/***********************************************************************/ /* Open Visualization Data Explorer */ /* (C) Copyright IBM Corp. 1989,1999 */ /* ALL RIGHTS RESERVED */ /* This code licensed under the */ /* "IBM PUBLIC LICENSE - Open Visualization Data Explorer" */ /***********************************************************************/ #include #ifndef _ValueListNode_h #define _ValueListNode_h #include "UIConfig.h" #include "defines.h" #include "ValueNode.h" // // Class name definition: // #define ClassValueListNode "ValueListNode" // // ValueListNode class definition: // class ValueListNode : public ValueNode { private: // // Private member data: // protected: // // Protected member data: // // // Get a new interactor instance for this class. // Derived classes can override this to allocated subclasses of // InteractorInstance which may be specific to the derived class. // virtual InteractorInstance *newInteractorInstance(); public: // // Constructor: // ValueListNode(NodeDefinition *nd, Network *net, int instnc); // // Destructor: // ~ValueListNode(); // // Determine if this node is a node of the given class // virtual boolean isA(Symbol classname); // // Returns a pointer to the class name. // const char* getClassName() { return ClassValueListNode; } }; #endif // _ValueListNode_h