Last update: Thu Oct 31 11:20:41 MDT 2024
Volume 1, Number 1, January / February, 1981Alan H. Barr Superquadrics and Angle-Preserving Transformations . . . . . . . . . . . . 11--23 L. C. Hobbs Computer Graphics Display Hardware . . . 25--28, 30--32, 34, 36, 38--39 Franklin C. Crow A Comparison of Antialiasing Techniques 40--43, 46--48 Richard F. Riesenfeld Homogeneous Coordinates and Projective Planes in Computer Graphics . . . . . . 50--55 Anders Vinberg and James E. George Computer Graphics and the Business Executive --- the New Management Team 57--58, 61--68, 70--71 Carl Machover A Guide to Sources of Information About Computer Graphics . . . . . . . . . . . 73--75, 78, 80--85 P. R. Kennicott IGES and the Translation of CAD/CAM Data Bases . . . . . . . . . . . . . . . . . ??
Robert M. Shectman and Doug E. Bering The Electronics Engineer's Design Station . . . . . . . . . . . . . . . . 15--23 John B. MacDonald and Mary Kay Podlecki and Milt J. Pappas Technical Documentation by Magic . . . . 27--30, 32, 34, 36 Frank D. Skinner The Interactive Wiring System . . . . . 38--42, 44--46, 48--51 Frank W. Bliss and George M. Hyman Selecting and Implementing a Turnkey Graphics System . . . . . . . . . . . . 55--62, 64, 70 Robert B. Tilove Line/polygon classification: a study of the complexity of geometric computation 75--78, 80--82, 84
Frank M. Lillehagen CAD/CAM Work Stations for Man-Model Communication . . . . . . . . . . . . . 17 Louis J. Doctor and John G. Torborg Display Techniques for Octree-Encoded Objects . . . . . . . . . . . . . . . . 29--38 Wm. Randolph Franklin and Alan H. Barr Faster Calculation of Superquadric Shapes . . . . . . . . . . . . . . . . . 41--47 James E. George and Anders Vinberg The Display of Engineering and Scientific Data . . . . . . . . . . . . 49--54 B. A. Barsky Computer-aided geometric design: a bibliography with keywords and classified index . . . . . . . . . . . . 67--106
Alan T. Paller Improving Management Productivity with Computer Graphics . . . . . . . . . . . 9--14, 16 Donald R. Fullenwider and James P. Lefever Computer Graphics and the Practice of Architecture . . . . . . . . . . . . . . 18--26 Bruce J. Schachter Computer Image Generation for Flight Simulation . . . . . . . . . . . . . . . 29--32, 34--38 James R. Warner Principles of Device-Independent Computer Graphics Software . . . . . . . 85
P. M. Caporal and G. J. Hahn Tools for Automated Statistical Graphics 72--82 J. R. Warner Principles of Device Independent Computer Graphics Software . . . . . . . 85--100
Ronald E. Hursh Starting and Maintaining a Computer-Aided Design System . . . . . . 15--18, 20--22 Aaron Marcus Designing the Face of an Interface . . . 23--26, 28--29 Fred T. Dawson and Robert H. Philhower Computer-Aided Design of Plant Electrical Systems . . . . . . . . . . . 31--34, 36--37 Virgil W. Gott Computer Graphics for Quality Assurance 39--41, 43--44 J. H. Mabry Graphics in Numerical Control --- the User's Challenge . . . . . . . . . . . . 45--49 W. Beeby The Future of Integrated CAD/CAM Systems: the Boeing Perspective . . . . 51--56 L. Hatfield and B. Herzog Graphics Software --- From Techniques to Principles . . . . . . . . . . . . . . . 59--80
A. A. G. Requicha and H. B. Voelcker Solid Modeling: a Historical Summary and Contemporary Assessment . . . . . . . . 9--16, 18--20, 22--24 John W. Boyse and Jack E. Gilchrist GMSOLID: Interactive Modeling for Design and Analysis of Solids . . . . . . . . . 27--30, 32, 34--40 Christopher M. Brown PADL-2: a Technical Summary . . . . . . 68--84 Ware Myers An Industrial Perspective on Solid Modeling . . . . . . . . . . . . . . . . 86--97
Peter R. Bono and Jose L. Encarnacao and F. Robert A. Hopgood and Paul J. W. ten Hagen GKS --- the First Graphics Standard . . 9--15, 17--19, 21--23 Anthony Mirante and Nicholas Weingarten The Radial Sweep Algorithm for Constructing Triangulated Irregular Networks . . . . . . . . . . . . . . . . 11--13, 15--21 Ralph Norman Haber and Leland Wilkinson Perceptual Components of Computer Displays . . . . . . . . . . . . . . . . 23--26, 28, 30, 32--35 Guenther E. Pfaff and Gerd Maderlechner Tools for Configuring Interactive Picture-Processing Systems . . . . . . . 35--48 Toby Berk and Lee Brownston and Arie Kaufman A New Color-Naming System for Graphics Languages . . . . . . . . . . . . . . . 37--42, 44 R. Hillyard The Build Group of Solid Modelers . . . 43--57 Ian H. Witten and Radford M. Neal Using Peano Curves for Bilevel Display of Continuous-Tone Images . . . . . . . 47--48, 50--52 Jorn Oian Trends in Scandinavian CAD Development 51--56, 58 Michael H. Liewald and Philip R. Kennicott Intersystem Data Transfer Via IGES . . . 55--58, 60--63 Juergen Bettels and Rene Brun Computer Graphics in High Energy Physics 61--64, 66--68, 70--72 David A. Field and Alexander P. Morgan A Quick Method for Determining Whether a Second-Degree Polynomial Has Solutions in a Given Box . . . . . . . . . . . . . 65--66, 68 Stig Ulfsby and Steinar Meen and Jorn Oian Tornado: a Data-Base Management System for Graphics Applications . . . . . . . 71--76, 78--79 Ernest A. Edmonds and Andre Schappo and Stephen A. R. Scrivener Image Handling in Two-Dimensional Design 75--78, 80--88
H. G. Borufka and Herbert W. Kuhlmann and Paul J. W. ten Hagen Dialogue Cells: a Method for Defining Interactions . . . . . . . . . . . . . . 25--27, 29--30, 32--33
F. R. A. Hopgood and Robert W. Witty Perq and Advanced Raster Graphics Workstations . . . . . . . . . . . . . . 9--10, 12, 14--15 Martti Mantyla and Reijo Sulonen GWB: a Solid Modeler with Euler Operators . . . . . . . . . . . . . . . 17 H. G. Borufka and H. W. Kuhlmann and P. J. W. ten Hagen Dialogue cells: a method for defining interactions . . . . . . . . . . . . . . 25--33 Renate Gemballa and Rolf Lindner The Multiple-Write Bus Technique . . . . 33--34, 36--41 Steven Feiner and David Salesin and Thomas Banchoff DIAL: a Diagrammatic Animation Language 43--46, 48--54 Yosef Sheffi A Note on Computer Graphics in Network Evacuation Studies . . . . . . . . . . . 57--60, 62 Ramon F. Sarraga Computation of Surface Areas in GMSOLID 65--70 Henry Fuchs and Stephen M. Pizer and Li Ching Tsai and Sandra H. Bloomberg and E. Ralph Heinz Adding a True 3-D Display to a Raster Graphics System . . . . . . . . . . . . 73--78 P. Leray The CIG System of Synthetic Image Generation . . . . . . . . . . . . . . . 89--92
William A. Fetter A Progression of Human Figures Simulated by Computer Graphics . . . . . . . . . . 9--13 Marianne Dooley Anthropometric Modeling Programs --- a Survey . . . . . . . . . . . . . . . . . 17--25 Don Herbison-Evans Real-Time Animation of Human Figure Drawings with Hidden Lines Omitted . . . 27--33 K. D. Willmert Visualizing Human Body Motion Simulations . . . . . . . . . . . . . . 35--38 T. W. Calvert and J. Chapman and A. Patla Aspects of the Kinematic Simulation of Human Movement . . . . . . . . . . . . . 41--50 S. Feiner and D. Salesin and T. Banchoff Dial: a diagramatic animation language 43--54 David Zeltzer Motor Control Techniques for Figure Animation . . . . . . . . . . . . . . . 53--59 Frederic I. Parke Parameterized Models for Facial Animation . . . . . . . . . . . . . . . 61--64, 66--68 James U. Korein and Norman I. Badler Techniques for Generating the Goal-Directed Motion of Articulated Structures . . . . . . . . . . . . . . . 71--74, 76--81
N. I. Badler Human Body Models and Animation . . . . 6--7
Warren G. Lavey Legal Protection of Computer Graphics Software . . . . . . . . . . . . . . . . 11--16, 18, 20--21 G. J. Hahn and C. B. Morgan and W. E. Lorensen Color Face Plots for Displaying Product Performance . . . . . . . . . . . . . . 23--26, 28--29 Kevin D. Gourley and Douglas M. Green A Polygon-To-Rectangle Conversion Algorithm . . . . . . . . . . . . . . . 31--32, 34--36 Mark A. Yerry and Mark S. Shephard A Modified Quadtree Approach to Finite Element Mesh Generation . . . . . . . . 39--46 Carl Machover Updated Guide to Sources of Information About Computer Graphics . . . . . . . . 49--59
Kenneth N. Lodding Iconic Interfacing . . . . . . . . . . . 11--12, 14--16, 18--20 Albert Stevens and Bruce Roberts and Larry Stead The Use of a Sophisticated Graphics Interface in Computer-Assisted Instruction . . . . . . . . . . . . . . 25--28, 30--31 Thomas N. Gardner and H. Roice Nelson, Jr. Interactive Graphics Developments in Energy Exploration . . . . . . . . . . . 33--38, 40, 42--44 G. F. McClearly, Jr. An effective graphic `vocabulary' . . . 46--53 Gene R. Loefer and David E. Schmieder and William M. Finlay and Marshall R. Weathersby An Infrared Background Clutter Model Using 3-D Computer Graphics . . . . . . 55--62, 64--66 Ronald N. Goldman Quadrics of Revolution . . . . . . . . . 68--71, 73--76
Robert Bruce Tilove Extending Solid Modeling Systems for Mechanism Design and Kinematic Simulation . . . . . . . . . . . . . . . 9--19 Nathan Ida and William Lord Simulating Electromagnetic NDT Probe Fields . . . . . . . . . . . . . . . . . 21--28 Douglas S. Tudhope and John V. Oldfield A High-Level Recognizer for Schematic Diagrams . . . . . . . . . . . . . . . . 33--38, 40 Charles R. Berg Computer Graphics Displays: Windows for Process Control . . . . . . . . . . . . 43--48, 50, 52--55 Harry W. McLaughlin Shape-Preserving Planar Interpolation: an Algorithm . . . . . . . . . . . . . . 58--62, 64--67
Wayne R. Huelskoetter The Evolution of Computerized Presentation Graphics at DICOMED . . . . 15--18, 22, 23 James Teter and Donna Roberts Production Volume: the Key to Successful Slide-Making Systems . . . . . . . . . . 27--30 Raymond K. Gust Designing Effective Business Graphics 33--36 Joan A. Wright Notes From Left Field: Corporate Slide Presentations . . . . . . . . . . . . . 39--40, 42, 44 Norma Tanguay Frye Computer Slide Making in a Media Services Department . . . . . . . . . . 47--52 Thomas W. Hope The Slide Business . . . . . . . . . . . 55--56, 58, 59 Aaron Marcus Special Feature: Graphic Design for Computer Graphics . . . . . . . . . . . 63--70
Larry T. Cook and Samuel J. Dwyer III and Solomon Batnitzky and Kyo Rak Lee A Three-Dimensional Display System for Diagnostic Imaging Applications . . . . 13--19 Nelson L. Max Computer Representation of Molecular Surfaces . . . . . . . . . . . . . . . . 21--29 Michael L. Rhodes and William V. Glenn, Jr. and Yu-Ming Azzawi and Robert S. Howland and Don L. Hibbard Computer Graphics and an Interactive Stereotactic System for CT-Aided Neurosurgery . . . . . . . . . . . . . . 31--38 Gabor T. Herman and Jayaram K. Udupa Display of 3-D Digital Images: Computational Foundations and Medical Applications . . . . . . . . . . . . . . 39--46 Robert J. Perlmutter and Stephen S. Friedland Computer-Generated Holograms in Biology and Medicine . . . . . . . . . . . . . . 47--51 Steven E. Wixson Four-Dimensional Processing Tools for Cardiovascular Data . . . . . . . . . . 53--59
John S. Mayo Design Automation: Lessons of the Past, Challenges for the Future . . . . . . . 13--18 Ronald N. Goldman Two Approaches to a Computer Model for Quadric Surfaces . . . . . . . . . . . . 21--24 George S. Carson The Specification of Computer Graphics Systems . . . . . . . . . . . . . . . . 27--30, 32--36, 38--41 Albert H. J. Christensen Uniform Grids From Raster Data (Magnetic Anomalies) . . . . . . . . . . . . . . . 44--53 Takao Shimomura A Method for Automatically Generating Business Graphs . . . . . . . . . . . . 55--59 Wayne Tiller Rational B-Splines for Curve and Surface Representation . . . . . . . . . . . . . 61--64, 66--69 S. L. Dodd and D. F. McAllister and J. A. Roulier Shape-Preserving Spline Interpolation for Specifying Bivariate Functions on Grids . . . . . . . . . . . . . . . . . 70--79
Robert E. Barnhill A survey of the representation and design of surfaces . . . . . . . . . . . 9--16 William J. Gordon An operator calculus for surface and volume modeling . . . . . . . . . . . . 18--22 A. A. G. Requicha and H. B. Voelcker Solid Modeling: Current Status and Research Directions . . . . . . . . . . 25--30, 32--37 Samir L. Hanna and John F. Abel and Donald P. Greenberg Intersection of Parametric Surfaces by Means of Look-Up Tables . . . . . . . . 39--48 Ronald N. Goldman An urnful of blending functions . . . . 49--54 R. Peter Dube and Marcia Rivers Smith Managing Geometric Information with a Database Management System . . . . . . . 57--62 Elaine Cohen Some Mathematical Tools for a Modeler's Workbench . . . . . . . . . . . . . . . 63--66
Roy A. Hall and Donald P. Greenberg A Testbed for Realistic Image Synthesis 10--20 Robert W. Swezey and Elaine G. Davis A Case Study of Human Factors Guidelines in Computer Graphics . . . . . . . . . . 21--30 Stanley L. Grotch Three-Dimensional and Stereoscopic Graphics for Scientific Data Display and Analysis . . . . . . . . . . . . . . . . 31--43 Burkard Woerdenweber Surface Triangulation for Picture Production . . . . . . . . . . . . . . . 45--51 Stephen A. Sawzin The Design of a Computer Graphics Training Program . . . . . . . . . . . . 53--57 Paolo Sabella and Michael J. Wozny Toward Fast Color-Shaded Images of CAD/CAM Geometry . . . . . . . . . . . . 60--71 M. E. Lores and S. H. Chasen and J. M. Garner Evaluation of 3-D Graphics Software: a Case Study . . . . . . . . . . . . . . . 73--77 Bradford M. Smith IGES: a Key to CAD/CAM Systems Integration . . . . . . . . . . . . . . 78--83
Nadia Magnenat-Thalmann and Daniel Thalmann The Use of High-Level 3-D Graphical Types in the Mira Animation System . . . 9--16 Richard Chuang and Glenn Entis 3-D Shaded Computer Animation --- Step by Step . . . . . . . . . . . . . . . . 18--25 Akira Fujimoto and Kansei Iwata Jag-Free Images on Raster Displays . . . 26--34 David F. Rogers and Steven G. Satterfield and Francisco A. Rodriguez Ship Hulls, B-Spline Surfaces, and CAD/CAM . . . . . . . . . . . . . . . . 37--45 Thomas H. Bruggere and Elizabeth Hollomon Tools for Computer-Aided Engineering . . 48--53 Irwin M. Jarett Using Charts to Present International Trade Data . . . . . . . . . . . . . . . 55--61
B. Wordenweber Surface Triangulation for Picture Production . . . . . . . . . . . . . . . 45--51
D. F. Rogers and S. G. Satterfield and F. A. Rodriguez Shiphulls, B-Spline Surfaces, and CAD/CAM . . . . . . . . . . . . . . . . 37--45
V. R. Pratt Standards and Performance Issues in the Workstation Market . . . . . . . . . . . 71--76
Ware Myers Ergonomics of Video Display Terminals 7--15 Harold Hedelman A Data Flow Approach to Procedural Modeling . . . . . . . . . . . . . . . . 16--26 F. Warren Burton and Matthew M. Huntbach Lazy Evaluation of Geometric Objects . . 28--33 Brian A. Barsky A Description and Evaluation of Various 3-D Models . . . . . . . . . . . . . . . 38--52 K. Yamaguchi and T. L. Kunii and K. Fujimura and H. Toriya Octree-Related Data Structures and Algorithms . . . . . . . . . . . . . . . 53--59 K. Yamaguchi and T. L. Kunii and David F. Rogers and Steven G. Satterfield and Francisco A. Rodriguez Computer-Integrated Manufacturing of Surfaces Using Octree Encoding . . . . . 60--62, 64--65 Steven H. Strogatz and Melvin L. Prueitt and Arthur T. Winfree Exotic Shapes in Chemistry and Biology 66--69
S. P. Mudur and P. A. Koparkar Interval Methods for Processing Geometric Objects . . . . . . . . . . . 7--17 Anonymous CAD/CAM User Survey Evaluation . . . . . 21--24 Jay P. Fillmore A Note on Rotation Matrices . . . . . . 30--33 A. F. Lehar and R. J. Stevens High-Speed Manipulation of the Color Chromaticity of Digital Images . . . . . 34--39 Susan Smith Reilly and John W. Roach Improved Visual Design for Graphics Display . . . . . . . . . . . . . . . . 42--51 David A. Fredricks Algebraic Method to Determine If a Point is on a Spline . . . . . . . . . . . . . 52--53
Shinichiro Haruyama and Brian A. Barsky Using Stochastic Modeling for Texture Generation . . . . . . . . . . . . . . . 7--19 D. B. Arnold and W. J. Milne The Use of Voronoi Tessellations in Processing Soil Survey Results . . . . . 22--28 Linda J. Brewster and Sushma S. Trivedi and Heang K. Tuy and Jayaram K. Udupa Interactive Surgical Planning . . . . . 31--40 Ken H. Sears and Alan E. Middleditch Set-Theoretic Volume Model Evaluation and Picture-Plane Coherence . . . . . . 41--46 Mary C. Whitton Memory Design for Raster Graphics Displays . . . . . . . . . . . . . . . . 48--65 J. Camacho Gonzalez and M. H. Williams and I. E. Aitchison Evaluation of the Effectiveness of Prolog for a CAD Application . . . . . . 67--75
Matthew M. Zuckerman Innovative Display Technologies --- Why a Flat Panel When You Can have a CRT? 9--15 Richard A. Flasck and Scott H. Holmberg Active-Matrix Liquid Crystal Displays Using Amorphous Silicon Thin-Film Transistors . . . . . . . . . . . . . . 19--22 Michael J. Smith Physical, Mental, and Emotional Stress Effects of VDT Work . . . . . . . . . . 23--27 Andrew V. Thompson Micro-Cap: an Analog Circuit Design System for Personal Computers . . . . . 30--32 Barry I. Kelman Distributed Workstation Architecture: the Convergent Cluster . . . . . . . . . 36--38 William E. Murray Video Display Terminals: Radiation Issues . . . . . . . . . . . . . . . . . 41--44 Douglas J. Doornink and John C. Dalrymple Architectural Evolution of a High-Performance Graphics Terminal . . . 47--54 D. L. Nelson and P. J. Leach The Architecture and Applications of the Apollo Domain . . . . . . . . . . . . . 58--66
Masaki Aono and Tosiyasu L. Kunii Botanical Tree Image Generation . . . . 10--29, 32--34 Shohei Nakamura Three-Dimensional Digital Display of Ultrasonograms . . . . . . . . . . . . . 36--45 Tsuneo Ikedo High-Speed Techniques for a 3-D Color Graphics Terminal . . . . . . . . . . . 46--58 Jiro Yamada and N. Saito and A. Tamura A Low-Cost Drafting System Based on a Personal Computer . . . . . . . . . . . 61--65 Sachio Kubo Alis: a Geographical Information System for Urban Research . . . . . . . . . . . 68--76 Norio Okino and Yukinori Kakazu and Masamichi Morimoto Extended Depth-Buffer Algorithms for Hidden-Surface Visualization . . . . . . 79--84, 86--88
Akira Fujimoto and Christopher G. Perrott and Kansei Iwata A 3-D Graphics Display System with Depth Buffer and Pipeline Processor . . . . . 11--23 Fujio Yamaguchi and Toshiya Tokieda A Unified Algorithm for Boolean Shape Operations . . . . . . . . . . . . . . . 24--37 Hiroyuki Kitagawa and Tosiyasu L. Kunii and Motoei Azuma and Sohei Misaki Formgraphics: a Form-Based Graphics Architecture Providing a Database Workbench . . . . . . . . . . . . . . . 38--54, 56 Fumihiko Kimura GEOMAP-III: Designing Solids with Free-Form Surfaces . . . . . . . . . . . 58--72
Lars Blomberg and Kerstin Freckner and Bjorn Kruse and Gunilla Lonnemark and Staffan Romberger and Yngve Sunblad A New Approach to Text and Image Processing . . . . . . . . . . . . . . . 12--22 Christoph Hornung A Method for Solving the Visibility Problem . . . . . . . . . . . . . . . . 26--33 Sabine Coquillart and Michel Gangnet Shaded Display of Digital Maps . . . . . 35--42 Laura Bacchelli-Montefusco and Giulio Casciola Using Interactive Graphics for Fitting Surfaces to Scattered Data . . . . . . . 43--45 Morten Zachrisen Adding Structure to Bit-Map Displays . . 47--51 M. J. Pratt Solid Modeling and the Interface Between Design and Manufacture . . . . . . . . . 52--56, 58--59 Ware Myers Staking Out the Graphics Display Pipeline . . . . . . . . . . . . . . . . 60--65 Channing P. Verbeck and Donald P. Greenberg A Comprehensive Light-Source Description for Computer Graphics . . . . . . . . . 66--75
Jon Reed Graphics in Workstations --- Emerging Systems and Solutions . . . . . . . . . 11--16 Lewis Brentano Distributed CAD/CAM: Myth and Reality 18--22 John M. Fisher and Joseph D. Halford Engineering Workstation: a User's Perspective . . . . . . . . . . . . . . 25--29 Randy Nickel The IRIS Workstation . . . . . . . . . . 30--34 David E. Weisberg Impact of Network System Architecture on CAD/CAM Productivity . . . . . . . . . . 36--40 Thomas Lee Williams A Graphical Interface to an Economist's Workstation . . . . . . . . . . . . . . 42--47 Randy B. Lee and David A. Fredricks Special Feature: Intersection of Parametric Surfaces and a Plane . . . . 48--51 Max E. Mehl and Stefan J. Noll A VLSI Support for GKS . . . . . . . . . 52--55
Edward J. Farrell and Rosario Zappulla and Wen C. Yang Color 3-D Imaging of Normal and Pathologic Intracranial Structures . . . 5--17 Herbert A. Steinberg A Smooth Surface Based on Biquadratic Patches . . . . . . . . . . . . . . . . 20--23 Jerry R. Van Aken An Efficient Ellipse-Drawing Algorithm 24--35 Wayne Tiller and Eric G. Hanson Offsets of Two-Dimensional Profiles . . 36--46 Mark B. Phillips and Garrett M. Odell An Algorithm for Locating and Displaying the Intersection of Two Arbitrary Surfaces . . . . . . . . . . . . . . . . 48--56, 58
Lynne Shapiro Brotman and Norman I. Badler Generating Soft Shadows with a Depth Buffer Algorithm . . . . . . . . . . . . 5--12 Andrew S. Glassner Space Subdivision For Fast Ray Tracing 15--22 Larry Lichten Computer-Aided Design Applications on Microcomputers . . . . . . . . . . . . . 25--28 H. K. Tuy and L. T. Tuy Direct 2-D Display of 3-D Objects . . . 29--33 Sheue-ling Lien and James T. Kajiya Symbolic Method for Calculating the Integral Properties of Arbitrary Nonconvex Polyhedra . . . . . . . . . . 35--41 Samuel M. Goldwasser Generalized Object Display Processor Architecture . . . . . . . . . . . . . . 43--55
James D. Foley and Victor L. Wallace and Peggy Chan The Human Factors of Computer Graphics Interaction Techniques . . . . . . . . . 13--48 Gerald M. Murch Physiological Principles for the Effective Use of Color . . . . . . . . . 49--54 Michael J. Smith Human Factors Issues in VDT Use: Environmental and Workstation Design Considerations . . . . . . . . . . . . . 56--63
Brad A. Myers The User Interface for SAPPHIRE . . . . 13--23 Aaron Marcus Corporate Identity for Iconic Interface Design: The Graphic Design Perspective 24--32 Dan R. Olsen, Jr. and William Buxton and Roger Ehrich and David J. Kasik and James R. Rhyne and John Sibert A Context for User Interface Management 33--42 Paul Green Teaching a Course on Human Factors and Computer Systems . . . . . . . . . . . . 43--45 Michael E. Atwood Report on the Vail Workshop on Human Factors in Computer Systems . . . . . . 48--66
Kevin Weiler Edge-Based Data Structures for Solid Modeling in Curved-Surface Environments 21--40 P. R. Wilson and I. D. Faux and M. C. Ostrowski and K. G. Pasquill Interfaces for Data Transfer Between Solid Modeling Systems . . . . . . . . . 41--51 Gideon Frieder and Dan Gordon and R. Anthony Reynolds Back-To-Front (BTF) Display of Voxel-Based Objects . . . . . . . . . . 52--60 Jeffrey J. Welty and John W. Moser, Jr. and Michael J. Bailey TIMCOGS: An Educational, Computer Graphics Timber-Marking Simulator . . . 61--67 Carl Machover Background and Source Information About Computer Graphics . . . . . . . . . . . 68--81 David F. Rogers and Linda M. Rybak On an Efficient General Line-Clipping Algorithm . . . . . . . . . . . . . . . 82--86
Larry G. Richards Engineering Education: a Status Report on the CAD/CAM Revolution . . . . . . . 19--25 Medhat Karima and Kuldip S. Sadhal and Tim O. McNeil From Paper Drawings to Computer-Aided Design . . . . . . . . . . . . . . . . . 27--39 Richard J. Boltz and J. Thomas Avery, Jr. Mechanical Design Productivity Using CAD Graphics --- a User's Point of View . . 40--44 Malcolm S. Casale and Edward L. Stanton An Overview of Analytic Solid Modeling 45--56 Charles H. Wells and Vladimir Keene Application of a Large-Image Memory Graphics Workstation . . . . . . . . . . 58--70
Tony C. Woo A Combinatorial Analysis of Boundary Data Structure Schemata . . . . . . . . 19--27 Tosiyasu L. Kunii and Toshiaki Satoh and Kazunori Yamaguchi Generation of Topological Boundary Representations From Octree Encoding . . 29--38 Herve Huitric and Monique Nahas B-Spline Surfaces: a Tool for Computer Painting . . . . . . . . . . . . . . . . 39--47 Kazunori Yamaguchi and Naota Inamoto and Tosiyasu Kunii A Data Flow Language for Controlling Multiple Interactive Devices . . . . . . 48--60 Nadia Magnenat-Thalmann and Daniel Thalmann and Mario Fortin MIRANIM: An Extensible Director-Oriented System for the Animation of Realistic Images . . . . . . . . . . . . . . . . . 61--73 James R. Warner Standard Graphics Software for High-Performance Applications . . . . . 74--79
Ingrid Carlbom and Indranil Cakravarty and David Vanderschel A Hierarchical Data Structure for Representing the Spatial Decomposition of 3-D Objects . . . . . . . . . . . . . 24--31 Hiroaki Chiyokura and Fumihiko Kimura A Method of Representing the Solid Design Process . . . . . . . . . . . . . 32--41 Tapio Takala User Interface Management System with Geometric Modeling Capability: A CAD System's Framework . . . . . . . . . . . 42--50 Fujio Yamaguchi and Toshiya Tokieda A Solid Modeler with a $ 4 \times 4 $ Determinant Processor . . . . . . . . . 51--59 Yoshimi Ota and Hiroshi Arai and Shinji Tokumasu and Toshio Ochi An Automated Finite Polygon Division Method for 3-D Objects . . . . . . . . . 60--70 Steven G. Satterfield and David F. Rogers A Procedure for Generating Contour Lines From a B-Spline Surface . . . . . . . . 71--75
Thomas W. Sederberg and D. C. Anderson Steiner Surface Patches . . . . . . . . 23--36 Carlo H. Sequin and Paul R. Wensley Visible Feature Return at Object Resolution . . . . . . . . . . . . . . . 37--50 Rida T. Farouki and John K. Hinds A hierarchy of geometric Forms . . . . . 51--78
Keith Y. Chang Microcomputer Graphics and Applications with NAPLPS Videotex . . . . . . . . . . 21--33 Thomas G. Moher Videocassette Course Development Using Microcomputer Graphics . . . . . . . . . 34--40 Andrew Lippman and Walter Bender and Gitta Solomon and Mitsuo Saito Color Word Processing . . . . . . . . . 41--46 Theo Pavlidis Scan Conversion of Regions Bounded by Parabolic Splines . . . . . . . . . . . 47--53
Frank Dietrich Visual Intelligence: the First Decade of Computer Art (1965--1975) . . . . . . . 33--45 Duane M. Palyka Computer/Art --- Depolarization and Unification . . . . . . . . . . . . . . 46--56 Barbara Meier BUCOLIC: a Program for Teaching Color Theory to Art Students . . . . . . . . . 57--65 Copper Giloth and Jane Veeder The Paint Problem . . . . . . . . . . . 66--75 Nadia Magnenat-Thalmann and Daniel Thalmann An Indexed Bibliography on Computer Animation . . . . . . . . . . . . . . . 76--86
P. R. Wilson Euler Formulas and Geometric Modeling 24--36 Johnson K. Yan Advances in Computer-Generated Imagery for Flight Simulation . . . . . . . . . 37--51 David J. Plunkett and Michael J. Bailey The Vectorization of a Ray-Tracing Algorithm for Improved Execution Speed 52--60 Donald L. Vossler Sweep-To-CSG Conversion Using Pattern Recognition Techniques . . . . . . . . . 61--68 Ware Myers Computer Graphics: the Next 20 Years . . 69--76
Jean Renard Ward and Barry Blesser Interactive Recognition of Handprinted Characters for Computer Input . . . . . 24--37 Larry F. Hodges and David F. McAllister Stereo and Alternating-Pair Techniques for Display of Computer-Generated Images 38--45 Brian A. Barsky and Tony D. DeRose The Beta2-spline: a Special Case of the Beta-spline Curve and Surface Representation . . . . . . . . . . . . . 46--58
Nadia Magnenat-Thalmann and Daniel Thalmann Graphics Interface '85 . . . . . . . . . 22--64 Tsukasa Noma and Tosiyasu L. Kunii Animengine: An Engineering Animation System . . . . . . . . . . . . . . . . . 24--33 Connie L. MacDonald and Ian K. Crain Applied Computer Graphics in a Geographic Information System: Problems and Successes . . . . . . . . . . . . . 34--39 Alain Fournier and Thomas Milligan Frame Buffer Algorithms for Stochastic Models . . . . . . . . . . . . . . . . . 40--46 Nadia Magnenat-Thalmann and Daniel Thalmann Three-Dimensional Computer Animation: More an Evolution Than a Motion Problem 47--57 Wm. Randolph Franklin and Varol Akman Building an Octree from a Set of Parallelepipeds . . . . . . . . . . . . 58--64
Steven Feiner Apex: an Experiment in the Automated Creation of Pictorial Explanations . . . 29--37 Eric K. Clemons and Arnold J. Greenfield The SAGE System Architecture: a System for the Rapid Development of Graphics Interfaces for Decision Support . . . . 38--50 Mark H. Richer and William J. Clancey GUIDON-WATCH: a Graphic Interface for Viewing a Knowledge-Based System . . . . 51--64
Christian Barillot and Bernard Gibaud and Jean-Marie M. Scarabin and Jean-Louis L. Coatrieux $3$D Reconstruction of Cerebral Blood Vessels . . . . . . . . . . . . . . . . 13--19 Arthur W. Toga and Tamara L. Arnicar Image Analysis of Brain Physiology . . . 20--25 Edward J. Farrell and Wen C. Yang and Rosario A. Zappulla Animating $3$D CT Imaging . . . . . . . 26--32 Lih-Shyang Chen and Gabor T. Herman and R. Anthony Reynolds and Jayaram K. Udupa Surface Shading in the Cuberille Environment . . . . . . . . . . . . . . 33--43 Samuel M. Goldwasser and R. Anthony Reynolds and Ted Bapty and David Baraff and John Summers and David A. Talton and Ed Walsh Physician's Workstation with Real-Time Performance . . . . . . . . . . . . . . 44--57
Roy H. Campbell and William J. Kubitz Professional Workstation Research Project . . . . . . . . . . . . . . . . 17--24
Avner Ben-Dor and Brian Robert Jones New Graphics Controller for Electrostatic Plotting . . . . . . . . . 16--25 John Staudhammer and Anoop S. Khurana Display of Molecular Models with Interactive Graphics . . . . . . . . . . 26--31 Karl M. Guttag and Jerry R. Van Aken and Michael D. Asal Requirements for a VLSI Graphics Processor . . . . . . . . . . . . . . . 32--47 Jack Goldfeather and Henry Fuchs Quadratic Surface Rendering on a Logic-Enhanced Frame-Buffer Memory . . . 48--59 Nick England A Graphics System Architecture for Interactive Application-specific Display Functions . . . . . . . . . . . . . . . 60--70 Karl M. Fant A Nonaliasing, real-time spatial transform technique . . . . . . . . . . 71--80
Salim S. Abi-Ezzi and Albert J. Bunshaft An Implementor's View of PHIGS . . . . . 12--23 Philip K. Robertson and John F. O'Callaghan The Generation of Color Sequences for Univariate and Bivariate Mapping . . . . 24--32 G. Nielson A rectangular nu-spline for interactive surface design . . . . . . . . . . . . . 35--41 Michael Sweeney and Richard H. Bartels Ray Tracing Free-Form B-Spline Surfaces 41--49 T. Goodman and K. Unsworth Manipulating shape and producing geometric continuity in beta-spline surfaces . . . . . . . . . . . . . . . . 50--56 R. Goldman Urn models and beta-splines . . . . . . 57--64
James D. Foley and Charles F. McMath Dynamic Process Visualization . . . . . 16--25 Michael F. Cohen and Donald P. Greenberg and David S. Immel and Philip J. Brock An Efficient Radiosity Approach for Realistic Image Synthesis . . . . . . . 26--35 Eric L. Schwartz and Bjorn Merker Computer-Aided Neuroanatomy: Differential Geometry of Cortical Surfaces and an Optimal Flattening Algorithm . . . . . . . . . . . . . . . 36--44 Richard H. Stern and Margaret Neal Are Your Images Being Ripped Off? . . . 45--51 Lorenzo Aguilar A Format for a Graphical Communications Protocol . . . . . . . . . . . . . . . . 52--62
Tosiyasu L. Kunii and David F. Rogers Computer Graphics Tokyo 85 . . . . . . . 14--58 Akira Fujimoto and Takayuki Tanaka and Kansei Iwata Arts: Accelerated Ray-Tracing System . . 16--26 Geoff Wyvill and Tosiyasu L. Kunli and Yasuto Shirai Space Division for Ray Tracing in CSG (Constructive Solid Geometry) . . . . . 28--34 Hiroshi Toriya and Toshiaki Satoh and Kenji Ueda and Hiroaki Chiyokura Undo and Redo Operations for Solid Modeling . . . . . . . . . . . . . . . . 35--42 N. Magnenat-Thalmann and D. Thalmann Special Cinematographic Effects with Virtual Movie Cameras . . . . . . . . . 43--50 David F. Rogers and Stephen D. Rogers A Raster Display Graphics Package for Education . . . . . . . . . . . . . . . 51--58 Dwight D. Freund An Interactive Procedure for Constructing Line and Circle Tangencies 59--63
Jules Bloomenthal Nature at New York Tech . . . . . . . . 4--5 James T. Brady A Theory of Productivity in the Creative Process . . . . . . . . . . . . . . . . 25--34 Ellis S. Cohen and Edward T. Smith and Lee A. Iverson Constraint-Based Tiled Windows . . . . . 35--45 Michael J. Goodfellow WHIM --- Window Handler and Input Manager . . . . . . . . . . . . . . . . 46--52 Richard L. Phillips and Daniel E. Atkins and Nancy A. Benovich and Brian D. Schipper A bridge from full-function to reduced-function workstations . . . . . 53--57 Ray G. Spiers The Realization and Application of an Intelligent GKS Workstation . . . . . . 58--65
Paul Heckbert Making the Magic Egg: a Personal Account 3--8 Margaret Neal Tour of Computer Graphics in Japan . . . 11--20 Ned Greene and Paul S. Heckbert Creating Raster Omnimax Images From Multiple Perspective Views Using the Elliptical Weighted Average Filter . . . 21--27 Hamid Farhoosh and Gunther Schrack CNS-HLS Mapping Using Fuzzy Sets . . . . 28--35 David Salesin and Ronen Barzel Two-Bit Graphics (Alpha Bit Mapping) . . 36--42 L. K. Putnam and P. A. Subrahmanyam Boolean Operations on N-Dimensional Objects . . . . . . . . . . . . . . . . 43--51 Thomas W. Sederberg and Ronald N. Goldman Algebraic Geometry for Computer-Aided Geometric Design . . . . . . . . . . . . 52--59
Reiner Lenz and Bjorn Gudmundsson and Bjorn Lindskog and Per E. Danielsson Display of density volumes . . . . . . . 20--29 J. Bettels and D. R. Myers The PIONS Graphics System . . . . . . . 30--8 A. Williams An Architecture for User Interface Research and Development . . . . . . . . 39--50 J. Schönhut Are PHIGS and GKS Necessarily Incompatible? . . . . . . . . . . . . . 51--3 M. Goebel and D. Kroemker A Multi-Microprocessor GKS Workstation 54--60 Roger D. Hersch Descriptive contour fill of partly degenerated shapes . . . . . . . . . . . 61--70
George S. Carson and Eileen McGinnis The Reference Model for Computer Graphics . . . . . . . . . . . . . . . . 17--23 Lofton Henderson and Margaret Journey and Chris Osland The Computer Graphics Metafile . . . . . 24--32 Thomas Powers and Andrea Frankel and David Arnold The Computer Graphics Virtual Device Interface . . . . . . . . . . . . . . . 33--41 Richard F. Puk and John I. McConnell GKS-3D: a Three-Dimensional Extension to the Graphical Kernel System . . . . . . 42--49 David Shuey and David Bailey and Thomas P. Morrissey PHIGS: a Standard, Dynamic, Interactive Graphics Interface . . . . . . . . . . . 50--57 Madeleine R. Sparks and Julian R. Gallop Language Bindings for Computer Graphics Standards . . . . . . . . . . . . . . . 58--65 Mark W. Skall NBS's Role in Computer Graphics Standards . . . . . . . . . . . . . . . 66--70
E. A. Haines and D. P. Greenberg The Light Buffer: a Shadow Testing Accelerator . . . . . . . . . . . . . . 6--16 P. Bergeron A General Version of Crow's Shadow Volumes . . . . . . . . . . . . . . . . 17--28 J. R. Rossignac and A. A. G. Requicha Depth-Buffering Display Techniques for Constructive Solid Geometry . . . . . . 29--39 E. A. Bier and K. R. Sloan, Jr. Two Part Texture Mappings . . . . . . . 40--53
Irene A. Gargantini and Timothy R. Walsh and Oi-Lun Wu Viewing Transformations of Voxel-Based Objects via Linear Octrees . . . . . . . 12--21 Michael D. Asal and Graham Short and Tom Preston and Richard Simpson and Derek Roskell and Karl M. Guttag The Texas Instruments 34010 Graphics System Processor . . . . . . . . . . . . 24--39 Charles Carinalli and John Blair National's Advanced Graphics Chip Set for High-Performance Graphics . . . . . 40--48 Glen Shires A New VLSI graphics coprocessor --- The Intel 82786 . . . . . . . . . . . . . . 49--55
Mark Green Graphics Interface 86 . . . . . . . . . 11--67 Eric Grant and Phil Amburn and Turner Whitted Exploiting Classes in Modeling and Display Software . . . . . . . . . . . . 13--20 Ned Greene Environment Mapping and Other Applications of World Projection . . . . 21--29 Kellogg S. Booth and David R. Forsey and Alan W. Paeth Hardware Assistance for Z-Buffer Visible Surface Algorithms . . . . . . . . . . . 31--39 Dan R. Olsen, Jr. Editing templates: a user interface generation tool . . . . . . . . . . . . 40--45 Wm. Randolph Franklin and Peter Y. F. Wu and Sumitro Samaddar and Margaret Nichols Prolog and Geometry Projects . . . . . . 46--55 Paul S. Heckbert Survey of Texture Mapping . . . . . . . 56--67
W. P. Wang and K. K. Wang Geometric Modeling for Swept Volume of Moving Solids . . . . . . . . . . . . . 8--17 James M. Beck and Rida T. Farouki and John K. Hinds Surface Analysis Methods . . . . . . . . 18--36 James R. Miller Sculptured Surfaces in Solid Models: Issues and Alternative Approaches . . . 37--48 P. de Bruyne A Compact Large-area Graphics Digitizer for Personal Computers . . . . . . . . . 49--53
Franklin C. Crow The origins of the teapot . . . . . . . 8--19 Yung-Chia Lee and King-Sun Fu Machine Understanding of CSG: Extraction and Unification of Manufacturing Features . . . . . . . . . . . . . . . . 20--32 Malcolm S. Casale Free-Form Solid Modeling with Trimmed Surface Patches . . . . . . . . . . . . 33--43 John Amanatides Realism in Computer Graphics: a Survey 44--56 John A. Roulier A convexity-preserving grid refinement algorithm for interpolation of bivariate functions . . . . . . . . . . . . . . . 57--62
Michael L. Rhodes and Yu-Ming Kuo and Stephen L. G. Rothman and Charles Woznick An application of computer graphics and networks to anatomic model and prosthesis manufacturing . . . . . . . . 12--25 John W. Granholm and Douglas D. Robertson and Peter S. Walker and Philip C. Nelson Computer Design of Custom Femoral Stem Prostheses . . . . . . . . . . . . . . . 26--35 Yehuda E. Kalay Worldview: An integrated geometric-modeling/drafting systems . . 36--46 Philip K. Robertson Fast Perspective Views of Images Using One-Dimensional Operations . . . . . . . 47--56
Gary A. Mastin and Peter A. Watterberg and John F. Mareda Fourier Synthesis of Ocean Scenes . . . 16--23 Andy Goris and Bob Fredrickson and Harold L. Baeverstad, Jr. A configurable pixel cache for fast image generation . . . . . . . . . . . . 24--32 Ronald W. Pulleyblank and John A. Kapenga The Feasibility of a VLSI Chip for Ray Tracing Bicubic Patches . . . . . . . . 33--44 Leslie Piegl Infinite Control Points: a Method for Representing Surfaces of Revolution Using Boundary Data . . . . . . . . . . 45--55 Martin Hardwick and David L. Spooner Comparison of Some Data Models for Engineering Objects . . . . . . . . . . 56--66
Jane Wilhelms Toward Automatic Motion Control . . . . 11--22 Peter R. Wilson Conic Representations for Shape Description . . . . . . . . . . . . . . 23--30 Jean Ward and Mark J. Phillips Digitizer Technology: Performance Characteristics and the Effects on the User Interface . . . . . . . . . . . . . 31--44 L. Piegl Interactive Data Interpolation by Rational Bézier Curves . . . . . . . . . 45--58
Mark J. Franklin and Robert B. Jerard Application Briefs --- CAD for architectural design of energy-efficient homes . . . . . . . . . . . . . . . . . 8--13 Jeffrey Goldsmith and John Salmon Automatic Creation of Object Hierarchies for Ray Tracing . . . . . . . . . . . . 14--20 Cary D. Kornfeld The image prism: a device for rotating and mirroring bitmap images . . . . . . 21--30 Jack E. Bresenham Ambiguities in Incremental Line Rastering . . . . . . . . . . . . . . . 31--43 Ingrid B. Carlbom An algorithm for geometric set operations using cellular subdivision techniques . . . . . . . . . . . . . . . 44--55
Jane Wilhelms Using Dynamic Analysis for Realistic Animation of Articulated Bodies . . . . 12--27 Norman I. Badler and Kamran H. Manoochehri and Graham Walters Articulated Figure Positioning by Multiple Constraints . . . . . . . . . . 28--38 Michael Girard Interactive Design of $3$D Computer-Animated Legged Animal Motion 39--51 William W. Armstrong and Mark Green and Robert Lake Near-Real-Time Control of Human Figure Models . . . . . . . . . . . . . . . . . 52--61 John Whitney, Jr. The Graphics Soapbox --- The second generation . . . . . . . . . . . . . . . 62--63
Claudio Montani and Michele Re Vector and Raster Hidden-Surface Removal Using Parallel Connected Stripes . . . . 14--23 Lawrence Gelberg and Thomas Stephenson Supercomputing and Graphics in the Earth and Planetary Sciences . . . . . . . . . 26--33 Scott Dyer and Scott Whitman A Vectorized Scan-Line Z-Buffer Rendering Algorithm . . . . . . . . . . 34--45 Ezekiel Bahar and Swapan Chakrabarti Full-Wave Theory Applied to Computer-Aided Graphics for $3$D Objects 46--60 Anonymous Visualization in Scientific Computing --- a Synopsis . . . . . . . . . . . . . 61--70
G. Yates Fletcher and David F. McAllister An analysis of tension methods for convexity-preserving interpolation . . . 7--14 Alyn P. Rockwood A generalized scanning technique for display of parametrically defined surfaces . . . . . . . . . . . . . . . . 15--26 N. Magnenat-Thalmann and D. Thalmann An Indexed Bibliography on Image Synthesis . . . . . . . . . . . . . . . 27--38 Leslie Piegl Less data for shapes . . . . . . . . . . 48--49
Gary A. Crocker Screen-Area Coherence for Interactive Scanline Display Algorithms . . . . . . 10--17 Thomas V. Papathomas and James A. Schiavone and Bela Julesz Stereo Animation for Very Large Data Bases: Case Study --- Meteorology . . . 18--27 Kellogg S. Booth and M. Phillip Bryden and William B. Cowan and Michael F. Morgan and Brian L. Plante On the Parameters of Human Visual Performance: an Investigation of the Benefits of Antialiasing . . . . . . . . 34--41 Randall B. Smith Experiences with the Alternate Reality Kit: an Example of the Tension Between Literalism and Magic . . . . . . . . . . 42--50 Brad A. Myers Creating Interaction Techniques by Demonstration . . . . . . . . . . . . . 51--60
Z. Cendes and S. Wong $ C^1 $ quadratic interpolation over arbitrary point sets . . . . . . . . . . 8--16 Tom Hall Productivity Issues in PC-CAD Graphics 13--16 Satish Gupta and Daniel H. McCabe Personal Computer Displays . . . . . . . 17--23 J. Michael James The third generation of PC graphics controllers . . . . . . . . . . . . . . 24--27 Tom Lazear PC Hardware Developments and CAD Software . . . . . . . . . . . . . . . . 28--31 Doyle K. Cavin Peripheral Considerations for PC-CAD Users . . . . . . . . . . . . . . . . . 32--38 Thomas A. DeFanti and Richard Frankel and Lawrence A. Leske A call for the publishing of Blt-stones 39--49 Thomas A. DeFanti and Daniel J. Sandin The usable intersection of PC graphics and NTSC video recording . . . . . . . . 50--58
Eric A. Haines A Proposal for Standard Graphics Environments . . . . . . . . . . . . . . 3--5 X. Pueyo and P. Brunet A Parametric space-based scan-line algorithm rendering bicubic surfaces . . 17--25 James D. Foley and Won Chul Kim Image Composition via Lookup Table Manipulation . . . . . . . . . . . . . . 26--35 Sabine Coquillart A control-point-based sweeping technique 36--44 H. Grabowski and R. Glatz IGES model comparison system: a tool for testing and validating IGES processes 47--57
Nadia Magnenat-Thalmann and Daniel Thalmann Direction of Synthetic Actors in the Film Rendez-Vous \`a Montréal . . . . . . 9--19 Geoff Wyvill and Brian Wyvill and Craig McPheeters Solid Texturing of Soft Objects . . . . 20--26 Hiroaki Chiyokura An extended rounding operation for modeling solids with free-form surfaces 27--36 Xiaoyang Mao and Tosiyasu L. Kunii and Issei Fujishiro and Tsukasa Noma Hierarchical Representations of $2$D/$3$D Gray-Scale Images and Their $2$D/$3$D Two-Way Conversion . . . . . . 37--44 Ranjit Makkuni A gestural representation of the process of composing Chinese temples . . . . . . 45--61 James F. Blinn Jim Blinn's Corner: How to write a paper for SIGGRAPH . . . . . . . . . . . . . . 62--64
Zoltan J. Cendes and Steven H. Wong $ C^1 $ Quadratic Interpolation over Arbitrary Point Sets . . . . . . . . . . 8--16
Thomas V. Papathomas and Bela Julesz and Sarah E. Chodrow True $3$D Animation for Displaying VLSI Modeling Data (Applications Briefs) . . 6--9 Maxine D. Brown The interactive image . . . . . . . . . 10--16 Michael J. Zyda and Robert B. McGhee and Ron S. Ross and Douglas B. Smith and Dale G. Streyle Flight Simulators for Under \$100,000 19--27 James R. Miller Analysis of Quadric-Surface Based Solid Models . . . . . . . . . . . . . . . . . 28--42 Marja-Riitta Koivunen and Martti Mantyla HutWindows: an Improved Architecture for a User Interface Management System . . . 43--52 Mark Segal and Carlo H. Sequin Partitioning Polyhedral Objects into Nonintersecting Parts . . . . . . . . . 53--67 Dan R. Olsen, Jr. and John R. Dance Macros by example in a graphical UIMS 68--78 James F. Blinn Jim Blinn's Corner: Me and my (fake) shadow . . . . . . . . . . . . . . . . . 82--86
Margaret Neal A Tool for Building Sculptures . . . . . 4--7 Anonymous NCGA 88 . . . . . . . . . . . . . . . . 8--14 J. F. Blinn The world's largest Easter egg and what came out of it . . . . . . . . . . . . . 16--23 Arvid Myklebust Guest Editor's Introduction: Mechanical Computer-Aided Engineering . . . . . . . 24--25 B. R. Thatch and A. Myklebust A PHIGS-Based Graphics Input Interface for Spatial-Mechanism Design . . . . . . 26--38 Wesley C. Barris and Sridhar Kota and Donald R. Riley and Arthur G. Erdman Mechanism Synthesis Using the Workstation Environment . . . . . . . . 39--50 David C. Gossard and Robert P. Zuffante and Hiroshi Sakurai Representing Dimensions, Tolerances, and Features in MCAE Systems . . . . . . . . 51--59 Andrew S. Glassner Spacetime Ray Tracing for Animation . . 60--70 Arto I. Kankaanpaa FIDS --- a Flat-panel Interactive Display System . . . . . . . . . . . . . 71--82 Richard E. Chandler A Tracking Algorithm for Implicitly Defined Curves . . . . . . . . . . . . . 83--89 Anonymous Hopper and ACM Software Systems Awards 90--91 Anonymous New Products . . . . . . . . . . . . . . 92--93
Andrew S. Glassner The Traveling Dinosaur . . . . . . . . . 6--9 Joshua U. Turner Accurate Solid Modeling Using Polyhedral Approximations . . . . . . . . . . . . . 14--28 Marc Levoy Display of Surfaces From Volume Data . . 29--37 J. R. Woodwark Eliminating Redundant Primitives from Set-Theoretic Solid Models by a Consideration of Constituents . . . . . 38--47
Eric L. Schwartz and Bjorn Merker and Estarose Wolfson and Alan Shaw Applications of Computer Graphics and Image Processing to $2$D and $3$D Modeling of the Functional Architecture of Visual Cortex . . . . . . . . . . . . 13--23 R. H. Wolfe, Jr. and C. N. Liu Interactive Visualization of $3$D Seismic Data: a Volumetric Method . . . 24--30 H. Harlyn Baker Building, Visualizing, and Computing on Surfaces of Evolution . . . . . . . . . 31--41 Nelson L. Max and Elizabeth D. Getzoff Spherical Harmonic Molecular Surfaces 42--50 Andrew W. Donoho and David L. Donoho and Miriam Gasko MacSpin: Dynamic Graphics on a Desktop Computer . . . . . . . . . . . . . . . . 51--58 Hanan Samet and Robert E. Webber Hierarchical data structures and algorithms for computer graphics --- II: Applications . . . . . . . . . . . . . . 59--75 Jim Blinn Jim Blinn's Corner: Where am I? What am I looking at? . . . . . . . . . . . . . 76--81
Gavin Miller Natural phenomena . . . . . . . . . . . 4--7 James F. Blinn Jim Blinn's corner --- the $3$D kaleidoscope . . . . . . . . . . . . . . 9--14 James D. Foley and Jack Grimes Using color in computer graphics . . . . 25--27 Gary W. Meyer and Donald P. Greenberg Color-defective vision and computer graphics displays . . . . . . . . . . . 28--40 Colin Ware Color sequences for univariate maps: Theory, experiments, and principles . . 41--49 Philip K. Robertson Visualizing color gamuts: a user interface for the effective use of perceptual color spaces in data displays 50--64 Brad A. Myers A taxonomy of window manager user interfaces . . . . . . . . . . . . . . . 65--84 James A. Ferwerda and Donald P. Greenberg A psychophysical approach to assessing the quality of antialiased images . . . 85--95 Sara A. Bly and William R. Mallgren Cycling softkeys . . . . . . . . . . . . 96--98
Arie Kaufman and Reuven Bakalash Memory and Processing Architecture for $3$D Voxel-Based Imagery . . . . . . . . 10--23 Przemyslaw Prusinkiewicz and Glen Sandness Koch Curves as Attractors and Repellers 26--40 Darwin Peachy Graphics interface 88, selected papers 26--70 Demetri Terzopoulos and Andrew Witkin Physically Based Models with Rigid and Deformable Components . . . . . . . . . 41--51 Mark Green and Hanqiu Sun Interactive animation: a language and system for procedural modeling and motion . . . . . . . . . . . . . . . . . 52--64 Colin Ware and Danny R. Jessome Using the BAT: a Six-Dimensional Mouse for Object Placement . . . . . . . . . . 65--70 James Blinn Jim Blinn's corner --- fractional invisibility . . . . . . . . . . . . . . 77--84
F. Kenton Musgrave and Benoit B. Mandelbrot Natura ex Machina . . . . . . . . . . . 4--7 Mark Brown US Air Force relies on computer graphics to evaluate combat aircraft performance 10--11 J. Raczkowsky and K. H. Mittenbuehler Simulation of Cameras in Robot Applications . . . . . . . . . . . . . . 16--25 Robert B. Jerard and Robert L. Drysdale and Kenneth E. Hauck and Barry Schaudt and John Magewick Methods for Detecting Errors in Numerically Controlled Machining of Sculptured Surfaces . . . . . . . . . . 26--39 H. G. Mendelbaum and David Finkelman CASDA: Synthesized graphic design of real-time systems . . . . . . . . . . . 40--46 Shenchang Eric Chen and Richard E. Parent Shape Averaging and Its Applications to Industrial Design . . . . . . . . . . . 47--54 Claudio Mirolo and Enrico Pagello A Solid Modeling System for Robot Action Planning . . . . . . . . . . . . . . . . 55--69 Fan Dai Collision-Free Motion of an Articulated Kinematic Chain in a Dynamic Environment 70--74 James F. Blinn Jim Blinn's Corner --- What we need around here is more aliasing . . . . . . 75--77
Margaret Neal Computer Museum Acquires the Interactive Image . . . . . . . . . . . . . . . . . 12--18, 81 Eihachiro Nakamae and Takao Ishizaki and Tomoyuki Nishita and Shinichi Takita Compositing $3$D images with antialiasing and various shading effects 21--29 Philip K. Robertson Spatial Transformations for Rapid Scan-Line Surface Shadowing . . . . . . 30--38 Geof R. Beacon and J. R. Dodsworth and S. E. Howe and R. Gordon Oliver and Anthony Saia Boundary Evaluation Using Inner and Outer Sets: The ISOS Method . . . . . . 39--51 Gerald Farin and Nickolas Sapidis Curvature and the Fairness of Curves and Surfaces . . . . . . . . . . . . . . . . 52--57 Richard A. Fowell and David D. McNeil Faster Plots by Fan Data-Compression . . 58--66 Leila De Floriani A Pyramidal Data Structure for Triangle-Based Surface Description . . . 67--78 James F. Blinn Jim Blinn's Corner: Return of the Jaggy 82--89
Margaret Neal An Interview with Akira Fujimoto . . . . 4--10 Ronald S. Klasky Computer Animation for Visualizing Terrain Data . . . . . . . . . . . . . . 12--13 Lawrence J. Rosenblum Visualizing Oceanographic Data . . . . . 14--19 Jack Goldfeather and Steven Molnar and Greg Turk and Henry Fuchs Near Real-Time CSG Rendering Using Tree Normalization and Geometric Pruning . . 20--28 Gary LaMont Marchant and Michael B. Stephenson and Troy Crowfoot A Set of Benchmarks for Evaluating Engineering Workstations . . . . . . . . 29--33 Robert R. Dickinson and Richard H. Bartels and Allan H. Vermeulen The Interactive Editing and Contouring of Empirical Fields . . . . . . . . . . 34--43 G. Yates Fletcher and David F. McAllister A Tension-Compatible Patch for Shape-Preserving Surface Interpolation 45--55 Xiaolin Wu and Jon G. Rokne Double-step generation of ellipses . . . 56--69 Robert Ross The Map Geometric Transformation . . . . 70--75 James F. Blinn Jim Blinn's Corner: How many different cubic curves are there? . . . . . . . . 78--83
Roger Cabezas From Seoul to Barcelona . . . . . . . . 6--9 Randi J. Rost and Jeffrey D. Friedberg and Peter L. Nishimoto PEX: a Network-Transparent $3$D Graphics System . . . . . . . . . . . . . . . . . 14--26 David Salzman and John von Neumann and Jack Grimes Graphics Superworkstations and the Last Hurrah . . . . . . . . . . . . . . . . . 27--29 Craig Upson and Thomas A. Faulhaber, Jr. and David Kamins and David Laidlaw and David Schlegel and Jeffrey Vroom and Robert Gurwitz and Andries van Dam The Application Visualization System: a Computational Environment for Scientific Visualization . . . . . . . . . . . . . 30--42 Abraham Mammen Transparency and Antialiasing Algorithms Implemented with the Virtual Pixel Maps Technique . . . . . . . . . . . . . . . 43--55 Bruce S. Borden Graphics Processing on a Graphics Supercomputer . . . . . . . . . . . . . 56--62 Douglas Voorhies Reduced-Complexity Graphics . . . . . . 63--70 Kurt Akeley The Silicon Graphics 4D/240GTX Superworkstation . . . . . . . . . . . . 71--83 Jack D. Grimes and Les Kohn and Rajeev Bharadhwaj The Intel i860 64-Bit Processor: a General-Purpose CPU with $3$D Graphics Capabilities . . . . . . . . . . . . . . 85--94 Andrew S. Glassner How to Derive a Spectrum from an RGB Triplet . . . . . . . . . . . . . . . . 95--99
Margaret Neal Keep It Simple . . . . . . . . . . . . . 3--5 James F. Blinn Jim Blinn's Corner --- Optimal tubes . . 8--13 ArDean Leith and Michael Marko and Donald Parsons Computer Graphics for Cellular Reconstruction . . . . . . . . . . . . . 16--23 Paolo Sabella and Ingrid Carlbom An Object-Oriented Approach to the Solid Modeling of Empirical Data . . . . . . . 24--35 Christopher B. Jones Cartographic Name Placement with Prolog 36--47 Leslie Piegl and Wayne Tiller A Menagerie of Rational B-Spline Circles 48--56 Uri I. Kroszynski and Bjarne Palstroem and Erik Trostmann and Ernst G. Schlechtendahl Geometric Data Transfer Between CAD Systems: Solid Models . . . . . . . . . 56--71 (or 57--71??) James R. Miller Architectural Issues in Solid Modelers 72--87
Clifford A. Pickover A Short Recipe for Seashell Synthesis 8--11 Stuart A. Green and Derek J. Paddon Exploiting Coherence for Multiprocessor Ray Tracing . . . . . . . . . . . . . . 12--26 Daniel J. Filip and Thomas W. Ball Procedurally Representing Lofted Surfaces . . . . . . . . . . . . . . . . 27--33 Sandra A. Mamrak and Conleth S. O'Connell and Richard E. Parent The Automatic Generation of Translation Software for Graphic Objects . . . . . . 34--42 (or 34--43??) Ian Galton An Efficient Three-Point Arc Algorithm 44--49 Christoph M. Hoffmann and John E. Hopcroft and Michael J. Karasick Robust Set Operations on Polyhedral Solids . . . . . . . . . . . . . . . . . 50--59 Brian A. Barsky and Tony D. DeRose Geometric Continuity of Parametric Curves: Three Equivalent Characterizations . . . . . . . . . . . 60--69 (or 60--68??) James F. Blinn Jim Blinn's Corner --- Cubic curve update . . . . . . . . . . . . . . . . . 70--72
J. Staudhammer and T. Culviner and M. Neal An Interview with Charles Csuri . . . . 5--9 Yates Fletcher and David F. McAllister Automatic Tension Adjustment for Interpolatory Splines . . . . . . . . . 10--17 Nelson L. Max Antialiasing Scan-Line Data . . . . . . 18--30 Thomas A. Foley and David A. Lane and Gregory M. Nielson and Ramamani Ramaraj Visualizing Functions Over a Sphere . . 32--40 Swapan Chakrabarti and J. C. Wong and Sivaprasad Gogineni and Sungho Cho Visualizing Radiation Patterns of Antennas . . . . . . . . . . . . . . . . 41--49 Nadim M. Aziz and Reda Bata and Sudarshan Bhat Bézier surface/surface intersection . . . 50--58 Brian A. Barsky and Tony D. DeRose Geometric Continuity of Parametric Curves: Constructions of Geometrically Continuous Splines . . . . . . . . . . . 60--68 James F. Blinn Jim Blinn's Corner --- Triage tables . . 70--75
Przemyslaw Prusinkiewicz Exploring the Beauty of Plants . . . . . 3--6 Clifford A. Pickover Visualizing chaos: Lyapunov surfaces and volumes . . . . . . . . . . . . . . . . 15--19 Michael Rhodes Computer Graphics in Medicine . . . . . 20--23 Derek R. Ney and Elliot K. Fishman and Donna Magid and Robert A. Drebin Volumetric Rendering of Computed Tomography Data: Principles and Techniques . . . . . . . . . . . . . . . 24--32 Marc Levoy A Hybrid Ray Tracer for Rendering Polygon and Volume Data . . . . . . . . 33--40 Ulf Tiede and Karl Heinz Hoehne and Michael Bomans and Andreas Pommert and Martin Riemer and Gunnar Wiebecke Investigation of Medical $3$D-Rendering Algorithms . . . . . . . . . . . . . . . 41--53 Carl Frederick and Eric L. Schwartz Conformal Image Warping . . . . . . . . 54--61 David M. Kramer and Leon Kaufman and Ricardo J. Guzman and Christine Hawryszko A General Algorithm for Oblique Image Reconstruction . . . . . . . . . . . . . 62--65 Ramon F. Sarraga Computer Modeling of Surfaces with Arbitrary Shapes . . . . . . . . . . . . 67--77 James F. Blinn Jim Blinn's Corner --- The truth about texture mapping . . . . . . . . . . . . 78--83
Michael Haggerty Exploring the World in the Art of Matt Mullican . . . . . . . . . . . . . . . . 3--7 Michael Haggerty Colors from the Dark Continent . . . . . 8--10 Jane Wilhelms and Robert Skinner A ``Notion'' for Interactive Behavioral Animation Control . . . . . . . . . . . 14--22 Mark E. Lee and Richard A. Redner A Note on the Use of Nonlinear Filtering in Computer Graphics . . . . . . . . . . 23--29 Michael E. Goss A Real Time Particle System for Display of Ship Wakes . . . . . . . . . . . . . 30--35 Marc Berger and Terry Trout and Nancy Levit Ray Tracing Mirages . . . . . . . . . . 36--41 Ludwig Adams and Werner Krybus and Dietrich Meyer-Ebrecht and Rainer Rueger and Joachim M. Gilsbach and Ralph Moesges and Georg Schloendorff Computer-Assisted Surgery . . . . . . . 43--51 Klaus D. Toennies and Jayaram K. Udupa and Gabor T. Herman and Isaac L. Wornom III and Steven R. Buchman Registration of $3$D Objects and Surfaces . . . . . . . . . . . . . . . . 52--62 Anthony A. Maciejewski Dealing with the Ill-Conditioned Equations of Motion for Articulated Figures . . . . . . . . . . . . . . . . 63--71 Brian Guenter and Richard Parent Computing the Arc Length of Parametric Curves . . . . . . . . . . . . . . . . . 72--78 Jim Blinn Jim Blinn's Corner: Wonderful world of video . . . . . . . . . . . . . . . . . 83--87
Michael Haggerty Remaking History One Pixel at a Time . . 3--6 Thomas W. Sederberg Surfaces --- Techniques for cubic algebraic surfaces . . . . . . . . . . . 14--25 David W. George and François X. Sillion and Donald P. Greenberg Radiosity Redistribution for Dynamic Environments . . . . . . . . . . . . . . 26--34 Sue-Ling Chen Wang and John Staudhammer Visibility Determination on Projected Grid Surfaces . . . . . . . . . . . . . 36--43 Anthony A. Apodaca and M. W. Mantle RenderMan: Pursuing the Future of Graphics . . . . . . . . . . . . . . . . 44--49 Gary Bishop and Mark Monger and Paul Ramsey A Visualization Programming Environment for Multicomputers . . . . . . . . . . . 50--58 D. Scott Dyer A Dataflow Toolkit for Visualization . . 60--69 Donald L. Brittain Portability of interactive graphics software . . . . . . . . . . . . . . . . 70--75 Russ Rew and Glenn Davis NetCDF: An Interface for Scientific Data Access . . . . . . . . . . . . . . . . . 76--82
Michael Haggerty Looking at Clouds from Both Sides Now 5--7 Thomas W. Sederberg Techniques for Cubic Algebraic Surfaces 12--21 Hiroshi Sakurai and David C. Gossard Recognizing shape features in solid models . . . . . . . . . . . . . . . . . 22--32 Bradley A. Payne and Arthur W. Toga Surface Mapping Brain Function on $3$D Models . . . . . . . . . . . . . . . . . 33--41 Jack Bresenham Something Old, New, Borrowed, and Blue 42--44 Olin Lathrop and David Kirk and Doug Voorhies Accurate Rendering by Subpixel Addressing . . . . . . . . . . . . . . . 45--53 Alex T. Pang Line-Drawing Algorithms for Parallel Machines . . . . . . . . . . . . . . . . 54--59 William E. Wright Parallelization of Bresenham's Line and Circle Algorithms . . . . . . . . . . . 60--67 Charles M. Eastman Vector versus Raster: a Functional Comparison of Drawing Technologies . . . 68--80
F. Kenton Musgrave Natura ex Machina II . . . . . . . . . . 5--7 F. Kenton Musgrave A Note on Ray Tracing Mirages . . . . . 10--12 Andrew Woo and Pierre Poulin and Alain Fournier A Survey of Shadow Algorithms . . . . . 13--32 Mark Hall and Joe Warren Adaptive Polygonalization of Implicitly Defined Surfaces . . . . . . . . . . . . 33--42 Lawrence B. Wolff and David J. Kurlander Ray Tracing with Polarization Parameters 44--55 Paul S. Strauss A Realistic Lighting Model for Computer Animators . . . . . . . . . . . . . . . 56--64 Hsien Ching Kelvin Sung and Greg Rogers and William Kubitz A Critical Evaluation of PEX . . . . . . 65--75 Farhad Arbab Set Models and Boolean Operations for Solids and Assemblies . . . . . . . . . 76--86
Donald P. Greenberg A ray tracing simulation of a radiosity simulation . . . . . . . . . . . . . . . 6--7 Michael Haggerty The art of Artificial reality . . . . . 8--14 Arthur J. Olson and David S. Goodsell A functional view of proteins . . . . . 15--17 John Woodwark Reconstructing history with computer graphics . . . . . . . . . . . . . . . . 18--20 John Staudhammer Guest Editor's introduction: computer graphics --- toward the next millennium 21--22 Donald P. Greenberg More accurate simulations at faster rates . . . . . . . . . . . . . . . . . 23--29 Charles A. Csuri Art and animation . . . . . . . . . . . 30--35 Carl Machover The business of computer graphics . . . 35--41 John Staudhammer Computer graphics hardware . . . . . . . 42--44 Peter R. Wilson Standards: Past tense and future perfect? . . . . . . . . . . . . . . . . 44--48 Jack Grimes and Mike Potel What is multimedia? . . . . . . . . . . 49--52 Michael L. Rhodes Computer graphics in medicine: The past decade . . . . . . . . . . . . . . . . . 52--54 Les Piegl On NURBS: a Survey . . . . . . . . . . . 55--71 Jonathan Yen and Susan Spach and Mark T. Smith and Ronald W. Pulleyblank Parallel boxing in B-spline intersection 72--79 Anthony C. Barkans Hardware-Assisted Polygon Antialiasing 80--88 Jianying Hu and Theo Pavlidis Function Plotting Using Conic Splines 89--94 James F. Blinn Jim Blinn's Corner: a trip down the graphics pipeline: Line clipping . . . . 98--105
Michael Haggerty Evolution by esthetics . . . . . . . . . 5--9 Ellen Sandor and Stephan Meyers Science in depth . . . . . . . . . . . . 10--12 W. Kenneth Stewart Visualization Blackboard --- Multisensor visualization for underwater archaeology 13--18 Gerald Q. Maguire, Jr. and Marilyn E. Noz and Henry Rusinek and Judith Jaeger and Elissa L. Kramer and Joseph J. Sanger and Gwenn Smith Graphics applied to medical image registration . . . . . . . . . . . . . . 20--28 Gary Monheit and Norman I. Badler A kinematic model of the human spine and torso . . . . . . . . . . . . . . . . . 29--38 Gary A. Crocker and William F. Reinke An editable nonmanifold boundary representation . . . . . . . . . . . . . 39--51 Maria Lurdes Dias Ray Tracing Interference Color . . . . . 54--60 Christof Blum and Georg Rainer Hofmann and Detlef Kromker Requirements for the first international imaging standard . . . . . . . . . . . . 61--70 Jurgen Schönhut and Hans-Peter Wiedling and Veronika Samara Constructive page description . . . . . 71--78 Michael Wilson and Anthony Conway Enhanced interaction styles for user interfaces . . . . . . . . . . . . . . . 79--90 Ken Robinson and Mark Martin and Max Mehl and Allan Davison and Kieron Drake and Mel Slater Graphics workstations: A European perspective . . . . . . . . . . . . . . 91--103
Richard A. Becker and Stephen G. Eick and Allan R. Wilks Basics of network visualization . . . . 12--14 Richard L. Phillips An interpersonal multimedia visualization system . . . . . . . . . . 20--27 Ted Mihalisin and John Timlin and John Schwegler Visualizing multivariate functions, data, and distributions . . . . . . . . 28--35 James L. Helman and Lambertus Hesselink Visualizing vector field topology in fluid flows . . . . . . . . . . . . . . 36--46 Gregory M. Nielson and Thomas A. Foley and Bernd Hamann and David Lane Visualizing and modeling scattered multivariate data . . . . . . . . . . . 47--55 Philip K. Robertson A methodology for choosing data representations . . . . . . . . . . . . 56--67 Stephen Cameron Efficient bounds in constructive solid geometry . . . . . . . . . . . . . . . . 68--74 David Pinedo Window clipping methods in graphics accelerators . . . . . . . . . . . . . . 75--84 James F. Blinn Jim Blinn's Corner --- WYSBOAVRTWYG . . 85--92
Lawrence C. Schuette Visualization Blackboard --- Acoustic holography . . . . . . . . . . . . . . . 12--13 Takaaki Akimoto and Kenji Mase and Yasuhito Suenaga Pixel-selected ray tracing . . . . . . . 14--22 Jack Grimes and Mike Potel Guest Editor's introduction: Multimedia --- It's actually useful! . . . . . . . 24--25 Kristina Hooper Woolsey Multimedia scouting . . . . . . . . . . 26--38 Glorianna Davenport and Jonathan D. Harber Numbers: a medium that counts . . . . . 39--44 Gregory Crane Hypermedia and the study of ancient culture . . . . . . . . . . . . . . . . 45--51 Sorel Reisman Developing multimedia applications . . . 52--57 Roy D. Pea Learning through multimedia . . . . . . 58--66 Glorianna Davenport and Thomas Aguierre Smith and Natalio Pincever Cinematic primitives for multimedia . . 67--74 David R. Clark The demise of multimedia . . . . . . . . 75--80 James F. Blinn Jim Blinn's Corner: a trip down the graphics pipeline: Pixel coordinates . . 81--85
Nahum D. Gershon Visualization Blackboard --- Visualizing $3$D PET images . . . . . . . . . . . . 11--13 Stuart C. Wells and Grant J. Williamson and Susan E. Carrie Dithering for 12-bit true-color graphics 18--29 Nadia Magnenat-Thalmann and Daniel Thalmann Complex models for animating synthetic actors . . . . . . . . . . . . . . . . . 32--44 Yannick L. Kergosien Generic sign systems in medical imaging 46--65 Yoshihisa Shinagawa and Tosiyasu L. Kunii and Yannick L. Kergosien Surface coding based on Morse theory . . 66--78 Dan Gordon and Shuhong Chen Front-to-back display of BSP trees . . . 79--85 James F. Blinn Jim Blinn's Corner: a trip down the graphics pipeline: Subpixelic particles 86--90
Gabor T. Herman and Dewey Odhner Visualization optimization by multiple processors . . . . . . . . . . . . . . . 13--15 Edward Angel and Don Morrison Speeding up Bresenham's algorithm . . . 16--17 Emanuel Sachs and Andrew Roberts and David Stoops $3$-Draw: a tool for designing $3$D shapes . . . . . . . . . . . . . . . . . 18--26 Ake Wallin Constructing isosurfaces from CT data 28--33 Hans-Peter Meinzer and Kirsten Meetz and Dinu Scheppelmann and Uwe Engelmann and Hans Jurgen Baur The Heidelberg Ray Tracing Model . . . . 34--43 Yoshihisa Shinagawa and Tosiyasu L. Kunii Constructing a Reeb graph automatically from cross sections . . . . . . . . . . 44--51 Jayaram K. Udupa and Dewey Odhner Fast visualization, manipulation, and analysis of binary volumetric objects 53--62 Derek R. Ney and Elliot K. Fishman Editing tools for $3$D medical imaging 63--71 Michael W. Vannier and Tom Pilgram and Gulab Bhatia and Barry Brunsden and Paul Commean Facial surface scanner . . . . . . . . . 72--80
Andrew S. Glassner Geometric substitution: a tutorial . . . 22--36 Kenneth Haines and Debby Haines Computer graphics for holography . . . . 37--46 Yasuhiko Watanabe and Yasuhito Suenaga A trigonal prism-based method for hair image generation . . . . . . . . . . . . 47--53 Priamos N. Georgiades and Donald P. Greenberg Locally manipulating the geometry of curved surfaces . . . . . . . . . . . . 54--64 Bradley A. Payne and Arthur W. Toga Distance field manipulation of surface models . . . . . . . . . . . . . . . . . 65--71 Haim Levkowitz and Gabor T. Herman Color scales for image data . . . . . . 72--80 James F. Blinn Jim Blinn's Corner: a trip down the graphics pipeline: Grandpa, what does ``viewport'' mean? . . . . . . . . . . . 83--87
Larry F. Hodges Tutorial: Time-multiplexed stereoscopic computer graphics . . . . . . . . . . . 20--30 Kevin P. Picott Extensions of the Linear and Area Lighting Models . . . . . . . . . . . . 31--38 Christopher Giertsen Volume Visualization of Sparse Irregular Meshes . . . . . . . . . . . . . . . . . 40--48 Seshagiri Rao Ala Performance anomalies in boundary data structures . . . . . . . . . . . . . . . 49--58 Kokichi Sugihara An intersection algorithm based on Delaunay triangulation . . . . . . . . . 59--67 James R. Miller and Ronald N. Goldman Using tangent balls to find plane sections of natural quadrics . . . . . . 68--82 James F. Blinn Jim Blinn's Corner --- Uppers and downers . . . . . . . . . . . . . . . . 85--91
Takami Yasuda and Shigeki Yokoi and Hiroshi Ohshita and Jun-ichiro Toriwaki $3$D visualization of an ancient Egyptian mummy . . . . . . . . . . . . . 13--17 Chris Illert and Clifford A. Pickover Generating irregularly oscillating fossil seashells . . . . . . . . . . . . 18--22 Thomas C. Palmer A language for molecular visualization 23--32 Teng-See Loke and Daniel Tan and Hock-Soon Seah and Meng-Hwa Er Rendering fireworks displays . . . . . . 33--43 Leonard R. Wanger and James A. Ferwerda and Donald P. Greenberg Perceiving spatial relationships in computer-generated images . . . . . . . 44--58 Jin J. Chou and Les A. Piegl Data reduction using cubic rational B-splines . . . . . . . . . . . . . . . 60--68 Gabor T. Herman and Jingsheng Zheng and Carolyn A. Bucholtz Shape-based interpolation . . . . . . . 69--79 James F. Blinn Jim Blinn's Corner --- Uppers and downers: Part 2 . . . . . . . . . . . . 80--85
Anonymous Displays on Display . . . . . . . . . . 8 Anonymous Visualization Blackboard . . . . . . . . 11 Anonymous Selective Update . . . . . . . . . . . . 14 Lawrence J. Rosenblum and Bruce E. Brown Visualization . . . . . . . . . . . . . 18 Gregory M. Nielson and Keith Voegele and Brian Collins Introduction to ``An Annotated and Keyworded Bibliography for Scientific Visualization'' . . . . . . . . . . . . 23 Steve Bryson and Creon Levit The Virtual Wind Tunnel . . . . . . . . 25--34 William E. Lorensen and Boris Yamrom Golf Green Visualization . . . . . . . . 35 Robert H. Wolfe and Mark Needels and Tomas Arias and John D. Joannopoulos Visual Revelations from Silicon Ab Intio Calculations . . . . . . . . . . . . . . 45 Andrew J. Hanson and Pheng A. Heng Illuminating the Fourth Dimension . . . 54 Terry S. Yoo and Ulrich Neumann and Henry Fuchs and Stephen M. Pizer and Tim Cullip Direct Visualization of Volume Data . . 63--71 Roger D. Hersch and Pierre Demartines and Doris G. Fridman and Jean- Marc Aberle and Peter Pisan Multiprocessor Raster Plotting . . . . . 79 Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 89
Anonymous About the Cover . . . . . . . . . . . . 4 Anonymous Displays on Display . . . . . . . . . . 8 Anonymous Visualization Blackboard . . . . . . . . 12 Anonymous Selective Update . . . . . . . . . . . . 14 Roni Yagel and Daniel Cohen and Arie Kaufman Discrete Ray Tracing . . . . . . . . . . 19 Gregory M. Nielson Guest Editors' Introduction: Computer-Aided Geometric Design . . . . 29 Aristides A. G. Requicha and Jarek R. Rossignac Solid Modeling and Beyond . . . . . . . 31 Michael Lounsbery and Stephen Mann and Tony DeRose Parametric Surface Interpolation . . . . 45 Hans Hagen and Stefanie Hahmann and Thomas Schreiber and Yasuo Nakajima and Burkard Wordenweber Surface Interrogation Algorithms . . . . 53 James C. Cavendish and Samuel P. Marin Feature-Based Surface Design and Machining . . . . . . . . . . . . . . . 61 David Lavender and Adrian Bowyer and James Davenport and Andrew Wallis and John Woodwark Voronoi Diagrams of Set-Theoretic Solid Models . . . . . . . . . . . . . . . . . 69 Gerald Farin From Conics to NURBS: a Tutorial and Survey . . . . . . . . . . . . . . . . . 78 Thomas W. Sederberg and Rida T. Farouki Approximation by Interval Bézier Curves 87 Yulun Wang and Amante Mangaser and Partha Srinivasan A Processor Architecture for $3$D Graphics . . . . . . . . . . . . . . . . 96 Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 106
Anonymous About the Cover . . . . . . . . . . . . 4 Anonymous Displays on Display . . . . . . . . . . 7 Anonymous Visualization Blackboard . . . . . . . . 10 Anonymous Applications . . . . . . . . . . . . . . 13 Takami Yasuda and Shigeki Yokoi and Jun-ichiro Toriwaki and Katsuhiko Inagaki A Shading Model for Cloth Objects . . . 15--24 Dani Lischinski and Filippo Tampieri and Donald P. Greenberg Discontinuity Meshing for Accurate Radiosity . . . . . . . . . . . . . . . 25--39 Jack Bresenham and Nick England and Karl Guttag Guest Editors' Introduction: Semiconductor Technology for Graphics and Imaging . . . . . . . . . . . . . . 40 Graham J. Dunnett and Martin White and Paul F. Lister and Richard L. Grimsdale and France Glemot The Image chip for high performance $3$D rendering . . . . . . . . . . . . . . . 41--52 Karl Guttag and Robert J. Gove and Jerry R. Van Aken A Single-Chip Multiprocessor for Multimedia: The MVP . . . . . . . . . . 53--64 John Poulton and John Eyles and Steven Molnar and Henry Fuchs Breaking the Frame-Buffer Bottleneck with Logic-Enhanced Memories . . . . . . 65--74 Konstantinos Konstantinides and Vasudev Bhaskaran Monolithic Architectures for Image Processing and Compression . . . . . . . 75--86 Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 87 Anonymous Graphic News . . . . . . . . . . . . . . 89 Karl Heinz Hohne and Michael Bomans and Martin Rimer and Rainer Schubert and Ulf Tiede and Werner Lierse Correction to `A volume-based anatomical atlas' (July 1992, 72--78) . . . . . . . 89 Anonymous Conferences . . . . . . . . . . . . . . 90
Karl Heinz Hohne and Michael Bomans and Martin Reimer and Rainer Schubert and Ulf Tiede A Volume-based Anatomical Atlas . . . . 72--77
Anonymous Letters . . . . . . . . . . . . . . . . 4 Anonymous About the Cover . . . . . . . . . . . . 6 Frank McGuire The origins of sculpture: Evolutionary $3$D design . . . . . . . . . . . . . . 9--11 Peter Anninos and Mark Bajuk and David Bernstein and Edward Seidel and Larry Smarr and David Hobill Visualization Blackboard: Visualizing black hole space-times . . . . . . . . . 12--14 Phoebe G. Spetsieris and Vijay Dhawan and Shugo Takikawa and Donald Margouleff and David Eidelberg Imaging Cerebral Function . . . . . . . 15--26 Paul Pitot The Voxar Project . . . . . . . . . . . 27--33 Gregory M. Nielson Guest Editor's Introduction CAGD's Top Ten: What to Watch . . . . . . . . . . . 35--37 Hans-Peter Seidel An introduction to polar forms . . . . . 38--46 Larry L. Schumaker Triangulations in CAGD . . . . . . . . . 47--52 Debasish Dutta and Ralph R. Martin and Michael J. Pratt Cyclides in Surface and Solid Modeling 53--59 Gregory M. Nielson Scattered Data Modeling . . . . . . . . 60--70 James R. Miller Incremental boundary evaluation using inference of edge classifications . . . 71--78 Christoph M. Hoffmann Implicit curves and surfaces in CAGD . . 79--88 Nicholas M. Patrikalakis Surface-to-surface intersections . . . . 89--95 Anonymous Graphic News . . . . . . . . . . . . . . 100 Anonymous Applications . . . . . . . . . . . . . . 101 Anonymous Conferences . . . . . . . . . . . . . . 102 Anonymous New Products . . . . . . . . . . . . . . 106
Anonymous Letters . . . . . . . . . . . . . . . . 4 Anonymous About the Cover . . . . . . . . . . . . 5 Anonymous Displays on Display . . . . . . . . . . 8 David Sims Virtual evidence on trial . . . . . . . 11--13 Eng-Kiat Koh Visualization Blackboard: Visualizing the stock market crash . . . . . . . . . 14--16 James F. Blinn Jim Blinn's Corner: NTSC: Nice Technology, Super Color . . . . . . . . 17--23 Philip K. Robertson and David J. Abel Guest Editors' Introduction: Graphics and Environmental Decision Making . . . 25 Stephen M. Ervin Landscape visualization with Emaps . . . 28--33 Theresa Rhyne and Mark Bolstad and Penny Rheingans and Lynne Petterson and Walter Shackelford Visualizing environmental data at the EPA . . . . . . . . . . . . . . . . . . 34--38 Christopher J. Moran and Guy Vezina Visualizing soil surfaces and crop residues . . . . . . . . . . . . . . . . 40--47 Joseph D. Wood and Peter F. Fisher Assessing interpolation accuracy in elevation models . . . . . . . . . . . . 48--56 Ralf Denzer Graphics for environmental decision making . . . . . . . . . . . . . . . . . 58--64 Wolf-Fritz Riekert Extracting Area Objects from Raster Image Data . . . . . . . . . . . . . . . 68--73 Fangju Wang A parallel intersection algorithm for vector polygon overlay . . . . . . . . . 74--81 Sherman R. Alpert Graceful interaction with graphical constraints . . . . . . . . . . . . . . 82--91 Anonymous Graphic News . . . . . . . . . . . . . . 92
Jan-Peter Muller and Philip Eales and Tim Day and Lee Kellgren and Athula Mandanayake and Andrew Newton and David Rees and Sam Richards and Kevin Tildsley and Gunter Schreier and Heidelotte Craubner and Hilko Hoffmann and Robert Meisner and Peter Schickl and Angelika Schnagl Global change video: Visualization freeze-frames . . . . . . . . . . . . . 11--13 Jack Grimes and Mike Potel Guest Editors' Introduction: Amazing Desktop Applications . . . . . . . . . . 14 Marc Rioux and Tony Bird White Lasers, Synced Scan . . . . . . . 15--17 Tom Calvert and Armin Bruderlin and John Dill and Thecla Schiphorst and Chris Welman Desktop Animation of Multiple Human Figures . . . . . . . . . . . . . . . . 18--26 Peter W. Pruyn and Donald P. Greenberg Exploring $3$D computer graphics in cockpit avionics . . . . . . . . . . . . 28--35 Tsung-Pao Fang and Les A. Piegl Delaunay triangulation using a uniform grid . . . . . . . . . . . . . . . . . . 36--47 Salim S. Abi-Ezzi and Leon A. Shirman The scaling behavior of viewing transformations . . . . . . . . . . . . 48--54 Oliver Gunther and Salvador Dominguez Hierarchical schemes for curve representation . . . . . . . . . . . . . 55--63 Suvajit Gupta and Joshua U. Turner Variational solid modeling for tolerance analysis . . . . . . . . . . . . . . . . 64--74 James F. Blinn Jim Blinn's Corner: a trip down the graphics pipeline: The homogeneous perspective transform . . . . . . . . . 75--80 Dave Sims Graphic design on a cosmic scale . . . . 81
Anonymous About The Cover . . . . . . . . . . . . 4 Dave Sims The point where lines converge . . . . . 7--9 Robert S. MacLeod and Christopher R. Johnson and Mike A. Matheson Visualization Blackboard: Visualizing bioelectric fields . . . . . . . . . . . 10--12 Dave Sims Desktop applications support your local sheriff . . . . . . . . . . . . . . . . 14 Arie E. Kaufman and Gregory M. Nielson and Lawrence J. Rosenblum Guest Editor's Introduction: The Visualization Revolution . . . . . . . . 16 Jarke J. van Wijk Flow Visualization with Surface Particles . . . . . . . . . . . . . . . 18--24 Thierry Delmarcelle and Lambertus Hesselink Visualizing second-order tensor fields with hyperstream lines . . . . . . . . . 25--33 Nelson Max and Roger Crawfis and Dean Williams Visualization for climate modeling . . . 34--40 Clifford Beshers and Steven Feiner Auto Visual: Rule-Based Design of Interactive Multivariate Visualizations 41--49 Shigeru Muraki Volume Data and Wavelet Transforms . . . 50--56 T. E. Clifton III and Fred L. Wefer Direct Volume Display Devices . . . . . 57--65 David R. Wallace and Mark J. Jakiela Automated product concept design: Unifying aesthetics and engineering . . 66--75 Anonymous Graphic News . . . . . . . . . . . . . . 76 James F. Blinn Jim Blinn's Corner: What's the deal with the DCT? . . . . . . . . . . . . . . . . 78--83
Anonymous About the Cover . . . . . . . . . . . . 4 William Bowen Displays on display: Mapping US Census data with a simple ``macroscope'' . . . 9--11 Florian Schroeder Visualization Blackboard: Visualizing meteorological data for a lay audience 12--14 Jose Encarnacao and John C. Dill Guest Editors' Introduction . . . . . . 15 Takaaki Akimoto and Yasuhito Suenaga and Richard S. Wallace Automatic creation of $3$D facial models 16--22 Michael Jager and Utz Osterfeld and Hans-Josef Ackerman n and Christoph Hornung Building a Multimedia ISDN PC . . . . . 24--33 Brian C. Smith and Lawrence A. Rowe Algorithms for manipulating compressed images . . . . . . . . . . . . . . . . . 34--42 Barry Fowler and Richard Bartels Constraint-based curve manipulation . . 43--49 Pijush K. Ghosh and Pradeep K. Jain An algebra of geometric shapes . . . . . 50--59 Uday G. Gujar and Virendra C. Bhavsar and Stephen Y. M. Choi and Prem K. Kalra Traversed geometric fractals . . . . . . 61--67 Markus Schichtel $ {G}^2 $ blend surfaces and filling of $N$-sided holes . . . . . . . . . . . . 68--73 R. Victor Klassen Increasing the apparent addressability of supersampling grids . . . . . . . . . 74--77 Andrew Woo Efficient shadow computations in ray tracing . . . . . . . . . . . . . . . . 78--83 Linda World Opera uses master computer score to light the way . . . . . . . . . . . . . 84--85 Anonymous Graphic News . . . . . . . . . . . . . . 86 Anonymous Conferences . . . . . . . . . . . . . . 89
S. P. Uselton Comments, with reply, on ``Delaunay triangulation using a uniform grid'' by T. P. Fang and L. A. Piegl . . . . . . . 4 Anonymous Letters to the Editor . . . . . . . . . 4 Anonymous About the Cover . . . . . . . . . . . . 5 Anonymous Displays . . . . . . . . . . . . . . . . 9 Anonymous Visualization Blackboard . . . . . . . . 13 Christopher Giertsen and Johnny Petersen Parallel Volume Rendering on a Network of Workstations . . . . . . . . . . . . 16--23 Brian A. Barsky Rational Beta-splines for Representing Curves and Surfaces . . . . . . . . . . 24--32 Paul Ning and Jules Bloomenthal An Evaluation of Implicit Surface Tilers 33--41 Jack Tumblin and Holly E. Rushmeier Tone Reproduction for Realistic Images 42--48 Michael L. Rhodes Computer Graphics in Medicine: Guest Editor's Introduction . . . . . . . . . 49--49 Thomas R. Nelson and T. Todd Elvins Visualization of $3$D Ultrasound Data 50--57 Jayaram K. Udupa and Dewey Odhner Shell Rendering . . . . . . . . . . . . 58--67 Steven Cover and Norberto Ezquerra and James F. O'Brien and Richard Rowe and Thomas Gadacz and Ellen Palm Interactively Deformable Models for Surgery Simulation . . . . . . . . . . . 68--75 Ryo Yoshida and Tatsuo Miyazawa and Akio Doi and Taisuke Otsuki Clinical Planning Support System --- CliPSS . . . . . . . . . . . . . . . . . 76--84 Laura Caponetti and Anna Maria Fanelli Computer-Aided Simulation for Bone Surgery . . . . . . . . . . . . . . . . 86--92 Anonymous Applications . . . . . . . . . . . . . . 93 J. F. Blinn Jim Blinn's Corner: Backface culling snags (rendering algorithm) . . . . . . 94--97 Anonymous Graphic News . . . . . . . . . . . . . . 98 Anonymous Conferences . . . . . . . . . . . . . . 99
Karen Whitehouse Mike Miller's many hats . . . . . . . . 4--6 Michael Haggerty Displays on Display: Translating mathematics and icons into art . . . . . 7--9 William Ribarsky and Jay Bolter and Augusto Op den Bosch and Ron Van Teylingen Visualization Blackboard: Visualization and analysis using virtual reality . . . 10--12 Anonymous Applications . . . . . . . . . . . . . . 10 Dave Sims Multimedia camp empowers disabled kids 13--14 Carl Machover and Steve E. Tice Guest Editors' Introduction: Virtual reality . . . . . . . . . . . . . . . . 15--16 Stephen R. Ellis What Are Virtual Environments? . . . . . 17--22 John N. Latta and David J. Oberg A Conceptual Virtual Reality Model . . . 23--29 David J. Sturman and David Zeltzer A Survey of Glove-based Input . . . . . 30--39 Yannick L. Kergosien and Hironobu Gotoda and Tosiyasu L. Kunii Bending and Creasing Virtual Paper . . . 40--48 W. Dean McCarty and Steven Sheasby and Philip Amburn and Martin R. Stytz and Chip Switzer A Virtual Cockpit for a Distributed Interactive Simulation . . . . . . . . . 49--54 Mark T. Bolas Human Factors in the Design of an Immersive Display . . . . . . . . . . . 55--59 Ken Pimentel and Brian Blau Teaching Your System To Share . . . . . 60--65 Jose Encarnacao and Martin Gobel and Lawrence Roseblum European Activities in Virtual Reality 66--74 David Kahaner Japanese activities in virtual reality 75--78 Anonymous Graphic News . . . . . . . . . . . . . . 79 Anonymous Conferences . . . . . . . . . . . . . . 80 Anonymous Top 10 Hardware and Software Products of the Year . . . . . . . . . . . . . . . . 86
Anonymous About the Cover . . . . . . . . . . . . 4 Anonymous Displays on Display . . . . . . . . . . 7 D. Cohen and C. Gotsman Visualization Blackboard: Photorealistic terrain imaging and flight simulation 10--12 Joshua Turner and Jarek Rossignac Guest Editor's Introduction: Solid modeling . . . . . . . . . . . . . . . . 13--13 Gabriel Taubin Rasterizing Algebraic Curves and Surfaces . . . . . . . . . . . . . . . . 14--23 Jai P. Menon Constructive Shell Representations for Freeform Surfaces and Solids . . . . . . 24--36 Jeff Heisserman Generative Geometric Design . . . . . . 37--45 Dinesh Manocha Solving Systems of Polynomial Equations 46--55 Gunther Greiner and Hans-Peter Seidel Modeling with Triangular B-Splines . . . 56--60 Lawrence J. Rosenblum Research Issues in Scientific Visualization . . . . . . . . . . . . . 61--63 A. Kaufman and K. H. Hohne and W. Kruger and L. Rosenblum and P. Schroder Research issues in volume visualization 63--67 J. Encarnacao and J. Foley and S. Bryson and S. K. Feiner and N. Gershon Research issues in perception and user interfaces . . . . . . . . . . . . . . . 67--69 G. M. Nielson and P. Brunet and M. Gross and H. Hagen and S. V. Klimenko Research issues in data modeling for scientific visualization . . . . . . . . 70--73 P. K. Robertson and R. A. Earnshaw and D. Thalmann and M. Grave and J. Gallop and E. M. De Jong Research issues in the foundations of visualization . . . . . . . . . . . . . 73--76 L. Hesselink and F. H. Post and J. J. van Wijk Research issues in vector and tensor field visualization . . . . . . . . . . 76--79 T. L. Kunii and Y. Shinagawa Research issues in modeling complex object shapes . . . . . . . . . . . . . 80--83 J. R. Rossignac and M. Novak Research issues in model-based visualization of complex data sets . . . 83--85 J. F. Blinn Jim Blinn's Corner: Farewell to Fortran 86--89 Anonymous Graphic News . . . . . . . . . . . . . . 90 D. Sims New realities in aircraft design and manufacture . . . . . . . . . . . . . . 91 Anonymous Conferences . . . . . . . . . . . . . . 93
Anonymous About the Cover . . . . . . . . . . . . 4 Anonymous Displays on Display . . . . . . . . . . 8 W. Krueger and B. Froehlich Visualization Blackboard: The Responsive Workbench (virtual work environment) . . 12--15 L. World Applications: GIS feels the Earth move in Los Angeles . . . . . . . . . . . . . 16 Maria Lurdes Dias Ray tracing interference color: visualizing Newton's rings . . . . . . . 17--20 Jai Menon and Richard J. Marisa and Jovan Zagajac More Powerful Solid Modeling through Ray Representations . . . . . . . . . . . . 22--35 Alejandro Garcia-Alonso and Nicolas Serrano and Juan Flaquer Solving the Collision Detection Problem 36--43 Zhigang Xiang and Gregory Joy Color Image Quantization by Agglomerative Clustering . . . . . . . . 44--48 Phil Graham and S. Sitharama Iyengar Double- and Triple-Step Incremental Linear Interpolation . . . . . . . . . . 49--53 Sandeep Kochhar CCAD: a Paradigm for Human-Computer Cooperation in Design . . . . . . . . . 54--65 Graeme W. Gill $ {N}$-Step Incremental Straight-Line Algorithms . . . . . . . . . . . . . . . 66--72 Stephen D. Casey and Nicholas F. Reingold Self-Similar Fractal Sets: Theory and Procedure . . . . . . . . . . . . . . . 73--82 Anonymous Graphic News . . . . . . . . . . . . . . 83 Anonymous Editor-in-Chief's Message . . . . . . . 86 Anonymous Conferences: Clearing the Clouds: Virtual Gas Dynamics; Embracing VR as a Liberator . . . . . . . . . . . . . . . 89
J. Goldman and T. M. Roy The cosmic worm . . . . . . . . . . . . 12--14 D. Sims Decriminalizing the fingerprint . . . . 15--16 Nelson L. Max and Barry G. Becker Bump Shading for Volume Textures . . . . 18--20 Scott Whitman and Charles D. Hansen and Thomas W. Crockett Recent Developments in Parallel Rendering . . . . . . . . . . . . . . . 21--22 Steven Molnar and Michael Cox and David Ellsworth and Henry Fuchs A Sorting Classification of Parallel Rendering . . . . . . . . . . . . . . . 23--32 David A. Ellsworth A New Algorithm for Interactive Graphics on Multicomputers . . . . . . . . . . . 33--40 Scott Whitman Dynamic Load Balancing for Parallel Polygon Rendering . . . . . . . . . . . 41--48 Ulrich Neumann Communication Costs for Parallel Volume-Rendering Algorithms . . . . . . 49--58 Kwan-Liu Ma and James S. Painter and Charles D. Hansen and Michael F. Krogh Parallel volume rendering using binary-swap compositing . . . . . . . . 59--68 Didier Badouel and Kadi Bouatouch and Thierry Priol Distributing data and control for ray tracing in parallel . . . . . . . . . . 69--77 J. F. Blinn Jim Blinn's Corner: Quantization error and dithering . . . . . . . . . . . . . 78--82
R. S. Avila and L. M. Sobierajski and A. E. Kaufman Visualizing nerve cells . . . . . . . . 11--13 D. Sims Biometric recognition: our hands, eyes, and faces give us away . . . . . . . . . 14--15 Gregory M. Nielson and Arie E. Kaufman Visualization Graduates . . . . . . . . 17--18 Amitabh Varshney and Frederick P. Brooks, Jr. and William V. Wright Computing Smooth Molecular Surfaces . . 19--25 Sidney W. Wang and Arie E. Kaufman Volume-Sampled $3$D Modeling . . . . . . 26--32 Jarke J. van Wijk and Andrea J. S. Hin and Willem C. de Leeuw and Frits H. Post Three Ways to Show $3$D Fluid Flow . . . 33--39 Daniel A. Keim and Hans-Peter Kriegel VisDB: Database Exploration Using Multidimensional Visualization . . . . . 40--49 Roger Crawfis and Nelson Max and Barry Becker Vector Field Visualization . . . . . . . 50--56 Alex Pang Spray Rendering . . . . . . . . . . . . 57--63 Richard H. Bartels and David R. Warn Experiments with Curvature-Continuous Patch-Boundary Fitting . . . . . . . . . 64--73 James F. Blinn Jim Blinn's Corner: Compositing. 1. Theory . . . . . . . . . . . . . . . . . 83--87
M. J. Geller and E. E. Falco Graphic voyages through the universe . . 7--11 Anonymous Comet explodes on Jupiter --- and the Web . . . . . . . . . . . . . . . . . . 12--13 Carl Machover Four Decades of Computer Graphics . . . 14--19 Dan Gordon and Michael A. Peterson and R. Anthony Reynolds Fast Polygon Scan Conversion with Medical Applications . . . . . . . . . . 20--27 Bradley A. Payne and Arthur W. Toga Surface Reconstruction by Multiaxial Triangulation . . . . . . . . . . . . . 28--35 Hikmet Senay and Eve Ignatius A Knowledge-Based System for Visualization Design . . . . . . . . . . 36--47 Steven Gortler and Michael F. Cohen and Philipp Slusallek Radiosity and Relaxation Methods . . . . 48--58 Henry J. Lamousin and Warren N. Waggenspack, Jr. NURBS-Based Free-Form Deformations . . . 59--65 Xiujun Ni and M. Susan Bloor Performance evaluation of boundary data structures . . . . . . . . . . . . . . . 66--77 J. F. Blinn Jim Blinn's Corner: Composting, part 2: practice . . . . . . . . . . . . . . . . 78--82
M. W. Krueger Automating virtual reality . . . . . . . 9--11 A. D. Kalvin and D. Dean and J.-J. Hublin Reconstruction of human fossils . . . . 12--15 K. Whitehouse Keeping an electronic eye on the road 16--17 Siu-Chi Hsu and Tien-Tsin Wong Simulating Dust Accumulation . . . . . . 18--22 Emmanuel I. Agba SeaMaster: An ROV-Manipulator System Simulator . . . . . . . . . . . . . . . 24--31 Donald M. Monro and Frank Dudbridge Rendering Algorithms for Deterministic Fractals . . . . . . . . . . . . . . . . 32--41 Yasushi Yamaguchi and Fumihiko Kimura Nonmanifold Topology Based on Coupling Entities . . . . . . . . . . . . . . . . 42--50 Walt Donovan and Paolo Sabella and Ihtisham Kabir and Michael M. Hsieh Pixel Processing in a Memory Controller 51--61 Martin Hardwick and Blair R. Downie and Mike Kutcher and David L. Spooner Concurrent Engineering with Delta Files 62--68 Chionh Eng Wee and Ronald N. Goldman Elimination and Resultants: Part 1 --- Elimination and Bivariate Resultants . . 69--77 J. F. Blinn Jim Blinn's Corner: How to draw a sphere. 1 . . . . . . . . . . . . . . . 78--83
S. E. Parker and J. C. Cummings and R. Samtaney Visualization of plasma turbulence . . . 7--10 D. Sims See how they run: modeling evacuations in VR . . . . . . . . . . . . . . . . . 11--13 R. Addison ``Detour: Brain Deconstruction Ahead'' 14--17 Clifford A. Pickover Generating Extraterrestrial Terrain . . 18--21 Boris Yamrom and Kenneth M. Martin Vector Field Animation with Texture Maps 22--24 Julie Dorsey and James Arvo and Donald Greenberg Interactive Design of Complex Time Dependent Lighting . . . . . . . . . . . 26--36 Detlef Ruprecht and Heinrich Müller Image Warning with Scattered Data Interpolation . . . . . . . . . . . . . 37--43 Michal Shapira and Ari Rappoport Shape Blending Using the Star-Skeleton Representation . . . . . . . . . . . . . 44--50 Jin J. Chou Voronoi Diagrams for Planar Shapes . . . 52--59 Chionh Eng Wee and Ronald N. Goldman Elimination and Resultants: Part 2 --- Multivariate Resultants . . . . . . . . 60--69 J. F. Blinn Jim Blinn's Corner: How to draw a sphere.2. Coordinate systems . . . . . . 70--76
Linda World About the Cover: Advancing Traditions 5--7 UVa User Interface Group VR Blackboard: Alice: Rapid Prototyping for Virtual Reality . . . . . . . . . . 8--11 M. Pauline Baker and Colleen Bushell Visualization Blackboard: After the storm: considerations for information visualization . . . . . . . . . . . . . 12--15 D. Sims Applications: At Oak Ridge, a car crash on the World Wide Web . . . . . . . . . 16--18 Carl Machover and Jeff Bangert and Colette Bangert Guest Editor's Introduction . . . . . . 19 Hans Reiser and Beverly Reiser Aesthetic Considerations Unique to Interactive Multimedia . . . . . . . . . 24--28 John Lansdown and Simon Schofield Expressive Rendering: a Review of Nonphotorealistic Techniques . . . . . . 29--37 Binh Pham and Glen Pringle Color Correction for an Image Sequence 38--42 Stephen J. Adelson and Larry F. Hodges Generating Exact Ray-Traced Animation Frames by Reprojection . . . . . . . . . 43--52 Deborah Silver Object-Oriented Visualization . . . . . 54--62 David Baraff Interactive Simulation of Solid Rigid Bodies . . . . . . . . . . . . . . . . . 63--75 Eric J. Stollnitz and Tony D. DeRose and David H. Salesin Wavelets for Computer Graphics: a Primer, Part 1 . . . . . . . . . . . . . 76--84 Nancy Hays In the News: Excellence Awards Honor Top Picks of 1994; Silicon Graphics Buys $3$D Modelers Wavefront and Alias; Judge Rejects Government Settlement with Microsoft; Microsoft Joins Dream Team; Software Sales Zoom in Western Europe and Latin America; JPL Develops Telerobotic Calibration; $3$D TV with No Glasses; Exhibit Shows Off Robotic Art 85--88 Anonymous On the Calendar . . . . . . . . . . . . 89 Anonymous Advertiser/Product Index . . . . . . . . 96--96 Anonymous Final Focus . . . . . . . . . . . . . . C3
Nancy Hays About the Cover: Art Under observation 4--6 J. Bolter and L. F. Hodges and T. Meyer and A. Nichols VR Blackboard: Integrating perceptual and symbolic information in VR . . . . . 8--11 S. T. Hackstadt and A. D. Malony Visualization Blackboard: Visualizing parallel programs and performance . . . 12--14 D. Sims Applications: From the ground up: building a high-resolution seismic model 15--17 Lloyd A. Treinish Visualization of scattered meteorological data . . . . . . . . . . 20--26 Andreas Johannsen and Robert J. Moorhead II AGP: ocean model flow visualization . . 28--33 Mitchell Roth and Rick Guritz Visualization of volcanic ash clouds . . 34--39 Philip Peterson and F. David Fracchia and Brian Hayden Integrating spatial data display with virtual reconstruction . . . . . . . . . 40--46 Georgios Sakas and Lars-Arne Schreyer and Marcus Grimm Preprocessing and volume rendering of $3$D ultrasonic data . . . . . . . . . . 47--54 Lisa M. Sobierajski and Ricardo S. Avila and Donald M. O'Malley and Sidney Wang and Arie E. Kaufman Visualization of calcium activity in nerve cells . . . . . . . . . . . . . . 55--61 Holly Rushmeier and Anthony Hamins and Mun Young Choi Volume rendering of pool fire data . . . 62--67 Russ Herrell and Joe Baldwin and Chris Wilcox High-quality polygon edging . . . . . . 68--74 Eric J. Stollnitz and Tony D. DeRose and David H. Salesin Wavelets for computer graphics: a primer, part 2 . . . . . . . . . . . . . 75--85 Jim Blinn Jim Blinn's Corner: How to Attend a Siggraph Conference . . . . . . . . . . 86--88 Chris Illert and Dave Sims In the News: Australian Supercomputer Graphics Exhibition; VR World 95: The New Element in VR is People . . . . . . 89--91
Karen Whitehouse About the Cover: Pictures Worth More Than a Thousand Words . . . . . . . . . 4--6 P. Chambers and A. Rockwood Visualization Blackboard: Visualization of solid reaction-diffusion systems . . 7--11 S. Stansfield and D. Shawver and D. Rogers and R. Hightower VR Blackboard: Mission visualization for planning and training . . . . . . . . . 12--14 D. Sims Applications: Undersea and in the air: VR offers a thrill a minute . . . . . . 15--18 Lawrence J. Rosenblum and Steve Bryson and Steven K. Feiner Guest Editors' Introduction: Virtual Reality Unbound . . . . . . . . . . . . 19--21 Koichi Hirota and Michitaka Hirose Providing Force Feedback in Virtual Environments . . . . . . . . . . . . . . 22--30 R. Bowen Loftin and Patrick J. Kenney Training the Hubble Space Telescope Flight Team . . . . . . . . . . . . . . 31--37 Michael R. Macedonia and Michael J. Zyda and David R. Pratt and Donald P. Brutzman and Paul T. Barham Exploiting Reality with Multicast Groups 38--45 Gerda J. F. Smets and Kees J. Overbeeke Trade Off Between Resolution and Interactivity in Spatial Task Performance . . . . . . . . . . . . . . 46--51 Michael Bajura and Ulrich Neumann Dynamic Registration Correction in Video-Based Augmented Reality Systems 52--60 Tsung-Pao Fang and Les A. Piegl Delaunay triangulation in three dimensions . . . . . . . . . . . . . . . 62--69 Duncan A. Rowland and David I. Perrett Manipulating Facial Appearance through Shape and Color . . . . . . . . . . . . 70--76 Jintae Lee and Tosiyasu L. Kunii Model-based analysis of hand posture . . 77--86 Jim F. Blinn Jim Blinn's Corner: How to draw a sphere. 3. The hyperbolic horizon . . . 87--93 Anonymous On the Calendar . . . . . . . . . . . . 92--92 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 93--95 Linda World and Karen Whitehouse In the News: The Reality of Cybersickness; Political, Technological Changes Prompt Changes in US Patent Law; Encarnação Wins Coons Award; ETOMs: Cheap, Fast Optical Storage . . . . . . . . . . 95--96 Anonymous Advertiser/Product Index . . . . . . . . 96--96 Anonymous On the Calendar . . . . . . . . . . . . 97 Anonymous Advertiser/Product Index . . . . . . . . 104 Anonymous Final Focus . . . . . . . . . . . . . . C3--C3
Karen Whitehouse About the Cover: Art Without Pretense 4--5 D. Zeltzer and N. J. Pioch and W. A. Aviles VR Blackboard: Training the officer of the deck . . . . . . . . . . . . . . . . 6--9 R. D. Kriz and E. H. Glaessgen and J. D. MacRae Visualization Blackboard: Visualizing gradients in composite design and fabrication . . . . . . . . . . . . . . 10--13 D. Sims Applications: Molecules at your fingertips . . . . . . . . . . . . . . . 14--16 Peter Stucki and Jack Bresenham and Rae Earnshaw Guest Editors' Introduction: Computer Graphics in RP Technology . . . . . . . 17--19 Michael J. Bailey Tele-Manufacturing: Rapid Prototyping on the Internet . . . . . . . . . . . . . . 20--26 Jan Helge Bohn Removing Zero-Volume Parts from CAD Models for Layered Manufacturing . . . . 27--34 Xuejun Sheng and Ingo R. Meier Generating Topological Structures for Surface Models . . . . . . . . . . . . . 35--41 Vijay Chandru and Swami Manohar and C. Edmond Prakash Voxel-Based Modeling for Layered Manufacturing . . . . . . . . . . . . . 42--47 Christoph P. E. Zollikofer and Marcia S. Ponce de Leon Tools for Rapid Prototyping in the Biosciences . . . . . . . . . . . . . . 48--55 Jung-Hong Chuang and Weun-Jier Hwang A new space subdivision for ray tracing CSG solids . . . . . . . . . . . . . . . 56--62 Ken W. Brodlie and Ljiljana B. Damnjanovic and David A. Duce and F. Robert A. Hopgood GKS-94: An Overview . . . . . . . . . . 64--71 Jeffrey S. Kallman and Anthony J. De Groot and Carol G. Hoover and William G. Hoover and Susanne M. Lee and Frederick Wooten Visualization Techniques for Molecular Dynamics . . . . . . . . . . . . . . . . 72--77 Roger D. Hersch and Claude Bétrisey and Justin Bur and André Gürtler Perceptually Tuned Generation of Grayscale Fonts . . . . . . . . . . . . 78--89 J. F. Blinn Jim Blinn's Corner: Three wrongs make a right . . . . . . . . . . . . . . . . . 90--93 Karen Whitehouse In the News: Licensing Issues Could Affect MPEG's Future; Blinn Moves to Microsoft; US Supreme Court to Decide Software Copyright Issues; Compromise Carries the Day in Videodisc War; The Visible Human Steps Out; Intellectual Property News . . . . . . . . . . . . . 94--95 Anonymous On the Calendar . . . . . . . . . . . . 96 Anonymous Advertiser/Product Index . . . . . . . . 112 Anonymous Final Focus . . . . . . . . . . . . . . C3--C3
Linda World Aesthetic Selection: The Evolutionary Art of Steven Rooke . . . . . . . . . . 4--5 Bertram Hertzog Editor-in-Chief's Message: a New Column, a New Year --- And More Challenges . . . 6--6 Ulf Tiede and Thomas Schiemann and Karl Heinz Hohne Visualization blackboard: visualizing the visible human . . . . . . . . . . . 7--9 Martin Goebel Projects in VR: industrial applications of VEs . . . . . . . . . . . . . . . . . 10--13 Dave Sims Applications: Putting the visible human to work . . . . . . . . . . . . . . . . 14--15 Martin R. Stytz and Elizabeth G. Block and Brian B. Soltz and Kirk Wilson The Synthetic BattleBridge: a Tool for Large-Scale VEs . . . . . . . . . . . . 16--26 Michael L. Rhodes and Douglas D. Robertson Applications in Surgery and Therapy: Guest Editors' Introduction . . . . . . 28--29 Stephen T. C. Wong and Robert C. Knowlton and Randy A. Hawkins and Kenneth D. Laxer Multimodal Image Fusion for Noninvasive Epilepsy Surgery Planning . . . . . . . 30--38 Robert J. Sclabassi and Donald Krieger and Robert Simon and Ray Lofink and Greg Gross and Donald M. DeLauder NeuroNet: Collaborative Intraoperative Guidance and Control . . . . . . . . . . 39--45 Vikas V. Patel and Michael W. Vannier and Jeffrey L. Marsh and Lun-Jou Lo Assessing Craniofacial Surgical Simulation . . . . . . . . . . . . . . . 46--54 Scot A. Tebo and Donald A. Leopold and Donlin M. Long and S. James Zinreich and David W. Kennedy An Optical $3$D Digitizer for Frameless Stereotactic Surgery . . . . . . . . . . 55--64 Andreas Wahle and Helmut Oswald and Eckart Fleck $3$D Heart-Vessel Reconstruction from Biplane Angiograms . . . . . . . . . . . 65--73 Jack Bresenham Pixel-Processing Fundamentals . . . . . 74--82 Andrew Glassner Andrew Glassner's Notebook: Solar Halos and Sun Dogs . . . . . . . . . . . . . . 83--87 Nancy Hays In the News: Visualization 95 Provides Tools, Techniques; Comdex Considers Stripped-Down PCs for Web; InfoVis 95 Draws a Crowd; VEs Speed Bosnia Peace Negotiation . . . . . . . . . . . . . . 88--90 Carl Machover Top 10 Hardware Products for 1995 . . . 91--91 John Dill Top 10 Software Products for 1995 . . . 92--92 Carl Machover and John Dill New Products: Including the Top 10 Hardware/Software Products for 1995 . . 93--95 Anonymous Advertiser/Product Index . . . . . . . . 96--96 Anonymous Final Focus . . . . . . . . . . . . . . C3
Anonymous Change-of-address form . . . . . . . . . 1 Anne C. Lear About the Cover: Exploring Synthetic Possibilities of Virtual Space . . . . . 4--5 N. Prevost and R. E. Jennings and L. Jorgenson and F. D. Fracehia Visualization Blackboard: Visualization in propositional logic . . . . . . . . . 6--8 Subodh Kumar and Shankar Krishnan and Dinesh Manocha Projects in VR: Interactive display of large solid models for walkthroughs . . 9--11 Karen Whitehouse Applications: Weather without the weatherman [on the World Wide Web] . . . 12--15 Nancy Hays Abstracts for Solid Modeling Articles in March 1996 TVCG --- IEEE Transactions on Visualization and Computer Graphics . . 16--17 Przemyslaw Rokita Generating Depth-of-Field Effects in Virtual Reality Applications . . . . . . 18--21 Richard Szeliski Video Mosaics for Virtual Environments 22--30 Sharon Rose Clay and Jane Wilhelms Put: Language-Based Interactive Manipulation of Objects . . . . . . . . 31--39 Michiel van de Panne Parameterized Gait Synthesis . . . . . . 40--49 Hyeongseok Ko and Norman I. Badler Animating Human Locomotion with Inverse Dynamics . . . . . . . . . . . . . . . . 50--59 Nahum Gershon and Judith R. Brown Computer Graphics and Visualization in the Global Information Infrastructure 60--61 Stephen G. Eick Aspects of Visualization . . . . . . . . 60 Al Gore Opening Statement . . . . . . . . . . . 60 Nahum Gershon and Judith R. Brown The role of computer graphics and visualization in the GII . . . . . . . . 61--63 Stuart K. Card Visualizing retrieved information: a survey . . . . . . . . . . . . . . . . . 63--67 Tiziana Catarci Interaction with Databases . . . . . . . 67--69 Stephen G. Eick Aspects of network visualization . . . . 69--72 Nahum Gershon Moving happily through the World Wide Web . . . . . . . . . . . . . . . . . . 72--75 Anonymous Computer Society Information . . . . . . 76--76 Andrew Glassner Andrew Glassner's Notebook: Computer-Generated Solar Halos and Sun Dogs . . . . . . . . . . . . . . . . . . 77--81 J. Blinn Jim Blinn's Corner: Consider the lowly $ 2 \times 2 $ matrix . . . . . . . . . . 82--88 Nancy Hays Bell Labs Researchers Develop Browsable TV . . . . . . . . . . . . . . . . . . . 90--90 Nancy Hays Interactive Games Remedy Learning Disabilities . . . . . . . . . . . . . . 90--90 Anne C. Lear Telemedicine Reception is Still Fuzzy, Despite Advances . . . . . . . . . . . . 91--91 Anonymous Advertiser/Product Index . . . . . . . . 96--96 Anonymous Information for CG&A Authors . . . . . . C3
Karen Whitehouse About the Cover: Making Connections . . 4--5 I. G. Angus and H. A. Sowizral VRMosaic: Web Access from within a Virtual Environment . . . . . . . . . . 6--10 T. Cronin RF Visualization to Support Airborne Collection Management . . . . . . . . . 11--13 Dave Sims WWW Extends ``Apprentice's Assistant'' to Global Medical Research; Re-creating a Lost Village in $3$D Space . . . . . . 14--16 Michael L. Rhodes An Electronic CG&A: computer graphics education . . . . . . . . . . . . . . . 17--18 Martin R. Stytz Distributed Virtual Environments . . . . 19--31 Andreas Schilling and Günter Knittel and Wolfgang Strasser Texram: a Smart Memory for Texturing . . 32--41 Pei-Wen Liu and Lih-Shyang Chen and Su-Chou Chen and Jong-Ping Chen and Fang-Yi Lin and Shy-Shang Hwang Distributed Computing: New Power for Scientific Visualization . . . . . . . . 42--51 Lih-Shyang Chen and Pei-Wen Liu and Ku-Yaw Chang and Jong-Ping Chen and Su-Chou Chen and Hong-Chow Hong and Jain Liu Using Hypermedia in Computer-Aided Instruction . . . . . . . . . . . . . . 52--57 Ning Liu and Houzhi Jin and Alyn P. Rockwood Antialiasing by Gaussian integration . . 58--63 Alan D. Kalvin and Russell H. Taylor Superfaces: Polygonal Mesh Simplification with Bounded Error . . . 64--77 A. Glassner Andrew Glassner's Notebook: Frieze groups . . . . . . . . . . . . . . . . . 78--83 J. F. Blinn Jim Blinn's Corner: Calculating screen coverage . . . . . . . . . . . . . . . . 84--88 Anne C. Lear 1995 Excellence Awards Favor $3$D Products; Display Technology Matches Laser Prints on Screen; On-Line Cancer Research Database Adapts to Web; Bringing the Office Home from the Office; VRML Group Adopts Moving Worlds Proposal for V.2.0; MPEG-4 Goal: Wireless Images . . . . . . . . . . . . 89--92 Anonymous Advertiser/Product Index . . . . . . . . 96--96
Karen Whitehouse About the Cover: Building Cyberspace . . 4--5 Nancy Hays Message from the Editors: Developing IEEE CG&A on the Web . . . . . . . . . . 6--6 K. Whitehouse Applications: VRML adds a new dimension to Web browsing . . . . . . . . . . . . 7--9 L. A. Treinish and Z. D. Christidis Visualization Blackboard: Weather forecasting for the 1996 Olympics . . . 10--13 Tom DeFanti and Maxine Brown Projects in VR: GII Testbed Applications on the I-WAY . . . . . . . . . . . . . . 14--17 Parris K. Egbert and Scott H. Winkler Collision-free object movement using vector fields . . . . . . . . . . . . . 18--24 John C. Hart Fractal image compression and recurrent iterated function systems . . . . . . . 25--33 Yuefeng Zhang A Fuzzy Approach to Digital Image Warping . . . . . . . . . . . . . . . . 34--41 Thomas A. DeFanti and Maxine D. Brown and Rick Stevens Virtual Reality Over High-Speed Networks 42--43 Dave Pape A hardware-independent virtual reality development system . . . . . . . . . . . 44--47 Jason Leigh and Andrew E. Johnson Supporting Transcontinental Collaborative Work in Persistent Virtual Environments . . . . . . . . . . . . . . 47--51 Glen H. Wheless and Cathy M. Lascara and Arnoldo Valle-Levinson and Donald P. Brutzman and William Sherman and William L. Hibbard and Brian E. Paul Virtual Chesapeake Bay: Interacting with a Coupled Physical/Biological Model . . 52--57 Nataraj Akkiraju and Herbert Edelsbrunner and Ping Fu and Jiang Qian Viewing Geometric Protein Structures from Inside a CAVE . . . . . . . . . . . 58--61 Clinton Potter and Rachael Brady and Patrick Moran and Carl Gregory and Bridget Carragher and Nick Kisseberth and Joseph Lyding and Jason Lindquist EVAC: a Virtual Environment for Control of Remote Imaging Instrumentation . . . 62--66 Valerie E. Taylor and Jian Chen and Milana Huang and Thomas Canfield and Rick Stevens Identifying and Reducing Critical Lag in Finite Element Simulations . . . . . . . 67--71 Frank Wood and Daniel Brown and Robert A. Amidon and Jonathan Alferness and Brian Joseph and Richard E. Gillilan and Carlos Faerman WorkSpace and the Study of Chagas' Disease . . . . . . . . . . . . . . . . 72--78 Craig A. Lee and Carl Kesselman and Stephen Schwab Near-Real-Time Satellite Image Processing: Metacomputing in CC++ . . . 79--84 Andrew Glassner Andrew Glassner's Notebook: Origami Platonic Solids . . . . . . . . . . . . 85--91 Linda World In the News: Intel and TI Will Enter $3$D Graphics Market; NRC Releases Report on Cryptography . . . . . . . . . 92--92 Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anne C. Lear About the Cover: From Fiber to Pixels to Fiber Again . . . . . . . . . . . . . . 4--5 Ping Zhang Visualization Blackboard: Visualizing Production Planning Data . . . . . . . . 7--10 S. Paquette Applications: $3$D Scanning in Apparel Design and Human Engineering . . . . . . 11--15 J. Cremer and J. Kearney and Y. Papelis Projects in VR: Driving Simulation: Challenges for VR Technology . . . . . . 16--20 Andrew Woo and Andrew Pearce and Marc Ouellette It's really not a rendering bug, you see. . . . . . . . . . . . . . . . . . . 21--25 David E. Breen Guest Editor's Introduction: Computer graphics in textiles and apparel modeling . . . . . . . . . . . . . . . . 26--27 Hing N. Ng and Richard L. Grimsdale Computer Graphics Techniques for Modeling Cloth . . . . . . . . . . . . . 28--41 Pascal Volino and Nadia Magnenat Thalmann and Shen Jianhua and Daniel Thalmann An Evolving System for Simulating Clothes on Virtual Actors . . . . . . . 42--51 Bernhard Eberhardt and Andreas Weber and Wolfgang Strasser A Fast, Flexible, Particle-System Model for Cloth Draping . . . . . . . . . . . 52--59 Masaki Aono and Paolo Denti and David E. Breen and Michael J. Wozny Fitting a Woven Cloth Model to a Curved Surface: Dart Insertion . . . . . . . . 60--70 Jeffrey W. Eischen and Shigan Deng and Timothy G. Clapp Finite-Element Modeling and Control of Flexible Fabric Parts . . . . . . . . . 71--80 Andrew Glassner Andrew Glassner's Notebook: More Origami Solids . . . . . . . . . . . . . . . . . 81--85 J. Blinn Jim Blinn's Corner: Fun with premultiplied alpha . . . . . . . . . . 86--89 Nancy Hayes In the News: Siggraph 96 Brings the Bayou Inside; The Enemy of My Enemy is My Friend; Communications Decency Act Heads to Supreme Court; New Television Services Go Both Ways . . . . . . . . . 90--91 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 92--95 Anonymous Advertiser/Product Index . . . . . . . . 96--96
Dave Sims About the Cover: Osmose: Is VR Supposed to be this Relaxing? . . . . . . . . . . 4--5 G. Jason Mathews Visualization Blackboard . . . . . . . . 6--9 Lawrence Rosenblum and Jim Durbin and Upul Obeysekare and Linda Sibert and David Tate and James Templeman and Jyoti Agrawal and Daniel Fasulo and Thomas Meyer and Greg Newton and Amit Shalev Projects in VR: Shipboard VR: From Damage Control to Design . . . . . . . . 10--13 Michael J. Potel Computer Graphics and DNA Sequencing . . 14--19 Lawrence Rosenblum and Sharon Stansfield and Michael Zyda Guest Editor's Introduction: On Apples, Oranges, and the Interdisciplinary Nature of VR . . . . . . . . . . . . . . 20--22 Kevin J. Renze and James H. Oliver Generalized Unstructured Decimation . . 24--32 John S. Risch and Richard A. May and Scott T. Dowson and James J. Thomas A Virtual Environment for Multimedia Intelligence Data Analysis . . . . . . . 33--41 Larry F. Hodges and Benjamin A. Watson and G. Drew Kessler and Barbara O. Rothbaum and Dan Opdyke Virtually Conquering Fear of Flying . . 42--49 John W. Barrus and Richard C. Waters and David B. Anderson Locales: Supporting Large Multiuser Virtual Environments . . . . . . . . . . 50--57 Saied Moezzi and Arun Katkere and Don Y. Kuramura and Ramesh Jain Reality Modeling and Visualization from Multiple Video Sequences . . . . . . . . 58--63 Carole Blanc and Christophe Schlick Accurate Parametrization of Conics by NURBS . . . . . . . . . . . . . . . . . 64--71 James F. Blinn and Andrew Glassner Jim Blinn Corners Andrew Glassner's Notebook: Hey, Buddy, How Do I Get Into the Siggraph Electronic Theater . . . . 72--75 Anne C. Lear In the News: Portable Graphics are Free, Again; Compression Technique Benefits Medical Images; $3$D in a Cube; TCP Incompatibility Plagues Satellites; Flat Displays in Production . . . . . . . . . 76--78 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 79--84 Anonymous 1996 Annual Index . . . . . . . . . . . 85--95 Anonymous Advertiser/Product Index . . . . . . . . 96--96
Nancy Hays About the Cover --- Expert User/Artist Guides Software Development . . . . . . 6--7 Sina Mostafawy and Omid Kermani and Holger Lubatschowski Visualization Blackboard: Virtual Eye: Retinal Image Visualization of the Human Eye . . . . . . . . . . . . . . . . . . 8--12 Dave Sims Applications Archaeological Models: Pretty Pictures or Research Tools? . . . 13--15 Kelly Gaither and Robert Moorhead and Scott Nations and Dan Fox Projects in VR: Visualizing Ocean Circulation Models Through Virtual Environments . . . . . . . . . . . . . . 16--19 Karen Whitehouse Computer Graphics Education Issue on the Web . . . . . . . . . . . . . . . . . . 20--21 Michael L. Rhodes Computer Graphics and Medicine: a Complex Partnership . . . . . . . . . . 22--28 Michael A. Guttman and Elias A. Zerhouni and Elliot R. McVeigh Analysis of Cardiac function from MR Images . . . . . . . . . . . . . . . . . 30--38 Nick England Guest Editor's Introduction: New Image-Generation Techniques . . . . . . 39--39 Jianhua Huang and Ebad Banissi Short Note: An Improved Parallel Circle-Drawing Algorithm . . . . . . . . 40--41 Kryzsztof S. Klimansezewski and Thomas W. Sederberg Faster Ray Tracing Using Adaptive Grids 42--51 Javier Sánchez-Reyes A Simple Technique for NURBS Shape Modification . . . . . . . . . . . . . . 52--59 Leon Shirman and Yakov Kamen Fast and Accurate Texture Placement . . 60--66 Anthony C. Barkans Color Recovery: True Color 8-Bit Interactive Graphics . . . . . . . . . . 67--77 Andrew Glassner Andrew Glassner's Notebook --- Going the Distance . . . . . . . . . . . . . . . . 78--84 Anne C. Lear In the News --- Digital TV standard set, Visualization 96, InfoVis 96 . . . . . . 85--87 Carl Machover The Top 10 Hardware Products of 1996 . . 88--88 John Dill The Top 10 Software Products of 1996 . . 89--89
Robin Yeary The Art of Science . . . . . . . . . . . 4--5 Rick Cavallero The FoxTrax Hockey Puck Tracking System 6--12 Valerie D. Lehner and Thomas A. DeFanti Projects in VR: Distributed Virtual Reality: Supporting Remote Collaboration in Vehicle Design . . . . . . . . . . . 13--17 Eyal Ofek and Erez Shilat and Ari Rappoport and Michael Werman Multiresolution Textures from Image Sequences . . . . . . . . . . . . . . . 18--29 Rae Earnshaw Guest Editors' Introduction . . . . . . 30--31 Alex Pang and Craig Wittenbrink Collaborative $3$D Visualization with CSpray . . . . . . . . . . . . . . . . . 32--41 Tolga K. Capin and Hansrudi Noser and Daniel Thalmann and Igor Sunday Pandzic and Nadia Magnenat Thalmann Virtual Human Representation and Communication in VLNet . . . . . . . . . 42--53 Jose Miguel Salles Dias and Ricardo Galli and Antonio Carlos Almeida and Carlos A. C. Belo and Jose Manuel Rebordao mWorld: a Multiuser $3$D Virtual Environment . . . . . . . . . . . . . . 55--65 Wim Lamotte and Eddy Flerackers and Frank Van Reeth and Rae Earnshaw and Joao Mena De Matos Visenet: Collaborative $3$D Visualization and VR over ATM Networks 66--75 Michael R. Macedonia and Stefan Noll An Application: a Transatlantic Research and Development Environment . . . . . . 76--82 Andrew Glassner Andrew Glassner's Notebook: Situation Normal . . . . . . . . . . . . . . . . . 83--87 James F. Blinn Jim Blinn's Corner: Fugue for MMX . . . 88--93 Anonymous Advertiser/Product Index . . . . . . . . 96--96
William P. Flanagan and Rogbin Yeary About the Cover: Presto Studios: a Group of Journeymen . . . . . . . . . . . . . 4--5 Kalpathi R. Subramanian and David P. Bashor and William V. Hasty and Sandra M. Merkel Visualization Blackboard: Multilevel Visualization of Spinal Reflex Circuit Simulations . . . . . . . . . . . . . . 6--10 José Dionisio Projects in VR: Virtual Hell: a Trip Through the Flames . . . . . . . . . . . 11--14 William P. Flanagan and Rae Earnshaw Applications: Meeting the Future at the University of Michigan Media Union . . . 15--19 Jack Bresenham Guest Editor's Introduction: Shape and Motion Modeling . . . . . . . . . . . . 21--21 Jane Wilhelms Animals with Anatomy . . . . . . . . . . 22--30 Ronen Barzel Faking Dynamics of Ropes and Springs . . 31--39 Andrew S. Glassner A Shape Synthesizer . . . . . . . . . . 40--51 Jim X. Chen and Niels da Vitoria Lobo and Charles E. Hughes and J. Michael Moshell Real-Time Fluid Simulation in a Dynamic Virtual Environment . . . . . . . . . . 52--61 Gershon Elber and In-Kwon Lee and Myung-Soo Kim Comparing Offset Curve Approximation Methods . . . . . . . . . . . . . . . . 62--71 Adam J. Schwarz and Barry G. Blundell Optimizing Dot Graphics for Volumetric Displays . . . . . . . . . . . . . . . . 72--78 Andrew Glassner Andrew Glassner's Notebook: Signs of Significance . . . . . . . . . . . . . . 79--82 Anne C. Lear In the News: 1996 Industry Excellence Awards; VRAIS 97: Bringing More Substance to VR . . . . . . . . . . . . 83--84 Anonymous Advertiser/Product Index . . . . . . . . 88--88
Anonymous Change-of-address form . . . . . . . . . 1 Robin Yeary About the Cover: Making the Unseen Visible . . . . . . . . . . . . . . . . 4--5 Pearl Pu and George Melissargos Visualization Blackboard . . . . . . . . 6--8 Lawrence J. Rosenblum Projects in VR: Applications of the Responsive Workbench . . . . . . . . . . 10--10 Gerold Wesche and Jürgen Wind and Martin Göbel Projects in VR: Visualization on the Responsive Workbench . . . . . . . . . . 10--12 Larry Rosenblum and Jim Durbin and Robert Doyle and David Tate Projects in VR: Situational Awareness Using the Responsive Workbench . . . . . 12--13 Bernd Fröhlich and Mrtin Fischer and Maneesh Agrawala and Andrew Beers and Pat Hanrahan Projects in VR: Collaborative Production Modeling and Planning . . . . . . . . . 13--15 Steve Bryson Projects in VR: The Virtual Windtunnel on the Virtual Workbench . . . . . . . . 15--15 Anne C. Lear Applications: Virtual Reality Provides Real Therapy . . . . . . . . . . . . . . 16--20 Nancy Talbert Toward Human-Centered Systems . . . . . 21--28 Nahum Gershon and Stephen G. Eick Guest Editors' Introduction: Information Visualization . . . . . . . . . . . . . 29--31 John Kolojejchick and Steven F. Roth and Peter Lucas Information Appliances and Tools in Visage . . . . . . . . . . . . . . . . . 32--41 M. Sheelagh T. Carpendale and David J. Cowperthwaite and F. David Fracchia Extending Distortion Viewing from $2$D to $3$D . . . . . . . . . . . . . . . . 42--51 Randall M. Rohrer and Edward Swing Web-Based Information Visualization . . 52--59 David S. Ebert and Amen Zwa and Ethan L. Miller and Christopher D. Shaw and D. Aaron Roberts Two-Handed Volumetric Document Corpus Management . . . . . . . . . . . . . . . 60--62 Liqun Jin and David C. Banks TennisViewer: a Browser for Competition Trees . . . . . . . . . . . . . . . . . 63--65 Nahum Gershon and Stephen G. Eick Information Visualization Applications in the Real World . . . . . . . . . . . 66--66 William Wright Business Visualization Applications . . 66--70 Ramana Rao From Research to Real World with Z-GUI 71--73 Daniel E. Fyock Using Visualization to Maintain Large Computer Systems . . . . . . . . . . . . 73--74 Barry G. Becker Using MineSet for Knowledge Discovery 75--78 James F. Blinn Jim Blinn's Corner: Floating-Point Tricks . . . . . . . . . . . . . . . . . 80--82 Andrew Glassner Andrew Glassner's Notebook: Net Results 85--89 Michael R. Macedonia In the News: Carl Machover Symposium; CG&A Winds the Bronze; New $3$D Technologies Take Shape; X-Rays Go Digital; Tech Notes; Throwing in the Chips; State of the Art Opens; Business Briefs . . . . . . . . . . . . . . . . . 90--92 Anonymous Advertiser/Product Index . . . . . . . . 96--96 Anonymous Computer Society Information . . . . . . C3--C3
John Charles About the Cover: Rendering on a Fantasy 4--5 J. Kenneth Salisbury and Mandayam A. Srinivasan Projects in VR: Phantom-Based Haptic Interaction with Virtual Objects . . . . 6--10 Anne C. Lear Applications: Digital Orthophotography: Mapping with Pictures . . . . . . . . . 12--14 Michael L. Rhodes Guest Editor's Introduction: Simulation and Modeling . . . . . . . . . . . . . . 15--15 Michael W. Vannier and Paul K. Commean and Barry S. Brunsden and Kirk E. Smith Visualization of Prosthesis Fit in Lower-Limb Amputees . . . . . . . . . . 16--29 Michael T. Gardner and Philip Amburn Simulation-Based Remote Debriefing for Red Flag Missions . . . . . . . . . . . 30--39 Geoff Wyvill and Dean McRobie and Michael Gigante Modeling with Features . . . . . . . . . 40--46 Martin R. Stytz and John Vanderburgh and Sheila B. Banks The Solar System Modeler . . . . . . . . 47--57 David L. Spooner and Martin Hardwick Using Views for Product Data Exchange 58--65 Yair Kurzion and Roni Yagel Interactive Space Deformation with Hardware-Assisted Rendering . . . . . . 66--77 Andrew Glassner Andrew Glassner's Notebook: The Perils of Problematic Parameterization . . . . 78--83 Anonymous In the News: Testing Treatments on Modeled Hearts; Cornell carves the world's smallest guitar, NSF Looks for New Centers to Fund . . . . . . . . . . 84--84 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 85--87 Anonymous Advertiser/Product Index . . . . . . . . 88--88
John Charles About the Cover: Virtually There: Taking VR to Work . . . . . . . . . . . . . . . 4--5 Andrew S. Forsberg and Joseph J. LaViola, Jr. and Lee Markosian and Robert C. Zeleznik Projects in VR: Seamless Interaction in Virtual Reality . . . . . . . . . . . . 6--9 Ben Delaney Applications: Faster and Better and Cheaper: NASA Visualizes the Solar System . . . . . . . . . . . . . . . . . 10--15 Lloyd Treinish and Deborah Silver Visualization Blackboard: Worm Plots . . 17--20 Mark Green and Larry Hodges Guest Editors' Introduction: VRAIS 97 Highlights the Maturing of a Discipline 21--22 David L. Tate and Linda Sibert and Tony King Virtual Reality: Using Virtual Environments to Train Firefighters . . . 23--29 Don Allison and Brian Wills and Doug Bowman and Jean Wineman and Larry F. Hodges The Virtual Reality Gorilla Exhibit . . 30--38 Douglas J. Wiley and James K. Hahn Interpolation Synthesis of Articulated Figure Motion . . . . . . . . . . . . . 39--45 Jeffrey D. Cress and Lawrence J. Hettinger and James A. Cunningham and Gary E. Riccio and Michael W. Haas and Grant R. McMillan Integrating Vestibular Displays for VEs and Airborne Applications . . . . . . . 46--52 Yasushi Ikei and Kazufumi Wakamatsu and Shuichi Fukuda Vibratory Tactile Display of Image-Based Textures . . . . . . . . . . . . . . . . 53--61 Eric Bier and Maureen Stone and Ken Pier Enhanced Illustration Using Magic Lens Filters . . . . . . . . . . . . . . . . 62--70 Rainer Wegenkittl and Eduard Gröller and Werner Purgathofer Visualizing the Dynamical Behavior of Wonderland . . . . . . . . . . . . . . . 71--79 Daniel Cohen-Or and Arie Kaufman $3$D Line Voxelization and Connectivity Control . . . . . . . . . . . . . . . . 80--87 Holger Theisel and Gerald Farin The Curvature of Characteristic Curves on Surfaces . . . . . . . . . . . . . . 88--96 Andrew Glassner Andrew Glassner's Notebook: Inside Moiré Patterns . . . . . . . . . . . . . . . . 97--101 Robin Baldwin In the News: VR: Friend or Foe? Flat Displays Sharper, Wider --- But Still Not Cheap; EE/CS Encyclopedia will Cover the Fields; Technology Briefs . . . . . 102--103 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 104--109 Anonymous 1997 Annual Index . . . . . . . . . . . 110--119 Anonymous Advertiser/Product Index . . . . . . . . 120--120
Margaret Weatherford About the Cover: Beyond the Virtual Salon --- Software Games for Girls . . . 4--6 Robin Baldwin In the News: Vis 97 --- Year of the Sphere . . . . . . . . . . . . . . . . . 7--7 Luc Emering and Roman Boulic and Daniel Thalmann Projects in VR: Interacting with Virtual Humans through Body Actions . . . . . . 8--11 Donald H. House and Greg S. Schmidt and Scott A. Arvin and Midori Kitagawa-DeLeon Visualization Blackboard . . . . . . . . 12--14 Michael J. Potel Applications: Motion Sick in Cyberspace 16--21 Carl Machover and Nick England and Turner Whitted Graphics in Entertainment: Guest Editors' Introduction . . . . . . . . . 22--23 John N. Latta Technology-Based Out-of-Home Entertainment . . . . . . . . . . . . . 24--28 Jacquelyn Ford Morie CGI Training for the Entertainment: Film Industry . . . . . . . . . . . . . . . . 30--37 David J. Sturman Computer Puppetry . . . . . . . . . . . 38--45 Lars Bishop and Dave Eberly and Turner Whitted and Mark Finch and Michael Shantz Designing a PC Game Engine . . . . . . . 46--53 Patrice Gelband and Sid Weber and Susan Fryer Taking a $2$D Educational Title into $3$D . . . . . . . . . . . . . . . . . . 54--57 Seungyong Lee and George Wolberg and Sung Yong Shin Polymorph: Morphing Among Multiple Images . . . . . . . . . . . . . . . . . 58--71 Kun Lung Hsu and Der Min Tsay Corner Blending of Free-Form $N$-Sided Holes . . . . . . . . . . . . . . . . . 72--78 Jim Blinn Jim Blinn's Corner: a Ghost in a Snowstorm . . . . . . . . . . . . . . . 79--84 Andrew Glassner Andrew Glassner's Notebook: Upon Reflection . . . . . . . . . . . . . . . 86--92 Carl Machover Top Ten Hardware Products of 1997 . . . 93--93 John Dill Top Ten Software Products of 1997 . . . 94--94 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 95--96
Robin Baldwin About the Cover: Projecting Large-Scale Graphics . . . . . . . . . . . . . . . . 4--5 Sue Hoxie and Gil Irizarry and Ben Lubetsky and Darren Wetzel Projects in VR: Developments in Standards for Networked Virtual Reality 6--9 Rae Earnshaw Applications: Fraunhofer Institute: Building on a Decade of Computer Graphics Research . . . . . . . . . . . 10--16 Patrick S. McCormick and James P. Ahrens Visualization Blackboard: Visualization of Wildfire Simulations . . . . . . . . 17--19 Andrew Glassner and Turner Whitted Guest Editors' Introduction . . . . . . 20--21 Philipp Slusallek and Marc Stamminger and Wolfgang Heidrich and Jan-Christian Popp and Hans-Peter Seidel Composite Lighting Simulations with Lighting Network . . . . . . . . . . . . 22--31 Gene Greger and Peter Shirley and Philip M. Hubbard and Donald P. Greenberg The Irradiance Volume . . . . . . . . . 32--43 Gavin Miller and Mark Halstead and Michael Clifton On-the-Fly Texture Computation for Real-Time Surface Shading . . . . . . . 44--58 Tsuneo Ikedo and Jianhua Ma The Truga001: a Scalable Rendering Processor . . . . . . . . . . . . . . . 59--79 JungHyun Han and Aristides A. G. Requicha Feature Recognition from CAD Models . . 80--94 Yakov Kamen and Leon Shirman Triangle Rendering Using Adaptive Subdivision . . . . . . . . . . . . . . 95--103 Andrew Glassner Andrew Glassner's Notebook: Circular Reasoning . . . . . . . . . . . . . . . 104--108 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 109--111 Anonymous Advertiser/Product Index . . . . . . . . 112--112
John Charles About the Cover: Light Shaping Digital Space . . . . . . . . . . . . . . . . . 4--5 Robin Baldwin In the News: VRAIS 98 advances virtual reality; Virtual theaters target arcades, museums; Replicating artifacts in digital 3-D . . . . . . . . . . . . . 6--7 Michael Zyda and Rudolph P. Darken Projects in VR: The Naval Postgraduate School's Moves Curriculum . . . . . . . 8--11 Ben Delaney Applications: Imaging in Medicine --- Here's Looking in You, Kid . . . . . . . 12--19 William Ribarsky The Times They Are A-Changing: PC Graphics Moves In . . . . . . . . . . . 20--25 Joseph A. Paradiso Guest Editor's Introduction: Getting the Picture . . . . . . . . . . . . . . . . 26--27 Michael Petrov and Andrey Talapov and Timothy Robertson and Alexei Lebedev and Alexander Zhilyaev and Leonid Polonskiy Optical $3$D Digitizers: Bringing Life to the Virtual World . . . . . . . . . . 28--37 Nunzio Alberto Borghese and Giancarlo Ferrigno and Guido Baroni and Antonio Pedotti and Stefano Ferrari and Riccardo Savar\`e Autoscan: a Flexible and Portable $3$D Scanner . . . . . . . . . . . . . . . . 38--41 William T. Freeman and David B. Anderson and Paul A. Beardsley and Chris N. Dodge and Michal Roth and Craig D. Weissman and William S. Yerazunis and Hiroshi Kage and Kazuo Kyuma and Yasunari Miyake and Ken-ichi Tanaka Computer Vision for Interactive Computer Graphics . . . . . . . . . . . . . . . . 42--53 Joshua Smith and Tom White and Christopher Dodge and Joseph Paradiso and Neil Gershenfeld and David Allport Electric Field Sensing for Graphical Interfaces . . . . . . . . . . . . . . . 54--60 Thomas Massie A Tangible Goal for $3$D Modeling . . . 62--65 T. Todd Elvins and Ramesh Jain Engineering a Human Factor-Based Geographic User Interface . . . . . . . 66--77 Jim Blinn Jim Blinn's Corner: W Pleasure, W Fun 78--82 Andrew Glassner Andrew Glassner's Notebook: Aperiodic Tiling . . . . . . . . . . . . . . . . . 83--90 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 91--95 Anonymous Advertiser/Product Index . . . . . . . . 96--96
Margaret Weatherford About the Cover: Keyframing to Fame . . 4--5 Andy Johnson and Jason Leigh and Jim Costigan Projects in VR: Multiway Tele-Immersion at Supercomputing 97 . . . . . . . . . . 6--9 Jeffrey Abouaf Applications: Trial by Fire: Teleoperated Robot Targets Chernobyl . . 10--14 Anonymous In the News: Experiencing interactive photographs; Animation of Reality Mimics Fiction . . . . . . . . . . . . . . . . 15--15 John Dill Special Introduction to this Issue . . . 16--16 Nahum Gershon and Stephen G. Eick Guest Editors' Introduction: Scaling to New Heights . . . . . . . . . . . . . . 16--17 Tamara Munzner Exploring Large Graphs in $3$D Hyperbolic Space . . . . . . . . . . . . 18--23 Mei C. Chuah and Stephen G. Eick Information Rich Glyphs for Software Management Data . . . . . . . . . . . . 24--29 Ed Huai-hsin Chi and John Riedl and Phillip Barry and Joseph Konstan Principles for Information Visualization Spreadsheets . . . . . . . . . . . . . . 30--38 William Wright Short Note: Business Visualization Adds Value . . . . . . . . . . . . . . . . . 39--39 Keith Andrews Short Note: Visualizing Rich, Structured Hypermedia . . . . . . . . . . . . . . . 40--42 Nahum Gershon Short Note: Visualization of an Imperfect World . . . . . . . . . . . . 43--45 Alex Pang and Hans-Georg Pagendarm Guest Editors' Introduction: Visualization for Everyone . . . . . . . 47--48 Victoria Interrante and Chester Grosch Visualizing $3$D Flow . . . . . . . . . 49--53 Anton Fuhrmann and Helwig Lösffelmann and Dieter Schmalstieg and Michael Gervautz Collaborative Visualization in Augmented Reality . . . . . . . . . . . . . . . . 54--59 Sven Kuschfeldt and Michael Holzner and Ove Sommer and Thomas Ertl Efficient Visualization of Crash-Worthiness Simulations . . . . . . 60--65 David C. Banks and Jay M. Brown and John T. Foley and Kiril N. Vidimce and Ming-Hoe Kiu Interactive $3$D Visualization of Optical Phenomena . . . . . . . . . . . 66--69 David N. Kenwright and Robert Haimes Automatic: Vortex Core Detection . . . . 70--74 Samuel P. Uselton ExVis and Wind Tunnel Experiment Data 75--77 Andrews Glassner Andrew Glassner's Notebook: Penrose Tiling . . . . . . . . . . . . . . . . . 78--86 Jim Blinn Jim Blinn's Corner: Upon Further Consideration . . . . . . . . . . . . . 87--91 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 92--95 Anonymous Advertiser/Product Index . . . . . . . . 96--96 Anonymous Web extra: View animations from: the Optics Project . . . . . . . . . . . . . ?? Anonymous Web extra: View animations of Studierstube . . . . . . . . . . . . . . ??
John Charles About the Cover: The Art of Chance . . . 4--5 Lloyd Treinish Visualization Blackboard: Flodar: Flow Visualization of Network Traffic . . . . 6--8 Michael R. Macedonia and Lawrence J. Rosenblum Projects in VR: Designing Animal Habitats within an Immersive VE . . . . 9--13 Ben Delaney Applications: On the Trail of the Shadow Woman: The Mystery of Motion Capture . . 14--19 Rae Earnshaw and Nadia Magnenat-Thalmann and Demetri Terzopoulos and Daniel Thalmann Guest Editors' Introduction: Computer Animation for Virtual Humans . . . . . . 20--23 Marc Cavazza and Rae Earnshaw and Nadia Magnenat-Thalmann and Daniel Thalmann Survey: Motion Control of Virtual Humans 24--31 Charles Rose and Michael F. Cohen and Bobby Bodenheimer Verbs and Adverbs: Multidimensional Motion Interpolation . . . . . . . . . . 32--41 Prem Kalra and Nadia Magnenat-Thalmann and Laurent Moccozet and Gael Sannier and Amaury Aubel and Daniel Thalmann Real-Time Animation of Realistic Virtual Humans . . . . . . . . . . . . . . . . . 42--57 David C. Brogan and Ronald A. Metoyer and Jessica K. Hodgins Dynamically Simulated Characters in Virtual Environments . . . . . . . . . . 58--69 Peter Eisert and Bernd Girod Analyzing Facial Expressions for Virtual Conferencing . . . . . . . . . . . . . . 70--78 Andrew Glassner Andrew Glassner's Notebook: Know When to Fold . . . . . . . . . . . . . . . . . . 79--85 Jim Blinn Jim Blinn's Corner: Ten More Unsolved Problems in Computer Graphics . . . . . 86--89 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 90--95 Anonymous Advertiser/Product Index . . . . . . . . 96--96 Anonymous Web Extra: View sample VRML files of various displays from the Flodar system ??
Ben Delaney About the Cover: High Tech in the Magic Kingdom . . . . . . . . . . . . . . . . 4--5 Susumu Tachi Projects in VR: Real-time Remote Robotics --- Toward Networked Telexistence . . . . . . . . . . . . . . 6--9 Serge L. Van Sint Jan and Gordon J. Clapworthy and Marcel Rooze Visualization Blackboard: Visualization of Combined Motions in Human Joints . . 10--14 Jeffrey Abouaff Applications: Variations on Perfection: The Séquin-Collins Sculpture Generator 15--20 Lawrence Rosenblum and Grigore Burdea and Susumu Tachi Guest Editors' Introduction: VR Reborn 21--23 Mark Billinghurst and Jerry Bowskill and Nick Dyer and Jason Morphett Spatial Information Displays on a Wearable Computer . . . . . . . . . . . 24--31 Naoya Asamura and Nozomu Yokoyama and Hiroyuki Shinoda Selectively Stimulating Skin Receptors for Tactile Display . . . . . . . . . . 32--37 Matthew M. Rafferty and Daniel G. Aliaga and Voicu Popescu and Anselmo A. Lastra Images for Accelerating Architectural Walkthroughs . . . . . . . . . . . . . . 38--45 Martin Schulz and Thomas Reuding and Thomas Ertl Analyzing Engineering Simulations in a Virtual Environment . . . . . . . . . . 46--52 Jolanda Tromp and Anthony Steed and Emmanuel Frécon and Adrian Bullock and Amela Sadagic and Mel Slater Small Group Behavior Experiments in the Coven Project . . . . . . . . . . . . . 53--63 Theo Pavlidis and Kevin Hunter Using Color in the X Window System versus Microsoft Windows: Part 1 . . . . 64--73 Andrew Glassner Andrew Glassner's Notebook: The Triangular Manuscripts . . . . . . . . . 74--77 Jim Blinn Jim Blinn's Corner: The Cross Ratio . . 78--80 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 81--85 Anonymous Advertiser/Product Index . . . . . . . . 86--86 Anonymous Annual Index, IEEE CG&A Vol. 18 . . . . . 87--96
John Charles About the Cover: Finding Beauty in Mathematics . . . . . . . . . . . . . . 4--5 Jeffrey Abouaf Applications: The Florentine Piet\`a: Can Visualization Solve the 450-Year-Old Mystery? . . . . . . . . . . . . . . . . 6--10 Brian Goldiez and Rodney Rogers and Pam Woodard Projects in VR: Real-Time Visual Simulation on PCs . . . . . . . . . . . 11--15 Christoph Busch and Klara Nahrstedt and Ioannis Pitas Guest Editors' Introduction: Image Security . . . . . . . . . . . . . . . . 16--17 George Voyatzis and Ioannis Pitas Protecting Digital-Image Copyrights: a Framework . . . . . . . . . . . . . . . 18--24 Christoph Busch and Wolfgang Funk and Stephen Wolthusen Digital Watermarking: From Concepts to Real-Time Video Applications . . . . . . 25--35 Boon-Lock Yeo and Minerva M. Yeung Watermarking $3$D Objects for Verification . . . . . . . . . . . . . . 36--45 Oliver Benedens Geometry-Based Watermarking of $3$D Models . . . . . . . . . . . . . . . . . 46--55 Bernd Lintermann and Oliver Deussen Interactive Modeling of Plants . . . . . 56--65 Jean-Michel Dischler and Djamchid Ghazanfarpour Interactive Image-based Modeling of Macrostructured Textures . . . . . . . . 66--74 Theo Pavlidis and Kevin Hunter Using Color in the X Window System versus Microsoft Windows: Part 2 . . . . 75--83 Andrew Glassner Andrew Glassner's Notebook: Fourier Polygons . . . . . . . . . . . . . . . . 84--91 Carl Machover Top 10 Hardware: New Products of 1998 92--92 John Dill Top 10 Software: New Products of 1998 93--93 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 94--95
Mark Lawton About the Cover: Advancing $3$D through VRML on the Web . . . . . . . . . . . . 4--5 Mel Slater and David-Paul Pertaub and Anthony Steed Projects in VR: Public Speaking in Virtual Reality: Facing an Audience of Avatars . . . . . . . . . . . . . . . . 6--9 Ben Delaney Applications: VizSim Technology Helps Find Oil Faster . . . . . . . . . . . . 10--16 Maureen Stone Guest Editor's Introduction: Virtual Reality Modeling Language . . . . . . . 17--17 David R. Nadeau Tutorial: Building Virtual Worlds with VRML . . . . . . . . . . . . . . . . . . 18--29 Martin Reddy and Yvan Leclerc and Lee Iverson and Nat Bletter TerraVision II: Visualizing Massive Terrain Databases in VRML . . . . . . . 30--38 Keith Russ and Andrew Wetherelt Large-Scale Mine Visualization Using VRML . . . . . . . . . . . . . . . . . . 39--44 Stephen N. Matsuba and Bernie Roehl ``Bottom, Thou Art Translated'': The Making of VRML Dream . . . . . . . . . . 45--51 George S. Carson and Richard F. Puk and Rikk Carey Developing the VRML 97 International Standard . . . . . . . . . . . . . . . . 52--58 Mary Brady and Alden Dima and Len Gebase and Michael Kass and Carmelo Montanez-Rivera and Lynne Rosenthal VRML Testing: Making VRML Worlds Look the Same Everywhere . . . . . . . . . . 59--67 André Guéziec and Gabriel Taubin and Bill Horn and Francis Lazarus A Framework for Streaming Geometry in VRML . . . . . . . . . . . . . . . . . . 68--78 Stephen Chenney and Jeffrey Ichnowski and David Forsyth Dynamics Modeling and Culling . . . . . 79--87 Andrew Glassner Andrew Glassner's Notebook: String Crossings . . . . . . . . . . . . . . . 88--95 Carl Machover and John Dill New Products: Hardware: Peripherals: Mita Offers Desktop Color Laser Printer; Proview Announces Low Priced Monitors; Digital Flat-Panel Solution Pack Shipped; Compact Projector from Dukane. Systems: PC Real-Time $3$D Simulation Introduced. Boards: Mitsubishi vg500 Does Volume Rendering. Software: Web Tools: $3$DML Released by Flatland; Sun Delivers Java 2; Doc-to-Net Introduced by Skyline Tools; Software Makes Web Photo Editing Easy; JustEdit Speeds up Web Edits. Authoring Tools: Director 7 and Dreamweaver Introduced; Famous Offers Animation Solutions. CAD/CAM: $3$D BuilderPro Shipped; Toolbox/SM Available from Cimlogic; AutoPlant 97 V1.10 Plant Design Tool; Productivity Booster for DataCad; Enhancements to dv/MockUp Functionality. Visualization Tools: TerraVista Version 2.0 Announced. Color: Color Matching System by Color Solutions . . . . . . . . . . . . . . . 96--99
Margaret Weatherford About the Cover: Apparatus for Digesting $3$D Thoughts . . . . . . . . . . . . . 4--5 Jiang Yu Zheng and Zhong Li Zhang Applications: Virtual Recovery of Excavated Relics . . . . . . . . . . . . 6--11 Henry A. Sowizral and Michael F. Deering Projects in VR: The Java $3$D API and Virtual Reality . . . . . . . . . . . . 12--15 Eleftherios E. Koutsofios and Stephen C. North and Daniel A. Keim Visualization Blackboard: Visualizing Large Telecommunication Data Sets . . . 16--19 Parvati Dev Guest Editor's Introduction: Imaging in Medical Education . . . . . . . . . . . 20--20 Parvati Dev Tutorial: Imaging and Visualization in Medical Education . . . . . . . . . . . 21--31 Steven Senger Visualizing and Segmenting Large Volumetric Data Sets . . . . . . . . . . 32--37 James F. Brinkley and Benjamin A. Wong and Kevin P. Hinshaw and Cornelius Rosse Design of an Anatomy Information System 38--48 Yong Zhou and Paul M. Thompson and Arthur W. Toga Extracting and Representing the Cortical Sulci . . . . . . . . . . . . . . . . . 49--55 Stephen T. C. Wong and Kent Soo Hoo, Jr. Digital Teaching Files in Diagnostic Imaging . . . . . . . . . . . . . . . . 56--65 James R. Miller Vector Geometry for Computer Graphics 66--73 Jintae Lee Simulating Oriental Black-Ink Painting 74--81 Andrew Glassner Andrew Glassner's Notebook: An Open and Shut Case . . . . . . . . . . . . . . . 82--92 Jim Blinn Jim Blinn's Corner: Inferring Transforms 93--98 Carl Machover and John Dill New Products: Hardware: Displays: Touchscreen Resists Scratches; Proview Introduces 17-inch Color Monitor; Dimension Releases $3$D Display; Transportable Virtual Display Available. Processors: Low-Priced Engine Renders Animation; $3$Dlabs Offers Graphics Processor. Digitizers: $3$D Digitizer Generates Objects Fast. Workstations: Work Module for High-Tech Professionals. Software: Life Cycle Management: Windchill 2.0 Manages Life Cycles. Visualization: Data Modeling for River Network Analysis; Software for Visual Simulation Released; AEA Releases CFX-5 for CFD Analysis. Animation: Cinema $4$D Go Entry-Level Version Out. Modeling: Modeling Tool for $3$D Offered; $3$D Systems Announces $3$D Lightyear. CAD/CAM: Framework Releases Model Web Publisher; Thomas Releases Updated CAD Titles; Internet Publishing Demonstration Launched; Vision Numeric Offers $3$D Reproduction; Cadcentre Launches VECnt; Cadcentre Announces Review LE. Virtual Reality: Virtual Reality for Business Presentations . . . 99--103
Jeffrey Abouaf About the Cover: Adventure Game Tools Get Smarter --- ``Prince of Persia $3$D'' . . . . . . . . . . . . . . . . . 4--5 Turner Whitted Visualization Viewpoints: Draw on the Wall . . . . . . . . . . . . . . . . . . 6--9 Philip Cohen and David McGee and Sharon Oviatt and Lizhong Wu and Joshua Clow and Robert King and Simon Julier and Lawrence Rosenblum Projects in VR: Multimodal Interaction for $2$D and $3$D Environments . . . . . 10--13 Y. Arthur Lin Parametric Wafer Map Visualization . . . 14--17 Phil Robertson and Jürgen Shönhut Guest Editors' Introduction: Color in Computer Graphics . . . . . . . . . . . 18--19 Lindsay W. MacDonald Tutorial: Using Color Effectively in Computer Graphics . . . . . . . . . . . 20--35 Roy Hall Comparing Spectral Color Computation Methods . . . . . . . . . . . . . . . . 36--45 Garrett M. Johnson and Mark D. Fairchild Full-Spectral Color Calculations in Realistic Image Synthesis . . . . . . . 47--53 Patrick Emmel and Roger David Hersch Towards a Color Prediction Model for Printed Patches . . . . . . . . . . . . 54--60 Yinlong Sun and F. David Fracchia and Thomas W. Calvert and Mark S. Drew Deriving Spectra from Colors and Rendering Light Interference . . . . . . 61--67 James R. Miller Applications of Vector Geometry for Robustness and Speed . . . . . . . . . . 68--73 Matthew D. Segall and Dan Z. Reinstein and Neil F. Johnson Visualizing VHF Ultrasound of the Human Cornea . . . . . . . . . . . . . . . . . 74--82 Jim Blinn Jim Blinn's Corner: How Many Rational Parametric Cubic Curves Are There?: Part 1: Inflection Points . . . . . . . . . . 84--87 Andrew Glassner Andrew Glassner's Notebook: O Say, Can You See? . . . . . . . . . . . . . . . . 88--93 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 94--96
Margaret Weatherford About the Cover: Animal, Vegetable, Digital . . . . . . . . . . . . . . . . 4--5 Karl Schreiner Night Vision: Infrared Takes to the Road 6--10 Patrick S. McCormick and Ji Qiang and Robert D. Ryne Visualization Viewpoints: Visualizing High-Resolution Accelerator Physics . . 11--13 Julien Berta Projects in VR: Integrating VR and CAD 14--19 Pak Chung Wong Guest Editor's Introduction: Visual Data Mining . . . . . . . . . . . . . . . . . 20--21 Alexander Hinneburg and Daniel A. Keim and Markus Wawryniuk HD-Eye: Visual Mining of High-Dimensional Data . . . . . . . . . 22--31 William Ribarsky and Jochen Katz and Frank Jiang and Aubrey Holland Discovery Visualization Using Fast Clustering . . . . . . . . . . . . . . . 32--39 Randall M. Rohrer and John L. Sibert and David S. Ebert A Shape-Based Visual Interface for Text Retrieval . . . . . . . . . . . . . . . 40--47 Kwan-Liu Ma and Frits H. Post Guest Editors' Introduction: Visualization Case Studies . . . . . . . 48--49 Elisha Sacks and Charles Pisula and Leo Joskowicz Visualizing $3$D Configuration Spaces for Mechanical Design . . . . . . . . . 50--53 Norman D. Cook and Takefumi Hayashi and Nobuaki Yoshida Visualizing the Atomic Nucleus . . . . . 54--60 Paul Chapman and Derek Wills and Graham Brookes and Peter Stevens Visualizing Underwater Environments Using Multifrequency Sonar . . . . . . . 61--65 Philip D. Heermann First-Generation ASCI Production Visualization Environment . . . . . . . 66--71 Lloyd A. Treinish Task-Specific Visualization Design . . . 72--77 Andrew Glassner Andrew Glassner's Notebook: Celtic Knotwork, Part 1 . . . . . . . . . . . . 78--84 Carl Machover and John Dill New Products: Hardware: Board Handles Volume $3$D in Real Time; TDZ 2000 Adds Graphics Accelerator; Evans & Sutherland Simulates Reality; Dukane Makes Compact SVGA Projector; Digital Video Camera for the Internet. Software: Inscribe 3.0 Provides Digitizing Interface; Collaboration through E-mail; Okino Offers Animation Translators; Design Suite Targets CAD/CAM; $3$D Applications for the Office; Thomas Publishing Releases CADBlocks 2.0; Visualization Enhances Spreadsheets; Altia Updates Simulation Graphics Software; Framework Provides Web Support to Projects; View Markup via the Web . . . . . . . . . . . 85--88
F. Kenton Musgrave About the Cover: Towards a Synthetic Universe . . . . . . . . . . . . . . . . 4--5 Michael Capps and Kent Watsen and Michale Zyda Projects in VR: Cyberspace and Mock Apple Pie: a Vision of the Future of Graphics and Virtual Environments . . . 8--11 Ben Delaney The NYSE's $3$D Trading Floor . . . . . 12--15 Frederick P. Brooks, Jr. What's Real About Virtual Reality? . . . 16--27 Peter Astheimer and Lawrence Rosenblum Guest Editors' Introduction: a Business View of Virtual Reality . . . . . . . . 28--29 Hiroo Iwata The Torus Treadmill: Realizing Locomotion in VEs . . . . . . . . . . . 30--35 Suya You and Ulrich Neumann and Ronald Azuma Orientation Tracking for Outdoor Augmented Reality Registration . . . . . 36--42 Sankar Jayaram and Uma Jayaram and Yong Wang and Hrishikesh Tirumali and Kevin Lyons and Peter Hart VADE: a Virtual Assembly Design Environment . . . . . . . . . . . . . . 44--50 Joseph L. Gabbard and Deborah Hix and J. Edward Swan II User-Centered Design and Evaluation of Virtual Environments . . . . . . . . . . 51--59 Andrew Johnson and Thomas Moher and Stellan Ohlsson and Mark Gillingham The Round Earth Project --- Collaborative VR for Conceptual Learning 60--69 Judith R. Brown and Andy van Dam and Rae Earnshaw and José Encarnação and Richard Guedj and Jennifer Preece and Ben Shneiderman and John Vince Human-Centered Computing, Online Communities, and Virtual Environments 70--74 Gershon Elber and Myung-Soo Kim Computing Rational Bisectors . . . . . . 76--81 Andrew Glassner Andrew Glassner's Notebook: Celtic Knots, Part 2 . . . . . . . . . . . . . 82--86 James F. Blinn Jim Blinn's Corner: How Many Different Parametric Cubic Curves Are There? Part 2: The ``Same'' Game . . . . . . . . . . 88--92 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 93--99 Anonymous 1999 Index: IEEE CG&A Vol. 19 . . . . . . 101--112
Caleb Howard About the Cover: Finding the Secrets of (Artificial) Life . . . . . . . . . . . 4--5 Ben Delaney Projects in VR: This is NOT a Game: US Army, University of California Ink Pact for Research Center . . . . . . . . . . 6--9 Lifeng Wang and Christine Wang and Alain Fournier Applications: Envisioning Yuan Ming Yuan (Garden of Perfect Brightness) . . . . . 10--14 James J. Thomas The Impact of Computer Graphics . . . . 17--17 James F. Blinn Jim Blinn's Corner: a Bright, Shiny Future . . . . . . . . . . . . . . . . . 18--19 Theresa-Marie Rhyne Scientific Visualization in the Next Millennium . . . . . . . . . . . . . . . 20--21 Jock D. Mackinlay Opportunities for Information Visualization . . . . . . . . . . . . . 22--23 Parvati Dev Graphics and Imaging in Medicine . . . . 24--25 Patric D. Prince Computer Art in the New Millennium . . . 26--27 Norman I. Badler Animation 2000++ . . . . . . . . . . . . 28--29 Carl Rosendahl Future Directions of Graphics in Entertainment . . . . . . . . . . . . . 30--31 John E. Warnock The Changing Landscape of Graphic Arts 32--33 David J. Kasik Viewing the Future of CAD . . . . . . . 34--35 Erhard Berndt and José Carlos Teixeira Cultural Heritage in the Mature Era of Computer Graphics . . . . . . . . . . . 36--37 Lawrence Rosenblum Virtual and Augmented Reality 2020 . . . 38--39 Ramesh Jain Real Reality . . . . . . . . . . . . . . 40--41 Mike Potel Applications 2000 . . . . . . . . . . . 42--43 Carl Machover The Business of Computer Graphics . . . 44--45 Nick England Graphics Hardware . . . . . . . . . . . 46--47 Andrew Glassner Manned Flight . . . . . . . . . . . . . 48--49 Andy van Dam Beyond WIMP . . . . . . . . . . . . . . 50--51 Rosalind W. Picard Synthetic Emotion . . . . . . . . . . . 52--53 Michael Cohen Imagination Amplification . . . . . . . 54--55 Henry Sowizral Scene Graphs in the New Millennium . . . 56--57 Maureen C. Stone The Graphic Web . . . . . . . . . . . . 58--59 Tom DeFanti Better than Being There: Next Millennium Networks . . . . . . . . . . . . . . . . 60--61 José L. Encarnação Computer Graphics in Europe . . . . . . 62--63 Tosiyasu L. Kunii Discovering Cyberworlds . . . . . . . . 64--65 Jim Foley Getting There: The Ten Top Problems Left 66--68 James F. Blinn Jim Blinn's Corner \ldots correction . . 69--69 Andrew Glassner Andrew Glassner's Notebook: Celtic Knots, Part 3 . . . . . . . . . . . . . 70--75 Carl Machover and John Dill 1999 Top Ten New Products . . . . . . . 76--77 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 78--79
Frank Dietrich $3$D Dreams --- the Art of David Em . . 4--5 Jeffrey Abouaf Maya: ``So Ya Wanna Be a Rock 'n Roll Star'' Revisited . . . . . . . . . . . . 7--11 Pak Chung Wong and Harlan Foote and Ruby Leung and Dan Adams and Jim Thomas Data Signatures and Visualization of Scientific Data Sets . . . . . . . . . . 12--15 Carolina Cruz-Neira and Gary Lindahl A Voyage into Virtual Reality: Networking our VR Lab to Iowa Middle Schools and High Schools . . . . . . . . 16--19 James C. Rodger and Roger A. Browse Choosing Rendering Parameters for Effective Communication of $3$D Shape 20--28 Rajeev Sharma and Michael Zeller and Vladimir I. Pavlovic and Thomas S. Huang and Zion Lo and Stephen Chu and Yunxin Zhao and James C. Phillips and Klaus Schulten Speech/Gesture Interface to a Visual-Computing Environment . . . . . . 29--37 Richard Schubert Using a Flatbed Scanner as a Stereoscopic Near-Field Camera . . . . . 38--45 Serge L. Van Sint Jan and Gordon J. Clapworthy and Marcel Rooze Morphology-Based Data Elimination from Medical Image Data . . . . . . . . . . . 46--52 Dror Aiger and Daniel Cohen-Or Mosaicing Ultrasonic Volumes for Visual Simulation . . . . . . . . . . . . . . . 53--61 Takashi Kanai and Hiromasa Suzuki and Fumihiko Kimura Metamorphosis of Arbitrary Triangular Meshes . . . . . . . . . . . . . . . . . 62--75 Ron Goldman The Ambient Spaces of Computer Graphics and Geometric Modeling . . . . . . . . . 76--84 James F. Blinn Jim Blinn's Corner: How Many Different Rational Parametric Cubic Curves Are There? Part 3: The Catalog . . . . . . . 85--88 Andrew Glassner Andrew Glassner's Notebook: The Digital Ceraunoscope: Synthetic Thunder and Lightning, Part 1 . . . . . . . . . . . 89--93 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 94--96
Jeffrey Abouaf About the Cover: Traveling in Fantastic Worlds . . . . . . . . . . . . . . . . . 4--5 Alexei Sourin and Olga Sourina and Howe Tet Sen Projects in VR: Virtual Orthopedic Surgery Training . . . . . . . . . . . . 6--9 Ben Delaney Applications: Visualization in Urban Planning: They Didn't Build LA in a Day 10--16 Wes Bethel Visualization Viewpoints: Visualization Dot Com . . . . . . . . . . . . . . . . 17--20 Roy Want and Gaetano Borriello Guest Editors' Introduction: Information Appliances . . . . . . . . . . . . . . . 21--23 Roy Want and Gaetano Borriello Survey on Information Appliances . . . . 24--31 Beverly L. Harrison E-Books and the Future of Reading . . . 32--39 Joel F. Bartlett Rock 'n' Scroll Is Here to Stay . . . . 40--45 John Fawcett and Peter Robinson Adaptive Routing for Road Traffic . . . 46--53 Armando Fox and Brad Johanson and Pat Hanrahan and Terry Winograd Integrating Information Appliances into an Interactive Workspace . . . . . . . . 54--65 Steve Benford and Gail Reynard and Chris Greenhalgh and Dave Snowdon and Adrian Bullock A Poetry Performance in a Collaborative Virtual Environment . . . . . . . . . . 66--75 Michael Monks and Byong Mok Oh and Julie Dorsey Audioptimization: Goal-Based Acoustic Design . . . . . . . . . . . . . . . . . 76--91 Andrew Glassner Andrew Glassner's Notebook: The Digital Ceraunoscope: Synthetic Thunder and Lightning, Part 2 . . . . . . . . . . . 92--96
Jeffrey Abouaf About the Cover: Creating Illusory Realism through VFX . . . . . . . . . . 4--5 Marc Levoy Letter to the Editor: Error in Volume Rendering Paper Was in Exposition Only 6--6 Jan Krikke Applications: Axonometry: a Matter of Perspective . . . . . . . . . . . . . . 7--11 Bernd Fröhlich and John Plate and Jürgen Wind and Gerold Wesche and Margin Göbel Projects in VR: Cubic-Mouse-Based Interaction in Virtual Environments . . 12--15 Gitta Domik Visualization Viewpoints: Do We Need Formal Education in Visualization? . . . 16--19 Thomas Funkhouser and Kai Li Guest Editors' Introduction: Large-Format Displays . . . . . . . . . 20--21 Mark Hereld and Ivan R. Judson and Rick L. Stevens Tutorial: Introduction to Building Projection-based Tiled Display Systems 22--28 Kai Li and Han Chen and Yuqun Chen and Douglas W. Clark and Perry Cook and Stefanos Damianakis and Georg Essl and Adam Finkelstein and Thomas Funkhouser and Timothy Housel and Allison Klein and Zhiyan Liu and Emil Praun and Rudrajit Samanta and Ben Shedd and Jaswinder Pal Singh and George Tzanetakis and Jiannan Zheng Building and Using a Scalable Display Wall System . . . . . . . . . . . . . . 29--37 Daniel R. Schikore and Richard A. Fischer and Randall Frank and Ross Gaunt and John Hobson and Brad Whitlock High-Resolution Multiprojector Display Walls . . . . . . . . . . . . . . . . . 38--44 Jerrold A. Friesen and Thomas D. Tarman Remote High-Performance Visualization and Collaboration . . . . . . . . . . . 45--49 Bin Wei and Claudio Silva and Eleftherios Koutsofios and Shankar Krishnan and Stephen North Visualization Research with Large Displays . . . . . . . . . . . . . . . . 50--54 Elizabeth D. Mynatt and Takeo Igarashi and W. Keith Edwards and Anthony LaMarca Designing an Augmented Writing Surface 55--61 Greg Welch and Henry Fuchs and Ramesh Raskar and Herman Towles and Michael S. Brown Projected Imagery in Your ``Office of the Future'' . . . . . . . . . . . . . . 62--67 William Buxton and George Fitzmaurice and Ravin Balakrishnan and Gordon Kurtenbach Large Displays in Automotive Design . . 68--75 Gary Bishop and Greg Welch Working in the Office of ``Real Soon Now'' . . . . . . . . . . . . . . . . . 76--78 Tsukasa Noma and Liwei Zhao and Norman I. Badler Design of a Virtual Human Presenter . . 79--85 James F. O'Brien and Victor B. Zordan and Jessica K. Hodgins Combining Active and Passive Simulations for Secondary Motion . . . . . . . . . . 86--96 James F. Blinn Jim Blinn's Corner: Optimizing C++ Vector Expressions . . . . . . . . . . . 97--103 Andrew Glassner Andrew Glassner's Notebook: Hierarchical Textures . . . . . . . . . . . . . . . . 104--109 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 110--112
Stephen Figgins About the Cover: Renaissance Revisited 4--5 Craig Wittenbrink and Tom Malzbender and Mike Goss Letter to the Editor: Interpolation for Volume Rendering . . . . . . . . . . . . 6--6 Mary Hanson Applications: Fingerprint-based Forensics Identify Argentina's Desaparecidos . . . . . . . . . . . . . 7--10 Michael Capps and Don McGregor and Don Brutzman and Michale Zyda Projects in VR: NPSNET-V: a New Beginning for Dynamically Extensible Virtual Environments . . . . . . . . . . 12--15 Kwan-Liu Ma Visualization Viewpoints: Visualizing Visualizations: User Interfaces for Managing and Exploring Scientific Visualization Data . . . . . . . . . . . 16--19 William J. Schroeder and Lisa S. Avila and William Hoffman Visualizing with VTK: a Tutorial . . . . 20--27 David L. Kao and Kwan-Liu Ma Guest Editors' Introduction: The Life Cycle of a Visualization Case Study . . 29--31 Ronald Azuma and Howard Neely III and Michael Daily and Ryan Geiss Visualization Tools for Free Flight Air-Traffic Management . . . . . . . . . 32--36 Eliot Feibush and Nikhil Gagvani and Daniel Williams Visualization for Situational Awareness 38--45 Issei Fujishiro and Yuriko Takeshima and Taeko Azuma and Shigeo Takahashi Volume Data Mining Using $3$D Field Topology Analysis . . . . . . . . . . . 46--51 Suzana Djurcilov and Alex Pang Visualizing Sparse Gridded Data Sets . . 52--57 Shoji Tominaga and Norihiro Tanaka Estimating Reflection Parameters from a Single Color Image . . . . . . . . . . . 58--66 Vincent Boyer and Jean-Jacques Bourdin Auto-Adaptive Step Straight-Line Algorithm . . . . . . . . . . . . . . . 67--69 Les A. Piegl and Wayne Tiller Reducing Control Points in Surface Interpolation . . . . . . . . . . . . . 70--74 Andrew Glassner Andrew Glassner's Notebook: Soap Bubbles: Part 1 . . . . . . . . . . . . 76--84 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 85--88
Ben Delaney About the Cover: Painting With Light . . 4--5 Victoria Interrante Visualization Viewpoints: Harnessing Natural Textures for Multivariate Visualization . . . . . . . . . . . . . 6--11 Mary Hanson Applications: Beyond First Aid: Emergency Response Teams Turn to Graphics . . . . . . . . . . . . . . . . 12--18 L. Miguel Encarnação and Robert J. Barton III and Oliver Bimber and Dieter Schmalstieg Projects in VR: Walk-up VR: Virtual Reality beyond Projection Screens . . . 19--23 Steven Feiner and Daniel Thalmann Guest Editors' Introduction . . . . . . 24--25 Andries van Dam and Andrew S. Forsberg and David H. Laidlaw and Joseph J. LaViola, Jr. and Rosemary M. Simpson Immersive VR for Scientific Visualization: a Progress Report . . . . 26--52 Bastian Leibe and Thad Starner and William Ribarsky and Zachary Wartell and David Krum and Justin Weeks and Bradley Singletary and Larry Hodges Toward Spontaneous Interaction with the Perceptive Workbench . . . . . . . . . . 54--65 Chris Faisstnauer and Dieter Schmalstieg and Werner Purgathofer Priority Scheduling for Networked Virtual Environments . . . . . . . . . . 66--75 Peter Stephenson and Bruce Litow Why Step When You Can Run? Iterative Line Digitization Algorithms Based on Hierarchies of Runs . . . . . . . . . . 76--84 Marcus D. Waller and Jon P. Ewins and Martin White and Paul F. Lister Efficient Coverage Mask Generation for Antialiasing . . . . . . . . . . . . . . 86--93 Jim Blinn Jim Blinn's Corner: Polynomial Discriminants Part 1: Matrix Magic . . . 94--98 Andrew Glassner Andrew Glassner's Notebook: Soap Bubbles: Part 2 . . . . . . . . . . . . 99--109 Carl Machover and John Dill New Products: Hardware: Modeling System for Office Environment; Smart Fabric Control Surface Support; Head Tracker Enables VR; Programmable $3$D/$2$D Input Device; Digital Projectors; Portable $3$D Scene Digitizer; Slim-Line Panel PC. Software: Visual Effects Upgrade; Mobile CAD; $3$D Development Tool; Visual Interpretation of Financial Data; Software Development for Linux; Feature Recognition Program; Altia Java Connection . . . . . . . . . . . . . . . 110--112 Anonymous 2000 Index, IEEE CG&A Volume 20 . . . . . 114--128
Stephen Figgins About the Cover: Juggling the Many Layers of Collage . . . . . . . . . . . 4--5 Li Jin and Zhigang Wen Projects in VR: Adorning VRML Worlds with Environmental Aspect . . . . . . . 6--9 Mike Bailey Visualization Viewpoints: Interacting with Direct Volume Rendering . . . . . . 10--13 Rae Earnshaw Guest Editor's Introduction: Digital Media . . . . . . . . . . . . . . . . . 14--17 Hong Yan Image Analysis for Digital Media Applications . . . . . . . . . . . . . . 18--26 Jon Peddie Digital Media Technology: Industry Trends and Developments . . . . . . . . 27--31 Charles P. Sandbank Digital TV in the Convergent Environment 32--36 Michael Capps and Perry McDowell and Michael Zyda A Future for Entertainment-Defense Research Collaboration . . . . . . . . . 37--43 Weidong Cai and Dagan Feng and Roger Fulton Web-Based Digital Medical Images . . . . 44--47 Fuhui Long and Dagan Feng and Hanchuan Peng and Wan-Chi Siu Extracting Semantic Video Objects . . . 48--55 Chris Flerackers and Rae Earnshaw and Gert Vansichem and Frank Van Reeth and Frank Alsema Creating Broadcast Interactive Drama in an NVE . . . . . . . . . . . . . . . . . 56--60 Chris Joslin and Tom Molet and Nadia Magnenat Thalmann and Joaquim Esmerado and Daniel Thalmann and Ian Palmer and Nicholas Chilton and Rae Earnshaw Sharing Attractions on the Net with VPark . . . . . . . . . . . . . . . . . 61--71 Tony Sweeney Applications: Wired Worlds: Exploring the Digital Frontier: a Pioneering Gallery of Digital Media Discovery . . . 72--77 Andrew Glassner Andrew Glassner's Notebook: Fill 'Er Up! 78--85 Jim Blinn Jim Blinn's Corner: Polynomial Discriminants: Part 2: Tensor Diagrams 86--92 Carl Machover Top 10 Hardware Products of 2000 . . . . 93--93 John Dill Top 10 Software Products of 2000 . . . . 93--94 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 95--96
Gary Singh About the Cover: Showing Off in $3$D . . 4--5 David H. Laidlaw Visualization Viewpoints: Loose, Artistic ``Textures'' for Visualization 6--9 Vali Lalioti and Andiers Malan and James Pun and Juergen Wind Projects in VR: Ndebele Painting in VR 10--13 Barbara Anne am Emde Applications: $3$D Mapping of Underwater Caves . . . . . . . . . . . . . . . . . 14--20 Jonas Lext and Ulf Assarsson and Tomas Möller A Benchmark for Animated Ray Tracing . . 22--30 Tien-Tsin Wong and Pheng-Ann Heng and Chi-Wing Fu Interactive Relighting of Panoramas . . 32--41 Martin R. Stytz and Sheila B. Banks and Troy D. Johnson and John M. Lewis and Scott A. Rothermel The Virtual SpacePlane . . . . . . . . . 42--52 Georgios Papaioannou and Evaggelia-Aggeliki Karabassi and Theoharis Theoharis Virtual Archaeologist: Assembling the Past . . . . . . . . . . . . . . . . . . 53--59 Tasso Karkanis and A. James Stewart Curvature-Dependent Triangulation of Implicit Surfaces . . . . . . . . . . . 60--69 Ron Goldman Baseball Arithmetic and the Laws of Pseudoperspective . . . . . . . . . . . 70--78 Andrew Glassner Andrew Glassner's Notebook: Tricks of the Trade . . . . . . . . . . . . . . . 80--87 Jim Blinn Jim Blinn's Corner: Tensor Contraction in C++ . . . . . . . . . . . . . . . . . 88--92 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 93--96
James J. Thomas Editor in Chief's Message . . . . . . . 0--0 Gary Singh Across Disciplinary Boundaries . . . . . 4--5 Mark Billinghurst and Hirokazu Kato and Ivan Poupyrev Projects in VR: The MagicBook --- Moving Seamlessly between Reality and Virtuality . . . . . . . . . . . . . . . 6--8 Jan Krikke Applications: Graphics Applications over the Wireless Web: Japan Sets the Pace 9--15 Hanspeter Pfister and Bill Lorensen and Chandrajit Baja and Gordon Kinklmann and Will Schroeder and Lisa Sobierajski Avila and Ken Martin and Raghu Machiraju and Jinho Lee Visualization Viewpoints: The Transfer Function Bake-Off . . . . . . . . . . . 16--23 David P. Luebke A Developer's Survey of Polygonal Simplification Algorithms . . . . . . . 24--35 Zhan Xu and Xue Dong Yang V-HairStudio: An Interactive Tool for Hair Design . . . . . . . . . . . . . . 36--43 Gershon Elber Rendering with Parallel Stripes . . . . 44--52 Ilya Shlyakhter and Max Rozenoer and Julie Dorsey and Seth Teller Reconstructing $3$D Tree Models from Instrumented Photographs . . . . . . . . 53--61 Xiaohua Yu and Bryan S. Morse and Thomas W. Sederberg Image Reconstruction Using Data-Dependent Triangulation . . . . . . 62--69 Changyuan Hu and Roger D. Hersch Parameterizable Fonts Based on Shape Components . . . . . . . . . . . . . . . 70--85 Andrew Glassner Andrew Glassner's Notebook: a Change of Scene . . . . . . . . . . . . . . . . . 86--92 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 93--96
Tammi Titsworth and Susana Maria Halpine About the Cover: Explaining the Brave New World of Information . . . . . . . . 4--5 Paul Chapman and Peter Stevens and Derek Wills and Graham Brookes Visualization Viewpoints: Real-Time Visualization in the Offshore Industry 6--10 Jesse Schell and Joe Shochet Projects in VR: Designing Interactive Theme Park Rides . . . . . . . . . . . . 11--13 Mary Hanson Applications: Something to Smile About: $3$D Graphics are Revolutionizing Oral Health Care . . . . . . . . . . . . . . 14--20 Kwan-Liu Ma Guest Editor's Introduction: Large-Scale Data Visualization . . . . . . . . . . . 22--23 Tahsin Kurc and Ümit Çatalyürek and Chialin Chang and Alan Sussman and Joel Saltz Visualization of Large Data Sets with the Active Data Repository . . . . . . . 24--33 James Ahrens and Kristi Brislawn and Ken Martin and Berk Geveci and C. Charles Law and Michael Papka Large-Scale Data Visualization Using Parallel Data Streaming . . . . . . . . 34--41 Ricardo Farias and Cláudio T. Silva Out-Of-Core Rendering of Large, Unstructured Grids . . . . . . . . . . . 42--50 Joe Kniss and Patrick McCormick and Allen McPherson and James Ahrens and Jamie Painter and Alan Keahey and Charles Hansen Interactive Texture-Based Volume Rendering for Large Data Sets . . . . . 52--61 Brian Wylie and Constantine Pavlakos and Vasily Lewis and Ken Moreland Scalable Rendering on PC Clusters . . . 62--70 Kwan-Liu Ma and Steven Parker Massively Parallel Software Rendering for Visualizing Large-Scale Data Sets 72--83 Andrew Glassner Andrew Glassner's Notebook: Quantum Computing, Part 1 . . . . . . . . . . . 84--92 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 93--96
Gary Sing Mixing Audio and Animation: Contemporary Synesthesia . . . . . . . . . . . . . . 4--5 Lars Nyland and Anselmo Lastra Visualizing the Real World . . . . . . . 6--10 Flex Ritter and Thomas Strothotte and Oliver Dresden and Bernhard Preim Virtual 3$D$ Puzzles: a New Method for Exploring Geometric Models in VR . . . . 11--13 Mary Hanson and Emmanouil Skoufos Speeding Things Up: Bicycle Racing Uses Computers Before Reaching the Starting Line . . . . . . . . . . . . . . . . . . 14--19 Jack Trumblin and James A. Ferwerda Guest Editors' Introduction: Applied Perception . . . . . . . . . . . . . . . 20--21 James A. Ferwerda Elements of Early Vision for Computer Graphics . . . . . . . . . . . . . . . . 22--33 Erik Reinhard and Michael Ashikhmin and Bruce Gooch and Peter Shirley Color Transfer between Images . . . . . 34--41 Bernard Tiddeman and Michael Burt and David Perrett Prototyping and Transforming Facial Textures for Perception Research . . . . 42--50 Harvey S. Smallman and Mark St. John and Heather M. Oonk and Michael B. Cowen Information Availability in $2$D and $3$D Displays . . . . . . . . . . . . . 51--57 Maureen C. Stone Color and Brightness Appearance Issues in Tiled Displays . . . . . . . . . . . 58--66 Martin Reddy Perceptually Optimized $3$D Graphics . . 68--75 Pourang Irani and Maureen Tingley and Colin Ware Using Perceptual Syntax to Enhance Semantic Content in Diagrams . . . . . . 76--85 Andrew Glassner Andrew Glassner's Notebook: Quantum Computing, Part 2 . . . . . . . . . . . 86--95 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 96, C3
Gary Singh About the Cover: Animating Mechanicals: Gears, Moebius Bands, and Sphericons . . 4--5 Stephen Figgins Graphics in Computational Paleontology 6--13 Wolfgang Broll and Leonie Schäfer and Tobias Höllerer and Doug Bowman Projects in VR: Interface with Angels: The Future of VR and AR Interfaces . . . 14--17 Ivan Herman and David Duke Visualization Viewpoints: Minimal Graphics . . . . . . . . . . . . . . . . 18--21 Martin Goebel and Michitaka Hirose and Lawrence Rosenblum Guest Editors' Introduction: Today's VR 22--24 Larry F. Hodges and Page Anderson and Grigore C. Burdea and Hunter G. Hoffman and Barbara O. Rothbaum Treating Psychological and Physical Disorders with VR . . . . . . . . . . . 25--33 Ronald Azuma and Yohan Baillot and Reinhold Behringer and Steven Feiner and Simon Julier and Blair MacIntyre Recent Advances in Augmented Reality . . 34--47 Oliver Bimber and Bernd Fröhlich and Dieter Schmalstieg and L. Miguel Encarnação The Virtual Showcase . . . . . . . . . . 48--55 Takaaki Nara and Masaya Takasaki and Taro Maeda and Toshiro Higuchi and Shigeru Ando and Susumu Tachi Surface Acoustic Wave Tactile Display 56--63 Hideyuki Tamura and Hiroyuki Yamamoto and Akihiro Katayama Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds 64--70 Andrew Glassner Andrew Glassner's Notebook: Quantum Computing, Part 3 . . . . . . . . . . . 72--82 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 83--86 Anonymous Annual Index . . . . . . . . . . . . . . 87--96
Gary Singh About the Cover: Digital Visions from the Subatomic Realm . . . . . . . . . . 4--5 Penny Rheingans Are We There Yet? Exploring With Dynamic Visualization . . . . . . . . . . . . . 6--10 Jannick Rolland and Larry Davis and Yonggang Ha and Catherine Meyer and Vesselin Shaoulov and Avni Akcay and Haocheng Zheng and Robert Banks and Benjamin Del Vento $3$D Visualization and Imaging in Distributed Collaborative Environments 11--13 Jean-Marc Schleich and Claude Almange and Jean-Louis Dillenseger and Jean-Louis Coatrieux Understanding Normal Cardiac Development Using Animated Models . . . . . . . . . 14--19 Tamara Munzner Guest Editor's Introduction: Information Visualization . . . . . . . . . . . . . 20--21 Robert Kosara and Silvia Miksch and Helwig Hauser Focus + Context Taken Literally . . . . 22--29 Ugur Dogrusoz and Qingwen Feng and Brendan Madden and Michael Doorley and Arne Frick Graph Visualization Toolkits . . . . . . 30--37 Robert F. Erbacher and Kenneth L. Walker and Deborah A. Frincke Intrusion and Misuse Detection in Large-Scale Systems . . . . . . . . . . 38--48 Fausto Bernardini and Holly Rushmeier and Ioana M. Martin and Joshua Mittleman and Gabriel Taubin Building a Digital Model of Michelangelo's Florentine Piet\`a . . . 59--67 Xueying Qin and Eihachiro Nakamae and Katsumi Tadamura Automatically Compositing Still Images and Landscape Video Sequences . . . . . 68--78 Andrew Glassner Andrew Glassner's Notebook: Interactive Pop-up Card Design, Part I . . . . . . . 79--86 Carl Machover 2001 Top 10 New Products . . . . . . . . 87--88
Gary Singh About the Cover: Worldwide Design . . . 4--5 Andrew Johnson and Thomas Moher and Yong-Joo Cho and Ya Ju Lin and Dave Haas and Janet Kim Augmenting Elementary School Education with VR . . . . . . . . . . . . . . . . 6--9 Christopher G. Healey and James T. Enns Perception and Painting: a Search for Effective, Engaging Visualizations . . . 10--15 Ben Delaney Computer Graphics: Helping to Cope with Terrorism . . . . . . . . . . . . . . . 16--23 Paul Debevec and Leonard McMillan Guest Editors' Introduction: Imaged-Based Modeling, Rendering, and Lighting . . . . . . . . . . . . . . . . 24--25 Paul Debevec Image-Based Lighting . . . . . . . . . . 26--34 Franco Tecchia and Céline Loscos and Yiorgos Chrysanthou Image-Based Crowd Rendering . . . . . . 36--43 Steve Hsu and Harpreet S. Sawhney and Rakesh Kumar Automated Mosaics via Topology Inference 44--54 William T. Freeman and Thouis R. Jones and Egon C. Pasztor Example-Based Super-Resolution . . . . . 56--65 Takeshi Naemura and Junji Tago and Hiroshi Harashima Real-Time Video-Based Modeling and Rendering of $3$D Scenes . . . . . . . . 66--73 Andrew Glassner Andrew Glassner's Notebook: Interactive Pop-up Card Design, Part 2 . . . . . . . 74--85 James F. Blinn Jim Blinn's Corner: Quartic Discriminants and Tensor Invariants . . 86--91 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 92--96
Gary Singh If Escher Had a Computer . . . . . . . . 4--5 Russell Taylor Visualization Viewpoints: Visualizing Multiple Fields on the Same Surface . . 6--10 James T. Klosowski and Peter D. Kirchner and Julia Valuyeva and Greg Abram and Christopher J. Morris and Robert H. Wolfe and Thomas Jackman Projects in VR: Deep View: High-Resolution Reality . . . . . . . . 12--15 Anna Turnage Reducing Aircraft Noise with Computer Graphics . . . . . . . . . . . . . . . . 16--21 Frank Bliss and John Dill and Carl Machover Guest Editors' Introduction: Graphics in Advanced Computer-Aided Design . . . . . 22--23 Leo Dorst and Stephen Mann Geometric Algebra: a Computational Framework for Geometrical Applications (Part 1) . . . . . . . . . . . . . . . . 24--31 Manuel Contero and Pedro Company and Carlos Vila and Nuria Aleixos Product Data Quality and Collaborative Engineering . . . . . . . . . . . . . . 32--42 Christopher D. Cera and William C. Regli and Ilya Braude and Yuri Shapirstein and Cheryl V. Foster A Collaborative $3$D Environment for Authoring Design Semantics . . . . . . . 43--55 David J. Kasik and James J. Troy and Stephen R. Amorosi and Marie O. Murray and Shankar N. Swamy Evaluating Graphics Displays for Complex $3$D Models . . . . . . . . . . . . . . 56--64 Jonathan Corney and Heather Rea and Doug Clark and John Pritchard and Michael Breaks and Roddy MacLeod Coarse Filters for Shape Matching . . . 65--74 Andrew Glassner Andrew Glassner's Notebook: Putting the Pieces Together . . . . . . . . . . . . 76--86 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 87--88 James J. Thomas Editor-in-Chief's Message: Welcome Aboard . . . . . . . . . . . . . . . . . C2
Gary Singh About the Cover: Surrendering Control 4--5 Blaine Bell and Steven Feiner and Tobias Höllerer Visualization Viewpoints: Information at a Glance . . . . . . . . . . . . . . . . 6--9 William Ribarsky and Tony Wasilewski and Nickolas Faust Projects in VR: From Urban Terrain Models to Visible Cities . . . . . . . . 11--15 Kirk L. Kroeker Applications: Graphics and Security: Exploring Visual Biometrics . . . . . . 16--21 Perry R. Cook Guest Editor's Introduction: Virtual Worlds, Real Sounds . . . . . . . . . . 22--22 Perry R. Cook Sound Production and Modeling . . . . . 23--27 Nicolas Tsingos and Ingrid Carlbom and Gary Elbo and Robert Kubli and Thomas Funkhouser Validating Acoustical Simulations in Bell Labs Box . . . . . . . . . . . . . 28--37 Shlomo Dubnov and Ziv Bar-Joseph and Ran El-Yaniv and Dani Lischinski and Michael Werman Synthesizing Sound Textures through Wavelet Tree Learning . . . . . . . . . 38--48 Tapio Lokki and Lauri Savioja and Riitta Väänänen and Jyri Huopaniemi and Tapio Takala Creating Interactive Virtual Auditory Environments . . . . . . . . . . . . . . 49--57 Stephen Mann and Leo Dorst Geometric Algebra: a Computational Framework for Geometrical Applications (Part 2) . . . . . . . . . . . . . . . . 58--67 Daniel Nixon and Richard Lobb A Fluid-Based Soft-Object Model . . . . 68--75 Kamen Kanev and Shigeo Kimura Integrating Dynamic Full-Body Motion Devices in Interactive $3$D Entertainment . . . . . . . . . . . . . 76--86 Andrew Glassner Andrew Glassner's Notebook: Duck! . . . 88--97 James F. Blinn Jim Blinn's Corner: Visualize Whirled $ 2 \times 2 $ Matrices . . . . . . . . . 98--102 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 103--104, c3 Alan Turner The Premier CG&A Digital Media Issue . . c2--c2
Gary Singh About the Cover: Shedding Light on His World . . . . . . . . . . . . . . . . . 4--5 John Peter Lee and Daniel Carr and Georges Grinstein and John Kinney and Jeffrey Saffer The Next Frontier for Bio- and Cheminformatics Visualization . . . . . 6--11 Simon Julier and Yohan Baillot and Dennis Brown and Marco Lanzagorta Information Filtering for Mobile Augmented Reality . . . . . . . . . . . 12--15 Laurel Sheppard and Mike Kohorst CAD Speeds Up Dinnerware Designs . . . . 16--20 Alan Chalmers and Holly Rushmeier Guest Editor's Introduction: Computer Graphics in Art History and Archaeology 22--23 Guy Godin and J.-Angelo Beraldin and John Taylor and Luc Cournoyer and Marc Rioux and Sabry El-Hakim and Réjean Baribeau and François Blais and Pierre Boulanger and Jacques Domey and Michel Picard Active Optical $3$D Imaging for Heritage Applications . . . . . . . . . . . . . . 24--36 Eileen Vote and Daniel Acevedo Feliz and David H. Laidlaw and Martha Sharp Joukowsky Discovering Petra: Archaeological Analysis in VR . . . . . . . . . . . . . 38--50 Vassilios Vlahakis and Nikolaos Ioannidis and John Karigiannis and Manolis Tsotros and Michael Gounaris and Didier Stricker and Tim Gleue and Patrick Daehne and Luís Almeida Archeoguide: An Augmented Reality Guide for Archaeological Sites . . . . . . . . 52--60 Andrew Johnson and Jason Leigh and Bryan Carter and Jim Sosnoski and Steve Jones Virtual Harlem . . . . . . . . . . . . . 61--67 Hugh Fisher Multicast Issues for Collaborative Virtual Environments . . . . . . . . . . 68--75 Andrew Glassner Andrew Glassner's Notebook: Getting the Picture . . . . . . . . . . . . . . . . 76--85 Carl Machover and John Dill New Products . . . . . . . . . . . . . . 86--88, c3
Gary Singh About the Cover: Into the Abstract . . . 4--5 Patricia Crossno and David Rogers Visual Debugging . . . . . . . . . . . . 6--10 Mark Billinghurst and Adrian Cheok and Simon Prince and Hirokazu Kato Real World Teleconferencing . . . . . . 11--13 Stephen Figgins Biomechanics and the Cyberhuman . . . . 14--20 Simon Julier and Gary Bishop Guest Editors' Introduction: Tracking: How Hard Can It Be? . . . . . . . . . . 22--23 Greg Welch and Eric Foxlin Motion Tracking: No Silver Bullet, but a Respectable Arsenal . . . . . . . . . . 24--38 Simon Prince and Ke Xu and Adrian Cheok Augmented Reality Camera Tracking with Homographies . . . . . . . . . . . . . . 39--45 Gilles Simon and Marie-Odile Berger Pose Estimation for Planar Structures 46--53 Miguel Ribo and Peter Lang and Harald Ganster and Markus Brandner and Christoph Stock and Axel Pinz Hybrid Tracking for Outdoor Augmented Reality Applications . . . . . . . . . . 54--63 Kenji Oka and Yoichi Sato and Hideki Koike Real-Time Fingertip Tracking and Gesture Recognition . . . . . . . . . . . . . . 64--71 I-Chen Lin and Jeng-Sheng Yeh and Ming Ouhyoung Extracting Realistic $3$D Facial Animation Parameters from Multiview Video Clips . . . . . . . . . . . . . . 72--80 Sean Anderson and Marc Levoy Unwrapping and Visualizing Cuneiform Tablets . . . . . . . . . . . . . . . . 82--88 Jeff Weeks Real-Time Rendering in Curved Spaces . . 90--99 Jim Chen and Xusheng Wang and Jack Bresenham The Analysis and Statistics of Line Distribution . . . . . . . . . . . . . . 100--107 Andrew Glassnar Andrew Glassner's Notebook: Digital Weaving, Part 1 . . . . . . . . . . . . 108--118 Anonymous 2002 Annual Index, Vol. 22 . . . . . . . 119--131 Carl Machover and Miguel Encarnação New Products . . . . . . . . . . . . . . 132--135 James J. Thomas EIC's Message: Changing of the Guard . . c2
Gary Singh About the Cover: Designed for Life . . . 4--5 Ioana M. Boier-Martin Adaptive Graphics . . . . . . . . . . . 6--10 Jarrell Pair and Ulrich Neumann and Diane Piepol and Bill Swartout FlatWorld: Combining Hollywood Set-Design Techniques with VR . . . . . 12--15 Jan Krikke Samurai Romanesque, J2ME, and the Battle for Mobile Cyberspace . . . . . . . . . 16--23 Anonymous Special Thanks to CG&A's Reviewers . . . 24--25 Rynson W. H. Lau and Tosiyasu L. Kunii Guest Editors' Introduction: Web Graphics . . . . . . . . . . . . . . . . 26--27 Michael Zyda and John Hiles and Alex Mayberry and Casey Wardynski and Michael Capps and Brian Osborn and Russell Shilling and Martin Robaszewski and Margaret Davis Entertainment R&D for Defense . . . . . . 28--36 Frederic Cordier and Hyewon Seo and Nadia Magnenat-Thalmann Made-to-Measure Technologies for an Online Clothing Store . . . . . . . . . 38--48 Mamoru Endo and Takami Yasuda and Shigeki Yokoi A Distributed Multiuser Virtual Space System . . . . . . . . . . . . . . . . . 50--57 Yuval Noimark and Daniel Cohen-Or Streaming Scenes to MPEG-4 Video-Enabled Devices . . . . . . . . . . . . . . . . 58--64 Rynson W. H. Lau and Frederick Li and Tosiyasu L. Kunii and Baining Guo and Bo Zhang and Nadia Magnenat-Thalmann and Sumedha Kshirsagar and Daniel Thalmann and Mario Gutierrez Emerging Web Graphics Standards and Technologies . . . . . . . . . . . . . . 66--75 Andrew Glassner Andrew Glassner's Notebook: Digital Weaving, Part 2 . . . . . . . . . . . . 77--90 Carl Machover Top 10 Hardware and Software Products of 2002 . . . . . . . . . . . . . . . . . . 92--93 Carl Machover and Miguel Encarnação New Products . . . . . . . . . . . . . . 94--96
Gary Singh About the Cover: Unlocking the Grid . . 4--5 John Shalf and E. Wes Bethel The Grid and Future Visualization System Architectures . . . . . . . . . . . . . 6--9 Larry Davis and Jannick Rolland and Felix Hamza-Lup and Yonggang Ha and Jack Norfleet and Beth Pettitt and Celina Imielinska Enabling a Continuum of Virtual Environment Experiences . . . . . . . . 10--12 Bruce D'Amora and Fausto Bernardini Pervasive $3$D Viewing for Product Data Management . . . . . . . . . . . . . . . 14--19 Charles Hansen and Chris Johnson Guest Editors' Introduction: Graphics Applications for Grid Computing . . . . 20--21 Alan Norton and Alyn Rockwood Enabling View-Dependent Progressive Volume Visualization on the Grid . . . . 22--31 Yoshio Suzuki and Kazunori Sai and Nobuko Matsumoto and Osamu Hazama Visualization Systems on the Information-Technology-Based Laboratory 32--39 T. J. Jankun-Kelly and Oliver Kreylos and Kwan-Liu Ma and Bernd Hamann and Kenneth I. Joy and John Shalf and E. Wes Bethel Deploying Web-Based Visual Exploration Tools on the Grid . . . . . . . . . . . 40--50 E. Wes Bethel and John Shalf Grid-Distributed Visualizations Using Connectionless Protocols . . . . . . . . 51--59 Stephen Heisig Treemaps for Workload Visualization . . 60--67 Daniel Fontijne and Leo Dorst Modeling $3$D Euclidean Geometry . . . . 68--78 Andrew Glassner Andrew Glassner's Notebook: Digital Weaving, Part 3 . . . . . . . . . . . . 80--89 Jim Blinn Jim Blinn's Corner: Lines in Space: Part 1: The $4$D Cross Product . . . . . . . 84--91 Carl Machover and Miguel Encarnação New Products . . . . . . . . . . . . . . 92--95
Gary Singh About the Cover: Vivid Surrealism . . . 4--5 Theresa-Marie Rhyne Does the Difference between Information and Scientific Visualization Really Matter? . . . . . . . . . . . . . . . . 6--8 Carolina Cruz-Neira Computational Humanities: The New Challenge for VR . . . . . . . . . . . . 10--13 Chad Mills $3$D Design Tools Speed NASA Space Shuttle Work . . . . . . . . . . . . . . 14--19 Marc Pollefeys and Luc Van Gool and Maarten Vergauwen and Kurt Cornelis and Frank Verbiest and Jan Tops $3$D Recording for Archaeological Fieldwork . . . . . . . . . . . . . . . 20--27 Katja Daubert and Jan Kautz and Hans-Peter Seidel and Wolfgang Heidrich and Jean-Michel Dischler Efficient Light Transport Using Precomputed Visibility . . . . . . . . . 28--37 Takayuki Itoh and Kazunori Miyata and Kenji Shimada Generating Organic Textures with Controlled Anisotropy and Directionality 38--45 Les A. Piegl and Wayne Tiller Approximating Surfaces of Revolution by Nonrational B-Splines . . . . . . . . . 46--52 Andrey Iones and Anton Krupkin and Mateu Sbert and Sergey Zhukov Fast, Realistic Lighting for Video Games 54--64 Ron Goldman Deriving Linear Transformations in Three Dimensions . . . . . . . . . . . . . . . 66--71 James F. Blinn Jim Blinn's Corner: Lines in Space: Part 2: The Line Formulation . . . . . . . . 72--79 Andrew Glassner Andrew Glassner's Notebook: Image Search and Replace . . . . . . . . . . . . . . 80--88 Carl Machover and Miguel Encarnação New Products . . . . . . . . . . . . . . 92--95
Gary Singh About the Cover: Music to the Eyes . . . 4--5 Glenn P. Forney and Daniel Madrzykowski and Kevin B. McGrattan and Laurel Sheppard Understanding Fire and Smoke Flow Through Modeling and Visualization . . . 6--13 Seth Teller and Jiawen Chen and Hari Balakrishnan Pervasive Pose-Aware Applications and Infrastructure . . . . . . . . . . . . . 14--18 Robert Kosara and Christopher G. Healey and Victoria Interrante and David H. Laidlaw and Colin Ware User Studies: Why, How, and When? . . . 20--25 Adam Finkelstein and Lee Markosian Guest Editors' Introduction: Nonphotorealistic Rendering . . . . . . 26--27 Tobias Isenberg and Bert Freudenberg and Nick Halper and Stefan Schlechtweg and Thomas Strothotte A Developer's Guide to Silhouette Algorithms for Polygonal Models . . . . 28--37 Michael Ashikhmin Fast Texture Transfer . . . . . . . . . 38--43 Feng Dong and Gordon J. Clapworthy and Hai Lin and Meleagros A. Krokos Nonphotorealistic Rendering of Medical Volume Data . . . . . . . . . . . . . . 44--52 Ken-ichi Anjyo and Katsuaki Hiramitsu Stylized Highlights for Cartoon Rendering and Animation . . . . . . . . 54--61 Oscar Meruvia Pastor and Bert Freudenberg and Thomas Strothotte Real-Time Animated Stippling . . . . . . 62--68 Aaron Hertzmann A Survey of Stroke-Based Rendering . . . 70--81 Andrew Glassner Andrew Glassner's Notebook: Venn and Now 82--95 James F. Blinn Jim Blinn's Corner: Lines in Space: Part 3: The Two Matrices . . . . . . . . . . 96--101 Carl Machover and Miguel Encarnação New Products . . . . . . . . . . . . . . 102--104
Gary Singh About the Cover: Improvising from Life 4--5 Chris R. Johnson and Allen R. Sanderson A Next Step: Visualizing Errors and Uncertainty . . . . . . . . . . . . . . 6--10 Christopher Stapleton and Charles Hughes Interactive Imagination: Tapping the Emotions through Interactive Story for Compelling Simulations . . . . . . . . . 11--15 Gene J. Koprowski An Animated Day at the Races . . . . . . 19--23 L. Miguel Encarnação and Lawrence J. Hettinger Guest Editors' Introduction: Perceptual Multimodal Interfaces . . . . . . . . . 24--25 Frank Bentley and Konrad Tollmar and David Demirdjian and Kimberle Koile and Trevor Darrell Perceptive Presence . . . . . . . . . . 26--36 Barnabás Takács and Bernadette Kiss The Virtual Human Interface: a Photorealistic Digital Human . . . . . . 38--45 William G. Harless and Marcia A. Zier and Michael G. Harless and Robert C. Duncan Virtual Conversations: An Interface to Knowledge . . . . . . . . . . . . . . . 46--52 Paul Blenkhorn and Gareth Evans and Alasdair King and Sri Hastuti Kurniawan and Alistair Sutcliffe Screen Magnifiers: Evolution and Evaluation . . . . . . . . . . . . . . . 54--61 Sharon Oviatt Advances in Robust Multimodal Interface Design . . . . . . . . . . . . . . . . . 62--68 Kevin G. Suffern and Ronald J. Balsys Rendering the Intersections of Implicit Surfaces . . . . . . . . . . . . . . . . 70--77 Andrew Glassner Andrew Glassner's Notebook: DMorph . . . 78--83 James F. Blinn Jim Blinn's Corner: Lines in Space: Part 4: Back to the Diagrams . . . . . . . . 84--93 Carl Machover and Miguel Encarnação New Products . . . . . . . . . . . . . . 94--96
Gary Singh About the Cover: Modeling Cities One Segment at a Time . . . . . . . . . . . 4--5 Anna Turnage Modeling Supernovae: Braving a Bold New Frontier . . . . . . . . . . . . . . . . 6--11 Ben Shneiderman Visualization Viewpoints: Why Not Make Interfaces Better than $3$D Reality? . . 12--15 Steven M. Seitz and Jiwon Kim Projects in VR: Multiperspective Imaging 16--19 Bill Ribarsky and Holly Rushmeier Guest Editors' Introduction: $3$D Reconstruction and Visualization . . . . 20--21 Daniel G. Aliaga and Thomas Funkhouser and Dimah Yanovsky and Ingrid Carlbom Sea of Images: a Dense Sampling Approach for Rendering Large Indoor Environments 22--30 Peter K. Allen and Alejandro Troccoli and Benjamin Smith and Stephen Murray and Ioannis Stamos and Marius Leordeanu New Methods for Digital Modeling of Historic Sites . . . . . . . . . . . . . 32--41 Franz Rottensteiner Automatic Generation of High-Quality Building Models from Lidar Data . . . . 42--50 Christian Früh and Avideh Zakhor Constructing $3$D City Models by Merging Aerial and Ground Views . . . . . . . . 52--61 Jinhui Hu and Suya You and Ulrich Neumann Approaches to Large-Scale Urban Modeling 62--69 Aaron Lefohn and Brian Budge and Peter Shirley and Richard Caruso and Erik Reinhard An Ocularist's Approach to Human Iris Synthesis . . . . . . . . . . . . . . . 70--75 Andrew Glassner Andrew Glassner's Notebook: Everyday Computer Graphics . . . . . . . . . . . 76--82 James F. Blinn Jim Blinn's Corner: Lines in Space: Part 5: a Tale of Two Lines . . . . . . . . . 84--97 Carl Machover and Miguel Encarnação New Products . . . . . . . . . . . . . . 98--101 Anonymous IEEE Computer Graphics and Applications 2003 Annual Index Vol. 23 . . . . . . . 102--111
Gary Singh Building Terrain from Pebbles to Mountains . . . . . . . . . . . . . . . 4--5 Laurel M. Sheppard Virtual Building for Construction Projects . . . . . . . . . . . . . . . . 6--12 Alan M. MacEachren and Mark Gahegan and William Pike and Isaac Brewer and Guoray Cai and Eugene Lengerich and Frank Hardisty Geovisualization for Knowledge Construction and Decision Support . . . 13--17 Mark Bolas and Ian McDowall and Dan Corr New Research and Explorations into Multiuser Immersive Display Systems . . 18--21 Anonymous Special Thanks to CG&A's Reviewers . . . 22--23 Joshua Strickon and Joseph A. Paradiso Guest Editors' Introduction: Emerging Technologies at Siggraph 2003 . . . . . 24--25 Kazutaka Yasuda and Takeshi Naemura and Hiroshi Harashima Thermo-Key: Human Region Segmentation from Video . . . . . . . . . . . . . . . 26--30 François Pachet Beyond the Cybernetic Jam Fantasy: The Continuator . . . . . . . . . . . . . . 31--35 Hiroyuki Kajimoto and Naoki Kawakami and Susumu Tachi and Masahiko Inami SmartTouch: Electric Skin to Touch the Untouchable . . . . . . . . . . . . . . 36--43 Dan Rosenfeld and Michael Zawadzki and Jeremi Sudol and Ken Perlin Physical Objects as Bidirectional User Interface Elements . . . . . . . . . . . 44--49 Morwaread M. Farbood and Egon Pasztor and Kevin Jennings Hyperscore: a Graphical Sketchpad for Novice Composers . . . . . . . . . . . . 50--54 Lars Erik Holmquist and Hans-Werner Gellersen and Gerd Kortuem and Albrecht Schmidt and Martin Strohbach and Stavros Antifakos and Florian Michahelles and Bernt Schiele and Michael Beigl and Ramia Mazé Building Intelligent Environments with Smart-Its . . . . . . . . . . . . . . . 56--64 Hong Hua and Leonard D. Brown and Chunyu Gao Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments . . . . . . . . 66--75 James R. Miller and Estela A. Gavosto The Immersive Visualization Probe for Exploring $n$-Dimensional Spaces . . . . 76--85 Andrew Glassner Andrew Glassner's Notebook: About Face 86--91 Carl Machover Top Hardware Products of 2003 . . . . . 92--92 Miguel Encarnaçao Top Software Products of 2003 . . . . . 93--93 Carl Machover and Miguel Encarnaçao New Products . . . . . . . . . . . . . . 94--95 Joshua Strickon Interacting with Emerging Technologies C2--C2
Gary Singh Brushing into Haptics . . . . . . . . . 4--5 Tom Barbalet Noble Ape Simulation . . . . . . . . . . 6--12 Benjamin Watson and Janet Kim and Tim McEneany and Tom Moher and Claudia Hindo and Louis Gomez and Stephen Fransen StorySpace: Technology Supporting Reflection, Expression, and Discourse in Classroom Narrative . . . . . . . . . . 13--15 Marco Callieri and Paolo Cignoni and Fabio Ganovelli and Gaetano Impoco and Claudio Montani and Paolo Pingi and Federico Ponchio and Roberto Scopigno Visualization and $3$D Data Processing in the David Restoration . . . . . . . . 16--21 Ming Lin and Kenneth Salisbury Haptic Rendering---Beyond Visual Computing . . . . . . . . . . . . . . . 22--23 Kenneth Salisbury and Francois Conti and Federico Barbagli Haptic Rendering: Introductory Concepts 24--32 Kelly S. Hale and Kay M. Stanney Deriving Haptic Design Guidelines from Human Physiological, Psychophysical, and Neurological Foundations . . . . . . . . 33--39 Seungmoon Choi and Hong Z. Tan Toward Realistic Haptic Rendering of Surface Textures . . . . . . . . . . . . 40--47 Mohsen Mahvash and Vincent Hayward High-Fidelity Haptic Synthesis of Contact with Deformable Bodies . . . . . 48--55 Cagatay Basdogan and Suvranu De and Jung Kim and Manivannan Muniyandi and Hyun Kim and Mandayam A. Srinivasan Haptics in Minimally Invasive Surgical Simulation and Training . . . . . . . . 56--64 Laehyun Kim and Gaurav S. Sukhatme and Mathieu Desbrun A Haptic-Rendering Technique Based on Hybrid Surface Representation . . . . . 66--75 Jason S. Sobel and Andrew S. Forsberg and David H. Laidlaw and Robert C. Zeleznik and Daniel F. Keefe and Igor Pivkin and George E. Karniadakis and Peter Richardson and Sharon Swartz Particle Flurries: Synoptic $3$D Pulsatile Flow Visualization . . . . . . 76--85 Timo Aila and Ville Miettinen dPVS: An Occlusion Culling System for Massive Dynamic Environments . . . . . . 86--97 Andrew Glassner Andrew Glassner's Notebook: Around and Around . . . . . . . . . . . . . . . . . 98--108 Anonymous New Products . . . . . . . . . . . . . . 109--111 John C. Dill Following the Ebb and Flow at CG&A . . . c2
Gary Singh Trial-and-Error Artistry . . . . . . . . 4--5 Kirk L. Kroeker Seeing Data: New Methods for Understanding Information . . . . . . . 6--12 Kelly Gaither Visualization's Role in Analyzing Computational Fluid Dynamics Data . . . 13--15 Nassir Navab Developing Killer Apps for Industrial Augmented Reality . . . . . . . . . . . 16--20 Sabry F. El-Hakim and J.-Angelo Beraldin and Michel Picard and Guy Godin Detailed $3$D Reconstruction of Large-Scale Heritage Sites with Integrated Techniques . . . . . . . . . 21--29 Zicheng Liu and Zhengyou Zhang and Ying Shan Image-Based Surface Detail Transfer . . 30--35 Wai-Man Pang and Tien-Tsin Wong and Pheng-Ann Heng Estimating Light Vectors in Real Time 36--43 Vassilios Solachidis and Ioannis Pitas Watermarking Polygonal Lines Using Fourier Descriptors . . . . . . . . . . 44--51 Matthew Uyttendaele and Antonio Criminisi and Sing Bing Kang and Simon Winder and Richard Szeliski and Richard Hartley Image-Based Interactive Exploration of Real-World Environments . . . . . . . . 52--63 Barbara J. Meier and Anne Morgan Spalter and David B. Karelitz Interactive Color Palette Tools . . . . 64--72 Joe Warren and Scott Schaefer A Factored Approach to Subdivision Surfaces . . . . . . . . . . . . . . . . 74--81 Andrew Glassner Andrew Glassner's Notebook: Digital Cubism . . . . . . . . . . . . . . . . . 82--90 James F. Blinn Jim Blinn's Corner: Lines In Space---Part 6: Our Friend the Hyperbolic Paraboloid . . . . . . . . . 92--100 Anonymous New Products . . . . . . . . . . . . . . 101--104
Gary Singh About the Cover: Design by Points . . . 4--5 Jan Krikke Streaming Video Transforms the Media Industry . . . . . . . . . . . . . . . . 6--12 Chris Johnson Top Scientific Visualization Research Problems . . . . . . . . . . . . . . . . 13--17 R. Bowen Loftin and Mark W. Scerbo and Frederic D. McKenzie and Jean M. Catanzaro Training in Peacekeeping Operations Using Virtual Environments . . . . . . . 18--21 Hanspeter Pfister and Markus Gross Point-Based Computer Graphics . . . . . 22--23 Miguel Sainz and Renato Pajarola and Albert Mercade and Antonio Susin A Simple Approach for Point-Based Object Capturing and Rendering . . . . . . . . 24--33 Christian Hofsetz and Kim Ng and George Chen and Peter McGuinness and Nelson Max and Yang Liu Image-Based Rendering of Range Data with Estimated Depth Uncertainty . . . . . . 34--42 Xiaohu Guo and Jing Hua and Hong Qin Scalar-Function-Driven Editing on Point Set Surfaces . . . . . . . . . . . . . . 43--52 Thouis R. Jones and Frédo Durand and Matthias Zwicker Normal Improvement for Point Rendering 53--56 Florent Duguet and George Drettakis Flexible Point-Based Rendering on Mobile Devices . . . . . . . . . . . . . . . . 57--63 Matthias Hopf and Michael Luttenberger and Thomas Ertl Hierarchical Splatting of Scattered $4$D Data . . . . . . . . . . . . . . . . . . 64--72 Jauvane C. de Oliveira and Seok Jong Yu and Nicolas D. Georganas Synchronized World Embedding in Virtual Environments . . . . . . . . . . . . . . 73--83 Andrew Glassner Andrew Glassner's Notebook: Digital Cubism, Part 2 . . . . . . . . . . . . . 84--95 James F. Blinn Jim Blinn's Corner: Lines in Space, Part 7: The Algebra of Tinkertoys . . . . . . 96--102 Anonymous New Products . . . . . . . . . . . . . . 103--104
Gary Singh Visual Fusion . . . . . . . . . . . . . 4--5 Ross Whitaker Modeling Deformable Surfaces with Level Sets . . . . . . . . . . . . . . . . . . 6--9 Jeffrey D. Saffer and Vicki L. Burnett and Guang Chen and Peter van der Spek Visual Analytics in the Pharmaceutical Industry . . . . . . . . . . . . . . . . 10--15 Matthew Ward Finding Needles in Large-Scale Multivariate Data Haystacks . . . . . . 16--19 Pak Chung Wong and Jim Thomas Visual Analytics . . . . . . . . . . . . 20--21 Elizabeth Hetzler and Alan Turner Analysis Experiences Using Information Visualization . . . . . . . . . . . . . 22--26 Soon Tee Teoh and Kwan-Liu Ma and Soon Felix Wu and T. J. Jankun-Kelly Detecting Flaws and Intruders with Visual Data Analysis . . . . . . . . . . 27--35 Daniel A. Keim and Christian Panse and Mike Sips and Stephen C. North Visual Data Mining in Large Geospatial Point Sets . . . . . . . . . . . . . . . 36--44 Keith V. Nesbitt and Stephen Barrass Finding Trading Patterns in Stock Market Data . . . . . . . . . . . . . . . . . . 45--55 Greg S. Schmidt and Sue-Ling Chen and Aaron N. Bryden and Mark A. Livingston and Lawrence J. Rosenblum and Bryan R. Osborn Multidimensional Visual Representations for Underwater Environmental Uncertainty 56--65 Alison Lee and Andreas Girgensohn and Jun Zhang Browsers to Support Awareness and Social Interaction . . . . . . . . . . . . . . 66--75 Nelson S. H. Chu and Chiew-Lan Tai Real-Time Painting with an Expressive Virtual Chinese Brush . . . . . . . . . 76--85 Andrew Glassner Andrew Glassner's Notebook: Crop Art, Part 1 . . . . . . . . . . . . . . . . . 86--99 James F. Blinn Jim Blinn's Corner: Lines in Space, Part 8: Line(s) through Four Lines . . . . . 100--106 Anonymous New Products . . . . . . . . . . . . . . 107--108
Gary Singh Haptic Painting . . . . . . . . . . . . 4--5 Alexei Sourin Nanyang Technological University Virtual Campus . . . . . . . . . . . . . . . . . 6--8 Bill Hibbard The Top Five Problems that Motivated My Work . . . . . . . . . . . . . . . . . . 9--13 Mike Potel A Decade of Applications . . . . . . . . 14--19 Ming C. Lin and Kenneth Salisbury Guest Editors' Introduction: Haptic Rendering---Touch-Enabled Interfaces . . 20--21 Dale A. Lawrence and Lucy Y. Pao and Christopher D. Lee and Roman Y. Novoselov Synergistic Visual/Haptic Rendering Modes for Scientific Visualization . . . 22--30 Xiaohu Guo and Jing Hua and Hong Qin Touch-Based Haptics for Interactive Editing on Point Set Surfaces . . . . . 31--39 Youngung Shon and Sara McMains Evaluation of Drawing on $3$D Surfaces with Haptics . . . . . . . . . . . . . . 40--50 Rick Komerska and Colin Ware Haptic State-Surface Interactions . . . 52--59 Qi Luo and Jing Xiao Physically Accurate Haptic Rendering with Dynamic Effects . . . . . . . . . . 60--69 Diego Borro and Joan Savall and Aiert Amundarain and Jorge Juan Gil and Alejandro García-Alonso and Luis Matey A Large Haptic Device for Aircraft Engine Maintainability . . . . . . . . . 70--74 Anonymous New Products . . . . . . . . . . . . . . 75--77 Andrew Glassner Andrew Glassner's Notebook: Crop Art, Part 2 . . . . . . . . . . . . . . . . . 78--85 Anonymous 2004 Annual Index IEEE Computer Graphics and Applications Vol. 24 . . . . . . . . 86--96
Gary Singh Stone Secrets . . . . . . . . . . . . . 4--5 Laurel M. Sheppard Virtual Surgery Brings Back Smiles . . . 6--11 Stephen G. Eick Information Visualization at 10 . . . . 12--14 Chun-Rong Huang and Chu-Song Chen and Pau-Choo Chung Tangible Photorealistic Virtual Museum 15--17 Heather Elliott-Famularo and Paul Dietz Guest Editors' Introduction: Emerging Technologies 2004 . . . . . . . . . . . 18--19 Jussi Angesleva and Ross Cooper Last Clock . . . . . . . . . . . . . . . 20--23 Sidney Fels and Yuichiro Kinoshita and Tzu-Pei Grace Chen and Yasufumi Takama and Steve Yohanan and Sachiyo Takahashi and Ashley Gadd and Kenji Funahashi Swimming Across the Pacific: a VR Swimming Interface . . . . . . . . . . . 24--31 Ramesh Raskar and Kar-Han Tan and Rogerio S. Feris and Matthew Turk and James Kobler Jingyi Yu Harnessing Real-World Depth Edges with Multiflash Imaging . . . . . . . . . . . 32--38 Paul Beardsley and Jeroen Van Baar and Ramesh Raskar and Clifton Forlines Interaction Using a Handheld Projector 39--43 Yuriko Suzuki and Minoru Kobayashi Air Jet Driven Force Feedback in Virtual Reality . . . . . . . . . . . . . . . . 44--47 Yasuaki Kakehi and Makoto Iida and Takeshi Naemura and Yoshinari Shirai and Mitsunori Matsushita and Takeshi Ohguro Lumisight Table: An Interactive View-Dependent Tabletop Display . . . . 48--53 Maki Sugimoto and Georges Kagotani and Hideaki Nii and Naoji Shiroma and Masahiko Inami and Fumitoshi Matsuno Time Follower's Vision: a Teleoperation Interface with Past Images . . . . . . . 54--63 Hiroo Iwata and Hiroaki Yano and Hiroyuki Fukushima and Haruo Noma CirculaFloor . . . . . . . . . . . . . . 64--67 Kazuto Kamiyama and Kevin Vlack and Terukazu Mizota and Hiroyuki Kajimoto and Naoki Kawakami and Susumu Tachi Vision-Based Sensor for Real-Time Measuring of Surface Traction Fields . . 68--75 Yonggao Yang and Jim X. Chen and Mohsen Beheshti Nonlinear Perspective Projections and Magic Lenses: $3$D View Deformation . . 76--84 Andrew Glassner Andrew Glassner's Notebook: Crop Art, Part 3 . . . . . . . . . . . . . . . . . 88--91 James F. Blinn Jim Blinn's Corner: User Interface Stories from the Real World . . . . . . 92--93 Anonymous New Products . . . . . . . . . . . . . . 94--95 Anonymous Top Products of 2004 . . . . . . . . . . 96
Gary Singh Digital Art Revolution . . . . . . . . . 4--5 Tom Calvert and Lars Wilke and Rhonda Ryman and Ilene Fox Applications of Computers to Dance . . . 6--12 Alexandre Gillet and Michel Sanner and Daniel Stoffler and Arthur Olson Tangible Augmented Interfaces for Structural Molecular Biology . . . . . . 13--17 Daniel F. Keefe and David B. Karelitz and Eileen L. Vote and David H. Laidlaw Artistic Collaboration in Designing VR Visualizations . . . . . . . . . . . . . 18--23 Zhigang Deng and J. P. Lewis and Ulrich Neumann Automated Eye Motion Using Texture Synthesis . . . . . . . . . . . . . . . 24--30 Ruifeng Xu and Sumanta N. Pattanaik A Novel Monte Carlo Noise Reduction Operator . . . . . . . . . . . . . . . . 31--35 Galina I. Pasko and Alexander A. Pasko and Tosiyasu L. Kunii Bounded Blending for Function-Based Shape Modeling . . . . . . . . . . . . . 36--45 Margarita Amor and Montserrat Boo and Wolfgang Strasser and Johannes Hirche and Michael Doggett A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Using Displacement Mapping . . . . . . . 46--59 Richard Cartwright and Valery Adzhiev and Alexander A. Pasko and Yuichiro Goto and Tosiyasu L. Kunii Web-Based Shape Modeling with Hyperfun 60--69 Julie N. Stromer and Gerald T. Quon and Paul M. K. Gordon and Andrei L. Turinsky and Christoph W. Sensen Jabiru: Harnessing Java $3$D Behaviors for Device and Display Portability . . . 70--80 David J. Kasik and William Buxton and David R. Ferguson Ten CAD Challenges . . . . . . . . . . . 81--92 Hua Zhang and Changqian Zhu Deriving Linear Transformations in $3$D Using Quaternion Algebra . . . . . . . . 93--95 Andrew Glassner Andrew Glassner's Notebook: Speed Limit 55 . . . . . . . . . . . . . . . . . . . 96--106 Anonymous New Products . . . . . . . . . . . . . . 107--108
Gary Singh Fractal Fracas . . . . . . . . . . . . . 4--5 David J. Duke and Ken W. Brodlie and David A. Duce and Ivan Herman Do You See What I Mean? . . . . . . . . 6--9 Rudy Darken and Perry McDowell and Erik Johnson The Delta3D Open Source Game Engine . . 10--12 Ben Delaney Forget the Funny Glasses . . . . . . . . 14--19 Maneesh Agrawala and Fredo Durand Guest Editors' Introduction: Smart Depiction for Visual Communication . . . 20--21 Karl Rasche and Robert Geist and James Westall Detail Preserving Reproduction of Color Images for Monochromats and Dichromats 22--30 Nikolai Svakhine and David S. Ebert and Don Stredney Illustration Motifs for Effective Medical Volume Illustration . . . . . . 31--39 Marc Nienhaus and Jurgen Dollner Depicting Dynamics Using Principles of Visual Art and Narrations . . . . . . . 40--51 Conrad Albrecht-Buehler and Benjamin Watson and David A. Shamma Visualizing Live Text Streams Using Motion and Temporal Pooling . . . . . . 52--59 Daniel A. Keim and Christian Panse and Stephen C. North Medial-Axis-Based Cartograms . . . . . . 60--68 Alison L. Love and Alex Pang and David L. Kao Visualizing Spatial Multivalue Data . . 69--79 Bill Buxton Thoughts on the State of $3$D CG in Film and Video . . . . . . . . . . . . . . . 80--83 James F. Blinn Jim Blinn's Corner: Vectors and Geometry and Objects, Oh My! . . . . . . . . . . 84--93 Anonymous New Products . . . . . . . . . . . . . . 94--95
Gary Singh Filters Rock . . . . . . . . . . . . . . 4--5 Brian A. Barsky A Fond Farewell . . . . . . . . . . . . 6--7 Ming C. Lin and Miguel A. Otaduy Sensation-Preserving Haptic Rendering 8--11 Chaomei Chen Top 10 Unsolved Information Visualization Problems . . . . . . . . . 12--16 George Fitzmaurice and Azam Khan and Gordon Kurtenbach and Graham Binks Cinematic Meeting Facilities Using Large Displays . . . . . . . . . . . . . . . . 17--21 Gordon Kurtenbach and George Fitzmaurice Guest Editors' Introduction: Applications of Large Displays . . . . . 22--23 Grant Wallace and Otto J. Anshus and Peng Bi and Han Chen and Yuqun Chen and Douglas Clark and Perry Cook and Adam Finkelstein and Thomas Funkhouser and Anoop Gupta and Matthew Hibbs and Kai Li and Zhiyan Liu and Rudrajit Samanta and Rahul Sukthankar and Olga Troyanskaya Tools and Applications for Large-Scale Display Walls . . . . . . . . . . . . . 24--33 Anastasia Bezerianos and Ravin Balakrishnan View and Space Management on Large Displays . . . . . . . . . . . . . . . . 34--43 George Robertson and Mary Czerwinski and Patrick Baudisch and Brian Meyers and Daniel Robbins and Greg Smith and Desney Tan The Large-Display User Experience . . . 44--51 Gerald D. Morrison A Camera-Based Input Device for Large Interactive Displays . . . . . . . . . . 52--57 Stacey D. Scott and M. Sheelagh T. Carpendale and Stefan Habelski Storage Bins: Mobile Storage for Collaborative Tabletop Displays . . . . 58--65 Gershon Elber Geometric Texture Modeling . . . . . . . 66--76 Maureen C. Stone Representing Colors as Three Numbers . . 78--85 Anonymous Tools and Products . . . . . . . . . . . 86--88
Gary Singh Stringing the Fractals . . . . . . . . . 4--5 Nahum Gershon and Jake Kolojejchick From the Lab to the Field . . . . . . . 6--7 Melanie Tory and Torsten Moller Evaluating Visualizations: Do Expert Reviews Work? . . . . . . . . . . . . . 8--11 Nolan Goodnight and Rui Wang and Greg Humphreys Computation on Programmable Graphics Hardware . . . . . . . . . . . . . . . . 12--15 Jan Krikke Near Real-Time Tsunami Computer Simulations within Reach . . . . . . . . 16--21 Mike Bailey and Steve Cunningham Guest Editors' Introduction: Computer Graphics in Education . . . . . . . . . 23 Manuel Contero and Ferran Naya and Pedro Company and Jose Luis Saorin and Julian Conesa Improving Visualization Skills in Engineering Education . . . . . . . . . 24--31 Krishna P. C. Madhavan and Laura L. Arns and Gary R. Bertoline A Distributed Rendering Environment for Teaching Animation and Scientific Visualization . . . . . . . . . . . . . 32--38 Barnabas Takacs Special Education and Rehabilitation: Teaching and Healing with Interactive Graphics . . . . . . . . . . . . . . . . 40--48 Thomas L. Naps JHAVÉ: Supporting Algorithm Visualization 49--55 Michael B. McGrath and Judith R. Brown Visual Learning for Science and Engineering . . . . . . . . . . . . . . 56--63 Damien Maupu and Mark H. Van Horn and Susan Weeks and Elizabeth Bullitt $3$D Stereo Interactive Medical Visualization . . . . . . . . . . . . . 67--71 Manfred Weiler and Ralf Botchen and Simon Stegmaier and Thomas Ertl and Jingshu Huang and Yun Jang and David S. Ebert and Kelly P. Gaither Hardware-Assisted Feature Analysis and Visualization of Procedurally Encoded Multifield Volumetric Data . . . . . . . 72--81 James F. Blinn Jim Blinn's Corner: What Is a Pixel? . . 82--87 Andries van Dam Visualization Research Problems in Next-Generation Educational Software . . 88--92 Anonymous Tools and Products . . . . . . . . . . . 93--95
Gary Singh Into the Abstract . . . . . . . . . . . 4--5 Mark A. Livingston Evaluating Human Factors in Augmented Reality Systems . . . . . . . . . . . . 6--9 Brent Dennis and Sarat Kocherlakota and Amit Sawant and Laura Tateosian and Christopher G. Healey Designing a Visualization Framework for Multidimensional Data . . . . . . . . . 10--15 Kai Kang and Rene Chevray Visualization of Fluid Mixing in Microchannels . . . . . . . . . . . . . 16--20 Blair MacIntyre and Mark A. Livingston Guest Editors' Introduction: Moving Mixed Reality into the Real World . . . 22--23 Charles E. Hughes and Christopher B. Stapleton and Darin E. Hughes and Eileen M. Smith Mixed Reality in Education, Entertainment, and Training . . . . . . 24--30 M. Carmen Juan and Mariano Alcañiz and Carlos Monserrat and Cristina Botella and Rosa M. Baños and Belen Guerrero Using Augmented Reality to Treat Phobias 31--37 Eric Foxlin Pedestrian Tracking with Shoe-Mounted Inertial Sensors . . . . . . . . . . . . 38--46 Holger Regenbrecht and Gregory Baratoff and Wilhelm Wilke Augmented Reality Projects in the Automotive and Aerospace Industries . . 48--56 Ruifeng Xu and Sumanta N. Pattanaik and Charles E. Hughes High-Dynamic-Range Still-Image Encoding in JPEG 2000 . . . . . . . . . . . . . . 57--64 Kari Pulli and Tomi Aarnio and Kimmo Roimela and Jani Vaarala Designing Graphics Programming Interfaces for Mobile Devices . . . . . 66--75 James F. Blinn Jim Blinn's Corner: How to solve a Quadratic Equation . . . . . . . . . . . 76--79 Natalie Ebenreuter Dance Movement: a Focus on the Technology . . . . . . . . . . . . . . . 80--83 Anonymous Tools and Products . . . . . . . . . . . 84--86 Anonymous 2005 Annual Index, Vol. 25 . . . . . . . 87--95
Gary Singh A Space to Dream . . . . . . . . . . . . 4--5 Anonymous Special Thanks to CG&A's Reviewers . . . 6--8 James J. Thomas and Kristin A. Cook A Visual Analytics Agenda . . . . . . . 10--13 Wayne Piekarski $3$D Modeling with the Tinmith Mobile Outdoor Augmented Reality System . . . . 14--17 Keqi Zhang and Shu-Ching Chen and Peter Singh and Khalid Saleem and Na Zhao A $3$D Visualization System for Hurricane Storm-Surge Flooding . . . . . 18--25 Mark Colbert and Sumanta Pattanaik and Jaroslav Krivánek BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions . . . . . . . . . . . . . . . 30--36 Elaine M. Huang and Elizabeth D. Mynatt and Daniel M. Russell and Alison E. Sue Secrets to Success and Fatal Flaws: The Design of Large-Display Groupware . . . 37--45 Kirk Riley and Yuyan Song and Martin Kraus and David S. Ebert and Jason J. Levit Visualization of Structured Nonuniform Grids . . . . . . . . . . . . . . . . . 46--55 Andreas Butz and Antonio Krüger Applying the Peephole Metaphor in a Mixed-Reality Room . . . . . . . . . . . 56--63 Christoph Fünfzig and Torsten Ullrich and Dieter W. Fellner Hierarchical Spherical Distance Fields for Collision Detection . . . . . . . . 64--74 Eric Haines An Introductory Tour of Interactive Rendering . . . . . . . . . . . . . . . 76--87 Christopher Stapleton and Charles E. Hughes Believing is Seeing: Cultivating Radical Media Innovations . . . . . . . . . . . 88--93 Anonymous Tools and Products . . . . . . . . . . . 94--95
Gary Singh Things Between and Behind . . . . . . . 4--5 Laurel M. Sheppard Visual Effects and Video Analysis Lead to Olympics Victories . . . . . . . . . 6--11 Bernd Fröhlich and Jan Hochstrate and Alexander Kulik and Anke Huckauf On $3$D Input Devices . . . . . . . . . 15--19 Tamara Munzner and Chris Johnson and Robert Moorhead and Hanspeter Pfister and Penny Rheingans and Terry S. Yoo NIH--NSF Visualization Research Challenges Report Summary . . . . . . . 20--24 Kwan-Liu Ma Guest Editor's Introduction: Visualization for Cybersecurity . . . . 26--27 Pin Ren and Yan Gao and Zhichun Li and Yan Chen and Benjamin Watson IDGraphs: Intrusion Detection and Analysis Using Stream Compositing . . . 28--39 Takayuki Itoh and Hiroki Takakura and Atsushi Sawada and Koji Koyamada Hierarchical Visualization of Network Intrusion Detection Data . . . . . . . . 40--47 Stefano Foresti and James Agutter and Yarden Livnat and Shaun Moon and Robert Erbacher Visual Correlation of Network Alerts . . 48--59 Gregory Conti and Kulsoom Abdullah and Julian Grizzard and John Stasko and John A. Copeland and Mustaque Ahamad and Henry L. Owen and Chris Lee Countering Security Information Overload through Alert and Packet Visualization 60--70 John R. Goodall and Wayne G. Lutters and Penny Rheingans and Anita Komlodi Focusing on Context in Network Traffic Analysis . . . . . . . . . . . . . . . . 72--80 James F. Blinn Jim Blinn's Corner: How to Solve a Quadratic Equation, Part 2 . . . . . . . 82--87 Ari Requicha and Dan Arbuckle CAD/CAM for Nanoscale Self-Assembly . . 88--91 Anonymous Tools and Products . . . . . . . . . . . 92--95
Gary Singh A Fractal Voyage . . . . . . . . . . . . 4--5 Chris North Toward Measuring Visualization Insight 6--9 Benjamin Lok Teaching Communication Skills with Virtual Humans . . . . . . . . . . . . . 10--13 Jan Krikke Computer Graphics Advances the Art of Anime . . . . . . . . . . . . . . . . . 14--19 Michael van Lent Guest Editor's Introduction: Interactive Narrative . . . . . . . . . . . . . . . 20--21 Mark O. Riedl and R. Michael Young From Linear Story Generation to Branching Story Graphs . . . . . . . . . 23--31 Mark J. Nelson and Michael Mateas and David L. Roberts and Charles L. Isbell, Jr. Declarative Optimization-Based Drama Management in Interactive Fiction . . . 32--41 Ruth Aylett and Sandy Louchart and Joao Dias and Ana Paiva and Marco Vala and Sarah Woods and Lynne Hall Unscripted Narrative for Affectively Driven Characters . . . . . . . . . . . 42--52 Ariel Shamir and Michael Rubinstein and Tomer Levinboim Generating Comics from $3$D Interactive Computer Graphics . . . . . . . . . . . 53--61 Mathias Koelsch and Ryan Bane and Tobias Hoellerer and Matthew Turk Multimodal Interaction with a Wearable Augmented Reality System . . . . . . . . 62--71 Patrick Coleman and Karan Singh Cords: Geometric Curve Primitives for Modeling Contact . . . . . . . . . . . . 72--79 Olga A. Kuchar and Thomas J. Hoeft and Susan Havre and Kenneth A. Perrine Isn't It About Time? . . . . . . . . . . 80--83 James F. Blinn Jim Blinn's Corner: How to Solve a Cubic Equation, Part 1: The Shape of the Discriminant . . . . . . . . . . . . . . 84--93 Anonymous Tools and Products . . . . . . . . . . . 94--96
Gary Singh Branching into Cosmic Unity . . . . . . 4--5 Menno Jan Kraak Beyond Geovisualization . . . . . . . . 6--9 Guido Brunnett and Stephan Rusdorf and Mario Lorenz V-Pong: An Immersive Table Tennis Simulation . . . . . . . . . . . . . . . 10--13 Colin Ware and Roland Arsenault and Matthew Plumlee and David Wiley Visualizing the Underwater Behavior of Humpback Whales . . . . . . . . . . . . 14--18 Theresa-Marie Rhyne and Alan MacEachren and Jason Dykes Guest Editors' Introduction: Exploring Geovisualization . . . . . . . . . . . . 20--21 Mark Harrower and Matt Bloch \tt MapShaper.org: a Map Generalization Web Service . . . . . . . . . . . . . . 22--27 Gobe Hobona and Philip James and David Fairbairn Web-Based Visualization of $3$D Geospatial Data Using Java3D . . . . . . 28--33 Sara Irina Fabrikant and Daniel R. Montello and David M. Mark The Distance-Similarity Metaphor in Region-Display Spatializations . . . . . 34--44 Andrew Forsberg and Prabhat and Graff Haley and Andrew Bragdon and Joseph Levy and Caleb I. Fassett and David Shean and James W. Head III and Sarah Milkovich and Mark Duchaineau Adviser: Immersive Field Work for Planetary Geoscientists . . . . . . . . 46--54 Helena Mitasova and Lubos Mitas and Carlo Ratti and Hiroshi Ishii and Jason Alonso and Russell S. Harmon Real-Time Landscape Model Interaction Using a Tangible Geospatial Modeling Environment . . . . . . . . . . . . . . 55--63 Leonard D. Brown and Hong Hua Magic Lenses for Augmented Virtual Environments . . . . . . . . . . . . . . 64--73 Timothy Urness and Victoria Interrante and Ellen Longmire and Ivan Marusic and Sean O'Neill and Thomas W. Jones Strategies for the Visualization of Multiple $2$D Vector Fields . . . . . . 74--82 José L. Encarnacao Computer Graphics Visions and Challenges: a European Perspective . . . 83--89 James F. Blinn Jim Blinn's Corner: How to Solve a Cubic Equation, Part 2: The $ 1 \bar {1} $ Case . . . . . . . . . . . . . . . . . . 90--100 Anonymous Tools and Products . . . . . . . . . . . 101--104
Gary Singh Machine Creation . . . . . . . . . . . . 4--5 Tom Geller Interactive Tabletop Exhibits in Museums and Galleries . . . . . . . . . . . . . 6--11 Oliver Bimber Augmenting Holograms . . . . . . . . . . 12--17 Benjamin Watson Broadening Our Collaboration with Design 18--21 Stacey D. Scott and Sheelagh Carpendale Guest Editors' Introduction: Interacting with Digital Tabletops . . . . . . . . . 24--27 J. Karen Parker and Regan L. Mandryk and Kori M. Inkpen Integrating Point and Touch for Interaction with Digital Tabletop Displays . . . . . . . . . . . . . . . . 28--35 Chia Shen and Kathy Ryall and Clifton Forlines and Alan Esenther and Frédéric D. Vernier and Katherine Everitt and Mike Wu and Daniel Wigdor and Meredith Ringel Morris and Mark Hancock and Edward Tse Informing the Design of Direct-Touch Tabletops . . . . . . . . . . . . . . . 36--46 Ali Mazalek and Matthew Reynolds and Glorianna Davenport TViews: An Extensible Architecture for Multiuser Digital Media Tables . . . . . 47--55 Kathy Ryall and Alan Esenther and Clifton Forlines and Chia Shen and Sam Shipman and Meredith Ringel Morris and Katherine Everitt and Frédéric D. Vernier Identity-Differentiating Widgets for Multiuser Interactive Surfaces . . . . . 56--64 Meredith Ringel Morris and Anthony Cassanego and Andreas Paepcke and Terry Winograd and Ann Marie Piper and Anqi Huang Mediating Group Dynamics through Tabletop Interface Design . . . . . . . 65--73 Vladimir Bochko and Jussi Parkkinen A Spectral Color Analysis and Colorization Technique . . . . . . . . . 74--82 Min Hong and Sunhwa Jung and Min-Hyung Choi and Samuel W. J. Welch Fast Volume Preservation for a Mass-Spring System . . . . . . . . . . . 83--91 Anonymous Tools and Products . . . . . . . . . . . 94--95 Markus Gross Getting to the Point\ldots? . . . . . . 96--99
Gary Singh Infinite Possibilities . . . . . . . . . 4--5 Jarke J. van Wijk Bridging the Gaps . . . . . . . . . . . 6--9 Andrew Johnson and Jason Leigh and Paul Morin and Peter Van Keken GeoWall: Stereoscopic Visualization for Geoscience Research and Education . . . 10--14 Michael Katzourin and Daniel Ignatoff and Lincoln Quirk and Joseph J. LaViola, Jr. and Odest Chadwicke Jenkins Swordplay: Innovating Game Development through VR . . . . . . . . . . . . . . . 15--19 Georgios Sakas and Ulrich Bockholt Guest Editors' Introduction: Simulators and Closed Interaction Loops . . . . . . 22--23 Céline Paloc and Alessandro Faraci and Fernando Bello Online Remeshing for Soft Tissue Simulation in Surgical Training . . . . 24--34 Bernhard Reitinger and Alexander Bornik and Reinhard Beichel and Dieter Schmalstieg Liver Surgery Planning Using Virtual Reality . . . . . . . . . . . . . . . . 36--47 Dan Morris and Christopher Sewell and Federico Barbagli and Kenneth Salisbury and Nikolas H. Blevins and Sabine Girod Visuohaptic Simulation of Bone Surgery for Training and Evaluation . . . . . . 48--57 Mert Sedef and Evren Samur and Cagatay Basdogan Real-Time Finite-Element Simulation of Linear Viscoelastic Tissue Behavior Based on Experimental Data . . . . . . . 58--68 Pablo Lamata and Enrique J. Gómez and Fernando Bello Roger L. Kneebone and Rajesh Aggarwal and Félix Lamata Conceptual Framework for Laparoscopic VR Simulators . . . . . . . . . . . . . . . 69--79 Nuria Pelechano and Norman I. Badler Modeling Crowd and Trained Leader Behavior during Building Evacuation . . 80--86 Peter D. Stephenson and Joan Peckham Seeing is Believing: Using Computer Graphics to Enthuse Students . . . . . . 87--91 James F. Blinn Jim Blinn's Corner: How to Solve a Cubic Equation, Part 3: General Depression and a New Covariant . . . . . . . . . . . . 92--102 Anonymous Tools and Products . . . . . . . . . . . 103--104 Anonymous 2006 Annual Index, Vol. 26 . . . . . . . 105--112
Gary Singh Vamping on Ultrafractal . . . . . . . . 4--5 Anonymous Special Thanks to CG&A's Reviewers . . . 6--8 Blayne Field and Sean O'Neill and Victoria Interrante and Thomas W. Jones and Timothy Urness FieldVis: a Tool for Visualizing Astrophysical Magnetohydrodynamic Flow 9--13 Nikunj Raghuvanshi and Ming C. Lin Physically Based Sound Synthesis for Large-Scale Virtual Environments . . . . 14--18 Jian Huang and Huadong Liu and Micah Beck and Andrew Gaston and Jinzhu Gao and Terry Moore Dynamic Sharing of Large-Scale Visualization . . . . . . . . . . . . . 20--25 Takeo Igarashi and Bob Zeleznik Guest Editors' Introduction: Sketch-Based Interaction . . . . . . . . 26--27 Tevfik Metin Sezgin and Randall Davis Sketch Interpretation Using Multiscale Models of Temporal Patterns . . . . . . 28--37 Joseph J. LaViola, Jr. Advances in Mathematical Sketching: Moving Toward the Paradigm's Full Potential . . . . . . . . . . . . . . . 38--48 Frederic Cordier and Hyewon Seo Free-Form Sketching of Self-Occluding Objects . . . . . . . . . . . . . . . . 50--59 Levent Burak Kara and Kenji Shimada Sketch-Based $3$D-Shape Creation for Industrial Styling Design . . . . . . . 60--71 Emmanuel Turquin and Jamie Wither and Laurence Boissieux and Marie-Paule Cani and John F. Hughes A Sketch-Based Interface for Clothing Virtual Characters . . . . . . . . . . . 72--81 Masatomo Inui and Atsushi Ohta Using a GPU to Accelerate Die and Mold Fabrication . . . . . . . . . . . . . . 82--88 Frank Nielsen The Digital Chameleon Principle: Computing Invisibility by Rendering Transparency . . . . . . . . . . . . . . 90--96 Anonymous Tools and Products . . . . . . . . . . . 97--99 James F. Blinn Jim Blinn's Corner: How to Solve a Cubic Equation, Part 4: The $ 111 $ Case . . . 100--103
Gary Singh Untitled Evolution . . . . . . . . . . . 4--5 John C. Dill and Maureen C. Stone In with the New, Out with the Old . . . 6 Tom Geller Imaging the World: The State of Online Mapping . . . . . . . . . . . . . . . . 8--13 David Borland and Russell M. Taylor II Rainbow Color Map (Still) Considered Harmful . . . . . . . . . . . . . . . . 14--17 Frédo Durand and Richard Szeliski Guest Editors' Introduction: Computational Photography . . . . . . . 21--22 Ankit Mohan and Jack Tumblin and Prasun Choudhury Editing Soft Shadows in a Digital Photograph . . . . . . . . . . . . . . . 23--31 Morgan McGuire and Wojciech Matusik and Hanspeter Pfister and Billy Chen and John F. Hughes and Shree K. Nayar Optical Splitting Trees for High-Precision Monocular Imaging . . . . 32--42 Neel Joshi and Wojciech Matusik Shai Avidan and Hanspeter Pfister and William T. Freeman Exploring Defocus Matting: Nonparametric Acceleration, Super-Resolution, and Off-Center Matting . . . . . . . . . . . 43--52 Cagatay Basdogan and Mert Sedef and Matthias Harders and Stefan Wesarg VR-Based Simulators for Training in Minimally Invasive Surgery . . . . . . . 54--66 Theodore Kim and Jason Sewall and Avneesh Sud and Ming C. Lin Fast Simulation of Laplacian Growth . . 68--76 Xiaogang Jin and Shaochun Chen and Xiaoyang Mao Computer-Generated Marbling Textures: a GPU-Based Design System . . . . . . . . 78--84 Anonymous Tool and Products . . . . . . . . . . . 85--87 William R. Sherman and Simon Su and Philip A. McDonald and Yi Mu and Frederick Harris, Jr. Open-Source Tools for Immersive Environmental Visualization . . . . . . 88--91 Michael Zyda and Dhruv Thukral and Sumeet Jakatdar and Jonathan Engelsma and James Ferrans and Mat Hans and Larry Shi and Fred Kitson and Venu Vasudevan Educating the Next Generation of Mobile Game Developers . . . . . . . . . . . . 96, 92--95
Gary Singh The Blitz of Infinity . . . . . . . . . 4--5 Keri Schreiner Where We At? Mobile Phones Bring GPS to the Masses . . . . . . . . . . . . . . . 6--11 Kang Zhang From Abstract Painting to Information Visualization . . . . . . . . . . . . . 12--16 Rémi Ronfard and Gabriel Taubin Introducing $3$D Cinematography . . . . 18--20 Jonathan Starck and Adrian Hilton Surface Capture for Performance-Based Animation . . . . . . . . . . . . . . . 21--31 Takeo Kanade and P. J. Narayanan Virtualized Reality: Perspectives on $4$D Digitization of Dynamic Events . . 32--40 Feng Dong and Xujiong Ye Multiscaled Texture Synthesis Using Multisized Pixel Neighborhoods . . . . . 41--47 Jingshu Huang and Brian Bue and Avin Pattath and David S. Ebert and Krystal M. Thomas Interactive Illustrative Rendering on Mobile Devices . . . . . . . . . . . . . 48--56 James R. Miller Attribute Blocks: Visualizing Multiple Continuously Defined Attributes . . . . 57--69 Sven Havemann and Dieter W. Fellner Seven Research Challenges of Generalized $3$D Documents . . . . . . . . . . . . . 70--76 James F. Blinn Jim Blinn's Corner: How to Solve a Cubic Equation, Part 5: Back to Numerics . . . 78--89 Yoshinori Dobashi and Tsuyoshi Yamamoto and Makoto Sato and Shoichi Hasegawa and Mitsuaki Kato and Tomoyuki Nishita A Precomputed Approach for Real-Time Haptic Interaction with Fluids . . . . . 90--92 Anonymous Tools and Products . . . . . . . . . . . 96, 94--95
Gary Singh The Dynamics of Change . . . . . . . . . 4--5 Maureen C. Stone Introducing the IEEE CG&A Editorial Board 6--7 Michael T. Jones Google's Geospatial Organizing Principle 8--13 Leonel Valbom and Adérito Marcos An Immersive Musical Instrument Prototype . . . . . . . . . . . . . . . 14--19 Dieter W. Fellner and Dietmar Saupe and Harald Krottmaier Guest Editors' Introduction: $3$D Documents . . . . . . . . . . . . . . . 20--21 Benjamin Bustos and Daniel Keim and Dietmar Saupe and Tobias Schreck Content-Based $3$D Object Retrieval . . 22--27 Simone Marini and Michela Spagnuolo and Bianca Falcidieno Structural Shape Prototypes for the Automatic Classification of $3$D Objects 28--37 Jiantao Pu and Yagnanarayanan Kalyanaraman and Subramaniam Jayanti and Karthik Ramani and Zygmunt Pizlo Navigation and Discovery in $3$D CAD Repositories . . . . . . . . . . . . . . 38--47 Dieter Schmalstieg and Gerhard Schall and Daniel Wagner and István Barakonyi and Gerhard Reitmayr and Joseph Newman and Florian Ledermann Managing Complex Augmented Reality Models . . . . . . . . . . . . . . . . . 48--57 José M. Varela and C. Guedes Soares A Virtual Environment for Decision Support in Ship Damage Control . . . . . 58--69 Keith Wiley and Lance R. Williams Representing Interwoven Surfaces in 2-1/2D Drawings . . . . . . . . . . . . 70--83 Dirk Reiners and Gerrit Voss Climbing Longs Peak: The Steep Road to the Future of OpenGL . . . . . . . . . . 84--89 Mel Slater and Antonio Frisoli and Franco Tecchia and Christoph Guger and Beau Lotto and Anthony Steed and Gert Pfurtscheller and Robert Leeb and Miriam Reiner and Maria V. Sanchez-Vives and Paul Verschure and Ulysses Bernardet Understanding and Realizing Presence in the Presenccia Project . . . . . . . . . 90--93 Carl Machover and David J. Kasik Tools and Products . . . . . . . . . . . 96, 94--95
Gary Singh Beauty in Chaos . . . . . . . . . . . . 4--5 Kwan-Liu Ma Machine Learning to Boost the Next Generation of Visualization Technology 6--9 Nassir Navab and Joerg Traub and Tobias Sielhorst and Marco Feuerstein and Christoph Bichlmeier Action- and Workflow-Driven Augmented Reality for Computer-Aided Medical Procedures . . . . . . . . . . . . . . . 10--14 Kris Cook and Rae Earnshaw and John Stasko Guest Editors' Introduction: Discovering the Unexpected . . . . . . . . . . . . . 15--19 Anita D. D'Amico and John R. Goodall and Daniel R. Tesone and Jason K. Kopylec Visual Discovery in Computer Network Defense . . . . . . . . . . . . . . . . 20--27 Amit Chourasia and Steve Cutchin and Yifeng Cui and Reagan W. Moore and Kim Olsen and Steven M. Day and J. Bernard Minster and Philip Maechling and Thomas H. Jordan Visual Insights into High-Resolution Earthquake Simulations . . . . . . . . . 28--34 Jason Pearlman and Penny Rheingans and Marie des Jardins Visualizing Diversity and Depth over a Set of Objects . . . . . . . . . . . . . 35--45 Pascale Proulx and Lynn Chien and Robert Harper and David Schroh and Thomas Kapler and David Jonker and William Wright nSpace and GeoTime: a VAST 2006 Case Study . . . . . . . . . . . . . . . . . 46--56 A. Johannes Pretorius and Jarke J. van Wijk Bridging the Semantic Gap: Visualizing Transition Graphs with User-Defined Diagrams . . . . . . . . . . . . . . . . 58--66 Daniel G. Aliaga and Yi Xu and Voicu Popescu Occlusion-Resistant Camera Design for Acquiring Active Environments . . . . . 68--78 Vidya Setlur and Tom Lechner and Marc Nienhaus and Bruce Gooch Retargeting Images and Video for Preserving Information Saliency . . . . 80--88 Tom Geller Envisioning the Wind: Meteorology Graphics at Weather Underground . . . . 92--97 Adérito Fernandes Marcos Digital Art: When Artistic and Cultural Muse Merges with Computer Technology . . 98--103 Carl Machover and David J. Kasik Tools and Products . . . . . . . . . . . 104, 89--91
Frances Titsworth Visual Symphonies: Setting Intricate Images to Music . . . . . . . . . . . . 4--5 Chris Seeling and Greg Watson and Kaiwei Sun GPU-Based Interactive, Stereoscopic Visualization of Automotive Crash Simulations . . . . . . . . . . . . . . 6--11 Holly Rushmeier and Jason Dykes and John Dill and Peter Yoon Revisiting the Need for Formal Education in Visualization . . . . . . . . . . . . 12--16 David J. Kasik and Dinesh Manocha and Philipp Slusallek Guest Editors' Introduction: Real-Time Interaction with Complex Models . . . . 17--19 Andreas Dietrich and Enrico Gobbetti and Sung-Eui Yoon Massive-Model Rendering Techniques: a Tutorial . . . . . . . . . . . . . . . . 20--34 Andreas Dietrich and Abe Stephens and Ingo Wald Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data . . . . . . . . . . 36--46 Beat Brüderlin and Mathias Heyer and Sebastian Pfützner Interviews3D: a Platform for Interactive Handling of Massive Data Sets . . . . . 48--59 Louis Borgeat and Guy Godin and Philippe Massicotte and Guillaume Poirier and François Blais and J.-Angelo Beraldin Visualizing and Analyzing the Mona Lisa 60--68 Jérôme Royan and Patrick Gioia and Romain Cavagna and Christian Bouville Network-Based Visualization of $3$D Landscapes and City Models . . . . . . . 70--79 Jeffrey A. Stevens Visualization of Complex Automotive Data: a Tutorial . . . . . . . . . . . . 80--86 Nobuhiko Tamura and Toshiya Nakaguchi and Norimichi Tsumura and Yoichi Miyake Spring-Bead Animation of Viscoelastic Materials . . . . . . . . . . . . . . . 87--93 Endre M. Lidal and Tor Langeland and Christopher Giertsen and Jens Grimsgaard and Rolf Helland A Decade of Increased Oil Recovery in Virtual Reality . . . . . . . . . . . . 94--97 Carl Machover and David J. Kasik Tools and Products . . . . . . . . . . . 100, 98--99
Gary Singh From Chemicals to Creation . . . . . . . 4--5 Anonymous Special Thanks to CG&A's Reviewers . . . 6--9 Maureen Stone Welcome, and Beyond . . . . . . . . . . 10--11 Keri Schreiner Digital Games Target Social Change . . . 12--17 Chaomei Chen An Information-Theoretic View of Visual Analytics . . . . . . . . . . . . . . . 18--23 Stefano Burigat and Luca Chittaro and Lucio Ieronutti Mobrex: Visualizing Users' Mobile Browsing Behaviors . . . . . . . . . . . 24--32 Guillaume François and Sumanta Pattanaik and Kadi Bouatouch and Gaspard Breton Subsurface Texture Mapping . . . . . . . 34--42 Marco Callieri and Federico Ponchio and Paolo Cignoni and Roberto Scopigno Virtual Inspector: a Flexible Visualizer for Dense $3$D Scanned Models . . . . . 44--54 Alexander Powell and Jarek Rossignac ScrewBender: Smoothing Piecewise Helical Motions . . . . . . . . . . . . . . . . 56--63 Radu Dondera and Chun Jia and Voicu Popescu and Cristina Nita-Rotaru and Melissa Dark and Cynthia S. York Virtual Classroom Extension for Effective Distance Education . . . . . . 64--74 Takamichi Nakamoto and Shigeki Otaguro and Masashi Kinoshita and Masahiko Nagahama and Keita Ohinishi and Taro Ishida Cooking Up an Interactive Olfactory Game Display . . . . . . . . . . . . . . . . 75--78 David J. Kasik Tools and Products . . . . . . . . . . . 79--80
Gary Singh Artificial Evolution . . . . . . . . . . 4--5 Colin Ware Toward a Perceptual Theory of Flow Visualization . . . . . . . . . . . . . 6--11 Catherine Plaisant and Georges Grinstein and Jean Scholtz and Mark Whiting and Theresa O'Connell and Sharon Laskowski and Lynn Chien and Annie Tat and William Wright and Carsten Görg and Zhicheng Liu and Neel Parekh and Kanupriya Singhal and John Stasko Evaluating Visual Analytics at the 2007 VAST Symposium Contest . . . . . . . . . 12--21 Bruce Gooch and Brian Wyvill Computational Aesthetics . . . . . . . . 23 Jaume Rigau and Miquel Feixas and Mateu Sbert Informational Aesthetics Measures . . . 24--34 Jiayi Xu and Xiaoyang Mao and Xiaogang Jin Nondissipative Marbling . . . . . . . . 35--43 Francisco González and Mateu Sbert and Miquel Feixas Viewpoint-Based Ambient Occlusion . . . 44--51 Chuan-Kai Yang and Li-Kai Peng Automatic Mood-Transferring between Color Images . . . . . . . . . . . . . . 52--61 Ross Maciejewski and Tobias Isenberg and William M. Andrews and David S. Ebert and Mario Costa Sousa and Wei Chen Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images 62--74 Jehee Lee Representing Rotations and Orientations in Geometric Computing . . . . . . . . . 75--83 Katrien Jacobs and Celine Loscos and Greg Ward Automatic High-Dynamic Range Image Generation for Dynamic Scenes . . . . . 84--93 Nicholas F. Polys and Don Brutzman and Anthony Steed and Johannes Behr Future Standards for Immersive VR: Report on the IEEE Virtual Reality 2007 Workshop . . . . . . . . . . . . . . . . 94--99 Elizabeth Mynatt Unlocking Human Potential through Technical Innovation . . . . . . . . . . 104, 100--103
Gary Singh Abstracts and Fragments . . . . . . . . 4--5 Antônio Carlos A. Mól and Carlos Alexandre F. Jorge and Pedro M. Couto Using a Game Engine for VR Simulations in Evacuation Planning . . . . . . . . . 6--12 Robert Kosara and Fritz Drury and Lars Erik Holmquist and David H. Laidlaw Visualization Criticism . . . . . . . . 13--15 Benjamin Watson and Peter Wonka Procedural Methods for Urban Modeling 16--17 Benjamin Watson and Pascal Müller and Oleg Veryovka and Andy Fuller and Peter Wonka and Chris Sexton Procedural Urban Modeling in Practice 18--26 Remco Chang and Thomas Butkiewicz and Caroline Ziemkiewicz and Zachary Wartell and Nancy Pollard and William Ribarsky Legible Simplification of Textured Urban Models . . . . . . . . . . . . . . . . . 27--36 Daniel G. Aliaga and Bed\vrich Bene\vs and Carlos A. Vanegas and Nathan Andrysco Interactive Reconfiguration of Urban Layouts . . . . . . . . . . . . . . . . 38--47 Erick Mendez and Gerhard Schall and Sven Havemann and Sebastian Junghanns and Dieter Fellner and Dieter Schmalstieg Generating Semantic $3$D Models of Underground Infrastructure . . . . . . . 48--57 Dieter Finkenzeller Detailed Building Facades . . . . . . . 58--66 Jason P. Weber Fast Simulation of Realistic Trees . . . 67--75 Vikash Ravi Goel and Roy K. Greenberg and Donald P. Greenberg Automated Vascular Geometric Analysis of Aortic Aneurysms . . . . . . . . . . . . 76--86 Neophytos Neophytou and Klaus Mueller Color-Space CAD: Direct Gamut Editing in $3$D . . . . . . . . . . . . . . . . . . 88--98 Dave Lockwood and Erik Kruger Using VR for Human Development in Africa 99--103 Ed Zintel Tools and Products . . . . . . . . . . . 104, 103
Gary Singh Expression through Art . . . . . . . . . 4--5 Maurício Alves C. Aghina and Antônio Carlos A. Mól and Carlos Alexandre F. Jorge and Cláudio M. N. A. Pereira and Thiago F. B. Varela and Gerson G. Cunha and Luiz Landau Virtual Control Desks for Nuclear Power Plant Simulation: Improving Operator Training . . . . . . . . . . . . . . . . 6--9 Tom Geller Overcoming the Uncanny Valley . . . . . 11--17 Kari Pulli and Scott Klemmer Mobile Graphics . . . . . . . . . . . . 18--19 Antti Nurminen Mobile $3$D City Maps . . . . . . . . . 20--31 Harlan Hile and Gaetano Borriello Positioning and Orientation in Indoor Environments Using Camera Phones . . . . 32--39 Wolfgang Broll and Irma Lindt and Iris Herbst and Jan Ohlenburg and Anne-Kathrin Braun and Richard Wetzel Toward Next-Gen Mobile AR Games . . . . 40--48 Fabrizio Lamberti and Andrea Sanna Extensible GUIs for Remote Application Control on Mobile Devices . . . . . . . 50--57 Martin Hachet and Joachim Pouderoux and Pascal Guitton $3$D Elastic Control for Mobile Devices 58--62 Ben Juurlink and Iosif Antochi and Dan Crisu and Sorin Cotofana and Stamatis Vassiliadis GRAAL: a Framework for Low-Power $3$D Graphics Accelerators . . . . . . . . . 63--73 Tolga Capin and Kari Pulli and Tomas Akenine-Möller The State of the Art in Mobile Graphics Research . . . . . . . . . . . . . . . . 74--84 Gang Yang and Hanqiu Sun and Enhua Wu and Lifeng Wang Interactive Fur Shaping and Rendering Using Nonuniform-Layered Textures . . . 85--93 Erich Bruns and Benjamin Brombach and Oliver Bimber Mobile Phone-Enabled Museum Guidance with Adaptive Classification . . . . . . 98--102 Ed Zintel Tools and Products . . . . . . . . . . . 103--104
Gary Singh Back to Digital Crayons . . . . . . . . 4--5 Anonymous Bert Herzog, 1929--2008: Remembrances and Recollections . . . . . . . . . . . 6--9 Joseph J. LaViola, Jr. Bringing VR and Spatial $3$D Interaction to the Masses through Video Games . . . 10--15 Elizabeth Carvalho and Adérito Marcos and Maribel Yasmina Santos and João Espregueira-Mendes A Prototype for Cartographic Human Body Analysis . . . . . . . . . . . . . . . . 16--21 Kwan-Liu Ma and Issei Fujishiro and Hua Li Visualization Research is Growing and Expanding . . . . . . . . . . . . . . . 22--23 Kuangyu Shi and Holger Theisel and Tino Weinkauf and Hans-Christian Hege and Hans-Peter Seidel Visualizing Transport Structures of Time-Dependent Flow Fields . . . . . . . 24--36 Steve Haroz and Katrin Heitmann Seeing the Difference between Cosmological Simulations . . . . . . . . 37--45 Martin Suntinger and Hannes Obweger and Josef Schiefer and M. Eduard Gröller Event Tunnel: Exploring Event-Driven Business Processes . . . . . . . . . . . 46--55 Joachim Böttger and Ulrik Brandes and Oliver Deussen and Hendrik Ziezold Map Warping for the Annotation of Metro Maps . . . . . . . . . . . . . . . . . . 56--65 Friedemann Rößler and Ralf P. Botchen and Thomas Ertl Dynamic Shader Generation for GPU-Based Multi-Volume Ray Casting . . . . . . . . 66--77 Robert M. Kirby and Cláudio T. Silva The Need for Verifiable Visualization 78--83 Dieter Weidlich and Sandra Scherer and Markus Wabner Analyses Using VR/AR Visualization . . . 84--86 Ed Zintel Tools and Products . . . . . . . . . . . 87--88
Anonymous Annual Index . . . . . . . . . . . . . . 0--0 Gary Singh About the Cover: Mad Science in Art . . 4--5 Keri Schreiner Applications: Uniting the Paper and Digital Worlds . . . . . . . . . . . . . 6--10 Pak Chung Wong Visualization Viewpoints: Adding a Visualization Feature to Web Search Engines: It's Time . . . . . . . . . . . 11--13 Ed Zintel Tools and Products . . . . . . . . . . . 14--17 Ming C. Lin and Miguel A. Otaduy and Ronan Boulic Guest Editors' Introduction: Virtual Reality Software and Technology . . . . 18--19 Doug A. Bowman and Sabine Coquillart and Bernd Froehlich and Michitaka Hirose and Yoshifumi Kitamura and Kiyoshi Kiyokawa and Wolfgang Stuerzlinger Survey: $3$D User Interfaces: New Directions and Perspectives . . . . . . 20--36 Xiaogang Jin and Jiayi Xu and Charlie C. L. Wang and Shengsheng Huang and Jun Zhang VR Software and Technology: Interactive Control of Large-Crowd Navigation in Virtual Environments Using Vector Fields 37--46 Sébastien Hillaire and Anatole Lécuyer and Rémi Cozot and Géry Casiez Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments . . . . . . . . . . . . . . 47--55 Jesper Mortensen and Insu Yu and Pankaj Khanna and Franco Tecchia and Bernhard Spanlang and Giuseppe Marino and Mel Slater Real-Time Global Illumination for VR Applications . . . . . . . . . . . . . . 56--64 Brent Daugherty and Sabarish Babu and Lori Van Wallendael and Brian Cutler and Larry F. Hodges Virtual Human versus Human Administration of Photographic Lineups 65--75 Qing Li and Zhigang Deng Orthogonal-Blendshape-Based Editing System for Facial Motion Capture Data 76--82 Ben Sawyer Graphically Speaking: From Cells to Cell Processors: The Integration of Health and Video Games . . . . . . . . . . . . 83--85
Gary Singh About the Cover: Fun with Fractal Art 4--5 Nathan Andrysco and Kevin Robert Gurney and Bedrich Bene\vs and Kathy Corbin Applications: Visual Exploration of the Vulcan CO$_2$ Data . . . . . . . . . . . 6--11 Min Chen and David Ebert and Hans Hagen and Robert S. Laramee and Robert van Liere and Kwan-Liu Ma and William Ribarsky and Gerik Scheuermann and Deborah Silver Visualization Viewpoints: Data, Information, and Knowledge in Visualization . . . . . . . . . . . . . 12--19 Xuetao Yin and Peter Wonka and Anshuman Razdan Tutorial: Generating $3$D Building Models from Architectural Drawings: a Survey . . . . . . . . . . . . . . . . . 20--30 Kévin Boulanger and Sumanta N. Pattanaik and Kadi Bouatouch Rendering Grass in Real Time with Dynamic Lighting . . . . . . . . . . . . 32--41 Margarita Bratkova and Solomon Boulos and Peter Shirley oRGB: a Practical Opponent Color Space for Computer Graphics . . . . . . . . . 42--55 Ki-Uk Kyung and Jun-Young Lee Ubi-Pen: a Haptic Interface with Texture and Vibrotactile Display . . . . . . . . 56--64 Musawir A. Shah and Jaakko Konttinen and Sumanta Pattanaik Image-Space Subsurface Scattering for Interactive Rendering of Deformable Translucent Objects . . . . . . . . . . 66--78 Anonymous Tools and Products . . . . . . . . . . . 79--81 Maria Roussou Projects in VR: a VR Playground for Learning Abstract Mathematics Concepts 82--85 Mike Macedonia Graphically Speaking: Virtual Worlds: a New Reality for Treating Post-Traumatic Stress Disorder . . . . . . . . . . . . 86--88
Gary Singh About the Cover: The Spiral Effect . . . 4--5 James R. Parker and Nathan Sorenson and Nooshin Esmaeili and Ronan Sicre and Phillipa Gil and Vishal Kochlar and Lori Shyba and John Heerema Applications: The Booze Cruise: Impaired Driving in Virtual Spaces . . . . . . . 6--10 Anonymous Special Thanks to CG&A's Reviewers . . . 11--13 Remco Chang and Caroline Ziemkiewicz and Tera Marie Green and William Ribarsky Visualization Viewpoints: Defining Insight for Visual Analytics . . . . . . 14--17 Tiffany Barnes and L. Miguel Encarnação and Christopher D. Shaw Guest Editors' Introduction: Serious Games . . . . . . . . . . . . . . . . . 18--19 Zerrin Kasap and Maher Ben Moussa and Parag Chaudhuri and Nadia Magnenat-Thalmann Making Them Remember---Emotional Virtual Characters with Memory . . . . . . . . . 20--29 Priyesh N. Dixit and G. Michael Youngblood Discovering $3$D Surface Information Values from Gameplayers . . . . . . . . 30--38 Jeff Sinclair and Philip Hingston and Martin Masek and Kazunori (Ken) Nosaka Using a Virtual Body to Aid in Exergaming System Development . . . . . 39--48 Marjorie A. Zielke and Monica J. Evans and Frank Dufour and Timothy V. Christopher and Jumanne K. Donahue and Phillip Johnson and Erin B. Jennings and Brent S. Friedman and Phonesury L. Ounekeo and Ricardo Flores Serious Games for Immersive Cultural Training: Creating a Living World . . . 49--60 Lenka Je\vrábková and Torsten Kuhlen Stable Cutting of Deformable Objects in Virtual Environments Using XFEM . . . . 61--71 Chang-Min Chou and Din-Chang Tseng Affine-Transformation-Invariant Public Fragile Watermarking for $3$D Model Authentication . . . . . . . . . . . . . 72--79 Robert W. Lindeman and Dirk Reiners and Anthony Steed Projects in VR: Practicing What We Preach: IEEE VR 2009 Virtual Program Committee Meeting . . . . . . . . . . . 80--83 Christian Chabot Graphically Speaking: Demystifying Visual Analytics . . . . . . . . . . . . 84--87 Anonymous Tools and Products . . . . . . . . . . . 88, c3
Gary Singh About the Cover: Digital Master . . . . 4--5 Huw Read and Konstantinos Xynos and Andrew Blyth Applications: Presenting DEViSE: Data Exchange for Visualizing Security Events 6--11 Daniel Wagner and Dieter Schmalstieg Projects in VR: Making Augmented Reality Practical on Mobile Phones, Part 1 . . . 12--15 Catherine Plaisant and Georges Grinstein and Jean Scholtz Guest Editors' Introduction: Visual-Analytics Evaluation . . . . . . 16--17 Ross Maciejewski and Ryan Hafen and Stephen Rudolph and George Tebbetts and William S. Cleveland and Shaun J. Grannis and David S. Ebert Generating Synthetic Syndromic-Surveillance Data for Evaluating Visual-Analytics Techniques 18--28 Michael Smuc and Eva Mayr and Tim Lammarsch and Wolfgang Aigner and Silvia Miksch and Johannes Gärtner To Score or Not to Score? Tripling Insights for Participatory Design . . . 29--38 Adam Perer and Ben Shneiderman Integrating Statistics and Visualization for Exploratory Power: From Long-Term Case Studies to Design Guidelines . . . 39--51 Wenwen Dou and Dong Hyun Jeong and Felesia Stukes and William Ribarsky and Heather Richter Lipford and Remco Chang Recovering Reasoning Processes from User Interactions . . . . . . . . . . . . . . 52--61 Manuel Peinado and Damien Maupu and Daniel Raunhardt and Daniel Meziat and Daniel Thalmann and Ronan Boulic Full-Body Avatar Control with Environment Awareness . . . . . . . . . 62--75 Mel Slater and Pankaj Khanna and Jesper Mortensen and Insu Yu Visual Realism Enhances Realistic Response in an Immersive Virtual Environment . . . . . . . . . . . . . . 76--84 Lars Linsen and Tran Van Long and Paul Rosenthal Visualization Viewpoints: Linking Multidimensional Feature Space Cluster Visualization to Multifield Surface Extraction . . . . . . . . . . . . . . . 85--89 Matthew Cottam and Katie Wray Graphically Speaking: Sketching Tangible Interfaces: Creating an Electronic Palette for the Design Community . . . . 90--95 Anonymous Tools and Products . . . . . . . . . . . 96, c3
Gary Singh About the Cover: Dressing It Up . . . . 4--5 Daniel Wagner and Dieter Schmalstieg Projects in VR: Making Augmented Reality Practical on Mobile Phones, Part 2 . . . 6--9 Justin A. Ehrlich and James R. Miller Applications: a Virtual Environment for Teaching Social Skills: AViSSS . . . . . 10--16 Norman I. Badler and Carol O'Sullivan Guest Editors' Introduction: Virtual Populace . . . . . . . . . . . . . . . . 17--18 Paul Kanyuk Brain Springs: Fast Physics for Large Crowds in WALLoE . . . . . . . . . . . . 19--25 Sébastien Paris and Stéphane Donikian Activity-Driven Populace: a Cognitive Approach to Crowd Simulation . . . . . . 34--43 Jonathan Ma\"\im and Barbara Yersin and Julien Pettré and Daniel Thalmann YaQ: An Architecture for Real-Time Navigation and Rendering of Varied Crowds . . . . . . . . . . . . . . . . . 44--53 Christopher Peters and Cathy Ennis Modeling Groups of Plausible Virtual Pedestrians . . . . . . . . . . . . . . 54--63 Joono Cheong and Jongwoo Park and Silviu-Iulian Niculescu Physically Based Collaborative Simulations under Ring-Like Network Configurations . . . . . . . . . . . . . 64--80 Amit Agrawal Graphically Speaking: Coming Next Issue: Collaborative Visualization . . . . . . 81--85 David W. Sprague and Melanie Tory Visualization Viewpoints: Motivation and Procrastination: Methods for Evaluating Pragmatic Casual Information Visualizations . . . . . . . . . . . . . 86--91 Anonymous Tools and Products . . . . . . . . . . . 92--93 Erdal Yilmaz and Veysi Isler and Yasemin Yardimci Çetin The Virtual Marathon: Parallel Computing Supports Crowd Simulations . . . . . . .
Gary Singh Revisualizing Visualization . . . . . . 4--5 Min-Joon Yoo and In-Kwon Lee Creating Musical-Fountain Shows . . . . 6--13 Marientina Gotsis Games, Virtual Reality, and the Pursuit of Happiness . . . . . . . . . . . . . . 14--19 Frank van Ham and Fernanda B. Viégas Guest Editors' Introduction: Collaborative Visualization . . . . . . 20--21 Karrie Karahalios and Tony Bergstrom Social Mirrors as Social Signals: Transforming Audio into Graphics . . . . 22--32 Yedendra Babu Shrinivasan and Jarke van Wijk Supporting Exploration Awareness in Information Visualization . . . . . . . 34--43 Petra Isenberg and Anastasia Bezerianos and Nathalie Henry and Sheelagh Carpendale and Jean-Daniel Fekete CoCoNutTrix: Collaborative Retrofitting for Information Visualization . . . . . 44--57 Pak Chung Wong and L. Ruby Leung and Ning Lu and Michael J. Scott and Patrick Mackey and Harlan Foote and James Correia, Jr. and Z. Todd Taylor and Jianhua Xu and Stephen D. Unwin and Antonio Sanfilippo Designing a Collaborative Visual Analytics Tool for Social and Technological Change Prediction . . . . 58--68 Arturo Nakasone and Helmut Prendinger and Simon Holland and Piet Hut and Jun Makino and Ken Miura AstroSim: Collaborative Visualization of an Astrophysics Simulation in Second Life . . . . . . . . . . . . . . . . . . 69--81 Jeong-Ho Woo and Ju-Ho Sohn and Hyejung Kim and Hoi-Jun Yoo A Low-Power Multimedia SoC with Fully Programmable $3$D Graphics for Mobile Devices . . . . . . . . . . . . . . . . 82--90 Zhigeng Pan and Wenzhi Chen and Mingmin Zhang and Jianfeng Liu and Gangshan Wu Virtual Reality in the Digital Olympic Museum . . . . . . . . . . . . . . . . . 91--95 Mike Bailey Using GPU Shaders for Visualization . . 96--100 Anonymous Tools and Products . . . . . . . . . . . 101--103
Gary Singh Soft as a Whisper . . . . . . . . . . . 4--5 Jennis Meyer-Spradow and Timo Ropinski and Jörg Mensmann and Klaus Hinrichs Voreen: a Rapid-Prototyping Environment for Ray-Casting-Based Volume Visualizations . . . . . . . . . . . . . 6--13 Kwan-Liu Ma In Situ Visualization at Extreme Scale: Challenges and Opportunities . . . . . . 14--19 Bernd Froehlich and Doug Bowman $3$D User Interfaces . . . . . . . . . . 20--21 Alexander Kulik Building on Realism and Magic for Designing $3$D Interaction Techniques 22--33 Ferran Argelaguet and Carlos Andujar Efficient $3$D Pointing Selection in Cluttered Virtual Environments . . . . . 34--43 Karin Nieuwenhuizen and Lei Liu and Robert van Liere and Jean-Bernard Martens Insights from Dividing $3$D Goal-Directed Movements into Meaningful Phases . . . . . . . . . . . . . . . . . 44--53 Marc Wolter and Irene Tedjo-Palczynski and Bernd Hentschel and Torsten Kuhlen Spatial Input for Temporal Navigation in Scientific Visualizations . . . . . . . 54--64 Pierre Fite Georgel and Pierre Schroeder and Nassir Navab Navigation Tools for Viewing Augmented CAD Models . . . . . . . . . . . . . . . 65--73 Hirofumi Otori and Shigeru Kuriyama Texture Synthesis for Mobile Data Communications . . . . . . . . . . . . . 74--81 Jonathan Ma\"\im and Barbara Yersin and Daniel Thalmann Unique Character Instances for Crowds 82--90 Alberto Raposo and Ismael Santos and Luciano Soares and Gustavo Wagner and Eduardo Corseuil and Marcelo Gattass Environ: Integrating VR and CAD in Engineering Projects . . . . . . . . . . 91--95 Anonymous Tools and Products . . . . . . . . . . . 96, c3
Gary Singh An Abstract Career . . . . . . . . . . . 4--5 Maureen Stone and Gabriel Taubin Goodbye, Hello . . . . . . . . . . . . . 6--7 Joseph MacInnes and Stephanie Santosa and William Wright Visual Classification: Expert Knowledge Guides Machine Learning . . . . . . . . 8--14 Min Chen and Hans Hagen Guest Editors' Introduction: Knowledge-Assisted Visualization . . . . 15--16 Christopher Koehler and Thomas Wischgoll Knowledge-Assisted Reconstruction of the Human Rib Cage and Lungs . . . . . . . . 17--29 Benjamin J. Kadlec and Henry M. Tufo and Geoffrey A. Dorn Knowledge-Assisted Visualization and Segmentation of Geologic Features . . . 30--39 Heike Jänicke and Gerik Scheuermann Visual Analysis of Flow Features Using Information Theory . . . . . . . . . . . 40--49 Edward Swing Prajna: Adding Automated Reasoning to the Visual-Analysis Process . . . . . . 50--58 Chaoli Wang and Hongfeng Yu and Kwan-Liu Ma Application-Driven Compression for Visualizing Large-Scale Time-Varying Data . . . . . . . . . . . . . . . . . . 59--69 László Szirmay-Kalos and Tamás Umenhoffer and Balázs Tóth and László Szécsi and Mateu Sbert Volumetric Ambient Occlusion for Real-Time Rendering and Games . . . . . 70--79 Christopher Ellis and Pavel Babenko and Brian Goldiez and Jason Daly and Glenn A. Martin Dynamic Terrain for Multiuser Real-Time Environments . . . . . . . . . . . . . . 80--84 Paul Chapman and Kim Bale and Pierre Drap We All Live in a Virtual Submarine . . . 85--89 Jeff Swarz and Anita Ousley and Adriane Magro and Marie Rienzo and David Burns and A. M. Lindsey and Ben Wilburn and Susan Bolcar CancerSpace: a Simulation-Based Game for Improving Cancer-Screening Rates . . . . 90--94 Anonymous Annual Index . . . . . . . . . . . . . . ??
Gary Singh Working in a Fast Medium . . . . . . . . 4--5 Anonymous Snapshots of the State of the Field . . 6--7 Daniel F. Keefe Integrating Visualization and Interaction Research to Improve Scientific Workflows . . . . . . . . . . 8--13 Benoit Bideau and Richard Kulpa and Nicolas Vignais and Sébastien Brault and Franck Multon and Cathy Craig Using Virtual Reality to Analyze Sports Performance . . . . . . . . . . . . . . 14--21 Jarek Rossignac and Abhishek Venkatesh Ringing: Frugal Subdivision of Curves and Surfaces . . . . . . . . . . . . . . 22--33 Philip Van Loocke Polygon-Based Fractals from Compressed Iterated Function Systems . . . . . . . 34--44 Jing Qin and Yim-Pan Chui and Wai-Man Pang and Kup-Sze Choi and Pheng-Ann Heng Learning Blood Management in Orthopedic Surgery through Gameplay . . . . . . . . 45--57 Yundong Cai and Chunyan Miao and Ah-Hwee Tan and Zhiqi Shen and Boyang Li Creating an Immersive Game World with Evolutionary Fuzzy Cognitive Maps . . . 58--70 Chadwick A. Wingrave and Brian Williamson and Paul D. Varcholik and Jeremy Rose and Andrew Miller and Emiko Charbonneau and Jared Bott and Joseph J. LaViola< Jr. The Wiimote and Beyond: Spatially Convenient Devices for $3$D User Interfaces . . . . . . . . . . . . . . . 71--85 Miha Ambroz and Ivan Prebil i3Drive, a $3$D Interactive Driving Simulator . . . . . . . . . . . . . . . 86--92 David J. Kasik Advanced Graphics Technology . . . . . . 95--96
Gary Singh Alive and Digital . . . . . . . . . . . 4--5 Gabriel Taubin Our Departments: Charting the Path of Computer Graphics . . . . . . . . . . . 6--7 Lyn Bartram and Johnny Rodgers and Kevin Muise Chasing the Negawatt: Visualization for Sustainable Living . . . . . . . . . . . 8--14 Adam P. Spring and Caradoc Peters and Tom Minns Using Mid-Range Laser Scanners to Digitize Cultural-Heritage Sites . . . . 15--19 James Ahrens and Han-Wei Shen Guest Editors' Introduction: Ultrascale Visualization . . . . . . . . . . . . . 20--21 Hank Childs and David Pugmire and Sean Ahern and Brad Whitlock and Mark Howison and Prabhat and Gunther H. Weber and E. Wes Bethel Extreme Scaling of Production Visualization Software on Diverse Architectures . . . . . . . . . . . . . 22--31 Martin Isenburg and Peter Lindstrom and Hank Childs Parallel and Streaming Generation of Ghost Data for Structured Grids . . . . 32--44 Hongfeng Yu and Chaoli Wang and Ray W. Grout and Jacqueline H. Chen and Kwan-Liu Ma In Situ Visualization for Large-Scale Combustion Simulations . . . . . . . . . 45--57 Won-Ki Jeong and Johanna Beyer and Markus Hadwiger and Rusty Blue and Charles Law and Amelio Vázquez-Reina and R. Clay Reid and Jeff Lichtman and Hanspeter Pfister Ssecrett and NeuroTrace: Interactive Visualization and Analysis Tools for Large-Scale Neuroscience Data Sets . . . 58--70 Byungil Jeong and Jason Leigh and Andrew Johnson and Luc Renambot and Maxine Brown and Ratko Jagodic and Sungwon Nam and Hyejung Hur Ultrascale Collaborative Visualization Using a Display-Rich Global Cyberinfrastructure . . . . . . . . . . 71--83 Wenzhi Chen and Mingmin Zhang and Zhigeng Pan and Gengdai Liu and Huaqing Shen and Shengnan Chen and Yong Liu Animations, Games, and Virtual Reality for the Jing--Hang Grand Canal . . . . . 84--88 Christopher Stapleton and Jannick Rolland Mixing Realities at Ismar 2009: Scary and Wondrous . . . . . . . . . . . . . . 89--95 Andrei Sherstyuk and Dale Vincent and Anton Treskunov Toward Natural Selection in Virtual Reality . . . . . . . . . . . . . . . . 93--96,C3 David J. Kasik Advanced Graphics Technology . . . . . . 96, c3
Gary Singh Emotions in Motion . . . . . . . . . . . 4--5 Gabriel Taubin CG&A's New Associate Editor in Chief . . 6--7 Yuki Igarashi and Takeo Igarashi Holly: a Drawing Editor for Designing Stencils . . . . . . . . . . . . . . . . 8--14 Chris Pendleton The World According to Bing . . . . . . 15--17 Catherine Pelachaud and Tamy Boubekeur Guest Editors' Introduction: Digital Human Faces: From Creation to Emotion 18--19 Oleg Alexander and Mike Rogers and William Lambeth and Jen-Yuan Chiang and Wan-Chun Ma and Chuan-Chang Wang and Paul Debevec The Digital Emily Project: Achieving a Photorealistic Digital Actor . . . . . . 20--31 Jorge Jimenez and David Whelan and Veronica Sundstedt and Diego Gutierrez Real-Time Realistic Skin Translucency 32--41 J. P. Lewis and Ken-ichi Anjyo Direct Manipulation Blendshapes . . . . 42--50 Nicolas Stoiber and Gaspard Breton and Renaud Seguier Modeling Short-Term Dynamics and Variability for Realistic Interactive Facial Animation . . . . . . . . . . . . 51--61 Brent Lance and Stacy Marsella The Expressive Gaze Model: Using Gaze to Express Emotion . . . . . . . . . . . . 62--73 Nico Pietroni and Paolo Cignoni and Miguel Otaduy and Roberto Scopigno Solid-Texture Synthesis: a Survey . . . 74--89 Michael L. Pack Visualization in Transportation: Challenges and Opportunities for Everyone . . . . . . . . . . . . . . . . 90--96
Gary Singh A Vehicle through Which to Travel . . . 4--5 Gabriel Taubin Editorial Board: Additions and Subtractions . . . . . . . . . . . . . . 6 Caroline Ziemkiewicz and Robert Kosara Beyond Bertin: Seeing the Forest despite the Trees . . . . . . . . . . . . . . . 7--11 Thomas Marrinan and Timothy Urness and Charles Nelson and Kory Kreimeyer and Jordan Mirocha Understanding and Interpreting Multivalued Astronomical Data . . . . . 12--17 Nancy A. Chinchor and Michael G. Christel and William Ribarsky Guest Editors' Introduction: Multimedia Analytics . . . . . . . . . . . . . . . 18--19 Gerwin de Haan and Huib Piguillet and Frits Post Spatial Navigation for Context-Aware Video Surveillance . . . . . . . . . . . 20--31 Jing Yang and Dongning Luo and Yujie Liu Newdle: Interactive Visual Exploration of Large Online News Collections . . . . 32--41 Ork de Rooij and Jarke J. van Wijk and Marcel Worring MediaTable: Interactive Categorization of Multimedia Collections . . . . . . . 42--51 Nancy A. Chinchor and James J. Thomas and Pak Chung Wong and Michael G. Christel and William Ribarsky Multimedia Analysis $+$ Visual Analytics $=$ Multimedia Analytics . . . . . . . . 52--60 Hiroshi Akiba and Chaoli Wang and Kwan-Liu Ma AniViz: a Template-Based Animation Tool for Volume Visualization . . . . . . . . 61--71 Dzmitry Tsetserukou and Alena Neviarouskaya \tt iFeel\_IM!: Augmenting Emotions during Online Communication . . . . . . 72--80 Marc Levoy Experimental Platforms for Computational Photography . . . . . . . . . . . . . . 81--87 Anonymous Notes from SIGGRAPH 2010 . . . . . . . . 88
Marcin Kozak Improved Scatterplot Design . . . . . . 3--7 Gary Singh Serial Crossover . . . . . . . . . . . . 8--9 Anonymous Jim Thomas, 1946--2010 . . . . . . . . . 10--13 Jarke van Wijk and Stephen North and Han-Wei Shen Guest Editors' Introduction: Highlights from IEEE Pacific Visualization . . . . 14--15 James Ahrens and Katrin Heitmann and Mark Petersen and Jonathan Woodring and Sean Williams and Patricia Fasel and Christine Ahrens and Chung-Hsing Hsu and Berk Geveci Verifying Scientific Simulations via Comparative and Quantitative Visualization . . . . . . . . . . . . . 16--28 Timo Ropinski and Christian Doring and Christof Rezk-Salama Advanced Volume Illumination with Unconstrained Light Source Positioning 29--41 Weiwei Cui and Yingcai Wu and Shixia Liu and Furu Wei and Michelle Zhou and Huamin Qu Context-Preserving, Dynamic Word Cloud Visualization . . . . . . . . . . . . . 42--53 Yifan Hu and Emden R. Gansner and Stephen Kobourov Visualizing Graphs and Clusters as Maps 54--66 Robert Laramee Using Visualization to Debug Visualization Software . . . . . . . . . 67--73 Charlie Wang From Designing Products to Fabricating Them from Planar Materials . . . . . . . 74--85 Pablo Figueroa and Yoshifumi Kitamura and Sebastien Kuntz and Lode Vanacken and Steven Maesen and Tom De Weyer and Sofie Notelaers and Johanna Renny Octavia and Anastasiia Beznosyk and Karin Coninx and Felipe Bacim and Regis Kopper and Anamary Leal and Tao Ni and Doug A. Bowman 3DUI 2010 Contest Grand Prize Winners 86--96, c3
Gary Singh Against the Grain . . . . . . . . . . . 3--4 Gabriel Taubin The New Education Department and Editorial Board Members . . . . . . . . 5--6 Holly Rushmeier Introduction to the Special Issue: Camera Culture . . . . . . . . . . . . . 7--8 Sean Arietta and Jason Lawrence Building and Using a Database of One Trillion Natural-Image Patches . . . . . 9--19 Sanjeev J. Koppal and C. Lawrence Zitnick and Michael F. Cohen and Sing Bing Kang and Bryan Ressler and Alex Colburn A Viewer-Centric Editor for $3$D Movies 20--35 Ben Ward and Sing Bing Kang and Eric P. Bennett Depth Director: a System for Adding Depth to Movies . . . . . . . . . . . . 36--48 Moshe Ben-Ezra A Digital Gigapixel Large-Format Tile-Scan Camera . . . . . . . . . . . . 49--61 Todor Georgiev and Andrew Lumsdaine and Georgi Chunev Using Focused Plenoptic Cameras for Rich Image Capture . . . . . . . . . . . . . 62--73 Robert Patro and Cheuk Yiu Ip and Sujal Bista and Amitabh Varshney Social Snapshot: a System for Temporally Coupled Social Photography . . . . . . . 74--84 Marla Schweppe and Joe Geigel Live Theater on a Virtual Stage: Incorporating Soft Skills and Teamwork in Computer Graphics Education . . . . . 85--89 E. Wes Bethel and John van Rosendale and Dale Southard and Kelly Gaither and Hank Childs and Eric Brugger and Sean Ahern Visualization at Supercomputing Centers: The Tale of Little Big Iron and the Three Skinny Guys . . . . . . . . . . . 90--95 Francesca De Crescenzio and Massimiliano Fantini and Franco Persiani and Luigi Di Stefano and Pietro Azzari and Samuele Salti Augmented Reality for Aircraft Maintenance Training and Operations Support . . . . . . . . . . . . . . . . 96--101 Tony De Rose Andy Witkin: From Computer Vision to Computer Graphics . . . . . . . . . . . 102--104, c3
Gary Singh An Infinite Bag of Tricks . . . . . . . 4--5 L. Miguel Encarnaçao Encouraging the Use of Visualization Technology . . . . . . . . . . . . . . . 6--8 Ed Angel and Dave Shreiner Teaching a Shader-Based Introduction to Computer Graphics . . . . . . . . . . . 9--13 Ling Yang and Liqiang Zhang and Jingtao Ma and Zhizhong Kang and Lixin Zhang and Jonathan Li Efficient Simplification of Large Vector Maps Rendered onto $3$D Landscapes . . . 14--23 Bin Sheng and Hanqiu Sun and Shunbin Chen and Xuehui Liu and Enhua Wu Colorization Using the Rotation-Invariant Feature Space . . . . 24--35 Dong Ni and Wing Yin Chan and Jing Qin and Yim Pan Chui and Yingge Qu and Simon S. M. Ho and Pheng Ann Heng A Virtual Reality Simulator for Ultrasound-Guided Biopsy Training . . . 36--48 Yong-Jin Liu and Cui-Xia Ma and Dong-Liang Zhang EasyToy: Plush Toy Design Using Editable Sketching Curves . . . . . . . . . . . . 49--57 Torsten Ullrich and Dieter W. Fellner Linear Algorithms in Sublinear Time --- a Tutorial on Statistical Estimation . . 58--66 Mike Bailey Using GPU Shaders for Visualization, Part 2 . . . . . . . . . . . . . . . . . 67--73 Chung-Neng Huang and Ming-Yih Lee and Chong-Ching Chang Computer-Aided Design and Manufacturing of Customized Insoles . . . . . . . . . 74--79 Pedro Cruz and Penousal Machado Generative Storytelling for Information Visualization . . . . . . . . . . . . . 80--85 Anonymous Tools and Products . . . . . . . . . . . 86--87
Gary Singh When Work Becomes Bliss . . . . . . . . 4--5 Theresa-Marie Rhyne Exploring Visualization Theory . . . . . 6--7 Mary Huang Bold, Italic, Emphatic --- Possibilities for Interactive Type . . . . . . . . . . 8--13 Klaus Mueller and Supriya Garg and Julia EunJu Nam and Tamara Berg and Kevin T. McDonnell Can Computers Master the Art of Communication?: a Focus on Visual Analytics . . . . . . . . . . . . . . . 14--21 Funda Durupinar and Nuria Pelechano and Jan M. Allbeck and Ugur Gudukbay and Norman I. Badler How the Ocean Personality Model Affects the Perception of Crowds . . . . . . . . 22--31 Gabriele Nataneli and Petros Faloutsos Bringing Sketch Recognition into Your Hands . . . . . . . . . . . . . . . . . 32--41 Yanhui Wang and Liqiang Zhang and Jingtao Ma and Liu Liu and Dongqin You and Lixin Zhang Combining Building and Behavior Models for Evacuation Planning . . . . . . . . 42--55 Tao Guan and Liya Duan and Junqing Yu and Yongjian Chen and Xu Zhang Real-Time Camera Pose Estimation for Wide-Area Augmented Reality Applications 56--68 Xiaomao Wu and Maxime Tournier and Lionel Reveret Natural Character Posing from a Large Motion Database . . . . . . . . . . . . 69--77 Robert S. Laramee How to Read a Visualization Research Paper: Extracting the Essentials . . . . 78--82 Paul J. Diefenbach Practical Game Design and Development Pedagogy . . . . . . . . . . . . . . . . 84--88 Min-Joon Yoo and In-Kwon Lee Affecticon: Emotion-Based Icons for Music Retrieval . . . . . . . . . . . . 89--95 David J. Kasik Advanced Graphics Technology . . . . . . 96, c3
Gary Singh Diving into the Flow . . . . . . . . . . 3--4 Carol O'Sullivan CG&A --- Past and Future Themes . . . . . 5--6 David Borland and Alan Huber Collaboration-Specific Color-Map Design 7--11 Turlif Vilbrandt and Carl Vilbrandt and Galina Ivanovna Pasko and Cherie Stamm and Alexander Pasko Digitally Interpreting Traditional Folk Crafts . . . . . . . . . . . . . . . . . 12--18 Aaron Hertzmann and Victor Zordan Physics-Based Characters . . . . . . . . 20--21 Yeuhi Abe and Jovan Popovi\'c Simulating $2$D Gaits with a Phase-Indexed Tracking Controller . . . 22--33 Jie Tan and Karen Liu and Greg Turk Stable Proportional-Derivative Controllers . . . . . . . . . . . . . . 34--44 Ari Shapiro and Sung-Hee Lee Practical Character Physics for Animators . . . . . . . . . . . . . . . 45--55 Junggon Kim and Nancy S. Pollard Direct Control of Simulated Nonhuman Characters . . . . . . . . . . . . . . . 56--65 Eugene Ch'ng Realistic Placement of Plants for Virtual Environments . . . . . . . . . . 66--77 Xiaolin K. Wei and Jinxiang Chai Intuitive Interactive Human-Character Posing with Millions of Example Poses 78--88 David J. Kasik The Third Wave in Computer Graphics and Interactive Techniques . . . . . . . . . 89--93 Jordi Linares-Pellicer and Pau Mico and Javier Esparza-Peidro and Empar Carrasquer-Moya Computer Graphics: From Desktop to Mobile and Web . . . . . . . . . . . . . 94--96, c3
Gabriel Taubin Comings, Goings, and a Contest . . . . . 3 Gary Singh The Power of Tutorials . . . . . . . . . 4--5 Stefan Diepenbrock and Jorg-Stefan Prassni and Florian Lindemann and Hans-Werner Bothe and Timo Ropinski 2010 IEEE Visualization Contest Winner: Interactive Planning for Brain Tumor Resections . . . . . . . . . . . . . . . 6--13 Beatriz Sousa Santos and Paulo Dias and Samuel Silva and Carlos Ferreira and Joaquim Madeira Integrating User Studies into Computer Graphics-Related Courses . . . . . . . . 14--17 Pak Chung Wong and Chaomei Chen and Carsten Gorg and Ben Shneiderman and John Stasko and Jim Thomas Graph Analytics --- Lessons Learned and Challenges Ahead . . . . . . . . . . . . 18--29 Tom Kuhnert and Stephan Rusdorf and Guido Brunnett Virtual Prototyping of Shoes . . . . . . 30--42 Nobuyuki Umetani and Kenshi Takayama and Jun Mitani and Takeo Igarashi A Responsive Finite Element Method to Aid Interactive Geometric Modeling . . . 43--53 Qin Gu and Zhigang Deng Context-Aware Motion Diversification for Crowd Simulation . . . . . . . . . . . . 54--65 Kurt Debattista and Piotr Dubla and Luis Paulo Peixoto dos Santos and Alan Chalmers Wait-Free Shared-Memory Irradiance Caching . . . . . . . . . . . . . . . . 66--78 Michael A. Berger and Gregor Hofer and Hiroshi Shimodaira Carnival --- Combining Speech Technology and Computer Animation . . . . . . . . . 80--89 Yuki Igarashi Deco: a Design Editor for Rhinestone Decorations . . . . . . . . . . . . . . 90--94 Anonymous Tools and Products . . . . . . . . . . . 95--96
Anonymous Table of Contents . . . . . . . . . . . 1--2 Gabriel Taubin A New Department and a Panel Discussion 3 Gary Singh Her Own Virtual Gallery of Art . . . . . 4--5 Wesley Kendall and Jian Huang and Tom Peterka and Robert Latham and Robert Ross Toward a General I/O Layer for Parallel-Visualization Applications . . 6--10 Hans-Jorg Schulz \tt Treevis.net: a Tree Visualization Reference . . . . . . . . . . . . . . . 11--15 Takeo Igarashi and Radomir Mech Digital-Content Authoring . . . . . . . 16--17 Pushkar Joshi Curve-Based Shape Modeling --- a Tutorial . . . . . . . . . . . . . . . . 18--23 Luke Olsen and Faramarz Samavati and Joaquim Jorge NaturaSketch: Modeling from Images and Natural Sketches . . . . . . . . . . . . 24--34 Juraj Vanek and Bedrich Benes and Adam Herout and Ondrej Stava Large-Scale Physics-Based Terrain Editing . . . . . . . . . . . . . . . . 35--44 Mubbasir Kapadia and Shawn Singh and Glenn Reinman and Petros Faloutsos A Behavior-Authoring Framework for Multiactor Simulations . . . . . . . . . 45--55 Mathias Eitz and Ronald Richter and Kristian Hildebrand and Tamy Boubekeur and Marc Alexa Photosketcher: Interactive Sketch-Based Image Synthesis . . . . . . . . . . . . 56--66 Anonymous Call for Papers . . . . . . . . . . . . 67--67 Paul Rosen and Voicu Popescu and Kyle Hayward and Chris Wyman Nonpinhole Approximations for Interactive Rendering . . . . . . . . . 68--83 Gabriel Taubin $3$D Rotations . . . . . . . . . . . . . 84--89 Ernesto Ponce and Daniel Ponce Modeling Neck and Brain Injuries in Infants . . . . . . . . . . . . . . . . 90--96 David J. Kasik Advanced Graphics Technology . . . . . . c3 Anonymous Annual Index . . . . . . . . . . . . . . ii--ii
Gary Singh Her Work Is All the Buzz . . . . . . . . 4--5 Gabriel Taubin A New Year . . . . . . . . . . . . . . . 6 Dahlan Bin Abdul Ghani Seri Rama: Converting a Shadow Play Puppet to Street Fighter . . . . . . . . 8--11 Kwan-Liu Ma and Isaac Liao and Jennifer Frazier and Helwig Hauser and Helen-Nicole Kostis Scientific Storytelling Using Visualization . . . . . . . . . . . . . 12--19 Giuseppe Di Battista and Jean-Daniel Fekete and Huamin Qu Visualization Applications and Design Studies . . . . . . . . . . . . . . . . 20--21 Jishang Wei and Hongfeng Yu and Ray W. Grout and Jacqueline H. Chen and Kwan-Liu Ma Visual Analysis of Particle Behaviors to Understand Combustion Simulations . . . 22--33 Jamal Alsakran and Yang Chen and Dongning Luo and Ye Zhao and Jing Yang and Wenwen Dou and Shixia Liu Real-Time Visualization of Streaming Text with a Force-Based Dynamic System 34--45 Li Tan and Yangqiu Song and Shixia Liu and Lexing Xie ImageHive: Interactive Content-Aware Image Summarization . . . . . . . . . . 46--55 Roeland Scheepens and Niels Willems and Huub van de Wetering and Jarke J. van Wijk Interactive Density Maps for Moving Objects . . . . . . . . . . . . . . . . 56--66 R. Jordan Crouser and Daniel E. Kee and Dong Hyun Jeong and Remco Chang Two Visualization Tools for Analyzing Agent-Based Simulations in Political Science . . . . . . . . . . . . . . . . 67--77 Shaohui Jiao and Wen Wu and Pheng-Ann Heng and Enhua Wu Using Time-Varying Texels to Simulate Withering Grassland . . . . . . . . . . 78--86 Rahul C. Basole and Mengdie Hu and Pritesh Patel and John T. Stasko Visual Analytics for Converging-Business-Ecosystem Intelligence . . . . . . . . . . . . . . 92--96 Gitta Domik Fostering Collaboration and Self-Motivated Learning: Best Practices in a One-Semester Visualization Course 87--91 Anonymous Reviewer Thanks . . . . . . . . . . . .
Gary Singh The Best of Both Realities . . . . . . . 4--5 Mike Potel CG&A's Departments . . . . . . . . . . . 6--7 Maureen Stone In Color Perception, Size Matters . . . 8--13 Glenn Goldman Digital Media and the Beginning Designer 14--21 Pierre Poulin and Holly Rushmeier Material Appearance . . . . . . . . . . 22--23 Kai Berger and Andrea Weidlich and Alexander Wilkie and Marcus Magnor Modeling and Verifying the Polarizing Reflectance of Real-World Metallic Surfaces . . . . . . . . . . . . . . . . 24--33 Daniele Bernabei and Ajit Hakke-Patil and Francesco Banterle and Marco Di Benedetto and Fabio Ganovelli and Sumanta Pattanaik and Roberto Scopigno A Parallel Architecture for Interactively Rendering Scattering and Refraction Effects . . . . . . . . . . . 34--43 Nicolas Merillou and Stephane Merillou and Eric Galin and Djamchid Ghazanfarpour Simulating How Salt Decay Ages Buildings 44--54 Llyr ap Cenydd and Nigel W. John and Marina Bloj and Annette Walter and Nicholas I. Phillips Visualizing the Surface of a Living Human Brain . . . . . . . . . . . . . . 55--65 Gustavo Patow User-Friendly Graph Editing for Procedural Modeling of Buildings . . . . 66--75 Yuxu Lin and Mingli Song and Dao Thi Phuong Quynh and Ying He and Chun Chen Sparse Coding for Flexible, Robust $3$D Facial-Expression Synthesis . . . . . . 76--88 Yarden Livnat and Theresa-Marie Rhyne and Matthew H. Samore Epinome: a Visual-Analytics Workbench for Epidemiology Data . . . . . . . . . 89--95 Anonymous Tools and Products . . . . . . . . . . . 96
Gabriel Taubin Farewell to Larry Rosenblum . . . . . . 3 Gary Singh Reflecting the Prism of His Life . . . . 4--5 Marcin Kozak Watch Out for Superman: First Visualize, Then Analyze . . . . . . . . . . . . . . 6--9 Gladimir V. G. Baranoski and Thomas Dimson and Tenn F. Chen and Bradley Kimmel and Daniel Yim and Erik Miranda Rapid Dissemination of Light Transport Models on the Web . . . . . . . . . . . 10--15 Ben van Basten and Arjan Egges Motion Transplantation Techniques: a Survey . . . . . . . . . . . . . . . . . 16--23 Vibhor Aggarwal and Kurt Debattista and Thomas Bashford-Rogers and Piotr Dubla and Alan Chalmers High-Fidelity Interactive Rendering on Desktop Grids . . . . . . . . . . . . . 24--36 Liang Cai and Feipeng Da Nonrigid-Deformation Recovery for $3$D Face Recognition Using Multiscale Registration . . . . . . . . . . . . . . 37--45 Fabio Ganovelli and Roberto Scopigno OCME: Out-of-Core Mesh Editing Made Practical . . . . . . . . . . . . . . . 46--58 Eisung Sohn and Yoon-Chul Choy Sketch-n-Stretch: Sketching Animations Using Cutouts . . . . . . . . . . . . . 59--69 Shengjun Liu and Kwan-Chung Chan and Charlie C. L. Wang Iterative Consolidation of Unorganized Point Clouds . . . . . . . . . . . . . . 70--83 Niklas Elmqvist and David S. Ebert Leveraging Multidisciplinarity in a Visual Analytics Graduate Course . . . . 84--87 Jorg Peters Changing Variables . . . . . . . . . . . 88--93 David J. Kasik Looking at the Hard Stuff . . . . . . . 94--95
Gary Singh From Right Brain to Left Brain . . . . . 4--5 Gabriel Taubin New Department, Editors, and Awards . . 6--7 James R. Miller Real-Time Visualization of Domain Coverage by Dynamically Moving Sensors 8--13 Christoph Muller and Guido Reina and Michael Burch and Daniel Weiskopf Large-Scale Visualization Projects for Teaching Software Engineering . . . . . 14--19 Andy van Dam Carl Machover, 1927--2012 . . . . . . . 20--22 Pak Chung Wong and Han-Wei Shen and Valerio Pascucci Extreme-Scale Visual Analytics . . . . . 23--25 Anna A. Shaverdian and Hao Zhou and George Michailidis and Hosagrahar V. Jagadish A Graph Algebra for Scalable Visual Analytics . . . . . . . . . . . . . . . 26--33 Kelly P. Gaither and Hank Childs and Karl W. Schulz and Cyrus Harrison and William Barth and Diego Donzis and Pui-Kuen Yeung Visual Analytics for Finding Critical Structures in Massive Time-Varying Turbulent-Flow Simulations . . . . . . . 34--45 Wesley Kendall and Jian Huang and Tom Peterka Geometric Quantification of Features in Large Flow Fields . . . . . . . . . . . 46--54 Danyel Fisher and Steven M. Drucker and A. Christian Konig Exploratory Visualization Involving Incremental, Approximate Database Queries and Uncertainty . . . . . . . . 55--62 Pak Chung Wong and Han-Wei Shen and Christopher R. Johnson and Chaomei Chen and Robert B. Ross The Top 10 Challenges in Extreme-Scale Visual Analytics . . . . . . . . . . . . 63--67 Wai-Man Pang and Jing Qin and Michael Cohen and Pheng-Ann Heng and Kup-Sze Choi Fast Rendering of Diffusion Curves with Triangles . . . . . . . . . . . . . . . 68--78 Martin Urschler and Alexander Bornik and Eva Scheurer and Kathrin Yen and Horst Bischof and Dieter Schmalstieg Forensic-Case Analysis: From $3$D Imaging to Interactive Visualization . . 79--87 Gabriel Taubin Introduction to Geometric Processing through Optimization . . . . . . . . . . 88--94 David J. Kasik Tools and Products . . . . . . . . . . . 95--96
Bernd Froehlich and Mark A. Livingston A New Department: Spatial Interfaces . . 3 Gary Singh A Saturation of Firsts: Lillian F. Schwartz . . . . . . . . . . . . . . . . 4--5 Gordon Wetzstein and Douglas Lanman and Matthew Hirsch and Wolfgang Heidrich and Ramesh Raskar Compressive Light Field Displays . . . . 6--11 Mathias Otto and Alexander Kuhn and Wito Engelke and Holger Theisel 2011 IEEE Visualization Contest Winner: Visualizing Unsteady Vortical Behavior of a Centrifugal Pump . . . . . . . . . 12--19 Cindy Grimm and G. Elisabeta Marai Biomedical Applications: From Data Capture to Modeling . . . . . . . . . . 20--21 Joshua A. Levine and Rasmus R. Paulsen and Yongjie Zhang Mesh Processing in Medical-Image Analysis --- a Tutorial . . . . . . . . 22--28 Nahyup Kang and Min Woo Lee and Taehyun Rhee Simulating Liver Deformation during Respiration Using Sparse Local Features 29--38 Terry S. Yoo and Donald Bliss and Bradley C. Lowekamp and David T. Chen and Gavin E. Murphy and Kedar Narayan and Lisa M. Hartnell and Thao Do and Sriram Subramaniam Visualizing Cells and Humans in $3$D: Biomedical Image Analysis at Nanometer and Meter Scales . . . . . . . . . . . . 39--49 Ludovic Autin and Graham Johnson and Johan Hake and Arthur Olson and Michel Sanner uPy: a Ubiquitous CG Python API with Biological-Modeling Applications . . . . 50--61 Sara Su and Connor Gramazio and Daniela Extrum-Fernandez and Caitlin Crumm and Lenore J. Cowen and Matt Menke and Megan Strait Molli: Interactive Visualization for Exploratory Protein Analysis . . . . . . 62--69 Yong Wan and A. Kelsey Lewis and Mary Colasanto and Mark van Langeveld and Gabrielle Kardon and Charles Hansen A Practical Workflow for Making Anatomical Atlases for Biological Research . . . . . . . . . . . . . . . . 70--80 Wobbe F. Koning Teaching $3$D Computer Animation to Illustrators: The Instructor as Translator and Technical Director . . . 81--83 Jorn Kohlhammer and Kawa Nazemi and Tobias Ruppert and Dirk Burkhardt Toward Visualization in Policy Modeling 84--89 Konstantin Poelke and Konrad Polthier Domain Coloring of Complex Functions: An Implementation-Oriented Introduction . . 90--97 Rama C. Hoetzlein Graphics Performance in Rich Internet Applications . . . . . . . . . . . . . . 98--104
Gabriel Taubin Thanks to Carol O'Sullivan . . . . . . . 3 Gary Singh Jerry Palmer: Digital Painter . . . . . 4--5 Ying Zhu Introducing Google Chart Tools and Google Maps API in Data Visualization Courses . . . . . . . . . . . . . . . . 6--9 Anthony Steed and William Steptoe and Wole Oyekoya and Fabrizio Pece and Tim Weyrich and Jan Kautz and Doron Friedman and Angelika Peer and Massimiliano Solazzi and Franco Tecchia and Massimo Bergamasco and Mel Slater Beaming: An Asymmetric Telepresence System . . . . . . . . . . . . . . . . . 10--17 Satoshi Iizuka and Yoshihiro Kanamori and Jun Mitani and Yukio Fukui Efficiently Modeling $3$D Scenes from a Single Image . . . . . . . . . . . . . . 18--25 Shufang Lu and Aubrey Jaffer and Xiaogang Jin and Hanli Zhao and Xiaoyang Mao Mathematical Marbling . . . . . . . . . 26--35 Insu Yu and Jesper Mortensen and Pankaj Khanna and Bernhard Spanlang and Mel Slater Visual Realism Enhances Realistic Response in an Immersive Virtual Environment. Part 2 . . . . . . . . . . 36--45 Karsten Schwenk and Arjan Kuijper and Johannes Behr and Dieter W. Fellner Practical Noise Reduction for Progressive Stochastic Ray Tracing with Perceptual Control . . . . . . . . . . . 46--55 Shun Li and Jixiang Guo and Qiong Wang and Qiang Meng and Yim-Pan Chui and Jing Qin and Pheng-Ann Heng A Catheterization-Training Simulator Based on a Fast Multigrid Solver . . . . 56--70 David Schroeder and Timothy Kowalewski and Lee White and John Carlis and Erlan Santos and Robert Sweet and Thomas S. Lendvay and Daniel F. Keefe and Troy Reihsen Exploratory Visualization of Surgical Training Databases for Improving Skill Acquisition . . . . . . . . . . . . . . 71--81 Jinah Kim and Jinah Park Visualizing Marine Environmental Changes to the Saemangeum Coast . . . . . . . . 82--87 Caroline Ziemkiewicz and Alvitta Ottley and R. Jordan Crouser and Krysta Chauncey and Sara L. Su and Remco Chang Understanding Visualization by Understanding Individual Users . . . . . 88--94 David J. Kasik Hands on at SIGGRAPH 2012 . . . . . . . 95--96
Gary Singh Something out of Nothing . . . . . . . . 4--5 Frank Steinicke and Gerd Bruder Using Perceptual Illusions for Redirected Walking . . . . . . . . . . . 6--11 Olivier Demuynck and José and Manuel Menéndez Magic Cards: A New Augmented-Reality Approach . . . . . . . . . . . . . . . . 12--19 Qin Gu and Zhigang Deng Generating Freestyle Group Formations in Agent-Based Crowd Simulations . . . . . 20--31 Yuen-Shan Leung and Charlie C. L. Wang Conservative Sampling of Solids in Image Space . . . . . . . . . . . . . . . . . 32--43 Patricia Chiang and Jianmin Zheng and You Yu and Koon Hou Mak and Chee Kong Chui and Yiyu Cai A VR Simulator for Intracardiac Intervention . . . . . . . . . . . . . . 44--57 Xianlin Hu and Aidong Lu and Xintao Wu Spectrum-Based Network Visualization for Topology Analysis . . . . . . . . . . . 58--68 Gitta Domik and Stephan Arens and Peter Stilow and Hauke Friedrich Helping High Schoolers Move the (Virtual) World . . . . . . . . . . . . 70--74 Kristin Potter and Samuel Gerber and Erik W. Anderson Visualization of Uncertainty without a Mean . . . . . . . . . . . . . . . . . . 75--79 Maja Wrzesien and Mariano Alcañiz and Cristina Botella and Jean-Marie Burkhardt and Juana Bretón-López and Mario Ortega and Daniel Beneito Brotons The Therapeutic Lamp: Treating Small-Animal Phobias . . . . . . . . . . 80--86 David J. Kasik Shrinking Hardware, Expanding Interfaces 87--88
Gabriel Taubin Introducing a New Associate Editor in Chief . . . . . . . . . . . . . . . . . 3 Gary Singh The Joy of Exploration and Discovery . . 4--5 Magy Seif El-Nasr and Heather Desurvire and Bardia Aghabeigi and Anders Drachen Game Analytics for Game User Research, Part 1: A Workshop Review and Case Study 6--11 Andreas Kerren Information Visualization Courses for Students with a Computer Science Background . . . . . . . . . . . . . . . 12--15 Petra Isenberg and Tobias Isenberg and Tobias Hesselmann and Bongshin Lee and Ulrich von Zadow and Anthony Tang Data Visualization on Interactive Surfaces: A Research Agenda . . . . . . 16--24 Uta Hinrichs and Sheelagh Carpendale and Nina Valkanova and Kai Kuikkaniemi and Giulio Jacucci and Andrew Vande Moere Interactive Public Displays . . . . . . 25--27 Sebastian Boring and Dominikus Baur Making public displays interactive everywhere . . . . . . . . . . . . . . . 28--36 Patrick Tobias Fischer and Christian Zollner and Thilo Hoffmann and Sebastian Piatza and Eva Hornecker Beyond Information and Utility: Transforming Public Spaces with Media Facades . . . . . . . . . . . . . . . . 38--46 Gang Ren and Chuan Li and Eamonn O'Neill and Phil Willis $3$D Freehand Gestural Navigation for Interactive Public Displays . . . . . . 47--55 Vassilis Kostakos and Hannu Kukka and Jorge Goncalves and Nikolaos Tselios and Timo Ojala Multipurpose Public Displays: How Shortcut Menus Affect Usage . . . . . . 56--63 Rui José and Hölder Pinto and Bruno Silva and Ana Melro Pins and Posters: Paradigms for Content Publication on Situated Displays . . . . 64--72 Guanyang Liu and Keke Lu and Yuru Zhang Haptic-Based Training for Tank Gunnery Using Decoupled Motion Control . . . . . 73--79 Martin Hachet and Jean-Baptiste de la Rivi\`ere and Jérémy Laviole and Aurélie Cohé and Sébastien Cursan Touch-Based Interfaces for Interacting with $3$D Content in Public Exhibitions 80--85 Paolo Brivio and Luca Benedetti and Marco Tarini and Federico Ponchio and Paolo Cignoni and Roberto Scopigno PhotoCloud: Interactive Remote Exploration of Joint $2$D and $3$D Datasets . . . . . . . . . . . . . . . . 86--96, c3
Gary Singh Creation and Deconstruction [About the Cover] . . . . . . . . . . . . . . . . . 3--4 Mike Bailey Using GPU Shaders for Visualization, Part 3 . . . . . . . . . . . . . . . . . 5--11 Jesse Schell and Chris Klug Building Virtual Worlds Carrying on the Legacy of Randy Pausch's ``Head Fake'' 12--15 Chun-ko Hsieh and Yi-Ping Hung and Moshe Ben-Ezra and Hsin-Fang Hsieh Viewing Chinese Art on an Interactive Tabletop . . . . . . . . . . . . . . . . 16--21 Kapil Dev Mobile Expressive Renderings: The State of the Art . . . . . . . . . . . . . . . 22--31 Diego Gutierrez and Wojciech Jarosz Scattering: Acquisition, Modeling, and Rendering . . . . . . . . . . . . . . . 32--33 Yufeng Zhu and Pradeep Garigipati and Pieter Peers and Paul Debevec and Abhijeet Ghosh Estimating Diffusion Parameters from Polarized Spherical-Gradient Illumination . . . . . . . . . . . . . . 34--43 Luká\vs Ho\vsek Alexander Wilkie Adding a Solar-Radiance Function to the Ho\vsek--Wilkie Skylight Model . . . . . 44--52 Oskar Elek and Tobias Ritschel and Hans-Peter Seidel Real-Time Screen-Space Scattering in Homogeneous Environments . . . . . . . . 53--65 Nicolas Holzschuch and Jean-Dominique Gascuel Double- and Multiple-Scattering Effects in Translucent Materials . . . . . . . . 66--76 Blair MacIntyre and Hafez Rouzati and Martin Lechner Walled Gardens: Apps and Data as Barriers to Augmenting Reality . . . . . 77--81 David Schroeder and Fedor Korsakov and Joseph Jolton and Francis J. Keefe and Alex Haley and Daniel F. Keefe Creating Widely Accessible Spatial Interfaces: Mobile VR for Managing Persistent Pain . . . . . . . . . . . . 82--88
Gary Singh The Mind That Sees and Creates . . . . . 4--5 Alex Endert and Lauren Bradel and Chris North Beyond Control Panels: Direct Manipulation for Visual Analytics . . . 6--13 G. Scott Owen and Gitta Domik and David S. Ebert and Jorn Kohlhammer and Holly Rushmeier and Beatriz Sousa Santos and Daniel Weiskopf How Visualization Courses Have Changed over the Past 10 Years . . . . . . . . . 14--19 Daniel Keim and Huamin Qu and Kwan-Liu Ma Big-Data Visualization . . . . . . . . . 20--21 Jaegul Choo and Haesun Park Customizing Computational Methods for Visual Analytics with Big Data . . . . . 22--28 Teng-Yok Lee and Xin Tong and Han-Wei Shen and Pak Chung Wong and Samson Hagos and L. Ruby Leung Feature Tracking and Visualization of the Madden--Julian Oscillation in Climate Simulation . . . . . . . . . . . 29--37 Khairi Reda and Alessandro Febretti and Aaron Knoll and Jillian Aurisano and Jason Leigh and Andrew Johnson and Michael E. Papka and Mark Hereld Visualizing Large, Heterogeneous Data in Hybrid-Reality Environments . . . . . . 38--48 Johanna Beyer and Markus Hadwiger and Ali Al-Awami and Won-Ki Jeong and Narayanan Kasthuri and Jeff W. Lichtman and Hanspeter Pfister Exploring the Connectome: Petascale Volume Visualization of Microscopy Data Streams . . . . . . . . . . . . . . . . 50--61 Roy Shilkrot and Daniel Cohen-Or and Ariel Shamir and Ligang Liu Garment Personalization via Identity Transfer . . . . . . . . . . . . . . . . 62--72 Xufang Pang and Zhan Song and Wuyuan Xie Extracting Valley-Ridge Lines from Point-Cloud-Based $3$D Fingerprint Models . . . . . . . . . . . . . . . . . 73--81 Heather Desurvire and Magy Seif El-Nasr Methods for Game User Research: Studying Player Behavior to Enhance Game Design 82--87 Pak Chung Wong and Patrick Mackey and Harlan Foote and Richard May Visual Matrix Clustering of Social Networks . . . . . . . . . . . . . . . . 88--96
Gabriel Taubin Introducing the New Editor in Chief . . 4--5 Gary Singh Dreams, Tea, and Science . . . . . . . . 6--8 Katrin Scharnowski and Michael Krone and Filip Sadlo and Philipp Beck and Johannes Roth and Hans-Rainer Trebin and Thomas Ertl 2012 IEEE Visualization Contest Winner: Visualizing Polarization Domains in Barium Titanate . . . . . . . . . . . . 9--17 Anatole Lecuyer and Laurent George and Maud Marchal Toward Adaptive VR Simulators Combining Visual, Haptic, and Brain-Computer Interfaces . . . . . . . . . . . . . . . 18--23 Michael Macedonia $3$D for the Web . . . . . . . . . . . . 24--25 Max Limper and Yvonne Jung and Johannes Behr and Timo Sturm and Tobias Franke and Karsten Schwenk and Arjan Kuijper Fast, Progressive Loading of Binary-Encoded Declarative-$3$D Web Content . . . . . . . . . . . . . . . . 26--36 Felix Klein and Kristian Sons and Dmitri Rubinstein and Philipp Slusallek XML3D and Xflow: Combining Declarative $3$D for the Web with Generic Data Flows 38--47 Steven Birr and Jeanette Monch and Dirk Sommerfeld and Uta Preim and Bernhard Preim The LiverAnatomyExplorer: A WebGL-Based Surgical Teaching Tool . . . . . . . . . 48--58 R. Sinan Tumen and T. Metin Sezgin DPFrag: Trainable Stroke Fragmentation Based on Dynamic Programming . . . . . . 59--67 Yun Liang and Yong-Jin Liu and Xiao-Nan Luo and Lexing Xie and Xiaolan Fu Optimal-Scaling-Factor Assignment for Patch-wise Image Retargeting . . . . . . 68--78 William J. Joel The Need to Start Research Education Early . . . . . . . . . . . . . . . . . 79--81 Taro Suzuki and Yoshiharu Amano and Takumi Hashizume and Nobuaki Kubo Vehicle Teleoperation Using $3$D Maps and GPS Time Synchronization . . . . . . 82--88
Anonymous myComputer . . . . . . . . . . . . . . . c2 Anonymous [Masthead] . . . . . . . . . . . . . . . 1 Anonymous Table of contents . . . . . . . . . . . 2--3 Gary Singh From Code to Art . . . . . . . . . . . . 4--5 L. Miguel Encarnacao A New Wave . . . . . . . . . . . . . . . 6--8 Jennifer Ginger Alford and Lucas Jacob and Paul Dietz Animatronics Workshop: A Theater $+$ Engineering Collaboration at a High School . . . . . . . . . . . . . . . . . 9--13 Graham Wakefield and Tobias Hollerer and JoAnn Kuchera-Morin and Charles Roberts and Matthew Wright Spatial Interaction in a Multiuser Immersive Instrument . . . . . . . . . . 14--20 Xinchang Wang and Peichang Ouyang Beautiful Math --- Aesthetic Patterns Based on Logarithmic Spirals . . . . . . 21--23 Bernd Bickel and Marc Alexa Computational Aspects of Fabrication: Modeling, Design, and $3$D Printing . . 24--25 Ryan Schmidt and Matt Ratto Design-to-Fabricate: Maker Hardware Requires Maker Software . . . . . . . . 26--34 Anonymous Jobs Board . . . . . . . . . . . . . . . 35 J. Rafael Tena and Moshe Mahler and Thabo Beeler and Max Grosse and Hengchin Yeh and Iain Matthews Fabricating $3$D Figurines with Personalized Faces . . . . . . . . . . . 36--46 Anonymous Certification . . . . . . . . . . . . . 47 Olivier Rouiller and Bernd Bickel and Jan Kautz and Wojciech Matusik and Marc Alexa $3$D-Printing Spatially Varying BRDFs 48--57 Jiawei Ou and Ondrej Karlik and Jaroslav Krivanek and Fabio Pellacini Evaluating Progressive-Rendering Algorithms in Appearance Design Tasks 58--68 Anonymous IEEE PacificViz 2014 . . . . . . . . . . 69 Xiaoguang Han and Hongbo Fu and Hanlin Zheng and Ligang Liu and Jue Wang A Video-Based System for Hand-Driven Stop-Motion Animation . . . . . . . . . 70--81 Robert M. Kirby and Miriah Meyer Visualization Collaborations: What Works and Why . . . . . . . . . . . . . . . . 82--88 Anonymous Membership . . . . . . . . . . . . . . . c3
Anonymous Front Cover . . . . . . . . . . . . . . c1 Anonymous IEEE Computer Society House Advertisement . . . . . . . . . . . . . c2 Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh Transforming Fractals . . . . . . . . . 4--5 L. Miguel Encarnacao Back to the Future . . . . . . . . . . . 6--8 Anonymous Special Thanks to CG&A's Reviewers . . . 9 Cagatay Demiralp and Carlos E. Scheidegger and Gordon L. Kindlmann and David H. Laidlaw and Jeffrey Heer Visual Embedding: A Model for Visualization . . . . . . . . . . . . . 10--15 Vitor Goncalves and Paulo Dias and Maria Joao Fontoura and Rui Moura and Beatriz Sousa Santos Investigating Landfill Contamination by Visualizing Geophysical Data . . . . . . 16--21 Mario Rincon-Nigro and Nikhil V. Navkar and Nikolaos V. Tsekos and Zhigang Deng GPU-Accelerated Interactive Visualization and Planning of Neurosurgical Interventions . . . . . . 22--31 Andreas Riener and Andreas Sippl Head-Pose-Based Attention Recognition on Large Public Displays . . . . . . . . . 32--41 Pak Chung Wong and Zhenyu Huang and Yousu Chen and Patrick Mackey and Shuangshuang Jin Visual Analytics for Power Grid Contingency Analysis . . . . . . . . . . 42--51 Lianping Xing and Xiaoting Zhang and Charlie C. L. Wang and Kin-Chuen Hui Highly Parallel Algorithms for Visual-Perception-Guided Surface Remeshing . . . . . . . . . . . . . . . 52--64 Mike Bailey and Cathy Law A Summer Blender Camp: Modeling, Rendering, and Animation for High School Students . . . . . . . . . . . . . . . . 65--67 Peichang Ouyang and Robert W. Fathauer Beautiful Math, Part 2: Aesthetic Patterns Based on Fractal Tilings . . . 68--76 Mark Billinghurst and Tham Piumsomboon and Huidong Bai Hands in Space: Gesture Interaction with Augmented-Reality Interfaces . . . . . . 77--80 Anonymous Membership Matters House Advertisement c4
Anonymous Front Cover . . . . . . . . . . . . . . c1 Anonymous Membership matters [advertisement] . . . c2 Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of contents . . . . . . . . . . . 2--3 Gary Singh The Poetry of Colors . . . . . . . . . . 4--5 L. Miguel Encarnacao Core Values . . . . . . . . . . . . . . 6--7 Sheelagh Carpendale and Min Chen and Daniel Evanko and Nils Gehlenborg and Carsten Gorg and Larry Hunter and Francis Rowland and Margaret-Anne Storey and Hendrik Strobelt Ontologies in Biological Data Visualization . . . . . . . . . . . . . 8--15 Rafal Michalski and Jerzy Grobelny Designing Emergency-Medical-Service Helicopter Interiors Using Virtual Manikins . . . . . . . . . . . . . . . . 16--23 Raghu Machiraju and Carsten Gorg and Arthur Olson Visual Analytics for Biological Data . . 24--25 Steven J. Rysavy and Dennis Bromley and Valerie Daggett DIVE: A Graph-Based Visual-Analytics Framework for Big Data . . . . . . . . . 26--37 Cagatay Turkay and Alexander Lex and Marc Streit and Hanspeter Pfister and Helwig Hauser Characterizing Cancer Subtypes Using Dual Analysis in Caleydo StratomeX . . . 38--47 Martin Hess and Sebastian Bremm and Stephanie Weissgraeber and Kay Hamacher and Michael Goesele and Josef Wiemeyer and Tatiana von Landesberger Visual Exploration of Parameter Influence on Phylogenetic Trees . . . . 48--56 Anonymous IEEE CG&A Calls for Papers . . . . . . . 57 Jose Miguel Varela and Carlos Guedes Soares Ring Discretization of the Wave Spectrum for Sea Surface Simulation . . . . . . . 58--71 Peichang Ouyang and Kwokwai Chung Beautiful Math, Part 3: Hyperbolic Aesthetic Patterns Based on Conformal Mappings . . . . . . . . . . . . . . . . 72--79 Paulo Dias and Tiago Sousa and Joao Parracho and Igor Cardoso and Andre Monteiro and Beatriz Sousa Santos Student Projects Involving Novel Interaction with Large Displays . . . . 80--86 Anonymous Appropriate use of bibliometric indicators for the assessment of journals, research proposals, and individuals . . . . . . . . . . . . . . 87--88 Anonymous IEEE Computer Society [Advertisement] c3 Anonymous IEEE Computer Society --- Rock stars of mobile cloud [future event] . . . . . . c4
Anonymous [Front cover] . . . . . . . . . . . . . c1 Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh CultLab3D: Digitizing Cultural Heritage 4--5 L. Miguel Encarnacao $3$D Is Back! . . . . . . . . . . . . . 6--7 Harald Obermaier and Kenneth I. Joy Future challenges for ensemble visualization . . . . . . . . . . . . . 8--11 Goretti Echegaray and Imanol Herrera and Iker Aguinaga and Carlos Buchart and Diego Borro A Brain Surgery Simulator . . . . . . . 12--18 Anonymous IEEE CG&A Calls for Papers . . . . . . . 19 Andy Wilson and Hrvoje Benko Interacting above and beyond the display [Guest editorial] . . . . . . . . . . . 20--21 Jaehyun Han and Seongkook Heo and Hyong-Euk Lee and Geehyuk Lee The IrPen: A $6$-DOF Pen for Interaction with Tablet Computers . . . . . . . . . 22--29 Taeho Kim and Jinah Park $3$D Object Manipulation Using Virtual Handles with a Grabbing Metaphor . . . . 30--38 Philip Krejov and Andrew Gilbert and Richard Bowden A Multitouchless Interface: Expanding User Interaction . . . . . . . . . . . . 40--48 Sungmin Cho and Dongyoub Baek and Seung-Yeob Baek and Kunwoo Lee and Hyunwoo Bang $3$D Volume Drawing on a Potter's Wheel 50--58 Toshiki Sato and Jefferson Pardomuan and Yasushi Matoba and Hideki Koike ClaytricSurface: An Interactive Deformable Display with Dynamic Stiffness Control . . . . . . . . . . . 59--67 Alexander Repenning and David C. Webb and Catharine Brand and Fred Gluck and Ryan Grover and Susan Miller and Hilarie Nickerson and Muyang Song Beyond Minecraft: Facilitating Computational Thinking through Modeling and Programming in $3$D . . . . . . . . 68--71 Benjamin Lok and Joon Hao Chuah and Andrew Robb and Andrew Cordar and Samsun Lampotang and Adam Wendling and Casey White Mixed-Reality Humans for Team Training 72--75 David Arnold Computer Graphics and Cultural Heritage: From One-Way Inspiration to Symbiosis, Part 1 . . . . . . . . . . . . . . . . . 76--86 Anonymous Appropriate Use of Bibliometric Indicators for the Assessment of Journals, Research Proposals, and Individuals . . . . . . . . . . . . . . 87--88
Anonymous IEEE Computer Society [Advertisement] c2 Anonymous [Masthead] . . . . . . . . . . . . . . . 1 Anonymous Table of contents . . . . . . . . . . . 2--3 Gary Singh The Repurpose of Life . . . . . . . . . 4--5 Jim Foley The Best and Brightest . . . . . . . . . 6--7 Alex Endert Semantic Interaction for Visual Analytics: Toward Coupling Cognition and Computation . . . . . . . . . . . . . . 8--15 Guido Reina and Thomas Muller and Thomas Ertl Incorporating Modern OpenGL into Computer Graphics Education . . . . . . 16--21 Yuki Igarashi and Jun Mitani Weavy: Interactive Card-Weaving Design and Construction . . . . . . . . . . . . 22--29 Voicu Popescu and Bedrich Benes and Paul Rosen and Jian Cui and Lili Wang A Flexible Pinhole Camera Model for Coherent Nonuniform Sampling . . . . . . 30--41 Yoichi Ochiai and Alexis Oyama and Takayuki Hoshi and Jun Rekimoto The Colloidal Metamorphosis: Time Division Multiplexing of the Reflectance State . . . . . . . . . . . . . . . . . 42--51 Iain Martin and Steve Parkes and Martin Dunstan and Nick Rowell Asteroid Modeling for Testing Spacecraft Approach and Landing . . . . . . . . . . 52--62 Andrew J. Hanson Putting Science First: Distinguishing Visualizations from Pretty Pictures . . 63--69 David Arnold Computer Graphics and Cultural Heritage, Part 2: Continuing Inspiration for Future Tools . . . . . . . . . . . . . . 70--79 Lisa Avila and Mike Bailey From Real to Digital, and Vice Versa . . 80--c3 Anonymous Rock Stars of Cybersecurity [Advertisement] . . . . . . . . . . . . c4
Anonymous [Masthead] . . . . . . . . . . . . . . . 1--1 Anonymous Table of contents . . . . . . . . . . . 2--3 Gary Singh The Eventual Triumph of Art . . . . . . 4--5 L. Miguel Encarnacao Behind the Scenes . . . . . . . . . . . 6--6 Anonymous Rock Stars of Cybersecurity [advertisement] . . . . . . . . . . . . 7--7 Ernesto Ponce and Daniel Ponce and Max Andresen Modeling Heading in Adult Soccer Players 8--13 Torsten Wolfgang Kuhlen and Bernd Hentschel Quo Vadis CAVE: Does Immersive Visualization Still Matter? . . . . . . 14--21 Danyel Fisher and Steven Drucker and Mary Czerwinski Business Intelligence Analytics [Guest Editors' introduction] . . . . . . . . . 22--24 Anonymous IEEE CG&A Calls for Articles . . . . . . 25--25 Rahul C. Basole Visual Business Ecosystem Intelligence: Lessons from the Field . . . . . . . . . 26--34 Anonymous Focus on Your Job Search [advertisement] 35--35 Kerry Rodden Applying a Sunburst Visualization to Summarize User Navigation Sequences . . 36--40 Anonymous IEEE Security & Privacy [advertisement] 41--41 Eser Kandogan and Aruna Balakrishnan and Eben M. Haber and Jeffrey S. Pierce From Data to Insight: Work Practices of Analysts in the Enterprise . . . . . . . 42--50 Anonymous Take the CS Library wherever you go! [advertisement] . . . . . . . . . . . . 51--51 Wallace P. Lira and Ronnie Alves and Jean M. R. Costa and Gustavo Pessin and Lilyan Galvao and Ana C. Cardoso and Cleidson R. B. de Souza A Visual-Analytics System for Railway Safety Management . . . . . . . . . . . 52--57 Yafeng Lu and Feng Wang and Ross Maciejewski Business Intelligence from Social Media: A Study from the VAST Box Office Challenge . . . . . . . . . . . . . . . 58--69 Paolo Angelelli and Steffen Oeltze and Judit Haasz and Cagatay Turkay and Erlend Hodneland and Arvid Lundervold and Astri J. Lundervold and Bernhard Preim and Helwig Hauser Interactive Visual Analysis of Heterogeneous Cohort-Study Data . . . . 70--82 Mingliang Cao and Yi Li and Zhigeng Pan and Josephine Csete and Shu Sun and Jie Li and Yu Liu Creative Educational Use of Virtual Reality: Working with Second Life . . . 83--87 Qihang Li and Gabriel Zachmann and David Feng and Kun Huang and Raghu Machiraju 2013 IEEE Scientific Visualization Contest Winner: Observing Genomics and Phenotypical Patterns in the Developing Mouse Brain . . . . . . . . . . . . . . 88--97 Alexander Koppelhuber and Oliver Bimber LumiConSense: A Transparent, Flexible, and Scalable Thin-Film Sensor . . . . . 98--102 Lisa Avila and Mike Bailey Virtual Reality for the Masses . . . . . 103--104 Anonymous [Front cover] . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2 Anonymous Membership Matters [advertisement] . . . c3--c3 Anonymous Rock Stars of Big Data Analytics [advertisement] . . . . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1--1 Gary Singh Filtering the World . . . . . . . . . . 4--5 Mike Potel and Pak Chung Wong Visualizing 20 Years of Applications . . 6--11 Betsy DiSalvo Graphical Qualities of Educational Technology: Using Drag-and-Drop and Text-Based Programs for Introductory Computer Science . . . . . . . . . . . . 12--15 Lin Zheng and Abhijit J. Chaudhari and Ramsey D. Badawi and Kwan-Liu Ma Using Global Illumination in Volume Visualization of Rheumatoid Arthritis CT Data . . . . . . . . . . . . . . . . . . 16--23 Celine Loscos and Holly Rushmeier The Next Big Thing [Guest Editors' introduction] . . . . . . . . . . . . . 24--25 Jonathan C. Roberts and Panagiotis D. Ritsos and Sriram Karthik Badam and Dominique Brodbeck and Jessie Kennedy and Niklas Elmqvist Visualization beyond the Desktop --- the Next Big Thing . . . . . . . . . . . . . 26--34 Haris Zacharatos and Christos Gatzoulis and Yiorgos L. Chrysanthou Automatic Emotion Recognition Based on Body Movement Analysis: A Survey . . . . 35--45 Maryam Mustafa and Marcus Magnor ElectroEncephaloGraphics: Making Waves in Computer Graphics Research . . . . . 46--56 Giljoo Nam and Min H. Kim Multispectral Photometric Stereo for Acquiring High-Fidelity Surface Normals 57--68 Andreas Kerren and Falk Schreiber Why Integrate InfoVis and SciVis?: An Example from Systems Biology . . . . . . 69--73 Michael R. Marner and Ross T. Smith and James A. Walsh and Bruce H. Thomas Spatial User Interfaces for Large-Scale Projector-Based Augmented Reality . . . 74--82 Russell M. Taylor II and Jonathan Harter Random Per-Element Luminance Modulation for Improved Visual Tracking . . . . . . 83--87 Anonymous A Fresh Look at Monitors . . . . . . . . 88--c3 Anonymous [Front cover] . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2 Anonymous IEEE CG&A Call for Articles . . . . . . . c4--c4
Anonymous [Masthead] . . . . . . . . . . . . . . . 1--1 Anonymous Table of contents . . . . . . . . . . . 2--3 Gary Singh Exploring the Fractal Terrain . . . . . 4--5 Bruce D. Campbell and Francesca Samsel Pursuing Value in Art-Science Collaborations . . . . . . . . . . . . . 6--11 Celeste Lyn Paul and Randall Rohrer and Bohdan Nebesh A ``Design First'' Approach to Visualization Innovation . . . . . . . . 12--18 Anonymous 2014 Reviewers . . . . . . . . . . . . . 19--19 L. Miguel Encarnacao and Yung-Yu Chuang and Andre Stork and Dave Kasik and Theresa-Marie Rhyne and Lisa Avila and Jorn Kohlhammer and L. Miguel Encarnacao and Joseph J. LaViola and Melanie Tory and John Dill and Gitta Domik and G. Scott Owen and Pak Chung Wong Future Directions in Computer Graphics and Visualization: From CG&A's Editorial Board . . . . . . . . . . . . . . . . . 20--32 Charilaos Papadopoulos and Kaloian Petkov and Arie E. Kaufman and Klaus Mueller The Reality Deck --- an Immersive Gigapixel Display . . . . . . . . . . . 33--45 Donghoon Sagong and Nahyup Kang and Junyong Noh and Xiaogang Jin and Joseph S. Shin Simulating Drops Settling in a Still Liquid . . . . . . . . . . . . . . . . . 46--55 Kang Zhang and Quang Vinh Nguyen and Zhao-Peng Meng and Wen-Yuan Tao Teaching Information Aesthetics as a Research Class in China . . . . . . . . 56--64 Alejandro Rodriguez and Beatriz Rey and Ma Dolores Vara and Maja Wrzesien and Mariano Alcaniz and Rosa Ma Banos and David Perez-Lopez A VR-Based Serious Game for Studying Emotional Regulation in Adolescents . . 65--73 Tyson Brochu Toward Better Surface Tracking for Fluid Simulation . . . . . . . . . . . . . . . 74--81 Anonymous IEEE Computer Society [advertisement] 82--82 Anonymous Stay Connected [advertisement] . . . . . 83--83 Kapil Dev and Manfred Lau Democratizing Digital Content Creation Using Mobile Devices with Inbuilt Sensors . . . . . . . . . . . . . . . . 84--94 Anonymous Advanced Display Technologies . . . . . 96--96 Anonymous [Front cover] . . . . . . . . . . . . . c1--c1 Anonymous Focus on Your Job Search [advertisement] c3--c3 Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2 Anonymous Rock Stars of $3$D Printing [advertisement] . . . . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1--1 Gary Singh Electrifying Digital Abstract Art . . . 4--5 L. Miguel Encarnacao In Memoriam: Wolfgang Straßer (1941--2015) . . . . . . . . . . . . . . 6--7 James Ahrens Increasing Scientific Data Insights about Exascale Class Simulations under Power and Storage Constraints . . . . . 8--11 Robert Kosara Tapestry: A Different Kind of Conference on Storytelling with Data . . . . . . . 12--14 Anonymous IEEE CG&A Call for Articles . . . . . . . 15--15 Ronald A. Rensink Preparing Undergraduates for Visual Analytics . . . . . . . . . . . . . . . 16--20 Andre Stork Visual Computing Challenges of Advanced Manufacturing and Industrie 4.0 [Guest Editors' introduction] . . . . . . . . . 21--25 Jorge Posada and Carlos Toro and Inigo Barandiaran and David Oyarzun and Didier Stricker and Raffaele de Amicis and Eduardo B. Pinto and Peter Eisert and Jurgen Dollner and Ivan Vallarino Visual Computing as a Key Enabling Technology for Industrie 4.0 and Industrial Internet . . . . . . . . . . 26--40 Rahul C. Basole and Ahsan Qamar and Hyunwoo Park and Christiaan J. J. Paredis and Leon F. McGinnis Visual Analytics for Early-Phase Complex Engineered System Design Support . . . . 41--51 Michele Gattullo and Antonio E. Uva and Michele Fiorentino and Joseph L. Gabbard Legibility in Industrial AR: Text Style, Color Coding, and Illuminance . . . . . 52--61 Evan Shellshear and Rolf Berlin and Johan S. Carlson Maximizing Smart Factory Systems by Incrementally Updating Point Clouds . . 62--69 Li Wei and Zhigang Deng A Practical Model for Live Speech-Driven Lip-Sync . . . . . . . . . . . . . . . . 70--78 Anonymous IEEE Computer Society House Advertisement . . . . . . . . . . . . . 79--79 Muhammad Hafiz Wan Rosli and Andres Cabrera Gestalt Principles in Multimodal Data Representation . . . . . . . . . . . . . 80--87 Daniele Panozzo Demystifying Quadrilateral Remeshing . . 88--95 Ismo Rakkolainen and Antti Sand and Karri Palovuori Midair User Interfaces Employing Particle Screens . . . . . . . . . . . . 96--102 Anonymous The Wearable Revolution . . . . . . . . 104--104 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2 Anonymous IEEE Cloud Computing Call for Papers . . c3--c3 Anonymous SIGGRAPH2015 Xroads of Discovery House Advertisement . . . . . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1--1 Anonymous Masthead . . . . . . . . . . . . . . . . 1--1 Gary Singh Abstract Creative Practice . . . . . . . 4--5 L. Miguel Encarnacao Interacting with Diverse Realities . . . 6--6 Anonymous SIGGRAPH2015 Advertisement . . . . . . . 7--7 Anonymous High Tech @ Home . . . . . . . . . . . . 8--9 Ben Shneiderman and Catherine Plaisant Sharpening Analytic Focus to Cope with Big Data Volume and Variety . . . . . . 10--14 Alex Wiens and Gitta Domik In-Class Exercise for Shadow Mapping Algorithms . . . . . . . . . . . . . . . 15--19 Joseph J. LaViola and Odest Chadwicke Jenkins Natural User Interfaces for Adjustable Autonomy in Robot Control . . . . . . . 20--21 Andreas Dunser and Martin Lochner and Ulrich Engelke and David Rozado Fernandez Visual and Manual Control for Human-Robot Teleoperation . . . . . . . 22--32 Takeo Igarashi and Masahiko Inami Exploration of Alternative Interaction Techniques for Robotic Systems . . . . . 33--41 Nathalie Henry Riche Data-Driven Discoveries: Pushing Visualization Research Further . . . . . 42--43 Jurgen Bernard and David Sessler and Thorsten May and Thorsten Schlomm and Dirk Pehrke and Jorn Kohlhammer A Visual-Interactive System for Prostate Cancer Cohort Analysis . . . . . . . . . 44--55 Kai Xu and Simon Attfield and T. J. Jankun-Kelly and Ashley Wheat and Phong H. Nguyen and Nallini Selvaraj Analytic Provenance for Sensemaking: A Research Agenda . . . . . . . . . . . . 56--64 Eniko Szekely and Arnaud Sallaberry and Faraz Zaidi and Pascal Poncelet A Graph-Based Method for Detecting Rare Events: Identifying Pathologic Cells . . 65--73 Karin von Ompteda and Kevin Walker Translating the Quantum World to Human Scale: An Art--Science Collaboration . . 74--81 Thabo Beeler Passive Spatiotemporal Geometry Reconstruction of Human Faces at High Fidelity . . . . . . . . . . . . . . . . 82--90 Andreea Molnar and Ann F. McKenna and Qing Liu and Mihaela Vorvoreanu and Krishna Madhavan Using Visualization to Derive Insights from Research Funding Portfolios . . . . 91--c3 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles House Advertisement . . . . . . . . . . . . . c2--c2 Anonymous Rock Stars of Cybersecurity House Advertisement . . . . . . . . . . . . . c4--c4
Anonymous [Masthead] . . . . . . . . . . . . . . . 1--1 Anonymous Table of contents . . . . . . . . . . . 2--3 Gary Singh Infinite Flexibility with Layers . . . . 4--5 Frank Steinicke and Wolfgang Stuerzlinger Spatial Interfaces . . . . . . . . . . . 6--7 Bruce D. Campbell and Francesca Samsel Murmurations: Drawing Together Art, Visualization, and Physical Phenomena 8--12 Anonymous Focus on Your Job Search [Advertisement] 13--13 Paul Carmen DiLorenzo Premo: DreamWorks Animation's New Approach to Animation . . . . . . . . . 14--21 Peichang Ouyang and Feng Ding and Xinchang Wang Beautiful Math, Part 4: Polygonal Aesthetic Patterns Based on the Schwarz--Christoffel Mapping . . . . . . 22--25 Melanie Tory and Sheelagh Carpendale Personal Visualization and Personal Visual Analytics [Guest Editors' introduction] . . . . . . . . . . . . . 26--27 Eun Kyoung Choe and Bongshin Lee and m.c. schraefel Characterizing Visualization Insights from Quantified Selfers' Personal Data Presentations . . . . . . . . . . . . . 28--37 Wesley Willett and Pascal Goffin and Petra Isenberg Understanding Digital Note-Taking Practice for Visualization . . . . . . . 38--51 Lyn Bartram Design Challenges and Opportunities for Eco-Feedback in the Home . . . . . . . . 52--62 Anonymous Rock Stars of Wearables [Advertisement] 63--63 Kuno Kurzhals and Daniel Weiskopf Eye Tracking for Personal Visual Analytics . . . . . . . . . . . . . . . 64--72 Jo Wood Visualizing Personal Progress in Participatory Sports Cycling Events . . 73--81 Shimin Wang and Yuzuru Tanahashi and Nick Leaf and Kwan-Liu Ma Design and Effects of Personal Visualizations . . . . . . . . . . . . . 82--93 Alex Endert and Remco Chang and Chris North and Michelle Zhou Semantic Interaction: Coupling Cognition and Computation through Usable Interactive Analytics . . . . . . . . . 94--99 Cengiz Oztireli Making Sense of Geometric Data . . . . . 100--106 Anonymous IEEE Computer Society [Advertisement] 107--107 Alex Wiens and Gitta Domik In-Class Exercises for Shadow Volume Algorithms . . . . . . . . . . . . . . . 108--112 Anonymous [Front cover] . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2 Anonymous Rock Stars of Cybersecurity [Advertisement] . . . . . . . . . . . . c4--c4 Anonymous Take the CS Library wherever you go! [Advertisement] . . . . . . . . . . . . c3--c3
Gary Singh The Wonder and Beauty of Science . . . . 2--3 Anonymous Masthead . . . . . . . . . . . . . . . . 4--4 Daniel Leithinger and Sean Follmer and Alex Olwal and Hiroshi Ishii Shape Displays: Spatial Interaction with Dynamic Physical Form . . . . . . . . . 5--11 Angus Graeme Forbes and Andres Burbano and Paul Murray and George Legrady Imagining Macondo: Interacting with García Márquez's Literary Landscape . . . 12--19 Taku Komura and Rynson W. H. Lau and Ming C. Lin and Aditi Majumder and Dinesh Manocha and Wei Wei Xu Virtual Reality Software and Technology 20--21 Vincent Agnus and Stephane Nicolau and Luc Soler Illumination Independent and Accurate Marker Tracking Using Cross-Ratio Invariance . . . . . . . . . . . . . . . 22--33 Kieran Carnegie and Taehyun Rhee Reducing Visual Discomfort with HMDs Using Dynamic Depth of Field . . . . . . 34--41 Manuel Pratorius and Ulrich Burgbacher and Dimitar Valkov and Klaus Hinrichs Sensing Thumb-to-Finger Taps for Symbolic Input in VR/AR Environments . . 42--54 Alexandra Covaci and Anne-Helene Olivier and Franck Multon Visual Perspective and Feedback Guidance for VR Free-Throw Training . . . . . . . 55--65 Marc Ericson C. Santos and Jarkko Polvi and Takafumi Taketomi and Goshiro Yamamoto and Christian Sandor and Hirokazu Kato Toward Standard Usability Questionnaires for Handheld Augmented Reality . . . . . 66--75 Pedro Cruz and Antonio Cruz and Penousal Machado Contiguous Animated Edge-Based Cartograms for Traffic Visualization . . 76--83 Bongshin Lee and Nathalie Henry Riche and Petra Isenberg and Sheelagh Carpendale More Than Telling a Story: Transforming Data into Visually Shared Stories . . . 84--90 Anonymous IEEE CG&A Call for Articles: House Advertisement . . . . . . . . . . . . . 91--91 Alec Jacobson Breathing Life into Shapes . . . . . . . 92--100 Nicole M. Artner and Ines Janusch and Walter G. Kropatsch Evaluating and Grading Students in Large-Scale Image Processing Courses . . 101--c3 Anonymous Deadline: 31 October House Advertisement c4--c4 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1
Gary Singh Pass the Parcel . . . . . . . . . . . . 2--3 L. Miguel Encarnacao M1C2: Experiments in Community Building through Collaborative Research Dissemination . . . . . . . . . . . . . 4--4 Anonymous [Masthead] . . . . . . . . . . . . . . . 5--5 Bruce D. Campbell and Francesca Samsel Slow Vis: Extending Opportunities for Insight and Understanding Over Time . . 6--10 Paulo Dias and Luis Neves and Daniel Santos and Catarina Coelho and Maria Teresa Ferreira and Helder Santos and Samuel Silva and Beatriz Sousa Santos CraMs: Craniometric Analysis Application Using $3$D Skull Models . . . . . . . . 11--17 Xiaoru Yuan and Baoquan Chen and Koji Koyamada and Issei Fujishiro Human-Centered Data Visualization [Guest Editors' introduction] . . . . . . . . . 18--19 Jaemin Jo and Bongshin Lee and Jinwook Seo WordlePlus: Expanding Wordle's Use through Natural Interaction and Animation . . . . . . . . . . . . . . . 20--28 Anonymous IEEE CG&A Call for Articles . . . . . . . 29--29 Takayuki Itoh and Karsten Klein Key-Node-Separated Graph Clustering and Layouts for Human Relationship Graph Visualization . . . . . . . . . . . . . 30--40 Anonymous IEEE CG&A Call for Articles . . . . . . . 41--41 Fangfang Zhou and Wei Huang and Ying Zhao and Yang Shi and Xing Liang and Xiaoping Fan ENTVis: A Visual Analytic Tool for Entropy-Based Network Traffic Anomaly Detection . . . . . . . . . . . . . . . 42--50 Wenyong Gong and Xiaohua Xie and Rui Ma and Tieru Wu Angle-Preserving Quadrilateral Mesh Parameterization . . . . . . . . . . . . 51--59 Zhang Meng and Si Weixin and Qian Yinling and Sun Hanqiu and Qin Jing and Pheng-Ann Heng Vortex Filaments in Grids for Scalable, Fine Smoke Simulation . . . . . . . . . 60--68 Huamin Qu and Qing Chen Visual Analytics for MOOC Data . . . . . 69--75 Francisco Gonzalez Garcia Trends in Continuity and Interpolation for Computer Graphics . . . . . . . . . 76--82 Mingliang Cao and Yi Li and Zhigeng Pan and Josephine Csete and Shu Sun and Jie Li and Yu Liu Educational Virtual-Wear Trial: More Than a Virtual Try-On Experience . . . . 83--89 Peichang Ouyang and Weiguo Zhao and Xuan Huang Beautiful Math, Part 5: Colorful Archimedean Tilings from Dynamical Systems . . . . . . . . . . . . . . . . 90--96 Anonymous Table of contents . . . . . . . . . . . c2--1 Anonymous [Front cover] . . . . . . . . . . . . . c1--c1 Anonymous Get the recognition you deserve [advertisement] . . . . . . . . . . . . c3--c3 Anonymous Watch the World's Leading Experts Take Multi-Core Strategies to New Heights [Advertisement] . . . . . . . . . . . . c4--c4
Gary Singh Seeds of Human Experience . . . . . . . 2--3 L. Miguel Encarnacao Human Touch in Digital Experiences . . . 4--4 Anonymous Masthead . . . . . . . . . . . . . . . . 5--5 Anonymous Augment Your Reality . . . . . . . . . . 6--7 Susumu Tachi Telexistence: Enabling Humans to Be Virtually Ubiquitous . . . . . . . . . . 8--14 Anonymous IEEE CG&A Call for Articles House Advertisement . . . . . . . . . . . . . 15--15 Haru Ji and Graham Wakefield Endogenous Biologically Inspired Art of Complex Systems . . . . . . . . . . . . 16--21 Leigh Mcloughlin and Oleg Fryazinov and Mark Moseley and Mathieu Sanchez and Valery Adzhiev and Peter Comninos and Alexander Pasko Virtual Sculpting and $3$D Printing for Young People with Disabilities . . . . . 22--28 Anonymous CiSE is the Perfect Combination House Advertisement . . . . . . . . . . . . . 29--29 Atakan Arasan and Cagatay Basdogan and Tevfik Metin Sezgin HaptiStylus: A Novel Stylus for Conveying Movement and Rotational Torque Effects . . . . . . . . . . . . . . . . 30--41 Jonatan Martinez and Arturo Garcia and Miguel Oliver and Jose Pascual Molina and Pascual Gonzalez Identifying Virtual $3$D Geometric Shapes with a Vibrotactile Glove . . . . 42--51 Xufang Pang and Rynson W. H. Lau and Zhan Song and Yangyan Li and Shengfeng He A Tool-Free Calibration Method for Turntable-Based $3$D Scanning Systems 52--61 Shigeo Yoshida and Takumi Shirokura and Yuta Sugiura and Daisuke Sakamoto and Tetsuo Ono and Masahiko Inami and Takeo Igarashi RoboJockey: Designing an Entertainment Experience with Robots . . . . . . . . . 62--69 Sungmin Cho and Won-Seok Kim and Nam-Jong Paik and Hyunwoo Bang Upper-Limb Function Assessment Using VBBTs for Stroke Patients . . . . . . . 70--78 Anonymous IEEE Computer Society House Advertisement . . . . . . . . . . . . . 79--79 Robert Kosara Presentation-Oriented Visualization Techniques . . . . . . . . . . . . . . . 80--85 Beatriz Sousa Santos and Beatriz Quintino Ferreira and Paulo Dias Using Heuristic Evaluation to Foster Visualization Analysis and Design Skills 86--90 Anonymous IEEE Transactions on Big Data House Advertisement . . . . . . . . . . . . . 91--91 Michela Spagnuolo Shape 4.0: $3$D Shape Modeling and Processing Using Semantics . . . . . . . 92--96 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE Transactions on Sustainable Computing House Advertisement . . . . . c3--c3 Anonymous IEEE Computer Society: Be at the Center of It All House Advertisement . . . . . c4--c4
Anonymous Table of Contents . . . . . . . . . . . 1--2 Gary Singh A Genealogy of Fractal Code [About the cover] . . . . . . . . . . . . . . . . . 3--4 Kenneth Moreland The Tensions of In Situ Visualization 5--9 Uwe Freiherr von Lukas Underwater Visual Computing: The Grand Challenge Just around the Corner . . . . 10--15 Pedro Cruz and Penousal Machado Pulsing Blood Vessels: A Figurative Approach to Traffic Visualization . . . 16--21 Alberto Raposo and Soraia Raupp Musse and James Gain Visual Computing and the Progress of Developing Countries . . . . . . . . . . 22--23 Paulo L. J. Drews and Erickson R. Nascimento and Silvia S. C. Botelho and Mario Fernando Montenegro Campos Underwater Depth Estimation and Image Restoration Based on Single Images . . . 24--35 Luciana Nedel and Vinicius Costa de Souza and Aline Menin and Lucia Sebben and Jackson Oliveira and Frederico Faria and Anderson Maciel Using Immersive Virtual Reality to Reduce Work Accidents in Developing Countries . . . . . . . . . . . . . . . 36--46 Bryan Davies and Edwin Blake Evaluating Existing Strategies to Limit Video Game Playing Time . . . . . . . . 47--57 Eunice P. dos Santos Nunes and Licinio G. Roque and Fatima de Lourdes dos Santos Nunes Measuring Knowledge Acquisition in $3$D Virtual Learning Environments . . . . . 58--67 Kazuhisa Yanaka and Toshiaki Yamanouchi $3$D Image Display Courses for Information Media Students . . . . . . . 68--73 Benjamin Bach Unfolding Dynamic Networks for Visual Exploration . . . . . . . . . . . . . . 74--82 Maria-Elena Froese and Melanie Tory Lessons Learned from Designing Visualization Dashboards . . . . . . . . 83--89 Juan David Hincapie-Ramos and Kasim Ozacar and Pourang P. Irani and Yoshifumi Kitamura GyroWand: An Approach to IMU-Based Raycasting for Augmented Reality . . . . 90--96 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles House Advertisement . . . . . . . . . . . . . c2--c2 Anonymous Masthead . . . . . . . . . . . . . . . . c3--c3 Anonymous Rock Stars of Risk-Based Security House Advertisement . . . . . . . . . . . . . c4--c4
Anonymous Table of Contents . . . . . . . . . . . 1--2 L. Miguel Encarnacao Scientific Visualization . . . . . . . . 3 Gary Singh Landscapes of the Digital Baroque . . . 4--5 Jon M. Hjelmervik and Oliver J. D. Barrowclough Interactive Exploration of Big Scientific Data: New Representations and Techniques . . . . . . . . . . . . . . . 6--9 Alberto Raposo and Luciano Reis and Vinicius Rodrigues and Rodrigo Pinheiro and Pablo Elias and Renato Cherullo A System for Integrated Visualization in Oil Exploration and Production . . . . . 10--16 Bruce D. Campbell Immersive Visualization to Support Scientific Insight . . . . . . . . . . . 17--21 Oliver Rubel and Burlen Loring and Jean-Luc Vay and David P. Grote and Remi Lehe and Stepan Bulanov and Henri Vincenti and E. Wes Bethel WarpIV: In Situ Visualization and Analysis of Ion Accelerator Simulations 22--35 Tobias Gunther and Maik Schulze and Anke Friederici and Holger Theisel Visualizing Volcanic Clouds in the Atmosphere and Their Impact on Air Traffic . . . . . . . . . . . . . . . . 36--47 Kenneth Moreland and Christopher Sewell and William Usher and Li-ta Lo and Jeremy Meredith and David Pugmire and James Kress and Hendrik Schroots and Kwan-Liu Ma and Hank Childs and Matthew Larsen and Chun-Ming Chen and Robert Maynard and Berk Geveci VTK-m: Accelerating the Visualization Toolkit for Massively Threaded Architectures . . . . . . . . . . . . . 48--58 Anonymous IEEE CG&A Call for Articles House Advertisement . . . . . . . . . . . . . 59 Mukund Raj and Mahsa Mirzargar and J. Samuel Preston and Robert M. Kirby and Ross T. Whitaker Evaluating Shape Alignment via Ensemble Visualization . . . . . . . . . . . . . 60--71 David H. S. Chung and Matthew L. Parry and Iwan W. Griffiths and Robert S. Laramee and Rhodri Bown and Philip A. Legg and Min Chen Knowledge-Assisted Ranking: A Visual Analytic Application for Sports Event Data . . . . . . . . . . . . . . . . . . 72--82 Anonymous IEEE Computer Society House Advertisement . . . . . . . . . . . . . 83 Ken Perlin Future Reality: How Emerging Technologies Will Change Language Itself 84--89 David Gotz and David Borland Data-Driven Healthcare: Challenges and Opportunities for Interactive Visualization . . . . . . . . . . . . . 90--96 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles House Advertisement . . . . . . . . . . . . . c2--c2 Anonymous Masthead . . . . . . . . . . . . . . . . c3--c3 Anonymous Rock Stars of Big Data House Advertisement . . . . . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1--1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh Improvising in Three Dimensions . . . . 4--5 Anonymous Art in the Digital Age . . . . . . . . . 6--7 Wenwen Dou and Shixia Liu Topic- and Time-Oriented Visual Text Analysis . . . . . . . . . . . . . . . . 8--13 Moacir Ponti and Arthur A. Chaves and Fabio R. Jorge and Gabriel B. P. Costa and Adimara Colturato and Kalinka R. L. J. C. Branco Precision Agriculture: Using Low-Cost Systems to Acquire Low-Altitude Images 14--20 Guillaume Lavoue and Hantao Liu and Karol Myszkowski and Weisi Lin Quality Assessment and Perception in Computer Graphics . . . . . . . . . . . 21--22 Ali Naci Erdem and Ugur Halici Applying Computational Aesthetics to a Video Game Application Using Machine Learning . . . . . . . . . . . . . . . . 23--33 Eakta Jain and Yaser Sheikh and Jessica Hodgins Predicting Moves-on-Stills for Comic Art Using Viewer Gaze Data . . . . . . . . . 34--45 Xi Wang and David Lindlbauer and Christian Lessig and Marianne Maertens and Marc Alexa Measuring the Visual Salience of $3$D Printed Objects . . . . . . . . . . . . 46--55 Matthias Bernhard and Manuela Waldner and Paskal Plank and Veronika Solteszova and Ivan Viola The Accuracy of Gauge-Figure Tasks in Monoscopic and Stereo Displays . . . . . 56--66 Thai Le and Hilaire J. Thompson and George Demiris A Comparison of Health Visualization Evaluation Techniques with Older Adults 67--77 Elena Sikudova and Tania Pouli and Alessandro Artusi and Ahmet Oguz Akyuz and Francesco Banterle and Zeynep Miray Mazlumoglu and Erik Reinhard A Gamut-Mapping Framework for Color-Accurate Reproduction of HDR Images . . . . . . . . . . . . . . . . . 78--90 Anonymous IEEE CG&A Call for Articles . . . . . . . 91 Stuart K. Card The PhD Thesis Deconstructed . . . . . . 92--101 Kim Albrecht and Burcu Yucesoy Designing for Insight: A Case Study from Tennis Player Analysis . . . . . . . . . 102--108 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2 Anonymous IEEE Computer Society . . . . . . . . . c3--c3 Anonymous Rock Stars of Big Data . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1--1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh Outstanding Design [About the Cover] . . 4--6 Brett Balogh and Anil Camci and Paul Murray and Angus G. Forbes Spectral Landscapes: Visualizing Electromagnetic Interactions . . . . . . 7--11 Benjamin H. Groh and Jasmin Flaschka and Markus Wirth and Thomas Kautz and Martin Fleckenstein and Bjoern M. Eskofier Wearable Real-Time Skateboard Trick Visualization and Its Community Perception . . . . . . . . . . . . . . . 12--18 Chris Schultz and Mike Bailey Interacting with Large $3$D Datasets on a Mobile Device . . . . . . . . . . . . 19--23 Rahul C. Basole and Dietmar Saupe Sports Data Visualization [Guest Editors' introduction] . . . . . . . . . 24--26 Anonymous IEEE CG&A Call for Articles . . . . . . . 27 Marcos Lage and Jorge Piazentin Ono and Daniel Cervone and Justin Chiang and Carlos Dietrich and Claudio T. Silva StatCast Dashboard: Exploration of Spatiotemporal Baseball Data . . . . . . 28--37 Charles Perin and Jeremy Boy and Frederic Vernier Using Gap Charts to Visualize the Temporal Evolution of Ranks and Scores 38--49 Manuel Stein and Halldor Janetzko and Thorsten Breitkreutz and Daniel Seebacher and Tobias Schreck and Michael Grossniklaus and Iain D. Couzin and Daniel A. Keim Director's Cut: Analysis and Annotation of Soccer Matches . . . . . . . . . . . 50--60 Anonymous Call for Nominees Education Awards Nominations . . . . . . . . . . . . . . 61 Romain Vuillemot and Charles Perin Sports Tournament Predictions Using Direct Manipulation . . . . . . . . . . 62--71 Nan Cao and Yu-Ru Lin and Fan Du and Dashun Wang Episogram: Visual Summarization of Egocentric Social Interactions . . . . . 72--81 Florent Berthaut and Martin Hachet Spatial Interfaces and Interactive $3$D Environments for Immersive Musical Performances . . . . . . . . . . . . . . 82--87 Jens Schmidt and Stephan Rudolph Graph-Based Design Languages: a Lingua Franca for Product Design Including Abstract Geometry . . . . . . . . . . . 88--93 Anonymous Computer Entrepreneur Award . . . . . . 94 Anonymous A Computer Graphics Back-to-School Special . . . . . . . . . . . . . . . . 95--96 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2 Anonymous New Membership Options for a Better Fit c3--c3 Anonymous Rock Stars of Big Data . . . . . . . . . c4--c4
Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles House Advertisement . . . . . . . . . . . . . c2--c2 Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh Pure Abstraction . . . . . . . . . . . . 4--5 Bruce D. Campbell and Samsel Francesca Using Art to Visualize Cellular Environments: An Interview with David Goodsell . . . . . . . . . . . . . . . . 6--10 Peter Lamb and Hayden Croft Visualizing Rugby Game Styles Using Self-Organizing Maps . . . . . . . . . . 11--15 Mike Macedonia and Mark A. Livingston Computer Graphics for Defense Applications . . . . . . . . . . . . . . 16--17 Amela Sadagic Design and Choice of Visual Display Solutions in the Training Domain . . . . 18--25 Ryan Schubert and Greg Welch and Salam Daher and Andrew Raij HuSIS: A Dedicated Space for Studying Human Interactions . . . . . . . . . . . 26--36 Aniket Bera and Sujeong Kim and Dinesh Manocha Interactive Crowd-Behavior Learning for Surveillance and Training . . . . . . . 37--45 Xiaoguang Han and Kwan-Yee K. Wong and Yizhou Yu $3$D Human Model Reconstruction from Sparse Uncalibrated Views . . . . . . . 46--56 Anonymous Not so Secure House Advertisement . . . 57 Antonio G. Losada and Roberto Theron and Alejandro Benito BKViz: A Basketball Visual Analysis Tool 58--68 Anonymous myCS House Advertisement . . . . . . . . 69 Mingliang Cao and Yi Li and Yueping Guo and Lei Yao and Zhigeng Pan Customized Body Mapping to Facilitate the Ergonomic Design of Sportswear . . . 70--77 Tim Dwyer Network Visualization as a Higher-Order Visual Analysis Tool . . . . . . . . . . 78--85 Eduardo Simoes Lopes Gastal Efficient High-Dimensional, Edge-Aware Filtering . . . . . . . . . . . . . . . 86--95 Anonymous IEEE Computer Society House Advertisement . . . . . . . . . . . . . 96 Anonymous New Membership Options for a Better Fit House Advertisement . . . . . . . . . . c3--c3 Anonymous Focus on Your Job Search House Advertisement . . . . . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of contents . . . . . . . . . . . 2--3 Gary Singh Taking Flight . . . . . . . . . . . . . 4--5 L. Miguel Encarnacao The Queue Is Having an Issue . . . . . . 6--7 Matthias F. Stallmann Algorithm Animation with Galant . . . . 8--14 Weili Shi A Generative Approach to Chinese Shanshui Painting . . . . . . . . . . . 15--19 Anatole Lecuyer Playing with Senses in VR: Alternate Perceptions Combining Vision and Touch 20--26 Michael Traore and Christophe Hurter Interactive Exploration of $3$D Scanned Baggage . . . . . . . . . . . . . . . . 27--33 Juan C. Garcia and Bruno Patrao and Luis Almeida and Javier Perez and Paulo Menezes and Jorge Dias and Pedro J. Sanz A Natural Interface for Remote Operation of Underwater Robots . . . . . . . . . . 34--43 Alina Freund and Nazli Yonca Aydin and Dirk Zeckzer and Hans Hagen A Decision-Support System for Sustainable Water Distribution System Planning . . . . . . . . . . . . . . . . 44--55 Ibai Leizea and Ainitze Mendizabal and Hugo Alvarez and Iker Aguinaga and Diego Borro and Emilio Sanchez Real-Time Visual Tracking of Deformable Objects in Robot-Assisted Surgery . . . 56--68 Anonymous New membership options for a better fit 69 Mikko Kyto and Krupakar Dhinakaran and Aki Martikainen and Perttu Hamalainen Improving $3$D Character Posing with a Gestural Interface . . . . . . . . . . . 70--78 Anonymous myCS . . . . . . . . . . . . . . . . . . 79 Pynar Satylmys and Thomas Bashford-Rogers and Alan Chalmers and Kurt Debattista A Machine-Learning-Driven Sky Model . . 80--91 Michelle Annett (Digitally) Inking in the 21st Century 92--99 Bum Chul Kwon and Janu Verma and Peter J. Haas and Cagatay Demiralp Sampling for Scalable Visual Analytics 100--108 Anonymous Can you invent a better world through technologies? . . . . . . . . . . . . . c3--c3 Anonymous [Front cover] . . . . . . . . . . . . . c1--c1 Anonymous Seymour Cray, Sidney Fernbach, & Ken Kennedy Awards . . . . . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1--1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh Without a Plan . . . . . . . . . . . . . 4--5 L. Miguel Encarnacao Information Visualization . . . . . . . 6--7 Susan Reilly The Need to Help Journalists with Data and Information Visualization . . . . . 8--10 Anonymous Can You Invent a Better World through Technologies? House Advertisement . . . 11 Alice Thudt and Bongshin Lee and Eun Kyoung Choe and Sheelagh Carpendale Expanding Research Methods for a Realistic Understanding of Personal Visualization . . . . . . . . . . . . . 12--18 Anonymous Not So Secure House Advertisement . . . 19 Yosuke Onoue and Nobuyuki Kukimoto and Naohisa Sakamoto and Kazuo Misue and Koji Koyamada Layered Graph Drawing for Visualizing Evaluation Structures . . . . . . . . . 20--30 Philip A. Legg and Eamonn Maguire and Simon Walton and Min Chen Glyph Visualization: A Fail-Safe Design Scheme Based on Quasi-Hamming Distances 31--41 Jing Xia and Yumeng Hou and Yingjie Victor Chen and Zhenyu Cheryl Qian and David S. Ebert and Wei Chen Visualizing Rank Time Series of Wikipedia Top-Viewed Pages . . . . . . . 42--53 Jimmy Johansson and Tomasz Opach and Erik Glaas and Tina-Simone Neset and Carlo Navarra and Bjorn-Ola Linner and Jan Ketil Rod VisAdapt: A Visualization Tool to Support Climate Change Adaptation . . . 54--65 Barrett Ens and Pourang Irani Spatial Analytic Interfaces: Spatial User Interfaces for In Situ Visual Analytics . . . . . . . . . . . . . . . 66--79 Aaron Scherzinger and Tobias Brix and Dominik Drees and Andreas Volker and Kiril Radkov and Niko Santalidis and Alexander Fieguth and Klaus H. Hinrichs Interactive Exploration of Cosmological Dark-Matter Simulation Data . . . . . . 80--89 Shufang Lu and Xiaogang Jin and Aubrey Jaffer and Fei Gao and Xiaoyang Mao Solid Mathematical Marbling . . . . . . 90--98 Diana Fernondez-Prieto and Carol Naranjo-Valero and Jose Tiberio Hernandez and Hans Hagen STRAD Wheel: Web-Based Library for Visualizing Temporal Data . . . . . . . 99--105 Ed Angel The Case for Teaching Computer Graphics with WebGL: A $ 25$-Year Perspective . . 106--112 Anonymous Call for Nominees Education Awards Nominations House Advertisement . . . . c3--c3 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles House Advertisement . . . . . . . . . . . . . c2--c2
Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh Stories in the Data . . . . . . . . . . 4--5 Benjamin Bach and Nathalie Henry Riche and Sheelagh Carpendale and Hanspeter Pfister The Emerging Genre of Data Comics . . . 6--13 David J. Kasik In Memoriam: John Staudhammer . . . . . 14--15 Arun Kulshreshth and Kevin Pfeil and Joseph J. LaViola Enhancing the Gaming Experience Using $3$D Spatial User Interface Technologies 16--23 Iago Berndt and Rafael Torchelsen and Anderson Maciel Efficient Surgical Cutting with Position-Based Dynamics . . . . . . . . 24--31 Bedrich Benes and David J. Kasik and Wilmot Li and Hao Zhang Computational Design and Fabrication . . 32--33 Vahid Babaei and Javier Ramos and Yongquan Lu and Guillermo Webster and Wojciech Matusik FabSquare: Fabricating Photopolymer Objects by Mold $3$D Printing and UV Curing . . . . . . . . . . . . . . . . . 34--42 Ammar Hattab and Ian Gonsher and Daniel Moreno and Gabriel Taubin Differential $3$D Scanning . . . . . . . 43--51 Nobuyuki Umetani and Ryan Schmidt SurfCuit: Surface-Mounted Circuits on $3$D Prints . . . . . . . . . . . . . . 52--60 Hessam Djavaherpour and Ali Mahdavi-Amiri and Faramarz F. Samavati Physical Visualization of Geospatial Datasets . . . . . . . . . . . . . . . . 61--69 Guanbin Li and Sai Bi and Jue Wang and Yingqing Xu and Yizhou Yu ColorSketch: A Drawing Assistant for Generating Color Sketches from Photos 70--81 Tobias Schreck What Features Can Tell Us about Shape 82--87 Marcel Campen Tiling the Bunny: Quad Layouts for Efficient $3$D Geometry Representation 88--95 Gunther H. Weber and Sheelagh Carpendale and David Ebert and Brian Fisher and Hans Hagen and Ben Shneiderman and Anders Ynnerman Apply or Die: On the Role and Assessment of Application Papers in Visualization 96--104 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2 Anonymous IEEE CG&A Call For Articles . . . . . . . c3--c3 Anonymous Prepare to Connect . . . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh Visualizing Science . . . . . . . . . . 4--5 David S. Ebert In Memoriam: Martin William Ribarsky . . 6--7 Ursula H. Augsdörfer and Andreas Riffnaller-Schiefer On the Convergence of Modeling and Simulation . . . . . . . . . . . . . . . 8--13 Michael Neff and Catherine Pelachaud Animation of Natural Virtual Characters 14--16 Elisabetta Bevacqua and Romain Richard and Pierre De Loor Believability and Co-presence in Human-Virtual Character Interaction . . 17--29 Kerstin Ruhland and Mukta Prasad and Rachel McDonnell Data-Driven Approach to Synthesizing Facial Animation Using Motion Capture 30--41 Daniel Holden and Ikhsanul Habibie and Ikuo Kusajima and Taku Komura Fast Neural Style Transfer for Motion Data . . . . . . . . . . . . . . . . . . 42--49 Mathieu Chollet and Stefan Scherer Perception of Virtual Audiences . . . . 50--59 Vincius J. Cassol and Estevao Smania Testa and Claudio Rosito Jung and Muhammad Usman and Petros Faloutsos and Glen Berseth and Mubbasir Kapadia and Norman I. Badler and Soraia Raupp Musse Evaluating and Optimizing Evacuation Plans for Crowd Egress . . . . . . . . . 60--71 Jian Cui and Voicu Popescu and Nicoletta Adamo-Villani and Susan Wagner Cook and Katherine A. Duggan and Howard S. Friedman Animation Stimuli System for Research on Instructor Gestures in Education . . . . 72--83 Qian Zhang and Yu Guo and Pierre-Yves Laffont and Tobias Martin and Markus Gross A Virtual Try-On System for Prescription Eyeglasses . . . . . . . . . . . . . . . 84--93 Anonymous IEEE Computer Society . . . . . . . . . 94 Jaepyung Hwang and Kwanguk Kim and Il Hong Suh and Taesoo Kwon Performance-Based Animation Using Constraints for Virtual Object Manipulation . . . . . . . . . . . . . . 95--102 Min Chen and Georges Grinstein and Chris R. Johnson and Jessie Kennedy and Melanie Tory Pathways for Theoretical Advances in Visualization . . . . . . . . . . . . . 103--112 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CGA Call for Articles . . . . . . . c2--c2 Anonymous IEEE CGA Call for Articles . . . . . . . c3--c3
Anonymous Table of Contents . . . . . . . . . . . 1--2 Gary Singh Illuminating Nature . . . . . . . . . . 3--4 Bruce D. Campbell and Francesca Samsel Coming Into Focus: An Interview with Ellen Jantzen . . . . . . . . . . . . . 5--8 Susan Reiser and Rebecca Bruce and Jackson Martin and Brent Skidmore Making Together: An Interdisciplinary, Inter-institutional Assistive-Technology Project . . . . . . . . . . . . . . . . 9--14 Gennady Andrienko and Natalia Andrienko and Robert Weibel Geographic Data Science . . . . . . . . 15--17 Tatiana von Landesberger and Sebastian Bremm and Marcel Wunderlich Typology of Uncertainty in Static Geolocated Graphs for Visualization . . 18--27 Amilcar Soares Junior and Chiara Renso and Stan Matwin ANALYTiC: An Active Learning System for Trajectory Classification . . . . . . . 28--39 Wei Luo and Michael Steptoe and Zheng Chang and Robert Link and Leon Clarke and Ross Maciejewski Impact of Spatial Scales on the Intercomparison of Climate Scenarios . . 40--49 Alireza Karduni and Isaac Cho and Ginette Wessel and William Ribarsky and Eric Sauda and Wenwen Dou Urban Space Explorer: A Visual Analytics System for Urban Planning . . . . . . . 50--60 Feng Wang and Brett Hansen and Ryan Simmons and Ross Maciejewski Name Profiler Toolkit . . . . . . . . . 61--71 Jules Morel and Alexandra Bac and Cedric Vega Terrain Model Reconstruction from Terrestrial LiDAR Data Using Radial Basis Functions . . . . . . . . . . . . 72--84 Khrystyna Vasylevska and Hannes Kaufmann Compressing VR: Fitting Large Virtual Environments within Limited Physical Space . . . . . . . . . . . . . . . . . 85--91 Peichang Ouyang and Xinchang Wang and Yongman Zhao Beautiful Math, Part 6: Visualizing $4$D Regular Polytopes Using the Kaleidoscope Principle . . . . . . . . . . . . . . . 92--97 Zhiguang Zhou and Zhifei Ye and Yanan Liu and Fang Liu and Yubo Tao and Weihua Su Visual Analytics for Spatial Clusters of Air-Quality Data . . . . . . . . . . . . 98--105 Kelly Gaither How Visualization Can Foster Diversity and Inclusion in Next-Generation Science 106--112 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE CGA Call for Articles . . . . . . . c3--c3 Anonymous Masthead . . . . . . . . . . . . . . . . c2--c2 Anonymous Prepare to Connect . . . . . . . . . . . c4--c4
Anonymous Table of contents . . . . . . . . . . . 1--2 Gary Singh Control and Release in Complex Relationships . . . . . . . . . . . . . 3--4 Yoko Usui and Katsumi Sato and Shinichi Watabe Computer Graphics Animation for Objective Self-Evaluation . . . . . . . 5--9 Claudine Jaenichen Visual Communication and Cognition in Everyday Decision-Making . . . . . . . . 10--18 Vito M. Manghisi and Michele Fiorentino and Michele Gattullo and Antonio Boccaccio and Vitoantonio Bevilacqua and Giuseppe L. Cascella and Michele Dassisti and Antonio E. Uva Experiencing the Sights, Smells, Sounds, and Climate of Southern Italy in VR . . 19--25 Jan Bender and Kenny Erleben and Barbara Solenthaler Modeling Virtual Humans . . . . . . . . 26--27 Yun-hyeong Kim and Taesoo Kwon and Daeun Song and Young J. Kim Full-Body Animation of Human Locomotion in Reduced Gravity Using Physics-Based Control . . . . . . . . . . . . . . . . 28--39 Adela Barbulescu and Remi Ronfard and Gerard Bailly A Generative Audio-Visual Prosodic Model for Virtual Actors . . . . . . . . . . . 40--51 Markus Huber and Bernhard Eberhardt and Daniel Weiskopf Cloth Animation Retrieval Using a Motion-Shape Signature . . . . . . . . . 52--64 Seung-Hyun Yoon and John Lewis and Taehyun Rhee Blending Face Details: Synthesizing a Face Using Multiscale Face Models . . . 65--75 Martin Knuth and Jan Bender and Michael Goesele and Arjan Kuijper Deferred Warping . . . . . . . . . . . . 76--87 Yusuf Sahillioglu and Metin Sezgin Sketch-Based Articulated $3$D Shape Retrieval . . . . . . . . . . . . . . . 88--101 Anonymous myCS . . . . . . . . . . . . . . . . . . 102 Agnieszka Wnuk and Konrad J. Debski and Marcin Kozak CI Thermometer: Visualizing Confidence Intervals in Correlation Analysis . . . 103--108 Anonymous [Front cover] . . . . . . . . . . . . . c1--c1 Anonymous IEEE CG&A Call for Articles . . . . . . . c3--c3 Anonymous [Masthead] . . . . . . . . . . . . . . . c2--c2 Anonymous Prepare to connect . . . . . . . . . . . c4--c4
Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous IEEE Computer Society: Be at the Center of It All . . . . . . . . . . . . . . . c2--c2 Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Torsten Moller Building Bridges between Research and Applications . . . . . . . . . . . . . . 4--7 Gary Singh Improving Visual Communication . . . . . 8--10 Jason Jerald A Taxonomy of Spatial Interaction Patterns and Techniques . . . . . . . . 11--19 Francesca Samsel and Sebastian Klaassen and David H. Rogers ColorMoves: Real-time Interactive Colormap Construction for Scientific Visualization . . . . . . . . . . . . . 20--29 Marcelo Cabral Ghilardi and Julio Jacques Junior and Isabel Manssour Crosswalk Localization from Low Resolution Satellite Images to Assist Visually Impaired People . . . . . . . . 30--46 Shiqi Wang and Ke Gu and Kai Zeng and Zhou Wang and Weisi Lin Objective Quality Assessment and Perceptual Compression of Screen Content Images . . . . . . . . . . . . . . . . . 47--58 Chuhua Xian and Shuo Jin and Charlie C. L. Wang Efficient C2-Weighting for Image Warping 59--76 Haiming Zhao and Xiaogang Jin and Xiaojian Huang and Menglei Chai and Kun Zhou Parametric Reshaping of Portrait Images for Weight-change . . . . . . . . . . . 77--90 Lhaylla Crissaff and Louisa Wood Ruby and Samantha Deutch and R. Luke DuBois and Jean-Daniel Fekete and Juliana Freire and Claudio Silva ARIES: Enabling Visual Exploration and Organization of Art Image Collections 91--108 Michael Krone and Sebastian Grottel and Guido Reina and Christoph Muller and Thomas Ertl 10 Years of MegaMol: The Pain and Gain of Creating Your Own Visualization Framework . . . . . . . . . . . . . . . 109--114 Amit Agrawal Putting VR/AR to Work . . . . . . . . . 115--118 John Patchett and James Ahrens Optimizing Scientist Time through In Situ Visualization and Analysis . . . . 119--127 Anonymous CS Info . . . . . . . . . . . . . . . . 128 Anonymous COMPSAC 2018 . . . . . . . . . . . . . . c3--c3 Anonymous myCS: More to Love . . . . . . . . . . . c4--c4
Anonymous Call for Papers: Immersive Analytics . . 1 Anonymous Table of contents . . . . . . . . . . . 2--3 Gary Singh The Nature of Collaboration . . . . . . 4--6 Anonymous Masthead . . . . . . . . . . . . . . . . 7 Andrew Bluff and Andrew Johnston and David Clarkson Interaction, Narrative and Animation in Live Theatre . . . . . . . . . . . . . . 8--14 Jason Jerald Human-Centered VR Design: Five Essentials Every Engineer Needs to Know 15--21 Mingliang Cao and Yi Li and Zhigeng Pan Toward Visual Avatars that Dress You Well and Impact Your Health . . . . . . 22--27 Victoria Interrante and Tobias Hollerer and Anatole Lecuyer Virtual and Augmented Reality . . . . . 28--30 Stefania Serafin and Michele Geronazzo and Cumhur Erkut and Niels C. Nilsson and Rolf Nordahl Sonic Interactions in Virtual Reality: State of the Art, Current Challenges, and Future Directions . . . . . . . . . 31--43 Niels Christian Nilsson and Tabitha Peck and Gerd Bruder and Eri Hodgson and Stefania Serafin and Mary Whitton and Frank Steinicke and Evan Suma Rosenberg 15 Years of Research on Redirected Walking in Immersive Virtual Environments . . . . . . . . . . . . . . 44--56 Aline Menin and Rafael Torchelsen and Luciana Nedel An Analysis of VR Technology Used in Immersive Simulations with a Serious Game Perspective . . . . . . . . . . . . 57--73 Pei-Ying Chiang and Han-Yu Chang and Yung-Ju Chang PotteryGo: A Virtual Pottery Making Training System . . . . . . . . . . . . 74--88 Sameer Kishore and Xavi Navarro and Eva Dominguez and Nonny De La Pena and Mel Slater Beaming into the News: A System for and Case Study of Tele-Immersive Journalism 89--101 Anonymous Membership Skill Choice Ad . . . . . . . 102 Pavel Kouril and Fotis Liarokapis Simulation of Underwater Excavation Using Dredging Procedures . . . . . . . 103--111 Belen Masia Computational Imaging and Displays: Capturing and displaying richer representations of the world . . . . . . 112--120 Anonymous Take the CS Library Wherever You Go Ad 121 Patricia Crossno Challenges in Visual Analysis of Ensembles . . . . . . . . . . . . . . . 122--131 Anonymous IEEE Computer Society Information . . . 132 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous HPC Award . . . . . . . . . . . . . . . c2--c2 Anonymous Interface Ad . . . . . . . . . . . . . . c4--c4 Anonymous Membership Student Gift Ad . . . . . . . c3--c3
Anonymous HPC Award Ad . . . . . . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Gary Singh Alchemical Transformation . . . . . . . 5--7 Sally Weber and Bruce Campbell and Francesca Samsel Sally Weber: Making Art from Light . . . 8--12 Anders Ynnerman and Jonas Lowgren and Lena Tibell Exploranation: A New Science Communication Paradigm . . . . . . . . . 13--20 Fanny Chevalier and Nathalie Henry Riche and Basak Alper and Catherine Plaisant and Jeremy Boy and Niklas Elmqvist Observations and Reflections on Visualization Literacy in Elementary School . . . . . . . . . . . . . . . . . 21--29 Bernd Hentschel and Miriah Meyer and Hans Hagen and Ross Maciejewski Applied Visualization . . . . . . . . . 30--32 Zach Duer and Leo Piilonen and George Glasson Belle2VR: A Virtual-Reality Visualization of Subatomic Particle Physics in the Belle II Experiment . . . 33--43 Alexander Bock and Emil Axelsson and Carter Emmart and Masha Kuznetsova and Charles Hansen and Anders Ynnerman OpenSpace: Changing the Narrative of Public Dissemination in Astronomical Visualization from What to How . . . . . 44--57 Monique Meuschke and Tobias Gunther and Ralph Wickenhofer and Markus Gross and Bernhard Preim and Kai Lawonn Management of Cerebral Aneurysm Descriptors based on an Automatic Ostium Extraction . . . . . . . . . . . . . . . 58--72 Shin-Ting Wu and Raphael Voltoline and Wallace Loos and Jose Angel Ivan Rubianes Silva and Lionis Watanabe and Barbara Amorim and Ana Coan and Fernando Cendes and Clarissa L. Yasuda Toward a Multimodal Diagnostic Exploratory Visualization of Focal Cortical Dysplasia . . . . . . . . . . . 73--89 Li Liu and Deborah Silver and Karen Bemis Application-Driven Design: Help Students Understand Employment and See the ``Big Picture'' . . . . . . . . . . . . . . . 90--105 Patrick Gralka and Sebastian Grottel and Joachim Staib and Karsten Schatz and Grzegorz Karch and Manuel Hirschler and Michael Krone and Guido Reina and Stefan Gumhold and Thomas Ertl 2016 IEEE Scientific Visualization Contest Winner: Visual and Structural Analysis of Point-based Simulation Ensembles . . . . . . . . . . . . . . . 106--117 Anonymous IEEE Computer Society Info . . . . . . . 118 Markus Steinberger On Dynamic Scheduling for the GPU and its Applications in Computer Graphics and Beyond . . . . . . . . . . . . . . . 119--130 Quentin Corker-Marin and Alexander Pasko and Valery Adzhiev $4$D Cubism: Modeling, Animation, and Fabrication of Artistic Shapes . . . . . 131--139 Tatiana von Landesberger Insights by Visual Comparison: The State and Challenges . . . . . . . . . . . . . 140--148 Anonymous Jobs Board Ad . . . . . . . . . . . . . 149 Haim Levkowitz and John T. Fallon and Jose L. Encarnacao and Catherine Plaisant and Jean Scholtz and Mark Whiting and Kris Cook and Daniel Keim and Theresa-Marie Rhyne Remembering Georges Grinstein . . . . . 150--156 Anonymous Charles Babbage Award Ad . . . . . . . . c2--c2 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous Student Gift Ad . . . . . . . . . . . . c4--c4
Anonymous Harlan D. Mills Award Ad . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Torsten Moller A Breezy Summer Read . . . . . . . . . . 4 Anonymous Masthead . . . . . . . . . . . . . . . . 5 Gary Singh Wearing Multiple Hats . . . . . . . . . 6--8 Anonymous IEEE Computer Society Social Networking Ad . . . . . . . . . . . . . . . . . . . 9 Daniel F. Keefe and Seth Johnson and Ross Altheimer and Deuk-Geun Hong and Robert Hunter and Andrea J. Johnson and Maura Rockcastle and Mark Swackhamer and Aaron Wittkamper Weather Report: A Site-Specific Artwork Interweaving Human Experiences and Scientific Data Physicalization . . . . 10--16 Anonymous IEEE Computer Society Information . . . 17 Aditya Gune and Raffaele De Amicis and Bruno Simoes and Christopher A. Sanchez and H. Onan Demirel Graphically Hearing: Enhancing Understanding of Geospatial Data through an Integrated Auditory and Visual Experience . . . . . . . . . . . . . . . 18--26 Yi-Ling Chen and Zhenyu Tang and Kwan-Liu Ma LightPainter: Creating Long-Exposure Imagery from Videos . . . . . . . . . . 27--36 Anonymous Membership Student Gift Ad . . . . . . . 37 Aamir Khan Jadoon and Chenming Wu and Yong-Jin Liu and Ying He and Charlie C. L. Wang Interactive Partitioning of $3$D Models into Printable Parts . . . . . . . . . . 38--53 Taku Hachisu and Masaaki Fukumoto SpiroSurface: A Repulsive and Attractive Force Display for Interactive Tabletops Using a Pneumatic System . . . . . . . . 54--70 Christian Santoni and Gabriele Salvati and Valentina Tibaldo and Fabio Pellacini LevelMerge: Collaborative Game Level Editing by Merging Labeled Graphs . . . 71--83 Jaegul Choo and Shixia Liu Visual Analytics for Explainable Deep Learning . . . . . . . . . . . . . . . . 84--92 Amit Agrawal Application of Machine Learning to Computer Graphics . . . . . . . . . . . 93--96 Anonymous Connect on Interface Ad . . . . . . . . c4--c4 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous Letters of the Computer Society Ad . . . c2--c2 Anonymous Membership SkillChoice Ad . . . . . . . c3--c3
Anonymous Masthead . . . . . . . . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Torsten Moller A Dynamic Editorial Board . . . . . . . 4--6 Gary Singh The Right Medium . . . . . . . . . . . . 7--10 Carmen Hull Hull and Wesley Willett Data Tectonics: A Framework for Building Physical and Immersive Data Representations . . . . . . . . . . . . 11--17 Stefanie Mueller Rethinking Interaction Techniques for Personal Fabrication . . . . . . . . . . 18--25 Harish Doraiswamy and Juliana Freire and Marcos Lage and Fabio Miranda and Claudio Silva Spatio-Temporal Urban Data Analysis: A Visual Analytics Perspective . . . . . . 26--35 Robert S. Laramee and Cagatay Turkay and Alark Joshi Visualization for Smart City Applications . . . . . . . . . . . . . . 36--37 Wei Zeng and Yu Ye VitalVizor: A Visual Analytics System for Studying Urban Vitality . . . . . . 38--53 Benjamin Karer and Alina Freund and Michael Horst and Inga Scheler and Thomas Kossurok and Franz-Josef Brandt Designing Effective Visual Interactive Systems despite Sparse Availability of Domain Information . . . . . . . . . . . 54--69 Tobias Kauer and Sagar Joglekar and Miriam Redi and Luca Maria Aiello and Daniele Quercia Mapping and Visualizing Deep-Learning Urban Beautification . . . . . . . . . . 70--83 Seokyeol Kim and Jinah Park Collaborative Haptic Exploration of Dynamic Remote Environments . . . . . . 84--99 Daehwan Kim and Hye-mi Kim and Hang-Kee Kim and Su-Ran Park and Ki-Suk Lee and Ki-Hong Kim ThunderPunch: A bare-hand, gesture-based, large interactive display interface with upper-body-part detection in a top view . . . . . . . . . . . . . 100--111 Alexander Bock and Charles Hansen and Anders Ynnerman OpenSpace: Bringing NASA Missions to the Public . . . . . . . . . . . . . . . . . 112--118 Jorge Posada and Mikel Zorrilla and Ana Dominguez and Bruno Simoes and Peter Eisert and Didier Stricker and Jason Rambach and Jurgen Dollner and Miguel Guevara Graphics and Media Technologies for Operators in Industry 4.0 . . . . . . . 119--132 Anonymous Front Cover . . . . . . . . . . . . . . c1--c1 Anonymous Help Wanted Ads . . . . . . . . . . . . c2--c2 Anonymous IEEE Computer Society Information . . . c3--c3 Anonymous Social Networking Ad . . . . . . . . . . c4--c4
Anonymous Looking for the BEST Tech Job for You? 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Anonymous Masthead . . . . . . . . . . . . . . . . 4 Gary Singh From Command Lines to the Arctic . . . . 5--8 Miriah Meyer and Jason Dykes Reflection on Reflection in Applied Visualization Research . . . . . . . . . 9--16 David Borland and Wenyuan Wang and David Gotz Contextual Visualization . . . . . . . . 17--23 Peter Lindstrom and Huamin Qu Special Issue: Visualization Connections 24--25 Adam James Bradley and Mennatallah El-Assady and Katharine Coles and Eric Alexander and Min Chen and Christopher Collins and Stefan Jänicke and David Joseph Wrisley Visualization and the Digital Humanities: . . . . . . . . . . . . . . 26--38 Dylan Cashman and Genevi\`eve Patterson and Abigail Mosca and Nathan Watts and Shannon Robinson and Remco Chang RNNbow: Visualizing Learning Via Backpropagation Gradients in RNNs . . . 39--50 Adam Gardner and Ludovic Autin and Brett Barbaro and Arthur J. Olson and David S. Goodsell CellPAINT: Interactive Illustration of Dynamic Mesoscale Cellular Environments 51--66 Ji Hwan Park and Arie Kaufman and Klaus Mueller Graphoto: Aesthetically Pleasing Charts for Casual Information Visualization . . 67--82 Yang Shi and Ying Zhao and Fangfang Zhou and Ronghua Shi and Yaoxue Zhang A Novel Radial Visualization of Intrusion Detection Alerts . . . . . . . 83--95 Mingran Li and Wenjie Wu and Junhan Zhao and Keyuan Zhou and David Perkis and Timothy N. Bond and Kevin Mumford and David Hummels and Yingjie Victor Chen CareerVis: Hierarchical Visualization of Career Pathway Data . . . . . . . . . . 96--105 Felix Heide Transient Convolutional Imaging . . . . 106--117 Jordi Linares-Pellicer and Jorge Orta-Lopez and Juan Izquierdo-Domenech Flipping Game Development . . . . . . . 118--124 Jens Grubert and Eyal Ofek and Michel Pahud and Per Ola Kristensson The Office of the Future: Virtual, Portable, and Global . . . . . . . . . . 125--133 Anonymous \booktitleIEEE Transactions on Big Data 134 Anonymous \booktitleIEEE Transactions on Sustainable Computing . . . . . . . . . 135 Anonymous IEEE Computer Society . . . . . . . . . 136 Anonymous Front Cover . . . . . . . . . . . . . . C1 Anonymous IEEE letters of the Computer Society . . C2 Anonymous One membership. Unlimited knowledge . . C3 Anonymous Stay Connected . . . . . . . . . . . . . C4
Anonymous Stay connected . . . . . . . . . . . . . 1 Anonymous Contents . . . . . . . . . . . . . . . . 2--3 Anonymous Masthead . . . . . . . . . . . . . . . . 4 Torsten Möller Changes at CG&A . . . . . . . . . . . . . 5--8 Gary Singh Economies of exascale . . . . . . . . . 9--11 Noël Rimensberger and Markus Gross and Tobias Günther Visualization of Clouds and Atmospheric Air Flows . . . . . . . . . . . . . . . 12--25 Aashish Chaudhary and Sankhesh J. Jhaveri and Alvaro Sanchez and Lisa S. Avila and Kenneth M. Martin and Allison Vacanti and Marcus D. Hanwell and Will Schroeder Cross-Platform Ubiquitous Volume Rendering Using Programmable Shaders in VTK for Scientific and Medical Visualization . . . . . . . . . . . . . 26--43 Yong Wan and Charles Hansen and Theresa-Marie Rhyne Independent and Collaborative Visualization Tool Development . . . . . 44--52 Antoine Lassagne and Andras Kemeny and Javier Posselt and Frédéric Merienne Evaluation of Spatial Filtering Algorithms for Visual Interactions in CAVEs . . . . . . . . . . . . . . . . . 53--63 Paulo Dias and Ricardo Silva and Paula Amorim and Jorge Laíns and Eulália Roque and Inês Serôdio and Fátima Pereira and Beatriz Sousa Santos and Mike Potel Using Virtual Reality to Increase Motivation in Poststroke Rehabilitation 64--70 Joel Felipe de Oliveira Gaya and Amanda Duarte and Felipe Codevilla Moraes and Paulo Drews-Jr and Silvia Silva da Costa Botelho Single Image Restoration for Participating Media Based on Prior Fusion . . . . . . . . . . . . . . . . . 71--83 Eric Papenhausen and M. Harper Langston and Benoit Meister and Richard A. Lethin and Klaus Mueller PUMA-V: Optimizing Parallel Code Performance Through Interactive Visualization . . . . . . . . . . . . . 84--99 Dieter Schmalstieg and Andre Stork Unified Patterns for Realtime Interactive Simulation in Games and Digital Storytelling . . . . . . . . . . 100--106 Anonymous Erratum . . . . . . . . . . . . . . . . 106 Amit Agrawal Mining Insights From Visual Assets . . . 107--109 Anonymous B. Ramakrishna Rau Award . . . . . . . . 110 Anonymous IEEE letters of the Computer Society . . 111 Anonymous IEEE Computer Society . . . . . . . . . 112 Anonymous Front Cover . . . . . . . . . . . . . . C1 Anonymous Connect on Interface . . . . . . . . . . C2 Anonymous Looking For The Best Tech Job For YOU C3 Anonymous ACM/IEEE CS Eckert--Mauchly Award . . . C4
Anonymous \booktitleIEEE Transactions on Sustainable Computing . . . . . . . . . 1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Anonymous Masthead . . . . . . . . . . . . . . . . 4 Gary Singh Going Permanent . . . . . . . . . . . . 5--7 Bruce Campbell and Francesca Samsel Lance Gharavi: Performance Inspired Science + Technology . . . . . . . . . . 8--13 Jun-Yan Zhu Learning to Synthesize and Manipulate Natural Images . . . . . . . . . . . . . 14--23 Anonymous Big Data . . . . . . . . . . . . . . . . 24 Anonymous Special Issue: Deep Learning in Computer Graphics . . . . . . . . . . . . . . . . 25 Wei Zhang and Guanbin Li and Haoyu Ma and Yizhou Yu Automatic Color Sketch Generation Using Deep Style Transfer . . . . . . . . . . 26--37 Lei Li and Hongbo Fu and Chiew-Lan Tai Fast Sketch Segmentation and Labeling With Deep Learning . . . . . . . . . . . 38--51 Xiaodong Cun and Feng Xu and Chi-Man Pun and Hao Gao Depth-Assisted Full Resolution Network for Single Image-Based View Synthesis 52--64 Cheng Xu and Cheng Zhang and Xiaochen Zhou and Biao Leng Improved Panoramic Representation via Bidirectional Recurrent View Aggregation for Three-Dimensional Model Retrieval 65--76 Zizhao Wu and Ming Zeng and Feiwei Qin and Yigang Wang and Ji\vrí Kosinka Active $3$-D Shape Cosegmentation With Graph Convolutional Networks . . . . . . 77--88 Virginio Cantoni and Piercarlo Dondi and Luca Lombardi and Alessandra Setti Teaching Computer Graphics Through a Digital Humanities Project . . . . . . . 89--94 Lindy Ryan and Deborah Silver and Robert S. Laramee and David Ebert and Theresa-Marie Rhyne Teaching Data Visualization as a Skill 95--103 Diego Rojo and Jesús Mayor and José Jesús García Rueda and Laura Raya and Mike Potel A Virtual Reality Training Application for Adults With Asperger's Syndrome . . 104--111 Anonymous IEEE Computer Society . . . . . . . . . 112 Anonymous Front Cover . . . . . . . . . . . . . . C1 Anonymous \booktitleIEEE Security & Privacy . . . . C2 Anonymous Connect on Interface . . . . . . . . . . C3 Anonymous B. Ramakrishna Rau Award . . . . . . . . C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1 Anonymous \booktitleIEEE Security & Privacy . . . . C2--C2 Anonymous Letters of The Computer Society . . . . 1--1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Anonymous Masthead . . . . . . . . . . . . . . . . 4--4 G. Singh Resident artist [About the Cover] . . . 5--7 O. Bimber and I. Kurmi and D. C. Schedl Synthetic Aperture Imaging With Drones 8--15 B. Lee and B. Bach and T. Dwyer and K. Marriott Immersive Analytics . . . . . . . . . . 16--18 A. Ivanov and K. Danyluk and C. Jacob and W. Willett A Walk Among the Data . . . . . . . . . 19--28 W. Büschel and S. Vogt and R. Dachselt Augmented Reality Graph Visualizations 29--40 J. A. W. Filho and C. M. D. S. Freitas and L. Nedel Comfortable Immersive Analytics With the VirtualDesk Metaphor . . . . . . . . . . 41--53 G. E. Marai and J. Leigh and A. Johnson Immersive Analytics Lessons From the Electronic Visualization Laboratory: A 25-Year Perspective . . . . . . . . . . 54--66 B. Saket and A. Endert Demonstrational Interaction for Data Visualization . . . . . . . . . . . . . 67--72 W. Xie and Y. Nie and Z. Song and C. C. L. Wang Mesh-Based Computation for Solving Photometric Stereo With Near Point Lighting . . . . . . . . . . . . . . . . 73--85 B. Dalstein Topological Modeling for Vector Graphics 86--95 Anonymous IEEE Computer Society . . . . . . . . . 96--96 Anonymous COMPSAC 2019 . . . . . . . . . . . . . . C3--C3 Anonymous IEEE World Congress on Services 2019 . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1 Anonymous Keep Your Career Options Open . . . . . C2--C2 Anonymous ComputingEdge . . . . . . . . . . . . . 1--1 Anonymous Table of Contents . . . . . . . . . . . 2--3 Anonymous Masthead . . . . . . . . . . . . . . . . 4--4 G. Singh Making the Invisible Visible . . . . . . 5--7 V. Vesna and B. Campbell and F. Samsel Victoria Vesna: Inviting Meaningful Organic Art Science Collabor