, Number 2, June, 2001

                      Anonymous   Editorial  . . . . . . . . . . . . . . . ??
             Samir Akkouche and   
                     Eric Galin   Adaptive Implicit Surface Polygonization
                                  Using Marching Triangles . . . . . . . . ??
              Jeffrey Smith and   
              Andrew Witkin and   
                   David Baraff   Fast and Controllable Simulation of the
                                  Shattering of Brittle Objects  . . . . . ??
                Martin Isenburg   Triangle Strip Compression . . . . . . . ??
              Grit Thürmer   Smoothing Normal Vectors on Discrete
                                  Surfaces While Preserving Slope
                                  Discontinuities  . . . . . . . . . . . . ??
                 Xinguo Liu and   
                  Hujun Bao and   
              PhengAnn Heng and   
              TienTsin Wong and   
                  Qunsheng Peng   Constrained Fairing for Meshes . . . . . ??
                Ken Brodlie and   
                     Jason Wood   Recent Advances in Volume Visualization  ??
           Normand Bri\`ere and   
                  Pierre Poulin   Adaptive Representation of Specular
                                  Light  . . . . . . . . . . . . . . . . . ??
                  L. Nonato and   
                 R. Minghim and   
          M. C. F. Oliveira and   
                     G. Tavares   A Novel Approach for Delaunay $3$D
                                  Reconstruction with a Comparative
                                  Analysis in the Light of Applications    ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 20, Number 3, September, 2001

                   H. Rushmeier   Rendering: Input and Output  . . . . . . ??
                   Chris Hecker   Why Games Will Be the Preeminent Art
                                  Form of the 21$^{\rm st}$ Century  . . . ??
                   Markus Gross   Are Points the Better Graphics
                                  Primitives?  . . . . . . . . . . . . . . ??
              J. R. T. Lane and   
                     V. Lalioti   Reflective Interaction in Virtual
                                  Environments . . . . . . . . . . . . . . ??
           Oliver G. Staadt and   
            Martin Näf and   
           Edouard Lamboray and   
           Stephan Würmlin   JAPE: a Prototyping System for
                                  Collaborative Virtual Environments . . . ??
                 Eyal Teler and   
                Dani Lischinski   Streaming of Complex $3$D Scenes for
                                  Remote Walkthroughs  . . . . . . . . . . ??
                Petr Felkel and   
       Mario Bruckschwaiger and   
              Rainer Wegenkittl   Implementation and Complexity of the
                                  Watershed-from-Markers Algorithm
                                  Computed as a Minimal Cost Forest  . . . ??
             David E. Breen and   
                 Sean Mauch and   
           Ross T. Whitaker and   
                        Jia Mao   $3$D Metamorphosis Between Different
                                  Types of Geometric Models  . . . . . . . ??
            Ky Giang Nguyen and   
                  Dietmar Saupe   Rapid High Quality Compression of Volume
                                  Data for Visualization . . . . . . . . . ??
               A. Kunimatsu and   
                Y. Watanabe and   
                   H. Fujii and   
                   T. Saito and   
                  K. Hiwada and   
               T. Takahashi and   
                        H. Ueki   Fast simulation and rendering techniques
                                  for fluid objects  . . . . . . . . . . . ??
                Roman Durikovic   Animation of Soap Bubble Dynamics,
                                  Cluster Formation and Collision  . . . . ??
             Mark J. Harris and   
                 Anselmo Lastra   Real-Time Cloud Rendering  . . . . . . . ??
            Holly Rushmeier and   
           Laurent Balmelli and   
              Fausto Bernardini   Horizon Map Capture  . . . . . . . . . . ??
              Ilya Eckstein and   
           Vitaly Surazhsky and   
                  Craig Gotsman   Texture Mapping with Hard Constraints    ??
               Yuya Iwakiri and   
                Toyohisa Kaneko   PC-based Real-time Texture Painting on
                                  Real World Objects . . . . . . . . . . . ??
          David Bourguignon and   
           Marie-Paule Cani and   
               George Drettakis   Drawing for Illustration and Annotation
                                  in $3$D  . . . . . . . . . . . . . . . . ??
                Der-Lor Way and   
                 Zen-Chung Shih   The Synthesis of Rock Textures in
                                  Chinese Landscape Painting . . . . . . . ??
             Hyung Woo Kang and   
            Soon Hyoung Pyo and   
             Ken-ichi Anjyo and   
                 Sung Yong Shin   Tour Into the Picture using a Vanishing
                                  Line and its Extension to Panoramic
                                  Images . . . . . . . . . . . . . . . . . ??
            Jörg Haber and   
           Karol Myszkowski and   
           Hitoshi Yamauchi and   
              Hans-Peter Seidel   Perceptually Guided Corrective Splatting ??
                  Ingo Wald and   
          Philipp Slusallek and   
            Carsten Benthin and   
                  Markus Wagner   Interactive Rendering with Coherent Ray
                                  Tracing  . . . . . . . . . . . . . . . . ??
        Hartmut Schirmacher and   
                    Li Ming and   
              Hans-Peter Seidel   On-the-Fly Processing of Generalized
                                  Lumigraphs . . . . . . . . . . . . . . . ??
             Nicolas Halper and   
               Ralf Helbing and   
              Thomas Strothotte   A Camera Engine for Computer Games:
                                  Managing the Trade-Off Between
                                  Constraint Satisfaction and Frame
                                  Coherence  . . . . . . . . . . . . . . . ??
           Bert Freudenberg and   
                Maic Masuch and   
              Thomas Strothotte   Walk-Through Illustrations:
                                  Frame-Coherent Pen-and-Ink Style in a
                                  Game Engine  . . . . . . . . . . . . . . ??
              Masaki Oshita and   
             Akifumi Makinouchi   A Dynamic Motion Control Technique for
                                  Human-like Articulated Figures . . . . . ??
               Simon Gibson and   
                Toby Howard and   
                  Roger Hubbold   Flexible Image-Based Photometric
                                  Reconstruction using Virtual Light
                                  Sources  . . . . . . . . . . . . . . . . ??
                Ram Shacked and   
                Dani Lischinski   Automatic Lighting Design using a
                                  Perceptual Quality Metric  . . . . . . . ??
              Sergey Ershov and   
         Konstantin Kolchin and   
               Karol Myszkowski   Rendering Pearlescent Appearance Based
                                  On Paint-Composition Modelling . . . . . ??
        Charles F. Rose III and   
        Peter-Pike J. Sloan and   
               Michael F. Cohen   Artist-Directed Inverse-Kinematics Using
                                  Radial Basis Function Interpolation  . . ??
         Yoshifumi Kitamura and   
           Tomohiko Higashi and   
              Takayuki Iida and   
                  Fumio Kishino   Interactive Computer Animation of Hand
                                  Gestures using Status Estimation with
                                  Multiple Regression Analysis . . . . . . ??
                T. Vassilev and   
                B. Spanlang and   
                 Y. Chrysanthou   Fast Cloth Animation on Walking Avatars  ??
             Xavier Granier and   
               George Drettakis   Incremental Updates for Rapid Glossy
                                  Global Illumination  . . . . . . . . . . ??
            Xavier Serpaggi and   
         Bernard Péroche   An Adaptive Method for Indirect
                                  Illumination Using Light Vectors . . . . ??
László Szirmay-Kalos and   
              Ferenc Csonka and   
              György Antal   Global Illumination as a Combination of
                                  Continuous Random Walk and
                                  Finite-Element Based Iteration . . . . . ??
                C. Rocchini and   
                 P. Cignoni and   
                 C. Montani and   
                   P. Pingi and   
                    R. Scopigno   A low cost $3$D scanner based on
                                  structured light . . . . . . . . . . . . ??
Jean-Sébastien Monzani and   
             Angela Caicedo and   
                Daniel Thalmann   Integrating Behavioural Animation
                                  Techniques . . . . . . . . . . . . . . . ??
              Michael Hauth and   
                   Olaf Etzmuss   A High Performance Solver for the
                                  Animation of Deformable Objects using
                                  Advanced Numerical Methods . . . . . . . ??
                Sunil Hadap and   
        Nadia Magnenat-Thalmann   Modeling Dynamic Hair as a Continuum . . ??
             L.-M. Reissell and   
                  Dinesh K. Pai   Modeling Stochastic Dynamical Systems
                                  for Interactive Simulation . . . . . . . ??
                  Xunlei Wu and   
          Michael S. Downes and   
             Tolga Goktekin and   
                  Frank Tendick   Adaptive Nonlinear Finite Elements for
                                  Deformable Body Simulation Using Dynamic
                                  Progressive Meshes . . . . . . . . . . . ??
             Satoshi Tanaka and   
            Akihiro Shibata and   
           Hiroaki Yamamoto and   
               Hisakiyo Kotsuru   Generalized Stochastic Sampling Method
                                  for Visualization and Investigation of
                                  Implicit Surfaces  . . . . . . . . . . . ??
              Yutaka Ohtake and   
           Alexander G. Belyaev   Mesh Optimization for Polygonized
                                  Isosurfaces  . . . . . . . . . . . . . . ??
                    B. Mora and   
               J. P. Jessel and   
                      R. Caubet   Visualization of Isosurfaces with
                                  Parametric Cubes . . . . . . . . . . . . ??
             Kouki Watanabe and   
           Alexander G. Belyaev   Detection of Salient Curvature Features
                                  on Polygonal Surfaces  . . . . . . . . . ??
                 J. Vorsatz and   
              C. Rössl and   
              L. P. Kobbelt and   
                   H.-P. Seidel   Feature Sensitive Remeshing  . . . . . . ??
               Mario Botsch and   
                   Leif Kobbelt   Resampling Feature and Blend Regions in
                                  Polygonal Meshes for Surface
                                  Anti-Aliasing  . . . . . . . . . . . . . ??
                Peter Wonka and   
             Michael Wimmer and   
     François X. Sillion   Instant Visibility . . . . . . . . . . . ??
          S. H. Martin Roth and   
              Patrick Diezi and   
                Markus H. Gross   Ray Tracing Triangular Bézier Patches . . ??
                Pere Brunet and   
              Isabel Navazo and   
            Jarek Rossignac and   
    Carlos Saona-Vázquez   Hoops: $3$D Curves as Conservative
                                  Occluders for Cell-Visibility  . . . . . ??
    Rüdiger Westermann and   
           Christof Rezk-Salama   Real-Time Volume Deformations  . . . . . ??
Balázs Csébfalvi and   
                 Lukas Mroz and   
              Helwig Hauser and   
         Andreas König and   
             Eduard Gröler   Fast Visualization of Object Contours by
                                  Non-Photorealistic Volume Rendering  . . ??
                X. Tricoche and   
             G. Scheuermann and   
                       H. Hagen   Tensor Topology Tracking: a
                                  Visualization Method for Time-Dependent
                                  $2$D Symmetric Tensor Fields . . . . . . ??
Jérôme Maillot and   
                       Jos Stam   A Unified Subdivision Scheme for
                                  Polygonal Modeling . . . . . . . . . . . ??
              Pierre Alliez and   
                Mathieu Desbrun   Valence-Driven Connectivity Encoding for
                                  $3$D Meshes  . . . . . . . . . . . . . . ??
     Jean-Daniel Boissonnat and   
  Frédéric Cazals   Coarse-to-fine surface simplification
                                  with geometric guarantees  . . . . . . . ??
          Stephen A. Ehmann and   
                    Ming C. Lin   Accurate and Fast Proximity Queries
                                  Between Polyhedra Using Convex Surface
                                  Decomposition  . . . . . . . . . . . . . ??
                  D. Ivanov and   
                     Ye. Kuzmin   Spatial Patches --- a Primitive for $3$D
                                  Model Representation . . . . . . . . . . ??
              Katja Bühler   Linear Interval Estimations for
                                  Parametric Objects Theory and
                                  Application  . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 20, Number 4, December, 2001

                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . ??
              Ming-Shing Su and   
                Ming-Tat Ko and   
                Kuo-Young Cheng   Control of Feature-point-driven Facial
                                  Animation Using a Hypothetical Face  . . ??
              Simon Premoze and   
              Michael Ashikhmin   Rendering Natural Waters . . . . . . . . ??
            Steffi Beckhaus and   
               Felix Ritter and   
              Thomas Strothotte   Guided Exploration with Dynamic
                                  Potential Fields: the Cubical Path
                                  System . . . . . . . . . . . . . . . . . ??
                   Ann McNamara   Visual Perception in Realistic Image
                                  Synthesis  . . . . . . . . . . . . . . . ??
              Wolfgang Heidrich   Interactive Display of Global
                                  Illumination Solutions for Non-diffuse
                                  Environments --- a Survey  . . . . . . . ??
               D. B. Arnold and   
                  A. M. Day and   
                V. Jennings and   
               A. Courtenay and   
                     D. A. Duce   Haptic Device Control --- Will it Fit
                                  Standardized Input Models? . . . . . . . ??
                Ella Barkan and   
                     Dan Gordon   CP3: Robust, Output-sensitive Display of
                                  Convex Polyhedra in Scanline Mode  . . . ??
      Domingo Martín and   
             Juan Carlos Torres   Rendering Silhouettes with Virtual
                                  Lights . . . . . . . . . . . . . . . . . ??
           M. Meißner and   
                   D. Bartz and   
            R. Günther and   
               W. Straßer   Visibility Driven Rasterization  . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??


Com{}pu{}ter Graphics Forum
Volume 21, Number 1, March, 2002

                     Bernd Lutz   Note on Cover Image  . . . . . . . . . . ??
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . ??
                M. Denecker and   
                 P. De Neve and   
              S. Van Assche and   
            R. Van de Walle and   
                I. Lemahieu and   
                     W. Philips   Psychovisual Evaluation of Lossy CMYK
                                  Image Compression for Printing
                                  Applications . . . . . . . . . . . . . . ??
                 Holger Theisel   Exact Isosurfaces for Marching Cubes . . ??
            Dongliang Zhang and   
             Matthew M. F. Yuen   A Coherence-based Collision Detection
                                  Method for Dressed Human Simulation  . . ??
                 David Duce and   
                Ivan Herman and   
                    Bob Hopgood   Web $2$D Graphics File Formats . . . . . ??
          Neeharika Adabala and   
                  Swami Manohar   Techniques for Realistic Visualization
                                  of Fluids: a Survey  . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                      Anonymous   Event Reports  . . . . . . . . . . . . . ??
                      Anonymous   Eurographics . . . . . . . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 21, Number 2, June, 2002

                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . 98--98
          Tatiana Surazhsky and   
                  Gershon Elber   Artistic Surface Rendering Using Layout
                                  of Text  . . . . . . . . . . . . . . . . 99--110
             Guangzheng Fei and   
               Kangying Cai and   
                Baining Guo and   
                       Enhua Wu   An Adaptive Sampling Scheme for
                                  Out-of-Core Simplification . . . . . . . 111--119
       Faramarz F. Samavati and   
        Nezam Mahdavi-Amiri and   
             Richard H. Bartels   Multiresolution Surfaces having
                                  Arbitrary Topologies by a Reverse Doo
                                  Subdivision Method . . . . . . . . . . . 121--136
              A. Bogomjakov and   
                     C. Gotsman   Universal Rendering Sequences for
                                  Transparent Vertex Caching of
                                  Progressive Meshes . . . . . . . . . . . 137--148
          Fausto Bernardini and   
                Holly Rushmeier   The $3$D Model Acquisition Pipeline  . . 149--172
                     Marc Alexa   Recent Advances in Mesh Morphing . . . . 173--196
                      Anonymous   Book Reviews . . . . . . . . . . . . . . 197--201
                      Anonymous   Event Reports  . . . . . . . . . . . . . 203--206
                      Anonymous   Eurographics . . . . . . . . . . . . . . 207--208

Com{}pu{}ter Graphics Forum
Volume 21, Number 3, September, 2002

            Mathieu Desbrun and   
                 Mark Meyer and   
                  Pierre Alliez   Intrinsic Parameterizations of Surface
                                  Meshes . . . . . . . . . . . . . . . . . 209--218
            Shymon Shlafman and   
                Ayellet Tal and   
                      Sagi Katz   Metamorphosis of Polyhedral Surfaces
                                  using Decomposition  . . . . . . . . . . 219--228
                 Yunjin Lee and   
                  Seungyong Lee   Geometric Snakes for Triangular Meshes   229--238
           D. Martín and   
               J. D. Fekete and   
                   J. C. Torres   Flattening $3$D objects using
                                  silhouettes  . . . . . . . . . . . . . . 239--248
            Tobias Isenberg and   
                Nick Halper and   
              Thomas Strothotte   Stylizing Silhouettes at Interactive
                                  Rates: From Silhouette Edges to
                                  Silhouette Strokes . . . . . . . . . . . 249--258
           Shigeo Takahashi and   
                 Naoya Ohta and   
            Hiroko Nakamura and   
           Yuriko Takeshima and   
                Issei Fujishiro   Modeling Surperspective Projection of
                                  Landscapes for Geographical Guide-Map
                                  Generation . . . . . . . . . . . . . . . 259--268
                   Sigal Ar and   
                 Gil Montag and   
                    Ayellet Tal   Deferred, Self-Organizing BSP Trees  . . 269--278
      Stéphane Redon and   
      Abderrahmane Kheddary and   
              Sabine Coquillart   Fast Continuous Collision Detection
                                  between Rigid Bodies . . . . . . . . . . 279--288
       Éric Marchand and   
      François Chaumette   Virtual Visual Servoing: a framework for
                                  real-time augmented reality  . . . . . . 289--298
                 Songhua Xu and   
                   Min Tang and   
                Francis Lau and   
                      Yunhe Pan   A Solid Model Based Virtual Hairy Brush  299--308
    Holger Winnemöller and   
                   Shaun Bangay   Geometric Approximations Towards Free
                                  Specular Comic Shading . . . . . . . . . 309--316
        Joachim Diepstraten and   
            Daniel Weiskopf and   
                    Thomas Ertl   Transparency in Interactive Technical
                                  Illustrations  . . . . . . . . . . . . . 317--326
           Frederic Cordier and   
        Nadia Magnenat-Thalmann   Real-time Animation of Dressed Virtual
                                  Humans . . . . . . . . . . . . . . . . . 327--336
                Sageev Oore and   
        Demetri Terzopoulos and   
                Geoffrey Hinton   Local Physical Models for Interactive
                                  Character Animation  . . . . . . . . . . 337--346
                  Dinesh K. Pai   STRANDS: Interactive Simulation of Thin
                                  Solids using Cosserat Models . . . . . . 347--352
             Vincent Scheib and   
            Jörg Haber and   
                Ming C. Lin and   
              Hans-Peter Seidel   Efficient Fitting and Rendering of Large
                                  Scattered Data Sets Using Subdivision
                                  Surfaces . . . . . . . . . . . . . . . . 353--362
             Joachim Giesen and   
                  Matthias John   Surface reconstruction based on a
                                  dynamical system . . . . . . . . . . . . 363--372
           Ryutarou Ohbuchi and   
             Akio Mukaiyama and   
               Shigeo Takahashi   A Frequency-Domain Approach to
                                  Watermarking $3$D Shapes . . . . . . . . 373--382
               Haeyoung Lee and   
              Pierre Alliez and   
                Mathieu Desbrun   Angle-Analyzer: a Triangle-Quad Mesh
                                  Codec  . . . . . . . . . . . . . . . . . 383--392
               Bruce Walter and   
       Sumanta N. Pattanaik and   
            Donald P. Greenberg   Using Perceptual Texture Masking for
                                  Efficient Image Synthesis  . . . . . . . 393--399
       Jean-Michel Dischler and   
              Karl Maritaud and   
          Bruno Lévy and   
         Djamchid Ghazanfarpour   Texture Particles  . . . . . . . . . . . 401--410
           Laurent Balmelli and   
             Gabriel Taubin and   
              Fausto Bernardini   Space-Optimized Texture Maps . . . . . . 411--420
                 Dongho Kim and   
                  James K. Hahn   Projective Texture Mapping with Full
                                  Panorama . . . . . . . . . . . . . . . . 421--430
           Jörg Ayasse and   
           Heinrich Müller   Sculpturing on Discrete Displacement
                                  Fields . . . . . . . . . . . . . . . . . 431--440
           Andrew S. Winter and   
                       Min Chen   Image-Swept Volumes  . . . . . . . . . . 441--450
               Valerio Pascucci   Slow Growing Subdivision (SGS) in Any
                                  Dimension: Towards Removing the Curse of
                                  Dimensionality . . . . . . . . . . . . . 451--460
                    Liu Ren and   
          Hanspeter Pfister and   
               Matthias Zwicker   Object Space EWA Surface Splatting: a
                                  Hardware Accelerated Approach to High
                                  Quality Point Rendering  . . . . . . . . 461--470
            Eduardo Hidalgo and   
               Roger J. Hubbold   Hybrid Geometric --- Image Based
                                  Rendering  . . . . . . . . . . . . . . . 471--482
               Michael Wand and   
         Wolfgang Straßer   Multi-Resolution Rendering of Complex
                                  Animated Scenes  . . . . . . . . . . . . 483--491
                Dana Cobzas and   
                Keith Yerex and   
          Martin Jägersand   Dynamic Textures for Image-based
                                  Rendering of Fine-Scale $3$D Structure
                                  and Animation of Non-rigid Motion  . . . 493--502
            Hiroto Matsuoka and   
           Tatsuto Takeuchi and   
           Hitoshi Kitazawa and   
                  Akira Onozawa   Representation of Pseudo
                                  Inter-reflection and Transparency by
                                  Considering Characteristics of Human
                                  Vision . . . . . . . . . . . . . . . . . 503--509
              Sung Chun Lee and   
               Soon Ki Jung and   
                    Ram Nevatia   Automatic Integration of Facade Textures
                                  into $3$D Building Models with a
                                  Projective Geometry Based Line
                                  Clustering . . . . . . . . . . . . . . . 511--519
              Jianning Wang and   
             Manuel M. Oliveira   Improved Scene Reconstruction from Range
                                  Images . . . . . . . . . . . . . . . . . 521--530
              Csaba Kelemen and   
László Szirmay-Kalos and   
          György Antal and   
                  Ferenc Csonka   A Simple and Robust Mutation Strategy
                                  for the Metropolis Light Transport
                                  Algorithm  . . . . . . . . . . . . . . . 531--540
               Heinrich Hey and   
             Werner Purgathofer   Advanced Radiance Estimation For Photon
                                  Map Global Illumination  . . . . . . . . 541--546
             Annette Scheel and   
            Marc Stamminger and   
              Hans-Peter Seidel   Grid Based Final Gather for Radiosity on
                                  Complex Clustered Scenes . . . . . . . . 547--556
              Thomas Kollig and   
               Alexander Keller   Efficient Multidimensional Sampling  . . 557--564
              Katja Daubert and   
              Hans-Peter Seidel   Hardware-Based Volumetric Knit-Wear  . . 575--584
              Olga Karpenko and   
             John F. Hughes and   
                  Ramesh Raskar   Free-form sketching with variational
                                  implicit surfaces  . . . . . . . . . . . 585--594
                 Holger Theisel   Designing $2$D Vector Fields of
                                  Arbitrary Topology . . . . . . . . . . . 595--604
           Udeepta Bordoloi and   
                   Han-Wei Shen   Hardware Accelerated Interactive Vector
                                  Field Visualization: a level of detail
                                  approach . . . . . . . . . . . . . . . . 605--614
                      Anonymous   Color Section  . . . . . . . . . . . . . 615--656
                Lisa Streit and   
              Wolfgang Heidrich   A Biologically-Parameterized Feather
                                  Model  . . . . . . . . . . . . . . . . . 665--674
                    Thomas Ertl   Interactive Visualization with
                                  Programmable Graphics Hardware . . . . . ??
               Roberto Scopigno   $3$D Scanning Technology: Capabilities
                                  and Issues . . . . . . . . . . . . . . . ??
            Demetri Terzopoulos   Artificial Animals and Humans: From
                                  Physics to Intelligence  . . . . . . . . ??

Com{}pu{}ter Graphics Forum
Volume 21, Number 4, November, 2002

                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . 659--659
       Willem F. Bronsvoort and   
             Rafael Bidarra and   
                     Alex Noort   Feature Model Visualization  . . . . . . 661--673
             Freek Reinders and   
           I. Ari Sadarjoen and   
           Benjamin Vrolijk and   
                  Frits H. Post   Vortex Tracking and Visualisation in a
                                  Flow Past a Tapered Cylinder . . . . . . 675--682
                Y. Q. Huang and   
                      Y. K. Liu   An Algorithm for Line Clipping Against a
                                  Polygon Based on Shearing Transformation 683--688
            Masayuki Hisada and   
       Alexander G. Belyaev and   
              Tosiyasu L. Kunii   A Skeleton-based Approach for Detection
                                  of Perceptually Salient Features on
                                  Polygonal Surfaces . . . . . . . . . . . 689--700
                Kei Iwasaki and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   An Efficient Method for Rendering
                                  Underwater Optical Effects Using
                                  Graphics Hardware  . . . . . . . . . . . 701--711
           M. D. J. McNeill and   
                  H. Sayers and   
                  S. Wilson and   
                   P. Mc Kevitt   A Spoken Dialogue System for Navigation
                                  in Non-Immersive Virtual Environments    713--723
                    Noel O'Hara   Hierarchical Impostors for the Flocking
                                  Algorithm in $3$D  . . . . . . . . . . . 723--731
              C. O'Sullivan and   
                 J. Cassell and   
     H. Vilhjálmsson and   
               J. Dingliana and   
                  S. Dobbyn and   
                 B. McNamee and   
                  C. Peters and   
                       T. Giang   Levels of Detail for Crowds and Groups   733--741
                  C. Peters and   
                  C. O'Sullivan   Synthetic Vision and Memory for
                                  Autonomous Virtual Humans  . . . . . . . 743--752
             Franco Tecchia and   
              Celine Loscos and   
            Yiorgos Chrysanthou   Visualizing Crowds in Real-Time  . . . . 753--765
           Branislav Ulicny and   
                Daniel Thalmann   Towards Interactive Real-Time Crowd
                                  Behavior Simulation  . . . . . . . . . . 767--775
                Ivan Herman and   
              Daniel Dardailler   SVG Linearization and Accessibility  . . 777--786
          Alesandro Cecconi and   
                 Martin Galanda   Adaptive Zooming in Web Cartography  . . 787--799
          Tatiana Surazhsky and   
                  Gershon Elber   Erratum: Artistic Surface Rendering
                                  Using Layout of Text . . . . . . . . . . 801--802
                      Anonymous   Event Reports  . . . . . . . . . . . . . 803--815
                      Anonymous   Eurographics . . . . . . . . . . . . . . 816--832


Com{}pu{}ter Graphics Forum
Volume 22, Number 1, March, 2003

                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . 3--4
  J. P. Molina Massó and   
P. González López   Automatic Hybrid Hierarchy Creation: a
                                  Cost-model Based Approach  . . . . . . . 5--13
                 Ku-Jin Kim and   
                    In-Kwon Lee   The Perspective Silhouette of a Canal
                                  Surface  . . . . . . . . . . . . . . . . 15--22
                  L. Barthe and   
              N. A. Dodgson and   
                M. A. Sabin and   
                  B. Wyvill and   
                    V. Gaildrat   Two-dimensional Potential Fields for
                                  Advanced Implicit Modeling Operators . . 23--33
           Richard Southern and   
                     James Gain   Creation and Control of Real-time
                                  Continuous Level of Detail on
                                  Programmable Graphics Hardware . . . . . 35--48
      Zsófia Ruttkay and   
                   Han Noot and   
                 Paul ten Hagen   Emotion Disc and Emotion Squares: Tools
                                  to Explore the Facial Expression Space   49--53
              Cyrille Damez and   
            Kirill Dmitriev and   
               Karol Myszkowski   State of the Art Review: State of the
                                  Art in Global Illumination for
                                  Interactive Applications and
                                  High-quality Animations  . . . . . . . . 55--77
                   Jos Stam and   
                   Charles Loop   Quad/Triangle Subdivision  . . . . . . . 79--85
                 Ahmad H. Nasri   Interpolating an Unlimited Number of
                                  Curves Meeting at Extraordinary Points
                                  on Subdivision Surfaces  . . . . . . . . 87--97
                  Craig Gotsman   On the Optimality of Valence-based
                                  Connectivity Coding  . . . . . . . . . . 99--102
                      Anonymous   Join Now!  . . . . . . . . . . . . . . . 103--103
                      Anonymous   EG Network Service . . . . . . . . . . . 104--104

Com{}pu{}ter Graphics Forum
Volume 22, Number 2, June, 2003

                      Anonymous   Editorial  . . . . . . . . . . . . . . . 106--106
               Nikos Platis and   
            Theoharis Theoharis   Progressive Hulls for Intersection
                                  Applications . . . . . . . . . . . . . . 107--116
              S. D. Laycock and   
                      A. M. Day   Recent Developments and Applications of
                                  Haptic Devices . . . . . . . . . . . . . 117--132
               Peter Kipfer and   
                 Frank Reck and   
           Günther Greiner   Local Exact Particle Tracing on
                                  Unstructured Grids . . . . . . . . . . . 133--142
                  P.-C. Hsu and   
                         C. Lee   The Scale Method for Blending Operations
                                  in Functionally-Based Constructive
                                  Geometry . . . . . . . . . . . . . . . . 143--158
                   Yu Zhang and   
          Edmond C. Prakash and   
                      Eric Sung   Efficient Modeling of An Anatomy-Based
                                  Face and Fast $3$D Facial Expression
                                  Synthesis  . . . . . . . . . . . . . . . 159--169
Luiz Henrique de Figueiredo and   
               Jorge Stolfi and   
                     Luiz Velho   Approximating Parametric Curves With
                                  Strip Trees Using Affine Arithmetic  . . 171--179
       Stephan Würmlin and   
           Edouard Lamboray and   
           Oliver G. Staadt and   
                Markus H. Gross   $3$D Video Recorder: a System for
                                  Recording and Playing Free-Viewpoint
                                  Video  . . . . . . . . . . . . . . . . . 181--193
       Hendrik P. A. Lensch and   
            Michael Goesele and   
           Philippe Bekaert and   
                  Jan Kautz and   
           Marcus A. Magnor and   
                Jochen Lang and   
              Hans-Peter Seidel   Interactive Rendering of Translucent
                                  Objects  . . . . . . . . . . . . . . . . 195--205
               Ruigang Yang and   
                 Greg Welch and   
                    Gary Bishop   Real-Time Consensus-Based Scene
                                  Reconstruction Using Commodity Graphics
                                  Hardware . . . . . . . . . . . . . . . . 207--216
                      Anonymous   Announcement . . . . . . . . . . . . . . 217--217
                  Erik Reinhard   Fourth Eurographics Workshop on Parallel
                                  Graphics and Visualisation . . . . . . . 218--219
                      Anonymous   Computer Graphics Professionals  . . . . 221--221
                      Anonymous   Computer Graphics Forum  . . . . . . . . 222--222

Com{}pu{}ter Graphics Forum
Volume 22, Number 3, September, 2003

              Ding-Yun Chen and   
              Xiao-Pei Tian and   
                 Yu-Te Shen and   
                  Ming Ouhyoung   On Visual Similarity Based $3$D Model
                                  Retrieval  . . . . . . . . . . . . . . . 223--232
                  P. C. Hsu and   
                         C. Lee   Field Functions for Blending Range
                                  Controls on Soft Objects . . . . . . . . 233--242
                Xueying Qin and   
          Eihachiro Nakamae and   
           Katsumi Tadamura and   
                    Yasuo Nagai   Fast Photo-Realistic Rendering of Trees
                                  in Daylight  . . . . . . . . . . . . . . 243--252
              Jeong-Mo Hong and   
                  Chang-Hun Kim   Animation of Bubbles in Liquid . . . . . 253--262
               D. Pritchard and   
                    W. Heidrich   Cloth Motion Capture . . . . . . . . . . 263--271
           Stephan Bischoff and   
                   Leif Kobbelt   Sub-Voxel Topology Control for Level-Set
                                  Surfaces . . . . . . . . . . . . . . . . 273--280
                 Mark Pauly and   
             Richard Keiser and   
                   Markus Gross   Multi-scale Feature Extraction on
                                  Point-Sampled Surfaces . . . . . . . . . 281--289
                  I. Navazo and   
               J. Rossignac and   
                     J. Jou and   
                     R. Shariff   ShieldTester: Cell-to-Cell Visibility
                                  Test for Surface Occluders . . . . . . . 291--302
                 D. Haumont and   
                  O. Debeir and   
                     F. Sillion   Volumetric cell-and-portal generation    303--312
           Marcelo Kallmann and   
               Amaury Aubel and   
                Tolga Abaci and   
                Daniel Thalmann   Planning Collision-Free Reaching Motions
                                  for Interactive Object Manipulation and
                                  Grasping . . . . . . . . . . . . . . . . 313--322
            C. Niederberger and   
                       M. Gross   Hierarchical and Heterogeneous Reactive
                                  Agents for Real-Time Applications  . . . 323--331
                 H. Theisel and   
             Ch. Rössl and   
                   H.-P. Seidel   Compression of $2$D Vector Fields Under
                                  Guaranteed Topology Preservation . . . . 333--342
           Lawrence Ibarria and   
            Peter Lindstrom and   
            Jarek Rossignac and   
               Andrzej Szymczak   Out-of-core compression and
                                  decompression of large $n$-dimensional
                                  scalar fields  . . . . . . . . . . . . . 343--348
             Ziv Bar-Joseph and   
                Daniel Cohen-Or   Hierarchical Context-based Pixel
                                  Ordering . . . . . . . . . . . . . . . . 349--358
                 D. J. Duke and   
              P. J. Barnard and   
                  N. Halper and   
                      M. Mellin   Rendering and Affect . . . . . . . . . . 359--368
          Mario Costa Sousa and   
               Kevin Foster and   
               Brian Wyvill and   
              Faramarz Samavati   Precise Ink Drawing of $3$D Models . . . 369--379
          Mario Costa Sousa and   
      Przemys\law Prusinkiewicz   A Few Good Lines: Suggestive Drawing of
                                  $3$D Models  . . . . . . . . . . . . . . 381--390
          Tsunemi Takahashi and   
               Hiroko Fujii and   
          Atsushi Kunimatsu and   
            Kazuhiro Hiwada and   
             Takahiro Saito and   
                 Ken Tanaka and   
                  Heihachi Ueki   Realistic Animation of Fluid with Splash
                                  and Foam . . . . . . . . . . . . . . . . 391--400
            Simon Prem\vzoe and   
             Tolga Tasdizen and   
               James Bigler and   
               Aaron Lefohn and   
               Ross T. Whitaker   Particle-Based Simulation of Fluids  . . 401--410
               Yosuke Bando and   
               Bing-Yu Chen and   
               Tomoyuki Nishita   Animating Hair with Loosely Connected
                                  Particles  . . . . . . . . . . . . . . . 411--418
                   F. Drago and   
              K. Myszkowski and   
                   T. Annen and   
                       N. Chiba   Adaptive Logarithmic Mapping For
                                  Displaying High Contrast Scenes  . . . . 419--426
         David Gavilan Ruiz and   
           Hiroki Takahashi and   
              Masayuki Nakajima   Image Categorization using Color Blobs
                                  in a Mobile Environment  . . . . . . . . 427--432
              Stefan Brabec and   
              Hans-Peter Seidel   Shadow Volumes on Programmable Graphics
                                  Hardware . . . . . . . . . . . . . . . . 433--440
                   Markus Denny   Solving Geometric Optimization Problems
                                  using Graphics Hardware  . . . . . . . . 441--451
                   M. Gluth and   
                       R. Klein   Automatic texture atlas generation from
                                  trimmed NURBS models . . . . . . . . . . 453--461
              Frank Suykens and   
                 Karl Berge and   
                 Ares Lagae and   
            Philip Dutré   Interactive Rendering with Bidirectional
                                  Texture Functions  . . . . . . . . . . . 463--472
       Hendrik P. A. Lensch and   
                Jochen Lang and   
          Asla M. Sá and   
              Hans-Peter Seidel   Planned Sampling of Spatially Varying
                                  BRDFs  . . . . . . . . . . . . . . . . . 473--482
               Mario Botsch and   
                   Leif Kobbelt   Multiresolution Surface Representation
                                  Based on Displacement Volumes  . . . . . 483--491
              Yi-Jen Chiang and   
                       Xiang Lu   Progressive Simplification of
                                  Tetrahedral Meshes Preserving All
                                  Isosurface Topologies  . . . . . . . . . 493--504
                 P. Cignoni and   
               F. Ganovelli and   
                E. Gobbetti and   
                  F. Marton and   
                 F. Ponchio and   
                    R. Scopigno   BDAM --- Batched Dynamic Adaptive Meshes
                                  for High Performance Terrain
                                  Visualization  . . . . . . . . . . . . . 505--514
              Stefan Hiller and   
              Heino Hellwig and   
                 Oliver Deussen   Beyond Stippling --- Methods for
                                  Distributing Objects on the Plane  . . . 515--522
             J. Diepstraten and   
                D. Weiskopf and   
                        T. Ertl   Interactive Cutaway Illustrations  . . . 523--532
                 Songhua Xu and   
          Francis C. M. Lau and   
                  Feng Tang and   
                      Yunhe Pan   Advanced Design for a Realistic Virtual
                                  Brush  . . . . . . . . . . . . . . . . . 533--542
         Per H. Christensen and   
              David M. Laur and   
                 Julia Fong and   
            Wayne L. Wooten and   
                    Dana Batali   Ray Differentials and Multiresolution
                                  Geometry Caching for Distribution Ray
                                  Tracing in Complex Scenes  . . . . . . . 543--552
        Kerstin Müller and   
           Torsten Techmann and   
                 Dieter Fellner   Adaptive Ray Tracing of Subdivision
                                  Surfaces . . . . . . . . . . . . . . . . 553--562
            Enrico Gobbetti and   
           Leonardo Span\`o and   
                     Marco Agus   Hierarchical Higher Order Face Cluster
                                  Radiosity for Global Illumination
                                  Walkthroughs of Complex Non-Diffuse
                                  Environments . . . . . . . . . . . . . . 563--572
          J.-F. Evers-Senne and   
                        R. Koch   Image Based Interactive Rendering with
                                  View Dependent Geometry  . . . . . . . . 573--582
                  N. Tarrin and   
              S. Coquillart and   
                S. Hasegawa and   
                L. Bouguila and   
                        M. Sato   The Stringed Haptic Workbench: a New
                                  Haptic Workbench Solution  . . . . . . . 583--589
Frédéric Boudon and   
  Przemys\law Prusinkiewicz and   
               Pavol Federl and   
           Christophe Godin and   
            Rados\law Karwowski   Interactive Design of Bonsai Tree Models 591--599
                Kei Iwasaki and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   A Fast Rendering Method for Refractive
                                  and Reflective Caustics Due to Water
                                  Surfaces . . . . . . . . . . . . . . . . 601--609
                    M. Wand and   
               W. Straßer   Real-Time Caustics . . . . . . . . . . . 611--620
            Carsten Benthin and   
                  Ingo Wald and   
              Philipp Slusallek   A Scalable Approach to Interactive
                                  Global Illumination  . . . . . . . . . . 621--630
         Sumedha Kshirsagar and   
        Nadia Magnenat-Thalmann   Visyllable Based Speech Animation  . . . 631--639
                   V. Blanz and   
                   C. Basso and   
                  T. Poggio and   
                      T. Vetter   Reanimating Faces in Images and Video    641--650
              Thomas Rieger and   
                  Norbert Braun   Narrative Use of Sign Language by a
                                  Virtual Character for the Hearing
                                  Impaired . . . . . . . . . . . . . . . . 651--660
               Chandrajit Bajaj   Volumetric Filtering, Modeling and
                                  Visualization for Nano-Medicine  . . . . ??
                   Leif Kobbelt   Freeform Shape Representations for
                                  Efficient Geometry Processing  . . . . . ??
             Werner Purgathofer   Open Issues in Photo-realistic Rendering ??
              Ding-Yun Chen and   
              Xiao-Pei Tian and   
                 Yu-Te Shen and   
                  Ming Ouhyoung   Modelling: On Visual Similarity Based
                                  $3$D Model Retrieval . . . . . . . . . . 223--232
                  P. C. Hsu and   
                         C. Lee   Modelling: Field Functions for Blending
                                  Range Controls on Soft Objects . . . . . 233--242
                Xueying Qin and   
          Eihachiro Nakamae and   
           Katsumi Tadamura and   
                    Yasuo Nagai   Rendering and Animating Nature: Fast
                                  Photo-Realistic Rendering of Trees in
                                  Daylight . . . . . . . . . . . . . . . . 243--252
              Jeong-Mo Hong and   
                  Chang-Hun Kim   Rendering and Animating Nature:
                                  Animation of Bubbles in Liquid . . . . . 253--262
               D. Pritchard and   
                    W. Heidrich   Capture and Segmentation: Cloth Motion
                                  Capture  . . . . . . . . . . . . . . . . 263--271
           Stephan Bischoff and   
                   Leif Kobbelt   Capture and Segmentation: Sub-Voxel
                                  Topology Control for Level-Set Surfaces  273--280
                 Mark Pauly and   
             Richard Keiser and   
                   Markus Gross   Capture and Segmentation: Multi-scale
                                  Feature Extraction on Point-Sampled
                                  Surfaces . . . . . . . . . . . . . . . . 281--289
                  I. Navazo and   
               J. Rossignac and   
                     J. Jou and   
                     R. Shariff   Visibility: ShieldTester: Cell-to-Cell
                                  Visibility Test for Surface Occluders    291--302
                 D. Haumont and   
                  O. Debeir and   
                     F. Sillion   Visibility: Volumetric cell-and-portal
                                  generation . . . . . . . . . . . . . . . 303--312
           Marcelo Kallmann and   
               Amaury Aubel and   
                Tolga Abaci and   
                Daniel Thalmann   Collision and Motion: Planning
                                  Collision-Free Reaching Motions for
                                  Interactive Object Manipulation and
                                  Grasping . . . . . . . . . . . . . . . . 313--322
            C. Niederberger and   
                       M. Gross   Collision and Motion: Hierarchical and
                                  Heterogeneous Reactive Agents for
                                  Real-Time Applications . . . . . . . . . 323--331
                 H. Theisel and   
             Ch. Rössl and   
                   H.-P. Seidel   Compression: Compression of $2$D Vector
                                  Fields Under Guaranteed Topology
                                  Preservation . . . . . . . . . . . . . . 333--342
           Lawrence Ibarria and   
            Peter Lindstrom and   
            Jarek Rossignac and   
               Andrzej Szymczak   Compression: Out-of-core compression and
                                  decompression of large $n$-dimensional
                                  scalar fields  . . . . . . . . . . . . . 343--348
             Ziv Bar-Joseph and   
                Daniel Cohen-Or   Compression: Hierarchical Context-based
                                  Pixel Ordering . . . . . . . . . . . . . 349--358
                 D. J. Duke and   
              P. J. Barnard and   
                  N. Halper and   
                      M. Mellin   Non-photorealistic Rendering: Rendering
                                  and Affect . . . . . . . . . . . . . . . 359--368
          Mario Costa Sousa and   
               Kevin Foster and   
               Brian Wyvill and   
              Faramarz Samavati   Non-photorealistic Rendering: Precise
                                  Ink Drawing of $3$D Models . . . . . . . 369--379
          Mario Costa Sousa and   
      Przemys\law Prusinkiewicz   Non-photorealistic Rendering: a Few Good
                                  Lines: Suggestive Drawing of $3$D Models 381--390
          Tsunemi Takahashi and   
               Hiroko Fujii and   
          Atsushi Kunimatsu and   
            Kazuhiro Hiwada and   
             Takahiro Saito and   
                 Ken Tanaka and   
                  Heihachi Ueki   Animation of Fluids and Hair: Realistic
                                  Animation of Fluid with Splash and Foam  391--400
            Simon Prem\vzoe and   
             Tolga Tasdizen and   
               James Bigler and   
               Aaron Lefohn and   
               Ross T. Whitaker   Animation of Fluids and Hair:
                                  Particle-Based Simulation of Fluids  . . 401--410
               Yosuke Bando and   
               Bing-Yu Chen and   
               Tomoyuki Nishita   Animation of Fluids and Hair: Animating
                                  Hair with Loosely Connected Particles    411--418
                   F. Drago and   
              K. Myszkowski and   
                   T. Annen and   
                       N. Chiba   Image Quantization: Adaptive Logarithmic
                                  Mapping For Displaying High Contrast
                                  Scenes . . . . . . . . . . . . . . . . . 419--426
         David Gavilan Ruiz and   
           Hiroki Takahashi and   
              Masayuki Nakajima   Image Quantization: Image Categorization
                                  using Color Blobs in a Mobile
                                  Environment  . . . . . . . . . . . . . . 427--432
              Stefan Brabec and   
              Hans-Peter Seidel   Hardware-based Graphics: Shadow Volumes
                                  on Programmable Graphics Hardware  . . . 433--440
                   Markus Denny   Hardware-based Graphics: Solving
                                  Geometric Optimization Problems using
                                  Graphics Hardware  . . . . . . . . . . . 441--451
                   M. Guthe and   
                       R. Klein   Textures and BRDFs: Automatic texture
                                  atlas generation from trimmed NURBS
                                  models . . . . . . . . . . . . . . . . . 453--461
              Frank Suykens and   
             Karl Berge vom and   
                 Ares Lagae and   
            Philip Dutré   Textures and BRDFs: Interactive
                                  Rendering with Bidirectional Texture
                                  Functions  . . . . . . . . . . . . . . . 463--472
       Hendrik P. A. Lensch and   
                Jochen Lang and   
          Asla M. Sá and   
              Hans-Peter Seidel   Textures and BRDFs: Planned Sampling of
                                  Spatially Varying BRDFs  . . . . . . . . 473--482
               Mario Botsch and   
                   Leif Kobbelt   Meshes: Multiresolution Surface
                                  Representation Based on Displacement
                                  Volumes  . . . . . . . . . . . . . . . . 483--491
              Yi-Jen Chiang and   
                       Xiang Lu   Meshes: Progressive Simplification of
                                  Tetrahedral Meshes Preserving All
                                  Isosurface Topologies  . . . . . . . . . 493--504
                 P. Cignoni and   
               F. Ganovelli and   
                E. Gobbetti and   
                  F. Marton and   
                 F. Ponchio and   
                    R. Scopigno   Meshes: BDAM --- Batched Dynamic
                                  Adaptive Meshes for High Performance
                                  Terrain Visualization  . . . . . . . . . 505--514
              Stefan Hiller and   
              Heino Hellwig and   
                 Oliver Deussen   Non-photorealistic Rendering and
                                  Painting: Beyond Stippling --- Methods
                                  for Distributing Objects on the Plane    515--522
             J. Diepstraten and   
                D. Weiskopf and   
                        T. Ertl   Non-photorealistic Rendering and
                                  Painting: Interactive Cutaway
                                  Illustrations  . . . . . . . . . . . . . 523--532
                 Songhua Xu and   
          Francis C. M. Lau and   
                  Feng Tang and   
                      Yunhe Pan   Non-photorealistic Rendering and
                                  Painting: Advanced Design for a
                                  Realistic Virtual Brush  . . . . . . . . 533--542
         Per H. Christensen and   
              David M. Laur and   
                 Julia Fong and   
            Wayne L. Wooten and   
                    Dana Batali   Photorealism: Ray Differentials and
                                  Multiresolution Geometry Caching for
                                  Distribution Ray Tracing in Complex
                                  Scenes . . . . . . . . . . . . . . . . . 543--552
        Kerstin Müller and   
           Torsten Techmann and   
                 Dieter Fellner   Photorealism: Adaptive Ray Tracing of
                                  Subdivision Surfaces . . . . . . . . . . 553--562
            Enrico Gobbetti and   
           Leonardo Span\`o and   
                     Marco Agus   Photorealism: Hierarchical Higher Order
                                  Face Cluster Radiosity for Global
                                  Illumination Walkthroughs of Complex
                                  Non-Diffuse Environments . . . . . . . . 563--572
          J.-F. Evers-Senne and   
                        R. Koch   Practice and Experience: Image Based
                                  Interactive Rendering with View
                                  Dependent Geometry . . . . . . . . . . . 573--582
                  N. Tarrin and   
              S. Coquillart and   
                S. Hasegawa and   
                L. Bouguila and   
                        M. Sato   Practice and Experience: The Stringed
                                  Haptic Workbench: a New Haptic Workbench
                                  Solution . . . . . . . . . . . . . . . . 583--589
Frédéric Boudon and   
  Przemys\law Prusinkiewicz and   
               Pavol Federl and   
           Christophe Godin and   
            Rados\law Karwowski   Practice and Experience: Interactive
                                  Design of Bonsai Tree Models . . . . . . 591--599
                Kei Iwasaki and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   Global Illumination: a Fast Rendering
                                  Method for Refractive and Reflective
                                  Caustics Due to Water Surfaces . . . . . 601--609
                    M. Wand and   
               W. Straßer   Global Illumination: Real-Time Caustics  611--620
            Carsten Benthin and   
                  Ingo Wald and   
              Philipp Slusallek   Global Illumination: a Scalable Approach
                                  to Interactive Global Illumination . . . 621--630
         Sumedha Kshirsagar and   
        Nadia Magnenat-Thalmann   Faces and Speech: Visyllable Based
                                  Speech Animation . . . . . . . . . . . . 631--639
                   V. Blanz and   
                   C. Basso and   
                  T. Poggio and   
                      T. Vetter   Faces and Speech: Reanimating Faces in
                                  Images and Video . . . . . . . . . . . . 641--650
              Thomas Rieger and   
                  Norbert Braun   Faces and Speech: Narrative Use of Sign
                                  Language by a Virtual Character for the
                                  Hearing Impaired . . . . . . . . . . . . 651--660
               Chandrajit Bajaj   Invited Presentation: Volumetric
                                  Filtering, Modeling and Visualization
                                  for Nano-Medicine  . . . . . . . . . . . xvii--xvii
                   Leif Kobbelt   Invited Presentation: Freeform Shape
                                  Representations for Efficient Geometry
                                  Processing . . . . . . . . . . . . . . . xviii--xviii
             Werner Purgathofer   Invited Presentation: Open Issues in
                                  Photo-realistic Rendering  . . . . . . . xix--xix


Com{}pu{}ter Graphics Forum
Volume 23, Number 1, March, 2004

         V. Vinayagamoorthy and   
                   M. Garau and   
                   A. Steed and   
                      M. Slater   An Eye Gaze Model for Dyadic Interaction
                                  in an Immersive Virtual Environment:
                                  Practice and Experience  . . . . . . . . 1--11
                   D. Borro and   
    A. García-Alonso and   
                       L. Matey   Approximation of Optimal Voxel Size for
                                  Collision Detection in Maintainability
                                  Simulations within Massive Virtual
                                  Environments . . . . . . . . . . . . . . 13--23
               C. Vilbrandt and   
                   G. Pasko and   
                   A. Pasko and   
              P.-A. Fayolle and   
               T. Vilbrandt and   
              J. R. Goodwin and   
              J. M. Goodwin and   
                    T. L. Kunii   Cultural Heritage Preservation Using
                                  Constructive Shape Modeling  . . . . . . 25--41
                  F. Castro and   
                   M. Sbert and   
                     L. Neumann   Fast Multipath Radiosity using
                                  Hierarchical Subscenes . . . . . . . . . 43--53
                      Q. Li and   
                   D. Wills and   
                R. Phillips and   
                W. J. Viant and   
            J. G. Griffiths and   
                        J. Ward   Implicit Fitting Using Radial Basis
                                  Functions with Ellipsoid Constraint  . . 55--69
              Chiew-Lan Tai and   
              Hongxin Zhang and   
            Jacky Chun-Kin Fong   Prototype Modeling from Sketched
                                  Silhouettes based on Convolution
                                  Surfaces . . . . . . . . . . . . . . . . 71--83
                      Jan Kautz   States of the Art Review: Hardware
                                  Lighting and Shading: a Survey . . . . . 85--112
                   Andreas Kunz   Reports: $ 7^{th} $ International
                                  Workshop on Immersive Projection
                                  Technology and $ 9^{th} $ Eurographics
                                  Workshop on Virtual Environments :
                                  Zurich, Switzerland, 22--23 May, 2003    113--114
                SCA 2003 Chairs   Reports: Second Annual Symposium on
                                  Computer Animation (SCA 2003): San
                                  Diego, California, 26--27 July 2003  . . 115--116
                 David Duce and   
             Juan Carlos Torres   Reports: Eurographics 2003 : Granada,
                                  Spain, 1--5 September 2003 . . . . . . . 117--118
               Leif Kobbelt and   
         Peter Schöder and   
                   Hugues Hoppe   Reports: Symposium on Geometry
                                  Processing : Aachen, Germany, 23--25
                                  June 2003  . . . . . . . . . . . . . . . 119--120
            Issei Fujishiro and   
              Klaus Mueller and   
                   Arie Kaufman   Reports: Volume Graphics 2003 : Tokyo,
                                  Japan, 7--8 July 2003  . . . . . . . . . 121--122
                 Ares Lagae and   
           Vincent Masselus and   
                   Philip Dutre   Reports: Eurographics Symposium on
                                  Rendering 2003 : (14th Eurographics
                                  Workshop on Rendering) Leuven, Belgium,
                                  25--27 June 2003 . . . . . . . . . . . . 123--123
                      Anonymous   Eurographics: CGForum 2004 Cover Image :
                                  ``Blue Cones'' by Csaba Kelemen  . . . . 124--125
                      Anonymous   Eurographics: Join Now!  . . . . . . . . 126--126
                      Anonymous   Eurographics: Network Service  . . . . . 127--127
                      Anonymous   Editorial  . . . . . . . . . . . . . . . i--i

Com{}pu{}ter Graphics Forum
Volume 23, Number 2, June, 2004

                 David Duke and   
               Roberto Scopigno   Editorial: Computer Graphics Forum . . . 128--128
              Cyrille Damez and   
         Nicolas Holzschuch and   
     François X. Sillion   Space--time Hierarchical Radiosity with
                                  Clustering and Higher-Order Wavelets . . 129--141
                A. Formella and   
                 K. Müller   A Viewpoint-Dependent Approach to Ray
                                  Trace Free-Form Surfaces . . . . . . . . 143--155
                 F. Hurtado and   
                     M. Noy and   
               J.-M. Robert and   
        V. Sacristán and   
                      S. Skiena   Visualizing Objects with Mirrors . . . . 157--166
                  Y. K. Liu and   
                 B. \vZalik and   
                        H. Yang   An Integer One-Pass Algorithm for Voxel
                                  Traversal  . . . . . . . . . . . . . . . 167--172
                  D. Strnad and   
                        N. Guid   Modeling Trees with Hypertextures  . . . 173--187
                     Dan Su and   
                  Philip Willis   Image Interpolation by Pixel-Level
                                  Data-Dependent Triangulation . . . . . . 189--201
          Robert S. Laramee and   
              Helwig Hauser and   
            Helmut Doleisch and   
           Benjamin Vrolijk and   
              Frits H. Post and   
                Daniel Weiskopf   State of the Art Reviews: The State of
                                  the Art in Flow Visualization: Dense and
                                  Texture-Based Techniques . . . . . . . . 203--221
              K. W. Brodlie and   
                 D. A. Duce and   
               J. R. Gallop and   
         J. P. R. B. Walton and   
                     J. D. Wood   State of the Art Reviews: Distributed
                                  and Collaborative Visualization  . . . . 223--251

Com{}pu{}ter Graphics Forum
Volume 23, Number 3, September, 2004

                    Henry Fuchs   Invited Presentations: Immersive
                                  Integration of Physical and Virtual
                                  Environments . . . . . . . . . . . . . . 268--268
                Mathieu Desbrun   Invited Presentations: Applied Geometry:
                                  Discrete Differential Calculus for
                                  Graphics . . . . . . . . . . . . . . . . 269--269
            Philip Dutré   Invited Presentations: Image-based
                                  Relighting, and Computer Vision  . . . . 270--270
                 Jukka Arvo and   
            Mika Hirvikorpi and   
         Joonas Tyystjärvi   Real-time Illumination and Shadows:
                                  Approximate Soft Shadows win an
                                  Image-Space Flood-Fill Algorithm . . . . 271--279
                Chunhui Mei and   
               Jiaoying Shi and   
                        Fuli Wu   Real-time Illumination and Shadows:
                                  Rendering with Spherical Radiance
                                  Transport Maps . . . . . . . . . . . . . 281--290
                Mateu Sbert and   
László Szécsi and   
László Szirmay-Kalos   Real-time Illumination and Shadows:
                                  Real-time Light Animation  . . . . . . . 291--299
                 Amit Shesh and   
                   Baoquan Chen   Shape modelling: SMARTPAPER: An
                                  Interactive and User Friendly Sketching
                                  System . . . . . . . . . . . . . . . . . 301--310
             Jian. J. Zhang and   
                      L. H. You   Shape modelling: Fast Surface Modelling
                                  Using a 6th Order PDE  . . . . . . . . . 311--320
               Sebti Foufou and   
                 Lionel Garnier   Shape modelling: Dupin Cyclide Blends
                                  Between Quadric Surfaces for Shape
                                  Modeling . . . . . . . . . . . . . . . . 321--330
       Aravind Krishnaswamy and   
       Gladimir V. G. Baranoski   Natural Phenomena and Aging: a
                                  Biophysically-Based Spectral Model of
                                  Light Interaction with Human Skin  . . . 331--340
            Brett Desbenoit and   
                 Eric Galin and   
                 Samir Akkouche   Natural Phenomena and Aging: Simulating
                                  and modeling lichen growth . . . . . . . 341--350
           Callum Galbraith and   
       Lars Mündermann and   
                   Brian Wyvill   Natural Phenomena and Aging: Implicit
                                  Visualization and Inverse Modeling of
                                  Growing Trees  . . . . . . . . . . . . . 351--360
               Carles Bosch and   
               Xavier Pueyo and   
Stéphane Mérillou and   
         Djamchid Ghazanfarpour   Natural Phenomena and Aging: a
                                  Physically-Based Model for Rendering
                                  Realistic Scratches  . . . . . . . . . . 361--370
                    M. Gopi and   
                 David Eppstein   Geometry Processing: Single-Strip
                                  Triangulation of Manifolds with
                                  Arbitrary Topology . . . . . . . . . . . 371--379
   Sébastien Valette and   
             Jean-Marc Chassery   Geometry Processing: Approximated
                                  Centroidal Voronoi Diagrams for Uniform
                                  Polygonal Mesh Coarsening  . . . . . . . 381--389
          Klaus Hildebrandt and   
                Konrad Polthier   Geometry Processing: Anisotropic
                                  Filtering of Non-Linear Surface Features 391--400
                 C. Andujar and   
                  P. Brunet and   
                   A. Chica and   
                  I. Navazo and   
               J. Rossignac and   
                     A. Vinacua   Geometry Processing: Computing Maximal
                                  Tiles and Application to Impostor-Based
                                  Simplification . . . . . . . . . . . . . 401--410
            Parag Chaudhuri and   
                 Prem Kalra and   
             Subhashis Banerjee   Stylized Animation and Rendering: a
                                  System for View-Dependent Animation  . . 411--420
            Johannes Zander and   
            Tobias Isenberg and   
         Stefan Schlechtweg and   
              Thomas Strothotte   Stylized Animation and Rendering: High
                                  Quality Hatching . . . . . . . . . . . . 421--430
             Daisuke Tasaki and   
              Shinji Mizuno and   
                   Minoru Okada   Stylized Animation and Rendering:
                                  Virtual Drypoint by a Model-driven
                                  Strategy . . . . . . . . . . . . . . . . 431--440
               Shuzhen Wang and   
              Wolfgang Heidrich   Image Calibration and Matching: The
                                  Design of an Inexpensive Very High
                                  Resolution Scan Camera System  . . . . . 441--450
              Ramesh Raskar and   
            Jeroen van Baar and   
          Thomas Willwacher and   
                   Srinivas Rao   Image Calibration and Matching: Quadric
                                  Transfer for Immersive Curved Screen
                                  Displays . . . . . . . . . . . . . . . . 451--460
               Eric Bourque and   
                  Gregory Dudek   Image Calibration and Matching:
                                  Procedural Texture Matching and
                                  Transformation . . . . . . . . . . . . . 461--468
              Tino Weinkauf and   
             Holger Theisel and   
        Hans-Christian Hege and   
              Hans-Peter Seidel   Scientific Visualization: Topological
                                  Construction and Visualization of Higher
                                  Order $3$D Vector Fields . . . . . . . . 469--478
                    D. Weiskopf   Scientific Visualization: Dye Advection
                                  Without the Blur: a Level-Set Approach
                                  for Texture-Based Visualization of
                                  Unsteady Flow  . . . . . . . . . . . . . 479--488
              Benjamin Mora and   
                 David S. Evert   Scientific Visualization: Instant
                                  Volumetric Understanding with
                                  Order-Independent Volume Rendering . . . 489--497
          C. Andújar and   
          P. Vázquez and   
               M. Fairén   Navigation and Crowd Behaviour in
                                  Virtual Environments: Way-Finder: guided
                                  tours through complex walkthrough models 499--508
           Fabrice Lamarche and   
       Stéphane Donikian   Navigation and Crowd Behaviour in
                                  Virtual Environments: Crowd of Virtual
                                  Humans: a New Approach for Real Time
                                  Navigation in Complex and Structured
                                  Environments . . . . . . . . . . . . . . 509--518
                Mankyu Sung and   
           Michael Gleicher and   
                Stephen Chenney   Navigation and Crowd Behaviour in
                                  Virtual Environments: Scalable behaviors
                                  for crowd simulation . . . . . . . . . . 519--528
                S. Hasegawa and   
                        M. Sato   Simulation with Haptics and Sound:
                                  Real-time Rigid Body Simulation for
                                  Haptic Interactions Based on Contact
                                  Volume of Polygonal Objects  . . . . . . 529--538
          Yoshinori Dobashi and   
          Tsuyoshi Yamamoto and   
               Tomoyuki Nishita   Simulation with Haptics and Sound:
                                  Synthesizing Sound from Turbulent Field
                                  using Sound Textures for Interactive
                                  Fluid Simulation . . . . . . . . . . . . 539--545
         Jeffrey L. Schoner and   
                Jochen Lang and   
              Hans-Peter Seidel   Simulation with Haptics and Sound:
                                  Measurement-Based Interactive Simulation
                                  of Viscoelastic Solids . . . . . . . . . 547--556
                Avneesh Sud and   
           Miguel A. Otaduy and   
                 Dinesh Manocha   Distance Fields and Collision Detection:
                                  DiFi: Fast $3$D Distance Field
                                  Computation Using Graphics Hardware  . . 557--566
                  Jan Klein and   
               Gabriel Zachmann   Distance Fields and Collision Detection:
                                  Point Cloud Collision Detection  . . . . 567--576
                 Xiaobin Wu and   
               Jörg Peters   Distance Fields and Collision Detection:
                                  Interference Detection for Subdivision
                                  Surfaces . . . . . . . . . . . . . . . . 577--584
László Szécsi and   
                Mateu Sbert and   
László Szirmay-Kalos   Sampling for Global Illumination:
                                  Combined Correlated and Importance
                                  Sampling in Direct Light Source
                                  Computation and Environment Mapping  . . 585--593
                Ingo Waldyz and   
     Johannes Günthery and   
             Philipp Slusalleky   Sampling for Global Illumination:
                                  Balancing Considered Harmful --- Faster
                                  Photon Mapping using the Voxel Volume
                                  Heuristic ---  . . . . . . . . . . . . . 595--603
     Jean-Philippe Farrugia and   
         Bernard Péroche   Sampling for Global Illumination: a
                                  Progressive Rendering Algorithm Using an
                                  Adaptive Perceptually Based Image Metric 605--614
      Ji\vrí Bittner and   
             Michael Wimmer and   
            Harald Piringer and   
             Werner Purgathofer   GPU-based Rendering: Coherent
                                  Hierarchical Culling: Hardware Occlusion
                                  Queries Made Useful  . . . . . . . . . . 615--624
            Daniel Weiskopf and   
         Tobias Schafhitzel and   
                    Thomas Ertl   GPU-based Rendering: GPU-Based Nonlinear
                                  Ray Tracing  . . . . . . . . . . . . . . 625--633
                    Ming Li and   
              Marcus Magnor and   
              Hans-Peter Seidel   GPU-based Rendering:
                                  Hardware-Accelerated Rendering of Photo
                                  Hulls  . . . . . . . . . . . . . . . . . 635--642
                 Jainhua Wu and   
                   Leif Kobbelt   Point-based Techniques: Optimized
                                  Sub-Sampling of Point Sets for Surface
                                  Splatting  . . . . . . . . . . . . . . . 643--652
       Gaël Guennebaud and   
             Lo\"\ic Barthe and   
                 Mathias Paulin   Point-based Techniques: Deferred
                                  Splatting  . . . . . . . . . . . . . . . 653--660
           Sören Grimm and   
            Stefan Bruckner and   
             Armin Kanitsar and   
            Eduard Gröller   Point-based Techniques: VOTS: VOlume
                                  doTS as a Point-Based Representation of
                                  Volumetric Data  . . . . . . . . . . . . 661--668
               Volker Blanz and   
         Kristina Scherbaum and   
              Thomas Vetter and   
              Hans-Peter Seidel   Retargeting and Animating Faces:
                                  Exchanging Faces in Images . . . . . . . 669--676
                  Yang Wang and   
              Xiaolei Huang and   
                Chan-Su Lee and   
                 Song Zhang and   
                  Zhiguo Li and   
           Dimitris Samaras and   
           Dimitris Metaxas and   
             Ahmed Elgammal and   
                   Peisen Huang   Retargeting and Animating Faces: High
                                  Resolution Acquisition, Learning and
                                  Transfer of Dynamic 3-D Facial
                                  Expressions  . . . . . . . . . . . . . . 677--686
                Kyunggun Na and   
                  Moonryul Jung   Retargeting and Animating Faces:
                                  Hierarchical Retargetting of Fine Facial
                                  Motions  . . . . . . . . . . . . . . . . 687--695

Com{}pu{}ter Graphics Forum
Volume 23, Number 4, December, 2004

           Chandrajit Bajaj and   
                 Insung Ihm and   
                 Jungki Min and   
                     Jinsang Oh   SIMD Optimization of Linear Expressions
                                  for Programmable Graphics Hardware . . . 697--714
               Haitao Zhang and   
                   Feng Qiu and   
                   Arie Kaufman   Fast Hybrid Approach for Texturing Point
                                  Models . . . . . . . . . . . . . . . . . 715--725
                  S. Schein and   
                       G. Elber   Placement of Deformable Objects  . . . . 727--739
                M. Platings and   
                      A. M. Day   Compression of Large-Scale Terrain Data
                                  for Real-Time Visualization Using a
                                  Tiled Quad Tree  . . . . . . . . . . . . 741--759
            Roland Schregle and   
                    Jan Wienold   Physical Validation of Global
                                  Illumination Methods: Measurement and
                                  Error Analysis . . . . . . . . . . . . . 761--781
          Giuseppe Patan\`e and   
          Michela Spagnuolo and   
              Bianca Falcidieno   Para-Graph: Graph-Based Parameterization
                                  of Triangle Meshes with Arbitrary Genus  783--797
             Raquel Urtasun and   
             Pascal Glardon and   
               Ronan Boulic and   
            Daniel Thalmann and   
                     Pascal Fua   Style-Based Motion Synthesis . . . . . . 799--812
               M. B. Vieira and   
          P. P. Martins Jr. and   
        A. A. Araújo and   
                    M. Cord and   
            S. Philipp-Foliguet   Smooth Surface Reconstruction Using
                                  Tensor Fields as Structuring Elements    813--823
    Antônio W. Vieira and   
             Thomas Lewiner and   
                 Luiz Velho and   
         Hélio Lopes and   
                 Geovan Tavares   Stellar Mesh Simplification Using
                                  Probabilistic Optimization . . . . . . . 825--838
              S. D. Laycock and   
              R. G. Laycock and   
                   G. Ryder and   
          J. Juarez-Comboni and   
               C. Montes de Oca   Reports: SIGGRAPH 2004: Los Angeles,
                                  California, 8--12 August 2004  . . . . . 839--840
               Ronan Boulic and   
              Dinesh K. Pai and   
              Norman Badler and   
            Mathieu Desbrun and   
                 Lionel Reveret   Reports: ACM/EG Symposium on Computer
                                  Animation 2004 . . . . . . . . . . . . . 841--841
           Roberto Scopigno and   
                Denis Zorin and   
              Pierre Alliez and   
         Jean-Daniel Boissonnat   Reports: Second Symposium on Geometry
                                  Processing: Nice, France, 8--10 June
                                  2004 . . . . . . . . . . . . . . . . . . 842--842
                    Mark Ollila   Reports: Eurographics Symposium on
                                  Rendering: Norrköping, Sweden, 21--23
                                  June 2004  . . . . . . . . . . . . . . . 843--843
                 Richard Keiser   Reports: EG/IEEE Symposium on
                                  Point-Based Graphics: Zurich,
                                  Switzerland, 2--4 June 2004  . . . . . . 844--844
            Michael Doggett and   
                 Anselmo Lastra   Reports: Graphics Hardware 2004:
                                  Grenoble, France, 29--30 August 2004 . . 845--845
                      Anonymous   Eurographics: New Eurographics Fellows   846--847
                      Anonymous   Eurographics: 25th EUROGRAPHICS General
                                  Assembly: Grenoble, France, 4 September
                                  2004 . . . . . . . . . . . . . . . . . . 848--852
                      Anonymous   Eurographics: Report of the Statutory
                                  Auditors to the General Meeting of the
                                  Members of Eurographics Association
                                  Geneva . . . . . . . . . . . . . . . . . 853--853
                      Anonymous   Index: Author Index Volume 23 (2004) . . 854--858
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i


Com{}pu{}ter Graphics Forum
Volume 24, Number 1, March, 2005

                Pere Brunet and   
                Phil Willis and   
              Hans-Peter Seidel   Editorial of the EG Chairs: EG Editorial 1--1
                      G. Li and   
                      W. Ma and   
                         H. Bao   A New Interpolatory Subdivision for
                                  Quadrilateral Meshes . . . . . . . . . . 3--16
                  Feng Dong and   
                    Hai Lin and   
              Gordon Clapworthy   Cutting and Pasting Irregularly Shaped
                                  Patches for Texture Synthesis  . . . . . 17--26
                Dave Rudolf and   
                David Mould and   
                   Eric Neufeld   A Bidirectional Deposition Model of Wax
                                  Crayons  . . . . . . . . . . . . . . . . 27--39
                Tom Mertens and   
                  Jan Kautz and   
           Philippe Bekaert and   
            Frank Van Reeth and   
              Hans-Peter Seidel   Efficient Rendering of Local Subsurface
                                  Scattering . . . . . . . . . . . . . . . 41--49
               Koichi Onoue and   
               Tomoyuki Nishita   An Interactive Deformation System for
                                  Granular Material  . . . . . . . . . . . 51--60
                M. Teschner and   
                S. Kimmerle and   
            B. Heidelberger and   
                G. Zachmann and   
              L. Raghupathi and   
                A. Fuhrmann and   
                 M.-P. Cani and   
                   F. Faure and   
       N. Magnenat-Thalmann and   
                W. Strasser and   
                      P. Volino   State of the Art Reviews: Collision
                                  Detection for Deformable Objects . . . . 61--81
             G. Müller and   
                  J. Meseth and   
                 M. Sattler and   
                R. Sarlette and   
                       R. Klein   State of the Art Reviews: Acquisition,
                                  Synthesis, and Rendering of
                                  Bidirectional Texture Functions  . . . . 83--109
                     Dirk Bartz   State of the Art Reviews: Virtual
                                  Endoscopy in Research and Clinical
                                  Practice . . . . . . . . . . . . . . . . 111--126
                      Anonymous   Reports: Eurographics Awards Programme   127--129
              Alan Chalmers and   
                   David Arnold   Reports: VAST2003 5--7 November 2003 . . 130--131
   Co-Chairs Oliver Deussen and   
             Charles Hanson and   
                Daniel Keim and   
                  Dietmar Saupe   Reports: Vissym04  . . . . . . . . . . . 132--132
                   Bruno Raffin   Reports: 2004 Eurographics Symposium on
                                  Parallel Graphics and Visualization  . . 133--133
                      Anonymous   Eurographics: CGForum 2005 Cover Image:
                                  ``CrowdBrush'' by Branislav Ulicny,
                                  Pablo De Heras Ciechomski and Mireille
                                  Clavien  . . . . . . . . . . . . . . . . 134--135
                      Anonymous   Editorial: EG Editorial  . . . . . . . . i--i

Com{}pu{}ter Graphics Forum
Volume 24, Number 2, June, 2005

         Stefan Schlechtweg and   
              Tobias Germer and   
              Thomas Strothotte   RenderBots --- Multi-Agent Systems for
                                  Direct Image Generation  . . . . . . . . 137--148
             Aditi Majumder and   
                        M. Gopi   Modeling Color Properties of Tiled
                                  Displays . . . . . . . . . . . . . . . . 149--163
    Nicholas A. Diakopoulos and   
            Peter D. Stephenson   Anti-Aliased Lines Using Run-Masks . . . 165--172
           Frederic Cordier and   
        Nadia Magnenat-Thalmann   A Data-Driven Approach for Real-Time
                                  Clothes Simulation . . . . . . . . . . . 173--183
          Masanori Kakimoto and   
             Kaoru Matsuoka and   
           Tomoyuki Nishita and   
            Takeshi Naemura and   
              Hiroshi Harashima   Glare Generation Based on Wave Optics    185--193
             Scott Schaefer and   
                     Joe Warren   Dual Marching Cubes: Primal Contouring
                                  of Dual Grids  . . . . . . . . . . . . . 195--201
                   G. Ryder and   
                      A. M. Day   State of the Art Reviews: Survey of
                                  Real-Time Rendering Techniques for
                                  Crowds . . . . . . . . . . . . . . . . . 203--215
                Ken Brodlie and   
                John Brooke and   
                   Min Chen and   
             David Chisnall and   
                Ade Fewings and   
               Chris Hughes and   
              Nigel W. John and   
              Mark W. Jones and   
                Mark Riding and   
                  Nicolas Roard   State of the Art Reviews: Visual
                                  Supercomputing: Technologies,
                                  Applications and Challenges  . . . . . . 217--245
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i

Com{}pu{}ter Graphics Forum
Volume 24, Number 3, September, 2005

              Marc Christie and   
             Jean-Marie Normand   Interaction: a Semantic Space
                                  Partitioning Approach to Virtual Camera
                                  Composition  . . . . . . . . . . . . . . 247--256
                 Joe Laszlo and   
               Michael Neff and   
                    Karan Singh   Interaction: Predictive Feedback for
                                  Interactive Control of Physics-based
                                  Characters . . . . . . . . . . . . . . . 257--265
                  K. Foster and   
                    P. Jepp and   
                  B. Wyvill and   
                M. C. Sousa and   
               C. Galbraith and   
                    J. A. Jorge   Interaction: Pen-and-Ink for BlobTree
                                  Implicit Models  . . . . . . . . . . . . 267--276
        Jianhua Wu Leif Kobbelt   Geometry I: Structure Recovery via
                                  Hybrid Variational Surface Approximation 277--284
            Florian Steinke and   
    Bernhard Schölkopf and   
                   Volker Blanz   Geometry I: Support Vector Machines for
                                  $3$D Shape Processing  . . . . . . . . . 285--294
              ByungMoon Kim and   
                Jarek Rossignac   Geometry I: GeoFilter: Geometric
                                  Selection of Mesh Filter Parameters  . . 295--302
            Markus Hadwiger and   
             Christian Sigg and   
          Henning Scharsach and   
         Khatja Bühler and   
                   Markus Gross   Rendering I: Real-Time Ray-Casting and
                                  Advanced Shading of Discrete Isosurfaces 303--312
               Samuli Laine and   
                      Timo Aila   Rendering I: Hierarchical Penumbra
                                  Casting  . . . . . . . . . . . . . . . . 313--322
           Vlastimil Havran and   
              Robert Herzog and   
              Hans-Peter Seidel   Rendering I: Fast Final Gathering via
                                  Reverse Photon Mapping . . . . . . . . . 323--332
                Chunhui Mei and   
              Voicu Popescu and   
                   Elisha Sacks   Rendering I: The Occlusion Camera  . . . 335--342
                   R. Kulpa and   
                  F. Multon and   
                     B. Arnaldi   Animation: Morphology-independent
                                  representation of motions for
                                  interactive human-like animation . . . . 343--351
              Hyun-Chul Lee and   
                    In-Kwon Lee   Animation: Automatic Synchronization of
                                  Background Music and Motion in Computer
                                  Animation  . . . . . . . . . . . . . . . 353--361
                   L. Kavan and   
               J. \vZára   Animation: Fast Collision Detection for
                                  Skeletally Deformable Models . . . . . . 363--372
                  Zheng Guo and   
                Kok Cheong Wong   Animation: Skinning With Deformable
                                  Chunks . . . . . . . . . . . . . . . . . 373--381
          James A. Paterson and   
                David Claus and   
           Andrew W. Fitzgibbon   Rendering II: BRDF and geometry capture
                                  from extended inhomogeneous samples
                                  using flash photography  . . . . . . . . 383--391
          Xavier Décoret   Rendering II: $N$-Buffers for efficient
                                  depth map query  . . . . . . . . . . . . 393--400
            Mi\los\law Smyk and   
         Shin-ichi Kinuwaki and   
      Roman \Dbarurikovi\vc and   
               Karol Myszkowski   Rendering II: Temporally Coherent
                                  Irradiance Caching for High Quality
                                  Animation Rendering  . . . . . . . . . . 401--412
         Alfie Abdul-Rahman and   
                       Min Chen   Rendering II: Spectral Volume Rendering
                                  based on the Kubelka-Munk Theory . . . . 413--422
                Karl Rasche and   
               Robert Geist and   
                  James Westall   Image and Video Processing: Re-coloring
                                  Images for Gamuts of Lower Dimension . . 423--432
    Holger Winnemöller and   
                Ankit Mohan and   
               Jack Tumblin and   
                    Bruce Gooch   Image and Video Processing: Light
                                  Waving: Estimating Light Positions From
                                  Photographs Alone  . . . . . . . . . . . 433--438
              Volker Scholz and   
                 Timo Stich and   
          Michael Keckeisen and   
              Markus Wacker and   
                  Marcus Magnor   Image and Video Processing: Garment
                                  Motion Capture Using Color-Coded
                                  Patterns . . . . . . . . . . . . . . . . 439--447
             B. P. Tiddeman and   
              M. R. Stirrat and   
                  D. I. Perrett   Image and Video Processing: Towards
                                  Realism in Facial Image Transformation:
                                  Results of a Wavelet MRF Method  . . . . 449--456
       Pablo Diaz-Gutierrez and   
                    M. Gopi and   
                Renato Pajarola   Geometry II: Hierarchyless
                                  Simplification, Stripification and
                                  Compression of Triangulated
                                  Two-Manifolds  . . . . . . . . . . . . . 457--467
        Felix Kälberer and   
            Konrad Polthier and   
           Ulrich Reitebuch and   
                  Max Wardetzky   Geometry II: FreeLence --- Coding with
                                  Free Valences  . . . . . . . . . . . . . 469--478
                 M. Marinov and   
                     L. Kobbelt   Geometry II: Automatic Generation of
                                  Structure Preserving Multiresolution
                                  Models . . . . . . . . . . . . . . . . . 479--486
               Makoto Okabe and   
              Shigeru Owada and   
                  Takeo Igarash   Modelling Nature: Interactive Design of
                                  Botanical Trees using Freehand Sketches
                                  and Example-based Editing  . . . . . . . 487--496
                  L. Streit and   
                  P. Federl and   
                    M. C. Sousa   Modelling Nature: Modelling Plant
                                  Variation Through Growth . . . . . . . . 497--506
                S. Behrendt and   
                 C. Colditz and   
                 O. Franzke and   
                    J. Kopf and   
                     O. Deussen   Modelling Nature: Realistic real-time
                                  rendering of landscapes using billboard
                                  clouds . . . . . . . . . . . . . . . . . 507--516
                Paolo Pingi and   
              Andrea Fasano and   
              Paolo Cignoni and   
            Claudio Montani and   
               Roberto Scopigno   Geometry III: Exploiting the scanning
                                  sequence for automatic registration of
                                  large sets of range maps . . . . . . . . 517--526
           Stephan Bischoff and   
                   Leif Kobbelt   Geometry III: Structure Preserving CAD
                                  Model Repair . . . . . . . . . . . . . . 527--536
            Chien.-Chang Ho and   
                  Fu-Che Wu and   
               Bing-Yu Chen and   
             Yung-Yu Chuang and   
                  Ming Ouhyoung   Geometry III: Cubical Marching Squares:
                                  Adaptive Feature Preserving Surface
                                  Extraction from Volume Data  . . . . . . 537--545
             Justin Hensley and   
       Thorsten Scheuermann and   
                Greg Coombe and   
               Montek Singh and   
                 Anselmo Lastra   Texture: Fast Summed-Area Table
                                  Generation and its Applications  . . . . 547--555
               Marco Tarini and   
                  Paolo Cignoni   Texture: Pinchmaps: textures with
                                  customizable discontinuities . . . . . . 557--568
                  A. Nicoll and   
                  J. Meseth and   
             G. Müller and   
                       R. Klein   Texture: Fractional Fourier Texture
                                  Masks: Guiding Near-Regular Texture
                                  Synthesis  . . . . . . . . . . . . . . . 569--579
                 Dan Julius and   
          Vladislav Kraevoy and   
                   Alla Sheffer   Geometry IV: D-Charts: Quasi-Developable
                                  Mesh Segmentation  . . . . . . . . . . . 581--590
            Chung-Ming Wang and   
                  Yu-Ming Cheng   Geometry IV: An Efficient Information
                                  Hiding Algorithm for Polygon Models  . . 591--600
               Rhaleb Zayer and   
       Christian Rössl and   
                Zachi Karni and   
              Hans-Peter Seidel   Geometry IV: Harmonic Guidance for
                                  Surface Deformation  . . . . . . . . . . 601--609
               Mario Botsch and   
                   Leif Kobbelt   Geometry IV: Real-Time Shape Editing
                                  using Radial Basis Functions . . . . . . 611--621
                  J. Hamill and   
               R. McDonnell and   
                  S. Dobbyn and   
                  C. O'Sullivan   Perception: Perceptual Evaluation of
                                  Impostor Representations for Virtual
                                  Humans and Buildings . . . . . . . . . . 623--633
          Grzegorz Krawczyk and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Perception: Lightness Perception in Tone
                                  Reproduction for High Dynamic Range
                                  Images . . . . . . . . . . . . . . . . . 635--645
               Vidya Setlur and   
    Conrad Albrecht-Buehler and   
               Amy A. Gooch and   
                Sam Rossoff and   
                    Bruce Gooch   Perception: Semanticons: Visual
                                  Metaphors as File Icons  . . . . . . . . 647--656
              G. Guennebaud and   
                  L. Barthe and   
                      M. Paulin   Points: Interpolatory Refinement for
                                  Real-Time Processing of Point-Based
                                  Geometry . . . . . . . . . . . . . . . . 657--666
               Martin Wicke and   
           Denis Steinemann and   
                   Markus Gross   Points: Efficient Animation of
                                  Point-Sampled Thin Shells  . . . . . . . 667--676
                 Bart Adams and   
             Richard Keiser and   
                 Mark Pauly and   
         Leonidas J. Guibas and   
               Markus Gross and   
            Philip Dutré   Points: Efficient Raytracing of
                                  Deforming Point-Sampled Surfaces . . . . 677--684
           Jens Krüger and   
        Rüdiger Westermann   GPU & Hardware: GPU Simulation and
                                  Rendering of Volumetric Effects for
                                  Computer Games and Virtual Environments  685--693
László Szirmay-Kalos and   
Barnabás Aszódi and   
István Lazányi and   
   Mátyás Premecz   GPU & Hardware: Approximate Ray-Tracing
                                  on the GPU with Distance Impostors . . . 695--704
             Daniel Cotting and   
               Remo Ziegler and   
               Markus Gross and   
                    Henry Fuchs   GPU & Hardware: Adaptive Instant
                                  Displays: Continuously Calibrated
                                  Projections Using Per-Pixel Light
                                  Control  . . . . . . . . . . . . . . . . 705--714
                  Steve Collins   Invited Presentations: Kinematics,
                                  Dynamics, Biomechanics: Evolution of
                                  Autonomy in Game Animation . . . . . . . xx--xx
                       Rob Cook   Invited Presentations: Movie Making at
                                  Pixar: a Collaboration of Art and
                                  Technology . . . . . . . . . . . . . . . xix--xix
                   Pat Hanrahan   Invited Presentations: Realistic or
                                  Abstract Imagery: The Future of Computer
                                  Graphics?  . . . . . . . . . . . . . . . xxi--xxi

Com{}pu{}ter Graphics Forum
Volume 24, Number 4, December, 2005

      Carlos E. Scheidegger and   
    João L. D. Comba and   
             Rudnei D. Da Cunha   Practical CFD Simulations on
                                  Programmable Graphics Hardware using
                                  SMAC . . . . . . . . . . . . . . . . . . 715--728
          Siome Goldenstein and   
           Christian Vogler and   
                     Luiz Velho   Adaptive Deformable Models for Graphics
                                  and Vision . . . . . . . . . . . . . . . 729--741
                 A. Wojde\l and   
            L. J. M. Rothkrantz   Parametric Generation of Facial
                                  Expressions Based on FACS  . . . . . . . 743--757
               Jianhui Zhao and   
                    Ling Li and   
                Kwoh Chee Keong   $3$D Posture Reconstruction and Human
                                  Animation from $2$D Feature Points . . . 759--771
              Gustavo Patow and   
                   Xavier Pueyo   A Survey of Inverse Surface Design From
                                  Light Transport Behavior Specification   773--789
               Jordi Esteve and   
                Pere Brunet and   
                \`Alvar Vinacua   Approximation of a Variable Density
                                  Cloud of Points by Shrinking a Discrete
                                  Membrane . . . . . . . . . . . . . . . . 791--807
              K. W. Brodlie and   
                 M. R. Asim and   
                    K. Unsworth   Constrained Visualization Using the
                                  Shepard Interpolation Family . . . . . . 809--820
                 Ken Museth and   
             David E. Breen and   
           Ross T. Whitaker and   
                 Sean Mauch and   
                  David Johnson   Algorithms for Interactive Editing of
                                  Level Set Models . . . . . . . . . . . . 821--841
             Jon Hasselgren and   
  Tomas Akenine-Möller and   
                   Samuli Laine   A Family of Inexpensive Sampling Schemes 843--848
              S. D. Laycock and   
              R. G. Laycock and   
                      A. M. Day   Reports: Siggraph 2005 Los Angeles,
                                  California, 31st July--4th August 2005   849--850
                      Anonymous   Eurographics: 26th EUROGRAPHICS General
                                  Assembly . . . . . . . . . . . . . . . . 851--857
                      Anonymous   Eurographics: New EUROGRAPHICS Fellows   858--859
                      Anonymous   Eurographics: Report of the Statutory
                                  Auditors to the General Meeting of the
                                  Members of Eurographics Association
                                  Geneva . . . . . . . . . . . . . . . . . 860--860
                      Anonymous   Index: Author Index Volume 24 (2005) . . ii--vi
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i


Com{}pu{}ter Graphics Forum
Volume 25, Number 1, March, 2006

                    Phil Willis   Obituaries: In Memoriam: Professor Dick
                                  Grimsdale 1929--2005 . . . . . . . . . . 1--2
                     David Duce   Obituaries: In Memoriam: Jürgen Schönhut   3--4
                  A. Artusi and   
                   C. Gatta and   
                  D. Marini and   
             W. Purgathofer and   
                       A. Rizzi   Speed-up Technique for a Local Automatic
                                  Colour Equalization Model  . . . . . . . 5--14
               Xiao-Hua Cai and   
                Yun-Tao Jia and   
                    Xi Wang and   
                 Shi-Min Hu and   
                Ralph R. Martin   Rendering Soft Shadows using
                                  Multilayered Shadow Fins . . . . . . . . 15--28
             Katrien Jacobs and   
           Céline Loscos   Classification of Illumination Methods
                                  for Mixed Reality  . . . . . . . . . . . 29--51
Juan José Jiménez and   
         Francisco R. Feito and   
           Rafael J. Segura and   
        Carlos J. Ogáyar   Particle Oriented Collision Detection
                                  using Simplicial Coverings and
                                  Tetra-Trees  . . . . . . . . . . . . . . 53--68
              R. G. Laycock and   
                      A. M. Day   Image Registration in a Coarse
                                  Three-Dimensional Virtual Environment    69--82
                   S. Laine and   
                        T. Aila   A Weighted Error Metric and Optimization
                                  Method for Antialiasing Patterns . . . . 83--94
            E. Martí and   
                     D. Gil and   
                     C. Juli\`a   A PBL Experience in the Teaching of
                                  Computer Graphics  . . . . . . . . . . . 95--103
                        J. Zara   Virtual Reality Course --- a Natural
                                  Enrichment of Computer Graphics Classes  105--112
                F. P. Vidal and   
                   F. Bello and   
              K. W. Brodlie and   
                 N. W. John and   
                   D. Gould and   
                R. Phillips and   
                     N. J. Avis   State of the Art Review: Principles and
                                  Applications of Computer Graphics in
                                  Medicine . . . . . . . . . . . . . . . . 113--137
                   Baoquan Chen   Reports: 2nd Eurographics Workshop on
                                  Sketch-Based Interfaces and Modeling
                                  Trinity College Dublin, Ireland, August
                                  28--29, 2005
                                  \path=http://www.eg.org/sbm/=  . . . . . 139--140
        Oliver Deussen Konstanz   Reports: 16th Eurographics Workshop on
                                  Rendering Konstanz, Germany, 29th
                                  June--1st July 2005  . . . . . . . . . . 141--141
                 Mark Mudge and   
                  Nick Ryan and   
               Roberto Scopigno   Reports: VAST 2005 November 7--11, Pisa,
                                  Italy  . . . . . . . . . . . . . . . . . 142--142
                      Anonymous   Reports: 4th International Workshop on
                                  Volume Graphics  . . . . . . . . . . . . 143--143
                 Eric Galin and   
                  Pierre Poulin   Reports: Eurographics Symposium on
                                  Natural Phenomena  . . . . . . . . . . . 144--144
László Neumann and   
                Mateu Sbert and   
                Bruce Gooch and   
             Werner Purgathofer   Reports: Computational Aesthetics 2005
                                  Eurographics Workshop on Computational
                                  Aesthetics in Graphics, Visualization
                                  and Imaging Girona, Spain, 18--20 May
                                  2005 . . . . . . . . . . . . . . . . . . 145--146
                      Anonymous   Eurographics: CGForum 2006 Cover Image
                                  ``Charles VI, Holy Roman Emperor'' by
                                  Mario Sorman, Christopher Zach, Lukas
                                  Zebedin and Konrad Karner  . . . . . . . 147--148
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i

Com{}pu{}ter Graphics Forum
Volume 25, Number 2, June, 2006

                  D. Fradin and   
               D. Meneveaux and   
                   P. Lienhardt   A Hierarchical Topology-Based Model for
                                  Handling Complex Indoor Scenes . . . . . 149--162
           Manuel N. Gamito and   
               Steve C. Maddock   Anti-aliasing with Stratified B-Spline
                                  Filters of Arbitrary Degree  . . . . . . 163--172
                J. Mahovsky and   
                      B. Wyvill   Memory-Conserving Bounding Volume
                                  Hierarchies with Coherent Raytracing . . 173--182
    Stavros G. Papageorgiou and   
           Nikos A. Aspragathos   Transformation and Normal Vector
                                  Calculation of Parametrically Defined
                                  Surfaces Based on Dual Vectors and Screw
                                  Theory: Application to Phong's Shading
                                  Model  . . . . . . . . . . . . . . . . . 183--195
    Oliver Matias van Kaick and   
           Hélio Pedrini   A Comparative Evaluation of Metrics for
                                  Fast Mesh Simplification . . . . . . . . 197--210
               Samuel Atlan and   
                Michael Garland   Interactive Multiresolution Editing and
                                  Display of Large Terrains  . . . . . . . 211--223
                   Yang Liu and   
                George Chen and   
                 Nelson Max and   
          Christian Hofsetz and   
               Peter McGuinness   Undersampled Light Field Rendering by a
                                  Plane Sweep  . . . . . . . . . . . . . . 225--236
        Christiane Ulbricht and   
           Alexander Wilkie and   
             Werner Purgathofer   State of the Art Review: Verification of
                                  Physically Based Rendering Algorithms    237--255
                Mathieu Desbrun   Reports: Third Eurographics Symposium on
                                  Geometry Processing (in cooperation with
                                  ACM SIGGRAPH) : Vienna, Austria, July
                                  4--6, 2005 . . . . . . . . . . . . . . . 257--257
                Andreas Neumann   Reports: SVG.Open 2005 Conference  . . . 258--259
                      Anonymous   Errata . . . . . . . . . . . . . . . . . 261--261
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i

Com{}pu{}ter Graphics Forum
Volume 25, Number 3, September, 2006

      U. H. Augsdörfer and   
              N. A. Dodgson and   
                    M. A. Sabin   Geometry: Tuning Subdivision by
                                  Minimising Gaussian Curvature Variation
                                  Near Extraordinary Vertices  . . . . . . 263--272
                 Matt Olson and   
                      Hao Zhang   Geometry: Silhouette Extraction in Hough
                                  Space  . . . . . . . . . . . . . . . . . 273--282
               Zhongping Ji and   
                 Ligang Liu and   
              Zhonggui Chen and   
                    Guojin Wang   Geometry: Easy Mesh Cutting  . . . . . . 283--291
                David Roger and   
             Nicolas Holzschuch   Rendering: Accurate Specular Reflections
                                  in Real-Time . . . . . . . . . . . . . . 293--302
            Jaakko Lehtinen and   
               Samuli Laine and   
                      Timo Aila   Rendering: An Improved Physically-Based
                                  Soft Shadow Volume Algorithm . . . . . . 303--312
              Voicu Popescu and   
                Chunhui Mei and   
              Jordan Dauble and   
                   Elisha Sacks   Rendering: Reflected-Scene Impostors for
                                  Realistic Reflections at Interactive
                                  Rates  . . . . . . . . . . . . . . . . . 313--322
                  Junho Kim and   
               Sungyul Choe and   
                  Seungyong Lee   Geometry Compression and Decompression:
                                  Multiresolution Random Accessible Mesh
                                  Compression  . . . . . . . . . . . . . . 323--331
                E. Gobbetti and   
                  F. Marton and   
                 P. Cignoni and   
            M. Di Benedetto and   
                   F. Ganovelli   Geometry Compression and Decompression:
                                  C-BDAM --- Compressed Batched Dynamic
                                  Adaptive Meshes for Terrain Rendering    333--342
             Chih-Chun Chen and   
               Jung-Hong Chuang   Geometry Compression and Decompression:
                                  Texture Adaptation for Progressive
                                  Meshes . . . . . . . . . . . . . . . . . 343--350
                Shaohua Fan and   
            Stephen Chenney and   
                      Bo Hu and   
               Kam-Wah Tsui and   
                     Yu-chi Lai   Photorealistic and Image Based
                                  Rendering: Optimizing Control Variate
                                  Estimators for Rendering . . . . . . . . 351--357
          Michael W. Y. Lam and   
       Gladimir V. G. Baranoski   Photorealistic and Image Based
                                  Rendering: a Predictive Light Transport
                                  Model for the Human Iris . . . . . . . . 359--368
           Gero Müller and   
              Ralf Sarlette and   
                 Reinhard Klein   Photorealistic and Image Based
                                  Rendering: Data-driven Local Coordinate
                                  Systems for Image-Based Rendering  . . . 369--378
                   P. Jenke and   
                    M. Wand and   
                 M. Bokeloh and   
               A. Schilling and   
               W. Straßer   Geometry Reconstruction: Bayesian Point
                                  Cloud Reconstruction . . . . . . . . . . 379--388
               Andrei Sharf and   
             Thomas Lewiner and   
               Ariel Shamir and   
               Leif Kobbelt and   
               Daniel Cohen--Or   Geometry Reconstruction: Competing
                                  Fronts for Coarse--to--Fine Surface
                                  Reconstruction . . . . . . . . . . . . . 389--398
             Tamy Boubekeur and   
          Wolfgang Heidrich and   
             Xavier Granier and   
             Christophe Schlick   Geometry Reconstruction: Volume-Surface
                                  Trees  . . . . . . . . . . . . . . . . . 399--406
                 M. Johnson and   
              G. J. Brostow and   
                 J. Shotton and   
            O. Arandjelovic and   
                  V. Kwatra and   
                     R. Cipolla   Images and Tone Mapping: Semantic Photo
                                  Synthesis  . . . . . . . . . . . . . . . 407--413
              Akiko Yoshida and   
             Rafa\l Mantiuk and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Images and Tone Mapping: Analysis of
                                  Reproducing Real-World Appearance on
                                  Displays of Varying Dynamic Range  . . . 415--426
              Kaleigh Smith and   
          Grzegorz Krawczyk and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Images and Tone Mapping: Beyond Tone
                                  Mapping: Enhanced Depiction of Tone
                                  Mapped HDR Images  . . . . . . . . . . . 427--438
               Taehyun Rhee and   
                J. P. Lewis and   
                 Ulrich Neumann   Animation: Real-Time Weighted Pose-Space
                                  Deformation on the GPU . . . . . . . . . 439--448
          Takaaki Shiratori and   
           Atsushi Nakazawa and   
               Katsushi Ikeuchi   Animation: Dancing-to-Music Character
                                  Animation  . . . . . . . . . . . . . . . 449--458
                Rachel Heck and   
                Lucas Kovar and   
               Michael Gleicher   Animation: Splicing Upper-Body Actions
                                  with Locomotion  . . . . . . . . . . . . 459--466
                   J. Loviscach   Deformations: Wrinkling Coarse Meshes on
                                  the GPU  . . . . . . . . . . . . . . . . 467--476
             William Baxter and   
                 Ken-ichi Anjyo   Deformations: Latent Doodle Space  . . . 477--485
            Seung-Hyun Yoon and   
                  Myung-Soo Kim   Deformations: Sweep-based Freeform
                                  Deformations . . . . . . . . . . . . . . 487--496
       Alexander Greß and   
              Michael Guthe and   
                 Reinhard Klein   Animation Rendering: GPU-based Collision
                                  Detection for Deformable Parameterized
                                  Surfaces . . . . . . . . . . . . . . . . 497--506
              Sung-Eui Yoon and   
                 Dinesh Manocha   Animation Rendering: Cache-Efficient
                                  Layouts of Bounding Volume Hierarchies   507--516
      Johannes Günther and   
            Heiko Friedrich and   
                  Ingo Wald and   
          Hans-Peter Seidel and   
              Philipp Slusallek   Animation Rendering: Ray Tracing
                                  Animated Scenes using Motion
                                  Decomposition  . . . . . . . . . . . . . 517--525
             John Schreiner and   
      Carlos E. Scheidegger and   
          Shachar Fleishman and   
        Cláudio T. Silva   Mesh Processing: Direct (Re)Meshing for
                                  Efficient Surface Processing . . . . . . 527--536
             Martin Marinov and   
                   Leif Kobbelt   Mesh Processing: a Robust Two-Step
                                  Procedure for Quad-Dominant Remeshing    537--546
             Eitan Grinspun and   
              Yotam Gingold and   
              Jason Reisman and   
                    Denis Zorin   Mesh Processing: Computing discrete
                                  shape operators on general meshes  . . . 547--556
                  Philip Willis   Matting and Compositing: Projective
                                  Alpha Colour . . . . . . . . . . . . . . 557--566
                    Yu Guan and   
                   Wei Chen and   
                 Xiao Liang and   
                Zi'ang Ding and   
                  Qunsheng Peng   Matting and Compositing: Easy Matting
                                  --- a Stroke Based Approach for
                                  Continuous Image Matting . . . . . . . . 567--576
             Mark Grundland and   
                Rahul Vohra and   
         Gareth P. Williams and   
                Neil A. Dodgson   Matting and Compositing: Cross Dissolve
                                  Without Cross Fade: Preserving Contrast,
                                  Color and Salience in Image Compositing  577--586
                   Yun Jang and   
            Ralf P. Botchen and   
             Andreas Lauser and   
             David S. Ebert and   
           Kelly P. Gaither and   
                    Thomas Ertl   Visualization: Enhancing the Interactive
                                  Visualization of Procedurally Encoded
                                  Multifield Data with Ellipsoidal Basis
                                  Functions  . . . . . . . . . . . . . . . 587--596
       Christof Rezk-Salama and   
                   Andreas Kolb   Visualization: Opacity Peeling for
                                  Direct Volume Rendering  . . . . . . . . 597--606
                T. Weinkauf and   
                 H. Theisel and   
                 H.-C. Hege and   
                   H.-P. Seidel   Visualization: Topological Structures in
                                  Two-Parameter-Dependent $2$D Vector
                                  Fields . . . . . . . . . . . . . . . . . 607--616
                   T. Ijiri and   
                   S. Owada and   
                    T. Igarashi   Modelling I: Seamless Integration of
                                  Initial Sketching and Subsequent Detail
                                  Editing in Flower Modeling . . . . . . . 617--624
          Philippe Decaudin and   
                 Dan Julius and   
               Jamie Wither and   
         Laurence Boissieux and   
               Alla Sheffer and   
               Marie-Paule Cani   Modelling I: Virtual Garments: a Fully
                                  Geometric Approach for Clothing Design   625--634
                  C. Walder and   
          B. Schölkopf and   
                    O. Chapelle   Modelling I: Implicit Surface Modelling
                                  with a Globally Regularised Basis of
                                  Compact Support  . . . . . . . . . . . . 635--644
                   V. Blanz and   
                I. Albrecht and   
                   J. Haber and   
                   H.-P. Seidel   Modelling II: Creating Face Models from
                                  Vague Mental Images  . . . . . . . . . . 645--654
              Gleb Bahmutov and   
              Voicu Popescu and   
                   Mihai Mudure   Modelling II: Efficient Large Scale
                                  Acquisition of Building Interiors  . . . 655--662
               Pascal Barla and   
              Simon Breslav and   
        Joëlle Thollot and   
    François Sillion and   
                  Lee Markosian   Modelling II: Stroke Pattern Analysis
                                  and Synthesis  . . . . . . . . . . . . . 663--671
           Herbert Edelsbrunner   Invited Presentations: a Primer on
                                  Topological Persistence  . . . . . . . . xvii--xvii
                 Reinhard Klein   Invited Presentations: Data Preparation
                                  for Real-time High Quality Rendering of
                                  Complex Models . . . . . . . . . . . . . xviii--xviii
                       Jos Stam   Invited Presentations: Towards a Unified
                                  Dynamical Solver for Computer Graphics   xix--xix

Com{}pu{}ter Graphics Forum
Volume 25, Number 4, December, 2006

       Maria Andréia and   
              Formico Rodrigues   Guest Editorial: Selected Papers from
                                  the 18th Brazilian Symposium on Computer
                                  Graphics and Image Processing (SIBGRAPI'
                                  2005)  . . . . . . . . . . . . . . . . . 673--674
                L. Tonietto and   
                  M. Walter and   
                     C. R. Jung   A Randomized Approach for Patch-based
                                  Texture Synthesis using Wavelets . . . . 675--684
             Thomas Lewiner and   
             Marcos Craizer and   
         Hélio Lopes and   
       Sinésio Pesco and   
                 Luiz Velho and   
                Esdras Medeiros   GEncode: Geometry-driven compression for
                                  General Meshes . . . . . . . . . . . . . 685--695
                 J. E. Gain and   
               W. Straßer   AFRIGRAPH: Computer Graphics in Africa   697--698
              Dirk Staneker and   
                 Dirk Bartz and   
         Straßer Wolfgang   Occlusion-Driven Scene Sorting for
                                  Efficient Culling  . . . . . . . . . . . 699--708
                Bruce Merry and   
             Patrick Marais and   
                     James Gain   Compression of Dense and Regular Point
                                  Clouds . . . . . . . . . . . . . . . . . 709--716
                 A. Adamson and   
                       M. Alexa   Anisotropic Point Set Surfaces . . . . . 717--724
                Lionel Atty and   
         Nicolas Holzschuch and   
              Marc Lapierre and   
       Jean-Marc Hasenfratz and   
             Charles Hansen and   
     François X. Sillion   Soft Shadow Maps: Efficient Sampling of
                                  Light Source Visibility  . . . . . . . . 725--741
            Cristina Neacsu and   
                  Karen Daniels   Translational Covering of Closed Planar
                                  Cubic B-Spline Curves  . . . . . . . . . 743--757
                 Huiying Xu and   
                    Yinlong Sun   Compact Representation of Spectral BRDFs
                                  Using Fourier Transform and Spherical
                                  Harmonic Expansion . . . . . . . . . . . 759--775
              Raanan Fattal and   
                Dani Lischinski   Pose Controlled Physically Based Motion  777--787
                   Olga Sorkine   State of the Art Reviews: Differential
                                  Representations for Mesh Processing  . . 789--807
              Andrew Nealen and   
       Matthias Müller and   
             Richard Keiser and   
              Eddy Boxerman and   
                   Mark Carlson   State of the Art Reviews: Physically
                                  Based Deformable Models in Computer
                                  Graphics . . . . . . . . . . . . . . . . 809--836
                   Jacob Barhak   Reports: GRAPP 2006 International
                                  Conference on Computer Graphics Theory
                                  and Applications . . . . . . . . . . . . 837--837
              Luis Paulo Santos   Reports: 2006 Eurographics Symposium on
                                  Parallel Graphics and Visualization  . . 838--838
               Alla Sheffer and   
                Konrad Polthier   Reports: Symposium on Geometry
                                  Processing 2006: Cagliari, Italy, June
                                  26--28 2006  . . . . . . . . . . . . . . 839--839
                 Judy Brown and   
                Werner Hansmann   Reports: Education Programme at
                                  Eurographics 2006  . . . . . . . . . . . 840--841
                     David Duce   Reports: The John Lansdown Award 2006    842--843
                      Anonymous   Eurographics: 27th EUROGRAPHICS General
                                  Assembly . . . . . . . . . . . . . . . . 844--849
                      Anonymous   Eurographics: New EUROGRAPHICS Fellows   850--851
                      Anonymous   Eurographics: Report of the Statutory
                                  Auditors to the General Meeting of the
                                  Members of Eurographics Association
                                  Geneva . . . . . . . . . . . . . . . . . 852--852
                      Anonymous   Index: Author Index Volume 25 (2006) . . 853--857
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i


Com{}pu{}ter Graphics Forum
Volume 26, Number 1, March, 2007

    Guillaume Lavoué and   
             Florent Dupont and   
                 Atilla Baskurt   A framework for quad/triangle
                                  subdivision surface fitting: Application
                                  to mechanical objects  . . . . . . . . . 1--14
               Tianshu Zhou and   
                Jim X. Chen and   
                    Mark Pullen   Accurate Depth of Field Simulation in
                                  Real Time  . . . . . . . . . . . . . . . 15--23
                  K. C. Hui and   
               A. H. C. Lee and   
                      Y. H. Lai   Accelerating Refractive Rendering of
                                  Transparent Objects  . . . . . . . . . . 24--33
                  Hongbo Fu and   
         Oscar Kin-Chung Au and   
                  Chiew-Lan Tai   Effective Derivation of Similarity
                                  Transformations for Implicit Laplacian
                                  Mesh Editing . . . . . . . . . . . . . . 34--45
               Markus Giegl and   
                 Michael Wimmer   Unpopping: Solving the Image-Space Blend
                                  Problem for Smooth Discrete LOD
                                  Transitions  . . . . . . . . . . . . . . 46--49
              S. D. Laycock and   
                      A. M. Day   A Survey of Haptic Rendering Techniques  50--65
       Romain Soulié and   
Stéphane Mérillou and   
             Olivier Terraz and   
         Djamchid Ghazanfarpour   Modeling and Rendering of Heterogeneous
                                  Granular Materials: Granite Application  66--79
              John D. Owens and   
               David Luebke and   
           Naga Govindaraju and   
                Mark Harris and   
           Jens Krüger and   
            Aaron E. Lefohn and   
             Timothy J. Purcell   State of the Art Review: a Survey of
                                  General-Purpose Computation on Graphics
                                  Hardware . . . . . . . . . . . . . . . . 80--113
              Roger Hubbold and   
              Joaquim Jorge and   
                       Ming Lin   Reports: 12$^{th}$ Eurographics
                                  Symposium on Virtual Environments  . . . 114--115
            Norishige Chiba and   
                     Eric Galin   Reports: 2nd EG workshop on Natural
                                  Phenomena September 5th, 2007 Vienna
                                  (Austria)  . . . . . . . . . . . . . . . 116--116
              R. G. Laycock and   
              S. D. Laycock and   
                   G. Ryder and   
                      A. M. Day   Reports: Siggraph 2006 Boston,
                                  Massachusetts, 30th July--3rd August
                                  2006 . . . . . . . . . . . . . . . . . . 117--118
             Werner Purgathofer   Reports: EUROGRAPHICS'2006 4 --- 8
                                  September, 2006 Vienna, Austria  . . . . 119--122
                      Anonymous   Eurographics: Eurographics Honorary
                                  Fellowship . . . . . . . . . . . . . . . 123--124
                      Anonymous   Eurographics: Eurographics Honorary
                                  Fellowship . . . . . . . . . . . . . . . 125--126
                      Anonymous   Eurographics: Eurographics Fellow  . . . 127--128
                      Anonymous   Eurographics: CGForum 2007 Cover Image
                                  ``Trillion Triangle Terrain'' by Andreas
                                  Dietrich, Gerd Marmitt and Philipp
                                  Slusallek  . . . . . . . . . . . . . . . 129--130
         Editors David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i

Com{}pu{}ter Graphics Forum
Volume 26, Number 2, June, 2007

                   M. Sabha and   
                   P. Peers and   
                P. Dutré   Texture Synthesis using Exact
                                  Neighborhood Matching  . . . . . . . . . 131--142
           P.-P. Vázquez   Automatic Light Source Placement for
                                  Maximum Visual Information Recovery  . . 143--156
                          Q. Li   Smooth Piecewise Polynomial Blending
                                  Operations for Implicit Shapes . . . . . 157--171
                  M. Servin and   
               C. Lacoursi\`ere   Massless Cable for Real-time Simulation  172--184
                      G. Li and   
                          W. Ma   A Method for Constructing Interpolatory
                                  Subdivision Schemes and Blending
                                  Subdivisions . . . . . . . . . . . . . . 185--201
                E. Eisemann and   
              X. Décoret   On Exact Error Bounds for View-Dependent
                                  Simplification . . . . . . . . . . . . . 202--213
                R. Schnabel and   
                    R. Wahl and   
                       R. Klein   Efficient RANSAC for Point-Cloud Shape
                                  Detection  . . . . . . . . . . . . . . . 214--226
                 J.-P. Pons and   
               J.-D. Boissonnat   A Lagrangian Approach to Dynamic
                                  Interfaces through Kinetic Triangulation
                                  of the Ambient Space . . . . . . . . . . 227--239
                      Anonymous   Reports: EG2008 --- Call for Papers  . . 240--240
                      Anonymous   Reports: Eurographics Symposium on
                                  Rendering Nicosia, Cyprus, June 26--28,
                                  2006 . . . . . . . . . . . . . . . . . . 241--241
         Editors David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i

Com{}pu{}ter Graphics Forum
Volume 26, Number 3, September, 2007

               Nico Galoppo and   
           Miguel A. Otaduy and   
               Serhat Tekin and   
               Markus Gross and   
                    Ming C. Lin   Skinning and Mesh Deformation: Soft
                                  Articulated Characters with Fast Contact
                                  Handling . . . . . . . . . . . . . . . . 243--253
             Shin Yoshizawa and   
          Alexander Belyaev and   
              Hans-Peter Seidel   Skinning and Mesh Deformation:
                                  Skeleton-based Variational Mesh
                                  Deformations . . . . . . . . . . . . . . 255--264
                 Ofir Weber and   
               Olga Sorkine and   
               Yaron Lipman and   
                  Craig Gotsman   Skinning and Mesh Deformation:
                                  Context-Aware Skeletal Shape Deformation 265--274
             Basile Sauvage and   
           Stefanie Hahmann and   
         Georges-Pierre Bonneau   Skinning and Mesh Deformation: Volume
                                  Preservation of Multiresolution Meshes   275--283
               K. Scherbaum and   
                  M. Sunkel and   
               H.-P. Seidel and   
                       V. Blanz   Faces: Prediction of Individual
                                  Non-Linear Aging Trajectories of Faces   285--294
                 Ig-Jae Kim and   
                 Hyeong-Seok Ko   Faces: $3$D Lip-Synch Generation with
                                  Data-Faithful Machine Learning . . . . . 295--301
                 Soh Masuko and   
                Junichi Hoshino   Faces: Head-eye Animation Corresponding
                                  to a Conversation for CG Characters  . . 303--312
                  L. H. You and   
                 X. S. Yang and   
               M. Pachulski and   
                  Jian J. Zhang   Modeling and Segmentation: Boundary
                                  Constrained Swept Surfaces for Modelling
                                  and Animation  . . . . . . . . . . . . . 313--322
               Andrei Sharf and   
             Thomas Lewiner and   
               Ariel Shamir and   
                   Leif Kobbelt   Modeling and Segmentation: On-the-fly
                                  Curve-skeleton Computation for $3$D
                                  Shapes . . . . . . . . . . . . . . . . . 323--328
                     Lin Lu and   
               Yi-King Choi and   
               Wenping Wang and   
                  Myung-Soo Kim   Modeling and Segmentation: Variational
                                  $3$D Shape Segmentation for Bounding
                                  Volume Computation . . . . . . . . . . . 329--338
               Mario Botsch and   
                 Mark Pauly and   
               Martin Wicke and   
                   Markus Gross   Deformation: Adaptive Space Deformations
                                  Based on Rigid Cells . . . . . . . . . . 339--347
               Min Gyu Choi and   
             Seung Yong Woo and   
                 Hyeong-Seok Ko   Deformation: Real-Time Simulation of
                                  Thin Shells  . . . . . . . . . . . . . . 349--354
               Martin Wicke and   
               Mario Botsch and   
                   Markus Gross   Deformation: a Finite Element Method on
                                  Convex Polyhedra . . . . . . . . . . . . 355--364
                  Pengbo Bo and   
                   Wenping Wang   Surfaces: Geodesic-Controlled
                                  Developable Surfaces for Modeling Paper
                                  Bending  . . . . . . . . . . . . . . . . 365--374
        Felix Kälberer and   
            Matthias Nieser and   
                Konrad Polthier   Surfaces: QuadCover --- Surface
                                  Parameterization using Branched
                                  Coverings  . . . . . . . . . . . . . . . 375--384
                   Rong Liu and   
                      Hao Zhang   Surfaces: Mesh Segmentation via Spectral
                                  Embedding and Contour Analysis . . . . . 385--394
             Maxim Shevtsov and   
            Alexei Soupikov and   
             Alexander Kapustin   Ray Tracing: Highly Parallel Fast
                                  KD-tree Construction for Interactive Ray
                                  Tracing of Dynamic Scenes  . . . . . . . 395--404
                 P. Cignoni and   
            M. Di Benedetto and   
               F. Ganovelli and   
                E. Gobbetti and   
                  F. Marton and   
                    R. Scopigno   Ray Tracing: Ray-Casted BlockMaps for
                                  Large Urban Models Visualization . . . . 405--413
               Stefan Popov and   
      Johannes Günther and   
          Hans-Peter Seidel and   
              Philipp Slusallek   Ray Tracing: Stackless KD-Tree Traversal
                                  for High Performance GPU Ray Tracing . . 415--424
                 B. Segovia and   
                 J. C. Iehl and   
              B. Péroche   Global Illumination (1): Metropolis
                                  Instant Radiosity  . . . . . . . . . . . 425--434
               Remo Ziegler and   
              Simon Bucheli and   
            Lukas Ahrenberg and   
              Marcus Magnor and   
                   Markus Gross   Global Illumination (1): a Bidirectional
                                  Light Field --- Hologram Transform . . . 435--446
               Martin Fuchs and   
       Hendrik P. A. Lensch and   
               Volker Blanz and   
              Hans-Peter Seidel   Global Illumination (1): Superresolution
                                  Reflectance Fields: Synthesizing images
                                  for intermediate light directions  . . . 447--456
                 V. Mihalef and   
                 D. Metaxas and   
                     M. Sussman   Fluid and Motion Capture: Textured
                                  Liquids based on the Marker Level Set    457--466
         Markus Schlattmann and   
             Ferenc Kahlesz and   
              Ralf Sarlette and   
                 Reinhard Klein   Fluid and Motion Capture: Markerless 4
                                  gestures 6 DOF real-time visual tracking
                                  of the human hand with automatic
                                  initialization . . . . . . . . . . . . . 467--476
                    Qian Yu and   
                    Qing Li and   
                   Zhigang Deng   Fluid and Motion Capture: Online Motion
                                  Capture Marker Labeling for Multiple
                                  Interacting Articulated Targets  . . . . 477--483
                Minghao Pan and   
        Rui Wang Xinguo Liu and   
              Qunsheng Peng and   
                      Hujun Bao   Global Illumination (2): Precomputed
                                  Radiance Transfer Field for Rendering
                                  Interreflections in Dynamic Scenes . . . 485--493
                 Paul Green and   
                  Jan Kautz and   
            Frédo Durand   Global Illumination (2): Efficient
                                  Reflectance and Visibility
                                  Approximations for Environment Map
                                  Rendering  . . . . . . . . . . . . . . . 495--502
              Robert Herzog and   
           Vlastimil Havran and   
          Shinichi Kinuwaki and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Global Illumination (2): Global
                                  Illumination using Photon Ray Splatting  503--513
            Michael Schwarz and   
                Marc Stamminger   Shadows and Visibility: Bitmask Soft
                                  Shadows  . . . . . . . . . . . . . . . . 515--524
       Gaël Guennebaud and   
             Lo\"\ic Barthe and   
                 Mathias Paulin   Shadows and Visibility: High-Quality
                                  Adaptive Soft Shadow Mapping . . . . . . 525--533
             Elmar Eisemann and   
          Xavier Décoret   Shadows and Visibility: Visibility
                                  Sampling on GPU and Applications . . . . 535--544
                     Kun Xu and   
                    Yue Gao and   
                    Yong Li and   
                     Tao Ju and   
                     Shi-Min Hu   Material and Image Based Rendering:
                                  Real-time homogeneous translucent
                                  material editing . . . . . . . . . . . . 545--552
          C. Andújar and   
                     J. Boo and   
                  P. Brunet and   
           M. Fairén and   
                  I. Navazo and   
          P. Vázquez and   
                   \`A. Vinacua   Material and Image Based Rendering:
                                  Omni-directional Relief Impostors  . . . 553--560
    Michael Waschbüsch and   
       Stephan Würmlin and   
                   Markus Gross   Material and Image Based Rendering: $3$D
                                  Video Billboard Clouds . . . . . . . . . 561--569
                Soonmin Bae and   
            Frédo Durand   Imaging (1): Defocus Magnification . . . 571--579
          Grzegorz Krawczyk and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Imaging (1): Contrast Restoration by
                                  Adaptive Countershading  . . . . . . . . 581--590
                 J. Telleen and   
                A. Sullivan and   
                     J. Yee and   
                    O. Wang and   
             P. Gunawardane and   
                 I. Collins and   
                       J. Davis   Imaging (1): Synthetic Shutter Speed
                                  Imaging  . . . . . . . . . . . . . . . . 591--598
                    J. Assa and   
                        L. Wolf   Image and Color: Diorama Construction
                                  From a Single Image  . . . . . . . . . . 599--608
                 Songhua Xu and   
               Haisheng Tan and   
               Xiantao Jiao and   
          Francis C. M. Lau and   
                      Yunhe Pan   Image and Color: a Generic Pigment Model
                                  for Digital Painting . . . . . . . . . . 609--618
               Tae-hoon Kim and   
                Jongwoo Ahn and   
                   Min Gyu Choi   Image and Color: Image Dequantization:
                                  Restoration of Quantized Colors  . . . . 619--626
          Masanori Kakimoto and   
          Tomoaki Tatsukawa and   
             Yukiteru Mukai and   
               Tomoyuki Nishita   Imaging (2): Interactive Simulation of
                                  the Human Eye Depth of Field and Its
                                  Correction by Spectacle Lenses . . . . . 627--636
              Nico Pietroni and   
           Miguel A. Otaduy and   
               Bernd Bickel and   
            Fabio Ganovelli and   
                   Markus Gross   Imaging (2): Texturing Internal Surfaces
                                  from a Few Cross Sections  . . . . . . . 637--644
                   M. Kraus and   
                   M. Strengert   Imaging (2): Depth-of-Field Rendering by
                                  Pyramidal Image Processing . . . . . . . 645--654
                Alon Lerner and   
        Yiorgos Chrysanthou and   
                Dani Lischinski   Crowds and Animation: Crowds by Example  655--664
     Sébastien Paris and   
       Julien Pettré and   
       Stéphane Donikian   Crowds and Animation: Pedestrian
                                  Reactive Navigation for Crowd
                                  Simulation: a Predictive Approach  . . . 665--674
               Michael Neff and   
             Irene Albrecht and   
              Hans-Peter Seidel   Crowds and Animation: Layered
                                  Performance Animation with Correlation
                                  Maps . . . . . . . . . . . . . . . . . . 675--684
             Daniel Cotting and   
                   Markus Gross   Interaction, VR, and Visualization:
                                  Interactive Visual Workspaces with
                                  Dynamic Foveal Areas and Adaptive
                                  Composite Interfaces . . . . . . . . . . 685--694
             Gerwin De Haan and   
       René Molenaar and   
              Michal Koutek and   
                  Frits H. Post   Interaction, VR, and Visualization:
                                  Consistent Viewing and Interaction for
                                  Multiple Users in Projection-Based VR
                                  Systems  . . . . . . . . . . . . . . . . 695--704
                   Wei Chen and   
                  Aidong Lu and   
                 David S. Ebert   Interaction, VR, and Visualization:
                                  Shape-aware Volume Illustration  . . . . 705--714
                S. Bruckner and   
             M. E. Gröller   Interaction, VR, and Visualization:
                                  Style Transfer Functions for
                                  Illustrative Volume Rendering  . . . . . 715--724
             Henrik Wann Jensen   Invited Talks: Reverse Engineering
                                  Nature . . . . . . . . . . . . . . . . . xvii--xvii
            Radim \vSára   Invited Talks: What can Computer
                                  Graphics expect from $3$D Computer
                                  Vision?  . . . . . . . . . . . . . . . . xix--xix
                     Ben Sawyer   Invited Talks: Serious Games: Broadening
                                  Games Impact Beyond Entertainment  . . . xviii--xviii

Com{}pu{}ter Graphics Forum
Volume 26, Number 4, December, 2007

                S. Beckhaus and   
                     K. J. Blom   Teaching, Exploring,
                                  Learning---Developing Tutorials for
                                  In-Class Teaching and Self-Learning  . . 725--736
                    T. A. Davis   Graphics-Based Learning in First-Year
                                  Computer Science . . . . . . . . . . . . 737--742
         G. V. G. Baranoski and   
                    J. G. Rokne   Rendering Plasma Phenomena: Applications
                                  and Challenges . . . . . . . . . . . . . 743--768
                  A. Coelho and   
                   M. Bessa and   
           A. Augusto Sousa and   
              F. Nunes Ferreira   Expeditious Modelling of Virtual Urban
                                  Environments with Geospatial L-systems   769--782
        L. Rodríguez and   
                  I. Navazo and   
                   \`A. Vinacua   Data-driven Tetrahedral Mesh Subdivision 783--793
                S. Battiato and   
                G. Di Blasi and   
            G. M. Farinella and   
                       G. Gallo   Digital Mosaic Frameworks --- An
                                  Overview . . . . . . . . . . . . . . . . 794--812
                  P. Marais and   
                    J. Gain and   
                    D. Shreiner   Distance-Ranked Connectivity Compression
                                  of Triangle Meshes . . . . . . . . . . . 813--823
                    M. Chen and   
                  C. Correa and   
                   S. Islam and   
                M. W. Jones and   
                 P.-Y. Shen and   
                  D. Silver and   
               S. J. Walton and   
                   P. J. Willis   Manipulating, Deforming and Animating
                                  Sampled Object Representations . . . . . 824--852
                  W. B. Langdon   Book Review  . . . . . . . . . . . . . . 853--853
                    M. Callieri   Book Review: \booktitleOpenGL Shading
                                  Language by Randi J. Rost  . . . . . . . 853--854
               George Drettakis   Reports: Outstanding Technical
                                  Contributions Award 2007 . . . . . . . . 855--855
                   Mario Botsch   Reports: Young Researcher Award 2007 . . 856--856
                      Jan Kautz   Reports: Young Researcher Award 2007 . . 857--857
                     David Duce   Reports: The John Lansdown Award 2007    858--859
                      Anonymous   Reports: 28th EUROGRAPHICS General
                                  Assembly . . . . . . . . . . . . . . . . 860--866
                      Anonymous   Reports: New EUROGRAPHICS Fellows  . . . 867--868
                      Anonymous   Reports: Report of the Statutory
                                  Auditors to the General Meeting of the
                                  Members of Eurographics Association
                                  Geneva . . . . . . . . . . . . . . . . . 869--869
                      Anonymous   Reports: CGF Reviewers . . . . . . . . . 870--870
                      Anonymous   Index: Index . . . . . . . . . . . . . . 871--876
                      Anonymous   Erratum  . . . . . . . . . . . . . . . . 877--877
                 David Duke and   
               Roberto Scopigno   Editorial  . . . . . . . . . . . . . . . i--i


Com{}pu{}ter Graphics Forum
Volume 27, Number 1, March, 2008

                   C. Dyken and   
                 M. Reimers and   
                      J. Seland   Real-Time GPU Silhouette Refinement
                                  using Adaptively Blended Bézier Patches   1--12
                E. Eisemann and   
              X. Décoret   Occlusion Textures for Plausible Soft
                                  Shadows  . . . . . . . . . . . . . . . . 13--23
               R. Marroquim and   
                  A. Maximo and   
                  R. Farias and   
            C. Esperança   Volume and Isosurface Rendering with
                                  GPU-Accelerated Cell Projection  . . . . 24--35
                   A. Chica and   
                J. Williams and   
                 C. Andujar and   
                  P. Brunet and   
                  I. Navazo and   
               J. Rossignac and   
                     A. Vinacua   Pressing: Smooth Isosurfaces with Flats
                                  from Binary Grids  . . . . . . . . . . . 36--46
             Gilles Valette and   
Stéphanie Prévost and   
              Laurent Lucas and   
       Joël Léonard   A Dynamic Model of Cracks Development
                                  Based on a $3$D Discrete Shrinkage
                                  Volume Propagation . . . . . . . . . . . 47--62
              Ron J. Balsys and   
              K. G. Suffern and   
                      Huw Jones   Point-Based Rendering of Non-Manifold
                                  Surfaces . . . . . . . . . . . . . . . . 63--72
                  Y. K. Liu and   
                 H. Y. Song and   
                     B. \vZalik   A General Multi-step Algorithm for Voxel
                                  Traversing Along a Line  . . . . . . . . 73--80
                Sangwon Lee and   
                 David Feng and   
                Cindy Grimm and   
                    Bruce Gooch   A Sketch-Based User Interface for
                                  Reconstructing Architectural Drawings    81--90
                 C. Hofsetz and   
                     N. Max and   
                      R. Bastos   Object-Space Visibility Ordering for
                                  Point-Based and Volume Rendering . . . . 91--101
               T. Boubekeur and   
                     C. Schlick   A Flexible Kernel for Adaptive Mesh
                                  Refinement on GPU  . . . . . . . . . . . 102--113
                 Ares Lagae and   
            Philip Dutré   A Comparison of Methods for Generating
                                  Poisson Disk Distributions . . . . . . . 114--129
            Adam Moerschell and   
                  John D. Owens   Distributed Texture Memory in a
                                  Multi-GPU Environment  . . . . . . . . . 130--151
            Johannes Mezger and   
      Bernhard Thomaszewski and   
                Simon Pabst and   
              Wolfgang Strasser   Report: CGForum 2008 Cover Image . . . . 152--153

Com{}pu{}ter Graphics Forum
Volume 27, Number 2, April, 2008

                     L. Liu and   
                   C. Bajaj and   
                J. O. Deasy and   
                  D. A. Low and   
                          T. Ju   Scanning and Reconstruction: Surface
                                  Reconstruction From Non-parallel Curve
                                  Networks . . . . . . . . . . . . . . . . 155--163
              Darko Pavi\'c and   
                   Leif Kobbelt   Scanning and Reconstruction:
                                  High-Resolution Volumetric Computation
                                  of Offset Surfaces with Feature
                                  Preservation . . . . . . . . . . . . . . 165--174
       Alexander Bogomjakov and   
                  Craig Gotsman   Scanning and Reconstruction: Reduced
                                  Depth and Visual Hulls of Complex $3$D
                                  Scenes . . . . . . . . . . . . . . . . . 175--182
              Robert Herzog and   
          Shinichi Kinuwaki and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Perception for Rendering and Animation:
                                  Render2MPEG: a Perception-based
                                  Framework Towards Integrating Rendering
                                  and Video Compression  . . . . . . . . . 183--192
              Kaleigh Smith and   
      Pierre-Edouard Landes and   
        Joëlle Thollot and   
               Karol Myszkowski   Perception for Rendering and Animation:
                                  Apparent Greyscale: a Simple and Fast
                                  Conversion to Perceptually Accurate
                                  Images and Video . . . . . . . . . . . . 193--200
           P. S. A. Reitsma and   
                 J. Andrews and   
                  N. S. Pollard   Perception for Rendering and Animation:
                                  Effect of Character Animacy and
                                  Preparatory Motion on Perceptual
                                  Magnitude of Errors in Ballistic Motion  201--210
               Remo Ziegler and   
               Simone Croci and   
                   Markus Gross   Occlusion and Volume Rendering: Lighting
                                  and Occlusion in a Wave-Based Framework  211--220
           Oliver Mattausch and   
      Ji\vrí Bittner and   
                 Michael Wimmer   Occlusion and Volume Rendering: CHC++:
                                  Coherent Hierarchical Culling Revisited  221--230
                 Marco Agus and   
            Enrico Gobbetti and   
José Antonio Iglesias Guiti\`an and   
               Fabio Marton and   
               Giovanni Pintore   Occlusion and Volume Rendering: GPU
                                  Accelerated Direct Volume Rendering on
                                  an Interactive Light Field Display . . . 231--240
          Michael Eigensatz and   
           Robert W. Sumner and   
                     Mark Pauly   Geometry Processing: Curvature-Domain
                                  Shape Processing . . . . . . . . . . . . 241--250
                  B. Vallet and   
                 B. Lévy   Geometry Processing: Spectral Geometry
                                  Processing with Manifold Harmonics . . . 251--260
                 D. Brunner and   
                    G. Brunnett   Geometry Processing: Fast Force Field
                                  Approximation and its Application to
                                  Skeletonization of Discrete $3$D Objects 261--270
                Oliver Wang and   
                James Davis and   
               Erika Chuang and   
                Ian Rickard and   
            Krystle De Mesa and   
                    Chirag Dave   Video and Relighting: Video Relighting
                                  Using Infrared Illumination  . . . . . . 271--279
                 C. Hermans and   
                 C. Vanaken and   
                 T. Mertens and   
               F. Van Reeth and   
                     P. Bekaert   Video and Relighting: Augmented
                                  Panoramic Video  . . . . . . . . . . . . 281--290
       Massimiliano Corsini and   
             Marco Callieri and   
                  Paolo Cignoni   Video and Relighting: Stereo Light Probe 291--300
               Ryan Schmidt and   
                Karan Singh and   
             Ravin Balakrishnan   Interactive and Sketch-based Techniques:
                                  Sketching and Composing Widgets for $3$D
                                  Manipulation . . . . . . . . . . . . . . 301--310
              Eric Bruneton and   
                 Fabrice Neyret   Interactive and Sketch-based Techniques:
                                  Real-Time Rendering and Editing of
                                  Vector-based Terrains  . . . . . . . . . 311--320
               Ryan Schmidt and   
                    Karan Singh   Interactive and Sketch-based Techniques:
                                  Sketch-Based Procedural Surface Modeling
                                  and Compositing Using Surface Trees  . . 321--330
               Thomas Kalbe and   
               Frank Zeilfelder   GPU Rendering and Ray-Casting:
                                  Hardware-Accelerated, High-Quality
                                  Rendering Based on Trivariate Splines
                                  Approximating Volume Data  . . . . . . . 331--340
                    Zhe Fan and   
                   Feng Qiu and   
                Arie E. Kaufman   GPU Rendering and Ray-Casting: Zippy: a
                                  Framework for Computation and
                                  Visualization on a GPU Cluster . . . . . 341--350
         Yoshihiro Kanamori and   
               Zoltan Szego and   
               Tomoyuki Nishita   GPU Rendering and Ray-Casting: GPU-based
                                  Fast Ray Casting for a Large Number of
                                  Metaballs  . . . . . . . . . . . . . . . 351--360
             Martin Reimers and   
                   Johan Seland   GPU Rendering and Ray-Casting: Ray
                                  Casting Algebraic Surfaces using the
                                  Frustum Form . . . . . . . . . . . . . . 361--370
                M. Da Silva and   
                     Y. Abe and   
                   J. Popovi\'c   Character Animation: Simulation of Human
                                  Motion Data using Short-Horizon
                                  Model-Predictive Control . . . . . . . . 371--380
                 Eunjung Ju and   
                      Jehee Lee   Character Animation: Expressive Facial
                                  Gestures From Motion Capture Data  . . . 381--388
          Edilson De Aguiar and   
         Christian Theobalt and   
            Sebastian Thrun and   
              Hans-Peter Seidel   Character Animation: Automatic
                                  Conversion of Mesh Animations into
                                  Skeleton-based Animations  . . . . . . . 389--397
               Yuri Pekelny and   
                  Craig Gotsman   Character Animation: Articulated Object
                                  Reconstruction and Markerless Motion
                                  Capture from Depth Video . . . . . . . . 399--408
                M. Eisemann and   
               B. De Decker and   
                  M. Magnor and   
                 P. Bekaert and   
               E. De Aguiar and   
                   N. Ahmed and   
                C. Theobalt and   
                     A. Sellent   Textures and Arrangements: Floating
                                  Textures . . . . . . . . . . . . . . . . 409--418
              C. Eisenacher and   
                S. Lefebvre and   
                  M. Stamminger   Textures and Arrangements: Texture
                                  Synthesis From Photographs . . . . . . . 419--428
              Takashi Ijiri and   
  Radomír Mêch and   
             Takeo Igarashi and   
                   Gavin Miller   Textures and Arrangements: An
                                  Example-based Procedural System for
                                  Element Arrangement  . . . . . . . . . . 429--436
            Florian Steinke and   
              Matthias Hein and   
                 Jan Peters and   
        Bernhard Schölkopf   Parameterization and Transformations:
                                  Manifold-valued Thin-Plate Splines with
                                  Applications in Computer Graphics  . . . 437--448
            Mirela Ben-Chen and   
              Craig Gotsman and   
                      Guy Bunin   Parameterization and Transformations:
                                  Conformal Flattening by Curvature
                                  Prescription and Metric Scaling  . . . . 449--458
             Torsten Langer and   
              Hans-Peter Seidel   Parameterization and Transformations:
                                  Higher Order Barycentric Coordinates . . 459--466
                  Doyub Kim and   
              Oh-young Song and   
                 Hyeong-Seok Ko   Fluids and Simulation: a Semi-Lagrangian
                                  CIP Fluid Solver without Dimensional
                                  Splitting  . . . . . . . . . . . . . . . 467--475
          Yoshinori Dobashi and   
           Yasuhiro Matsuda and   
          Tsuyoshi Yamamoto and   
               Tomoyuki Nishita   Fluids and Simulation: a Fast Simulation
                                  Method Using Overlapping Grids for
                                  Interactions between Smoke and Rigid
                                  Objects  . . . . . . . . . . . . . . . . 477--486
               Vivek Kwatra and   
         Philippos Mordohai and   
               Rahul Narain and   
          Sashi Kumar Penta and   
              Mark Carlsonk and   
             Marc Pollefeys and   
                    Ming C. Lin   Fluids and Simulation: Fluid in Video:
                                  Augmenting Real Video with Simulated
                                  Fluids . . . . . . . . . . . . . . . . . 487--496
            Jonas Spillmann and   
              Matthias Teschner   Fluids and Simulation: An Adaptive
                                  Contact Model for the Robust Simulation
                                  of Knots . . . . . . . . . . . . . . . . 497--506
                Adam Arbree and   
               Bruce Walter and   
                    Kavita Bala   Rendering and Simplification:
                                  Single-pass Scalable Subsurface
                                  Rendering with Lightcuts . . . . . . . . 507--516
             Chih-Wen Chang and   
              Wen-Chieh Lin and   
                 Tan-Chi Ho and   
          Tsung-Shian Huang and   
               Jung-Hong Chuang   Rendering and Simplification: Real-Time
                                  Translucent Rendering Using GPU-based
                                  Texture Space Importance Sampling  . . . 517--526
                Martin Rump and   
           Gero Müller and   
              Ralf Sarlette and   
                  Dirk Koch and   
                 Reinhard Klein   Rendering and Simplification:
                                  Photo-realistic Rendering of Metallic
                                  Car Paint from Image-Based Measurements  527--536
                 Amit Shesh and   
                   Baoquan Chen   Rendering and Simplification: Efficient
                                  and Dynamic Simplification of Line
                                  Drawings . . . . . . . . . . . . . . . . 537--545
            Diego Gutierrez and   
         Francisco J. Seron and   
               Adolfo Munoz and   
                    Oscar Anson   Rendering Volume Effects: Visualizing
                                  Underwater Ocean Optics  . . . . . . . . 547--556
            Wojciech Jarosz and   
           Matthias Zwicker and   
             Henrik Wann Jensen   Rendering Volume Effects: The Beam
                                  Radiance Estimate for Volumetric Photon
                                  Mapping  . . . . . . . . . . . . . . . . 557--566
              Timo Ropinski and   
       Jennis Meyer-Spradow and   
         Stefan Diepenbrock and   
         Jörg Mensmann and   
                 Klaus Hinrichs   Rendering Volume Effects: Interactive
                                  Volume Rendering with Dynamic Ambient
                                  Occlusion and Color Bleeding . . . . . . 567--576
                  Yael Shor and   
                Dani Lischinski   Imaging and Warping: The Shadow Meets
                                  the Mask: Pyramid-Based Shadow Removal   577--586
       Joachim Böttger and   
             Martin Preiser and   
             Michael Balzer and   
                 Oliver Deussen   Imaging and Warping: Detail-In-Context
                                  Visualization for Satellite Imagery  . . 587--596
               Andrew Adams and   
            Natasha Gelfand and   
                     Kari Pulli   Imaging and Warping: Viewfinder
                                  Alignment  . . . . . . . . . . . . . . . 597--606
             Daniel Hubball and   
                   Min Chen and   
                  Phil W. Grant   Image-Based Techniques: Image-based
                                  Aging Using Evolutionary Computing . . . 607--616
                    Su Xuey and   
               Jiaping Wang and   
                   Xin Tong and   
               Qionghai Dai and   
                    Baining Guo   Image-Based Techniques: Image-based
                                  Material Weathering  . . . . . . . . . . 617--626
           Minh Hoai Nguyen and   
      Jean-Francois Lalonde and   
            Alexei A. Efros and   
           Fernando De la Torre   Image-Based Techniques: Image-based
                                  Shaving  . . . . . . . . . . . . . . . . 627--635
       Alexander Bogomjakov and   
              Craig Gotsman and   
                Martin Isenburg   Points and Meshes: Distortion-Free
                                  Steganography for Polygonal Meshes . . . 637--642
              U. Castellani and   
                M. Cristani and   
                 S. Fantoni and   
                      V. Murino   Points and Meshes: Sparse points
                                  matching by combining $3$D mesh saliency
                                  with statistical descriptors . . . . . . 643--652
       Gaël Guennebaud and   
             Marcel Germann and   
                   Markus Gross   Points and Meshes: Dynamic Sampling and
                                  Rendering of Algebraic Point Set
                                  Surfaces . . . . . . . . . . . . . . . . 653--662
             Vincent Forest and   
             Lo\"\ic Barthe and   
                 Mathias Paulin   Shadows and Lighting: Accurate Shadows
                                  by Depth Complexity Sampling . . . . . . 663--674
                 Cem Yuksel and   
                    John Keyser   Shadows and Lighting: Deep Opacity Maps  675--680
            Petrik Clarberg and   
     Tomas Akenine-Möllery   Shadows and Lighting: Practical Product
                                  Importance Sampling for Direct
                                  Illumination . . . . . . . . . . . . . . 681--690
                 Min H. Kim and   
                      Jan Kautz   Imaging and Projectors: Characterization
                                  for High Dynamic Range Imaging . . . . . 691--697
             Rafa\l Mantiuk and   
              Hans-Peter Seidel   Imaging and Projectors: Modeling a
                                  Generic Tone-mapping Operator  . . . . . 699--708
                Ankit Mohan and   
              Ramesh Raskar and   
                   Jack Tumblin   Imaging and Projectors: Agile Spectrum
                                  Imaging: Programmable Wavelength
                                  Modulation for Cameras and Projectors    709--717
                      Anonymous   Invited Talks: Frontmatter . . . . . . . i--xxii

Com{}pu{}ter Graphics Forum
Volume 27, Number 3, May, 2008

              Nicolas Cuntz and   
               Andreas Kolb and   
            Robert Strzodka and   
                Daniel Weiskopf   Flow Advection and Geometry Processing:
                                  Particle Level Set Advection for the
                                  Interactive Visualization of Unsteady
                                  $3$D Flow  . . . . . . . . . . . . . . . 719--726
                 Guo-Shi Li and   
            Xavier Tricoche and   
                 Charles Hansen   Flow Advection and Geometry Processing:
                                  Physically-based Dye Advection for Flow
                                  Visualization  . . . . . . . . . . . . . 727--734
                  J. Sahner and   
                   B. Weber and   
                S. Prohaska and   
                    H. Lamecker   Flow Advection and Geometry Processing:
                                  Extraction Of Feature Lines On Surface
                                  Meshes Based On Discrete Morse Theory    735--742
        Martijn Wijffelaars and   
               Roel Vliegen and   
          Jarke J. Van Wijk and   
        Erik-Jan Van Der Linden   Visualization Tools: Generating Color
                                  Palettes using Intuitive Parameters  . . 743--750
                Lyn Bartram and   
                       Miao Yao   Visualization Tools: Animating Causal
                                  Overlays . . . . . . . . . . . . . . . . 751--758
               Danny Holten and   
              Jarke J. Van Wijk   Visualization Tools: Visual Comparison
                                  of Hierarchically Organized Data . . . . 759--766
            H. Jänicke and   
          M. Böttinger and   
                X. Tricoche and   
                 G. Scheuermann   Multivariate Visualization: Automatic
                                  Detection and Visualization of
                                  Distinctive Structures in $3$D Unsteady
                                  Multi-fields . . . . . . . . . . . . . . 767--774
              Philipp Muigg and   
            Johannes Kehrer and   
             Steffen Oeltze and   
            Harald Piringer and   
            Helmut Doleisch and   
             Bernhard Preim and   
                  Helwig Hauser   Multivariate Visualization: a Four-level
                                  Focus+Context Approach to Interactive
                                  Visual Analysis of Temporal Features in
                                  Large Scientific Data  . . . . . . . . . 775--782
            Robert Sisneros and   
            C. Ryan Johnson and   
                     Jian Huang   Multivariate Visualization: Concurrent
                                  Viewing of Multiple Attribute-Specific
                                  Subspaces  . . . . . . . . . . . . . . . 783--790
           Sundaresan Raman and   
                 Rephael Wenger   Meshes and Volumes: Quality Isosurface
                                  Mesh Generation Using an Extended
                                  Marching Cubes Lookup Table  . . . . . . 791--798
                   B. Chang and   
                     D. Cha and   
                         I. Ihm   Meshes and Volumes: Computing Local
                                  Signed Distance Fields for Large
                                  Polygonal Models . . . . . . . . . . . . 799--806
                 C. Buchart and   
                   D. Borro and   
                  A. Amundarain   Meshes and Volumes: GPU Local
                                  Triangulation: an interpolating surface
                                  reconstruction algorithm . . . . . . . . 807--814
   A. N. M. Imroz Choudhury and   
          Kristin C. Potter and   
               Steven G. Parker   Software Visualization: Interactive
                                  Visualization for Memory Reference
                                  Traces . . . . . . . . . . . . . . . . . 815--822
                   M. Burch and   
                       S. Diehl   Software Visualization: TimeRadarTrees:
                                  Visualizing Dynamic Compound Digraphs    823--830
            Alexandru Telea and   
                    David Auber   Software Visualization: Code Flows:
                                  Visualizing Structural Evolution of
                                  Source Code  . . . . . . . . . . . . . . 831--838
             C. Rezk-Salama and   
                    S. Todt and   
                        A. Kolb   Illustrative and Realistic Volume
                                  Rendering: Raycasting of Light Field
                                  Galleries from Volumetric Data . . . . . 839--846
               Peter Rautek and   
            Stefan Bruckner and   
         M. Eduard Gröller   Illustrative and Realistic Volume
                                  Rendering: Interaction-Dependent
                                  Semantics for Illustrative Volume
                                  Rendering  . . . . . . . . . . . . . . . 847--854
               W. M. Jainek and   
                    S. Born and   
                   D. Bartz and   
           W. Straßer and   
                     J. Fischer   Illustrative and Realistic Volume
                                  Rendering: Illustrative Hybrid
                                  Visualization and Exploration of
                                  Anatomical and Functional Brain Data . . 855--862
                D. F. Keefe and   
              T. M. O'Brien and   
                D. B. Baier and   
               S. M. Gatesy and   
             E. L. Brainerd and   
                  D. H. Laidlaw   Visualization Applications in Life
                                  Sciences: Exploratory Visualization of
                                  Animal Kinematics Using Instantaneous
                                  Helical Axes . . . . . . . . . . . . . . 863--870
        Kishore Mosaliganti and   
            Raghu Machiraju and   
                  Kun Huang and   
                  Gustavo Leone   Visualization Applications in Life
                                  Sciences: Geometry-driven Visualization
                                  of Microscopic Structures in Biology . . 871--878
             Firdaus Janoos and   
    Boonthanome Nouansengsy and   
                 Xiaoyin Xu and   
            Raghu Machiraju and   
             Stephen T. C. Wong   Visualization Applications in Life
                                  Sciences: Classification and Uncertainty
                                  Visualization of Dendritic Spines from
                                  Optical Microscopy Imaging . . . . . . . 879--886
           M. A. Westenberg and   
      S. A. F. T. Van Hijum and   
              O. P. Kuipers and   
           J. B. T. M. Roerdink   Visualization Applications in Life
                                  Sciences: Visualizing Genome Expression
                                  and Regulatory Network Dynamics in
                                  Genomic and Metabolic Context  . . . . . 887--894
                   Ming Hao and   
             Daniel A. Keim and   
             Umeshwar Dayal and   
              Daniela Oelke and   
               Chantal Tremblay   Visual Analytics: Density Displays for
                                  Data Stream Monitoring . . . . . . . . . 895--902
          Thomas Butkiewicz and   
                Remco Chang and   
            Zachary Wartell and   
               William Ribarsky   Visual Analytics: Visual Analysis and
                                  Semantic Exploration of Urban LIDAR
                                  Change Detection . . . . . . . . . . . . 903--910
                     T. May and   
                  J. Kohlhammer   Visual Analytics: Towards closing the
                                  analysis gap: Visual generation of
                                  decision supporting schemes from raw
                                  data . . . . . . . . . . . . . . . . . . 911--918
                Xiaoyu Wang and   
                Erin Miller and   
           Kathleen Smarick and   
           William Ribarsky and   
                    Remco Chang   Visual Analytics: Investigative Visual
                                  Analysis of Global Terrorism . . . . . . 919--926
            Hartmut Ziegler and   
                 Daniel A. Keim   Visualization Applications: COPERNICUS:
                                  Context-Preserving Engine for Route
                                  Navigation with Interactive
                                  User-modifiable Scaling  . . . . . . . . 927--934
              Katrin Bidmon and   
          Sebastian Grottel and   
            Fabian Bös and   
         Jürgen Pleiss and   
                    Thomas Ertl   Visualization Applications: Visual
                                  Abstractions of Solvent Pathlines near
                                  Protein Cavities . . . . . . . . . . . . 935--942
              Jens Bellmann and   
               Frank Michel and   
              Eduard Deines and   
      Martin Hering-Bertram and   
                Jan Mohring and   
                     Hans Hagen   Visualization Applications: Sound
                                  Tracing: Rendering Listener Specific
                                  Acoustic Room Properties . . . . . . . . 943--950
                  M. Streit and   
                M. Kalkusch and   
                K. Kashofer and   
                 D. Schmalstieg   Graph Visualization: Navigation and
                                  Exploration of Interconnected Pathways   951--958
                  O. Gilson and   
                   N. Silva and   
                P. W. Grant and   
                        M. Chen   Graph Visualization: From Web Data to
                                  Visualization via Ontology Mapping . . . 959--966
      A. Johannes Pretorius and   
              Jarke J. Van Wijk   Graph Visualization: Visual Inspection
                                  of Multivariate Graphs . . . . . . . . . 967--974
                 F. Van Ham and   
                  M. Wattenberg   Graph Visualization: Centrality Based
                                  Visualization of Small World Graphs  . . 975--982
            Tobias Isenberg and   
          Maarten H. Everts and   
               Jens Grubert and   
            Sheelagh Carpendale   User Studies and User Interaction:
                                  Interactive Exploratory Visualization of
                                  $2$D Vector Fields . . . . . . . . . . . 983--990
             Joel P. Martin and   
          J. Edward Swan II and   
      Robert J. Moorhead II and   
               Zhanping Liu and   
                   Shangshu Cai   User Studies and User Interaction:
                                  Results of a User Study on $2$D
                                  Hurricane Visualization  . . . . . . . . 991--998
                Alark Joshi and   
                Penny Rheingans   User Studies and User Interaction:
                                  Evaluation of illustration-inspired
                                  techniques for time-varying data
                                  visualization  . . . . . . . . . . . . . 999--1006
            Christoph Garth and   
           Alexander Wiebel and   
            Xavier Tricoche and   
                    Ken Joy and   
              Gerik Scheuermann   Flow Feature Extraction: Lagrangian
                                  Visualization of Flow-Embedded Surface
                                  Structures . . . . . . . . . . . . . . . 1007--1014
             J. C. Anderson and   
                   C. Garth and   
           M. A. Duchaineau and   
                      K. I. Joy   Flow Feature Extraction: Discrete
                                  Multi-Material Interface Reconstruction
                                  for Volume Fraction Data . . . . . . . . 1015--1022
             T. Schafhitzel and   
             J. E. Vollrath and   
                 J. P. Gois and   
                D. Weiskopf and   
                 A. Castelo and   
                        T. Ertl   Flow Feature Extraction:
                                  Topology-Preserving $ \lambda_2 $-based
                                  Vortex Core Line Detection for Flow
                                  Visualization  . . . . . . . . . . . . . 1023--1030
            K. T. McDonnell and   
                     K. Mueller   Parallel Coordinates: Illustrative
                                  Parallel Coordinates . . . . . . . . . . 1031--1038
               J. Johansson and   
                      M. Cooper   Parallel Coordinates: a Screen Space
                                  Quality Method for Data Abstraction  . . 1039--1046
                  Hong Zhou and   
                Xiaoru Yuan and   
                  Huamin Qu and   
                 Weiwei Cui and   
                   Baoquan Chen   Parallel Coordinates: Visual Clustering
                                  in Parallel Coordinates  . . . . . . . . 1047--1054
           Christian Rieder and   
               Felix Ritter and   
             Matthias Raspe and   
             Heinz-Otto Peitgen   Visualization for Neurology: Interactive
                                  Visualization of Multimodal Volume Data
                                  for Neurosurgical Tumor Treatment  . . . 1055--1062
                 T. Schultz and   
                  N. Sauber and   
                A. Anwander and   
                 H. Theisel and   
                   H.-P. Seidel   Visualization for Neurology: Virtual
                                  Klingler Dissection: Putting Fibers into
                                  Context  . . . . . . . . . . . . . . . . 1063--1070
                  Weri Chen and   
                 Song Zhang and   
           Stephfan Correia and   
                 David S. Ebert   Visualization for Neurology: Abstractive
                                  Representation and Exploration of
                                  Hierarchically Clustered Diffusion
                                  Tensor Fiber Tracts  . . . . . . . . . . 1071--1078

Com{}pu{}ter Graphics Forum
Volume 27, Number 4, June, 2008

              Eric Bruneton and   
                 Fabrice Neyret   Participating Media: Precomputed
                                  Atmospheric Scattering . . . . . . . . . 1079--1086
            Wojciech Jarosz and   
           Matthias Zwicker and   
             Henrik Wann Jensen   Participating Media: Irradiance
                                  Gradients in the Presence of
                                  Participating Media and Occlusions . . . 1087--1096
           Vincent Pegoraro and   
                  Ingo Wald and   
               Steven G. Parker   Participating Media: Sequential Monte
                                  Carlo Adaptation in Low-Anisotropy
                                  Participating Media  . . . . . . . . . . 1097--1104
            Milo\vs Ha\vsan and   
Edgar Velázquez-Armendáriz and   
            Fabio Pellacini and   
                    Kavita Bala   Global Illumination: Tensor Clustering
                                  for Rendering Many-Light Animations  . . 1105--1114
                David Cline and   
               Daniel Adams and   
                  Parris Egbert   Global Illumination: Table-driven
                                  Adaptive Importance Sampling . . . . . . 1115--1123
            Petrik Clarberg and   
      Tomas Akenine-Möller   Local Illumination: Exploiting
                                  Visibility Correlation in Direct
                                  Illumination . . . . . . . . . . . . . . 1125--1136
              Dhruv Mahajan and   
              Yu-Ting Tseng and   
               Ravi Ramamoorthi   Local Illumination: An Analysis of the
                                  In-Out BRDF Factorization for
                                  View-Dependent Relighting  . . . . . . . 1137--1145
 Jaroslav K\vrivánek and   
                   Mark Colbert   Local Illumination: Real-time Shading
                                  with Filtered Importance Sampling  . . . 1147--1154
               Brent Burley and   
                 Dylan Lacewell   Textures: Ptex: Per-Face Texture Mapping
                                  for Production Rendering . . . . . . . . 1155--1164
                   Yue Dong and   
           Sylvain Lefebvre and   
                   Xin Tong and   
               George Drettakis   Textures: Lazy Solid Texture Synthesis   1165--1174
            Daniel Scherzer and   
                 Michael Wimmer   Real Time: Frame Sequential
                                  Interpolation for Discrete
                                  Level-of-Detail Rendering  . . . . . . . 1175--1181
                   Lei Yang and   
            Pedro V. Sander and   
                 Jason Lawrence   Real Time: Geometry-Aware Framebuffer
                                  Level of Detail  . . . . . . . . . . . . 1183--1188
               K. Boulanger and   
               K. Bouatouch and   
                   S. Pattanaik   Real Time: Rendering Trees with Indirect
                                  Lighting in Real Time  . . . . . . . . . 1189--1198
             Elmar Eisemann and   
    Holger Winnemöller and   
               John C. Hart and   
                  David Salesin   Artistic Rendering: Stylized Vector Art
                                  from $3$D Models with Region Support . . 1199--1207
               Dongyeon Kim and   
                Minjung Son and   
                 Yunjin Lee and   
                 Henry Kang and   
                  Seungyong Lee   Artistic Rendering: Feature-guided Image
                                  Stippling  . . . . . . . . . . . . . . . 1209--1216
                Juraj Obert and   
Jaroslav K\vrrivánek and   
            Fabio Pellacini and   
       Daniel Sýkora and   
              Sumanta Pattanaik   Artistic Rendering: iCheat: a
                                  Representation for Artistic Control of
                                  Indirect Cinematic Lighting  . . . . . . 1217--1223
                H. Dammertz and   
                  J. Hanika and   
                      A. Keller   Ray Tracing 1: Shallow Bounding Volume
                                  Hierarchies for Fast SIMD Ray Tracing of
                                  Incoherent Rays  . . . . . . . . . . . . 1225--1233
                 Ares Lagae and   
            Philip Dutré   Ray Tracing 1: Compact, Fast and Robust
                                  Grids for Ray Tracing  . . . . . . . . . 1235--1244
            Christian Fuchs and   
              Michael Heinz and   
                 Marc Levoy and   
          Hans-Peter Seidel and   
           Hendrik P. A. Lensch   Computational Imaging: Combining
                                  Confocal Imaging and Descattering  . . . 1245--1253
                      Y. Li and   
                 E. Adelson and   
                    A. Agarwala   Computational Imaging: ScribbleBoost:
                                  Adding Classification to Edge-Aware
                                  Interpolation of Local Image and Video
                                  Adjustments  . . . . . . . . . . . . . . 1255--1264
                   P. Didyk and   
                 R. Mantiuk and   
                    M. Hein and   
                   H. P. Seidel   Computational Imaging: Enhancement of
                                  Bright Video Features for HDR Displays   1265--1274
                John Snydre and   
           Derek Nowrouzezahrai   Soft Shadows and Light Fields: Fast Soft
                                  Self-Shadowing on Dynamic Height Fields  1275--1283
               Erik Sintorn and   
             Elmar Eisemann and   
                  Ulf Assarsson   Soft Shadows and Light Fields: Sample
                                  Based Visibility for Soft Shadows using
                                  Alias-free Shadow Maps . . . . . . . . . 1285--1292
                   J. Unger and   
               S. Gustavson and   
                 P. Larsson and   
                    A. Ynnerman   Soft Shadows and Light Fields: Free Form
                                  Incident Light Fields  . . . . . . . . . 1293--1301
                 Ares Lagae and   
            Philip Dutré   Ray Tracing 2: Accelerating Ray Tracing
                                  using Constrained Tetrahedralizations    1303--1312
       Christian Lauterbach and   
              Sung-eui Yoon and   
                  Ming Tang and   
                 Dinesh Manocha   Ray Tracing 2: ReduceM: Interactive and
                                  Memory Efficient Ray Tracing of Large
                                  Models . . . . . . . . . . . . . . . . . 1313--1321

Com{}pu{}ter Graphics Forum
Volume 27, Number 5, July, 2008

               Marco Attene and   
            Michela Mortara and   
          Michela Spagnuolo and   
              Bianca Falcidieno   Tetrahedra: Hierarchical Convex
                                  Approximation of $3$D Shapes for Fast
                                  Region Selection . . . . . . . . . . . . 1323--1332
  Mohammed Mostefa Mesmoudi and   
          Leila De Floriani and   
                   Umberto Port   Tetrahedra: Discrete Distortion in
                                  Triangulated 3-Manifolds . . . . . . . . 1333--1340
            Maks Ovsjanikov and   
                   Jian Sun and   
                Leonidas Guibas   Shape Properties: Local and Global:
                                  Global Intrinsic Symmetries of Shapes    1341--1348
           Fernando De Goes and   
          Siome Goldenstein and   
                     Luiz Velho   Shape Properties: Local and Global: a
                                  Hierarchical Segmentation of Articulated
                                  Bodies . . . . . . . . . . . . . . . . . 1349--1356
            A. F. El Ouafdi and   
                    D. Ziou and   
                        H. Krim   Shape Properties: Local and Global: a
                                  smart stochastic approach for manifolds
                                  smoothing  . . . . . . . . . . . . . . . 1357--1364
                   A. Myles and   
                      T. Ni and   
                      J. Peters   Smooth Surfaces: Fast Parallel
                                  Construction of Smooth Surfaces from
                                  Meshes with Tri/Quad/Pent Facets . . . . 1365--1372
               Charles Loop and   
                 Scott Schaefer   Smooth Surfaces: $ G^2 $ Tensor Product
                                  Splines over Extraordinary Vertices  . . 1373--1382
               Ruotian Ling and   
               Wenping Wang and   
                   Dongming Yan   Smooth Surfaces: Fitting Sharp Features
                                  with Loop Subdivision Surfaces . . . . . 1383--1391
                Ramsay Dyer and   
                  Hao Zhang and   
            Torsten Möller   Sampling and Reconstructing Surfaces:
                                  Surface sampling and the intrinsic
                                  Voronoi diagram  . . . . . . . . . . . . 1393--1402
              Pooran Memari and   
         Jean-Daniel Boissonnat   Sampling and Reconstructing Surfaces:
                                  Provably Good $2$D Shape Reconstruction
                                  from Unorganized Cross-Sections  . . . . 1403--1410
                  J. Manson and   
                 G. Petrova and   
                    S. Schaefer   Sampling and Reconstructing Surfaces:
                                  Streaming Surface Reconstruction Using
                                  Wavelets . . . . . . . . . . . . . . . . 1411--1420
                     Hao Li and   
           Robert W. Sumner and   
                     Mark Pauly   Registering Deforming Surfaces I: Global
                                  Correspondence Optimization for
                                  Non-Rigid Registration of Depth Scans    1421--1430
                   H. Zhang and   
                 A. Sheffer and   
                D. Cohen-Or and   
                    Q. Zhou and   
               O. Van Kaick and   
                A. Tagliasacchi   Registering Deforming Surfaces I:
                                  Deformation-Driven Shape Correspondence  1431--1439
      Tillmann Steinbrecher and   
                     Maik Gerth   Registering Deforming Surfaces I: Dental
                                  Inlay and Onlay Construction by
                                  Iterative Laplacian Surface Editing  . . 1441--1447
              Qi-Xing Huang and   
                 Bart Adams and   
               Martin Wicke and   
             Leonidas J. Guibas   Registering Deforming Surfaces II:
                                  Non-Rigid Registration Under Isometric
                                  Deformations . . . . . . . . . . . . . . 1449--1457
                 Will Chang and   
               Matthias Zwicker   Registering Deforming Surfaces II:
                                  Automatic Registration for Articulated
                                  Shapes . . . . . . . . . . . . . . . . . 1459--1468
  Jochen Süßmuth and   
               Marco Winter and   
           Günther Greiner   Registering Deforming Surfaces II:
                                  Reconstructing Animated Meshes from
                                  Time-Varying Point Clouds  . . . . . . . 1469--1476
             David Eppstein and   
        Michael T. Goodrich and   
                  Ethan Kim and   
                Rasmus Tamstorf   Parameterization and Quad Tiling:
                                  Motorcycle Graphs: Canonical Quad Mesh
                                  Partitioning . . . . . . . . . . . . . . 1477--1486
             Patrick Mullen and   
                Yiying Tong and   
              Pierre Alliez and   
                Mathieu Desbrun   Parameterization and Quad Tiling:
                                  Spectral Conformal Parameterization  . . 1487--1494
                 Ligang Liu and   
                  Lei Zhang and   
                     Yin Xu and   
              Craig Gotsman and   
              Steven J. Gortler   Parameterization and Quad Tiling: a
                                  Local/Global Approach to Mesh
                                  Parameterization . . . . . . . . . . . . 1495--1504
              M. S. Floater and   
                      C. Schulz   Bases and Coordinates: Pointwise radial
                                  minimization: Hermite interpolation on
                                  arbitrary domains  . . . . . . . . . . . 1505--1512
                 K. Hormann and   
                     N. Sukumar   Bases and Coordinates: Maximum Entropy
                                  Coordinates for Arbitrary Polytopes  . . 1513--1520
           Sebastian Martin and   
             Peter Kaufmann and   
               Mario Botsch and   
               Martin Wicke and   
                   Markus Gross   Bases and Coordinates: Polyhedral Finite
                                  Elements Using Harmonic Basis Functions  1521--1529

Com{}pu{}ter Graphics Forum
Volume 27, Number 6, September, 2008

               I. Kolingerov\`a   Computational Geometry Education for
                                  Computer Graphics Students . . . . . . . 1531--1538
                   Ariel Shamir   A survey on Mesh Segmentation Techniques 1539--1556
               Rener Castro and   
             Thomas Lewiner and   
         Hélio Lopes and   
             Geovan Tavares and   
                 Alex Bordignon   Statistical optimization of octree
                                  searches . . . . . . . . . . . . . . . . 1557--1566
László Szirmay-Kalos and   
        Tamás Umenhoffer   Displacement Mapping on the GPU ---
                                  State of the Art . . . . . . . . . . . . 1567--1592
              Marek Van\vco and   
               Bernd Hamann and   
                 Guido Brunnett   Surface Reconstruction from Unorganized
                                  Point Data with Quadrics . . . . . . . . 1593--1606
                Yinlong Sun and   
                      Qiqi Wang   Interference Shaders of Thin Films . . . 1607--1631
       Roel Martínez and   
                Mateu Sbert and   
László Szirmay-Kalos   Improving Multipath Radiosity with
                                  Bundles of Parallel Lines  . . . . . . . 1632--1646
               Tilo Ochotta and   
                  Dietmar Saupe   Image-Based Surface Compression  . . . . 1647--1663
                J. Munkberg and   
                P. Clarberg and   
              J. Hasselgren and   
         T. Akenine-Möller   Practical HDR Texture Compression  . . . 1664--1676
               Ji-yong Kwon and   
                    In-Kwon Lee   Exaggerating Character Motions Using
                                  Sub-Joint Hierarchy  . . . . . . . . . . 1677--1686
               Gerd Marmitt and   
            Heiko Friedrich and   
              Philipp Slusallek   State of the Art Review: Efficient
                                  CPU-based Volume Ray Tracing Techniques  1687--1709
                      Anonymous   Auditor's Reports: New EUROGRAPHICS
                                  Fellows  . . . . . . . . . . . . . . . . xi--xiv
                      Anonymous   Reports: Computational Aesthetics 2008   i--i
                      Anonymous   Reports: Computational Aesthetics 2009
                                  Call for papers  . . . . . . . . . . . . ii--ii
                      Anonymous   Reports: 29th EUROGRAPHICS General
                                  Assembly . . . . . . . . . . . . . . . . iii--x

Com{}pu{}ter Graphics Forum
Volume 27, Number 7, October, 2008

                   Yuru Pei and   
                Hongbin Zha and   
                 Zhongbiao Yuan   Skull, Face, and Knits: The Craniofacial
                                  Reconstruction from the Local Structural
                                  Diversity of Skulls  . . . . . . . . . . 1711--1718
              M. Dellepiane and   
                N. Pietroni and   
                 N. Tsingos and   
                 M. Asselot and   
                    R. Scopigno   Skull, Face, and Knits: Reconstructing
                                  head models from photographs for
                                  individualized 3D-audio processing . . . 1719--1727
                 S. F. Wang and   
                      S. H. Lai   Skull, Face, and Knits: Reconstructing
                                  $3$D Shape, Albedo and Illumination from
                                  a Single Face Image  . . . . . . . . . . 1729--1736
              Yuki Igarashi and   
             Takeo Igarashi and   
                Hiromasa Suzuki   Skull, Face, and Knits: Knitting a $3$D
                                  Model  . . . . . . . . . . . . . . . . . 1737--1743
              M. \vCadík   Image Editing: Perceptual Evaluation of
                                  Color-to-Grayscale Image Conversions . . 1745--1754
               Chunxiao Liu and   
              Yingzhen Yang and   
              Qunsheng Peng and   
                   Jin Wang and   
                       Wei Chen   Image Editing: Distortion Optimization
                                  based Image Completion from a Large
                                  Displacement View  . . . . . . . . . . . 1755--1764
              Chung-Lin Wen and   
            Chang-Hsi Hsieh and   
               Bing-Yu Chen and   
                  Ming Ouhyoung   Image Editing: Example-based Multiple
                                  Local Color Transfer by Strokes  . . . . 1765--1772
                 Henry Kang and   
                  Seungyong Lee   Image Editing: Shape-simplifying Image
                                  Abstraction  . . . . . . . . . . . . . . 1773--1780
                 Timo Stich and   
             Christian Linz and   
        Georgia Albuquerque and   
                  Marcus Magnor   Moving Images: View and Time
                                  Interpolation in Image Space . . . . . . 1781--1787
                Yanlin Weng and   
                Xiaohan Shi and   
                  Hujun Bao and   
                      Jun Zhang   Moving Images: Sketching MLS Image
                                  Deformations On the GPU  . . . . . . . . 1789--1796
               Yi-Fei Zhang and   
                 Shi-Min Hu and   
                Ralph R. Martin   Moving Images: Shrinkability Maps for
                                  Content-Aware Video Resizing . . . . . . 1797--1804
               Bing-Yu Chen and   
                 Ken-Yi Lee and   
             Wei-Ting Huang and   
                  Jong-Shan Lin   Moving Images: Capturing Intention-based
                                  Full-Frame Video Stabilization . . . . . 1805--1814
                  Hui Zhang and   
                Guiming Qin and   
                Kaihuai Qin and   
                     Hanqiu Sun   Subdivision and Segmentation: a
                                  Biorthogonal Wavelet Approach based on
                                  Dual Subdivision . . . . . . . . . . . . 1815--1822
             Zhongxian Chen and   
                Xiaonan Luo and   
                     Le Tan and   
                Binghong Ye and   
                   Jiapeng Chen   Subdivision and Segmentation:
                                  Progressive Interpolation based on
                                  Catmull--Clark Subdivision Surfaces  . . 1823--1827
                   Zhuo Shi and   
                 Shujin Lin and   
                Xiaonan Luo and   
                   Renhong Wang   Subdivision and Segmentation:
                                  Interpolatory and Mixed Loop Schemes . . 1829--1835
             Dennie Reniers and   
                Alexandru Telea   Subdivision and Segmentation: Patch-type
                                  Segmentation of Voxel Shapes using
                                  Simplified Surface Skeletons . . . . . . 1837--1844
             Dennie Reniers and   
                Alexandru Telea   Subdivision and Segmentation: Part-type
                                  Segmentation of Articulated Voxel-Shapes
                                  using the Junction Rule  . . . . . . . . 1845--1852
       Sebastian Möser and   
            Patrick Degener and   
                Roland Wahl and   
                 Reinhard Klein   Non-photorealistic Rendering: Context
                                  Aware Terrain Visualization for
                                  Wayfinding and Navigation  . . . . . . . 1853--1860
                 Daychyi Ku and   
              Shengfeng Qin and   
            David K. Wright and   
                      Cuixia Ma   Non-photorealistic Rendering: Online
                                  Personalised Non-photorealistic
                                  Rendering Technique for $3$D Geometry
                                  from Incremental Sketching . . . . . . . 1861--1868
             Jong-Chul Yoon and   
                In-Kwon Lee and   
                     Henry Kang   Non-photorealistic Rendering: a
                                  Hidden-picture Puzzles Generator . . . . 1869--1877
                 Songhua Xu and   
                  Hao Jiang and   
                    Tao Jin and   
          Francis C. M. Lau and   
                      Yunhe Pan   Non-photorealistic Rendering: Automatic
                                  Facsimile of Chinese Calligraphic
                                  Writings . . . . . . . . . . . . . . . . 1879--1886
    Witawat Rungjiratananon and   
               Zoltan Szego and   
         Yoshihiro Kanamori and   
               Tomoyuki Nishita   Animation: Real-time Animation of
                                  Sand-Water Interaction . . . . . . . . . 1887--1893
               Roland Angst and   
               Nils Thuerey and   
               Mario Botsch and   
                   Markus Gross   Animation: Robust and Efficient Wave
                                  Simulations on Deforming Meshes  . . . . 1895--1900
                      Juntao Ye   Animation: Simulating Inextensible Cloth
                                  Using Impulses . . . . . . . . . . . . . 1901--1907
                  Masaki Oshita   Animation: Smart Motion Synthesis  . . . 1909--1918
              Damien Rohmer and   
           Stefanie Hahmann and   
               Marie-Paule Cani   Animation: Local Volume Preservation for
                                  Skinned Characters . . . . . . . . . . . 1919--1927
            Ying-Chieh Chen and   
                  Chun-Fa Chang   Rendering: a Prism-Free Method for
                                  Silhouette Rendering in Inverse
                                  Displacement Mapping . . . . . . . . . . 1929--1936
                   C. Bosch and   
                   X. Pueyo and   
         S. Mérillou and   
               D. Ghazanfarpour   Rendering: a Resolution Independent
                                  Approach for the Accurate Rendering of
                                  Grooved Surfaces . . . . . . . . . . . . 1937--1944
                  Zhong Ren and   
                   Kun Zhou and   
                Stephen Lin and   
                    Baining Guo   Rendering: Gradient-based Interpolation
                                  and Sampling for Real-time Rendering of
                                  Inhomogeneous, Single-scattering Media   1945--1953
                Sungkil Lee and   
       Gerard Jounghyun Kim and   
                 Seungmoon Choi   Rendering: Real-Time Depth-of-Field
                                  Rendering Using Point Splatting on
                                  Per-Pixel Layers . . . . . . . . . . . . 1955--1962
                B. C. Budge and   
             J. C. Anderson and   
                      K. I. Joy   Illumination: Caustic Forecasting:
                                  Unbiased Estimation of Caustic Lighting
                                  for Global Illumination  . . . . . . . . 1963--1970
               J. Brouillat and   
                 P. Gautron and   
                   K. Bouatouch   Illumination: Photon-driven Irradiance
                                  Cache  . . . . . . . . . . . . . . . . . 1971--1978
               Arne Schmitz and   
           Markus Tavenrath and   
                   Leif Kobbelt   Illumination: Interactive Global
                                  Illumination for Deformable Geometry in
                                  CUDA . . . . . . . . . . . . . . . . . . 1979--1986
                    Xuan Yu and   
                   Rui Wang and   
                      Jingyi Yu   Illumination: Interactive Glossy
                                  Reflections using GPU-based Ray Tracing
                                  with Adaptive LOD  . . . . . . . . . . . 1987--1996

Com{}pu{}ter Graphics Forum
Volume 27, Number 8, December, 2008

Verónica Costa Orvalho and   
              Ernesto Zacur and   
                  Antonio Susin   Transferring the Rig and Animations from
                                  a Character to Different Face Models . . 1997--2012
                 Albert Mas and   
      Ignacio Martín and   
                  Gustavo Patow   Compression and Importance Sampling of
                                  Near-Field Light Sources . . . . . . . . 2013--2027
          Christopher Dyken and   
             Gernot Ziegler and   
         Christian Theobalt and   
              Hans-Peter Seidel   High-speed Marching Cubes using
                                  HistoPyramids  . . . . . . . . . . . . . 2028--2039
                  T. Morvan and   
                 M. Reimers and   
                      E. Samset   High Performance GPU-based Proximity
                                  Queries using Distance Fields  . . . . . 2040--2052
          Rodrigo De Toledo and   
                   Bin Wang and   
              Bruno Lévy   Geometry Textures and Applications . . . 2053--2065
          Matthew J. Leotta and   
           Austin Vandergon and   
                 Gabriel Taubin   $3$D Slit Scanning with Planar
                                  Constraints  . . . . . . . . . . . . . . 2066--2080
                    S. Todt and   
             C. Rezk-Salama and   
                    A. Kolb and   
                  K.-D. Kuhnert   GPU-Based Spherical Light Field
                                  Rendering with Per-Fragment Depth
                                  Correction . . . . . . . . . . . . . . . 2081--2095
                    Z. Deng and   
                     U. Neumann   Expressive Speech Animation Synthesis
                                  with Phoneme-Level Controls  . . . . . . 2096--2113
          L. Schjòth and   
                J. Sporring and   
                  O. Fogh Olsen   Diffusion Based Photon Mapping . . . . . 2114--2127
                    D. Chen and   
                        F. Dong   Adaptive Surface Texture Synthesis Using
                                  Round-Shaped Neighbourhoods  . . . . . . 2128--2142
                 Amit Shesh and   
                   Baoquan Chen   Peek-in-the-Pic: Flying Through
                                  Architectural Scenes From a Single Image 2143--2153
                P. Guerrero and   
                 S. Jeschke and   
                      M. Wimmer   Real-Time Indirect Illumination and Soft
                                  Shadows in Dynamic Scenes Using
                                  Spherical Lights . . . . . . . . . . . . 2154--2168
                       G. Zotti   Selected papers from the EG 2007
                                  Cultural Heritage Track: Tangible
                                  Heritage: Production of Astrolabes on a
                                  Laser Engraver . . . . . . . . . . . . . 2169--2177
              M. Dellepiane and   
                M. Callieri and   
                 F. Ponchio and   
                    R. Scopigno   Selected papers from the EG 2007
                                  Cultural Heritage Track: Mapping Highly
                                  Detailed Colour Information on Extremely
                                  Dense $3$D Models: The Case of David's
                                  Restoration  . . . . . . . . . . . . . . 2178--2187
                   David Arnold   Selected papers from the EG 2007
                                  Cultural Heritage Track: Cultural
                                  Heritage As a Vehicle for Basic Research
                                  in Computing Science: Pasteur's Quadrant
                                  and a Use-Inspired Basic Research Agenda 2188--2196
              Marc Christie and   
            Patrick Olivier and   
             Jean-Marie Normand   State of the Art Reviews: Camera Control
                                  in Computer Graphics . . . . . . . . . . 2197--2218
              Oliver Bimber and   
               Daisuke Iwai and   
           Gordon Wetzstein and   
         Anselm Grundhöfer   State of the Art Reviews: The Visual
                                  Computing of Projector-Camera Systems    2219--2245
                Daniel Weiskopf   Report: 2008 Eurographics Symposium on
                                  Parallel Graphics and Visualization  . . 2246--2246
                      Anonymous   Book Review  . . . . . . . . . . . . . . 2247--2247


Com{}pu{}ter Graphics Forum
Volume 28, Number 1, March, 2009

                     Qin Gu and   
             Jingliang Peng and   
                   Zhigang Deng   Compression of Human Motion Capture Data
                                  Using Motion Pattern Indexing  . . . . . 1--12
         Francesco Banterle and   
              Patrick Ledda and   
            Kurt Debattista and   
                Marina Bloj and   
          Alessandro Artusi and   
                  Alan Chalmers   A Psychophysical Evaluation of Inverse
                                  Tone Mapping Techniques  . . . . . . . . 13--25
                   A. Knoll and   
                  Y. Hijazi and   
                 A. Kensler and   
                  M. Schott and   
                  C. Hansen and   
                       H. Hagen   Fast Ray Tracing of Arbitrary Implicit
                                  Surfaces with Interval and Affine
                                  Arithmetic . . . . . . . . . . . . . . . 26--40
              Julien Tierny and   
   Jean-Philippe Vandeborre and   
                 Mohamed Daoudi   Partial $3$D Shape Retrieval by Reeb
                                  Pattern Unfolding  . . . . . . . . . . . 41--55
             Kristin Potter and   
                  Amy Gooch and   
                Bruce Gooch and   
            Peter Willemsen and   
                  Joe Kniss and   
         Richard Riesenfeld and   
                  Peter Shirley   Resolution Independent NPR-Style $3$D
                                  Line Textures  . . . . . . . . . . . . . 56--66
             Christian Dick and   
             Jens Schneider and   
        Rüdiger Westermann   Efficient Geometry Compression for
                                  GPU-based Decoding in Realtime Terrain
                                  Rendering  . . . . . . . . . . . . . . . 67--83
                   M. Olson and   
                       H. Zhang   Tangential Distance Fields for Mesh
                                  Silhouette Problems  . . . . . . . . . . 84--100
              Michael Guthe and   
           Gero Müller and   
           Martin Schneider and   
                 Reinhard Klein   BTF-CIELab: a Perceptual Difference
                                  Measure for Quality Assessment and
                                  Compression of BTFs  . . . . . . . . . . 101--113
                   Wei Chen and   
                 Xiao Liang and   
           Ross Maciejewski and   
                 David S. Ebert   Shape Context Preserving Deformation of
                                  $2$D Anatomical Illustrations  . . . . . 114--126
                     F. Liu and   
                    J. Wang and   
                     S. Zhu and   
                M. Gleicher and   
                        Y. Gong   Visual-Quality Optimizing Super
                                  Resolution . . . . . . . . . . . . . . . 127--140
                   S. Frank and   
                     A. Kaufman   Out-of-Core and Dynamic Programming for
                                  Data Distribution on a Volume
                                  Visualization Cluster  . . . . . . . . . 141--153
                   D. Cline and   
                  A. Razdan and   
                       P. Wonka   A Comparison of Tabular PDF Inversion
                                  Methods  . . . . . . . . . . . . . . . . 154--160
                 T. Mertens and   
                   J. Kautz and   
                   F. Van Reeth   Exposure Fusion: a Simple and Practical
                                  Alternative to High Dynamic Range
                                  Photography  . . . . . . . . . . . . . . 161--171
                Ben Spencer and   
                  Mark W. Jones   Report: CGForum 2009 Cover Image . . . . 172--172
           Roberto Scopigno and   
            Eduard Gröller   Editorial  . . . . . . . . . . . . . . . i--i

Com{}pu{}ter Graphics Forum
Volume 28, Number 2, April, 2009

     Tunç Ozan Aydin and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Human Perception and Green Graphics:
                                  Predicting Display Visibility Under
                                  Dynamically Changing Lighting Conditions 173--182
                T. Ritschel and   
                   M. Ihrke and   
              J. R. Frisvad and   
                 J. Coppens and   
              K. Myszkowski and   
                   H.-P. Seidel   Human Perception and Green Graphics:
                                  Temporal Glare: Real-Time Dynamic
                                  Simulation of the Scattering in the
                                  Human Eye  . . . . . . . . . . . . . . . 183--192
                 R. Mantiuk and   
                 R. Mantiuk and   
             A. Tomaszewska and   
                    W. Heidrich   Human Perception and Green Graphics:
                                  Color correction for tone mapping  . . . 193--202
             Johnson Chuang and   
            Daniel Weiskopf and   
            Torsten Möller   Human Perception and Green Graphics:
                                  Energy Aware Color Sets  . . . . . . . . 203--211
              Toon Lenaerts and   
            Philip Dutré   Fluids and Beyond: Mixing Fluids and
                                  Granular Materials . . . . . . . . . . . 213--218
               P. Kri\vstof and   
                 B. Bene\vs and   
       J. K\vrivánek and   
                    O. \vSt'ava   Fluids and Beyond: Hydraulic Erosion
                                  Using Smoothed Particle Hydrodynamics    219--228
             Viorel Mihalef and   
           Dimitris Metaxas and   
                   Mark Sussman   Fluids and Beyond: Simulation of
                                  two-phase flow with sub-scale droplet
                                  and bubble effects . . . . . . . . . . . 229--238
                   Qizhi Yu and   
             Fabrice Neyret and   
              Eric Bruneton and   
             Nicolas Holzschuch   Fluids and Beyond: Scalable real-time
                                  animation of rivers  . . . . . . . . . . 239--248
       Derek Nowrouzezahrai and   
      Evangelos Kalogerakis and   
                   Eugene Fiume   Shadows and Global Illumination:
                                  Shadowing Dynamic Scenes with Arbitrary
                                  BRDFs  . . . . . . . . . . . . . . . . . 249--258
              Robert Herzog and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Shadows and Global Illumination:
                                  Anisotropic Radiance-Cache Splatting for
                                  Efficiently Computing High-Quality
                                  Global Illumination with Lightcuts . . . 259--268
                   Rui Wang and   
           Oskar Åkerlund   Shadows and Global Illumination:
                                  Bidirectional Importance Sampling for
                                  Unstructured Direct Illumination . . . . 269--278
            Hironori Mitake and   
             Kazuyuki Asano and   
              Takafumi Aoki and   
               Salvati Marc and   
                Makoto Sato and   
               Shoichi Hasegawa   Motion Synthesis: Physics-driven Multi
                                  Dimensional Keyframe Animation for
                                  Artist-directable Interactive Character  279--287
                  P. G. Kry and   
                 L. Reveret and   
                   F. Faure and   
                     M.-P. Cani   Motion Synthesis: Modal Locomotion:
                                  Animating Virtual Characters with
                                  Natural Vibrations . . . . . . . . . . . 289--298
            Edmond S. L. Ho and   
                    Taku Komura   Motion Synthesis: Character Motion
                                  Synthesis by Topology Coordinates  . . . 299--308
                Chris Wyman and   
                   Greg Nichols   Caustics and Scattering: Adaptive
                                  Caustic Maps Using Deferred Shading  . . 309--318
                 B. Spencer and   
                    M. W. Jones   Caustics and Scattering: Into the Blue:
                                  Better Caustics through Photon
                                  Relaxation . . . . . . . . . . . . . . . 319--328
           Vincent Pegoraro and   
               Steven G. Parker   Caustics and Scattering: An Analytical
                                  Solution to Single Scattering in
                                  Homogeneous Participating Media  . . . . 329--335
                  N. Hasler and   
                   C. Stoll and   
                  M. Sunkel and   
               B. Rosenhahn and   
                   H.-P. Seidel   Motion Compression: a Statistical Model
                                  of Human Pose and Body Shape . . . . . . 337--346
            Eric Landreneau and   
                 Scott Schaefer   Motion Compression: Simplification of
                                  Articulated Meshes . . . . . . . . . . . 347--353
                M. Tournier and   
                      X. Wu and   
                  N. Courty and   
                  E. Arnaud and   
              L. Revéret   Motion Compression: Motion Compression
                                  using Principal Geodesics Analysis . . . 355--364
            Michael Schwarz and   
                Marc Stamminger   GPU: Fast GPU-based Adaptive
                                  Tessellation with CUDA . . . . . . . . . 365--374
              C. Lauterbach and   
                 M. Garland and   
                S. Sengupta and   
                  D. Luebke and   
                     D. Manocha   GPU: Fast BVH Construction on GPUs . . . 375--384
                Brian Budge and   
             Tony Bernardin and   
             Jeff A. Stuart and   
       Shubhabrata Sengupta and   
             Kenneth I. Joy and   
                  John D. Owens   GPU: Out-of-core Data Management for
                                  Path Tracing on Hybrid Resources . . . . 385--396
                   Rong Liu and   
                  Hao Zhang and   
               Ariel Shamir and   
                Daniel Cohen-Or   Shape Analysis and Helices: a Part-aware
                                  Surface Metric for Shape Analysis  . . . 397--406
              Qi-Xing Huang and   
               Martin Wicke and   
                 Bart Adams and   
                Leonidas Guibas   Shape Analysis and Helices: Shape
                                  Decomposition using Modal Analysis . . . 407--416
              Florence Bertails   Shape Analysis and Helices: Linear Time
                                  Super-Helices  . . . . . . . . . . . . . 417--426
                    T. Popa and   
                    Q. Zhou and   
                 D. Bradley and   
                 V. Kraevoy and   
                      H. Fu and   
                 A. Sheffer and   
                    W. Heidrich   Captured Models: Wrinkling Captured
                                  Garments Using Space--time Data-Driven
                                  Deformation  . . . . . . . . . . . . . . 427--435
           Daniel G. Aliaga and   
             Mikhail J. Atallah   Captured Models: Genuinity Signatures:
                                  Designing Signatures for Verifying $3$D
                                  Object Genuinity . . . . . . . . . . . . 437--446
                   W. Chang and   
                     M. Zwicker   Captured Models: Range Scan Registration
                                  Using Reduced Deformable Models  . . . . 447--456
                A. Peytavie and   
                   E. Galin and   
                J. Grosjean and   
                    S. Merillou   Interactive Cities and Terrain: Arches:
                                  a Framework for Modeling Complex
                                  Terrains . . . . . . . . . . . . . . . . 457--467
              Marcio Cabral and   
           Sylvain Lefebvre and   
        Carsten Dachsbacher and   
               George Drettakis   Interactive Cities and Terrain:
                                  Structure-Preserving Reshape for
                                  Textured Architectural Scenes  . . . . . 469--480
                Basil Weber and   
         Pascal Müller and   
                Peter Wonka and   
                   Markus Gross   Interactive Cities and Terrain:
                                  Interactive Geometric Simulation of $4$D
                                  Cities . . . . . . . . . . . . . . . . . 481--492
        A. C. Öztireli and   
              G. Guennebaud and   
                       M. Gross   Model Reconstruction: Feature Preserving
                                  Point Set Surfaces based on Non-Linear
                                  Kernel Regression  . . . . . . . . . . . 493--501
             Ruwen Schnabel and   
            Patrick Degener and   
                 Reinhard Klein   Model Reconstruction: Completion and
                                  Reconstruction with Primitive Shapes . . 503--512
             Roland Ruiters and   
                 Reinhard Klein   Model Reconstruction: Heightfield and
                                  spatially varying BRDF Reconstruction
                                  for Materials with Interreflections  . . 513--522
                 Ralf Habel and   
        Alexander Kusternig and   
                 Michael Wimmer   All about Trees: Physically Guided
                                  Animation of Trees . . . . . . . . . . . 523--532
              Julien Diener and   
          Mathieu Rodriguez and   
              Lionel Baboud and   
                 Lionel Reveret   All about Trees: Wind projection basis
                                  for real-time animation of trees . . . . 533--540
                  J. Wither and   
                  F. Boudon and   
                 M.-P. Cani and   
                       C. Godin   All about Trees: Structure from
                                  silhouettes: a new paradigm for fast
                                  sketch-based design of trees . . . . . . 541--550
          Michael Eigensatz and   
                     Mark Pauly   Deformations: Positional, Metric, and
                                  Curvature Control for Constraint-Based
                                  Surface Deformation  . . . . . . . . . . 551--558
           Miguel A. Otaduy and   
            Rasmus Tamstorf and   
           Denis Steinemann and   
                   Markus Gross   Deformations: Implicit Contact Handling
                                  for Deformable Objects . . . . . . . . . 559--568
      Bernhard Thomaszewski and   
                Simon Pabst and   
         Wolfgang Straßer   Deformations: Continuum-based Strain
                                  Limiting . . . . . . . . . . . . . . . . 569--576
            Wojciech Jarosz and   
             Nathan A. Carr and   
             Henrik Wann Jensen   The Joy of Math and Cartoon Drawing:
                                  Importance Sampling Spherical Harmonics  577--586
                 Ofir Weber and   
            Mirela Ben-Chen and   
                  Craig Gotsman   The Joy of Math and Cartoon Drawing:
                                  Complex Barycentric Coordinates with
                                  Applications to Planar Shape Deformation 587--597
       Daniel Sýkora and   
             John Dingliana and   
                 Steven Collins   The Joy of Math and Cartoon Drawing:
                                  LazyBrush: Flexible Painting Tool for
                                  Hand-drawn Cartoons  . . . . . . . . . . 599--608
                Pradeep Sen and   
                  Soheil Darabi   Computational Photography and Image
                                  Manipulation: Compressive Dual
                                  Photography  . . . . . . . . . . . . . . 609--618
              Cosmin Ancuti and   
     Codruta Orniana Ancuti and   
               Philippe Bekaert   Computational Photography and Image
                                  Manipulation: Deblurring by Matching . . 619--628
                 L. Shapira and   
                  A. Shamir and   
                    D. Cohen-Or   Computational Photography and Image
                                  Manipulation: Image Appearance
                                  Exploration by Model-Based Navigation    629--638
           Shigeo Takahashi and   
            Kenichi Yoshida and   
                Taesoo Kwon and   
              Kang Hoon Lee and   
                  Jehee Lee and   
                 Sung Yong Shin   Virtual Humans: Spectral-Based Group
                                  Formation Control  . . . . . . . . . . . 639--648
                    F. Lamarche   Virtual Humans: TopoPlan: a topological
                                  path planner for real time human
                                  navigation under floor and ceiling
                                  constraints  . . . . . . . . . . . . . . 649--658
               Michael Banf and   
                   Volker Blanz   Virtual Humans: Example-Based Rendering
                                  of Eye Movements . . . . . . . . . . . . 659--666
                  Jianye Lu and   
               Julie Dorsey and   
                Holly Rushmeier   Textures and Video: Dominant Texture and
                                  Diffusion Distance Manifolds . . . . . . 667--676
               Makoto Okabe and   
                  Ken Anjyo and   
             Takeo Igarashi and   
              Hans-Peter Seidel   Textures and Video: Animating Pictures
                                  of Fluid using Video Examples  . . . . . 677--686
             Per Wennersten and   
               Jacob Ström   Textures and Video: Table-based Alpha
                                  Compression  . . . . . . . . . . . . . . 687--695
                 M. Bokeloh and   
                  A. Berner and   
                    M. Wand and   
               H.-P. Seidel and   
                   A. Schilling   Symmetry Detection and Intelligent
                                  Galleries: Symmetry Detection Using
                                  Feature Lines  . . . . . . . . . . . . . 697--706
                Yi-Ting Yeh and   
          Radomír M\vech   Symmetry Detection and Intelligent
                                  Galleries: Detecting Symmetries and
                                  Curvilinear Arrangements in Vector Art   707--716
              Thales Vieira and   
             Alex Bordignon and   
         Adelailson Peixoto and   
             Geovan Tavares and   
         Hélio Lopes and   
                 Luiz Velho and   
                 Thomas Lewiner   Symmetry Detection and Intelligent
                                  Galleries: Learning good views through
                                  intelligent galleries  . . . . . . . . . 717--726
                      Anonymous   Invited Talks: Frontmatter . . . . . . . i--xix

Com{}pu{}ter Graphics Forum
Volume 28, Number 3, June, 2009

           John C. Anderson and   
             Luke J. Gosink and   
         Mark A. Duchaineau and   
                 Kenneth I. Joy   Functions: Interactive Visualization of
                                  Function Fields by Range-Space
                                  Segmentation . . . . . . . . . . . . . . 727--734
          Konstantin Poelke and   
                Konrad Polthier   Functions: Lifted Domain Coloring  . . . 735--742
            Sven Bachthaler and   
                Daniel Weiskopf   Scatterplots: Efficient and Adaptive
                                  Rendering of $2$-D Continuous
                                  Scatterplots . . . . . . . . . . . . . . 743--750
           Harald Sanftmann and   
                Daniel Weiskopf   Scatterplots: Illuminated $3$D
                                  Scatterplots . . . . . . . . . . . . . . 751--758
                  Hong Zhou and   
                 Weiwei Cui and   
                  Huamin Qu and   
                 Yingcai Wu and   
                Xiaoru Yuan and   
                       Wei Zhuo   Scatterplots: Splatting the Lines in
                                  Parallel Coordinates . . . . . . . . . . 759--766
            Dong Hyun Jeong and   
       Caroline Ziemkiewicz and   
               Brian Fisher and   
           William Ribarsky and   
                    Remco Chang   Scatterplots: iPCA: An Interactive
                                  System for PCA-based Visual Analytics    767--774
            Stefan Bruckner and   
         M. Eduard Gröller   Volume Rendering: Instant Volume
                                  Visualization using Maximum Intensity
                                  Difference Accumulation  . . . . . . . . 775--782
                 Yuyan Song and   
                   Wei Chen and   
           Ross Maciejewski and   
           Kelly P. Gaither and   
                David S. Ebertt   Volume Rendering: Bivariate Transfer
                                  Functions on Unstructured Grids  . . . . 783--790
          Jonathan Woodring and   
                   Han-Wei Shen   Volume Rendering: Semi-Automatic
                                  Time-Series Transfer Functions via
                                  Temporal Clustering and Sequencing . . . 791--798
               Stef Busking and   
             Charl P. Botha and   
                  Frits H. Post   Volume Rendering: Direct Visualization
                                  of Deformation in Volumes  . . . . . . . 799--806
                Frank Grave and   
         Thomas Müller and   
        Carsten Dachsbacher and   
             Günter Wunner   Multidimensional Data: The Gödel Engine
                                  --- An interactive approach to
                                  visualization in general relativity  . . 807--814
              Edward Grundy and   
              Mark W. Jones and   
          Robert S. Laramee and   
             Rory P. Wilson and   
            Emily L. C. Shepard   Multidimensional Data: Visualisation of
                                  Sensor Data from Animal Movement . . . . 815--822
              Tran Van Long and   
                    Lars Linsen   Multidimensional Data: MultiClusterTree:
                                  Interactive Visual Exploration of
                                  Hierarchical Clusters in
                                  Multidimensional Multivariate Data . . . 823--830
                  Mike Sips and   
              Boris Neubert and   
              John P. Lewis and   
                   Pat Hanrahan   Multidimensional Data: Selecting good
                                  views of high-dimensional data using
                                  class consistency  . . . . . . . . . . . 831--838
                     B. Liu and   
           G. J. Clapworthy and   
                        F. Dong   Volume Rendering & Hardware Acceleration:
                                  Accelerating Volume Raycasting using
                                  Proxy Spheres  . . . . . . . . . . . . . 839--846
            Stefan Lindholm and   
               Patric Ljung and   
            Markus Hadwiger and   
                Anders Ynnerman   Volume Rendering & Hardware Acceleration:
                                  Fused Multi-Volume DVR using Binary
                                  Space Partitioning . . . . . . . . . . . 847--854
             Mathias Schott and   
           Vincent Pegoraro and   
             Charles Hansen and   
     Kévin Boulanger and   
                 Kadi Bouatouch   Volume Rendering & Hardware Acceleration:
                                  a Directional Occlusion Shading Model
                                  for Interactive Direct Volume Rendering  855--862
             Christoph Petz and   
                Jens Kasten and   
           Steffen Prohaska and   
            Hans-Christian Hege   Flow Visualization: Hierarchical Vortex
                                  Regions in Swirling Flow . . . . . . . . 863--870
          Dominic Schneider and   
           Alexander Wiebel and   
              Gerik Scheuermann   Flow Visualization: Smooth Stream
                                  Surfaces of Fourth Order Precision . . . 871--878
           Harald Obermaier and   
      Martin Hering-Bertram and   
          Jörg Kuhnert and   
                     Hans Hagen   Flow Visualization: Volume Deformations
                                  in Grid-Less Flow Simulations  . . . . . 879--886
               Zhicheng Yan and   
                   Wei Chen and   
                  Aidong Lu and   
                 David S. Ebert   Biomedical Visualization: Context-aware
                                  Volume Modeling of Skeletal Muscles  . . 887--894
         Mathias Neugebauer and   
            Rocco Gasteiger and   
              Oliver Beuing and   
               Volker Diehl and   
              Martin Skalej and   
                 Bernhard Preim   Biomedical Visualization: Map Displays
                                  for the Analysis of Scalar Data on
                                  Cerebral Aneurysm Surfaces . . . . . . . 895--902
             Firdaus Janoos and   
   Boonthanome Nouanesengsy and   
            Raghu Machiraju and   
               Han Wei Shen and   
             Steffen Sammet and   
              Michael Knopp and   
István Á. Mórocz   Biomedical Visualization: Visual
                                  Analysis of Brain Activity from fMRI
                                  Data . . . . . . . . . . . . . . . . . . 903--910
       Caroline Ziemkiewicz and   
                  Robert Kosara   User Studies and Interaction:
                                  Preconceptions and Individual
                                  Differences in Understanding Visual
                                  Metaphors  . . . . . . . . . . . . . . . 911--918
            Colin Swindells and   
               Melanie Tory and   
                Rebecca Dreezer   User Studies and Interaction: Comparing
                                  Parameter Manipulation with Mouse, Pen,
                                  and Slider User Interfaces . . . . . . . 919--926
             Enrico Bertini and   
         Maurizio Rigamonti and   
                  Denis Lalanne   User Studies and Interaction: Extended
                                  Excentric Labeling . . . . . . . . . . . 927--934
                 Songhua Xu and   
                Wenxia Yang and   
              Francis C. M. Lau   Applications: a Visualization Based
                                  Approach for Digital Signature
                                  Authentication . . . . . . . . . . . . . 935--942
                  Insoo Woo and   
                Sung Ye Kim and   
           Ross Maciejewski and   
             David S. Ebert and   
            Timothy D. Ropp and   
                 Krystal Thomas   Applications: SDViz: a
                                  Context-Preserving Interactive
                                  Visualization System for Technical
                                  Diagrams . . . . . . . . . . . . . . . . 943--950
               Dandan Huang and   
               Melanie Tory and   
        Sheryl Staub-French and   
               Rachel Pottinger   Applications: Visualization Techniques
                                  for Schedule Comparison  . . . . . . . . 951--958
              Niels Willems and   
       Huub Van De Wetering and   
              Jarke J. Van Wijk   Applications: Visualization of vessel
                                  movements  . . . . . . . . . . . . . . . 959--966
            Paolo Simonetto and   
                David Auber and   
             Daniel Archambault   Graph Visualization: Fully Automatic
                                  Visualisation of Overlapping Sets  . . . 967--974
            Martin Greilich and   
              Michael Burch and   
                  Stephan Diehl   Graph Visualization: Visualizing the
                                  Evolution of Compound Digraphs with
                                  TimeArcTrees . . . . . . . . . . . . . . 975--982
               Danny Holten and   
              Jarke J. Van Wijk   Graph Visualization: Force-Directed Edge
                                  Bundling for Graph Visualization . . . . 983--990
                      Tim Dwyer   Graph Visualization: Scalable, Versatile
                                  and Simple Constrained Graph Layout  . . 991--998
             Paul Rosenthal and   
                    Lars Linsen   Geometry & Reconstruction: Enclosing
                                  Surfaces for Point Clusters Using $3$D
                                  Discrete Voronoi Diagrams  . . . . . . . 999--1006
        Erald Vuçini and   
        Torsten Möller and   
         M. Eduard Gröller   Geometry & Reconstruction: On
                                  Visualization and Reconstruction from
                                  Non-Uniform Point Sets using B-splines   1007--1014
                A. Entezari and   
               M. Mirzargar and   
                   L. Kalantari   Geometry & Reconstruction:
                                  Quasi-interpolation on the Body Centered
                                  Cubic Lattice  . . . . . . . . . . . . . 1015--1022
        Bernhard Finkbeiner and   
              Usman R. Alim and   
       Dimitri Van De Ville and   
            Torsten Möller   Geometry & Reconstruction: High-Quality
                                  Volumetric Reconstruction on Optimal
                                  Lattices for Computed Tomography . . . . 1023--1030
             Petra Isenberg and   
                  Danyel Fisher   Text Visualization: Collaborative
                                  Brushing and Linking for Co-located
                                  Visual Analytics of Document Collections 1031--1038
        Christopher Collins and   
        Sheelagh Carpendale and   
                    Gerald Penn   Text Visualization: DocuBurst:
                                  Visualizing Document Content using
                                  Language Structure . . . . . . . . . . . 1039--1046
            Joshua Albrecht and   
                Rebecca Hwa and   
             G. Elisabeta Marai   Text Visualization: The Chinese Room:
                                  Visualization and Interaction to
                                  Understand and Correct Ambiguous Machine
                                  Translation  . . . . . . . . . . . . . . 1047--1054

Com{}pu{}ter Graphics Forum
Volume 28, Number 4, June, 2009

László Szirmay-Kalos and   
László Szécsi   Rendering I: Deterministic Importance
                                  Sampling with Error Diffusion  . . . . . 1055--1064
            Andrea Weidlich and   
               Alexander Wilkie   Rendering I: Anomalous Dispersion in
                                  Predictive Rendering . . . . . . . . . . 1065--1072
                   S. Kniep and   
             S. Häring and   
                      M. Magnor   Rendering I: Efficient and Accurate
                                  Rendering of Complex Light Sources . . . 1073--1081
              Johannes Kopf and   
            Dani Lischinski and   
             Oliver Deussen and   
            Daniel Cohen-Or and   
                  Michael Cohen   Images and Textures: Locally Adapted
                                  Projections to Reduce Panorama
                                  Distortions  . . . . . . . . . . . . . . 1083--1089
        H. Winnemöller and   
                   A. Orzan and   
               L. Boissieux and   
                     J. Thollot   Images and Textures: Texture Design and
                                  Draping in $2$D Images . . . . . . . . . 1091--1099
           Alexander Wilkie and   
                Andrea Weidlich   Images and Textures: a Robust
                                  Illumination Estimate for Chromatic
                                  Adaptation in Rendered Images  . . . . . 1101--1109
             Vincent Forest and   
             Lo\"\ic Barthe and   
       Gaël Guennebaud and   
                 Mathias Paulin   Shadows: Soft Textured Shadow Volume . . 1111--1120
              Baoguang Yang and   
               Jieqing Feng and   
       Gaël Guennebaud and   
                     Xinguo Liu   Shadows: Packet-based Hierarchal Soft
                                  Shadow Mapping . . . . . . . . . . . . . 1121--1130
       Derek Nowrouzezahrai and   
                    John Snyder   Real Time Global Illumination: Fast
                                  Global Illumination on Dynamic Height
                                  Fields . . . . . . . . . . . . . . . . . 1131--1139
               Greg Nichols and   
               Jeremy Shopf and   
                    Chris Wyman   Real Time Global Illumination:
                                  Hierarchical Image-Space Radiosity for
                                  Interactive Global Illumination  . . . . 1141--1149
             B. Fabianowski and   
                   J. Dingliana   Real Time Global Illumination:
                                  Interactive Global Photon Mapping  . . . 1151--1159
             Abhijeet Ghosh and   
                Tongbo Chen and   
               Pieter Peers and   
            Cyrus A. Wilson and   
                   Paul Debevec   Appearance Measurement and Rendering:
                                  Estimating Specular Roughness and
                                  Anisotropy from Second Order Spherical
                                  Gradient Illumination  . . . . . . . . . 1161--1170
            Nicolas Bonneel and   
              Sylvain Paris and   
       Michiel Van De Panne and   
        Frédo Durand and   
               George Drettakis   Appearance Measurement and Rendering:
                                  Single Photo Estimation of Hair
                                  Appearance . . . . . . . . . . . . . . . 1171--1180
             Roland Ruiters and   
                 Reinhard Klein   Appearance Measurement and Rendering:
                                  BTF Compression via Sparse Tensor
                                  Decomposition  . . . . . . . . . . . . . 1181--1188
  Václav Gassenbauer and   
 Jaroslav K\vrivánek and   
                 Kadi Bouatouch   Rendering II: Spatial Directional
                                  Radiance Caching . . . . . . . . . . . . 1189--1198
                Kirill Garanzha   Rendering II: The Use of Precomputed
                                  Triangle Clusters for Accelerated Ray
                                  Tracing in Dynamic Scenes  . . . . . . . 1199--1206
                     H. Lee and   
                  C. H. Lee and   
                        K. Yoon   Important Points and NPR: Motion based
                                  Painterly Rendering  . . . . . . . . . . 1207--1215
                   D. Cline and   
                 S. Jeschke and   
                   K. White and   
                  A. Razdan and   
                       P. Wonka   Important Points and NPR: Dart Throwing
                                  on Surfaces  . . . . . . . . . . . . . . 1217--1226
                 Hongzhi Wu and   
               Julie Dorsey and   
                Holly Rushmeier   Important Points and NPR: Characteristic
                                  Point Maps . . . . . . . . . . . . . . . 1227--1236
              Anish Chandak and   
            Lakulish Antani and   
               Micah Taylor and   
                 Dinesh Manocha   Visibility and Particles: FastV:
                                  From-point Visibility Culling on Complex
                                  Models . . . . . . . . . . . . . . . . . 1237--1246
               Deukhyun Cha and   
                Sungjin Son and   
                     Insung Ihm   Visibility and Particles: GPU-Assisted
                                  High Quality Particle Rendering  . . . . 1247--1255

Com{}pu{}ter Graphics Forum
Volume 28, Number 5, July, 2009

                   Z. Karni and   
                D. Freedman and   
                     C. Gotsman   Modeling and Sculpting: Energy-Based
                                  Image Deformation  . . . . . . . . . . . 1257--1268
          Gilbert Bernstein and   
                    Don Fussell   Modeling and Sculpting: Fast, Exact,
                                  Linear Booleans  . . . . . . . . . . . . 1269--1278
             R. M. Rustamov and   
                  Y. Lipman and   
                  T. Funkhouser   Modeling and Sculpting: Interior
                                  Distance Using Barycentric Coordinates   1279--1288
              Kenneth Weiss and   
              Leila De Floriani   Hierarchies and Compression: Diamond
                                  Hierarchies of Arbitrary Dimension . . . 1289--1300
   Sébastien Valette and   
      Raphaëlle Chaine and   
              Rémy Prost   Hierarchies and Compression: Progressive
                                  Lossless Mesh Compression Via
                                  Incremental Parametric Refinement  . . . 1301--1310
            Clement Courbet and   
                 Celine Hudelot   Hierarchies and Compression: Random
                                  Accessible Hierarchical Mesh Compression
                                  for Interactive Visualization  . . . . . 1311--1318
        Fatemeh Abbasinejad and   
               Yong Joo Kil and   
               Andrei Sharf and   
                    Nina Amenta   Reconstruction --- Irregular Sampling:
                                  Rotating Scans for Systematic Error
                                  Removal  . . . . . . . . . . . . . . . . 1319--1326
              Gill Barequet and   
                    Amir Vaxman   Reconstruction --- Irregular Sampling:
                                  Reconstruction of Multi-Label Domains
                                  from Partial Planar Cross-Sections . . . 1327--1337
                Yukie Nagai and   
              Yutaka Ohtake and   
                Hiromasa Suzuki   Reconstruction --- Irregular Sampling:
                                  Smoothing of Partition of Unity Implicit
                                  Surfaces for Noise Robust Surface
                                  Reconstruction . . . . . . . . . . . . . 1339--1348
              O. Aichholzer and   
             F. Aurenhammer and   
              B. Kornberger and   
               S. Plantinga and   
                    G. Rote and   
                   A. Sturm and   
                      G. Vegter   Reconstruction --- Regular Sampling:
                                  Recovering Structure from $r$-Sampled
                                  Objects  . . . . . . . . . . . . . . . . 1349--1360
                   Bardia Sadri   Reconstruction --- Regular Sampling:
                                  Manifold Homotopy via the Flow Complex   1361--1370
               Tamal K. Dey and   
                   Kuiyu Li and   
             Edgar A. Ramos and   
                 Rephael Wenger   Reconstruction --- Regular Sampling:
                                  Isotopic Reconstruction of Surfaces with
                                  Boundaries . . . . . . . . . . . . . . . 1371--1382
                   Jian Sun and   
            Maks Ovsjanikov and   
                Leonidas Guibas   Shape Analysis: a Concise and Provably
                                  Informative Multi-Scale Signature Based
                                  on Heat Diffusion  . . . . . . . . . . . 1383--1392
Frédéric Chazal and   
        David Cohen-Steiner and   
         Leonidas J. Guibas and   
      Facundo Mémoli and   
                 Steve Y. Oudot   Shape Analysis: Gromov-Hausdorff Stable
                                  Signatures for Shapes using Persistence  1393--1403
                 K. G\kebal and   
      J. A. Bærentzen and   
             H. Aanæs and   
                      R. Larsen   Shape Analysis: Shape Analysis Using the
                                  Auto Diffusion Function  . . . . . . . . 1405--1413
                  P. Simari and   
          D. Nowrouzezahrai and   
             E. Kalogerakis and   
                       K. Singh   Meshing --- Non-Simplex: Multi-objective
                                  shape segmentation and labeling  . . . . 1415--1425
            Joel Daniels II and   
           Claudio T. Silva and   
                   Elaine Cohen   Meshing --- Non-Simplex: Semi-regular
                                  Quadrilateral-only Remeshing from
                                  Simplified Base Domains  . . . . . . . . 1427--1435
            Joel Daniels II and   
           Claudio T. Silva and   
                   Elaine Cohen   Meshing --- Non-Simplex: Localized
                                  Quadrilateral Coarsening . . . . . . . . 1437--1444
              Dong-Ming Yan and   
          Bruno Lévy and   
                   Yang Liu and   
                   Feng Sun and   
                   Wenping Wang   Meshing --- Simplex: Isotropic Remeshing
                                  with Fast and Exact Computation of
                                  Restricted Voronoi Diagram . . . . . . . 1445--1454
          Dobrina Boltcheva and   
            Mariette Yvinec and   
         Jean-Daniel Boissonnat   Meshing-Simplex: Feature preserving
                                  Delaunay mesh generation from $3$D
                                  multi-material images  . . . . . . . . . 1455--1464
Pedro Machado Manhães de Castro and   
              Jane Tournois and   
              Pierre Alliez and   
              Olivier Devillers   Meshing-Simplex: Filtering Relocations
                                  on a Delaunay Triangulation  . . . . . . 1465--1474
                Ming Chuang and   
                 Linjie Luo and   
          Benedict J. Brown and   
        Szymon Rusinkiewicz and   
                Michael Kazhdan   Differentials: Estimating the
                                  Laplace--Beltrami Operator by
                                  Restricting $3$D Functions . . . . . . . 1475--1484
                  F. Chazal and   
           D. Cohen-Steiner and   
                A. Lieutier and   
                     B. Thibert   Differentials: Stability of Curvature
                                  Measures . . . . . . . . . . . . . . . . 1485--1496
             Chuanjiang Luo and   
                 Issam Safa and   
                      Yusu Wang   Differentials: Approximating Gradients
                                  for Meshes and Point Clouds via
                                  Diffusion Metric . . . . . . . . . . . . 1497--1508
                  F. Chazal and   
                A. Lieutier and   
                     N. Montana   Edges: Discrete Critical Values: a
                                  General Framework for Silhouettes
                                  Computation  . . . . . . . . . . . . . . 1509--1518
                T. Weinkauf and   
                D. Günther   Edges: Separatrix Persistence:
                                  Extraction of Salient Edges on Surfaces
                                  Using Topological Methods  . . . . . . . 1519--1528

Com{}pu{}ter Graphics Forum
Volume 28, Number 6, September, 2009

           L. Vá\vsa and   
                       V. Skala   COBRA: Compression of the Basis for PCA
                                  Represented Animations . . . . . . . . . 1529--1540
             Ljiljana Skrba and   
             Lionel Reveret and   
       Franck Hétroy and   
           Marie-Paule Cani and   
               Carol O'Sullivan   Animating Quadrupeds: Methods and
                                  Applications . . . . . . . . . . . . . . 1541--1560
                  M. Wolter and   
             I. Assenmacher and   
               B. Hentschel and   
                M. Schirski and   
                      T. Kuhlen   A Time Model for Time-Varying
                                  Visualization  . . . . . . . . . . . . . 1561--1571
                    H. Wang and   
                          W. Ma   Biorthogonal Wavelets Based on
                                  Interpolatory Subdivision  . . . . . . . 1572--1585
László Szirmay-Kalos and   
    Tamás Umenhoffer and   
              Gustavo Patow and   
László Szécsi and   
                    Mateu Sbert   Specular Effects on the GPU: State of
                                  the Art  . . . . . . . . . . . . . . . . 1586--1617
           Benjamin Spencer and   
          Robert S. Laramee and   
               Guoning Chen and   
                   Eugene Zhang   Evenly Spaced Streamlines for Surfaces:
                                  An Image-Based Approach  . . . . . . . . 1618--1631
              Volker Scholz and   
             Sascha El-Abed and   
          Hans-Peter Seidel and   
                  Marcus Magnor   Editing Object Behaviour in Video
                                  Sequences  . . . . . . . . . . . . . . . 1632--1643
                   A. Nasri and   
                   M. Sabin and   
                     Z. Yasseen   Filling $N$-Sided Regions by Quad Meshes
                                  for Subdivision Surfaces . . . . . . . . 1644--1658
                     N. Ray and   
             B. Lévy and   
                    H. Wang and   
                    G. Turk and   
                      B. Vallet   Material Space Texturing . . . . . . . . 1659--1669
                   R. Fuchs and   
                      H. Hauser   Visualization of Multi-Variate
                                  Scientific Data  . . . . . . . . . . . . 1670--1690
                  Ingo Wald and   
            William R. Mark and   
      Johannes Günther and   
             Solomon Boulos and   
                 Thiago Ize and   
                Warren Hunt and   
           Steven G. Parker and   
                  Peter Shirley   State of the Art in Ray Tracing Animated
                                  Scenes . . . . . . . . . . . . . . . . . 1691--1722
                   G. Domik and   
                     R. Scateni   Reports: Education Programme at
                                  Eurographics 2009  . . . . . . . . . . . 1723--1724
          João Comba and   
            Weiskopf Daniel and   
                Kurt Debattista   Reports: 2009 Eurographics Symposium on
                                  Parallel Graphics and Visualization  . . 1725--1725
                      Anonymous   Reports: 30th EUROGRAPHICS General
                                  Assembly . . . . . . . . . . . . . . . . 1726--1731
                      Anonymous   Reports: New EUROGRAPHICS Fellows  . . . 1733--1734

Com{}pu{}ter Graphics Forum
Volume 28, Number 7, October, 2009

         A. Van Den Hengely and   
                    D. Sale and   
                     A. R. Dick   Image-Based Modeling and Rendering:
                                  SecondSkin: An interactive method for
                                  appearance transfer  . . . . . . . . . . 1735--1744
                Zilong Dong and   
                  Lei Jiang and   
              Guofeng Zhang and   
                  Qing Wang and   
                      Hujun Bao   Image-Based Modeling and Rendering: Live
                                  Video Montage with a Rotating Camera . . 1745--1753
       Massimiliano Corsini and   
          Matteo Dellepiane and   
           Federico Ponchio and   
               Roberto Scopigno   Image-Based Modeling and Rendering:
                                  Image-to-Geometry Registration: a Mutual
                                  Information Method exploiting
                                  Illumination-related Geometric
                                  Properties . . . . . . . . . . . . . . . 1755--1764
            Martin Habbecke and   
                   Leif Kobbelt   Image-Based Modeling and Rendering: An
                                  Intuitive Interface for Interactive High
                                  Quality Image-Based Modeling . . . . . . 1765--1772
            Myung Geol Choi and   
                 Eunjung Ju and   
             Jung-Woo Chang and   
                  Jehee Lee and   
                   Young J. Kim   Data Structure and Collision Detection:
                                  Linkless Octree Using Multi-Level
                                  Perfect Hashing  . . . . . . . . . . . . 1773--1780
       Rafael P. Torchelsen and   
            Francisco Pinto and   
                 Rui Bastos and   
        João L. D. Comba   Data Structure and Collision Detection:
                                  Approximate on-Surface Distance
                                  Computation using Quasi-Developable
                                  Charts . . . . . . . . . . . . . . . . . 1781--1789
                  Duksu Kim and   
                Jae-Pil Heo and   
                Jaehyuk Huh and   
                   John Kim and   
                  Sung-eui Yoon   Data Structure and Collision Detection:
                                  HPCCD: Hybrid Parallel Continuous
                                  Collision Detection using CPUs and GPUs  1791--1800
                A. Peytavie and   
                   E. Galin and   
                J. Grosjean and   
                    S. Merillou   Modeling and Deformation: Procedural
                                  Generation of Rock Piles using Aperiodic
                                  Tiling . . . . . . . . . . . . . . . . . 1801--1809
              Cheng-Hung Lo and   
                 Chih-Hsing Chu   Modeling and Deformation: Affective
                                  Modelling: Profiling Geometrical Models
                                  with Human Emotional Responses . . . . . 1811--1820
              Takashi Ijiri and   
            Kenshi Takayama and   
               Hideo Yokota and   
                 Takeo Igarashi   Modeling and Deformation: ProcDef:
                                  Local-to-global Deformation for
                                  Skeleton-free Character Animation  . . . 1821--1828
             Hyun Joon Shin and   
                     Yunjin Lee   Animation: Expression Synthesis and
                                  Transfer in Parameter Spaces . . . . . . 1829--1835
       Napaporn Metaaphanon and   
               Yosuke Bando and   
               Bing-Yu Chen and   
               Tomoyuki Nishita   Animation: Simulation of Tearing Cloth
                                  with Frayed Edges  . . . . . . . . . . . 1837--1844
                    Yue Gao and   
               Chen-Feng Li and   
                 Shi-Min Hu and   
                Brian A. Barsky   Animation: Simulating Gaseous Fluids
                                  with Low and High Speeds . . . . . . . . 1845--1852
             Jong-Chul Yoon and   
           Hyeong Ryeol Kam and   
              Jeong-Mo Hong and   
              Shin Jin Kang and   
                  Chang-Hun Kim   Animation: Procedural Synthesis using
                                  Vortex Particle Method for Fluid
                                  Simulation . . . . . . . . . . . . . . . 1853--1859
             Syed Z. Masood and   
                 Jiejie Zhu and   
             Marshall F. Tappen   Image Editing: Automatic Correction of
                                  Saturated Regions in Photographs using
                                  Cross-Channel Correlation  . . . . . . . 1861--1869
                     Kun Xu and   
               Jiaping Wang and   
                   Xin Tong and   
                 Shi-Min Hu and   
                    Baining Guo   Image Editing: Edit Propagation on
                                  Bidirectional Texture Functions  . . . . 1871--1877
              Xuezhong Xiao and   
                    Lizhuang Ma   Image Editing: Gradient-Preserving Color
                                  Transfer . . . . . . . . . . . . . . . . 1879--1886
              Qi-xing Huang and   
               Radomir Mech and   
                    Nathan Carr   Image Restructuring: Optimizing
                                  Structure Preserving Embedded
                                  Deformation for Resizing Images and
                                  Vector Art . . . . . . . . . . . . . . . 1887--1896
              Guo-Xin Zhang and   
            Ming-Ming Cheng and   
                 Shi-Min Hu and   
                Ralph R. Martin   Image Restructuring: a Shape-Preserving
                                  Approach to Image Resizing . . . . . . . 1897--1906
                 Yiming Liu and   
               Jiaping Wang and   
                     Su Xue and   
                   Xin Tong and   
             Sing Bing Kang and   
                    Baining Guo   Image Restructuring: Texture Splicing    1907--1915
                  Qiang Dai and   
               Jiaping Wang and   
                 Yiming Liu and   
                John Snyder and   
                   Enhua Wu and   
                    Baining Guo   Rendering and Appearance Modeling: The
                                  Dual-microfacet Model for Capturing Thin
                                  Transparent Slabs  . . . . . . . . . . . 1917--1925
                Minghao Pan and   
                   Rui Wang and   
               Weifeng Chen and   
                   Kun Zhou and   
                      Hujun Bao   Rendering and Appearance Modeling: Fast,
                                  Sub-pixel Antialiased Shadow Maps  . . . 1927--1934
                Yonghao Yue and   
                Kei Iwasaki and   
               Bing-Yu Chen and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   Rendering and Appearance Modeling:
                                  Interactive Rendering of Interior Scenes
                                  with Dynamic Environment Illumination    1935--1944
           Sabrina Dammertz and   
            Holger Dammertz and   
           Alexander Keller and   
           Hendrik P. A. Lensch   Rendering and Appearance Modeling:
                                  Textures on Rank-1 Lattices  . . . . . . 1945--1954
       Jan Eric Kyprianidis and   
                 Henry Kang and   
       Jürgen Döllner   Abstraction and Design: Image and Video
                                  Abstraction by Anisotropic Kuwahara
                                  Filtering  . . . . . . . . . . . . . . . 1955--1963
              Yuki Igarashi and   
             Takeo Igarashi and   
                Hiromasa Suzuki   Abstraction and Design: Interactive
                                  Cover Design Considering Physical
                                  Constraints  . . . . . . . . . . . . . . 1965--1973
           Fernando J. Wong and   
               Shigeo Takahashi   Abstraction and Design: Flow-Based
                                  Automatic Generation of Hybrid Picture
                                  Mazes  . . . . . . . . . . . . . . . . . 1975--1984
                     Bao Li and   
             Ruwen Schnabel and   
                 Shiyao Jin and   
                 Reinhard Klein   Digital Geometry Processing: Variational
                                  Surface Approximation and Model
                                  Selection  . . . . . . . . . . . . . . . 1985--1994
            Lotan Kaplansky and   
                    Ayellet Tal   Digital Geometry Processing: Mesh
                                  Segmentation Refinement  . . . . . . . . 1995--2003
            Yong-Liang Yang and   
                    Ren Guo and   
                   Feng Luo and   
                 Shi-Min Hu and   
                    Xianfeng Gu   Digital Geometry Processing: Generalized
                                  Discrete Ricci Flow  . . . . . . . . . . 2005--2014
          P. Diaz-Gutierrez and   
                D. Eppstein and   
                        M. Gopi   Digital Geometry Processing: Curvature
                                  Aware Fundamental Cycles . . . . . . . . 2015--2024

Com{}pu{}ter Graphics Forum
Volume 28, Number 8, December, 2009

               F. Ganovelli and   
                     M. Corsini   eNVyMyCar: a Multiplayer Car Racing Game
                                  for Teaching Computer Graphics . . . . . 2025--2032
                   I. Cheng and   
                        A. Basu   Interactive Graphics for Computer
                                  Adaptive Testing . . . . . . . . . . . . 2033--2045
                     A. Mas and   
           I. Martín and   
                       G. Patow   Fast Inverse Reflector Design (FIRD) . . 2046--2056
          M. Escrivá and   
                  J. Blasco and   
                    F. Abad and   
                E. Camahort and   
                 R. Vivó   Autostereoscopic Rendering of Multiple
                                  Light Fields . . . . . . . . . . . . . . 2057--2067
                  T. Germer and   
                     M. Schwarz   Procedural Arrangement of Furniture for
                                  Real-Time Walkthroughs . . . . . . . . . 2068--2078
          Philippe Decaudin and   
                 Fabrice Neyret   Volumetric Billboards  . . . . . . . . . 2079--2089
                 A. Hornung and   
                     L. Kobbelt   Interactive Pixel-Accurate Free
                                  Viewpoint Rendering from Images with
                                  Silhouette Aware Sampling  . . . . . . . 2090--2103
                  Junfa Liu and   
               Yiqiang Chen and   
               Chunyan Miao and   
                Jinjing Xie and   
            Charles X. Ling and   
                 Xingyu Gao and   
                        Wen Gao   Semi-Supervised Learning in
                                  Reconstructed Manifold Space for $3$D
                                  Caricature Generation  . . . . . . . . . 2104--2116
                   P. Dubla and   
              K. Debattista and   
                    A. Chalmers   Adaptive Interleaved Sampling for
                                  Interactive High-Fidelity Rendering  . . 2117--2130
                 D. Bhagvat and   
                 S. Jeschke and   
                   D. Cline and   
                       P. Wonka   GPU Rendering of Relief Mapped Conical
                                  Frusta . . . . . . . . . . . . . . . . . 2131--2139
        T. H. J. M. Peeters and   
                A. Vilanova and   
          B. M. ter Haar Romeny   Interactive Fibre Structure
                                  Visualization of the Heart . . . . . . . 2140--2150
                     B. Liu and   
           G. J. Clapworthy and   
                        F. Dong   Fast Isosurface Rendering on a GPU by
                                  Cell Rasterization . . . . . . . . . . . 2151--2164
                   N. Cuntz and   
                A. Pritzkau and   
                        A. Kolb   Time-Adaptive Lines for the Interactive
                                  Visualization of Unsteady Flow Data Sets 2165--2175
                 P. Karnick and   
                 S. Jeschke and   
                   D. Cline and   
                  A. Razdan and   
                   E. Wentz and   
                       P. Wonka   A Shape Grammar for Developing
                                  Glyph-based Visualizations . . . . . . . 2176--2188
                  N. Menzel and   
                       M. Guthe   g-BRDFs: An Intuitive and Editable BTF
                                  Representation . . . . . . . . . . . . . 2189--2200
                M. Gauthier and   
                      P. Poulin   Geometry Images of Arbitrary Genus in
                                  the Spherical Domain . . . . . . . . . . 2201--2215
              K. Debattista and   
                   P. Dubla and   
                F. Banterle and   
               L. P. Santos and   
                    A. Chalmers   Instant Caching for Interactive Global
                                  Illumination . . . . . . . . . . . . . . 2216--2228
                   G. Gilet and   
                 J. M. Dischler   A Framework for Interactive Hypertexture
                                  Modelling  . . . . . . . . . . . . . . . 2229--2243
                 D. Pavi\'c and   
                 U. Ceumern and   
                     L. Kobbelt   GIzMOs: Genuine Image Mosaics with
                                  Adaptive Tiling  . . . . . . . . . . . . 2244--2254
                   C. Dyken and   
                 M. Reimers and   
                      J. Seland   Semi-Uniform Adaptive Patch Tessellation 2255--2263
       J. J. Jiménez and   
                F. R. Feito and   
                   R. J. Segura   Robust and Optimized Algorithms for the
                                  Point-in-Polygon Inclusion Test without
                                  Pre-processing . . . . . . . . . . . . . 2264--2274
                 P. Labatut and   
                 J.-P. Pons and   
                     R. Keriven   Robust and Efficient Surface
                                  Reconstruction From Range Data . . . . . 2275--2290
                   K. Ponto and   
                M. Seracini and   
                     F. Kuester   Wipe-Off: An Intuitive Interface for
                                  Exploring Ultra-Large Multi-Spectral
                                  Data Sets for Cultural Heritage
                                  Diagnostics  . . . . . . . . . . . . . . 2291--2301
             Stefan Zickler and   
                 Manuela Veloso   Tactics-Based Behavioural Planning for
                                  Goal-Driven Rigid Body Control . . . . . 2302--2314
         Jonathan Brouillat and   
         Christian Bouville and   
                  Brad Loos and   
             Charles Hansen and   
                 Kadi Bouatouch   A Bayesian Monte Carlo Approach to
                                  Global Illumination  . . . . . . . . . . 2315--2329
             Shinya Kitaoka and   
         Yoshifumi Kitamura and   
                  Fumio Kishino   Replica Exchange Light Transport . . . . 2330--2342
         Francesco Banterle and   
            Kurt Debattista and   
          Alessandro Artusi and   
          Sumanta Pattanaik and   
           Karol Myszkowski and   
              Patrick Ledda and   
                  Alan Chalmers   High Dynamic Range Imaging and Low
                                  Dynamic Range Expansion for Generating
                                  HDR Content  . . . . . . . . . . . . . . 2343--2367
                    Linh Ha and   
           Jens Krüger and   
        Cláudio T. Silva   Fast Four-Way Parallel Radix Sorting on
                                  GPUs . . . . . . . . . . . . . . . . . . 2368--2378
                 T. Larsson and   
         T. Akenine-Möller   Bounding Volume Hierarchies of Slab Cut
                                  Balls  . . . . . . . . . . . . . . . . . 2379--2395
                      Anonymous   Erratum  . . . . . . . . . . . . . . . . 2396--2396


Com{}pu{}ter Graphics Forum
Volume 29, Number 1, March, 2010

                    J. Gain and   
           W. Straßer and   
                   A. Hardy and   
                      P. Marais   Afrigraph: The African Computer Graphics
                                  Association and its Activities . . . . . 1--1
                    R. Reif and   
        W. A. Günthner and   
           B. Schwerdtfeger and   
                     G. Klinker   Evaluation of an Augmented Reality
                                  Supported Picking System Under Practical
                                  Conditions . . . . . . . . . . . . . . . 2--12
                   B. Merry and   
                  P. Marais and   
                        J. Gain   Simplifying Character Skins with
                                  Analytic Error Metrics . . . . . . . . . 13--24
              C. A. Vanegas and   
               D. G. Aliaga and   
                   P. Wonka and   
             P. Müller and   
                 P. Waddell and   
                      B. Watson   Modelling the Appearance and Behaviour
                                  of Urban Spaces  . . . . . . . . . . . . 25--42
                   B. Adams and   
                   M. Wicke and   
              M. Ovsjanikov and   
                    M. Wand and   
               H.-P. Seidel and   
                   L. J. Guibas   Meshless Shape and Motion Design for
                                  Multiple Deformable Objects  . . . . . . 43--59
             Shin Yoshizawa and   
          Alexander Belyaev and   
                   Hideo Yokota   Fast Gauss Bilateral Filtering . . . . . 60--74
              Darko Pavi\'c and   
              Marcel Campen and   
                   Leif Kobbelt   Hybrid Booleans  . . . . . . . . . . . . 75--87
                   F. Sadlo and   
                    D. Weiskopf   Time-Dependent $2$-D Vector Field
                                  Topology: An Approach Inspired by
                                  Lagrangian Coherent Structures . . . . . 88--100
       Nikol\vce Stefanoski and   
            Jörn Ostermann   SPC: Fast and Efficient Scalable
                                  Predictive Coding of Animated Meshes . . 101--116
                D. Burkhart and   
                  B. Hamann and   
                      G. Umlauf   Adaptive and Feature-Preserving
                                  Subdivision for High-Quality Tetrahedral
                                  Meshes . . . . . . . . . . . . . . . . . 117--127
                D. Kravtsov and   
               O. Fryazinov and   
                 V. Adzhiev and   
                   A. Pasko and   
                    P. Comninos   Embedded Implicit Stand-Ins for Animated
                                  Meshes: a Case of Hybrid Modelling . . . 128--140
                    A. Kolb and   
                   E. Barth and   
                    R. Koch and   
                      R. Larsen   Time-of-Flight Cameras in Computer
                                  Graphics . . . . . . . . . . . . . . . . 141--159
                     H. Seo and   
                     F. Cordier   Constrained Texture Mapping using Image
                                  Warping  . . . . . . . . . . . . . . . . 160--174
                  V. Havran and   
                   J. Filip and   
                  K. Myszkowski   Bidirectional Texture Function
                                  Compression Based on Multi-Level Vector
                                  Quantization . . . . . . . . . . . . . . 175--190
            S. Glaßer and   
                  S. Oeltze and   
               A. Hennemuth and   
                 C. Kubisch and   
                 A. Mahnken and   
              S. Wilhelmsen and   
                       B. Preim   Automatic Transfer Function
                                  Specification for Visual Emphasis of
                                  Coronary Artery Plaque . . . . . . . . . 191--201
                   T. Pejsa and   
                  I. S. Pandzic   State of the Art in Example-Based Motion
                                  Synthesis for Virtual Characters in
                                  Interactive Applications . . . . . . . . 202--226
                      J. Yu and   
                L. McMillan and   
                       P. Sturm   Multi-Perspective Modelling, Rendering
                                  and Imaging  . . . . . . . . . . . . . . 227--246
         Ioannis Pratikakis and   
              Michela Spagnuolo   Reports: Eurographics 2009 Workshop on
                                  $3$D Object Retrieval (EG 3DOR'09) in
                                  Cooperation with ACM SIGGRAPH Munich,
                                  Germany March 29, 2009 . . . . . . . . . 247--248
                Nathan Carr and   
          Faramarz Savamati and   
                Joe Laviola and   
                    Cindy Grimm   Reports: Sketch-Based Interfaces and
                                  Modeling 2009 Co-Sponsored by
                                  Eurographics and ACM SIGGRAPH New
                                  Orleans, Louisiana, August 1--2, 2009    249--249
            Adrien Peytavie and   
                 Eric Galin and   
Jérôme Grosjean and   
Stéphane Mérillou   Reports: a Grasping Hand, Made of Small
                                  Stones . . . . . . . . . . . . . . . . . 250--251
           Roberto Scopigno and   
            Eduard Gröller   Editorial  . . . . . . . . . . . . . . . iii--iv

Com{}pu{}ter Graphics Forum
Volume 29, Number 2, May, 2010

             Chia-Kai Liang and   
              Wei-Chao Chen and   
                Natasha Gelfand   Colour Adjustment and Halftoning:
                                  TouchTone: Interactive Local Image
                                  Adjustment Using Point-and-Swipe . . . . 253--261
                  Xiaobo An and   
                Fabio Pellacini   Colour Adjustment and Halftoning:
                                  User-Controllable Color Transfer . . . . 263--271
                     Hua Li and   
                    David Mould   Colour Adjustment and Halftoning:
                                  Contrast-aware Halftoning  . . . . . . . 273--280
            Olivier Gourmel and   
              Anthony Pajot and   
             Mathias Paulin and   
             Lo\"\ic Barthe and   
                  Pierre Poulin   Ray Tracing and Culling: Fitted BVH for
                                  Fast Raytracing of Metaballs . . . . . . 281--288
            Kirill Garanzha and   
                   Charles Loop   Ray Tracing and Culling: Fast Ray
                                  Sorting and Breadth-First Packet
                                  Traversal for GPU Ray Tracing  . . . . . 289--298
               Tae-Joon Kim and   
             Yongyoung Byun and   
                Yongjin Kim and   
               Bochang Moon and   
              Seungyong Lee and   
                  Sung-Eui Yoon   Ray Tracing and Culling: HCCMeshes:
                                  Hierarchical-Culling oriented Compact
                                  Meshes . . . . . . . . . . . . . . . . . 299--308
                 T. Winkler and   
              J. Drieseberg and   
                   M. Alexa and   
                     K. Hormann   Shape Deformation and Animation:
                                  Multi-Scale Geometry Interpolation . . . 309--318
                   Kun Zhou and   
                  Weiwei Xu and   
                Yiying Tong and   
                Mathieu Desbrun   Shape Deformation and Animation:
                                  Deformation Transfer to Multi-Component
                                  Objects  . . . . . . . . . . . . . . . . 319--325
                   L. Kavan and   
                P.-P. Sloan and   
                  C. O'Sullivan   Shape Deformation and Animation: Fast
                                  and Efficient Skinning of Animated
                                  Meshes . . . . . . . . . . . . . . . . . 327--336
       Markus Üffinger and   
               Steffen Frey and   
                    Thomas Ertl   Visualization: Interactive High-Quality
                                  Visualization of Higher-Order Finite
                                  Elements . . . . . . . . . . . . . . . . 337--346
               Mathias Otto and   
              Tobias Germer and   
        Hans-Christian Hege and   
                 Holger Theisel   Visualization: Uncertain $2$D Vector
                                  Field Topology . . . . . . . . . . . . . 347--356
            H. Jänicke and   
                   R. Borgo and   
             J. S. D. Mason and   
                        M. Chen   Visualization: SoundRiver:
                                  Semantically-Rich Sound Illustration . . 357--366
           Adrien Bernhardt and   
                Loic Barthe and   
           Marie-Paule Cani and   
                   Brian Wyvill   Implicit Surfaces and Augmented Reality:
                                  Implicit Blending Revisited  . . . . . . 367--375
              Josiah Manson and   
                 Scott Schaefer   Implicit Surfaces and Augmented Reality:
                                  Isosurfaces Over Simplicial Partitions
                                  of Multiresolution Grids . . . . . . . . 377--385
                   Yu Sheng and   
           Theodore C. Yapo and   
                 Barbara Cutler   Implicit Surfaces and Augmented Reality:
                                  Global Illumination Compensation for
                                  Spatially Augmented Reality  . . . . . . 387--396
              Marcel Campen and   
                   Leif Kobbelt   Mesh Processing: Exact and Robust
                                  (Self-)Intersections for Polygonal
                                  Meshes . . . . . . . . . . . . . . . . . 397--406
               Marco Tarini and   
              Nico Pietroni and   
              Paolo Cignoni and   
            Daniele Panozzo and   
                   Enrico Puppo   Mesh Processing: Practical quad mesh
                                  simplification . . . . . . . . . . . . . 407--418
              C. Lauterbach and   
                      Q. Mo and   
                     D. Manocha   Mesh Processing: gProximity:
                                  Hierarchical GPU-based Operations for
                                  Collision and Distance Queries . . . . . 419--428
                   E. Galin and   
                A. Peytavie and   
         N. Maréchal and   
               E. Guérin   Virtual Worlds: Procedural Generation of
                                  Roads  . . . . . . . . . . . . . . . . . 429--438
                  J. Sewall and   
                  D. Wilkie and   
                 P. Merrell and   
                      M. C. Lin   Virtual Worlds: Continuum Traffic
                                  Simulation . . . . . . . . . . . . . . . 439--448
         N. Maréchal and   
           E. Guérin and   
                   E. Galin and   
         S. Mérillou and   
             N. Mérillou   Virtual Worlds: Heat Transfer Simulation
                                  for Modeling Realistic Winter Sceneries  449--458
              Stas Goferman and   
                Ayellet Tal and   
              Lihi Zelnik-Manor   Stitching and Compositing: Puzzle-like
                                  Collage  . . . . . . . . . . . . . . . . 459--468
                 Ligang Liu and   
                Renjie Chen and   
                  Lior Wolf and   
                Daniel Cohen-Or   Stitching and Compositing: Optimizing
                                  Photo Composition  . . . . . . . . . . . 469--478
                    Ran Gal and   
             Yonatan Wexler and   
                  Eyal Ofek and   
               Hugues Hoppe and   
                Daniel Cohen-Or   Stitching and Compositing: Seamless
                                  Montage for Texturing Models . . . . . . 479--486
              Eric Bruneton and   
             Fabrice Neyret and   
             Nicolas Holzschuch   Rendering I: Real-time Realistic Ocean
                                  Lighting using Seamless Transitions from
                                  Geometry to BRDF . . . . . . . . . . . . 487--496
                 Yajun Wang and   
               Jiaping Wang and   
         Nicolas Holzschuch and   
                Kartic Subr and   
               Jun-Hai Yong and   
                    Baining Guo   Rendering I: Real-time Rendering of
                                  Heterogeneous Translucent Objects with
                                  Arbitrary Shapes . . . . . . . . . . . . 497--506
                 Se Baek Oh and   
             Sriram Kashyap and   
                 Rohit Garg and   
            Sharat Chandran and   
                  Ramesh Raskar   Rendering I: Rendering Wave Effects with
                                  Augmented Light Field  . . . . . . . . . 507--516
               Juyong Zhang and   
                 Chunlin Wu and   
                Jianfei Cai and   
              Jianmin Zheng and   
                  Xue-cheng Tai   Shape Segmentation: Mesh Snapping:
                                  Robust Interactive Mesh Cutting Using
                                  Fast Geodesic Curvature Flow . . . . . . 517--526
                Youyi Zheng and   
                  Chiew-Lan Tai   Shape Segmentation: Mesh Decomposition
                                  with Cross-Boundary Brushes  . . . . . . 527--535
               Q. Youn Hong and   
               Sang Il Park and   
             Jessica K. Hodgins   Shape Segmentation: a Data-driven
                                  Segmentation for the Shoulder Complex    537--544
                  Cheng Ren and   
                Liming Zhao and   
                  Alla Safonova   Motion Synthesis: Human Motion Synthesis
                                  with Optimization-based Graphs . . . . . 545--554
                  Yuting Ye and   
                   C. Karen Liu   Motion Synthesis: Synthesis of
                                  Responsive Motion Using a Dynamic Model  555--562
                 Wan-Yen Lo and   
               Matthias Zwicker   Motion Synthesis: Bidirectional Search
                                  for Interactive Motion Synthesis . . . . 563--573
       Eduardo S. L. Gastal and   
             Manuel M. Oliveira   Video: Shared Sampling for Real-Time
                                  Alpha Matting  . . . . . . . . . . . . . 575--584
             Marcel Germann and   
          Alexander Hornung and   
             Richard Keiser and   
               Remo Ziegler and   
       Stephan Würmlin and   
                   Markus Gross   Video: Articulated Billboards for
                                  Video-based Rendering  . . . . . . . . . 585--594
                    J. Assa and   
                    L. Wolf and   
                    D. Cohen-Or   Video: The Virtual Director: a
                                  Correlation-Based Online Viewing of
                                  Human Motion . . . . . . . . . . . . . . 595--604
               Brian Whited and   
           Gioacchino Noris and   
            Maryann Simmons and   
           Robert W. Sumner and   
               Markus Gross and   
                Jarek Rossignac   Non-photorealistic Rendering: BetweenIT:
                                  An Interactive Tool for Tight
                                  Inbetweening . . . . . . . . . . . . . . 605--614
           D. Sýkora and   
                D. Sedlacek and   
                 S. Jinchao and   
               J. Dingliana and   
                     S. Collins   Non-photorealistic Rendering: Adding
                                  Depth to Cartoons Using Sparse Depth
                                  (In)equalities . . . . . . . . . . . . . 615--623
                     Su Xue and   
                Xuejin Chen and   
               Julie Dorsey and   
                Holly Rushmeier   Non-photorealistic Rendering: Printed
                                  Patterns for Enhanced Shape Perception
                                  of Papercraft Models . . . . . . . . . . 625--634
                   Q. Zheng and   
                   A. Sharf and   
            A. Tagliasacchi and   
                    B. Chen and   
                   H. Zhang and   
                 A. Sheffer and   
                    D. Cohen-Or   Shape Matching and Modeling: Consensus
                                  Skeleton for Non-rigid Space--time
                                  Registration . . . . . . . . . . . . . . 635--644
         Oscar Kin-Chung Au and   
              Chiew-Lan Tai and   
            Daniel Cohen-Or and   
                Youyi Zheng and   
                      Hongbo Fu   Shape Matching and Modeling: Electors
                                  Voting for Fast Automatic Shape
                                  Correspondence . . . . . . . . . . . . . 645--654
                 Ilya Baran and   
            Jaakko Lehtinen and   
                Jovan Popovi\'c   Shape Matching and Modeling: Sketching
                                  Clothoid Splines Using Shortest Paths    655--664
                O. \vSt'ava and   
                 B. Bene\vs and   
                  R. M\vech and   
               D. G. Aliaga and   
                   P. Kri\vstof   Shape Matching and Modeling: Inverse
                                  Procedural Modeling by Automatic
                                  Generation of L-systems  . . . . . . . . 665--674
             Seung-Ho Shiny and   
          Hyeong Ryeol Kamz and   
                 Chang-Hun Kimx   Fluids and Smoke: Hybrid Simulation of
                                  Miscible Mixing with Viscous Fingering   675--683
                Nahyup Kang and   
                 Jinho Park and   
                Junyong Noh and   
                 Sung Yong Shin   Fluids and Smoke: a Hybrid Approach to
                                  Multiple Fluid Simulation using Volume
                                  Fractions  . . . . . . . . . . . . . . . 685--694
          Christopher Batty and   
               Stefan Xenos and   
                    Ben Houston   Fluids and Smoke: Tetrahedral Embedded
                                  Boundary Methods for Accurate and
                                  Flexible Adaptive Fluids . . . . . . . . 695--704
         Michael B. Nielsen and   
           Brian B. Christensen   Fluids and Smoke: Improved Variational
                                  Guiding of Smoke Animations  . . . . . . 705--712
                Piotr Didyk and   
             Elmar Eisemann and   
            Tobias Ritschel and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Rendering II: Perceptually-motivated
                                  Real-time Temporal Upsampling of $3$D
                                  Content for High-refresh-rate Displays   713--722
              Ville Timonen and   
                 Jan Westerholm   Rendering II: Scalable Height Field
                                  Self-Shadowing . . . . . . . . . . . . . 723--731
              Simon Heinzle and   
               Johanna Wolf and   
         Yoshihiro Kanamori and   
                Tim Weyrich and   
           Tomoyuki Nishita and   
                   Markus Gross   Rendering II: Motion Blur for EWA
                                  Surface Splatting  . . . . . . . . . . . 733--742
              Darko Pavi\'c and   
                   Leif Kobbelt   Images and Photography: Two-Colored
                                  Pixels . . . . . . . . . . . . . . . . . 743--752
               Andrew Adams and   
               Jongmin Baek and   
            Myers Abraham Davis   Images and Photography: Fast
                                  High-Dimensional Filtering Using the
                                  Permutohedral Lattice  . . . . . . . . . 753--762
               Amit Agrawal and   
        Ashok Veeraraghavan and   
                  Ramesh Raskar   Images and Photography: Reinterpretable
                                  Imager: Towards Variable Post-Capture
                                  Space, Angle and Time Resolution in
                                  Photography  . . . . . . . . . . . . . . 763--772

Com{}pu{}ter Graphics Forum
Volume 29, Number 3, June, 2010

            Stefan Bruckner and   
            Torsten Möller   Volume Visualization: Isosurface
                                  Similarity Maps  . . . . . . . . . . . . 773--782
               A. Tikhonova and   
               C. D. Correa and   
                       K.-L. Ma   Volume Visualization: An Exploratory
                                  Technique for Coherent Visualization of
                                  Time-varying Volume Data . . . . . . . . 783--792
               Danny Holten and   
              Jarke J. Van Wijk   Multivariate Data: Evaluation of Cluster
                                  Identification Performance for Different
                                  PCP Variants . . . . . . . . . . . . . . 793--802
    Yedendra B. Shrinivasan and   
             Jarke. J. Van Wijk   Multivariate Data: Supporting
                                  Exploratory Analysis with the Select &
                                  Slice Table  . . . . . . . . . . . . . . 803--812
            Johannes Kehrer and   
            Peter Filzmoser and   
                  Helwig Hauser   Multivariate Data: Brushing Moments in
                                  Interactive Visual Analysis  . . . . . . 813--822
                  K. Potter and   
                   J. Kniss and   
              R. Riesenfeld and   
                  C. R. Johnson   Multivariate Data: Visualizing Summary
                                  Statistics and Uncertainty . . . . . . . 823--832
         Brynjar Gretarsson and   
             John O'Donovan and   
        Svetlin Bostandjiev and   
           Christopher Hall and   
           Tobias Höllerer   Graphs: SmallWorlds: Visualizing Social
                                  Recommendations  . . . . . . . . . . . . 833--842
                   A. Telea and   
                       O. Ersoy   Graphs: Image-Based Edge Bundles:
                                  Simplified Visualization of Large Graphs 843--852
                 A. Lambert and   
                 R. Bourqui and   
                       D. Auber   Graphs: Winding Roads: Routing edges
                                  into bundles . . . . . . . . . . . . . . 853--862
              A. Bezerianos and   
               F. Chevalier and   
              P. Dragicevic and   
                N. Elmqvist and   
                   J. D. Fekete   Graphs: GraphDice: a System for
                                  Exploring Multivariate Social Networks   863--872
                  Zhiyan Du and   
                  Yi-Jen Chiang   Volume Rendering: Out-of-Core
                                  Simplification and Crack-Free LOD Volume
                                  Rendering for Irregular Grids  . . . . . 873--882
Veronika \vSoltészová and   
               Daniel Patel and   
            Stefan Bruckner and   
                     Ivan Viola   Volume Rendering: a Multidirectional
                                  Occlusion Shading Model for Direct
                                  Volume Rendering . . . . . . . . . . . . 883--891
             Joel Kronander and   
                Jonas Unger and   
        Torsten Möller and   
                Anders Ynnerman   Volume Rendering: Estimation and
                                  Modeling of Actual Numerical Errors in
                                  Volume Rendering . . . . . . . . . . . . 893--902
                  A. Maximo and   
               R. Marroquim and   
                      R. Farias   Volume Rendering: Hardware-Assisted
                                  Projected Tetrahedra . . . . . . . . . . 903--912
               G. Andrienko and   
               N. Andrienko and   
                   S. Bremm and   
                 T. Schreck and   
        T. Von Landesberger and   
                     P. Bak and   
                        D. Keim   Space & Color: Space-in-Time and
                                  Time-in-Space Self-Organizing Maps for
                                  Exploring Spatiotemporal Patterns  . . . 913--922
          Thomas Butkiewicz and   
        Ross K. Meentemeyer and   
       Douglas A. Shoemaker and   
                Remco Chang and   
            Zachary Wartell and   
               William Ribarsky   Space & Color: Alleviating the Modifiable
                                  Areal Unit Problem within Probe-Based
                                  Geospatial Analyses  . . . . . . . . . . 923--932
         Gustavo M. Machado and   
             Manuel M. Oliveira   Space & Color: Real-Time
                                  Temporal-Coherent Color Contrast
                                  Enhancement for Dichromats . . . . . . . 933--942
             Norbert Lindow and   
                Daniel Baum and   
           Steffen Prohaska and   
            Hans-Christian Hege   Acceleration: Accelerated Visualization
                                  of Dynamic Molecular Surfaces  . . . . . 943--952
          Sebastian Grottel and   
                Guido Reina and   
        Carsten Dachsbacher and   
                    Thomas Ertl   Acceleration: Coherent Culling and
                                  Shading for Large Molecular Dynamics
                                  Visualization  . . . . . . . . . . . . . 953--962
            Nathan Andrysco and   
                Xavier Tricoche   Acceleration: Matrix Trees . . . . . . . 963--972
               Stef Busking and   
             Charl P. Botha and   
                  Frits H. Post   Navigating Abstract Spaces: Dynamic
                                  Multi-View Exploration of Shape Spaces   973--982
                H. Piringer and   
                  W. Berger and   
                     J. Krasser   Navigating Abstract Spaces: HyperMoVal:
                                  Interactive Visual Validation of
                                  Regression Models for Real-Time
                                  Simulation . . . . . . . . . . . . . . . 983--992
             William Harvey and   
                      Yusu Wang   Navigating Abstract Spaces: Topological
                                  Landscape Ensembles for Visualization of
                                  Scalar-Valued Functions  . . . . . . . . 993--1002
               A. Kuß and   
                  M. Gensel and   
                   B. Meyer and   
             V. J. Dercksen and   
                    S. Prohaska   Fiber & Lines: Effective Techniques to
                                  Visualize Filament-Surface Relationships 1003--1012
                  Ron Otten and   
              Anna Vilanova and   
           Huub Van De Wetering   Fiber & Lines: Illustrative White Matter
                                  Fiber Bundles  . . . . . . . . . . . . . 1013--1022
            Pjotr Svetachov and   
          Maarten H. Everts and   
                Tobias Isenberg   Fiber & Lines: DTI in Context:
                                  Illustrating Brain Fiber Tracts In Situ  1023--1032
                Xiaoyu Wang and   
                 Wenwen Dou and   
               Shen-En Chen and   
           William Ribarsky and   
                    Remco Chang   Applications: An Interactive Visual
                                  Analytics System for Bridge Management   1033--1042
                   M. Meyer and   
                    B. Wong and   
              M. Styczynski and   
                 T. Munzner and   
                     H. Pfister   Applications: Pathline: a Tool For
                                  Comparative Functional Genomics  . . . . 1043--1052
           M. Höferlin and   
                  E. Grundy and   
                   R. Borgo and   
                D. Weiskopf and   
                    M. Chen and   
            I. W. Griffiths and   
                   W. Griffiths   Applications: Video Visualization for
                                  Snooker Skill Training . . . . . . . . . 1053--1062
              Behzad Sajadi and   
                 Aditi Majumder   Hardware: Scalable Multi-view
                                  Registration for Multi-Projector
                                  Displays on Vertically Extruded Surfaces 1063--1072
                  Huy T. Vo and   
           Daniel K. Osmari and   
                Brian Summa and   
    João L. D. Comba and   
           Valerio Pascucci and   
        Cláudio T. Silva   Hardware: Streaming-Enabled Parallel
                                  Dataflow Architecture for Multicore
                                  Systems  . . . . . . . . . . . . . . . . 1073--1082
                     C. Andujar   Hardware: Topographic Map Visualization
                                  from Adaptively Compressed Textures  . . 1083--1092
           Christian Rieder and   
           Andreas Weihusen and   
         Christian Schumann and   
           Stephan Zidowitz and   
             Heinz-Otto Peitgen   Medical Visualization: Visual Support
                                  for Interactive Post-Interventional
                                  Assessment of Radiofrequency Ablation
                                  Therapy  . . . . . . . . . . . . . . . . 1093--1102
             K. Mühler and   
                       B. Preim   Medical Visualization: Reusable
                                  Visualizations and Animations for
                                  Surgery Planning . . . . . . . . . . . . 1103--1112
                 Ahmed Saad and   
        Torsten Möller and   
               Ghassan Hamarneh   Medical Visualization: ProbExplorer:
                                  Uncertainty-guided Exploration and
                                  Editing of Probabilistic Medical Image
                                  Segmentation . . . . . . . . . . . . . . 1113--1122
            Peter R. Krekel and   
          Edward R. Valstar and   
          Jurriaan De Groot and   
              Frits H. Post and   
      Rob G. H. H. Nelissen and   
                 Charl P. Botha   Medical Visualization: Visual Analysis
                                  of Multi-Joint Kinematic Data  . . . . . 1123--1132
         T. J. Jankun-Kelly and   
                Y. S. Lanka and   
                  J. E. Swan II   Vectors & Tensors: An Evaluation of Glyph
                                  Perception for Real Symmetric Traceless
                                  Tensor Properties  . . . . . . . . . . . 1133--1142
                 T. Schultz and   
                   G. Kindlmann   Vectors & Tensors: a Maximum Enhancing
                                  Higher-Order Tensor Glyph  . . . . . . . 1143--1152
          Dominic Schneider and   
              Wieland Reich and   
           Alexander Wiebel and   
              Gerik Scheuermann   Vectors & Tensors: Topology Aware Stream
                                  Surfaces . . . . . . . . . . . . . . . . 1153--1161
              Raphael Fuchs and   
                Jan Kemmler and   
         Benjamin Schindler and   
          Jürgen Waser and   
                Filip Sadlo and   
              Helwig Hauser and   
                 Ronald Peikert   Vectors & Tensors: Toward a Lagrangian
                                  Vector Field Topology  . . . . . . . . . 1163--1172
         Daniel Archambault and   
          Helen C. Purchase and   
                   Bruno Pinaud   Evaluation: The Readability of
                                  Path-Preserving Clusterings of Graphs    1173--1182
            H. Jänicke and   
                        M. Chen   Evaluation: a Salience-based Quality
                                  Metric for Visualization . . . . . . . . 1183--1192
       Nathalie Henry Riche and   
               Bongshin Lee and   
             Catherine Plaisant   Evaluation: Understanding Interactive
                                  Legends: a Comparative Evaluation with
                                  Standard Widgets . . . . . . . . . . . . 1193--1202
          Ronald A. Rensink and   
               Gideon Baldridge   Evaluation: The Perception of
                                  Correlation in Scatterplots  . . . . . . 1203--1210
         Vladimir Molchanov and   
             Paul Rosenthal and   
                    Lars Linsen   Volume Reconstruction and Visualization:
                                  Non-iterative Second-order Approximation
                                  of Signed Distance Functions for Any
                                  Isosurface Representation  . . . . . . . 1211--1220
              Tino Weinkauf and   
              Yotam Gingold and   
                   Olga Sorkine   Volume Reconstruction and Visualization:
                                  Topology-based Smoothing of $2$D Scalar
                                  Fields with C$^1$ -Continuity  . . . . . 1221--1230
                Baoquan Liu and   
       Gordon J. Clapworthy and   
                      Feng Dong   Volume Reconstruction and Visualization:
                                  Multi-layer Depth Peeling by Single-Pass
                                  Rasterisation for Faster Isosurface
                                  Raytracing on GPUs . . . . . . . . . . . 1231--1240
         Jeremy S. Meredith and   
                    Hank Childs   Volume Reconstruction and Visualization:
                                  Visualization and Analysis-Oriented
                                  Reconstruction of Material Interfaces    1241--1250

Com{}pu{}ter Graphics Forum
Volume 29, Number 4, June, 2010

               Anjul Patney and   
              Stanley Tzeng and   
                  John D. Owens   Computer Graphics Systems:
                                  Fragment-Parallel Composite and Filter   1251--1258
            Petrik Clarberg and   
                Robert Toth and   
             Jon Hasselgren and   
      Tomas Akenine-Möller   Computer Graphics Systems: An Optimizing
                                  Compiler for Automatic Shader Bounding   1259--1268
                  Jiawei Ou and   
                Fabio Pellacini   Computer Graphics Systems: SafeGI: Type
                                  Checking to Improve Correctness in
                                  Rendering System Implementation  . . . . 1269--1277
               Greg Nichols and   
            Rajeev Penmatsa and   
                    Chris Wyman   Shadows and Order Independent
                                  Transparency: Interactive,
                                  Multiresolution Image-Space Rendering
                                  for Dynamic Area Lighting  . . . . . . . 1279--1288
                Marco Salvi and   
            Kiril Vidim\vce and   
           Andrew Lauritzen and   
                   Aaron Lefohn   Shadows and Order Independent
                                  Transparency: Adaptive Volumetric Shadow
                                  Maps . . . . . . . . . . . . . . . . . . 1289--1296
              Jason C. Yang and   
             Justin Hensley and   
           Holger Grün and   
              Nicolas Thibieroz   Shadows and Order Independent
                                  Transparency: Real-Time Concurrent
                                  Linked List Construction on the GPU  . . 1297--1304
              J. Laurijssen and   
                    R. Wang and   
           Ph. Dutré and   
                    B. J. Brown   Indirect Lighting and Ambient Occlusion:
                                  Fast Estimation and Rendering of
                                  Indirect Highlights  . . . . . . . . . . 1305--1313
                Chunhui Yao and   
                   Bin Wang and   
                   Bin Chan and   
                Junhai Yong and   
               Jean-Claude Paul   Indirect Lighting and Ambient Occlusion:
                                  Multi-Image Based Photon Tracing for
                                  Interactive Global Illumination of
                                  Dynamic Scenes . . . . . . . . . . . . . 1315--1324
               Samuli Laine and   
                    Tero Karras   Indirect Lighting and Ambient Occlusion:
                                  Two Methods for Fast Ray-Cast Ambient
                                  Occlusion  . . . . . . . . . . . . . . . 1325--1333
             Fu-Chung Huang and   
               Ravi Ramamoorthi   Sparse Computing: Sparsely Precomputing
                                  The Light Transport Matrix for Real-Time
                                  Rendering  . . . . . . . . . . . . . . . 1335--1345
                Martin Rump and   
                 Reinhard Klein   Sparse Computing: Spectralization:
                                  Reconstructing spectra from sparse data  1347--1354
                Pradeep Sen and   
                  Soheil Darabi   Sparse Computing: Compressive estimation
                                  for signal integration in rendering  . . 1355--1363
           Vincent Pegoraro and   
             Mathias Schott and   
               Steven G. Parker   Scattering and Refraction: a Closed-Form
                                  Solution to Single Scattering for
                                  General Phase Functions and Light
                                  Distributions  . . . . . . . . . . . . . 1365--1374
                   Chen Cao and   
                  Zhong Ren and   
                Baining Guo and   
                       Kun Zhou   Scattering and Refraction: Interactive
                                  Rendering of Non-Constant, Refractive
                                  Media Using the Ray Equations of
                                  Gradient-Index Optics  . . . . . . . . . 1375--1382
              Florian Bagar and   
            Daniel Scherzer and   
                 Michael Wimmer   Scattering and Refraction: a Layered
                                  Particle-Based Fluid Model for Real-Time
                                  Rendering of Water . . . . . . . . . . . 1383--1389
      David Geisler-Moroder and   
                  Arne Dür   Computer Graphics Theory: a New Ward
                                  BRDF Model with Bounded Albedo . . . . . 1391--1398
           Christian Lessig and   
                   Eugene Fiume   Computer Graphics Theory: On the
                                  Effective Dimension of Light Transport   1399--1403
               Quirin Meyer and   
  Jochen Süßmuth and   
          Gerd Sußner and   
            Marc Stamminger and   
           Günther Greiner   Computer Graphics Theory: On
                                  Floating-Point Normal Vectors  . . . . . 1405--1409
                   G. Gilet and   
                  J-M. Dischler   Texture Generation: An Image-Based
                                  Approach for Stochastic Volumetric and
                                  Procedural Details . . . . . . . . . . . 1411--1419
             Roland Ruiters and   
             Ruwen Schnabel and   
                 Reinhard Klein   Texture Generation: Patch-based Texture
                                  Interpolation  . . . . . . . . . . . . . 1421--1429
       Thomas Schlömer and   
                 Oliver Deussen   Texture Generation: Semi-Stochastic
                                  Tilings for Example-Based Texture
                                  Synthesis  . . . . . . . . . . . . . . . 1431--1439
                Juraj Obert and   
            Fabio Pellacini and   
              Sumanta Pattanaik   Editing of Shadows and Materials:
                                  Visibility Editing For All-Frequency
                                  Shadow Design  . . . . . . . . . . . . . 1441--1449
            William B. Kerr and   
            Fabio Pellacini and   
            Jonathan D. Denning   Editing of Shadows and Materials:
                                  BendyLights: Artistic Control of Direct
                                  Illumination by Curving Light Rays . . . 1451--1459
      Pitchaya Sitthi-Amorn and   
            Fabiano Romeiro and   
               Todd Zickler and   
                 Jason Lawrence   Editing of Shadows and Materials:
                                  Interactive Editing of Lighting and
                                  Materials using a Bivariate BRDF
                                  Representation . . . . . . . . . . . . . 1461--1468
           Chuong H. Nguyen and   
               Min-Ho Kyung and   
              Joo-Haeng Lee and   
                  Seung-Woo Nam   Editing of Shadows and Materials: a PCA
                                  Decomposition for Real-time BRDF Editing
                                  and Relighting with Global Illumination  1469--1478
              Simon Haegler and   
                Peter Wonka and   
 Stefan Müller Arisona and   
               Luc Van Gool and   
             Pascal Müller   Procedural Textures and Texture Atlases:
                                  Grammar-based Encoding of Facades  . . . 1479--1487
                Nicolas Ray and   
          Vincent Nivoliers and   
           Sylvain Lefebvre and   
              Bruno Lévy   Invisible Seams  . . . . . . . . . . . . 1489--1496
           P. Bénard and   
                   A. Lagae and   
                 P. Vangorp and   
                S. Lefebvre and   
               G. Drettakis and   
                     J. Thollot   A Dynamic Noise Primitive for Coherent
                                  Stylization  . . . . . . . . . . . . . . 1497--1506

Com{}pu{}ter Graphics Forum
Volume 29, Number 5, July, 2010

               Raif M. Rustamov   Differential Geometry: Barycentric
                                  Coordinates on Surfaces  . . . . . . . . 1507--1516
              Josiah Manson and   
                 Scott Schaefer   Differential Geometry: Moving Least
                                  Squares Coordinates  . . . . . . . . . . 1517--1524
               Keenan Crane and   
            Mathieu Desbrun and   
            Peter Schröder   Differential Geometry: Trivial
                                  Connections on Discrete Surfaces . . . . 1525--1533
                   Jian Sun and   
               Xiaobai Chen and   
           Thomas A. Funkhouser   Matching: Fuzzy Geodesics and Consistent
                                  Sparse Correspondences For: Deformable
                                  Shapes . . . . . . . . . . . . . . . . . 1535--1544
                  T. K. Dey and   
                      K. Li and   
                     C. Luo and   
                  P. Ranjan and   
                    I. Safa and   
                        Y. Wang   Matching: Persistent Heat Signature for
                                  Pose-oblivious Matching of Incomplete
                                  Models . . . . . . . . . . . . . . . . . 1545--1554
            Maks Ovsjanikov and   
     Quentin Mérigot and   
      Facundo Mémoli and   
                Leonidas Guibas   Matching: One Point Isometric Matching
                                  with the Heat Kernel . . . . . . . . . . 1555--1564
              Alec Jacobson and   
                 Elif Tosun and   
               Olga Sorkine and   
                    Denis Zorin   FEM and Differential Operators: Mixed
                                  Finite Elements for Variational Surface
                                  Modeling . . . . . . . . . . . . . . . . 1565--1574
                D. Burkhart and   
                  B. Hamann and   
                      G. Umlauf   FEM and Differential Operators:
                                  Iso-geometric Finite Element Analysis
                                  Based on Catmull--Clark subdivision
                                  Solids . . . . . . . . . . . . . . . . . 1575--1584
                    Y. Yang and   
                I. Ivrissimtzis   FEM and Differential Operators:
                                  Polygonal mesh watermarking using
                                  Laplacian coordinates  . . . . . . . . . 1585--1593
       Athanasios Vogiannou and   
     Konstantinos Moustakas and   
         Dimitrios Tzovaras and   
           Michael G. Strintzis   Collisions: Enhancing Bounding Volumes
                                  using Support Plane Mappings for
                                  Collision Detection  . . . . . . . . . . 1595--1604
                Simon Pabst and   
                 Artur Koch and   
         Wolfgang Straßer   Collisions: Fast and Scalable CPU/GPU
                                  Collision Detection for Rigid and
                                  Deformable Surfaces  . . . . . . . . . . 1605--1612
              Marcel Campen and   
                   Leif Kobbelt   Collisions: Polygonal Boundary
                                  Evaluation of Minkowski Sums and Swept
                                  Volumes  . . . . . . . . . . . . . . . . 1613--1622
               Nader Salman and   
            Mariette Yvinec and   
                Quentin Merigot   Reconstruction I: Feature Preserving
                                  Mesh Generation from $3$D Point Clouds   1623--1632
                    T. Popa and   
         I. South-Dickinson and   
                 D. Bradley and   
                 A. Sheffer and   
                    W. Heidrich   Reconstruction I: Globally Consistent
                                  Space--time Reconstruction . . . . . . . 1633--1642
                   J. Digne and   
                J.-M. Morel and   
                 N. Audfray and   
                    C. Lartigue   Reconstruction I: High Fidelity Scan
                                  Merging  . . . . . . . . . . . . . . . . 1643--1651
            Eric Landreneau and   
                 Scott Schaefer   Surface and Space Structures: Scales and
                                  Scale-like Structures  . . . . . . . . . 1653--1660
             Thomas Lewiner and   
      Vinícius Mello and   
         Adelailson Peixoto and   
       Sinésio Pesco and   
             Hélio Lopes   Surface and Space Structures: Fast
                                  Generation of Pointerless Octree Duals   1661--1669
             Mirko Zadravec and   
        Alexander Schiftner and   
               Johannes Wallner   Surface and Space Structures: Designing
                                  Quad-dominant Meshes with Planar Faces   1671--1679
           Deboshmita Ghosh and   
                Nina Amenta and   
                Michael Kazhdan   Symmetry: Closed-form Blending of Local
                                  Symmetries . . . . . . . . . . . . . . . 1681--1688
            Vladimir G. Kim and   
               Yaron Lipman and   
               Xiaobai Chen and   
              Thomas Funkhouser   Symmetry: Möbius Transformations For
                                  Global Intrinsic Symmetry Analysis . . . 1689--1700
            Mirela Ben-Chen and   
            Adrian Butscher and   
             Justin Solomon and   
                Leonidas Guibas   Symmetry: On Discrete Killing Vector
                                  Fields and Patterns on Surfaces  . . . . 1701--1711
Frédéric Cazals and   
                    Tom Dreyfus   Reconstruction II: Multi-scale Geometric
                                  Modeling of Ambiguous Shapes with
                                  Toleranced Balls and Compoundly Weighted
                                  $ \alpha $-shapes  . . . . . . . . . . . 1713--1722
                  T. K. Dey and   
               J. A. Levine and   
                     A. Slatton   Reconstruction II: Localized Delaunay
                                  Refinement for Sampling and Meshing  . . 1723--1732
             Patrick Mullen and   
           Fernando De Goes and   
            Mathieu Desbrun and   
        David Cohen-Steiner and   
                  Pierre Alliez   Reconstruction II: Signing the Unsigned:
                                  Robust Surface Reconstruction from Raw
                                  Pointsets  . . . . . . . . . . . . . . . 1733--1741

Com{}pu{}ter Graphics Forum
Volume 29, Number 6, September, 2010

         Robert Joan-Arinyo and   
   João Madeiras Pereira   Guest Editorial: Guest Editorial . . . . 1743--1744
                 J. L. Pina and   
                   F. Seron and   
                      E. Cerezo   BqR-Tree: a Data Structure for Flights
                                  and Walkthroughs in Urban Scenes with
                                  Mobile Elements  . . . . . . . . . . . . 1745--1755
               L. P. Soares and   
                   F. Pires and   
                  R. Varela and   
                  R. Bastos and   
                N. Carvalho and   
                  F. Gaspar and   
                     M. S. Dias   Designing a Highly Immersive Interactive
                                  Environment: The Virtual Mine  . . . . . 1756--1769
                      H. Li and   
                 W. K. Leow and   
                     I.-S. Chiu   Elastic Tubes: Modeling Elastic
                                  Deformation of Hollow Tubes  . . . . . . 1770--1782
            H. Jänicke and   
                 G. Scheuermann   Measuring Complexity in Lagrangian and
                                  Eulerian Flow Descriptions . . . . . . . 1783--1794
Aydìn Öztürk and   
                 Murat Kurt and   
                  Ahmet Bilgili   A Copula-Based BRDF Model  . . . . . . . 1795--1806
            Tony McLoughlin and   
          Robert S. Laramee and   
             Ronald Peikert and   
              Frits H. Post and   
                       Min Chen   Over Two Decades of Integration-Based,
                                  Geometric Flow Visualization . . . . . . 1807--1829
                S. Hillaire and   
                  G. Breton and   
                  N. Ouarti and   
                   R. Cozot and   
              A. Lécuyer   Using a Visual Attention Model to
                                  Improve Gaze Tracking Systems in
                                  Interactive $3$D Applications  . . . . . 1830--1841
                    N. Coll and   
                   T. Paradinas   Accurate Simplification of Multi-Chart
                                  Textured Models  . . . . . . . . . . . . 1842--1853
      J. Süßmuth and   
                   Q. Meyer and   
                     G. Greiner   Surface Reconstruction Based on
                                  Hierarchical Floating Radial Basis
                                  Functions  . . . . . . . . . . . . . . . 1854--1864
                   H. Zhang and   
               O. Van Kaick and   
                        R. Dyer   Spectral Mesh Processing . . . . . . . . 1865--1894
                  M. C. Hao and   
               R. K. Sharma and   
                 D. A. Keim and   
                   U. Dayal and   
                   C. Patel and   
                R. Vennelakanti   Application of Visual Analytics for
                                  Thermal State Management in Large Data
                                  Centres  . . . . . . . . . . . . . . . . 1895--1904
               Marco Attene and   
              Giuseppe Patan\`e   Hierarchical Structure Recovery of
                                  Point-Sampled Surfaces . . . . . . . . . 1905--1920
        Libor Vá\vsa and   
            Václav Skala   Geometry-Driven Local Neighbourhood
                                  Based Predictors for Dynamic Mesh
                                  Compression  . . . . . . . . . . . . . . 1921--1933
           Gordon Wetzstein and   
          Wolfgang Heidrich and   
                   David Luebke   Optical Image Processing Using Light
                                  Modulation Displays  . . . . . . . . . . 1934--1944
            Eric Landreneau and   
                 Scott Schaefer   Poisson-Based Weight Reduction of
                                  Animated Meshes  . . . . . . . . . . . . 1945--1954
                T. Georgiev and   
                   A. Lumsdaine   Reducing Plenoptic Camera Artifacts  . . 1955--1968
     João Paulo Gois and   
           Gustavo C. Buscaglia   Resampling Strategies for Deforming MLS
                                  Surfaces . . . . . . . . . . . . . . . . 1969--1980
              Bert Buchholz and   
             Tamy Boubekeur and   
               Doug DeCarlo and   
                     Marc Alexa   Binary Shading Using Appearance and
                                  Geometry . . . . . . . . . . . . . . . . 1981--1992
             Jared Hoberock and   
                   John C. Hart   Arbitrary Importance Functions for
                                  Metropolis Light Transport . . . . . . . 1993--2003
                      Anonymous   Reports: New EUROGRAPHICS Fellows  . . . 2005--2006
            Tobias Isenberg and   
                   Neil Dodgson   Reports: Computational Aesthetics 2010
                                  in London, England, June 14--15, 2010,
                                  sponsored by Eurographics, in
                                  collaboration with ACM SIGGRAPH  . . . . 2007--2007
               Thomas J. Peters   Letters to the Editors: Letters to the
                                  Editors  . . . . . . . . . . . . . . . . 2008--2009

Com{}pu{}ter Graphics Forum
Volume 29, Number 7, September, 2010

               Yi-Ling Chen and   
               Bing-Yu Chen and   
             Shang-Hong Lai and   
               Tomoyuki Nishita   Geometry I: Binary Orientation Trees for
                                  Volume and Surface Reconstruction from
                                  Unoriented Point Clouds  . . . . . . . . 2011--2019
             S. Boyé and   
              G. Guennebaud and   
                     C. Schlick   Geometry I: Least Squares Subdivision
                                  Surfaces . . . . . . . . . . . . . . . . 2021--2028
             Jingliang Peng and   
                  Yan Huang and   
              C.-C. Jay Kuo and   
              Ilya Eckstein and   
                        M. Gopi   Geometry I: Feature Oriented Progressive
                                  Lossless Mesh Coding . . . . . . . . . . 2029--2038
                   Yang Liu and   
   Balakrishnan Prabhakaran and   
                     Xiaohu Guo   Geometry I: Dirichlet Harmonic Shape
                                  Compression with Feature Preservation
                                  for Parameterized Surfaces . . . . . . . 2039--2048
                    Yong Li and   
                     Tao Ju and   
                     Shi-Min Hu   Image and Video I: Instant Propagation
                                  of Sparse Edits on Images and Videos . . 2049--2054
                  Hua Huang and   
                  Lei Zhang and   
                    Tian-Nan Fu   Image and Video I: Video Painting via
                                  Motion Layer Manipulation  . . . . . . . 2055--2064
               Chunxia Xiao and   
                       Meng Liu   Image and Video I: Efficient Mean-shift
                                  Clustering Using Gaussian KD-Tree  . . . 2065--2073
              Luis D. Lopez and   
              Yuanyuan Ding and   
                      Jingyi Yu   Acquisition: Modeling Complex Unfoliaged
                                  Trees from a Sparse Set of Images  . . . 2075--2082
          Yoshinori Dobashi and   
              Yusuke Shinzo and   
              Tsuyoshi Yamamoto   Acquisition: Modeling of Clouds from a
                                  Single Photograph  . . . . . . . . . . . 2083--2090
               Yanxiang Lan and   
                   Yue Dong and   
               Jiaping Wang and   
                   Xin Tong and   
                    Baining Guo   Acquisition: Condenser-Based Instant
                                  Reflectometry  . . . . . . . . . . . . . 2091--2098
                    Xuan Yu and   
                   Rui Wang and   
                      Jingyi Yu   Rendering: Real-time Depth of Field
                                  Rendering via Dynamic Light Field
                                  Generation and Filtering . . . . . . . . 2099--2107
              William Faure and   
                  Chun-Fa Chang   Rendering: Metalights: Improved
                                  Interleaved Shading  . . . . . . . . . . 2109--2117
         Christopher DeCoro and   
                Tim Weyrich and   
            Szymon Rusinkiewicz   Rendering: Density-based Outlier
                                  Rejection in Monte Carlo Rendering . . . 2119--2125
              Baoguang Yang and   
                  Zhao Dong and   
               Jieqing Feng and   
          Hans-Peter Seidel and   
                      Jan Kautz   Rendering: Variance Soft Shadow Mapping  2127--2134
            Dominik Sibbing and   
              Darko Pavi\'c and   
                   Leif Kobbelt   Image and Video II: Image Synthesis for
                                  Branching Structures . . . . . . . . . . 2135--2144
                Mikyung Kim and   
                 Hyun Joon Shin   Image and Video II: An Example-based
                                  Approach to Synthesize Artistic Strokes
                                  using Graphs . . . . . . . . . . . . . . 2145--2152
              Takashi Ijiri and   
                   Hideo Yokota   Image and Video II: Contour-based
                                  Interface for Refining Volume
                                  Segmentation . . . . . . . . . . . . . . 2153--2160
                 S. F. Wang and   
                      S. H. Lai   Modeling: Manifold-Based $3$D Face
                                  Caricature Generation with
                                  Individualized Facial Feature Extraction 2161--2168
               Zhongping Ji and   
                 Ligang Liu and   
                    Yigang Wang   Modeling: B-Mesh: a Modeling System for
                                  Base Meshes of $3$D Articulated Shapes   2169--2177
             Houssam Hnaidi and   
         Eric Guérin and   
             Samir Akkouche and   
            Adrien Peytavie and   
                     Eric Galin   Modeling: Feature based terrain
                                  generation using diffusion equation  . . 2179--2186
               Mingliang Xu and   
                 Huansen Li and   
                     Pei Lv and   
                Wenzhi Chen and   
                Gengdai Liu and   
                 Pengyu Zhu and   
                    Zhigeng Pan   Animation: L4RW: Laziness-based
                                  Realistic Real-time Responsive Rebalance
                                  in Walking . . . . . . . . . . . . . . . 2187--2196
                Alon Lerner and   
        Yiorgos Chrysanthou and   
               Ariel Shamir and   
                Daniel Cohen-Or   Animation: Context-Dependent Crowd
                                  Evaluation . . . . . . . . . . . . . . . 2197--2206
                     Bo Zhu and   
                  Xubo Yang and   
                         Ye Fan   Simulation: Creating and Preserving
                                  Vortical Details in SPH Fluid  . . . . . 2207--2214
                 K. Iwasaki and   
                  H. Uchida and   
                 Y. Dobashi and   
                     T. Nishita   Simulation: Fast Particle-based Visual
                                  Simulation of Ice Melting  . . . . . . . 2215--2223
               Yongjoon Lee and   
              Sung-eui Yoon and   
                Seungwoo Oh and   
                  Duksu Kim and   
                   Sunghee Choi   Simulation: Multi-Resolution Cloth
                                  Simulation . . . . . . . . . . . . . . . 2225--2232
              Yuanfeng Zhou and   
                   Feng Sun and   
               Wenping Wang and   
                 Jiaye Wang and   
                  Caiming Zhang   Geometry II: Fast Updating of Delaunay
                                  Triangulation of Moving Points by
                                  Bi-cell Filtering  . . . . . . . . . . . 2233--2242
           S. S. Abeysinghe and   
                M. L. Baker and   
                    W. Chiu and   
                          T. Ju   Geometry II: Semi-isometric Registration
                                  of Line Features for Flexible Fitting of
                                  Protein Structures . . . . . . . . . . . 2243--2252
                     L. Liu and   
             E. W. Chambers and   
                D. Letscher and   
                          T. Ju   Geometry II: a simple and robust
                                  thinning algorithm on cell complexes . . 2253--2260
             Nicolas Menzel and   
                  Michael Guthe   Visualization and Perception: Towards
                                  Perceptual Simplification of Models with
                                  Arbitrary Materials  . . . . . . . . . . 2261--2270
                      Li Yu and   
                  Aidong Lu and   
           William Ribarsky and   
                       Wei Chen   Visualization and Perception: Automatic
                                  Animation for Time-Varying Data
                                  Visualization  . . . . . . . . . . . . . 2271--2280
                     S. Yan and   
                     N. Max and   
                       K.-L. Ma   Visualization and Perception: Polygonal
                                  Surface Advection applied to Strange
                                  Attractors . . . . . . . . . . . . . . . 2281--2290

Com{}pu{}ter Graphics Forum
Volume 29, Number 8, December, 2010

                L. Krecklau and   
                   D. Pavic and   
                     L. Kobbelt   Generalized Use of Non-Terminal Symbols
                                  for Procedural Modeling  . . . . . . . . 2291--2303
                  W. Lister and   
              R. G. Laycock and   
                      A. M. Day   A Key-Pose Caching System for Rendering
                                  an Animated Crowd in Real-Time . . . . . 2304--2312
         Christian Schmaltz and   
             Pascal Gwosdek and   
        Andrés Bruhn and   
               Joachim Weickert   Electrostatic Halftoning . . . . . . . . 2313--2327
                M. Martinek and   
                  R. Grosso and   
                     G. Greiner   A Shape Descriptor for $3$D Objects
                                  Based on Rotational Symmetry . . . . . . 2328--2339
                  B. Gilles and   
          L. Revéret and   
                      D. K. Pai   Creating and Animating Subject-Specific
                                  Anatomical Models  . . . . . . . . . . . 2340--2351
                 Jinho Park and   
               Yeongho Seol and   
           Frederic Cordier and   
                    Junyong Noh   A Smoke Visualization Model for
                                  Capturing Surface-Like Features  . . . . 2352--2362
              Robert S. Laramee   How to Write a Visualization Research
                                  Paper: a Starting Point  . . . . . . . . 2363--2371
               Oscar Dalmau and   
             Mariano Rivera and   
          Teresa Alarcón   Bayesian Scheme for Interactive
                                  Colourization, Recolourization and
                                  Image/Video Editing  . . . . . . . . . . 2372--2386
                     Y. Liu and   
                 O. Veksler and   
                        O. Juan   Generating Classic Mosaics with Graph
                                  Cuts . . . . . . . . . . . . . . . . . . 2387--2399
                  Ivo Ihrke and   
      Kiriakos N. Kutulakos and   
       Hendrik P. A. Lensch and   
              Marcus Magnor and   
              Wolfgang Heidrich   Transparent and Specular Object
                                  Reconstruction . . . . . . . . . . . . . 2400--2426
                M. Kakimoto and   
               T. Tatsukawa and   
                     T. Nishita   An Eyeglass Simulator Using Conoid
                                  Tracing  . . . . . . . . . . . . . . . . 2427--2437
         W. Rungjiratananon and   
                Y. Kanamori and   
                     T. Nishita   Chain Shape Matching for Simulating
                                  Complex Hairstyles . . . . . . . . . . . 2438--2446
                    J. McDonald   Teaching Quaternions is not Complex  . . 2447--2455
                 C. Andujar and   
                  P. Brunet and   
                   A. Chica and   
                      I. Navazo   Visualization of Large-Scale Urban
                                  Models through Multi-Level Relief
                                  Impostors  . . . . . . . . . . . . . . . 2456--2468
                  C. Urbano and   
        L. Magalhães and   
                   J. Moura and   
                   M. Bessa and   
                  A. Marcos and   
                    A. Chalmers   Tone Mapping Operators on Small Screen
                                  Devices: An Evaluation Study . . . . . . 2469--2478
                 R. Poranne and   
                 C. Gotsman and   
                       D. Keren   $3$D Surface Reconstruction Using a
                                  Generalized Distance Function  . . . . . 2479--2491
           Oliver Mattausch and   
            Daniel Scherzer and   
                 Michael Wimmer   High-Quality Screen-Space Ambient
                                  Occlusion using Temporal Coherence . . . 2492--2503
                H. Dammertz and   
                  A. Keller and   
                H. P. A. Lensch   Progressive Point-Light-Based Global
                                  Illumination . . . . . . . . . . . . . . 2504--2515
                 D. Michael and   
                 Y. Chrysanthou   Fullsphere Irradiance Factorization for
                                  Real-Time All-Frequency Illumination for
                                  Dynamic Scenes . . . . . . . . . . . . . 2516--2529
           H. Van Welbergen and   
        B. J. H. Van Basten and   
                   A. Egges and   
             Zs. M. Ruttkay and   
                 M. H. Overmars   Real Time Animation of Virtual Humans: a
                                  Trade-off Between Naturalness and
                                  Control  . . . . . . . . . . . . . . . . 2530--2554
                  C. Lipski and   
                    C. Linz and   
                  K. Berger and   
                 A. Sellent and   
                      M. Magnor   Virtual Video Camera: Image-Based
                                  Viewpoint Navigation Through Space and
                                  Time . . . . . . . . . . . . . . . . . . 2555--2568
                 L. Schmitz and   
          L. F. Scheidegger and   
               D. K. Osmari and   
             C. A. Dietrich and   
                 J. L. D. Comba   Efficient and Quality Contouring
                                  Algorithms on the GPU  . . . . . . . . . 2569--2578
                   A. Lagae and   
                S. Lefebvre and   
                    R. Cook and   
                  T. DeRose and   
               G. Drettakis and   
                D. S. Ebert and   
                J. P. Lewis and   
                  K. Perlin and   
                     M. Zwicker   A Survey of Procedural Noise Functions   2579--2600
                      Anonymous   Reports: Report of the Statutory
                                  Auditors to the General Meeting of the
                                  Members of Eurographics Association
                                  Geneva . . . . . . . . . . . . . . . . . 2601--2601
                      Anonymous   Reports: 31st EUROGRAPHICS General
                                  Assembly . . . . . . . . . . . . . . . . 2602--2607
                      Anonymous   Reports: Reviewers . . . . . . . . . . . 2608--2608


Com{}pu{}ter Graphics Forum
Volume 30, Number 1, March, 2011

        Eduard Gröller and   
                Holly Rushmeier   Editorial  . . . . . . . . . . . . . . . 1--2
           Fernando Navarro and   
  Francisco J. Serón and   
                Diego Gutierrez   Motion Blur Rendering: State of the Art  3--26
            I. Macêdo and   
                 J. P. Gois and   
                       L. Velho   Hermite Radial Basis Functions Implicits 27--42
                  E. Darles and   
                 B. Crespin and   
           D. Ghazanfarpour and   
                  J. C. Gonzato   A Survey of Ocean Simulation and
                                  Rendering Techniques in Computer
                                  Graphics . . . . . . . . . . . . . . . . 43--60
                 M. Muratet and   
                 P. Torguet and   
                 F. Viallet and   
                   J. P. Jessel   Experimental Feedback on Prog&Play: a
                                  Serious Game for Programming Practice    61--73
    Cláudio T. Silva and   
              Erik Anderson and   
            Emanuele Santos and   
                 Juliana Freire   Using VisTrails and Provenance for
                                  Teaching Scientific Visualization  . . . 75--84
László Szirmay-Kalos and   
  Balázs Tóth and   
           Milán Magdics   Free Path Sampling in High Resolution
                                  Inhomogeneous Participating Media  . . . 85--97
              Markus Ihmsen and   
               Nadir Akinci and   
              Markus Becker and   
              Matthias Teschner   A Parallel SPH Implementation on
                                  Multi-Core CPUs  . . . . . . . . . . . . 99--112
          Sylvain Lespinats and   
           Michaël Aupetit   CheckViz: Sanity Check and Topological
                                  Clues for Linear and Non-Linear Mappings 113--125
             Eliyahu Sivaks and   
                Dani Lischinski   On Neighbourhood Matching for
                                  Texture-by-Numbers . . . . . . . . . . . 127--138
     Clément Courbet and   
          Céline Hudelot   Taylor Prediction for Mesh Geometry
                                  Compression  . . . . . . . . . . . . . . 139--151
                  T. McGraw and   
                   T. Kawai and   
                    J. Richards   Allometric Scaling for Character Design  153--168
            Daniel Scherzer and   
             Michael Wimmer and   
             Werner Purgathofer   A Survey of Real-Time Hard Shadow
                                  Mapping Methods  . . . . . . . . . . . . 169--186
         Narcís Coll and   
               Teresa Paradinas   Compact Models . . . . . . . . . . . . . 187--198
                  M. Hapala and   
                      V. Havran   Review: $ k d $-tree Traversal
                                  Algorithms for Ray Tracing . . . . . . . 199--213
                  W. Aigner and   
                   C. Kainz and   
                      R. Ma and   
                      S. Miksch   Bertin was Right: An Empirical
                                  Evaluation of Indexing to Compare
                                  Multivariate Time-Series Data Using Line
                                  Plots  . . . . . . . . . . . . . . . . . 215--228
             Mohamed Daoudi and   
                 Tobias Schreck   Reports: Eurographics 2010 Workshop on
                                  $3$D Object Retrieval (EG 3DOR'10) in
                                  cooperation with ACM SIGGRAPH  . . . . . 229--230
           Alexander Wiebel and   
                Charl Botha and   
                 Bernhard Preim   Reports: Eurographics Workshops VCBM
                                  2008 and 2010  . . . . . . . . . . . . . 231--232
          Alessandro Artusi and   
               Morwena Joly and   
          Genevi\`eve Lucet and   
            Alejandro Ribes and   
                 Denis Pitzalis   Reports: 11th International Symposium on
                                  Virtual Reality, Archaology and Cultural
                                  Heritge: 8th Eurographics Workshop on
                                  Graphics and Cultural Heritage . . . . . 233--233
             Mathias Hummel and   
            Christoph Garth and   
               Bernd Hamann and   
                 Hans Hagen and   
                 Kenneth I. Joy   CGF Cover Image 2011: Illustrative
                                  Visualization of a Vortex Breakdown
                                  Bubble . . . . . . . . . . . . . . . . . 235--236
                      Anonymous   Issue Information: Issue Information . . i--ii

Com{}pu{}ter Graphics Forum
Volume 30, Number 2, April, 2011

                 Gur Harary and   
                    Ayellet Tal   Natural Phenomena: The Natural $3$D
                                  Spiral . . . . . . . . . . . . . . . . . 237--246
             Emmanuel Piuze and   
                Paul G. Kry and   
                 Kaleem Siddiqi   Natural Phenomena: Generalized Helicoids
                                  for Modeling Hair Geometry . . . . . . . 247--256
       Joseph T. Kider, Jr. and   
              Samantha Raja and   
               Norman I. Badler   Natural Phenomena: Fruit Senescence and
                                  Decay Simulation . . . . . . . . . . . . 257--266
                  M. Sunkel and   
                  S. Jansen and   
                    M. Wand and   
                E. Eisemann and   
                   H.-P. Seidel   Shape Analysis: Learning Line Features
                                  in $3$D Geometry . . . . . . . . . . . . 267--276
           Alexander Berner and   
               Michael Wand and   
             Niloy J. Mitra and   
               Daniel Mewes and   
              Hans-Peter Seidel   Shape Analysis: Shape Analysis with
                                  Subspace Symmetries  . . . . . . . . . . 277--286
                    Y. Wang and   
                      K. Xu and   
                      J. Li and   
                   H. Zhang and   
                  A. Shamir and   
                     L. Liu and   
                   Z. Cheng and   
                       Y. Xiong   Shape Analysis: Symmetry Hierarchy of
                                  Man-Made Objects . . . . . . . . . . . . 287--296
                 Thiago Ize and   
                 Charles Hansen   Ray Tracing: RTSAH Traversal Order for
                                  Occlusion Rays . . . . . . . . . . . . . 297--305
            Javor Kalojanov and   
            Markus Billeter and   
              Philipp Slusallek   Ray Tracing: Two-Level Grids for Ray
                                  Tracing on GPUs  . . . . . . . . . . . . 307--314
              Anthony Pajot and   
             Lo\"\ic Barthe and   
             Mathias Paulin and   
                  Pierre Poulin   Ray Tracing: Combinatorial Bidirectional
                                  Path-Tracing for Efficient Hybrid
                                  CPU/GPU Rendering  . . . . . . . . . . . 315--324
                 B. Bene\vs and   
                O. \vSt'ava and   
                  R. M\vech and   
                      G. Miller   Procedural Modelling: Guided Procedural
                                  Modeling . . . . . . . . . . . . . . . . 325--334
              Lars Krecklau and   
                   Leif Kobbelt   Procedural Modelling: Procedural
                                  Modeling of Interconnected Structures    335--344
                    M. Lipp and   
                D. Scherzer and   
                   P. Wonka and   
                      M. Wimmer   Procedural Modelling: Interactive
                                  Modeling of City Layouts using Layers of
                                  Procedural Content . . . . . . . . . . . 345--354
              Topraj Gurung and   
               Daniel Laney and   
            Peter Lindstrom and   
                Jarek Rossignac   Mesh Processing and Surface
                                  Reconstruction: SQuad: Compact
                                  Representation for Triangle Meshes . . . 355--364
             Justin Solomon and   
            Mirela Ben-Chen and   
            Adrian Butscher and   
                Leonidas Guibas   Mesh Processing and Surface
                                  Reconstruction: Discovery of Intrinsic
                                  Primitives on Triangle Meshes  . . . . . 365--374
               David Bommes and   
               Timm Lempfer and   
                   Leif Kobbelt   Mesh Processing and Surface
                                  Reconstruction: Global Structure
                                  Optimization of Quadrilateral Meshes . . 375--384
                  J. Manson and   
                   J. Smith and   
                    S. Schaefer   Mesh Processing and Surface
                                  Reconstruction: Contouring Discrete
                                  Indicator Functions  . . . . . . . . . . 385--393
                  J. Manson and   
                    S. Schaefer   Quality and Scalability: Wavelet
                                  Rasterization  . . . . . . . . . . . . . 395--404
             Henning Zimmer and   
        Andrés Bruhn and   
               Joachim Weickert   Quality and Scalability: Freehand HDR
                                  Imaging of Moving Scenes with
                                  Simultaneous Resolution Enhancement  . . 405--414
              Dawid Paj\kak and   
              Robert Herzog and   
             Elmar Eisemann and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Quality and Scalability: Scalable Remote
                                  Rendering with Depth and Motion-flow
                                  Augmented Streaming  . . . . . . . . . . 415--424
               Graham Fyffe and   
                Tim Hawkins and   
                Chris Watts and   
                Wan-Chun Ma and   
                   Paul Debevec   Motion Capture, Simulation, and
                                  Manipulation: Comprehensive Facial
                                  Performance Capture  . . . . . . . . . . 425--434
                   Fan Chen and   
                    Ye Zhao and   
                       Zhi Yuan   Motion Capture, Simulation, and
                                  Manipulation: Langevin Particle: a
                                  Self-Adaptive Lagrangian Primitive for
                                  Flow Simulation Enhancement  . . . . . . 435--444
            Myung Geol Choi and   
               Manmyung Kim and   
            Kyung Lyul Hyun and   
                      Jehee Lee   Motion Capture, Simulation, and
                                  Manipulation: Deformable Motion:
                                  Squeezing into Cluttered Environments    445--453
               Adolfo Munoz and   
         Jose I. Echevarria and   
         Francisco J. Seron and   
         Jorge Lopez-Moreno and   
         Mashhuda Glencross and   
                Diego Gutierrez   Surface Appearance: BSSRDF Estimation
                                  from Single Images . . . . . . . . . . . 455--464
                 Hongzhi Wu and   
               Julie Dorsey and   
                Holly Rushmeier   Surface Appearance: a Sparse Parametric
                                  Mixture Model for BTF Compression,
                                  Editing and Rendering  . . . . . . . . . 465--473
         Matthias B. Hullin and   
       Hendrik P. A. Lensch and   
              Ramesh Raskar and   
          Hans-Peter Seidel and   
                      Ivo Ihrke   Surface Appearance: Dynamic Display of
                                  BRDFs  . . . . . . . . . . . . . . . . . 475--483
         Kristina Scherbaum and   
            Tobias Ritschel and   
            Matthias Hullin and   
   Thorsten Thormählen and   
               Volker Blanz and   
              Hans-Peter Seidel   Intelligent Graphics: Computer-Suggested
                                  Facial Makeup  . . . . . . . . . . . . . 485--492
                    Li Shen and   
       Gaël Guennebaud and   
              Baoguang Yang and   
                   Jieqing Feng   Intelligent Graphics: Predicted Virtual
                                  Soft Shadow Maps with High Quality
                                  Filtering  . . . . . . . . . . . . . . . 493--502
               Marios Papas and   
            Wojciech Jarosz and   
               Wenzel Jakob and   
        Szymon Rusinkiewicz and   
           Wojciech Matusik and   
                    Tim Weyrich   Intelligent Graphics: Goal-based
                                  Caustics . . . . . . . . . . . . . . . . 503--511
              Romain Vergne and   
         David Vanderhaeghe and   
               Jiazhou Chen and   
               Pascal Barla and   
             Xavier Granier and   
             Christophe Schlick   Non-Photorealistic Rendering: Implicit
                                  Brushes for Stylized Line-based
                                  Rendering  . . . . . . . . . . . . . . . 513--522
                 S. Jeschke and   
                   D. Cline and   
                       P. Wonka   Non-Photorealistic Rendering: Estimating
                                  Color and Texture Parameters for Vector
                                  Graphics . . . . . . . . . . . . . . . . 523--532
    Tamás Umenhoffer and   
László Szécsi and   
László Szirmay-Kalos   Non-Photorealistic Rendering: Hatching
                                  for Motion Picture Production  . . . . . 533--542
                    A. Tevs and   
                  A. Berner and   
                    M. Wand and   
                   I. Ihrke and   
                   H.-P. Seidel   Shape Matching and Manipulation:
                                  Intrinsic Shape Matching by Planned
                                  Landmark Sampling  . . . . . . . . . . . 543--552
           Oliver van Kaick and   
        Andrea Tagliasacchi and   
                  Oana Sidi and   
                  Hao Zhang and   
            Daniel Cohen-Or and   
                  Lior Wolf and   
               Ghassan Hamarneh   Shape Matching and Manipulation: Prior
                                  Knowledge for Part Correspondence  . . . 553--562
                Youyi Zheng and   
                  Hongbo Fu and   
            Daniel Cohen-Or and   
         Oscar Kin-Chung Au and   
                  Chiew-Lan Tai   Shape Matching and Manipulation:
                                  Component-wise Controllers for
                                  Structure-Preserving Shape Manipulation  563--572
        Matthew Trentacoste and   
              Rafal Mantiuk and   
              Wolfgang Heidrich   Image and Video: Blur-Aware Image
                                  Downsampling . . . . . . . . . . . . . . 573--582
               Yong-Jin Liu and   
                     Xi Luo and   
               Yu-Ming Xuan and   
              Wen-Feng Chen and   
                    Xiao-Lan Fu   Image and Video: Image Retargeting
                                  Quality Assessment . . . . . . . . . . . 583--592
       Jan Eric Kyprianidis and   
                     Henry Kang   Image and Video: Image and Video
                                  Abstraction by Coherence-Enhancing
                                  Filtering  . . . . . . . . . . . . . . . 593--602
                  Lubin Fan and   
                 Ligang Lic and   
                        Kun Liu   Interactive Geometric Processing: Paint
                                  Mesh Cutting . . . . . . . . . . . . . . 603--612
            Kenshi Takayama and   
               Ryan Schmidt and   
                Karan Singh and   
             Takeo Igarashi and   
             Tamy Boubekeur and   
                   Olga Sorkine   Interactive Geometric Processing:
                                  GeoBrush: Interactive Mesh Geometry
                                  Cloning  . . . . . . . . . . . . . . . . 613--622
              Marcel Campen and   
                   Leif Kobbelt   Interactive Geometric Processing:
                                  Walking On Broken Mesh: Defect-Tolerant
                                  Geodesic Distances and Parameterizations 623--632
                    Kurt Akeley   Invited Talks: Projection and Parallax   xxi--xxi
                Stefan Bruckner   Award Winners: Eurographics Young
                                  Researcher Award . . . . . . . . . . . . xix--xix
               Marie-Paule Cani   Award Winners: Eurographics Outstanding
                                  Technical Contribution Award . . . . . . xviii--xviii
                 Elmar Eisemann   Award Winners: Eurographics Young
                                  Researcher Award . . . . . . . . . . . . xx--xx
                  Frits H. Post   Invited Talks: Data Visualization:
                                  Featuring Interactive Visual Analysis    xxiii--xxiii
              Guillaume Thierry   Invited Talks: Neuromatrix: The World is
                                  Embodied in our Brain  . . . . . . . . . xxii--xxii

Com{}pu{}ter Graphics Forum
Volume 30, Number 3, June, 2011

              O. Daae Lampe and   
                      H. Hauser   2D Visualization by Aggregation: Curve
                                  Density Estimates  . . . . . . . . . . . 633--642
              Philipp Muigg and   
            Markus Hadwiger and   
            Helmut Doleisch and   
            Eduard Gröller   2D Visualization by Aggregation: Visual
                                  Coherence for Large-Scale Line-Plot
                                  Visualizations . . . . . . . . . . . . . 643--652
                J. Heinrich and   
              S. Bachthaler and   
                    D. Weiskopf   2D Visualization by Aggregation:
                                  Progressive Splatting of Continuous
                                  Scatterplots and Parallel Coordinates    653--662
               K. Beketayev and   
                G. H. Weber and   
               M. Haranczyk and   
               P.-T. Bremer and   
             M. Hlawitschka and   
                      B. Hamann   Molecular Data Visualization:
                                  Topology-based Visualization of
                                  Transformation Pathways in Complex
                                  Chemical Systems . . . . . . . . . . . . 663--672
                   M. Krone and   
                    M. Falk and   
                    S. Rehm and   
                  J. Pleiss and   
                        T. Ertl   Molecular Data Visualization:
                                  Interactive Exploration of Protein
                                  Cavities . . . . . . . . . . . . . . . . 673--682
       Matthew van der Zwan and   
               Wouter Lueks and   
                Henk Bekker and   
                Tobias Isenberg   Molecular Data Visualization:
                                  Illustrative Molecular Visualization
                                  with Continuous Abstraction  . . . . . . 683--690
                  M. C. Hao and   
                H. Janetzko and   
        S. Mittelstädt and   
                    W. Hill and   
                   U. Dayal and   
                 D. A. Keim and   
                  M. Marwah and   
                   R. K. Sharma   Temporal Data Visualization: a Visual
                                  Analytics Approach for Peak-Preserving
                                  Prediction of Large Seasonal Time Series 691--700
            Matthew O. Ward and   
                     Zhenyu Guo   Temporal Data Visualization: Visual
                                  Exploration of Time-Series Data with
                                  Shape Space Projections  . . . . . . . . 701--710
                  C. Turkay and   
                 J. Parulek and   
                  N. Reuter and   
                      H. Hauser   Temporal Data Visualization: Interactive
                                  Visual Analysis of Temporal Cluster
                                  Structures . . . . . . . . . . . . . . . 711--720
                 J.-K. Chou and   
                     C.-K. Yang   Text and Document Visualization:
                                  PaperVis: Literature Review Made Easy    721--730
                 M. Correll and   
                 M. Witmore and   
                    M. Gleicher   Text and Document Visualization:
                                  Exploring Collections of Tagged Text for
                                  Literary Scholarship . . . . . . . . . . 731--740
                 Yingcai Wu and   
              Thomas Provan and   
                   Furu Wei and   
                 Shixia Liu and   
                    Kwan-Liu Ma   Text and Document Visualization:
                                  Semantic-Preserving Word Clouds by Seam
                                  Carving  . . . . . . . . . . . . . . . . 741--750
                   C. Pagot and   
                  D. Osmari and   
                   F. Sadlo and   
                D. Weiskopf and   
                    T. Ertl and   
                       J. Comba   Flow Visualization: Efficient Parallel
                                  Vectors Feature Extraction from
                                  Higher-Order Data  . . . . . . . . . . . 751--760
                  T. Germer and   
                    M. Otto and   
                 R. Peikert and   
                     H. Theisel   Flow Visualization: Lagrangian Coherent
                                  Structures with Guaranteed Material
                                  Separation . . . . . . . . . . . . . . . 761--770
                A. Pobitzer and   
                  M. Tutkun and   
       Ò. Andreassen and   
                   R. Fuchs and   
                 R. Peikert and   
                      H. Hauser   Flow Visualization: Energy-scale Aware
                                  Feature Extraction for Flow
                                  Visualization  . . . . . . . . . . . . . 771--780
         Heike Jänicke and   
             Thomas Weidner and   
                David Chung and   
          Robert S. Laramee and   
             Peter Townsend and   
                       Min Chen   Flow Visualization: Visual
                                  Reconstructability as a Quality Metric
                                  for Flow Visualization . . . . . . . . . 781--790
             E. W. Anderson and   
               K. C. Potter and   
               L. E. Matzen and   
             J. F. Shepherd and   
              G. A. Preston and   
                    C. T. Silva   Evaluation: a User Study of
                                  Visualization Effectiveness Using EEG
                                  and Cognitive Load . . . . . . . . . . . 791--800
              Niels Willems and   
       Huub Van De Wetering and   
              Jarke J. Van Wijk   Evaluation: Evaluation of the Visibility
                                  of Vessel Movement Features in
                                  Trajectory Visualizations  . . . . . . . 801--810
             Alexandra Baer and   
            Rocco Gasteiger and   
         Douglas Cunningham and   
                 Bernhard Preim   Evaluation: Perceptual Evaluation of
                                  Ghosted View Techniques for the
                                  Exploration of Vascular Structures and
                                  Embedded Flow  . . . . . . . . . . . . . 811--820
                J. J. Caban and   
               P. Rheingans and   
                         T. Yoo   Evaluation: An Evaluation of
                                  Visualization Techniques to Illustrate
                                  Statistical Deformation Models . . . . . 821--830
                    C. Auer and   
                        I. Hotz   Topology-based Visualization: Complete
                                  Tensor Field Topology on $2$D
                                  Triangulated Manifolds embedded in $3$D  831--840
                     T. Schultz   Topology-based Visualization:
                                  Topological Features in $2$D Symmetric
                                  Higher-Order Tensor Fields . . . . . . . 841--850
               Andrzej Szymczak   Topology-based Visualization: Stable
                                  Morse Decompositions for Piecewise
                                  Constant Vector Fields on Surfaces . . . 851--860
                   S. Ghani and   
             N. Henry Riche and   
                    N. Elmqvist   Overview & Detail, Focus+Context
                                  Visualization: Dynamic Insets for
                                  Context-Aware Graph Navigation . . . . . 861--870
              Daniela Oelke and   
           Halldor Janetzko and   
               Svenja Simon and   
              Klaus Neuhaus and   
                 Daniel A. Keim   Overview & Detail, Focus+Context
                                  Visualization: Visual Boosting in
                                  Pixel-based Visualizations . . . . . . . 871--880
                 John Brosz and   
        Sheelagh Carpendale and   
              Miguel A. Nacenta   Overview & Detail, Focus+Context
                                  Visualization: The Undistort Lens  . . . 881--890
            Sebastian Bremm and   
   Tatiana von Landesberger and   
        Jürgen Bernard and   
                 Tobias Schreck   Parameter Spaces and Analysis: Assisted
                                  Descriptor Selection Based on Visual
                                  Comparative Data Analysis  . . . . . . . 891--900
               G. K. L. Tam and   
                    H. Fang and   
               A. J. Aubrey and   
                P. W. Grant and   
                P. L. Rosin and   
                D. Marshall and   
                        M. Chen   Parameter Spaces and Analysis:
                                  Visualization of Time-Series Data in
                                  Parameter Space for Understanding Facial
                                  Dynamics . . . . . . . . . . . . . . . . 901--910
                  W. Berger and   
                H. Piringer and   
               P. Filzmoser and   
                E. Gröller   Parameter Spaces and Analysis:
                                  Uncertainty-Aware Exploration of
                                  Continuous Parameter Spaces Using
                                  Multivariate Prediction  . . . . . . . . 911--920
                   D. Engel and   
               R. Rosenbaum and   
                  B. Hamann and   
                       H. Hagen   Parameter Spaces and Analysis:
                                  Structural Decomposition Trees . . . . . 921--930
           Kai Pöthkow and   
               Britta Weber and   
            Hans-Christian Hege   Volume Visualization: Probabilistic
                                  Marching Cubes . . . . . . . . . . . . . 931--940
             Mathias Schott and   
       A. V. Pascal Grosset and   
              Tobias Martin and   
           Vincent Pegoraro and   
              Sean T. Smith and   
              Charles D. Hansen   Volume Visualization: Depth of Field
                                  Effects for Interactive Direct Volume
                                  Rendering  . . . . . . . . . . . . . . . 941--950
        Tobias Pfaffelmoser and   
         Matthias Reitinger and   
        Rüdiger Westermann   Volume Visualization: Visualizing the
                                  Positional and Geometrical Variability
                                  of Isosurfaces in Uncertain Scalar
                                  Fields . . . . . . . . . . . . . . . . . 951--960
                 S. Barakat and   
                N. Andrysco and   
                    X. Tricoche   Volume Visualization: Fast Extraction of
                                  High-quality Crease Surfaces for Visual
                                  Analysis . . . . . . . . . . . . . . . . 961--970
              Ilya Boyandin and   
             Enrico Bertini and   
                  Peter Bak and   
                  Denis Lalanne   Spatiotemporal Data Visualization:
                                  Flowstrates: An Approach for Visual
                                  Exploration of Temporal
                                  Origin-Destination Data  . . . . . . . . 971--980
                Y. Drocourt and   
                   R. Borgo and   
                K. Scharrer and   
                  T. Murray and   
                S. I. Bevan and   
                        M. Chen   Spatiotemporal Data Visualization:
                                  Temporal Visualization of Boundary-based
                                  Geo-information Using Radial Projection  981--990
                S. Williams and   
                   M. Hecht and   
                M. Petersen and   
                R. Strelitz and   
                 M. Maltrud and   
                  J. Ahrens and   
             M. Hlawitschka and   
                      B. Hamann   Spatiotemporal Data Visualization:
                                  Visualization and Analysis of Eddies in
                                  a Global Ocean Simulation  . . . . . . . 991--1000
              Scott Barlowe and   
                  Yujie Liu and   
                  Jing Yang and   
          Dennis R. Livesay and   
           Donald J. Jacobs and   
             James Mottonen and   
                  Deeptak Verma   Biological Data Visualization: WaveMap:
                                  Interactively Discovering Features From
                                  Protein Flexibility Matrices Using
                                  Wavelet-based Visual Analytics . . . . . 1001--1010
              Martin Graham and   
             Jessie Kennedy and   
            Trevor Paterson and   
                       Andy Law   Biological Data Visualization:
                                  Visualising Errors in Animal Pedigree
                                  Genotype Data  . . . . . . . . . . . . . 1011--1020
                 A. Lambert and   
                  J. Dubois and   
                     R. Bourqui   Biological Data Visualization: Pathway
                                  Preserving Representation of Metabolic
                                  Networks . . . . . . . . . . . . . . . . 1021--1030
           Christian Rieder and   
             Stephan Palmer and   
               Florian Link and   
                  Horst K. Hahn   Medical Data Visualization: a Shader
                                  Framework for Rapid Prototyping of
                                  GPU-Based Volume Rendering . . . . . . . 1031--1040
         Mathias Neugebauer and   
               Gabor Janiga and   
              Oliver Beuing and   
              Martin Skalej and   
                 Bernhard Preim   Medical Data Visualization:
                                  Anatomy-Guided Multi-Level Exploration
                                  of Blood Flow in Cerebral Aneurysms  . . 1041--1050
              Joseph Marino and   
                   Arie Kaufman   Medical Data Visualization: Prostate
                                  Cancer Visualization from MR Imagery and
                                  MR Spectroscopy  . . . . . . . . . . . . 1051--1060
                Khairi Reda and   
  Chayant Tantipathananandh and   
             Andrew Johnson and   
                Jason Leigh and   
              Tanya Berger-Wolf   Graphs & Networks: Visualizing the
                                  Evolution of Community Structures in
                                  Dynamic Social Networks  . . . . . . . . 1061--1070
            Paolo Simonetto and   
         Daniel Archambault and   
                David Auber and   
                 Romain Bourqui   Graphs & Networks: ImPrEd: An Improved
                                  Force-Directed Algorithm that Prevents
                                  Nodes from Crossing Edges  . . . . . . . 1071--1080
          Tarik Crnovrsanin and   
                 Isaac Liao and   
                 Yingcai Wu and   
                    Kwan-Liu Ma   Graphs & Networks: Visual Recommendations
                                  for Network Navigation . . . . . . . . . 1081--1090
            F. V. Paulovich and   
                 D. M. Eler and   
                    J. Poco and   
                C. P. Botha and   
                 R. Minghim and   
                   L. G. Nonato   Multidimensional Data Visualization:
                                  Piece wise Laplacian-based Projection
                                  for Interactive Data Exploration and
                                  Organization . . . . . . . . . . . . . . 1091--1100
        Suthambhara Nagaraj and   
            Vijay Natarajan and   
             Ravi S. Nanjundiah   Multidimensional Data Visualization: a
                                  Gradient-Based Comparison Measure for
                                  Visual analysis of Multifield Data . . . 1101--1110
                    J. Poco and   
              R. Etemadpour and   
            F. V. Paulovich and   
                 T. V. Long and   
               P. Rosenthal and   
          M. C. F. Oliveira and   
                  L. Linsen and   
                     R. Minghim   Multidimensional Data Visualization: a
                                  Framework for Exploring Multidimensional
                                  Data with $3$D Projections . . . . . . . 1111--1120
          Bilkis J. Ferdosi and   
          Jos B. T. M. Roerdink   Multidimensional Data Visualization:
                                  Visualizing High-Dimensional Structures
                                  by Dimension Ordering and Filtering
                                  using Subspace Analysis  . . . . . . . . 1121--1130
                HyunJu Shin and   
             GwangHyun Park and   
                   JungHyun Han   Hierarchies and Large-Scale
                                  Visualization: Tablorer --- An
                                  Interactive Tree Visualization System
                                  for Tablet PCs . . . . . . . . . . . . . 1131--1140
                  K. Dinkla and   
           M. A. Westenberg and   
            H. M. Timmerman and   
      S. A. F. T. van Hijum and   
                 J. J. Van Wijk   Hierarchies and Large-Scale
                                  Visualization: Comparison of Multiple
                                  Weighted Hierarchies: Visual Analytics
                                  for Microbe Community Profiling  . . . . 1141--1150
                J. Woodring and   
                  J. Ahrens and   
                    J. Figg and   
            J. Wendelberger and   
                   S. Habib and   
                    K. Heitmann   Hierarchies and Large-Scale
                                  Visualization: In-situ Sampling of a
                                  Large-Scale Particle Simulation for
                                  Interactive Visualization and Analysis   1151--1160
                  B. Sajadi and   
                    A. Majumder   Hierarchies and Large-Scale
                                  Visualization: Automatic Registration of
                                  Multi-Projector Domes Using a Single
                                  Uncalibrated Camera  . . . . . . . . . . 1161--1170
         M. Eduard Gröller   Capstone: Capstone . . . . . . . . . . . xiv--xiv
                  Scott McCloud   Keynote: Comics: a Medium in Transition  xiii--xiii

Com{}pu{}ter Graphics Forum
Volume 30, Number 4, June, 2011

            Adrien Bousseau and   
       Emmanuelle Chapoulie and   
           Ravi Ramamoorthi and   
               Maneesh Agrawala   Reflectance and Materials: Optimizing
                                  Environment Maps for Material Depiction  1171--1180
               Eugene d'Eon and   
         Guillaume Francois and   
                Martin Hill and   
                Joe Letteri and   
               Jean-Marie Aubry   Reflectance and Materials: An
                                  Energy-Conserving Hair Reflectance Model 1181--1187
                     Su Xue and   
               Julie Dorsey and   
                Holly Rushmeier   Reflectance and Materials: Stone
                                  Weathering in a Photograph . . . . . . . 1189--1196
               Samuli Laine and   
                    Tero Karras   Sampling: Stratified Sampling for
                                  Stochastic Transparency  . . . . . . . . 1197--1204
               Jiating Chen and   
                   Bin Wang and   
                   Jun-Hai Yong   Sampling: Improved Stochastic
                                  Progressive Photon Mapping with
                                  Metropolis Sampling  . . . . . . . . . . 1205--1213
     Nima Khademi Kalantari and   
                    Pradeep Sen   Sampling: Efficient Computation of Blue
                                  Noise Point Sets through Importance
                                  Sampling . . . . . . . . . . . . . . . . 1215--1221
           Gaurav Chaurasia and   
               Olga Sorkine and   
               George Drettakis   Geometry for Rendering: Silhouette-Aware
                                  Warping for Image-Based Rendering  . . . 1223--1232
         Matthias Hollander and   
            Tobias Ritschel and   
             Elmar Eisemann and   
                 Tamy Boubekeur   Geometry for Rendering: ManyLoDs:
                                  Parallel Many-View Level-of-Detail
                                  Selection for Real-Time Global
                                  Illumination . . . . . . . . . . . . . . 1233--1240
                 P. Vangorp and   
               G. Chaurasia and   
              P.-Y. Laffont and   
              R. W. Fleming and   
                   G. Drettakis   Perception: Perception of Visual
                                  Artifacts in Image-Based Rendering of
                                  Façades . . . . . . . . . . . . . . . . . 1241--1250
               H. Sanftmann and   
                    D. Weiskopf   Perception: Anaglyph Stereo Without
                                  Ghosting . . . . . . . . . . . . . . . . 1251--1259
                   Yu Sheng and   
             Barbara Cutler and   
                  Chao Chen and   
                  Joshua Nasman   Perception: Perceptual Global
                                  Illumination Cancellation in Complex
                                  Projection Environments  . . . . . . . . 1261--1268
                  A. Wilkie and   
                    A. Weidlich   Realistic Appearance and Volumes: a
                                  Physically Plausible Model for Light
                                  Emission from Glowing Solid Objects  . . 1269--1276
                K. Schroder and   
                   R. Klein and   
                       A. Zinke   Realistic Appearance and Volumes: a
                                  Volumetric Approach to Predictive
                                  Rendering of Fabrics . . . . . . . . . . 1277--1286
               Wenzel Jakob and   
             Christian Regg and   
                Wojciech Jarosz   Realistic Appearance and Volumes:
                                  Progressive Expectation-Maximization for
                                  Hierarchical Volumetric Photon Mapping   1287--1297
                   M. Olano and   
                   D. Baker and   
                 W. Griffin and   
                     J. Barczak   Efficient Textures: Variable Bit Rate
                                  GPU Texture Decompression  . . . . . . . 1299--1308
               T. Nöll and   
                    D. Strieker   Efficient Textures: Efficient Packing of
                                  Arbitrary Shaped Charts for Automatic
                                  Texture Atlas Generation . . . . . . . . 1309--1317
                   L. Kavan and   
             A. W. Bargteil and   
                    P.-P. Sloan   Efficient Textures: Least Squares Vertex
                                  Baking . . . . . . . . . . . . . . . . . 1319--1326
               David Maletz and   
                       Rui Wang   Ray Tracing and Real-Time Rendering:
                                  Importance Point Projection for
                                  GPU-based Final Gathering  . . . . . . . 1327--1336
               Shinji Ogaki and   
               Yusuke Tokuyoshi   Ray Tracing and Real-Time Rendering:
                                  Direct Ray Tracing of Phong Tessellation 1337--1344
             John C. Bowers and   
            Jonathan Leahey and   
                       Rui Wang   Ray Tracing and Real-Time Rendering: a
                                  Ray Tracing Approach to Diffusion Curves 1345--1352
            Janne Kontkanen and   
             Eric Tabellion and   
               Ryan S. Overbeck   Accelerating Global Illumination:
                                  Coherent Out-of-Core Point-Based Global
                                  Illumination . . . . . . . . . . . . . . 1353--1360
              Pablo Bauszat and   
            Martin Eisemann and   
                  Marcus Magnor   Accelerating Global Illumination: Guided
                                  Image Filtering for Interactive
                                  High-quality Global Illumination . . . . 1361--1368

Com{}pu{}ter Graphics Forum
Volume 30, Number 5, August, 2011

                    B. Deng and   
                H. Pottmann and   
                     J. Wallner   Section 1: Functional webs for freeform
                                  architecture . . . . . . . . . . . . . . 1369--1378
        Fatemeh Abbasinejad and   
              Pushkar Joshi and   
                    Nina Amenta   Section 1: Surface Patches from
                                  Unorganized Space Curves . . . . . . . . 1379--1387
   K\kestutis Kar\vciauskas and   
               Jörg Peters   Section 1: Rational bi-cubic $ G^2 $
                                  splines for design with basic shapes . . 1389--1395
                  M. Nieser and   
               U. Reitebuch and   
                    K. Polthier   Section 2: \sc Cube Cover ---
                                  Parameterization of $3$D Volumes . . . . 1397--1406
              James Gregson and   
               Alla Sheffer and   
                   Eugene Zhang   Section 2: All-Hex Mesh Generation via
                                  Volumetric PolyCube Deformation  . . . . 1407--1416
               Tamal K. Dey and   
              Andrew G. Slatton   Section 2: Localized Delaunay Refinement
                                  for Volumes  . . . . . . . . . . . . . . 1417--1426
        Guillaume Lavoué   Section 3: a Multiscale Metric for $3$D
                                  Mesh Visual Quality Assessment . . . . . 1427--1437
           L. Vá\vsa and   
             O. Pet\vrík   Section 3: Optimising Perceived
                                  Distortion in Lossy Encoding of Dynamic
                                  Meshes . . . . . . . . . . . . . . . . . 1439--1449
                Wenshan Fan and   
                   Bin Wang and   
           Jean-Claude Paul and   
                   Jiaguang Sun   Section 3: a Hierarchical Grid Based
                                  Framework for Fast Collision Detection   1451--1459
           Y. Sahillio\uglu and   
                       Y. Yemez   Section 4: Coarse-to-Fine Combinatorial
                                  Matching for Dense Isometric Shape
                                  Correspondence . . . . . . . . . . . . . 1461--1470
          Thomas Windheuser and   
          Ulrich Schlickwei and   
           Frank R. Schimdt and   
                 Daniel Cremers   Section 4: Large-Scale Integer Linear
                                  Programming for Orientation Preserving 3
                                  D Shape Matching . . . . . . . . . . . . 1471--1480
                Andy Nguyen and   
            Mirela Ben-Chen and   
         Katarzyna Welnicka and   
                   Yinyu Ye and   
                Leonidas Guibas   Section 4: An Optimization Approach to
                                  Improving Collections of Shape Maps  . . 1481--1491
                 C. Papazov and   
                    D. Burschka   Section 5: Deformable $3$D Shape
                                  Registration Based on Local Similarity
                                  Transforms . . . . . . . . . . . . . . . 1493--1502
            Maks Ovsjanikov and   
              Qi-Xing Huang and   
                Leonidas Guibas   Section 5: a Condition Number for
                                  Non-Rigid Shape Matching . . . . . . . . 1503--1512
          Klaus Hildebrandt and   
                Konrad Polthier   Section 5: On approximation of the
                                  Laplace--Beltrami operator and the
                                  Willmore energy of surfaces  . . . . . . 1513--1520
               Raif M. Rustamov   Section 6: Multiscale Biharmonic Kernels 1521--1531
                   O. Weber and   
                M. Ben-Chen and   
                 C. Gotsman and   
                     K. Hormann   Section 6: a Complex View of Barycentric
                                  Mappings . . . . . . . . . . . . . . . . 1533--1542
             Justin Solomon and   
            Mirela Ben-Chen and   
            Adrian Butscher and   
                Leonidas Guibas   Section 6: As-Killing-As-Possible Vector
                                  Fields for Planar Deformation  . . . . . 1543--1552
             M. van Kreveld and   
            T. van Lankveld and   
                 R. C. Veltkamp   Section 7: On the shape of a set of
                                  points and lines in the plane  . . . . . 1553--1562
        Andrea Tagliasacchi and   
                 Matt Olson and   
                  Hao Zhang and   
           Ghassan Hamarneh and   
                Daniel Cohen-Or   Section 7: VASE: Volume-Aware Surface
                                  Evolution for Surface Reconstruction
                                  from Incomplete Point Clouds . . . . . . 1563--1571
                J. Martinez and   
                    M. Vigo and   
                  N. Pla-Garcia   Section 7: Skeleton computation of
                                  orthogonal polyhedra . . . . . . . . . . 1573--1582
         Quentin Mérigot   Section 8: a Multiscale Approach to
                                  Optimal Transport  . . . . . . . . . . . 1583--1592
           Fernando de Goes and   
        David Cohen-Steiner and   
              Pierre Alliez and   
                Mathieu Desbrun   Section 8: An Optimal Transport Approach
                                  to Robust Reconstruction and
                                  Simplification of $2$D Shapes  . . . . . 1593--1602

Com{}pu{}ter Graphics Forum
Volume 30, Number 6, September, 2011

  Mickaël Ribardi\`ere and   
        Samuel Carré and   
                 Kadi Bouatouch   Adaptive Records for Irradiance Caching  1603--1616
            Daniele Panozzo and   
                   Enrico Puppo   Implicit Hierarchical Quad-Dominant
                                  Meshes . . . . . . . . . . . . . . . . . 1617--1629
                Julie Digne and   
          Jean-Michel Morel and   
      Charyar-Mehdi Souzani and   
                Claire Lartigue   Scale Space Meshing of Raw Data Point
                                  Sets . . . . . . . . . . . . . . . . . . 1630--1642
                B. Steinert and   
                H. Dammertz and   
                  J. Hanika and   
                H. P. A. Lensch   General Spectral Camera Lens Simulation  1643--1654
               Xuecheng Liu and   
                Shihong Xia and   
                  Yiwen Fan and   
                    Zhaoqi Wang   Exploring Non-Linear Relationship of
                                  Blendshape Facial Animation  . . . . . . 1655--1666
               Jiating Chen and   
                   Bin Wang and   
               Yuxiang Wang and   
           Ryan S. Overbeck and   
               Jun-Hai Yong and   
                   Wenping Wang   Efficient Depth-of-Field Rendering with
                                  Adaptive Sampling and Multiscale
                                  Reconstruction . . . . . . . . . . . . . 1667--1680
           Oliver van Kaick and   
                  Hao Zhang and   
           Ghassan Hamarneh and   
                Daniel Cohen-Or   A Survey on Shape Correspondence . . . . 1681--1707
                 B. Neubert and   
                    S. Pirk and   
                 O. Deussen and   
                 C. Dachsbacher   Improved Model- and View-Dependent
                                  Pruning of Large Botanical Scenes  . . . 1708--1718
        T. von Landesberger and   
                 A. Kuijper and   
                 T. Schreck and   
              J. Kohlhammer and   
             J. J. Van Wijk and   
               J.-D. Fekete and   
                  D. W. Fellner   Visual Analysis of Large Graphs:
                                  State-of-the-Art and Future Research
                                  Challenges . . . . . . . . . . . . . . . 1719--1749
                Ming Chuang and   
                Michael Kazhdan   Fast Mean-Curvature Flow via
                                  Finite-Elements Tracking . . . . . . . . 1750--1760
                Tania Pouli and   
      Douglas W. Cunningham and   
                  Erik Reinhard   A Survey of Image Statistics Relevant to
                                  Computer Graphics  . . . . . . . . . . . 1761--1788
             Armin Pobitzer and   
             Ronald Peikert and   
              Raphael Fuchs and   
         Benjamin Schindler and   
             Alexander Kuhn and   
             Holger Theisel and   
      Kre\vsimir Matkovi\'c and   
                  Helwig Hauser   The State of the Art in Topology-Based
                                  Visualization of Unsteady Flow . . . . . 1789--1811
                    Qi Duan and   
              Jianmin Zheng and   
                    Jianfei Cai   Flexible and Accurate Transparent-Object
                                  Matting and Compositing Using Refractive
                                  Vector Field . . . . . . . . . . . . . . 1812--1824
               B. Duvenhage and   
               K. Bouatouch and   
                   D. G. Kourie   Extending Backward Polygon Beam Tracing
                                  to Glossy Scattering Surfaces  . . . . . 1825--1836
        Niels v. Festenberg and   
                 Stefan Gumhold   Diffusion-Based Snow Cover Generation    1837--1849
              James Andrews and   
              Pushkar Joshi and   
                    Nathan Carr   A Linear Variational System for
                                  Modelling From Curves  . . . . . . . . . 1850--1861
                      Anonymous   Reports: New EUROGRAPHICS Fellows  . . . 1862--1864
                 Hamid Laga and   
             Tobias Schreck and   
           Alfredo Ferreira and   
                Afzal Godil and   
         Ioannis Pratikakis and   
                 Remco Veltkamp   Reports: Eurographics 2011 Workshop on
                                  $3$D Object Retrieval (EG 3DOR'2011) in
                                  Cooperation with ACM SIGGRAPH:
                                  Lluandudno, UK, April 10, 2011 . . . . . 1865--1866
       Caroline Larboulette and   
          François Faure   Reports: Symposium on Computer Animation
                                  2010 . . . . . . . . . . . . . . . . . . 1867--1867
                      Anonymous   Reports: Report of the Statutory
                                  Auditors to the General Meeting of the
                                  Members of Eurographics Association
                                  Geneva . . . . . . . . . . . . . . . . . 1868--1868

Com{}pu{}ter Graphics Forum
Volume 30, Number 7, September, 2011

               Yosuke Bando and   
               Bing-Yu Chen and   
               Tomoyuki Nishita   Image Enhancement: Motion Deblurring
                                  from a Single Image using Circular
                                  Sensor Motion  . . . . . . . . . . . . . 1869--1878
            Johannes Hanika and   
            Holger Dammertz and   
                 Hendrik Lensch   Image Enhancement: Edge-Optimized
                                  \`A-Trous Wavelets for Local Contrast
                                  Enhancement with Robust Denoising  . . . 1879--1886
                  Uwe Hahne and   
                     Marc Alexa   Image Enhancement: Exposure Fusion for
                                  Time-Of-Flight Imaging . . . . . . . . . 1887--1894
               Kun-Ting Lee and   
              Sheng-Jie Luo and   
                   Bing-Yu Chen   Image Enhancement: Rephotography Using
                                  Image Collections  . . . . . . . . . . . 1895--1901
  Václav Gassenbauer and   
 Jaroslav K\vrivánek and   
             Kadi Bouatouch and   
         Christian Bouville and   
      Mickaël Ribardi\`ere   Lighting & Rendering: Improving
                                  Performance and Accuracy of Local PCA    1903--1910
                Yonghao Yue and   
                Kei Iwasaki and   
               Bing-Yu Chen and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   Lighting & Rendering: Toward Optimal
                                  Space Partitioning for Unbiased,
                                  Adaptive Free Path Sampling of
                                  Inhomogeneous Participating Media  . . . 1911--1919
              Cyril Crassin and   
             Fabrice Neyret and   
               Miguel Sainz and   
                Simon Green and   
                 Elmar Eisemann   Lighting & Rendering: Interactive
                                  Indirect Illumination Using Voxel Cone
                                  Tracing  . . . . . . . . . . . . . . . . 1921--1930
           Fernando J. Wong and   
               Shigeo Takahashi   Non-Photorealistic Rendering & GPU
                                  Computing: a Graph-based Approach to
                                  Continuous Line Illustrations with
                                  Variable Levels of Detail  . . . . . . . 1931--1939
             Cheng-Kai Chen and   
                    Shi Yan and   
                Hongfeng Yu and   
                 Nelson Max and   
                    Kwan-Liu Ma   Non-Photorealistic Rendering & GPU
                                  Computing: An Illustrative Visualization
                                  Framework for $3$D Vector Fields . . . . 1941--1951
                  Chuan Sun and   
               Imran Junejo and   
                 Hassan Foroosh   Animation: Motion Retrieval Using
                                  Low-Rank Subspace Decomposition of
                                  Motion Volume  . . . . . . . . . . . . . 1953--1962
        B. J. H. van Basten and   
                       A. Egges   Animation: Flexible Splicing of
                                  Upper-Body Motion Spaces on Locomotion   1963--1971
               Makoto Okabe and   
                 Ken Anjyor and   
                     Rikio Onai   Animation: Creating Fluid Animation from
                                  a Single Image using Video Database  . . 1973--1982
            Craig Schroeder and   
               Nipun Kwatra and   
                  Wen Zheng and   
                     Ron Fedkiw   Animation: Asynchronous Evolution for
                                  Fully-Implicit and Semi-Implicit Time
                                  Integration  . . . . . . . . . . . . . . 1983--1992
                 F. Calakli and   
                      G. Taubin   Model Reconstruction & Analysis: SSD:
                                  Smooth Signed Distance Surface
                                  Reconstruction . . . . . . . . . . . . . 1993--2002
               Yi-Ling Chen and   
              Tung-Ying Lee and   
               Bing-Yu Chen and   
                 Shang-Hong Lai   Model Reconstruction & Analysis:
                                  Bipartite Polar Classification for
                                  Surface Reconstruction . . . . . . . . . 2003--2010
               Tianjia Shao and   
                  Weiwei Xu and   
               Kangkang Yin and   
              Jingdong Wang and   
                   Kun Zhou and   
                    Baining Guo   Model Reconstruction & Analysis:
                                  Discriminative Sketch-based $3$D Model
                                  Retrieval via Robust Shape Matching  . . 2011--2020
                 Eric Galin and   
            Adrien Peytavie and   
         Eric Guérin and   
              Bed\vrich Bene\vs   Procedural Modeling & Natural Phenomena:
                                  Authoring Hierarchical Road Networks . . 2021--2030
                 E. Derzapf and   
                 B. Ganster and   
                   M. Guthe and   
                       R. Klein   Procedural Modeling & Natural Phenomena:
                                  River Networks for Instant Procedural
                                  Planets  . . . . . . . . . . . . . . . . 2031--2040
                Xiaohui Bie and   
                Haoda Huang and   
                  Wencheng Wang   Image & Video Editing: Real Time Edit
                                  Propagation by Efficient Sampling  . . . 2041--2048
              Ruo-Feng Tong and   
                  Yun Zhang and   
                      Meng Ding   Image & Video Editing: Video Brush: a
                                  Novel Interface for Efficient Video
                                  Cutout . . . . . . . . . . . . . . . . . 2049--2057
                  Hua Huang and   
                  Lei Zhang and   
                Hong-Chao Zhang   Image & Video Editing: RepSnapping:
                                  Efficient Image Cutout for Repeated
                                  Scene Elements . . . . . . . . . . . . . 2059--2066
               Younghui Kim and   
             Hwi-ryong Jung and   
               Sungwoo Choi and   
                Jungjin Lee and   
                    Junyong Noh   Image & Video Editing: a Single Image
                                  Representation Model for Efficient
                                  Stereoscopic Image Creation  . . . . . . 2067--2076
           Shigeo Takahashi and   
              Hsiang-Yun Wu and   
               Seow Hui Saw and   
             Chun-Cheng Lin and   
                   Hsu-Chun Yen   Mesh Segmentation & Processing: Optimized
                                  Topological Surgery for Unfolding $3$D
                                  Meshes . . . . . . . . . . . . . . . . . 2077--2086
                      W. Yu and   
                          X. Li   Mesh Segmentation & Processing: Computing
                                  $3$D Shape Guarding and Star
                                  Decomposition  . . . . . . . . . . . . . 2087--2096
           William Benjamin and   
           Andrew Wood Polk and   
      S. V. N. Vishwanathan and   
                 Karthik Ramani   Mesh Segmentation & Processing: Heat
                                  Walk: Robust Salient Segmentation of
                                  Non-rigid Shapes . . . . . . . . . . . . 2097--2106
                S. Escalera and   
                    A. Puig and   
                  O. Amoros and   
               M. Salamó   Visualization: Intelligent GPGPU
                                  Classification in Volume Visualization:
                                  a framework based on Error-Correcting
                                  Output Codes . . . . . . . . . . . . . . 2107--2115
                Yunhai Wang and   
                 Jian Zhang and   
                   Wei Chen and   
                 Huai Zhang and   
                     Xuebin Chi   Visualization: Efficient opacity
                                  specification based on feature
                                  visibilities in direct volume rendering  2117--2126

Com{}pu{}ter Graphics Forum
Volume 30, Number 8, December, 2011

              Kenneth Weiss and   
              Leila De Floriani   Simplex and Diamond Hierarchies: Models
                                  and Applications . . . . . . . . . . . . 2127--2155
                Baoquan Liu and   
                  Li-Yi Wei and   
                    Xu Yang and   
               Chongyang Ma and   
               Ying-Qing Xu and   
                Baining Guo and   
                       Enhua Wu   Non-Linear Beam Tracing on a GPU . . . . 2156--2169
           Halim Benhabiles and   
    Guillaume Lavoué and   
   Jean-Philippe Vandeborre and   
                 Mohamed Daoudi   Learning Boundary Edges for 3D-Mesh
                                  Segmentation . . . . . . . . . . . . . . 2170--2182
              Jong Pil Park and   
              Kang Hoon Lee and   
                      Jehee Lee   Finding Syntactic Structures from Human
                                  Motion Data  . . . . . . . . . . . . . . 2183--2193
               Dongquan Liu and   
                  Quan Chen and   
                     Jun Yu and   
                  Huiqin Gu and   
                Dacheng Tao and   
                 Hock Soon Seah   Stroke Correspondence Construction Using
                                  Manifold Learning  . . . . . . . . . . . 2194--2207
          Alessandro Artusi and   
         Francesco Banterle and   
             Dmitry Chetverikov   A Survey of Specularity Removal Methods  2208--2230
     Christoph von Tycowicz and   
        Felix Kälberer and   
                Konrad Polthier   Context-Based Coding of Adaptive
                                  Multiresolution Meshes . . . . . . . . . 2231--2245
       Stefan Fröhlich and   
                   Mario Botsch   Example-Driven Deformations Based on
                                  Discrete Shells  . . . . . . . . . . . . 2246--2257
            Tobias Ritschel and   
             Elmar Eisemann and   
                   Inwoo Ha and   
            James D. K. Kim and   
              Hans-Peter Seidel   Making Imperfect Shadow Maps
                                  View-Adaptive: High-Quality Global
                                  Illumination in Large Dynamic Scenes . . 2258--2269
          Jurgen Laurijssen and   
                   Rui Wang and   
                 Ares Lagae and   
            Philip Dutré   Pre-computed Gathering of Multi-Bounce
                                  Glossy Reflections . . . . . . . . . . . 2270--2278
               Adolfo Munoz and   
         Jose I. Echevarria and   
         Francisco J. Seron and   
                Diego Gutierrez   Convolution-Based Simulation of
                                  Homogeneous Subsurface Scattering  . . . 2279--2287
               Alvin J. Law and   
           Daniel G. Aliaga and   
              Behzad Sajadi and   
             Aditi Majumder and   
                  Zygmunt Pizlo   Perceptually Based Appearance
                                  Modification for Compliant Appearance
                                  Editing  . . . . . . . . . . . . . . . . 2288--2300
               H. Obermaier and   
               M. I. Billen and   
                   H. Hagen and   
          M. Hering-Bertram and   
                      B. Hamann   Visualizing Strain Anisotropy in Mantle
                                  Flow Fields  . . . . . . . . . . . . . . 2301--2313
                 Yuntao Jia and   
            Michael Garland and   
                   John C. Hart   Social Network Clustering and
                                  Visualization using Hierarchical Edge
                                  Bundles  . . . . . . . . . . . . . . . . 2314--2327
                  A. Beacco and   
                B. Spanlang and   
                 C. Andujar and   
                   N. Pelechano   A Flexible Approach for Output-Sensitive
                                  Rendering of Animated Characters . . . . 2328--2340
               Ilknur Kabul and   
           Stephen M. Pizer and   
            Julian Rosenman and   
                Marc Niethammer   An Optimal Control Approach for Texture
                                  Metamorphosis  . . . . . . . . . . . . . 2341--2353
           Christoffer Menk and   
               Eduard Jundt and   
                  Reinhard Koch   Visualisation Techniques for Using
                                  Spatial Augmented Reality in the Design
                                  Process of a Car . . . . . . . . . . . . 2354--2366
       Pierre Bénard and   
            Adrien Bousseau and   
            Joëlle Thollot   State-of-the-Art Report on Temporal
                                  Coherence for Stylized Animations  . . . 2367--2386
              Josiah Manson and   
                 Scott Schaefer   Hierarchical Deformation of Locally
                                  Rigid Meshes . . . . . . . . . . . . . . 2387--2396
           Gordon Wetzstein and   
                  Ivo Ihrke and   
             Douglas Lanman and   
              Wolfgang Heidrich   Computational Plenoptic Imaging  . . . . 2397--2426
              Ahmet Bilgili and   
      Aydn Öztürk and   
                     Murat Kurt   A General BRDF Representation Based on
                                  Tensor Decomposition . . . . . . . . . . 2427--2439
                 Xuetao Yin and   
               John Femiani and   
                Peter Wonka and   
                Anshuman Razdan   A New QEM for Parametrization of Raster
                                  Images . . . . . . . . . . . . . . . . . 2440--2451
                      Anonymous   Reports: 32nd EUROGRAPHICS General
                                  Assembly . . . . . . . . . . . . . . . . 2452--2456
            Tobias Isenberg and   
             Douglas Cunningham   Reports: Computational Aesthetics 2011
                                  in Vancouver, Canada, August 5--7, 2011,
                                  Sponsored by Eurographics, in
                                  Collaboration with ACM SIGGRAPH  . . . . 2457--2458
                      Anonymous   Reviewers: Reviewers . . . . . . . . . . 2459--2459
                      Anonymous   Issue Information: Issue Information . . i--ii


Com{}pu{}ter Graphics Forum
Volume 31, Number 1, February, 2012

            Holly Rushmeier and   
                 Oliver Deussen   Editorial  . . . . . . . . . . . . . . . 1--2
  Tomas Akenine-Möller and   
                Robert Toth and   
             Jacob Munkberg and   
                 Jon Hasselgren   Efficient Depth of Field Rasterization
                                  Using a Tile Test Based on Half-Space
                                  Culling  . . . . . . . . . . . . . . . . 3--a18
         Francesco Banterle and   
       Massimiliano Corsini and   
              Paolo Cignoni and   
               Roberto Scopigno   A Low-Memory, Straightforward and Fast
                                  Bilateral Filter Through Subsampling in
                                  Spatial Domain . . . . . . . . . . . . . 19--32
           R. García and   
            C. Ureña and   
                       M. Sbert   Description and Solution of an
                                  Unreported Intrinsic Bias in Photon
                                  Mapping Density Estimation with Constant
                                  Kernel . . . . . . . . . . . . . . . . . 33--41
              Thomas J. Cashman   Beyond Catmull--Clark? A Survey of
                                  Advances in Subdivision Surface Methods  42--61
                  T. Morvan and   
                 M. Reimers and   
                      E. Samset   Efficient Image-Based Proximity Queries
                                  with Object-Space Precision  . . . . . . 62--74
          Attila T. Áfra   Interactive Ray Tracing of Large Models
                                  Using Voxel Hierarchies  . . . . . . . . 75--88
  Sébastien Rufiange and   
        Michael J. McGuffin and   
         Christopher P. Fuhrman   TreeMatrix: a Hybrid Visualization of
                                  Compound Graphs  . . . . . . . . . . . . 89--101
              Vedad Hulusic and   
               Carlo Harvey and   
            Kurt Debattista and   
            Nicolas Tsingos and   
               Steve Walker and   
               David Howard and   
                  Alan Chalmers   Acoustic Rendering and Auditory--Visual
                                  Cross-Modal Perception and Interaction   102--131
                    F. Mora and   
                 L. Aveneau and   
                  O. Apostu and   
               D. Ghazanfarpour   Lazy Visibility Evaluation for Exact
                                  Soft Shadows . . . . . . . . . . . . . . 132--145
               Samuel Silva and   
       Beatriz Sousa Santos and   
                Joaquim Madeira   Exploring Different Parameters to Assess
                                  Left Ventricle Global and Regional
                                  Functional Analysis from Coronary CT
                                  Angiography  . . . . . . . . . . . . . . 146--159
            Tobias Ritschel and   
        Carsten Dachsbacher and   
            Thorsten Grosch and   
                      Jan Kautz   The State of the Art in Interactive
                                  Global Illumination  . . . . . . . . . . 160--188
            Ying-Chieh Chen and   
          Su Ian Eugene Lei and   
                  Chun-Fa Chang   Spatio-Temporal Filtering of Indirect
                                  Lighting for Interactive Global
                                  Illumination . . . . . . . . . . . . . . 189--201
                 Liqun Deng and   
               Howard Leung and   
                  Naijie Gu and   
                      Yang Yang   Generalized Model-Based Human Motion
                                  Recognition with Body Partition Index
                                  Maps . . . . . . . . . . . . . . . . . . 202--215
                 Torsten Kuhlen   Reports: 2011 Eurographics Symposium on
                                  Parallel Graphics and Visualization  . . 216--216
            Adrien Bousseau and   
       Emmanuelle Chapoulie and   
           Ravi Ramamoorthi and   
               Maneesh Agrawala   Reports: Shiny Vase, Translucent Candle
                                  and Metallic Sculpture . . . . . . . . . 217--218
                      Anonymous   Issue Information: Issue Information . . i--i

Com{}pu{}ter Graphics Forum
Volume 31, Number 2pt1, May, 2012

                M. Granados and   
                 J. Tompkin and   
                     K. Kim and   
                    O. Grau and   
                   J. Kautz and   
                    C. Theobalt   Image & Video Retargeting: How Not to Be
                                  Seen --- Object Removal from Videos of
                                  Crowded Scenes . . . . . . . . . . . . . 219--228
            Daniele Panozzo and   
                 Ofir Weber and   
                   Olga Sorkine   Image & Video Retargeting: Robust Image
                                  Retargeting via Axis-Aligned Deformation 229--236
                 Huw Bowles and   
             Kenny Mitchell and   
           Robert W. Sumner and   
               Jeremy Moore and   
                   Markus Gross   Image & Video Retargeting: Iterative
                                  Image Warping  . . . . . . . . . . . . . 237--246
         Christian Richardt and   
              Carsten Stoll and   
            Neil A. Dodgson and   
          Hans-Peter Seidel and   
             Christian Theobalt   Image & Video Retargeting: Coherent
                                  Spatiotemporal Filtering, Upsampling and
                                  Rendering of RGBZ Videos . . . . . . . . 247--256
                Junhong Gao and   
               Seon Joo Kim and   
               Michael S. Brown   Photo Manipulation: Creating Picture
                                  Legends for Group Photos . . . . . . . . 257--264
              Chen Goldberg and   
                   Tao Chen and   
             Fang-Lue Zhang and   
               Ariel Shamir and   
                     Shi-Min Hu   Photo Manipulation: Data-Driven Object
                                  Manipulation in Images . . . . . . . . . 265--274
Christoph Rößing and   
            Johannes Hanika and   
                 Hendrik Lensch   Photo Manipulation: Real-Time Disparity
                                  Map-Based Pictorial Depth Cue
                                  Enhancement  . . . . . . . . . . . . . . 275--284
               Henrik Lieng and   
              James Tompkin and   
                      Jan Kautz   Photo Manipulation: Interactive
                                  Multi-perspective Imagery from Photos
                                  and Videos . . . . . . . . . . . . . . . 285--293
              C. Birklbauer and   
                      O. Bimber   Light Fields and Reflectance:
                                  Light-Field Retargeting  . . . . . . . . 295--303
                  Abe Davis and   
                 Marc Levoy and   
                   Fredo Durand   Light Fields and Reflectance:
                                  Unstructured Light Fields  . . . . . . . 305--314
             Roland Ruiters and   
       Christopher Schwartz and   
                 Reinhard Klein   Light Fields and Reflectance: Data
                                  Driven Surface Reflectance from Sparse
                                  and Irregular Samples  . . . . . . . . . 315--324
             Marcel Germann and   
               Tiberiu Popa and   
             Richard Keiser and   
               Remo Ziegler and   
                   Markus Gross   Light Fields and Reflectance: Novel-View
                                  Synthesis of Outdoor Sport Events Using
                                  an Adaptive View-Dependent Geometry  . . 325--333
                T. Auzinger and   
                   M. Guthe and   
                     S. Jeschke   Image and Color Processing: Analytic
                                  Anti-Aliasing of Linear Functions on
                                  Polytopes  . . . . . . . . . . . . . . . 335--344
                Michael Tao and   
                 Jiamin Bai and   
             Pushmeet Kohli and   
                  Sylvain Paris   Image and Color Processing: SimpleFlow:
                                  a Non-iterative, Sublinear Optical Flow
                                  Algorithm  . . . . . . . . . . . . . . . 345--353
              Jorge Jimenez and   
         Jose I. Echevarria and   
                Tiago Sousa and   
                Diego Gutierrez   Image and Color Processing: SMAA:
                                  Enhanced Subpixel Morphological
                                  Antialiasing . . . . . . . . . . . . . . 355--364
                 L. Shapira and   
                   B. Oicherman   Image and Color Processing: Black is
                                  Green: Adaptive Color Transformation For
                                  Reduced Ink Usage  . . . . . . . . . . . 365--372
              Eric Bruneton and   
                 Fabrice Neyret   Massive Models: Real-time Realistic
                                  Rendering and Lighting of Forests  . . . 373--382

Com{}pu{}ter Graphics Forum
Volume 31, Number 2pt2, May, 2012

                 Marc Treib and   
             Florian Reichl and   
                Stefan Auer and   
        Rüdiger Westermann   Massive Models: Interactive Editing of
                                  GigaSample Terrain Fields  . . . . . . . 383--392
                  Chao Peng and   
                       Yong Cao   Massive Models: a GPU-based Approach for
                                  Massive Model Rendering with
                                  Frame-to-Frame Coherence . . . . . . . . 393--402
           Jan Novák and   
            Carsten Dachsbacher   Massive Models: Rasterized Bounding
                                  Volume Hierarchies . . . . . . . . . . . 403--412
               Anass Lasram and   
           Sylvain Lefebvre and   
                  Cyrille Damez   Textures and Materials: Procedural
                                  texture preview  . . . . . . . . . . . . 413--420
             George Leifman and   
                    Ayellet Tal   Textures and Materials: Mesh
                                  Colorization . . . . . . . . . . . . . . 421--430
           Chuong H. Nguyen and   
            Tobias Ritschel and   
           Karol Myszkowski and   
             Elmar Eisemann and   
              Hans-Peter Seidel   Textures and Materials: $3$D Material
                                  Style Transfer . . . . . . . . . . . . . 431--438
                 Dror Aiger and   
            Daniel Cohen-Or and   
                 Niloy J. Mitra   Textures and Materials: Repetition
                                  Maximization based Texture Rectification 439--448
                 Ralf Habel and   
            Michael Kudenov and   
                 Michael Wimmer   Computational Photography: Practical
                                  Spectral Photography . . . . . . . . . . 449--458
       Horacio E. Fortunato and   
             Manuel M. Oliveira   Computational Photography: Coding Depth
                                  through Mask Structure . . . . . . . . . 459--468
                  J. McCann and   
                  N. S. Pollard   Computational Photography: Soft Stacking 469--478
                   O. Gallo and   
                    M. Tico and   
                R. Manduchi and   
                 N. Gelfand and   
                       K. Pulli   Computational Photography: Metering for
                                  Exposure Stacks  . . . . . . . . . . . . 479--488
               S. Lemercier and   
                   A. Jelic and   
                   R. Kulpa and   
                     J. Hua and   
              J. Fehrenbach and   
                  P. Degond and   
          C. Appert-Rolland and   
                S. Donikian and   
               J. Pettré   Crowds, Cloths, and Shape Deformation:
                                  Realistic following behaviors for crowd
                                  simulation . . . . . . . . . . . . . . . 489--498
                    He Wang and   
                    Taku Komura   Crowds, Cloths, and Shape Deformation:
                                  Manipulation of Flexible Objects by
                                  Geodesic Control . . . . . . . . . . . . 499--508
    Florence Bertails-Descoubes   Crowds, Cloths, and Shape Deformation:
                                  Super-Clothoids  . . . . . . . . . . . . 509--518
                  E. Miguel and   
                 D. Bradley and   
            B. Thomaszewski and   
                  B. Bickel and   
                 W. Matusik and   
               M. A. Otaduy and   
                   S. Marschner   Crowds, Cloths, and Shape Deformation:
                                  Data-Driven Estimation of Cloth
                                  Simulation Models  . . . . . . . . . . . 519--528

Com{}pu{}ter Graphics Forum
Volume 31, Number 2pt3, May, 2012

            Tobias Ritschel and   
                 Elmar Eisemann   Perceptual Graphics: a Computational
                                  Model of Afterimages . . . . . . . . . . 529--534
             Norbert Lindow and   
                Daniel Baum and   
            Hans-Christian Hege   Perceptual Graphics: Perceptually Linear
                                  Parameter Variations . . . . . . . . . . 535--544
              Robert Herzog and   
      Martin \vCadík and   
    Tunç O. Ayd\vcin and   
               Kwang In Kim and   
           Karol Myszkowski and   
                 Hans-P. Seidel   Perceptual Graphics: NoRM: No-Reference
                                  Image Quality Metric for Realistic Image
                                  Synthesis  . . . . . . . . . . . . . . . 545--554
        Matthew Trentacoste and   
              Ratal Mantiuk and   
          Wolfgang Heidrich and   
                 Florian Dufrot   Perceptual Graphics: Unsharp Masking,
                                  Countershading and Halos: Enhancements
                                  or Artifacts?  . . . . . . . . . . . . . 555--564
              Adrian Jarabo and   
               Tom Van Eyck and   
         Veronica Sundstedt and   
                Kavita Bala and   
            Diego Gutierrez and   
               Carol O'Sullivan   Perceptual Graphics: Crowd Light:
                                  Evaluating the Perceived Fidelity of
                                  Illuminated Dynamic Scenes . . . . . . . 565--574
                Yonghao Yue and   
                Kei Iwasaki and   
               Bing-Yu Chen and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   Making and Shadowing: Pixel Art with
                                  Refracted Light by Rearrangeable Sticks  575--582
        Kristian Hildebrand and   
               Bernd Bickel and   
                     Marc Alexa   Making and Shadowing: crdbrd: Shape
                                  Fabrication by Sliding Planar Slices . . 583--592
               Amit Bermano and   
                 Ilya Baran and   
                 Marc Alexa and   
                Wojciech Matusk   Making and Shadowing: Shadow Pix:
                                  Multiple Images from Self Shadowing  . . 593--602
                 Ilya Baran and   
             Philipp Keller and   
              Derek Bradley and   
              Stelian Coros and   
            Wojciech Jarosz and   
       Derek Nowrouzezahrai and   
                   Markus Gross   Making and Shadowing: Manufacturing
                                  Layered Attenuators for Multiple
                                  Prescribed Shadow Images . . . . . . . . 603--610
              Henrik Zimmer and   
              Marcel Campen and   
               David Bommes and   
                   Leif Kobbelt   Making and Shadowing: Rationalization of
                                  Triangle-Based Point-Folding Structures  611--620
         Markus Steinberger and   
            Manuela Waldner and   
             Dieter Schmalstieg   Interactive Modeling and User
                                  Interfaces: Interactive Self-Organizing
                                  Windows  . . . . . . . . . . . . . . . . 621--630
                 Arjun Jain and   
   Thorsten Thormählen and   
            Tobias Ritschel and   
              Hans-Peter Seidel   Interactive Modeling and User
                                  Interfaces: Exploring Shape Variations
                                  by 3D-Model Decomposition and Part-based
                                  Recombination  . . . . . . . . . . . . . 631--640
            Martin Habbecke and   
                   Leif Kobbelt   Interactive Modeling and User
                                  Interfaces: Linear Analysis of Nonlinear
                                  Constraints for Interactive Geometric
                                  Modeling . . . . . . . . . . . . . . . . 641--650
         Oscar Kin-Chung Au and   
              Chiew-Lan Tai and   
                      Hongbo Fu   Interactive Modeling and User
                                  Interfaces: Multitouch Gestures for
                                  Constrained Transformation of $3$D
                                  Objects  . . . . . . . . . . . . . . . . 651--660
      Przemys\law Musialski and   
             Michael Wimmer and   
                    Peter Wonka   Cities and Buildings: Interactive
                                  Coherence-Based Façade Modeling . . . . . 661--670
               Duygu Ceylan and   
             Niloy J. Mitra and   
                     Hao Li and   
              Thibaut Weise and   
                     Mark Pauly   Cities and Buildings: Factored Facade
                                  Acquisition using Symmetric Line
                                  Arrangements . . . . . . . . . . . . . . 671--680
          Carlos A. Vanegas and   
                  Tom Kelly and   
                Basil Weber and   
               Jan Halatsch and   
           Daniel G. Aliaga and   
             Pascal Müller   Cities and Buildings: Procedural
                                  Generation of Parcels in Urban Modeling  681--690
              Lars Krecklau and   
        Christopher Manthei and   
                   Leif Kobbelt   Cities and Buildings: Procedural
                                  Interpolation of Historical City Maps    691--700
            Iliyan Georgiev and   
 Jaroslav K\vrivánek and   
               Stefan Popov and   
              Philipp Slusallek   Lighting and Rendering: Importance
                                  Caching for Complex Illumination . . . . 701--710
                 Tim Reiner and   
            Anton Kaplanyan and   
            Marcel Reinhard and   
            Carsten Dachsbacher   Lighting and Rendering: Selective
                                  Inspection and Interactive Visualization
                                  of Light Transport in Virtual Scenes . . 711--718
               Maayan Weiss and   
                Thorsten Grosch   Lighting and Rendering: Stochastic
                                  Progressive Photon Mapping for Dynamic
                                  Scenes . . . . . . . . . . . . . . . . . 719--726
                Kei Iwasaki and   
              Wataru Furuya and   
          Yoshinori Dobashi and   
               Tomoyuki Nishita   Lighting and Rendering: Real-time
                                  Rendering of Dynamic Scenes under
                                  All-frequency Lighting using Integral
                                  Spherical Gaussian . . . . . . . . . . . 727--734

Com{}pu{}ter Graphics Forum
Volume 31, Number 2pt4, May, 2012

          Thomas J. Cashman and   
                    Kai Hormann   Animation: a continuous, editable
                                  representation for deforming mesh
                                  sequences with separate signals for
                                  time, pose and shape . . . . . . . . . . 735--744
            Jeff K. T. Tang and   
           Jacky C. P. Chan and   
               Howard Leung and   
                    Taku Komura   Animation: Interaction Retrieval by
                                  Spacetime Proximity Graphs . . . . . . . 745--754
              Gaurav Bharaj and   
   Thorsten Thormählen and   
          Hans-Peter Seidel and   
             Christian Theobalt   Animation: Automatically Rigging
                                  Multi-component Characters . . . . . . . 755--764
             Fumihito Kyota and   
                   Suguru Saito   Animation: Fast Grasp Synthesis for
                                  Various Shaped Objects . . . . . . . . . 765--774
                     Lin Lu and   
          Bruno Lévy and   
                   Wenping Wang   Computational Geometry and Geometry
                                  Processing: Centroidal Voronoi
                                  Tessellation of Line Segments and Graphs 775--784
          Mohamed S. Ebeida and   
          Scott A. Mitchell and   
               Anjul Patney and   
         Andrew A. Davidson and   
                  John D. Owens   Computational Geometry and Geometry
                                  Processing: a Simple Algorithm for
                                  Maximal Poisson-Disk Sampling in High
                                  Dimensions . . . . . . . . . . . . . . . 785--794
             Matthew Berger and   
               Claudio T. Silva   Computational Geometry and Geometry
                                  Processing: Medial Kernels . . . . . . . 795--804
              Tobias Martin and   
               Guoning Chen and   
            Suraj Musuvathy and   
               Elaine Cohen and   
                 Charles Hansen   Computational Geometry and Geometry
                                  Processing: Generalized Swept
                                  Mid-structure for Polygonal Models . . . 805--814
                   Jihun Yu and   
               Chris Wojtan and   
                  Greg Turk and   
                       Chee Yap   Visualization and Simulation: Explicit
                                  Mesh Surfaces for Particle Based Fluids  815--824
                T. Weinkauf and   
                 H.-C. Hege and   
                     H. Theisel   Visualization and Simulation: Advected
                                  Tangent Curves: a General Scheme for
                                  Characteristic Curves of Flow Fields . . 825--834
      Mélina Skouras and   
      Bernhard Thomaszewski and   
               Bernd Bickel and   
                   Markus Gross   Visualization and Simulation:
                                  Computational Design of Rubber Balloons  835--844
                     D. Yim and   
         G. V. G. Baranoski and   
               B. W. Kimmel and   
                 T. F. Chen and   
                     E. Miranda   Visualization and Simulation: a
                                  Cell-Based Light Interaction Model for
                                  Human Blood  . . . . . . . . . . . . . . 845--854

Com{}pu{}ter Graphics Forum
Volume 31, Number 3pt1, June, 2012

               Arlind Nocaj and   
                  Ulrik Brandes   Graphs and Diagrams: Computing Voronoi
                                  Treemaps: Faster, Simpler, and
                                  Resolution-independent . . . . . . . . . 855--864
                  C. Hurter and   
                   O. Ersoy and   
                       A. Telea   Graphs and Diagrams: Graph Bundling by
                                  Kernel Density Estimation  . . . . . . . 865--874
              Kasper Dinkla and   
        Marc J. van Kreveld and   
          Bettina Speckmann and   
           Michel A. Westenberg   Graphs and Diagrams: Kelp Diagrams:
                                  Point Set Membership Visualization . . . 875--884
                 Amir Semmo and   
             Matthias Trapp and   
       Jan Eric Kyprianidis and   
       Jürgen Döllner   Illustrative Visualization: Interactive
                                  Visualization of Generalized Virtual
                                  $3$D City Models using
                                  Level-of-Abstraction Transitions . . . . 885--894
                R. Carnecky and   
               B. Schindler and   
                   R. Fuchs and   
                     R. Peikert   Illustrative Visualization: Multi-layer
                                  illustrative dense flow visualization    895--904
         Å. Birkeland and   
                S. Bruckner and   
               A. Brambilla and   
                       I. Viola   Illustrative Visualization: Illustrative
                                  Membrane Clipping  . . . . . . . . . . . 905--914
                     P. Bak and   
                  M. Marder and   
                  S. Harary and   
                   A. Yaeli and   
                     H. J. Ship   Geospatial Visualization: Scalable
                                  Detection of Spatiotemporal Encounters
                                  in Historical Movement Data  . . . . . . 915--924
              Hsiang-Yun Wu and   
           Shigeo Takahashi and   
             Chun-Cheng Lin and   
                   Hsu-Chun Yen   Geospatial Visualization:
                                  Travel-Route-Centered Metro Map Layout
                                  and Annotation . . . . . . . . . . . . . 925--934
        Christian Rohrdantz and   
               Michael Hund and   
               Thomas Mayer and   
      Bernhard Wälchli and   
                 Daniel A. Keim   Geospatial Visualization: The World's
                                  Languages Explorer: Visual Analysis of
                                  Language Features in Genealogical and
                                  Areal Contexts . . . . . . . . . . . . . 935--944
               J. A. Levine and   
                  S. Jadhav and   
                  H. Bhatia and   
                V. Pascucci and   
                   P.-T. Bremer   Topology: a Quantized Boundary
                                  Representation of $2$D Flows . . . . . . 945--954
            Sven Bachthaler and   
                Filip Sadlo and   
              Rudolf Weeber and   
          Sofia Kantorovich and   
             Christian Holm and   
                Daniel Weiskopf   Topology: Magnetic Flux Topology of $2$D
                                  Point Dipoles  . . . . . . . . . . . . . 955--964
        Nithin Shivashankar and   
                Vijay Natarajan   Topology: Parallel Computation of $3$D
                                  Morse--Smale Complexes . . . . . . . . . 965--974
                Marc Khoury and   
                   Yifan Hu and   
           Shankar Krishnan and   
             Carlos Scheidegger   Large Graphs: Drawing Large Graphs by
                                  Low-Rank Stress Majorization . . . . . . 975--984

Com{}pu{}ter Graphics Forum
Volume 31, Number 3pt2, June, 2012

                     T. May and   
                 M. Steiger and   
                   J. Davey and   
                  J. Kohlhammer   Large Graphs: Using Signposts for
                                  Navigation in Large Graphs . . . . . . . 985--994
                  W. Aigner and   
                    A. Rind and   
                    S. Hoffmann   Time-Series Data: Comparative Evaluation
                                  of an Interactive Time-Series
                                  Visualization that Combines Quantitative
                                  Data with Qualitative Abstractions . . . 995--1004
              Ilya Boyandin and   
             Enrico Bertini and   
                  Denis Lalanne   Time-Series Data: a Qualitative Study on
                                  the Exploration of Temporal Changes in
                                  Flow Maps with Animation and
                                  Small-Multiples  . . . . . . . . . . . . 1005--1014
            Aritra Dasgupta and   
                   Min Chen and   
                  Robert Kosara   Uncertainty: Conceptualizing Visual
                                  Uncertainty in Parallel Coordinates  . . 1015--1024
        Tobias Pfaffelmoser and   
        Rüdiger Westermann   Uncertainty: Visualization of Global
                                  Correlation Structures in Uncertain $2$D
                                  Scalar Fields  . . . . . . . . . . . . . 1025--1034
               Mathias Otto and   
                 Holger Theisel   Uncertainty: Vortex Analysis in
                                  Uncertain Vector Fields  . . . . . . . . 1035--1044
             Christoph Petz and   
           Kai Pöthkow and   
            Hans-Christian Hege   Uncertainty: Probabilistic Local
                                  Features in Uncertain Vector Fields with
                                  Spatial Correlation  . . . . . . . . . . 1045--1054
             Jan Kretschmer and   
                Thomas Beck and   
          Christian Tietjen and   
             Bernhard Preim and   
                Marc Stamminger   Medical Visualization: Reliable Adaptive
                                  Modelling of Vascular Structures with
                                  Non-Circular Cross-Sections  . . . . . . 1055--1064
          R. F. P. van Pelt and   
         S. S. A. M. Jacobs and   
      B. M. ter Haar Romeny and   
                    A. Vilanova   Medical Visualization: Visualization of
                                  $4$D Blood-Flow Fields by Spatiotemporal
                                  Hierarchical Clustering  . . . . . . . . 1065--1074
                 Jorge Poco and   
             Danilo M. Eler and   
      Fernando V. Paulovich and   
                 Rosane Minghim   Medical Visualization: Employing $2$D
                                  Projections for Fast Visual Exploration
                                  of Large Fiber Tracking Data . . . . . . 1075--1084
          P. C. Herghelegiu and   
                   V. Manta and   
                   R. Perin and   
                S. Bruckner and   
                E. Gröller   Medical Visualization: Biopsy Planner
                                  --- Visual Analysis for Needle Pathway
                                  Planning in Deep Seated Brain Tumor
                                  Biopsy . . . . . . . . . . . . . . . . . 1085--1094
                 M. Edmunds and   
              R. S. Laramee and   
                   R. Malki and   
                 I. Masters and   
                T. N. Croft and   
                    G. Chen and   
                       E. Zhang   Flow Visualization: Automatic Stream
                                  Surface Seeding: a Feature Centered
                                  Approach . . . . . . . . . . . . . . . . 1095--1104
       Grzegorz Karol Karch and   
                Filip Sadlo and   
            Daniel Weiskopf and   
          Claus-Dieter Munz and   
                    Thomas Ertl   Flow Visualization: Visualization of
                                  Advection-Diffusion in Unsteady Fluid
                                  Flow . . . . . . . . . . . . . . . . . . 1105--1114

Com{}pu{}ter Graphics Forum
Volume 31, Number 3pt3, June, 2012

           Andrzej Szymczak and   
         Nicholas Brunhart-Lupo   Flow Visualization: Nearly Recurrent
                                  Components in $3$D Piecewise Constant
                                  Vector Fields  . . . . . . . . . . . . . 1115--1124
                S. Williams and   
                M. Petersen and   
                   M. Hecht and   
                 M. Maltrud and   
                J. Patchett and   
                  J. Ahrens and   
                      B. Hamann   Flow Visualization: Interface Exchange
                                  as an Indicator for Eddy Heat Transport  1125--1134
                H. Strobelt and   
                 M. Spicker and   
                 A. Stoffel and   
                    D. Keim and   
                     O. Deussen   Text and Documents: Rolled-out Wordles:
                                  a Heuristic Method for Overlap Removal
                                  of $2$D Data Representatives . . . . . . 1135--1144
      Fernando V. Paulovich and   
     Franklina M. B. Toledo and   
        Guilherme P. Telles and   
             Rosane Minghim and   
            Luis Gustavo Nonato   Text and Documents: Semantic
                                  Wordification of Document Collections    1145--1153
               Hanseung Lee and   
               Jaeyeon Kihm and   
                Jaegul Choo and   
                John Stasko and   
                    Haesun Park   Text and Documents: iVisClustering: An
                                  Interactive Visual Document Clustering
                                  via Topic Modeling . . . . . . . . . . . 1155--1164
                 A. Stoffel and   
                H. Strobelt and   
                 O. Deussen and   
                     D. A. Keim   Text and Documents: Document Thumbnails
                                  with Variable Text Scaling . . . . . . . 1165--1173
                     A. Lex and   
                  M. Streit and   
               H.-J. Schulz and   
                   C. Partl and   
             D. Schmalstieg and   
                 P. J. Park and   
                  N. Gehlenborg   Visual Analysis in Science and
                                  Engineering: StratomeX: Visual Analysis
                                  of Large-Scale Heterogeneous Genomics
                                  Data for Cancer Subtype Characterization 1175--1184
                     A. Reh and   
                   B. Plank and   
                 J. Kastner and   
            E. Gröller and   
                      C. Heinzl   Visual Analysis in Science and
                                  Engineering: Porosity Maps ---
                                  Interactive Exploration and Visual
                                  Analysis of Porosity in Carbon Fiber
                                  Reinforced Polymers  . . . . . . . . . . 1185--1194
                H. Piringer and   
                   S. Pajer and   
                  W. Berger and   
                   H. Teichmann   Visual Analysis in Science and
                                  Engineering: Comparative Visual Analysis
                                  of $2$D Function Ensembles . . . . . . . 1195--1204
                   S. Ghani and   
                N. Elmqvist and   
                       J. S. Yi   Interaction Design and Usability:
                                  Perception of Animated Node-Link
                                  Diagrams for Dynamic Graphs  . . . . . . 1205--1214
                  D. Coffey and   
                F. Korsakov and   
                   M. Ewert and   
             H. Hagh-Shenas and   
                 L. Thorson and   
               A. Ellingson and   
                 D. Nuckley and   
                    D. F. Keefe   Interaction Design and Usability:
                                  Visualizing Motion Data in Virtual
                                  Reality: Understanding the Roles of
                                  Animation, Interaction, and Static
                                  Presentation . . . . . . . . . . . . . . 1215--1224
               Tijmen Klein and   
   Florimond Guéniat and   
                 Luc Pastur and   
Frédéric Vernier and   
                Tobias Isenberg   Interaction Design and Usability: a
                                  Design Study of Direct-Touch Interaction
                                  for Exploratory $3$D Scientific
                                  Visualization  . . . . . . . . . . . . . 1225--1234
         Maryam Booshehrian and   
        Torsten Möller and   
        Randall M. Peterman and   
                 Tamara Munzner   Visualization for Decision Support:
                                  Vismon: Facilitating Analysis of
                                  Trade-Offs, Uncertainty, and Sensitivity
                                  In Fisheries Management Decision Making  1235--1244
                      S. Ko and   
             R. Maciejewski and   
                    Y. Jang and   
                    D. S. Ebert   Visualization for Decision Support:
                                  MarketAnalyzer: An Interactive Visual
                                  Analytics System for Analyzing
                                  Competitive Advantage Using Point of
                                  Sale Data  . . . . . . . . . . . . . . . 1245--1254

Com{}pu{}ter Graphics Forum
Volume 31, Number 3pt4, June, 2012

                 P. A. Legg and   
             D. H. S. Chung and   
                M. L. Parry and   
                M. W. Jones and   
                    R. Long and   
            I. W. Griffiths and   
                        M. Chen   Visualization for Decision Support:
                                  MatchPad: Interactive Glyph-Based
                                  Visualization for Real-Time Sports
                                  Performance Analysis . . . . . . . . . . 1255--1264
                  B. Pinaud and   
         G. Melançon and   
                      J. Dubois   Graphs and Relationships: PORGY: a
                                  Visual Graph Rewriting Environment for
                                  Complex Systems  . . . . . . . . . . . . 1265--1274
                    X. Wang and   
                     W. Dou and   
                      Z. Ma and   
              J. Villalobos and   
                    Y. Chen and   
                   T. Kraft and   
                    W. Ribarsky   Graphs and Relationships: I-SI: Scalable
                                  Architecture for Analyzing Latent
                                  Topical-Level Information From Social
                                  Media Data . . . . . . . . . . . . . . . 1275--1284
                    C. Viau and   
                 M. J. McGuffin   Graphs and Relationships:
                                  ConnectedCharts: Explicit Visualization
                                  of Relationships between Data Graphics   1285--1294
                Yunhai Wang and   
                 Jian Zhang and   
            Dirk J. Lehmann and   
             Holger Theisel and   
                     Xuebin Chi   Volume Visualization: Automating
                                  Transfer Function Design with Valley
                                  Cell-Based Clustering of $2$D Density
                                  Plots  . . . . . . . . . . . . . . . . . 1295--1304
                   Lei Wang and   
                   Arie Kaufman   Volume Visualization: Importance Driven
                                  Automatic Color Design for Direct Volume
                                  Rendering  . . . . . . . . . . . . . . . 1305--1314
            Enrico Gobbetti and   
José Antonio Iglesias Guitián and   
                   Fabio Marton   Volume Visualization: COVRA: a
                                  compression-domain output-sensitive
                                  volume rendering architecture based on a
                                  sparse representation of voxel blocks    1315--1324
                  N. Lindow and   
                    D. Baum and   
                     H.-C. Hege   Volume Visualization: Interactive
                                  Rendering of Materials and Biological
                                  Structures on Atomic and Nanoscopic
                                  Scale  . . . . . . . . . . . . . . . . . 1325--1334
                M. Sedlmair and   
                    A. Tatu and   
                 T. Munzner and   
                        M. Tory   Multi-Dimensional and Multi-Variate
                                  Data: a Taxonomy of Visual Cluster
                                  Separation Factors . . . . . . . . . . . 1335--1344
      Jose Gustavo S. Paiva and   
    William Robson Schwartz and   
              Helio Pedrini and   
                 Rosane Minghim   Multi-Dimensional and Multi-Variate
                                  Data: Semi-Supervised Dimensionality
                                  Reduction based on Partial Least Squares
                                  for Visual Analysis of High Dimensional
                                  Data . . . . . . . . . . . . . . . . . . 1345--1354
              R. Khlebnikov and   
                   B. Kainz and   
             M. Steinberger and   
                  M. Streit and   
                 D. Schmalstieg   Multi-Dimensional and Multi-Variate
                                  Data: Procedural Texture Synthesis for
                                  Zoom-Independent Visualization of
                                  Multivariate Data  . . . . . . . . . . . 1355--1364
                   X. Kuang and   
                   H. Zhang and   
                    S. Zhao and   
                 M. J. McGuffin   Multi-Dimensional and Multi-Variate
                                  Data: Tracing Tuples Across Dimensions:
                                  a Comparison of Scatterplots and
                                  Parallel Coordinate Plots  . . . . . . . 1365--1374

Com{}pu{}ter Graphics Forum
Volume 31, Number 4, June, 2012

         Matthias B. Hullin and   
            Johannes Hanika and   
              Wolfgang Heidrich   Optics: Polynomial Optics: a
                                  Construction Kit for Efficient
                                  Ray-Tracing of Lens Systems  . . . . . . 1375--1383
             Jacob Munkberg and   
                Robert Toth and   
      Tomas Akenine-Möller   Optics: Per-Vertex Defocus Blur for
                                  Stochastic Rasterization . . . . . . . . 1385--1389
            Daniel Scherzer and   
           Chuong H. Nguyen and   
            Tobias Ritschel and   
              Hans-Peter Seidel   Global Illumination: Pre-convolved
                                  Radiance Caching . . . . . . . . . . . . 1391--1397
              Bert Buchholz and   
                 Tamy Boubekeur   Global Illumination: Quantized
                                  Point-Based Global Illumination  . . . . 1399--1405
           Jan Novák and   
       Derek Nowrouzezahrai and   
        Carsten Dachsbacher and   
                Wojciech Jarosz   Global Illumination: Progressive Virtual
                                  Beam Lights  . . . . . . . . . . . . . . 1407--1413
               Elena Garces and   
               Adolfo Munoz and   
         Jorge Lopez-Moreno and   
                Diego Gutierrez   Image Analysis and Editing: Intrinsic
                                  Images by Clustering . . . . . . . . . . 1415--1424
                Xiaowu Chen and   
                    Xin Jin and   
               Qinping Zhao and   
                      Hongyu Wu   Image Analysis and Editing: Artistic
                                  Illumination Transfer for Portraits  . . 1425--1434
                  Yuki Endo and   
         Yoshihiro Kanamori and   
                Yukio Fukui and   
                     Jun Mitani   Image Analysis and Editing: Matting and
                                  Compositing for Fresnel Reflection on
                                  Wavy Surfaces  . . . . . . . . . . . . . 1435--1443
                M. Eisemann and   
                 P. Bauszat and   
                   S. Guthe and   
                      M. Magnor   Geometry: Geometry Presorting for
                                  Implicit Object Space Partitioning . . . 1445--1454
              Josiah Manson and   
                 Scott Schaefer   Geometry: Parameterization-Aware
                                  MIP-Mapping  . . . . . . . . . . . . . . 1455--1463
           Oliver Mattausch and   
            Daniel Scherzer and   
             Michael Wimmer and   
                 Takeo Igarashi   Geometry: Tessellation-Independent
                                  Smooth Shadow Boundaries . . . . . . . . 1465--1470
              Heekyung Yang and   
                 Yunmi Kwon and   
                    Kyungha Min   Non-Photorealistic Rendering: a Stylized
                                  Approach for Pencil Drawing from
                                  Photographs  . . . . . . . . . . . . . . 1471--1480
               Lucas Ammann and   
               Pascal Barla and   
       Gaël Guennebaud and   
             Xavier Granier and   
                 Patrick Reuter   Non-Photorealistic Rendering: Surface
                                  Relief Analysis for Illustrative Shading 1481--1490
            Gianpaolo Palma and   
             Marco Callieri and   
          Matteo Dellepiane and   
               Roberto Scopigno   Material Appearance: a Statistical
                                  Method for SVBRDF Approximation from
                                  Video Sequences in General Lighting
                                  Conditions . . . . . . . . . . . . . . . 1491--1500
           Soham Uday Mehta and   
           Ravi Ramamoorthi and   
                 Mark Meyer and   
                Christophe Hery   Material Appearance: Analytic Tangent
                                  Irradiance Environment Maps for
                                  Anisotropic Surfaces . . . . . . . . . . 1501--1508
               M. M. Bagher and   
                   C. Soler and   
                  N. Holzschuch   Material Appearance: Accurate fitting of
                                  measured reflectances using a Shifted
                                  Gamma micro-facet distribution . . . . . 1509--1518
          Christopher Kulla and   
                 Marcos Fajardo   Sampling: Importance Sampling Techniques
                                  for Path Tracing in Participating Media  1519--1528
     Nima Khademi Kalantari and   
                    Pradeep Sen   Sampling: Fast Generation of Approximate
                                  Blue Noise Point Sets  . . . . . . . . . 1529--1535
                  Jiawei Ou and   
                   Feng Xie and   
    Parashar Krishnamachari and   
                Fabio Pellacini   Sampling: ISHair: Importance Sampling
                                  for Hair Scattering  . . . . . . . . . . 1537--1545
                  L. Glondu and   
               L. Muguercia and   
                 M. Marchal and   
                   C. Bosch and   
               H. Rushmeier and   
                  G. Dumont and   
                   G. Drettakis   Material Synthesis: Example-Based
                                  Fractured Appearance . . . . . . . . . . 1547--1556
             Thiago Pereira and   
            Szymon Rusinkiewicz   Material Synthesis: Gamut Mapping
                                  Spatially Varying Reflectance with an
                                  Improved BRDF Similarity Metric  . . . . 1557--1566

Com{}pu{}ter Graphics Forum
Volume 31, Number 5, August, 2012

             Justin Solomon and   
              Etienne Vouga and   
              Max Wardetzky and   
                 Eitan Grinspun   Deformation: Flexible Developable
                                  Surfaces . . . . . . . . . . . . . . . . 1567--1576
              Alec Jacobson and   
              Tino Weinkauf and   
                   Olga Sorkine   Deformation: Smooth Shape-Aware
                                  Functions with Controlled Extrema  . . . 1577--1586
             Matthew Berger and   
               Claudio T. Silva   Correspondence: Nonrigid Matching of
                                  Undersampled Shapes via Medial Diffusion 1587--1596
            Javor Kalojanov and   
             Martin Bokeloh and   
               Michael Wand and   
            Leonidas Guibas and   
          Hans-Peter Seidel and   
              Philipp Slusallek   Correspondence: Microtiles: Extracting
                                  Building Blocks from Correspondences . . 1597--1606
              Tianqiang Liu and   
            Vladimir G. Kim and   
              Thomas Funkhouser   Correspondence: Finding Surface
                                  Correspondences Using Symmetry Axis
                                  Curves . . . . . . . . . . . . . . . . . 1607--1616
             Justin Solomon and   
                Andy Nguyen and   
            Adrian Butscher and   
            Mirela Ben-Chen and   
                Leonidas Guibas   Correspondence: Soft Maps Between
                                  Surfaces . . . . . . . . . . . . . . . . 1617--1626
               Donald R. Sheehy   Computational Geometry: New Bounds on
                                  the Size of Optimal Meshes . . . . . . . 1627--1635
           T. Delamé and   
                  C. Roudet and   
                      D. Faudot   Computational Geometry: From a Medial
                                  Surface to a Mesh  . . . . . . . . . . . 1637--1646
                    Amir Vaxman   Modeling: Modeling Polyhedral Meshes
                                  with Affine Maps . . . . . . . . . . . . 1647--1656
             Sofien Bouaziz and   
                Mario Deuss and   
         Yuliy Schwartzburg and   
              Thibaut Weise and   
                     Mark Pauly   Modeling: Shape-Up: Shaping Discrete
                                  Geometry with Projections  . . . . . . . 1657--1667
               A. Giachetti and   
                      C. Lovato   Shape Analysis: Radial Symmetry
                                  Detection and Shape Characterization
                                  with the Multiscale Area Projection
                                  Transform  . . . . . . . . . . . . . . . 1669--1678
                 Ofir Weber and   
               Ashish Myles and   
                    Denis Zorin   Shape Analysis: Computing Extremal
                                  Quasiconformal Maps  . . . . . . . . . . 1679--1689
            Nicolas Mellado and   
       Gaël Guennebaud and   
               Pascal Barla and   
             Patrick Reuter and   
             Christophe Schlick   Shape Analysis: Growing Least Squares
                                  for the Analysis of Manifolds in
                                  Scale-Space  . . . . . . . . . . . . . . 1691--1701
                 Ruizhen Hu and   
                  Lubin Fan and   
                     Ligang Liu   Shape Analysis: Co-Segmentation of $3$D
                                  Shapes via Subspace Clustering . . . . . 1703--1713
        Libor Vá\vsa and   
                        Jan Rus   Visualization and Perception: Dihedral
                                  Angle Mesh Error: a fast perception
                                  correlated distortion measure for fixed
                                  connectivity triangle meshes . . . . . . 1715--1724
               Maik Schulze and   
              Tobias Germer and   
       Christian Rössl and   
                 Holger Theisel   Visualization and Perception: Stream
                                  Surface Parametrization by
                                  Flow-Orthogonal Front Lines  . . . . . . 1725--1734
        Andrea Tagliasacchi and   
          Ibraheem Alhashim and   
                 Matt Olson and   
                      Hao Zhang   Flows: Mean Curvature Skeletons  . . . . 1735--1744
            Michael Kazhdan and   
               Jake Solomon and   
                Mirela Ben-Chen   Flows: Can Mean-Curvature Flow be
                                  Modified to be Non-singular? . . . . . . 1745--1754
                  B. Heeren and   
                   M. Rumpf and   
               M. Wardetzky and   
                       B. Wirth   Flows: Time-Discrete Geodesics in the
                                  Space of Shells  . . . . . . . . . . . . 1755--1764
           Alexandre Boulch and   
                  Renaud Marlet   Point Sets: Fast and Robust Normal
                                  Estimation for Point Clouds with Sharp
                                  Features . . . . . . . . . . . . . . . . 1765--1774
                Renjie Chen and   
                  Craig Gotsman   Point Sets: Parallel Blue-noise Sampling
                                  by Constrained Farthest Point
                                  Optimization . . . . . . . . . . . . . . 1775--1785
                  T. K. Dey and   
                      X. Ge and   
                     Q. Que and   
                    I. Safa and   
                    L. Wang and   
                        Y. Wang   Point Sets: Feature-Preserving
                                  Reconstruction of Singular Surfaces  . . 1787--1796

Com{}pu{}ter Graphics Forum
Volume 31, Number 6, September, 2012

                  G. Akinci and   
                  M. Ihmsen and   
                  N. Akinci and   
                    M. Teschner   Parallel Surface Reconstruction for
                                  Particle-Based Fluids  . . . . . . . . . 1797--1809
                L. McIntosh and   
               B. E. Riecke and   
                     S. DiPaola   Efficiently Simulating the Bokeh of
                                  Polygonal Apertures in a Post-Process
                                  Depth of Field Shader  . . . . . . . . . 1810--1822
               Jassim Happa and   
        Tom Bashford-Rogers and   
           Alexander Wilkie and   
          Alessandro Artusi and   
            Kurt Debattista and   
                  Alan Chalmers   Cultural Heritage Predictive Rendering   1823--1836
     Thomas Bashford-Rogers and   
            Kurt Debattista and   
                  Alan Chalmers   A Significance Cache for Accelerating
                                  Global Illumination  . . . . . . . . . . 1837--1851
             E. F. Anderson and   
               C. E. Peters and   
                J. Halloran and   
                   P. Every and   
            J. Shuttleworth and   
              F. Liarokapis and   
                    R. Lane and   
                    M. Richards   In at the Deep End: An Activity-Led
                                  Introduction to First Year Creative
                                  Computing  . . . . . . . . . . . . . . . 1852--1866
                Belen Masia and   
                 Lara Presa and   
            Adrian Corrales and   
                Diego Gutierrez   Perceptually Optimized Coded Apertures
                                  for Defocus Deblurring . . . . . . . . . 1867--1879
              Hanyoung Jang and   
                   JungHyun Han   Feature-Preserving Displacement Mapping
                                  With Graphics Processing Unit (GPU)
                                  Tessellation . . . . . . . . . . . . . . 1880--1894
            Dirk J. Lehmann and   
        Georgia Albuquerque and   
            Martin Eisemann and   
              Marcus Magnor and   
                 Holger Theisel   Selecting Coherent and Relevant Plots in
                                  Large Scatterplot Matrices . . . . . . . 1895--1908
                    S. Auer and   
            C. B. Macdonald and   
                   M. Treib and   
               J. Schneider and   
                  R. Westermann   Real-Time Fluid Effects on Surfaces
                                  using the Closest Point Method . . . . . 1909--1923
                C. Schmaltz and   
                 P. Gwosdek and   
                    J. Weickert   Multi-Class Anisotropic Electrostatic
                                  Halftoning . . . . . . . . . . . . . . . 1924--1935
                      J. Bikker   Improving Data Locality for Efficient
                                  In-Core Path Tracing . . . . . . . . . . 1936--1947
                 Xiaowei He and   
                   Ning Liu and   
                   Sheng Li and   
                Hongan Wang and   
                   Guoping Wang   Local Poisson SPH For Viscous
                                  Incompressible Fluids  . . . . . . . . . 1948--1958
                F. P. Tasse and   
                    J. Gain and   
                      P. Marais   Enhanced Texture-Based Terrain Synthesis
                                  on Graphics Hardware . . . . . . . . . . 1959--1972
                     C. Andujar   Adaptive Compression of Texture Pyramids 1973--1983
                      Anonymous   Reports: New EUROGRAPHICS Fellows  . . . 1984--1985
                      Anonymous   Reports: Reports of the Statutory
                                  Auditors to the General Meeting of the
                                  Members of Eurographics Association,
                                  Geneva . . . . . . . . . . . . . . . . . 1986--1986
                      Anonymous   Reports: 33rd EUROGRAPHICS General
                                  Assembly . . . . . . . . . . . . . . . . 1987--1991
                      Anonymous   Issue Information: Issue Information . . i--i

Com{}pu{}ter Graphics Forum
Volume 31, Number 7pt1, September, 2012

         W. Rungjiratananon and   
                Y. Kanamori and   
                     T. Nishita   Imaging and Hair: Wetting Effects in
                                  Hair Simulation  . . . . . . . . . . . . 1993--2002
                 Qing Zhang and   
                  Jing Tong and   
                Huamin Wang and   
                Zhigeng Pan and   
                   Ruigang Yang   Imaging and Hair: Simulation Guided Hair
                                  Dynamics Modeling from Video . . . . . . 2003--2010
            T. Kühnert and   
                    G. Brunnett   Imaging and Hair: Fur Shading and
                                  Modification based on Cone Step Mapping  2011--2018
                      Di Wu and   
                  Yebin Liu and   
                  Ivo Ihrke and   
               Qionghai Dai and   
             Christian Theobalt   Imaging and Hair: Performance Capture of
                                  High-Speed Motion Using Staggered
                                  Multi-View Recording . . . . . . . . . . 2019--2028
                Zherong Pan and   
                  Jin Huang and   
                Yiying Tong and   
                      Hujun Bao   Animation and Interaction: Wake
                                  Synthesis For Shallow Water Equation . . 2029--2036
                Lipeng Yang and   
                   Shuai Li and   
                  Aimin Hao and   
                       Hong Qin   Animation and Interaction: Realtime
                                  Two-Way Coupling of Meshless Fluids and
                                  Nonlinear FEM  . . . . . . . . . . . . . 2037--2046
                 Jingbo Liu and   
         Oscar Kin-Chung Au and   
                  Hongbo Fu and   
                  Chiew-Lan Tai   Animation and Interaction: Two-Finger
                                  Gestures for 6DOF Manipulation of $3$D
                                  Objects  . . . . . . . . . . . . . . . . 2047--2055
                 M. G. Choi and   
                    K. Yang and   
                T. Igarashi and   
                  J. Mitani and   
                         J. Lee   Animation and Interaction: Retrieval and
                                  Visualization of Human Motion Data via
                                  Stick Figures  . . . . . . . . . . . . . 2057--2065
            Liang-Tsen Shen and   
              Sheng-Jie Luo and   
             Chun-Kai Huang and   
                   Bing-Yu Chen   Geometry Processing: SD Models:
                                  Super-Deformed Character Models  . . . . 2067--2075
              Zhonggui Chen and   
                   Juan Cao and   
                   Wenping Wang   Geometry Processing: Isotropic Surface
                                  Remeshing Using Constrained Centroidal
                                  Delaunay Mesh  . . . . . . . . . . . . . 2077--2085
          Jean-Eudes Marvie and   
              Cyprien Buron and   
             Pascal Gautron and   
           Patrice Hirtzlin and   
            Gaël Sourimant   Geometry Processing: GPU Shape Grammars  2087--2095
             L. M. Seversky and   
                         L. Yin   Geometry Processing: a Global Parity
                                  Measure for Incomplete Point Cloud Data  2097--2106
            Pavlos Mavridis and   
           Georgios Papaioannou   Parameterization and Texture Mapping:
                                  Texture Compression using Wavelet
                                  Decomposition  . . . . . . . . . . . . . 2107--2116
                   G. Gilet and   
              J-M. Dischler and   
               D. Ghazanfarpour   Parameterization and Texture Mapping:
                                  Multi-scale Assemblage for Procedural
                                  Texturing  . . . . . . . . . . . . . . . 2117--2126
                     Lei He and   
               Charles Loop and   
                 Scott Schaefer   Parameterization and Texture Mapping:
                                  Improving the Parameterization of
                                  Approximate Subdivision Surfaces . . . . 2127--2134

Com{}pu{}ter Graphics Forum
Volume 31, Number 7pt2, September, 2012

             Nicola Ranieri and   
              Simon Heinzle and   
            Quinn Smithwick and   
               Daniel Reetz and   
             Lanny S. Smoot and   
           Wojciech Matusik and   
                   Markus Gross   Visualization and Volume Rendering:
                                  Multi-Layered Automultiscopic Displays   2135--2143
          Thomas Engelhardt and   
           Jan Novák and   
        Thorsten-W. Schmidt and   
            Carsten Dachsbacher   Visualization and Volume Rendering:
                                  Approximate Bias Compensation for
                                  Rendering Scenes with Heterogeneous
                                  Participating Media  . . . . . . . . . . 2145--2154
             J. Díaz and   
          E. Monclús and   
                  I. Navazo and   
              P. Vázquez   Visualization and Volume Rendering:
                                  Adaptive Cross-sections of Anatomical
                                  Models . . . . . . . . . . . . . . . . . 2155--2164
           Bernhard Reinert and   
            Tobias Ritschel and   
              Hans-Peter Seidel   Visualization and Volume Rendering:
                                  Homunculus Warping: Conveying importance
                                  using self-intersection-free
                                  non-homogeneous mesh deformation . . . . 2165--2171
                  Lei Zhang and   
                      Hua Huang   Image Editing and Processing:
                                  Hierarchical Narrative Collage For
                                  Digital Photo Album  . . . . . . . . . . 2173--2181
               Sunghyun Cho and   
                  Hojin Cho and   
                Yu-Wing Tai and   
                  Seungyong Lee   Image Editing and Processing:
                                  Registration Based Non-uniform Motion
                                  Deblurring . . . . . . . . . . . . . . . 2183--2192
                  Y. W. Guo and   
                     M. Liu and   
                   T. T. Gu and   
                     W. P. Wang   Image Editing and Processing: Improving
                                  Photo Composition Elegantly: Considering
                                  Image Similarity During Composition
                                  Optimization . . . . . . . . . . . . . . 2193--2202
                     Hui Du and   
               Xiaogang Jin and   
                   Xiaoyang Mao   Image Editing and Processing: Digital
                                  Camouflage Images Using Two-scale
                                  Decomposition  . . . . . . . . . . . . . 2203--2212
      Roger Blanco i Ribera and   
               Sungwoo Choi and   
               Younghui Kim and   
                JungJin Lee and   
                    Junyong Noh   Image Editing and Processing: Video
                                  Panorama for $2$D to $3$D Conversion . . 2213--2222
           Jean-Marc Thiery and   
              Bert Buchholz and   
              Julien Tierny and   
                 Tamy Boubekeur   Shape Processing and Modeling: Analytic
                                  Curve Skeletons for $3$D Surface
                                  Modeling and Processing  . . . . . . . . 2223--2232
           Y. Sahillio\uglu and   
                       Y. Yemez   Shape Processing and Modeling: Scale
                                  Normalization for Isometric Shape
                                  Matching . . . . . . . . . . . . . . . . 2233--2240
                  Jiajun Lv and   
                Xinlei Chen and   
                  Jin Huang and   
                      Hujun Bao   Shape Processing and Modeling:
                                  Semi-supervised Mesh Segmentation and
                                  Labeling . . . . . . . . . . . . . . . . 2241--2248
                 Wenwu Yang and   
               Jieqing Feng and   
                       Xun Wang   Shape Processing and Modeling: Structure
                                  Preserving Manipulation and
                                  Interpolation for Multi-element $2$D
                                  Shapes . . . . . . . . . . . . . . . . . 2249--2258
              Xuezhen Huang and   
                 Qiming Hou and   
                  Zhong Ren and   
                       Kun Zhou   Rendering Systems and Techniques:
                                  Scalable Programmable Motion Effects on
                                  GPUs . . . . . . . . . . . . . . . . . . 2259--2266
                Ling-Qi Yan and   
                 Yahan Zhou and   
                     Kun Xu and   
                       Rui Wang   Rendering Systems and Techniques:
                                  Accurate Translucent Material Rendering
                                  under Spherical Gaussian Lights  . . . . 2267--2276

Com{}pu{}ter Graphics Forum
Volume 31, Number 8, December, 2012

                    Y. Wang and   
                     B. Liu and   
                        Y. Tong   Linear Surface Reconstruction from
                                  Discrete Fundamental Forms on Triangle
                                  Meshes . . . . . . . . . . . . . . . . . 2277--2287
                 E. Derzapf and   
                       M. Guthe   Dependency-Free Parallel Progressive
                                  Meshes . . . . . . . . . . . . . . . . . 2288--2302
           Jean-Marc Thiery and   
              Julien Tierny and   
                 Tamy Boubekeur   CageR: Cage-Based Reverse Engineering of
                                  Animated $3$D Shapes . . . . . . . . . . 2303--2316
             Dan R. Lip\csa and   
          Robert S. Laramee and   
               Simon J. Cox and   
        Jonathan C. Roberts and   
                Rick Walker and   
         Michelle A. Borkin and   
              Hanspeter Pfister   Visualization for the Physical Sciences  2317--2347
                  Ville Timonen   Low-Complexity Intervisibility in Height
                                  Fields . . . . . . . . . . . . . . . . . 2348--2362
                  J. Kerber and   
                    M. Wang and   
                   J. Chang and   
                J. J. Zhang and   
                 A. Belyaev and   
                   H.-P. Seidel   Computer Assisted Relief Generation ---
                                  a Survey . . . . . . . . . . . . . . . . 2363--2377
            Daniel Scherzer and   
                   Lei Yang and   
           Oliver Mattausch and   
                Diego Nehab and   
            Pedro V. Sander and   
             Michael Wimmer and   
                 Elmar Eisemann   Temporal Coherence Methods in Real-Time
                                  Rendering  . . . . . . . . . . . . . . . 2378--2408
                 Ofir Weber and   
                Roi Poranne and   
                  Craig Gotsman   Biharmonic Coordinates . . . . . . . . . 2409--2422
  Eivind Lyche Melvær and   
                 Martin Reimers   Geodesic Polar Coordinates on Polygonal
                                  Meshes . . . . . . . . . . . . . . . . . 2423--2435
              Jens Orthmann and   
                   Andreas Kolb   Temporal Blending for Adaptive SPH . . . 2436--2449
                   R. Borgo and   
                    M. Chen and   
                 B. Daubney and   
                  E. Grundy and   
               G. Heidemann and   
           B. Höferlin and   
           M. Höferlin and   
                  H. Leitte and   
                D. Weiskopf and   
                         X. Xie   State of the Art Report on Video-Based
                                  Graphics and Video Visualization . . . . 2450--2477
          Rafa\l K. Mantiuk and   
           Anna Tomaszewska and   
              Rados\law Mantiuk   Comparison of Four Subjective Methods
                                  for Image Quality Assessment . . . . . . 2478--2491
             T. Geijtenbeek and   
                     N. Pronost   Interactive Character Animation Using
                                  Simulated Physics: a State-of-the-Art
                                  Review . . . . . . . . . . . . . . . . . 2492--2515
                   G. Noris and   
           D. Sýkora and   
                  A. Shamir and   
                   S. Coros and   
                  B. Whited and   
                 M. Simmons and   
                 A. Hornung and   
                   M. Gross and   
                      R. Sumner   Smart Scribbles for Sketch Segmentation  2516--2527
               Liad Kaufman and   
            Dani Lischinski and   
                 Michael Werman   Content-Aware Automatic Photo
                                  Enhancement  . . . . . . . . . . . . . . 2528--2540
               Quirin Meyer and   
           Benjamin Keinert and   
          Gerd Sußner and   
                Marc Stamminger   Data-Parallel Decompression of Triangle
                                  Mesh Topology  . . . . . . . . . . . . . 2541--2553
            D. Günther and   
               H.-P. Seidel and   
                    T. Weinkauf   Extraction of Dominant Extremal
                                  Structures in Volumetric Data Using
                                  Separatrix Persistence . . . . . . . . . 2554--2566
                      Anonymous   Reviewers: Reviewers . . . . . . . . . . 2567--2568
                      Anonymous   Issue Information: Issue Information . . i--i


Com{}pu{}ter Graphics Forum
Volume 32, Number 1, February, 2013

            Holly Rushmeier and   
                 Oliver Deussen   Editorial  . . . . . . . . . . . . . . . 1--2
                  J. Kerber and   
                 M. Bokeloh and   
                    M. Wand and   
                   H.-P. Seidel   Scalable Symmetry Detection for Urban
                                  Scenes . . . . . . . . . . . . . . . . . 3--15
               Daniel Weber and   
                 Jan Bender and   
             Markus Schnoes and   
         André Stork and   
                 Dieter Fellner   Efficient GPU Data Structures and
                                  Methods to Solve Sparse Linear Systems
                                  in Dynamics Applications . . . . . . . . 16--26
                      S. He and   
                   R. W. H. Lau   Synthetic Controllable Turbulence Using
                                  Robust Second Vorticity Confinement  . . 27--35
                  F. S. Sin and   
               D. Schroeder and   
                    J. Barbi\vc   Vega: Non-Linear FEM Deformable Object
                                  Simulator  . . . . . . . . . . . . . . . 36--48
                   A. Kratz and   
                    C. Auer and   
                 M. Stommel and   
                        I. Hotz   Visualization and Analysis of
                                  Second-Order Tensors: Moving Beyond the
                                  Symmetric Positive-Definite Case . . . . 49--74
                  A. Selino and   
                    M. D. Jones   Large and Small Eddies Matter: Animating
                                  Trees in Wind Using Coarse Fluid
                                  Simulation and Synthetic Turbulence  . . 75--84
      Ji\vrí Bittner and   
              Michal Hapala and   
               Vlastimil Havran   Fast Insertion-Based Optimization of
                                  Bounding Volume Hierarchies  . . . . . . 85--100
                 M. Corsini and   
               M. C. Larabi and   
           G. Lavoué and   
         O. Pet\vrík and   
           L. Vá\vsa and   
                        K. Wang   Perceptual Metrics for Static and
                                  Dynamic Triangle Meshes  . . . . . . . . 101--125
                  Lili Wang and   
                 Yulong Shi and   
                    Yi Chen and   
                  Voicu Popescu   Just-in-Time Texture Synthesis . . . . . 126--138
               Bochang Moon and   
               Jong Yun Jun and   
              JongHyeob Lee and   
                  Kunho Kim and   
          Toshiya Hachisuka and   
                  Sung-Eui Yoon   Robust Image Denoising Using a Virtual
                                  Flash Image for Monte Carlo Ray Tracing  139--151
                Roi Poranne and   
               Elena Ovreiu and   
                  Craig Gotsman   Interactive Planarization and
                                  Optimization of $3$D Meshes  . . . . . . 152--163
                    J. Wang and   
                      Z. Yu and   
                     W. Zhu and   
                         J. Cao   Feature-Preserving Surface
                                  Reconstruction From Unoriented, Noisy
                                  Point Data . . . . . . . . . . . . . . . 164--176
           Y. Sahillio\uglu and   
                       Y. Yemez   Coarse-to-Fine Isometric Shape
                                  Correspondence by Tracking Symmetric
                                  Flips  . . . . . . . . . . . . . . . . . 177--189
                 Fuzhang Wu and   
               Weiming Dong and   
                   Yan Kong and   
                   Xing Mei and   
           Jean-Claude Paul and   
                 Xiaopeng Zhang   Content-Based Colour Transfer  . . . . . 190--203
              SoHyeon Jeong and   
              Si-Hyung Park and   
                  Chang-Hun Kim   Simulation of Morphology Changes in
                                  Drying Leaves  . . . . . . . . . . . . . 204--215
                Ben Spencer and   
                  Mark W. Jones   Reports: 2013 Cover Image: Prism . . . . 216--217
                      Anonymous   Reports: Publisher's Note  . . . . . . . 218--218
                      Anonymous   Erratum  . . . . . . . . . . . . . . . . 219--219
                      Anonymous   Issue Information: Issue Information . . i--ii

Com{}pu{}ter Graphics Forum
Volume 32, Number 2pt1, May, 2013

                M. Barto\vn and   
                     L. Shi and   
                  M. Kilian and   
                 J. Wallner and   
                    H. Pottmann   Shape Modeling: Circular Arc Snakes and
                                  Kinematic Surface Generation . . . . . . 1--10
                Bailin Deng and   
             Sofien Bouaziz and   
                Mario Deuss and   
               Juyong Zhang and   
         Yuliy Schwartzburg and   
                     Mark Pauly   Shape Modeling: Exploring Local
                                  Modifications for Constrained Meshes . . 11--20
                 A. Milliez and   
                    M. Wand and   
                 M.-P. Cani and   
                   H.-P. Seidel   Shape Modeling: Mutable elastic models
                                  for sculpting structured shapes  . . . . 21--30
             Peter Kaufmann and   
                Oliver Wang and   
  Alexander Sorkine-Hornung and   
       Olga Sorkine-Hornung and   
            Aljoscha Smolic and   
                   Markus Gross   Images: Finite Element Image Warping . . 31--39
                Kartic Subr and   
              Sylvain Paris and   
                Cyril Soler and   
                      Jan Kautz   Images: Accurate Binary Image Selection
                                  from Inaccurate User Input . . . . . . . 41--50
             Jan Rüegg and   
                Oliver Wang and   
            Aljoscha Smolic and   
                   Markus Gross   Images: DuctTake: Spatiotemporal Video
                                  Compositing  . . . . . . . . . . . . . . 51--61
         Anton S. Kaplanyan and   
            Carsten Dachsbacher   Illumination: Path Space Regularization
                                  for Holistic and Robust Light Transport  63--72
                Yaron Inger and   
               Zeev Farbman and   
                Dani Lischinski   Illumination: Locally Adaptive Products
                                  for All-Frequency Relighting . . . . . . 73--82
                 B. Spencer and   
                    M. W. Jones   Illumination: Photon Parameterisation
                                  for Robust Relaxation Constraints  . . . 83--92
     Nima Khademi Kalantari and   
                    Pradeep Sen   Illumination: Removing the Noise in
                                  Monte Carlo Rendering with General Image
                                  Denoising Algorithms . . . . . . . . . . 93--102
               M. Andersson and   
                J. Munkberg and   
         T. Akenine-Möller   Depth and Distance: Stochastic Depth
                                  Buffer Compression using Generalized
                                  Plane Encoding . . . . . . . . . . . . . 103--112
     Janick Martinez Esturo and   
               Maik Schulze and   
       Christian Rössl and   
                 Holger Theisel   In Volumes: Global Selection of Stream
                                  Surfaces . . . . . . . . . . . . . . . . 113--122
              Takashi Ijiri and   
             Shin Yoshizawa and   
                    Yu Sato and   
                Masaaki Ito and   
                   Hideo Yokota   In Volumes: Bilateral Hermite Radial
                                  Basis Functions for Contour-based Volume
                                  Segmentation . . . . . . . . . . . . . . 123--132

Com{}pu{}ter Graphics Forum
Volume 32, Number 2pt2, May, 2013

                  Sehoon Ha and   
                 Jim McCann and   
               C. Karen Liu and   
                Jovan Popovi\'c   Animation: Physics Storyboards . . . . . 133--142
             Tomislav Pejsa and   
                Bilge Mutlu and   
               Michael Gleicher   Animation: Stylized and Performative
                                  Gaze for Character Animation . . . . . . 143--152
              Kevin Wampler and   
            Jovan Popovi\'c and   
                Zoran Popovi\'c   Animation: Animal Locomotion Controllers
                                  From Scratch . . . . . . . . . . . . . . 153--162
                 R. Mantiuk and   
                 B. Bazyluk and   
                  R. K. Mantiuk   Looking and Editing: Gaze-driven Object
                                  Tracking for Real Time Rendering . . . . 163--173
               O. Mattausch and   
                T. Igarashi and   
                      M. Wimmer   Looking and Editing: Freeform Shadow
                                  Boundary Editing . . . . . . . . . . . . 175--184
           Chuong H. Nguyen and   
            Daniel Scherzer and   
            Tobias Ritschel and   
              Hans-Peter Seidel   Looking and Editing: Material Editing in
                                  Complex Scenes by Surface Light Field
                                  Manipulation and Reflectance
                                  Optimization . . . . . . . . . . . . . . 185--194
                Youyi Zheng and   
            Daniel Cohen-Or and   
                 Niloy J. Mitra   Shape Construction: Smart Variations:
                                  Functional Substructures for Part
                                  Compatibility  . . . . . . . . . . . . . 195--204
                  M. Sunkel and   
                  S. Jansen and   
                    M. Wand and   
                   H.-P. Seidel   Shape Construction: a Correlated Parts
                                  Model for Object Detection in Large $3$D
                                  Scans  . . . . . . . . . . . . . . . . . 205--214
          Sawsan AlHalawani and   
            Yong-Liang Yang and   
                    Han Liu and   
                 Niloy J. Mitra   Shape Construction: Interactive Facades
                                  Analysis and Synthesis of Semi-Regular
                                  Facades  . . . . . . . . . . . . . . . . 215--224
            Florent Lafarge and   
                  Pierre Alliez   Shape Construction: Surface
                                  Reconstruction through Point Set
                                  Structuring  . . . . . . . . . . . . . . 225--234
                 Zohar Levi and   
                  Craig Gotsman   Sketching: ArtiSketch: a System for
                                  Articulated Sketch Modeling  . . . . . . 235--244
                   A. Shtof and   
                 A. Agathos and   
                 Y. Gingold and   
                  A. Shamir and   
                    D. Cohen-Or   Sketching: Geosemantic Snapping for
                                  Sketch-Based Modeling  . . . . . . . . . 245--253
                     R. Schmidt   Sketching: Stroke Parameterization . . . 255--263

Com{}pu{}ter Graphics Forum
Volume 32, Number 2pt3, May, 2013

                A. Hilsmann and   
               P. Fechteler and   
                      P. Eisert   Models: Pose Space Image Based Rendering 265--274
                 Guannan Li and   
                Chenglei Wu and   
              Carsten Stoll and   
                  Yebin Liu and   
             Kiran Varanasi and   
               Qionghai Dai and   
             Christian Theobalt   Models: Capturing Relightable Human
                                  Performances under General Uncontrolled
                                  Illumination . . . . . . . . . . . . . . 275--284
                 T. Neumann and   
                K. Varanasi and   
                  N. Hasler and   
                  M. Wacker and   
                  M. Magnor and   
                    C. Theobalt   Models: Capture and Statistical Modeling
                                  of Arm-Muscle Deformations . . . . . . . 285--294
                   Wei Zhuo and   
                Jarek Rossignac   Models: Fleshing: Spine-driven Bending
                                  with Local Volume Preservation . . . . . 295--304
                 Desai Chen and   
      Pitchaya Sitthi-amorn and   
              Justin T. Lan and   
               Wojciech Matusik   Reality: Computing and Fabricating
                                  Multiplanar Models . . . . . . . . . . . 305--315
         Yuliy Schwartzburg and   
                     Mark Pauly   Reality: Fabrication-aware Design with
                                  Intersecting Planar Pieces . . . . . . . 317--326
                  Kazim Pal and   
             Melissa Terras and   
                    Tim Weyrich   Reality: Interactive Exploration and
                                  Flattening of Deformed Historical
                                  Documents  . . . . . . . . . . . . . . . 327--334
                Paul Graham and   
       Borom Tunwattanapong and   
                  Jay Busch and   
                 Xueming Yu and   
               Andrew Jones and   
               Paul Debevec and   
                 Abhijeet Ghosh   Reality: Measurement-Based Synthesis of
                                  Facial Microgeometry . . . . . . . . . . 335--344
               Simon Wenner and   
         Jean-Charles Bazin and   
  Alexander Sorkine-Hornung and   
                Changil Kim and   
                   Markus Gross   Synthesis: Scalable Music: Automatic
                                  Music Retargeting and Synthesis  . . . . 345--354
                Shizhe Zhou and   
               Anass Lasram and   
               Sylvain Lefebvre   Synthesis: By-example synthesis of
                                  curvilinear structured patterns  . . . . 355--360
             Roland Ruiters and   
       Christopher Schwartz and   
                 Reinhard Klein   Synthesis: Example-based Interpolation
                                  and Synthesis of Bidirectional Texture
                                  Functions  . . . . . . . . . . . . . . . 361--370
                   Jaeho Im and   
               Hanwook Park and   
              Jong-Hyun Kim and   
                  Chang-Hun Kim   Fluids: a Particle-Grid Method for
                                  Opaque Ice Formation . . . . . . . . . . 371--377
               Junghyun Cho and   
                 Hyeong-Seok Ko   Fluids: Geometry-Aware Volume-of-Fluid
                                  Method . . . . . . . . . . . . . . . . . 379--388

Com{}pu{}ter Graphics Forum
Volume 32, Number 2pt4, May, 2013

                 Xiaoyue Wu and   
                  Xubo Yang and   
                      Yang Yang   Fluids: a Novel Projection Technique
                                  with Detail Capture and Shape Correction
                                  for Smoke Simulation . . . . . . . . . . 389--397
               Stefan Popov and   
            Iliyan Georgiev and   
          Philipp Slusallek and   
            Carsten Dachsbacher   Visibility: Adaptive Quantization
                                  Visibility Caching . . . . . . . . . . . 399--408
                T. Auzinger and   
                  M. Wimmer and   
                      S. Jescke   Visibility: Analytic Visibility on the
                                  GPU  . . . . . . . . . . . . . . . . . . 409--418
                Sung-Ho Lee and   
               Taejung Park and   
                  Chang-Hun Kim   Visibility: Primitive Trees for
                                  Precomputed Distance Queries . . . . . . 419--428
           Sebastian Kurtek and   
            Anuj Srivastava and   
               Eric Klassen and   
                     Hamid Laga   Shape Correspondences: Landmark-Guided
                                  Elastic Shape Analysis of
                                  Spherically-Parameterized Surfaces . . . 429--438
               A. Kovnatsky and   
            M. M. Bronstein and   
            A. M. Bronstein and   
                K. Glashoff and   
                      R. Kimmel   Shape Correspondences: Coupled
                                  quasi-harmonic bases . . . . . . . . . . 439--448
                    Lin Gao and   
                 Yu-Kun Lai and   
              Qi-Xing Huang and   
                     Shi-Min Hu   Shape Correspondences: a Data-Driven
                                  Approach to Realistic Shape Morphing . . 449--457
                 J. Pokrass and   
            A. M. Bronstein and   
            M. M. Bronstein and   
              P. Sprechmann and   
                      G. Sapiro   Shape Correspondences: Sparse Modeling
                                  of Intrinsic Correspondences . . . . . . 459--468
              C. Birklbauer and   
                   S. Opelt and   
                      O. Bimber   Rendering: Rendering Gigaray Light
                                  Fields . . . . . . . . . . . . . . . . . 469--478
              Lars Krecklau and   
                 Janis Born and   
                   Leif Kobbelt   Rendering: View-Dependent Realtime
                                  Rendering of Procedural Facades with
                                  High Geometric Detail  . . . . . . . . . 479--488
             Michael W. Tao and   
                 Jitendra Malik   Pixels and Points: Sharpening Out of
                                  Focus Images using High-Frequency
                                  Transfer . . . . . . . . . . . . . . . . 489--498
              Josiah Manson and   
                 Scott Schaefer   Pixels and Points: Analytic
                                  Rasterization of Curves with Polynomial
                                  Filters  . . . . . . . . . . . . . . . . 499--507
          Mohamed S. Ebeida and   
           Ahmed H. Mahmoud and   
           Muhammad A. Awad and   
       Mohammed A. Mohammed and   
          Scott A. Mitchell and   
             Alexander Rand and   
                  John D. Owens   Pixels and Points: Sifted Disks  . . . . 509--518

Com{}pu{}ter Graphics Forum
Volume 32, Number 3pt1, June, 2013

              Tzu-Hsuan Wei and   
               Teng-Yok Lee and   
                   Han-Wei Shen   Surfaces: Evaluating Isosurfaces with
                                  Level-set-based Information Maps . . . . 1--10
            A. Bhattacharya and   
                      R. Wenger   Surfaces: Constructing Isosurfaces with
                                  Sharp Edges and Corners using Cube
                                  Merging  . . . . . . . . . . . . . . . . 11--20
                   I. Demir and   
                  R. Westermann   Surfaces: Progressive High-Quality
                                  Response Surfaces for Visually Guided
                                  Sensitivity Analysis . . . . . . . . . . 21--30
              N. Boukhelifa and   
                 W. Cancino and   
              A. Bezerianos and   
                      E. Lutton   Evaluation: Evolutionary Visual
                                  Exploration: Evaluation With Expert
                                  Users  . . . . . . . . . . . . . . . . . 31--40
                  W. Aigner and   
                S. Hoffmann and   
                        A. Rind   Evaluation: EvalBench: A Software
                                  Library for Visualization Evaluation . . 41--50
                K. Kurzhals and   
           M. Höferlin and   
                    D. Weiskopf   Evaluation: Evaluation of
                                  Attention-Guiding Video Visualization    51--60
                  Panpan Xu and   
                     Fan Du and   
                    Nan Cao and   
                Conglei Shi and   
                  Hong Zhou and   
                      Huamin Qu   Graphs: Visual Analysis of Set Relations
                                  in a Graph . . . . . . . . . . . . . . . 61--70
             Howard Karloff and   
             Kenneth E. Shirley   Graphs: Maximum Entropy Summary Trees    71--80
               P. Rosenthal and   
                L. Pfeiffer and   
          N. H. Müller and   
                       P. Ohler   Applications: VisRuption: Intuitive and
                                  Efficient Visualization of Temporal
                                  Airline Disruption Data  . . . . . . . . 81--90
                 H. Younesy and   
              C. B. Nielsen and   
             T. Möller and   
                   O. Alder and   
                  R. Cullum and   
              M. C. Lorincz and   
               M. M. Karimi and   
                 S. J. M. Jones   Applications: An Interactive Analysis
                                  and Exploration Tool for Epigenomic Data 91--100
                   D. Engel and   
                  M. Hummel and   
                  F. Hoepel and   
                    K. Bein and   
                  A. Wexler and   
                   C. Garth and   
                  B. Hamann and   
                       H. Hagen   Applications: Towards High-dimensional
                                  Data Analysis in Air Quality Research    101--110
    Jeyarajan Thiyagalingam and   
               Simon Walton and   
                Brian Duffy and   
             Anne Trefethen and   
                       Min Chen   Uncertainty: Complexity Plots  . . . . . 111--120
                 T. Schultz and   
               L. Schlaffke and   
          B. Schölkopf and   
              T. Schmidt-Wilcke   Uncertainty: HiFiVE: A Hilbert Space
                                  Embedding of Fiber Variability Estimates
                                  for Uncertainty Modeling and
                                  Visualization  . . . . . . . . . . . . . 121--130

Com{}pu{}ter Graphics Forum
Volume 32, Number 3pt2, June, 2013

           Kai Pöthkow and   
            Hans-Christian Hege   Uncertainty: Nonparametric Models for
                                  Uncertainty Visualization  . . . . . . . 131--140
             Carmen Sigovan and   
           Chris W. Muelder and   
                    Kwan-Liu Ma   Performance: Visualizing Large-scale
                                  Parallel Communication Traces Using a
                                  Particle Animation Technique . . . . . . 141--150
                S. K. Suter and   
                M. Makhynia and   
                    R. Pajarola   Performance: TAMRESH -- Tensor
                                  Approximation Multiresolution Hierarchy
                                  for Interactive Volume Visualization . . 151--160
                     Paul Rosen   Performance: A Visual Approach to
                                  Investigating Shared and Global Memory
                                  Behavior of CUDA Kernels . . . . . . . . 161--170
              Ulrik Brandes and   
                  Bobo Nick and   
         Brigitte Rockstroh and   
                 Astrid Steffen   InfoVis Techniques: Gestaltlines . . . . 171--180
               M. Hlawatsch and   
                   F. Sadlo and   
                   M. Burch and   
                    D. Weiskopf   InfoVis Techniques: Scale-Stack Bar
                                  Charts . . . . . . . . . . . . . . . . . 181--190
         Stef van den Elzen and   
              Jarke J. van Wijk   InfoVis Techniques: Small Multiples,
                                  Large Singles: A New Approach for Visual
                                  Data Exploration . . . . . . . . . . . . 191--200
             Nivan Ferreira and   
         James T. Klosowski and   
      Carlos E. Scheidegger and   
        Cláudio T. Silva   Vector Fields: Vector Field $k$-Means:
                                  Clustering Trajectories by Fitting
                                  Multiple Vector Fields . . . . . . . . . 201--210
        Tobias Günther and   
             Alexander Kuhn and   
              Benjamin Kutz and   
                 Holger Theisel   Vector Fields: Mass-Dependent Integral
                                  Curves in Unsteady Vector Fields . . . . 211--220
                    B. Wang and   
                   P. Rosen and   
                  P. Skraba and   
                  H. Bhatia and   
                    V. Pascucci   Vector Fields: Visualizing Robustness of
                                  Critical Points for $2$D Time-Varying
                                  Vector Fields  . . . . . . . . . . . . . 221--230
             G. Mistelbauer and   
                   A. Morar and   
                A. Varchola and   
            R. Schernthaner and   
                 I. Baclija and   
              A. Köchl and   
                A. Kanitsar and   
                S. Bruckner and   
                E. Gröller   Medical Visualization: Vessel
                                  Visualization using Curvicircular
                                  Feature Aggregation  . . . . . . . . . . 231--240
             S. Diepenbrock and   
                 S. Hermann and   
           M. Schäfers and   
                M. Kuhlmann and   
                    K. Hinrichs   Medical Visualization: Comparative
                                  Visualization of Tracer Uptake in In
                                  Vivo Small Animal PET/CT Imaging of the
                                  Carotid Arteries . . . . . . . . . . . . 241--250

Com{}pu{}ter Graphics Forum
Volume 32, Number 3pt3, June, 2013

              M. Neugebauer and   
                  K. Lawonn and   
                  O. Beuing and   
                    P. Berg and   
                  G. Janiga and   
                       B. Preim   Medical Visualization: AmniVis -- A
                                  System for Qualitative Exploration of
                                  Near-Wall Hemodynamics in Cerebral
                                  Aneurysms  . . . . . . . . . . . . . . . 251--260
              Hsiang-Yun Wu and   
           Shigeo Takahashi and   
              Daichi Hirono and   
          Masatoshi Arikawa and   
             Chun-Cheng Lin and   
                   Hsu-Chun Yen   Space and Time: Spatially Efficient
                                  Design of Annotated Metro Maps . . . . . 261--270
                   Wei Zeng and   
                Chi-Wing Fu and   
 Stefan Müller Arisona and   
                      Huamin Qu   Space and Time: Visualizing Interchange
                                  Patterns in Massive Movement Data  . . . 271--280
              Michael Burch and   
               Andreas Kull and   
                Daniel Weiskopf   Space and Time: AOI Rivers for
                                  Visualizing Dynamic Eye Gaze Frequencies 281--290
            G. M. H. Mamani and   
               F. M. Fatore and   
               L. G. Nonato and   
                F. V. Paulovich   Projections: User-driven Feature Space
                                  Transformation . . . . . . . . . . . . . 291--299
         Vladimir Molchanov and   
             Alexey Fofonov and   
                    Lars Linsen   Projections: Continuous Representation
                                  of Projected Attribute Spaces of
                                  Multifields over Any Spatial Sampling    301--310
              M. Fioravante and   
                   A. Shook and   
                  I. Thorpe and   
                   P. Rheingans   Biological Shape: Visualizing Motional
                                  Correlations in Molecular Dynamics using
                                  Geometric Deformations . . . . . . . . . 311--320
                  K. Lawonn and   
                  T. Moench and   
                       B. Preim   Biological Shape: Streamlines for
                                  Illustrative Real-Time Rendering . . . . 321--330
                   M. Krone and   
                   G. Reina and   
                  C. Schulz and   
             T. Kulschewski and   
                  J. Pleiss and   
                        T. Ertl   Biological Shape: Interactive Extraction
                                  and Tracking of Biomolecular Surface
                                  Features . . . . . . . . . . . . . . . . 331--340
           L. Huettenberger and   
                   C. Heine and   
                    H. Carr and   
             G. Scheuermann and   
                       C. Garth   Topology: Towards Multifield Scalar
                                  Topology Based on Pareto Optimality  . . 341--350
                   S. Volke and   
              M. Middendorf and   
             M. Hlawitschka and   
                  J. Kasten and   
                 D. Zeckzer and   
                 G. Scheuermann   Topology: dPSO-Vis: Topology-based
                                  Visualization of Discrete Particle Swarm
                                  Optimization . . . . . . . . . . . . . . 351--360
              Kenneth Weiss and   
          Federico Iuricich and   
         Riccardo Fellegara and   
              Leila De Floriani   Topology: A primal/dual representation
                                  for discrete Morse complexes on
                                  tetrahedral meshes . . . . . . . . . . . 361--370

Com{}pu{}ter Graphics Forum
Volume 32, Number 3pt4, June, 2013

                   D. Oelke and   
              D. Kokkinakis and   
                     D. A. Keim   Text: Fingerprint Matrices: Uncovering
                                  the dynamics of social networks in prose
                                  literature . . . . . . . . . . . . . . . 371--380
            A. Abdul-Rahman and   
                    J. Lein and   
                   K. Coles and   
                 E. Maguire and   
                   M. Meyer and   
                   M. Wynne and   
              C. R. Johnson and   
               A. Trefethen and   
                        M. Chen   Text: Rule-based Visual Mappings -- with
                                  a Case Study on Poetry Visualization . . 381--390
                  M. Nafari and   
                      C. Weaver   Text: Augmenting Visualization with
                                  Natural Language Translation of
                                  Interaction: A Usability Study . . . . . 391--400
                 Sharon Lin and   
              Julie Fortuna and   
           Chinmay Kulkarni and   
              Maureen Stone and   
                   Jeffrey Heer   Foundations: Selecting
                                  Semantically-Resonant Colors for Data
                                  Visualization  . . . . . . . . . . . . . 401--410
                  R. Bramon and   
                    M. Ruiz and   
                 A. Bardera and   
                   I. Boada and   
                  M. Feixas and   
                       M. Sbert   Foundations: An Information-Theoretic
                                  Observation Channel for Volume
                                  Visualization  . . . . . . . . . . . . . 411--420
               Zhicheng Liu and   
                 Biye Jiang and   
                   Jeffrey Heer   Foundations: imMens: Real-time Visual
                                  Querying of Big Data . . . . . . . . . . 421--430
            Okke Schrijvers and   
              Jarke J. van Wijk   Interactive Analysis: Visual Explanation
                                  of the Complexity in Julia Sets  . . . . 431--440
                   W. Javed and   
                    N. Elmqvist   Interactive Analysis: ExPlates:
                                  Spatializing Interactive Analysis to
                                  Scaffold Visual Exploration  . . . . . . 441--450
         Robert Krüger and   
                Dennis Thom and   
        Michael Wörner and   
               Harald Bosch and   
                    Thomas Ertl   Interactive Analysis: TrajectoryLenses
                                  -- A Set-based Filtering and Exploration
                                  Technique for Long-term Trajectory Data  451--460
                 A. Karimov and   
             G. Mistelbauer and   
                 J. Schmidt and   
                  P. Mindek and   
                 E. Schmidt and   
                T. Sharipov and   
                S. Bruckner and   
                E. Gröller   Volumes: ViviSection: Skeleton-based
                                  Volume Editing . . . . . . . . . . . . . 461--470
                     Y. Wan and   
                  H. Otsuna and   
                      C. Hansen   Volumes: Synthetic Brainbows . . . . . . 471--480
                Jinrong Xie and   
                Hongfeng Yu and   
                    Kwan-Liu Ma   Volumes: Interactive Ray Casting of
                                  Geodesic Grids . . . . . . . . . . . . . 481--490

Com{}pu{}ter Graphics Forum
Volume 32, Number 4, July, 2013

                Sungkil Lee and   
                 Elmar Eisemann   Simulated and Augmented Photography:
                                  Practical Real-Time Lens-Flare Rendering 1--6
         Jose I. Echevarria and   
             Gregg Wilensky and   
       Aravind Krishnaswamy and   
              Byungmoon Kim and   
                Diego Gutierrez   Simulated and Augmented Photography:
                                  Computational Simulation of Alternative
                                  Photographic Processes . . . . . . . . . 7--16
                 Jiamin Bai and   
             Aseem Agarwala and   
           Maneesh Agrawala and   
               Ravi Ramamoorthi   Simulated and Augmented Photography:
                                  Automatic Cinemagraph Portraits  . . . . 17--25
                 Ralf Habel and   
         Per H. Christensen and   
                Wojciech Jarosz   Surface and Subsurface Materials: Photon
                                  Beam Diffusion: A Hybrid Monte Carlo
                                  Method for Subsurface Scattering . . . . 27--37
               Niels Billen and   
         Björn Engelen and   
                 Ares Lagae and   
            Philip Dutré   Visibility/Sampling: Probabilistic
                                  Visibility Evaluation for Direct
                                  Illumination . . . . . . . . . . . . . . 39--47
             Benjamin Eikel and   
         Claudius Jähn and   
           Matthias Fischer and   
  Friedhelm Meyer auf der Heide   Visibility/Sampling: Spherical
                                  Visibility Sampling  . . . . . . . . . . 49--58
        Carlos Ureña and   
             Marcos Fajardo and   
                      Alan King   Visibility/Sampling: An Area-Preserving
                                  Parametrization for Spherical Rectangles 59--66
      Pierre-Edouard Landes and   
              Bruno Galerne and   
                  Thomas Hurtut   Geometry and Topology: A Shape-Aware
                                  Model for Discrete Texture Synthesis . . 67--76
                   Samuli Laine   Geometry and Topology: A Topological
                                  Approach to Voxelization . . . . . . . . 77--86
            T. Barák and   
                 J. Bittner and   
                      V. Havran   Shadows: Temporally Coherent Adaptive
                                  Sampling for Imperfect Shadow Maps . . . 87--96
                  Ville Timonen   Shadows: Line-Sweep Ambient Obscurance   97--105
                    Li Shen and   
               Jieqing Feng and   
                  Baoguang Yang   Shadows: Exponential Soft Shadow Mapping 107--116
                Beibei Wang and   
                 Jing Huang and   
              Bert Buchholz and   
               Xiangxu Meng and   
                 Tamy Boubekeur   Global Illumination: Factorized Point
                                  Based Global Illumination  . . . . . . . 117--123
       Christian Eisenacher and   
            Gregory Nichols and   
               Andrew Selle and   
                   Brent Burley   Global Illumination: Sorted Deferred
                                  Shading for Production Path Tracing  . . 125--132
              Wen-Chieh Lin and   
          Tsung-Shian Huang and   
                 Tan-Chi Ho and   
              Yueh-Tse Chen and   
               Jung-Hong Chuang   Expressiveness and Perception:
                                  Interactive Lighting Design with
                                  Hierarchical Light Representation  . . . 133--142
            Petr Kellnhofer and   
            Tobias Ritschel and   
           Karol Myszkowski and   
              Hans-Peter Seidel   Expressiveness and Perception:
                                  Optimizing Disparity for Motion in Depth 143--152
                Yi-Chian Wu and   
               Yu-Ting Tsai and   
              Wen-Chieh Lin and   
                    Wen-Hsin Li   Expressiveness and Perception:
                                  Generating Pointillism Paintings Based
                                  on Seurat's Color Composition  . . . . . 153--162

Com{}pu{}ter Graphics Forum
Volume 32, Number 5, August, 2013

            Maks Ovsjanikov and   
     Quentin Mérigot and   
     Viorica P\=atr\=aucean and   
                Leonidas Guibas   Shape Analysis: Shape Matching via
                                  Quotient Spaces  . . . . . . . . . . . . 1--11
                S. Biasotti and   
                   A. Cerri and   
                  D. Giorgi and   
                   M. Spagnuolo   Shape Analysis: PHOG: Photometric and
                                  geometric functions for textured shape
                                  retrieval  . . . . . . . . . . . . . . . 13--22
               Shmuel Asafi and   
                  Avi Goren and   
                Daniel Cohen-Or   Shape Analysis: Weak Convex
                                  Decomposition by Lines-of-sight  . . . . 23--31
                  A. Boulch and   
                S. Houllier and   
                  R. Marlet and   
                   O. Tournaire   Shape Analysis: Semantizing Complex $3$D
                                  Scenes using Constrained Attribute
                                  Grammars . . . . . . . . . . . . . . . . 33--42
               Chi-Han Peng and   
                    Peter Wonka   Mesh Optimization and Applications:
                                  Connectivity Editing for Quad-Dominant
                                  Meshes . . . . . . . . . . . . . . . . . 43--52
                    J. Wang and   
                   C. Jiang and   
                  P. Bompas and   
                 J. Wallner and   
                    H. Pottmann   Mesh Optimization and Applications:
                                  Discrete Line Congruences for Shading
                                  and Lighting . . . . . . . . . . . . . . 53--62
              Marcel Campen and   
         Martin Heistermann and   
                   Leif Kobbelt   Surfaces: Practical Anisotropic Geodesy  63--71
               Omri Azencot and   
            Mirela Ben-Chen and   
Frédéric Chazal and   
                Maks Ovsjanikov   Surfaces: An Operator Approach to
                                  Tangent Vector Field Processing  . . . . 73--82
               V. Nivoliers and   
                 B. Lévy   Fitting and Approximation: Approximating
                                  Functions on a Mesh with Restricted
                                  Vorono\"\i Diagrams  . . . . . . . . . . 83--92
             Thomas Larsson and   
            Linus Källberg   Fitting and Approximation: Fast and
                                  Robust Approximation of Smallest
                                  Enclosing Balls in Arbitrary Dimensions  93--101
Gilles-Philippe Paillé and   
              Pierre Poulin and   
              Bruno Lévy   Fitting and Approximation: Fitting
                                  Polynomial Volumes to Surface Meshes
                                  with Vorono\"\i Squared Distance
                                  Minimization . . . . . . . . . . . . . . 103--112
             Sofien Bouaziz and   
        Andrea Tagliasacchi and   
                     Mark Pauly   Fitting and Approximation: Sparse
                                  Iterative Closest Point  . . . . . . . . 113--123
    Christian Schüller and   
             Ladislav Kavan and   
            Daniele Panozzo and   
           Olga Sorkine-Hornung   Deformations and Coordinates: Locally
                                  Injective Mappings . . . . . . . . . . . 125--135
               T. Schneider and   
                 K. Hormann and   
                  M. S. Floater   Deformations and Coordinates: Bijective
                                  Composite Mean Value Mappings  . . . . . 137--146
             Leonardo Sacht and   
              Alec Jacobson and   
            Daniele Panozzo and   
    Christian Schüller and   
           Olga Sorkine-Hornung   Meshing: Consistent Volumetric
                                  Discretizations Inside Self-Intersecting
                                  Surfaces . . . . . . . . . . . . . . . . 147--156
                   Ming Zou and   
                     Tao Ju and   
                    Nathan Carr   Meshing: An algorithm for triangulating
                                  multiple $3$D polygons . . . . . . . . . 157--166
            Giorgio Marcias and   
              Nico Pietroni and   
            Daniele Panozzo and   
               Enrico Puppo and   
           Olga Sorkine-Hornung   Meshing: Animation-Aware Quadrangulation 167--175
              Qi-Xing Huang and   
                Leonidas Guibas   Shape Collections and Maps: Consistent
                                  Shape Maps via Semidefinite Programming  177--186
              Yanir Kleiman and   
                   Noa Fish and   
                 Joel Lanir and   
                Daniel Cohen-Or   Shape Collections and Maps: Dynamic Maps
                                  for Exploring and Browsing Shapes  . . . 187--196
             Justin Solomon and   
            Leonidas Guibas and   
                Adrian Butscher   Shape Collections and Maps: Dirichlet
                                  Energy for Analysis and Synthesis of
                                  Soft Maps  . . . . . . . . . . . . . . . 197--206
                   Jun Wang and   
                     Kai Xu and   
                 Ligang Liu and   
                 Junjie Cao and   
               Shengjun Liu and   
                   Zeyun Yu and   
              Xianfeng David Gu   Reconstruction: Consolidation of
                                  Low-quality Point Clouds from Outdoor
                                  Scenes . . . . . . . . . . . . . . . . . 207--216
             M. van Kreveld and   
            T. van Lankveld and   
                 R. C. Veltkamp   Reconstruction: Watertight Scenes from
                                  Urban LiDAR and Planar Surfaces  . . . . 217--228
             Simon Giraudot and   
        David Cohen-Steiner and   
                  Pierre Alliez   Reconstruction: Noise-Adaptive Shape
                                  Reconstruction from Raw Point Sets . . . 229--238

Com{}pu{}ter Graphics Forum
Volume 32, Number 6, September, 2013

             Niloy J. Mitra and   
                 Mark Pauly and   
               Michael Wand and   
                   Duygu Ceylan   Symmetry in $3$D Geometry: Extraction
                                  and Applications . . . . . . . . . . . . 1--23
                 A. Musbach and   
                G. W. Meyer and   
                 F. Reitich and   
                       S. H. Oh   Full Wave Modelling of Light Propagation
                                  and Reflection . . . . . . . . . . . . . <