Table of contents for issues of IEEE Computer Graphics and Applications

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Volume 1, Number 1, January, 1981
Volume 1, Number 2, April, 1981
Volume 1, Number 3, July, 1981
Volume 1, Number 4, October, 1981
Volume 1, Number 10, October, 1981
Volume 2, Number 1, January, 1982
Volume 2, Number 2, March, 1982
Volume 2, Number 3, July, 1982
Volume 2, Number 5, July, 1982
Volume 2, Number 7, September, 1982
Volume 2, Number 9, November, 1982
Volume 2, Number 11, November, 1982
Volume 3, Number 1, January / February, 1983
Volume 3, Number 2, March / April, 1983
Volume 3, Number 3, May / June, 1983
Volume 3, Number 4, July, 1983
Volume 3, Number 5, August, 1983
Volume 3, Number 6, September, 1983
Volume 3, Number 7, October, 1983
Volume 3, Number 8, November, 1983
Volume 3, Number 9, December, 1983
Volume 3, Number 11, November, 1983
Volume 3, Number 12, December, 1983
Volume 3, Number 4, April, 1984
Volume 4, Number 1, January, 1984
Volume 4, Number 2, February, 1984
Volume 4, Number 3, March, 1984
Volume 4, Number 4, April, 1984
Volume 4, Number 5, May, 1984
Volume 4, Number 6, June, 1984
Volume 4, Number 7, July, 1984
Volume 4, Number 8, August, 1984
Volume 4, Number 9, September, 1984
Volume 4, Number 10, October, 1984
Volume 4, Number 11, November, 1984
Volume 4, Number 12, December, 1984
Volume 5, Number 1, January, 1985
Volume 5, Number 2, February, 1985
Volume 5, Number 3, March, 1985
Volume 5, Number 4, April, 1985
Volume 5, Number 5, May, 1985
Volume 5, Number 6, June, 1985
Volume 5, Number 7, July, 1985
Volume 5, Number 8, August, 1985
Volume 5, Number 9, September, 1985
Volume 5, Number 10, October, 1985
Volume 5, Number 11, November, 1985
Volume 5, Number 12, December, 1985
Volume 6, Number 5, May, 1985
Volume 6, Number 1, January, 1986
Volume 6, Number 2, February, 1986
Volume 6, Number 3, March, 1986
Volume 6, Number 4, April, 1986
Volume 6, Number 5, May, 1986
Volume 6, Number 6, June, 1986
Volume 6, Number 7, July, 1986
Volume 6, Number 8, August, 1986
Volume 6, Number 9, September, 1986
Volume 6, Number 10, October, 1986
Volume 6, Number 11, November, 1986
Volume 6, Number 12, December, 1986
Volume 7, Number 1, January, 1987
Volume 7, Number 2, February, 1987
Volume 7, Number 3, March, 1987
Volume 7, Number 4, April, 1987
Volume 7, Number 5, May, 1987
Volume 7, Number 6, June, 1987
Volume 7, Number 7, July, 1987
Volume 7, Number 8, August, 1987
Volume 7, Number 9, September, 1987
Volume 7, Number 10, October, 1987
Volume 7, Number 11, November, 1987
Volume 7, Number 12, December, 1987
Volume 3, Number 1, January / February, 1988
Volume 8, Number 1, January / February, 1988
Volume 8, Number 2, March / April, 1988
Volume 8, Number 3, May / June, 1988
Volume 8, Number 4, July / August, 1988
Volume 8, Number 5, September / October, 1988
Volume 8, Number 6, November / December, 1988
Volume 9, Number 1, January, 1989
Volume 9, Number 2, March, 1989
Volume 9, Number 3, May, 1989
Volume 9, Number 4, July, 1989
Volume 9, Number 5, September, 1989
Volume 9, Number 6, November, 1989
Volume 10, Number 1, January, 1990
Volume 10, Number 2, March, 1990
Volume 10, Number 3, May, 1990
Volume 10, Number 4, July, 1990
Volume 10, Number 5, September, 1990
Volume 10, Number 6, November, 1990
Volume 11, Number 1, January, 1991
Volume 11, Number 2, March, 1991
Volume 11, Number 3, May, 1991
Volume 11, Number 4, July, 1991
Volume 11, Number 5, September, 1991
Volume 11, Number 6, November, 1991
Volume 12, Number 1, January, 1992
Volume 12, Number 2, March, 1992
Volume 12, Number 3, May, 1992
Volume 12, Number 4, July, 1992
Volume 12, Number 5, September, 1992
Volume 12, Number 6, November, 1992
Volume 12, Number 7, July, 1992
Volume 13, Number 1, January, 1993
Volume 13, Number 2, March, 1993
Volume 13, Number 3, May, 1993
Volume 13, Number 4, July, 1993
Volume 13, Number 5, September, 1993
Volume 13, Number 6, November, 1993
Volume 14, Number 1, January, 1994
Volume 14, Number 2, March, 1994
Volume 14, Number 3, May, 1994
Volume 14, Number 4, July, 1994
Volume 14, Number 5, September, 1994
Volume 14, Number 6, November, 1994
Volume 15, Number 1, January, 1995
Volume 15, Number 2, March, 1995
Volume 15, Number 3, May, 1995
Volume 15, Number 4, July, 1995
Volume 15, Number 5, July, 1995
Volume 15, Number 6, November, 1995
Volume 16, Number 1, January, 1996
Volume 16, Number 2, March, 1996
Volume 16, Number 3, May, 1996
Volume 16, Number 4, July, 1996
Volume 16, Number 5, September, 1996
Volume 16, Number 6, November, 1996
Volume 17, Number 1, January / February, 1997
Volume 17, Number 2, March / April, 1997
Volume 17, Number 3, May / June, 1997
Volume 17, Number 4, July / August, 1997
Volume 17, Number 5, September / October, 1997
Volume 17, Number 6, November / December, 1997
Volume 18, Number 1, January / February, 1998
Volume 18, Number 2, March / April, 1998
Volume 18, Number 3, May / June, 1998
Volume 18, Number 4, July / August, 1998
Volume 18, Number 5, September / October, 1998
Volume 18, Number 6, November / December, 1998
Volume 19, Number 1, January / February, 1999
Volume 19, Number 2, March / April, 1999
Volume 19, Number 3, May / June, 1999
Volume 19, Number 4, July / August, 1999
Volume 19, Number 5, September / October, 1999
Volume 19, Number 6, November / December, 1999
Volume 20, Number 1, January / February, 2000
Volume 20, Number 2, March / April, 2000
Volume 20, Number 3, May / June, 2000
Volume 20, Number 4, July / August, 2000
Volume 20, Number 5, September / October, 2000
Volume 20, Number 6, November / December, 2000
Volume 21, Number 1, January / February, 2001
Volume 21, Number 2, March / April, 2001
Volume 21, Number 3, May / June, 2001
Volume 21, Number 4, July / August, 2001
Volume 21, Number 5, September / October, 2001
Volume 21, Number 6, November / December, 2001
Volume 22, Number 1, January / February, 2002
Volume 22, Number 2, March / April, 2002
Volume 22, Number 3, May / June, 2002
Volume 22, Number 4, July / August, 2002
Volume 22, Number 5, September / October, 2002
Volume 22, Number 6, November / December, 2002
Volume 23, Number 1, January / February, 2003
Volume 23, Number 2, March / April, 2003
Volume 23, Number 3, May / June, 2003
Volume 23, Number 4, July / August, 2003
Volume 23, Number 5, September / October, 2003
Volume 23, Number 6, November / December, 2003
Volume 24, Number 1, January / February, 2004
Volume 24, Number 2, March / April, 2004
Volume 24, Number 3, May / June, 2004
Volume 24, Number 4, July / August, 2004
Volume 24, Number 5, September / October, 2004
Volume 24, Number 6, November / December, 2004
Volume 25, Number 1, January / February, 2005
Volume 25, Number 2, March / April, 2005
Volume 25, Number 3, May / June, 2005
Volume 25, Number 4, July / August, 2005
Volume 25, Number 5, September / October, 2005
Volume 25, Number 6, November / December, 2005
Volume 26, Number 1, January / February, 2006
Volume 26, Number 2, March / April, 2006
Volume 26, Number 3, May / June, 2006
Volume 26, Number 4, July / August, 2006
Volume 26, Number 5, September / October, 2006
Volume 26, Number 6, November / December, 2006
Volume 27, Number 1, January / February, 2007
Volume 27, Number 2, March / April, 2007
Volume 27, Number 3, May / June, 2007
Volume 27, Number 4, July / August, 2007
Volume 27, Number 5, September / October, 2007
Volume 27, Number 6, November / December, 2007
Volume 28, Number 1, January / February, 2008
Volume 28, Number 2, March / April, 2008
Volume 28, Number 3, May / June, 2008
Volume 28, Number 4, July / August, 2008
Volume 28, Number 5, September / October, 2008
Volume 28, Number 6, November / December, 2008
Volume 29, Number 1, January / February, 2009
Volume 29, Number 2, March / April, 2009
Volume 29, Number 3, May / June, 2009
Volume 29, Number 4, July / August, 2009
Volume 29, Number 5, September / October, 2009
Volume 29, Number 6, November / December, 2009
Volume 30, Number 1, January / February, 2010
Volume 30, Number 2, March / April, 2010
Volume 30, Number 3, May / June, 2010
Volume 30, Number 4, July / August, 2010
Volume 30, Number 5, September / October, 2010
Volume 30, Number 6, November / December, 2010
Volume 31, Number 1, January / February, 2011
Volume 31, Number 2, March / April, 2011
Volume 31, Number 3, May / June, 2011
Volume 31, Number 4, July / August, 2011
Volume 31, Number 5, September / October, 2011
Volume 31, Number 6, December, 2011
Volume 32, Number 1, January / February, 2012
Volume 32, Number 2, March / April, 2012
Volume 32, Number 3, May / June, 2012
Volume 32, Number 4, July / August, 2012
Volume 32, Number 5, September / October, 2012
Volume 32, Number 6, November / December, 2012
Volume 33, Number 1, January / February, 2013
Volume 33, Number 2, March / April, 2013
Volume 33, Number 3, May / June, 2013
Volume 33, Number 4, July / August, 2013
Volume 33, Number 5, September / October, 2013
Volume 33, Number 6, November / December, 2013
Volume 34, Number 1, January / February, 2014
Volume 34, Number 2, March / April, 2014
Volume 34, Number 3, May / June, 2014
Volume 34, Number 4, July / August, 2014
Volume 34, Number 5, September / October, 2014
Volume 34, Number 6, November / December, 2014
Volume 35, Number 1, January / February, 2015
Volume 35, Number 2, March / April, 2015
Volume 35, Number 3, May / June, 2015
Volume 35, Number 4, July / August, 2015
Volume 35, Number 5, September / October, 2015
Volume 35, Number 6, November / December, 2015
Volume 36, Number 1, January / February, 2016
Volume 36, Number 2, March / April, 2016
Volume 36, Number 3, May / June, 2016
Volume 36, Number 4, July / August, 2016
Volume 36, Number 5, September / October, 2016
Volume 36, Number 6, November / December, 2016
Volume 37, Number 1, January / February, 2017
Volume 37, Number 2, March / April, 2017
Volume 37, Number 3, May / June, 2017
Volume 37, Number 4, July / August, 2017
Volume 37, Number 5, September / October, 2017
Volume 37, Number 6, November / December, 2017
Volume 40, Number 1, January, 1997
Volume 38, Number 1, January / February, 2018
Volume 38, Number 2, March / April, 2018
Volume 38, Number 3, May / June, 2018
Volume 38, Number 4, July / August, 2018
Volume 38, Number 5, September / October, 2018


IEEE Computer Graphics and Applications
Volume 1, Number 1, January, 1981

                   Alan H. Barr   Superquadrics and Angle-Preserving
                                  Transformations  . . . . . . . . . . . . 11--23
                    L. C. Hobbs   Computer Graphics Display Hardware . . . 25--28, 30--32, 34, 36, 38--39
               Franklin C. Crow   A Comparison of Antialiasing Techniques  40--43, 46--48
          Richard F. Riesenfeld   Homogeneous Coordinates and Projective
                                  Planes in Computer Graphics  . . . . . . 50--55
             Anders Vinberg and   
                James E. George   Computer Graphics and the Business
                                  Executive --- the New Management Team    57--58, 61--68, 70--71
                  Carl Machover   A Guide to Sources of Information About
                                  Computer Graphics  . . . . . . . . . . . 73--75, 78, 80--85
                P. R. Kennicott   IGES and the Translation of CAD/CAM Data
                                  Bases  . . . . . . . . . . . . . . . . . ??

IEEE Computer Graphics and Applications
Volume 1, Number 2, April, 1981

         Robert M. Shectman and   
                 Doug E. Bering   The Electronics Engineer's Design
                                  Station  . . . . . . . . . . . . . . . . 15--23
          John B. MacDonald and   
          Mary Kay Podlecki and   
                 Milt J. Pappas   Technical Documentation by Magic . . . . 27--30, 32, 34, 36
               Frank D. Skinner   The Interactive Wiring System  . . . . . 38--42, 44--46, 48--51
             Frank W. Bliss and   
                George M. Hyman   Selecting and Implementing a Turnkey
                                  Graphics System  . . . . . . . . . . . . 55--62, 64, 70
               Robert B. Tilove   Line/polygon classification: a study of
                                  the complexity of geometric computation  75--78, 80--82, 84

IEEE Computer Graphics and Applications
Volume 1, Number 3, July, 1981

            Frank M. Lillehagen   CAD/CAM Work Stations for Man-Model
                                  Communication  . . . . . . . . . . . . . 17
            Louis J. Doctor and   
                John G. Torborg   Display Techniques for Octree-Encoded
                                  Objects  . . . . . . . . . . . . . . . . 29--38
      Wm. Randolph Franklin and   
                   Alan H. Barr   Faster Calculation of Superquadric
                                  Shapes . . . . . . . . . . . . . . . . . 41--47
            James E. George and   
                 Anders Vinberg   The Display of Engineering and
                                  Scientific Data  . . . . . . . . . . . . 49--54
                   B. A. Barsky   Computer-aided geometric design: a
                                  bibliography with keywords and
                                  classified index . . . . . . . . . . . . 67--106

IEEE Computer Graphics and Applications
Volume 1, Number 4, October, 1981

                 Alan T. Paller   Improving Management Productivity with
                                  Computer Graphics  . . . . . . . . . . . 9--14, 16
      Donald R. Fullenwider and   
               James P. Lefever   Computer Graphics and the Practice of
                                  Architecture . . . . . . . . . . . . . . 18--26
             Bruce J. Schachter   Computer Image Generation for Flight
                                  Simulation . . . . . . . . . . . . . . . 29--32, 34--38
                James R. Warner   Principles of Device-Independent
                                  Computer Graphics Software . . . . . . . 85

IEEE Computer Graphics and Applications
Volume 1, Number 10, October, 1981

              P. M. Caporal and   
                     G. J. Hahn   Tools for Automated Statistical Graphics 72--82
                   J. R. Warner   Principles of Device Independent
                                  Computer Graphics Software . . . . . . . 85--100


IEEE Computer Graphics and Applications
Volume 2, Number 1, January, 1982

                Ronald E. Hursh   Starting and Maintaining a
                                  Computer-Aided Design System . . . . . . 15--18, 20--22
                   Aaron Marcus   Designing the Face of an Interface . . . 23--26, 28--29
             Fred T. Dawson and   
            Robert H. Philhower   Computer-Aided Design of Plant
                                  Electrical Systems . . . . . . . . . . . 31--34, 36--37
                 Virgil W. Gott   Computer Graphics for Quality Assurance  39--41, 43--44
                    J. H. Mabry   Graphics in Numerical Control --- the
                                  User's Challenge . . . . . . . . . . . . 45--49
                       W. Beeby   The Future of Integrated CAD/CAM
                                  Systems: the Boeing Perspective  . . . . 51--56
                L. Hatfield and   
                      B. Herzog   Graphics Software --- From Techniques to
                                  Principles . . . . . . . . . . . . . . . 59--80

IEEE Computer Graphics and Applications
Volume 2, Number 2, March, 1982

          A. A. G. Requicha and   
                 H. B. Voelcker   Solid Modeling: a Historical Summary and
                                  Contemporary Assessment  . . . . . . . . 9--16, 18--20, 22--24
              John W. Boyse and   
              Jack E. Gilchrist   GMSOLID: Interactive Modeling for Design
                                  and Analysis of Solids . . . . . . . . . 27--30, 32, 34--40
           Christopher M. Brown   PADL-2: a Technical Summary  . . . . . . 68--84
                     Ware Myers   An Industrial Perspective on Solid
                                  Modeling . . . . . . . . . . . . . . . . 86--97

IEEE Computer Graphics and Applications
Volume 2, Number 3, July, 1982

              Peter R. Bono and   
         Jose L. Encarnacao and   
       F. Robert A. Hopgood and   
           Paul J. W. ten Hagen   GKS --- the First Graphics Standard  . . 9--15, 17--19, 21--23
            Anthony Mirante and   
            Nicholas Weingarten   The Radial Sweep Algorithm for
                                  Constructing Triangulated Irregular
                                  Networks . . . . . . . . . . . . . . . . 11--13, 15--21
         Ralph Norman Haber and   
               Leland Wilkinson   Perceptual Components of Computer
                                  Displays . . . . . . . . . . . . . . . . 23--26, 28, 30, 32--35
          Guenther E. Pfaff and   
              Gerd Maderlechner   Tools for Configuring Interactive
                                  Picture-Processing Systems . . . . . . . 35--48
                  Toby Berk and   
              Lee Brownston and   
                   Arie Kaufman   A New Color-Naming System for Graphics
                                  Languages  . . . . . . . . . . . . . . . 37--42, 44
                    R. Hillyard   The Build Group of Solid Modelers  . . . 43--57
              Ian H. Witten and   
                Radford M. Neal   Using Peano Curves for Bilevel Display
                                  of Continuous-Tone Images  . . . . . . . 47--48, 50--52
                      Jorn Oian   Trends in Scandinavian CAD Development   51--56, 58
         Michael H. Liewald and   
            Philip R. Kennicott   Intersystem Data Transfer Via IGES . . . 55--58, 60--63
            Juergen Bettels and   
                      Rene Brun   Computer Graphics in High Energy Physics 61--64, 66--68, 70--72
             David A. Field and   
            Alexander P. Morgan   A Quick Method for Determining Whether a
                                  Second-Degree Polynomial Has Solutions
                                  in a Given Box . . . . . . . . . . . . . 65--66, 68
                Stig Ulfsby and   
               Steinar Meen and   
                      Jorn Oian   Tornado: a Data-Base Management System
                                  for Graphics Applications  . . . . . . . 71--76, 78--79
          Ernest A. Edmonds and   
              Andre Schappo and   
        Stephen A. R. Scrivener   Image Handling in Two-Dimensional Design 75--78, 80--88

IEEE Computer Graphics and Applications
Volume 2, Number 5, July, 1982

              H. G. Borufka and   
        Herbert W. Kuhlmann and   
           Paul J. W. ten Hagen   Dialogue Cells: a Method for Defining
                                  Interactions . . . . . . . . . . . . . . 25--27, 29--30, 32--33

IEEE Computer Graphics and Applications
Volume 2, Number 7, September, 1982

           F. R. A. Hopgood and   
                Robert W. Witty   Perq and Advanced Raster Graphics
                                  Workstations . . . . . . . . . . . . . . 9--10, 12, 14--15
             Martti Mantyla and   
                  Reijo Sulonen   GWB: a Solid Modeler with Euler
                                  Operators  . . . . . . . . . . . . . . . 17
              H. G. Borufka and   
             H. W. Kuhlmann and   
             P. J. W. ten Hagen   Dialogue cells: a method for defining
                                  interactions . . . . . . . . . . . . . . 25--33
            Renate Gemballa and   
                   Rolf Lindner   The Multiple-Write Bus Technique . . . . 33--34, 36--41
              Steven Feiner and   
              David Salesin and   
                Thomas Banchoff   DIAL: a Diagrammatic Animation Language  43--46, 48--54
                   Yosef Sheffi   A Note on Computer Graphics in Network
                                  Evacuation Studies . . . . . . . . . . . 57--60, 62
               Ramon F. Sarraga   Computation of Surface Areas in GMSOLID  65--70
                Henry Fuchs and   
           Stephen M. Pizer and   
              Li Ching Tsai and   
        Sandra H. Bloomberg and   
                 E. Ralph Heinz   Adding a True 3-D Display to a Raster
                                  Graphics System  . . . . . . . . . . . . 73--78
                       P. Leray   The CIG System of Synthetic Image
                                  Generation . . . . . . . . . . . . . . . 89--92

IEEE Computer Graphics and Applications
Volume 2, Number 9, November, 1982

              William A. Fetter   A Progression of Human Figures Simulated
                                  by Computer Graphics . . . . . . . . . . 9--13
                Marianne Dooley   Anthropometric Modeling Programs --- a
                                  Survey . . . . . . . . . . . . . . . . . 17--25
             Don Herbison-Evans   Real-Time Animation of Human Figure
                                  Drawings with Hidden Lines Omitted . . . 27--33
                 K. D. Willmert   Visualizing Human Body Motion
                                  Simulations  . . . . . . . . . . . . . . 35--38
              T. W. Calvert and   
                 J. Chapman and   
                       A. Patla   Aspects of the Kinematic Simulation of
                                  Human Movement . . . . . . . . . . . . . 41--50
                  S. Feiner and   
                 D. Salesin and   
                    T. Banchoff   Dial: a diagramatic animation language   43--54
                  David Zeltzer   Motor Control Techniques for Figure
                                  Animation  . . . . . . . . . . . . . . . 53--59
              Frederic I. Parke   Parameterized Models for Facial
                                  Animation  . . . . . . . . . . . . . . . 61--64, 66--68
            James U. Korein and   
               Norman I. Badler   Techniques for Generating the
                                  Goal-Directed Motion of Articulated
                                  Structures . . . . . . . . . . . . . . . 71--74, 76--81

IEEE Computer Graphics and Applications
Volume 2, Number 11, November, 1982

                   N. I. Badler   Human Body Models and Animation  . . . . 6--7


IEEE Computer Graphics and Applications
Volume 3, Number 1, January / February, 1983

                Warren G. Lavey   Legal Protection of Computer Graphics
                                  Software . . . . . . . . . . . . . . . . 11--16, 18, 20--21
                 G. J. Hahn and   
               C. B. Morgan and   
                 W. E. Lorensen   Color Face Plots for Displaying Product
                                  Performance  . . . . . . . . . . . . . . 23--26, 28--29
           Kevin D. Gourley and   
               Douglas M. Green   A Polygon-To-Rectangle Conversion
                                  Algorithm  . . . . . . . . . . . . . . . 31--32, 34--36
              Mark A. Yerry and   
               Mark S. Shephard   A Modified Quadtree Approach to Finite
                                  Element Mesh Generation  . . . . . . . . 39--46
                  Carl Machover   Updated Guide to Sources of Information
                                  About Computer Graphics  . . . . . . . . 49--59

IEEE Computer Graphics and Applications
Volume 3, Number 2, March / April, 1983

             Kenneth N. Lodding   Iconic Interfacing . . . . . . . . . . . 11--12, 14--16, 18--20
             Albert Stevens and   
              Bruce Roberts and   
                    Larry Stead   The Use of a Sophisticated Graphics
                                  Interface in Computer-Assisted
                                  Instruction  . . . . . . . . . . . . . . 25--28, 30--31
          Thomas N. Gardner and   
           H. Roice Nelson, Jr.   Interactive Graphics Developments in
                                  Energy Exploration . . . . . . . . . . . 33--38, 40, 42--44
          G. F. McClearly, Jr..   An effective graphic `vocabulary'  . . . 46--53
             Gene R. Loefer and   
         David E. Schmieder and   
          William M. Finlay and   
         Marshall R. Weathersby   An Infrared Background Clutter Model
                                  Using 3-D Computer Graphics  . . . . . . 55--62, 64--66
              Ronald N. Goldman   Quadrics of Revolution . . . . . . . . . 68--71, 73--76

IEEE Computer Graphics and Applications
Volume 3, Number 3, May / June, 1983

            Robert Bruce Tilove   Extending Solid Modeling Systems for
                                  Mechanism Design and Kinematic
                                  Simulation . . . . . . . . . . . . . . . 9--19
                 Nathan Ida and   
                   William Lord   Simulating Electromagnetic NDT Probe
                                  Fields . . . . . . . . . . . . . . . . . 21--28
         Douglas S. Tudhope and   
               John V. Oldfield   A High-Level Recognizer for Schematic
                                  Diagrams . . . . . . . . . . . . . . . . 33--38, 40
                Charles R. Berg   Computer Graphics Displays: Windows for
                                  Process Control  . . . . . . . . . . . . 43--48, 50, 52--55
            Harry W. McLaughlin   Shape-Preserving Planar Interpolation:
                                  an Algorithm . . . . . . . . . . . . . . 58--62, 64--67

IEEE Computer Graphics and Applications
Volume 3, Number 4, July, 1983

          Wayne R. Huelskoetter   The Evolution of Computerized
                                  Presentation Graphics at DICOMED . . . . 15--18, 22, 23
                James Teter and   
                  Donna Roberts   Production Volume: the Key to Successful
                                  Slide-Making Systems . . . . . . . . . . 27--30
                Raymond K. Gust   Designing Effective Business Graphics    33--36
                 Joan A. Wright   Notes From Left Field: Corporate Slide
                                  Presentations  . . . . . . . . . . . . . 39--40, 42, 44
             Norma Tanguay Frye   Computer Slide Making in a Media
                                  Services Department  . . . . . . . . . . 47--52
                 Thomas W. Hope   The Slide Business . . . . . . . . . . . 55--56, 58, 59
                   Aaron Marcus   Special Feature: Graphic Design for
                                  Computer Graphics  . . . . . . . . . . . 63--70

IEEE Computer Graphics and Applications
Volume 3, Number 5, August, 1983

              Larry T. Cook and   
       Samuel J. Dwyer, III and   
          Solomon Batnitzky and   
                    Kyo Rak Lee   A Three-Dimensional Display System for
                                  Diagnostic Imaging Applications  . . . . 13--19
                  Nelson L. Max   Computer Representation of Molecular
                                  Surfaces . . . . . . . . . . . . . . . . 21--29
          Michael L. Rhodes and   
      William V. Glenn, Jr. and   
             Yu-Ming Azzawi and   
          Robert S. Howland and   
                 Don L. Hibbard   Computer Graphics and an Interactive
                                  Stereotactic System for CT-Aided
                                  Neurosurgery . . . . . . . . . . . . . . 31--38
            Gabor T. Herman and   
               Jayaram K. Udupa   Display of 3-D Digital Images:
                                  Computational Foundations and Medical
                                  Applications . . . . . . . . . . . . . . 39--46
       Robert J. Perlmutter and   
           Stephen S. Friedland   Computer-Generated Holograms in Biology
                                  and Medicine . . . . . . . . . . . . . . 47--51
               Steven E. Wixson   Four-Dimensional Processing Tools for
                                  Cardiovascular Data  . . . . . . . . . . 53--59

IEEE Computer Graphics and Applications
Volume 3, Number 6, September, 1983

                   John S. Mayo   Design Automation: Lessons of the Past,
                                  Challenges for the Future  . . . . . . . 13--18
              Ronald N. Goldman   Two Approaches to a Computer Model for
                                  Quadric Surfaces . . . . . . . . . . . . 21--24
               George S. Carson   The Specification of Computer Graphics
                                  Systems  . . . . . . . . . . . . . . . . 27--30, 32--36, 38--41
       Albert H. J. Christensen   Uniform Grids From Raster Data (Magnetic
                                  Anomalies) . . . . . . . . . . . . . . . 44--53
                Takao Shimomura   A Method for Automatically Generating
                                  Business Graphs  . . . . . . . . . . . . 55--59
                   Wayne Tiller   Rational B-Splines for Curve and Surface
                                  Representation . . . . . . . . . . . . . 61--64, 66--69
                 S. L. Dodd and   
           D. F. McAllister and   
                  J. A. Roulier   Shape-Preserving Spline Interpolation
                                  for Specifying Bivariate Functions on
                                  Grids  . . . . . . . . . . . . . . . . . 70--79

IEEE Computer Graphics and Applications
Volume 3, Number 7, October, 1983

             Robert E. Barnhill   A survey of the representation and
                                  design of surfaces . . . . . . . . . . . 9--16
              William J. Gordon   An operator calculus for surface and
                                  volume modeling  . . . . . . . . . . . . 18--22
          A. A. G. Requicha and   
                 H. B. Voelcker   Solid Modeling: Current Status and
                                  Research Directions  . . . . . . . . . . 25--30, 32--37
             Samir L. Hanna and   
               John F. Abel and   
            Donald P. Greenberg   Intersection of Parametric Surfaces by
                                  Means of Look-Up Tables  . . . . . . . . 39--48
              Ronald N. Goldman   An urnful of blending functions  . . . . 49--54
              R. Peter Dube and   
            Marcia Rivers Smith   Managing Geometric Information with a
                                  Database Management System . . . . . . . 57--62
                   Elaine Cohen   Some Mathematical Tools for a Modeler's
                                  Workbench  . . . . . . . . . . . . . . . 63--66

IEEE Computer Graphics and Applications
Volume 3, Number 8, November, 1983

                Roy A. Hall and   
            Donald P. Greenberg   A Testbed for Realistic Image Synthesis  10--20
           Robert W. Swezey and   
                Elaine G. Davis   A Case Study of Human Factors Guidelines
                                  in Computer Graphics . . . . . . . . . . 21--30
              Stanley L. Grotch   Three-Dimensional and Stereoscopic
                                  Graphics for Scientific Data Display and
                                  Analysis . . . . . . . . . . . . . . . . 31--43
           Burkard Woerdenweber   Surface Triangulation for Picture
                                  Production . . . . . . . . . . . . . . . 45--51
              Stephen A. Sawzin   The Design of a Computer Graphics
                                  Training Program . . . . . . . . . . . . 53--57
              Paolo Sabella and   
               Michael J. Wozny   Toward Fast Color-Shaded Images of
                                  CAD/CAM Geometry . . . . . . . . . . . . 60--71
                M. E. Lores and   
               S. H. Chasen and   
                   J. M. Garner   Evaluation of 3-D Graphics Software: a
                                  Case Study . . . . . . . . . . . . . . . 73--77
              Bradford M. Smith   IGES: a Key to CAD/CAM Systems
                                  Integration  . . . . . . . . . . . . . . 78--83

IEEE Computer Graphics and Applications
Volume 3, Number 9, December, 1983

    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   The Use of High-Level 3-D Graphical
                                  Types in the Mira Animation System . . . 9--16
             Richard Chuang and   
                    Glenn Entis   3-D Shaded Computer Animation --- Step
                                  by Step  . . . . . . . . . . . . . . . . 18--25
             Akira Fujimoto and   
                   Kansei Iwata   Jag-Free Images on Raster Displays . . . 26--34
            David F. Rogers and   
      Steven G. Satterfield and   
         Francisco A. Rodriguez   Ship Hulls, B-Spline Surfaces, and
                                  CAD/CAM  . . . . . . . . . . . . . . . . 37--45
         Thomas H. Bruggere and   
             Elizabeth Hollomon   Tools for Computer-Aided Engineering . . 48--53
                Irwin M. Jarett   Using Charts to Present International
                                  Trade Data . . . . . . . . . . . . . . . 55--61

IEEE Computer Graphics and Applications
Volume 3, Number 11, November, 1983

                 B. Wordenweber   Surface Triangulation for Picture
                                  Production . . . . . . . . . . . . . . . 45--51

IEEE Computer Graphics and Applications
Volume 3, Number 12, December, 1983

               D. F. Rogers and   
          S. G. Satterfield and   
                F. A. Rodriguez   Shiphulls, B-Spline Surfaces, and
                                  CAD/CAM  . . . . . . . . . . . . . . . . 37--45

IEEE Computer Graphics and Applications
Volume 3, Number 4, April, 1984

                    V. R. Pratt   Standards and Performance Issues in the
                                  Workstation Market . . . . . . . . . . . 71--76


IEEE Computer Graphics and Applications
Volume 4, Number 1, January, 1984

                     Ware Myers   Ergonomics of Video Display Terminals    7--15
                Harold Hedelman   A Data Flow Approach to Procedural
                                  Modeling . . . . . . . . . . . . . . . . 16--26
           F. Warren Burton and   
            Matthew M. Huntbach   Lazy Evaluation of Geometric Objects . . 28--33
                Brian A. Barsky   A Description and Evaluation of Various
                                  3-D Models . . . . . . . . . . . . . . . 38--52
               K. Yamaguchi and   
                T. L. Kunii and   
                K. Fujimura and   
                      H. Toriya   Octree-Related Data Structures and
                                  Algorithms . . . . . . . . . . . . . . . 53--59
               K. Yamaguchi and   
                T. L. Kunii and   
            David F. Rogers and   
      Steven G. Satterfield and   
         Francisco A. Rodriguez   Computer-Integrated Manufacturing of
                                  Surfaces Using Octree Encoding . . . . . 60--62, 64--65
         Steven H. Strogatz and   
          Melvin L. Prueitt and   
              Arthur T. Winfree   Exotic Shapes in Chemistry and Biology   66--69

IEEE Computer Graphics and Applications
Volume 4, Number 2, February, 1984

                S. P. Mudur and   
                 P. A. Koparkar   Interval Methods for Processing
                                  Geometric Objects  . . . . . . . . . . . 7--17
                      Anonymous   CAD/CAM User Survey Evaluation . . . . . 21--24
                Jay P. Fillmore   A Note on Rotation Matrices  . . . . . . 30--33
                A. F. Lehar and   
                  R. J. Stevens   High-Speed Manipulation of the Color
                                  Chromaticity of Digital Images . . . . . 34--39
         Susan Smith Reilly and   
                  John W. Roach   Improved Visual Design for Graphics
                                  Display  . . . . . . . . . . . . . . . . 42--51
             David A. Fredricks   Algebraic Method to Determine If a Point
                                  is on a Spline . . . . . . . . . . . . . 52--53

IEEE Computer Graphics and Applications
Volume 4, Number 3, March, 1984

        Shinichiro Haruyama and   
                Brian A. Barsky   Using Stochastic Modeling for Texture
                                  Generation . . . . . . . . . . . . . . . 7--19
               D. B. Arnold and   
                    W. J. Milne   The Use of Voronoi Tessellations in
                                  Processing Soil Survey Results . . . . . 22--28
          Linda J. Brewster and   
          Sushma S. Trivedi and   
               Heang K. Tuy and   
               Jayaram K. Udupa   Interactive Surgical Planning  . . . . . 31--40
               Ken H. Sears and   
            Alan E. Middleditch   Set-Theoretic Volume Model Evaluation
                                  and Picture-Plane Coherence  . . . . . . 41--46
                Mary C. Whitton   Memory Design for Raster Graphics
                                  Displays . . . . . . . . . . . . . . . . 48--65
        J. Camacho Gonzalez and   
             M. H. Williams and   
                I. E. Aitchison   Evaluation of the Effectiveness of
                                  Prolog for a CAD Application . . . . . . 67--75

IEEE Computer Graphics and Applications
Volume 4, Number 4, April, 1984

           Matthew M. Zuckerman   Innovative Display Technologies --- Why
                                  a Flat Panel When You Can have a CRT?    9--15
          Richard A. Flasck and   
              Scott H. Holmberg   Active-Matrix Liquid Crystal Displays
                                  Using Amorphous Silicon Thin-Film
                                  Transistors  . . . . . . . . . . . . . . 19--22
               Michael J. Smith   Physical, Mental, and Emotional Stress
                                  Effects of VDT Work  . . . . . . . . . . 23--27
             Andrew V. Thompson   Micro-Cap: an Analog Circuit Design
                                  System for Personal Computers  . . . . . 30--32
                Barry I. Kelman   Distributed Workstation Architecture:
                                  the Convergent Cluster . . . . . . . . . 36--38
              William E. Murray   Video Display Terminals: Radiation
                                  Issues . . . . . . . . . . . . . . . . . 41--44
        Douglas J. Doornink and   
              John C. Dalrymple   Architectural Evolution of a
                                  High-Performance Graphics Terminal . . . 47--54
               D. L. Nelson and   
                    P. J. Leach   The Architecture and Applications of the
                                  Apollo Domain  . . . . . . . . . . . . . 58--66

IEEE Computer Graphics and Applications
Volume 4, Number 5, May, 1984

                Masaki Aono and   
              Tosiyasu L. Kunii   Botanical Tree Image Generation  . . . . 10--29, 32--34
                Shohei Nakamura   Three-Dimensional Digital Display of
                                  Ultrasonograms . . . . . . . . . . . . . 36--45
                   Tsuneo Ikedo   High-Speed Techniques for a 3-D Color
                                  Graphics Terminal  . . . . . . . . . . . 46--58
                Jiro Yamada and   
                   N. Saito and   
                      A. Tamura   A Low-Cost Drafting System Based on a
                                  Personal Computer  . . . . . . . . . . . 61--65
                    Sachio Kubo   Alis: a Geographical Information System
                                  for Urban Research . . . . . . . . . . . 68--76
                Norio Okino and   
            Yukinori Kakazu and   
             Masamichi Morimoto   Extended Depth-Buffer Algorithms for
                                  Hidden-Surface Visualization . . . . . . 79--84, 86--88

IEEE Computer Graphics and Applications
Volume 4, Number 6, June, 1984

             Akira Fujimoto and   
     Christopher G. Perrott and   
                   Kansei Iwata   A 3-D Graphics Display System with Depth
                                  Buffer and Pipeline Processor  . . . . . 11--23
            Fujio Yamaguchi and   
                Toshiya Tokieda   A Unified Algorithm for Boolean Shape
                                  Operations . . . . . . . . . . . . . . . 24--37
          Hiroyuki Kitagawa and   
          Tosiyasu L. Kunii and   
               Motoei Azuma and   
                   Sohei Misaki   Formgraphics: a Form-Based Graphics
                                  Architecture Providing a Database
                                  Workbench  . . . . . . . . . . . . . . . 38--54, 56
                Fumihiko Kimura   GEOMAP-III: Designing Solids with
                                  Free-Form Surfaces . . . . . . . . . . . 58--72

IEEE Computer Graphics and Applications
Volume 4, Number 7, July, 1984

              Lars Blomberg and   
           Kerstin Freckner and   
                Bjorn Kruse and   
          Gunilla Lonnemark and   
          Staffan Romberger and   
                  Yngve Sunblad   A New Approach to Text and Image
                                  Processing . . . . . . . . . . . . . . . 12--22
              Christoph Hornung   A Method for Solving the Visibility
                                  Problem  . . . . . . . . . . . . . . . . 26--33
          Sabine Coquillart and   
                 Michel Gangnet   Shaded Display of Digital Maps . . . . . 35--42
 Laura Bacchelli-Montefusco and   
                Giulio Casciola   Using Interactive Graphics for Fitting
                                  Surfaces to Scattered Data . . . . . . . 43--45
               Morten Zachrisen   Adding Structure to Bit-Map Displays . . 47--51
                    M. J. Pratt   Solid Modeling and the Interface Between
                                  Design and Manufacture . . . . . . . . . 52--56, 58--59
                     Ware Myers   Staking Out the Graphics Display
                                  Pipeline . . . . . . . . . . . . . . . . 60--65
        Channing P. Verbeck and   
            Donald P. Greenberg   A Comprehensive Light-Source Description
                                  for Computer Graphics  . . . . . . . . . 66--75

IEEE Computer Graphics and Applications
Volume 4, Number 8, August, 1984

                       Jon Reed   Graphics in Workstations --- Emerging
                                  Systems and Solutions  . . . . . . . . . 11--16
                 Lewis Brentano   Distributed CAD/CAM: Myth and Reality    18--22
             John M. Fisher and   
              Joseph D. Halford   Engineering Workstation: a User's
                                  Perspective  . . . . . . . . . . . . . . 25--29
                   Randy Nickel   The IRIS Workstation . . . . . . . . . . 30--34
              David E. Weisberg   Impact of Network System Architecture on
                                  CAD/CAM Productivity . . . . . . . . . . 36--40
            Thomas Lee Williams   A Graphical Interface to an Economist's
                                  Workstation  . . . . . . . . . . . . . . 42--47
               Randy B. Lee and   
             David A. Fredricks   Special Feature: Intersection of
                                  Parametric Surfaces and a Plane  . . . . 48--51
                Max E. Mehl and   
                 Stefan J. Noll   A VLSI Support for GKS . . . . . . . . . 52--55

IEEE Computer Graphics and Applications
Volume 4, Number 9, September, 1984

          Edward J. Farrell and   
           Rosario Zappulla and   
                    Wen C. Yang   Color 3-D Imaging of Normal and
                                  Pathologic Intracranial Structures . . . 5--17
           Herbert A. Steinberg   A Smooth Surface Based on Biquadratic
                                  Patches  . . . . . . . . . . . . . . . . 20--23
              Jerry R. Van Aken   An Efficient Ellipse-Drawing Algorithm   24--35
               Wayne Tiller and   
                 Eric G. Hanson   Offsets of Two-Dimensional Profiles  . . 36--46
           Mark B. Phillips and   
               Garrett M. Odell   An Algorithm for Locating and Displaying
                                  the Intersection of Two Arbitrary
                                  Surfaces . . . . . . . . . . . . . . . . 48--56, 58

IEEE Computer Graphics and Applications
Volume 4, Number 10, October, 1984

      Lynne Shapiro Brotman and   
               Norman I. Badler   Generating Soft Shadows with a Depth
                                  Buffer Algorithm . . . . . . . . . . . . 5--12
             Andrew S. Glassner   Space Subdivision For Fast Ray Tracing   15--22
                  Larry Lichten   Computer-Aided Design Applications on
                                  Microcomputers . . . . . . . . . . . . . 25--28
                  H. K. Tuy and   
                      L. T. Tuy   Direct 2-D Display of 3-D Objects  . . . 29--33
            Sheue-ling Lien and   
                James T. Kajiya   Symbolic Method for Calculating the
                                  Integral Properties of Arbitrary
                                  Nonconvex Polyhedra  . . . . . . . . . . 35--41
           Samuel M. Goldwasser   Generalized Object Display Processor
                                  Architecture . . . . . . . . . . . . . . 43--55

IEEE Computer Graphics and Applications
Volume 4, Number 11, November, 1984

             James D. Foley and   
          Victor L. Wallace and   
                     Peggy Chan   The Human Factors of Computer Graphics
                                  Interaction Techniques . . . . . . . . . 13--48
                Gerald M. Murch   Physiological Principles for the
                                  Effective Use of Color . . . . . . . . . 49--54
               Michael J. Smith   Human Factors Issues in VDT Use:
                                  Environmental and Workstation Design
                                  Considerations . . . . . . . . . . . . . 56--63

IEEE Computer Graphics and Applications
Volume 4, Number 12, December, 1984

                  Brad A. Myers   The User Interface for SAPPHIRE  . . . . 13--23
                   Aaron Marcus   Corporate Identity for Iconic Interface
                                  Design: The Graphic Design Perspective   24--32
          Dan R. Olsen, Jr. and   
             William Buxton and   
               Roger Ehrich and   
             David J. Kasik and   
             James R. Rhyne and   
                    John Sibert   A Context for User Interface Management  33--42
                     Paul Green   Teaching a Course on Human Factors and
                                  Computer Systems . . . . . . . . . . . . 43--45
              Michael E. Atwood   Report on the Vail Workshop on Human
                                  Factors in Computer Systems  . . . . . . 48--66


IEEE Computer Graphics and Applications
Volume 5, Number 1, January, 1985

                   Kevin Weiler   Edge-Based Data Structures for Solid
                                  Modeling in Curved-Surface Environments  21--40
               P. R. Wilson and   
                 I. D. Faux and   
            M. C. Ostrowski and   
                 K. G. Pasquill   Interfaces for Data Transfer Between
                                  Solid Modeling Systems . . . . . . . . . 41--51
             Gideon Frieder and   
                 Dan Gordon and   
            R. Anthony Reynolds   Back-To-Front (BTF) Display of
                                  Voxel-Based Objects  . . . . . . . . . . 52--60
           Jeffrey J. Welty and   
         John W. Moser, Jr. and   
              Michael J. Bailey   TIMCOGS: An Educational, Computer
                                  Graphics Timber-Marking Simulator  . . . 61--67
                  Carl Machover   Background and Source Information About
                                  Computer Graphics  . . . . . . . . . . . 68--81
            David F. Rogers and   
                 Linda M. Rybak   On an Efficient General Line-Clipping
                                  Algorithm  . . . . . . . . . . . . . . . 82--86

IEEE Computer Graphics and Applications
Volume 5, Number 2, February, 1985

              Larry G. Richards   Engineering Education: a Status Report
                                  on the CAD/CAM Revolution  . . . . . . . 19--25
              Medhat Karima and   
           Kuldip S. Sadhal and   
                  Tim O. McNeil   From Paper Drawings to Computer-Aided
                                  Design . . . . . . . . . . . . . . . . . 27--39
           Richard J. Boltz and   
           J. Thomas Avery, Jr.   Mechanical Design Productivity Using CAD
                                  Graphics --- a User's Point of View  . . 40--44
          Malcolm S. Casale and   
              Edward L. Stanton   An Overview of Analytic Solid Modeling   45--56
           Charles H. Wells and   
                 Vladimir Keene   Application of a Large-Image Memory
                                  Graphics Workstation . . . . . . . . . . 58--70

IEEE Computer Graphics and Applications
Volume 5, Number 3, March, 1985

                    Tony C. Woo   A Combinatorial Analysis of Boundary
                                  Data Structure Schemata  . . . . . . . . 19--27
          Tosiyasu L. Kunii and   
             Toshiaki Satoh and   
             Kazunori Yamaguchi   Generation of Topological Boundary
                                  Representations From Octree Encoding . . 29--38
              Herve Huitric and   
                  Monique Nahas   B-Spline Surfaces: a Tool for Computer
                                  Painting . . . . . . . . . . . . . . . . 39--47
         Kazunori Yamaguchi and   
              Naota Inamoto and   
                 Tosiyasu Kunii   A Data Flow Language for Controlling
                                  Multiple Interactive Devices . . . . . . 48--60
    Nadia Magnenat-Thalmann and   
            Daniel Thalmann and   
                   Mario Fortin   MIRANIM: An Extensible Director-Oriented
                                  System for the Animation of Realistic
                                  Images . . . . . . . . . . . . . . . . . 61--73
                James R. Warner   Standard Graphics Software for
                                  High-Performance Applications  . . . . . 74--79

IEEE Computer Graphics and Applications
Volume 5, Number 4, April, 1985

             Ingrid Carlbom and   
        Indranil Cakravarty and   
              David Vanderschel   A Hierarchical Data Structure for
                                  Representing the Spatial Decomposition
                                  of 3-D Objects . . . . . . . . . . . . . 24--31
          Hiroaki Chiyokura and   
                Fumihiko Kimura   A Method of Representing the Solid
                                  Design Process . . . . . . . . . . . . . 32--41
                   Tapio Takala   User Interface Management System with
                                  Geometric Modeling Capability: A CAD
                                  System's Framework . . . . . . . . . . . 42--50
            Fujio Yamaguchi and   
                Toshiya Tokieda   A Solid Modeler with a $ 4 \times 4 $
                                  Determinant Processor  . . . . . . . . . 51--59
                Yoshimi Ota and   
               Hiroshi Arai and   
            Shinji Tokumasu and   
                    Toshio Ochi   An Automated Finite Polygon Division
                                  Method for 3-D Objects . . . . . . . . . 60--70
      Steven G. Satterfield and   
                David F. Rogers   A Procedure for Generating Contour Lines
                                  From a B-Spline Surface  . . . . . . . . 71--75

IEEE Computer Graphics and Applications
Volume 5, Number 5, May, 1985

        Thomas W. Sederberg and   
                 D. C. Anderson   Steiner Surface Patches  . . . . . . . . 23--36
            Carlo H. Sequin and   
                Paul R. Wensley   Visible Feature Return at Object
                                  Resolution . . . . . . . . . . . . . . . 37--50
            Rida T. Farouki and   
                  John K. Hinds   A hierarchy of geometric Forms . . . . . 51--78

IEEE Computer Graphics and Applications
Volume 5, Number 6, June, 1985

                 Keith Y. Chang   Microcomputer Graphics and Applications
                                  with NAPLPS Videotex . . . . . . . . . . 21--33
                Thomas G. Moher   Videocassette Course Development Using
                                  Microcomputer Graphics . . . . . . . . . 34--40
             Andrew Lippman and   
              Walter Bender and   
              Gitta Solomon and   
                   Mitsuo Saito   Color Word Processing  . . . . . . . . . 41--46
                  Theo Pavlidis   Scan Conversion of Regions Bounded by
                                  Parabolic Splines  . . . . . . . . . . . 47--53

IEEE Computer Graphics and Applications
Volume 5, Number 7, July, 1985

                 Frank Dietrich   Visual Intelligence: the First Decade of
                                  Computer Art (1965--1975)  . . . . . . . 33--45
                Duane M. Palyka   Computer/Art --- Depolarization and
                                  Unification  . . . . . . . . . . . . . . 46--56
                  Barbara Meier   BUCOLIC: a Program for Teaching Color
                                  Theory to Art Students . . . . . . . . . 57--65
              Copper Giloth and   
                    Jane Veeder   The Paint Problem  . . . . . . . . . . . 66--75
    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   An Indexed Bibliography on Computer
                                  Animation  . . . . . . . . . . . . . . . 76--86

IEEE Computer Graphics and Applications
Volume 5, Number 8, August, 1985

                   P. R. Wilson   Euler Formulas and Geometric Modeling    24--36
                 Johnson K. Yan   Advances in Computer-Generated Imagery
                                  for Flight Simulation  . . . . . . . . . 37--51
          David J. Plunkett and   
              Michael J. Bailey   The Vectorization of a Ray-Tracing
                                  Algorithm for Improved Execution Speed   52--60
              Donald L. Vossler   Sweep-To-CSG Conversion Using Pattern
                                  Recognition Techniques . . . . . . . . . 61--68
                     Ware Myers   Computer Graphics: the Next 20 Years . . 69--76

IEEE Computer Graphics and Applications
Volume 5, Number 9, September, 1985

           Jean Renard Ward and   
                  Barry Blesser   Interactive Recognition of Handprinted
                                  Characters for Computer Input  . . . . . 24--37
            Larry F. Hodges and   
            David F. McAllister   Stereo and Alternating-Pair Techniques
                                  for Display of Computer-Generated Images 38--45
            Brian A. Barsky and   
                 Tony D. DeRose   The Beta2-spline: a Special Case of the
                                  Beta-spline Curve and Surface
                                  Representation . . . . . . . . . . . . . 46--58

IEEE Computer Graphics and Applications
Volume 5, Number 10, October, 1985

    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   Graphics Interface '85 . . . . . . . . . 22--64
               Tsukasa Noma and   
              Tosiyasu L. Kunii   Animengine: An Engineering Animation
                                  System . . . . . . . . . . . . . . . . . 24--33
        Connie L. MacDonald and   
                   Ian K. Crain   Applied Computer Graphics in a
                                  Geographic Information System: Problems
                                  and Successes  . . . . . . . . . . . . . 34--39
             Alain Fournier and   
                Thomas Milligan   Frame Buffer Algorithms for Stochastic
                                  Models . . . . . . . . . . . . . . . . . 40--46
    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   Three-Dimensional Computer Animation:
                                  More an Evolution Than a Motion Problem  47--57
      Wm. Randolph Franklin and   
                    Varol Akman   Building an Octree from a Set of
                                  Parallelepipeds  . . . . . . . . . . . . 58--64

IEEE Computer Graphics and Applications
Volume 5, Number 11, November, 1985

                  Steven Feiner   Apex: an Experiment in the Automated
                                  Creation of Pictorial Explanations . . . 29--37
            Eric K. Clemons and   
           Arnold J. Greenfield   The SAGE System Architecture: a System
                                  for the Rapid Development of Graphics
                                  Interfaces for Decision Support  . . . . 38--50
             Mark H. Richer and   
             William J. Clancey   GUIDON-WATCH: a Graphic Interface for
                                  Viewing a Knowledge-Based System . . . . 51--64

IEEE Computer Graphics and Applications
Volume 5, Number 12, December, 1985

         Christian Barillot and   
             Bernard Gibaud and   
     Jean-Marie M. Scarabin and   
        Jean-Louis L. Coatrieux   $3$D Reconstruction of Cerebral Blood
                                  Vessels  . . . . . . . . . . . . . . . . 13--19
             Arthur W. Toga and   
              Tamara L. Arnicar   Image Analysis of Brain Physiology . . . 20--25
          Edward J. Farrell and   
                Wen C. Yang and   
            Rosario A. Zappulla   Animating $3$D CT Imaging  . . . . . . . 26--32
            Lih-Shyang Chen and   
            Gabor T. Herman and   
        R. Anthony Reynolds and   
               Jayaram K. Udupa   Surface Shading in the Cuberille
                                  Environment  . . . . . . . . . . . . . . 33--43
       Samuel M. Goldwasser and   
        R. Anthony Reynolds and   
                  Ted Bapty and   
               David Baraff and   
               John Summers and   
            David A. Talton and   
                       Ed Walsh   Physician's Workstation with Real-Time
                                  Performance  . . . . . . . . . . . . . . 44--57


IEEE Computer Graphics and Applications
Volume 6, Number 5, May, 1985

            Roy H. Campbell and   
              William J. Kubitz   Professional Workstation Research
                                  Project  . . . . . . . . . . . . . . . . 17--24

IEEE Computer Graphics and Applications
Volume 6, Number 1, January, 1986

              Avner Ben-Dor and   
             Brian Robert Jones   New Graphics Controller for
                                  Electrostatic Plotting . . . . . . . . . 16--25
           John Staudhammer and   
               Anoop S. Khurana   Display of Molecular Models with
                                  Interactive Graphics . . . . . . . . . . 26--31
             Karl M. Guttag and   
          Jerry R. Van Aken and   
                Michael D. Asal   Requirements for a VLSI Graphics
                                  Processor  . . . . . . . . . . . . . . . 32--47
           Jack Goldfeather and   
                    Henry Fuchs   Quadratic Surface Rendering on a
                                  Logic-Enhanced Frame-Buffer Memory . . . 48--59
                   Nick England   A Graphics System Architecture for
                                  Interactive Application-specific Display
                                  Functions  . . . . . . . . . . . . . . . 60--70
                   Karl M. Fant   A Nonaliasing, real-time spatial
                                  transform technique  . . . . . . . . . . 71--80

IEEE Computer Graphics and Applications
Volume 6, Number 2, February, 1986

          Salim S. Abi-Ezzi and   
             Albert J. Bunshaft   An Implementor's View of PHIGS . . . . . 12--23
        Philip K. Robertson and   
            John F. O'Callaghan   The Generation of Color Sequences for
                                  Univariate and Bivariate Mapping . . . . 24--32
                     G. Nielson   A rectangular nu-spline for interactive
                                  surface design . . . . . . . . . . . . . 35--41
            Michael Sweeney and   
             Richard H. Bartels   Ray Tracing Free-Form B-Spline Surfaces  41--49
                 T. Goodman and   
                    K. Unsworth   Manipulating shape and producing
                                  geometric continuity in beta-spline
                                  surfaces . . . . . . . . . . . . . . . . 50--56
                     R. Goldman   Urn models and beta-splines  . . . . . . 57--64

IEEE Computer Graphics and Applications
Volume 6, Number 3, March, 1986

             James D. Foley and   
              Charles F. McMath   Dynamic Process Visualization  . . . . . 16--25
           Michael F. Cohen and   
        Donald P. Greenberg and   
             David S. Immel and   
                Philip J. Brock   An Efficient Radiosity Approach for
                                  Realistic Image Synthesis  . . . . . . . 26--35
           Eric L. Schwartz and   
                   Bjorn Merker   Computer-Aided Neuroanatomy:
                                  Differential Geometry of Cortical
                                  Surfaces and an Optimal Flattening
                                  Algorithm  . . . . . . . . . . . . . . . 36--44
           Richard H. Stern and   
                  Margaret Neal   Are Your Images Being Ripped Off?  . . . 45--51
                Lorenzo Aguilar   A Format for a Graphical Communications
                                  Protocol . . . . . . . . . . . . . . . . 52--62

IEEE Computer Graphics and Applications
Volume 6, Number 4, April, 1986

          Tosiyasu L. Kunii and   
                David F. Rogers   Computer Graphics Tokyo 85 . . . . . . . 14--58
             Akira Fujimoto and   
            Takayuki Tanaka and   
                   Kansei Iwata   Arts: Accelerated Ray-Tracing System . . 16--26
               Geoff Wyvill and   
          Tosiyasu L. Kunli and   
                  Yasuto Shirai   Space Division for Ray Tracing in CSG
                                  (Constructive Solid Geometry)  . . . . . 28--34
             Hiroshi Toriya and   
             Toshiaki Satoh and   
                 Kenji Ueda and   
              Hiroaki Chiyokura   Undo and Redo Operations for Solid
                                  Modeling . . . . . . . . . . . . . . . . 35--42
       N. Magnenat-Thalmann and   
                    D. Thalmann   Special Cinematographic Effects with
                                  Virtual Movie Cameras  . . . . . . . . . 43--50
            David F. Rogers and   
              Stephen D. Rogers   A Raster Display Graphics Package for
                                  Education  . . . . . . . . . . . . . . . 51--58
               Dwight D. Freund   An Interactive Procedure for
                                  Constructing Line and Circle Tangencies  59--63

IEEE Computer Graphics and Applications
Volume 6, Number 5, May, 1986

              Jules Bloomenthal   Nature at New York Tech  . . . . . . . . 4--5
                 James T. Brady   A Theory of Productivity in the Creative
                                  Process  . . . . . . . . . . . . . . . . 25--34
             Ellis S. Cohen and   
            Edward T. Smith and   
                 Lee A. Iverson   Constraint-Based Tiled Windows . . . . . 35--45
          Michael J. Goodfellow   WHIM --- Window Handler and Input
                                  Manager  . . . . . . . . . . . . . . . . 46--52
        Richard L. Phillips and   
           Daniel E. Atkins and   
          Nancy A. Benovich and   
              Brian D. Schipper   A bridge from full-function to
                                  reduced-function workstations  . . . . . 53--57
                  Ray G. Spiers   The Realization and Application of an
                                  Intelligent GKS Workstation  . . . . . . 58--65

IEEE Computer Graphics and Applications
Volume 6, Number 6, June, 1986

                  Paul Heckbert   Making the Magic Egg: a Personal Account 3--8
                  Margaret Neal   Tour of Computer Graphics in Japan . . . 11--20
                 Ned Greene and   
               Paul S. Heckbert   Creating Raster Omnimax Images From
                                  Multiple Perspective Views Using the
                                  Elliptical Weighted Average Filter . . . 21--27
             Hamid Farhoosh and   
                Gunther Schrack   CNS-HLS Mapping Using Fuzzy Sets . . . . 28--35
              David Salesin and   
                   Ronen Barzel   Two-Bit Graphics (Alpha Bit Mapping) . . 36--42
               L. K. Putnam and   
             P. A. Subrahmanyam   Boolean Operations on N-Dimensional
                                  Objects  . . . . . . . . . . . . . . . . 43--51
        Thomas W. Sederberg and   
              Ronald N. Goldman   Algebraic Geometry for Computer-Aided
                                  Geometric Design . . . . . . . . . . . . 52--59

IEEE Computer Graphics and Applications
Volume 6, Number 7, July, 1986

                Reiner Lenz and   
          Bjorn Gudmundsson and   
             Bjorn Lindskog and   
              Per E. Danielsson   Display of density volumes . . . . . . . 20--29
                 J. Bettels and   
                    D. R. Myers   The PIONS Graphics System  . . . . . . . 30--8
                    A. Williams   An Architecture for User Interface
                                  Research and Development . . . . . . . . 39--50
               J. Schönhut   Are PHIGS and GKS Necessarily
                                  Incompatible?  . . . . . . . . . . . . . 51--3
                  M. Goebel and   
                    D. Kroemker   A Multi-Microprocessor GKS Workstation   54--60
                Roger D. Hersch   Descriptive contour fill of partly
                                  degenerated shapes . . . . . . . . . . . 61--70

IEEE Computer Graphics and Applications
Volume 6, Number 8, August, 1986

           George S. Carson and   
                Eileen McGinnis   The Reference Model for Computer
                                  Graphics . . . . . . . . . . . . . . . . 17--23
           Lofton Henderson and   
           Margaret Journey and   
                   Chris Osland   The Computer Graphics Metafile . . . . . 24--32
              Thomas Powers and   
             Andrea Frankel and   
                   David Arnold   The Computer Graphics Virtual Device
                                  Interface  . . . . . . . . . . . . . . . 33--41
             Richard F. Puk and   
              John I. McConnell   GKS-3D: a Three-Dimensional Extension to
                                  the Graphical Kernel System  . . . . . . 42--49
                David Shuey and   
               David Bailey and   
            Thomas P. Morrissey   PHIGS: a Standard, Dynamic, Interactive
                                  Graphics Interface . . . . . . . . . . . 50--57
        Madeleine R. Sparks and   
               Julian R. Gallop   Language Bindings for Computer Graphics
                                  Standards  . . . . . . . . . . . . . . . 58--65
                  Mark W. Skall   NBS's Role in Computer Graphics
                                  Standards  . . . . . . . . . . . . . . . 66--70

IEEE Computer Graphics and Applications
Volume 6, Number 9, September, 1986

               E. A. Haines and   
                D. P. Greenberg   The Light Buffer: a Shadow Testing
                                  Accelerator  . . . . . . . . . . . . . . 6--16
                    P. Bergeron   A General Version of Crow's Shadow
                                  Volumes  . . . . . . . . . . . . . . . . 17--28
            J. R. Rossignac and   
              A. A. G. Requicha   Depth-Buffering Display Techniques for
                                  Constructive Solid Geometry  . . . . . . 29--39
                 E. A. Bier and   
               K. R. Sloan, Jr.   Two Part Texture Mappings  . . . . . . . 40--53

IEEE Computer Graphics and Applications
Volume 6, Number 10, October, 1986

        Irene A. Gargantini and   
           Timothy R. Walsh and   
                      Oi-Lun Wu   Viewing Transformations of Voxel-Based
                                  Objects via Linear Octrees . . . . . . . 12--21
            Michael D. Asal and   
               Graham Short and   
                Tom Preston and   
            Richard Simpson and   
              Derek Roskell and   
                 Karl M. Guttag   The Texas Instruments 34010 Graphics
                                  System Processor . . . . . . . . . . . . 24--39
          Charles Carinalli and   
                     John Blair   National's Advanced Graphics Chip Set
                                  for High-Performance Graphics  . . . . . 40--48
                    Glen Shires   A New VLSI graphics coprocessor --- The
                                  Intel 82786  . . . . . . . . . . . . . . 49--55

IEEE Computer Graphics and Applications
Volume 6, Number 11, November, 1986

                     Mark Green   Graphics Interface 86  . . . . . . . . . 11--67
                 Eric Grant and   
                Phil Amburn and   
                 Turner Whitted   Exploiting Classes in Modeling and
                                  Display Software . . . . . . . . . . . . 13--20
                     Ned Greene   Environment Mapping and Other
                                  Applications of World Projection . . . . 21--29
           Kellogg S. Booth and   
            David R. Forsey and   
                  Alan W. Paeth   Hardware Assistance for Z-Buffer Visible
                                  Surface Algorithms . . . . . . . . . . . 31--39
              Dan R. Olsen, Jr.   Editing templates: a user interface
                                  generation tool  . . . . . . . . . . . . 40--45
      Wm. Randolph Franklin and   
             Peter Y. F. Wu and   
           Sumitro Samaddar and   
               Margaret Nichols   Prolog and Geometry Projects . . . . . . 46--55
               Paul S. Heckbert   Survey of Texture Mapping  . . . . . . . 56--67

IEEE Computer Graphics and Applications
Volume 6, Number 12, December, 1986

                 W. P. Wang and   
                     K. K. Wang   Geometric Modeling for Swept Volume of
                                  Moving Solids  . . . . . . . . . . . . . 8--17
              James M. Beck and   
            Rida T. Farouki and   
                  John K. Hinds   Surface Analysis Methods . . . . . . . . 18--36
                James R. Miller   Sculptured Surfaces in Solid Models:
                                  Issues and Alternative Approaches  . . . 37--48
                   P. de Bruyne   A Compact Large-area Graphics Digitizer
                                  for Personal Computers . . . . . . . . . 49--53


IEEE Computer Graphics and Applications
Volume 7, Number 1, January, 1987

               Franklin C. Crow   The origins of the teapot  . . . . . . . 8--19
              Yung-Chia Lee and   
                    King-Sun Fu   Machine Understanding of CSG: Extraction
                                  and Unification of Manufacturing
                                  Features . . . . . . . . . . . . . . . . 20--32
              Malcolm S. Casale   Free-Form Solid Modeling with Trimmed
                                  Surface Patches  . . . . . . . . . . . . 33--43
                John Amanatides   Realism in Computer Graphics: a Survey   44--56
                John A. Roulier   A convexity-preserving grid refinement
                                  algorithm for interpolation of bivariate
                                  functions  . . . . . . . . . . . . . . . 57--62

IEEE Computer Graphics and Applications
Volume 7, Number 2, February, 1987

          Michael L. Rhodes and   
                Yu-Ming Kuo and   
      Stephen L. G. Rothman and   
                Charles Woznick   An application of computer graphics and
                                  networks to anatomic model and
                                  prosthesis manufacturing . . . . . . . . 12--25
           John W. Granholm and   
       Douglas D. Robertson and   
            Peter S. Walker and   
               Philip C. Nelson   Computer Design of Custom Femoral Stem
                                  Prostheses . . . . . . . . . . . . . . . 26--35
                Yehuda E. Kalay   Worldview: An integrated
                                  geometric-modeling/drafting systems  . . 36--46
            Philip K. Robertson   Fast Perspective Views of Images Using
                                  One-Dimensional Operations . . . . . . . 47--56

IEEE Computer Graphics and Applications
Volume 7, Number 3, March, 1987

             Gary A. Mastin and   
        Peter A. Watterberg and   
                 John F. Mareda   Fourier Synthesis of Ocean Scenes  . . . 16--23
                 Andy Goris and   
            Bob Fredrickson and   
      Harold L. Baeverstad, Jr.   A configurable pixel cache for fast
                                  image generation . . . . . . . . . . . . 24--32
      Ronald W. Pulleyblank and   
                John A. Kapenga   The Feasibility of a VLSI Chip for Ray
                                  Tracing Bicubic Patches  . . . . . . . . 33--44
                   Leslie Piegl   Infinite Control Points: a Method for
                                  Representing Surfaces of Revolution
                                  Using Boundary Data  . . . . . . . . . . 45--55
            Martin Hardwick and   
               David L. Spooner   Comparison of Some Data Models for
                                  Engineering Objects  . . . . . . . . . . 56--66

IEEE Computer Graphics and Applications
Volume 7, Number 4, April, 1987

                  Jane Wilhelms   Toward Automatic Motion Control  . . . . 11--22
                Peter R. Wilson   Conic Representations for Shape
                                  Description  . . . . . . . . . . . . . . 23--30
                  Jean Ward and   
               Mark J. Phillips   Digitizer Technology: Performance
                                  Characteristics and the Effects on the
                                  User Interface . . . . . . . . . . . . . 31--44
                       L. Piegl   Interactive Data Interpolation by
                                  Rational Bézier Curves  . . . . . . . . . 45--58

IEEE Computer Graphics and Applications
Volume 7, Number 5, May, 1987

           Mark J. Franklin and   
               Robert B. Jerard   Application Briefs --- CAD for
                                  architectural design of energy-efficient
                                  homes  . . . . . . . . . . . . . . . . . 8--13
          Jeffrey Goldsmith and   
                    John Salmon   Automatic Creation of Object Hierarchies
                                  for Ray Tracing  . . . . . . . . . . . . 14--20
               Cary D. Kornfeld   The image prism: a device for rotating
                                  and mirroring bitmap images  . . . . . . 21--30
              Jack E. Bresenham   Ambiguities in Incremental Line
                                  Rastering  . . . . . . . . . . . . . . . 31--43
              Ingrid B. Carlbom   An algorithm for geometric set
                                  operations using cellular subdivision
                                  techniques . . . . . . . . . . . . . . . 44--55

IEEE Computer Graphics and Applications
Volume 7, Number 6, June, 1987

                  Jane Wilhelms   Using Dynamic Analysis for Realistic
                                  Animation of Articulated Bodies  . . . . 12--27
           Norman I. Badler and   
      Kamran H. Manoochehri and   
                 Graham Walters   Articulated Figure Positioning by
                                  Multiple Constraints . . . . . . . . . . 28--38
                 Michael Girard   Interactive Design of $3$D
                                  Computer-Animated Legged Animal Motion   39--51
       William W. Armstrong and   
                 Mark Green and   
                    Robert Lake   Near-Real-Time Control of Human Figure
                                  Models . . . . . . . . . . . . . . . . . 52--61
              John Whitney, Jr.   The Graphics Soapbox --- The second
                                  generation . . . . . . . . . . . . . . . 62--63

IEEE Computer Graphics and Applications
Volume 7, Number 7, July, 1987

            Claudio Montani and   
                     Michele Re   Vector and Raster Hidden-Surface Removal
                                  Using Parallel Connected Stripes . . . . 14--23
           Lawrence Gelberg and   
              Thomas Stephenson   Supercomputing and Graphics in the Earth
                                  and Planetary Sciences . . . . . . . . . 26--33
                 Scott Dyer and   
                  Scott Whitman   A Vectorized Scan-Line Z-Buffer
                                  Rendering Algorithm  . . . . . . . . . . 34--45
              Ezekiel Bahar and   
             Swapan Chakrabarti   Full-Wave Theory Applied to
                                  Computer-Aided Graphics for $3$D Objects 46--60
                      Anonymous   Visualization in Scientific Computing
                                  --- a Synopsis . . . . . . . . . . . . . 61--70

IEEE Computer Graphics and Applications
Volume 7, Number 8, August, 1987

          G. Yates Fletcher and   
            David F. McAllister   An analysis of tension methods for
                                  convexity-preserving interpolation . . . 7--14
               Alyn P. Rockwood   A generalized scanning technique for
                                  display of parametrically defined
                                  surfaces . . . . . . . . . . . . . . . . 15--26
       N. Magnenat-Thalmann and   
                    D. Thalmann   An Indexed Bibliography on Image
                                  Synthesis  . . . . . . . . . . . . . . . 27--38
                   Leslie Piegl   Less data for shapes . . . . . . . . . . 48--49

IEEE Computer Graphics and Applications
Volume 7, Number 9, September, 1987

                Gary A. Crocker   Screen-Area Coherence for Interactive
                                  Scanline Display Algorithms  . . . . . . 10--17
       Thomas V. Papathomas and   
         James A. Schiavone and   
                    Bela Julesz   Stereo Animation for Very Large Data
                                  Bases: Case Study --- Meteorology  . . . 18--27
           Kellogg S. Booth and   
          M. Phillip Bryden and   
           William B. Cowan and   
          Michael F. Morgan and   
                Brian L. Plante   On the Parameters of Human Visual
                                  Performance: an Investigation of the
                                  Benefits of Antialiasing . . . . . . . . 34--41
               Randall B. Smith   Experiences with the Alternate Reality
                                  Kit: an Example of the Tension Between
                                  Literalism and Magic . . . . . . . . . . 42--50
                  Brad A. Myers   Creating Interaction Techniques by
                                  Demonstration  . . . . . . . . . . . . . 51--60

IEEE Computer Graphics and Applications
Volume 7, Number 10, October, 1987

                  Z. Cendes and   
                        S. Wong   $ C^1 $ quadratic interpolation over
                                  arbitrary point sets . . . . . . . . . . 8--16
                       Tom Hall   Productivity Issues in PC-CAD Graphics   13--16
               Satish Gupta and   
               Daniel H. McCabe   Personal Computer Displays . . . . . . . 17--23
               J. Michael James   The third generation of PC graphics
                                  controllers  . . . . . . . . . . . . . . 24--27
                     Tom Lazear   PC Hardware Developments and CAD
                                  Software . . . . . . . . . . . . . . . . 28--31
                 Doyle K. Cavin   Peripheral Considerations for PC-CAD
                                  Users  . . . . . . . . . . . . . . . . . 32--38
          Thomas A. DeFanti and   
            Richard Frankel and   
              Lawrence A. Leske   A call for the publishing of Blt-stones  39--49
          Thomas A. DeFanti and   
               Daniel J. Sandin   The usable intersection of PC graphics
                                  and NTSC video recording . . . . . . . . 50--58

IEEE Computer Graphics and Applications
Volume 7, Number 11, November, 1987

                 Eric A. Haines   A Proposal for Standard Graphics
                                  Environments . . . . . . . . . . . . . . 3--5
                   X. Pueyo and   
                      P. Brunet   A Parametric space-based scan-line
                                  algorithm rendering bicubic surfaces . . 17--25
             James D. Foley and   
                   Won Chul Kim   Image Composition via Lookup Table
                                  Manipulation . . . . . . . . . . . . . . 26--35
              Sabine Coquillart   A control-point-based sweeping technique 36--44
               H. Grabowski and   
                       R. Glatz   IGES model comparison system: a tool for
                                  testing and validating IGES processes    47--57

IEEE Computer Graphics and Applications
Volume 7, Number 12, December, 1987

    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   Direction of Synthetic Actors in the
                                  Film Rendez-Vous \`a Montréal . . . . . . 9--19
               Geoff Wyvill and   
               Brian Wyvill and   
               Craig McPheeters   Solid Texturing of Soft Objects  . . . . 20--26
              Hiroaki Chiyokura   An extended rounding operation for
                                  modeling solids with free-form surfaces  27--36
               Xiaoyang Mao and   
          Tosiyasu L. Kunii and   
            Issei Fujishiro and   
                   Tsukasa Noma   Hierarchical Representations of
                                  $2$D/$3$D Gray-Scale Images and Their
                                  $2$D/$3$D Two-Way Conversion . . . . . . 37--44
                 Ranjit Makkuni   A gestural representation of the process
                                  of composing Chinese temples . . . . . . 45--61
                 James F. Blinn   Jim Blinn's Corner: How to write a paper
                                  for SIGGRAPH . . . . . . . . . . . . . . 62--64


IEEE Computer Graphics and Applications
Volume 3, Number 1, January / February, 1988

           Zoltan J. Cendes and   
                 Steven H. Wong   $ C^1 $ Quadratic Interpolation over
                                  Arbitrary Point Sets . . . . . . . . . . 8--16


IEEE Computer Graphics and Applications
Volume 8, Number 1, January / February, 1988

       Thomas V. Papathomas and   
                Bela Julesz and   
               Sarah E. Chodrow   True $3$D Animation for Displaying VLSI
                                  Modeling Data (Applications Briefs)  . . 6--9
                Maxine D. Brown   The interactive image  . . . . . . . . . 10--16
            Michael J. Zyda and   
           Robert B. McGhee and   
                Ron S. Ross and   
           Douglas B. Smith and   
                Dale G. Streyle   Flight Simulators for Under \$100,000    19--27
                James R. Miller   Analysis of Quadric-Surface Based Solid
                                  Models . . . . . . . . . . . . . . . . . 28--42
      Marja-Riitta Koivunen and   
                 Martti Mantyla   HutWindows: an Improved Architecture for
                                  a User Interface Management System . . . 43--52
                 Mark Segal and   
                Carlo H. Sequin   Partitioning Polyhedral Objects into
                                  Nonintersecting Parts  . . . . . . . . . 53--67
          Dan R. Olsen, Jr. and   
                  John R. Dance   Macros by example in a graphical UIMS    68--78
                 James F. Blinn   Jim Blinn's Corner: Me and my (fake)
                                  shadow . . . . . . . . . . . . . . . . . 82--86

IEEE Computer Graphics and Applications
Volume 8, Number 2, March / April, 1988

                  Margaret Neal   A Tool for Building Sculptures . . . . . 4--7
                      Anonymous   NCGA 88  . . . . . . . . . . . . . . . . 8--14
                    J. F. Blinn   The world's largest Easter egg and what
                                  came out of it . . . . . . . . . . . . . 16--23
                Arvid Myklebust   Guest Editor's Introduction: Mechanical
                                  Computer-Aided Engineering . . . . . . . 24--25
               B. R. Thatch and   
                   A. Myklebust   A PHIGS-Based Graphics Input Interface
                                  for Spatial-Mechanism Design . . . . . . 26--38
           Wesley C. Barris and   
               Sridhar Kota and   
            Donald R. Riley and   
               Arthur G. Erdman   Mechanism Synthesis Using the
                                  Workstation Environment  . . . . . . . . 39--50
           David C. Gossard and   
         Robert P. Zuffante and   
                Hiroshi Sakurai   Representing Dimensions, Tolerances, and
                                  Features in MCAE Systems . . . . . . . . 51--59
             Andrew S. Glassner   Spacetime Ray Tracing for Animation  . . 60--70
             Arto I. Kankaanpaa   FIDS --- a Flat-panel Interactive
                                  Display System . . . . . . . . . . . . . 71--82
            Richard E. Chandler   A Tracking Algorithm for Implicitly
                                  Defined Curves . . . . . . . . . . . . . 83--89
                      Anonymous   Hopper and ACM Software Systems Awards   90--91
                      Anonymous   New Products . . . . . . . . . . . . . . 92--93

IEEE Computer Graphics and Applications
Volume 8, Number 3, May / June, 1988

             Andrew S. Glassner   The Traveling Dinosaur . . . . . . . . . 6--9
               Joshua U. Turner   Accurate Solid Modeling Using Polyhedral
                                  Approximations . . . . . . . . . . . . . 14--28
                     Marc Levoy   Display of Surfaces From Volume Data . . 29--37
                 J. R. Woodwark   Eliminating Redundant Primitives from
                                  Set-Theoretic Solid Models by a
                                  Consideration of Constituents  . . . . . 38--47

IEEE Computer Graphics and Applications
Volume 8, Number 4, July / August, 1988

           Eric L. Schwartz and   
               Bjorn Merker and   
           Estarose Wolfson and   
                      Alan Shaw   Applications of Computer Graphics and
                                  Image Processing to $2$D and $3$D
                                  Modeling of the Functional Architecture
                                  of Visual Cortex . . . . . . . . . . . . 13--23
           R. H. Wolfe, Jr. and   
                      C. N. Liu   Interactive Visualization of $3$D
                                  Seismic Data: a Volumetric Method  . . . 24--30
                H. Harlyn Baker   Building, Visualizing, and Computing on
                                  Surfaces of Evolution  . . . . . . . . . 31--41
              Nelson L. Max and   
           Elizabeth D. Getzoff   Spherical Harmonic Molecular Surfaces    42--50
           Andrew W. Donoho and   
            David L. Donoho and   
                   Miriam Gasko   MacSpin: Dynamic Graphics on a Desktop
                                  Computer . . . . . . . . . . . . . . . . 51--58
                Hanan Samet and   
               Robert E. Webber   Hierarchical data structures and
                                  algorithms for computer graphics --- II:
                                  Applications . . . . . . . . . . . . . . 59--75
                      Jim Blinn   Jim Blinn's Corner: Where am I? What am
                                  I looking at?  . . . . . . . . . . . . . 76--81

IEEE Computer Graphics and Applications
Volume 8, Number 5, September / October, 1988

                   Gavin Miller   Natural phenomena  . . . . . . . . . . . 4--7
                 James F. Blinn   Jim Blinn's corner --- the $3$D
                                  kaleidoscope . . . . . . . . . . . . . . 9--14
             James D. Foley and   
                    Jack Grimes   Using color in computer graphics . . . . 25--27
              Gary W. Meyer and   
            Donald P. Greenberg   Color-defective vision and computer
                                  graphics displays  . . . . . . . . . . . 28--40
                     Colin Ware   Color sequences for univariate maps:
                                  Theory, experiments, and principles  . . 41--49
            Philip K. Robertson   Visualizing color gamuts: a user
                                  interface for the effective use of
                                  perceptual color spaces in data displays 50--64
                  Brad A. Myers   A taxonomy of window manager user
                                  interfaces . . . . . . . . . . . . . . . 65--84
          James A. Ferwerda and   
            Donald P. Greenberg   A psychophysical approach to assessing
                                  the quality of antialiased images  . . . 85--95
                Sara A. Bly and   
            William R. Mallgren   Cycling softkeys . . . . . . . . . . . . 96--98

IEEE Computer Graphics and Applications
Volume 8, Number 6, November / December, 1988

               Arie Kaufman and   
                Reuven Bakalash   Memory and Processing Architecture for
                                  $3$D Voxel-Based Imagery . . . . . . . . 10--23
   Przemyslaw Prusinkiewicz and   
                  Glen Sandness   Koch Curves as Attractors and Repellers  26--40
                  Darwin Peachy   Graphics interface 88, selected papers   26--70
        Demetri Terzopoulos and   
                  Andrew Witkin   Physically Based Models with Rigid and
                                  Deformable Components  . . . . . . . . . 41--51
                 Mark Green and   
                     Hanqiu Sun   Interactive animation: a language and
                                  system for procedural modeling and
                                  motion . . . . . . . . . . . . . . . . . 52--64
                 Colin Ware and   
               Danny R. Jessome   Using the BAT: a Six-Dimensional Mouse
                                  for Object Placement . . . . . . . . . . 65--70
                    James Blinn   Jim Blinn's corner --- fractional
                                  invisibility . . . . . . . . . . . . . . 77--84


IEEE Computer Graphics and Applications
Volume 9, Number 1, January, 1989

         F. Kenton Musgrave and   
           Benoit B. Mandelbrot   Natura ex Machina  . . . . . . . . . . . 4--7
                     Mark Brown   US Air Force relies on computer graphics
                                  to evaluate combat aircraft performance  10--11
              J. Raczkowsky and   
            K. H. Mittenbuehler   Simulation of Cameras in Robot
                                  Applications . . . . . . . . . . . . . . 16--25
           Robert B. Jerard and   
         Robert L. Drysdale and   
           Kenneth E. Hauck and   
              Barry Schaudt and   
                  John Magewick   Methods for Detecting Errors in
                                  Numerically Controlled Machining of
                                  Sculptured Surfaces  . . . . . . . . . . 26--39
           H. G. Mendelbaum and   
                David Finkelman   CASDA: Synthesized graphic design of
                                  real-time systems  . . . . . . . . . . . 40--46
        Shenchang Eric Chen and   
              Richard E. Parent   Shape Averaging and Its Applications to
                                  Industrial Design  . . . . . . . . . . . 47--54
             Claudio Mirolo and   
                 Enrico Pagello   A Solid Modeling System for Robot Action
                                  Planning . . . . . . . . . . . . . . . . 55--69
                        Fan Dai   Collision-Free Motion of an Articulated
                                  Kinematic Chain in a Dynamic Environment 70--74
                 James F. Blinn   Jim Blinn's Corner --- What we need
                                  around here is more aliasing . . . . . . 75--77

IEEE Computer Graphics and Applications
Volume 9, Number 2, March, 1989

                  Margaret Neal   Computer Museum Acquires the Interactive
                                  Image  . . . . . . . . . . . . . . . . . 12--18, 81
          Eihachiro Nakamae and   
             Takao Ishizaki and   
           Tomoyuki Nishita and   
                Shinichi Takita   Compositing $3$D images with
                                  antialiasing and various shading effects 21--29
            Philip K. Robertson   Spatial Transformations for Rapid
                                  Scan-Line Surface Shadowing  . . . . . . 30--38
             Geof R. Beacon and   
            J. R. Dodsworth and   
                 S. E. Howe and   
           R. Gordon Oliver and   
                   Anthony Saia   Boundary Evaluation Using Inner and
                                  Outer Sets: The ISOS Method  . . . . . . 39--51
               Gerald Farin and   
               Nickolas Sapidis   Curvature and the Fairness of Curves and
                                  Surfaces . . . . . . . . . . . . . . . . 52--57
          Richard A. Fowell and   
                David D. McNeil   Faster Plots by Fan Data-Compression . . 58--66
              Leila De Floriani   A Pyramidal Data Structure for
                                  Triangle-Based Surface Description . . . 67--78
                 James F. Blinn   Jim Blinn's Corner: Return of the Jaggy  82--89

IEEE Computer Graphics and Applications
Volume 9, Number 3, May, 1989

                  Margaret Neal   An Interview with Akira Fujimoto . . . . 4--10
               Ronald S. Klasky   Computer Animation for Visualizing
                                  Terrain Data . . . . . . . . . . . . . . 12--13
          Lawrence J. Rosenblum   Visualizing Oceanographic Data . . . . . 14--19
           Jack Goldfeather and   
              Steven Molnar and   
                  Greg Turk and   
                    Henry Fuchs   Near Real-Time CSG Rendering Using Tree
                                  Normalization and Geometric Pruning  . . 20--28
       Gary LaMont Marchant and   
      Michael B. Stephenson and   
                  Troy Crowfoot   A Set of Benchmarks for Evaluating
                                  Engineering Workstations . . . . . . . . 29--33
        Robert R. Dickinson and   
         Richard H. Bartels and   
             Allan H. Vermeulen   The Interactive Editing and Contouring
                                  of Empirical Fields  . . . . . . . . . . 34--43
          G. Yates Fletcher and   
            David F. McAllister   A Tension-Compatible Patch for
                                  Shape-Preserving Surface Interpolation   45--55
                 Xiaolin Wu and   
                   Jon G. Rokne   Double-step generation of ellipses . . . 56--69
                    Robert Ross   The Map Geometric Transformation . . . . 70--75
                 James F. Blinn   Jim Blinn's Corner: How many different
                                  cubic curves are there?  . . . . . . . . 78--83

IEEE Computer Graphics and Applications
Volume 9, Number 4, July, 1989

                  Roger Cabezas   From Seoul to Barcelona  . . . . . . . . 6--9
              Randi J. Rost and   
       Jeffrey D. Friedberg and   
             Peter L. Nishimoto   PEX: a Network-Transparent $3$D Graphics
                                  System . . . . . . . . . . . . . . . . . 14--26
              David Salzman and   
           John von Neumann and   
                    Jack Grimes   Graphics Superworkstations and the Last
                                  Hurrah . . . . . . . . . . . . . . . . . 27--29
                Craig Upson and   
   Thomas A. Faulhaber, Jr. and   
               David Kamins and   
              David Laidlaw and   
             David Schlegel and   
              Jeffrey Vroom and   
             Robert Gurwitz and   
                Andries van Dam   The Application Visualization System: a
                                  Computational Environment for Scientific
                                  Visualization  . . . . . . . . . . . . . 30--42
                 Abraham Mammen   Transparency and Antialiasing Algorithms
                                  Implemented with the Virtual Pixel Maps
                                  Technique  . . . . . . . . . . . . . . . 43--55
                Bruce S. Borden   Graphics Processing on a Graphics
                                  Supercomputer  . . . . . . . . . . . . . 56--62
               Douglas Voorhies   Reduced-Complexity Graphics  . . . . . . 63--70
                    Kurt Akeley   The Silicon Graphics 4D/240GTX
                                  Superworkstation . . . . . . . . . . . . 71--83
             Jack D. Grimes and   
                   Les Kohn and   
              Rajeev Bharadhwaj   The Intel i860 64-Bit Processor: a
                                  General-Purpose CPU with $3$D Graphics
                                  Capabilities . . . . . . . . . . . . . . 85--94
             Andrew S. Glassner   How to Derive a Spectrum from an RGB
                                  Triplet  . . . . . . . . . . . . . . . . 95--99

IEEE Computer Graphics and Applications
Volume 9, Number 5, September, 1989

                  Margaret Neal   Keep It Simple . . . . . . . . . . . . . 3--5
                 James F. Blinn   Jim Blinn's Corner --- Optimal tubes . . 8--13
               ArDean Leith and   
              Michael Marko and   
                 Donald Parsons   Computer Graphics for Cellular
                                  Reconstruction . . . . . . . . . . . . . 16--23
              Paolo Sabella and   
                 Ingrid Carlbom   An Object-Oriented Approach to the Solid
                                  Modeling of Empirical Data . . . . . . . 24--35
           Christopher B. Jones   Cartographic Name Placement with Prolog  36--47
               Leslie Piegl and   
                   Wayne Tiller   A Menagerie of Rational B-Spline Circles 48--56
          Uri I. Kroszynski and   
           Bjarne Palstroem and   
             Erik Trostmann and   
        Ernst G. Schlechtendahl   Geometric Data Transfer Between CAD
                                  Systems: Solid Models  . . . . . . . . . 56--71 (or 57--71??)
                James R. Miller   Architectural Issues in Solid Modelers   72--87

IEEE Computer Graphics and Applications
Volume 9, Number 6, November, 1989

           Clifford A. Pickover   A Short Recipe for Seashell Synthesis    8--11
            Stuart A. Green and   
                Derek J. Paddon   Exploiting Coherence for Multiprocessor
                                  Ray Tracing  . . . . . . . . . . . . . . 12--26
            Daniel J. Filip and   
                 Thomas W. Ball   Procedurally Representing Lofted
                                  Surfaces . . . . . . . . . . . . . . . . 27--33
           Sandra A. Mamrak and   
       Conleth S. O'Connell and   
              Richard E. Parent   The Automatic Generation of Translation
                                  Software for Graphic Objects . . . . . . 34--42 (or 34--43??)
                     Ian Galton   An Efficient Three-Point Arc Algorithm   44--49
      Christoph M. Hoffmann and   
           John E. Hopcroft and   
            Michael J. Karasick   Robust Set Operations on Polyhedral
                                  Solids . . . . . . . . . . . . . . . . . 50--59
            Brian A. Barsky and   
                 Tony D. DeRose   Geometric Continuity of Parametric
                                  Curves: Three Equivalent
                                  Characterizations  . . . . . . . . . . . 60--69 (or 60--68??)
                 James F. Blinn   Jim Blinn's Corner --- Cubic curve
                                  update . . . . . . . . . . . . . . . . . 70--72


IEEE Computer Graphics and Applications
Volume 10, Number 1, January, 1990

             J. Staudhammer and   
                T. Culviner and   
                        M. Neal   An Interview with Charles Csuri  . . . . 5--9
             Yates Fletcher and   
            David F. McAllister   Automatic Tension Adjustment for
                                  Interpolatory Splines  . . . . . . . . . 10--17
                  Nelson L. Max   Antialiasing Scan-Line Data  . . . . . . 18--30
            Thomas A. Foley and   
              David A. Lane and   
         Gregory M. Nielson and   
               Ramamani Ramaraj   Visualizing Functions Over a Sphere  . . 32--40
         Swapan Chakrabarti and   
                 J. C. Wong and   
        Sivaprasad Gogineni and   
                     Sungho Cho   Visualizing Radiation Patterns of
                                  Antennas . . . . . . . . . . . . . . . . 41--49
              Nadim M. Aziz and   
                  Reda Bata and   
                 Sudarshan Bhat   Bézier surface/surface intersection . . . 50--58
            Brian A. Barsky and   
                 Tony D. DeRose   Geometric Continuity of Parametric
                                  Curves: Constructions of Geometrically
                                  Continuous Splines . . . . . . . . . . . 60--68
                 James F. Blinn   Jim Blinn's Corner --- Triage tables . . 70--75

IEEE Computer Graphics and Applications
Volume 10, Number 2, March, 1990

       Przemyslaw Prusinkiewicz   Exploring the Beauty of Plants . . . . . 3--6
           Clifford A. Pickover   Visualizing chaos: Lyapunov surfaces and
                                  volumes  . . . . . . . . . . . . . . . . 15--19
                 Michael Rhodes   Computer Graphics in Medicine  . . . . . 20--23
               Derek R. Ney and   
          Elliot K. Fishman and   
                Donna Magid and   
               Robert A. Drebin   Volumetric Rendering of Computed
                                  Tomography Data: Principles and
                                  Techniques . . . . . . . . . . . . . . . 24--32
                     Marc Levoy   A Hybrid Ray Tracer for Rendering
                                  Polygon and Volume Data  . . . . . . . . 33--40
                  Ulf Tiede and   
          Karl Heinz Hoehne and   
             Michael Bomans and   
            Andreas Pommert and   
              Martin Riemer and   
                Gunnar Wiebecke   Investigation of Medical $3$D-Rendering
                                  Algorithms . . . . . . . . . . . . . . . 41--53
             Carl Frederick and   
               Eric L. Schwartz   Conformal Image Warping  . . . . . . . . 54--61
            David M. Kramer and   
               Leon Kaufman and   
          Ricardo J. Guzman and   
            Christine Hawryszko   A General Algorithm for Oblique Image
                                  Reconstruction . . . . . . . . . . . . . 62--65
               Ramon F. Sarraga   Computer Modeling of Surfaces with
                                  Arbitrary Shapes . . . . . . . . . . . . 67--77
                 James F. Blinn   Jim Blinn's Corner --- The truth about
                                  texture mapping  . . . . . . . . . . . . 78--83

IEEE Computer Graphics and Applications
Volume 10, Number 3, May, 1990

               Michael Haggerty   Exploring the World in the Art of Matt
                                  Mullican . . . . . . . . . . . . . . . . 3--7
               Michael Haggerty   Colors from the Dark Continent . . . . . 8--10
              Jane Wilhelms and   
                 Robert Skinner   A ``Notion'' for Interactive Behavioral
                                  Animation Control  . . . . . . . . . . . 14--22
                Mark E. Lee and   
              Richard A. Redner   A Note on the Use of Nonlinear Filtering
                                  in Computer Graphics . . . . . . . . . . 23--29
                Michael E. Goss   A Real Time Particle System for Display
                                  of Ship Wakes  . . . . . . . . . . . . . 30--35
                Marc Berger and   
                Terry Trout and   
                    Nancy Levit   Ray Tracing Mirages  . . . . . . . . . . 36--41
               Ludwig Adams and   
              Werner Krybus and   
     Dietrich Meyer-Ebrecht and   
              Rainer Rueger and   
        Joachim M. Gilsbach and   
              Ralph Moesges and   
             Georg Schloendorff   Computer-Assisted Surgery  . . . . . . . 43--51
          Klaus D. Toennies and   
           Jayaram K. Udupa and   
            Gabor T. Herman and   
       Isaac L. Wornom, III and   
              Steven R. Buchman   Registration of $3$D Objects and
                                  Surfaces . . . . . . . . . . . . . . . . 52--62
         Anthony A. Maciejewski   Dealing with the Ill-Conditioned
                                  Equations of Motion for Articulated
                                  Figures  . . . . . . . . . . . . . . . . 63--71
              Brian Guenter and   
                 Richard Parent   Computing the Arc Length of Parametric
                                  Curves . . . . . . . . . . . . . . . . . 72--78
                      Jim Blinn   Jim Blinn's Corner: Wonderful world of
                                  video  . . . . . . . . . . . . . . . . . 83--87

IEEE Computer Graphics and Applications
Volume 10, Number 4, July, 1990

               Michael Haggerty   Remaking History One Pixel at a Time . . 3--6
            Thomas W. Sederberg   Surfaces --- Techniques for cubic
                                  algebraic surfaces . . . . . . . . . . . 14--25
            David W. George and   
 François X. Sillion and   
            Donald P. Greenberg   Radiosity Redistribution for Dynamic
                                  Environments . . . . . . . . . . . . . . 26--34
         Sue-Ling Chen Wang and   
               John Staudhammer   Visibility Determination on Projected
                                  Grid Surfaces  . . . . . . . . . . . . . 36--43
         Anthony A. Apodaca and   
                   M. W. Mantle   RenderMan: Pursuing the Future of
                                  Graphics . . . . . . . . . . . . . . . . 44--49
                Gary Bishop and   
                Mark Monger and   
                    Paul Ramsey   A Visualization Programming Environment
                                  for Multicomputers . . . . . . . . . . . 50--58
                  D. Scott Dyer   A Dataflow Toolkit for Visualization . . 60--69
             Donald L. Brittain   Portability of interactive graphics
                                  software . . . . . . . . . . . . . . . . 70--75
                   Russ Rew and   
                    Glenn Davis   NetCDF: An Interface for Scientific Data
                                  Access . . . . . . . . . . . . . . . . . 76--82

IEEE Computer Graphics and Applications
Volume 10, Number 5, September, 1990

               Michael Haggerty   Looking at Clouds from Both Sides Now    5--7
            Thomas W. Sederberg   Techniques for Cubic Algebraic Surfaces  12--21
            Hiroshi Sakurai and   
               David C. Gossard   Recognizing shape features in solid
                                  models . . . . . . . . . . . . . . . . . 22--32
           Bradley A. Payne and   
                 Arthur W. Toga   Surface Mapping Brain Function on $3$D
                                  Models . . . . . . . . . . . . . . . . . 33--41
                 Jack Bresenham   Something Old, New, Borrowed, and Blue   42--44
               Olin Lathrop and   
                 David Kirk and   
                  Doug Voorhies   Accurate Rendering by Subpixel
                                  Addressing . . . . . . . . . . . . . . . 45--53
                   Alex T. Pang   Line-Drawing Algorithms for Parallel
                                  Machines . . . . . . . . . . . . . . . . 54--59
              William E. Wright   Parallelization of Bresenham's Line and
                                  Circle Algorithms  . . . . . . . . . . . 60--67
             Charles M. Eastman   Vector versus Raster: a Functional
                                  Comparison of Drawing Technologies . . . 68--80

IEEE Computer Graphics and Applications
Volume 10, Number 6, November, 1990

             F. Kenton Musgrave   Natura ex Machina II . . . . . . . . . . 5--7
             F. Kenton Musgrave   A Note on Ray Tracing Mirages  . . . . . 10--12
                 Andrew Woo and   
              Pierre Poulin and   
                 Alain Fournier   A Survey of Shadow Algorithms  . . . . . 13--32
                  Mark Hall and   
                     Joe Warren   Adaptive Polygonalization of Implicitly
                                  Defined Surfaces . . . . . . . . . . . . 33--42
          Lawrence B. Wolff and   
             David J. Kurlander   Ray Tracing with Polarization Parameters 44--55
                Paul S. Strauss   A Realistic Lighting Model for Computer
                                  Animators  . . . . . . . . . . . . . . . 56--64
    Hsien Ching Kelvin Sung and   
                Greg Rogers and   
                 William Kubitz   A Critical Evaluation of PEX . . . . . . 65--75
                   Farhad Arbab   Set Models and Boolean Operations for
                                  Solids and Assemblies  . . . . . . . . . 76--86


IEEE Computer Graphics and Applications
Volume 11, Number 1, January, 1991

            Donald P. Greenberg   A ray tracing simulation of a radiosity
                                  simulation . . . . . . . . . . . . . . . 6--7
               Michael Haggerty   The art of Artificial reality  . . . . . 8--14
            Arthur J. Olson and   
              David S. Goodsell   A functional view of proteins  . . . . . 15--17
                  John Woodwark   Reconstructing history with computer
                                  graphics . . . . . . . . . . . . . . . . 18--20
               John Staudhammer   Guest Editor's introduction: computer
                                  graphics --- toward the next millennium  21--22
            Donald P. Greenberg   More accurate simulations at faster
                                  rates  . . . . . . . . . . . . . . . . . 23--29
               Charles A. Csuri   Art and animation  . . . . . . . . . . . 30--35
                  Carl Machover   The business of computer graphics  . . . 35--41
               John Staudhammer   Computer graphics hardware . . . . . . . 42--44
                Peter R. Wilson   Standards: Past tense and future
                                  perfect? . . . . . . . . . . . . . . . . 44--48
                Jack Grimes and   
                     Mike Potel   What is multimedia?  . . . . . . . . . . 49--52
              Michael L. Rhodes   Computer graphics in medicine: The past
                                  decade . . . . . . . . . . . . . . . . . 52--54
                      Les Piegl   On NURBS: a Survey . . . . . . . . . . . 55--71
               Jonathan Yen and   
                Susan Spach and   
              Mark T. Smith and   
          Ronald W. Pulleyblank   Parallel boxing in B-spline intersection 72--79
             Anthony C. Barkans   Hardware-Assisted Polygon Antialiasing   80--88
                Jianying Hu and   
                  Theo Pavlidis   Function Plotting Using Conic Splines    89--94
                 James F. Blinn   Jim Blinn's Corner: a trip down the
                                  graphics pipeline: Line clipping . . . . 98--105

IEEE Computer Graphics and Applications
Volume 11, Number 2, March, 1991

               Michael Haggerty   Evolution by esthetics . . . . . . . . . 5--9
               Ellen Sandor and   
                 Stephan Meyers   Science in depth . . . . . . . . . . . . 10--12
             W. Kenneth Stewart   Visualization Blackboard --- Multisensor
                                  visualization for underwater archaeology 13--18
     Gerald Q. Maguire, Jr. and   
             Marilyn E. Noz and   
              Henry Rusinek and   
              Judith Jaeger and   
           Elissa L. Kramer and   
           Joseph J. Sanger and   
                    Gwenn Smith   Graphics applied to medical image
                                  registration . . . . . . . . . . . . . . 20--28
               Gary Monheit and   
               Norman I. Badler   A kinematic model of the human spine and
                                  torso  . . . . . . . . . . . . . . . . . 29--38
            Gary A. Crocker and   
              William F. Reinke   An editable nonmanifold boundary
                                  representation . . . . . . . . . . . . . 39--51
              Maria Lurdes Dias   Ray Tracing Interference Color . . . . . 54--60
              Christof Blum and   
       Georg Rainer Hofmann and   
                 Detlef Kromker   Requirements for the first international
                                  imaging standard . . . . . . . . . . . . 61--70
       Jurgen Schönhut and   
        Hans-Peter Wiedling and   
                Veronika Samara   Constructive page description  . . . . . 71--78
             Michael Wilson and   
                 Anthony Conway   Enhanced interaction styles for user
                                  interfaces . . . . . . . . . . . . . . . 79--90
               Ken Robinson and   
                Mark Martin and   
                   Max Mehl and   
              Allan Davison and   
               Kieron Drake and   
                     Mel Slater   Graphics workstations: A European
                                  perspective  . . . . . . . . . . . . . . 91--103

IEEE Computer Graphics and Applications
Volume 11, Number 3, May, 1991

          Richard A. Becker and   
            Stephen G. Eick and   
                 Allan R. Wilks   Basics of network visualization  . . . . 12--14
            Richard L. Phillips   An interpersonal multimedia
                                  visualization system . . . . . . . . . . 20--27
              Ted Mihalisin and   
                John Timlin and   
                 John Schwegler   Visualizing multivariate functions,
                                  data, and distributions  . . . . . . . . 28--35
            James L. Helman and   
            Lambertus Hesselink   Visualizing vector field topology in
                                  fluid flows  . . . . . . . . . . . . . . 36--46
         Gregory M. Nielson and   
            Thomas A. Foley and   
               Bernd Hamann and   
                     David Lane   Visualizing and modeling scattered
                                  multivariate data  . . . . . . . . . . . 47--55
            Philip K. Robertson   A methodology for choosing data
                                  representations  . . . . . . . . . . . . 56--67
                Stephen Cameron   Efficient bounds in constructive solid
                                  geometry . . . . . . . . . . . . . . . . 68--74
                   David Pinedo   Window clipping methods in graphics
                                  accelerators . . . . . . . . . . . . . . 75--84
                 James F. Blinn   Jim Blinn's Corner --- WYSBOAVRTWYG  . . 85--92

IEEE Computer Graphics and Applications
Volume 11, Number 4, July, 1991

           Lawrence C. Schuette   Visualization Blackboard --- Acoustic
                                  holography . . . . . . . . . . . . . . . 12--13
            Takaaki Akimoto and   
                 Kenji Mase and   
               Yasuhito Suenaga   Pixel-selected ray tracing . . . . . . . 14--22
                Jack Grimes and   
                     Mike Potel   Guest Editor's introduction: Multimedia
                                  --- It's actually useful!  . . . . . . . 24--25
        Kristina Hooper Woolsey   Multimedia scouting  . . . . . . . . . . 26--38
        Glorianna Davenport and   
             Jonathan D. Harber   Numbers: a medium that counts  . . . . . 39--44
                  Gregory Crane   Hypermedia and the study of ancient
                                  culture  . . . . . . . . . . . . . . . . 45--51
                  Sorel Reisman   Developing multimedia applications . . . 52--57
                     Roy D. Pea   Learning through multimedia  . . . . . . 58--66
        Glorianna Davenport and   
      Thomas Aguierre Smith and   
               Natalio Pincever   Cinematic primitives for multimedia  . . 67--74
                 David R. Clark   The demise of multimedia . . . . . . . . 75--80
                 James F. Blinn   Jim Blinn's Corner: a trip down the
                                  graphics pipeline: Pixel coordinates . . 81--85

IEEE Computer Graphics and Applications
Volume 11, Number 5, September, 1991

               Nahum D. Gershon   Visualization Blackboard --- Visualizing
                                  $3$D PET images  . . . . . . . . . . . . 11--13
            Stuart C. Wells and   
        Grant J. Williamson and   
                Susan E. Carrie   Dithering for 12-bit true-color graphics 18--29
    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   Complex models for animating synthetic
                                  actors . . . . . . . . . . . . . . . . . 32--44
           Yannick L. Kergosien   Generic sign systems in medical imaging  46--65
        Yoshihisa Shinagawa and   
          Tosiyasu L. Kunii and   
           Yannick L. Kergosien   Surface coding based on Morse theory . . 66--78
                 Dan Gordon and   
                   Shuhong Chen   Front-to-back display of BSP trees . . . 79--85
                 James F. Blinn   Jim Blinn's Corner: a trip down the
                                  graphics pipeline: Subpixelic particles  86--90

IEEE Computer Graphics and Applications
Volume 11, Number 6, November, 1991

            Gabor T. Herman and   
                   Dewey Odhner   Visualization optimization by multiple
                                  processors . . . . . . . . . . . . . . . 13--15
               Edward Angel and   
                   Don Morrison   Speeding up Bresenham's algorithm  . . . 16--17
              Emanuel Sachs and   
             Andrew Roberts and   
                   David Stoops   $3$-Draw: a tool for designing $3$D
                                  shapes . . . . . . . . . . . . . . . . . 18--26
                     Ake Wallin   Constructing isosurfaces from CT data    28--33
         Hans-Peter Meinzer and   
              Kirsten Meetz and   
          Dinu Scheppelmann and   
              Uwe Engelmann and   
               Hans Jurgen Baur   The Heidelberg Ray Tracing Model . . . . 34--43
        Yoshihisa Shinagawa and   
              Tosiyasu L. Kunii   Constructing a Reeb graph automatically
                                  from cross sections  . . . . . . . . . . 44--51
           Jayaram K. Udupa and   
                   Dewey Odhner   Fast visualization, manipulation, and
                                  analysis of binary volumetric objects    53--62
               Derek R. Ney and   
              Elliot K. Fishman   Editing tools for $3$D medical imaging   63--71
         Michael W. Vannier and   
                Tom Pilgram and   
               Gulab Bhatia and   
             Barry Brunsden and   
                   Paul Commean   Facial surface scanner . . . . . . . . . 72--80


IEEE Computer Graphics and Applications
Volume 12, Number 1, January, 1992

             Andrew S. Glassner   Geometric substitution: a tutorial . . . 22--36
             Kenneth Haines and   
                   Debby Haines   Computer graphics for holography . . . . 37--46
          Yasuhiko Watanabe and   
               Yasuhito Suenaga   A trigonal prism-based method for hair
                                  image generation . . . . . . . . . . . . 47--53
      Priamos N. Georgiades and   
            Donald P. Greenberg   Locally manipulating the geometry of
                                  curved surfaces  . . . . . . . . . . . . 54--64
           Bradley A. Payne and   
                 Arthur W. Toga   Distance field manipulation of surface
                                  models . . . . . . . . . . . . . . . . . 65--71
             Haim Levkowitz and   
                Gabor T. Herman   Color scales for image data  . . . . . . 72--80
                 James F. Blinn   Jim Blinn's Corner: a trip down the
                                  graphics pipeline: Grandpa, what does
                                  ``viewport'' mean? . . . . . . . . . . . 83--87

IEEE Computer Graphics and Applications
Volume 12, Number 2, March, 1992

                Larry F. Hodges   Tutorial: Time-multiplexed stereoscopic
                                  computer graphics  . . . . . . . . . . . 20--30
                Kevin P. Picott   Extensions of the Linear and Area
                                  Lighting Models  . . . . . . . . . . . . 31--38
           Christopher Giertsen   Volume Visualization of Sparse Irregular
                                  Meshes . . . . . . . . . . . . . . . . . 40--48
              Seshagiri Rao Ala   Performance anomalies in boundary data
                                  structures . . . . . . . . . . . . . . . 49--58
               Kokichi Sugihara   An intersection algorithm based on
                                  Delaunay triangulation . . . . . . . . . 59--67
            James R. Miller and   
              Ronald N. Goldman   Using tangent balls to find plane
                                  sections of natural quadrics . . . . . . 68--82
                 James F. Blinn   Jim Blinn's Corner --- Uppers and
                                  downers  . . . . . . . . . . . . . . . . 85--91

IEEE Computer Graphics and Applications
Volume 12, Number 3, May, 1992

              Takami Yasuda and   
              Shigeki Yokoi and   
            Hiroshi Ohshita and   
            Jun-ichiro Toriwaki   $3$D visualization of an ancient
                                  Egyptian mummy . . . . . . . . . . . . . 13--17
               Chris Illert and   
           Clifford A. Pickover   Generating irregularly oscillating
                                  fossil seashells . . . . . . . . . . . . 18--22
               Thomas C. Palmer   A language for molecular visualization   23--32
              Teng-See Loke and   
                 Daniel Tan and   
             Hock-Soon Seah and   
                    Meng-Hwa Er   Rendering fireworks displays . . . . . . 33--43
          Leonard R. Wanger and   
          James A. Ferwerda and   
            Donald P. Greenberg   Perceiving spatial relationships in
                                  computer-generated images  . . . . . . . 44--58
                Jin J. Chou and   
                   Les A. Piegl   Data reduction using cubic rational
                                  B-splines  . . . . . . . . . . . . . . . 60--68
            Gabor T. Herman and   
            Jingsheng Zheng and   
            Carolyn A. Bucholtz   Shape-based interpolation  . . . . . . . 69--79
                 James F. Blinn   Jim Blinn's Corner --- Uppers and
                                  downers: Part 2  . . . . . . . . . . . . 80--85

IEEE Computer Graphics and Applications
Volume 12, Number 4, July, 1992

                      Anonymous   Displays on Display  . . . . . . . . . . 8
                      Anonymous   Visualization Blackboard . . . . . . . . 11
                      Anonymous   Selective Update . . . . . . . . . . . . 14
      Lawrence J. Rosenblum and   
                 Bruce E. Brown   Visualization  . . . . . . . . . . . . . 18
         Gregory M. Nielson and   
              Keith Voegele and   
                  Brian Collins   Introduction to ``An Annotated and
                                  Keyworded Bibliography for Scientific
                                  Visualization''  . . . . . . . . . . . . 23
               Steve Bryson and   
                    Creon Levit   The Virtual Wind Tunnel  . . . . . . . . 25--34
        William E. Lorensen and   
                   Boris Yamrom   Golf Green Visualization . . . . . . . . 35
            Robert H. Wolfe and   
               Mark Needels and   
                Tomas Arias and   
           John D. Joannopoulos   Visual Revelations from Silicon Ab Intio
                                  Calculations . . . . . . . . . . . . . . 45
           Andrew J. Hanson and   
                  Pheng A. Heng   Illuminating the Fourth Dimension  . . . 54
               Terry S. Yoo and   
             Ulrich Neumann and   
                Henry Fuchs and   
           Stephen M. Pizer and   
                     Tim Cullip   Direct Visualization of Volume Data  . . 63--71
            Roger D. Hersch and   
          Pierre Demartines and   
           Doris G. Fridman and   
          Jean- Marc Aberle and   
                    Peter Pisan   Multiprocessor Raster Plotting . . . . . 79
                      Jim Blinn   Jim Blinn's Corner . . . . . . . . . . . 89

IEEE Computer Graphics and Applications
Volume 12, Number 5, September, 1992

                      Anonymous   About the Cover  . . . . . . . . . . . . 4
                      Anonymous   Displays on Display  . . . . . . . . . . 8
                      Anonymous   Visualization Blackboard . . . . . . . . 12
                      Anonymous   Selective Update . . . . . . . . . . . . 14
                 Roni Yagel and   
               Daniel Cohen and   
                   Arie Kaufman   Discrete Ray Tracing . . . . . . . . . . 19
             Gregory M. Nielson   Guest Editors' Introduction:
                                  Computer-Aided Geometric Design  . . . . 29
   Aristides A. G. Requicha and   
             Jarek R. Rossignac   Solid Modeling and Beyond  . . . . . . . 31
          Michael Lounsbery and   
               Stephen Mann and   
                    Tony DeRose   Parametric Surface Interpolation . . . . 45
                 Hans Hagen and   
           Stefanie Hahmann and   
           Thomas Schreiber and   
             Yasuo Nakajima and   
            Burkard Wordenweber   Surface Interrogation Algorithms . . . . 53
         James C. Cavendish and   
                Samuel P. Marin   Feature-Based Surface Design and
                                  Machining  . . . . . . . . . . . . . . . 61
             David Lavender and   
              Adrian Bowyer and   
            James Davenport and   
              Andrew Wallis and   
                  John Woodwark   Voronoi Diagrams of Set-Theoretic Solid
                                  Models . . . . . . . . . . . . . . . . . 69
                   Gerald Farin   From Conics to NURBS: a Tutorial and
                                  Survey . . . . . . . . . . . . . . . . . 78
        Thomas W. Sederberg and   
                Rida T. Farouki   Approximation by Interval Bézier Curves   87
                 Yulun Wang and   
            Amante Mangaser and   
              Partha Srinivasan   A Processor Architecture for $3$D
                                  Graphics . . . . . . . . . . . . . . . . 96
                      Jim Blinn   Jim Blinn's Corner . . . . . . . . . . . 106

IEEE Computer Graphics and Applications
Volume 12, Number 6, November, 1992

                      Anonymous   About the Cover  . . . . . . . . . . . . 4
                      Anonymous   Displays on Display  . . . . . . . . . . 7
                      Anonymous   Visualization Blackboard . . . . . . . . 10
                      Anonymous   Applications . . . . . . . . . . . . . . 13
              Takami Yasuda and   
              Shigeki Yokoi and   
        Jun-ichiro Toriwaki and   
              Katsuhiko Inagaki   A Shading Model for Cloth Objects  . . . 15--24
            Dani Lischinski and   
           Filippo Tampieri and   
            Donald P. Greenberg   Discontinuity Meshing for Accurate
                                  Radiosity  . . . . . . . . . . . . . . . 25--39
             Jack Bresenham and   
               Nick England and   
                    Karl Guttag   Guest Editors' Introduction:
                                  Semiconductor Technology for Graphics
                                  and Imaging  . . . . . . . . . . . . . . 40
          Graham J. Dunnett and   
               Martin White and   
             Paul F. Lister and   
       Richard L. Grimsdale and   
                  France Glemot   The Image chip for high performance $3$D
                                  rendering  . . . . . . . . . . . . . . . 41--52
                Karl Guttag and   
             Robert J. Gove and   
              Jerry R. Van Aken   A Single-Chip Multiprocessor for
                                  Multimedia: The MVP  . . . . . . . . . . 53--64
               John Poulton and   
                 John Eyles and   
              Steven Molnar and   
                    Henry Fuchs   Breaking the Frame-Buffer Bottleneck
                                  with Logic-Enhanced Memories . . . . . . 65--74
Konstantinos Konstantinides and   
              Vasudev Bhaskaran   Monolithic Architectures for Image
                                  Processing and Compression . . . . . . . 75--86
                      Jim Blinn   Jim Blinn's Corner . . . . . . . . . . . 87
                      Anonymous   Graphic News . . . . . . . . . . . . . . 89
           Karl Heinz Hohne and   
             Michael Bomans and   
               Martin Rimer and   
            Rainer Schubert and   
                  Ulf Tiede and   
                  Werner Lierse   Correction to `A volume-based anatomical
                                  atlas' (July 1992, 72--78) . . . . . . . 89
                      Anonymous   Conferences  . . . . . . . . . . . . . . 90

IEEE Computer Graphics and Applications
Volume 12, Number 7, July, 1992

           Karl Heinz Hohne and   
             Michael Bomans and   
              Martin Reimer and   
            Rainer Schubert and   
                      Ulf Tiede   A Volume-based Anatomical Atlas  . . . . 72--77


IEEE Computer Graphics and Applications
Volume 13, Number 1, January, 1993

                      Anonymous   Letters  . . . . . . . . . . . . . . . . 4
                      Anonymous   About the Cover  . . . . . . . . . . . . 6
                  Frank McGuire   The origins of sculpture: Evolutionary
                                  $3$D design  . . . . . . . . . . . . . . 9--11
              Peter Anninos and   
                 Mark Bajuk and   
            David Bernstein and   
              Edward Seidel and   
                Larry Smarr and   
                   David Hobill   Visualization Blackboard: Visualizing
                                  black hole space-times . . . . . . . . . 12--14
       Phoebe G. Spetsieris and   
               Vijay Dhawan and   
             Shugo Takikawa and   
          Donald Margouleff and   
                David Eidelberg   Imaging Cerebral Function  . . . . . . . 15--26
                     Paul Pitot   The Voxar Project  . . . . . . . . . . . 27--33
             Gregory M. Nielson   Guest Editor's Introduction CAGD's Top
                                  Ten: What to Watch . . . . . . . . . . . 35--37
              Hans-Peter Seidel   An introduction to polar forms . . . . . 38--46
             Larry L. Schumaker   Triangulations in CAGD . . . . . . . . . 47--52
             Debasish Dutta and   
            Ralph R. Martin and   
               Michael J. Pratt   Cyclides in Surface and Solid Modeling   53--59
             Gregory M. Nielson   Scattered Data Modeling  . . . . . . . . 60--70
                James R. Miller   Incremental boundary evaluation using
                                  inference of edge classifications  . . . 71--78
          Christoph M. Hoffmann   Implicit curves and surfaces in CAGD . . 79--88
       Nicholas M. Patrikalakis   Surface-to-surface intersections . . . . 89--95
                      Anonymous   Graphic News . . . . . . . . . . . . . . 100
                      Anonymous   Applications . . . . . . . . . . . . . . 101
                      Anonymous   Conferences  . . . . . . . . . . . . . . 102
                      Anonymous   New Products . . . . . . . . . . . . . . 106

IEEE Computer Graphics and Applications
Volume 13, Number 2, March, 1993

                      Anonymous   Letters  . . . . . . . . . . . . . . . . 4
                      Anonymous   About the Cover  . . . . . . . . . . . . 5
                      Anonymous   Displays on Display  . . . . . . . . . . 8
                     David Sims   Virtual evidence on trial  . . . . . . . 11--13
                   Eng-Kiat Koh   Visualization Blackboard: Visualizing
                                  the stock market crash . . . . . . . . . 14--16
                 James F. Blinn   Jim Blinn's Corner: NTSC: Nice
                                  Technology, Super Color  . . . . . . . . 17--23
        Philip K. Robertson and   
                  David J. Abel   Guest Editors' Introduction: Graphics
                                  and Environmental Decision Making  . . . 25
               Stephen M. Ervin   Landscape visualization with Emaps . . . 28--33
              Theresa Rhyne and   
               Mark Bolstad and   
            Penny Rheingans and   
            Lynne Petterson and   
             Walter Shackelford   Visualizing environmental data at the
                                  EPA  . . . . . . . . . . . . . . . . . . 34--38
       Christopher J. Moran and   
                     Guy Vezina   Visualizing soil surfaces and crop
                                  residues . . . . . . . . . . . . . . . . 40--47
             Joseph D. Wood and   
                Peter F. Fisher   Assessing interpolation accuracy in
                                  elevation models . . . . . . . . . . . . 48--56
                    Ralf Denzer   Graphics for environmental decision
                                  making . . . . . . . . . . . . . . . . . 58--64
             Wolf-Fritz Riekert   Extracting Area Objects from Raster
                                  Image Data . . . . . . . . . . . . . . . 68--73
                    Fangju Wang   A parallel intersection algorithm for
                                  vector polygon overlay . . . . . . . . . 74--81
              Sherman R. Alpert   Graceful interaction with graphical
                                  constraints  . . . . . . . . . . . . . . 82--91
                      Anonymous   Graphic News . . . . . . . . . . . . . . 92

IEEE Computer Graphics and Applications
Volume 13, Number 3, May, 1993

           Jan-Peter Muller and   
               Philip Eales and   
                    Tim Day and   
               Lee Kellgren and   
         Athula Mandanayake and   
              Andrew Newton and   
                 David Rees and   
               Sam Richards and   
             Kevin Tildsley and   
            Gunter Schreier and   
        Heidelotte Craubner and   
             Hilko Hoffmann and   
             Robert Meisner and   
              Peter Schickl and   
               Angelika Schnagl   Global change video: Visualization
                                  freeze-frames  . . . . . . . . . . . . . 11--13
                Jack Grimes and   
                     Mike Potel   Guest Editors' Introduction: Amazing
                                  Desktop Applications . . . . . . . . . . 14
                 Marc Rioux and   
                      Tony Bird   White Lasers, Synced Scan  . . . . . . . 15--17
                Tom Calvert and   
            Armin Bruderlin and   
                  John Dill and   
          Thecla Schiphorst and   
                   Chris Welman   Desktop Animation of Multiple Human
                                  Figures  . . . . . . . . . . . . . . . . 18--26
             Peter W. Pruyn and   
            Donald P. Greenberg   Exploring $3$D computer graphics in
                                  cockpit avionics . . . . . . . . . . . . 28--35
             Tsung-Pao Fang and   
                   Les A. Piegl   Delaunay triangulation using a uniform
                                  grid . . . . . . . . . . . . . . . . . . 36--47
          Salim S. Abi-Ezzi and   
                Leon A. Shirman   The scaling behavior of viewing
                                  transformations  . . . . . . . . . . . . 48--54
             Oliver Gunther and   
             Salvador Dominguez   Hierarchical schemes for curve
                                  representation . . . . . . . . . . . . . 55--63
              Suvajit Gupta and   
               Joshua U. Turner   Variational solid modeling for tolerance
                                  analysis . . . . . . . . . . . . . . . . 64--74
                 James F. Blinn   Jim Blinn's Corner: a trip down the
                                  graphics pipeline: The homogeneous
                                  perspective transform  . . . . . . . . . 75--80
                      Dave Sims   Graphic design on a cosmic scale . . . . 81

IEEE Computer Graphics and Applications
Volume 13, Number 4, July, 1993

                      Anonymous   About The Cover  . . . . . . . . . . . . 4
                      Dave Sims   The point where lines converge . . . . . 7--9
          Robert S. MacLeod and   
     Christopher R. Johnson and   
               Mike A. Matheson   Visualization Blackboard: Visualizing
                                  bioelectric fields . . . . . . . . . . . 10--12
                      Dave Sims   Desktop applications support your local
                                  sheriff  . . . . . . . . . . . . . . . . 14
            Arie E. Kaufman and   
         Gregory M. Nielson and   
          Lawrence J. Rosenblum   Guest Editor's Introduction: The
                                  Visualization Revolution . . . . . . . . 16
              Jarke J. van Wijk   Flow Visualization with Surface
                                  Particles  . . . . . . . . . . . . . . . 18--24
        Thierry Delmarcelle and   
            Lambertus Hesselink   Visualizing second-order tensor fields
                                  with hyperstream lines . . . . . . . . . 25--33
                 Nelson Max and   
              Roger Crawfis and   
                  Dean Williams   Visualization for climate modeling . . . 34--40
           Clifford Beshers and   
                  Steven Feiner   Auto Visual: Rule-Based Design of
                                  Interactive Multivariate Visualizations  41--49
                 Shigeru Muraki   Volume Data and Wavelet Transforms . . . 50--56
         T. E. Clifton, III and   
                  Fred L. Wefer   Direct Volume Display Devices  . . . . . 57--65
           David R. Wallace and   
                Mark J. Jakiela   Automated product concept design:
                                  Unifying aesthetics and engineering  . . 66--75
                      Anonymous   Graphic News . . . . . . . . . . . . . . 76
                 James F. Blinn   Jim Blinn's Corner: What's the deal with
                                  the DCT? . . . . . . . . . . . . . . . . 78--83

IEEE Computer Graphics and Applications
Volume 13, Number 5, September, 1993

                      Anonymous   About the Cover  . . . . . . . . . . . . 4
                  William Bowen   Displays on display: Mapping US Census
                                  data with a simple ``macroscope''  . . . 9--11
              Florian Schroeder   Visualization Blackboard: Visualizing
                                  meteorological data for a lay audience   12--14
            Jose Encarnacao and   
                   John C. Dill   Guest Editors' Introduction  . . . . . . 15
            Takaaki Akimoto and   
           Yasuhito Suenaga and   
             Richard S. Wallace   Automatic creation of $3$D facial models 16--22
              Michael Jager and   
              Utz Osterfeld and   
      Hans-Josef Ackerman n and   
              Christoph Hornung   Building a Multimedia ISDN PC  . . . . . 24--33
             Brian C. Smith and   
               Lawrence A. Rowe   Algorithms for manipulating compressed
                                  images . . . . . . . . . . . . . . . . . 34--42
               Barry Fowler and   
                Richard Bartels   Constraint-based curve manipulation  . . 43--49
            Pijush K. Ghosh and   
                Pradeep K. Jain   An algebra of geometric shapes . . . . . 50--59
              Uday G. Gujar and   
        Virendra C. Bhavsar and   
         Stephen Y. M. Choi and   
                  Prem K. Kalra   Traversed geometric fractals . . . . . . 61--67
               Markus Schichtel   $ {G}^2 $ blend surfaces and filling of
                                  $N$-sided holes  . . . . . . . . . . . . 68--73
              R. Victor Klassen   Increasing the apparent addressability
                                  of supersampling grids . . . . . . . . . 74--77
                     Andrew Woo   Efficient shadow computations in ray
                                  tracing  . . . . . . . . . . . . . . . . 78--83
                    Linda World   Opera uses master computer score to
                                  light the way  . . . . . . . . . . . . . 84--85
                      Anonymous   Graphic News . . . . . . . . . . . . . . 86
                      Anonymous   Conferences  . . . . . . . . . . . . . . 89

IEEE Computer Graphics and Applications
Volume 13, Number 6, November, 1993

                  S. P. Uselton   Comments, with reply, on ``Delaunay
                                  triangulation using a uniform grid'' by
                                  T. P. Fang and L. A. Piegl . . . . . . . 4
                      Anonymous   Letters to the Editor  . . . . . . . . . 4
                      Anonymous   About the Cover  . . . . . . . . . . . . 5
                      Anonymous   Displays . . . . . . . . . . . . . . . . 9
                      Anonymous   Visualization Blackboard . . . . . . . . 13
       Christopher Giertsen and   
                Johnny Petersen   Parallel Volume Rendering on a Network
                                  of Workstations  . . . . . . . . . . . . 16--23
                Brian A. Barsky   Rational Beta-splines for Representing
                                  Curves and Surfaces  . . . . . . . . . . 24--32
                  Paul Ning and   
              Jules Bloomenthal   An Evaluation of Implicit Surface Tilers 33--41
               Jack Tumblin and   
             Holly E. Rushmeier   Tone Reproduction for Realistic Images   42--48
              Michael L. Rhodes   Computer Graphics in Medicine: Guest
                                  Editor's Introduction  . . . . . . . . . 49--49
           Thomas R. Nelson and   
                 T. Todd Elvins   Visualization of $3$D Ultrasound Data    50--57
           Jayaram K. Udupa and   
                   Dewey Odhner   Shell Rendering  . . . . . . . . . . . . 58--67
               Steven Cover and   
          Norberto Ezquerra and   
           James F. O'Brien and   
               Richard Rowe and   
              Thomas Gadacz and   
                     Ellen Palm   Interactively Deformable Models for
                                  Surgery Simulation . . . . . . . . . . . 68--75
                Ryo Yoshida and   
            Tatsuo Miyazawa and   
                   Akio Doi and   
                 Taisuke Otsuki   Clinical Planning Support System ---
                                  CliPSS . . . . . . . . . . . . . . . . . 76--84
            Laura Caponetti and   
             Anna Maria Fanelli   Computer-Aided Simulation for Bone
                                  Surgery  . . . . . . . . . . . . . . . . 86--92
                      Anonymous   Applications . . . . . . . . . . . . . . 93
                    J. F. Blinn   Jim Blinn's Corner: Backface culling
                                  snags (rendering algorithm)  . . . . . . 94--97
                      Anonymous   Graphic News . . . . . . . . . . . . . . 98
                      Anonymous   Conferences  . . . . . . . . . . . . . . 99


IEEE Computer Graphics and Applications
Volume 14, Number 1, January, 1994

               Karen Whitehouse   Mike Miller's many hats  . . . . . . . . 4--6
               Michael Haggerty   Displays on Display: Translating
                                  mathematics and icons into art . . . . . 7--9
           William Ribarsky and   
                 Jay Bolter and   
       Augusto Op den Bosch and   
              Ron Van Teylingen   Visualization Blackboard: Visualization
                                  and analysis using virtual reality . . . 10--12
                      Anonymous   Applications . . . . . . . . . . . . . . 10
                      Dave Sims   Multimedia camp empowers disabled kids   13--14
              Carl Machover and   
                  Steve E. Tice   Guest Editors' Introduction: Virtual
                                  reality  . . . . . . . . . . . . . . . . 15--16
               Stephen R. Ellis   What Are Virtual Environments? . . . . . 17--22
              John N. Latta and   
                 David J. Oberg   A Conceptual Virtual Reality Model . . . 23--29
           David J. Sturman and   
                  David Zeltzer   A Survey of Glove-based Input  . . . . . 30--39
       Yannick L. Kergosien and   
            Hironobu Gotoda and   
              Tosiyasu L. Kunii   Bending and Creasing Virtual Paper . . . 40--48
            W. Dean McCarty and   
             Steven Sheasby and   
              Philip Amburn and   
            Martin R. Stytz and   
                   Chip Switzer   A Virtual Cockpit for a Distributed
                                  Interactive Simulation . . . . . . . . . 49--54
                  Mark T. Bolas   Human Factors in the Design of an
                                  Immersive Display  . . . . . . . . . . . 55--59
               Ken Pimentel and   
                     Brian Blau   Teaching Your System To Share  . . . . . 60--65
            Jose Encarnacao and   
               Martin Gobel and   
              Lawrence Roseblum   European Activities in Virtual Reality   66--74
                  David Kahaner   Japanese activities in virtual reality   75--78
                      Anonymous   Graphic News . . . . . . . . . . . . . . 79
                      Anonymous   Conferences  . . . . . . . . . . . . . . 80
                      Anonymous   Top 10 Hardware and Software Products of
                                  the Year . . . . . . . . . . . . . . . . 86

IEEE Computer Graphics and Applications
Volume 14, Number 2, March, 1994

                      Anonymous   About the Cover  . . . . . . . . . . . . 4
                      Anonymous   Displays on Display  . . . . . . . . . . 7
                   D. Cohen and   
                     C. Gotsman   Visualization Blackboard: Photorealistic
                                  terrain imaging and flight simulation    10--12
              Joshua Turner and   
                Jarek Rossignac   Guest Editor's Introduction: Solid
                                  modeling . . . . . . . . . . . . . . . . 13--13
                 Gabriel Taubin   Rasterizing Algebraic Curves and
                                  Surfaces . . . . . . . . . . . . . . . . 14--23
                   Jai P. Menon   Constructive Shell Representations for
                                  Freeform Surfaces and Solids . . . . . . 24--36
                Jeff Heisserman   Generative Geometric Design  . . . . . . 37--45
                 Dinesh Manocha   Solving Systems of Polynomial Equations  46--55
            Gunther Greiner and   
              Hans-Peter Seidel   Modeling with Triangular B-Splines . . . 56--60
          Lawrence J. Rosenblum   Research Issues in Scientific
                                  Visualization  . . . . . . . . . . . . . 61--63
                 A. Kaufman and   
                K. H. Hohne and   
                  W. Kruger and   
               L. Rosenblum and   
                    P. Schroder   Research issues in volume visualization  63--67
              J. Encarnacao and   
                   J. Foley and   
                  S. Bryson and   
               S. K. Feiner and   
                     N. Gershon   Research issues in perception and user
                                  interfaces . . . . . . . . . . . . . . . 67--69
              G. M. Nielson and   
                  P. Brunet and   
                   M. Gross and   
                   H. Hagen and   
                 S. V. Klimenko   Research issues in data modeling for
                                  scientific visualization . . . . . . . . 70--73
            P. K. Robertson and   
             R. A. Earnshaw and   
                D. Thalmann and   
                   M. Grave and   
                  J. Gallop and   
                  E. M. De Jong   Research issues in the foundations of
                                  visualization  . . . . . . . . . . . . . 73--76
               L. Hesselink and   
                 F. H. Post and   
                 J. J. van Wijk   Research issues in vector and tensor
                                  field visualization  . . . . . . . . . . 76--79
                T. L. Kunii and   
                   Y. Shinagawa   Research issues in modeling complex
                                  object shapes  . . . . . . . . . . . . . 80--83
            J. R. Rossignac and   
                       M. Novak   Research issues in model-based
                                  visualization of complex data sets . . . 83--85
                    J. F. Blinn   Jim Blinn's Corner: Farewell to Fortran  86--89
                      Anonymous   Graphic News . . . . . . . . . . . . . . 90
                        D. Sims   New realities in aircraft design and
                                  manufacture  . . . . . . . . . . . . . . 91
                      Anonymous   Conferences  . . . . . . . . . . . . . . 93

IEEE Computer Graphics and Applications
Volume 14, Number 3, May, 1994

                      Anonymous   About the Cover  . . . . . . . . . . . . 4
                      Anonymous   Displays on Display  . . . . . . . . . . 8
                 W. Krueger and   
                   B. Froehlich   Visualization Blackboard: The Responsive
                                  Workbench (virtual work environment) . . 12--15
                       L. World   Applications: GIS feels the Earth move
                                  in Los Angeles . . . . . . . . . . . . . 16
              Maria Lurdes Dias   Ray tracing interference color:
                                  visualizing Newton's rings . . . . . . . 17--20
                  Jai Menon and   
          Richard J. Marisa and   
                  Jovan Zagajac   More Powerful Solid Modeling through Ray
                                  Representations  . . . . . . . . . . . . 22--35
    Alejandro Garcia-Alonso and   
            Nicolas Serrano and   
                   Juan Flaquer   Solving the Collision Detection Problem  36--43
              Zhigang Xiang and   
                    Gregory Joy   Color Image Quantization by
                                  Agglomerative Clustering . . . . . . . . 44--48
                Phil Graham and   
           S. Sitharama Iyengar   Double- and Triple-Step Incremental
                                  Linear Interpolation . . . . . . . . . . 49--53
                Sandeep Kochhar   CCAD: a Paradigm for Human-Computer
                                  Cooperation in Design  . . . . . . . . . 54--65
                 Graeme W. Gill   $ {N}$-Step Incremental Straight-Line
                                  Algorithms . . . . . . . . . . . . . . . 66--72
           Stephen D. Casey and   
           Nicholas F. Reingold   Self-Similar Fractal Sets: Theory and
                                  Procedure  . . . . . . . . . . . . . . . 73--82
                      Anonymous   Graphic News . . . . . . . . . . . . . . 83
                      Anonymous   Editor-in-Chief's Message  . . . . . . . 86
                      Anonymous   Conferences: Clearing the Clouds:
                                  Virtual Gas Dynamics; Embracing VR as a
                                  Liberator  . . . . . . . . . . . . . . . 89

IEEE Computer Graphics and Applications
Volume 14, Number 4, July, 1994

                 J. Goldman and   
                      T. M. Roy   The cosmic worm  . . . . . . . . . . . . 12--14
                        D. Sims   Decriminalizing the fingerprint  . . . . 15--16
              Nelson L. Max and   
                Barry G. Becker   Bump Shading for Volume Textures . . . . 18--20
              Scott Whitman and   
          Charles D. Hansen and   
             Thomas W. Crockett   Recent Developments in Parallel
                                  Rendering  . . . . . . . . . . . . . . . 21--22
              Steven Molnar and   
                Michael Cox and   
            David Ellsworth and   
                    Henry Fuchs   A Sorting Classification of Parallel
                                  Rendering  . . . . . . . . . . . . . . . 23--32
             David A. Ellsworth   A New Algorithm for Interactive Graphics
                                  on Multicomputers  . . . . . . . . . . . 33--40
                  Scott Whitman   Dynamic Load Balancing for Parallel
                                  Polygon Rendering  . . . . . . . . . . . 41--48
                 Ulrich Neumann   Communication Costs for Parallel
                                  Volume-Rendering Algorithms  . . . . . . 49--58
                Kwan-Liu Ma and   
           James S. Painter and   
          Charles D. Hansen and   
               Michael F. Krogh   Parallel volume rendering using
                                  binary-swap compositing  . . . . . . . . 59--68
             Didier Badouel and   
             Kadi Bouatouch and   
                  Thierry Priol   Distributing data and control for ray
                                  tracing in parallel  . . . . . . . . . . 69--77
                    J. F. Blinn   Jim Blinn's Corner: Quantization error
                                  and dithering  . . . . . . . . . . . . . 78--82

IEEE Computer Graphics and Applications
Volume 14, Number 5, September, 1994

                R. S. Avila and   
          L. M. Sobierajski and   
                  A. E. Kaufman   Visualizing nerve cells  . . . . . . . . 11--13
                        D. Sims   Biometric recognition: our hands, eyes,
                                  and faces give us away . . . . . . . . . 14--15
         Gregory M. Nielson and   
                Arie E. Kaufman   Visualization Graduates  . . . . . . . . 17--18
           Amitabh Varshney and   
   Frederick P. Brooks, Jr. and   
              William V. Wright   Computing Smooth Molecular Surfaces  . . 19--25
             Sidney W. Wang and   
                Arie E. Kaufman   Volume-Sampled $3$D Modeling . . . . . . 26--32
          Jarke J. van Wijk and   
           Andrea J. S. Hin and   
         Willem C. de Leeuw and   
                  Frits H. Post   Three Ways to Show $3$D Fluid Flow . . . 33--39
             Daniel A. Keim and   
             Hans-Peter Kriegel   VisDB: Database Exploration Using
                                  Multidimensional Visualization . . . . . 40--49
              Roger Crawfis and   
                 Nelson Max and   
                   Barry Becker   Vector Field Visualization . . . . . . . 50--56
                      Alex Pang   Spray Rendering  . . . . . . . . . . . . 57--63
         Richard H. Bartels and   
                  David R. Warn   Experiments with Curvature-Continuous
                                  Patch-Boundary Fitting . . . . . . . . . 64--73
                 James F. Blinn   Jim Blinn's Corner: Compositing. 1.
                                  Theory . . . . . . . . . . . . . . . . . 83--87

IEEE Computer Graphics and Applications
Volume 14, Number 6, November, 1994

               M. J. Geller and   
                    E. E. Falco   Graphic voyages through the universe . . 7--11
                      Anonymous   Comet explodes on Jupiter --- and the
                                  Web  . . . . . . . . . . . . . . . . . . 12--13
                  Carl Machover   Four Decades of Computer Graphics  . . . 14--19
                 Dan Gordon and   
        Michael A. Peterson and   
            R. Anthony Reynolds   Fast Polygon Scan Conversion with
                                  Medical Applications . . . . . . . . . . 20--27
           Bradley A. Payne and   
                 Arthur W. Toga   Surface Reconstruction by Multiaxial
                                  Triangulation  . . . . . . . . . . . . . 28--35
               Hikmet Senay and   
                   Eve Ignatius   A Knowledge-Based System for
                                  Visualization Design . . . . . . . . . . 36--47
             Steven Gortler and   
           Michael F. Cohen and   
              Philipp Slusallek   Radiosity and Relaxation Methods . . . . 48--58
          Henry J. Lamousin and   
     Warren N. Waggenspack, Jr.   NURBS-Based Free-Form Deformations . . . 59--65
                  Xiujun Ni and   
                 M. Susan Bloor   Performance evaluation of boundary data
                                  structures . . . . . . . . . . . . . . . 66--77
                    J. F. Blinn   Jim Blinn's Corner: Composting, part 2:
                                  practice . . . . . . . . . . . . . . . . 78--82


IEEE Computer Graphics and Applications
Volume 15, Number 1, January, 1995

                  M. W. Krueger   Automating virtual reality . . . . . . . 9--11
               A. D. Kalvin and   
                    D. Dean and   
                   J.-J. Hublin   Reconstruction of human fossils  . . . . 12--15
                  K. Whitehouse   Keeping an electronic eye on the road    16--17
                Siu-Chi Hsu and   
                 Tien-Tsin Wong   Simulating Dust Accumulation . . . . . . 18--22
               Emmanuel I. Agba   SeaMaster: An ROV-Manipulator System
                                  Simulator  . . . . . . . . . . . . . . . 24--31
            Donald M. Monro and   
                Frank Dudbridge   Rendering Algorithms for Deterministic
                                  Fractals . . . . . . . . . . . . . . . . 32--41
          Yasushi Yamaguchi and   
                Fumihiko Kimura   Nonmanifold Topology Based on Coupling
                                  Entities . . . . . . . . . . . . . . . . 42--50
               Walt Donovan and   
              Paolo Sabella and   
             Ihtisham Kabir and   
               Michael M. Hsieh   Pixel Processing in a Memory Controller  51--61
            Martin Hardwick and   
            Blair R. Downie and   
               Mike Kutcher and   
               David L. Spooner   Concurrent Engineering with Delta Files  62--68
             Chionh Eng Wee and   
              Ronald N. Goldman   Elimination and Resultants: Part 1 ---
                                  Elimination and Bivariate Resultants . . 69--77
                    J. F. Blinn   Jim Blinn's Corner: How to draw a
                                  sphere. 1  . . . . . . . . . . . . . . . 78--83

IEEE Computer Graphics and Applications
Volume 15, Number 2, March, 1995

               S. E. Parker and   
             J. C. Cummings and   
                    R. Samtaney   Visualization of plasma turbulence . . . 7--10
                        D. Sims   See how they run: modeling evacuations
                                  in VR  . . . . . . . . . . . . . . . . . 11--13
                     R. Addison   ``Detour: Brain Deconstruction Ahead''   14--17
           Clifford A. Pickover   Generating Extraterrestrial Terrain  . . 18--21
               Boris Yamrom and   
              Kenneth M. Martin   Vector Field Animation with Texture Maps 22--24
               Julie Dorsey and   
                 James Arvo and   
               Donald Greenberg   Interactive Design of Complex Time
                                  Dependent Lighting . . . . . . . . . . . 26--36
            Detlef Ruprecht and   
           Heinrich Müller   Image Warning with Scattered Data
                                  Interpolation  . . . . . . . . . . . . . 37--43
             Michal Shapira and   
                  Ari Rappoport   Shape Blending Using the Star-Skeleton
                                  Representation . . . . . . . . . . . . . 44--50
                    Jin J. Chou   Voronoi Diagrams for Planar Shapes . . . 52--59
             Chionh Eng Wee and   
              Ronald N. Goldman   Elimination and Resultants: Part 2 ---
                                  Multivariate Resultants  . . . . . . . . 60--69
                    J. F. Blinn   Jim Blinn's Corner: How to draw a
                                  sphere.2. Coordinate systems . . . . . . 70--76

IEEE Computer Graphics and Applications
Volume 15, Number 3, May, 1995

                    Linda World   About the Cover: Advancing Traditions    5--7
       UVa User Interface Group   VR Blackboard: Alice: Rapid Prototyping
                                  for Virtual Reality  . . . . . . . . . . 8--11
           M. Pauline Baker and   
                Colleen Bushell   Visualization Blackboard: After the
                                  storm: considerations for information
                                  visualization  . . . . . . . . . . . . . 12--15
                        D. Sims   Applications: At Oak Ridge, a car crash
                                  on the World Wide Web  . . . . . . . . . 16--18
              Carl Machover and   
               Jeff Bangert and   
                Colette Bangert   Guest Editor's Introduction  . . . . . . 19
                Hans Reiser and   
                 Beverly Reiser   Aesthetic Considerations Unique to
                                  Interactive Multimedia . . . . . . . . . 24--28
              John Lansdown and   
                Simon Schofield   Expressive Rendering: a Review of
                                  Nonphotorealistic Techniques . . . . . . 29--37
                  Binh Pham and   
                   Glen Pringle   Color Correction for an Image Sequence   38--42
         Stephen J. Adelson and   
                Larry F. Hodges   Generating Exact Ray-Traced Animation
                                  Frames by Reprojection . . . . . . . . . 43--52
                 Deborah Silver   Object-Oriented Visualization  . . . . . 54--62
                   David Baraff   Interactive Simulation of Solid Rigid
                                  Bodies . . . . . . . . . . . . . . . . . 63--75
          Eric J. Stollnitz and   
             Tony D. DeRose and   
               David H. Salesin   Wavelets for Computer Graphics: a
                                  Primer, Part 1 . . . . . . . . . . . . . 76--84
                     Nancy Hays   In the News: Excellence Awards Honor Top
                                  Picks of 1994; Silicon Graphics Buys
                                  $3$D Modelers Wavefront and Alias; Judge
                                  Rejects Government Settlement with
                                  Microsoft; Microsoft Joins Dream Team;
                                  Software Sales Zoom in Western Europe
                                  and Latin America; JPL Develops
                                  Telerobotic Calibration; $3$D TV with No
                                  Glasses; Exhibit Shows Off Robotic Art   85--88
                      Anonymous   On the Calendar  . . . . . . . . . . . . 89
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96
                      Anonymous   Final Focus  . . . . . . . . . . . . . . C3

IEEE Computer Graphics and Applications
Volume 15, Number 4, July, 1995

                     Nancy Hays   About the Cover: Art Under observation   4--6
                  J. Bolter and   
               L. F. Hodges and   
                   T. Meyer and   
                     A. Nichols   VR Blackboard: Integrating perceptual
                                  and symbolic information in VR . . . . . 8--11
            S. T. Hackstadt and   
                   A. D. Malony   Visualization Blackboard: Visualizing
                                  parallel programs and performance  . . . 12--14
                        D. Sims   Applications: From the ground up:
                                  building a high-resolution seismic model 15--17
              Lloyd A. Treinish   Visualization of scattered
                                  meteorological data  . . . . . . . . . . 20--26
          Andreas Johannsen and   
         Robert J. Moorhead, II   AGP: ocean model flow visualization  . . 28--33
              Mitchell Roth and   
                    Rick Guritz   Visualization of volcanic ash clouds . . 34--39
            Philip Peterson and   
          F. David Fracchia and   
                   Brian Hayden   Integrating spatial data display with
                                  virtual reconstruction . . . . . . . . . 40--46
             Georgios Sakas and   
         Lars-Arne Schreyer and   
                   Marcus Grimm   Preprocessing and volume rendering of
                                  $3$D ultrasonic data . . . . . . . . . . 47--54
        Lisa M. Sobierajski and   
           Ricardo S. Avila and   
         Donald M. O'Malley and   
                Sidney Wang and   
                Arie E. Kaufman   Visualization of calcium activity in
                                  nerve cells  . . . . . . . . . . . . . . 55--61
            Holly Rushmeier and   
             Anthony Hamins and   
                 Mun Young Choi   Volume rendering of pool fire data . . . 62--67
               Russ Herrell and   
                Joe Baldwin and   
                   Chris Wilcox   High-quality polygon edging  . . . . . . 68--74
          Eric J. Stollnitz and   
             Tony D. DeRose and   
               David H. Salesin   Wavelets for computer graphics: a
                                  primer, part 2 . . . . . . . . . . . . . 75--85
                      Jim Blinn   Jim Blinn's Corner: How to Attend a
                                  Siggraph Conference  . . . . . . . . . . 86--88
               Chris Illert and   
                      Dave Sims   In the News: Australian Supercomputer
                                  Graphics Exhibition; VR World 95: The
                                  New Element in VR is People  . . . . . . 89--91

IEEE Computer Graphics and Applications
Volume 15, Number 5, July, 1995

               Karen Whitehouse   About the Cover: Pictures Worth More
                                  Than a Thousand Words  . . . . . . . . . 4--6
                P. Chambers and   
                    A. Rockwood   Visualization Blackboard: Visualization
                                  of solid reaction-diffusion systems  . . 7--11
              S. Stansfield and   
                 D. Shawver and   
                  D. Rogers and   
                   R. Hightower   VR Blackboard: Mission visualization for
                                  planning and training  . . . . . . . . . 12--14
                        D. Sims   Applications: Undersea and in the air:
                                  VR offers a thrill a minute  . . . . . . 15--18
      Lawrence J. Rosenblum and   
               Steve Bryson and   
               Steven K. Feiner   Guest Editors' Introduction: Virtual
                                  Reality Unbound  . . . . . . . . . . . . 19--21
              Koichi Hirota and   
               Michitaka Hirose   Providing Force Feedback in Virtual
                                  Environments . . . . . . . . . . . . . . 22--30
            R. Bowen Loftin and   
              Patrick J. Kenney   Training the Hubble Space Telescope
                                  Flight Team  . . . . . . . . . . . . . . 31--37
       Michael R. Macedonia and   
            Michael J. Zyda and   
             David R. Pratt and   
         Donald P. Brutzman and   
                 Paul T. Barham   Exploiting Reality with Multicast Groups 38--45
          Gerda J. F. Smets and   
              Kees J. Overbeeke   Trade Off Between Resolution and
                                  Interactivity in Spatial Task
                                  Performance  . . . . . . . . . . . . . . 46--51
             Michael Bajura and   
                 Ulrich Neumann   Dynamic Registration Correction in
                                  Video-Based Augmented Reality Systems    52--60
             Tsung-Pao Fang and   
                   Les A. Piegl   Delaunay triangulation in three
                                  dimensions . . . . . . . . . . . . . . . 62--69
          Duncan A. Rowland and   
               David I. Perrett   Manipulating Facial Appearance through
                                  Shape and Color  . . . . . . . . . . . . 70--76
                 Jintae Lee and   
              Tosiyasu L. Kunii   Model-based analysis of hand posture . . 77--86
                   Jim F. Blinn   Jim Blinn's Corner: How to draw a
                                  sphere. 3. The hyperbolic horizon  . . . 87--93
                      Anonymous   On the Calendar  . . . . . . . . . . . . 92--92
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 93--95
                Linda World and   
               Karen Whitehouse   In the News: The Reality of
                                  Cybersickness; Political, Technological
                                  Changes Prompt Changes in US Patent Law;
                                  Encarnação Wins Coons Award; ETOMs: Cheap,
                                  Fast Optical Storage . . . . . . . . . . 95--96
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96
                      Anonymous   On the Calendar  . . . . . . . . . . . . 97
                      Anonymous   Advertiser/Product Index . . . . . . . . 104
                      Anonymous   Final Focus  . . . . . . . . . . . . . . C3--C3

IEEE Computer Graphics and Applications
Volume 15, Number 6, November, 1995

               Karen Whitehouse   About the Cover: Art Without Pretense    4--5
                 D. Zeltzer and   
                N. J. Pioch and   
                   W. A. Aviles   VR Blackboard: Training the officer of
                                  the deck . . . . . . . . . . . . . . . . 6--9
                 R. D. Kriz and   
            E. H. Glaessgen and   
                   J. D. MacRae   Visualization Blackboard: Visualizing
                                  gradients in composite design and
                                  fabrication  . . . . . . . . . . . . . . 10--13
                        D. Sims   Applications: Molecules at your
                                  fingertips . . . . . . . . . . . . . . . 14--16
               Peter Stucki and   
             Jack Bresenham and   
                   Rae Earnshaw   Guest Editors' Introduction: Computer
                                  Graphics in RP Technology  . . . . . . . 17--19
              Michael J. Bailey   Tele-Manufacturing: Rapid Prototyping on
                                  the Internet . . . . . . . . . . . . . . 20--26
                 Jan Helge Bohn   Removing Zero-Volume Parts from CAD
                                  Models for Layered Manufacturing . . . . 27--34
               Xuejun Sheng and   
                  Ingo R. Meier   Generating Topological Structures for
                                  Surface Models . . . . . . . . . . . . . 35--41
              Vijay Chandru and   
              Swami Manohar and   
              C. Edmond Prakash   Voxel-Based Modeling for Layered
                                  Manufacturing  . . . . . . . . . . . . . 42--47
 Christoph P. E. Zollikofer and   
        Marcia S. Ponce de Leon   Tools for Rapid Prototyping in the
                                  Biosciences  . . . . . . . . . . . . . . 48--55
           Jung-Hong Chuang and   
                Weun-Jier Hwang   A new space subdivision for ray tracing
                                  CSG solids . . . . . . . . . . . . . . . 56--62
             Ken W. Brodlie and   
    Ljiljana B. Damnjanovic and   
              David A. Duce and   
           F. Robert A. Hopgood   GKS-94: An Overview  . . . . . . . . . . 64--71
         Jeffrey S. Kallman and   
        Anthony J. De Groot and   
            Carol G. Hoover and   
          William G. Hoover and   
             Susanne M. Lee and   
               Frederick Wooten   Visualization Techniques for Molecular
                                  Dynamics . . . . . . . . . . . . . . . . 72--77
            Roger D. Hersch and   
     Claude Bétrisey and   
                 Justin Bur and   
      André Gürtler   Perceptually Tuned Generation of
                                  Grayscale Fonts  . . . . . . . . . . . . 78--89
                    J. F. Blinn   Jim Blinn's Corner: Three wrongs make a
                                  right  . . . . . . . . . . . . . . . . . 90--93
               Karen Whitehouse   In the News: Licensing Issues Could
                                  Affect MPEG's Future; Blinn Moves to
                                  Microsoft; US Supreme Court to Decide
                                  Software Copyright Issues; Compromise
                                  Carries the Day in Videodisc War; The
                                  Visible Human Steps Out; Intellectual
                                  Property News  . . . . . . . . . . . . . 94--95
                      Anonymous   On the Calendar  . . . . . . . . . . . . 96
                      Anonymous   Advertiser/Product Index . . . . . . . . 112
                      Anonymous   Final Focus  . . . . . . . . . . . . . . C3--C3


IEEE Computer Graphics and Applications
Volume 16, Number 1, January, 1996

                    Linda World   Aesthetic Selection: The Evolutionary
                                  Art of Steven Rooke  . . . . . . . . . . 4--5
                Bertram Hertzog   Editor-in-Chief's Message: a New Column,
                                  a New Year --- And More Challenges . . . 6--6
                  Ulf Tiede and   
           Thomas Schiemann and   
               Karl Heinz Hohne   Visualization blackboard: visualizing
                                  the visible human  . . . . . . . . . . . 7--9
                  Martin Goebel   Projects in VR: industrial applications
                                  of VEs . . . . . . . . . . . . . . . . . 10--13
                      Dave Sims   Applications: Putting the visible human
                                  to work  . . . . . . . . . . . . . . . . 14--15
            Martin R. Stytz and   
         Elizabeth G. Block and   
             Brian B. Soltz and   
                    Kirk Wilson   The Synthetic BattleBridge: a Tool for
                                  Large-Scale VEs  . . . . . . . . . . . . 16--26
          Michael L. Rhodes and   
           Douglas D. Robertson   Applications in Surgery and Therapy:
                                  Guest Editors' Introduction  . . . . . . 28--29
         Stephen T. C. Wong and   
         Robert C. Knowlton and   
           Randy A. Hawkins and   
               Kenneth D. Laxer   Multimodal Image Fusion for Noninvasive
                                  Epilepsy Surgery Planning  . . . . . . . 30--38
        Robert J. Sclabassi and   
             Donald Krieger and   
               Robert Simon and   
                 Ray Lofink and   
                 Greg Gross and   
             Donald M. DeLauder   NeuroNet: Collaborative Intraoperative
                                  Guidance and Control . . . . . . . . . . 39--45
             Vikas V. Patel and   
         Michael W. Vannier and   
           Jeffrey L. Marsh and   
                     Lun-Jou Lo   Assessing Craniofacial Surgical
                                  Simulation . . . . . . . . . . . . . . . 46--54
               Scot A. Tebo and   
          Donald A. Leopold and   
             Donlin M. Long and   
          S. James Zinreich and   
               David W. Kennedy   An Optical $3$D Digitizer for Frameless
                                  Stereotactic Surgery . . . . . . . . . . 55--64
              Andreas Wahle and   
              Helmut Oswald and   
                   Eckart Fleck   $3$D Heart-Vessel Reconstruction from
                                  Biplane Angiograms . . . . . . . . . . . 65--73
                 Jack Bresenham   Pixel-Processing Fundamentals  . . . . . 74--82
                Andrew Glassner   Andrew Glassner's Notebook: Solar Halos
                                  and Sun Dogs . . . . . . . . . . . . . . 83--87
                     Nancy Hays   In the News: Visualization 95 Provides
                                  Tools, Techniques; Comdex Considers
                                  Stripped-Down PCs for Web; InfoVis 95
                                  Draws a Crowd; VEs Speed Bosnia Peace
                                  Negotiation  . . . . . . . . . . . . . . 88--90
                  Carl Machover   Top 10 Hardware Products for 1995  . . . 91--91
                      John Dill   Top 10 Software Products for 1995  . . . 92--92
              Carl Machover and   
                      John Dill   New Products: Including the Top 10
                                  Hardware/Software Products for 1995  . . 93--95
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96
                      Anonymous   Final Focus  . . . . . . . . . . . . . . C3

IEEE Computer Graphics and Applications
Volume 16, Number 2, March, 1996

                      Anonymous   Change-of-address form . . . . . . . . . 1
                   Anne C. Lear   About the Cover: Exploring Synthetic
                                  Possibilities of Virtual Space . . . . . 4--5
                 N. Prevost and   
             R. E. Jennings and   
               L. Jorgenson and   
                 F. D. Fracehia   Visualization Blackboard: Visualization
                                  in propositional logic . . . . . . . . . 6--8
               Subodh Kumar and   
           Shankar Krishnan and   
                 Dinesh Manocha   Projects in VR: Interactive display of
                                  large solid models for walkthroughs  . . 9--11
               Karen Whitehouse   Applications: Weather without the
                                  weatherman [on the World Wide Web] . . . 12--15
                     Nancy Hays   Abstracts for Solid Modeling Articles in
                                  March 1996 TVCG --- IEEE Transactions on
                                  Visualization and Computer Graphics  . . 16--17
              Przemyslaw Rokita   Generating Depth-of-Field Effects in
                                  Virtual Reality Applications . . . . . . 18--21
               Richard Szeliski   Video Mosaics for Virtual Environments   22--30
           Sharon Rose Clay and   
                  Jane Wilhelms   Put: Language-Based Interactive
                                  Manipulation of Objects  . . . . . . . . 31--39
           Michiel van de Panne   Parameterized Gait Synthesis . . . . . . 40--49
              Hyeongseok Ko and   
               Norman I. Badler   Animating Human Locomotion with Inverse
                                  Dynamics . . . . . . . . . . . . . . . . 50--59
              Nahum Gershon and   
                Judith R. Brown   Computer Graphics and Visualization in
                                  the Global Information Infrastructure    60--61
                Stephen G. Eick   Aspects of Visualization . . . . . . . . 60
                        Al Gore   Opening Statement  . . . . . . . . . . . 60
              Nahum Gershon and   
                Judith R. Brown   The role of computer graphics and
                                  visualization in the GII . . . . . . . . 61--63
                 Stuart K. Card   Visualizing retrieved information: a
                                  survey . . . . . . . . . . . . . . . . . 63--67
                Tiziana Catarci   Interaction with Databases . . . . . . . 67--69
                Stephen G. Eick   Aspects of network visualization . . . . 69--72
                  Nahum Gershon   Moving happily through the World Wide
                                  Web  . . . . . . . . . . . . . . . . . . 72--75
                      Anonymous   Computer Society Information . . . . . . 76--76
                Andrew Glassner   Andrew Glassner's Notebook:
                                  Computer-Generated Solar Halos and Sun
                                  Dogs . . . . . . . . . . . . . . . . . . 77--81
                       J. Blinn   Jim Blinn's Corner: Consider the lowly $
                                  2 \times 2 $ matrix  . . . . . . . . . . 82--88
                     Nancy Hays   Bell Labs Researchers Develop Browsable
                                  TV . . . . . . . . . . . . . . . . . . . 90--90
                     Nancy Hays   Interactive Games Remedy Learning
                                  Disabilities . . . . . . . . . . . . . . 90--90
                   Anne C. Lear   Telemedicine Reception is Still Fuzzy,
                                  Despite Advances . . . . . . . . . . . . 91--91
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96
                      Anonymous   Information for CG&A Authors  . . . . . . C3

IEEE Computer Graphics and Applications
Volume 16, Number 3, May, 1996

               Karen Whitehouse   About the Cover: Making Connections  . . 4--5
                I. G. Angus and   
                 H. A. Sowizral   VRMosaic: Web Access from within a
                                  Virtual Environment  . . . . . . . . . . 6--10
                      T. Cronin   RF Visualization to Support Airborne
                                  Collection Management  . . . . . . . . . 11--13
                      Dave Sims   WWW Extends ``Apprentice's Assistant''
                                  to Global Medical Research; Re-creating
                                  a Lost Village in $3$D Space . . . . . . 14--16
              Michael L. Rhodes   An Electronic CG&A: computer graphics
                                  education  . . . . . . . . . . . . . . . 17--18
                Martin R. Stytz   Distributed Virtual Environments . . . . 19--31
          Andreas Schilling and   
        Günter Knittel and   
              Wolfgang Strasser   Texram: a Smart Memory for Texturing . . 32--41
                Pei-Wen Liu and   
            Lih-Shyang Chen and   
               Su-Chou Chen and   
             Jong-Ping Chen and   
                Fang-Yi Lin and   
                Shy-Shang Hwang   Distributed Computing: New Power for
                                  Scientific Visualization . . . . . . . . 42--51
            Lih-Shyang Chen and   
                Pei-Wen Liu and   
               Ku-Yaw Chang and   
             Jong-Ping Chen and   
               Su-Chou Chen and   
             Hong-Chow Hong and   
                       Jain Liu   Using Hypermedia in Computer-Aided
                                  Instruction  . . . . . . . . . . . . . . 52--57
                   Ning Liu and   
                 Houzhi Jin and   
               Alyn P. Rockwood   Antialiasing by Gaussian integration . . 58--63
             Alan D. Kalvin and   
              Russell H. Taylor   Superfaces: Polygonal Mesh
                                  Simplification with Bounded Error  . . . 64--77
                    A. Glassner   Andrew Glassner's Notebook: Frieze
                                  groups . . . . . . . . . . . . . . . . . 78--83
                    J. F. Blinn   Jim Blinn's Corner: Calculating screen
                                  coverage . . . . . . . . . . . . . . . . 84--88
                   Anne C. Lear   1995 Excellence Awards Favor $3$D
                                  Products; Display Technology Matches
                                  Laser Prints on Screen; On-Line Cancer
                                  Research Database Adapts to Web;
                                  Bringing the Office Home from the
                                  Office; VRML Group Adopts Moving Worlds
                                  Proposal for V.2.0; MPEG-4 Goal:
                                  Wireless Images  . . . . . . . . . . . . 89--92
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96

IEEE Computer Graphics and Applications
Volume 16, Number 4, July, 1996

               Karen Whitehouse   About the Cover: Building Cyberspace . . 4--5
                     Nancy Hays   Message from the Editors: Developing
                                  IEEE CG&A on the Web  . . . . . . . . . . 6--6
                  K. Whitehouse   Applications: VRML adds a new dimension
                                  to Web browsing  . . . . . . . . . . . . 7--9
             L. A. Treinish and   
               Z. D. Christidis   Visualization Blackboard: Weather
                                  forecasting for the 1996 Olympics  . . . 10--13
                Tom DeFanti and   
                   Maxine Brown   Projects in VR: GII Testbed Applications
                                  on the I-WAY . . . . . . . . . . . . . . 14--17
           Parris K. Egbert and   
               Scott H. Winkler   Collision-free object movement using
                                  vector fields  . . . . . . . . . . . . . 18--24
                   John C. Hart   Fractal image compression and recurrent
                                  iterated function systems  . . . . . . . 25--33
                  Yuefeng Zhang   A Fuzzy Approach to Digital Image
                                  Warping  . . . . . . . . . . . . . . . . 34--41
          Thomas A. DeFanti and   
            Maxine D. Brown and   
                   Rick Stevens   Virtual Reality Over High-Speed Networks 42--43
                      Dave Pape   A hardware-independent virtual reality
                                  development system . . . . . . . . . . . 44--47
                Jason Leigh and   
              Andrew E. Johnson   Supporting Transcontinental
                                  Collaborative Work in Persistent Virtual
                                  Environments . . . . . . . . . . . . . . 47--51
            Glen H. Wheless and   
           Cathy M. Lascara and   
     Arnoldo Valle-Levinson and   
         Donald P. Brutzman and   
            William Sherman and   
         William L. Hibbard and   
                  Brian E. Paul   Virtual Chesapeake Bay: Interacting with
                                  a Coupled Physical/Biological Model  . . 52--57
           Nataraj Akkiraju and   
       Herbert Edelsbrunner and   
                    Ping Fu and   
                     Jiang Qian   Viewing Geometric Protein Structures
                                  from Inside a CAVE . . . . . . . . . . . 58--61
             Clinton Potter and   
              Rachael Brady and   
              Patrick Moran and   
               Carl Gregory and   
          Bridget Carragher and   
            Nick Kisseberth and   
              Joseph Lyding and   
                Jason Lindquist   EVAC: a Virtual Environment for Control
                                  of Remote Imaging Instrumentation  . . . 62--66
          Valerie E. Taylor and   
                  Jian Chen and   
               Milana Huang and   
            Thomas Canfield and   
                   Rick Stevens   Identifying and Reducing Critical Lag in
                                  Finite Element Simulations . . . . . . . 67--71
                 Frank Wood and   
               Daniel Brown and   
           Robert A. Amidon and   
         Jonathan Alferness and   
               Brian Joseph and   
        Richard E. Gillilan and   
                 Carlos Faerman   WorkSpace and the Study of Chagas'
                                  Disease  . . . . . . . . . . . . . . . . 72--78
               Craig A. Lee and   
             Carl Kesselman and   
                 Stephen Schwab   Near-Real-Time Satellite Image
                                  Processing: Metacomputing in CC++  . . . 79--84
                Andrew Glassner   Andrew Glassner's Notebook: Origami
                                  Platonic Solids  . . . . . . . . . . . . 85--91
                    Linda World   In the News: Intel and TI Will Enter
                                  $3$D Graphics Market; NRC Releases
                                  Report on Cryptography . . . . . . . . . 92--92
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96

IEEE Computer Graphics and Applications
Volume 16, Number 5, September, 1996

                   Anne C. Lear   About the Cover: From Fiber to Pixels to
                                  Fiber Again  . . . . . . . . . . . . . . 4--5
                     Ping Zhang   Visualization Blackboard: Visualizing
                                  Production Planning Data . . . . . . . . 7--10
                    S. Paquette   Applications: $3$D Scanning in Apparel
                                  Design and Human Engineering . . . . . . 11--15
                  J. Cremer and   
                 J. Kearney and   
                     Y. Papelis   Projects in VR: Driving Simulation:
                                  Challenges for VR Technology . . . . . . 16--20
                 Andrew Woo and   
              Andrew Pearce and   
                 Marc Ouellette   It's really not a rendering bug, you
                                  see. . . . . . . . . . . . . . . . . . . 21--25
                 David E. Breen   Guest Editor's Introduction: Computer
                                  graphics in textiles and apparel
                                  modeling . . . . . . . . . . . . . . . . 26--27
                 Hing N. Ng and   
           Richard L. Grimsdale   Computer Graphics Techniques for
                                  Modeling Cloth . . . . . . . . . . . . . 28--41
              Pascal Volino and   
    Nadia Magnenat Thalmann and   
               Shen Jianhua and   
                Daniel Thalmann   An Evolving System for Simulating
                                  Clothes on Virtual Actors  . . . . . . . 42--51
         Bernhard Eberhardt and   
              Andreas Weber and   
              Wolfgang Strasser   A Fast, Flexible, Particle-System Model
                                  for Cloth Draping  . . . . . . . . . . . 52--59
                Masaki Aono and   
                Paolo Denti and   
             David E. Breen and   
               Michael J. Wozny   Fitting a Woven Cloth Model to a Curved
                                  Surface: Dart Insertion  . . . . . . . . 60--70
         Jeffrey W. Eischen and   
                Shigan Deng and   
               Timothy G. Clapp   Finite-Element Modeling and Control of
                                  Flexible Fabric Parts  . . . . . . . . . 71--80
                Andrew Glassner   Andrew Glassner's Notebook: More Origami
                                  Solids . . . . . . . . . . . . . . . . . 81--85
                       J. Blinn   Jim Blinn's Corner: Fun with
                                  premultiplied alpha  . . . . . . . . . . 86--89
                    Nancy Hayes   In the News: Siggraph 96 Brings the
                                  Bayou Inside; The Enemy of My Enemy is
                                  My Friend; Communications Decency Act
                                  Heads to Supreme Court; New Television
                                  Services Go Both Ways  . . . . . . . . . 90--91
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 92--95
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96

IEEE Computer Graphics and Applications
Volume 16, Number 6, November, 1996

                      Dave Sims   About the Cover: Osmose: Is VR Supposed
                                  to be this Relaxing? . . . . . . . . . . 4--5
               G. Jason Mathews   Visualization Blackboard . . . . . . . . 6--9
         Lawrence Rosenblum and   
                 Jim Durbin and   
            Upul Obeysekare and   
               Linda Sibert and   
                 David Tate and   
            James Templeman and   
              Jyoti Agrawal and   
              Daniel Fasulo and   
               Thomas Meyer and   
                Greg Newton and   
                    Amit Shalev   Projects in VR: Shipboard VR: From
                                  Damage Control to Design . . . . . . . . 10--13
               Michael J. Potel   Computer Graphics and DNA Sequencing . . 14--19
         Lawrence Rosenblum and   
          Sharon Stansfield and   
                   Michael Zyda   Guest Editor's Introduction: On Apples,
                                  Oranges, and the Interdisciplinary
                                  Nature of VR . . . . . . . . . . . . . . 20--22
             Kevin J. Renze and   
                James H. Oliver   Generalized Unstructured Decimation  . . 24--32
              John S. Risch and   
             Richard A. May and   
            Scott T. Dowson and   
                James J. Thomas   A Virtual Environment for Multimedia
                                  Intelligence Data Analysis . . . . . . . 33--41
            Larry F. Hodges and   
         Benjamin A. Watson and   
            G. Drew Kessler and   
        Barbara O. Rothbaum and   
                     Dan Opdyke   Virtually Conquering Fear of Flying  . . 42--49
             John W. Barrus and   
          Richard C. Waters and   
              David B. Anderson   Locales: Supporting Large Multiuser
                                  Virtual Environments . . . . . . . . . . 50--57
               Saied Moezzi and   
               Arun Katkere and   
            Don Y. Kuramura and   
                    Ramesh Jain   Reality Modeling and Visualization from
                                  Multiple Video Sequences . . . . . . . . 58--63
               Carole Blanc and   
             Christophe Schlick   Accurate Parametrization of Conics by
                                  NURBS  . . . . . . . . . . . . . . . . . 64--71
             James F. Blinn and   
                Andrew Glassner   Jim Blinn Corners Andrew Glassner's
                                  Notebook: Hey, Buddy, How Do I Get Into
                                  the Siggraph Electronic Theater  . . . . 72--75
                   Anne C. Lear   In the News: Portable Graphics are Free,
                                  Again; Compression Technique Benefits
                                  Medical Images; $3$D in a Cube; TCP
                                  Incompatibility Plagues Satellites; Flat
                                  Displays in Production . . . . . . . . . 76--78
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 79--84
                      Anonymous   1996 Annual Index  . . . . . . . . . . . 85--95
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96


IEEE Computer Graphics and Applications
Volume 17, Number 1, January / February, 1997

                     Nancy Hays   About the Cover --- Expert User/Artist
                                  Guides Software Development  . . . . . . 6--7
             Sina Mostafawy and   
               Omid Kermani and   
           Holger Lubatschowski   Visualization Blackboard: Virtual Eye:
                                  Retinal Image Visualization of the Human
                                  Eye  . . . . . . . . . . . . . . . . . . 8--12
                      Dave Sims   Applications Archaeological Models:
                                  Pretty Pictures or Research Tools? . . . 13--15
              Kelly Gaither and   
            Robert Moorhead and   
              Scott Nations and   
                        Dan Fox   Projects in VR: Visualizing Ocean
                                  Circulation Models Through Virtual
                                  Environments . . . . . . . . . . . . . . 16--19
               Karen Whitehouse   Computer Graphics Education Issue on the
                                  Web  . . . . . . . . . . . . . . . . . . 20--21
              Michael L. Rhodes   Computer Graphics and Medicine: a
                                  Complex Partnership  . . . . . . . . . . 22--28
         Michael A. Guttman and   
          Elias A. Zerhouni and   
              Elliot R. McVeigh   Analysis of Cardiac function from MR
                                  Images . . . . . . . . . . . . . . . . . 30--38
                   Nick England   Guest Editor's Introduction: New
                                  Image-Generation Techniques  . . . . . . 39--39
              Jianhua Huang and   
                   Ebad Banissi   Short Note: An Improved Parallel
                                  Circle-Drawing Algorithm . . . . . . . . 40--41
Kryzsztof S. Klimansezewski and   
            Thomas W. Sederberg   Faster Ray Tracing Using Adaptive Grids  42--51
    Javier Sánchez-Reyes   A Simple Technique for NURBS Shape
                                  Modification . . . . . . . . . . . . . . 52--59
               Leon Shirman and   
                    Yakov Kamen   Fast and Accurate Texture Placement  . . 60--66
             Anthony C. Barkans   Color Recovery: True Color 8-Bit
                                  Interactive Graphics . . . . . . . . . . 67--77
                Andrew Glassner   Andrew Glassner's Notebook --- Going the
                                  Distance . . . . . . . . . . . . . . . . 78--84
                   Anne C. Lear   In the News --- Digital TV standard set,
                                  Visualization 96, InfoVis 96 . . . . . . 85--87
                  Carl Machover   The Top 10 Hardware Products of 1996 . . 88--88
                      John Dill   The Top 10 Software Products of 1996 . . 89--89

IEEE Computer Graphics and Applications
Volume 17, Number 2, March / April, 1997

                    Robin Yeary   The Art of Science . . . . . . . . . . . 4--5
                 Rick Cavallero   The FoxTrax Hockey Puck Tracking System  6--12
          Valerie D. Lehner and   
              Thomas A. DeFanti   Projects in VR: Distributed Virtual
                                  Reality: Supporting Remote Collaboration
                                  in Vehicle Design  . . . . . . . . . . . 13--17
                  Eyal Ofek and   
                Erez Shilat and   
              Ari Rappoport and   
                 Michael Werman   Multiresolution Textures from Image
                                  Sequences  . . . . . . . . . . . . . . . 18--29
                   Rae Earnshaw   Guest Editors' Introduction  . . . . . . 30--31
                  Alex Pang and   
              Craig Wittenbrink   Collaborative $3$D Visualization with
                                  CSpray . . . . . . . . . . . . . . . . . 32--41
             Tolga K. Capin and   
             Hansrudi Noser and   
            Daniel Thalmann and   
        Igor Sunday Pandzic and   
        Nadia Magnenat Thalmann   Virtual Human Representation and
                                  Communication in VLNet . . . . . . . . . 42--53
    Jose Miguel Salles Dias and   
              Ricardo Galli and   
     Antonio Carlos Almeida and   
          Carlos A. C. Belo and   
           Jose Manuel Rebordao   mWorld: a Multiuser $3$D Virtual
                                  Environment  . . . . . . . . . . . . . . 55--65
                Wim Lamotte and   
            Eddy Flerackers and   
            Frank Van Reeth and   
               Rae Earnshaw and   
             Joao Mena De Matos   Visenet: Collaborative $3$D
                                  Visualization and VR over ATM Networks   66--75
       Michael R. Macedonia and   
                    Stefan Noll   An Application: a Transatlantic Research
                                  and Development Environment  . . . . . . 76--82
                Andrew Glassner   Andrew Glassner's Notebook: Situation
                                  Normal . . . . . . . . . . . . . . . . . 83--87
                 James F. Blinn   Jim Blinn's Corner: Fugue for MMX  . . . 88--93
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96

IEEE Computer Graphics and Applications
Volume 17, Number 3, May / June, 1997

        William P. Flanagan and   
                   Rogbin Yeary   About the Cover: Presto Studios: a Group
                                  of Journeymen  . . . . . . . . . . . . . 4--5
    Kalpathi R. Subramanian and   
            David P. Bashor and   
           William V. Hasty and   
               Sandra M. Merkel   Visualization Blackboard: Multilevel
                                  Visualization of Spinal Reflex Circuit
                                  Simulations  . . . . . . . . . . . . . . 6--10
           José Dionisio   Projects in VR: Virtual Hell: a Trip
                                  Through the Flames . . . . . . . . . . . 11--14
        William P. Flanagan and   
                   Rae Earnshaw   Applications: Meeting the Future at the
                                  University of Michigan Media Union . . . 15--19
                 Jack Bresenham   Guest Editor's Introduction: Shape and
                                  Motion Modeling  . . . . . . . . . . . . 21--21
                  Jane Wilhelms   Animals with Anatomy . . . . . . . . . . 22--30
                   Ronen Barzel   Faking Dynamics of Ropes and Springs . . 31--39
             Andrew S. Glassner   A Shape Synthesizer  . . . . . . . . . . 40--51
                Jim X. Chen and   
      Niels da Vitoria Lobo and   
          Charles E. Hughes and   
             J. Michael Moshell   Real-Time Fluid Simulation in a Dynamic
                                  Virtual Environment  . . . . . . . . . . 52--61
              Gershon Elber and   
                In-Kwon Lee and   
                  Myung-Soo Kim   Comparing Offset Curve Approximation
                                  Methods  . . . . . . . . . . . . . . . . 62--71
            Adam J. Schwarz and   
              Barry G. Blundell   Optimizing Dot Graphics for Volumetric
                                  Displays . . . . . . . . . . . . . . . . 72--78
                Andrew Glassner   Andrew Glassner's Notebook: Signs of
                                  Significance . . . . . . . . . . . . . . 79--82
                   Anne C. Lear   In the News: 1996 Industry Excellence
                                  Awards; VRAIS 97: Bringing More
                                  Substance to VR  . . . . . . . . . . . . 83--84
                      Anonymous   Advertiser/Product Index . . . . . . . . 88--88

IEEE Computer Graphics and Applications
Volume 17, Number 4, July / August, 1997

                      Anonymous   Change-of-address form . . . . . . . . . 1
                    Robin Yeary   About the Cover: Making the Unseen
                                  Visible  . . . . . . . . . . . . . . . . 4--5
                   Pearl Pu and   
             George Melissargos   Visualization Blackboard . . . . . . . . 6--8
          Lawrence J. Rosenblum   Projects in VR: Applications of the
                                  Responsive Workbench . . . . . . . . . . 10--10
              Gerold Wesche and   
           Jürgen Wind and   
              Martin Göbel   Projects in VR: Visualization on the
                                  Responsive Workbench . . . . . . . . . . 10--12
            Larry Rosenblum and   
                 Jim Durbin and   
               Robert Doyle and   
                     David Tate   Projects in VR: Situational Awareness
                                  Using the Responsive Workbench . . . . . 12--13
        Bernd Fröhlich and   
              Mrtin Fischer and   
           Maneesh Agrawala and   
               Andrew Beers and   
                   Pat Hanrahan   Projects in VR: Collaborative Production
                                  Modeling and Planning  . . . . . . . . . 13--15
                   Steve Bryson   Projects in VR: The Virtual Windtunnel
                                  on the Virtual Workbench . . . . . . . . 15--15
                   Anne C. Lear   Applications: Virtual Reality Provides
                                  Real Therapy . . . . . . . . . . . . . . 16--20
                  Nancy Talbert   Toward Human-Centered Systems  . . . . . 21--28
              Nahum Gershon and   
                Stephen G. Eick   Guest Editors' Introduction: Information
                                  Visualization  . . . . . . . . . . . . . 29--31
          John Kolojejchick and   
             Steven F. Roth and   
                    Peter Lucas   Information Appliances and Tools in
                                  Visage . . . . . . . . . . . . . . . . . 32--41
  M. Sheelagh T. Carpendale and   
     David J. Cowperthwaite and   
              F. David Fracchia   Extending Distortion Viewing from $2$D
                                  to $3$D  . . . . . . . . . . . . . . . . 42--51
          Randall M. Rohrer and   
                   Edward Swing   Web-Based Information Visualization  . . 52--59
             David S. Ebert and   
                   Amen Zwa and   
            Ethan L. Miller and   
        Christopher D. Shaw and   
               D. Aaron Roberts   Two-Handed Volumetric Document Corpus
                                  Management . . . . . . . . . . . . . . . 60--62
                  Liqun Jin and   
                 David C. Banks   TennisViewer: a Browser for Competition
                                  Trees  . . . . . . . . . . . . . . . . . 63--65
              Nahum Gershon and   
                Stephen G. Eick   Information Visualization Applications
                                  in the Real World  . . . . . . . . . . . 66--66
                 William Wright   Business Visualization Applications  . . 66--70
                     Ramana Rao   From Research to Real World with Z-GUI   71--73
                Daniel E. Fyock   Using Visualization to Maintain Large
                                  Computer Systems . . . . . . . . . . . . 73--74
                Barry G. Becker   Using MineSet for Knowledge Discovery    75--78
                 James F. Blinn   Jim Blinn's Corner: Floating-Point
                                  Tricks . . . . . . . . . . . . . . . . . 80--82
                Andrew Glassner   Andrew Glassner's Notebook: Net Results  85--89
           Michael R. Macedonia   In the News: Carl Machover Symposium;
                                  CG&A Winds the Bronze; New $3$D
                                  Technologies Take Shape; X-Rays Go
                                  Digital; Tech Notes; Throwing in the
                                  Chips; State of the Art Opens; Business
                                  Briefs . . . . . . . . . . . . . . . . . 90--92
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96
                      Anonymous   Computer Society Information . . . . . . C3--C3

IEEE Computer Graphics and Applications
Volume 17, Number 5, September / October, 1997

                   John Charles   About the Cover: Rendering on a Fantasy  4--5
       J. Kenneth Salisbury and   
         Mandayam A. Srinivasan   Projects in VR: Phantom-Based Haptic
                                  Interaction with Virtual Objects . . . . 6--10
                   Anne C. Lear   Applications: Digital Orthophotography:
                                  Mapping with Pictures  . . . . . . . . . 12--14
              Michael L. Rhodes   Guest Editor's Introduction: Simulation
                                  and Modeling . . . . . . . . . . . . . . 15--15
         Michael W. Vannier and   
            Paul K. Commean and   
          Barry S. Brunsden and   
                  Kirk E. Smith   Visualization of Prosthesis Fit in
                                  Lower-Limb Amputees  . . . . . . . . . . 16--29
         Michael T. Gardner and   
                  Philip Amburn   Simulation-Based Remote Debriefing for
                                  Red Flag Missions  . . . . . . . . . . . 30--39
               Geoff Wyvill and   
               Dean McRobie and   
                Michael Gigante   Modeling with Features . . . . . . . . . 40--46
            Martin R. Stytz and   
           John Vanderburgh and   
                Sheila B. Banks   The Solar System Modeler . . . . . . . . 47--57
           David L. Spooner and   
                Martin Hardwick   Using Views for Product Data Exchange    58--65
               Yair Kurzion and   
                     Roni Yagel   Interactive Space Deformation with
                                  Hardware-Assisted Rendering  . . . . . . 66--77
                Andrew Glassner   Andrew Glassner's Notebook: The Perils
                                  of Problematic Parameterization  . . . . 78--83
                      Anonymous   In the News: Testing Treatments on
                                  Modeled Hearts; Cornell carves the
                                  world's smallest guitar, NSF Looks for
                                  New Centers to Fund  . . . . . . . . . . 84--84
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 85--87
                      Anonymous   Advertiser/Product Index . . . . . . . . 88--88

IEEE Computer Graphics and Applications
Volume 17, Number 6, November / December, 1997

                   John Charles   About the Cover: Virtually There: Taking
                                  VR to Work . . . . . . . . . . . . . . . 4--5
         Andrew S. Forsberg and   
     Joseph J. LaViola, Jr. and   
              Lee Markosian and   
             Robert C. Zeleznik   Projects in VR: Seamless Interaction in
                                  Virtual Reality  . . . . . . . . . . . . 6--9
                    Ben Delaney   Applications: Faster and Better and
                                  Cheaper: NASA Visualizes the Solar
                                  System . . . . . . . . . . . . . . . . . 10--15
             Lloyd Treinish and   
                 Deborah Silver   Visualization Blackboard: Worm Plots . . 17--20
                 Mark Green and   
                   Larry Hodges   Guest Editors' Introduction: VRAIS 97
                                  Highlights the Maturing of a Discipline  21--22
              David L. Tate and   
               Linda Sibert and   
                      Tony King   Virtual Reality: Using Virtual
                                  Environments to Train Firefighters . . . 23--29
                Don Allison and   
                Brian Wills and   
                Doug Bowman and   
               Jean Wineman and   
                Larry F. Hodges   The Virtual Reality Gorilla Exhibit  . . 30--38
           Douglas J. Wiley and   
                  James K. Hahn   Interpolation Synthesis of Articulated
                                  Figure Motion  . . . . . . . . . . . . . 39--45
           Jeffrey D. Cress and   
      Lawrence J. Hettinger and   
        James A. Cunningham and   
             Gary E. Riccio and   
            Michael W. Haas and   
              Grant R. McMillan   Integrating Vestibular Displays for VEs
                                  and Airborne Applications  . . . . . . . 46--52
               Yasushi Ikei and   
         Kazufumi Wakamatsu and   
                 Shuichi Fukuda   Vibratory Tactile Display of Image-Based
                                  Textures . . . . . . . . . . . . . . . . 53--61
                  Eric Bier and   
              Maureen Stone and   
                       Ken Pier   Enhanced Illustration Using Magic Lens
                                  Filters  . . . . . . . . . . . . . . . . 62--70
          Rainer Wegenkittl and   
        Eduard Gröller and   
             Werner Purgathofer   Visualizing the Dynamical Behavior of
                                  Wonderland . . . . . . . . . . . . . . . 71--79
            Daniel Cohen-Or and   
                   Arie Kaufman   $3$D Line Voxelization and Connectivity
                                  Control  . . . . . . . . . . . . . . . . 80--87
             Holger Theisel and   
                   Gerald Farin   The Curvature of Characteristic Curves
                                  on Surfaces  . . . . . . . . . . . . . . 88--96
                Andrew Glassner   Andrew Glassner's Notebook: Inside Moiré
                                  Patterns . . . . . . . . . . . . . . . . 97--101
                  Robin Baldwin   In the News: VR: Friend or Foe? Flat
                                  Displays Sharper, Wider --- But Still
                                  Not Cheap; EE/CS Encyclopedia will Cover
                                  the Fields; Technology Briefs  . . . . . 102--103
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 104--109
                      Anonymous   1997 Annual Index  . . . . . . . . . . . 110--119
                      Anonymous   Advertiser/Product Index . . . . . . . . 120--120


IEEE Computer Graphics and Applications
Volume 18, Number 1, January / February, 1998

           Margaret Weatherford   About the Cover: Beyond the Virtual
                                  Salon --- Software Games for Girls . . . 4--6
                  Robin Baldwin   In the News: Vis 97 --- Year of the
                                  Sphere . . . . . . . . . . . . . . . . . 7--7
                Luc Emering and   
               Roman Boulic and   
                Daniel Thalmann   Projects in VR: Interacting with Virtual
                                  Humans through Body Actions  . . . . . . 8--11
            Donald H. House and   
            Greg S. Schmidt and   
             Scott A. Arvin and   
         Midori Kitagawa-DeLeon   Visualization Blackboard . . . . . . . . 12--14
               Michael J. Potel   Applications: Motion Sick in Cyberspace  16--21
              Carl Machover and   
               Nick England and   
                 Turner Whitted   Graphics in Entertainment: Guest
                                  Editors' Introduction  . . . . . . . . . 22--23
                  John N. Latta   Technology-Based Out-of-Home
                                  Entertainment  . . . . . . . . . . . . . 24--28
           Jacquelyn Ford Morie   CGI Training for the Entertainment: Film
                                  Industry . . . . . . . . . . . . . . . . 30--37
               David J. Sturman   Computer Puppetry  . . . . . . . . . . . 38--45
                Lars Bishop and   
                Dave Eberly and   
             Turner Whitted and   
                 Mark Finch and   
                 Michael Shantz   Designing a PC Game Engine . . . . . . . 46--53
            Patrice Gelband and   
                  Sid Weber and   
                    Susan Fryer   Taking a $2$D Educational Title into
                                  $3$D . . . . . . . . . . . . . . . . . . 54--57
              Seungyong Lee and   
             George Wolberg and   
                 Sung Yong Shin   Polymorph: Morphing Among Multiple
                                  Images . . . . . . . . . . . . . . . . . 58--71
               Kun Lung Hsu and   
                   Der Min Tsay   Corner Blending of Free-Form $N$-Sided
                                  Holes  . . . . . . . . . . . . . . . . . 72--78
                      Jim Blinn   Jim Blinn's Corner: a Ghost in a
                                  Snowstorm  . . . . . . . . . . . . . . . 79--84
                Andrew Glassner   Andrew Glassner's Notebook: Upon
                                  Reflection . . . . . . . . . . . . . . . 86--92
                  Carl Machover   Top Ten Hardware Products of 1997  . . . 93--93
                      John Dill   Top Ten Software Products of 1997  . . . 94--94
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 95--96

IEEE Computer Graphics and Applications
Volume 18, Number 2, March / April, 1998

                  Robin Baldwin   About the Cover: Projecting Large-Scale
                                  Graphics . . . . . . . . . . . . . . . . 4--5
                  Sue Hoxie and   
               Gil Irizarry and   
               Ben Lubetsky and   
                  Darren Wetzel   Projects in VR: Developments in
                                  Standards for Networked Virtual Reality  6--9
                   Rae Earnshaw   Applications: Fraunhofer Institute:
                                  Building on a Decade of Computer
                                  Graphics Research  . . . . . . . . . . . 10--16
       Patrick S. McCormick and   
                James P. Ahrens   Visualization Blackboard: Visualization
                                  of Wildfire Simulations  . . . . . . . . 17--19
            Andrew Glassner and   
                 Turner Whitted   Guest Editors' Introduction  . . . . . . 20--21
          Philipp Slusallek and   
            Marc Stamminger and   
          Wolfgang Heidrich and   
         Jan-Christian Popp and   
              Hans-Peter Seidel   Composite Lighting Simulations with
                                  Lighting Network . . . . . . . . . . . . 22--31
                Gene Greger and   
              Peter Shirley and   
          Philip M. Hubbard and   
            Donald P. Greenberg   The Irradiance Volume  . . . . . . . . . 32--43
               Gavin Miller and   
              Mark Halstead and   
                Michael Clifton   On-the-Fly Texture Computation for
                                  Real-Time Surface Shading  . . . . . . . 44--58
               Tsuneo Ikedo and   
                     Jianhua Ma   The Truga001: a Scalable Rendering
                                  Processor  . . . . . . . . . . . . . . . 59--79
               JungHyun Han and   
       Aristides A. G. Requicha   Feature Recognition from CAD Models  . . 80--94
                Yakov Kamen and   
                   Leon Shirman   Triangle Rendering Using Adaptive
                                  Subdivision  . . . . . . . . . . . . . . 95--103
                Andrew Glassner   Andrew Glassner's Notebook: Circular
                                  Reasoning  . . . . . . . . . . . . . . . 104--108
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 109--111
                      Anonymous   Advertiser/Product Index . . . . . . . . 112--112

IEEE Computer Graphics and Applications
Volume 18, Number 3, May / June, 1998

                   John Charles   About the Cover: Light Shaping Digital
                                  Space  . . . . . . . . . . . . . . . . . 4--5
                  Robin Baldwin   In the News: VRAIS 98 advances virtual
                                  reality; Virtual theaters target
                                  arcades, museums; Replicating artifacts
                                  in digital 3-D . . . . . . . . . . . . . 6--7
               Michael Zyda and   
              Rudolph P. Darken   Projects in VR: The Naval Postgraduate
                                  School's Moves Curriculum  . . . . . . . 8--11
                    Ben Delaney   Applications: Imaging in Medicine ---
                                  Here's Looking in You, Kid . . . . . . . 12--19
               William Ribarsky   The Times They Are A-Changing: PC
                                  Graphics Moves In  . . . . . . . . . . . 20--25
             Joseph A. Paradiso   Guest Editor's Introduction: Getting the
                                  Picture  . . . . . . . . . . . . . . . . 26--27
             Michael Petrov and   
             Andrey Talapov and   
          Timothy Robertson and   
             Alexei Lebedev and   
         Alexander Zhilyaev and   
               Leonid Polonskiy   Optical $3$D Digitizers: Bringing Life
                                  to the Virtual World . . . . . . . . . . 28--37
    Nunzio Alberto Borghese and   
         Giancarlo Ferrigno and   
               Guido Baroni and   
            Antonio Pedotti and   
            Stefano Ferrari and   
              Riccardo Savar\`e   Autoscan: a Flexible and Portable $3$D
                                  Scanner  . . . . . . . . . . . . . . . . 38--41
         William T. Freeman and   
          David B. Anderson and   
          Paul A. Beardsley and   
             Chris N. Dodge and   
                Michal Roth and   
          Craig D. Weissman and   
       William S. Yerazunis and   
               Hiroshi Kage and   
                Kazuo Kyuma and   
            Yasunari Miyake and   
                Ken-ichi Tanaka   Computer Vision for Interactive Computer
                                  Graphics . . . . . . . . . . . . . . . . 42--53
               Joshua Smith and   
                  Tom White and   
          Christopher Dodge and   
            Joseph Paradiso and   
           Neil Gershenfeld and   
                  David Allport   Electric Field Sensing for Graphical
                                  Interfaces . . . . . . . . . . . . . . . 54--60
                  Thomas Massie   A Tangible Goal for $3$D Modeling  . . . 62--65
             T. Todd Elvins and   
                    Ramesh Jain   Engineering a Human Factor-Based
                                  Geographic User Interface  . . . . . . . 66--77
                      Jim Blinn   Jim Blinn's Corner: W Pleasure, W Fun    78--82
                Andrew Glassner   Andrew Glassner's Notebook: Aperiodic
                                  Tiling . . . . . . . . . . . . . . . . . 83--90
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 91--95
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96

IEEE Computer Graphics and Applications
Volume 18, Number 4, July / August, 1998

           Margaret Weatherford   About the Cover: Keyframing to Fame  . . 4--5
               Andy Johnson and   
                Jason Leigh and   
                   Jim Costigan   Projects in VR: Multiway Tele-Immersion
                                  at Supercomputing 97 . . . . . . . . . . 6--9
                 Jeffrey Abouaf   Applications: Trial by Fire:
                                  Teleoperated Robot Targets Chernobyl . . 10--14
                      Anonymous   In the News: Experiencing interactive
                                  photographs; Animation of Reality Mimics
                                  Fiction  . . . . . . . . . . . . . . . . 15--15
                      John Dill   Special Introduction to this Issue . . . 16--16
              Nahum Gershon and   
                Stephen G. Eick   Guest Editors' Introduction: Scaling to
                                  New Heights  . . . . . . . . . . . . . . 16--17
                 Tamara Munzner   Exploring Large Graphs in $3$D
                                  Hyperbolic Space . . . . . . . . . . . . 18--23
               Mei C. Chuah and   
                Stephen G. Eick   Information Rich Glyphs for Software
                                  Management Data  . . . . . . . . . . . . 24--29
           Ed Huai-hsin Chi and   
                 John Riedl and   
              Phillip Barry and   
                 Joseph Konstan   Principles for Information Visualization
                                  Spreadsheets . . . . . . . . . . . . . . 30--38
                 William Wright   Short Note: Business Visualization Adds
                                  Value  . . . . . . . . . . . . . . . . . 39--39
                  Keith Andrews   Short Note: Visualizing Rich, Structured
                                  Hypermedia . . . . . . . . . . . . . . . 40--42
                  Nahum Gershon   Short Note: Visualization of an
                                  Imperfect World  . . . . . . . . . . . . 43--45
                  Alex Pang and   
           Hans-Georg Pagendarm   Guest Editors' Introduction:
                                  Visualization for Everyone . . . . . . . 47--48
        Victoria Interrante and   
                 Chester Grosch   Visualizing $3$D Flow  . . . . . . . . . 49--53
             Anton Fuhrmann and   
    Helwig Lösffelmann and   
         Dieter Schmalstieg and   
               Michael Gervautz   Collaborative Visualization in Augmented
                                  Reality  . . . . . . . . . . . . . . . . 54--59
            Sven Kuschfeldt and   
            Michael Holzner and   
                 Ove Sommer and   
                    Thomas Ertl   Efficient Visualization of
                                  Crash-Worthiness Simulations . . . . . . 60--65
             David C. Banks and   
               Jay M. Brown and   
              John T. Foley and   
           Kiril N. Vidimce and   
                   Ming-Hoe Kiu   Interactive $3$D Visualization of
                                  Optical Phenomena  . . . . . . . . . . . 66--69
         David N. Kenwright and   
                  Robert Haimes   Automatic: Vortex Core Detection . . . . 70--74
              Samuel P. Uselton   ExVis and Wind Tunnel Experiment Data    75--77
               Andrews Glassner   Andrew Glassner's Notebook: Penrose
                                  Tiling . . . . . . . . . . . . . . . . . 78--86
                      Jim Blinn   Jim Blinn's Corner: Upon Further
                                  Consideration  . . . . . . . . . . . . . 87--91
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 92--95
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96
                      Anonymous   Web extra: View animations from: the
                                  Optics Project . . . . . . . . . . . . . ??
                      Anonymous   Web extra: View animations of
                                  Studierstube . . . . . . . . . . . . . . ??

IEEE Computer Graphics and Applications
Volume 18, Number 5, September / October, 1998

                   John Charles   About the Cover: The Art of Chance . . . 4--5
                 Lloyd Treinish   Visualization Blackboard: Flodar: Flow
                                  Visualization of Network Traffic . . . . 6--8
       Michael R. Macedonia and   
          Lawrence J. Rosenblum   Projects in VR: Designing Animal
                                  Habitats within an Immersive VE  . . . . 9--13
                    Ben Delaney   Applications: On the Trail of the Shadow
                                  Woman: The Mystery of Motion Capture . . 14--19
               Rae Earnshaw and   
    Nadia Magnenat-Thalmann and   
        Demetri Terzopoulos and   
                Daniel Thalmann   Guest Editors' Introduction: Computer
                                  Animation for Virtual Humans . . . . . . 20--23
               Marc Cavazza and   
               Rae Earnshaw and   
    Nadia Magnenat-Thalmann and   
                Daniel Thalmann   Survey: Motion Control of Virtual Humans 24--31
               Charles Rose and   
           Michael F. Cohen and   
              Bobby Bodenheimer   Verbs and Adverbs: Multidimensional
                                  Motion Interpolation . . . . . . . . . . 32--41
                 Prem Kalra and   
    Nadia Magnenat-Thalmann and   
           Laurent Moccozet and   
               Gael Sannier and   
               Amaury Aubel and   
                Daniel Thalmann   Real-Time Animation of Realistic Virtual
                                  Humans . . . . . . . . . . . . . . . . . 42--57
            David C. Brogan and   
          Ronald A. Metoyer and   
             Jessica K. Hodgins   Dynamically Simulated Characters in
                                  Virtual Environments . . . . . . . . . . 58--69
               Peter Eisert and   
                    Bernd Girod   Analyzing Facial Expressions for Virtual
                                  Conferencing . . . . . . . . . . . . . . 70--78
                Andrew Glassner   Andrew Glassner's Notebook: Know When to
                                  Fold . . . . . . . . . . . . . . . . . . 79--85
                      Jim Blinn   Jim Blinn's Corner: Ten More Unsolved
                                  Problems in Computer Graphics  . . . . . 86--89
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 90--95
                      Anonymous   Advertiser/Product Index . . . . . . . . 96--96
                      Anonymous   Web Extra: View sample VRML files of
                                  various displays from the Flodar system  ??

IEEE Computer Graphics and Applications
Volume 18, Number 6, November / December, 1998

                    Ben Delaney   About the Cover: High Tech in the Magic
                                  Kingdom  . . . . . . . . . . . . . . . . 4--5
                   Susumu Tachi   Projects in VR: Real-time Remote
                                  Robotics --- Toward Networked
                                  Telexistence . . . . . . . . . . . . . . 6--9
      Serge L. Van Sint Jan and   
       Gordon J. Clapworthy and   
                   Marcel Rooze   Visualization Blackboard: Visualization
                                  of Combined Motions in Human Joints  . . 10--14
                Jeffrey Abouaff   Applications: Variations on Perfection:
                                  The Séquin-Collins Sculpture Generator    15--20
         Lawrence Rosenblum and   
             Grigore Burdea and   
                   Susumu Tachi   Guest Editors' Introduction: VR Reborn   21--23
          Mark Billinghurst and   
             Jerry Bowskill and   
                  Nick Dyer and   
                 Jason Morphett   Spatial Information Displays on a
                                  Wearable Computer  . . . . . . . . . . . 24--31
              Naoya Asamura and   
            Nozomu Yokoyama and   
               Hiroyuki Shinoda   Selectively Stimulating Skin Receptors
                                  for Tactile Display  . . . . . . . . . . 32--37
        Matthew M. Rafferty and   
           Daniel G. Aliaga and   
              Voicu Popescu and   
              Anselmo A. Lastra   Images for Accelerating Architectural
                                  Walkthroughs . . . . . . . . . . . . . . 38--45
              Martin Schulz and   
             Thomas Reuding and   
                    Thomas Ertl   Analyzing Engineering Simulations in a
                                  Virtual Environment  . . . . . . . . . . 46--52
              Jolanda Tromp and   
              Anthony Steed and   
     Emmanuel Frécon and   
             Adrian Bullock and   
              Amela Sadagic and   
                     Mel Slater   Small Group Behavior Experiments in the
                                  Coven Project  . . . . . . . . . . . . . 53--63
              Theo Pavlidis and   
                   Kevin Hunter   Using Color in the X Window System
                                  versus Microsoft Windows: Part 1 . . . . 64--73
                Andrew Glassner   Andrew Glassner's Notebook: The
                                  Triangular Manuscripts . . . . . . . . . 74--77
                      Jim Blinn   Jim Blinn's Corner: The Cross Ratio  . . 78--80
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 81--85
                      Anonymous   Advertiser/Product Index . . . . . . . . 86--86
                      Anonymous   Annual Index, IEEE CG&A Vol. 18 . . . . . 87--96


IEEE Computer Graphics and Applications
Volume 19, Number 1, January / February, 1999

                   John Charles   About the Cover: Finding Beauty in
                                  Mathematics  . . . . . . . . . . . . . . 4--5
                 Jeffrey Abouaf   Applications: The Florentine Piet\`a:
                                  Can Visualization Solve the 450-Year-Old
                                  Mystery? . . . . . . . . . . . . . . . . 6--10
              Brian Goldiez and   
              Rodney Rogers and   
                    Pam Woodard   Projects in VR: Real-Time Visual
                                  Simulation on PCs  . . . . . . . . . . . 11--15
            Christoph Busch and   
            Klara Nahrstedt and   
                  Ioannis Pitas   Guest Editors' Introduction: Image
                                  Security . . . . . . . . . . . . . . . . 16--17
            George Voyatzis and   
                  Ioannis Pitas   Protecting Digital-Image Copyrights: a
                                  Framework  . . . . . . . . . . . . . . . 18--24
            Christoph Busch and   
              Wolfgang Funk and   
              Stephen Wolthusen   Digital Watermarking: From Concepts to
                                  Real-Time Video Applications . . . . . . 25--35
              Boon-Lock Yeo and   
               Minerva M. Yeung   Watermarking $3$D Objects for
                                  Verification . . . . . . . . . . . . . . 36--45
                Oliver Benedens   Geometry-Based Watermarking of $3$D
                                  Models . . . . . . . . . . . . . . . . . 46--55
           Bernd Lintermann and   
                 Oliver Deussen   Interactive Modeling of Plants . . . . . 56--65
       Jean-Michel Dischler and   
         Djamchid Ghazanfarpour   Interactive Image-based Modeling of
                                  Macrostructured Textures . . . . . . . . 66--74
              Theo Pavlidis and   
                   Kevin Hunter   Using Color in the X Window System
                                  versus Microsoft Windows: Part 2 . . . . 75--83
                Andrew Glassner   Andrew Glassner's Notebook: Fourier
                                  Polygons . . . . . . . . . . . . . . . . 84--91
                  Carl Machover   Top 10 Hardware: New Products of 1998    92--92
                      John Dill   Top 10 Software: New Products of 1998    93--93
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 94--95

IEEE Computer Graphics and Applications
Volume 19, Number 2, March / April, 1999

                    Mark Lawton   About the Cover: Advancing $3$D through
                                  VRML on the Web  . . . . . . . . . . . . 4--5
                 Mel Slater and   
         David-Paul Pertaub and   
                  Anthony Steed   Projects in VR: Public Speaking in
                                  Virtual Reality: Facing an Audience of
                                  Avatars  . . . . . . . . . . . . . . . . 6--9
                    Ben Delaney   Applications: VizSim Technology Helps
                                  Find Oil Faster  . . . . . . . . . . . . 10--16
                  Maureen Stone   Guest Editor's Introduction: Virtual
                                  Reality Modeling Language  . . . . . . . 17--17
                David R. Nadeau   Tutorial: Building Virtual Worlds with
                                  VRML . . . . . . . . . . . . . . . . . . 18--29
               Martin Reddy and   
               Yvan Leclerc and   
                Lee Iverson and   
                    Nat Bletter   TerraVision II: Visualizing Massive
                                  Terrain Databases in VRML  . . . . . . . 30--38
                 Keith Russ and   
               Andrew Wetherelt   Large-Scale Mine Visualization Using
                                  VRML . . . . . . . . . . . . . . . . . . 39--44
         Stephen N. Matsuba and   
                   Bernie Roehl   ``Bottom, Thou Art Translated'': The
                                  Making of VRML Dream . . . . . . . . . . 45--51
           George S. Carson and   
             Richard F. Puk and   
                     Rikk Carey   Developing the VRML 97 International
                                  Standard . . . . . . . . . . . . . . . . 52--58
                 Mary Brady and   
                 Alden Dima and   
                 Len Gebase and   
               Michael Kass and   
    Carmelo Montanez-Rivera and   
                Lynne Rosenthal   VRML Testing: Making VRML Worlds Look
                                  the Same Everywhere  . . . . . . . . . . 59--67
André Guéziec and   
             Gabriel Taubin and   
                  Bill Horn and   
                Francis Lazarus   A Framework for Streaming Geometry in
                                  VRML . . . . . . . . . . . . . . . . . . 68--78
            Stephen Chenney and   
          Jeffrey Ichnowski and   
                  David Forsyth   Dynamics Modeling and Culling  . . . . . 79--87
                Andrew Glassner   Andrew Glassner's Notebook: String
                                  Crossings  . . . . . . . . . . . . . . . 88--95
              Carl Machover and   
                      John Dill   New Products: Hardware: Peripherals:
                                  Mita Offers Desktop Color Laser Printer;
                                  Proview Announces Low Priced Monitors;
                                  Digital Flat-Panel Solution Pack
                                  Shipped; Compact Projector from Dukane.
                                  Systems: PC Real-Time $3$D Simulation
                                  Introduced. Boards: Mitsubishi vg500
                                  Does Volume Rendering. Software: Web
                                  Tools: $3$DML Released by Flatland; Sun
                                  Delivers Java 2; Doc-to-Net Introduced
                                  by Skyline Tools; Software Makes Web
                                  Photo Editing Easy; JustEdit Speeds up
                                  Web Edits. Authoring Tools: Director 7
                                  and Dreamweaver Introduced; Famous
                                  Offers Animation Solutions. CAD/CAM:
                                  $3$D BuilderPro Shipped; Toolbox/SM
                                  Available from Cimlogic; AutoPlant 97
                                  V1.10 Plant Design Tool; Productivity
                                  Booster for DataCad; Enhancements to
                                  dv/MockUp Functionality. Visualization
                                  Tools: TerraVista Version 2.0 Announced.
                                  Color: Color Matching System by Color
                                  Solutions  . . . . . . . . . . . . . . . 96--99

IEEE Computer Graphics and Applications
Volume 19, Number 3, May / June, 1999

           Margaret Weatherford   About the Cover: Apparatus for Digesting
                                  $3$D Thoughts  . . . . . . . . . . . . . 4--5
             Jiang Yu Zheng and   
                 Zhong Li Zhang   Applications: Virtual Recovery of
                                  Excavated Relics . . . . . . . . . . . . 6--11
          Henry A. Sowizral and   
             Michael F. Deering   Projects in VR: The Java $3$D API and
                                  Virtual Reality  . . . . . . . . . . . . 12--15
  Eleftherios E. Koutsofios and   
           Stephen C. North and   
                 Daniel A. Keim   Visualization Blackboard: Visualizing
                                  Large Telecommunication Data Sets  . . . 16--19
                    Parvati Dev   Guest Editor's Introduction: Imaging in
                                  Medical Education  . . . . . . . . . . . 20--20
                    Parvati Dev   Tutorial: Imaging and Visualization in
                                  Medical Education  . . . . . . . . . . . 21--31
                  Steven Senger   Visualizing and Segmenting Large
                                  Volumetric Data Sets . . . . . . . . . . 32--37
          James F. Brinkley and   
           Benjamin A. Wong and   
           Kevin P. Hinshaw and   
                Cornelius Rosse   Design of an Anatomy Information System  38--48
                  Yong Zhou and   
           Paul M. Thompson and   
                 Arthur W. Toga   Extracting and Representing the Cortical
                                  Sulci  . . . . . . . . . . . . . . . . . 49--55
         Stephen T. C. Wong and   
              Kent Soo Hoo, Jr.   Digital Teaching Files in Diagnostic
                                  Imaging  . . . . . . . . . . . . . . . . 56--65
                James R. Miller   Vector Geometry for Computer Graphics    66--73
                     Jintae Lee   Simulating Oriental Black-Ink Painting   74--81
                Andrew Glassner   Andrew Glassner's Notebook: An Open and
                                  Shut Case  . . . . . . . . . . . . . . . 82--92
                      Jim Blinn   Jim Blinn's Corner: Inferring Transforms 93--98
              Carl Machover and   
                      John Dill   New Products: Hardware: Displays:
                                  Touchscreen Resists Scratches; Proview
                                  Introduces 17-inch Color Monitor;
                                  Dimension Releases $3$D Display;
                                  Transportable Virtual Display Available.
                                  Processors: Low-Priced Engine Renders
                                  Animation; $3$Dlabs Offers Graphics
                                  Processor. Digitizers: $3$D Digitizer
                                  Generates Objects Fast. Workstations:
                                  Work Module for High-Tech Professionals.
                                  Software: Life Cycle Management:
                                  Windchill 2.0 Manages Life Cycles.
                                  Visualization: Data Modeling for River
                                  Network Analysis; Software for Visual
                                  Simulation Released; AEA Releases CFX-5
                                  for CFD Analysis. Animation: Cinema $4$D
                                  Go Entry-Level Version Out. Modeling:
                                  Modeling Tool for $3$D Offered; $3$D
                                  Systems Announces $3$D Lightyear.
                                  CAD/CAM: Framework Releases Model Web
                                  Publisher; Thomas Releases Updated CAD
                                  Titles; Internet Publishing
                                  Demonstration Launched; Vision Numeric
                                  Offers $3$D Reproduction; Cadcentre
                                  Launches VECnt; Cadcentre Announces
                                  Review LE. Virtual Reality: Virtual
                                  Reality for Business Presentations . . . 99--103

IEEE Computer Graphics and Applications
Volume 19, Number 4, July / August, 1999

                 Jeffrey Abouaf   About the Cover: Adventure Game Tools
                                  Get Smarter --- ``Prince of Persia
                                  $3$D'' . . . . . . . . . . . . . . . . . 4--5
                 Turner Whitted   Visualization Viewpoints: Draw on the
                                  Wall . . . . . . . . . . . . . . . . . . 6--9
               Philip Cohen and   
                David McGee and   
              Sharon Oviatt and   
                 Lizhong Wu and   
                Joshua Clow and   
                Robert King and   
               Simon Julier and   
             Lawrence Rosenblum   Projects in VR: Multimodal Interaction
                                  for $2$D and $3$D Environments . . . . . 10--13
                  Y. Arthur Lin   Parametric Wafer Map Visualization . . . 14--17
             Phil Robertson and   
       Jürgen Shönhut   Guest Editors' Introduction: Color in
                                  Computer Graphics  . . . . . . . . . . . 18--19
           Lindsay W. MacDonald   Tutorial: Using Color Effectively in
                                  Computer Graphics  . . . . . . . . . . . 20--35
                       Roy Hall   Comparing Spectral Color Computation
                                  Methods  . . . . . . . . . . . . . . . . 36--45
         Garrett M. Johnson and   
              Mark D. Fairchild   Full-Spectral Color Calculations in
                                  Realistic Image Synthesis  . . . . . . . 47--53
              Patrick Emmel and   
             Roger David Hersch   Towards a Color Prediction Model for
                                  Printed Patches  . . . . . . . . . . . . 54--60
                Yinlong Sun and   
          F. David Fracchia and   
          Thomas W. Calvert and   
                   Mark S. Drew   Deriving Spectra from Colors and
                                  Rendering Light Interference . . . . . . 61--67
                James R. Miller   Applications of Vector Geometry for
                                  Robustness and Speed . . . . . . . . . . 68--73
          Matthew D. Segall and   
           Dan Z. Reinstein and   
                Neil F. Johnson   Visualizing VHF Ultrasound of the Human
                                  Cornea . . . . . . . . . . . . . . . . . 74--82
                      Jim Blinn   Jim Blinn's Corner: How Many Rational
                                  Parametric Cubic Curves Are There?: Part
                                  1: Inflection Points . . . . . . . . . . 84--87
                Andrew Glassner   Andrew Glassner's Notebook: O Say, Can
                                  You See? . . . . . . . . . . . . . . . . 88--93
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 94--96

IEEE Computer Graphics and Applications
Volume 19, Number 5, September / October, 1999

           Margaret Weatherford   About the Cover: Animal, Vegetable,
                                  Digital  . . . . . . . . . . . . . . . . 4--5
                 Karl Schreiner   Night Vision: Infrared Takes to the Road 6--10
       Patrick S. McCormick and   
                   Ji Qiang and   
                 Robert D. Ryne   Visualization Viewpoints: Visualizing
                                  High-Resolution Accelerator Physics  . . 11--13
                   Julien Berta   Projects in VR: Integrating VR and CAD   14--19
                 Pak Chung Wong   Guest Editor's Introduction: Visual Data
                                  Mining . . . . . . . . . . . . . . . . . 20--21
        Alexander Hinneburg and   
             Daniel A. Keim and   
               Markus Wawryniuk   HD-Eye: Visual Mining of
                                  High-Dimensional Data  . . . . . . . . . 22--31
           William Ribarsky and   
                Jochen Katz and   
                Frank Jiang and   
                 Aubrey Holland   Discovery Visualization Using Fast
                                  Clustering . . . . . . . . . . . . . . . 32--39
          Randall M. Rohrer and   
             John L. Sibert and   
                 David S. Ebert   A Shape-Based Visual Interface for Text
                                  Retrieval  . . . . . . . . . . . . . . . 40--47
                Kwan-Liu Ma and   
                  Frits H. Post   Guest Editors' Introduction:
                                  Visualization Case Studies . . . . . . . 48--49
               Elisha Sacks and   
             Charles Pisula and   
                  Leo Joskowicz   Visualizing $3$D Configuration Spaces
                                  for Mechanical Design  . . . . . . . . . 50--53
             Norman D. Cook and   
           Takefumi Hayashi and   
                Nobuaki Yoshida   Visualizing the Atomic Nucleus . . . . . 54--60
               Paul Chapman and   
                Derek Wills and   
             Graham Brookes and   
                  Peter Stevens   Visualizing Underwater Environments
                                  Using Multifrequency Sonar . . . . . . . 61--65
             Philip D. Heermann   First-Generation ASCI Production
                                  Visualization Environment  . . . . . . . 66--71
              Lloyd A. Treinish   Task-Specific Visualization Design . . . 72--77
                Andrew Glassner   Andrew Glassner's Notebook: Celtic
                                  Knotwork, Part 1 . . . . . . . . . . . . 78--84
              Carl Machover and   
                      John Dill   New Products: Hardware: Board Handles
                                  Volume $3$D in Real Time; TDZ 2000 Adds
                                  Graphics Accelerator; Evans & Sutherland
                                  Simulates Reality; Dukane Makes Compact
                                  SVGA Projector; Digital Video Camera for
                                  the Internet. Software: Inscribe 3.0
                                  Provides Digitizing Interface;
                                  Collaboration through E-mail; Okino
                                  Offers Animation Translators; Design
                                  Suite Targets CAD/CAM; $3$D Applications
                                  for the Office; Thomas Publishing
                                  Releases CADBlocks 2.0; Visualization
                                  Enhances Spreadsheets; Altia Updates
                                  Simulation Graphics Software; Framework
                                  Provides Web Support to Projects; View
                                  Markup via the Web . . . . . . . . . . . 85--88

IEEE Computer Graphics and Applications
Volume 19, Number 6, November / December, 1999

             F. Kenton Musgrave   About the Cover: Towards a Synthetic
                                  Universe . . . . . . . . . . . . . . . . 4--5
              Michael Capps and   
                Kent Watsen and   
                   Michale Zyda   Projects in VR: Cyberspace and Mock
                                  Apple Pie: a Vision of the Future of
                                  Graphics and Virtual Environments  . . . 8--11
                    Ben Delaney   The NYSE's $3$D Trading Floor  . . . . . 12--15
       Frederick P. Brooks, Jr.   What's Real About Virtual Reality? . . . 16--27
            Peter Astheimer and   
             Lawrence Rosenblum   Guest Editors' Introduction: a Business
                                  View of Virtual Reality  . . . . . . . . 28--29
                    Hiroo Iwata   The Torus Treadmill: Realizing
                                  Locomotion in VEs  . . . . . . . . . . . 30--35
                   Suya You and   
             Ulrich Neumann and   
                   Ronald Azuma   Orientation Tracking for Outdoor
                                  Augmented Reality Registration . . . . . 36--42
             Sankar Jayaram and   
                Uma Jayaram and   
                  Yong Wang and   
        Hrishikesh Tirumali and   
                Kevin Lyons and   
                     Peter Hart   VADE: a Virtual Assembly Design
                                  Environment  . . . . . . . . . . . . . . 44--50
          Joseph L. Gabbard and   
                Deborah Hix and   
              J. Edward Swan II   User-Centered Design and Evaluation of
                                  Virtual Environments . . . . . . . . . . 51--59
             Andrew Johnson and   
               Thomas Moher and   
            Stellan Ohlsson and   
                Mark Gillingham   The Round Earth Project ---
                                  Collaborative VR for Conceptual Learning 60--69
            Judith R. Brown and   
               Andy van Dam and   
               Rae Earnshaw and   
José Encarnação and   
              Richard Guedj and   
            Jennifer Preece and   
            Ben Shneiderman and   
                     John Vince   Human-Centered Computing, Online
                                  Communities, and Virtual Environments    70--74
              Gershon Elber and   
                  Myung-Soo Kim   Computing Rational Bisectors . . . . . . 76--81
                Andrew Glassner   Andrew Glassner's Notebook: Celtic
                                  Knots, Part 2  . . . . . . . . . . . . . 82--86
                 James F. Blinn   Jim Blinn's Corner: How Many Different
                                  Parametric Cubic Curves Are There? Part
                                  2: The ``Same'' Game . . . . . . . . . . 88--92
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 93--99
                      Anonymous   1999 Index: IEEE CG&A Vol. 19 . . . . . . 101--112


IEEE Computer Graphics and Applications
Volume 20, Number 1, January / February, 2000

                   Caleb Howard   About the Cover: Finding the Secrets of
                                  (Artificial) Life  . . . . . . . . . . . 4--5
                    Ben Delaney   Projects in VR: This is NOT a Game: US
                                  Army, University of California Ink Pact
                                  for Research Center  . . . . . . . . . . 6--9
                Lifeng Wang and   
             Christine Wang and   
                 Alain Fournier   Applications: Envisioning Yuan Ming Yuan
                                  (Garden of Perfect Brightness) . . . . . 10--14
                James J. Thomas   The Impact of Computer Graphics  . . . . 17--17
                 James F. Blinn   Jim Blinn's Corner: a Bright, Shiny
                                  Future . . . . . . . . . . . . . . . . . 18--19
            Theresa-Marie Rhyne   Scientific Visualization in the Next
                                  Millennium . . . . . . . . . . . . . . . 20--21
              Jock D. Mackinlay   Opportunities for Information
                                  Visualization  . . . . . . . . . . . . . 22--23
                    Parvati Dev   Graphics and Imaging in Medicine . . . . 24--25
               Patric D. Prince   Computer Art in the New Millennium . . . 26--27
               Norman I. Badler   Animation 2000++ . . . . . . . . . . . . 28--29
                 Carl Rosendahl   Future Directions of Graphics in
                                  Entertainment  . . . . . . . . . . . . . 30--31
                John E. Warnock   The Changing Landscape of Graphic Arts   32--33
                 David J. Kasik   Viewing the Future of CAD  . . . . . . . 34--35
              Erhard Berndt and   
    José Carlos Teixeira   Cultural Heritage in the Mature Era of
                                  Computer Graphics  . . . . . . . . . . . 36--37
             Lawrence Rosenblum   Virtual and Augmented Reality 2020 . . . 38--39
                    Ramesh Jain   Real Reality . . . . . . . . . . . . . . 40--41
                     Mike Potel   Applications 2000  . . . . . . . . . . . 42--43
                  Carl Machover   The Business of Computer Graphics  . . . 44--45
                   Nick England   Graphics Hardware  . . . . . . . . . . . 46--47
                Andrew Glassner   Manned Flight  . . . . . . . . . . . . . 48--49
                   Andy van Dam   Beyond WIMP  . . . . . . . . . . . . . . 50--51
             Rosalind W. Picard   Synthetic Emotion  . . . . . . . . . . . 52--53
                  Michael Cohen   Imagination Amplification  . . . . . . . 54--55
                 Henry Sowizral   Scene Graphs in the New Millennium . . . 56--57
               Maureen C. Stone   The Graphic Web  . . . . . . . . . . . . 58--59
                    Tom DeFanti   Better than Being There: Next Millennium
                                  Networks . . . . . . . . . . . . . . . . 60--61
José L. Encarnação   Computer Graphics in Europe  . . . . . . 62--63
              Tosiyasu L. Kunii   Discovering Cyberworlds  . . . . . . . . 64--65
                      Jim Foley   Getting There: The Ten Top Problems Left 66--68
                 James F. Blinn   Jim Blinn's Corner \ldots correction . . 69--69
                Andrew Glassner   Andrew Glassner's Notebook: Celtic
                                  Knots, Part 3  . . . . . . . . . . . . . 70--75
              Carl Machover and   
                      John Dill   1999 Top Ten New Products  . . . . . . . 76--77
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 78--79

IEEE Computer Graphics and Applications
Volume 20, Number 2, March / April, 2000

                 Frank Dietrich   $3$D Dreams --- the Art of David Em  . . 4--5
                 Jeffrey Abouaf   Maya: ``So Ya Wanna Be a Rock 'n Roll
                                  Star'' Revisited . . . . . . . . . . . . 7--11
             Pak Chung Wong and   
               Harlan Foote and   
                 Ruby Leung and   
                  Dan Adams and   
                     Jim Thomas   Data Signatures and Visualization of
                                  Scientific Data Sets . . . . . . . . . . 12--15
        Carolina Cruz-Neira and   
                   Gary Lindahl   A Voyage into Virtual Reality:
                                  Networking our VR Lab to Iowa Middle
                                  Schools and High Schools . . . . . . . . 16--19
            James C. Rodger and   
                Roger A. Browse   Choosing Rendering Parameters for
                                  Effective Communication of $3$D Shape    20--28
              Rajeev Sharma and   
             Michael Zeller and   
       Vladimir I. Pavlovic and   
            Thomas S. Huang and   
                    Zion Lo and   
                Stephen Chu and   
                Yunxin Zhao and   
          James C. Phillips and   
                 Klaus Schulten   Speech/Gesture Interface to a
                                  Visual-Computing Environment . . . . . . 29--37
               Richard Schubert   Using a Flatbed Scanner as a
                                  Stereoscopic Near-Field Camera . . . . . 38--45
      Serge L. Van Sint Jan and   
       Gordon J. Clapworthy and   
                   Marcel Rooze   Morphology-Based Data Elimination from
                                  Medical Image Data . . . . . . . . . . . 46--52
                 Dror Aiger and   
                Daniel Cohen-Or   Mosaicing Ultrasonic Volumes for Visual
                                  Simulation . . . . . . . . . . . . . . . 53--61
              Takashi Kanai and   
            Hiromasa Suzuki and   
                Fumihiko Kimura   Metamorphosis of Arbitrary Triangular
                                  Meshes . . . . . . . . . . . . . . . . . 62--75
                    Ron Goldman   The Ambient Spaces of Computer Graphics
                                  and Geometric Modeling . . . . . . . . . 76--84
                 James F. Blinn   Jim Blinn's Corner: How Many Different
                                  Rational Parametric Cubic Curves Are
                                  There? Part 3: The Catalog . . . . . . . 85--88
                Andrew Glassner   Andrew Glassner's Notebook: The Digital
                                  Ceraunoscope: Synthetic Thunder and
                                  Lightning, Part 1  . . . . . . . . . . . 89--93
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 94--96

IEEE Computer Graphics and Applications
Volume 20, Number 3, May / June, 2000

                 Jeffrey Abouaf   About the Cover: Traveling in Fantastic
                                  Worlds . . . . . . . . . . . . . . . . . 4--5
              Alexei Sourin and   
               Olga Sourina and   
                   Howe Tet Sen   Projects in VR: Virtual Orthopedic
                                  Surgery Training . . . . . . . . . . . . 6--9
                    Ben Delaney   Applications: Visualization in Urban
                                  Planning: They Didn't Build LA in a Day  10--16
                     Wes Bethel   Visualization Viewpoints: Visualization
                                  Dot Com  . . . . . . . . . . . . . . . . 17--20
                   Roy Want and   
              Gaetano Borriello   Guest Editors' Introduction: Information
                                  Appliances . . . . . . . . . . . . . . . 21--23
                   Roy Want and   
              Gaetano Borriello   Survey on Information Appliances . . . . 24--31
            Beverly L. Harrison   E-Books and the Future of Reading  . . . 32--39
               Joel F. Bartlett   Rock 'n' Scroll Is Here to Stay  . . . . 40--45
               John Fawcett and   
                 Peter Robinson   Adaptive Routing for Road Traffic  . . . 46--53
                Armando Fox and   
              Brad Johanson and   
               Pat Hanrahan and   
                 Terry Winograd   Integrating Information Appliances into
                                  an Interactive Workspace . . . . . . . . 54--65
              Steve Benford and   
               Gail Reynard and   
           Chris Greenhalgh and   
               Dave Snowdon and   
                 Adrian Bullock   A Poetry Performance in a Collaborative
                                  Virtual Environment  . . . . . . . . . . 66--75
              Michael Monks and   
               Byong Mok Oh and   
                   Julie Dorsey   Audioptimization: Goal-Based Acoustic
                                  Design . . . . . . . . . . . . . . . . . 76--91
                Andrew Glassner   Andrew Glassner's Notebook: The Digital
                                  Ceraunoscope: Synthetic Thunder and
                                  Lightning, Part 2  . . . . . . . . . . . 92--96

IEEE Computer Graphics and Applications
Volume 20, Number 4, July / August, 2000

                 Jeffrey Abouaf   About the Cover: Creating Illusory
                                  Realism through VFX  . . . . . . . . . . 4--5
                     Marc Levoy   Letter to the Editor: Error in Volume
                                  Rendering Paper Was in Exposition Only   6--6
                     Jan Krikke   Applications: Axonometry: a Matter of
                                  Perspective  . . . . . . . . . . . . . . 7--11
        Bernd Fröhlich and   
                 John Plate and   
           Jürgen Wind and   
              Gerold Wesche and   
              Margin Göbel   Projects in VR: Cubic-Mouse-Based
                                  Interaction in Virtual Environments  . . 12--15
                    Gitta Domik   Visualization Viewpoints: Do We Need
                                  Formal Education in Visualization? . . . 16--19
          Thomas Funkhouser and   
                         Kai Li   Guest Editors' Introduction:
                                  Large-Format Displays  . . . . . . . . . 20--21
                Mark Hereld and   
             Ivan R. Judson and   
                Rick L. Stevens   Tutorial: Introduction to Building
                                  Projection-based Tiled Display Systems   22--28
                     Kai Li and   
                   Han Chen and   
                 Yuqun Chen and   
           Douglas W. Clark and   
                 Perry Cook and   
        Stefanos Damianakis and   
                 Georg Essl and   
           Adam Finkelstein and   
          Thomas Funkhouser and   
             Timothy Housel and   
              Allison Klein and   
                 Zhiyan Liu and   
                 Emil Praun and   
           Rudrajit Samanta and   
                  Ben Shedd and   
        Jaswinder Pal Singh and   
          George Tzanetakis and   
                  Jiannan Zheng   Building and Using a Scalable Display
                                  Wall System  . . . . . . . . . . . . . . 29--37
         Daniel R. Schikore and   
         Richard A. Fischer and   
              Randall Frank and   
                 Ross Gaunt and   
                John Hobson and   
                  Brad Whitlock   High-Resolution Multiprojector Display
                                  Walls  . . . . . . . . . . . . . . . . . 38--44
         Jerrold A. Friesen and   
               Thomas D. Tarman   Remote High-Performance Visualization
                                  and Collaboration  . . . . . . . . . . . 45--49
                    Bin Wei and   
              Claudio Silva and   
     Eleftherios Koutsofios and   
           Shankar Krishnan and   
                  Stephen North   Visualization Research with Large
                                  Displays . . . . . . . . . . . . . . . . 50--54
        Elizabeth D. Mynatt and   
             Takeo Igarashi and   
           W. Keith Edwards and   
                Anthony LaMarca   Designing an Augmented Writing Surface   55--61
                 Greg Welch and   
                Henry Fuchs and   
              Ramesh Raskar and   
              Herman Towles and   
               Michael S. Brown   Projected Imagery in Your ``Office of
                                  the Future'' . . . . . . . . . . . . . . 62--67
             William Buxton and   
         George Fitzmaurice and   
         Ravin Balakrishnan and   
              Gordon Kurtenbach   Large Displays in Automotive Design  . . 68--75
                Gary Bishop and   
                     Greg Welch   Working in the Office of ``Real Soon
                                  Now''  . . . . . . . . . . . . . . . . . 76--78
               Tsukasa Noma and   
                 Liwei Zhao and   
               Norman I. Badler   Design of a Virtual Human Presenter  . . 79--85
           James F. O'Brien and   
           Victor B. Zordan and   
             Jessica K. Hodgins   Combining Active and Passive Simulations
                                  for Secondary Motion . . . . . . . . . . 86--96
                 James F. Blinn   Jim Blinn's Corner: Optimizing C++
                                  Vector Expressions . . . . . . . . . . . 97--103
                Andrew Glassner   Andrew Glassner's Notebook: Hierarchical
                                  Textures . . . . . . . . . . . . . . . . 104--109
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 110--112

IEEE Computer Graphics and Applications
Volume 20, Number 5, September / October, 2000

                Stephen Figgins   About the Cover: Renaissance Revisited   4--5
          Craig Wittenbrink and   
             Tom Malzbender and   
                      Mike Goss   Letter to the Editor: Interpolation for
                                  Volume Rendering . . . . . . . . . . . . 6--6
                    Mary Hanson   Applications: Fingerprint-based
                                  Forensics Identify Argentina's
                                  Desaparecidos  . . . . . . . . . . . . . 7--10
              Michael Capps and   
               Don McGregor and   
               Don Brutzman and   
                   Michale Zyda   Projects in VR: NPSNET-V: a New
                                  Beginning for Dynamically Extensible
                                  Virtual Environments . . . . . . . . . . 12--15
                    Kwan-Liu Ma   Visualization Viewpoints: Visualizing
                                  Visualizations: User Interfaces for
                                  Managing and Exploring Scientific
                                  Visualization Data . . . . . . . . . . . 16--19
       William J. Schroeder and   
              Lisa S. Avila and   
                William Hoffman   Visualizing with VTK: a Tutorial . . . . 20--27
               David L. Kao and   
                    Kwan-Liu Ma   Guest Editors' Introduction: The Life
                                  Cycle of a Visualization Case Study  . . 29--31
               Ronald Azuma and   
           Howard Neely III and   
              Michael Daily and   
                     Ryan Geiss   Visualization Tools for Free Flight
                                  Air-Traffic Management . . . . . . . . . 32--36
              Eliot Feibush and   
             Nikhil Gagvani and   
                Daniel Williams   Visualization for Situational Awareness  38--45
            Issei Fujishiro and   
           Yuriko Takeshima and   
                Taeko Azuma and   
               Shigeo Takahashi   Volume Data Mining Using $3$D Field
                                  Topology Analysis  . . . . . . . . . . . 46--51
           Suzana Djurcilov and   
                      Alex Pang   Visualizing Sparse Gridded Data Sets . . 52--57
             Shoji Tominaga and   
                Norihiro Tanaka   Estimating Reflection Parameters from a
                                  Single Color Image . . . . . . . . . . . 58--66
              Vincent Boyer and   
           Jean-Jacques Bourdin   Auto-Adaptive Step Straight-Line
                                  Algorithm  . . . . . . . . . . . . . . . 67--69
               Les A. Piegl and   
                   Wayne Tiller   Reducing Control Points in Surface
                                  Interpolation  . . . . . . . . . . . . . 70--74
                Andrew Glassner   Andrew Glassner's Notebook: Soap
                                  Bubbles: Part 1  . . . . . . . . . . . . 76--84
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 85--88

IEEE Computer Graphics and Applications
Volume 20, Number 6, November / December, 2000

                    Ben Delaney   About the Cover: Painting With Light . . 4--5
            Victoria Interrante   Visualization Viewpoints: Harnessing
                                  Natural Textures for Multivariate
                                  Visualization  . . . . . . . . . . . . . 6--11
                    Mary Hanson   Applications: Beyond First Aid:
                                  Emergency Response Teams Turn to
                                  Graphics . . . . . . . . . . . . . . . . 12--18
L. Miguel Encarnação and   
       Robert J. Barton III and   
              Oliver Bimber and   
             Dieter Schmalstieg   Projects in VR: Walk-up VR: Virtual
                                  Reality beyond Projection Screens  . . . 19--23
              Steven Feiner and   
                Daniel Thalmann   Guest Editors' Introduction  . . . . . . 24--25
            Andries van Dam and   
         Andrew S. Forsberg and   
           David H. Laidlaw and   
     Joseph J. LaViola, Jr. and   
            Rosemary M. Simpson   Immersive VR for Scientific
                                  Visualization: a Progress Report . . . . 26--52
              Bastian Leibe and   
               Thad Starner and   
           William Ribarsky and   
            Zachary Wartell and   
                 David Krum and   
               Justin Weeks and   
         Bradley Singletary and   
                   Larry Hodges   Toward Spontaneous Interaction with the
                                  Perceptive Workbench . . . . . . . . . . 54--65
          Chris Faisstnauer and   
         Dieter Schmalstieg and   
             Werner Purgathofer   Priority Scheduling for Networked
                                  Virtual Environments . . . . . . . . . . 66--75
           Peter Stephenson and   
                    Bruce Litow   Why Step When You Can Run? Iterative
                                  Line Digitization Algorithms Based on
                                  Hierarchies of Runs  . . . . . . . . . . 76--84
           Marcus D. Waller and   
               Jon P. Ewins and   
               Martin White and   
                 Paul F. Lister   Efficient Coverage Mask Generation for
                                  Antialiasing . . . . . . . . . . . . . . 86--93
                      Jim Blinn   Jim Blinn's Corner: Polynomial
                                  Discriminants Part 1: Matrix Magic . . . 94--98
                Andrew Glassner   Andrew Glassner's Notebook: Soap
                                  Bubbles: Part 2  . . . . . . . . . . . . 99--109
              Carl Machover and   
                      John Dill   New Products: Hardware: Modeling System
                                  for Office Environment; Smart Fabric
                                  Control Surface Support; Head Tracker
                                  Enables VR; Programmable $3$D/$2$D Input
                                  Device; Digital Projectors; Portable
                                  $3$D Scene Digitizer; Slim-Line Panel
                                  PC. Software: Visual Effects Upgrade;
                                  Mobile CAD; $3$D Development Tool;
                                  Visual Interpretation of Financial Data;
                                  Software Development for Linux; Feature
                                  Recognition Program; Altia Java
                                  Connection . . . . . . . . . . . . . . . 110--112
                      Anonymous   2000 Index, IEEE CG&A Volume 20 . . . . . 114--128


IEEE Computer Graphics and Applications
Volume 21, Number 1, January / February, 2001

                Stephen Figgins   About the Cover: Juggling the Many
                                  Layers of Collage  . . . . . . . . . . . 4--5
                     Li Jin and   
                    Zhigang Wen   Projects in VR: Adorning VRML Worlds
                                  with Environmental Aspect  . . . . . . . 6--9
                    Mike Bailey   Visualization Viewpoints: Interacting
                                  with Direct Volume Rendering . . . . . . 10--13
                   Rae Earnshaw   Guest Editor's Introduction: Digital
                                  Media  . . . . . . . . . . . . . . . . . 14--17
                       Hong Yan   Image Analysis for Digital Media
                                  Applications . . . . . . . . . . . . . . 18--26
                     Jon Peddie   Digital Media Technology: Industry
                                  Trends and Developments  . . . . . . . . 27--31
            Charles P. Sandbank   Digital TV in the Convergent Environment 32--36
              Michael Capps and   
             Perry McDowell and   
                   Michael Zyda   A Future for Entertainment-Defense
                                  Research Collaboration . . . . . . . . . 37--43
                Weidong Cai and   
                 Dagan Feng and   
                   Roger Fulton   Web-Based Digital Medical Images . . . . 44--47
                 Fuhui Long and   
                 Dagan Feng and   
              Hanchuan Peng and   
                    Wan-Chi Siu   Extracting Semantic Video Objects  . . . 48--55
           Chris Flerackers and   
               Rae Earnshaw and   
             Gert Vansichem and   
            Frank Van Reeth and   
                   Frank Alsema   Creating Broadcast Interactive Drama in
                                  an NVE . . . . . . . . . . . . . . . . . 56--60
               Chris Joslin and   
                  Tom Molet and   
    Nadia Magnenat Thalmann and   
           Joaquim Esmerado and   
            Daniel Thalmann and   
                 Ian Palmer and   
           Nicholas Chilton and   
                   Rae Earnshaw   Sharing Attractions on the Net with
                                  VPark  . . . . . . . . . . . . . . . . . 61--71
                   Tony Sweeney   Applications: Wired Worlds: Exploring
                                  the Digital Frontier: a Pioneering
                                  Gallery of Digital Media Discovery . . . 72--77
                Andrew Glassner   Andrew Glassner's Notebook: Fill 'Er Up! 78--85
                      Jim Blinn   Jim Blinn's Corner: Polynomial
                                  Discriminants: Part 2: Tensor Diagrams   86--92
                  Carl Machover   Top 10 Hardware Products of 2000 . . . . 93--93
                      John Dill   Top 10 Software Products of 2000 . . . . 93--94
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 95--96

IEEE Computer Graphics and Applications
Volume 21, Number 2, March / April, 2001

                     Gary Singh   About the Cover: Showing Off in $3$D . . 4--5
               David H. Laidlaw   Visualization Viewpoints: Loose,
                                  Artistic ``Textures'' for Visualization  6--9
               Vali Lalioti and   
              Andiers Malan and   
                  James Pun and   
                   Juergen Wind   Projects in VR: Ndebele Painting in VR   10--13
           Barbara Anne am Emde   Applications: $3$D Mapping of Underwater
                                  Caves  . . . . . . . . . . . . . . . . . 14--20
                 Jonas Lext and   
              Ulf Assarsson and   
              Tomas Möller   A Benchmark for Animated Ray Tracing . . 22--30
             Tien-Tsin Wong and   
             Pheng-Ann Heng and   
                    Chi-Wing Fu   Interactive Relighting of Panoramas  . . 32--41
            Martin R. Stytz and   
            Sheila B. Banks and   
            Troy D. Johnson and   
              John M. Lewis and   
             Scott A. Rothermel   The Virtual SpacePlane . . . . . . . . . 42--52
       Georgios Papaioannou and   
Evaggelia-Aggeliki Karabassi and   
            Theoharis Theoharis   Virtual Archaeologist: Assembling the
                                  Past . . . . . . . . . . . . . . . . . . 53--59
             Tasso Karkanis and   
               A. James Stewart   Curvature-Dependent Triangulation of
                                  Implicit Surfaces  . . . . . . . . . . . 60--69
                    Ron Goldman   Baseball Arithmetic and the Laws of
                                  Pseudoperspective  . . . . . . . . . . . 70--78
                Andrew Glassner   Andrew Glassner's Notebook: Tricks of
                                  the Trade  . . . . . . . . . . . . . . . 80--87
                      Jim Blinn   Jim Blinn's Corner: Tensor Contraction
                                  in C++ . . . . . . . . . . . . . . . . . 88--92
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 93--96

IEEE Computer Graphics and Applications
Volume 21, Number 3, May / June, 2001

                James J. Thomas   Editor in Chief's Message  . . . . . . . 0--0
                     Gary Singh   Across Disciplinary Boundaries . . . . . 4--5
          Mark Billinghurst and   
              Hirokazu Kato and   
                  Ivan Poupyrev   Projects in VR: The MagicBook --- Moving
                                  Seamlessly between Reality and
                                  Virtuality . . . . . . . . . . . . . . . 6--8
                     Jan Krikke   Applications: Graphics Applications over
                                  the Wireless Web: Japan Sets the Pace    9--15
          Hanspeter Pfister and   
              Bill Lorensen and   
            Chandrajit Baja and   
           Gordon Kinklmann and   
             Will Schroeder and   
     Lisa Sobierajski Avila and   
                 Ken Martin and   
            Raghu Machiraju and   
                      Jinho Lee   Visualization Viewpoints: The Transfer
                                  Function Bake-Off  . . . . . . . . . . . 16--23
                David P. Luebke   A Developer's Survey of Polygonal
                                  Simplification Algorithms  . . . . . . . 24--35
                    Zhan Xu and   
                  Xue Dong Yang   V-HairStudio: An Interactive Tool for
                                  Hair Design  . . . . . . . . . . . . . . 36--43
                  Gershon Elber   Rendering with Parallel Stripes  . . . . 44--52
            Ilya Shlyakhter and   
               Max Rozenoer and   
               Julie Dorsey and   
                    Seth Teller   Reconstructing $3$D Tree Models from
                                  Instrumented Photographs . . . . . . . . 53--61
                 Xiaohua Yu and   
             Bryan S. Morse and   
            Thomas W. Sederberg   Image Reconstruction Using
                                  Data-Dependent Triangulation . . . . . . 62--69
               Changyuan Hu and   
                Roger D. Hersch   Parameterizable Fonts Based on Shape
                                  Components . . . . . . . . . . . . . . . 70--85
                Andrew Glassner   Andrew Glassner's Notebook: a Change of
                                  Scene  . . . . . . . . . . . . . . . . . 86--92
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 93--96

IEEE Computer Graphics and Applications
Volume 21, Number 4, July / August, 2001

            Tammi Titsworth and   
           Susana Maria Halpine   About the Cover: Explaining the Brave
                                  New World of Information . . . . . . . . 4--5
               Paul Chapman and   
              Peter Stevens and   
                Derek Wills and   
                 Graham Brookes   Visualization Viewpoints: Real-Time
                                  Visualization in the Offshore Industry   6--10
               Jesse Schell and   
                    Joe Shochet   Projects in VR: Designing Interactive
                                  Theme Park Rides . . . . . . . . . . . . 11--13
                    Mary Hanson   Applications: Something to Smile About:
                                  $3$D Graphics are Revolutionizing Oral
                                  Health Care  . . . . . . . . . . . . . . 14--20
                    Kwan-Liu Ma   Guest Editor's Introduction: Large-Scale
                                  Data Visualization . . . . . . . . . . . 22--23
                Tahsin Kurc and   
Ümit Çatalyürek and   
              Chialin Chang and   
               Alan Sussman and   
                     Joel Saltz   Visualization of Large Data Sets with
                                  the Active Data Repository . . . . . . . 24--33
               James Ahrens and   
            Kristi Brislawn and   
                 Ken Martin and   
                Berk Geveci and   
             C. Charles Law and   
                  Michael Papka   Large-Scale Data Visualization Using
                                  Parallel Data Streaming  . . . . . . . . 34--41
             Ricardo Farias and   
        Cláudio T. Silva   Out-Of-Core Rendering of Large,
                                  Unstructured Grids . . . . . . . . . . . 42--50
                  Joe Kniss and   
          Patrick McCormick and   
            Allen McPherson and   
               James Ahrens and   
              Jamie Painter and   
                Alan Keahey and   
                 Charles Hansen   Interactive Texture-Based Volume
                                  Rendering for Large Data Sets  . . . . . 52--61
                Brian Wylie and   
       Constantine Pavlakos and   
               Vasily Lewis and   
                   Ken Moreland   Scalable Rendering on PC Clusters  . . . 62--70
                Kwan-Liu Ma and   
                  Steven Parker   Massively Parallel Software Rendering
                                  for Visualizing Large-Scale Data Sets    72--83
                Andrew Glassner   Andrew Glassner's Notebook: Quantum
                                  Computing, Part 1  . . . . . . . . . . . 84--92
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 93--96

IEEE Computer Graphics and Applications
Volume 21, Number 5, September / October, 2001

                      Gary Sing   Mixing Audio and Animation: Contemporary
                                  Synesthesia  . . . . . . . . . . . . . . 4--5
                Lars Nyland and   
                 Anselmo Lastra   Visualizing the Real World . . . . . . . 6--10
                Flex Ritter and   
          Thomas Strothotte and   
             Oliver Dresden and   
                 Bernhard Preim   Virtual 3$D$ Puzzles: a New Method for
                                  Exploring Geometric Models in VR . . . . 11--13
                Mary Hanson and   
              Emmanouil Skoufos   Speeding Things Up: Bicycle Racing Uses
                                  Computers Before Reaching the Starting
                                  Line . . . . . . . . . . . . . . . . . . 14--19
              Jack Trumblin and   
              James A. Ferwerda   Guest Editors' Introduction: Applied
                                  Perception . . . . . . . . . . . . . . . 20--21
              James A. Ferwerda   Elements of Early Vision for Computer
                                  Graphics . . . . . . . . . . . . . . . . 22--33
              Erik Reinhard and   
          Michael Ashikhmin and   
                Bruce Gooch and   
                  Peter Shirley   Color Transfer between Images  . . . . . 34--41
           Bernard Tiddeman and   
               Michael Burt and   
                 David Perrett.   Prototyping and Transforming Facial
                                  Textures for Perception Research . . . . 42--50
         Harvey S. Smallman and   
               Mark St.John and   
            Heather M. Oonk and   
               Michael B. Cowen   Information Availability in $2$D and
                                  $3$D Displays  . . . . . . . . . . . . . 51--57
               Maureen C. Stone   Color and Brightness Appearance Issues
                                  in Tiled Displays  . . . . . . . . . . . 58--66
                  Martin Reddy.   Perceptually Optimized $3$D Graphics . . 68--75
              Pourang Irani and   
            Maureen Tingley and   
                     Colin Ware   Using Perceptual Syntax to Enhance
                                  Semantic Content in Diagrams . . . . . . 76--85
                Andrew Glassner   Andrew Glassner's Notebook: Quantum
                                  Computing, Part 2  . . . . . . . . . . . 86--95
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 96, C3

IEEE Computer Graphics and Applications
Volume 21, Number 6, November / December, 2001

                     Gary Singh   About the Cover: Animating Mechanicals:
                                  Gears, Moebius Bands, and Sphericons . . 4--5
                Stephen Figgins   Graphics in Computational Paleontology   6--13
             Wolfgang Broll and   
        Leonie Schäfer and   
       Tobias Höllerer and   
                    Doug Bowman   Projects in VR: Interface with Angels:
                                  The Future of VR and AR Interfaces . . . 14--17
                Ivan Herman and   
                     David Duke   Visualization Viewpoints: Minimal
                                  Graphics . . . . . . . . . . . . . . . . 18--21
              Martin Goebel and   
           Michitaka Hirose and   
             Lawrence Rosenblum   Guest Editors' Introduction: Today's VR  22--24
            Larry F. Hodges and   
              Page Anderson and   
          Grigore C. Burdea and   
          Hunter G. Hoffman and   
            Barbara O. Rothbaum   Treating Psychological and Physical
                                  Disorders with VR  . . . . . . . . . . . 25--33
               Ronald Azuma and   
              Yohan Baillot and   
         Reinhold Behringer and   
              Steven Feiner and   
               Simon Julier and   
                Blair MacIntyre   Recent Advances in Augmented Reality . . 34--47
              Oliver Bimber and   
        Bernd Fröhlich and   
         Dieter Schmalstieg and   
L. Miguel Encarnação   The Virtual Showcase . . . . . . . . . . 48--55
               Takaaki Nara and   
            Masaya Takasaki and   
                 Taro Maeda and   
            Toshiro Higuchi and   
               Shigeru Ando and   
                   Susumu Tachi   Surface Acoustic Wave Tactile Display    56--63
            Hideyuki Tamura and   
          Hiroyuki Yamamoto and   
               Akihiro Katayama   Mixed Reality: Future Dreams Seen at the
                                  Border between Real and Virtual Worlds   64--70
                Andrew Glassner   Andrew Glassner's Notebook: Quantum
                                  Computing, Part 3  . . . . . . . . . . . 72--82
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 83--86
                      Anonymous   Annual Index . . . . . . . . . . . . . . 87--96


IEEE Computer Graphics and Applications
Volume 22, Number 1, January / February, 2002

                     Gary Singh   About the Cover: Digital Visions from
                                  the Subatomic Realm  . . . . . . . . . . 4--5
                Penny Rheingans   Are We There Yet? Exploring With Dynamic
                                  Visualization  . . . . . . . . . . . . . 6--10
            Jannick Rolland and   
                Larry Davis and   
                Yonggang Ha and   
            Catherine Meyer and   
          Vesselin Shaoulov and   
                 Avni Akcay and   
             Haocheng Zheng and   
               Robert Banks and   
             Benjamin Del Vento   $3$D Visualization and Imaging in
                                  Distributed Collaborative Environments   11--13
         Jean-Marc Schleich and   
             Claude Almange and   
     Jean-Louis Dillenseger and   
           Jean-Louis Coatrieux   Understanding Normal Cardiac Development
                                  Using Animated Models  . . . . . . . . . 14--19
                 Tamara Munzner   Guest Editor's Introduction: Information
                                  Visualization  . . . . . . . . . . . . . 20--21
              Robert Kosara and   
              Silvia Miksch and   
                  Helwig Hauser   Focus + Context Taken Literally  . . . . 22--29
              Ugur Dogrusoz and   
               Qingwen Feng and   
             Brendan Madden and   
            Michael Doorley and   
                     Arne Frick   Graph Visualization Toolkits . . . . . . 30--37
         Robert F. Erbacher and   
          Kenneth L. Walker and   
             Deborah A. Frincke   Intrusion and Misuse Detection in
                                  Large-Scale Systems  . . . . . . . . . . 38--48
          Fausto Bernardini and   
            Holly Rushmeier and   
            Ioana M. Martin and   
           Joshua Mittleman and   
                 Gabriel Taubin   Building a Digital Model of
                                  Michelangelo's Florentine Piet\`a  . . . 59--67
                Xueying Qin and   
          Eihachiro Nakamae and   
               Katsumi Tadamura   Automatically Compositing Still Images
                                  and Landscape Video Sequences  . . . . . 68--78
                Andrew Glassner   Andrew Glassner's Notebook: Interactive
                                  Pop-up Card Design, Part I . . . . . . . 79--86
                  Carl Machover   2001 Top 10 New Products . . . . . . . . 87--88

IEEE Computer Graphics and Applications
Volume 22, Number 2, March / April, 2002

                     Gary Singh   About the Cover: Worldwide Design  . . . 4--5
             Andrew Johnson and   
               Thomas Moher and   
               Yong-Joo Cho and   
                  Ya Ju Lin and   
                  Dave Haas and   
                      Janet Kim   Augmenting Elementary School Education
                                  with VR  . . . . . . . . . . . . . . . . 6--9
      Christopher G. Healey and   
                  James T. Enns   Perception and Painting: a Search for
                                  Effective, Engaging Visualizations . . . 10--15
                    Ben Delaney   Computer Graphics: Helping to Cope with
                                  Terrorism  . . . . . . . . . . . . . . . 16--23
               Paul Debevec and   
               Leonard McMillan   Guest Editors' Introduction:
                                  Imaged-Based Modeling, Rendering, and
                                  Lighting . . . . . . . . . . . . . . . . 24--25
                   Paul Debevec   Image-Based Lighting . . . . . . . . . . 26--34
             Franco Tecchia and   
       Céline Loscos and   
            Yiorgos Chrysanthou   Image-Based Crowd Rendering  . . . . . . 36--43
                  Steve Hsu and   
        Harpreet S. Sawhney and   
                   Rakesh Kumar   Automated Mosaics via Topology Inference 44--54
         William T. Freeman and   
            Thouis R. Jones and   
                Egon C. Pasztor   Example-Based Super-Resolution . . . . . 56--65
            Takeshi Naemura and   
                 Junji Tago and   
              Hiroshi Harashima   Real-Time Video-Based Modeling and
                                  Rendering of $3$D Scenes . . . . . . . . 66--73
                Andrew Glassner   Andrew Glassner's Notebook: Interactive
                                  Pop-up Card Design, Part 2 . . . . . . . 74--85
                 James F. Blinn   Jim Blinn's Corner: Quartic
                                  Discriminants and Tensor Invariants  . . 86--91
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 92--96

IEEE Computer Graphics and Applications
Volume 22, Number 3, May / June, 2002

                     Gary Singh   If Escher Had a Computer . . . . . . . . 4--5
                 Russell Taylor   Visualization Viewpoints: Visualizing
                                  Multiple Fields on the Same Surface  . . 6--10
         James T. Klosowski and   
          Peter D. Kirchner and   
             Julia Valuyeva and   
                 Greg Abram and   
      Christopher J. Morris and   
            Robert H. Wolfe and   
                 Thomas Jackman   Projects in VR: Deep View:
                                  High-Resolution Reality  . . . . . . . . 12--15
                   Anna Turnage   Reducing Aircraft Noise with Computer
                                  Graphics . . . . . . . . . . . . . . . . 16--21
                Frank Bliss and   
                  John Dill and   
                  Carl Machover   Guest Editors' Introduction: Graphics in
                                  Advanced Computer-Aided Design . . . . . 22--23
                  Leo Dorst and   
                   Stephen Mann   Geometric Algebra: a Computational
                                  Framework for Geometrical Applications
                                  (Part 1) . . . . . . . . . . . . . . . . 24--31
             Manuel Contero and   
              Pedro Company and   
                Carlos Vila and   
                  Nuria Aleixos   Product Data Quality and Collaborative
                                  Engineering  . . . . . . . . . . . . . . 32--42
        Christopher D. Cera and   
           William C. Regli and   
                Ilya Braude and   
           Yuri Shapirstein and   
               Cheryl V. Foster   A Collaborative $3$D Environment for
                                  Authoring Design Semantics . . . . . . . 43--55
             David J. Kasik and   
              James J. Troy and   
         Stephen R. Amorosi and   
            Marie O. Murray and   
               Shankar N. Swamy   Evaluating Graphics Displays for Complex
                                  $3$D Models  . . . . . . . . . . . . . . 56--64
            Jonathan Corney and   
                Heather Rea and   
                 Doug Clark and   
             John Pritchard and   
             Michael Breaks and   
                  Roddy MacLeod   Coarse Filters for Shape Matching  . . . 65--74
                Andrew Glassner   Andrew Glassner's Notebook: Putting the
                                  Pieces Together  . . . . . . . . . . . . 76--86
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 87--88
                James J. Thomas   Editor-in-Chief's Message: Welcome
                                  Aboard . . . . . . . . . . . . . . . . . C2

IEEE Computer Graphics and Applications
Volume 22, Number 4, July / August, 2002

                     Gary Singh   About the Cover: Surrendering Control    4--5
                Blaine Bell and   
              Steven Feiner and   
           Tobias Höllerer   Visualization Viewpoints: Information at
                                  a Glance . . . . . . . . . . . . . . . . 6--9
           William Ribarsky and   
            Tony Wasilewski and   
                 Nickolas Faust   Projects in VR: From Urban Terrain
                                  Models to Visible Cities . . . . . . . . 11--15
                Kirk L. Kroeker   Applications: Graphics and Security:
                                  Exploring Visual Biometrics  . . . . . . 16--21
                  Perry R. Cook   Guest Editor's Introduction: Virtual
                                  Worlds, Real Sounds  . . . . . . . . . . 22--22
                  Perry R. Cook   Sound Production and Modeling  . . . . . 23--27
            Nicolas Tsingos and   
             Ingrid Carlbom and   
                  Gary Elbo and   
               Robert Kubli and   
              Thomas Funkhouser   Validating Acoustical Simulations in
                                  Bell Labs Box  . . . . . . . . . . . . . 28--37
              Shlomo Dubnov and   
             Ziv Bar-Joseph and   
               Ran El-Yaniv and   
            Dani Lischinski and   
                 Michael Werman   Synthesizing Sound Textures through
                                  Wavelet Tree Learning  . . . . . . . . . 38--48
                Tapio Lokki and   
              Lauri Savioja and   
Riitta Väänänen and   
            Jyri Huopaniemi and   
                   Tapio Takala   Creating Interactive Virtual Auditory
                                  Environments . . . . . . . . . . . . . . 49--57
               Stephen Mann and   
                      Leo Dorst   Geometric Algebra: a Computational
                                  Framework for Geometrical Applications
                                  (Part 2) . . . . . . . . . . . . . . . . 58--67
               Daniel Nixon and   
                   Richard Lobb   A Fluid-Based Soft-Object Model  . . . . 68--75
                Kamen Kanev and   
                  Shigeo Kimura   Integrating Dynamic Full-Body Motion
                                  Devices in Interactive $3$D
                                  Entertainment  . . . . . . . . . . . . . 76--86
                Andrew Glassner   Andrew Glassner's Notebook: Duck!  . . . 88--97
                 James F. Blinn   Jim Blinn's Corner: Visualize Whirled $
                                  2 \times 2 $ Matrices  . . . . . . . . . 98--102
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 103--104, c3
                    Alan Turner   The Premier CG&A Digital Media Issue  . . c2--c2

IEEE Computer Graphics and Applications
Volume 22, Number 5, September / October, 2002

                     Gary Singh   About the Cover: Shedding Light on His
                                  World  . . . . . . . . . . . . . . . . . 4--5
             John Peter Lee and   
                Daniel Carr and   
          Georges Grinstein and   
                John Kinney and   
                 Jeffrey Saffer   The Next Frontier for Bio- and
                                  Cheminformatics Visualization  . . . . . 6--11
               Simon Julier and   
              Yohan Baillot and   
               Dennis Brown and   
               Marco Lanzagorta   Information Filtering for Mobile
                                  Augmented Reality  . . . . . . . . . . . 12--15
            Laurel Sheppard and   
                   Mike Kohorst   CAD Speeds Up Dinnerware Designs . . . . 16--20
              Alan Chalmers and   
                Holly Rushmeier   Guest Editor's Introduction: Computer
                                  Graphics in Art History and Archaeology  22--23
                  Guy Godin and   
         J.-Angelo Beraldin and   
                John Taylor and   
              Luc Cournoyer and   
                 Marc Rioux and   
             Sabry El-Hakim and   
     Réjean Baribeau and   
      François Blais and   
           Pierre Boulanger and   
              Jacques Domey and   
                  Michel Picard   Active Optical $3$D Imaging for Heritage
                                  Applications . . . . . . . . . . . . . . 24--36
                Eileen Vote and   
       Daniel Acevedo Feliz and   
           David H. Laidlaw and   
         Martha Sharp Joukowsky   Discovering Petra: Archaeological
                                  Analysis in VR . . . . . . . . . . . . . 38--50
         Vassilios Vlahakis and   
         Nikolaos Ioannidis and   
           John Karigiannis and   
            Manolis Tsotros and   
           Michael Gounaris and   
            Didier Stricker and   
                  Tim Gleue and   
             Patrick Daehne and   
            Luís Almeida   Archeoguide: An Augmented Reality Guide
                                  for Archaeological Sites . . . . . . . . 52--60
             Andrew Johnson and   
                Jason Leigh and   
               Bryan Carter and   
               Jim Sosnoski and   
                    Steve Jones   Virtual Harlem . . . . . . . . . . . . . 61--67
                    Hugh Fisher   Multicast Issues for Collaborative
                                  Virtual Environments . . . . . . . . . . 68--75
                Andrew Glassner   Andrew Glassner's Notebook: Getting the
                                  Picture  . . . . . . . . . . . . . . . . 76--85
              Carl Machover and   
                      John Dill   New Products . . . . . . . . . . . . . . 86--88, c3

IEEE Computer Graphics and Applications
Volume 22, Number 6, November / December, 2002

                     Gary Singh   About the Cover: Into the Abstract . . . 4--5
           Patricia Crossno and   
                   David Rogers   Visual Debugging . . . . . . . . . . . . 6--10
          Mark Billinghurst and   
               Adrian Cheok and   
               Simon Prince and   
                  Hirokazu Kato   Real World Teleconferencing  . . . . . . 11--13
                Stephen Figgins   Biomechanics and the Cyberhuman  . . . . 14--20
               Simon Julier and   
                    Gary Bishop   Guest Editors' Introduction: Tracking:
                                  How Hard Can It Be?  . . . . . . . . . . 22--23
                 Greg Welch and   
                    Eric Foxlin   Motion Tracking: No Silver Bullet, but a
                                  Respectable Arsenal  . . . . . . . . . . 24--38
               Simon Prince and   
                      Ke Xu and   
                   Adrian Cheok   Augmented Reality Camera Tracking with
                                  Homographies . . . . . . . . . . . . . . 39--45
               Gilles Simon and   
             Marie-Odile Berger   Pose Estimation for Planar Structures    46--53
                Miguel Ribo and   
                 Peter Lang and   
             Harald Ganster and   
            Markus Brandner and   
            Christoph Stock and   
                      Axel Pinz   Hybrid Tracking for Outdoor Augmented
                                  Reality Applications . . . . . . . . . . 54--63
                  Kenji Oka and   
                Yoichi Sato and   
                   Hideki Koike   Real-Time Fingertip Tracking and Gesture
                                  Recognition  . . . . . . . . . . . . . . 64--71
                 I-Chen Lin and   
             Jeng-Sheng Yeh and   
                  Ming Ouhyoung   Extracting Realistic $3$D Facial
                                  Animation Parameters from Multiview
                                  Video Clips  . . . . . . . . . . . . . . 72--80
              Sean Anderson and   
                     Marc Levoy   Unwrapping and Visualizing Cuneiform
                                  Tablets  . . . . . . . . . . . . . . . . 82--88
                     Jeff Weeks   Real-Time Rendering in Curved Spaces . . 90--99
                   Jim Chen and   
               Xusheng Wang and   
                 Jack Bresenham   The Analysis and Statistics of Line
                                  Distribution . . . . . . . . . . . . . . 100--107
                Andrew Glassnar   Andrew Glassner's Notebook: Digital
                                  Weaving, Part 1  . . . . . . . . . . . . 108--118
                      Anonymous   2002 Annual Index, Vol. 22 . . . . . . . 119--131
              Carl Machover and   
Miguel Encarnação   New Products . . . . . . . . . . . . . . 132--135
                James J. Thomas   EIC's Message: Changing of the Guard . . c2


IEEE Computer Graphics and Applications
Volume 23, Number 1, January / February, 2003

                     Gary Singh   About the Cover: Designed for Life . . . 4--5
          Ioana M. Boier-Martin   Adaptive Graphics  . . . . . . . . . . . 6--10
               Jarrell Pair and   
             Ulrich Neumann and   
               Diane Piepol and   
                  Bill Swartout   FlatWorld: Combining Hollywood
                                  Set-Design Techniques with VR  . . . . . 12--15
                     Jan Krikke   Samurai Romanesque, J2ME, and the Battle
                                  for Mobile Cyberspace  . . . . . . . . . 16--23
                      Anonymous   Special Thanks to CG&A's Reviewers  . . . 24--25
           Rynson W. H. Lau and   
              Tosiyasu L. Kunii   Guest Editors' Introduction: Web
                                  Graphics . . . . . . . . . . . . . . . . 26--27
               Michael Zyda and   
                 John Hiles and   
              Alex Mayberry and   
            Casey Wardynski and   
              Michael Capps and   
               Brian Osborn and   
           Russell Shilling and   
         Martin Robaszewski and   
                 Margaret Davis   Entertainment R&D for Defense . . . . . . 28--36
           Frederic Cordier and   
                 Hyewon Seo and   
        Nadia Magnenat-Thalmann   Made-to-Measure Technologies for an
                                  Online Clothing Store  . . . . . . . . . 38--48
                Mamoru Endo and   
              Takami Yasuda and   
                  Shigeki Yokoi   A Distributed Multiuser Virtual Space
                                  System . . . . . . . . . . . . . . . . . 50--57
              Yuval Noimark and   
                Daniel Cohen-Or   Streaming Scenes to MPEG-4 Video-Enabled
                                  Devices  . . . . . . . . . . . . . . . . 58--64
           Rynson W. H. Lau and   
               Frederick Li and   
          Tosiyasu L. Kunii and   
                Baining Guo and   
                   Bo Zhang and   
    Nadia Magnenat-Thalmann and   
         Sumedha Kshirsagar and   
            Daniel Thalmann and   
                Mario Gutierrez   Emerging Web Graphics Standards and
                                  Technologies . . . . . . . . . . . . . . 66--75
                Andrew Glassner   Andrew Glassner's Notebook: Digital
                                  Weaving, Part 2  . . . . . . . . . . . . 77--90
                  Carl Machover   Top 10 Hardware and Software Products of
                                  2002 . . . . . . . . . . . . . . . . . . 92--93
              Carl Machover and   
Miguel Encarnação   New Products . . . . . . . . . . . . . . 94--96

IEEE Computer Graphics and Applications
Volume 23, Number 2, March / April, 2003

                     Gary Singh   About the Cover: Unlocking the Grid  . . 4--5
                 John Shalf and   
                  E. Wes Bethel   The Grid and Future Visualization System
                                  Architectures  . . . . . . . . . . . . . 6--9
                Larry Davis and   
            Jannick Rolland and   
            Felix Hamza-Lup and   
                Yonggang Ha and   
              Jack Norfleet and   
               Beth Pettitt and   
              Celina Imielinska   Enabling a Continuum of Virtual
                                  Environment Experiences  . . . . . . . . 10--12
              Bruce D'Amora and   
              Fausto Bernardini   Pervasive $3$D Viewing for Product Data
                                  Management . . . . . . . . . . . . . . . 14--19
             Charles Hansen and   
                  Chris Johnson   Guest Editors' Introduction: Graphics
                                  Applications for Grid Computing  . . . . 20--21
                Alan Norton and   
                  Alyn Rockwood   Enabling View-Dependent Progressive
                                  Volume Visualization on the Grid . . . . 22--31
              Yoshio Suzuki and   
               Kazunori Sai and   
           Nobuko Matsumoto and   
                   Osamu Hazama   Visualization Systems on the
                                  Information-Technology-Based Laboratory  32--39
         T. J. Jankun-Kelly and   
             Oliver Kreylos and   
                Kwan-Liu Ma and   
               Bernd Hamann and   
             Kenneth I. Joy and   
                 John Shalf and   
                  E. Wes Bethel   Deploying Web-Based Visual Exploration
                                  Tools on the Grid  . . . . . . . . . . . 40--50
              E. Wes Bethel and   
                     John Shalf   Grid-Distributed Visualizations Using
                                  Connectionless Protocols . . . . . . . . 51--59
                 Stephen Heisig   Treemaps for Workload Visualization  . . 60--67
            Daniel Fontijne and   
                      Leo Dorst   Modeling $3$D Euclidean Geometry . . . . 68--78
                Andrew Glassner   Andrew Glassner's Notebook: Digital
                                  Weaving, Part 3  . . . . . . . . . . . . 80--89
                      Jim Blinn   Jim Blinn's Corner: Lines in Space: Part
                                  1: The $4$D Cross Product  . . . . . . . 84--91
              Carl Machover and   
Miguel Encarnação   New Products . . . . . . . . . . . . . . 92--95

IEEE Computer Graphics and Applications
Volume 23, Number 3, May / June, 2003

                     Gary Singh   About the Cover: Vivid Surrealism  . . . 4--5
            Theresa-Marie Rhyne   Does the Difference between Information
                                  and Scientific Visualization Really
                                  Matter?  . . . . . . . . . . . . . . . . 6--8
            Carolina Cruz-Neira   Computational Humanities: The New
                                  Challenge for VR . . . . . . . . . . . . 10--13
                     Chad Mills   $3$D Design Tools Speed NASA Space
                                  Shuttle Work . . . . . . . . . . . . . . 14--19
             Marc Pollefeys and   
               Luc Van Gool and   
          Maarten Vergauwen and   
              Kurt Cornelis and   
             Frank Verbiest and   
                       Jan Tops   $3$D Recording for Archaeological
                                  Fieldwork  . . . . . . . . . . . . . . . 20--27
              Katja Daubert and   
                  Jan Kautz and   
          Hans-Peter Seidel and   
          Wolfgang Heidrich and   
           Jean-Michel Dischler   Efficient Light Transport Using
                                  Precomputed Visibility . . . . . . . . . 28--37
              Takayuki Itoh and   
            Kazunori Miyata and   
                  Kenji Shimada   Generating Organic Textures with
                                  Controlled Anisotropy and Directionality 38--45
               Les A. Piegl and   
                   Wayne Tiller   Approximating Surfaces of Revolution by
                                  Nonrational B-Splines  . . . . . . . . . 46--52
               Andrey Iones and   
              Anton Krupkin and   
                Mateu Sbert and   
                  Sergey Zhukov   Fast, Realistic Lighting for Video Games 54--64
                    Ron Goldman   Deriving Linear Transformations in Three
                                  Dimensions . . . . . . . . . . . . . . . 66--71
                 James F. Blinn   Jim Blinn's Corner: Lines in Space: Part
                                  2: The Line Formulation  . . . . . . . . 72--79
                Andrew Glassner   Andrew Glassner's Notebook: Image Search
                                  and Replace  . . . . . . . . . . . . . . 80--88
              Carl Machover and   
Miguel Encarnação   New Products . . . . . . . . . . . . . . 92--95

IEEE Computer Graphics and Applications
Volume 23, Number 4, July / August, 2003

                     Gary Singh   About the Cover: Music to the Eyes . . . 4--5
            Glenn P. Forney and   
        Daniel Madrzykowski and   
         Kevin B. McGrattan and   
                Laurel Sheppard   Understanding Fire and Smoke Flow
                                  Through Modeling and Visualization . . . 6--13
                Seth Teller and   
                Jiawen Chen and   
              Hari Balakrishnan   Pervasive Pose-Aware Applications and
                                  Infrastructure . . . . . . . . . . . . . 14--18
              Robert Kosara and   
      Christopher G. Healey and   
        Victoria Interrante and   
           David H. Laidlaw and   
                     Colin Ware   User Studies: Why, How, and When?  . . . 20--25
           Adam Finkelstein and   
                  Lee Markosian   Guest Editors' Introduction:
                                  Nonphotorealistic Rendering  . . . . . . 26--27
            Tobias Isenberg and   
           Bert Freudenberg and   
                Nick Halper and   
         Stefan Schlechtweg and   
              Thomas Strothotte   A Developer's Guide to Silhouette
                                  Algorithms for Polygonal Models  . . . . 28--37
              Michael Ashikhmin   Fast Texture Transfer  . . . . . . . . . 38--43
                  Feng Dong and   
       Gordon J. Clapworthy and   
                    Hai Lin and   
            Meleagros A. Krokos   Nonphotorealistic Rendering of Medical
                                  Volume Data  . . . . . . . . . . . . . . 44--52
             Ken-ichi Anjyo and   
             Katsuaki Hiramitsu   Stylized Highlights for Cartoon
                                  Rendering and Animation  . . . . . . . . 54--61
       Oscar Meruvia Pastor and   
           Bert Freudenberg and   
              Thomas Strothotte   Real-Time Animated Stippling . . . . . . 62--68
                Aaron Hertzmann   A Survey of Stroke-Based Rendering . . . 70--81
                Andrew Glassner   Andrew Glassner's Notebook: Venn and Now 82--95
                 James F. Blinn   Jim Blinn's Corner: Lines in Space: Part
                                  3: The Two Matrices  . . . . . . . . . . 96--101
              Carl Machover and   
Miguel Encarnação   New Products . . . . . . . . . . . . . . 102--104

IEEE Computer Graphics and Applications
Volume 23, Number 5, September / October, 2003

                     Gary Singh   About the Cover: Improvising from Life   4--5
           Chris R. Johnson and   
             Allen R. Sanderson   A Next Step: Visualizing Errors and
                                  Uncertainty  . . . . . . . . . . . . . . 6--10
      Christopher Stapleton and   
                 Charles Hughes   Interactive Imagination: Tapping the
                                  Emotions through Interactive Story for
                                  Compelling Simulations . . . . . . . . . 11--15
              Gene J. Koprowski   An Animated Day at the Races . . . . . . 19--23
L. Miguel Encarnação and   
          Lawrence J. Hettinger   Guest Editors' Introduction: Perceptual
                                  Multimodal Interfaces  . . . . . . . . . 24--25
              Frank Bentley and   
             Konrad Tollmar and   
           David Demirdjian and   
             Kimberle Koile and   
                 Trevor Darrell   Perceptive Presence  . . . . . . . . . . 26--36
Barnabás Takács and   
                Bernadette Kiss   The Virtual Human Interface: a
                                  Photorealistic Digital Human . . . . . . 38--45
         William G. Harless and   
             Marcia A. Zier and   
         Michael G. Harless and   
               Robert C. Duncan   Virtual Conversations: An Interface to
                                  Knowledge  . . . . . . . . . . . . . . . 46--52
             Paul Blenkhorn and   
               Gareth Evans and   
              Alasdair King and   
      Sri Hastuti Kurniawan and   
             Alistair Sutcliffe   Screen Magnifiers: Evolution and
                                  Evaluation . . . . . . . . . . . . . . . 54--61
                  Sharon Oviatt   Advances in Robust Multimodal Interface
                                  Design . . . . . . . . . . . . . . . . . 62--68
           Kevin G. Suffern and   
               Ronald J. Balsys   Rendering the Intersections of Implicit
                                  Surfaces . . . . . . . . . . . . . . . . 70--77
                Andrew Glassner   Andrew Glassner's Notebook: DMorph . . . 78--83
                 James F. Blinn   Jim Blinn's Corner: Lines in Space: Part
                                  4: Back to the Diagrams  . . . . . . . . 84--93
              Carl Machover and   
Miguel Encarnação   New Products . . . . . . . . . . . . . . 94--96

IEEE Computer Graphics and Applications
Volume 23, Number 6, November / December, 2003

                     Gary Singh   About the Cover: Modeling Cities One
                                  Segment at a Time  . . . . . . . . . . . 4--5
                   Anna Turnage   Modeling Supernovae: Braving a Bold New
                                  Frontier . . . . . . . . . . . . . . . . 6--11
                Ben Shneiderman   Visualization Viewpoints: Why Not Make
                                  Interfaces Better than $3$D Reality? . . 12--15
            Steven M. Seitz and   
                      Jiwon Kim   Projects in VR: Multiperspective Imaging 16--19
              Bill Ribarsky and   
                Holly Rushmeier   Guest Editors' Introduction: $3$D
                                  Reconstruction and Visualization . . . . 20--21
           Daniel G. Aliaga and   
          Thomas Funkhouser and   
             Dimah Yanovsky and   
                 Ingrid Carlbom   Sea of Images: a Dense Sampling Approach
                                  for Rendering Large Indoor Environments  22--30
             Peter K. Allen and   
         Alejandro Troccoli and   
             Benjamin Smith and   
             Stephen Murray and   
             Ioannis Stamos and   
               Marius Leordeanu   New Methods for Digital Modeling of
                                  Historic Sites . . . . . . . . . . . . . 32--41
            Franz Rottensteiner   Automatic Generation of High-Quality
                                  Building Models from Lidar Data  . . . . 42--50
        Christian Früh and   
                  Avideh Zakhor   Constructing $3$D City Models by Merging
                                  Aerial and Ground Views  . . . . . . . . 52--61
                  Jinhui Hu and   
                   Suya You and   
                 Ulrich Neumann   Approaches to Large-Scale Urban Modeling 62--69
               Aaron Lefohn and   
                Brian Budge and   
              Peter Shirley and   
             Richard Caruso and   
                  Erik Reinhard   An Ocularist's Approach to Human Iris
                                  Synthesis  . . . . . . . . . . . . . . . 70--75
                Andrew Glassner   Andrew Glassner's Notebook: Everyday
                                  Computer Graphics  . . . . . . . . . . . 76--82
                 James F. Blinn   Jim Blinn's Corner: Lines in Space: Part
                                  5: a Tale of Two Lines . . . . . . . . . 84--97
              Carl Machover and   
Miguel Encarnação   New Products . . . . . . . . . . . . . . 98--101
                      Anonymous   IEEE Computer Graphics and Applications
                                  2003 Annual Index Vol. 23  . . . . . . . 102--111


IEEE Computer Graphics and Applications
Volume 24, Number 1, January / February, 2004

                     Gary Singh   Building Terrain from Pebbles to
                                  Mountains  . . . . . . . . . . . . . . . 4--5
             Laurel M. Sheppard   Virtual Building for Construction
                                  Projects . . . . . . . . . . . . . . . . 6--12
         Alan M. MacEachren and   
               Mark Gahegan and   
               William Pike and   
               Isaac Brewer and   
                 Guoray Cai and   
           Eugene Lengerich and   
                 Frank Hardisty   Geovisualization for Knowledge
                                  Construction and Decision Support  . . . 13--17
                 Mark Bolas and   
               Ian McDowall and   
                       Dan Corr   New Research and Explorations into
                                  Multiuser Immersive Display Systems  . . 18--21
                      Anonymous   Special Thanks to CG&A's Reviewers  . . . 22--23
            Joshua Strickon and   
             Joseph A. Paradiso   Guest Editors' Introduction: Emerging
                                  Technologies at Siggraph 2003  . . . . . 24--25
            Kazutaka Yasuda and   
            Takeshi Naemura and   
              Hiroshi Harashima   Thermo-Key: Human Region Segmentation
                                  from Video . . . . . . . . . . . . . . . 26--30
         François Pachet   Beyond the Cybernetic Jam Fantasy: The
                                  Continuator  . . . . . . . . . . . . . . 31--35
          Hiroyuki Kajimoto and   
             Naoki Kawakami and   
               Susumu Tachi and   
                 Masahiko Inami   SmartTouch: Electric Skin to Touch the
                                  Untouchable  . . . . . . . . . . . . . . 36--43
              Dan Rosenfeld and   
           Michael Zawadzki and   
               Jeremi Sudol and   
                     Ken Perlin   Physical Objects as Bidirectional User
                                  Interface Elements . . . . . . . . . . . 44--49
       Morwaread M. Farbood and   
               Egon Pasztor and   
                 Kevin Jennings   Hyperscore: a Graphical Sketchpad for
                                  Novice Composers . . . . . . . . . . . . 50--54
        Lars Erik Holmquist and   
      Hans-Werner Gellersen and   
               Gerd Kortuem and   
           Albrecht Schmidt and   
           Martin Strohbach and   
          Stavros Antifakos and   
        Florian Michahelles and   
              Bernt Schiele and   
              Michael Beigl and   
              Ramia Mazé   Building Intelligent Environments with
                                  Smart-Its  . . . . . . . . . . . . . . . 56--64
                   Hong Hua and   
           Leonard D. Brown and   
                     Chunyu Gao   Scape: Supporting Stereoscopic
                                  Collaboration in Augmented and
                                  Projective Environments  . . . . . . . . 66--75
            James R. Miller and   
              Estela A. Gavosto   The Immersive Visualization Probe for
                                  Exploring $n$-Dimensional Spaces . . . . 76--85
                Andrew Glassner   Andrew Glassner's Notebook: About Face   86--91
                  Carl Machover   Top Hardware Products of 2003  . . . . . 92--92
       Miguel Encarnaçao   Top Software Products of 2003  . . . . . 93--93
              Carl Machover and   
       Miguel Encarnaçao   New Products . . . . . . . . . . . . . . 94--95
                Joshua Strickon   Interacting with Emerging Technologies   C2--C2

IEEE Computer Graphics and Applications
Volume 24, Number 2, March / April, 2004

                     Gary Singh   Brushing into Haptics  . . . . . . . . . 4--5
                   Tom Barbalet   Noble Ape Simulation . . . . . . . . . . 6--12
            Benjamin Watson and   
                  Janet Kim and   
               Tim McEneany and   
                  Tom Moher and   
              Claudia Hindo and   
                Louis Gomez and   
                Stephen Fransen   StorySpace: Technology Supporting
                                  Reflection, Expression, and Discourse in
                                  Classroom Narrative  . . . . . . . . . . 13--15
             Marco Callieri and   
              Paolo Cignoni and   
            Fabio Ganovelli and   
             Gaetano Impoco and   
            Claudio Montani and   
                Paolo Pingi and   
           Federico Ponchio and   
               Roberto Scopigno   Visualization and $3$D Data Processing
                                  in the David Restoration . . . . . . . . 16--21
                   Ming Lin and   
              Kenneth Salisbury   Haptic Rendering---Beyond Visual
                                  Computing  . . . . . . . . . . . . . . . 22--23
          Kenneth Salisbury and   
             Francois Conti and   
              Federico Barbagli   Haptic Rendering: Introductory Concepts  24--32
              Kelly S. Hale and   
                 Kay M. Stanney   Deriving Haptic Design Guidelines from
                                  Human Physiological, Psychophysical, and
                                  Neurological Foundations . . . . . . . . 33--39
             Seungmoon Choi and   
                    Hong Z. Tan   Toward Realistic Haptic Rendering of
                                  Surface Textures . . . . . . . . . . . . 40--47
             Mohsen Mahvash and   
                Vincent Hayward   High-Fidelity Haptic Synthesis of
                                  Contact with Deformable Bodies . . . . . 48--55
           Cagatay Basdogan and   
                 Suvranu De and   
                   Jung Kim and   
       Manivannan Muniyandi and   
                   Hyun Kim and   
         Mandayam A. Srinivasan   Haptics in Minimally Invasive Surgical
                                  Simulation and Training  . . . . . . . . 56--64
                Laehyun Kim and   
         Gaurav S. Sukhatme and   
                Mathieu Desbrun   A Haptic-Rendering Technique Based on
                                  Hybrid Surface Representation  . . . . . 66--75
             Jason S. Sobel and   
         Andrew S. Forsberg and   
           David H. Laidlaw and   
         Robert C. Zeleznik and   
            Daniel F. Keefe and   
                Igor Pivkin and   
      George E. Karniadakis and   
           Peter Richardson and   
                  Sharon Swartz   Particle Flurries: Synoptic $3$D
                                  Pulsatile Flow Visualization . . . . . . 76--85
                  Timo Aila and   
                Ville Miettinen   dPVS: An Occlusion Culling System for
                                  Massive Dynamic Environments . . . . . . 86--97
                Andrew Glassner   Andrew Glassner's Notebook: Around and
                                  Around . . . . . . . . . . . . . . . . . 98--108
                      Anonymous   New Products . . . . . . . . . . . . . . 109--111
                   John C. Dill   Following the Ebb and Flow at CG&A  . . . c2

IEEE Computer Graphics and Applications
Volume 24, Number 3, May / June, 2004

                     Gary Singh   Trial-and-Error Artistry . . . . . . . . 4--5
                Kirk L. Kroeker   Seeing Data: New Methods for
                                  Understanding Information  . . . . . . . 6--12
                  Kelly Gaither   Visualization's Role in Analyzing
                                  Computational Fluid Dynamics Data  . . . 13--15
                   Nassir Navab   Developing Killer Apps for Industrial
                                  Augmented Reality  . . . . . . . . . . . 16--20
          Sabry F. El-Hakim and   
         J.-Angelo Beraldin and   
              Michel Picard and   
                      Guy Godin   Detailed $3$D Reconstruction of
                                  Large-Scale Heritage Sites with
                                  Integrated Techniques  . . . . . . . . . 21--29
                Zicheng Liu and   
             Zhengyou Zhang and   
                      Ying Shan   Image-Based Surface Detail Transfer  . . 30--35
               Wai-Man Pang and   
             Tien-Tsin Wong and   
                 Pheng-Ann Heng   Estimating Light Vectors in Real Time    36--43
       Vassilios Solachidis and   
                  Ioannis Pitas   Watermarking Polygonal Lines Using
                                  Fourier Descriptors  . . . . . . . . . . 44--51
        Matthew Uyttendaele and   
          Antonio Criminisi and   
             Sing Bing Kang and   
               Simon Winder and   
           Richard Szeliski and   
                Richard Hartley   Image-Based Interactive Exploration of
                                  Real-World Environments  . . . . . . . . 52--63
           Barbara J. Meier and   
        Anne Morgan Spalter and   
              David B. Karelitz   Interactive Color Palette Tools  . . . . 64--72
                 Joe Warren and   
                 Scott Schaefer   A Factored Approach to Subdivision
                                  Surfaces . . . . . . . . . . . . . . . . 74--81
                Andrew Glassner   Andrew Glassner's Notebook: Digital
                                  Cubism . . . . . . . . . . . . . . . . . 82--90
                 James F. Blinn   Jim Blinn's Corner: Lines In
                                  Space---Part 6: Our Friend the
                                  Hyperbolic Paraboloid  . . . . . . . . . 92--100
                      Anonymous   New Products . . . . . . . . . . . . . . 101--104

IEEE Computer Graphics and Applications
Volume 24, Number 4, July / August, 2004

                     Gary Singh   About the Cover: Design by Points  . . . 4--5
                     Jan Krikke   Streaming Video Transforms the Media
                                  Industry . . . . . . . . . . . . . . . . 6--12
                  Chris Johnson   Top Scientific Visualization Research
                                  Problems . . . . . . . . . . . . . . . . 13--17
            R. Bowen Loftin and   
             Mark W. Scerbo and   
       Frederic D. McKenzie and   
              Jean M. Catanzaro   Training in Peacekeeping Operations
                                  Using Virtual Environments . . . . . . . 18--21
          Hanspeter Pfister and   
                   Markus Gross   Point-Based Computer Graphics  . . . . . 22--23
               Miguel Sainz and   
            Renato Pajarola and   
             Albert Mercade and   
                  Antonio Susin   A Simple Approach for Point-Based Object
                                  Capturing and Rendering  . . . . . . . . 24--33
          Christian Hofsetz and   
                     Kim Ng and   
                George Chen and   
           Peter McGuinness and   
                 Nelson Max and   
                       Yang Liu   Image-Based Rendering of Range Data with
                                  Estimated Depth Uncertainty  . . . . . . 34--42
                 Xiaohu Guo and   
                   Jing Hua and   
                       Hong Qin   Scalar-Function-Driven Editing on Point
                                  Set Surfaces . . . . . . . . . . . . . . 43--52
            Thouis R. Jones and   
        Frédo Durand and   
               Matthias Zwicker   Normal Improvement for Point Rendering   53--56
             Florent Duguet and   
               George Drettakis   Flexible Point-Based Rendering on Mobile
                                  Devices  . . . . . . . . . . . . . . . . 57--63
              Matthias Hopf and   
       Michael Luttenberger and   
                    Thomas Ertl   Hierarchical Splatting of Scattered $4$D
                                  Data . . . . . . . . . . . . . . . . . . 64--72
     Jauvane C. de Oliveira and   
               Seok Jong Yu and   
           Nicolas D. Georganas   Synchronized World Embedding in Virtual
                                  Environments . . . . . . . . . . . . . . 73--83
                Andrew Glassner   Andrew Glassner's Notebook: Digital
                                  Cubism, Part 2 . . . . . . . . . . . . . 84--95
                 James F. Blinn   Jim Blinn's Corner: Lines in Space, Part
                                  7: The Algebra of Tinkertoys . . . . . . 96--102
                      Anonymous   New Products . . . . . . . . . . . . . . 103--104

IEEE Computer Graphics and Applications
Volume 24, Number 5, September / October, 2004

                     Gary Singh   Visual Fusion  . . . . . . . . . . . . . 4--5
                  Ross Whitaker   Modeling Deformable Surfaces with Level
                                  Sets . . . . . . . . . . . . . . . . . . 6--9
          Jeffrey D. Saffer and   
           Vicki L. Burnett and   
                 Guang Chen and   
             Peter van der Spek   Visual Analytics in the Pharmaceutical
                                  Industry . . . . . . . . . . . . . . . . 10--15
                   Matthew Ward   Finding Needles in Large-Scale
                                  Multivariate Data Haystacks  . . . . . . 16--19
             Pak Chung Wong and   
                     Jim Thomas   Visual Analytics . . . . . . . . . . . . 20--21
          Elizabeth Hetzler and   
                    Alan Turner   Analysis Experiences Using Information
                                  Visualization  . . . . . . . . . . . . . 22--26
              Soon Tee Teoh and   
                Kwan-Liu Ma and   
              Soon Felix Wu and   
             T. J. Jankun-Kelly   Detecting Flaws and Intruders with
                                  Visual Data Analysis . . . . . . . . . . 27--35
             Daniel A. Keim and   
            Christian Panse and   
                  Mike Sips and   
               Stephen C. North   Visual Data Mining in Large Geospatial
                                  Point Sets . . . . . . . . . . . . . . . 36--44
           Keith V. Nesbitt and   
                Stephen Barrass   Finding Trading Patterns in Stock Market
                                  Data . . . . . . . . . . . . . . . . . . 45--55
            Greg S. Schmidt and   
              Sue-Ling Chen and   
            Aaron N. Bryden and   
         Mark A. Livingston and   
      Lawrence J. Rosenblum and   
                Bryan R. Osborn   Multidimensional Visual Representations
                                  for Underwater Environmental Uncertainty 56--65
                 Alison Lee and   
         Andreas Girgensohn and   
                      Jun Zhang   Browsers to Support Awareness and Social
                                  Interaction  . . . . . . . . . . . . . . 66--75
           Nelson S. H. Chu and   
                  Chiew-Lan Tai   Real-Time Painting with an Expressive
                                  Virtual Chinese Brush  . . . . . . . . . 76--85
                Andrew Glassner   Andrew Glassner's Notebook: Crop Art,
                                  Part 1 . . . . . . . . . . . . . . . . . 86--99
                 James F. Blinn   Jim Blinn's Corner: Lines in Space, Part
                                  8: Line(s) through Four Lines  . . . . . 100--106
                      Anonymous   New Products . . . . . . . . . . . . . . 107--108

IEEE Computer Graphics and Applications
Volume 24, Number 6, November / December, 2004

                     Gary Singh   Haptic Painting  . . . . . . . . . . . . 4--5
                  Alexei Sourin   Nanyang Technological University Virtual
                                  Campus . . . . . . . . . . . . . . . . . 6--8
                   Bill Hibbard   The Top Five Problems that Motivated My
                                  Work . . . . . . . . . . . . . . . . . . 9--13
                     Mike Potel   A Decade of Applications . . . . . . . . 14--19
                Ming C. Lin and   
              Kenneth Salisbury   Guest Editors' Introduction: Haptic
                                  Rendering---Touch-Enabled Interfaces . . 20--21
           Dale A. Lawrence and   
                Lucy Y. Pao and   
         Christopher D. Lee and   
             Roman Y. Novoselov   Synergistic Visual/Haptic Rendering
                                  Modes for Scientific Visualization . . . 22--30
                 Xiaohu Guo and   
                   Jing Hua and   
                       Hong Qin   Touch-Based Haptics for Interactive
                                  Editing on Point Set Surfaces  . . . . . 31--39
              Youngung Shon and   
                   Sara McMains   Evaluation of Drawing on $3$D Surfaces
                                  with Haptics . . . . . . . . . . . . . . 40--50
              Rick Komerska and   
                     Colin Ware   Haptic State-Surface Interactions  . . . 52--59
                     Qi Luo and   
                      Jing Xiao   Physically Accurate Haptic Rendering
                                  with Dynamic Effects . . . . . . . . . . 60--69
                Diego Borro and   
                Joan Savall and   
           Aiert Amundarain and   
             Jorge Juan Gil and   
Alejandro García-Alonso and   
                     Luis Matey   A Large Haptic Device for Aircraft
                                  Engine Maintainability . . . . . . . . . 70--74
                      Anonymous   New Products . . . . . . . . . . . . . . 75--77
                Andrew Glassner   Andrew Glassner's Notebook: Crop Art,
                                  Part 2 . . . . . . . . . . . . . . . . . 78--85
                      Anonymous   2004 Annual Index IEEE Computer Graphics
                                  and Applications Vol. 24 . . . . . . . . 86--96


IEEE Computer Graphics and Applications
Volume 25, Number 1, January / February, 2005

                     Gary Singh   Stone Secrets  . . . . . . . . . . . . . 4--5
             Laurel M. Sheppard   Virtual Surgery Brings Back Smiles . . . 6--11
                Stephen G. Eick   Information Visualization at 10  . . . . 12--14
            Chun-Rong Huang and   
              Chu-Song Chen and   
                 Pau-Choo Chung   Tangible Photorealistic Virtual Museum   15--17
   Heather Elliott-Famularo and   
                     Paul Dietz   Guest Editors' Introduction: Emerging
                                  Technologies 2004  . . . . . . . . . . . 18--19
            Jussi Angesleva and   
                    Ross Cooper   Last Clock . . . . . . . . . . . . . . . 20--23
                Sidney Fels and   
         Yuichiro Kinoshita and   
         Tzu-Pei Grace Chen and   
            Yasufumi Takama and   
              Steve Yohanan and   
          Sachiyo Takahashi and   
                Ashley Gadd and   
                Kenji Funahashi   Swimming Across the Pacific: a VR
                                  Swimming Interface . . . . . . . . . . . 24--31
              Ramesh Raskar and   
                Kar-Han Tan and   
           Rogerio S. Feris and   
               Matthew Turk and   
         James Kobler Jingyi Yu   Harnessing Real-World Depth Edges with
                                  Multiflash Imaging . . . . . . . . . . . 32--38
             Paul Beardsley and   
            Jeroen Van Baar and   
              Ramesh Raskar and   
               Clifton Forlines   Interaction Using a Handheld Projector   39--43
              Yuriko Suzuki and   
               Minoru Kobayashi   Air Jet Driven Force Feedback in Virtual
                                  Reality  . . . . . . . . . . . . . . . . 44--47
             Yasuaki Kakehi and   
                Makoto Iida and   
            Takeshi Naemura and   
           Yoshinari Shirai and   
       Mitsunori Matsushita and   
                 Takeshi Ohguro   Lumisight Table: An Interactive
                                  View-Dependent Tabletop Display  . . . . 48--53
              Maki Sugimoto and   
           Georges Kagotani and   
                Hideaki Nii and   
              Naoji Shiroma and   
             Masahiko Inami and   
              Fumitoshi Matsuno   Time Follower's Vision: a Teleoperation
                                  Interface with Past Images . . . . . . . 54--63
                Hiroo Iwata and   
               Hiroaki Yano and   
         Hiroyuki Fukushima and   
                     Haruo Noma   CirculaFloor . . . . . . . . . . . . . . 64--67
            Kazuto Kamiyama and   
                Kevin Vlack and   
            Terukazu Mizota and   
          Hiroyuki Kajimoto and   
             Naoki Kawakami and   
                   Susumu Tachi   Vision-Based Sensor for Real-Time
                                  Measuring of Surface Traction Fields . . 68--75
               Yonggao Yang and   
                Jim X. Chen and   
                Mohsen Beheshti   Nonlinear Perspective Projections and
                                  Magic Lenses: $3$D View Deformation  . . 76--84
                Andrew Glassner   Andrew Glassner's Notebook: Crop Art,
                                  Part 3 . . . . . . . . . . . . . . . . . 88--91
                 James F. Blinn   Jim Blinn's Corner: User Interface
                                  Stories from the Real World  . . . . . . 92--93
                      Anonymous   New Products . . . . . . . . . . . . . . 94--95
                      Anonymous   Top Products of 2004 . . . . . . . . . . 96

IEEE Computer Graphics and Applications
Volume 25, Number 2, March / April, 2005

                     Gary Singh   Digital Art Revolution . . . . . . . . . 4--5
                Tom Calvert and   
                 Lars Wilke and   
               Rhonda Ryman and   
                      Ilene Fox   Applications of Computers to Dance . . . 6--12
           Alexandre Gillet and   
              Michel Sanner and   
            Daniel Stoffler and   
                   Arthur Olson   Tangible Augmented Interfaces for
                                  Structural Molecular Biology . . . . . . 13--17
            Daniel F. Keefe and   
          David B. Karelitz and   
             Eileen L. Vote and   
               David H. Laidlaw   Artistic Collaboration in Designing VR
                                  Visualizations . . . . . . . . . . . . . 18--23
               Zhigang Deng and   
                J. P. Lewis and   
                 Ulrich Neumann   Automated Eye Motion Using Texture
                                  Synthesis  . . . . . . . . . . . . . . . 24--30
                 Ruifeng Xu and   
           Sumanta N. Pattanaik   A Novel Monte Carlo Noise Reduction
                                  Operator . . . . . . . . . . . . . . . . 31--35
            Galina I. Pasko and   
         Alexander A. Pasko and   
              Tosiyasu L. Kunii   Bounded Blending for Function-Based
                                  Shape Modeling . . . . . . . . . . . . . 36--45
             Margarita Amor and   
             Montserrat Boo and   
          Wolfgang Strasser and   
            Johannes Hirche and   
                Michael Doggett   A Meshing Scheme for Efficient Hardware
                                  Implementation of Butterfly Subdivision
                                  Using Displacement Mapping . . . . . . . 46--59
         Richard Cartwright and   
             Valery Adzhiev and   
         Alexander A. Pasko and   
              Yuichiro Goto and   
              Tosiyasu L. Kunii   Web-Based Shape Modeling with Hyperfun   60--69
           Julie N. Stromer and   
             Gerald T. Quon and   
          Paul M. K. Gordon and   
         Andrei L. Turinsky and   
            Christoph W. Sensen   Jabiru: Harnessing Java $3$D Behaviors
                                  for Device and Display Portability . . . 70--80
             David J. Kasik and   
             William Buxton and   
              David R. Ferguson   Ten CAD Challenges . . . . . . . . . . . 81--92
                  Hua Zhang and   
                  Changqian Zhu   Deriving Linear Transformations in $3$D
                                  Using Quaternion Algebra . . . . . . . . 93--95
                Andrew Glassner   Andrew Glassner's Notebook: Speed Limit
                                  55 . . . . . . . . . . . . . . . . . . . 96--106
                      Anonymous   New Products . . . . . . . . . . . . . . 107--108

IEEE Computer Graphics and Applications
Volume 25, Number 3, May / June, 2005

                     Gary Singh   Fractal Fracas . . . . . . . . . . . . . 4--5
              David J. Duke and   
             Ken W. Brodlie and   
              David A. Duce and   
                    Ivan Herman   Do You See What I Mean?  . . . . . . . . 6--9
                Rudy Darken and   
             Perry McDowell and   
                   Erik Johnson   The Delta3D Open Source Game Engine  . . 10--12
                    Ben Delaney   Forget the Funny Glasses . . . . . . . . 14--19
           Maneesh Agrawala and   
                   Fredo Durand   Guest Editors' Introduction: Smart
                                  Depiction for Visual Communication . . . 20--21
                Karl Rasche and   
               Robert Geist and   
                  James Westall   Detail Preserving Reproduction of Color
                                  Images for Monochromats and Dichromats   22--30
           Nikolai Svakhine and   
             David S. Ebert and   
                   Don Stredney   Illustration Motifs for Effective
                                  Medical Volume Illustration  . . . . . . 31--39
              Marc Nienhaus and   
                 Jurgen Dollner   Depicting Dynamics Using Principles of
                                  Visual Art and Narrations  . . . . . . . 40--51
    Conrad Albrecht-Buehler and   
            Benjamin Watson and   
                David A. Shamma   Visualizing Live Text Streams Using
                                  Motion and Temporal Pooling  . . . . . . 52--59
             Daniel A. Keim and   
            Christian Panse and   
               Stephen C. North   Medial-Axis-Based Cartograms . . . . . . 60--68
             Alison L. Love and   
                  Alex Pang and   
                   David L. Kao   Visualizing Spatial Multivalue Data  . . 69--79
                    Bill Buxton   Thoughts on the State of $3$D CG in Film
                                  and Video  . . . . . . . . . . . . . . . 80--83
                 James F. Blinn   Jim Blinn's Corner: Vectors and Geometry
                                  and Objects, Oh My!  . . . . . . . . . . 84--93
                      Anonymous   New Products . . . . . . . . . . . . . . 94--95

IEEE Computer Graphics and Applications
Volume 25, Number 4, July / August, 2005

                     Gary Singh   Filters Rock . . . . . . . . . . . . . . 4--5
                Brian A. Barsky   A Fond Farewell  . . . . . . . . . . . . 6--7
                Ming C. Lin and   
               Miguel A. Otaduy   Sensation-Preserving Haptic Rendering    8--11
                   Chaomei Chen   Top 10 Unsolved Information
                                  Visualization Problems . . . . . . . . . 12--16
         George Fitzmaurice and   
                  Azam Khan and   
          Gordon Kurtenbach and   
                   Graham Binks   Cinematic Meeting Facilities Using Large
                                  Displays . . . . . . . . . . . . . . . . 17--21
          Gordon Kurtenbach and   
             George Fitzmaurice   Guest Editors' Introduction:
                                  Applications of Large Displays . . . . . 22--23
              Grant Wallace and   
             Otto J. Anshus and   
                    Peng Bi and   
                   Han Chen and   
                 Yuqun Chen and   
              Douglas Clark and   
                 Perry Cook and   
           Adam Finkelstein and   
          Thomas Funkhouser and   
                Anoop Gupta and   
              Matthew Hibbs and   
                     Kai Li and   
                 Zhiyan Liu and   
           Rudrajit Samanta and   
           Rahul Sukthankar and   
               Olga Troyanskaya   Tools and Applications for Large-Scale
                                  Display Walls  . . . . . . . . . . . . . 24--33
       Anastasia Bezerianos and   
             Ravin Balakrishnan   View and Space Management on Large
                                  Displays . . . . . . . . . . . . . . . . 34--43
           George Robertson and   
            Mary Czerwinski and   
           Patrick Baudisch and   
               Brian Meyers and   
             Daniel Robbins and   
                 Greg Smith and   
                     Desney Tan   The Large-Display User Experience  . . . 44--51
             Gerald D. Morrison   A Camera-Based Input Device for Large
                                  Interactive Displays . . . . . . . . . . 52--57
            Stacey D. Scott and   
  M. Sheelagh T. Carpendale and   
                Stefan Habelski   Storage Bins: Mobile Storage for
                                  Collaborative Tabletop Displays  . . . . 58--65
                  Gershon Elber   Geometric Texture Modeling . . . . . . . 66--76
               Maureen C. Stone   Representing Colors as Three Numbers . . 78--85
                      Anonymous   Tools and Products . . . . . . . . . . . 86--88

IEEE Computer Graphics and Applications
Volume 25, Number 5, September / October, 2005

                     Gary Singh   Stringing the Fractals . . . . . . . . . 4--5
              Nahum Gershon and   
              Jake Kolojejchick   From the Lab to the Field  . . . . . . . 6--7
               Melanie Tory and   
                 Torsten Moller   Evaluating Visualizations: Do Expert
                                  Reviews Work?  . . . . . . . . . . . . . 8--11
            Nolan Goodnight and   
                   Rui Wang and   
                 Greg Humphreys   Computation on Programmable Graphics
                                  Hardware . . . . . . . . . . . . . . . . 12--15
                     Jan Krikke   Near Real-Time Tsunami Computer
                                  Simulations within Reach . . . . . . . . 16--21
                Mike Bailey and   
               Steve Cunningham   Guest Editors' Introduction: Computer
                                  Graphics in Education  . . . . . . . . . 23
             Manuel Contero and   
                Ferran Naya and   
              Pedro Company and   
           Jose Luis Saorin and   
                  Julian Conesa   Improving Visualization Skills in
                                  Engineering Education  . . . . . . . . . 24--31
     Krishna P. C. Madhavan and   
              Laura L. Arns and   
              Gary R. Bertoline   A Distributed Rendering Environment for
                                  Teaching Animation and Scientific
                                  Visualization  . . . . . . . . . . . . . 32--38
                Barnabas Takacs   Special Education and Rehabilitation:
                                  Teaching and Healing with Interactive
                                  Graphics . . . . . . . . . . . . . . . . 40--48
                 Thomas L. Naps   JHAVÉ: Supporting Algorithm Visualization 49--55
         Michael B. McGrath and   
                Judith R. Brown   Visual Learning for Science and
                                  Engineering  . . . . . . . . . . . . . . 56--63
               Damien Maupu and   
           Mark H. Van Horn and   
                Susan Weeks and   
              Elizabeth Bullitt   $3$D Stereo Interactive Medical
                                  Visualization  . . . . . . . . . . . . . 67--71
             Manfred Weiler and   
               Ralf Botchen and   
            Simon Stegmaier and   
                Thomas Ertl and   
              Jingshu Huang and   
                   Yun Jang and   
             David S. Ebert and   
               Kelly P. Gaither   Hardware-Assisted Feature Analysis and
                                  Visualization of Procedurally Encoded
                                  Multifield Volumetric Data . . . . . . . 72--81
                 James F. Blinn   Jim Blinn's Corner: What Is a Pixel? . . 82--87
                Andries van Dam   Visualization Research Problems in
                                  Next-Generation Educational Software . . 88--92
                      Anonymous   Tools and Products . . . . . . . . . . . 93--95

IEEE Computer Graphics and Applications
Volume 25, Number 6, November / December, 2005

                     Gary Singh   Into the Abstract  . . . . . . . . . . . 4--5
             Mark A. Livingston   Evaluating Human Factors in Augmented
                                  Reality Systems  . . . . . . . . . . . . 6--9
               Brent Dennis and   
         Sarat Kocherlakota and   
                Amit Sawant and   
            Laura Tateosian and   
          Christopher G. Healey   Designing a Visualization Framework for
                                  Multidimensional Data  . . . . . . . . . 10--15
                   Kai Kang and   
                   Rene Chevray   Visualization of Fluid Mixing in
                                  Microchannels  . . . . . . . . . . . . . 16--20
            Blair MacIntyre and   
             Mark A. Livingston   Guest Editors' Introduction: Moving
                                  Mixed Reality into the Real World  . . . 22--23
          Charles E. Hughes and   
   Christopher B. Stapleton and   
            Darin E. Hughes and   
                Eileen M. Smith   Mixed Reality in Education,
                                  Entertainment, and Training  . . . . . . 24--30
             M. Carmen Juan and   
     Mariano Alcañiz and   
           Carlos Monserrat and   
           Cristina Botella and   
       Rosa M. Baños and   
                 Belen Guerrero   Using Augmented Reality to Treat Phobias 31--37
                    Eric Foxlin   Pedestrian Tracking with Shoe-Mounted
                                  Inertial Sensors . . . . . . . . . . . . 38--46
         Holger Regenbrecht and   
           Gregory Baratoff and   
                  Wilhelm Wilke   Augmented Reality Projects in the
                                  Automotive and Aerospace Industries  . . 48--56
                 Ruifeng Xu and   
       Sumanta N. Pattanaik and   
              Charles E. Hughes   High-Dynamic-Range Still-Image Encoding
                                  in JPEG 2000 . . . . . . . . . . . . . . 57--64
                 Kari Pulli and   
                Tomi Aarnio and   
              Kimmo Roimela and   
                   Jani Vaarala   Designing Graphics Programming
                                  Interfaces for Mobile Devices  . . . . . 66--75
                 James F. Blinn   Jim Blinn's Corner: How to solve a
                                  Quadratic Equation . . . . . . . . . . . 76--79
             Natalie Ebenreuter   Dance Movement: a Focus on the
                                  Technology . . . . . . . . . . . . . . . 80--83
                      Anonymous   Tools and Products . . . . . . . . . . . 84--86
                      Anonymous   2005 Annual Index, Vol. 25 . . . . . . . 87--95


IEEE Computer Graphics and Applications
Volume 26, Number 1, January / February, 2006

                     Gary Singh   A Space to Dream . . . . . . . . . . . . 4--5
                      Anonymous   Special Thanks to CG&A's Reviewers  . . . 6--8
            James J. Thomas and   
                Kristin A. Cook   A Visual Analytics Agenda  . . . . . . . 10--13
                Wayne Piekarski   $3$D Modeling with the Tinmith Mobile
                                  Outdoor Augmented Reality System . . . . 14--17
                 Keqi Zhang and   
             Shu-Ching Chen and   
                Peter Singh and   
              Khalid Saleem and   
                        Na Zhao   A $3$D Visualization System for
                                  Hurricane Storm-Surge Flooding . . . . . 18--25
               Mark Colbert and   
          Sumanta Pattanaik and   
       Jaroslav Krivánek   BRDF-Shop: Creating Physically Correct
                                  Bidirectional Reflectance Distribution
                                  Functions  . . . . . . . . . . . . . . . 30--36
            Elaine M. Huang and   
        Elizabeth D. Mynatt and   
          Daniel M. Russell and   
                  Alison E. Sue   Secrets to Success and Fatal Flaws: The
                                  Design of Large-Display Groupware  . . . 37--45
                 Kirk Riley and   
                 Yuyan Song and   
               Martin Kraus and   
             David S. Ebert and   
                 Jason J. Levit   Visualization of Structured Nonuniform
                                  Grids  . . . . . . . . . . . . . . . . . 46--55
               Andreas Butz and   
            Antonio Krüger   Applying the Peephole Metaphor in a
                                  Mixed-Reality Room . . . . . . . . . . . 56--63
     Christoph Fünfzig and   
            Torsten Ullrich and   
              Dieter W. Fellner   Hierarchical Spherical Distance Fields
                                  for Collision Detection  . . . . . . . . 64--74
                    Eric Haines   An Introductory Tour of Interactive
                                  Rendering  . . . . . . . . . . . . . . . 76--87
      Christopher Stapleton and   
              Charles E. Hughes   Believing is Seeing: Cultivating Radical
                                  Media Innovations  . . . . . . . . . . . 88--93
                      Anonymous   Tools and Products . . . . . . . . . . . 94--95

IEEE Computer Graphics and Applications
Volume 26, Number 2, March / April, 2006

                     Gary Singh   Things Between and Behind  . . . . . . . 4--5
             Laurel M. Sheppard   Visual Effects and Video Analysis Lead
                                  to Olympics Victories  . . . . . . . . . 6--11
        Bernd Fröhlich and   
             Jan Hochstrate and   
            Alexander Kulik and   
                   Anke Huckauf   On $3$D Input Devices  . . . . . . . . . 15--19
             Tamara Munzner and   
              Chris Johnson and   
            Robert Moorhead and   
          Hanspeter Pfister and   
            Penny Rheingans and   
                   Terry S. Yoo   NIH--NSF Visualization Research
                                  Challenges Report Summary  . . . . . . . 20--24
                    Kwan-Liu Ma   Guest Editor's Introduction:
                                  Visualization for Cybersecurity  . . . . 26--27
                    Pin Ren and   
                    Yan Gao and   
                 Zhichun Li and   
                   Yan Chen and   
                Benjamin Watson   IDGraphs: Intrusion Detection and
                                  Analysis Using Stream Compositing  . . . 28--39
              Takayuki Itoh and   
            Hiroki Takakura and   
             Atsushi Sawada and   
                  Koji Koyamada   Hierarchical Visualization of Network
                                  Intrusion Detection Data . . . . . . . . 40--47
            Stefano Foresti and   
              James Agutter and   
              Yarden Livnat and   
                 Shaun Moon and   
                Robert Erbacher   Visual Correlation of Network Alerts . . 48--59
              Gregory Conti and   
           Kulsoom Abdullah and   
            Julian Grizzard and   
                John Stasko and   
           John A. Copeland and   
            Mustaque Ahamad and   
              Henry L. Owen and   
                      Chris Lee   Countering Security Information Overload
                                  through Alert and Packet Visualization   60--70
            John R. Goodall and   
           Wayne G. Lutters and   
            Penny Rheingans and   
                  Anita Komlodi   Focusing on Context in Network Traffic
                                  Analysis . . . . . . . . . . . . . . . . 72--80
                 James F. Blinn   Jim Blinn's Corner: How to Solve a
                                  Quadratic Equation, Part 2 . . . . . . . 82--87
               Ari Requicha and   
                   Dan Arbuckle   CAD/CAM for Nanoscale Self-Assembly  . . 88--91
                      Anonymous   Tools and Products . . . . . . . . . . . 92--95

IEEE Computer Graphics and Applications
Volume 26, Number 3, May / June, 2006

                     Gary Singh   A Fractal Voyage . . . . . . . . . . . . 4--5
                    Chris North   Toward Measuring Visualization Insight   6--9
                   Benjamin Lok   Teaching Communication Skills with
                                  Virtual Humans . . . . . . . . . . . . . 10--13
                     Jan Krikke   Computer Graphics Advances the Art of
                                  Anime  . . . . . . . . . . . . . . . . . 14--19
               Michael van Lent   Guest Editor's Introduction: Interactive
                                  Narrative  . . . . . . . . . . . . . . . 20--21
              Mark O. Riedl and   
               R. Michael Young   From Linear Story Generation to
                                  Branching Story Graphs . . . . . . . . . 23--31
             Mark J. Nelson and   
             Michael Mateas and   
           David L. Roberts and   
         Charles L. Isbell, Jr.   Declarative Optimization-Based Drama
                                  Management in Interactive Fiction  . . . 32--41
                Ruth Aylett and   
             Sandy Louchart and   
                  Joao Dias and   
                  Ana Paiva and   
                 Marco Vala and   
                Sarah Woods and   
                     Lynne Hall   Unscripted Narrative for Affectively
                                  Driven Characters  . . . . . . . . . . . 42--52
               Ariel Shamir and   
         Michael Rubinstein and   
                Tomer Levinboim   Generating Comics from $3$D Interactive
                                  Computer Graphics  . . . . . . . . . . . 53--61
            Mathias Koelsch and   
                  Ryan Bane and   
           Tobias Hoellerer and   
                   Matthew Turk   Multimodal Interaction with a Wearable
                                  Augmented Reality System . . . . . . . . 62--71
            Patrick Coleman and   
                    Karan Singh   Cords: Geometric Curve Primitives for
                                  Modeling Contact . . . . . . . . . . . . 72--79
             Olga A. Kuchar and   
            Thomas J. Hoeft and   
                Susan Havre and   
             Kenneth A. Perrine   Isn't It About Time? . . . . . . . . . . 80--83
                 James F. Blinn   Jim Blinn's Corner: How to Solve a Cubic
                                  Equation, Part 1: The Shape of the
                                  Discriminant . . . . . . . . . . . . . . 84--93
                      Anonymous   Tools and Products . . . . . . . . . . . 94--96

IEEE Computer Graphics and Applications
Volume 26, Number 4, July / August, 2006

                     Gary Singh   Branching into Cosmic Unity  . . . . . . 4--5
                Menno Jan Kraak   Beyond Geovisualization  . . . . . . . . 6--9
             Guido Brunnett and   
            Stephan Rusdorf and   
                   Mario Lorenz   V-Pong: An Immersive Table Tennis
                                  Simulation . . . . . . . . . . . . . . . 10--13
                 Colin Ware and   
           Roland Arsenault and   
            Matthew Plumlee and   
                    David Wiley   Visualizing the Underwater Behavior of
                                  Humpback Whales  . . . . . . . . . . . . 14--18
        Theresa-Marie Rhyne and   
            Alan MacEachren and   
                    Jason Dykes   Guest Editors' Introduction: Exploring
                                  Geovisualization . . . . . . . . . . . . 20--21
              Mark Harrower and   
                     Matt Bloch   \tt MapShaper.org: a Map Generalization
                                  Web Service  . . . . . . . . . . . . . . 22--27
                Gobe Hobona and   
               Philip James and   
                David Fairbairn   Web-Based Visualization of $3$D
                                  Geospatial Data Using Java3D . . . . . . 28--33
       Sara Irina Fabrikant and   
         Daniel R. Montello and   
                  David M. Mark   The Distance-Similarity Metaphor in
                                  Region-Display Spatializations . . . . . 34--44
            Andrew Forsberg and   
                    Prabhat and   
                Graff Haley and   
             Andrew Bragdon and   
                Joseph Levy and   
           Caleb I. Fassett and   
                David Shean and   
          James W. Head III and   
            Sarah Milkovich and   
                Mark Duchaineau   Adviser: Immersive Field Work for
                                  Planetary Geoscientists  . . . . . . . . 46--54
            Helena Mitasova and   
                Lubos Mitas and   
                Carlo Ratti and   
              Hiroshi Ishii and   
               Jason Alonso and   
              Russell S. Harmon   Real-Time Landscape Model Interaction
                                  Using a Tangible Geospatial Modeling
                                  Environment  . . . . . . . . . . . . . . 55--63
           Leonard D. Brown and   
                       Hong Hua   Magic Lenses for Augmented Virtual
                                  Environments . . . . . . . . . . . . . . 64--73
             Timothy Urness and   
        Victoria Interrante and   
             Ellen Longmire and   
               Ivan Marusic and   
               Sean O'Neill and   
                Thomas W. Jones   Strategies for the Visualization of
                                  Multiple $2$D Vector Fields  . . . . . . 74--82
      José L. Encarnacao   Computer Graphics Visions and
                                  Challenges: a European Perspective . . . 83--89
                 James F. Blinn   Jim Blinn's Corner: How to Solve a Cubic
                                  Equation, Part 2: The $ 1 \bar {1} $
                                  Case . . . . . . . . . . . . . . . . . . 90--100
                      Anonymous   Tools and Products . . . . . . . . . . . 101--104

IEEE Computer Graphics and Applications
Volume 26, Number 5, September / October, 2006

                     Gary Singh   Machine Creation . . . . . . . . . . . . 4--5
                     Tom Geller   Interactive Tabletop Exhibits in Museums
                                  and Galleries  . . . . . . . . . . . . . 6--11
                  Oliver Bimber   Augmenting Holograms . . . . . . . . . . 12--17
                Benjamin Watson   Broadening Our Collaboration with Design 18--21
            Stacey D. Scott and   
            Sheelagh Carpendale   Guest Editors' Introduction: Interacting
                                  with Digital Tabletops . . . . . . . . . 24--27
            J. Karen Parker and   
           Regan L. Mandryk and   
                 Kori M. Inkpen   Integrating Point and Touch for
                                  Interaction with Digital Tabletop
                                  Displays . . . . . . . . . . . . . . . . 28--35
                  Chia Shen and   
                Kathy Ryall and   
           Clifton Forlines and   
              Alan Esenther and   
Frédéric D. Vernier and   
          Katherine Everitt and   
                    Mike Wu and   
              Daniel Wigdor and   
     Meredith Ringel Morris and   
               Mark Hancock and   
                     Edward Tse   Informing the Design of Direct-Touch
                                  Tabletops  . . . . . . . . . . . . . . . 36--46
                Ali Mazalek and   
           Matthew Reynolds and   
            Glorianna Davenport   TViews: An Extensible Architecture for
                                  Multiuser Digital Media Tables . . . . . 47--55
                Kathy Ryall and   
              Alan Esenther and   
           Clifton Forlines and   
                  Chia Shen and   
                Sam Shipman and   
     Meredith Ringel Morris and   
          Katherine Everitt and   
Frédéric D. Vernier   Identity-Differentiating Widgets for
                                  Multiuser Interactive Surfaces . . . . . 56--64
     Meredith Ringel Morris and   
          Anthony Cassanego and   
            Andreas Paepcke and   
             Terry Winograd and   
            Ann Marie Piper and   
                     Anqi Huang   Mediating Group Dynamics through
                                  Tabletop Interface Design  . . . . . . . 65--73
            Vladimir Bochko and   
                Jussi Parkkinen   A Spectral Color Analysis and
                                  Colorization Technique . . . . . . . . . 74--82
                   Min Hong and   
                Sunhwa Jung and   
             Min-Hyung Choi and   
             Samuel W. J. Welch   Fast Volume Preservation for a
                                  Mass-Spring System . . . . . . . . . . . 83--91
                      Anonymous   Tools and Products . . . . . . . . . . . 94--95
                   Markus Gross   Getting to the Point\ldots?  . . . . . . 96--99

IEEE Computer Graphics and Applications
Volume 26, Number 6, November / December, 2006

                     Gary Singh   Infinite Possibilities . . . . . . . . . 4--5
              Jarke J. van Wijk   Bridging the Gaps  . . . . . . . . . . . 6--9
             Andrew Johnson and   
                Jason Leigh and   
                 Paul Morin and   
                Peter Van Keken   GeoWall: Stereoscopic Visualization for
                                  Geoscience Research and Education  . . . 10--14
          Michael Katzourin and   
            Daniel Ignatoff and   
              Lincoln Quirk and   
     Joseph J. LaViola, Jr. and   
        Odest Chadwicke Jenkins   Swordplay: Innovating Game Development
                                  through VR . . . . . . . . . . . . . . . 15--19
             Georgios Sakas and   
                Ulrich Bockholt   Guest Editors' Introduction: Simulators
                                  and Closed Interaction Loops . . . . . . 22--23
        Céline Paloc and   
          Alessandro Faraci and   
                 Fernando Bello   Online Remeshing for Soft Tissue
                                  Simulation in Surgical Training  . . . . 24--34
         Bernhard Reitinger and   
           Alexander Bornik and   
           Reinhard Beichel and   
             Dieter Schmalstieg   Liver Surgery Planning Using Virtual
                                  Reality  . . . . . . . . . . . . . . . . 36--47
                 Dan Morris and   
         Christopher Sewell and   
          Federico Barbagli and   
          Kenneth Salisbury and   
         Nikolas H. Blevins and   
                   Sabine Girod   Visuohaptic Simulation of Bone Surgery
                                  for Training and Evaluation  . . . . . . 48--57
                 Mert Sedef and   
                Evren Samur and   
               Cagatay Basdogan   Real-Time Finite-Element Simulation of
                                  Linear Viscoelastic Tissue Behavior
                                  Based on Experimental Data . . . . . . . 58--68
               Pablo Lamata and   
    Enrique J. Gómez and   
Fernando Bello Roger L. Kneebone and   
            Rajesh Aggarwal and   
            Félix Lamata   Conceptual Framework for Laparoscopic VR
                                  Simulators . . . . . . . . . . . . . . . 69--79
            Nuria Pelechano and   
               Norman I. Badler   Modeling Crowd and Trained Leader
                                  Behavior during Building Evacuation  . . 80--86
        Peter D. Stephenson and   
                   Joan Peckham   Seeing is Believing: Using Computer
                                  Graphics to Enthuse Students . . . . . . 87--91
                 James F. Blinn   Jim Blinn's Corner: How to Solve a Cubic
                                  Equation, Part 3: General Depression and
                                  a New Covariant  . . . . . . . . . . . . 92--102
                      Anonymous   Tools and Products . . . . . . . . . . . 103--104
                      Anonymous   2006 Annual Index, Vol. 26 . . . . . . . 105--112


IEEE Computer Graphics and Applications
Volume 27, Number 1, January / February, 2007

                     Gary Singh   Vamping on Ultrafractal  . . . . . . . . 4--5
                      Anonymous   Special Thanks to CG&A's Reviewers  . . . 6--8
               Blayne Field and   
               Sean O'Neill and   
        Victoria Interrante and   
            Thomas W. Jones and   
                 Timothy Urness   FieldVis: a Tool for Visualizing
                                  Astrophysical Magnetohydrodynamic Flow   9--13
         Nikunj Raghuvanshi and   
                    Ming C. Lin   Physically Based Sound Synthesis for
                                  Large-Scale Virtual Environments . . . . 14--18
                 Jian Huang and   
                Huadong Liu and   
                 Micah Beck and   
              Andrew Gaston and   
                 Jinzhu Gao and   
                    Terry Moore   Dynamic Sharing of Large-Scale
                                  Visualization  . . . . . . . . . . . . . 20--25
             Takeo Igarashi and   
                   Bob Zeleznik   Guest Editors' Introduction:
                                  Sketch-Based Interaction . . . . . . . . 26--27
        Tevfik Metin Sezgin and   
                  Randall Davis   Sketch Interpretation Using Multiscale
                                  Models of Temporal Patterns  . . . . . . 28--37
         Joseph J. LaViola, Jr.   Advances in Mathematical Sketching:
                                  Moving Toward the Paradigm's Full
                                  Potential  . . . . . . . . . . . . . . . 38--48
           Frederic Cordier and   
                     Hyewon Seo   Free-Form Sketching of Self-Occluding
                                  Objects  . . . . . . . . . . . . . . . . 50--59
          Levent Burak Kara and   
                  Kenji Shimada   Sketch-Based $3$D-Shape Creation for
                                  Industrial Styling Design  . . . . . . . 60--71
           Emmanuel Turquin and   
               Jamie Wither and   
         Laurence Boissieux and   
           Marie-Paule Cani and   
                 John F. Hughes   A Sketch-Based Interface for Clothing
                                  Virtual Characters . . . . . . . . . . . 72--81
              Masatomo Inui and   
                   Atsushi Ohta   Using a GPU to Accelerate Die and Mold
                                  Fabrication  . . . . . . . . . . . . . . 82--88
                  Frank Nielsen   The Digital Chameleon Principle:
                                  Computing Invisibility by Rendering
                                  Transparency . . . . . . . . . . . . . . 90--96
                      Anonymous   Tools and Products . . . . . . . . . . . 97--99
                 James F. Blinn   Jim Blinn's Corner: How to Solve a Cubic
                                  Equation, Part 4: The $ 111 $ Case . . . 100--103

IEEE Computer Graphics and Applications
Volume 27, Number 2, March / April, 2007

                     Gary Singh   Untitled Evolution . . . . . . . . . . . 4--5
               John C. Dill and   
               Maureen C. Stone   In with the New, Out with the Old  . . . 6
                     Tom Geller   Imaging the World: The State of Online
                                  Mapping  . . . . . . . . . . . . . . . . 8--13
              David Borland and   
           Russell M. Taylor II   Rainbow Color Map (Still) Considered
                                  Harmful  . . . . . . . . . . . . . . . . 14--17
        Frédo Durand and   
               Richard Szeliski   Guest Editors' Introduction:
                                  Computational Photography  . . . . . . . 21--22
                Ankit Mohan and   
               Jack Tumblin and   
               Prasun Choudhury   Editing Soft Shadows in a Digital
                                  Photograph . . . . . . . . . . . . . . . 23--31
             Morgan McGuire and   
           Wojciech Matusik and   
          Hanspeter Pfister and   
                 Billy Chen and   
             John F. Hughes and   
                 Shree K. Nayar   Optical Splitting Trees for
                                  High-Precision Monocular Imaging . . . . 32--42
                 Neel Joshi and   
Wojciech Matusik Shai Avidan and   
          Hanspeter Pfister and   
             William T. Freeman   Exploring Defocus Matting: Nonparametric
                                  Acceleration, Super-Resolution, and
                                  Off-Center Matting . . . . . . . . . . . 43--52
           Cagatay Basdogan and   
                 Mert Sedef and   
           Matthias Harders and   
                  Stefan Wesarg   VR-Based Simulators for Training in
                                  Minimally Invasive Surgery . . . . . . . 54--66
               Theodore Kim and   
               Jason Sewall and   
                Avneesh Sud and   
                    Ming C. Lin   Fast Simulation of Laplacian Growth  . . 68--76
               Xiaogang Jin and   
              Shaochun Chen and   
                   Xiaoyang Mao   Computer-Generated Marbling Textures: a
                                  GPU-Based Design System  . . . . . . . . 78--84
                      Anonymous   Tool and Products  . . . . . . . . . . . 85--87
         William R. Sherman and   
                   Simon Su and   
         Philip A. McDonald and   
                      Yi Mu and   
          Frederick Harris, Jr.   Open-Source Tools for Immersive
                                  Environmental Visualization  . . . . . . 88--91
               Michael Zyda and   
              Dhruv Thukral and   
            Sumeet Jakatdar and   
          Jonathan Engelsma and   
              James Ferrans and   
                   Mat Hans and   
                  Larry Shi and   
                Fred Kitson and   
                 Venu Vasudevan   Educating the Next Generation of Mobile
                                  Game Developers  . . . . . . . . . . . . 96, 92--95

IEEE Computer Graphics and Applications
Volume 27, Number 3, May / June, 2007

                     Gary Singh   The Blitz of Infinity  . . . . . . . . . 4--5
                 Keri Schreiner   Where We At? Mobile Phones Bring GPS to
                                  the Masses . . . . . . . . . . . . . . . 6--11
                     Kang Zhang   From Abstract Painting to Information
                                  Visualization  . . . . . . . . . . . . . 12--16
        Rémi Ronfard and   
                 Gabriel Taubin   Introducing $3$D Cinematography  . . . . 18--20
            Jonathan Starck and   
                  Adrian Hilton   Surface Capture for Performance-Based
                                  Animation  . . . . . . . . . . . . . . . 21--31
               Takeo Kanade and   
                P. J. Narayanan   Virtualized Reality: Perspectives on
                                  $4$D Digitization of Dynamic Events  . . 32--40
                  Feng Dong and   
                     Xujiong Ye   Multiscaled Texture Synthesis Using
                                  Multisized Pixel Neighborhoods . . . . . 41--47
              Jingshu Huang and   
                  Brian Bue and   
               Avin Pattath and   
             David S. Ebert and   
              Krystal M. Thomas   Interactive Illustrative Rendering on
                                  Mobile Devices . . . . . . . . . . . . . 48--56
                James R. Miller   Attribute Blocks: Visualizing Multiple
                                  Continuously Defined Attributes  . . . . 57--69
              Sven Havemann and   
              Dieter W. Fellner   Seven Research Challenges of Generalized
                                  $3$D Documents . . . . . . . . . . . . . 70--76
                 James F. Blinn   Jim Blinn's Corner: How to Solve a Cubic
                                  Equation, Part 5: Back to Numerics . . . 78--89
          Yoshinori Dobashi and   
          Tsuyoshi Yamamoto and   
                Makoto Sato and   
           Shoichi Hasegawa and   
              Mitsuaki Kato and   
               Tomoyuki Nishita   A Precomputed Approach for Real-Time
                                  Haptic Interaction with Fluids . . . . . 90--92
                      Anonymous   Tools and Products . . . . . . . . . . . 96, 94--95

IEEE Computer Graphics and Applications
Volume 27, Number 4, July / August, 2007

                     Gary Singh   The Dynamics of Change . . . . . . . . . 4--5
               Maureen C. Stone   Introducing the IEEE CG&A Editorial Board 6--7
               Michael T. Jones   Google's Geospatial Organizing Principle 8--13
              Leonel Valbom and   
          Adérito Marcos   An Immersive Musical Instrument
                                  Prototype  . . . . . . . . . . . . . . . 14--19
          Dieter W. Fellner and   
              Dietmar Saupe and   
              Harald Krottmaier   Guest Editors' Introduction: $3$D
                                  Documents  . . . . . . . . . . . . . . . 20--21
            Benjamin Bustos and   
                Daniel Keim and   
              Dietmar Saupe and   
                 Tobias Schreck   Content-Based $3$D Object Retrieval  . . 22--27
              Simone Marini and   
          Michela Spagnuolo and   
              Bianca Falcidieno   Structural Shape Prototypes for the
                                  Automatic Classification of $3$D Objects 28--37
                 Jiantao Pu and   
Yagnanarayanan Kalyanaraman and   
        Subramaniam Jayanti and   
             Karthik Ramani and   
                  Zygmunt Pizlo   Navigation and Discovery in $3$D CAD
                                  Repositories . . . . . . . . . . . . . . 38--47
         Dieter Schmalstieg and   
             Gerhard Schall and   
              Daniel Wagner and   
    István Barakonyi and   
           Gerhard Reitmayr and   
              Joseph Newman and   
              Florian Ledermann   Managing Complex Augmented Reality
                                  Models . . . . . . . . . . . . . . . . . 48--57
      José M. Varela and   
               C. Guedes Soares   A Virtual Environment for Decision
                                  Support in Ship Damage Control . . . . . 58--69
                Keith Wiley and   
              Lance R. Williams   Representing Interwoven Surfaces in
                                  2-1/2D Drawings  . . . . . . . . . . . . 70--83
               Dirk Reiners and   
                    Gerrit Voss   Climbing Longs Peak: The Steep Road to
                                  the Future of OpenGL . . . . . . . . . . 84--89
                 Mel Slater and   
            Antonio Frisoli and   
             Franco Tecchia and   
            Christoph Guger and   
                 Beau Lotto and   
              Anthony Steed and   
         Gert Pfurtscheller and   
                Robert Leeb and   
              Miriam Reiner and   
     Maria V. Sanchez-Vives and   
             Paul Verschure and   
              Ulysses Bernardet   Understanding and Realizing Presence in
                                  the Presenccia Project . . . . . . . . . 90--93
              Carl Machover and   
                 David J. Kasik   Tools and Products . . . . . . . . . . . 96, 94--95

IEEE Computer Graphics and Applications
Volume 27, Number 5, September / October, 2007

                     Gary Singh   Beauty in Chaos  . . . . . . . . . . . . 4--5
                    Kwan-Liu Ma   Machine Learning to Boost the Next
                                  Generation of Visualization Technology   6--9
               Nassir Navab and   
                Joerg Traub and   
           Tobias Sielhorst and   
           Marco Feuerstein and   
           Christoph Bichlmeier   Action- and Workflow-Driven Augmented
                                  Reality for Computer-Aided Medical
                                  Procedures . . . . . . . . . . . . . . . 10--14
                  Kris Cook and   
               Rae Earnshaw and   
                    John Stasko   Guest Editors' Introduction: Discovering
                                  the Unexpected . . . . . . . . . . . . . 15--19
           Anita D. D'Amico and   
            John R. Goodall and   
           Daniel R. Tesone and   
               Jason K. Kopylec   Visual Discovery in Computer Network
                                  Defense  . . . . . . . . . . . . . . . . 20--27
             Amit Chourasia and   
              Steve Cutchin and   
                 Yifeng Cui and   
            Reagan W. Moore and   
                  Kim Olsen and   
              Steven M. Day and   
         J. Bernard Minster and   
           Philip Maechling and   
               Thomas H. Jordan   Visual Insights into High-Resolution
                                  Earthquake Simulations . . . . . . . . . 28--34
             Jason Pearlman and   
            Penny Rheingans and   
              Marie des Jardins   Visualizing Diversity and Depth over a
                                  Set of Objects . . . . . . . . . . . . . 35--45
             Pascale Proulx and   
                 Lynn Chien and   
              Robert Harper and   
               David Schroh and   
              Thomas Kapler and   
               David Jonker and   
                 William Wright   nSpace and GeoTime: a VAST 2006 Case
                                  Study  . . . . . . . . . . . . . . . . . 46--56
      A. Johannes Pretorius and   
              Jarke J. van Wijk   Bridging the Semantic Gap: Visualizing
                                  Transition Graphs with User-Defined
                                  Diagrams . . . . . . . . . . . . . . . . 58--66
           Daniel G. Aliaga and   
                      Yi Xu and   
                  Voicu Popescu   Occlusion-Resistant Camera Design for
                                  Acquiring Active Environments  . . . . . 68--78
               Vidya Setlur and   
                Tom Lechner and   
              Marc Nienhaus and   
                    Bruce Gooch   Retargeting Images and Video for
                                  Preserving Information Saliency  . . . . 80--88
                     Tom Geller   Envisioning the Wind: Meteorology
                                  Graphics at Weather Underground  . . . . 92--97
Adérito Fernandes Marcos   Digital Art: When Artistic and Cultural
                                  Muse Merges with Computer Technology . . 98--103
              Carl Machover and   
                 David J. Kasik   Tools and Products . . . . . . . . . . . 104, 89--91

IEEE Computer Graphics and Applications
Volume 27, Number 6, November / December, 2007

              Frances Titsworth   Visual Symphonies: Setting Intricate
                                  Images to Music  . . . . . . . . . . . . 4--5
              Chris Seeling and   
                Greg Watson and   
                     Kaiwei Sun   GPU-Based Interactive, Stereoscopic
                                  Visualization of Automotive Crash
                                  Simulations  . . . . . . . . . . . . . . 6--11
            Holly Rushmeier and   
                Jason Dykes and   
                  John Dill and   
                     Peter Yoon   Revisiting the Need for Formal Education
                                  in Visualization . . . . . . . . . . . . 12--16
             David J. Kasik and   
             Dinesh Manocha and   
              Philipp Slusallek   Guest Editors' Introduction: Real-Time
                                  Interaction with Complex Models  . . . . 17--19
           Andreas Dietrich and   
            Enrico Gobbetti and   
                  Sung-Eui Yoon   Massive-Model Rendering Techniques: a
                                  Tutorial . . . . . . . . . . . . . . . . 20--34
           Andreas Dietrich and   
               Abe Stephens and   
                      Ingo Wald   Exploring a Boeing 777: Ray Tracing
                                  Large-Scale CAD Data . . . . . . . . . . 36--46
        Beat Brüderlin and   
              Mathias Heyer and   
        Sebastian Pfützner   Interviews3D: a Platform for Interactive
                                  Handling of Massive Data Sets  . . . . . 48--59
              Louis Borgeat and   
                  Guy Godin and   
        Philippe Massicotte and   
          Guillaume Poirier and   
      François Blais and   
             J.-Angelo Beraldin   Visualizing and Analyzing the Mona Lisa  60--68
  Jérôme Royan and   
              Patrick Gioia and   
             Romain Cavagna and   
             Christian Bouville   Network-Based Visualization of $3$D
                                  Landscapes and City Models . . . . . . . 70--79
             Jeffrey A. Stevens   Visualization of Complex Automotive
                                  Data: a Tutorial . . . . . . . . . . . . 80--86
            Nobuhiko Tamura and   
          Toshiya Nakaguchi and   
          Norimichi Tsumura and   
                  Yoichi Miyake   Spring-Bead Animation of Viscoelastic
                                  Materials  . . . . . . . . . . . . . . . 87--93
             Endre M. Lidal and   
              Tor Langeland and   
       Christopher Giertsen and   
            Jens Grimsgaard and   
                   Rolf Helland   A Decade of Increased Oil Recovery in
                                  Virtual Reality  . . . . . . . . . . . . 94--97
              Carl Machover and   
                 David J. Kasik   Tools and Products . . . . . . . . . . . 100, 98--99


IEEE Computer Graphics and Applications
Volume 28, Number 1, January / February, 2008

                     Gary Singh   From Chemicals to Creation . . . . . . . 4--5
                      Anonymous   Special Thanks to CG&A's Reviewers  . . . 6--9
                  Maureen Stone   Welcome, and Beyond  . . . . . . . . . . 10--11
                 Keri Schreiner   Digital Games Target Social Change . . . 12--17
                   Chaomei Chen   An Information-Theoretic View of Visual
                                  Analytics  . . . . . . . . . . . . . . . 18--23
            Stefano Burigat and   
              Luca Chittaro and   
                Lucio Ieronutti   Mobrex: Visualizing Users' Mobile
                                  Browsing Behaviors . . . . . . . . . . . 24--32
  Guillaume François and   
          Sumanta Pattanaik and   
             Kadi Bouatouch and   
                 Gaspard Breton   Subsurface Texture Mapping . . . . . . . 34--42
             Marco Callieri and   
           Federico Ponchio and   
              Paolo Cignoni and   
               Roberto Scopigno   Virtual Inspector: a Flexible Visualizer
                                  for Dense $3$D Scanned Models  . . . . . 44--54
           Alexander Powell and   
                Jarek Rossignac   ScrewBender: Smoothing Piecewise Helical
                                  Motions  . . . . . . . . . . . . . . . . 56--63
               Radu Dondera and   
                   Chun Jia and   
              Voicu Popescu and   
       Cristina Nita-Rotaru and   
               Melissa Dark and   
                Cynthia S. York   Virtual Classroom Extension for
                                  Effective Distance Education . . . . . . 64--74
         Takamichi Nakamoto and   
            Shigeki Otaguro and   
          Masashi Kinoshita and   
          Masahiko Nagahama and   
             Keita Ohinishi and   
                    Taro Ishida   Cooking Up an Interactive Olfactory Game
                                  Display  . . . . . . . . . . . . . . . . 75--78
                 David J. Kasik   Tools and Products . . . . . . . . . . . 79--80

IEEE Computer Graphics and Applications
Volume 28, Number 2, March / April, 2008

                     Gary Singh   Artificial Evolution . . . . . . . . . . 4--5
                     Colin Ware   Toward a Perceptual Theory of Flow
                                  Visualization  . . . . . . . . . . . . . 6--11
         Catherine Plaisant and   
          Georges Grinstein and   
               Jean Scholtz and   
               Mark Whiting and   
          Theresa O'Connell and   
           Sharon Laskowski and   
                 Lynn Chien and   
                  Annie Tat and   
             William Wright and   
          Carsten Görg and   
               Zhicheng Liu and   
                Neel Parekh and   
          Kanupriya Singhal and   
                    John Stasko   Evaluating Visual Analytics at the 2007
                                  VAST Symposium Contest . . . . . . . . . 12--21
                Bruce Gooch and   
                   Brian Wyvill   Computational Aesthetics . . . . . . . . 23
                Jaume Rigau and   
              Miquel Feixas and   
                    Mateu Sbert   Informational Aesthetics Measures  . . . 24--34
                   Jiayi Xu and   
               Xiaoyang Mao and   
                   Xiaogang Jin   Nondissipative Marbling  . . . . . . . . 35--43
  Francisco González and   
                Mateu Sbert and   
                  Miquel Feixas   Viewpoint-Based Ambient Occlusion  . . . 44--51
             Chuan-Kai Yang and   
                    Li-Kai Peng   Automatic Mood-Transferring between
                                  Color Images . . . . . . . . . . . . . . 52--61
           Ross Maciejewski and   
            Tobias Isenberg and   
         William M. Andrews and   
             David S. Ebert and   
          Mario Costa Sousa and   
                       Wei Chen   Measuring Stipple Aesthetics in
                                  Hand-Drawn and Computer-Generated Images 62--74
                      Jehee Lee   Representing Rotations and Orientations
                                  in Geometric Computing . . . . . . . . . 75--83
             Katrien Jacobs and   
              Celine Loscos and   
                      Greg Ward   Automatic High-Dynamic Range Image
                                  Generation for Dynamic Scenes  . . . . . 84--93
          Nicholas F. Polys and   
               Don Brutzman and   
              Anthony Steed and   
                  Johannes Behr   Future Standards for Immersive VR:
                                  Report on the IEEE Virtual Reality 2007
                                  Workshop . . . . . . . . . . . . . . . . 94--99
               Elizabeth Mynatt   Unlocking Human Potential through
                                  Technical Innovation . . . . . . . . . . 104, 100--103

IEEE Computer Graphics and Applications
Volume 28, Number 3, May / June, 2008

                     Gary Singh   Abstracts and Fragments  . . . . . . . . 4--5
Antônio Carlos A. Mól and   
  Carlos Alexandre F. Jorge and   
                 Pedro M. Couto   Using a Game Engine for VR Simulations
                                  in Evacuation Planning . . . . . . . . . 6--12
              Robert Kosara and   
                Fritz Drury and   
        Lars Erik Holmquist and   
               David H. Laidlaw   Visualization Criticism  . . . . . . . . 13--15
            Benjamin Watson and   
                    Peter Wonka   Procedural Methods for Urban Modeling    16--17
            Benjamin Watson and   
         Pascal Müller and   
              Oleg Veryovka and   
                Andy Fuller and   
                Peter Wonka and   
                   Chris Sexton   Procedural Urban Modeling in Practice    18--26
                Remco Chang and   
          Thomas Butkiewicz and   
       Caroline Ziemkiewicz and   
            Zachary Wartell and   
              Nancy Pollard and   
               William Ribarsky   Legible Simplification of Textured Urban
                                  Models . . . . . . . . . . . . . . . . . 27--36
           Daniel G. Aliaga and   
          Bed\vrich Bene\vs and   
          Carlos A. Vanegas and   
                Nathan Andrysco   Interactive Reconfiguration of Urban
                                  Layouts  . . . . . . . . . . . . . . . . 38--47
               Erick Mendez and   
             Gerhard Schall and   
              Sven Havemann and   
        Sebastian Junghanns and   
             Dieter Fellner and   
             Dieter Schmalstieg   Generating Semantic $3$D Models of
                                  Underground Infrastructure . . . . . . . 48--57
            Dieter Finkenzeller   Detailed Building Facades  . . . . . . . 58--66
                 Jason P. Weber   Fast Simulation of Realistic Trees . . . 67--75
           Vikash Ravi Goel and   
           Roy K. Greenberg and   
            Donald P. Greenberg   Automated Vascular Geometric Analysis of
                                  Aortic Aneurysms . . . . . . . . . . . . 76--86
        Neophytos Neophytou and   
                  Klaus Mueller   Color-Space CAD: Direct Gamut Editing in
                                  $3$D . . . . . . . . . . . . . . . . . . 88--98
              Dave Lockwood and   
                    Erik Kruger   Using VR for Human Development in Africa 99--103
                      Ed Zintel   Tools and Products . . . . . . . . . . . 104, 103

IEEE Computer Graphics and Applications
Volume 28, Number 4, July / August, 2008

                     Gary Singh   Expression through Art . . . . . . . . . 4--5
Maurício Alves C. Aghina and   
Antônio Carlos A. Mól and   
  Carlos Alexandre F. Jorge and   
Cláudio M. N. A. Pereira and   
        Thiago F. B. Varela and   
            Gerson G. Cunha and   
                    Luiz Landau   Virtual Control Desks for Nuclear Power
                                  Plant Simulation: Improving Operator
                                  Training . . . . . . . . . . . . . . . . 6--9
                     Tom Geller   Overcoming the Uncanny Valley  . . . . . 11--17
                 Kari Pulli and   
                  Scott Klemmer   Mobile Graphics  . . . . . . . . . . . . 18--19
                 Antti Nurminen   Mobile $3$D City Maps  . . . . . . . . . 20--31
                Harlan Hile and   
              Gaetano Borriello   Positioning and Orientation in Indoor
                                  Environments Using Camera Phones . . . . 32--39
             Wolfgang Broll and   
                 Irma Lindt and   
                Iris Herbst and   
              Jan Ohlenburg and   
         Anne-Kathrin Braun and   
                 Richard Wetzel   Toward Next-Gen Mobile AR Games  . . . . 40--48
          Fabrizio Lamberti and   
                   Andrea Sanna   Extensible GUIs for Remote Application
                                  Control on Mobile Devices  . . . . . . . 50--57
              Martin Hachet and   
          Joachim Pouderoux and   
                 Pascal Guitton   $3$D Elastic Control for Mobile Devices  58--62
               Ben Juurlink and   
              Iosif Antochi and   
                  Dan Crisu and   
             Sorin Cotofana and   
           Stamatis Vassiliadis   GRAAL: a Framework for Low-Power $3$D
                                  Graphics Accelerators  . . . . . . . . . 63--73
                Tolga Capin and   
                 Kari Pulli and   
      Tomas Akenine-Möller   The State of the Art in Mobile Graphics
                                  Research . . . . . . . . . . . . . . . . 74--84
                  Gang Yang and   
                 Hanqiu Sun and   
                   Enhua Wu and   
                    Lifeng Wang   Interactive Fur Shaping and Rendering
                                  Using Nonuniform-Layered Textures  . . . 85--93
                Erich Bruns and   
          Benjamin Brombach and   
                  Oliver Bimber   Mobile Phone-Enabled Museum Guidance
                                  with Adaptive Classification . . . . . . 98--102
                      Ed Zintel   Tools and Products . . . . . . . . . . . 103--104

IEEE Computer Graphics and Applications
Volume 28, Number 5, September / October, 2008

                     Gary Singh   Back to Digital Crayons  . . . . . . . . 4--5
                      Anonymous   Bert Herzog, 1929--2008: Remembrances
                                  and Recollections  . . . . . . . . . . . 6--9
         Joseph J. LaViola, Jr.   Bringing VR and Spatial $3$D Interaction
                                  to the Masses through Video Games  . . . 10--15
         Elizabeth Carvalho and   
      Adérito Marcos and   
     Maribel Yasmina Santos and   
 João Espregueira-Mendes   A Prototype for Cartographic Human Body
                                  Analysis . . . . . . . . . . . . . . . . 16--21
                Kwan-Liu Ma and   
            Issei Fujishiro and   
                         Hua Li   Visualization Research is Growing and
                                  Expanding  . . . . . . . . . . . . . . . 22--23
                Kuangyu Shi and   
             Holger Theisel and   
              Tino Weinkauf and   
        Hans-Christian Hege and   
              Hans-Peter Seidel   Visualizing Transport Structures of
                                  Time-Dependent Flow Fields . . . . . . . 24--36
                Steve Haroz and   
                Katrin Heitmann   Seeing the Difference between
                                  Cosmological Simulations . . . . . . . . 37--45
           Martin Suntinger and   
             Hannes Obweger and   
             Josef Schiefer and   
         M. Eduard Gröller   Event Tunnel: Exploring Event-Driven
                                  Business Processes . . . . . . . . . . . 46--55
       Joachim Böttger and   
              Ulrik Brandes and   
             Oliver Deussen and   
                Hendrik Ziezold   Map Warping for the Annotation of Metro
                                  Maps . . . . . . . . . . . . . . . . . . 56--65
Friedemann Rößler and   
            Ralf P. Botchen and   
                    Thomas Ertl   Dynamic Shader Generation for GPU-Based
                                  Multi-Volume Ray Casting . . . . . . . . 66--77
            Robert M. Kirby and   
        Cláudio T. Silva   The Need for Verifiable Visualization    78--83
            Dieter Weidlich and   
             Sandra Scherer and   
                  Markus Wabner   Analyses Using VR/AR Visualization . . . 84--86
                      Ed Zintel   Tools and Products . . . . . . . . . . . 87--88

IEEE Computer Graphics and Applications
Volume 28, Number 6, November / December, 2008

                      Anonymous   Annual Index . . . . . . . . . . . . . . 0--0
                     Gary Singh   About the Cover: Mad Science in Art  . . 4--5
                 Keri Schreiner   Applications: Uniting the Paper and
                                  Digital Worlds . . . . . . . . . . . . . 6--10
                 Pak Chung Wong   Visualization Viewpoints: Adding a
                                  Visualization Feature to Web Search
                                  Engines: It's Time . . . . . . . . . . . 11--13
                      Ed Zintel   Tools and Products . . . . . . . . . . . 14--17
                Ming C. Lin and   
           Miguel A. Otaduy and   
                   Ronan Boulic   Guest Editors' Introduction: Virtual
                                  Reality Software and Technology  . . . . 18--19
             Doug A. Bowman and   
          Sabine Coquillart and   
            Bernd Froehlich and   
           Michitaka Hirose and   
         Yoshifumi Kitamura and   
           Kiyoshi Kiyokawa and   
          Wolfgang Stuerzlinger   Survey: $3$D User Interfaces: New
                                  Directions and Perspectives  . . . . . . 20--36
               Xiaogang Jin and   
                   Jiayi Xu and   
         Charlie C. L. Wang and   
           Shengsheng Huang and   
                      Jun Zhang   VR Software and Technology: Interactive
                                  Control of Large-Crowd Navigation in
                                  Virtual Environments Using Vector Fields 37--46
  Sébastien Hillaire and   
     Anatole Lécuyer and   
          Rémi Cozot and   
             Géry Casiez   Depth-of-Field Blur Effects for
                                  First-Person Navigation in Virtual
                                  Environments . . . . . . . . . . . . . . 47--55
           Jesper Mortensen and   
                    Insu Yu and   
              Pankaj Khanna and   
             Franco Tecchia and   
          Bernhard Spanlang and   
            Giuseppe Marino and   
                     Mel Slater   Real-Time Global Illumination for VR
                                  Applications . . . . . . . . . . . . . . 56--64
            Brent Daugherty and   
              Sabarish Babu and   
        Lori Van Wallendael and   
               Brian Cutler and   
                Larry F. Hodges   Virtual Human versus Human
                                  Administration of Photographic Lineups   65--75
                    Qing Li and   
                   Zhigang Deng   Orthogonal-Blendshape-Based Editing
                                  System for Facial Motion Capture Data    76--82
                     Ben Sawyer   Graphically Speaking: From Cells to Cell
                                  Processors: The Integration of Health
                                  and Video Games  . . . . . . . . . . . . 83--85


IEEE Computer Graphics and Applications
Volume 29, Number 1, January / February, 2009

                     Gary Singh   About the Cover: Fun with Fractal Art    4--5
            Nathan Andrysco and   
        Kevin Robert Gurney and   
            Bedrich Bene\vs and   
                   Kathy Corbin   Applications: Visual Exploration of the
                                  Vulcan CO$_2$ Data . . . . . . . . . . . 6--11
                   Min Chen and   
                David Ebert and   
                 Hans Hagen and   
          Robert S. Laramee and   
           Robert van Liere and   
                Kwan-Liu Ma and   
           William Ribarsky and   
          Gerik Scheuermann and   
                 Deborah Silver   Visualization Viewpoints: Data,
                                  Information, and Knowledge in
                                  Visualization  . . . . . . . . . . . . . 12--19
                 Xuetao Yin and   
                Peter Wonka and   
                Anshuman Razdan   Tutorial: Generating $3$D Building
                                  Models from Architectural Drawings: a
                                  Survey . . . . . . . . . . . . . . . . . 20--30
     Kévin Boulanger and   
       Sumanta N. Pattanaik and   
                 Kadi Bouatouch   Rendering Grass in Real Time with
                                  Dynamic Lighting . . . . . . . . . . . . 32--41
         Margarita Bratkova and   
             Solomon Boulos and   
                  Peter Shirley   oRGB: a Practical Opponent Color Space
                                  for Computer Graphics  . . . . . . . . . 42--55
                Ki-Uk Kyung and   
                  Jun-Young Lee   Ubi-Pen: a Haptic Interface with Texture
                                  and Vibrotactile Display . . . . . . . . 56--64
            Musawir A. Shah and   
           Jaakko Konttinen and   
              Sumanta Pattanaik   Image-Space Subsurface Scattering for
                                  Interactive Rendering of Deformable
                                  Translucent Objects  . . . . . . . . . . 66--78
                      Anonymous   Tools and Products . . . . . . . . . . . 79--81
                  Maria Roussou   Projects in VR: a VR Playground for
                                  Learning Abstract Mathematics Concepts   82--85
                 Mike Macedonia   Graphically Speaking: Virtual Worlds: a
                                  New Reality for Treating Post-Traumatic
                                  Stress Disorder  . . . . . . . . . . . . 86--88

IEEE Computer Graphics and Applications
Volume 29, Number 2, March / April, 2009

                     Gary Singh   About the Cover: The Spiral Effect . . . 4--5
            James R. Parker and   
            Nathan Sorenson and   
           Nooshin Esmaeili and   
                Ronan Sicre and   
               Phillipa Gil and   
             Vishal Kochlar and   
                 Lori Shyba and   
                   John Heerema   Applications: The Booze Cruise: Impaired
                                  Driving in Virtual Spaces  . . . . . . . 6--10
                      Anonymous   Special Thanks to CG&A's Reviewers  . . . 11--13
                Remco Chang and   
       Caroline Ziemkiewicz and   
           Tera Marie Green and   
               William Ribarsky   Visualization Viewpoints: Defining
                                  Insight for Visual Analytics . . . . . . 14--17
             Tiffany Barnes and   
L. Miguel Encarnação and   
            Christopher D. Shaw   Guest Editors' Introduction: Serious
                                  Games  . . . . . . . . . . . . . . . . . 18--19
               Zerrin Kasap and   
           Maher Ben Moussa and   
            Parag Chaudhuri and   
        Nadia Magnenat-Thalmann   Making Them Remember---Emotional Virtual
                                  Characters with Memory . . . . . . . . . 20--29
           Priyesh N. Dixit and   
          G. Michael Youngblood   Discovering $3$D Surface Information
                                  Values from Gameplayers  . . . . . . . . 30--38
              Jeff Sinclair and   
            Philip Hingston and   
               Martin Masek and   
          Kazunori (Ken) Nosaka   Using a Virtual Body to Aid in
                                  Exergaming System Development  . . . . . 39--48
         Marjorie A. Zielke and   
            Monica J. Evans and   
               Frank Dufour and   
     Timothy V. Christopher and   
         Jumanne K. Donahue and   
            Phillip Johnson and   
           Erin B. Jennings and   
          Brent S. Friedman and   
       Phonesury L. Ounekeo and   
                 Ricardo Flores   Serious Games for Immersive Cultural
                                  Training: Creating a Living World  . . . 49--60
Lenka Je\vrábková and   
                 Torsten Kuhlen   Stable Cutting of Deformable Objects in
                                  Virtual Environments Using XFEM  . . . . 61--71
             Chang-Min Chou and   
                Din-Chang Tseng   Affine-Transformation-Invariant Public
                                  Fragile Watermarking for $3$D Model
                                  Authentication . . . . . . . . . . . . . 72--79
         Robert W. Lindeman and   
               Dirk Reiners and   
                  Anthony Steed   Projects in VR: Practicing What We
                                  Preach: IEEE VR 2009 Virtual Program
                                  Committee Meeting  . . . . . . . . . . . 80--83
               Christian Chabot   Graphically Speaking: Demystifying
                                  Visual Analytics . . . . . . . . . . . . 84--87
                      Anonymous   Tools and Products . . . . . . . . . . . 88, c3

IEEE Computer Graphics and Applications
Volume 29, Number 3, May / June, 2009

                     Gary Singh   About the Cover: Digital Master  . . . . 4--5
                   Huw Read and   
         Konstantinos Xynos and   
                   Andrew Blyth   Applications: Presenting DEViSE: Data
                                  Exchange for Visualizing Security Events 6--11
              Daniel Wagner and   
             Dieter Schmalstieg   Projects in VR: Making Augmented Reality
                                  Practical on Mobile Phones, Part 1 . . . 12--15
         Catherine Plaisant and   
          Georges Grinstein and   
                   Jean Scholtz   Guest Editors' Introduction:
                                  Visual-Analytics Evaluation  . . . . . . 16--17
           Ross Maciejewski and   
                 Ryan Hafen and   
            Stephen Rudolph and   
            George Tebbetts and   
       William S. Cleveland and   
           Shaun J. Grannis and   
                 David S. Ebert   Generating Synthetic
                                  Syndromic-Surveillance Data for
                                  Evaluating Visual-Analytics Techniques   18--28
               Michael Smuc and   
                   Eva Mayr and   
              Tim Lammarsch and   
            Wolfgang Aigner and   
              Silvia Miksch and   
          Johannes Gärtner   To Score or Not to Score? Tripling
                                  Insights for Participatory Design  . . . 29--38
                 Adam Perer and   
                Ben Shneiderman   Integrating Statistics and Visualization
                                  for Exploratory Power: From Long-Term
                                  Case Studies to Design Guidelines  . . . 39--51
                 Wenwen Dou and   
            Dong Hyun Jeong and   
             Felesia Stukes and   
           William Ribarsky and   
    Heather Richter Lipford and   
                    Remco Chang   Recovering Reasoning Processes from User
                                  Interactions . . . . . . . . . . . . . . 52--61
             Manuel Peinado and   
               Damien Maupu and   
           Daniel Raunhardt and   
              Daniel Meziat and   
            Daniel Thalmann and   
                   Ronan Boulic   Full-Body Avatar Control with
                                  Environment Awareness  . . . . . . . . . 62--75
                 Mel Slater and   
              Pankaj Khanna and   
           Jesper Mortensen and   
                        Insu Yu   Visual Realism Enhances Realistic
                                  Response in an Immersive Virtual
                                  Environment  . . . . . . . . . . . . . . 76--84
                Lars Linsen and   
              Tran Van Long and   
                 Paul Rosenthal   Visualization Viewpoints: Linking
                                  Multidimensional Feature Space Cluster
                                  Visualization to Multifield Surface
                                  Extraction . . . . . . . . . . . . . . . 85--89
             Matthew Cottam and   
                     Katie Wray   Graphically Speaking: Sketching Tangible
                                  Interfaces: Creating an Electronic
                                  Palette for the Design Community . . . . 90--95
                      Anonymous   Tools and Products . . . . . . . . . . . 96, c3

IEEE Computer Graphics and Applications
Volume 29, Number 4, July / August, 2009

                     Gary Singh   About the Cover: Dressing It Up  . . . . 4--5
              Daniel Wagner and   
             Dieter Schmalstieg   Projects in VR: Making Augmented Reality
                                  Practical on Mobile Phones, Part 2 . . . 6--9
          Justin A. Ehrlich and   
                James R. Miller   Applications: a Virtual Environment for
                                  Teaching Social Skills: AViSSS . . . . . 10--16
           Norman I. Badler and   
               Carol O'Sullivan   Guest Editors' Introduction: Virtual
                                  Populace . . . . . . . . . . . . . . . . 17--18
                    Paul Kanyuk   Brain Springs: Fast Physics for Large
                                  Crowds in WALLoE . . . . . . . . . . . . 19--25
     Sébastien Paris and   
       Stéphane Donikian   Activity-Driven Populace: a Cognitive
                                  Approach to Crowd Simulation . . . . . . 34--43
           Jonathan Ma\"\im and   
             Barbara Yersin and   
       Julien Pettré and   
                Daniel Thalmann   YaQ: An Architecture for Real-Time
                                  Navigation and Rendering of Varied
                                  Crowds . . . . . . . . . . . . . . . . . 44--53
         Christopher Peters and   
                    Cathy Ennis   Modeling Groups of Plausible Virtual
                                  Pedestrians  . . . . . . . . . . . . . . 54--63
               Joono Cheong and   
               Jongwoo Park and   
        Silviu-Iulian Niculescu   Physically Based Collaborative
                                  Simulations under Ring-Like Network
                                  Configurations . . . . . . . . . . . . . 64--80
                   Amit Agrawal   Graphically Speaking: Coming Next Issue:
                                  Collaborative Visualization  . . . . . . 81--85
           David W. Sprague and   
                   Melanie Tory   Visualization Viewpoints: Motivation and
                                  Procrastination: Methods for Evaluating
                                  Pragmatic Casual Information
                                  Visualizations . . . . . . . . . . . . . 86--91
                      Anonymous   Tools and Products . . . . . . . . . . . 92--93
               Erdal Yilmaz and   
                Veysi Isler and   
  Yasemin Yardimci Çetin   The Virtual Marathon: Parallel Computing
                                  Supports Crowd Simulations . . . . . . . 

IEEE Computer Graphics and Applications
Volume 29, Number 5, September / October, 2009

                     Gary Singh   Revisualizing Visualization  . . . . . . 4--5
               Min-Joon Yoo and   
                    In-Kwon Lee   Creating Musical-Fountain Shows  . . . . 6--13
              Marientina Gotsis   Games, Virtual Reality, and the Pursuit
                                  of Happiness . . . . . . . . . . . . . . 14--19
              Frank van Ham and   
      Fernanda B. Viégas   Guest Editors' Introduction:
                                  Collaborative Visualization  . . . . . . 20--21
          Karrie Karahalios and   
                 Tony Bergstrom   Social Mirrors as Social Signals:
                                  Transforming Audio into Graphics . . . . 22--32
  Yedendra Babu Shrinivasan and   
                 Jarke van Wijk   Supporting Exploration Awareness in
                                  Information Visualization  . . . . . . . 34--43
             Petra Isenberg and   
       Anastasia Bezerianos and   
             Nathalie Henry and   
        Sheelagh Carpendale and   
             Jean-Daniel Fekete   CoCoNutTrix: Collaborative Retrofitting
                                  for Information Visualization  . . . . . 44--57
             Pak Chung Wong and   
              L. Ruby Leung and   
                    Ning Lu and   
           Michael J. Scott and   
             Patrick Mackey and   
               Harlan Foote and   
          James Correia Jr. and   
             Z. Todd Taylor and   
                 Jianhua Xu and   
           Stephen D. Unwin and   
             Antonio Sanfilippo   Designing a Collaborative Visual
                                  Analytics Tool for Social and
                                  Technological Change Prediction  . . . . 58--68
            Arturo Nakasone and   
          Helmut Prendinger and   
              Simon Holland and   
                   Piet Hut and   
                 Jun Makino and   
                      Ken Miura   AstroSim: Collaborative Visualization of
                                  an Astrophysics Simulation in Second
                                  Life . . . . . . . . . . . . . . . . . . 69--81
               Jeong-Ho Woo and   
                 Ju-Ho Sohn and   
                Hyejung Kim and   
                    Hoi-Jun Yoo   A Low-Power Multimedia SoC with Fully
                                  Programmable $3$D Graphics for Mobile
                                  Devices  . . . . . . . . . . . . . . . . 82--90
                Zhigeng Pan and   
                Wenzhi Chen and   
              Mingmin Zhang and   
               Jianfeng Liu and   
                    Gangshan Wu   Virtual Reality in the Digital Olympic
                                  Museum . . . . . . . . . . . . . . . . . 91--95
                    Mike Bailey   Using GPU Shaders for Visualization  . . 96--100
                      Anonymous   Tools and Products . . . . . . . . . . . 101--103

IEEE Computer Graphics and Applications
Volume 29, Number 6, November / December, 2009

                     Gary Singh   Soft as a Whisper  . . . . . . . . . . . 4--5
       Jennis Meyer-Spradow and   
              Timo Ropinski and   
         Jörg Mensmann and   
                 Klaus Hinrichs   Voreen: a Rapid-Prototyping Environment
                                  for Ray-Casting-Based Volume
                                  Visualizations . . . . . . . . . . . . . 6--13
                    Kwan-Liu Ma   In Situ Visualization at Extreme Scale:
                                  Challenges and Opportunities . . . . . . 14--19
            Bernd Froehlich and   
                    Doug Bowman   $3$D User Interfaces . . . . . . . . . . 20--21
                Alexander Kulik   Building on Realism and Magic for
                                  Designing $3$D Interaction Techniques    22--33
          Ferran Argelaguet and   
                 Carlos Andujar   Efficient $3$D Pointing Selection in
                                  Cluttered Virtual Environments . . . . . 34--43
        Karin Nieuwenhuizen and   
                    Lei Liu and   
           Robert van Liere and   
           Jean-Bernard Martens   Insights from Dividing $3$D
                                  Goal-Directed Movements into Meaningful
                                  Phases . . . . . . . . . . . . . . . . . 44--53
                Marc Wolter and   
     Irene Tedjo-Palczynski and   
            Bernd Hentschel and   
                 Torsten Kuhlen   Spatial Input for Temporal Navigation in
                                  Scientific Visualizations  . . . . . . . 54--64
        Pierre Fite Georgel and   
           Pierre Schroeder and   
                   Nassir Navab   Navigation Tools for Viewing Augmented
                                  CAD Models . . . . . . . . . . . . . . . 65--73
             Hirofumi Otori and   
               Shigeru Kuriyama   Texture Synthesis for Mobile Data
                                  Communications . . . . . . . . . . . . . 74--81
           Jonathan Ma\"\im and   
             Barbara Yersin and   
                Daniel Thalmann   Unique Character Instances for Crowds    82--90
             Alberto Raposo and   
              Ismael Santos and   
             Luciano Soares and   
             Gustavo Wagner and   
           Eduardo Corseuil and   
                Marcelo Gattass   Environ: Integrating VR and CAD in
                                  Engineering Projects . . . . . . . . . . 91--95
                      Anonymous   Tools and Products . . . . . . . . . . . 96, c3


IEEE Computer Graphics and Applications
Volume 30, Number 1, January / February, 2010

                     Gary Singh   An Abstract Career . . . . . . . . . . . 4--5
              Maureen Stone and   
                 Gabriel Taubin   Goodbye, Hello . . . . . . . . . . . . . 6--7
            Joseph MacInnes and   
          Stephanie Santosa and   
                 William Wright   Visual Classification: Expert Knowledge
                                  Guides Machine Learning  . . . . . . . . 8--14
                   Min Chen and   
                     Hans Hagen   Guest Editors' Introduction:
                                  Knowledge-Assisted Visualization . . . . 15--16
        Christopher Koehler and   
               Thomas Wischgoll   Knowledge-Assisted Reconstruction of the
                                  Human Rib Cage and Lungs . . . . . . . . 17--29
         Benjamin J. Kadlec and   
              Henry M. Tufo and   
               Geoffrey A. Dorn   Knowledge-Assisted Visualization and
                                  Segmentation of Geologic Features  . . . 30--39
         Heike Jänicke and   
              Gerik Scheuermann   Visual Analysis of Flow Features Using
                                  Information Theory . . . . . . . . . . . 40--49
                   Edward Swing   Prajna: Adding Automated Reasoning to
                                  the Visual-Analysis Process  . . . . . . 50--58
                Chaoli Wang and   
                Hongfeng Yu and   
                    Kwan-Liu Ma   Application-Driven Compression for
                                  Visualizing Large-Scale Time-Varying
                                  Data . . . . . . . . . . . . . . . . . . 59--69
László Szirmay-Kalos and   
    Tamás Umenhoffer and   
  Balázs Tóth and   
László Szécsi and   
                    Mateu Sbert   Volumetric Ambient Occlusion for
                                  Real-Time Rendering and Games  . . . . . 70--79
          Christopher Ellis and   
              Pavel Babenko and   
              Brian Goldiez and   
                 Jason Daly and   
                Glenn A. Martin   Dynamic Terrain for Multiuser Real-Time
                                  Environments . . . . . . . . . . . . . . 80--84
               Paul Chapman and   
                   Kim Bale and   
                    Pierre Drap   We All Live in a Virtual Submarine . . . 85--89
                 Jeff Swarz and   
               Anita Ousley and   
              Adriane Magro and   
               Marie Rienzo and   
                David Burns and   
              A. M. Lindsey and   
                Ben Wilburn and   
                   Susan Bolcar   CancerSpace: a Simulation-Based Game for
                                  Improving Cancer-Screening Rates . . . . 90--94
                      Anonymous   Annual Index . . . . . . . . . . . . . . ??

IEEE Computer Graphics and Applications
Volume 30, Number 2, March / April, 2010

                     Gary Singh   Working in a Fast Medium . . . . . . . . 4--5
                      Anonymous   Snapshots of the State of the Field  . . 6--7
                Daniel F. Keefe   Integrating Visualization and
                                  Interaction Research to Improve
                                  Scientific Workflows . . . . . . . . . . 8--13
              Benoit Bideau and   
              Richard Kulpa and   
            Nicolas Vignais and   
    Sébastien Brault and   
              Franck Multon and   
                    Cathy Craig   Using Virtual Reality to Analyze Sports
                                  Performance  . . . . . . . . . . . . . . 14--21
            Jarek Rossignac and   
             Abhishek Venkatesh   Ringing: Frugal Subdivision of Curves
                                  and Surfaces . . . . . . . . . . . . . . 22--33
              Philip Van Loocke   Polygon-Based Fractals from Compressed
                                  Iterated Function Systems  . . . . . . . 34--44
                   Jing Qin and   
               Yim-Pan Chui and   
               Wai-Man Pang and   
               Kup-Sze Choi and   
                 Pheng-Ann Heng   Learning Blood Management in Orthopedic
                                  Surgery through Gameplay . . . . . . . . 45--57
                Yundong Cai and   
               Chunyan Miao and   
                Ah-Hwee Tan and   
                 Zhiqi Shen and   
                      Boyang Li   Creating an Immersive Game World with
                                  Evolutionary Fuzzy Cognitive Maps  . . . 58--70
       Chadwick A. Wingrave and   
           Brian Williamson and   
          Paul D. Varcholik and   
                Jeremy Rose and   
              Andrew Miller and   
          Emiko Charbonneau and   
                 Jared Bott and   
          Joseph J. LaViola Jr.   The Wiimote and Beyond: Spatially
                                  Convenient Devices for $3$D User
                                  Interfaces . . . . . . . . . . . . . . . 71--85
                Miha Ambroz and   
                    Ivan Prebil   i3Drive, a $3$D Interactive Driving
                                  Simulator  . . . . . . . . . . . . . . . 86--92
                 David J. Kasik   Advanced Graphics Technology . . . . . . 95--96

IEEE Computer Graphics and Applications
Volume 30, Number 3, May / June, 2010

                     Gary Singh   Alive and Digital  . . . . . . . . . . . 4--5
                 Gabriel Taubin   Our Departments: Charting the Path of
                                  Computer Graphics  . . . . . . . . . . . 6--7
                Lyn Bartram and   
             Johnny Rodgers and   
                    Kevin Muise   Chasing the Negawatt: Visualization for
                                  Sustainable Living . . . . . . . . . . . 8--14
             Adam P. Spring and   
             Caradoc Peters and   
                      Tom Minns   Using Mid-Range Laser Scanners to
                                  Digitize Cultural-Heritage Sites . . . . 15--19
               James Ahrens and   
                   Han-Wei Shen   Guest Editors' Introduction: Ultrascale
                                  Visualization  . . . . . . . . . . . . . 20--21
                Hank Childs and   
              David Pugmire and   
                 Sean Ahern and   
              Brad Whitlock and   
               Mark Howison and   
                    Prabhat and   
           Gunther H. Weber and   
                  E. Wes Bethel   Extreme Scaling of Production
                                  Visualization Software on Diverse
                                  Architectures  . . . . . . . . . . . . . 22--31
            Martin Isenburg and   
            Peter Lindstrom and   
                    Hank Childs   Parallel and Streaming Generation of
                                  Ghost Data for Structured Grids  . . . . 32--44
                Hongfeng Yu and   
                Chaoli Wang and   
               Ray W. Grout and   
         Jacqueline H. Chen and   
                    Kwan-Liu Ma   In Situ Visualization for Large-Scale
                                  Combustion Simulations . . . . . . . . . 45--57
               Won-Ki Jeong and   
              Johanna Beyer and   
            Markus Hadwiger and   
                 Rusty Blue and   
                Charles Law and   
Amelio Vázquez-Reina and   
               R. Clay Reid and   
              Jeff Lichtman and   
              Hanspeter Pfister   Ssecrett and NeuroTrace: Interactive
                                  Visualization and Analysis Tools for
                                  Large-Scale Neuroscience Data Sets . . . 58--70
              Byungil Jeong and   
                Jason Leigh and   
             Andrew Johnson and   
               Luc Renambot and   
               Maxine Brown and   
              Ratko Jagodic and   
                Sungwon Nam and   
                    Hyejung Hur   Ultrascale Collaborative Visualization
                                  Using a Display-Rich Global
                                  Cyberinfrastructure  . . . . . . . . . . 71--83
                Wenzhi Chen and   
              Mingmin Zhang and   
                Zhigeng Pan and   
                Gengdai Liu and   
               Huaqing Shen and   
              Shengnan Chen and   
                       Yong Liu   Animations, Games, and Virtual Reality
                                  for the Jing--Hang Grand Canal . . . . . 84--88
      Christopher Stapleton and   
                Jannick Rolland   Mixing Realities at Ismar 2009: Scary
                                  and Wondrous . . . . . . . . . . . . . . 89--95
           Andrei Sherstyuk and   
               Dale Vincent and   
                Anton Treskunov   Toward Natural Selection in Virtual
                                  Reality  . . . . . . . . . . . . . . . . 93--96,C3
                 David J. Kasik   Advanced Graphics Technology . . . . . . 96, c3

IEEE Computer Graphics and Applications
Volume 30, Number 4, July / August, 2010

                     Gary Singh   Emotions in Motion . . . . . . . . . . . 4--5
                 Gabriel Taubin   CG&A's New Associate Editor in Chief  . . 6--7
              Yuki Igarashi and   
                 Takeo Igarashi   Holly: a Drawing Editor for Designing
                                  Stencils . . . . . . . . . . . . . . . . 8--14
                Chris Pendleton   The World According to Bing  . . . . . . 15--17
        Catherine Pelachaud and   
                 Tamy Boubekeur   Guest Editors' Introduction: Digital
                                  Human Faces: From Creation to Emotion    18--19
             Oleg Alexander and   
                Mike Rogers and   
            William Lambeth and   
            Jen-Yuan Chiang and   
                Wan-Chun Ma and   
           Chuan-Chang Wang and   
                   Paul Debevec   The Digital Emily Project: Achieving a
                                  Photorealistic Digital Actor . . . . . . 20--31
              Jorge Jimenez and   
               David Whelan and   
         Veronica Sundstedt and   
                Diego Gutierrez   Real-Time Realistic Skin Translucency    32--41
                J. P. Lewis and   
                 Ken-ichi Anjyo   Direct Manipulation Blendshapes  . . . . 42--50
            Nicolas Stoiber and   
             Gaspard Breton and   
                 Renaud Seguier   Modeling Short-Term Dynamics and
                                  Variability for Realistic Interactive
                                  Facial Animation . . . . . . . . . . . . 51--61
                Brent Lance and   
                 Stacy Marsella   The Expressive Gaze Model: Using Gaze to
                                  Express Emotion  . . . . . . . . . . . . 62--73
              Nico Pietroni and   
              Paolo Cignoni and   
              Miguel Otaduy and   
               Roberto Scopigno   Solid-Texture Synthesis: a Survey  . . . 74--89
                Michael L. Pack   Visualization in Transportation:
                                  Challenges and Opportunities for
                                  Everyone . . . . . . . . . . . . . . . . 90--96

IEEE Computer Graphics and Applications
Volume 30, Number 5, September / October, 2010

                     Gary Singh   A Vehicle through Which to Travel  . . . 4--5
                 Gabriel Taubin   Editorial Board: Additions and
                                  Subtractions . . . . . . . . . . . . . . 6
       Caroline Ziemkiewicz and   
                  Robert Kosara   Beyond Bertin: Seeing the Forest despite
                                  the Trees  . . . . . . . . . . . . . . . 7--11
            Thomas Marrinan and   
             Timothy Urness and   
             Charles Nelson and   
             Kory Kreimeyer and   
                 Jordan Mirocha   Understanding and Interpreting
                                  Multivalued Astronomical Data  . . . . . 12--17
          Nancy A. Chinchor and   
        Michael G. Christel and   
               William Ribarsky   Guest Editors' Introduction: Multimedia
                                  Analytics  . . . . . . . . . . . . . . . 18--19
             Gerwin de Haan and   
             Huib Piguillet and   
                     Frits Post   Spatial Navigation for Context-Aware
                                  Video Surveillance . . . . . . . . . . . 20--31
                  Jing Yang and   
               Dongning Luo and   
                      Yujie Liu   Newdle: Interactive Visual Exploration
                                  of Large Online News Collections . . . . 32--41
               Ork de Rooij and   
          Jarke J. van Wijk and   
                 Marcel Worring   MediaTable: Interactive Categorization
                                  of Multimedia Collections  . . . . . . . 42--51
          Nancy A. Chinchor and   
            James J. Thomas and   
             Pak Chung Wong and   
        Michael G. Christel and   
               William Ribarsky   Multimedia Analysis $+$ Visual Analytics
                                  $=$ Multimedia Analytics . . . . . . . . 52--60
              Hiroshi Akiba and   
                Chaoli Wang and   
                    Kwan-Liu Ma   AniViz: a Template-Based Animation Tool
                                  for Volume Visualization . . . . . . . . 61--71
        Dzmitry Tsetserukou and   
            Alena Neviarouskaya   \tt iFeel\_IM!: Augmenting Emotions
                                  during Online Communication  . . . . . . 72--80
                     Marc Levoy   Experimental Platforms for Computational
                                  Photography  . . . . . . . . . . . . . . 81--87
                      Anonymous   Notes from SIGGRAPH 2010 . . . . . . . . 88

IEEE Computer Graphics and Applications
Volume 30, Number 6, November / December, 2010

                   Marcin Kozak   Improved Scatterplot Design  . . . . . . 3--7
                     Gary Singh   Serial Crossover . . . . . . . . . . . . 8--9
                      Anonymous   Jim Thomas, 1946--2010 . . . . . . . . . 10--13
             Jarke van Wijk and   
              Stephen North and   
                   Han-Wei Shen   Guest Editors' Introduction: Highlights
                                  from IEEE Pacific Visualization  . . . . 14--15
               James Ahrens and   
            Katrin Heitmann and   
              Mark Petersen and   
          Jonathan Woodring and   
              Sean Williams and   
             Patricia Fasel and   
           Christine Ahrens and   
            Chung-Hsing Hsu and   
                    Berk Geveci   Verifying Scientific Simulations via
                                  Comparative and Quantitative
                                  Visualization  . . . . . . . . . . . . . 16--28
              Timo Ropinski and   
           Christian Doring and   
           Christof Rezk-Salama   Advanced Volume Illumination with
                                  Unconstrained Light Source Positioning   29--41
                 Weiwei Cui and   
                 Yingcai Wu and   
                 Shixia Liu and   
                   Furu Wei and   
              Michelle Zhou and   
                      Huamin Qu   Context-Preserving, Dynamic Word Cloud
                                  Visualization  . . . . . . . . . . . . . 42--53
                   Yifan Hu and   
           Emden R. Gansner and   
               Stephen Kobourov   Visualizing Graphs and Clusters as Maps  54--66
                 Robert Laramee   Using Visualization to Debug
                                  Visualization Software . . . . . . . . . 67--73
                   Charlie Wang   From Designing Products to Fabricating
                                  Them from Planar Materials . . . . . . . 74--85
             Pablo Figueroa and   
         Yoshifumi Kitamura and   
            Sebastien Kuntz and   
              Lode Vanacken and   
              Steven Maesen and   
               Tom De Weyer and   
            Sofie Notelaers and   
      Johanna Renny Octavia and   
        Anastasiia Beznosyk and   
               Karin Coninx and   
               Felipe Bacim and   
               Regis Kopper and   
               Anamary Leal and   
                     Tao Ni and   
                 Doug A. Bowman   3DUI 2010 Contest Grand Prize Winners    86--96, c3


IEEE Computer Graphics and Applications
Volume 31, Number 1, January / February, 2011

                     Gary Singh   Against the Grain  . . . . . . . . . . . 3--4
                 Gabriel Taubin   The New Education Department and
                                  Editorial Board Members  . . . . . . . . 5--6
                Holly Rushmeier   Introduction to the Special Issue:
                                  Camera Culture . . . . . . . . . . . . . 7--8
               Sean Arietta and   
                 Jason Lawrence   Building and Using a Database of One
                                  Trillion Natural-Image Patches . . . . . 9--19
          Sanjeev J. Koppal and   
        C. Lawrence Zitnick and   
           Michael F. Cohen and   
             Sing Bing Kang and   
              Bryan Ressler and   
                   Alex Colburn   A Viewer-Centric Editor for $3$D Movies  20--35
                   Ben Ward and   
             Sing Bing Kang and   
                Eric P. Bennett   Depth Director: a System for Adding
                                  Depth to Movies  . . . . . . . . . . . . 36--48
                 Moshe Ben-Ezra   A Digital Gigapixel Large-Format
                                  Tile-Scan Camera . . . . . . . . . . . . 49--61
             Todor Georgiev and   
           Andrew Lumsdaine and   
                  Georgi Chunev   Using Focused Plenoptic Cameras for Rich
                                  Image Capture  . . . . . . . . . . . . . 62--73
               Robert Patro and   
               Cheuk Yiu Ip and   
                Sujal Bista and   
               Amitabh Varshney   Social Snapshot: a System for Temporally
                                  Coupled Social Photography . . . . . . . 74--84
             Marla Schweppe and   
                     Joe Geigel   Live Theater on a Virtual Stage:
                                  Incorporating Soft Skills and Teamwork
                                  in Computer Graphics Education . . . . . 85--89
              E. Wes Bethel and   
         John van Rosendale and   
              Dale Southard and   
              Kelly Gaither and   
                Hank Childs and   
               Eric Brugger and   
                     Sean Ahern   Visualization at Supercomputing Centers:
                                  The Tale of Little Big Iron and the
                                  Three Skinny Guys  . . . . . . . . . . . 90--95
    Francesca De Crescenzio and   
       Massimiliano Fantini and   
            Franco Persiani and   
           Luigi Di Stefano and   
              Pietro Azzari and   
                  Samuele Salti   Augmented Reality for Aircraft
                                  Maintenance Training and Operations
                                  Support  . . . . . . . . . . . . . . . . 96--101
                   Tony De Rose   Andy Witkin: From Computer Vision to
                                  Computer Graphics  . . . . . . . . . . . 102--104, c3

IEEE Computer Graphics and Applications
Volume 31, Number 2, March / April, 2011

                     Gary Singh   An Infinite Bag of Tricks  . . . . . . . 4--5
    L. Miguel Encarnaçao   Encouraging the Use of Visualization
                                  Technology . . . . . . . . . . . . . . . 6--8
                   Ed Angel and   
                  Dave Shreiner   Teaching a Shader-Based Introduction to
                                  Computer Graphics  . . . . . . . . . . . 9--13
                  Ling Yang and   
              Liqiang Zhang and   
                 Jingtao Ma and   
              Zhizhong Kang and   
                Lixin Zhang and   
                    Jonathan Li   Efficient Simplification of Large Vector
                                  Maps Rendered onto $3$D Landscapes . . . 14--23
                  Bin Sheng and   
                 Hanqiu Sun and   
               Shunbin Chen and   
                 Xuehui Liu and   
                       Enhua Wu   Colorization Using the
                                  Rotation-Invariant Feature Space . . . . 24--35
                    Dong Ni and   
              Wing Yin Chan and   
                   Jing Qin and   
               Yim Pan Chui and   
                  Yingge Qu and   
             Simon S. M. Ho and   
                 Pheng Ann Heng   A Virtual Reality Simulator for
                                  Ultrasound-Guided Biopsy Training  . . . 36--48
               Yong-Jin Liu and   
                 Cui-Xia Ma and   
               Dong-Liang Zhang   EasyToy: Plush Toy Design Using Editable
                                  Sketching Curves . . . . . . . . . . . . 49--57
            Torsten Ullrich and   
              Dieter W. Fellner   Linear Algorithms in Sublinear Time ---
                                  a Tutorial on Statistical Estimation . . 58--66
                    Mike Bailey   Using GPU Shaders for Visualization,
                                  Part 2 . . . . . . . . . . . . . . . . . 67--73
           Chung-Neng Huang and   
               Ming-Yih Lee and   
              Chong-Ching Chang   Computer-Aided Design and Manufacturing
                                  of Customized Insoles  . . . . . . . . . 74--79
                 Pedro Cruz and   
               Penousal Machado   Generative Storytelling for Information
                                  Visualization  . . . . . . . . . . . . . 80--85
                      Anonymous   Tools and Products . . . . . . . . . . . 86--87

IEEE Computer Graphics and Applications
Volume 31, Number 3, May / June, 2011

                     Gary Singh   When Work Becomes Bliss  . . . . . . . . 4--5
            Theresa-Marie Rhyne   Exploring Visualization Theory . . . . . 6--7
                     Mary Huang   Bold, Italic, Emphatic --- Possibilities
                                  for Interactive Type . . . . . . . . . . 8--13
              Klaus Mueller and   
               Supriya Garg and   
            Julia EunJu Nam and   
                Tamara Berg and   
             Kevin T. McDonnell   Can Computers Master the Art of
                                  Communication?: a Focus on Visual
                                  Analytics  . . . . . . . . . . . . . . . 14--21
            Funda Durupinar and   
            Nuria Pelechano and   
             Jan M. Allbeck and   
              Ugur Gudukbay and   
               Norman I. Badler   How the Ocean Personality Model Affects
                                  the Perception of Crowds . . . . . . . . 22--31
          Gabriele Nataneli and   
               Petros Faloutsos   Bringing Sketch Recognition into Your
                                  Hands  . . . . . . . . . . . . . . . . . 32--41
                Yanhui Wang and   
              Liqiang Zhang and   
                 Jingtao Ma and   
                    Liu Liu and   
                Dongqin You and   
                    Lixin Zhang   Combining Building and Behavior Models
                                  for Evacuation Planning  . . . . . . . . 42--55
                   Tao Guan and   
                  Liya Duan and   
                 Junqing Yu and   
              Yongjian Chen and   
                       Xu Zhang   Real-Time Camera Pose Estimation for
                                  Wide-Area Augmented Reality Applications 56--68
                 Xiaomao Wu and   
            Maxime Tournier and   
                 Lionel Reveret   Natural Character Posing from a Large
                                  Motion Database  . . . . . . . . . . . . 69--77
              Robert S. Laramee   How to Read a Visualization Research
                                  Paper: Extracting the Essentials . . . . 78--82
             Paul J. Diefenbach   Practical Game Design and Development
                                  Pedagogy . . . . . . . . . . . . . . . . 84--88
               Min-Joon Yoo and   
                    In-Kwon Lee   Affecticon: Emotion-Based Icons for
                                  Music Retrieval  . . . . . . . . . . . . 89--95
                 David J. Kasik   Advanced Graphics Technology . . . . . . 96, c3

IEEE Computer Graphics and Applications
Volume 31, Number 4, July / August, 2011

                     Gary Singh   Diving into the Flow . . . . . . . . . . 3--4
               Carol O'Sullivan   CG&A --- Past and Future Themes . . . . . 5--6
              David Borland and   
                     Alan Huber   Collaboration-Specific Color-Map Design  7--11
           Turlif Vilbrandt and   
             Carl Vilbrandt and   
      Galina Ivanovna Pasko and   
               Cherie Stamm and   
                Alexander Pasko   Digitally Interpreting Traditional Folk
                                  Crafts . . . . . . . . . . . . . . . . . 12--18
            Aaron Hertzmann and   
                  Victor Zordan   Physics-Based Characters . . . . . . . . 20--21
                  Yeuhi Abe and   
                Jovan Popovi\'c   Simulating $2$D Gaits with a
                                  Phase-Indexed Tracking Controller  . . . 22--33
                    Jie Tan and   
                  Karen Liu and   
                      Greg Turk   Stable Proportional-Derivative
                                  Controllers  . . . . . . . . . . . . . . 34--44
                Ari Shapiro and   
                   Sung-Hee Lee   Practical Character Physics for
                                  Animators  . . . . . . . . . . . . . . . 45--55
                Junggon Kim and   
               Nancy S. Pollard   Direct Control of Simulated Nonhuman
                                  Characters . . . . . . . . . . . . . . . 56--65
                   Eugene Ch'ng   Realistic Placement of Plants for
                                  Virtual Environments . . . . . . . . . . 66--77
             Xiaolin K. Wei and   
                  Jinxiang Chai   Intuitive Interactive Human-Character
                                  Posing with Millions of Example Poses    78--88
                 David J. Kasik   The Third Wave in Computer Graphics and
                                  Interactive Techniques . . . . . . . . . 89--93
     Jordi Linares-Pellicer and   
                   Pau Mico and   
      Javier Esparza-Peidro and   
          Empar Carrasquer-Moya   Computer Graphics: From Desktop to
                                  Mobile and Web . . . . . . . . . . . . . 94--96, c3

IEEE Computer Graphics and Applications
Volume 31, Number 5, September / October, 2011

                 Gabriel Taubin   Comings, Goings, and a Contest . . . . . 3
                     Gary Singh   The Power of Tutorials . . . . . . . . . 4--5
         Stefan Diepenbrock and   
        Jorg-Stefan Prassni and   
          Florian Lindemann and   
          Hans-Werner Bothe and   
                  Timo Ropinski   2010 IEEE Visualization Contest Winner:
                                  Interactive Planning for Brain Tumor
                                  Resections . . . . . . . . . . . . . . . 6--13
       Beatriz Sousa Santos and   
                 Paulo Dias and   
               Samuel Silva and   
            Carlos Ferreira and   
                Joaquim Madeira   Integrating User Studies into Computer
                                  Graphics-Related Courses . . . . . . . . 14--17
             Pak Chung Wong and   
               Chaomei Chen and   
               Carsten Gorg and   
            Ben Shneiderman and   
                John Stasko and   
                     Jim Thomas   Graph Analytics --- Lessons Learned and
                                  Challenges Ahead . . . . . . . . . . . . 18--29
                Tom Kuhnert and   
            Stephan Rusdorf and   
                 Guido Brunnett   Virtual Prototyping of Shoes . . . . . . 30--42
           Nobuyuki Umetani and   
            Kenshi Takayama and   
                 Jun Mitani and   
                 Takeo Igarashi   A Responsive Finite Element Method to
                                  Aid Interactive Geometric Modeling . . . 43--53
                     Qin Gu and   
                   Zhigang Deng   Context-Aware Motion Diversification for
                                  Crowd Simulation . . . . . . . . . . . . 54--65
            Kurt Debattista and   
                Piotr Dubla and   
Luis Paulo Peixoto dos Santos and   
                  Alan Chalmers   Wait-Free Shared-Memory Irradiance
                                  Caching  . . . . . . . . . . . . . . . . 66--78
          Michael A. Berger and   
               Gregor Hofer and   
             Hiroshi Shimodaira   Carnival --- Combining Speech Technology
                                  and Computer Animation . . . . . . . . . 80--89
                  Yuki Igarashi   Deco: a Design Editor for Rhinestone
                                  Decorations  . . . . . . . . . . . . . . 90--94
                      Anonymous   Tools and Products . . . . . . . . . . . 95--96

IEEE Computer Graphics and Applications
Volume 31, Number 6, December, 2011

                      Anonymous   Table of Contents  . . . . . . . . . . . 1--2
                 Gabriel Taubin   A New Department and a Panel Discussion  3
                     Gary Singh   Her Own Virtual Gallery of Art . . . . . 4--5
             Wesley Kendall and   
                 Jian Huang and   
                Tom Peterka and   
              Robert Latham and   
                    Robert Ross   Toward a General I/O Layer for
                                  Parallel-Visualization Applications  . . 6--10
               Hans-Jorg Schulz   \tt Treevis.net: a Tree Visualization
                                  Reference  . . . . . . . . . . . . . . . 11--15
             Takeo Igarashi and   
                   Radomir Mech   Digital-Content Authoring  . . . . . . . 16--17
                  Pushkar Joshi   Curve-Based Shape Modeling --- a
                                  Tutorial . . . . . . . . . . . . . . . . 18--23
                 Luke Olsen and   
          Faramarz Samavati and   
                  Joaquim Jorge   NaturaSketch: Modeling from Images and
                                  Natural Sketches . . . . . . . . . . . . 24--34
                Juraj Vanek and   
              Bedrich Benes and   
                Adam Herout and   
                   Ondrej Stava   Large-Scale Physics-Based Terrain
                                  Editing  . . . . . . . . . . . . . . . . 35--44
           Mubbasir Kapadia and   
                Shawn Singh and   
              Glenn Reinman and   
               Petros Faloutsos   A Behavior-Authoring Framework for
                                  Multiactor Simulations . . . . . . . . . 45--55
               Mathias Eitz and   
             Ronald Richter and   
        Kristian Hildebrand and   
             Tamy Boubekeur and   
                     Marc Alexa   Photosketcher: Interactive Sketch-Based
                                  Image Synthesis  . . . . . . . . . . . . 56--66
                      Anonymous   Call for Papers  . . . . . . . . . . . . 67--67
                 Paul Rosen and   
              Voicu Popescu and   
               Kyle Hayward and   
                    Chris Wyman   Nonpinhole Approximations for
                                  Interactive Rendering  . . . . . . . . . 68--83
                 Gabriel Taubin   $3$D Rotations . . . . . . . . . . . . . 84--89
              Ernesto Ponce and   
                   Daniel Ponce   Modeling Neck and Brain Injuries in
                                  Infants  . . . . . . . . . . . . . . . . 90--96
                 David J. Kasik   Advanced Graphics Technology . . . . . . c3
                      Anonymous   Annual Index . . . . . . . . . . . . . . ii--ii


IEEE Computer Graphics and Applications
Volume 32, Number 1, January / February, 2012

                     Gary Singh   Her Work Is All the Buzz . . . . . . . . 4--5
                 Gabriel Taubin   A New Year . . . . . . . . . . . . . . . 6
         Dahlan Bin Abdul Ghani   Seri Rama: Converting a Shadow Play
                                  Puppet to Street Fighter . . . . . . . . 8--11
                Kwan-Liu Ma and   
                 Isaac Liao and   
           Jennifer Frazier and   
              Helwig Hauser and   
            Helen-Nicole Kostis   Scientific Storytelling Using
                                  Visualization  . . . . . . . . . . . . . 12--19
       Giuseppe Di Battista and   
         Jean-Daniel Fekete and   
                      Huamin Qu   Visualization Applications and Design
                                  Studies  . . . . . . . . . . . . . . . . 20--21
                Jishang Wei and   
                Hongfeng Yu and   
               Ray W. Grout and   
         Jacqueline H. Chen and   
                    Kwan-Liu Ma   Visual Analysis of Particle Behaviors to
                                  Understand Combustion Simulations  . . . 22--33
             Jamal Alsakran and   
                  Yang Chen and   
               Dongning Luo and   
                    Ye Zhao and   
                  Jing Yang and   
                 Wenwen Dou and   
                     Shixia Liu   Real-Time Visualization of Streaming
                                  Text with a Force-Based Dynamic System   34--45
                     Li Tan and   
               Yangqiu Song and   
                 Shixia Liu and   
                     Lexing Xie   ImageHive: Interactive Content-Aware
                                  Image Summarization  . . . . . . . . . . 46--55
          Roeland Scheepens and   
              Niels Willems and   
       Huub van de Wetering and   
              Jarke J. van Wijk   Interactive Density Maps for Moving
                                  Objects  . . . . . . . . . . . . . . . . 56--66
          R. Jordan Crouser and   
              Daniel E. Kee and   
            Dong Hyun Jeong and   
                    Remco Chang   Two Visualization Tools for Analyzing
                                  Agent-Based Simulations in Political
                                  Science  . . . . . . . . . . . . . . . . 67--77
               Shaohui Jiao and   
                     Wen Wu and   
             Pheng-Ann Heng and   
                       Enhua Wu   Using Time-Varying Texels to Simulate
                                  Withering Grassland  . . . . . . . . . . 78--86
            Rahul C. Basole and   
                 Mengdie Hu and   
              Pritesh Patel and   
                 John T. Stasko   Visual Analytics for
                                  Converging-Business-Ecosystem
                                  Intelligence . . . . . . . . . . . . . . 92--96
                    Gitta Domik   Fostering Collaboration and
                                  Self-Motivated Learning: Best Practices
                                  in a One-Semester Visualization Course   87--91
                      Anonymous   Reviewer Thanks  . . . . . . . . . . . . 

IEEE Computer Graphics and Applications
Volume 32, Number 2, March / April, 2012

                     Gary Singh   The Best of Both Realities . . . . . . . 4--5
                     Mike Potel   CG&A's Departments  . . . . . . . . . . . 6--7
                  Maureen Stone   In Color Perception, Size Matters  . . . 8--13
                  Glenn Goldman   Digital Media and the Beginning Designer 14--21
              Pierre Poulin and   
                Holly Rushmeier   Material Appearance  . . . . . . . . . . 22--23
                 Kai Berger and   
            Andrea Weidlich and   
           Alexander Wilkie and   
                  Marcus Magnor   Modeling and Verifying the Polarizing
                                  Reflectance of Real-World Metallic
                                  Surfaces . . . . . . . . . . . . . . . . 24--33
           Daniele Bernabei and   
           Ajit Hakke-Patil and   
         Francesco Banterle and   
         Marco Di Benedetto and   
            Fabio Ganovelli and   
          Sumanta Pattanaik and   
               Roberto Scopigno   A Parallel Architecture for
                                  Interactively Rendering Scattering and
                                  Refraction Effects . . . . . . . . . . . 34--43
           Nicolas Merillou and   
          Stephane Merillou and   
                 Eric Galin and   
         Djamchid Ghazanfarpour   Simulating How Salt Decay Ages Buildings 44--54
             Llyr ap Cenydd and   
              Nigel W. John and   
                Marina Bloj and   
             Annette Walter and   
           Nicholas I. Phillips   Visualizing the Surface of a Living
                                  Human Brain  . . . . . . . . . . . . . . 55--65
                  Gustavo Patow   User-Friendly Graph Editing for
                                  Procedural Modeling of Buildings . . . . 66--75
                   Yuxu Lin and   
                Mingli Song and   
       Dao Thi Phuong Quynh and   
                    Ying He and   
                      Chun Chen   Sparse Coding for Flexible, Robust $3$D
                                  Facial-Expression Synthesis  . . . . . . 76--88
              Yarden Livnat and   
        Theresa-Marie Rhyne and   
              Matthew H. Samore   Epinome: a Visual-Analytics Workbench
                                  for Epidemiology Data  . . . . . . . . . 89--95
                      Anonymous   Tools and Products . . . . . . . . . . . 96

IEEE Computer Graphics and Applications
Volume 32, Number 3, May / June, 2012

                 Gabriel Taubin   Farewell to Larry Rosenblum  . . . . . . 3
                     Gary Singh   Reflecting the Prism of His Life . . . . 4--5
                   Marcin Kozak   Watch Out for Superman: First Visualize,
                                  Then Analyze . . . . . . . . . . . . . . 6--9
   Gladimir V. G. Baranoski and   
              Thomas Dimson and   
               Tenn F. Chen and   
             Bradley Kimmel and   
                 Daniel Yim and   
                   Erik Miranda   Rapid Dissemination of Light Transport
                                  Models on the Web  . . . . . . . . . . . 10--15
             Ben van Basten and   
                    Arjan Egges   Motion Transplantation Techniques: a
                                  Survey . . . . . . . . . . . . . . . . . 16--23
            Vibhor Aggarwal and   
            Kurt Debattista and   
     Thomas Bashford-Rogers and   
                Piotr Dubla and   
                  Alan Chalmers   High-Fidelity Interactive Rendering on
                                  Desktop Grids  . . . . . . . . . . . . . 24--36
                  Liang Cai and   
                     Feipeng Da   Nonrigid-Deformation Recovery for $3$D
                                  Face Recognition Using Multiscale
                                  Registration . . . . . . . . . . . . . . 37--45
            Fabio Ganovelli and   
               Roberto Scopigno   OCME: Out-of-Core Mesh Editing Made
                                  Practical  . . . . . . . . . . . . . . . 46--58
                Eisung Sohn and   
                 Yoon-Chul Choy   Sketch-n-Stretch: Sketching Animations
                                  Using Cutouts  . . . . . . . . . . . . . 59--69
               Shengjun Liu and   
            Kwan-Chung Chan and   
             Charlie C. L. Wang   Iterative Consolidation of Unorganized
                                  Point Clouds . . . . . . . . . . . . . . 70--83
            Niklas Elmqvist and   
                 David S. Ebert   Leveraging Multidisciplinarity in a
                                  Visual Analytics Graduate Course . . . . 84--87
                    Jorg Peters   Changing Variables . . . . . . . . . . . 88--93
                 David J. Kasik   Looking at the Hard Stuff  . . . . . . . 94--95

IEEE Computer Graphics and Applications
Volume 32, Number 4, July / August, 2012

                     Gary Singh   From Right Brain to Left Brain . . . . . 4--5
                 Gabriel Taubin   New Department, Editors, and Awards  . . 6--7
                James R. Miller   Real-Time Visualization of Domain
                                  Coverage by Dynamically Moving Sensors   8--13
           Christoph Muller and   
                Guido Reina and   
              Michael Burch and   
                Daniel Weiskopf   Large-Scale Visualization Projects for
                                  Teaching Software Engineering  . . . . . 14--19
                   Andy van Dam   Carl Machover, 1927--2012  . . . . . . . 20--22
             Pak Chung Wong and   
               Han-Wei Shen and   
               Valerio Pascucci   Extreme-Scale Visual Analytics . . . . . 23--25
         Anna A. Shaverdian and   
                   Hao Zhou and   
         George Michailidis and   
         Hosagrahar V. Jagadish   A Graph Algebra for Scalable Visual
                                  Analytics  . . . . . . . . . . . . . . . 26--33
           Kelly P. Gaither and   
                Hank Childs and   
             Karl W. Schulz and   
             Cyrus Harrison and   
              William Barth and   
               Diego Donzis and   
                 Pui-Kuen Yeung   Visual Analytics for Finding Critical
                                  Structures in Massive Time-Varying
                                  Turbulent-Flow Simulations . . . . . . . 34--45
             Wesley Kendall and   
                 Jian Huang and   
                    Tom Peterka   Geometric Quantification of Features in
                                  Large Flow Fields  . . . . . . . . . . . 46--54
              Danyel Fisher and   
          Steven M. Drucker and   
             A. Christian Konig   Exploratory Visualization Involving
                                  Incremental, Approximate Database
                                  Queries and Uncertainty  . . . . . . . . 55--62
             Pak Chung Wong and   
               Han-Wei Shen and   
     Christopher R. Johnson and   
               Chaomei Chen and   
                 Robert B. Ross   The Top 10 Challenges in Extreme-Scale
                                  Visual Analytics . . . . . . . . . . . . 63--67
               Wai-Man Pang and   
                   Jing Qin and   
              Michael Cohen and   
             Pheng-Ann Heng and   
                   Kup-Sze Choi   Fast Rendering of Diffusion Curves with
                                  Triangles  . . . . . . . . . . . . . . . 68--78
            Martin Urschler and   
           Alexander Bornik and   
               Eva Scheurer and   
                Kathrin Yen and   
              Horst Bischof and   
             Dieter Schmalstieg   Forensic-Case Analysis: From $3$D
                                  Imaging to Interactive Visualization . . 79--87
                 Gabriel Taubin   Introduction to Geometric Processing
                                  through Optimization . . . . . . . . . . 88--94
                 David J. Kasik   Tools and Products . . . . . . . . . . . 95--96

IEEE Computer Graphics and Applications
Volume 32, Number 5, September / October, 2012

            Bernd Froehlich and   
             Mark A. Livingston   A New Department: Spatial Interfaces . . 3
                     Gary Singh   A Saturation of Firsts: Lillian F.
                                  Schwartz . . . . . . . . . . . . . . . . 4--5
           Gordon Wetzstein and   
             Douglas Lanman and   
             Matthew Hirsch and   
          Wolfgang Heidrich and   
                  Ramesh Raskar   Compressive Light Field Displays . . . . 6--11
               Mathias Otto and   
             Alexander Kuhn and   
               Wito Engelke and   
                 Holger Theisel   2011 IEEE Visualization Contest Winner:
                                  Visualizing Unsteady Vortical Behavior
                                  of a Centrifugal Pump  . . . . . . . . . 12--19
                Cindy Grimm and   
             G. Elisabeta Marai   Biomedical Applications: From Data
                                  Capture to Modeling  . . . . . . . . . . 20--21
           Joshua A. Levine and   
          Rasmus R. Paulsen and   
                  Yongjie Zhang   Mesh Processing in Medical-Image
                                  Analysis --- a Tutorial  . . . . . . . . 22--28
                Nahyup Kang and   
                Min Woo Lee and   
                   Taehyun Rhee   Simulating Liver Deformation during
                                  Respiration Using Sparse Local Features  29--38
               Terry S. Yoo and   
               Donald Bliss and   
        Bradley C. Lowekamp and   
              David T. Chen and   
            Gavin E. Murphy and   
              Kedar Narayan and   
           Lisa M. Hartnell and   
                    Thao Do and   
             Sriram Subramaniam   Visualizing Cells and Humans in $3$D:
                                  Biomedical Image Analysis at Nanometer
                                  and Meter Scales . . . . . . . . . . . . 39--49
              Ludovic Autin and   
             Graham Johnson and   
                 Johan Hake and   
               Arthur Olson and   
                  Michel Sanner   uPy: a Ubiquitous CG Python API with
                                  Biological-Modeling Applications . . . . 50--61
                    Sara Su and   
            Connor Gramazio and   
   Daniela Extrum-Fernandez and   
              Caitlin Crumm and   
            Lenore J. Cowen and   
                 Matt Menke and   
                   Megan Strait   Molli: Interactive Visualization for
                                  Exploratory Protein Analysis . . . . . . 62--69
                   Yong Wan and   
            A. Kelsey Lewis and   
             Mary Colasanto and   
         Mark van Langeveld and   
           Gabrielle Kardon and   
                 Charles Hansen   A Practical Workflow for Making
                                  Anatomical Atlases for Biological
                                  Research . . . . . . . . . . . . . . . . 70--80
                Wobbe F. Koning   Teaching $3$D Computer Animation to
                                  Illustrators: The Instructor as
                                  Translator and Technical Director  . . . 81--83
            Jorn Kohlhammer and   
                Kawa Nazemi and   
             Tobias Ruppert and   
                 Dirk Burkhardt   Toward Visualization in Policy Modeling  84--89
          Konstantin Poelke and   
                Konrad Polthier   Domain Coloring of Complex Functions: An
                                  Implementation-Oriented Introduction . . 90--97
              Rama C. Hoetzlein   Graphics Performance in Rich Internet
                                  Applications . . . . . . . . . . . . . . 98--104

IEEE Computer Graphics and Applications
Volume 32, Number 6, November / December, 2012

                 Gabriel Taubin   Thanks to Carol O'Sullivan . . . . . . . 3
                     Gary Singh   Jerry Palmer: Digital Painter  . . . . . 4--5
                       Ying Zhu   Introducing Google Chart Tools and
                                  Google Maps API in Data Visualization
                                  Courses  . . . . . . . . . . . . . . . . 6--9
              Anthony Steed and   
            William Steptoe and   
               Wole Oyekoya and   
              Fabrizio Pece and   
                Tim Weyrich and   
                  Jan Kautz and   
             Doron Friedman and   
              Angelika Peer and   
       Massimiliano Solazzi and   
             Franco Tecchia and   
         Massimo Bergamasco and   
                     Mel Slater   Beaming: An Asymmetric Telepresence
                                  System . . . . . . . . . . . . . . . . . 10--17
             Satoshi Iizuka and   
         Yoshihiro Kanamori and   
                 Jun Mitani and   
                    Yukio Fukui   Efficiently Modeling $3$D Scenes from a
                                  Single Image . . . . . . . . . . . . . . 18--25
                 Shufang Lu and   
              Aubrey Jaffer and   
               Xiaogang Jin and   
                 Hanli Zhao and   
                   Xiaoyang Mao   Mathematical Marbling  . . . . . . . . . 26--35
                    Insu Yu and   
           Jesper Mortensen and   
              Pankaj Khanna and   
          Bernhard Spanlang and   
                     Mel Slater   Visual Realism Enhances Realistic
                                  Response in an Immersive Virtual
                                  Environment. Part 2  . . . . . . . . . . 36--45
            Karsten Schwenk and   
              Arjan Kuijper and   
              Johannes Behr and   
              Dieter W. Fellner   Practical Noise Reduction for
                                  Progressive Stochastic Ray Tracing with
                                  Perceptual Control . . . . . . . . . . . 46--55
                    Shun Li and   
                Jixiang Guo and   
                 Qiong Wang and   
                 Qiang Meng and   
               Yim-Pan Chui and   
                   Jing Qin and   
                 Pheng-Ann Heng   A Catheterization-Training Simulator
                                  Based on a Fast Multigrid Solver . . . . 56--70
            David Schroeder and   
         Timothy Kowalewski and   
                  Lee White and   
                John Carlis and   
               Erlan Santos and   
               Robert Sweet and   
          Thomas S. Lendvay and   
            Daniel F. Keefe and   
                   Troy Reihsen   Exploratory Visualization of Surgical
                                  Training Databases for Improving Skill
                                  Acquisition  . . . . . . . . . . . . . . 71--81
                  Jinah Kim and   
                     Jinah Park   Visualizing Marine Environmental Changes
                                  to the Saemangeum Coast  . . . . . . . . 82--87
       Caroline Ziemkiewicz and   
             Alvitta Ottley and   
          R. Jordan Crouser and   
            Krysta Chauncey and   
                 Sara L. Su and   
                    Remco Chang   Understanding Visualization by
                                  Understanding Individual Users . . . . . 88--94
                 David J. Kasik   Hands on at SIGGRAPH 2012  . . . . . . . 95--96


IEEE Computer Graphics and Applications
Volume 33, Number 1, January / February, 2013

                     Gary Singh   Something out of Nothing . . . . . . . . 4--5
            Frank Steinicke and   
                    Gerd Bruder   Using Perceptual Illusions for
                                  Redirected Walking . . . . . . . . . . . 6--11
           Olivier Demuynck and   
                José and   
         Manuel Menéndez   Magic Cards: A New Augmented-Reality
                                  Approach . . . . . . . . . . . . . . . . 12--19
                     Qin Gu and   
                   Zhigang Deng   Generating Freestyle Group Formations in
                                  Agent-Based Crowd Simulations  . . . . . 20--31
            Yuen-Shan Leung and   
             Charlie C. L. Wang   Conservative Sampling of Solids in Image
                                  Space  . . . . . . . . . . . . . . . . . 32--43
            Patricia Chiang and   
              Jianmin Zheng and   
                     You Yu and   
               Koon Hou Mak and   
             Chee Kong Chui and   
                       Yiyu Cai   A VR Simulator for Intracardiac
                                  Intervention . . . . . . . . . . . . . . 44--57
                 Xianlin Hu and   
                  Aidong Lu and   
                      Xintao Wu   Spectrum-Based Network Visualization for
                                  Topology Analysis  . . . . . . . . . . . 58--68
                Gitta Domik and   
              Stephan Arens and   
               Peter Stilow and   
                Hauke Friedrich   Helping High Schoolers Move the
                                  (Virtual) World  . . . . . . . . . . . . 70--74
             Kristin Potter and   
              Samuel Gerber and   
               Erik W. Anderson   Visualization of Uncertainty without a
                                  Mean . . . . . . . . . . . . . . . . . . 75--79
              Maja Wrzesien and   
     Mariano Alcañiz and   
           Cristina Botella and   
       Jean-Marie Burkhardt and   
Juana Bretón-López and   
               Mario Ortega and   
         Daniel Beneito Brotons   The Therapeutic Lamp: Treating
                                  Small-Animal Phobias . . . . . . . . . . 80--86
                 David J. Kasik   Shrinking Hardware, Expanding Interfaces 87--88

IEEE Computer Graphics and Applications
Volume 33, Number 2, March / April, 2013

                 Gabriel Taubin   Introducing a New Associate Editor in
                                  Chief  . . . . . . . . . . . . . . . . . 3
                     Gary Singh   The Joy of Exploration and Discovery . . 4--5
          Magy Seif El-Nasr and   
          Heather Desurvire and   
           Bardia Aghabeigi and   
                 Anders Drachen   Game Analytics for Game User Research,
                                  Part 1: A Workshop Review and Case Study 6--11
                 Andreas Kerren   Information Visualization Courses for
                                  Students with a Computer Science
                                  Background . . . . . . . . . . . . . . . 12--15
             Petra Isenberg and   
            Tobias Isenberg and   
          Tobias Hesselmann and   
               Bongshin Lee and   
           Ulrich von Zadow and   
                   Anthony Tang   Data Visualization on Interactive
                                  Surfaces: A Research Agenda  . . . . . . 16--24
               Uta Hinrichs and   
        Sheelagh Carpendale and   
             Nina Valkanova and   
            Kai Kuikkaniemi and   
             Giulio Jacucci and   
             Andrew Vande Moere   Interactive Public Displays  . . . . . . 25--27
           Sebastian Boring and   
                 Dominikus Baur   Making public displays interactive
                                  everywhere . . . . . . . . . . . . . . . 28--36
     Patrick Tobias Fischer and   
          Christian Zollner and   
             Thilo Hoffmann and   
           Sebastian Piatza and   
                  Eva Hornecker   Beyond Information and Utility:
                                  Transforming Public Spaces with Media
                                  Facades  . . . . . . . . . . . . . . . . 38--46
                   Gang Ren and   
                   Chuan Li and   
             Eamonn O'Neill and   
                    Phil Willis   $3$D Freehand Gestural Navigation for
                                  Interactive Public Displays  . . . . . . 47--55
          Vassilis Kostakos and   
                Hannu Kukka and   
            Jorge Goncalves and   
           Nikolaos Tselios and   
                     Timo Ojala   Multipurpose Public Displays: How
                                  Shortcut Menus Affect Usage  . . . . . . 56--63
            Rui José and   
          Hölder Pinto and   
                Bruno Silva and   
                      Ana Melro   Pins and Posters: Paradigms for Content
                                  Publication on Situated Displays . . . . 64--72
               Guanyang Liu and   
                    Keke Lu and   
                     Yuru Zhang   Haptic-Based Training for Tank Gunnery
                                  Using Decoupled Motion Control . . . . . 73--79
              Martin Hachet and   
Jean-Baptiste de la Rivi\`ere and   
Jérémy Laviole and   
 Aurélie Cohé and   
        Sébastien Cursan   Touch-Based Interfaces for Interacting
                                  with $3$D Content in Public Exhibitions  80--85
               Paolo Brivio and   
             Luca Benedetti and   
               Marco Tarini and   
           Federico Ponchio and   
              Paolo Cignoni and   
               Roberto Scopigno   PhotoCloud: Interactive Remote
                                  Exploration of Joint $2$D and $3$D
                                  Datasets . . . . . . . . . . . . . . . . 86--96, c3

IEEE Computer Graphics and Applications
Volume 33, Number 3, May / June, 2013

                     Gary Singh   Creation and Deconstruction [About the
                                  Cover] . . . . . . . . . . . . . . . . . 3--4
                    Mike Bailey   Using GPU Shaders for Visualization,
                                  Part 3 . . . . . . . . . . . . . . . . . 5--11
               Jesse Schell and   
                     Chris Klug   Building Virtual Worlds Carrying on the
                                  Legacy of Randy Pausch's ``Head Fake''   12--15
              Chun-ko Hsieh and   
               Yi-Ping Hung and   
             Moshe Ben-Ezra and   
                Hsin-Fang Hsieh   Viewing Chinese Art on an Interactive
                                  Tabletop . . . . . . . . . . . . . . . . 16--21
                      Kapil Dev   Mobile Expressive Renderings: The State
                                  of the Art . . . . . . . . . . . . . . . 22--31
            Diego Gutierrez and   
                Wojciech Jarosz   Scattering: Acquisition, Modeling, and
                                  Rendering  . . . . . . . . . . . . . . . 32--33
                 Yufeng Zhu and   
         Pradeep Garigipati and   
               Pieter Peers and   
               Paul Debevec and   
                 Abhijeet Ghosh   Estimating Diffusion Parameters from
                                  Polarized Spherical-Gradient
                                  Illumination . . . . . . . . . . . . . . 34--43
Luká\vs Ho\vsek Alexander Wilkie   Adding a Solar-Radiance Function to the
                                  Ho\vsek--Wilkie Skylight Model . . . . . 44--52
                 Oskar Elek and   
            Tobias Ritschel and   
              Hans-Peter Seidel   Real-Time Screen-Space Scattering in
                                  Homogeneous Environments . . . . . . . . 53--65
         Nicolas Holzschuch and   
         Jean-Dominique Gascuel   Double- and Multiple-Scattering Effects
                                  in Translucent Materials . . . . . . . . 66--76
            Blair MacIntyre and   
              Hafez Rouzati and   
                 Martin Lechner   Walled Gardens: Apps and Data as
                                  Barriers to Augmenting Reality . . . . . 77--81
            David Schroeder and   
             Fedor Korsakov and   
              Joseph Jolton and   
           Francis J. Keefe and   
                 Alex Haley and   
                Daniel F. Keefe   Creating Widely Accessible Spatial
                                  Interfaces: Mobile VR for Managing
                                  Persistent Pain  . . . . . . . . . . . . 82--88

IEEE Computer Graphics and Applications
Volume 33, Number 4, July / August, 2013

                     Gary Singh   The Mind That Sees and Creates . . . . . 4--5
                Alex Endert and   
              Lauren Bradel and   
                    Chris North   Beyond Control Panels: Direct
                                  Manipulation for Visual Analytics  . . . 6--13
              G. Scott Owen and   
                Gitta Domik and   
             David S. Ebert and   
            Jorn Kohlhammer and   
            Holly Rushmeier and   
       Beatriz Sousa Santos and   
                Daniel Weiskopf   How Visualization Courses Have Changed
                                  over the Past 10 Years . . . . . . . . . 14--19
                Daniel Keim and   
                  Huamin Qu and   
                    Kwan-Liu Ma   Big-Data Visualization . . . . . . . . . 20--21
                Jaegul Choo and   
                    Haesun Park   Customizing Computational Methods for
                                  Visual Analytics with Big Data . . . . . 22--28
               Teng-Yok Lee and   
                   Xin Tong and   
               Han-Wei Shen and   
             Pak Chung Wong and   
               Samson Hagos and   
                  L. Ruby Leung   Feature Tracking and Visualization of
                                  the Madden--Julian Oscillation in
                                  Climate Simulation . . . . . . . . . . . 29--37
                Khairi Reda and   
        Alessandro Febretti and   
                Aaron Knoll and   
           Jillian Aurisano and   
                Jason Leigh and   
             Andrew Johnson and   
           Michael E. Papka and   
                    Mark Hereld   Visualizing Large, Heterogeneous Data in
                                  Hybrid-Reality Environments  . . . . . . 38--48
              Johanna Beyer and   
            Markus Hadwiger and   
               Ali Al-Awami and   
               Won-Ki Jeong and   
         Narayanan Kasthuri and   
           Jeff W. Lichtman and   
              Hanspeter Pfister   Exploring the Connectome: Petascale
                                  Volume Visualization of Microscopy Data
                                  Streams  . . . . . . . . . . . . . . . . 50--61
               Roy Shilkrot and   
            Daniel Cohen-Or and   
               Ariel Shamir and   
                     Ligang Liu   Garment Personalization via Identity
                                  Transfer . . . . . . . . . . . . . . . . 62--72
                Xufang Pang and   
                  Zhan Song and   
                     Wuyuan Xie   Extracting Valley-Ridge Lines from
                                  Point-Cloud-Based $3$D Fingerprint
                                  Models . . . . . . . . . . . . . . . . . 73--81
          Heather Desurvire and   
              Magy Seif El-Nasr   Methods for Game User Research: Studying
                                  Player Behavior to Enhance Game Design   82--87
             Pak Chung Wong and   
             Patrick Mackey and   
               Harlan Foote and   
                    Richard May   Visual Matrix Clustering of Social
                                  Networks . . . . . . . . . . . . . . . . 88--96

IEEE Computer Graphics and Applications
Volume 33, Number 5, September / October, 2013

                 Gabriel Taubin   Introducing the New Editor in Chief  . . 4--5
                     Gary Singh   Dreams, Tea, and Science . . . . . . . . 6--8
         Katrin Scharnowski and   
              Michael Krone and   
                Filip Sadlo and   
               Philipp Beck and   
              Johannes Roth and   
         Hans-Rainer Trebin and   
                    Thomas Ertl   2012 IEEE Visualization Contest Winner:
                                  Visualizing Polarization Domains in
                                  Barium Titanate  . . . . . . . . . . . . 9--17
            Anatole Lecuyer and   
             Laurent George and   
                   Maud Marchal   Toward Adaptive VR Simulators Combining
                                  Visual, Haptic, and Brain-Computer
                                  Interfaces . . . . . . . . . . . . . . . 18--23
              Michael Macedonia   $3$D for the Web . . . . . . . . . . . . 24--25
                 Max Limper and   
                Yvonne Jung and   
              Johannes Behr and   
                 Timo Sturm and   
              Tobias Franke and   
            Karsten Schwenk and   
                  Arjan Kuijper   Fast, Progressive Loading of
                                  Binary-Encoded Declarative-$3$D Web
                                  Content  . . . . . . . . . . . . . . . . 26--36
                Felix Klein and   
              Kristian Sons and   
          Dmitri Rubinstein and   
              Philipp Slusallek   XML3D and Xflow: Combining Declarative
                                  $3$D for the Web with Generic Data Flows 38--47
                Steven Birr and   
             Jeanette Monch and   
            Dirk Sommerfeld and   
                  Uta Preim and   
                 Bernhard Preim   The LiverAnatomyExplorer: A WebGL-Based
                                  Surgical Teaching Tool . . . . . . . . . 48--58
             R. Sinan Tumen and   
                T. Metin Sezgin   DPFrag: Trainable Stroke Fragmentation
                                  Based on Dynamic Programming . . . . . . 59--67
                  Yun Liang and   
               Yong-Jin Liu and   
               Xiao-Nan Luo and   
                 Lexing Xie and   
                     Xiaolan Fu   Optimal-Scaling-Factor Assignment for
                                  Patch-wise Image Retargeting . . . . . . 68--78
                William J. Joel   The Need to Start Research Education
                                  Early  . . . . . . . . . . . . . . . . . 79--81
                Taro Suzuki and   
            Yoshiharu Amano and   
           Takumi Hashizume and   
                   Nobuaki Kubo   Vehicle Teleoperation Using $3$D Maps
                                  and GPS Time Synchronization . . . . . . 82--88

IEEE Computer Graphics and Applications
Volume 33, Number 6, November / December, 2013

                      Anonymous   myComputer . . . . . . . . . . . . . . . c2
                      Anonymous   [Masthead] . . . . . . . . . . . . . . . 1
                      Anonymous   Table of contents  . . . . . . . . . . . 2--3
                     Gary Singh   From Code to Art . . . . . . . . . . . . 4--5
           L. Miguel Encarnacao   A New Wave . . . . . . . . . . . . . . . 6--8
     Jennifer Ginger Alford and   
                Lucas Jacob and   
                     Paul Dietz   Animatronics Workshop: A Theater $+$
                                  Engineering Collaboration at a High
                                  School . . . . . . . . . . . . . . . . . 9--13
           Graham Wakefield and   
            Tobias Hollerer and   
        JoAnn Kuchera-Morin and   
            Charles Roberts and   
                 Matthew Wright   Spatial Interaction in a Multiuser
                                  Immersive Instrument . . . . . . . . . . 14--20
              Xinchang Wang and   
                Peichang Ouyang   Beautiful Math --- Aesthetic Patterns
                                  Based on Logarithmic Spirals . . . . . . 21--23
               Bernd Bickel and   
                     Marc Alexa   Computational Aspects of Fabrication:
                                  Modeling, Design, and $3$D Printing  . . 24--25
               Ryan Schmidt and   
                     Matt Ratto   Design-to-Fabricate: Maker Hardware
                                  Requires Maker Software  . . . . . . . . 26--34
                      Anonymous   Jobs Board . . . . . . . . . . . . . . . 35
             J. Rafael Tena and   
               Moshe Mahler and   
               Thabo Beeler and   
                 Max Grosse and   
               Hengchin Yeh and   
                  Iain Matthews   Fabricating $3$D Figurines with
                                  Personalized Faces . . . . . . . . . . . 36--46
                      Anonymous   Certification  . . . . . . . . . . . . . 47
           Olivier Rouiller and   
               Bernd Bickel and   
                  Jan Kautz and   
           Wojciech Matusik and   
                     Marc Alexa   $3$D-Printing Spatially Varying BRDFs    48--57
                  Jiawei Ou and   
              Ondrej Karlik and   
          Jaroslav Krivanek and   
                Fabio Pellacini   Evaluating Progressive-Rendering
                                  Algorithms in Appearance Design Tasks    58--68
                      Anonymous   IEEE PacificViz 2014 . . . . . . . . . . 69
              Xiaoguang Han and   
                  Hongbo Fu and   
               Hanlin Zheng and   
                 Ligang Liu and   
                       Jue Wang   A Video-Based System for Hand-Driven
                                  Stop-Motion Animation  . . . . . . . . . 70--81
            Robert M. Kirby and   
                   Miriah Meyer   Visualization Collaborations: What Works
                                  and Why  . . . . . . . . . . . . . . . . 82--88
                      Anonymous   Membership . . . . . . . . . . . . . . . c3


IEEE Computer Graphics and Applications
Volume 34, Number 1, January / February, 2014

                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1
                      Anonymous   IEEE Computer Society House
                                  Advertisement  . . . . . . . . . . . . . c2
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   Transforming Fractals  . . . . . . . . . 4--5
           L. Miguel Encarnacao   Back to the Future . . . . . . . . . . . 6--8
                      Anonymous   Special Thanks to CG&A's Reviewers  . . . 9
           Cagatay Demiralp and   
      Carlos E. Scheidegger and   
        Gordon L. Kindlmann and   
           David H. Laidlaw and   
                   Jeffrey Heer   Visual Embedding: A Model for
                                  Visualization  . . . . . . . . . . . . . 10--15
            Vitor Goncalves and   
                 Paulo Dias and   
        Maria Joao Fontoura and   
                  Rui Moura and   
           Beatriz Sousa Santos   Investigating Landfill Contamination by
                                  Visualizing Geophysical Data . . . . . . 16--21
         Mario Rincon-Nigro and   
           Nikhil V. Navkar and   
         Nikolaos V. Tsekos and   
                   Zhigang Deng   GPU-Accelerated Interactive
                                  Visualization and Planning of
                                  Neurosurgical Interventions  . . . . . . 22--31
             Andreas Riener and   
                  Andreas Sippl   Head-Pose-Based Attention Recognition on
                                  Large Public Displays  . . . . . . . . . 32--41
             Pak Chung Wong and   
               Zhenyu Huang and   
                 Yousu Chen and   
             Patrick Mackey and   
               Shuangshuang Jin   Visual Analytics for Power Grid
                                  Contingency Analysis . . . . . . . . . . 42--51
              Lianping Xing and   
             Xiaoting Zhang and   
         Charlie C. L. Wang and   
                  Kin-Chuen Hui   Highly Parallel Algorithms for
                                  Visual-Perception-Guided Surface
                                  Remeshing  . . . . . . . . . . . . . . . 52--64
                Mike Bailey and   
                      Cathy Law   A Summer Blender Camp: Modeling,
                                  Rendering, and Animation for High School
                                  Students . . . . . . . . . . . . . . . . 65--67
            Peichang Ouyang and   
             Robert W. Fathauer   Beautiful Math, Part 2: Aesthetic
                                  Patterns Based on Fractal Tilings  . . . 68--76
          Mark Billinghurst and   
           Tham Piumsomboon and   
                    Huidong Bai   Hands in Space: Gesture Interaction with
                                  Augmented-Reality Interfaces . . . . . . 77--80
                      Anonymous   Membership Matters House Advertisement   c4

IEEE Computer Graphics and Applications
Volume 34, Number 2, March / April, 2014

                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1
                      Anonymous   Membership matters [advertisement] . . . c2
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of contents  . . . . . . . . . . . 2--3
                     Gary Singh   The Poetry of Colors . . . . . . . . . . 4--5
           L. Miguel Encarnacao   Core Values  . . . . . . . . . . . . . . 6--7
        Sheelagh Carpendale and   
                   Min Chen and   
              Daniel Evanko and   
            Nils Gehlenborg and   
               Carsten Gorg and   
               Larry Hunter and   
            Francis Rowland and   
       Margaret-Anne Storey and   
               Hendrik Strobelt   Ontologies in Biological Data
                                  Visualization  . . . . . . . . . . . . . 8--15
            Rafal Michalski and   
                 Jerzy Grobelny   Designing Emergency-Medical-Service
                                  Helicopter Interiors Using Virtual
                                  Manikins . . . . . . . . . . . . . . . . 16--23
            Raghu Machiraju and   
               Carsten Gorg and   
                   Arthur Olson   Visual Analytics for Biological Data . . 24--25
           Steven J. Rysavy and   
             Dennis Bromley and   
                Valerie Daggett   DIVE: A Graph-Based Visual-Analytics
                                  Framework for Big Data . . . . . . . . . 26--37
             Cagatay Turkay and   
              Alexander Lex and   
                Marc Streit and   
          Hanspeter Pfister and   
                  Helwig Hauser   Characterizing Cancer Subtypes Using
                                  Dual Analysis in Caleydo StratomeX . . . 38--47
                Martin Hess and   
            Sebastian Bremm and   
     Stephanie Weissgraeber and   
               Kay Hamacher and   
            Michael Goesele and   
             Josef Wiemeyer and   
       Tatiana von Landesberger   Visual Exploration of Parameter
                                  Influence on Phylogenetic Trees  . . . . 48--56
                      Anonymous   IEEE CG&A Calls for Papers  . . . . . . . 57
         Jose Miguel Varela and   
           Carlos Guedes Soares   Ring Discretization of the Wave Spectrum
                                  for Sea Surface Simulation . . . . . . . 58--71
            Peichang Ouyang and   
                  Kwokwai Chung   Beautiful Math, Part 3: Hyperbolic
                                  Aesthetic Patterns Based on Conformal
                                  Mappings . . . . . . . . . . . . . . . . 72--79
                 Paulo Dias and   
                Tiago Sousa and   
              Joao Parracho and   
               Igor Cardoso and   
             Andre Monteiro and   
           Beatriz Sousa Santos   Student Projects Involving Novel
                                  Interaction with Large Displays  . . . . 80--86
                      Anonymous   Appropriate use of bibliometric
                                  indicators for the assessment of
                                  journals, research proposals, and
                                  individuals  . . . . . . . . . . . . . . 87--88
                      Anonymous   IEEE Computer Society [Advertisement]    c3
                      Anonymous   IEEE Computer Society --- Rock stars of
                                  mobile cloud [future event]  . . . . . . c4

IEEE Computer Graphics and Applications
Volume 34, Number 3, May / June, 2014

                      Anonymous   [Front cover]  . . . . . . . . . . . . . c1
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   CultLab3D: Digitizing Cultural Heritage  4--5
           L. Miguel Encarnacao   $3$D Is Back!  . . . . . . . . . . . . . 6--7
           Harald Obermaier and   
                 Kenneth I. Joy   Future challenges for ensemble
                                  visualization  . . . . . . . . . . . . . 8--11
          Goretti Echegaray and   
             Imanol Herrera and   
              Iker Aguinaga and   
             Carlos Buchart and   
                    Diego Borro   A Brain Surgery Simulator  . . . . . . . 12--18
                      Anonymous   IEEE CG&A Calls for Papers  . . . . . . . 19
                Andy Wilson and   
                   Hrvoje Benko   Interacting above and beyond the display
                                  [Guest editorial]  . . . . . . . . . . . 20--21
                Jaehyun Han and   
              Seongkook Heo and   
              Hyong-Euk Lee and   
                    Geehyuk Lee   The IrPen: A $6$-DOF Pen for Interaction
                                  with Tablet Computers  . . . . . . . . . 22--29
                  Taeho Kim and   
                     Jinah Park   $3$D Object Manipulation Using Virtual
                                  Handles with a Grabbing Metaphor . . . . 30--38
              Philip Krejov and   
             Andrew Gilbert and   
                 Richard Bowden   A Multitouchless Interface: Expanding
                                  User Interaction . . . . . . . . . . . . 40--48
                Sungmin Cho and   
              Dongyoub Baek and   
            Seung-Yeob Baek and   
                 Kunwoo Lee and   
                   Hyunwoo Bang   $3$D Volume Drawing on a Potter's Wheel  50--58
               Toshiki Sato and   
        Jefferson Pardomuan and   
             Yasushi Matoba and   
                   Hideki Koike   ClaytricSurface: An Interactive
                                  Deformable Display with Dynamic
                                  Stiffness Control  . . . . . . . . . . . 59--67
        Alexander Repenning and   
              David C. Webb and   
            Catharine Brand and   
                 Fred Gluck and   
                Ryan Grover and   
               Susan Miller and   
          Hilarie Nickerson and   
                    Muyang Song   Beyond Minecraft: Facilitating
                                  Computational Thinking through Modeling
                                  and Programming in $3$D  . . . . . . . . 68--71
               Benjamin Lok and   
             Joon Hao Chuah and   
                Andrew Robb and   
              Andrew Cordar and   
           Samsun Lampotang and   
              Adam Wendling and   
                    Casey White   Mixed-Reality Humans for Team Training   72--75
                   David Arnold   Computer Graphics and Cultural Heritage:
                                  From One-Way Inspiration to Symbiosis,
                                  Part 1 . . . . . . . . . . . . . . . . . 76--86
                      Anonymous   Appropriate Use of Bibliometric
                                  Indicators for the Assessment of
                                  Journals, Research Proposals, and
                                  Individuals  . . . . . . . . . . . . . . 87--88

IEEE Computer Graphics and Applications
Volume 34, Number 4, July / August, 2014

                      Anonymous   IEEE Computer Society [Advertisement]    c2
                      Anonymous   [Masthead] . . . . . . . . . . . . . . . 1
                      Anonymous   Table of contents  . . . . . . . . . . . 2--3
                     Gary Singh   The Repurpose of Life  . . . . . . . . . 4--5
                      Jim Foley   The Best and Brightest . . . . . . . . . 6--7
                    Alex Endert   Semantic Interaction for Visual
                                  Analytics: Toward Coupling Cognition and
                                  Computation  . . . . . . . . . . . . . . 8--15
                Guido Reina and   
              Thomas Muller and   
                    Thomas Ertl   Incorporating Modern OpenGL into
                                  Computer Graphics Education  . . . . . . 16--21
              Yuki Igarashi and   
                     Jun Mitani   Weavy: Interactive Card-Weaving Design
                                  and Construction . . . . . . . . . . . . 22--29
              Voicu Popescu and   
              Bedrich Benes and   
                 Paul Rosen and   
                   Jian Cui and   
                      Lili Wang   A Flexible Pinhole Camera Model for
                                  Coherent Nonuniform Sampling . . . . . . 30--41
              Yoichi Ochiai and   
               Alexis Oyama and   
             Takayuki Hoshi and   
                   Jun Rekimoto   The Colloidal Metamorphosis: Time
                                  Division Multiplexing of the Reflectance
                                  State  . . . . . . . . . . . . . . . . . 42--51
                Iain Martin and   
               Steve Parkes and   
             Martin Dunstan and   
                    Nick Rowell   Asteroid Modeling for Testing Spacecraft
                                  Approach and Landing . . . . . . . . . . 52--62
               Andrew J. Hanson   Putting Science First: Distinguishing
                                  Visualizations from Pretty Pictures  . . 63--69
                   David Arnold   Computer Graphics and Cultural Heritage,
                                  Part 2: Continuing Inspiration for
                                  Future Tools . . . . . . . . . . . . . . 70--79
                 Lisa Avila and   
                    Mike Bailey   From Real to Digital, and Vice Versa . . 80--c3
                      Anonymous   Rock Stars of Cybersecurity
                                  [Advertisement]  . . . . . . . . . . . . c4

IEEE Computer Graphics and Applications
Volume 34, Number 5, September / October, 2014

                      Anonymous   [Masthead] . . . . . . . . . . . . . . . 1--1
                      Anonymous   Table of contents  . . . . . . . . . . . 2--3
                     Gary Singh   The Eventual Triumph of Art  . . . . . . 4--5
           L. Miguel Encarnacao   Behind the Scenes  . . . . . . . . . . . 6--6
                      Anonymous   Rock Stars of Cybersecurity
                                  [advertisement]  . . . . . . . . . . . . 7--7
              Ernesto Ponce and   
               Daniel Ponce and   
                   Max Andresen   Modeling Heading in Adult Soccer Players 8--13
    Torsten Wolfgang Kuhlen and   
                Bernd Hentschel   Quo Vadis CAVE: Does Immersive
                                  Visualization Still Matter?  . . . . . . 14--21
              Danyel Fisher and   
             Steven Drucker and   
                Mary Czerwinski   Business Intelligence Analytics [Guest
                                  Editors' introduction] . . . . . . . . . 22--24
                      Anonymous   IEEE CG&A Calls for Articles  . . . . . . 25--25
                Rahul C. Basole   Visual Business Ecosystem Intelligence:
                                  Lessons from the Field . . . . . . . . . 26--34
                      Anonymous   Focus on Your Job Search [advertisement] 35--35
                   Kerry Rodden   Applying a Sunburst Visualization to
                                  Summarize User Navigation Sequences  . . 36--40
                      Anonymous   IEEE Security & Privacy [advertisement]   41--41
              Eser Kandogan and   
         Aruna Balakrishnan and   
              Eben M. Haber and   
              Jeffrey S. Pierce   From Data to Insight: Work Practices of
                                  Analysts in the Enterprise . . . . . . . 42--50
                      Anonymous   Take the CS Library wherever you go!
                                  [advertisement]  . . . . . . . . . . . . 51--51
            Wallace P. Lira and   
               Ronnie Alves and   
           Jean M. R. Costa and   
             Gustavo Pessin and   
              Lilyan Galvao and   
             Ana C. Cardoso and   
        Cleidson R. B. de Souza   A Visual-Analytics System for Railway
                                  Safety Management  . . . . . . . . . . . 52--57
                  Yafeng Lu and   
                  Feng Wang and   
               Ross Maciejewski   Business Intelligence from Social Media:
                                  A Study from the VAST Box Office
                                  Challenge  . . . . . . . . . . . . . . . 58--69
            Paolo Angelelli and   
             Steffen Oeltze and   
                Judit Haasz and   
             Cagatay Turkay and   
           Erlend Hodneland and   
           Arvid Lundervold and   
        Astri J. Lundervold and   
             Bernhard Preim and   
                  Helwig Hauser   Interactive Visual Analysis of
                                  Heterogeneous Cohort-Study Data  . . . . 70--82
              Mingliang Cao and   
                      Yi Li and   
                Zhigeng Pan and   
            Josephine Csete and   
                    Shu Sun and   
                     Jie Li and   
                         Yu Liu   Creative Educational Use of Virtual
                                  Reality: Working with Second Life  . . . 83--87
                  Qihang Li and   
           Gabriel Zachmann and   
                 David Feng and   
                  Kun Huang and   
                Raghu Machiraju   2013 IEEE Scientific Visualization
                                  Contest Winner: Observing Genomics and
                                  Phenotypical Patterns in the Developing
                                  Mouse Brain  . . . . . . . . . . . . . . 88--97
      Alexander Koppelhuber and   
                  Oliver Bimber   LumiConSense: A Transparent, Flexible,
                                  and Scalable Thin-Film Sensor  . . . . . 98--102
                 Lisa Avila and   
                    Mike Bailey   Virtual Reality for the Masses . . . . . 103--104
                      Anonymous   [Front cover]  . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c2--c2
                      Anonymous   Membership Matters [advertisement] . . . c3--c3
                      Anonymous   Rock Stars of Big Data Analytics
                                  [advertisement]  . . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 34, Number 6, November / December, 2014

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1--1
                     Gary Singh   Filtering the World  . . . . . . . . . . 4--5
                 Mike Potel and   
                 Pak Chung Wong   Visualizing 20 Years of Applications . . 6--11
                  Betsy DiSalvo   Graphical Qualities of Educational
                                  Technology: Using Drag-and-Drop and
                                  Text-Based Programs for Introductory
                                  Computer Science . . . . . . . . . . . . 12--15
                  Lin Zheng and   
       Abhijit J. Chaudhari and   
           Ramsey D. Badawi and   
                    Kwan-Liu Ma   Using Global Illumination in Volume
                                  Visualization of Rheumatoid Arthritis CT
                                  Data . . . . . . . . . . . . . . . . . . 16--23
              Celine Loscos and   
                Holly Rushmeier   The Next Big Thing [Guest Editors'
                                  introduction]  . . . . . . . . . . . . . 24--25
        Jonathan C. Roberts and   
       Panagiotis D. Ritsos and   
       Sriram Karthik Badam and   
         Dominique Brodbeck and   
             Jessie Kennedy and   
                Niklas Elmqvist   Visualization beyond the Desktop --- the
                                  Next Big Thing . . . . . . . . . . . . . 26--34
           Haris Zacharatos and   
         Christos Gatzoulis and   
         Yiorgos L. Chrysanthou   Automatic Emotion Recognition Based on
                                  Body Movement Analysis: A Survey . . . . 35--45
             Maryam Mustafa and   
                  Marcus Magnor   ElectroEncephaloGraphics: Making Waves
                                  in Computer Graphics Research  . . . . . 46--56
                 Giljoo Nam and   
                     Min H. Kim   Multispectral Photometric Stereo for
                                  Acquiring High-Fidelity Surface Normals  57--68
             Andreas Kerren and   
                 Falk Schreiber   Why Integrate InfoVis and SciVis?: An
                                  Example from Systems Biology . . . . . . 69--73
          Michael R. Marner and   
              Ross T. Smith and   
             James A. Walsh and   
                Bruce H. Thomas   Spatial User Interfaces for Large-Scale
                                  Projector-Based Augmented Reality  . . . 74--82
       Russell M. Taylor II and   
                Jonathan Harter   Random Per-Element Luminance Modulation
                                  for Improved Visual Tracking . . . . . . 83--87
                      Anonymous   A Fresh Look at Monitors . . . . . . . . 88--c3
                      Anonymous   [Front cover]  . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c2--c2
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c4--c4


IEEE Computer Graphics and Applications
Volume 35, Number 1, January / February, 2015

                      Anonymous   [Masthead] . . . . . . . . . . . . . . . 1--1
                      Anonymous   Table of contents  . . . . . . . . . . . 2--3
                     Gary Singh   Exploring the Fractal Terrain  . . . . . 4--5
          Bruce D. Campbell and   
               Francesca Samsel   Pursuing Value in Art-Science
                                  Collaborations . . . . . . . . . . . . . 6--11
           Celeste Lyn Paul and   
             Randall Rohrer and   
                  Bohdan Nebesh   A ``Design First'' Approach to
                                  Visualization Innovation . . . . . . . . 12--18
                      Anonymous   2014 Reviewers . . . . . . . . . . . . . 19--19
       L. Miguel Encarnacao and   
             Yung-Yu Chuang and   
                Andre Stork and   
                 Dave Kasik and   
        Theresa-Marie Rhyne and   
                 Lisa Avila and   
            Jorn Kohlhammer and   
       L. Miguel Encarnacao and   
          Joseph J. LaViola and   
               Melanie Tory and   
                  John Dill and   
                Gitta Domik and   
              G. Scott Owen and   
                 Pak Chung Wong   Future Directions in Computer Graphics
                                  and Visualization: From CG&A's Editorial
                                  Board  . . . . . . . . . . . . . . . . . 20--32
     Charilaos Papadopoulos and   
             Kaloian Petkov and   
            Arie E. Kaufman and   
                  Klaus Mueller   The Reality Deck --- an Immersive
                                  Gigapixel Display  . . . . . . . . . . . 33--45
            Donghoon Sagong and   
                Nahyup Kang and   
                Junyong Noh and   
               Xiaogang Jin and   
                 Joseph S. Shin   Simulating Drops Settling in a Still
                                  Liquid . . . . . . . . . . . . . . . . . 46--55
                 Kang Zhang and   
          Quang Vinh Nguyen and   
             Zhao-Peng Meng and   
                   Wen-Yuan Tao   Teaching Information Aesthetics as a
                                  Research Class in China  . . . . . . . . 56--64
        Alejandro Rodriguez and   
                Beatriz Rey and   
            Ma Dolores Vara and   
              Maja Wrzesien and   
            Mariano Alcaniz and   
              Rosa Ma Banos and   
              David Perez-Lopez   A VR-Based Serious Game for Studying
                                  Emotional Regulation in Adolescents  . . 65--73
                   Tyson Brochu   Toward Better Surface Tracking for Fluid
                                  Simulation . . . . . . . . . . . . . . . 74--81
                      Anonymous   IEEE Computer Society [advertisement]    82--82
                      Anonymous   Stay Connected [advertisement] . . . . . 83--83
                  Kapil Dev and   
                    Manfred Lau   Democratizing Digital Content Creation
                                  Using Mobile Devices with Inbuilt
                                  Sensors  . . . . . . . . . . . . . . . . 84--94
                      Anonymous   Advanced Display Technologies  . . . . . 96--96
                      Anonymous   [Front cover]  . . . . . . . . . . . . . c1--c1
                      Anonymous   Focus on Your Job Search [advertisement] c3--c3
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c2--c2
                      Anonymous   Rock Stars of $3$D Printing
                                  [advertisement]  . . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 35, Number 2, March / April, 2015

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1--1
                     Gary Singh   Electrifying Digital Abstract Art  . . . 4--5
           L. Miguel Encarnacao   In Memoriam: Wolfgang Straßer
                                  (1941--2015) . . . . . . . . . . . . . . 6--7
                   James Ahrens   Increasing Scientific Data Insights
                                  about Exascale Class Simulations under
                                  Power and Storage Constraints  . . . . . 8--11
                  Robert Kosara   Tapestry: A Different Kind of Conference
                                  on Storytelling with Data  . . . . . . . 12--14
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . 15--15
              Ronald A. Rensink   Preparing Undergraduates for Visual
                                  Analytics  . . . . . . . . . . . . . . . 16--20
                    Andre Stork   Visual Computing Challenges of Advanced
                                  Manufacturing and Industrie 4.0 [Guest
                                  Editors' introduction] . . . . . . . . . 21--25
               Jorge Posada and   
                Carlos Toro and   
          Inigo Barandiaran and   
              David Oyarzun and   
            Didier Stricker and   
         Raffaele de Amicis and   
           Eduardo B. Pinto and   
               Peter Eisert and   
             Jurgen Dollner and   
                 Ivan Vallarino   Visual Computing as a Key Enabling
                                  Technology for Industrie 4.0 and
                                  Industrial Internet  . . . . . . . . . . 26--40
            Rahul C. Basole and   
                Ahsan Qamar and   
               Hyunwoo Park and   
   Christiaan J. J. Paredis and   
               Leon F. McGinnis   Visual Analytics for Early-Phase Complex
                                  Engineered System Design Support . . . . 41--51
           Michele Gattullo and   
             Antonio E. Uva and   
         Michele Fiorentino and   
              Joseph L. Gabbard   Legibility in Industrial AR: Text Style,
                                  Color Coding, and Illuminance  . . . . . 52--61
            Evan Shellshear and   
                Rolf Berlin and   
               Johan S. Carlson   Maximizing Smart Factory Systems by
                                  Incrementally Updating Point Clouds  . . 62--69
                     Li Wei and   
                   Zhigang Deng   A Practical Model for Live Speech-Driven
                                  Lip-Sync . . . . . . . . . . . . . . . . 70--78
                      Anonymous   IEEE Computer Society House
                                  Advertisement  . . . . . . . . . . . . . 79--79
   Muhammad Hafiz Wan Rosli and   
                 Andres Cabrera   Gestalt Principles in Multimodal Data
                                  Representation . . . . . . . . . . . . . 80--87
                Daniele Panozzo   Demystifying Quadrilateral Remeshing . . 88--95
           Ismo Rakkolainen and   
                 Antti Sand and   
                Karri Palovuori   Midair User Interfaces Employing
                                  Particle Screens . . . . . . . . . . . . 96--102
                      Anonymous   The Wearable Revolution  . . . . . . . . 104--104
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c2--c2
                      Anonymous   IEEE Cloud Computing Call for Papers . . c3--c3
                      Anonymous   SIGGRAPH2015 Xroads of Discovery House
                                  Advertisement  . . . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 35, Number 3, May / June, 2015

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1--1
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1--1
                     Gary Singh   Abstract Creative Practice . . . . . . . 4--5
           L. Miguel Encarnacao   Interacting with Diverse Realities . . . 6--6
                      Anonymous   SIGGRAPH2015 Advertisement . . . . . . . 7--7
                      Anonymous   High Tech @ Home . . . . . . . . . . . . 8--9
            Ben Shneiderman and   
             Catherine Plaisant   Sharpening Analytic Focus to Cope with
                                  Big Data Volume and Variety  . . . . . . 10--14
                 Alex Wiens and   
                    Gitta Domik   In-Class Exercise for Shadow Mapping
                                  Algorithms . . . . . . . . . . . . . . . 15--19
          Joseph J. LaViola and   
        Odest Chadwicke Jenkins   Natural User Interfaces for Adjustable
                                  Autonomy in Robot Control  . . . . . . . 20--21
             Andreas Dunser and   
             Martin Lochner and   
             Ulrich Engelke and   
         David Rozado Fernandez   Visual and Manual Control for
                                  Human-Robot Teleoperation  . . . . . . . 22--32
             Takeo Igarashi and   
                 Masahiko Inami   Exploration of Alternative Interaction
                                  Techniques for Robotic Systems . . . . . 33--41
           Nathalie Henry Riche   Data-Driven Discoveries: Pushing
                                  Visualization Research Further . . . . . 42--43
             Jurgen Bernard and   
              David Sessler and   
               Thorsten May and   
           Thorsten Schlomm and   
                Dirk Pehrke and   
                Jorn Kohlhammer   A Visual-Interactive System for Prostate
                                  Cancer Cohort Analysis . . . . . . . . . 44--55
                     Kai Xu and   
             Simon Attfield and   
         T. J. Jankun-Kelly and   
               Ashley Wheat and   
            Phong H. Nguyen and   
               Nallini Selvaraj   Analytic Provenance for Sensemaking: A
                                  Research Agenda  . . . . . . . . . . . . 56--64
              Eniko Szekely and   
          Arnaud Sallaberry and   
                Faraz Zaidi and   
                Pascal Poncelet   A Graph-Based Method for Detecting Rare
                                  Events: Identifying Pathologic Cells . . 65--73
          Karin von Ompteda and   
                   Kevin Walker   Translating the Quantum World to Human
                                  Scale: An Art--Science Collaboration . . 74--81
                   Thabo Beeler   Passive Spatiotemporal Geometry
                                  Reconstruction of Human Faces at High
                                  Fidelity . . . . . . . . . . . . . . . . 82--90
             Andreea Molnar and   
             Ann F. McKenna and   
                   Qing Liu and   
         Mihaela Vorvoreanu and   
               Krishna Madhavan   Using Visualization to Derive Insights
                                  from Research Funding Portfolios . . . . 91--c3
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles House
                                  Advertisement  . . . . . . . . . . . . . c2--c2
                      Anonymous   Rock Stars of Cybersecurity House
                                  Advertisement  . . . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 35, Number 4, July / August, 2015

                      Anonymous   [Masthead] . . . . . . . . . . . . . . . 1--1
                      Anonymous   Table of contents  . . . . . . . . . . . 2--3
                     Gary Singh   Infinite Flexibility with Layers . . . . 4--5
            Frank Steinicke and   
          Wolfgang Stuerzlinger   Spatial Interfaces . . . . . . . . . . . 6--7
          Bruce D. Campbell and   
               Francesca Samsel   Murmurations: Drawing Together Art,
                                  Visualization, and Physical Phenomena    8--12
                      Anonymous   Focus on Your Job Search [Advertisement] 13--13
          Paul Carmen DiLorenzo   Premo: DreamWorks Animation's New
                                  Approach to Animation  . . . . . . . . . 14--21
            Peichang Ouyang and   
                  Feng Ding and   
                  Xinchang Wang   Beautiful Math, Part 4: Polygonal
                                  Aesthetic Patterns Based on the
                                  Schwarz--Christoffel Mapping . . . . . . 22--25
               Melanie Tory and   
            Sheelagh Carpendale   Personal Visualization and Personal
                                  Visual Analytics [Guest Editors'
                                  introduction]  . . . . . . . . . . . . . 26--27
            Eun Kyoung Choe and   
               Bongshin Lee and   
                 m.c. schraefel   Characterizing Visualization Insights
                                  from Quantified Selfers' Personal Data
                                  Presentations  . . . . . . . . . . . . . 28--37
             Wesley Willett and   
              Pascal Goffin and   
                 Petra Isenberg   Understanding Digital Note-Taking
                                  Practice for Visualization . . . . . . . 38--51
                    Lyn Bartram   Design Challenges and Opportunities for
                                  Eco-Feedback in the Home . . . . . . . . 52--62
                      Anonymous   Rock Stars of Wearables [Advertisement]  63--63
              Kuno Kurzhals and   
                Daniel Weiskopf   Eye Tracking for Personal Visual
                                  Analytics  . . . . . . . . . . . . . . . 64--72
                        Jo Wood   Visualizing Personal Progress in
                                  Participatory Sports Cycling Events  . . 73--81
                Shimin Wang and   
           Yuzuru Tanahashi and   
                  Nick Leaf and   
                    Kwan-Liu Ma   Design and Effects of Personal
                                  Visualizations . . . . . . . . . . . . . 82--93
                Alex Endert and   
                Remco Chang and   
                Chris North and   
                  Michelle Zhou   Semantic Interaction: Coupling Cognition
                                  and Computation through Usable
                                  Interactive Analytics  . . . . . . . . . 94--99
                Cengiz Oztireli   Making Sense of Geometric Data . . . . . 100--106
                      Anonymous   IEEE Computer Society [Advertisement]    107--107
                 Alex Wiens and   
                    Gitta Domik   In-Class Exercises for Shadow Volume
                                  Algorithms . . . . . . . . . . . . . . . 108--112
                      Anonymous   [Front cover]  . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c2--c2
                      Anonymous   Rock Stars of Cybersecurity
                                  [Advertisement]  . . . . . . . . . . . . c4--c4
                      Anonymous   Take the CS Library wherever you go!
                                  [Advertisement]  . . . . . . . . . . . . c3--c3

IEEE Computer Graphics and Applications
Volume 35, Number 5, September / October, 2015

                     Gary Singh   The Wonder and Beauty of Science . . . . 2--3
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 4--4
          Daniel Leithinger and   
               Sean Follmer and   
                 Alex Olwal and   
                  Hiroshi Ishii   Shape Displays: Spatial Interaction with
                                  Dynamic Physical Form  . . . . . . . . . 5--11
        Angus Graeme Forbes and   
             Andres Burbano and   
                Paul Murray and   
                 George Legrady   Imagining Macondo: Interacting with
                                  García Márquez's Literary Landscape  . . . 12--19
                Taku Komura and   
           Rynson W. H. Lau and   
                Ming C. Lin and   
             Aditi Majumder and   
             Dinesh Manocha and   
                     Wei Wei Xu   Virtual Reality Software and Technology  20--21
              Vincent Agnus and   
           Stephane Nicolau and   
                      Luc Soler   Illumination Independent and Accurate
                                  Marker Tracking Using Cross-Ratio
                                  Invariance . . . . . . . . . . . . . . . 22--33
            Kieran Carnegie and   
                   Taehyun Rhee   Reducing Visual Discomfort with HMDs
                                  Using Dynamic Depth of Field . . . . . . 34--41
           Manuel Pratorius and   
          Ulrich Burgbacher and   
             Dimitar Valkov and   
                 Klaus Hinrichs   Sensing Thumb-to-Finger Taps for
                                  Symbolic Input in VR/AR Environments . . 42--54
           Alexandra Covaci and   
        Anne-Helene Olivier and   
                  Franck Multon   Visual Perspective and Feedback Guidance
                                  for VR Free-Throw Training . . . . . . . 55--65
     Marc Ericson C. Santos and   
               Jarkko Polvi and   
          Takafumi Taketomi and   
           Goshiro Yamamoto and   
           Christian Sandor and   
                  Hirokazu Kato   Toward Standard Usability Questionnaires
                                  for Handheld Augmented Reality . . . . . 66--75
                 Pedro Cruz and   
               Antonio Cruz and   
               Penousal Machado   Contiguous Animated Edge-Based
                                  Cartograms for Traffic Visualization . . 76--83
               Bongshin Lee and   
       Nathalie Henry Riche and   
             Petra Isenberg and   
            Sheelagh Carpendale   More Than Telling a Story: Transforming
                                  Data into Visually Shared Stories  . . . 84--90
                      Anonymous   IEEE CG&A Call for Articles: House
                                  Advertisement  . . . . . . . . . . . . . 91--91
                  Alec Jacobson   Breathing Life into Shapes . . . . . . . 92--100
           Nicole M. Artner and   
               Ines Janusch and   
            Walter G. Kropatsch   Evaluating and Grading Students in
                                  Large-Scale Image Processing Courses . . 101--c3
                      Anonymous   Deadline: 31 October House Advertisement c4--c4
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1

IEEE Computer Graphics and Applications
Volume 35, Number 6, November / December, 2015

                     Gary Singh   Pass the Parcel  . . . . . . . . . . . . 2--3
           L. Miguel Encarnacao   M1C2: Experiments in Community Building
                                  through Collaborative Research
                                  Dissemination  . . . . . . . . . . . . . 4--4
                      Anonymous   [Masthead] . . . . . . . . . . . . . . . 5--5
          Bruce D. Campbell and   
               Francesca Samsel   Slow Vis: Extending Opportunities for
                                  Insight and Understanding Over Time  . . 6--10
                 Paulo Dias and   
                 Luis Neves and   
              Daniel Santos and   
            Catarina Coelho and   
      Maria Teresa Ferreira and   
              Helder Santos and   
               Samuel Silva and   
           Beatriz Sousa Santos   CraMs: Craniometric Analysis Application
                                  Using $3$D Skull Models  . . . . . . . . 11--17
                Xiaoru Yuan and   
               Baoquan Chen and   
              Koji Koyamada and   
                Issei Fujishiro   Human-Centered Data Visualization [Guest
                                  Editors' introduction] . . . . . . . . . 18--19
                  Jaemin Jo and   
               Bongshin Lee and   
                    Jinwook Seo   WordlePlus: Expanding Wordle's Use
                                  through Natural Interaction and
                                  Animation  . . . . . . . . . . . . . . . 20--28
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . 29--29
              Takayuki Itoh and   
                  Karsten Klein   Key-Node-Separated Graph Clustering and
                                  Layouts for Human Relationship Graph
                                  Visualization  . . . . . . . . . . . . . 30--40
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . 41--41
              Fangfang Zhou and   
                  Wei Huang and   
                  Ying Zhao and   
                   Yang Shi and   
                 Xing Liang and   
                   Xiaoping Fan   ENTVis: A Visual Analytic Tool for
                                  Entropy-Based Network Traffic Anomaly
                                  Detection  . . . . . . . . . . . . . . . 42--50
               Wenyong Gong and   
                Xiaohua Xie and   
                     Rui Ma and   
                       Tieru Wu   Angle-Preserving Quadrilateral Mesh
                                  Parameterization . . . . . . . . . . . . 51--59
                 Zhang Meng and   
                  Si Weixin and   
               Qian Yinling and   
                 Sun Hanqiu and   
                   Qin Jing and   
                 Pheng-Ann Heng   Vortex Filaments in Grids for Scalable,
                                  Fine Smoke Simulation  . . . . . . . . . 60--68
                  Huamin Qu and   
                      Qing Chen   Visual Analytics for MOOC Data . . . . . 69--75
      Francisco Gonzalez Garcia   Trends in Continuity and Interpolation
                                  for Computer Graphics  . . . . . . . . . 76--82
              Mingliang Cao and   
                      Yi Li and   
                Zhigeng Pan and   
            Josephine Csete and   
                    Shu Sun and   
                     Jie Li and   
                         Yu Liu   Educational Virtual-Wear Trial: More
                                  Than a Virtual Try-On Experience . . . . 83--89
            Peichang Ouyang and   
                Weiguo Zhao and   
                     Xuan Huang   Beautiful Math, Part 5: Colorful
                                  Archimedean Tilings from Dynamical
                                  Systems  . . . . . . . . . . . . . . . . 90--96
                      Anonymous   Table of contents  . . . . . . . . . . . c2--1
                      Anonymous   [Front cover]  . . . . . . . . . . . . . c1--c1
                      Anonymous   Get the recognition you deserve
                                  [advertisement]  . . . . . . . . . . . . c3--c3
                      Anonymous   Watch the World's Leading Experts Take
                                  Multi-Core Strategies to New Heights
                                  [Advertisement]  . . . . . . . . . . . . c4--c4


IEEE Computer Graphics and Applications
Volume 36, Number 1, January / February, 2016

                     Gary Singh   Seeds of Human Experience  . . . . . . . 2--3
           L. Miguel Encarnacao   Human Touch in Digital Experiences . . . 4--4
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 5--5
                      Anonymous   Augment Your Reality . . . . . . . . . . 6--7
                   Susumu Tachi   Telexistence: Enabling Humans to Be
                                  Virtually Ubiquitous . . . . . . . . . . 8--14
                      Anonymous   IEEE CG&A Call for Articles House
                                  Advertisement  . . . . . . . . . . . . . 15--15
                    Haru Ji and   
               Graham Wakefield   Endogenous Biologically Inspired Art of
                                  Complex Systems  . . . . . . . . . . . . 16--21
           Leigh Mcloughlin and   
             Oleg Fryazinov and   
               Mark Moseley and   
            Mathieu Sanchez and   
             Valery Adzhiev and   
             Peter Comninos and   
                Alexander Pasko   Virtual Sculpting and $3$D Printing for
                                  Young People with Disabilities . . . . . 22--28
                      Anonymous   CiSE is the Perfect Combination House
                                  Advertisement  . . . . . . . . . . . . . 29--29
              Atakan Arasan and   
           Cagatay Basdogan and   
            Tevfik Metin Sezgin   HaptiStylus: A Novel Stylus for
                                  Conveying Movement and Rotational Torque
                                  Effects  . . . . . . . . . . . . . . . . 30--41
           Jonatan Martinez and   
              Arturo Garcia and   
              Miguel Oliver and   
        Jose Pascual Molina and   
               Pascual Gonzalez   Identifying Virtual $3$D Geometric
                                  Shapes with a Vibrotactile Glove . . . . 42--51
                Xufang Pang and   
           Rynson W. H. Lau and   
                  Zhan Song and   
                 Yangyan Li and   
                   Shengfeng He   A Tool-Free Calibration Method for
                                  Turntable-Based $3$D Scanning Systems    52--61
             Shigeo Yoshida and   
           Takumi Shirokura and   
               Yuta Sugiura and   
           Daisuke Sakamoto and   
                 Tetsuo Ono and   
             Masahiko Inami and   
                 Takeo Igarashi   RoboJockey: Designing an Entertainment
                                  Experience with Robots . . . . . . . . . 62--69
                Sungmin Cho and   
               Won-Seok Kim and   
              Nam-Jong Paik and   
                   Hyunwoo Bang   Upper-Limb Function Assessment Using
                                  VBBTs for Stroke Patients  . . . . . . . 70--78
                      Anonymous   IEEE Computer Society House
                                  Advertisement  . . . . . . . . . . . . . 79--79
                  Robert Kosara   Presentation-Oriented Visualization
                                  Techniques . . . . . . . . . . . . . . . 80--85
       Beatriz Sousa Santos and   
  Beatriz Quintino Ferreira and   
                     Paulo Dias   Using Heuristic Evaluation to Foster
                                  Visualization Analysis and Design Skills 86--90
                      Anonymous   IEEE Transactions on Big Data House
                                  Advertisement  . . . . . . . . . . . . . 91--91
              Michela Spagnuolo   Shape 4.0: $3$D Shape Modeling and
                                  Processing Using Semantics . . . . . . . 92--96
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE Transactions on Sustainable
                                  Computing House Advertisement  . . . . . c3--c3
                      Anonymous   IEEE Computer Society: Be at the Center
                                  of It All House Advertisement  . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 36, Number 2, March / April, 2016

                      Anonymous   Table of Contents  . . . . . . . . . . . 1--2
                     Gary Singh   A Genealogy of Fractal Code [About the
                                  cover] . . . . . . . . . . . . . . . . . 3--4
               Kenneth Moreland   The Tensions of In Situ Visualization    5--9
         Uwe Freiherr von Lukas   Underwater Visual Computing: The Grand
                                  Challenge Just around the Corner . . . . 10--15
                 Pedro Cruz and   
               Penousal Machado   Pulsing Blood Vessels: A Figurative
                                  Approach to Traffic Visualization  . . . 16--21
             Alberto Raposo and   
         Soraia Raupp Musse and   
                     James Gain   Visual Computing and the Progress of
                                  Developing Countries . . . . . . . . . . 22--23
          Paulo L. J. Drews and   
     Erickson R. Nascimento and   
       Silvia S. C. Botelho and   
Mario Fernando Montenegro Campos   Underwater Depth Estimation and Image
                                  Restoration Based on Single Images . . . 24--35
              Luciana Nedel and   
    Vinicius Costa de Souza and   
                Aline Menin and   
               Lucia Sebben and   
           Jackson Oliveira and   
            Frederico Faria and   
                Anderson Maciel   Using Immersive Virtual Reality to
                                  Reduce Work Accidents in Developing
                                  Countries  . . . . . . . . . . . . . . . 36--46
               Bryan Davies and   
                    Edwin Blake   Evaluating Existing Strategies to Limit
                                  Video Game Playing Time  . . . . . . . . 47--57
 Eunice P. dos Santos Nunes and   
           Licinio G. Roque and   
Fatima de Lourdes dos Santos Nunes   Measuring Knowledge Acquisition in $3$D
                                  Virtual Learning Environments  . . . . . 58--67
            Kazuhisa Yanaka and   
            Toshiaki Yamanouchi   $3$D Image Display Courses for
                                  Information Media Students . . . . . . . 68--73
                  Benjamin Bach   Unfolding Dynamic Networks for Visual
                                  Exploration  . . . . . . . . . . . . . . 74--82
         Maria-Elena Froese and   
                   Melanie Tory   Lessons Learned from Designing
                                  Visualization Dashboards . . . . . . . . 83--89
  Juan David Hincapie-Ramos and   
               Kasim Ozacar and   
           Pourang P. Irani and   
             Yoshifumi Kitamura   GyroWand: An Approach to IMU-Based
                                  Raycasting for Augmented Reality . . . . 90--96
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles House
                                  Advertisement  . . . . . . . . . . . . . c2--c2
                      Anonymous   Masthead . . . . . . . . . . . . . . . . c3--c3
                      Anonymous   Rock Stars of Risk-Based Security House
                                  Advertisement  . . . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 36, Number 3, May / June, 2016

                      Anonymous   Table of Contents  . . . . . . . . . . . 1--2
           L. Miguel Encarnacao   Scientific Visualization . . . . . . . . 3
                     Gary Singh   Landscapes of the Digital Baroque  . . . 4--5
          Jon M. Hjelmervik and   
      Oliver J. D. Barrowclough   Interactive Exploration of Big
                                  Scientific Data: New Representations and
                                  Techniques . . . . . . . . . . . . . . . 6--9
             Alberto Raposo and   
               Luciano Reis and   
         Vinicius Rodrigues and   
           Rodrigo Pinheiro and   
                Pablo Elias and   
                Renato Cherullo   A System for Integrated Visualization in
                                  Oil Exploration and Production . . . . . 10--16
              Bruce D. Campbell   Immersive Visualization to Support
                                  Scientific Insight . . . . . . . . . . . 17--21
               Oliver Rubel and   
              Burlen Loring and   
               Jean-Luc Vay and   
             David P. Grote and   
                  Remi Lehe and   
             Stepan Bulanov and   
             Henri Vincenti and   
                  E. Wes Bethel   WarpIV: In Situ Visualization and
                                  Analysis of Ion Accelerator Simulations  22--35
             Tobias Gunther and   
               Maik Schulze and   
            Anke Friederici and   
                 Holger Theisel   Visualizing Volcanic Clouds in the
                                  Atmosphere and Their Impact on Air
                                  Traffic  . . . . . . . . . . . . . . . . 36--47
           Kenneth Moreland and   
         Christopher Sewell and   
              William Usher and   
                   Li-ta Lo and   
            Jeremy Meredith and   
              David Pugmire and   
                James Kress and   
           Hendrik Schroots and   
                Kwan-Liu Ma and   
                Hank Childs and   
             Matthew Larsen and   
             Chun-Ming Chen and   
             Robert Maynard and   
                    Berk Geveci   VTK-m: Accelerating the Visualization
                                  Toolkit for Massively Threaded
                                  Architectures  . . . . . . . . . . . . . 48--58
                      Anonymous   IEEE CG&A Call for Articles House
                                  Advertisement  . . . . . . . . . . . . . 59
                 Mukund Raj and   
            Mahsa Mirzargar and   
          J. Samuel Preston and   
            Robert M. Kirby and   
               Ross T. Whitaker   Evaluating Shape Alignment via Ensemble
                                  Visualization  . . . . . . . . . . . . . 60--71
          David H. S. Chung and   
           Matthew L. Parry and   
          Iwan W. Griffiths and   
          Robert S. Laramee and   
                Rhodri Bown and   
             Philip A. Legg and   
                       Min Chen   Knowledge-Assisted Ranking: A Visual
                                  Analytic Application for Sports Event
                                  Data . . . . . . . . . . . . . . . . . . 72--82
                      Anonymous   IEEE Computer Society House
                                  Advertisement  . . . . . . . . . . . . . 83
                     Ken Perlin   Future Reality: How Emerging
                                  Technologies Will Change Language Itself 84--89
                 David Gotz and   
                  David Borland   Data-Driven Healthcare: Challenges and
                                  Opportunities for Interactive
                                  Visualization  . . . . . . . . . . . . . 90--96
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles House
                                  Advertisement  . . . . . . . . . . . . . c2--c2
                      Anonymous   Masthead . . . . . . . . . . . . . . . . c3--c3
                      Anonymous   Rock Stars of Big Data House
                                  Advertisement  . . . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 36, Number 4, July / August, 2016

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1--1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   Improvising in Three Dimensions  . . . . 4--5
                      Anonymous   Art in the Digital Age . . . . . . . . . 6--7
                 Wenwen Dou and   
                     Shixia Liu   Topic- and Time-Oriented Visual Text
                                  Analysis . . . . . . . . . . . . . . . . 8--13
               Moacir Ponti and   
           Arthur A. Chaves and   
             Fabio R. Jorge and   
        Gabriel B. P. Costa and   
          Adimara Colturato and   
     Kalinka R. L. J. C. Branco   Precision Agriculture: Using Low-Cost
                                  Systems to Acquire Low-Altitude Images   14--20
           Guillaume Lavoue and   
                 Hantao Liu and   
           Karol Myszkowski and   
                      Weisi Lin   Quality Assessment and Perception in
                                  Computer Graphics  . . . . . . . . . . . 21--22
             Ali Naci Erdem and   
                    Ugur Halici   Applying Computational Aesthetics to a
                                  Video Game Application Using Machine
                                  Learning . . . . . . . . . . . . . . . . 23--33
                 Eakta Jain and   
               Yaser Sheikh and   
                Jessica Hodgins   Predicting Moves-on-Stills for Comic Art
                                  Using Viewer Gaze Data . . . . . . . . . 34--45
                    Xi Wang and   
           David Lindlbauer and   
           Christian Lessig and   
          Marianne Maertens and   
                     Marc Alexa   Measuring the Visual Salience of $3$D
                                  Printed Objects  . . . . . . . . . . . . 46--55
          Matthias Bernhard and   
            Manuela Waldner and   
               Paskal Plank and   
        Veronika Solteszova and   
                     Ivan Viola   The Accuracy of Gauge-Figure Tasks in
                                  Monoscopic and Stereo Displays . . . . . 56--66
                    Thai Le and   
        Hilaire J. Thompson and   
                 George Demiris   A Comparison of Health Visualization
                                  Evaluation Techniques with Older Adults  67--77
             Elena Sikudova and   
                Tania Pouli and   
          Alessandro Artusi and   
           Ahmet Oguz Akyuz and   
         Francesco Banterle and   
    Zeynep Miray Mazlumoglu and   
                  Erik Reinhard   A Gamut-Mapping Framework for
                                  Color-Accurate Reproduction of HDR
                                  Images . . . . . . . . . . . . . . . . . 78--90
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . 91
                 Stuart K. Card   The PhD Thesis Deconstructed . . . . . . 92--101
               Kim Albrecht and   
                  Burcu Yucesoy   Designing for Insight: A Case Study from
                                  Tennis Player Analysis . . . . . . . . . 102--108
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c2--c2
                      Anonymous   IEEE Computer Society  . . . . . . . . . c3--c3
                      Anonymous   Rock Stars of Big Data . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 36, Number 5, September / October, 2016

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1--1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   Outstanding Design [About the Cover] . . 4--6
               Brett Balogh and   
                 Anil Camci and   
                Paul Murray and   
                Angus G. Forbes   Spectral Landscapes: Visualizing
                                  Electromagnetic Interactions . . . . . . 7--11
           Benjamin H. Groh and   
            Jasmin Flaschka and   
               Markus Wirth and   
               Thomas Kautz and   
        Martin Fleckenstein and   
             Bjoern M. Eskofier   Wearable Real-Time Skateboard Trick
                                  Visualization and Its Community
                                  Perception . . . . . . . . . . . . . . . 12--18
              Chris Schultz and   
                    Mike Bailey   Interacting with Large $3$D Datasets on
                                  a Mobile Device  . . . . . . . . . . . . 19--23
            Rahul C. Basole and   
                  Dietmar Saupe   Sports Data Visualization [Guest
                                  Editors' introduction] . . . . . . . . . 24--26
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . 27
                Marcos Lage and   
        Jorge Piazentin Ono and   
             Daniel Cervone and   
              Justin Chiang and   
            Carlos Dietrich and   
               Claudio T. Silva   StatCast Dashboard: Exploration of
                                  Spatiotemporal Baseball Data . . . . . . 28--37
              Charles Perin and   
                 Jeremy Boy and   
               Frederic Vernier   Using Gap Charts to Visualize the
                                  Temporal Evolution of Ranks and Scores   38--49
               Manuel Stein and   
           Halldor Janetzko and   
       Thorsten Breitkreutz and   
           Daniel Seebacher and   
             Tobias Schreck and   
       Michael Grossniklaus and   
             Iain D. Couzin and   
                 Daniel A. Keim   Director's Cut: Analysis and Annotation
                                  of Soccer Matches  . . . . . . . . . . . 50--60
                      Anonymous   Call for Nominees Education Awards
                                  Nominations  . . . . . . . . . . . . . . 61
           Romain Vuillemot and   
                  Charles Perin   Sports Tournament Predictions Using
                                  Direct Manipulation  . . . . . . . . . . 62--71
                    Nan Cao and   
                  Yu-Ru Lin and   
                     Fan Du and   
                    Dashun Wang   Episogram: Visual Summarization of
                                  Egocentric Social Interactions . . . . . 72--81
           Florent Berthaut and   
                  Martin Hachet   Spatial Interfaces and Interactive $3$D
                                  Environments for Immersive Musical
                                  Performances . . . . . . . . . . . . . . 82--87
               Jens Schmidt and   
                Stephan Rudolph   Graph-Based Design Languages: A Lingua
                                  Franca for Product Design Including
                                  Abstract Geometry  . . . . . . . . . . . 88--93
                      Anonymous   Computer Entrepreneur Award  . . . . . . 94
                      Anonymous   A Computer Graphics Back-to-School
                                  Special  . . . . . . . . . . . . . . . . 95--96
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c2--c2
                      Anonymous   New Membership Options for a Better Fit  c3--c3
                      Anonymous   Rock Stars of Big Data . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 36, Number 6, November / December, 2016

                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles House
                                  Advertisement  . . . . . . . . . . . . . c2--c2
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   Pure Abstraction . . . . . . . . . . . . 4--5
          Bruce D. Campbell and   
               Samsel Francesca   Using Art to Visualize Cellular
                                  Environments: An Interview with David
                                  Goodsell . . . . . . . . . . . . . . . . 6--10
                 Peter Lamb and   
                   Hayden Croft   Visualizing Rugby Game Styles Using
                                  Self-Organizing Maps . . . . . . . . . . 11--15
             Mike Macedonia and   
             Mark A. Livingston   Computer Graphics for Defense
                                  Applications . . . . . . . . . . . . . . 16--17
                  Amela Sadagic   Design and Choice of Visual Display
                                  Solutions in the Training Domain . . . . 18--25
              Ryan Schubert and   
                 Greg Welch and   
                Salam Daher and   
                    Andrew Raij   HuSIS: A Dedicated Space for Studying
                                  Human Interactions . . . . . . . . . . . 26--36
                Aniket Bera and   
                Sujeong Kim and   
                 Dinesh Manocha   Interactive Crowd-Behavior Learning for
                                  Surveillance and Training  . . . . . . . 37--45
              Xiaoguang Han and   
           Kwan-Yee K. Wong and   
                      Yizhou Yu   $3$D Human Model Reconstruction from
                                  Sparse Uncalibrated Views  . . . . . . . 46--56
                      Anonymous   Not so Secure House Advertisement  . . . 57
          Antonio G. Losada and   
             Roberto Theron and   
               Alejandro Benito   BKViz: A Basketball Visual Analysis Tool 58--68
                      Anonymous   myCS House Advertisement . . . . . . . . 69
              Mingliang Cao and   
                      Yi Li and   
                Yueping Guo and   
                    Lei Yao and   
                    Zhigeng Pan   Customized Body Mapping to Facilitate
                                  the Ergonomic Design of Sportswear . . . 70--77
                      Tim Dwyer   Network Visualization as a Higher-Order
                                  Visual Analysis Tool . . . . . . . . . . 78--85
    Eduardo Simoes Lopes Gastal   Efficient High-Dimensional, Edge-Aware
                                  Filtering  . . . . . . . . . . . . . . . 86--95
                      Anonymous   IEEE Computer Society House
                                  Advertisement  . . . . . . . . . . . . . 96
                      Anonymous   New Membership Options for a Better Fit
                                  House Advertisement  . . . . . . . . . . c3--c3
                      Anonymous   Focus on Your Job Search House
                                  Advertisement  . . . . . . . . . . . . . c4--c4


IEEE Computer Graphics and Applications
Volume 37, Number 1, January / February, 2017

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of contents  . . . . . . . . . . . 2--3
                     Gary Singh   Taking Flight  . . . . . . . . . . . . . 4--5
           L. Miguel Encarnacao   The Queue Is Having an Issue . . . . . . 6--7
          Matthias F. Stallmann   Algorithm Animation with Galant  . . . . 8--14
                      Weili Shi   A Generative Approach to Chinese
                                  Shanshui Painting  . . . . . . . . . . . 15--19
                Anatole Lecuyer   Playing with Senses in VR: Alternate
                                  Perceptions Combining Vision and Touch   20--26
             Michael Traore and   
              Christophe Hurter   Interactive Exploration of $3$D Scanned
                                  Baggage  . . . . . . . . . . . . . . . . 27--33
             Juan C. Garcia and   
               Bruno Patrao and   
               Luis Almeida and   
               Javier Perez and   
              Paulo Menezes and   
                 Jorge Dias and   
                  Pedro J. Sanz   A Natural Interface for Remote Operation
                                  of Underwater Robots . . . . . . . . . . 34--43
               Alina Freund and   
          Nazli Yonca Aydin and   
               Dirk Zeckzer and   
                     Hans Hagen   A Decision-Support System for
                                  Sustainable Water Distribution System
                                  Planning . . . . . . . . . . . . . . . . 44--55
                Ibai Leizea and   
         Ainitze Mendizabal and   
               Hugo Alvarez and   
              Iker Aguinaga and   
                Diego Borro and   
                 Emilio Sanchez   Real-Time Visual Tracking of Deformable
                                  Objects in Robot-Assisted Surgery  . . . 56--68
                      Anonymous   New membership options for a better fit  69
                 Mikko Kyto and   
        Krupakar Dhinakaran and   
            Aki Martikainen and   
              Perttu Hamalainen   Improving $3$D Character Posing with a
                                  Gestural Interface . . . . . . . . . . . 70--78
                      Anonymous   myCS . . . . . . . . . . . . . . . . . . 79
             Pynar Satylmys and   
     Thomas Bashford-Rogers and   
              Alan Chalmers and   
                Kurt Debattista   A Machine-Learning-Driven Sky Model  . . 80--91
                Michelle Annett   (Digitally) Inking in the 21st Century   92--99
              Bum Chul Kwon and   
                 Janu Verma and   
              Peter J. Haas and   
               Cagatay Demiralp   Sampling for Scalable Visual Analytics   100--108
                      Anonymous   Can you invent a better world through
                                  technologies?  . . . . . . . . . . . . . c3--c3
                      Anonymous   [Front cover]  . . . . . . . . . . . . . c1--c1
                      Anonymous   Seymour Cray, Sidney Fernbach, & Ken
                                  Kennedy Awards . . . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 37, Number 2, March / April, 2017

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1--1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   Without a Plan . . . . . . . . . . . . . 4--5
           L. Miguel Encarnacao   Information Visualization  . . . . . . . 6--7
                   Susan Reilly   The Need to Help Journalists with Data
                                  and Information Visualization  . . . . . 8--10
                      Anonymous   Can You Invent a Better World through
                                  Technologies? House Advertisement  . . . 11
                Alice Thudt and   
               Bongshin Lee and   
            Eun Kyoung Choe and   
            Sheelagh Carpendale   Expanding Research Methods for a
                                  Realistic Understanding of Personal
                                  Visualization  . . . . . . . . . . . . . 12--18
                      Anonymous   Not So Secure House Advertisement  . . . 19
               Yosuke Onoue and   
          Nobuyuki Kukimoto and   
           Naohisa Sakamoto and   
                Kazuo Misue and   
                  Koji Koyamada   Layered Graph Drawing for Visualizing
                                  Evaluation Structures  . . . . . . . . . 20--30
             Philip A. Legg and   
             Eamonn Maguire and   
               Simon Walton and   
                       Min Chen   Glyph Visualization: A Fail-Safe Design
                                  Scheme Based on Quasi-Hamming Distances  31--41
                   Jing Xia and   
                 Yumeng Hou and   
        Yingjie Victor Chen and   
         Zhenyu Cheryl Qian and   
             David S. Ebert and   
                       Wei Chen   Visualizing Rank Time Series of
                                  Wikipedia Top-Viewed Pages . . . . . . . 42--53
            Jimmy Johansson and   
               Tomasz Opach and   
                 Erik Glaas and   
          Tina-Simone Neset and   
              Carlo Navarra and   
           Bjorn-Ola Linner and   
                  Jan Ketil Rod   VisAdapt: A Visualization Tool to
                                  Support Climate Change Adaptation  . . . 54--65
                Barrett Ens and   
                  Pourang Irani   Spatial Analytic Interfaces: Spatial
                                  User Interfaces for In Situ Visual
                                  Analytics  . . . . . . . . . . . . . . . 66--79
          Aaron Scherzinger and   
                Tobias Brix and   
              Dominik Drees and   
             Andreas Volker and   
               Kiril Radkov and   
            Niko Santalidis and   
          Alexander Fieguth and   
              Klaus H. Hinrichs   Interactive Exploration of Cosmological
                                  Dark-Matter Simulation Data  . . . . . . 80--89
                 Shufang Lu and   
               Xiaogang Jin and   
              Aubrey Jaffer and   
                    Fei Gao and   
                   Xiaoyang Mao   Solid Mathematical Marbling  . . . . . . 90--98
     Diana Fernondez-Prieto and   
       Carol Naranjo-Valero and   
     Jose Tiberio Hernandez and   
                     Hans Hagen   STRAD Wheel: Web-Based Library for
                                  Visualizing Temporal Data  . . . . . . . 99--105
                       Ed Angel   The Case for Teaching Computer Graphics
                                  with WebGL: A $ 25$-Year Perspective . . 106--112
                      Anonymous   Call for Nominees Education Awards
                                  Nominations House Advertisement  . . . . c3--c3
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles House
                                  Advertisement  . . . . . . . . . . . . . c2--c2

IEEE Computer Graphics and Applications
Volume 37, Number 3, May / June, 2017

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   Stories in the Data  . . . . . . . . . . 4--5
              Benjamin Bach and   
       Nathalie Henry Riche and   
        Sheelagh Carpendale and   
              Hanspeter Pfister   The Emerging Genre of Data Comics  . . . 6--13
                 David J. Kasik   In Memoriam: John Staudhammer  . . . . . 14--15
           Arun Kulshreshth and   
                Kevin Pfeil and   
              Joseph J. LaViola   Enhancing the Gaming Experience Using
                                  $3$D Spatial User Interface Technologies 16--23
                Iago Berndt and   
          Rafael Torchelsen and   
                Anderson Maciel   Efficient Surgical Cutting with
                                  Position-Based Dynamics  . . . . . . . . 24--31
              Bedrich Benes and   
             David J. Kasik and   
                  Wilmot Li and   
                      Hao Zhang   Computational Design and Fabrication . . 32--33
               Vahid Babaei and   
               Javier Ramos and   
                Yongquan Lu and   
          Guillermo Webster and   
               Wojciech Matusik   FabSquare: Fabricating Photopolymer
                                  Objects by Mold $3$D Printing and UV
                                  Curing . . . . . . . . . . . . . . . . . 34--42
               Ammar Hattab and   
                Ian Gonsher and   
              Daniel Moreno and   
                 Gabriel Taubin   Differential $3$D Scanning . . . . . . . 43--51
           Nobuyuki Umetani and   
                   Ryan Schmidt   SurfCuit: Surface-Mounted Circuits on
                                  $3$D Prints  . . . . . . . . . . . . . . 52--60
        Hessam Djavaherpour and   
          Ali Mahdavi-Amiri and   
           Faramarz F. Samavati   Physical Visualization of Geospatial
                                  Datasets . . . . . . . . . . . . . . . . 61--69
                 Guanbin Li and   
                     Sai Bi and   
                   Jue Wang and   
                Yingqing Xu and   
                      Yizhou Yu   ColorSketch: A Drawing Assistant for
                                  Generating Color Sketches from Photos    70--81
                 Tobias Schreck   What Features Can Tell Us about Shape    82--87
                  Marcel Campen   Tiling the Bunny: Quad Layouts for
                                  Efficient $3$D Geometry Representation   88--95
           Gunther H. Weber and   
        Sheelagh Carpendale and   
                David Ebert and   
               Brian Fisher and   
                 Hans Hagen and   
            Ben Shneiderman and   
                Anders Ynnerman   Apply or Die: On the Role and Assessment
                                  of Application Papers in Visualization   96--104
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c2--c2
                      Anonymous   IEEE CG&A Call For Articles . . . . . . . c3--c3
                      Anonymous   Prepare to Connect . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 37, Number 4, July / August, 2017

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   Visualizing Science  . . . . . . . . . . 4--5
                 David S. Ebert   In Memoriam: Martin William Ribarsky . . 6--7
  Ursula H. Augsdörfer and   
    Andreas Riffnaller-Schiefer   On the Convergence of Modeling and
                                  Simulation . . . . . . . . . . . . . . . 8--13
               Michael Neff and   
            Catherine Pelachaud   Animation of Natural Virtual Characters  14--16
        Elisabetta Bevacqua and   
             Romain Richard and   
                 Pierre De Loor   Believability and Co-presence in
                                  Human-Virtual Character Interaction  . . 17--29
            Kerstin Ruhland and   
               Mukta Prasad and   
               Rachel McDonnell   Data-Driven Approach to Synthesizing
                                  Facial Animation Using Motion Capture    30--41
              Daniel Holden and   
           Ikhsanul Habibie and   
              Ikuo Kusajima and   
                    Taku Komura   Fast Neural Style Transfer for Motion
                                  Data . . . . . . . . . . . . . . . . . . 42--49
            Mathieu Chollet and   
                 Stefan Scherer   Perception of Virtual Audiences  . . . . 50--59
          Vincius J. Cassol and   
       Estevao Smania Testa and   
        Claudio Rosito Jung and   
             Muhammad Usman and   
           Petros Faloutsos and   
               Glen Berseth and   
           Mubbasir Kapadia and   
           Norman I. Badler and   
             Soraia Raupp Musse   Evaluating and Optimizing Evacuation
                                  Plans for Crowd Egress . . . . . . . . . 60--71
                   Jian Cui and   
              Voicu Popescu and   
    Nicoletta Adamo-Villani and   
          Susan Wagner Cook and   
        Katherine A. Duggan and   
             Howard S. Friedman   Animation Stimuli System for Research on
                                  Instructor Gestures in Education . . . . 72--83
                 Qian Zhang and   
                     Yu Guo and   
        Pierre-Yves Laffont and   
              Tobias Martin and   
                   Markus Gross   A Virtual Try-On System for Prescription
                                  Eyeglasses . . . . . . . . . . . . . . . 84--93
                      Anonymous   IEEE Computer Society  . . . . . . . . . 94
             Jaepyung Hwang and   
                Kwanguk Kim and   
                Il Hong Suh and   
                    Taesoo Kwon   Performance-Based Animation Using
                                  Constraints for Virtual Object
                                  Manipulation . . . . . . . . . . . . . . 95--102
                   Min Chen and   
          Georges Grinstein and   
           Chris R. Johnson and   
             Jessie Kennedy and   
                   Melanie Tory   Pathways for Theoretical Advances in
                                  Visualization  . . . . . . . . . . . . . 103--112
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CGA Call for Articles . . . . . . . c2--c2
                      Anonymous   IEEE CGA Call for Articles . . . . . . . c3--c3

IEEE Computer Graphics and Applications
Volume 37, Number 5, September / October, 2017

                      Anonymous   Table of Contents  . . . . . . . . . . . 1--2
                     Gary Singh   Illuminating Nature  . . . . . . . . . . 3--4
          Bruce D. Campbell and   
               Francesca Samsel   Coming Into Focus: An Interview with
                                  Ellen Jantzen  . . . . . . . . . . . . . 5--8
               Susan Reiser and   
              Rebecca Bruce and   
             Jackson Martin and   
                 Brent Skidmore   Making Together: An Interdisciplinary,
                                  Inter-institutional Assistive-Technology
                                  Project  . . . . . . . . . . . . . . . . 9--14
          Gennady Andrienko and   
          Natalia Andrienko and   
                  Robert Weibel   Geographic Data Science  . . . . . . . . 15--17
   Tatiana von Landesberger and   
            Sebastian Bremm and   
              Marcel Wunderlich   Typology of Uncertainty in Static
                                  Geolocated Graphs for Visualization  . . 18--27
      Amilcar Soares Junior and   
               Chiara Renso and   
                    Stan Matwin   ANALYTiC: An Active Learning System for
                                  Trajectory Classification  . . . . . . . 28--39
                    Wei Luo and   
            Michael Steptoe and   
                Zheng Chang and   
                Robert Link and   
                Leon Clarke and   
               Ross Maciejewski   Impact of Spatial Scales on the
                                  Intercomparison of Climate Scenarios . . 40--49
            Alireza Karduni and   
                  Isaac Cho and   
             Ginette Wessel and   
           William Ribarsky and   
                 Eric Sauda and   
                     Wenwen Dou   Urban Space Explorer: A Visual Analytics
                                  System for Urban Planning  . . . . . . . 50--60
                  Feng Wang and   
               Brett Hansen and   
               Ryan Simmons and   
               Ross Maciejewski   Name Profiler Toolkit  . . . . . . . . . 61--71
                Jules Morel and   
              Alexandra Bac and   
                    Cedric Vega   Terrain Model Reconstruction from
                                  Terrestrial LiDAR Data Using Radial
                                  Basis Functions  . . . . . . . . . . . . 72--84
       Khrystyna Vasylevska and   
                Hannes Kaufmann   Compressing VR: Fitting Large Virtual
                                  Environments within Limited Physical
                                  Space  . . . . . . . . . . . . . . . . . 85--91
            Peichang Ouyang and   
              Xinchang Wang and   
                   Yongman Zhao   Beautiful Math, Part 6: Visualizing $4$D
                                  Regular Polytopes Using the Kaleidoscope
                                  Principle  . . . . . . . . . . . . . . . 92--97
              Zhiguang Zhou and   
                  Zhifei Ye and   
                  Yanan Liu and   
                   Fang Liu and   
                   Yubo Tao and   
                      Weihua Su   Visual Analytics for Spatial Clusters of
                                  Air-Quality Data . . . . . . . . . . . . 98--105
                  Kelly Gaither   How Visualization Can Foster Diversity
                                  and Inclusion in Next-Generation Science 106--112
                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CGA Call for Articles . . . . . . . c3--c3
                      Anonymous   Masthead . . . . . . . . . . . . . . . . c2--c2
                      Anonymous   Prepare to Connect . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 37, Number 6, November / December, 2017

                      Anonymous   Table of contents  . . . . . . . . . . . 1--2
                     Gary Singh   Control and Release in Complex
                                  Relationships  . . . . . . . . . . . . . 3--4
                  Yoko Usui and   
               Katsumi Sato and   
                Shinichi Watabe   Computer Graphics Animation for
                                  Objective Self-Evaluation  . . . . . . . 5--9
             Claudine Jaenichen   Visual Communication and Cognition in
                                  Everyday Decision-Making . . . . . . . . 10--18
           Vito M. Manghisi and   
         Michele Fiorentino and   
           Michele Gattullo and   
          Antonio Boccaccio and   
     Vitoantonio Bevilacqua and   
       Giuseppe L. Cascella and   
           Michele Dassisti and   
                 Antonio E. Uva   Experiencing the Sights, Smells, Sounds,
                                  and Climate of Southern Italy in VR  . . 19--25
                 Jan Bender and   
              Kenny Erleben and   
            Barbara Solenthaler   Modeling Virtual Humans  . . . . . . . . 26--27
             Yun-hyeong Kim and   
                Taesoo Kwon and   
                 Daeun Song and   
                   Young J. Kim   Full-Body Animation of Human Locomotion
                                  in Reduced Gravity Using Physics-Based
                                  Control  . . . . . . . . . . . . . . . . 28--39
           Adela Barbulescu and   
               Remi Ronfard and   
                  Gerard Bailly   A Generative Audio-Visual Prosodic Model
                                  for Virtual Actors . . . . . . . . . . . 40--51
               Markus Huber and   
         Bernhard Eberhardt and   
                Daniel Weiskopf   Cloth Animation Retrieval Using a
                                  Motion-Shape Signature . . . . . . . . . 52--64
            Seung-Hyun Yoon and   
                 John Lewis and   
                   Taehyun Rhee   Blending Face Details: Synthesizing a
                                  Face Using Multiscale Face Models  . . . 65--75
               Martin Knuth and   
                 Jan Bender and   
            Michael Goesele and   
                  Arjan Kuijper   Deferred Warping . . . . . . . . . . . . 76--87
          Yusuf Sahillioglu and   
                   Metin Sezgin   Sketch-Based Articulated $3$D Shape
                                  Retrieval  . . . . . . . . . . . . . . . 88--101
                      Anonymous   myCS . . . . . . . . . . . . . . . . . . 102
             Agnieszka Wnuk and   
           Konrad J. Debski and   
                   Marcin Kozak   CI Thermometer: Visualizing Confidence
                                  Intervals in Correlation Analysis  . . . 103--108
                      Anonymous   [Front cover]  . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE CG&A Call for Articles . . . . . . . c3--c3
                      Anonymous   [Masthead] . . . . . . . . . . . . . . . c2--c2
                      Anonymous   Prepare to connect . . . . . . . . . . . c4--c4


Communications of the ACM
Volume 40, Number 1, January, 1997

                 Alex Peleg and   
                 Sam Wilkie and   
                     Uri Weiser   Intel MMX for Multimedia PCs . . . . . . 24--38


IEEE Computer Graphics and Applications
Volume 38, Number 1, January / February, 2018

                      Anonymous   Front Cover  . . . . . . . . . . . . . . c1--c1
                      Anonymous   IEEE Computer Society: Be at the Center
                                  of It All  . . . . . . . . . . . . . . . c2--c2
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                 Torsten Moller   Building Bridges between Research and
                                  Applications . . . . . . . . . . . . . . 4--7
                     Gary Singh   Improving Visual Communication . . . . . 8--10
                   Jason Jerald   A Taxonomy of Spatial Interaction
                                  Patterns and Techniques  . . . . . . . . 11--19
           Francesca Samsel and   
         Sebastian Klaassen and   
                David H. Rogers   ColorMoves: Real-time Interactive
                                  Colormap Construction for Scientific
                                  Visualization  . . . . . . . . . . . . . 20--29
    Marcelo Cabral Ghilardi and   
       Julio Jacques Junior and   
                Isabel Manssour   Crosswalk Localization from Low
                                  Resolution Satellite Images to Assist
                                  Visually Impaired People . . . . . . . . 30--46
                 Shiqi Wang and   
                      Ke Gu and   
                   Kai Zeng and   
                  Zhou Wang and   
                      Weisi Lin   Objective Quality Assessment and
                                  Perceptual Compression of Screen Content
                                  Images . . . . . . . . . . . . . . . . . 47--58
                Chuhua Xian and   
                   Shuo Jin and   
             Charlie C. L. Wang   Efficient C2-Weighting for Image Warping 59--76
               Haiming Zhao and   
               Xiaogang Jin and   
             Xiaojian Huang and   
               Menglei Chai and   
                       Kun Zhou   Parametric Reshaping of Portrait Images
                                  for Weight-change  . . . . . . . . . . . 77--90
           Lhaylla Crissaff and   
           Louisa Wood Ruby and   
            Samantha Deutch and   
             R. Luke DuBois and   
         Jean-Daniel Fekete and   
             Juliana Freire and   
                  Claudio Silva   ARIES: Enabling Visual Exploration and
                                  Organization of Art Image Collections    91--108
              Michael Krone and   
          Sebastian Grottel and   
                Guido Reina and   
           Christoph Muller and   
                    Thomas Ertl   10 Years of MegaMol: The Pain and Gain
                                  of Creating Your Own Visualization
                                  Framework  . . . . . . . . . . . . . . . 109--114
                   Amit Agrawal   Putting VR/AR to Work  . . . . . . . . . 115--118
              John Patchett and   
                   James Ahrens   Optimizing Scientist Time through In
                                  Situ Visualization and Analysis  . . . . 119--127
                      Anonymous   CS Info  . . . . . . . . . . . . . . . . 128
                      Anonymous   COMPSAC 2018 . . . . . . . . . . . . . . c3--c3
                      Anonymous   myCS: More to Love . . . . . . . . . . . c4--c4

IEEE Computer Graphics and Applications
Volume 38, Number 2, March / April, 2018

                      Anonymous   Call for Papers: Immersive Analytics . . 1
                      Anonymous   Table of contents  . . . . . . . . . . . 2--3
                     Gary Singh   The Nature of Collaboration  . . . . . . 4--6
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 7
               Andrew Bluff and   
            Andrew Johnston and   
                 David Clarkson   Interaction, Narrative and Animation in
                                  Live Theatre . . . . . . . . . . . . . . 8--14
                   Jason Jerald   Human-Centered VR Design: Five
                                  Essentials Every Engineer Needs to Know  15--21
              Mingliang Cao and   
                      Yi Li and   
                    Zhigeng Pan   Toward Visual Avatars that Dress You
                                  Well and Impact Your Health  . . . . . . 22--27
        Victoria Interrante and   
            Tobias Hollerer and   
                Anatole Lecuyer   Virtual and Augmented Reality  . . . . . 28--30
           Stefania Serafin and   
          Michele Geronazzo and   
               Cumhur Erkut and   
           Niels C. Nilsson and   
                   Rolf Nordahl   Sonic Interactions in Virtual Reality:
                                  State of the Art, Current Challenges,
                                  and Future Directions  . . . . . . . . . 31--43
    Niels Christian Nilsson and   
               Tabitha Peck and   
                Gerd Bruder and   
                Eri Hodgson and   
           Stefania Serafin and   
               Mary Whitton and   
            Frank Steinicke and   
            Evan Suma Rosenberg   15 Years of Research on Redirected
                                  Walking in Immersive Virtual
                                  Environments . . . . . . . . . . . . . . 44--56
                Aline Menin and   
          Rafael Torchelsen and   
                  Luciana Nedel   An Analysis of VR Technology Used in
                                  Immersive Simulations with a Serious
                                  Game Perspective . . . . . . . . . . . . 57--73
            Pei-Ying Chiang and   
               Han-Yu Chang and   
                  Yung-Ju Chang   PotteryGo: A Virtual Pottery Making
                                  Training System  . . . . . . . . . . . . 74--88
             Sameer Kishore and   
               Xavi Navarro and   
              Eva Dominguez and   
           Nonny De La Pena and   
                     Mel Slater   Beaming into the News: A System for and
                                  Case Study of Tele-Immersive Journalism  89--101
                      Anonymous   Membership Skill Choice Ad . . . . . . . 102
               Pavel Kouril and   
               Fotis Liarokapis   Simulation of Underwater Excavation
                                  Using Dredging Procedures  . . . . . . . 103--111
                    Belen Masia   Computational Imaging and Displays:
                                  Capturing and displaying richer
                                  representations of the world . . . . . . 112--120
                      Anonymous   Take the CS Library Wherever You Go Ad   121
               Patricia Crossno   Challenges in Visual Analysis of
                                  Ensembles  . . . . . . . . . . . . . . . 122--131
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IEEE Computer Graphics and Applications
Volume 38, Number 3, May / June, 2018

                      Anonymous   HPC Award Ad . . . . . . . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                     Gary Singh   Alchemical Transformation  . . . . . . . 5--7
                Sally Weber and   
             Bruce Campbell and   
               Francesca Samsel   Sally Weber: Making Art from Light . . . 8--12
            Anders Ynnerman and   
              Jonas Lowgren and   
                    Lena Tibell   Exploranation: A New Science
                                  Communication Paradigm . . . . . . . . . 13--20
            Fanny Chevalier and   
       Nathalie Henry Riche and   
                Basak Alper and   
         Catherine Plaisant and   
                 Jeremy Boy and   
                Niklas Elmqvist   Observations and Reflections on
                                  Visualization Literacy in Elementary
                                  School . . . . . . . . . . . . . . . . . 21--29
            Bernd Hentschel and   
               Miriah Meyer and   
                 Hans Hagen and   
               Ross Maciejewski   Applied Visualization  . . . . . . . . . 30--32
                  Zach Duer and   
               Leo Piilonen and   
                 George Glasson   Belle2VR: A Virtual-Reality
                                  Visualization of Subatomic Particle
                                  Physics in the Belle II Experiment . . . 33--43
             Alexander Bock and   
              Emil Axelsson and   
              Carter Emmart and   
           Masha Kuznetsova and   
             Charles Hansen and   
                Anders Ynnerman   OpenSpace: Changing the Narrative of
                                  Public Dissemination in Astronomical
                                  Visualization from What to How . . . . . 44--57
           Monique Meuschke and   
             Tobias Gunther and   
          Ralph Wickenhofer and   
               Markus Gross and   
             Bernhard Preim and   
                     Kai Lawonn   Management of Cerebral Aneurysm
                                  Descriptors based on an Automatic Ostium
                                  Extraction . . . . . . . . . . . . . . . 58--72
               Shin-Ting Wu and   
          Raphael Voltoline and   
               Wallace Loos and   
Jose Angel Ivan Rubianes Silva and   
            Lionis Watanabe and   
             Barbara Amorim and   
                   Ana Coan and   
            Fernando Cendes and   
             Clarissa L. Yasuda   Toward a Multimodal Diagnostic
                                  Exploratory Visualization of Focal
                                  Cortical Dysplasia . . . . . . . . . . . 73--89
                     Li Liu and   
             Deborah Silver and   
                    Karen Bemis   Application-Driven Design: Help Students
                                  Understand Employment and See the ``Big
                                  Picture''  . . . . . . . . . . . . . . . 90--105
             Patrick Gralka and   
          Sebastian Grottel and   
              Joachim Staib and   
             Karsten Schatz and   
             Grzegorz Karch and   
           Manuel Hirschler and   
              Michael Krone and   
                Guido Reina and   
             Stefan Gumhold and   
                    Thomas Ertl   2016 IEEE Scientific Visualization
                                  Contest Winner: Visual and Structural
                                  Analysis of Point-based Simulation
                                  Ensembles  . . . . . . . . . . . . . . . 106--117
                      Anonymous   IEEE Computer Society Info . . . . . . . 118
             Markus Steinberger   On Dynamic Scheduling for the GPU and
                                  its Applications in Computer Graphics
                                  and Beyond . . . . . . . . . . . . . . . 119--130
       Quentin Corker-Marin and   
            Alexander Pasko and   
                 Valery Adzhiev   $4$D Cubism: Modeling, Animation, and
                                  Fabrication of Artistic Shapes . . . . . 131--139
       Tatiana von Landesberger   Insights by Visual Comparison: The State
                                  and Challenges . . . . . . . . . . . . . 140--148
                      Anonymous   Jobs Board Ad  . . . . . . . . . . . . . 149
             Haim Levkowitz and   
             John T. Fallon and   
         Jose L. Encarnacao and   
         Catherine Plaisant and   
               Jean Scholtz and   
               Mark Whiting and   
                  Kris Cook and   
                Daniel Keim and   
            Theresa-Marie Rhyne   Remembering Georges Grinstein  . . . . . 150--156
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IEEE Computer Graphics and Applications
Volume 38, Number 4, July / August, 2018

                      Anonymous   Harlan D. Mills Award Ad . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                 Torsten Moller   A Breezy Summer Read . . . . . . . . . . 4
                      Anonymous   Masthead . . . . . . . . . . . . . . . . 5
                     Gary Singh   Wearing Multiple Hats  . . . . . . . . . 6--8
                      Anonymous   IEEE Computer Society Social Networking
                                  Ad . . . . . . . . . . . . . . . . . . . 9
            Daniel F. Keefe and   
               Seth Johnson and   
             Ross Altheimer and   
             Deuk-Geun Hong and   
              Robert Hunter and   
          Andrea J. Johnson and   
           Maura Rockcastle and   
            Mark Swackhamer and   
               Aaron Wittkamper   Weather Report: A Site-Specific Artwork
                                  Interweaving Human Experiences and
                                  Scientific Data Physicalization  . . . . 10--16
                      Anonymous   IEEE Computer Society Information  . . . 17
                Aditya Gune and   
         Raffaele De Amicis and   
               Bruno Simoes and   
     Christopher A. Sanchez and   
                H. Onan Demirel   Graphically Hearing: Enhancing
                                  Understanding of Geospatial Data through
                                  an Integrated Auditory and Visual
                                  Experience . . . . . . . . . . . . . . . 18--26
               Yi-Ling Chen and   
                Zhenyu Tang and   
                    Kwan-Liu Ma   LightPainter: Creating Long-Exposure
                                  Imagery from Videos  . . . . . . . . . . 27--36
                      Anonymous   Membership Student Gift Ad . . . . . . . 37
          Aamir Khan Jadoon and   
                Chenming Wu and   
               Yong-Jin Liu and   
                    Ying He and   
             Charlie C. L. Wang   Interactive Partitioning of $3$D Models
                                  into Printable Parts . . . . . . . . . . 38--53
               Taku Hachisu and   
               Masaaki Fukumoto   SpiroSurface: A Repulsive and Attractive
                                  Force Display for Interactive Tabletops
                                  Using a Pneumatic System . . . . . . . . 54--70
          Christian Santoni and   
           Gabriele Salvati and   
          Valentina Tibaldo and   
                Fabio Pellacini   LevelMerge: Collaborative Game Level
                                  Editing by Merging Labeled Graphs  . . . 71--83
                Jaegul Choo and   
                     Shixia Liu   Visual Analytics for Explainable Deep
                                  Learning . . . . . . . . . . . . . . . . 84--92
                   Amit Agrawal   Application of Machine Learning to
                                  Computer Graphics  . . . . . . . . . . . 93--96
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IEEE Computer Graphics and Applications
Volume 38, Number 5, September / October, 2018

                      Anonymous   Masthead . . . . . . . . . . . . . . . . 1
                      Anonymous   Table of Contents  . . . . . . . . . . . 2--3
                 Torsten Moller   A Dynamic Editorial Board  . . . . . . . 4--6
                     Gary Singh   The Right Medium . . . . . . . . . . . . 7--10
           Carmen Hull Hull and   
                 Wesley Willett   Data Tectonics: A Framework for Building
                                  Physical and Immersive Data
                                  Representations  . . . . . . . . . . . . 11--17
               Stefanie Mueller   Rethinking Interaction Techniques for
                                  Personal Fabrication . . . . . . . . . . 18--25
          Harish Doraiswamy and   
             Juliana Freire and   
                Marcos Lage and   
              Fabio Miranda and   
                  Claudio Silva   Spatio-Temporal Urban Data Analysis: A
                                  Visual Analytics Perspective . . . . . . 26--35
          Robert S. Laramee and   
             Cagatay Turkay and   
                    Alark Joshi   Visualization for Smart City
                                  Applications . . . . . . . . . . . . . . 36--37
                   Wei Zeng and   
                          Yu Ye   VitalVizor: A Visual Analytics System
                                  for Studying Urban Vitality  . . . . . . 38--53
             Benjamin Karer and   
               Alina Freund and   
              Michael Horst and   
               Inga Scheler and   
            Thomas Kossurok and   
             Franz-Josef Brandt   Designing Effective Visual Interactive
                                  Systems despite Sparse Availability of
                                  Domain Information . . . . . . . . . . . 54--69
               Tobias Kauer and   
             Sagar Joglekar and   
                Miriam Redi and   
          Luca Maria Aiello and   
                Daniele Quercia   Mapping and Visualizing Deep-Learning
                                  Urban Beautification . . . . . . . . . . 70--83
               Seokyeol Kim and   
                     Jinah Park   Collaborative Haptic Exploration of
                                  Dynamic Remote Environments  . . . . . . 84--99
                Daehwan Kim and   
                 Hye-mi Kim and   
               Hang-Kee Kim and   
                Su-Ran Park and   
                 Ki-Suk Lee and   
                    Ki-Hong Kim   ThunderPunch: A bare-hand,
                                  gesture-based, large interactive display
                                  interface with upper-body-part detection
                                  in a top view  . . . . . . . . . . . . . 100--111
             Alexander Bock and   
             Charles Hansen and   
                Anders Ynnerman   OpenSpace: Bringing NASA Missions to the
                                  Public . . . . . . . . . . . . . . . . . 112--118
               Jorge Posada and   
             Mikel Zorrilla and   
              Ana Dominguez and   
               Bruno Simoes and   
               Peter Eisert and   
            Didier Stricker and   
              Jason Rambach and   
             Jurgen Dollner and   
                 Miguel Guevara   Graphics and Media Technologies for
                                  Operators in Industry 4.0  . . . . . . . 119--132
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