/***********************************************************************/ /* Open Visualization Data Explorer */ /* (C) Copyright IBM Corp. 1989,1999 */ /* ALL RIGHTS RESERVED */ /* This code licensed under the */ /* "IBM PUBLIC LICENSE - Open Visualization Data Explorer" */ /***********************************************************************/ #include #ifndef _InteractorStandIn_h #define _InteractorStandIn_h #include "defines.h" #include "StandIn.h" // // Class name definition: // #define ClassInteractorStandIn "InteractorStandIn" // // InteractorStandIn class definition: // class InteractorStandIn : public StandIn { private: // // Private member data: // protected: // // Protected member data: // // // Constructor: // InteractorStandIn(WorkSpace *w, Node *n) : StandIn(w,n) {} public: // // Allocate a instance of this class. Used by the SIAllocatorDictionary. // static StandIn *AllocateStandIn(WorkSpace *w, Node *n); // // Destructor: // ~InteractorStandIn(){} // // Called when the StandIn has been selected by the Editor. // virtual void handleSelectionChange(boolean select); // // Returns a pointer to the class name. // const char* getClassName() { return ClassInteractorStandIn; } }; #endif // _InteractorStandIn_h