/***********************************************************************/ /* Open Visualization Data Explorer */ /* (C) Copyright IBM Corp. 1989,1999 */ /* ALL RIGHTS RESERVED */ /* This code licensed under the */ /* "IBM PUBLIC LICENSE - Open Visualization Data Explorer" */ /***********************************************************************/ #include #include "UIConfig.h" #include "defines.h" #include "ValueListNode.h" #include "ValueListInstance.h" // // The Constructor... // ValueListNode::ValueListNode(NodeDefinition *nd, Network *net, int instnc) : ValueNode(nd, net, instnc) { } // // Destructure: needs to delete all its instances. // ValueListNode::~ValueListNode() { } InteractorInstance* ValueListNode::newInteractorInstance() { ValueListInstance *ii; ii = new ValueListInstance(this); return ii; } // // Determine if this node is of the given class. // boolean ValueListNode::isA(Symbol classname) { Symbol s = theSymbolManager->registerSymbol(ClassValueListNode); if (s == classname) return TRUE; else return this->ValueNode::isA(classname); }