/***********************************************************************/ /* Open Visualization Data Explorer */ /* (C) Copyright IBM Corp. 1989,1999 */ /* ALL RIGHTS RESERVED */ /* This code licensed under the */ /* "IBM PUBLIC LICENSE - Open Visualization Data Explorer" */ /***********************************************************************/ #include #ifndef _FileSelectorNode_h #define _FileSelectorNode_h #include "defines.h" #include "ValueNode.h" class InteractorInstance; class NodeDefinition; class Network; // // Class name definition: // #define ClassFileSelectorNode "FileSelectorNode" // // FileSelectorNode class definition: // class FileSelectorNode : public ValueNode { private: // // Private member data: // protected: // // Protected member data: // // // Get a new interactor instance for this class. // Derived classes can override this to allocated subclasses of // InteractorInstance which may be specific to the derived class. // virtual InteractorInstance *newInteractorInstance(); // // Print the file filter comment // virtual boolean cfgPrintInstanceAuxInfo(FILE *f, InteractorInstance *ii); // // Parse the file filter and all the super class's comments. // virtual boolean cfgParseComment(const char *comment, const char *filename, int lineno); public: // // Constructor: // FileSelectorNode(NodeDefinition *nd, Network *net, int instnc); // // Destructor: // ~FileSelectorNode(); // // We implement this for FileSelector node so that we can keep the // 2nd output (the basename of the full file name) up to date. // One should never use this method to set the 2nd output, only the 1st. // Type setOutputValue(int index, const char *value, Type t = DXType::UndefinedType, boolean send = TRUE); // // Determine if this node is a node of the given class // virtual boolean isA(Symbol classname); // // Returns a pointer to the class name. // const char* getClassName() { return ClassFileSelectorNode; } }; #endif // _FileSelectorNode_h