# http.tcl -- # # Client-side HTTP for GET, POST, and HEAD commands. These routines can # be used in untrusted code that uses the Safesock security policy. # These procedures use a callback interface to avoid using vwait, which # is not defined in the safe base. # # See the file "license.terms" for information on usage and redistribution of # this file, and for a DISCLAIMER OF ALL WARRANTIES. package require Tcl 8.6- # Keep this in sync with pkgIndex.tcl and with the install directories in # Makefiles package provide http 2.9.0 namespace eval http { # Allow resourcing to not clobber existing data variable http if {![info exists http]} { array set http { -accept */* -pipeline 1 -postfresh 0 -proxyhost {} -proxyport {} -proxyfilter http::ProxyRequired -repost 0 -urlencoding utf-8 -zip 1 } # We need a useragent string of this style or various servers will # refuse to send us compressed content even when we ask for it. This # follows the de-facto layout of user-agent strings in current browsers. # Safe interpreters do not have ::tcl_platform(os) or # ::tcl_platform(osVersion). if {[interp issafe]} { set http(-useragent) "Mozilla/5.0\ (Windows; U;\ Windows NT 10.0)\ http/[package provide http] Tcl/[package provide Tcl]" } else { set http(-useragent) "Mozilla/5.0\ ([string totitle $::tcl_platform(platform)]; U;\ $::tcl_platform(os) $::tcl_platform(osVersion))\ http/[package provide http] Tcl/[package provide Tcl]" } } proc init {} { # Set up the map for quoting chars. RFC3986 Section 2.3 say percent # encode all except: "... percent-encoded octets in the ranges of # ALPHA (%41-%5A and %61-%7A), DIGIT (%30-%39), hyphen (%2D), period # (%2E), underscore (%5F), or tilde (%7E) should not be created by URI # producers ..." for {set i 0} {$i <= 256} {incr i} { set c [format %c $i] if {![string match {[-._~a-zA-Z0-9]} $c]} { set map($c) %[format %.2X $i] } } # These are handled specially set map(\n) %0D%0A variable formMap [array get map] # Create a map for HTTP/1.1 open sockets variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd if {[info exists socketMapping]} { # Close open sockets on re-init. Do not permit retries. foreach {url sock} [array get socketMapping] { unset -nocomplain socketClosing($url) unset -nocomplain socketPlayCmd($url) CloseSocket $sock } } # CloseSocket should have unset the socket* arrays, one element at # a time. Now unset anything that was overlooked. # Traces on "unset socketRdState(*)" will call CancelReadPipeline and # cancel any queued responses. # Traces on "unset socketWrState(*)" will call CancelWritePipeline and # cancel any queued requests. array unset socketMapping array unset socketRdState array unset socketWrState array unset socketRdQueue array unset socketWrQueue array unset socketClosing array unset socketPlayCmd array set socketMapping {} array set socketRdState {} array set socketWrState {} array set socketRdQueue {} array set socketWrQueue {} array set socketClosing {} array set socketPlayCmd {} } init variable urlTypes if {![info exists urlTypes]} { set urlTypes(http) [list 80 ::socket] } variable encodings [string tolower [encoding names]] # This can be changed, but iso8859-1 is the RFC standard. variable defaultCharset if {![info exists defaultCharset]} { set defaultCharset "iso8859-1" } # Force RFC 3986 strictness in geturl url verification? variable strict if {![info exists strict]} { set strict 1 } # Let user control default keepalive for compatibility variable defaultKeepalive if {![info exists defaultKeepalive]} { set defaultKeepalive 0 } namespace export geturl config reset wait formatQuery quoteString namespace export register unregister registerError # - Useful, but not exported: data, size, status, code, cleanup, error, # meta, ncode, mapReply, init. Comments suggest that "init" can be used # for re-initialisation, although the command is undocumented. # - Not exported, probably should be upper-case initial letter as part # of the internals: getTextLine, make-transformation-chunked. } # http::Log -- # # Debugging output -- define this to observe HTTP/1.1 socket usage. # Should echo any args received. # # Arguments: # msg Message to output # if {[info command http::Log] eq {}} {proc http::Log {args} {}} # http::register -- # # See documentation for details. # # Arguments: # proto URL protocol prefix, e.g. https # port Default port for protocol # command Command to use to create socket # Results: # list of port and command that was registered. proc http::register {proto port command} { variable urlTypes set urlTypes([string tolower $proto]) [list $port $command] } # http::unregister -- # # Unregisters URL protocol handler # # Arguments: # proto URL protocol prefix, e.g. https # Results: # list of port and command that was unregistered. proc http::unregister {proto} { variable urlTypes set lower [string tolower $proto] if {![info exists urlTypes($lower)]} { return -code error "unsupported url type \"$proto\"" } set old $urlTypes($lower) unset urlTypes($lower) return $old } # http::config -- # # See documentation for details. # # Arguments: # args Options parsed by the procedure. # Results: # TODO proc http::config {args} { variable http set options [lsort [array names http -*]] set usage [join $options ", "] if {[llength $args] == 0} { set result {} foreach name $options { lappend result $name $http($name) } return $result } set options [string map {- ""} $options] set pat ^-(?:[join $options |])$ if {[llength $args] == 1} { set flag [lindex $args 0] if {![regexp -- $pat $flag]} { return -code error "Unknown option $flag, must be: $usage" } return $http($flag) } else { foreach {flag value} $args { if {![regexp -- $pat $flag]} { return -code error "Unknown option $flag, must be: $usage" } set http($flag) $value } } } # http::Finish -- # # Clean up the socket and eval close time callbacks # # Arguments: # token Connection token. # errormsg (optional) If set, forces status to error. # skipCB (optional) If set, don't call the -command callback. This # is useful when geturl wants to throw an exception instead # of calling the callback. That way, the same error isn't # reported to two places. # # Side Effects: # May close the socket. proc http::Finish {token {errormsg ""} {skipCB 0}} { variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd variable $token upvar 0 $token state global errorInfo errorCode set closeQueue 0 if {$errormsg ne ""} { set state(error) [list $errormsg $errorInfo $errorCode] set state(status) "error" } if {[info commands ${token}EventCoroutine] ne {}} { rename ${token}EventCoroutine {} } if { ($state(status) eq "timeout") || ($state(status) eq "error") || ($state(status) eq "eof") || ([info exists state(-keepalive)] && !$state(-keepalive)) || ([info exists state(connection)] && ($state(connection) eq "close")) } { set closeQueue 1 set connId $state(socketinfo) set sock $state(sock) CloseSocket $state(sock) $token } elseif { ([info exists state(-keepalive)] && $state(-keepalive)) && ([info exists state(connection)] && ($state(connection) ne "close")) } { KeepSocket $token } if {[info exists state(after)]} { after cancel $state(after) unset state(after) } if {[info exists state(-command)] && (!$skipCB) && (![info exists state(done-command-cb)])} { set state(done-command-cb) yes if {[catch {eval $state(-command) {$token}} err] && $errormsg eq ""} { set state(error) [list $err $errorInfo $errorCode] set state(status) error } } if { $closeQueue && [info exists socketMapping($connId)] && ($socketMapping($connId) eq $sock) } { http::CloseQueuedQueries $connId $token } } # http::KeepSocket - # # Keep a socket in the persistent sockets table and connect it to its next # queued task if possible. Otherwise leave it idle and ready for its next # use. # # If $socketClosing(*), then ($state(connection) eq "close") and therefore # this command will not be called by Finish. # # Arguments: # token Connection token. proc http::KeepSocket {token} { variable http variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd variable $token upvar 0 $token state set tk [namespace tail $token] # Keep this socket open for another request ("Keep-Alive"). # React if the server half-closes the socket. # Discussion is in http::geturl. catch {fileevent $state(sock) readable [list http::CheckEof $state(sock)]} # The line below should not be changed in production code. # It is edited by the test suite. set TEST_EOF 0 if {$TEST_EOF} { # ONLY for testing reaction to server eof. # No server timeouts will be caught. catch {fileevent $state(sock) readable {}} } if { [info exists state(socketinfo)] && [info exists socketMapping($state(socketinfo))] } { set connId $state(socketinfo) # The value "Rready" is set only here. set socketRdState($connId) Rready if { $state(-pipeline) && [info exists socketRdQueue($connId)] && [llength $socketRdQueue($connId)] } { # The usual case for pipelined responses - if another response is # queued, arrange to read it. set token3 [lindex $socketRdQueue($connId) 0] set socketRdQueue($connId) [lrange $socketRdQueue($connId) 1 end] variable $token3 upvar 0 $token3 state3 set tk2 [namespace tail $token3] #Log pipelined, GRANT read access to $token3 in KeepSocket set socketRdState($connId) $token3 ReceiveResponse $token3 # Other pipelined cases. # - The test above ensures that, for the pipelined cases in the two # tests below, the read queue is empty. # - In those two tests, check whether the next write will be # nonpipeline. } elseif { $state(-pipeline) && [info exists socketWrState($connId)] && ($socketWrState($connId) eq "peNding") && [info exists socketWrQueue($connId)] && [llength $socketWrQueue($connId)] && (![set token3 [lindex $socketWrQueue($connId) 0] set ${token3}(-pipeline) ] ) } { # This case: # - Now it the time to run the "pending" request. # - The next token in the write queue is nonpipeline, and # socketWrState has been marked "pending" (in # http::NextPipelinedWrite or http::geturl) so a new pipelined # request cannot jump the queue. # # Tests: # - In this case the read queue (tested above) is empty and this # "pending" write token is in front of the rest of the write # queue. # - The write state is not Wready and therefore appears to be busy, # but because it is "pending" we know that it is reserved for the # first item in the write queue, a non-pipelined request that is # waiting for the read queue to empty. That has now happened: so # give that request read and write access. variable $token3 set conn [set ${token3}(tmpConnArgs)] #Log nonpipeline, GRANT r/w access to $token3 in KeepSocket set socketRdState($connId) $token3 set socketWrState($connId) $token3 set socketWrQueue($connId) [lrange $socketWrQueue($connId) 1 end] # Connect does its own fconfigure. fileevent $state(sock) writable [list http::Connect $token3 {*}$conn] #Log ---- $state(sock) << conn to $token3 for HTTP request (c) } elseif { $state(-pipeline) && [info exists socketWrState($connId)] && ($socketWrState($connId) eq "peNding") } { # Should not come here. The second block in the previous "elseif" # test should be tautologous (but was needed in an earlier # implementation) and will be removed after testing. # If we get here, the value "pending" was assigned in error. # This error would block the queue for ever. Log ^X$tk <<<<< Error in queueing of requests >>>>> - token $token } elseif { $state(-pipeline) && [info exists socketWrState($connId)] && ($socketWrState($connId) eq "Wready") && [info exists socketWrQueue($connId)] && [llength $socketWrQueue($connId)] && (![set token3 [lindex $socketWrQueue($connId) 0] set ${token3}(-pipeline) ] ) } { # This case: # - The next token in the write queue is nonpipeline, and # socketWrState is Wready. Get the next event from socketWrQueue. # Tests: # - In this case the read state (tested above) is Rready and the # write state (tested here) is Wready - there is no "pending" # request. # Code: # - The code is the same as the code below for the nonpipelined # case with a queued request. variable $token3 set conn [set ${token3}(tmpConnArgs)] #Log nonpipeline, GRANT r/w access to $token3 in KeepSocket set socketRdState($connId) $token3 set socketWrState($connId) $token3 set socketWrQueue($connId) [lrange $socketWrQueue($connId) 1 end] # Connect does its own fconfigure. fileevent $state(sock) writable [list http::Connect $token3 {*}$conn] #Log ---- $state(sock) << conn to $token3 for HTTP request (c) } elseif { (!$state(-pipeline)) && [info exists socketWrQueue($connId)] && [llength $socketWrQueue($connId)] && ($state(connection) ne "close") } { # If not pipelined, (socketRdState eq Rready) tells us that we are # ready for the next write - there is no need to check # socketWrState. Write the next request, if one is waiting. # If the next request is pipelined, it receives premature read # access to the socket. This is not a problem. set token3 [lindex $socketWrQueue($connId) 0] variable $token3 set conn [set ${token3}(tmpConnArgs)] #Log nonpipeline, GRANT r/w access to $token3 in KeepSocket set socketRdState($connId) $token3 set socketWrState($connId) $token3 set socketWrQueue($connId) [lrange $socketWrQueue($connId) 1 end] # Connect does its own fconfigure. fileevent $state(sock) writable [list http::Connect $token3 {*}$conn] #Log ---- $state(sock) << conn to $token3 for HTTP request (d) } elseif {(!$state(-pipeline))} { set socketWrState($connId) Wready # Rready and Wready and idle: nothing to do. } } else { CloseSocket $state(sock) $token # There is no socketMapping($state(socketinfo)), so it does not matter # that CloseQueuedQueries is not called. } } # http::CheckEof - # # Read from a socket and close it if eof. # The command is bound to "fileevent readable" on an idle socket, and # "eof" is the only event that should trigger the binding, occurring when # the server times out and half-closes the socket. # # A read is necessary so that [eof] gives a meaningful result. # Any bytes sent are junk (or a bug). proc http::CheckEof {sock} { set junk [read $sock] set n [string length $junk] if {$n} { Log "WARNING: $n bytes received but no HTTP request sent" } if {[catch {eof $sock} res] || $res} { # The server has half-closed the socket. # If a new write has started, its transaction will fail and # will then be error-handled. CloseSocket $sock } } # http::CloseSocket - # # Close a socket and remove it from the persistent sockets table. If # possible an http token is included here but when we are called from a # fileevent on remote closure we need to find the correct entry - hence # the "else" block of the first "if" command. proc http::CloseSocket {s {token {}}} { variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd set tk [namespace tail $token] catch {fileevent $s readable {}} set connId {} if {$token ne ""} { variable $token upvar 0 $token state if {[info exists state(socketinfo)]} { set connId $state(socketinfo) } } else { set map [array get socketMapping] set ndx [lsearch -exact $map $s] if {$ndx != -1} { incr ndx -1 set connId [lindex $map $ndx] } } if { ($connId ne {}) && [info exists socketMapping($connId)] && ($socketMapping($connId) eq $s) } { Log "Closing connection $connId (sock $socketMapping($connId))" if {[catch {close $socketMapping($connId)} err]} { Log "Error closing connection: $err" } if {$token eq {}} { # Cases with a non-empty token are handled by Finish, so the tokens # are finished in connection order. http::CloseQueuedQueries $connId } } else { Log "Closing socket $s (no connection info)" if {[catch {close $s} err]} { Log "Error closing socket: $err" } } } # http::CloseQueuedQueries # # connId - identifier "domain:port" for the connection # token - (optional) used only for logging # # Called from http::CloseSocket and http::Finish, after a connection is closed, # to clear the read and write queues if this has not already been done. proc http::CloseQueuedQueries {connId {token {}}} { variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd if {![info exists socketMapping($connId)]} { # Command has already been called. # Don't come here again - especially recursively. return } # Used only for logging. if {$token eq {}} { set tk {} } else { set tk [namespace tail $token] } if { [info exists socketPlayCmd($connId)] && ($socketPlayCmd($connId) ne {ReplayIfClose Wready {} {}}) } { # Before unsetting, there is some unfinished business. # - If the server sent "Connection: close", we have stored the command # for retrying any queued requests in socketPlayCmd, so copy that # value for execution below. socketClosing(*) was also set. # - Also clear the queues to prevent calls to Finish that would set the # state for the requests that will be retried to "finished with error # status". set unfinished $socketPlayCmd($connId) set socketRdQueue($connId) {} set socketWrQueue($connId) {} } else { set unfinished {} } Unset $connId if {$unfinished ne {}} { Log ^R$tk Any unfinished transactions (excluding $token) failed \ - token $token {*}$unfinished } } # http::Unset # # The trace on "unset socketRdState(*)" will call CancelReadPipeline # and cancel any queued responses. # The trace on "unset socketWrState(*)" will call CancelWritePipeline # and cancel any queued requests. proc http::Unset {connId} { variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd unset socketMapping($connId) unset socketRdState($connId) unset socketWrState($connId) unset -nocomplain socketRdQueue($connId) unset -nocomplain socketWrQueue($connId) unset -nocomplain socketClosing($connId) unset -nocomplain socketPlayCmd($connId) } # http::reset -- # # See documentation for details. # # Arguments: # token Connection token. # why Status info. # # Side Effects: # See Finish proc http::reset {token {why reset}} { variable $token upvar 0 $token state set state(status) $why catch {fileevent $state(sock) readable {}} catch {fileevent $state(sock) writable {}} Finish $token if {[info exists state(error)]} { set errorlist $state(error) unset state eval ::error $errorlist } } # http::geturl -- # # Establishes a connection to a remote url via http. # # Arguments: # url The http URL to goget. # args Option value pairs. Valid options include: # -blocksize, -validate, -headers, -timeout # Results: # Returns a token for this connection. This token is the name of an # array that the caller should unset to garbage collect the state. proc http::geturl {url args} { variable http variable urlTypes variable defaultCharset variable defaultKeepalive variable strict # Initialize the state variable, an array. We'll return the name of this # array as the token for the transaction. if {![info exists http(uid)]} { set http(uid) 0 } set token [namespace current]::[incr http(uid)] ##Log Starting http::geturl - token $token variable $token upvar 0 $token state set tk [namespace tail $token] reset $token Log ^A$tk URL $url - token $token # Process command options. array set state { -binary false -blocksize 8192 -queryblocksize 8192 -validate 0 -headers {} -timeout 0 -type application/x-www-form-urlencoded -queryprogress {} -protocol 1.1 binary 0 state created meta {} method {} coding {} currentsize 0 totalsize 0 querylength 0 queryoffset 0 type text/html body {} status "" http "" connection close } set state(-keepalive) $defaultKeepalive set state(-strict) $strict # These flags have their types verified [Bug 811170] array set type { -binary boolean -blocksize integer -queryblocksize integer -strict boolean -timeout integer -validate boolean } set state(charset) $defaultCharset set options { -binary -blocksize -channel -command -handler -headers -keepalive -method -myaddr -progress -protocol -query -queryblocksize -querychannel -queryprogress -strict -timeout -type -validate } set usage [join [lsort $options] ", "] set options [string map {- ""} $options] set pat ^-(?:[join $options |])$ foreach {flag value} $args { if {[regexp -- $pat $flag]} { # Validate numbers if { [info exists type($flag)] && ![string is $type($flag) -strict $value] } { unset $token return -code error \ "Bad value for $flag ($value), must be $type($flag)" } set state($flag) $value } else { unset $token return -code error "Unknown option $flag, can be: $usage" } } # Make sure -query and -querychannel aren't both specified set isQueryChannel [info exists state(-querychannel)] set isQuery [info exists state(-query)] if {$isQuery && $isQueryChannel} { unset $token return -code error "Can't combine -query and -querychannel options!" } # Validate URL, determine the server host and port, and check proxy case # Recognize user:pass@host URLs also, although we do not do anything with # that info yet. # URLs have basically four parts. # First, before the colon, is the protocol scheme (e.g. http) # Second, for HTTP-like protocols, is the authority # The authority is preceded by // and lasts up to (but not including) # the following / or ? and it identifies up to four parts, of which # only one, the host, is required (if an authority is present at all). # All other parts of the authority (user name, password, port number) # are optional. # Third is the resource name, which is split into two parts at a ? # The first part (from the single "/" up to "?") is the path, and the # second part (from that "?" up to "#") is the query. *HOWEVER*, we do # not need to separate them; we send the whole lot to the server. # Both, path and query are allowed to be missing, including their # delimiting character. # Fourth is the fragment identifier, which is everything after the first # "#" in the URL. The fragment identifier MUST NOT be sent to the server # and indeed, we don't bother to validate it (it could be an error to # pass it in here, but it's cheap to strip). # # An example of a URL that has all the parts: # # http://jschmoe:xyzzy@www.bogus.net:8000/foo/bar.tml?q=foo#changes # # The "http" is the protocol, the user is "jschmoe", the password is # "xyzzy", the host is "www.bogus.net", the port is "8000", the path is # "/foo/bar.tml", the query is "q=foo", and the fragment is "changes". # # Note that the RE actually combines the user and password parts, as # recommended in RFC 3986. Indeed, that RFC states that putting passwords # in URLs is a Really Bad Idea, something with which I would agree utterly. # # From a validation perspective, we need to ensure that the parts of the # URL that are going to the server are correctly encoded. This is only # done if $state(-strict) is true (inherited from $::http::strict). set URLmatcher {(?x) # this is _expanded_ syntax ^ (?: (\w+) : ) ? # (?: // (?: ( [^@/\#?]+ # ) @ )? ( # [^/:\#?]+ | # host name or IPv4 address \[ [^/\#?]+ \] # IPv6 address in square brackets ) (?: : (\d+) )? # )? ( [/\?] [^\#]*)? # (including query) (?: \# (.*) )? # $ } # Phase one: parse if {![regexp -- $URLmatcher $url -> proto user host port srvurl]} { unset $token return -code error "Unsupported URL: $url" } # Phase two: validate set host [string trim $host {[]}]; # strip square brackets from IPv6 address if {$host eq ""} { # Caller has to provide a host name; we do not have a "default host" # that would enable us to handle relative URLs. unset $token return -code error "Missing host part: $url" # Note that we don't check the hostname for validity here; if it's # invalid, we'll simply fail to resolve it later on. } if {$port ne "" && $port > 65535} { unset $token return -code error "Invalid port number: $port" } # The user identification and resource identification parts of the URL can # have encoded characters in them; take care! if {$user ne ""} { # Check for validity according to RFC 3986, Appendix A set validityRE {(?xi) ^ (?: [-\w.~!$&'()*+,;=:] | %[0-9a-f][0-9a-f] )+ $ } if {$state(-strict) && ![regexp -- $validityRE $user]} { unset $token # Provide a better error message in this error case if {[regexp {(?i)%(?![0-9a-f][0-9a-f]).?.?} $user bad]} { return -code error \ "Illegal encoding character usage \"$bad\" in URL user" } return -code error "Illegal characters in URL user" } } if {$srvurl ne ""} { # RFC 3986 allows empty paths (not even a /), but servers # return 400 if the path in the HTTP request doesn't start # with / , so add it here if needed. if {[string index $srvurl 0] ne "/"} { set srvurl /$srvurl } # Check for validity according to RFC 3986, Appendix A set validityRE {(?xi) ^ # Path part (already must start with / character) (?: [-\w.~!$&'()*+,;=:@/] | %[0-9a-f][0-9a-f] )* # Query part (optional, permits ? characters) (?: \? (?: [-\w.~!$&'()*+,;=:@/?] | %[0-9a-f][0-9a-f] )* )? $ } if {$state(-strict) && ![regexp -- $validityRE $srvurl]} { unset $token # Provide a better error message in this error case if {[regexp {(?i)%(?![0-9a-f][0-9a-f])..} $srvurl bad]} { return -code error \ "Illegal encoding character usage \"$bad\" in URL path" } return -code error "Illegal characters in URL path" } } else { set srvurl / } if {$proto eq ""} { set proto http } set lower [string tolower $proto] if {![info exists urlTypes($lower)]} { unset $token return -code error "Unsupported URL type \"$proto\"" } set defport [lindex $urlTypes($lower) 0] set defcmd [lindex $urlTypes($lower) 1] if {$port eq ""} { set port $defport } if {![catch {$http(-proxyfilter) $host} proxy]} { set phost [lindex $proxy 0] set pport [lindex $proxy 1] } # OK, now reassemble into a full URL set url ${proto}:// if {$user ne ""} { append url $user append url @ } append url $host if {$port != $defport} { append url : $port } append url $srvurl # Don't append the fragment! set state(url) $url set sockopts [list -async] # If we are using the proxy, we must pass in the full URL that includes # the server name. if {[info exists phost] && ($phost ne "")} { set srvurl $url set targetAddr [list $phost $pport] } else { set targetAddr [list $host $port] } # Proxy connections aren't shared among different hosts. set state(socketinfo) $host:$port # Save the accept types at this point to prevent a race condition. [Bug # c11a51c482] set state(accept-types) $http(-accept) if {$isQuery || $isQueryChannel} { # It's a POST. # A client wishing to send a non-idempotent request SHOULD wait to send # that request until it has received the response status for the # previous request. if {$http(-postfresh)} { # Override -keepalive for a POST. Use a new connection, and thus # avoid the small risk of a race against server timeout. set state(-keepalive) 0 } else { # Allow -keepalive but do not -pipeline - wait for the previous # transaction to finish. # There is a small risk of a race against server timeout. set state(-pipeline) 0 } } else { # It's a GET or HEAD. set state(-pipeline) $http(-pipeline) } # See if we are supposed to use a previously opened channel. # - In principle, ANY call to http::geturl could use a previously opened # channel if it is available - the "Connection: keep-alive" header is a # request to leave the channel open AFTER completion of this call. # - In fact, we try to use an existing channel only if -keepalive 1 -- this # means that at most one channel is left open for each value of # $state(socketinfo). This property simplifies the mapping of open # channels. set reusing 0 set alreadyQueued 0 if {$state(-keepalive)} { variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd if {[info exists socketMapping($state(socketinfo))]} { # - If the connection is idle, it has a "fileevent readable" binding # to http::CheckEof, in case the server times out and half-closes # the socket (http::CheckEof closes the other half). # - We leave this binding in place until just before the last # puts+flush in http::Connected (GET/HEAD) or http::Write (POST), # after which the HTTP response might be generated. if { [info exists socketClosing($state(socketinfo))] && $socketClosing($state(socketinfo)) } { # socketClosing(*) is set because the server has sent a # "Connection: close" header. # Do not use the persistent socket again. # Since we have only one persistent socket per server, and the # old socket is not yet dead, add the request to the write queue # of the dying socket, which will be replayed by ReplayIfClose. # Also add it to socketWrQueue(*) which is used only if an error # causes a call to Finish. set reusing 1 set sock $socketMapping($state(socketinfo)) Log "reusing socket $sock for $state(socketinfo) - token $token" set alreadyQueued 1 lassign $socketPlayCmd($state(socketinfo)) com0 com1 com2 com3 lappend com3 $token set socketPlayCmd($state(socketinfo)) [list $com0 $com1 $com2 $com3] lappend socketWrQueue($state(socketinfo)) $token } elseif {[catch {fconfigure $socketMapping($state(socketinfo))}]} { # FIXME Is it still possible for this code to be executed? If # so, this could be another place to call TestForReplay, # rather than discarding the queued transactions. Log "WARNING: socket for $state(socketinfo) was closed\ - token $token" Log "WARNING - if testing, pay special attention to this\ case (GH) which is seldom executed - token $token" # This will call CancelReadPipeline, CancelWritePipeline, and # cancel any queued requests, responses. Unset $state(socketinfo) } else { # Use the persistent socket. # The socket may not be ready to write: an earlier request might # still be still writing (in the pipelined case) or # writing/reading (in the nonpipeline case). This possibility # is handled by socketWrQueue later in this command. set reusing 1 set sock $socketMapping($state(socketinfo)) Log "reusing socket $sock for $state(socketinfo) - token $token" } # Do not automatically close the connection socket. set state(connection) {} } } if {$reusing} { # Define state(tmpState) and state(tmpOpenCmd) for use # by http::ReplayIfDead if the persistent connection has died. set state(tmpState) [array get state] # Pass -myaddr directly to the socket command if {[info exists state(-myaddr)]} { lappend sockopts -myaddr $state(-myaddr) } set state(tmpOpenCmd) [list {*}$defcmd {*}$sockopts {*}$targetAddr] } set state(reusing) $reusing # Excluding ReplayIfDead and the decision whether to call it, there are four # places outside http::geturl where state(reusing) is used: # - Connected - if reusing and not pipelined, start the state(-timeout) # timeout (when writing). # - DoneRequest - if reusing and pipelined, send the next pipelined write # - Event - if reusing and pipelined, start the state(-timeout) # timeout (when reading). # - Event - if (not reusing) and pipelined, send the next pipelined # write # See comments above re the start of this timeout in other cases. if {(!$state(reusing)) && ($state(-timeout) > 0)} { set state(after) [after $state(-timeout) \ [list http::reset $token timeout]] } if {![info exists sock]} { # Pass -myaddr directly to the socket command if {[info exists state(-myaddr)]} { lappend sockopts -myaddr $state(-myaddr) } set pre [clock milliseconds] ##Log pre socket opened, - token $token ##Log [concat $defcmd $sockopts $targetAddr] - token $token if {[catch {eval $defcmd $sockopts $targetAddr} sock errdict]} { # Something went wrong while trying to establish the connection. # Clean up after events and such, but DON'T call the command # callback (if available) because we're going to throw an # exception from here instead. set state(sock) NONE Finish $token $sock 1 cleanup $token dict unset errdict -level return -options $errdict $sock } else { # Initialisation of a new socket. ##Log post socket opened, - token $token ##Log socket opened, now fconfigure - token $token set delay [expr {[clock milliseconds] - $pre}] if {$delay > 3000} { Log socket delay $delay - token $token } fconfigure $sock -translation {auto crlf} \ -buffersize $state(-blocksize) ##Log socket opened, DONE fconfigure - token $token } } # Command [socket] is called with -async, but takes 5s to 5.1s to return, # with probability of order 1 in 10,000. This may be a bizarre scheduling # issue with my (KJN's) system (Fedora Linux). # This does not cause a problem (unless the request times out when this # command returns). set state(sock) $sock Log "Using $sock for $state(socketinfo) - token $token" \ [expr {$state(-keepalive)?"keepalive":""}] if { $state(-keepalive) && (![info exists socketMapping($state(socketinfo))]) } { # Freshly-opened socket that we would like to become persistent. set socketMapping($state(socketinfo)) $sock if {![info exists socketRdState($state(socketinfo))]} { set socketRdState($state(socketinfo)) {} set varName ::http::socketRdState($state(socketinfo)) trace add variable $varName unset ::http::CancelReadPipeline } if {![info exists socketWrState($state(socketinfo))]} { set socketWrState($state(socketinfo)) {} set varName ::http::socketWrState($state(socketinfo)) trace add variable $varName unset ::http::CancelWritePipeline } if {$state(-pipeline)} { #Log new, init for pipelined, GRANT write access to $token in geturl # Also grant premature read access to the socket. This is OK. set socketRdState($state(socketinfo)) $token set socketWrState($state(socketinfo)) $token } else { # socketWrState is not used by this non-pipelined transaction. # We cannot leave it as "Wready" because the next call to # http::geturl with a pipelined transaction would conclude that the # socket is available for writing. #Log new, init for nonpipeline, GRANT r/w access to $token in geturl set socketRdState($state(socketinfo)) $token set socketWrState($state(socketinfo)) $token } set socketRdQueue($state(socketinfo)) {} set socketWrQueue($state(socketinfo)) {} set socketClosing($state(socketinfo)) 0 set socketPlayCmd($state(socketinfo)) {ReplayIfClose Wready {} {}} } if {![info exists phost]} { set phost "" } if {$reusing} { # For use by http::ReplayIfDead if the persistent connection has died. # Also used by NextPipelinedWrite. set state(tmpConnArgs) [list $proto $phost $srvurl] } # The element socketWrState($connId) has a value which is either the name of # the token that is permitted to write to the socket, or "Wready" if no # token is permitted to write. # # The code that sets the value to Wready immediately calls # http::NextPipelinedWrite, which examines socketWrQueue($connId) and # processes the next request in the queue, if there is one. The value # Wready is not found when the interpreter is in the event loop unless the # socket is idle. # # The element socketRdState($connId) has a value which is either the name of # the token that is permitted to read from the socket, or "Rready" if no # token is permitted to read. # # The code that sets the value to Rready then examines # socketRdQueue($connId) and processes the next request in the queue, if # there is one. The value Rready is not found when the interpreter is in # the event loop unless the socket is idle. if {$alreadyQueued} { # A write may or may not be in progress. There is no need to set # socketWrState to prevent another call stealing write access - all # subsequent calls on this socket will come here because the socket # will close after the current read, and its # socketClosing($connId) is 1. ##Log "HTTP request for token $token is queued" } elseif { $reusing && $state(-pipeline) && ($socketWrState($state(socketinfo)) ne "Wready") } { ##Log "HTTP request for token $token is queued for pipelined use" lappend socketWrQueue($state(socketinfo)) $token } elseif { $reusing && (!$state(-pipeline)) && ($socketWrState($state(socketinfo)) ne "Wready") } { # A write is queued or in progress. Lappend to the write queue. ##Log "HTTP request for token $token is queued for nonpipeline use" lappend socketWrQueue($state(socketinfo)) $token } elseif { $reusing && (!$state(-pipeline)) && ($socketWrState($state(socketinfo)) eq "Wready") && ($socketRdState($state(socketinfo)) ne "Rready") } { # A read is queued or in progress, but not a write. Cannot start the # nonpipeline transaction, but must set socketWrState to prevent a # pipelined request jumping the queue. ##Log "HTTP request for token $token is queued for nonpipeline use" #Log re-use nonpipeline, GRANT delayed write access to $token in geturl set socketWrState($state(socketinfo)) peNding lappend socketWrQueue($state(socketinfo)) $token } else { if {$reusing && $state(-pipeline)} { #Log re-use pipelined, GRANT write access to $token in geturl set socketWrState($state(socketinfo)) $token } elseif {$reusing} { # Cf tests above - both are ready. #Log re-use nonpipeline, GRANT r/w access to $token in geturl set socketRdState($state(socketinfo)) $token set socketWrState($state(socketinfo)) $token } # All (!$reusing) cases come here, and also some $reusing cases if the # connection is ready. #Log ---- $state(socketinfo) << conn to $token for HTTP request (a) # Connect does its own fconfigure. fileevent $sock writable \ [list http::Connect $token $proto $phost $srvurl] } # Wait for the connection to complete. if {![info exists state(-command)]} { # geturl does EVERYTHING asynchronously, so if the user # calls it synchronously, we just do a wait here. http::wait $token if {![info exists state]} { # If we timed out then Finish has been called and the users # command callback may have cleaned up the token. If so we end up # here with nothing left to do. return $token } elseif {$state(status) eq "error"} { # Something went wrong while trying to establish the connection. # Clean up after events and such, but DON'T call the command # callback (if available) because we're going to throw an # exception from here instead. set err [lindex $state(error) 0] cleanup $token return -code error $err } } ##Log Leaving http::geturl - token $token return $token } # http::Connected -- # # Callback used when the connection to the HTTP server is actually # established. # # Arguments: # token State token. # proto What protocol (http, https, etc.) was used to connect. # phost Are we using keep-alive? Non-empty if yes. # srvurl Service-local URL that we're requesting # Results: # None. proc http::Connected {token proto phost srvurl} { variable http variable urlTypes variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd variable $token upvar 0 $token state set tk [namespace tail $token] if {$state(reusing) && (!$state(-pipeline)) && ($state(-timeout) > 0)} { set state(after) [after $state(-timeout) \ [list http::reset $token timeout]] } # Set back the variables needed here. set sock $state(sock) set isQueryChannel [info exists state(-querychannel)] set isQuery [info exists state(-query)] set host [lindex [split $state(socketinfo) :] 0] set port [lindex [split $state(socketinfo) :] 1] set lower [string tolower $proto] set defport [lindex $urlTypes($lower) 0] # Send data in cr-lf format, but accept any line terminators. # Initialisation to {auto *} now done in geturl, KeepSocket and DoneRequest. # We are concerned here with the request (write) not the response (read). lassign [fconfigure $sock -translation] trRead trWrite fconfigure $sock -translation [list $trRead crlf] \ -buffersize $state(-blocksize) # The following is disallowed in safe interpreters, but the socket is # already in non-blocking mode in that case. catch {fconfigure $sock -blocking off} set how GET if {$isQuery} { set state(querylength) [string length $state(-query)] if {$state(querylength) > 0} { set how POST set contDone 0 } else { # There's no query data. unset state(-query) set isQuery 0 } } elseif {$state(-validate)} { set how HEAD } elseif {$isQueryChannel} { set how POST # The query channel must be blocking for the async Write to # work properly. lassign [fconfigure $sock -translation] trRead trWrite fconfigure $state(-querychannel) -blocking 1 \ -translation [list $trRead binary] set contDone 0 } if {[info exists state(-method)] && ($state(-method) ne "")} { set how $state(-method) } # We cannot handle chunked encodings with -handler, so force HTTP/1.0 # until we can manage this. if {[info exists state(-handler)]} { set state(-protocol) 1.0 } set accept_types_seen 0 Log ^B$tk begin sending request - token $token if {[catch { set state(method) $how puts $sock "$how $srvurl HTTP/$state(-protocol)" if {[dict exists $state(-headers) Host]} { # Allow Host spoofing. [Bug 928154] puts $sock "Host: [dict get $state(-headers) Host]" } elseif {$port == $defport} { # Don't add port in this case, to handle broken servers. [Bug # #504508] puts $sock "Host: $host" } else { puts $sock "Host: $host:$port" } puts $sock "User-Agent: $http(-useragent)" if {($state(-protocol) >= 1.0) && $state(-keepalive)} { # Send this header, because a 1.1 server is not compelled to treat # this as the default. puts $sock "Connection: keep-alive" } if {($state(-protocol) > 1.0) && !$state(-keepalive)} { puts $sock "Connection: close" ;# RFC2616 sec 8.1.2.1 } if {[info exists phost] && ($phost ne "") && $state(-keepalive)} { puts $sock "Proxy-Connection: Keep-Alive" } set accept_encoding_seen 0 set content_type_seen 0 dict for {key value} $state(-headers) { set value [string map [list \n "" \r ""] $value] set key [string map {" " -} [string trim $key]] if {[string equal -nocase $key "host"]} { continue } if {[string equal -nocase $key "accept-encoding"]} { set accept_encoding_seen 1 } if {[string equal -nocase $key "accept"]} { set accept_types_seen 1 } if {[string equal -nocase $key "content-type"]} { set content_type_seen 1 } if {[string equal -nocase $key "content-length"]} { set contDone 1 set state(querylength) $value } if {[string length $key]} { puts $sock "$key: $value" } } # Allow overriding the Accept header on a per-connection basis. Useful # for working with REST services. [Bug c11a51c482] if {!$accept_types_seen} { puts $sock "Accept: $state(accept-types)" } if { (!$accept_encoding_seen) && (![info exists state(-handler)]) && $http(-zip) } { puts $sock "Accept-Encoding: gzip,deflate,compress" } if {$isQueryChannel && ($state(querylength) == 0)} { # Try to determine size of data in channel. If we cannot seek, the # surrounding catch will trap us set start [tell $state(-querychannel)] seek $state(-querychannel) 0 end set state(querylength) \ [expr {[tell $state(-querychannel)] - $start}] seek $state(-querychannel) $start } # Flush the request header and set up the fileevent that will either # push the POST data or read the response. # # fileevent note: # # It is possible to have both the read and write fileevents active at # this point. The only scenario it seems to affect is a server that # closes the connection without reading the POST data. (e.g., early # versions TclHttpd in various error cases). Depending on the # platform, the client may or may not be able to get the response from # the server because of the error it will get trying to write the post # data. Having both fileevents active changes the timing and the # behavior, but no two platforms (among Solaris, Linux, and NT) behave # the same, and none behave all that well in any case. Servers should # always read their POST data if they expect the client to read their # response. if {$isQuery || $isQueryChannel} { # POST method. if {!$content_type_seen} { puts $sock "Content-Type: $state(-type)" } if {!$contDone} { puts $sock "Content-Length: $state(querylength)" } puts $sock "" flush $sock # Flush flushes the error in the https case with a bad handshake: # else the socket never becomes writable again, and hangs until # timeout (if any). lassign [fconfigure $sock -translation] trRead trWrite fconfigure $sock -translation [list $trRead binary] fileevent $sock writable [list http::Write $token] # The http::Write command decides when to make the socket readable, # using the same test as the GET/HEAD case below. } else { # GET or HEAD method. if { (![catch {fileevent $sock readable} binding]) && ($binding eq [list http::CheckEof $sock]) } { # Remove the "fileevent readable" binding of an idle persistent # socket to http::CheckEof. We can no longer treat bytes # received as junk. The server might still time out and # half-close the socket if it has not yet received the first # "puts". fileevent $sock readable {} } puts $sock "" flush $sock Log ^C$tk end sending request - token $token # End of writing (GET/HEAD methods). The request has been sent. DoneRequest $token } } err]} { # The socket probably was never connected, OR the connection dropped # later, OR https handshake error, which may be discovered as late as # the "flush" command above... Log "WARNING - if testing, pay special attention to this\ case (GI) which is seldom executed - token $token" if {[info exists state(reusing)] && $state(reusing)} { # The socket was closed at the server end, and closed at # this end by http::CheckEof. if {[TestForReplay $token write $err a]} { return } else { Finish $token {failed to re-use socket} } # else: # This is NOT a persistent socket that has been closed since its # last use. # If any other requests are in flight or pipelined/queued, they will # be discarded. } elseif {$state(status) eq ""} { # ...https handshake errors come here. set msg [registerError $sock] registerError $sock {} if {$msg eq {}} { set msg {failed to use socket} } Finish $token $msg } elseif {$state(status) ne "error"} { Finish $token $err } } } # http::registerError # # Called (for example when processing TclTLS activity) to register # an error for a connection on a specific socket. This helps # http::Connected to deliver meaningful error messages, e.g. when a TLS # certificate fails verification. # # Usage: http::registerError socket ?newValue? # # "set" semantics, except that a "get" (a call without a new value) for a # non-existent socket returns {}, not an error. proc http::registerError {sock args} { variable registeredErrors if { ([llength $args] == 0) && (![info exists registeredErrors($sock)]) } { return } elseif { ([llength $args] == 1) && ([lindex $args 0] eq {}) } { unset -nocomplain registeredErrors($sock) return } set registeredErrors($sock) {*}$args } # http::DoneRequest -- # # Command called when a request has been sent. It will arrange the # next request and/or response as appropriate. # # If this command is called when $socketClosing(*), the request $token # that calls it must be pipelined and destined to fail. proc http::DoneRequest {token} { variable http variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd variable $token upvar 0 $token state set tk [namespace tail $token] set sock $state(sock) # If pipelined, connect the next HTTP request to the socket. if {$state(reusing) && $state(-pipeline)} { # Enable next token (if any) to write. # The value "Wready" is set only here, and # in http::Event after reading the response-headers of a # non-reusing transaction. # Previous value is $token. It cannot be pending. set socketWrState($state(socketinfo)) Wready # Now ready to write the next pipelined request (if any). http::NextPipelinedWrite $token } else { # If pipelined, this is the first transaction on this socket. We wait # for the response headers to discover whether the connection is # persistent. (If this is not done and the connection is not # persistent, we SHOULD retry and then MUST NOT pipeline before knowing # that we have a persistent connection # (rfc2616 8.1.2.2)). } # Connect to receive the response, unless the socket is pipelined # and another response is being sent. # This code block is separate from the code below because there are # cases where socketRdState already has the value $token. if { $state(-keepalive) && $state(-pipeline) && [info exists socketRdState($state(socketinfo))] && ($socketRdState($state(socketinfo)) eq "Rready") } { #Log pipelined, GRANT read access to $token in Connected set socketRdState($state(socketinfo)) $token } if { $state(-keepalive) && $state(-pipeline) && [info exists socketRdState($state(socketinfo))] && ($socketRdState($state(socketinfo)) ne $token) } { # Do not read from the socket until it is ready. ##Log "HTTP response for token $token is queued for pipelined use" # If $socketClosing(*), then the caller will be a pipelined write and # execution will come here. # This token has already been recorded as "in flight" for writing. # When the socket is closed, the read queue will be cleared in # CloseQueuedQueries and so the "lappend" here has no effect. lappend socketRdQueue($state(socketinfo)) $token } else { # In the pipelined case, connection for reading depends on the # value of socketRdState. # In the nonpipeline case, connection for reading always occurs. ReceiveResponse $token } } # http::ReceiveResponse # # Connects token to its socket for reading. proc http::ReceiveResponse {token} { variable $token upvar 0 $token state set tk [namespace tail $token] set sock $state(sock) #Log ---- $state(socketinfo) >> conn to $token for HTTP response lassign [fconfigure $sock -translation] trRead trWrite fconfigure $sock -translation [list auto $trWrite] \ -buffersize $state(-blocksize) Log ^D$tk begin receiving response - token $token coroutine ${token}EventCoroutine http::Event $sock $token fileevent $sock readable ${token}EventCoroutine } # http::NextPipelinedWrite # # - Connecting a socket to a token for writing is done by this command and by # command KeepSocket. # - If another request has a pipelined write scheduled for $token's socket, # and if the socket is ready to accept it, connect the write and update # the queue accordingly. # - This command is called from http::DoneRequest and http::Event, # IF $state(-pipeline) AND (the current transfer has reached the point at # which the socket is ready for the next request to be written). # - This command is called when a token has write access and is pipelined and # keep-alive, and sets socketWrState to Wready. # - The command need not consider the case where socketWrState is set to a token # that does not yet have write access. Such a token is waiting for Rready, # and the assignment of the connection to the token will be done elsewhere (in # http::KeepSocket). # - This command cannot be called after socketWrState has been set to a # "pending" token value (that is then overwritten by the caller), because that # value is set by this command when it is called by an earlier token when it # relinquishes its write access, and the pending token is always the next in # line to write. proc http::NextPipelinedWrite {token} { variable http variable socketRdState variable socketWrState variable socketWrQueue variable socketClosing variable $token upvar 0 $token state set connId $state(socketinfo) if { [info exists socketClosing($connId)] && $socketClosing($connId) } { # socketClosing(*) is set because the server has sent a # "Connection: close" header. # Behave as if the queues are empty - so do nothing. } elseif { $state(-pipeline) && [info exists socketWrState($connId)] && ($socketWrState($connId) eq "Wready") && [info exists socketWrQueue($connId)] && [llength $socketWrQueue($connId)] && ([set token2 [lindex $socketWrQueue($connId) 0] set ${token2}(-pipeline) ] ) } { # - The usual case for a pipelined connection, ready for a new request. #Log pipelined, GRANT write access to $token2 in NextPipelinedWrite set conn [set ${token2}(tmpConnArgs)] set socketWrState($connId) $token2 set socketWrQueue($connId) [lrange $socketWrQueue($connId) 1 end] # Connect does its own fconfigure. fileevent $state(sock) writable [list http::Connect $token2 {*}$conn] #Log ---- $connId << conn to $token2 for HTTP request (b) # In the tests below, the next request will be nonpipeline. } elseif { $state(-pipeline) && [info exists socketWrState($connId)] && ($socketWrState($connId) eq "Wready") && [info exists socketWrQueue($connId)] && [llength $socketWrQueue($connId)] && (![ set token3 [lindex $socketWrQueue($connId) 0] set ${token3}(-pipeline) ] ) && [info exists socketRdState($connId)] && ($socketRdState($connId) eq "Rready") } { # The case in which the next request will be non-pipelined, and the read # and write queues is ready: which is the condition for a non-pipelined # write. variable $token3 upvar 0 $token3 state3 set conn [set ${token3}(tmpConnArgs)] #Log nonpipeline, GRANT r/w access to $token3 in NextPipelinedWrite set socketRdState($connId) $token3 set socketWrState($connId) $token3 set socketWrQueue($connId) [lrange $socketWrQueue($connId) 1 end] # Connect does its own fconfigure. fileevent $state(sock) writable [list http::Connect $token3 {*}$conn] #Log ---- $state(sock) << conn to $token3 for HTTP request (c) } elseif { $state(-pipeline) && [info exists socketWrState($connId)] && ($socketWrState($connId) eq "Wready") && [info exists socketWrQueue($connId)] && [llength $socketWrQueue($connId)] && (![set token2 [lindex $socketWrQueue($connId) 0] set ${token2}(-pipeline) ] ) } { # - The case in which the next request will be non-pipelined, but the # read queue is NOT ready. # - A read is queued or in progress, but not a write. Cannot start the # nonpipeline transaction, but must set socketWrState to prevent a new # pipelined request (in http::geturl) jumping the queue. # - Because socketWrState($connId) is not set to Wready, the assignment # of the connection to $token2 will be done elsewhere - by command # http::KeepSocket when $socketRdState($connId) is set to "Rready". #Log re-use nonpipeline, GRANT delayed write access to $token in NextP.. set socketWrState($connId) peNding } } # http::CancelReadPipeline # # Cancel pipelined responses on a closing "Keep-Alive" socket. # # - Called by a variable trace on "unset socketRdState($connId)". # - The variable relates to a Keep-Alive socket, which has been closed. # - Cancels all pipelined responses. The requests have been sent, # the responses have not yet been received. # - This is a hard cancel that ends each transaction with error status, # and closes the connection. Do not use it if you want to replay failed # transactions. # - N.B. Always delete ::http::socketRdState($connId) before deleting # ::http::socketRdQueue($connId), or this command will do nothing. # # Arguments # As for a trace command on a variable. proc http::CancelReadPipeline {name1 connId op} { variable socketRdQueue ##Log CancelReadPipeline $name1 $connId $op if {[info exists socketRdQueue($connId)]} { set msg {the connection was closed by CancelReadPipeline} foreach token $socketRdQueue($connId) { set tk [namespace tail $token] Log ^X$tk end of response "($msg)" - token $token set ${token}(status) eof Finish $token ;#$msg } set socketRdQueue($connId) {} } } # http::CancelWritePipeline # # Cancel queued events on a closing "Keep-Alive" socket. # # - Called by a variable trace on "unset socketWrState($connId)". # - The variable relates to a Keep-Alive socket, which has been closed. # - In pipelined or nonpipeline case: cancels all queued requests. The # requests have not yet been sent, the responses are not due. # - This is a hard cancel that ends each transaction with error status, # and closes the connection. Do not use it if you want to replay failed # transactions. # - N.B. Always delete ::http::socketWrState($connId) before deleting # ::http::socketWrQueue($connId), or this command will do nothing. # # Arguments # As for a trace command on a variable. proc http::CancelWritePipeline {name1 connId op} { variable socketWrQueue ##Log CancelWritePipeline $name1 $connId $op if {[info exists socketWrQueue($connId)]} { set msg {the connection was closed by CancelWritePipeline} foreach token $socketWrQueue($connId) { set tk [namespace tail $token] Log ^X$tk end of response "($msg)" - token $token set ${token}(status) eof Finish $token ;#$msg } set socketWrQueue($connId) {} } } # http::ReplayIfDead -- # # - A query on a re-used persistent socket failed at the earliest opportunity, # because the socket had been closed by the server. Keep the token, tidy up, # and try to connect on a fresh socket. # - The connection is monitored for eof by the command http::CheckEof. Thus # http::ReplayIfDead is needed only when a server event (half-closing an # apparently idle connection), and a client event (sending a request) occur at # almost the same time, and neither client nor server detects the other's # action before performing its own (an "asynchronous close event"). # - To simplify testing of http::ReplayIfDead, set TEST_EOF 1 in # http::KeepSocket, and then http::ReplayIfDead will be called if http::geturl # is called at any time after the server timeout. # # Arguments: # token Connection token. # # Side Effects: # Use the same token, but try to open a new socket. proc http::ReplayIfDead {tokenArg doing} { variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd variable $tokenArg upvar 0 $tokenArg stateArg Log running http::ReplayIfDead for $tokenArg $doing # 1. Merge the tokens for transactions in flight, the read (response) queue, # and the write (request) queue. set InFlightR {} set InFlightW {} # Obtain the tokens for transactions in flight. if {$stateArg(-pipeline)} { # Two transactions may be in flight. The "read" transaction was first. # It is unlikely that the server would close the socket if a response # was pending; however, an earlier request (as well as the present # request) may have been sent and ignored if the socket was half-closed # by the server. if { [info exists socketRdState($stateArg(socketinfo))] && ($socketRdState($stateArg(socketinfo)) ne "Rready") } { lappend InFlightR $socketRdState($stateArg(socketinfo)) } elseif {($doing eq "read")} { lappend InFlightR $tokenArg } if { [info exists socketWrState($stateArg(socketinfo))] && $socketWrState($stateArg(socketinfo)) ni {Wready peNding} } { lappend InFlightW $socketWrState($stateArg(socketinfo)) } elseif {($doing eq "write")} { lappend InFlightW $tokenArg } # Report any inconsistency of $tokenArg with socket*state. if { ($doing eq "read") && [info exists socketRdState($stateArg(socketinfo))] && ($tokenArg ne $socketRdState($stateArg(socketinfo))) } { Log WARNING - ReplayIfDead pipelined tokenArg $tokenArg $doing \ ne socketRdState($stateArg(socketinfo)) \ $socketRdState($stateArg(socketinfo)) } elseif { ($doing eq "write") && [info exists socketWrState($stateArg(socketinfo))] && ($tokenArg ne $socketWrState($stateArg(socketinfo))) } { Log WARNING - ReplayIfDead pipelined tokenArg $tokenArg $doing \ ne socketWrState($stateArg(socketinfo)) \ $socketWrState($stateArg(socketinfo)) } } else { # One transaction should be in flight. # socketRdState, socketWrQueue are used. # socketRdQueue should be empty. # Report any inconsistency of $tokenArg with socket*state. if {$tokenArg ne $socketRdState($stateArg(socketinfo))} { Log WARNING - ReplayIfDead nonpipeline tokenArg $tokenArg $doing \ ne socketRdState($stateArg(socketinfo)) \ $socketRdState($stateArg(socketinfo)) } # Report the inconsistency that socketRdQueue is non-empty. if { [info exists socketRdQueue($stateArg(socketinfo))] && ($socketRdQueue($stateArg(socketinfo)) ne {}) } { Log WARNING - ReplayIfDead nonpipeline tokenArg $tokenArg $doing \ has read queue socketRdQueue($stateArg(socketinfo)) \ $socketRdQueue($stateArg(socketinfo)) ne {} } lappend InFlightW $socketRdState($stateArg(socketinfo)) set socketRdQueue($stateArg(socketinfo)) {} } set newQueue {} lappend newQueue {*}$InFlightR lappend newQueue {*}$socketRdQueue($stateArg(socketinfo)) lappend newQueue {*}$InFlightW lappend newQueue {*}$socketWrQueue($stateArg(socketinfo)) # 2. Tidy up tokenArg. This is a cut-down form of Finish/CloseSocket. # Do not change state(status). # No need to after cancel stateArg(after) - either this is done in # ReplayCore/ReInit, or Finish is called. catch {close $stateArg(sock)} # 2a. Tidy the tokens in the queues - this is done in ReplayCore/ReInit. # - Transactions, if any, that are awaiting responses cannot be completed. # They are listed for re-sending in newQueue. # - All tokens are preserved for re-use by ReplayCore, and their variables # will be re-initialised by calls to ReInit. # - The relevant element of socketMapping, socketRdState, socketWrState, # socketRdQueue, socketWrQueue, socketClosing, socketPlayCmd will be set # to new values in ReplayCore. ReplayCore $newQueue } # http::ReplayIfClose -- # # A request on a socket that was previously "Connection: keep-alive" has # received a "Connection: close" response header. The server supplies # that response correctly, but any later requests already queued on this # connection will be lost when the socket closes. # # This command takes arguments that represent the socketWrState, # socketRdQueue and socketWrQueue for this connection. The socketRdState # is not needed because the server responds in full to the request that # received the "Connection: close" response header. # # Existing request tokens $token (::http::$n) are preserved. The caller # will be unaware that the request was processed this way. proc http::ReplayIfClose {Wstate Rqueue Wqueue} { Log running http::ReplayIfClose for $Wstate $Rqueue $Wqueue if {$Wstate in $Rqueue || $Wstate in $Wqueue} { Log WARNING duplicate token in http::ReplayIfClose - token $Wstate set Wstate Wready } # 1. Create newQueue set InFlightW {} if {$Wstate ni {Wready peNding}} { lappend InFlightW $Wstate } set newQueue {} lappend newQueue {*}$Rqueue lappend newQueue {*}$InFlightW lappend newQueue {*}$Wqueue # 2. Cleanup - none needed, done by the caller. ReplayCore $newQueue } # http::ReInit -- # # Command to restore a token's state to a condition that # makes it ready to replay a request. # # Command http::geturl stores extra state in state(tmp*) so # we don't need to do the argument processing again. # # The caller must: # - Set state(reusing) and state(sock) to their new values after calling # this command. # - Unset state(tmpState), state(tmpOpenCmd) if future calls to ReplayCore # or ReInit are inappropriate for this token. Typically only one retry # is allowed. # The caller may also unset state(tmpConnArgs) if this value (and the # token) will be used immediately. The value is needed by tokens that # will be stored in a queue. # # Arguments: # token Connection token. # # Return Value: (boolean) true iff the re-initialisation was successful. proc http::ReInit {token} { variable $token upvar 0 $token state if {!( [info exists state(tmpState)] && [info exists state(tmpOpenCmd)] && [info exists state(tmpConnArgs)] ) } { Log FAILED in http::ReInit via ReplayCore - NO tmp vars for $token return 0 } if {[info exists state(after)]} { after cancel $state(after) unset state(after) } # Don't alter state(status) - this would trigger http::wait if it is in use. set tmpState $state(tmpState) set tmpOpenCmd $state(tmpOpenCmd) set tmpConnArgs $state(tmpConnArgs) foreach name [array names state] { if {$name ne "status"} { unset state($name) } } # Don't alter state(status). # Restore state(tmp*) - the caller may decide to unset them. # Restore state(tmpConnArgs) which is needed for connection. # state(tmpState), state(tmpOpenCmd) are needed only for retries. dict unset tmpState status array set state $tmpState set state(tmpState) $tmpState set state(tmpOpenCmd) $tmpOpenCmd set state(tmpConnArgs) $tmpConnArgs return 1 } # http::ReplayCore -- # # Command to replay a list of requests, using existing connection tokens. # # Abstracted from http::geturl which stores extra state in state(tmp*) so # we don't need to do the argument processing again. # # Arguments: # newQueue List of connection tokens. # # Side Effects: # Use existing tokens, but try to open a new socket. proc http::ReplayCore {newQueue} { variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd if {[llength $newQueue] == 0} { # Nothing to do. return } ##Log running ReplayCore for {*}$newQueue set newToken [lindex $newQueue 0] set newQueue [lrange $newQueue 1 end] # 3. Use newToken, and restore its values of state(*). Do not restore # elements tmp* - we try again only once. set token $newToken variable $token upvar 0 $token state if {![ReInit $token]} { Log FAILED in http::ReplayCore - NO tmp vars Finish $token {cannot send this request again} return } set tmpState $state(tmpState) set tmpOpenCmd $state(tmpOpenCmd) set tmpConnArgs $state(tmpConnArgs) unset state(tmpState) unset state(tmpOpenCmd) unset state(tmpConnArgs) set state(reusing) 0 if {$state(-timeout) > 0} { set resetCmd [list http::reset $token timeout] set state(after) [after $state(-timeout) $resetCmd] } set pre [clock milliseconds] ##Log pre socket opened, - token $token ##Log $tmpOpenCmd - token $token # 4. Open a socket. if {[catch {eval $tmpOpenCmd} sock]} { # Something went wrong while trying to establish the connection. Log FAILED - $sock set state(sock) NONE Finish $token $sock return } ##Log post socket opened, - token $token set delay [expr {[clock milliseconds] - $pre}] if {$delay > 3000} { Log socket delay $delay - token $token } # Command [socket] is called with -async, but takes 5s to 5.1s to return, # with probability of order 1 in 10,000. This may be a bizarre scheduling # issue with my (KJN's) system (Fedora Linux). # This does not cause a problem (unless the request times out when this # command returns). # 5. Configure the persistent socket data. if {$state(-keepalive)} { set socketMapping($state(socketinfo)) $sock if {![info exists socketRdState($state(socketinfo))]} { set socketRdState($state(socketinfo)) {} set varName ::http::socketRdState($state(socketinfo)) trace add variable $varName unset ::http::CancelReadPipeline } if {![info exists socketWrState($state(socketinfo))]} { set socketWrState($state(socketinfo)) {} set varName ::http::socketWrState($state(socketinfo)) trace add variable $varName unset ::http::CancelWritePipeline } if {$state(-pipeline)} { #Log new, init for pipelined, GRANT write acc to $token ReplayCore set socketRdState($state(socketinfo)) $token set socketWrState($state(socketinfo)) $token } else { #Log new, init for nonpipeline, GRANT r/w acc to $token ReplayCore set socketRdState($state(socketinfo)) $token set socketWrState($state(socketinfo)) $token } set socketRdQueue($state(socketinfo)) {} set socketWrQueue($state(socketinfo)) $newQueue set socketClosing($state(socketinfo)) 0 set socketPlayCmd($state(socketinfo)) {ReplayIfClose Wready {} {}} } ##Log pre newQueue ReInit, - token $token # 6. Configure sockets in the queue. foreach tok $newQueue { if {[ReInit $tok]} { set ${tok}(reusing) 1 set ${tok}(sock) $sock } else { set ${tok}(reusing) 1 set ${tok}(sock) NONE Finish $token {cannot send this request again} } } # 7. Configure the socket for newToken to send a request. set state(sock) $sock Log "Using $sock for $state(socketinfo) - token $token" \ [expr {$state(-keepalive)?"keepalive":""}] # Initialisation of a new socket. ##Log socket opened, now fconfigure - token $token fconfigure $sock -translation {auto crlf} -buffersize $state(-blocksize) ##Log socket opened, DONE fconfigure - token $token # Connect does its own fconfigure. fileevent $sock writable [list http::Connect $token {*}$tmpConnArgs] #Log ---- $sock << conn to $token for HTTP request (e) } # Data access functions: # Data - the URL data # Status - the transaction status: ok, reset, eof, timeout, error # Code - the HTTP transaction code, e.g., 200 # Size - the size of the URL data proc http::data {token} { variable $token upvar 0 $token state return $state(body) } proc http::status {token} { if {![info exists $token]} { return "error" } variable $token upvar 0 $token state return $state(status) } proc http::code {token} { variable $token upvar 0 $token state return $state(http) } proc http::ncode {token} { variable $token upvar 0 $token state if {[regexp {[0-9]{3}} $state(http) numeric_code]} { return $numeric_code } else { return $state(http) } } proc http::size {token} { variable $token upvar 0 $token state return $state(currentsize) } proc http::meta {token} { variable $token upvar 0 $token state return $state(meta) } proc http::error {token} { variable $token upvar 0 $token state if {[info exists state(error)]} { return $state(error) } return "" } # http::cleanup # # Garbage collect the state associated with a transaction # # Arguments # token The token returned from http::geturl # # Side Effects # unsets the state array proc http::cleanup {token} { variable $token upvar 0 $token state if {[info commands ${token}EventCoroutine] ne {}} { rename ${token}EventCoroutine {} } if {[info exists state(after)]} { after cancel $state(after) unset state(after) } if {[info exists state]} { unset state } } # http::Connect # # This callback is made when an asyncronous connection completes. # # Arguments # token The token returned from http::geturl # # Side Effects # Sets the status of the connection, which unblocks # the waiting geturl call proc http::Connect {token proto phost srvurl} { variable $token upvar 0 $token state set tk [namespace tail $token] set err "due to unexpected EOF" if { [eof $state(sock)] || [set err [fconfigure $state(sock) -error]] ne "" } { Log "WARNING - if testing, pay special attention to this\ case (GJ) which is seldom executed - token $token" if {[info exists state(reusing)] && $state(reusing)} { # The socket was closed at the server end, and closed at # this end by http::CheckEof. if {[TestForReplay $token write $err b]} { return } # else: # This is NOT a persistent socket that has been closed since its # last use. # If any other requests are in flight or pipelined/queued, they will # be discarded. } Finish $token "connect failed $err" } else { set state(state) connecting fileevent $state(sock) writable {} ::http::Connected $token $proto $phost $srvurl } } # http::Write # # Write POST query data to the socket # # Arguments # token The token for the connection # # Side Effects # Write the socket and handle callbacks. proc http::Write {token} { variable http variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd variable $token upvar 0 $token state set tk [namespace tail $token] set sock $state(sock) # Output a block. Tcl will buffer this if the socket blocks set done 0 if {[catch { # Catch I/O errors on dead sockets if {[info exists state(-query)]} { # Chop up large query strings so queryprogress callback can give # smooth feedback. if { $state(queryoffset) + $state(-queryblocksize) >= $state(querylength) } { # This will be the last puts for the request-body. if { (![catch {fileevent $sock readable} binding]) && ($binding eq [list http::CheckEof $sock]) } { # Remove the "fileevent readable" binding of an idle # persistent socket to http::CheckEof. We can no longer # treat bytes received as junk. The server might still time # out and half-close the socket if it has not yet received # the first "puts". fileevent $sock readable {} } } puts -nonewline $sock \ [string range $state(-query) $state(queryoffset) \ [expr {$state(queryoffset) + $state(-queryblocksize) - 1}]] incr state(queryoffset) $state(-queryblocksize) if {$state(queryoffset) >= $state(querylength)} { set state(queryoffset) $state(querylength) set done 1 } } else { # Copy blocks from the query channel set outStr [read $state(-querychannel) $state(-queryblocksize)] if {[eof $state(-querychannel)]} { # This will be the last puts for the request-body. if { (![catch {fileevent $sock readable} binding]) && ($binding eq [list http::CheckEof $sock]) } { # Remove the "fileevent readable" binding of an idle # persistent socket to http::CheckEof. We can no longer # treat bytes received as junk. The server might still time # out and half-close the socket if it has not yet received # the first "puts". fileevent $sock readable {} } } puts -nonewline $sock $outStr incr state(queryoffset) [string length $outStr] if {[eof $state(-querychannel)]} { set done 1 } } } err]} { # Do not call Finish here, but instead let the read half of the socket # process whatever server reply there is to get. set state(posterror) $err set done 1 } if {$done} { catch {flush $sock} fileevent $sock writable {} Log ^C$tk end sending request - token $token # End of writing (POST method). The request has been sent. DoneRequest $token } # Callback to the client after we've completely handled everything. if {[string length $state(-queryprogress)]} { eval $state(-queryprogress) \ [list $token $state(querylength) $state(queryoffset)] } } # http::Event # # Handle input on the socket. This command is the core of # the coroutine commands ${token}EventCoroutine that are # bound to "fileevent $sock readable" and process input. # # Arguments # sock The socket receiving input. # token The token returned from http::geturl # # Side Effects # Read the socket and handle callbacks. proc http::Event {sock token} { variable http variable socketMapping variable socketRdState variable socketWrState variable socketRdQueue variable socketWrQueue variable socketClosing variable socketPlayCmd variable $token upvar 0 $token state set tk [namespace tail $token] while 1 { yield ##Log Event call - token $token if {![info exists state]} { Log "Event $sock with invalid token '$token' - remote close?" if {![eof $sock]} { if {[set d [read $sock]] ne ""} { Log "WARNING: additional data left on closed socket\ - token $token" } } Log ^X$tk end of response (token error) - token $token CloseSocket $sock return } if {$state(state) eq "connecting"} { ##Log - connecting - token $token if { $state(reusing) && $state(-pipeline) && ($state(-timeout) > 0) && (![info exists state(after)]) } { set state(after) [after $state(-timeout) \ [list http::reset $token timeout]] } if {[catch {gets $sock state(http)} nsl]} { Log "WARNING - if testing, pay special attention to this\ case (GK) which is seldom executed - token $token" if {[info exists state(reusing)] && $state(reusing)} { # The socket was closed at the server end, and closed at # this end by http::CheckEof. if {[TestForReplay $token read $nsl c]} { return } # else: # This is NOT a persistent socket that has been closed since # its last use. # If any other requests are in flight or pipelined/queued, # they will be discarded. } else { Log ^X$tk end of response (error) - token $token Finish $token $nsl return } } elseif {$nsl >= 0} { ##Log - connecting 1 - token $token set state(state) "header" } elseif { [eof $sock] && [info exists state(reusing)] && $state(reusing) } { # The socket was closed at the server end, and we didn't notice. # This is the first read - where the closure is usually first # detected. if {[TestForReplay $token read {} d]} { return } # else: # This is NOT a persistent socket that has been closed since its # last use. # If any other requests are in flight or pipelined/queued, they # will be discarded. } } elseif {$state(state) eq "header"} { if {[catch {gets $sock line} nhl]} { ##Log header failed - token $token Log ^X$tk end of response (error) - token $token Finish $token $nhl return } elseif {$nhl == 0} { ##Log header done - token $token Log ^E$tk end of response headers - token $token # We have now read all headers # We ignore HTTP/1.1 100 Continue returns. RFC2616 sec 8.2.3 if { ($state(http) == "") || ([regexp {^\S+\s(\d+)} $state(http) {} x] && $x == 100) } { set state(state) "connecting" continue # This was a "return" in the pre-coroutine code. } if { ([info exists state(connection)]) && ([info exists socketMapping($state(socketinfo))]) && ($state(connection) eq "keep-alive") && ($state(-keepalive)) && (!$state(reusing)) && ($state(-pipeline)) } { # Response headers received for first request on a # persistent socket. Now ready for pipelined writes (if # any). # Previous value is $token. It cannot be "pending". set socketWrState($state(socketinfo)) Wready http::NextPipelinedWrite $token } # Once a "close" has been signaled, the client MUST NOT send any # more requests on that connection. # # If either the client or the server sends the "close" token in # the Connection header, that request becomes the last one for # the connection. if { ([info exists state(connection)]) && ([info exists socketMapping($state(socketinfo))]) && ($state(connection) eq "close") && ($state(-keepalive)) } { # The server warns that it will close the socket after this # response. ##Log WARNING - socket will close after response for $token # Prepare data for a call to ReplayIfClose. if { ($socketRdQueue($state(socketinfo)) ne {}) || ($socketWrQueue($state(socketinfo)) ne {}) || ($socketWrState($state(socketinfo)) ni [list Wready peNding $token]) } { set InFlightW $socketWrState($state(socketinfo)) if {$InFlightW in [list Wready peNding $token]} { set InFlightW Wready } else { set msg "token ${InFlightW} is InFlightW" ##Log $msg - token $token } set socketPlayCmd($state(socketinfo)) \ [list ReplayIfClose $InFlightW \ $socketRdQueue($state(socketinfo)) \ $socketWrQueue($state(socketinfo))] # - All tokens are preserved for re-use by ReplayCore. # - Queues are preserved in case of Finish with error, # but are not used for anything else because # socketClosing(*) is set below. # - Cancel the state(after) timeout events. foreach tokenVal $socketRdQueue($state(socketinfo)) { if {[info exists ${tokenVal}(after)]} { after cancel [set ${tokenVal}(after)] unset ${tokenVal}(after) } } } else { set socketPlayCmd($state(socketinfo)) \ {ReplayIfClose Wready {} {}} } # Do not allow further connections on this socket. set socketClosing($state(socketinfo)) 1 } set state(state) body # If doing a HEAD, then we won't get any body if {$state(-validate)} { Log ^F$tk end of response for HEAD request - token $token set state(state) complete Eot $token return } # - For non-chunked transfer we may have no body - in this case # we may get no further file event if the connection doesn't # close and no more data is sent. We can tell and must finish # up now - not later - the alternative would be to wait until # the server times out. # - In this case, the server has NOT told the client it will # close the connection, AND it has NOT indicated the resource # length EITHER by setting the Content-Length (totalsize) OR # by using chunked Transfer-Encoding. # - Do not worry here about the case (Connection: close) because # the server should close the connection. # - IF (NOT Connection: close) AND (NOT chunked encoding) AND # (totalsize == 0). if { (!( [info exists state(connection)] && ($state(connection) eq "close") ) ) && (![info exists state(transfer)]) && ($state(totalsize) == 0) } { set msg {body size is 0 and no events likely - complete} Log "$msg - token $token" set msg {(length unknown, set to 0)} Log ^F$tk end of response body {*}$msg - token $token set state(state) complete Eot $token return } # We have to use binary translation to count bytes properly. lassign [fconfigure $sock -translation] trRead trWrite fconfigure $sock -translation [list binary $trWrite] if { $state(-binary) || [IsBinaryContentType $state(type)] } { # Turn off conversions for non-text data. set state(binary) 1 } if {[info exists state(-channel)]} { if {$state(binary) || [llength [ContentEncoding $token]]} { fconfigure $state(-channel) -translation binary } if {![info exists state(-handler)]} { # Initiate a sequence of background fcopies. fileevent $sock readable {} rename ${token}EventCoroutine {} CopyStart $sock $token return } } } elseif {$nhl > 0} { # Process header lines. ##Log header - token $token - $line if {[regexp -nocase {^([^:]+):(.+)$} $line x key value]} { switch -- [string tolower $key] { content-type { set state(type) [string trim [string tolower $value]] # Grab the optional charset information. if {[regexp -nocase \ {charset\s*=\s*\"((?:[^""]|\\\")*)\"} \ $state(type) -> cs]} { set state(charset) [string map {{\"} \"} $cs] } else { regexp -nocase {charset\s*=\s*(\S+?);?} \ $state(type) -> state(charset) } } content-length { set state(totalsize) [string trim $value] } content-encoding { set state(coding) [string trim $value] } transfer-encoding { set state(transfer) \ [string trim [string tolower $value]] } proxy-connection - connection { set state(connection) \ [string trim [string tolower $value]] } } lappend state(meta) $key [string trim $value] } } } else { # Now reading body ##Log body - token $token if {[catch { if {[info exists state(-handler)]} { set n [eval $state(-handler) [list $sock $token]] ##Log handler $n - token $token # N.B. the protocol has been set to 1.0 because the -handler # logic is not expected to handle chunked encoding. # FIXME Allow -handler with 1.1 on dechunked stacked chan. if {$state(totalsize) == 0} { # We know the transfer is complete only when the server # closes the connection - i.e. eof is not an error. set state(state) complete } if {![string is integer -strict $n]} { if 1 { # Do not tolerate bad -handler - fail with error # status. set msg {the -handler command for http::geturl must\ return an integer (the number of bytes\ read)} Log ^X$tk end of response (handler error) -\ token $token Eot $token $msg } else { # Tolerate the bad -handler, and continue. The # penalty: # (a) Because the handler returns nonsense, we know # the transfer is complete only when the server # closes the connection - i.e. eof is not an # error. # (b) http::size will not be accurate. # (c) The transaction is already downgraded to 1.0 # to avoid chunked transfer encoding. It MUST # also be forced to "Connection: close" or the # HTTP/1.0 equivalent; or it MUST fail (as # above) if the server sends # "Connection: keep-alive" or the HTTP/1.0 # equivalent. set n 0 set state(state) complete } } } elseif {[info exists state(transfer_final)]} { # This code forgives EOF in place of the final CRLF. set line [getTextLine $sock] set n [string length $line] set state(state) complete if {$n > 0} { # - HTTP trailers (late response headers) are permitted # by Chunked Transfer-Encoding, and can be safely # ignored. # - Do not count these bytes in the total received for # the response body. Log "trailer of $n bytes after final chunk -\ token $token" append state(transfer_final) $line set n 0 } else { Log ^F$tk end of response body (chunked) - token $token Log "final chunk part - token $token" Eot $token } } elseif { [info exists state(transfer)] && ($state(transfer) eq "chunked") } { ##Log chunked - token $token set size 0 set hexLenChunk [getTextLine $sock] #set ntl [string length $hexLenChunk] if {[string trim $hexLenChunk] ne ""} { scan $hexLenChunk %x size if {$size != 0} { ##Log chunk-measure $size - token $token set chunk [BlockingRead $sock $size] set n [string length $chunk] if {$n >= 0} { append state(body) $chunk incr state(log_size) [string length $chunk] ##Log chunk $n cumul $state(log_size) -\ token $token } if {$size != [string length $chunk]} { Log "WARNING: mis-sized chunk:\ was [string length $chunk], should be\ $size - token $token" set n 0 set state(connection) close Log ^X$tk end of response (chunk error) \ - token $token set msg {error in chunked encoding - fetch\ terminated} Eot $token $msg } # CRLF that follows chunk. # If eof, this is handled at the end of this proc. getTextLine $sock } else { set n 0 set state(transfer_final) {} } } else { # Line expected to hold chunk length is empty, or eof. ##Log bad-chunk-measure - token $token set n 0 set state(connection) close Log ^X$tk end of response (chunk error) - token $token Eot $token {error in chunked encoding -\ fetch terminated} } } else { ##Log unchunked - token $token if {$state(totalsize) == 0} { # We know the transfer is complete only when the server # closes the connection. set state(state) complete set reqSize $state(-blocksize) } else { # Ask for the whole of the unserved response-body. # This works around a problem with a tls::socket - for # https in keep-alive mode, and a request for # $state(-blocksize) bytes, the last part of the # resource does not get read until the server times out. set reqSize [expr { $state(totalsize) - $state(currentsize)}] # The workaround fails if reqSize is # capped at $state(-blocksize). # set reqSize [expr {min($reqSize, $state(-blocksize))}] } set c $state(currentsize) set t $state(totalsize) ##Log non-chunk currentsize $c of totalsize $t -\ token $token set block [read $sock $reqSize] set n [string length $block] if {$n >= 0} { append state(body) $block ##Log non-chunk [string length $state(body)] -\ token $token } } # This calculation uses n from the -handler, chunked, or # unchunked case as appropriate. if {[info exists state]} { if {$n >= 0} { incr state(currentsize) $n set c $state(currentsize) set t $state(totalsize) ##Log another $n currentsize $c totalsize $t -\ token $token } # If Content-Length - check for end of data. if { ($state(totalsize) > 0) && ($state(currentsize) >= $state(totalsize)) } { Log ^F$tk end of response body (unchunked) -\ token $token set state(state) complete Eot $token } } } err]} { Log ^X$tk end of response (error ${err}) - token $token Finish $token $err return } else { if {[info exists state(-progress)]} { eval $state(-progress) \ [list $token $state(totalsize) $state(currentsize)] } } } # catch as an Eot above may have closed the socket already # $state(state) may be connecting, header, body, or complete if {![set cc [catch {eof $sock} eof]] && $eof} { ##Log eof - token $token if {[info exists $token]} { set state(connection) close if {$state(state) eq "complete"} { # This includes all cases in which the transaction # can be completed by eof. # The value "complete" is set only in http::Event, and it is # used only in the test above. Log ^F$tk end of response body (unchunked, eof) -\ token $token Eot $token } else { # Premature eof. Log ^X$tk end of response (unexpected eof) - token $token Eot $token eof } } else { # open connection closed on a token that has been cleaned up. Log ^X$tk end of response (token error) - token $token CloseSocket $sock } } elseif {$cc} { return } } } # http::TestForReplay # # Command called if eof is discovered when a socket is first used for a # new transaction. Typically this occurs if a persistent socket is used # after a period of idleness and the server has half-closed the socket. # # token - the connection token returned by http::geturl # doing - "read" or "write" # err - error message, if any # caller - code to identify the caller - used only in logging # # Return Value: boolean, true iff the command calls http::ReplayIfDead. proc http::TestForReplay {token doing err caller} { variable http variable $token upvar 0 $token state set tk [namespace tail $token] if {$doing eq "read"} { set code Q set action response set ing reading } else { set code P set action request set ing writing } if {$err eq {}} { set err "detect eof when $ing (server timed out?)" } if {$state(method) eq "POST" && !$http(-repost)} { # No Replay. # The present transaction will end when Finish is called. # That call to Finish will abort any other transactions # currently in the write queue. # For calls from http::Event this occurs when execution # reaches the code block at the end of that proc. set msg {no retry for POST with http::config -repost 0} Log reusing socket failed "($caller)" - $msg - token $token Log error - $err - token $token Log ^X$tk end of $action (error) - token $token return 0 } else { # Replay. set msg {try a new socket} Log reusing socket failed "($caller)" - $msg - token $token Log error - $err - token $token Log ^$code$tk Any unfinished (incl this one) failed - token $token ReplayIfDead $token $doing return 1 } } # http::IsBinaryContentType -- # # Determine if the content-type means that we should definitely transfer # the data as binary. [Bug 838e99a76d] # # Arguments # type The content-type of the data. # # Results: # Boolean, true if we definitely should be binary. proc http::IsBinaryContentType {type} { lassign [split [string tolower $type] "/;"] major minor if {$major eq "text"} { return false } # There's a bunch of XML-as-application-format things about. See RFC 3023 # and so on. if {$major eq "application"} { set minor [string trimright $minor] if {$minor in {"xml" "xml-external-parsed-entity" "xml-dtd"}} { return false } } # Not just application/foobar+xml but also image/svg+xml, so let us not # restrict things for now... if {[string match "*+xml" $minor]} { return false } return true } # http::getTextLine -- # # Get one line with the stream in crlf mode. # Used if Transfer-Encoding is chunked. # Empty line is not distinguished from eof. The caller must # be able to handle this. # # Arguments # sock The socket receiving input. # # Results: # The line of text, without trailing newline proc http::getTextLine {sock} { set tr [fconfigure $sock -translation] lassign $tr trRead trWrite fconfigure $sock -translation [list crlf $trWrite] set r [BlockingGets $sock] fconfigure $sock -translation $tr return $r } # http::BlockingRead # # Replacement for a blocking read. # The caller must be a coroutine. proc http::BlockingRead {sock size} { if {$size < 1} { return } set result {} while 1 { set need [expr {$size - [string length $result]}] set block [read $sock $need] set eof [eof $sock] append result $block if {[string length $result] >= $size || $eof} { return $result } else { yield } } } # http::BlockingGets # # Replacement for a blocking gets. # The caller must be a coroutine. # Empty line is not distinguished from eof. The caller must # be able to handle this. proc http::BlockingGets {sock} { while 1 { set count [gets $sock line] set eof [eof $sock] if {$count > -1 || $eof} { return $line } else { yield } } } # http::CopyStart # # Error handling wrapper around fcopy # # Arguments # sock The socket to copy from # token The token returned from http::geturl # # Side Effects # This closes the connection upon error proc http::CopyStart {sock token {initial 1}} { upvar #0 $token state if {[info exists state(transfer)] && $state(transfer) eq "chunked"} { foreach coding [ContentEncoding $token] { lappend state(zlib) [zlib stream $coding] } make-transformation-chunked $sock [namespace code [list CopyChunk $token]] } else { if {$initial} { foreach coding [ContentEncoding $token] { zlib push $coding $sock } } if {[catch { # FIXME Keep-Alive on https tls::socket with unchunked transfer # hangs until the server times out. A workaround is possible, as for # the case without -channel, but it does not use the neat "fcopy" # solution. fcopy $sock $state(-channel) -size $state(-blocksize) -command \ [list http::CopyDone $token] } err]} { Finish $token $err } } } proc http::CopyChunk {token chunk} { upvar 0 $token state if {[set count [string length $chunk]]} { incr state(currentsize) $count if {[info exists state(zlib)]} { foreach stream $state(zlib) { set chunk [$stream add $chunk] } } puts -nonewline $state(-channel) $chunk if {[info exists state(-progress)]} { eval [linsert $state(-progress) end \ $token $state(totalsize) $state(currentsize)] } } else { Log "CopyChunk Finish - token $token" if {[info exists state(zlib)]} { set excess "" foreach stream $state(zlib) { catch {set excess [$stream add -finalize $excess]} } puts -nonewline $state(-channel) $excess foreach stream $state(zlib) { $stream close } unset state(zlib) } Eot $token ;# FIX ME: pipelining. } } # http::CopyDone # # fcopy completion callback # # Arguments # token The token returned from http::geturl # count The amount transfered # # Side Effects # Invokes callbacks proc http::CopyDone {token count {error {}}} { variable $token upvar 0 $token state set sock $state(sock) incr state(currentsize) $count if {[info exists state(-progress)]} { eval $state(-progress) \ [list $token $state(totalsize) $state(currentsize)] } # At this point the token may have been reset. if {[string length $error]} { Finish $token $error } elseif {[catch {eof $sock} iseof] || $iseof} { Eot $token } else { CopyStart $sock $token 0 } } # http::Eot # # Called when either: # a. An eof condition is detected on the socket. # b. The client decides that the response is complete. # c. The client detects an inconsistency and aborts the transaction. # # Does: # 1. Set state(status) # 2. Reverse any Content-Encoding # 3. Convert charset encoding and line ends if necessary # 4. Call http::Finish # # Arguments # token The token returned from http::geturl # force (previously) optional, has no effect # reason - "eof" means premature EOF (not EOF as the natural end of # the response) # - "" means completion of response, with or without EOF # - anything else describes an error confition other than # premature EOF. # # Side Effects # Clean up the socket proc http::Eot {token {reason {}}} { variable $token upvar 0 $token state if {$reason eq "eof"} { # Premature eof. set state(status) eof set reason {} } elseif {$reason ne ""} { # Abort the transaction. set state(status) $reason } else { # The response is complete. set state(status) ok } if {[string length $state(body)] > 0} { if {[catch { foreach coding [ContentEncoding $token] { set state(body) [zlib $coding $state(body)] } } err]} { Log "error doing decompression for token $token: $err" Finish $token $err return } if {!$state(binary)} { # If we are getting text, set the incoming channel's encoding # correctly. iso8859-1 is the RFC default, but this could be any # IANA charset. However, we only know how to convert what we have # encodings for. set enc [CharsetToEncoding $state(charset)] if {$enc ne "binary"} { set state(body) [encoding convertfrom $enc $state(body)] } # Translate text line endings. set state(body) [string map {\r\n \n \r \n} $state(body)] } } Finish $token $reason } # http::wait -- # # See documentation for details. # # Arguments: # token Connection token. # # Results: # The status after the wait. proc http::wait {token} { variable $token upvar 0 $token state if {![info exists state(status)] || $state(status) eq ""} { # We must wait on the original variable name, not the upvar alias vwait ${token}(status) } return [status $token] } # http::formatQuery -- # # See documentation for details. Call http::formatQuery with an even # number of arguments, where the first is a name, the second is a value, # the third is another name, and so on. # # Arguments: # args A list of name-value pairs. # # Results: # TODO proc http::formatQuery {args} { if {[llength $args] % 2} { return \ -code error \ -errorcode [list HTTP BADARGCNT $args] \ {Incorrect number of arguments, must be an even number.} } set result "" set sep "" foreach i $args { append result $sep [mapReply $i] if {$sep eq "="} { set sep & } else { set sep = } } return $result } # http::mapReply -- # # Do x-www-urlencoded character mapping # # Arguments: # string The string the needs to be encoded # # Results: # The encoded string proc http::mapReply {string} { variable http variable formMap # The spec says: "non-alphanumeric characters are replaced by '%HH'". Use # a pre-computed map and [string map] to do the conversion (much faster # than [regsub]/[subst]). [Bug 1020491] if {$http(-urlencoding) ne ""} { set string [encoding convertto $http(-urlencoding) $string] return [string map $formMap $string] } set converted [string map $formMap $string] if {[string match "*\[\u0100-\uffff\]*" $converted]} { regexp "\[\u0100-\uffff\]" $converted badChar # Return this error message for maximum compatibility... :^/ return -code error \ "can't read \"formMap($badChar)\": no such element in array" } return $converted } interp alias {} http::quoteString {} http::mapReply # http::ProxyRequired -- # Default proxy filter. # # Arguments: # host The destination host # # Results: # The current proxy settings proc http::ProxyRequired {host} { variable http if {[info exists http(-proxyhost)] && [string length $http(-proxyhost)]} { if { ![info exists http(-proxyport)] || ![string length $http(-proxyport)] } { set http(-proxyport) 8080 } return [list $http(-proxyhost) $http(-proxyport)] } } # http::CharsetToEncoding -- # # Tries to map a given IANA charset to a tcl encoding. If no encoding # can be found, returns binary. # proc http::CharsetToEncoding {charset} { variable encodings set charset [string tolower $charset] if {[regexp {iso-?8859-([0-9]+)} $charset -> num]} { set encoding "iso8859-$num" } elseif {[regexp {iso-?2022-(jp|kr)} $charset -> ext]} { set encoding "iso2022-$ext" } elseif {[regexp {shift[-_]?js} $charset]} { set encoding "shiftjis" } elseif {[regexp {(?:windows|cp)-?([0-9]+)} $charset -> num]} { set encoding "cp$num" } elseif {$charset eq "us-ascii"} { set encoding "ascii" } elseif {[regexp {(?:iso-?)?lat(?:in)?-?([0-9]+)} $charset -> num]} { switch -- $num { 5 {set encoding "iso8859-9"} 1 - 2 - 3 { set encoding "iso8859-$num" } } } else { # other charset, like euc-xx, utf-8,... may directly map to encoding set encoding $charset } set idx [lsearch -exact $encodings $encoding] if {$idx >= 0} { return $encoding } else { return "binary" } } # Return the list of content-encoding transformations we need to do in order. proc http::ContentEncoding {token} { upvar 0 $token state set r {} if {[info exists state(coding)]} { foreach coding [split $state(coding) ,] { switch -exact -- $coding { deflate { lappend r inflate } gzip - x-gzip { lappend r gunzip } compress - x-compress { lappend r decompress } identity {} default { return -code error "unsupported content-encoding \"$coding\"" } } } } return $r } proc http::ReceiveChunked {chan command} { set data "" set size -1 yield while {1} { chan configure $chan -translation {crlf binary} while {[gets $chan line] < 1} { yield } chan configure $chan -translation {binary binary} if {[scan $line %x size] != 1} { return -code error "invalid size: \"$line\"" } set chunk "" while {$size && ![chan eof $chan]} { set part [chan read $chan $size] incr size -[string length $part] append chunk $part } if {[catch { uplevel #0 [linsert $command end $chunk] }]} { http::Log "Error in callback: $::errorInfo" } if {[string length $chunk] == 0} { # channel might have been closed in the callback catch {chan event $chan readable {}} return } } } proc http::make-transformation-chunked {chan command} { coroutine [namespace current]::dechunk$chan ::http::ReceiveChunked $chan $command chan event $chan readable [namespace current]::dechunk$chan } # Local variables: # indent-tabs-mode: t # End: