/***********************************************************************/ /* Open Visualization Data Explorer */ /* (C) Copyright IBM Corp. 1989,1999 */ /* ALL RIGHTS RESERVED */ /* This code licensed under the */ /* "IBM PUBLIC LICENSE - Open Visualization Data Explorer" */ /***********************************************************************/ #include #include "defines.h" #include "SelectionNode.h" #include "SelectionInstance.h" #include "SelectionAttrDialog.h" boolean SelectionInstance::appendOptionPair(const char *value, const char *name) { SelectionNode *n = (SelectionNode*)this->getNode(); return n->appendOptionPair(value,name); } int SelectionInstance::getOptionCount() { SelectionNode *n = (SelectionNode*)this->getNode(); return n->getOptionCount(); } const char *SelectionInstance::getValueOptionsAttribute() { SelectionNode *n = (SelectionNode*)this->getNode(); return n->getValueOptionsAttribute(); } char *SelectionInstance::getOptionValueString(int optind) { SelectionNode *n = (SelectionNode*)this->getNode(); return n->getOptionValueString(optind); } char *SelectionInstance::getOptionNameString(int optind, boolean keep_quotes) { SelectionNode *n = (SelectionNode*)this->getNode(); return n->getOptionNameString(optind, keep_quotes); } // // Return TRUE/FALSE indicating if this class of interactor instance has // a set attributes dialog (i.e. this->newSetAttrDialog returns non-NULL). // boolean SelectionInstance::hasSetAttrDialog() { return TRUE; } // // Create the default set attributes dialog box for this class of // Interactor. // SetAttrDialog *SelectionInstance::newSetAttrDialog(Widget parent) { Node *n = this->getNode(); char *name = (char*)n->getClassName(); ASSERT(name); name = DuplicateString(name); char *p = strstr(name,"Node"); if (p) *p = NULL; char title[128]; sprintf(title,"Set %s Attributes...",name); SetAttrDialog *d = new SelectionAttrDialog(parent, title, this); delete name; return d; }