/***********************************************************************/ /* Open Visualization Data Explorer */ /* (C) Copyright IBM Corp. 1989,1999 */ /* ALL RIGHTS RESERVED */ /* This code licensed under the */ /* "IBM PUBLIC LICENSE - Open Visualization Data Explorer" */ /***********************************************************************/ #include #ifndef _ToggleToggleInteractor_h #define _ToggleToggleInteractor_h #include #include "defines.h" #include "ToggleInteractor.h" // // Class name definition: // #define ClassToggleToggleInteractor "ToggleToggleInteractor" // // ToggleToggleInteractor class definition: // class ToggleToggleInteractor : public ToggleInteractor { private: // // Private member data: // static boolean ToggleToggleInteractor::ToggleToggleInteractorClassInitialized; protected: // // Protected member data: // static String ToggleToggleInteractor::DefaultResources[]; // // Accepts value changes and reflects them into other interactors, cdbs // and of course the interactor node output. // virtual void toggleCallback(Widget w, Boolean set, XtPointer cb); public: // // Allocate an interactor for the given instance. // static Interactor *AllocateInteractor(const char *name, InteractorInstance *ii); // // Constructor: // ToggleToggleInteractor(const char *name, InteractorInstance *ii); // // Destructor: // ~ToggleToggleInteractor(){} // // One time initialize for the class. // virtual void initialize(); // // Update the displayed values for this interactor. // virtual void updateDisplayedInteractorValue(void); // // Returns a pointer to the class name. // const char* getClassName() { return ClassToggleToggleInteractor; } }; #endif // _ToggleToggleInteractor_h