Table of contents for issues of Computer Graphics World

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Volume 9, Number 9, September, 1986
Volume 13, Number 1, January, 1990
Volume 13, Number 2, February, 1990
Volume 13, Number 3, March, 1990
Volume 13, Number 4, April, 1990
Volume 13, Number 5, May, 1990
Volume 13, Number 6, June, 1990
Volume 13, Number 7, July, 1990
Volume 13, Number 8, August, 1990
Volume 13, Number 9, September, 1990
Volume 13, Number 10, October, 1990
Volume 13, Number 11, November, 1990
Volume 13, Number 12, December, 1990
Volume 14, Number 1, January, 1991
Volume 14, Number 2, February, 1991
Volume 14, Number 3, March, 1991
Volume 14, Number 4, April, 1991
Volume 14, Number 5, May, 1991
Volume 14, Number 6, June, 1991
Volume 14, Number 7, July, 1991
Volume 14, Number 8, August, 1991
Volume 14, Number 9, September, 1991
Volume 14, Number 10, October, 1991
Volume 14, Number 11, November, 1991
Volume 15, Number 1, January, 1992
Volume 15, Number 2, February, 1992
Volume 15, Number 3, March, 1992
Volume 15, Number 4, April, 1992
Volume 15, Number 5, May, 1992
Volume 15, Number 6, June, 1992
Volume 15, Number 7, July, 1992
Volume 15, Number 8, August, 1992
Volume 15, Number 9, September, 1992
Volume 15, Number 10, October, 1992
Volume 15, Number 11, November, 1992
Volume 15, Number 12, December, 1992
Volume 16, Number 1, January, 1993
Volume 16, Number 2, February, 1993
Volume 16, Number 3, March, 1993
Volume 16, Number 4, April, 1993
Volume 16, Number 5, May, 1993
Volume 16, Number 6, June, 1993
Volume 16, Number 7, July, 1993
Volume 16, Number 8, August, 1993
Volume 16, Number 9, September, 1993
Volume 16, Number 10, October, 1993
Volume 16, Number 11, November, 1993
Volume 16, Number 12, December, 1993
Volume 17, Number 1, January, 1994
Volume 17, Number 2, February, 1994
Volume 17, Number 3, March, 1994
Volume 17, Number 4, April, 1994
Volume 17, Number 5, May, 1994
Volume 17, Number 6, June, 1994
Volume 17, Number 7, July, 1994
Volume 17, Number 8, August, 1994
Volume 17, Number 9, September, 1994
Volume 17, Number 10, October, 1994
Volume 17, Number 11, November, 1994
Volume 17, Number 12, December, 1994
Volume 18, Number 1, January, 1995
Volume 18, Number 2, February, 1995
Volume 18, Number 3, March, 1995
Volume 18, Number 4, April, 1995
Volume 18, Number 5, May, 1995
Volume 18, Number 6, June, 1995
Volume 18, Number 7, July, 1995
Volume 18, Number 8, August, 1995
Volume 18, Number 9, September, 1995
Volume 18, Number 10, October, 1995
Volume 18, Number 11, November, 1995
Volume 18, Number 12, December, 1995
Volume 19, Number 1, January, 1996
Volume 19, Number 2, February, 1996
Volume 19, Number 3, March, 1996
Volume 19, Number 4, April, 1996
Volume 19, Number 5, May, 1996
Volume 19, Number 6, June, 1996
Volume 19, Number 7, July, 1996
Volume 19, Number 8, August, 1996
Volume 19, Number 9, September, 1996
Volume 19, Number 10, October, 1996
Volume 19, Number 11, November, 1996
Volume 19, Number 12, December, 1996
Volume 20, Number 1, January, 1997
Volume 20, Number 2, February, 1997
Volume 20, Number 3, March, 1997
Volume 20, Number 4, April, 1997
Volume 20, Number 5, May, 1997
Volume 20, Number 6, June, 1997
Volume 20, Number 7, July, 1997
Volume 20, Number 8, August, 1997
Volume 20, Number 9, September, 1997
Volume 20, Number 10, October, 1997
Volume 20, Number 11, November, 1997
Volume 20, Number 12, December, 1997
Volume 21, Number 1, January, 1998
Volume 21, Number 2, February, 1998
Volume 21, Number 3, March, 1998
Volume 21, Number 4, April, 1998
Volume 21, Number 5, May, 1998
Volume 21, Number 6, June, 1998
Volume 21, Number 7, July, 1998
Volume 21, Number 8, August, 1998
Volume 21, Number 9, September, 1998
Volume 21, Number 10, October, 1998


Computer Graphics World
Volume 9, Number 9, September, 1986

                Richard Fichera   Low-End Workstations Force Market
                                  Barriers down  . . . . . . . . . . . . . 34--35, 37, 42
                 Mark Trueblood   Highlighting Halley's  . . . . . . . . . 44--46, 48
                 Arielle Emmett   Do Managers Believe What They See? . . . 50--52, 54, 57
                     Peter Keep   Segments: a Natural Approach to Graphics 60--62, 64


Computer Graphics World
Volume 13, Number 1, January, 1990

                      Anonymous   CDI's Industrial Design Goes from Art to
                                  Part . . . . . . . . . . . . . . . . . . 19
                 Peter Johnston   From Computer to Page  . . . . . . . . . 28
                   Tom McMillan   Desktop Color Publishing . . . . . . . . 36
                 Peter Sorensen   Hair-Raising Graphics  . . . . . . . . . 44
              Barbara Robertson   The Tangled Web of HDTV  . . . . . . . . 52
            Audrey Vasilopoulos   Cartoon Animation  . . . . . . . . . . . 77

Computer Graphics World
Volume 13, Number 2, February, 1990

                      Anonymous   Alliant Sets Standards with
                                  Supercomputers . . . . . . . . . . . . . 23
                     Rita Shoor   Targeting Treatment  . . . . . . . . . . 38
             Renee LeWinter and   
                  Cynthia Baron   Artistic Challenge . . . . . . . . . . . 48
               Jack Sculley and   
                    Inge Hutzel   Playing Author . . . . . . . . . . . . . 58
            Audrey Vasilopoulos   Graphics on Trial  . . . . . . . . . . . 83

Computer Graphics World
Volume 13, Number 3, March, 1990

                      Anonymous   IBM's New Unix Line  . . . . . . . . . . 25
               Gregory MacNicol   2D Animation: Alive and Well . . . . . . 40
              Barbara Robertson   The Changing Face of AEC Presentations   52
                Michael L. Sena   Do-it-Yourself Mapping . . . . . . . . . 62
               Terry T. Wohlers   Practical Prototypes . . . . . . . . . . 73
              Kathryn Winiarski   X Terminal Displays  . . . . . . . . . . 85

Computer Graphics World
Volume 13, Number 4, April, 1990

                      Anonymous   Apple Unveils its ``Wicked Fast''
                                  Macintosh  . . . . . . . . . . . . . . . 23
                 Stephen Porter   FEA Faces a Changing Role  . . . . . . . 38
                  Greg Freiherr   PACS: A Premature Paradise . . . . . . . 52
                Debra Rosenberg   What's Ahead for PC CAD? . . . . . . . . 63
            Audrey Vasilopoulos   Shopping by Computer . . . . . . . . . . 85

Computer Graphics World
Volume 13, Number 5, May, 1990

                      Anonymous   Digital Enhances its DECstation Family   25
                   Michael Sena   Computer-Aided Dispatching . . . . . . . 34
                   Tom McMillan   Interactive Video Bolsters Health Care
                                  Education  . . . . . . . . . . . . . . . 44
                 Peter Sorensen   The Fruits of Fractals . . . . . . . . . 54
                   Gary Pfitzer   Streamlining PCB Design  . . . . . . . . 87

Computer Graphics World
Volume 13, Number 6, June, 1990

                      Anonymous   Amiga 3000, AmigaVision Heat Up
                                  Multimedia Market  . . . . . . . . . . . 29
              Barbara Robertson   Sculpting the Scenery  . . . . . . . . . 48
                 Lisa Stapleton   Visualizing Math . . . . . . . . . . . . 59--60, 63--64
               Phillip Robinson   Stereo 3D  . . . . . . . . . . . . . . . 68
            Debra Rosenberg and   
            Audrey Vasilopoulos   Smart Prototypes . . . . . . . . . . . . 99

Computer Graphics World
Volume 13, Number 7, July, 1990

                      Anonymous   HP/Apollo Team Rolls Out its First
                                  Workstation Line . . . . . . . . . . . . 25
                 Rebecca Hansen   Breaking the Color Barrier . . . . . . . 38
               Phillip Robinson   The Emergence of Smart CAD Software  . . 55
               Gregory MacNicol   Film Recorders: The Marketplace Myths    62
                   Rodney Stock   The Super Chip . . . . . . . . . . . . . 85

Computer Graphics World
Volume 13, Number 8, August, 1990

                      Anonymous   Autodesk Premieres 3D
                                  Animation/Photo-Realism  . . . . . . . . 31
     Richard Mark Friedhoff and   
                   Thomas Kiely   The Eye of the Beholder  . . . . . . . . 46
                 Stephen Porter   Made for the Stage . . . . . . . . . . . 60
             Renee LeWinter and   
                  Cynthia Baron   Bold Statements  . . . . . . . . . . . . 74
               Rodney Stock and   
              Barbara Robertson   The Next Wave  . . . . . . . . . . . . . 82
             Stephen Porter and   
                Richard Fichera   Super Survey . . . . . . . . . . . . . . 90
               Gregory MacNicol   Film Recorders at the High End . . . . . 102
                      Anonymous   And Now, MacVisualization  . . . . . . . 141

Computer Graphics World
Volume 13, Number 9, September, 1990

                      Anonymous   Tektronix Adds Imaging to its XD88
                                  Repertoire . . . . . . . . . . . . . . . 21
               Gregory MacNicol   Wild and Woolly Theme Park Rides . . . . 34
                  Greg Freiherr   Getting Small with Image Processing  . . 44
                 Peter Sorensen   From the Computer Screen to the Silver
                                  Screen . . . . . . . . . . . . . . . . . 57
                      Rick Cook   Image Compression Squeezes to the Fore   70

Computer Graphics World
Volume 13, Number 10, October, 1990

                      Anonymous   Stardent Enters the Desktop
                                  Supercomputer Market . . . . . . . . . . 25
                 Laura Lang and   
                    Vicki Speed   A New Tool for GIS . . . . . . . . . . . 40
              Barbara Robertson   Bridging the Photo-Retouching Gap  . . . 52
                   Tom McMillan   Multimedia and Education . . . . . . . . 68
                   Gary Pfitzer   Designing Made Easy  . . . . . . . . . . 102

Computer Graphics World
Volume 13, Number 11, November, 1990

                      Anonymous   Cadam Launches its PC-based 3D Package   19
                      Rick Cook   Designing Assemblies . . . . . . . . . . 42
                  Greg Freiherr   CAD on the High Frontier . . . . . . . . 54
                   Ken Anderson   Workstation Roundup  . . . . . . . . . . 69
                 Peter Sorensen   Animation Across the Airwaves  . . . . . 80
              Barbara Robertson   Photo-Retouching Technology: Friend or
                                  Foe? . . . . . . . . . . . . . . . . . . 92

Computer Graphics World
Volume 13, Number 12, December, 1990

                      Anonymous   Silicon Graphics Straddles PC\slash
                                  Workstation Market . . . . . . . . . . . 21
                     Laura Lang   Designer Interiors . . . . . . . . . . . 34
         Diana Phillips Mahoney   The Art of Medicine  . . . . . . . . . . 47
                     Rita Shoor   Pouring Plastic  . . . . . . . . . . . . 60
            Audrey Vasilopoulos   Atlanta Gets the Gold  . . . . . . . . . 83
                      Anonymous   A Mac Animation Option . . . . . . . . . 99


Computer Graphics World
Volume 14, Number 1, January, 1991

                      Anonymous   Movable Mannequins . . . . . . . . . . . 21
             Renee LeWinter and   
                  Cynthia Baron   Output Options for Artists . . . . . . . 34
              Greg Freiherr and   
                   Gary Pfitzer   Visualization's New Breed  . . . . . . . 44
                  Bob Cramblitt   A Love/Hate Relationship . . . . . . . . 55
               Jacqueline Emigh   Managing Engineering Data  . . . . . . . 67
            Audrey Vasilopoulos   Mix-and-Match Animation  . . . . . . . . 85
                      Anonymous   The Amiga 3000 . . . . . . . . . . . . . 93

Computer Graphics World
Volume 14, Number 2, February, 1991

                      Anonymous   Sony Launches Unix Laptop  . . . . . . . 21
                 Stephen Porter   Winds of Change  . . . . . . . . . . . . 34
                 Arielle Emmett   In Search of the Miracle Hologram  . . . 44
               Gregory MacNicol   Video Meets PC . . . . . . . . . . . . . 55
                 Nina Keery and   
               Gary Pfitzer and   
            Audrey Vasilopoulos   Broadening the Boundaries of Graphic Art
                                  and Illustration . . . . . . . . . . . . 65
                      Anonymous   A Real-Time Stroll . . . . . . . . . . . 111

Computer Graphics World
Volume 14, Number 3, March, 1991

                      Anonymous   Designing in a New Dimension . . . . . . 23
                     Rita Shoor   Hollywood Style  . . . . . . . . . . . . 34
                 Peter Sorensen   Making Waves . . . . . . . . . . . . . . 40
                 Peter Sorensen   Water, Water, Everywhere . . . . . . . . 48
                   Caren Potter   The Human Factor . . . . . . . . . . . . 61
                      Anonymous   The Video Toaster  . . . . . . . . . . . 89

Computer Graphics World
Volume 14, Number 4, April, 1991

                      Anonymous   76 MIPS on a Desktop . . . . . . . . . . 19
              Barbara Robertson   A Painting Revolution  . . . . . . . . . 34
           Philip LoPiccolo and   
     Diana Phillips Mahoney and   
        Audrey Vasilopoulos and   
                 Stephen Porter   The Visible Volume . . . . . . . . . . . 44
                 Peter Sorensen   Exploring the Cosmos . . . . . . . . . . 86
                      Anonymous   Autocad 11 Scores  . . . . . . . . . . . 105
                      Anonymous   Desktop Video Contender  . . . . . . . . 105

Computer Graphics World
Volume 14, Number 5, May, 1991

                      Anonymous   IBM Gets Serious with Graphics . . . . . 19
         Diana Phillips Mahoney   Rebuilding the Past  . . . . . . . . . . 30
         Richard Mark Friedhoff   Microvisualization . . . . . . . . . . . 38
                   Daniel Gross   Merging Man and Machine  . . . . . . . . 47
                     Ellen Beal   Smart Documents  . . . . . . . . . . . . 53
         Diana Phillips Mahoney   Seeing Stars . . . . . . . . . . . . . . 79
                      Anonymous   3D from the Ground Up  . . . . . . . . . 87

Computer Graphics World
Volume 14, Number 6, June, 1991

                      Anonymous   Stardent Targets the Desktop . . . . . . 21
                 Arielle Emmett   Guardians of Style . . . . . . . . . . . 30
                 Peter Sorensen   Algorithmic Advancements . . . . . . . . 42
                Dwight B. Davis   Reality Check  . . . . . . . . . . . . . 49
               Gregory MacNicol   Spotlight on Animation . . . . . . . . . 65
                      Anonymous   Mac Painting Venture . . . . . . . . . . 107

Computer Graphics World
Volume 14, Number 7, July, 1991

                      Anonymous   Color Printing on Plain Paper  . . . . . 25
                  Greg Freiherr   Rediscovering the Outer Planets  . . . . 36
              Barbara Robertson   The Electronic Theatre . . . . . . . . . 46
             Renee LeWinter and   
                  Cynthia Baron   Artistic Animation . . . . . . . . . . . 58
                   Gary Pfitzer   Music and Motion . . . . . . . . . . . . 68
                Audrey V. Doyle   Environmental Protection . . . . . . . . 78
                      Anonymous   MGM on the Desktop?  . . . . . . . . . . 119

Computer Graphics World
Volume 14, Number 8, August, 1991

                      Anonymous   SGI Redefines the Blues  . . . . . . . . 25
                John G. Maguire   Interactive Magazines  . . . . . . . . . 33
                  Diana Mahoney   It's All Relative  . . . . . . . . . . . 42
                   Caren Potter   A Solid Solution?  . . . . . . . . . . . 51
                   Tom McMillan   New Tools for Package Design . . . . . . 62

Computer Graphics World
Volume 14, Number 9, September, 1991

                      Anonymous   Input  . . . . . . . . . . . . . . . . . 11
                      Anonymous   Product Spotlight  . . . . . . . . . . . 21
                      Anonymous   Industry . . . . . . . . . . . . . . . . 27
             Renee LeWinter and   
                  Cynthia Baron   The Professional's Touch . . . . . . . . 30
              Barbara Robertson   Biz Viz  . . . . . . . . . . . . . . . . 45
                 Arielle Emmett   The ABCs of LCDs . . . . . . . . . . . . 52
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 64
                      Anonymous   CAD  . . . . . . . . . . . . . . . . . . 69
                      Anonymous   Imaging  . . . . . . . . . . . . . . . . 75
         Diana Phillips Mahoney   Reading Minds  . . . . . . . . . . . . . 85

Computer Graphics World
Volume 14, Number 10, October, 1991

                      Anonymous   Front End  . . . . . . . . . . . . . . . 6
                      Anonymous   Product Spotlight  . . . . . . . . . . . 17
                Audrey V. Doyle   Cruise Control . . . . . . . . . . . . . 29
              Barbara Robertson   Painting in 3D . . . . . . . . . . . . . 38
                 Stephen Porter   Educating Our Engineers  . . . . . . . . 46
                 Peter Sorensen   Terminator 2: A Film Effects Revolution  56
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 64
                      Anonymous   AEC  . . . . . . . . . . . . . . . . . . 67

Computer Graphics World
Volume 14, Number 11, November, 1991

                      Anonymous   Is it Live? Or is it Prime Time Live?    6
                      Anonymous   Apple's Quadra: The Juiciest Mac Yet . . 17
                      Anonymous   A Healthy MCAD Market  . . . . . . . . . 23
                 Stephen Porter   Designing by the Rules . . . . . . . . . 28
              Barbara Robertson   3D Modeling for Print  . . . . . . . . . 36
                 Wesley Iversen   Animation Takes the Stand  . . . . . . . 48
           Clifford A. Pickover   The Ultimate Survey  . . . . . . . . . . 57
                      Anonymous   Swirling, Whirling Life Forms  . . . . . 66
                      Anonymous   Designer Letters . . . . . . . . . . . . 73
                      Anonymous   The PC's True Colors . . . . . . . . . . 85
                      Anonymous   An Emphasis on Rendering . . . . . . . . 101
                      Anonymous   Reordering Priorities  . . . . . . . . . 124


Computer Graphics World
Volume 15, Number 1, January, 1992

                 Peter Sorensen   Morphing Magic . . . . . . . . . . . . . 36
                    Jim Cavuoto   Picture-Perfect Printing . . . . . . . . 44
                    Wes Iversen   The Sound of Science . . . . . . . . . . 54
                   Gary Pfitzer   Computer Carpentry . . . . . . . . . . . 81

Computer Graphics World
Volume 15, Number 2, February, 1992

                 Arielle Emmett   Optimized Designs  . . . . . . . . . . . 30
         Diana Phillips Mahoney   Designing for Health Care  . . . . . . . 39
                John G. Maguire   Movies on Your Screen  . . . . . . . . . 51
              Wesley R. Iversen   Digital Photography  . . . . . . . . . . 67

Computer Graphics World
Volume 15, Number 3, March, 1992

                      Anonymous   A graphics market overview . . . . . . . 23
              Barbara Robertson   Roll Over Rodin  . . . . . . . . . . . . 33
             Stephen Porter and   
                 Arielle Emmett   Virtual Reality  . . . . . . . . . . . . 42
                      Anonymous   Creativity Par Excellence  . . . . . . . 55
                     Laura Lang   Technology Fusion  . . . . . . . . . . . 63
                      Anonymous   Multimedia Development . . . . . . . . . 69
              Wesley R. Iversen   Photo Finish . . . . . . . . . . . . . . 75
                      Anonymous   Meat-and-Potatoes CAD  . . . . . . . . . 81
                      Anonymous   The ``Most Principle'' . . . . . . . . . 112

Computer Graphics World
Volume 15, Number 4, April, 1992

               Gregory MacNicol   Video Editing Hits the Desktop . . . . . 32
                   Gary Pfitzer   The Lawnmower Man  . . . . . . . . . . . 44
                 Louis M. Brill   Facing Interface Issues  . . . . . . . . 48
                 Stephen Porter   Interview: Jaron Lanier  . . . . . . . . 61

Computer Graphics World
Volume 15, Number 5, May, 1992

                      Anonymous   The market for virtual reality . . . . . 27
                Caren D. Potter   Mechanism Analysis Moves with the Times  30
                      Rick Cook   Serious Entertainment  . . . . . . . . . 40
         Diana Phillips Mahoney   Let the Games Begin  . . . . . . . . . . 54
              Barbara Robertson   Those Amazing Flying Machines  . . . . . 67
                      Anonymous   Fun with Photoshop . . . . . . . . . . . 74
                      Anonymous   A trio of Windows-based presentation
                                  packages . . . . . . . . . . . . . . . . 85
                      Anonymous   Protecting purchasers of digital spatial
                                  data . . . . . . . . . . . . . . . . . . 104

Computer Graphics World
Volume 15, Number 6, June, 1992

                 Arielle Emmett   A New Dynamism . . . . . . . . . . . . . 30
              Barbara Robertson   Disc-O-Mania . . . . . . . . . . . . . . 40
              James Cavuoto and   
                     David Pope   Digital Proofs on Demand . . . . . . . . 59
                      Anonymous   Review: Modelling and rendering with
                                  Alias Sketch . . . . . . . . . . . . . . 71

Computer Graphics World
Volume 15, Number 7, July, 1992

                      Anonymous   Industry . . . . . . . . . . . . . . . . 27
                 Arielle Emmett   Something for Everybody  . . . . . . . . 29
                   Dwight Davis   Big-Time Changes . . . . . . . . . . . . 42
                   Gary Pfitzer   Inside the Rain Forest . . . . . . . . . 54
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 60
                 Steven Schultz   High Marks for Multimedia  . . . . . . . 61
                  Terry Wohlers   3D Digitizers  . . . . . . . . . . . . . 73
                      Anonymous   Applications . . . . . . . . . . . . . . 87
                      Anonymous   Review . . . . . . . . . . . . . . . . . 97
                      Anonymous   SIGGRAPH '92 Preview . . . . . . . . . . 102
                      Anonymous   Output . . . . . . . . . . . . . . . . . 144

Computer Graphics World
Volume 15, Number 8, August, 1992

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 21
                     Mark Fritz   Rousing Presentations  . . . . . . . . . 31
                 Bryan Hastings   Taking the Show on the Road  . . . . . . 38
                     Bill Flynn   A New Age in Color Hard-Copy . . . . . . 45
                 Laura Lang and   
                    Vicki Speed   Environmental Consciousness  . . . . . . 57
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 64
                      Anonymous   Applications . . . . . . . . . . . . . . 67
                      Anonymous   Product Guide  . . . . . . . . . . . . . 75
                      Anonymous   Review . . . . . . . . . . . . . . . . . 79
                      Anonymous   Output . . . . . . . . . . . . . . . . . 100

Computer Graphics World
Volume 15, Number 9, September, 1992

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 22
                   Tom McMillan   The Promise of Portable Color  . . . . . 30
         Diana Phillips Mahoney   Picture This . . . . . . . . . . . . . . 43
                      Anonymous   Portifolio . . . . . . . . . . . . . . . 54
              Barbara Robertson   Shades of Magic  . . . . . . . . . . . . 59
                      Anonymous   Product Guide  . . . . . . . . . . . . . 71
                      Anonymous   Review . . . . . . . . . . . . . . . . . 77
                      Anonymous   Output . . . . . . . . . . . . . . . . . 108

Computer Graphics World
Volume 15, Number 10, October, 1992

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 18
                     Laura Lang   GIS Comes to Life  . . . . . . . . . . . 27
              Barbara Robertson   Moving Pictures  . . . . . . . . . . . . 38
                 Jon Leland and   
                  Cliff Johnson   The Tangled World of Desktop Video . . . 46
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 64
                      Anonymous   Applications . . . . . . . . . . . . . . 71
                      Anonymous   Product Guide  . . . . . . . . . . . . . 79
                      Anonymous   Review . . . . . . . . . . . . . . . . . 83
                      Anonymous   Output . . . . . . . . . . . . . . . . . 108

Computer Graphics World
Volume 15, Number 11, November, 1992

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 22
                Caren D. Potter   Modeling Made Easy . . . . . . . . . . . 28
                    Tim Forcade   Engineering Visualization  . . . . . . . 37
                   Gary Pfitzer   Ancient Tale, Modern Impact  . . . . . . 46
         Diana Phillips Mahoney   Campus Computing . . . . . . . . . . . . 53
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 60
                      Anonymous   AEC  . . . . . . . . . . . . . . . . . . 65
                      Anonymous   Applications . . . . . . . . . . . . . . 71
                      Anonymous   Product Guide  . . . . . . . . . . . . . 77
                      Anonymous   Review . . . . . . . . . . . . . . . . . 81
                      Anonymous   Output . . . . . . . . . . . . . . . . . 116

Computer Graphics World
Volume 15, Number 12, December, 1992

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 14
        Dianna Phillips Mahoney   Moviemaking in the Research Lab  . . . . 19
              Barbara Robertson   An Art Unto Itself . . . . . . . . . . . 28
        Patricia Barnes-Svarney   Galactic Graphics  . . . . . . . . . . . 36
                      CGW Staff   A Peek Into the Future . . . . . . . . . 42
                      CGW Staff   Images of Graphics Past  . . . . . . . . 52
                      Anonymous   Applications . . . . . . . . . . . . . . 63
                      Anonymous   Product Guide  . . . . . . . . . . . . . 69
                      Anonymous   Review . . . . . . . . . . . . . . . . . 75
                      Anonymous   Output . . . . . . . . . . . . . . . . . 96


Computer Graphics World
Volume 16, Number 1, January, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 14
              Barbara Robertson   Prime-Time Proving Ground for 3D
                                  Graphics . . . . . . . . . . . . . . . . 35
                 B. J. Novitski   Visiting Lost Cities . . . . . . . . . . 48
                     Rita Shoor   The Erasable Optical Option  . . . . . . 59
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 72
                      Anonymous   Applications . . . . . . . . . . . . . . 77
                      Anonymous   Product Guide  . . . . . . . . . . . . . 81
                      Anonymous   Review . . . . . . . . . . . . . . . . . 83
                      Anonymous   Output . . . . . . . . . . . . . . . . . 100

Computer Graphics World
Volume 16, Number 2, February, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 14
                Caren D. Potter   Removing Barriers to Electro-Mechanical
                                  Design . . . . . . . . . . . . . . . . . 32
         Diana Phillips Mahoney   Artificial Life  . . . . . . . . . . . . 37
                   Ross Milburn   Flying High  . . . . . . . . . . . . . . 44
                      Anonymous   Technology . . . . . . . . . . . . . . . 55
                      Anonymous   Applications . . . . . . . . . . . . . . 59
                      Anonymous   Product Guide  . . . . . . . . . . . . . 65
                      Anonymous   Review . . . . . . . . . . . . . . . . . 73
                      Anonymous   Output . . . . . . . . . . . . . . . . . 88

Computer Graphics World
Volume 16, Number 3, March, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 18
                   Gary Pfitzer   State of the Arts  . . . . . . . . . . . 24
              Barbara Robertson   Physical Graphics  . . . . . . . . . . . 37
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 44
                      Anonymous   Video  . . . . . . . . . . . . . . . . . 47
                      Anonymous   Applications . . . . . . . . . . . . . . 57
                      Anonymous   Product Guide  . . . . . . . . . . . . . 65
                      Anonymous   Review . . . . . . . . . . . . . . . . . 71
                      Anonymous   Output . . . . . . . . . . . . . . . . . 94

Computer Graphics World
Volume 16, Number 4, April, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 16
                    Tim Forcade   Striving for Realism with RenderMan  . . 24
               Gregory MacNicol   3D Animation: Inexpensive and Effective  37
                Sheldon Liebman   Video on a Network . . . . . . . . . . . 46
         Diana Phillips Mahoney   Drug Discovery . . . . . . . . . . . . . 54
                      Anonymous   Product Guide  . . . . . . . . . . . . . 65
                        Cad/Cam   Predicting the impact of Windows NT on
                                  Unix . . . . . . . . . . . . . . . . . . 67
                      Anonymous   Applications . . . . . . . . . . . . . . 73
                      Anonymous   Review . . . . . . . . . . . . . . . . . 81

Computer Graphics World
Volume 16, Number 5, May, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 10
                Caren D. Potter   FEA to the Core  . . . . . . . . . . . . 21
                 Gaye L. Graves   The Magic of Metaballs . . . . . . . . . 26
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 34
              Barbara Robertson   Board Games  . . . . . . . . . . . . . . 39
              Bobby-Jo Novitski   Sketch Modeling  . . . . . . . . . . . . 45
                   Applications   Interactive exhibit teaches scientific
                                  concepts; Designing and modeling the car
                                  of the future  . . . . . . . . . . . . . 49
                      Anonymous   Product Guide  . . . . . . . . . . . . . 59
                      Anonymous   Review . . . . . . . . . . . . . . . . . 61
                      Anonymous   Output . . . . . . . . . . . . . . . . . 72

Computer Graphics World
Volume 16, Number 6, June, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 21
                    B. Novitski   Constructive Communication . . . . . . . 35
                 Louis M. Brill   Kicking the Tires of VR Software . . . . 40
         Diana Phillips Mahoney   The Stuff of Life  . . . . . . . . . . . 54
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 62
                     Rita Shoor   Trapping on the Desktop  . . . . . . . . 67
                      Anonymous   Applications . . . . . . . . . . . . . . 71
                      Anonymous   Product Guide  . . . . . . . . . . . . . 77
                      Anonymous   Review . . . . . . . . . . . . . . . . . 83

Computer Graphics World
Volume 16, Number 7, July, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 16
                      Anonymous   Tech Talk  . . . . . . . . . . . . . . . 33
              Barbara Robertson   Powerful Particles . . . . . . . . . . . 40
         Diana Phillips Mahoney   Seeing Order in Chaos  . . . . . . . . . 51
               L. Stephen Wolfe   Freeform Surfaces  . . . . . . . . . . . 59
                 Gaye L. Graves   Hell-Bent on Adventure . . . . . . . . . 71
                    B. Novitski   Students Who Mean Business . . . . . . . 77
                      Anonymous   Applications . . . . . . . . . . . . . . 89
                      Anonymous   Product Guide  . . . . . . . . . . . . . 95
                      Anonymous   Review . . . . . . . . . . . . . . . . . 101

Computer Graphics World
Volume 16, Number 8, August, 1993

                      Anonymous   Tech Talk  . . . . . . . . . . . . . . . 17
                      Rick Cook   The Amiga: Is it Time You Took a Second
                                  Look?  . . . . . . . . . . . . . . . . . 30
               Gregory MacNicol   Sorting Through Large-Screen Monitors    42
                 Renee LeWinter   The Objects on Your Desire . . . . . . . 54
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 62
                      Anonymous   Applications . . . . . . . . . . . . . . 65
                      Anonymous   Product Guide  . . . . . . . . . . . . . 73

Computer Graphics World
Volume 16, Number 9, September, 1993

                      Anonymous   Tech Talk  . . . . . . . . . . . . . . . 13
                     Laura Lang   Terrain Modeling . . . . . . . . . . . . 22
                      Anonymous   The Quest for ``True'' 3D  . . . . . . . 35
              Barbara Robertson   Dinosaur Magic . . . . . . . . . . . . . 44
                       Ted Krum   More Power on the PC . . . . . . . . . . 54
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 60
                      Anonymous   Applications . . . . . . . . . . . . . . 65
                      Anonymous   Product Guide  . . . . . . . . . . . . . 71
                      Anonymous   Review . . . . . . . . . . . . . . . . . 75
                      Anonymous   Output . . . . . . . . . . . . . . . . . 96

Computer Graphics World
Volume 16, Number 10, October, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 12
              Barbara Robertson   Rendering in the '90s  . . . . . . . . . 28
         Diana Phillips Mahoney   Time Travels . . . . . . . . . . . . . . 38
                    Tim Forcade   Evaluating 3D on the High End  . . . . . 44
                   Kristy Holch   Scanning in a Colorful World . . . . . . 59
                 Elizabeth Wood   A Beginner's Guide to Multimedia . . . . 71
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 88
                      Anonymous   Applications . . . . . . . . . . . . . . 93
                      Anonymous   Product Guide  . . . . . . . . . . . . . 99
                      Anonymous   Review . . . . . . . . . . . . . . . . . 105

Computer Graphics World
Volume 16, Number 11, November, 1993

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 16
                  John MacKrell   Making Sense of a Revolution . . . . . . 26
                   Douglas King   Heads Up . . . . . . . . . . . . . . . . 41
                  Mike Morrison   Ready\ldots and Action!  . . . . . . . . 49
                    Tim Forcade   Evaluating 3D on the High End  . . . . . 57
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 74
                      Anonymous   Applications . . . . . . . . . . . . . . 79
                      Anonymous   Product Guide  . . . . . . . . . . . . . 85
                      Anonymous   Reviews  . . . . . . . . . . . . . . . . 88
                      Anonymous   Products . . . . . . . . . . . . . . . . 93

Computer Graphics World
Volume 16, Number 12, December, 1993

             Laureen Belleville   The Games People Play  . . . . . . . . . 22
              Barbara Robertson   Easy Motion  . . . . . . . . . . . . . . 33
         Diana Phillips Mahoney   Movies That Move Us  . . . . . . . . . . 40
                   Gary Pfitzer   A Year in Film . . . . . . . . . . . . . 52
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 62
                      Anonymous   Applications . . . . . . . . . . . . . . 65
                      Anonymous   Reviews  . . . . . . . . . . . . . . . . 70


Computer Graphics World
Volume 17, Number 1, January, 1994

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 12
                 Erik Holsinger   Finding Success With Desktop Video
                                  Effects  . . . . . . . . . . . . . . . . 22
              Barbara Robertson   Fascinating Filters  . . . . . . . . . . 33
         Diana Phillips Mahoney   And the Winner Is  . . . . . . . . . . . 40
                      Anonymous   Applications . . . . . . . . . . . . . . 45
                      Anonymous   Model Shop . . . . . . . . . . . . . . . 51
                      Anonymous   Product Guide  . . . . . . . . . . . . . 57
                      Anonymous   Reviews  . . . . . . . . . . . . . . . . 60

Computer Graphics World
Volume 17, Number 2, February, 1994

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 14
               Evan Marc Hirsch   3D CAD on the Desktop  . . . . . . . . . 22
              Barbara Robertson   Ready for a Wild Ride? . . . . . . . . . 30
                    Bruce Haase   The Neon: A Shining Example of Design
                                  Efficiency . . . . . . . . . . . . . . . 41
         Diana Phillips Mahoney   Driving a New Design Mode  . . . . . . . 46
                      Anonymous   Model Shop . . . . . . . . . . . . . . . 51
                      Anonymous   Applications . . . . . . . . . . . . . . 57
                      Anonymous   Product Guide  . . . . . . . . . . . . . 61
                      Anonymous   Reviews  . . . . . . . . . . . . . . . . 66

Computer Graphics World
Volume 17, Number 3, March, 1994

                 Gaye L. Graves   Don't Touch That Dial! . . . . . . . . . 17
              Barbara Robertson   3D Characters on Parade  . . . . . . . . 28
         Diana Phillips Mahoney   Avant-Garde Architects Look to CAD . . . 36
                     Donna Coco   Squeezing Video Onto the Desktop . . . . 45
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 58
                      Anonymous   Applications . . . . . . . . . . . . . . 65
                      Anonymous   Product Guide  . . . . . . . . . . . . . 71
                      Anonymous   Reviews  . . . . . . . . . . . . . . . . 75

Computer Graphics World
Volume 17, Number 4, April, 1994

                Caren D. Potter   A Select Few Push the Edge of Design . . 20
                   Gary Pfitzer   Thumbelina . . . . . . . . . . . . . . . 31
         Diana Phillips Mahoney   Cityscapes . . . . . . . . . . . . . . . 36
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 44
                      Anonymous   Applications . . . . . . . . . . . . . . 49
                      Anonymous   Model Shop . . . . . . . . . . . . . . . 53
                      Anonymous   Product Guide  . . . . . . . . . . . . . 59
                      Anonymous   Reviews  . . . . . . . . . . . . . . . . 63

Computer Graphics World
Volume 17, Number 5, May, 1994

              Barbara Robertson   The Magical Art of Digital Matte
                                  Painting . . . . . . . . . . . . . . . . 14
            Bridget Mintz Testa   Building a Space Station . . . . . . . . 24
               Avi Bar-Zeev and   
                Robert Jacobson   Looking Back From the Virtual Future . . 30
                      Anonymous   Applications . . . . . . . . . . . . . . 43
                      Anonymous   Model Shop . . . . . . . . . . . . . . . 49
                      Anonymous   Product Guide  . . . . . . . . . . . . . 53
                      Anonymous   Reviews  . . . . . . . . . . . . . . . . 58

Computer Graphics World
Volume 17, Number 6, June, 1994

                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 13
         Diana Phillips Mahoney   Walking Through Architectural Designs    22
                     Donna Coco   Developing Programs for Interactive TV   33
              Barbara Robertson   Digital Toons  . . . . . . . . . . . . . 40
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 48
                      Anonymous   Applications . . . . . . . . . . . . . . 55
                      Anonymous   Model Shop . . . . . . . . . . . . . . . 61
                      Anonymous   Product Guide  . . . . . . . . . . . . . 67
                      Anonymous   Reviews  . . . . . . . . . . . . . . . . 71

Computer Graphics World
Volume 17, Number 7, July, 1994

                  D. P. Mahoney   Virtual Science  . . . . . . . . . . . . 20
                   B. Robertson   Studios on the Cutting Edge  . . . . . . 29
                     G. Pfitzer   Wildebeests on the Run . . . . . . . . . 52
                   B. Robertson   Disney Lets CAPS Out of the Bag  . . . . 58

Computer Graphics World
Volume 17, Number 8, August, 1994

                   B. Cramblitt   Rendering on a Network: With the
                                  exception of animators who are taking
                                  advantage of the multiplatform
                                  capabilities of Pixar's NetRenderMan,
                                  users of commercial animation packages
                                  have been pretty much excluded from the
                                  network-rendering revolution . . . . . . 28
                    A. V. Doyle   Playing with the Music: With today's
                                  interactive music CD-ROMs, which combine
                                  sophisticated computer graphics and
                                  multimedia technologies, people can not
                                  only play the music created by some of
                                  their favorite recording artists, they
                                  can play with the music in ways never
                                  before available . . . . . . . . . . . . 38
                   B. Robertson   Unbelievably Real: For the new feature
                                  film The Mask, the team of award-winning
                                  special-effects artists at Industrial
                                  Light and Magic got their first chance
                                  to work with a comedy  . . . . . . . . . 52

Computer Graphics World
Volume 17, Number 9, September, 1994

                   B. Robertson   Caught in the Act: The ability to
                                  capture motion from live beings is
                                  finding wide acceptance as a pragmatic
                                  and artful solution to many types of
                                  animation problems . . . . . . . . . . . 23
                      A. Emmett   Transcending Photorealism: Computer
                                  artists are expressing new optimism for
                                  the future, as they take a variety of
                                  approaches in an effort to achieve a
                                  more flowing, expressive style in their
                                  work . . . . . . . . . . . . . . . . . . 30
                     T. Reveaux   Interacting With the Gods  . . . . . . . 40
                     R. Sprince   The Making of an Interactive Press Kit:
                                  A behind-the-scenes look at how ABC
                                  Television used multimedia technology to
                                  create an interactive, CD-ROM-based
                                  press kit to promote a television
                                  miniseries . . . . . . . . . . . . . . . 49

Computer Graphics World
Volume 17, Number 10, October, 1994

                        D. Coco   Inside the Game Developer's Toolbox  . . 18
                   B. Robertson   Kid's Stuff: Today, multimedia
                                  technology has become sophisticated
                                  enough to support some rather
                                  interesting children's software designed
                                  to teach as it entertains  . . . . . . . 32
                       J. Alofs   Coping With Copyright Law  . . . . . . . 40

Computer Graphics World
Volume 17, Number 11, November, 1994

                      S. Porter   Engineering Visualization: The number of
                                  players in the visualization market is
                                  surprisingly large for a market that's
                                  still relatively small . . . . . . . . . 23
                    B. M. Tests   Graphical Treasures on the Internet  . . 34
                        D. Pope   Exploring the Options Beyond 3D Studio   44

Computer Graphics World
Volume 17, Number 12, December, 1994

                      D. Oliver   Enriched Video Editing: As hardware
                                  advances have enriched the quality of
                                  captured video, the tools used to edit
                                  video have improved as well  . . . . . . 20
                   B. Robertson   Fresh Paint: Like word processing,
                                  page-layout, and image-editing programs,
                                  3D painting software-which enables
                                  artists to paint texture maps directly
                                  and interactively onto 3D models-is one
                                  of those technologies that seems
                                  impossible to imagine ever having been
                                  without  . . . . . . . . . . . . . . . . 28
                    G. MacNicol   The Art of Lighting: The lighting of a
                                  scene is pivotal to the power of an
                                  image  . . . . . . . . . . . . . . . . . 41


Computer Graphics World
Volume 18, Number 1, January, 1995

             H. Garrett DeYoung   Photo finishes . . . . . . . . . . . . . ??
             Michael Jay Tucker   Workstation warriors . . . . . . . . . . ??
                   M. J. Tucker   The Workstation Warriors: Even for
                                  people who have been using workstations
                                  for years and who are familiar with the
                                  issues of workstation/server computing,
                                  deciding what to buy today can be a
                                  major headache . . . . . . . . . . . . . 25
             H. Garrett DeYoung   Photo Finishes: Whether they utilize
                                  dye-sublimation, inkjet, or thermal
                                  wax-transfer technology, today's
                                  low-cost photorealistic printers offer
                                  numerous design and marketing advantages
                                  to hundreds of companies . . . . . . . . 46
                Caren D. Potter   Animation for Engineers: While the use
                                  of animation by engineers is not new, a
                                  handful of vendors have recognized a
                                  growing demand for animation as a design
                                  review or engineering communications
                                  tool and have created products tailored
                                  specifically for these purposes  . . . . 54--59
         Diana Phillips Mahoney   Facial Animation: According to freelance
                                  animator Rod Altschul, speech involves
                                  not just lip movement, but also myriad
                                  facial muscles as well as those of the
                                  throat and tongue  . . . . . . . . . . . 60--62

Computer Graphics World
Volume 18, Number 2, February, 1995

                     Donna Coco   3D conquers the PC . . . . . . . . . . . ??
                Tim Forcade and   
                  Mark Anderson   Feeling frustrated? explode something    ??
                        D. Coco   3D on the PC: Recent technological
                                  advances in both hardware and software
                                  are making cost-effective 3D
                                  accelerators for the PC a reality  . . . 22
              Barbara Robertson   Behind the Scenes of Disclosure: How IL
                                  and M created the virtual-reality
                                  environment for Warner Bros.' hot hit
                                  Disclosure . . . . . . . . . . . . . . . 35--38
         Diana Phillips Mahoney   Rapid Prototyping in Medicine  . . . . . 42
                   Douglas King   Modeling virtual worlds  . . . . . . . . 67--68

Computer Graphics World
Volume 18, Number 3, March, 1995

                      Anonymous   Special CAD/CAM Supplement: 3D
                                  Digitizing for Engineering . . . . . . . S1
                  Tony Simerman   Anatomy of an animation  . . . . . . . . ??
                Caren D. Potter   The Allure of Pretty Pictures: As solid
                                  modeling becomes more widely used in
                                  engineering circles and rendering
                                  technology drops in price, the
                                  mechanical engineering community begins
                                  to see the value in using ``pretty
                                  pictures'' as a communications medium    26
                    T. Simerman   Anatomy of an Animation: Technical
                                  hurdles, time constraints, and high
                                  costs are often cited as obstacles to
                                  the generation of more sophisticated 3D
                                  characters . . . . . . . . . . . . . . . 36
                     Donna Coco   Interactivity Goes Big Screen: NYC-based
                                  Interfilm brings new meaning to the term
                                  interactive as its all-digital,
                                  big-screen films come to theaters
                                  nationwide . . . . . . . . . . . . . . . 46

Computer Graphics World
Volume 18, Number 4, April, 1995

         Diana Phillips Mahoney   CAD in toyland . . . . . . . . . . . . . ??
              Barbara Robertson   Untamed Animation  . . . . . . . . . . . 24
                      Craig Lyn   Storage Strategies . . . . . . . . . . . 35
         Diana Phillips Mahoney   CAD in Toyland . . . . . . . . . . . . . 42
                      Anonymous   Portfolio --- Russian photographer
                                  Vladimir Pcholkin  . . . . . . . . . . . 52
                      Anonymous   User Focus --- Interactive walkthrough
                                  helps San Diego clinch '96. Republican
                                  National Convention bid. Dynamic
                                  animations rev up Detroit Pistons fans   58
                      Anonymous   User Snapshots --- Animations help sell
                                  cereal. Creating cartoon characters for
                                  new CD-ROM game. 3D illustrations
                                  brighten pages of Money Magazine for
                                  Kids. Analyzing the structure of the
                                  Golden Gate Bridge . . . . . . . . . . . 60
                      Anonymous   Model Shop --- Creating a robot in Hash
                                  Inc's Animation Master . . . . . . . . . 71
                      Anonymous   Digital Workshop --- Recycle an old
                                  image using Xaos Tools' Pennello . . . . 79
                      Anonymous   Reviews --- In:Sync Corp's Razor Pro
                                  desktop video editor Digimation's LenZFX
                                  1 3, on optical-effects generator for 3D
                                  Studio. Corel's Photo-Paint 5 Plus image
                                  editing and paint program  . . . . . . . 87
                      Anonymous   Products --- Special NAB product preview 92

Computer Graphics World
Volume 18, Number 5, May, 1995

         Diana Phillips Mahoney   Driving VR . . . . . . . . . . . . . . . ??
                      Anonymous   Special CAD/CAM Supplement: Designing
                                  With Low-Cost 3D CAD Software  . . . . . 1
                      Anonymous   Tech Watch --- A computer connection to
                                  the mind. A roving virtual reality van.
                                  VR glove uses conductive sense
                                  technology . . . . . . . . . . . . . . . 17
         Diana Phillips Mahoney   Driving VR . . . . . . . . . . . . . . . 22
              Barbara Robertson   Plug-Ins Electrify 3D Studio . . . . . . 36
                     Donna Coco   Compositing and Special Effects  . . . . 46
                      Anonymous   Portfolio --- 3D illustrator Rob Magiera 54
                      Anonymous   User Focus --- Designing snowboards with
                                  AutoCAD and Pro/E Visualization aids
                                  infertility research . . . . . . . . . . 59
                      Anonymous   Model Shop --- Designing a watch with
                                  Alias Studio . . . . . . . . . . . . . . 65
                      Anonymous   Reviews --- The Volis Group's PixelPutty
                                  Solo V1.2. Data Translation's Media 100
                                  V2.0. BeInfinite's InfiniteFX  . . . . . 69
                      Anonymous   Product Guide --- 16-bit sound cards . . 74

Computer Graphics World
Volume 18, Number 6, June, 1995

                      Anonymous   CAD/CAM Connection --- The language of
                                  CAD  . . . . . . . . . . . . . . . . . . 21
                Caren D. Potter   Architectural CAD on the Desktop . . . . 25
              Barbara Robertson   The Magic Behind Casper  . . . . . . . . 38
                 Arielle Emmett   Color Laser Printing Technology  . . . . 46--50
                      Anonymous   Portfolio --- Some winners of
                                  Intergraph's Golden Mouse Awards
                                  Competition  . . . . . . . . . . . . . . 52
                      Anonymous   User Focus --- Planning for the '96
                                  Olympics with 3D CAD. CAD aids in
                                  car-collision analyses . . . . . . . . . 58
                      Anonymous   Model Shop --- Modeling a slide with
                                  PTC's Pro/Engineer . . . . . . . . . . . 65
                      Anonymous   Digital Workshop --- Simulating sunlight 70
                      Anonymous   Reviews --- Bentley Systems'
                                  MicroStation Modeler. Positron
                                  Publishing's MeshPaint 3D. Strata's
                                  Vision 3d Version 4.0  . . . . . . . . . 73
                      Anonymous   Product Guide --- Digital cameras  . . . 78

Computer Graphics World
Volume 18, Number 7, July, 1995

                 George Maestri   3D animation on the Mac  . . . . . . . . ??
                      Anonymous   Tech Watch --- Virtual playground for
                                  seriously ill children . . . . . . . . . 13
                      Anonymous   CAD/CAM Connection --- Broad support for
                                  the STEP data-exchange standard  . . . . 19
         Diana Phillips Mahoney   Unlocking the Mysteries of Science --- A
                                  variety of tools, including colors,
                                  textures, and animation, combine to help
                                  scientists better understand complex
                                  natural phenomena  . . . . . . . . . . . 22
              Barbara Robertson   What a Set-Up!\ldots. Virtual sets ---
                                  3D computer graphics environments synced
                                  to real cameras, rendered in real time,
                                  and populated with real people and CG
                                  characters who interact with each other
                                  --- are generating excitement in the
                                  broadcast world  . . . . . . . . . . . . 36
                 George Macstri   3D Animation on the Mac\ldots Animators
                                  creating complex effects should be
                                  critical about the feature sets of the
                                  software they choose. Thankfully, the
                                  Mac offers a wide range of 3D animation
                                  programs . . . . . . . . . . . . . . . . 44
              Barbara Robertson   Direct Action --- By improving on its
                                  motion-capture system Boss Film created
                                  an animation tool that enabled the
                                  director of the new sci-fi adventure
                                  film species to work in real time with a
                                  textured CG creature that was moving
                                  within an environment  . . . . . . . . . 52
                    Ken Milburn   Shopping for Scanners --- Part of the
                                  art of picking a scanner is
                                  understanding what you need it for and
                                  how that need matches up with the
                                  capabilities . . . . . . . . . . . . . . 57
                   Audrey Doyle   SIGGRAPH '95 Preview --- This year's
                                  conference and exhibition, to be held
                                  next month in Los Angeles. promises to
                                  challenge, fascinate, and enlighten  . . 65
                      Anonymous   Portfolio --- Summer movie showcase  . . 70
                      Anonymous   User Focus --- CAD and CFD contribute to
                                  America's Cup win. Live theater uses
                                  computer generated scenery . . . . . . . 75
                      Anonymous   Model Shop --- Modeling a dinosaur with
                                  metaballs  . . . . . . . . . . . . . . . 79
                      Anonymous   Reviews --- Caligan's trueSpace 2.0.
                                  HSC's Live Picture 2.0,. Autodesk's
                                  Animator Studio  . . . . . . . . . . . . 85
                      Anonymous   Product Guide --- 21-inch color monitors 92

Computer Graphics World
Volume 18, Number 8, August, 1995

                Caren D. Potter   Digital tools for collaborative
                                  engineering  . . . . . . . . . . . . . . ??
                Caren D. Potter   Special CAD/CAM Supplement: Digital
                                  Tools for Collaborative Engineering  . . S1
                      Anonymous   CAD/CAM Connection --- Some traps and
                                  pitfalls to watch out for  . . . . . . . 25
              Barbara Robertson   Toy Story: A Triumph of Animation  . . . 28
                     Donna Coco   Breathing life Into 3D Humans  . . . . . 40
                 Arielle Emmett   Preparing for a Career in Animation  . . 55
                 Stephen Porter   NT Hardware Power  . . . . . . . . . . . 66
                      Anonymous   Portfolio --- A sneak peek at this
                                  year's SIGGRAPH Electronic Theatre
                                  Competition  . . . . . . . . . . . . . . 72
                      Anonymous   User Focus --- VR effects in Lawnmower
                                  Man II. Photorealistic renderings make
                                  the grade for proposed student center    77
                      Anonymous   Model Shop --- Modeling a believable
                                  tree . . . . . . . . . . . . . . . . . . 83
                      Anonymous   Reviews --- Fractal Design's Poser.
                                  Matra Datavision's Strim V6.0. Dynamic
                                  Realities' Impact plug-in for LightWave  89
                      Anonymous   Product Guide --- Head-mounted displays  101
                      Anonymous   Products --- SIGGRAPH '95 Preview  . . . 105

Computer Graphics World
Volume 18, Number 9, September, 1995

                      Anonymous   Spotlight: News and Products . . . . . . 8
                      Anonymous   CAD/CAM Connection --- The need for
                                  specialized CAID software  . . . . . . . 19
               Joanne Schechter   The Spin on CD-ROM Drives  . . . . . . . 23
                 Stephen Porter   What's Up With ACIS? . . . . . . . . . . 30
                     Donna Coco   Water, Water Everywhere  . . . . . . . . 38
                      Anonymous   Portfolio --- Ultra-realistic CG humans  42
                      Anonymous   User Focus --- Computer analyses help
                                  engineers optimize heart-valve design    47
         Diana Phillips Mahoney   Medical researchers take simulations to
                                  heart  . . . . . . . . . . . . . . . . . 47--49
                      Anonymous   Model Shop --- The benefits of shaded
                                  graphics modeling  . . . . . . . . . . . 51
                      Anonymous   Reviews --- Parametric Technology's
                                  Pro/JR. Virtuality's Elysium. VR
                                  development system. form. Z2.7
                                  RenderZone from auto.des.sys . . . . . . 57
                      Anonymous   Product Guide --- Video/graphics
                                  accelerators . . . . . . . . . . . . . . 67

Computer Graphics World
Volume 18, Number 10, October, 1995

               Joanne Schechter   Accelerating 3D graphics . . . . . . . . ??
                      Anonymous   CAD/CAM Connection --- Is ``fancy''
                                  rendering really necessary?  . . . . . . 19
              Barbara Robertson   Hair-Raising Effects --- Techniques for
                                  putting hair on humans and fur on ani
                                  als are moving out of custom effects
                                  houses and into commercial software  . . 24
               Joanne Schechter   Accelerating 3D Graphics --- 3D graphics
                                  accelerators are promising to bring
                                  workstation-quality 3D graphics to
                                  Pentium PCs. But can you really get
                                  workstation-level 3D graphics on the PC
                                  at PC prices?  . . . . . . . . . . . . . 35
         Diana Phillips Mahoney   Modeling for Virtual Reality --- When
                                  developing virtual environments,
                                  modelers must follow a set of rules that
                                  are more complex than those adhered to
                                  by creators of passive animations  . . . 45
              R. Shamms Mortier   A Second Chance for the Amiga --- How
                                  long a life the Amiga can sustain
                                  depends on the direction in which German
                                  computer manufacturer ESCOM AG takes the
                                  technology, how quickly it can bring new
                                  products to market, and how users and
                                  developers respond . . . . . . . . . . . 52
                      Anonymous   Portfolio --- Some works from Disney
                                  animator Lee Lanier  . . . . . . . . . . 56
                      Anonymous   User Focus --- A virtual tour of
                                  France's Lascaux Cave. CAD gives
                                  handcrafted look to ceramic dinnerware   61
                      Anonymous   Model Shop --- Some tips for designing a
                                  3D database for simulation applications  67
                      Anonymous   Reviews --- Microcadam's solid models.
                                  AnimaTek's World Builder. The MGA
                                  Millennium from Matrox . . . . . . . . . 73

Computer Graphics World
Volume 18, Number 11, November, 1995

                Caren D. Potter   Special CAD/CAM Supplement --- Best
                                  Practices in Solid Modeling --- What is
                                  it about solid modeling that makes it so
                                  difficult to do well, and how might it
                                  be better utilized?  . . . . . . . . . . S1
                  Jack Thornton   From model to mold . . . . . . . . . . . ??
                      Anonymous   Spotlight: News and Products . . . . . . 8
                      Anonymous   Tech Watch --- Intel's Indeo Video
                                  Interactive. Pacific Bell's enhanced
                                  Media Park. ADAMS\slash Car for advanced
                                  vehicle simulation . . . . . . . . . . . 17
                      Anonymous   CAD/CAM Connection --- The challenges of
                                  3D digitizing  . . . . . . . . . . . . . 21
                  Jack Thornton   From Model to Mold --- Developments in
                                  computer-aided manufacturing software
                                  are helping to speed up the
                                  design-to-manufacturing process for
                                  plastic parts  . . . . . . . . . . . . . 26
                 Arielle Emmett   3D Type --- With today's animated 3D
                                  titling packages, which offer an array
                                  of typography, compositing, and
                                  post-production features, conjuring up
                                  something more than just the jaded
                                  flying font is fairly easy . . . . . . . 35
                     Evan Yares   Planning Your Choice of Inkjet Plotters
                                  --- Inkjet plotters not only dominate
                                  the CAD output market, they're also
                                  gaining popularity with graphic artists.
                                  What makes them so popular? And what
                                  should you consider when purchasing such
                                  a device?  . . . . . . . . . . . . . . . 41
                 B. J. Novitski   QuickTime VR Opens Doors for Architects?
                                  With Apple's QuickTime VR, architects
                                  --- even those relying on relatively
                                  modest equipment --- can ``navigate''
                                  photographic-quality scenes  . . . . . . 50
                      Anonymous   Portfolio --- Toy Story's believable
                                  hair . . . . . . . . . . . . . . . . . . 58
                      Anonymous   User Focus --- Architects use familiar
                                  tools in a new way Canadian television's
                                  ReBoot cartoon . . . . . . . . . . . . . 61
                      Anonymous   Model Shop --- Modeling a
                                  picture-perfect fly  . . . . . . . . . . 67
                      Anonymous   Product Guide --- LCD projection panels  70
                      Anonymous   Reviews --- 3D/Eye's TriSpectives.
                                  Linker Systems' Animation Stand.
                                  Specular's Infini-D V3.0 . . . . . . . . 73
                      Anonymous   Products --- Autofact '95 Preview  . . . 78

Computer Graphics World
Volume 18, Number 12, December, 1995

                 George Maestri   Capturing motion . . . . . . . . . . . . ??
                      Anonymous   CAD/CAM Connection --- Emphasizing the
                                  value of innovative design engineers . . 19
                     Donna Coco   Real-Time 3D Games Take Off --- The
                                  skills needed to create a real-time 3D
                                  game are a bit different from those
                                  best-suited to 2D or to prerendered 3D
                                  development  . . . . . . . . . . . . . . 22
         Diana Phillips Mahoney   Architecture for the Fun of It --- The
                                  burgeoning digital entertainment market
                                  represents some exciting new
                                  opportunities for a growing number of
                                  architects . . . . . . . . . . . . . . . 36
                 George Maestri   Capturing Motion --- Motion-rapture
                                  systems are quickly entering the front
                                  lines of digital animation production,
                                  capturing motion for characters in
                                  everything from video games to feature
                                  films. But how do you go about
                                  implementing the technology? . . . . . . 47
                      Anonymous   Portfolio --- Roy Dream's Modern Masters
                                  of 3D  . . . . . . . . . . . . . . . . . 56
                      Anonymous   User Focus --- Homer and Bart Simpson go
                                  3D. Animations highlight downtown Las
                                  Vegas  . . . . . . . . . . . . . . . . . 63
                      Anonymous   Model Shop --- Creating cool effects
                                  with KPT Gradient Designer . . . . . . . 68
                      Anonymous   Reviews --- NewTek's LightWave 3D V4 0.
                                  Knowledge Revolution's Working Model
                                  V3.0 . . . . . . . . . . . . . . . . . . 75
                      Anonymous   Product Guide --- 3D model libraries . . 80


Computer Graphics World
Volume 19, Number 1, January, 1996

                      Anonymous   Sun, SGI, and Macromedia to Extend Java  8--8
                      Anonymous   Tech Watch --- New system for 3D motion
                                  capture. Time multiplexing enables
                                  ``perfect'' 3D display . . . . . . . . . 19
                Caren D. Potter   Sorting Through the Bargain Bin of 3D
                                  CAD --- Looking for a 3D mechanical CAD
                                  program, but all you've got is USD 1500?
                                  Take heart: a little money goes a long
                                  way in the world of low-cost mechanical
                                  CAD  . . . . . . . . . . . . . . . . . . 23
              Barbara Robertson   Jumanji's Amazing Animals --- ILM's
                                  visual-effects team has done it again.
                                  The creators of the believable dinosaurs
                                  in Jurassic Park have performed their
                                  magic once again for Jumanji, TriStar
                                  Pictures' new action-adventure film,
                                  which stars hundreds of 3D, animated
                                  animals you'd swear are living,
                                  breathing creatures  . . . . . . . . . . 28
                      Anonymous   Hottest Products of 1995 --- CGW's 2nd
                                  Annual Editors' Choice Awards honor the
                                  most innovative products introduced and
                                  shipped in 1995  . . . . . . . . . . . . 40
                 Arielle Emmett   Vendors Streamline Large-Format Scanners
                                  --- The increasing use of large-format
                                  scanners is driving improvements in
                                  technology as well as software . . . . . 46
                      Anonymous   Portfolio --- Animator ``sculpts'' Iron
                                  Man poster . . . . . . . . . . . . . . . 56
                      Anonymous   User Focus --- Going back in time in Las
                                  Vegas for Casino. AEC company relies on
                                  realtime virtual reality . . . . . . . . 61
                      Anonymous   Model Shop --- Modeling the human face
                                  with Alias' PowerAnimator  . . . . . . . 66
                     Gil Bruvel   Making faces . . . . . . . . . . . . . . 66--69
                      Anonymous   Reviews --- MetaReyes' Metaballs V2.01.
                                  Strata's StudioPro Blitz V1.75. Positran
                                  Publishing's Dynamic Motion Module . . . 73
                      Anonymous   Product Guide --- PC-based video-capture
                                  cards  . . . . . . . . . . . . . . . . . 78

Computer Graphics World
Volume 19, Number 2, February, 1996

                      Anonymous   CAD/CAM Connection --- Windows: a threat
                                  to Unix? . . . . . . . . . . . . . . . . 25
         Diana Phillips Mahoney   Riding the Wave of Motion-Based Movies
                                  --- Producers of ride-simulation films
                                  are increasingly looking to
                                  computer-generated imagery to create
                                  scenes that films are increasingly
                                  looking to computer-generated imagery to
                                  create scenes that are either
                                  technologically impossible or
                                  impractical to achieve . . . . . . . . . 30
                 Bill McCloskey   Let's Make a Deal --- The secrets to
                                  negotiating a great deal on high-end
                                  animation software and hardware --- and
                                  maintaining good post-sales and
                                  technical support --- as revealed by a
                                  former software salesperson  . . . . . . 38
                 Arielle Emmett   Tuning In to Tablets --- Choosing which
                                  2D digitizer is right for your
                                  application requires careful analysis of
                                  such subtleties as ergonomics, weight,
                                  and size . . . . . . . . . . . . . . . . 44
                      Anonymous   User Focus --- 3D models for medical
                                  education  . . . . . . . . . . . . . . . 55
                      Anonymous   Model Shop --- Modeling faces that exude
                                  personality when animated  . . . . . . . 58
                      Anonymous   Reviews --- Visual Software's Visual
                                  Reality 2.0  . . . . . . . . . . . . . . 62
                      Anonymous   Product Guide --- High-end scan
                                  converters . . . . . . . . . . . . . . . 66

Computer Graphics World
Volume 19, Number 3, March, 1996

                Caren D. Potter   CAD/CAM Special Report: New CAD
                                  Architectures --- As established CAD
                                  software vendors revise their product
                                  offerings, they're devising underlying
                                  architectures that differ significantly
                                  from those of previous releases. One
                                  common ingredient in these newly
                                  architected CAD systems is the
                                  incorporation of object-oriented
                                  technology . . . . . . . . . . . . . . . S1
                Caren D. Potter   New architectures: a blueprint for CAD's
                                  future . . . . . . . . . . . . . . . . . ??
                      Anonymous   Tech Watch --- 3D scenes from visual
                                  databases. NASA eases way through huge
                                  databases. Vote America sorts out
                                  presidential campaign issues and
                                  candidates . . . . . . . . . . . . . . . 15
                      Anonymous   CAD/CAM Connection --- More CAD traps
                                  and pitfalls . . . . . . . . . . . . . . 19
                      Anonymous   Renault's Quest for Realism ---
                                  Renault's design and visualization
                                  expertise shines in Les Citadines, the
                                  latest in a string of videos the French
                                  automaker has produced to not only
                                  showcase its graphics expertise but also
                                  to play a valuable role in its design
                                  process  . . . . . . . . . . . . . . . . 25
              Barbara Robertson   Battling for Dominance --- Vendors
                                  claiming their workstations are ``the
                                  price-performance leaders'' or ``the
                                  honest 3D machines'' battle for
                                  dominance in the midrange of the market  52
                      Anonymous   Portfolio --- Amblin animators give
                                  Balto a hand-drawn look  . . . . . . . . 62
                      Anonymous   User Focus --- Magnet Pictures
                                  re-creates action figure for toy
                                  commercial. Animators re-create Arizona
                                  fire . . . . . . . . . . . . . . . . . . 65
                      Anonymous   Model Shop --- Some modeling tips for
                                  the Boolean-shy  . . . . . . . . . . . . 69
                      Anonymous   Reviews --- Adobe's After Effects V3.0.
                                  Ray Dream's Studio Avid's Beyond Reality 71
                      Anonymous   Product Guide --- Direct-imaging
                                  plotters . . . . . . . . . . . . . . . . 76

Computer Graphics World
Volume 19, Number 4, April, 1996

                      Anonymous   Spotlight: News and Products . . . . . . 8
                      Anonymous   Digital Studio --- 3D chip powers arcade
                                  game. Low-end 3D chips proliferate. Free
                                  3D models on the Web . . . . . . . . . . 17
               Evan Marc Hirsch   A Changing Landscape --- The animation
                                  marketplace has undergone some dramatic
                                  changes over the past few years. Here,
                                  we try to make sense of these changes
                                  and help determine the impact they will
                                  have on the animation industry . . . . . 21
                 George Maestri   A Window of Opportunity? Given the
                                  dramatic promises being touted for the
                                  Windows NT operating system, the
                                  question for many animation houses is
                                  whether now is the right time to invest
                                  in NT machines. To help answer that
                                  question, we take a look at the first 3D
                                  animation programs that attempt to take
                                  advantage of NT: NewTek's LightWave 3D,
                                  Microsoft's Softimage 3D, and Autodesk's
                                  3D Studio MAX  . . . . . . . . . . . . . 32
                    Tam Harbert   A/V Drive Vendors Expand Their Offerings
                                  --- Today's product offerings provide
                                  video and animation professionals with
                                  such benefits as increased storage space
                                  and uninterrupted data flow  . . . . . . 43
                      Anonymous   Portfolio --- The work of graphic artist
                                  Richard Bucci  . . . . . . . . . . . . . 48
                      Anonymous   User Focus --- The ``Great American
                                  Virtual Home''. CAD plays role in design
                                  of DarkStar military aircraft  . . . . . 53
                      Anonymous   Model Shop --- Some modeling tips for
                                  game developers  . . . . . . . . . . . . 59
                      Anonymous   Reviews --- Microsoft's Softimage 3D for
                                  NT. Fractal's Painter 4. MetaTools'
                                  Kai's Power Tools V3.0 . . . . . . . . . 65
                      Anonymous   Products --- NAB Product Preview . . . . 71

Computer Graphics World
Volume 19, Number 5, May, 1996

         Diana Phillips Mahoney   Virtual reality on the PC  . . . . . . . ??
                      Anonymous   Tech Watch --- VR simulates surgery.
                                  Forum addresses multimedia options.
                                  Digital archive of the Earth . . . . . . 17
                     Adele Hars   CAD in Europe --- Many Americans feel
                                  Europeans are 10 years behind in their
                                  use of CAD technology, while numerous
                                  Europeans believe the Americans will
                                  \ldots . . . . . . . . . . . . . . . . . 21
                Caren D. Potter   Achieving the Optimal Design --- Because
                                  the design optimization capabilities in
                                  most finite-element analysis programs
                                  have traditionally been difficult to use
                                  for a number of reasons, designers and
                                  engineers haven't really been making use
                                  of the tools. But as vendors enhance
                                  their design optimization offerings,
                                  previous objections to the use of this
                                  technology are beginning to disappear    21
                  John R. Vacca   3D Worlds on the Web --- Thanks to the
                                  stabilization of the Virtual Reality
                                  Modeling Language (VRML), the tools
                                  needed to create and view 3D worlds on
                                  the Web are becoming more widely
                                  available  . . . . . . . . . . . . . . . 43
         Diana Phillips Mahoney   Virtual Reality on the PC ---
                                  Significant enhancements in PC hardware
                                  are prompting many vendors of
                                  virtual-reality software to develop more
                                  user-friendly interfaces to enhance the
                                  appeal of their PC-based offerings . . . 53
                      Anonymous   Portfolio --- Lower-end tools produce
                                  high-end results . . . . . . . . . . . . 62
                      Anonymous   User Focus --- Simulating a facelift for
                                  the Royal Albert Hall 3D simulation key
                                  evidence in leaky-roof lawsuit . . . . . 69
                      Anonymous   Model Shop --- Dealing with details  . . 73
                      Anonymous   Reviews --- Alias: Wavefront's
                                  PowerAnimator V7. Speed Razor Mach 111
                                  from in:sync . . . . . . . . . . . . . . 77
                      Anonymous   Product Guide --- Presentation monitors  82

Computer Graphics World
Volume 19, Number 6, June, 1996

                Caren D. Potter   CAD/CAM Special Report: CAD Contracts
                                  Won and Lost --- Why do companies buy
                                  the CAD systems they buy, and what
                                  factors might prompt users to replace an
                                  \ldots . . . . . . . . . . . . . . . . . ??
                      Anonymous   CAD/CAM Connection --- The real value of
                                  3D rendering to architects . . . . . . . 19
                 B. J. Novitski   Adventures in Architecture ---
                                  Architects who find photorealism too
                                  expensive and time-consuming to achieve
                                  are experimenting with novel techniques
                                  for  . . . . . . . . . . . . . . . . . . 23
              Barbara Robertson   Texture Tactics --- Even though the
                                  quality differs from product to product,
                                  hardware acceleration for texture
                                  mapping is showing up on everything from
                                  \ldots . . . . . . . . . . . . . . . . . 33
                  Gregory Pyros   Outputting Animation to Video --- There
                                  are a variety of methods available for
                                  outputting animation to video. But to
                                  decide which method is best for you and
                                  your application, you must understand
                                  several concepts related to the  . . . . 41
                      Anonymous   Portfolio --- Intergraph's Golden Mouse
                                  Award winners  . . . . . . . . . . . . . 66
                      Anonymous   User Focus --- AEC firm wins design bid
                                  with help of interactive simulation.
                                  CD-ROM re-creates one of China's lost
                                  treasures  . . . . . . . . . . . . . . . 73
                      Anonymous   Model Shop --- Sony Pictures Imageworks
                                  creates CG butterflies for feature film
                                  The Craft  . . . . . . . . . . . . . . . 79
                      Anonymous   Reviews --- SolidWorks 95 solid modeler.
                                  Macromedia's Extreme 3D. Hash Inc's
                                  Animation Master V4.0  . . . . . . . . . 85
                      Anonymous   Product Guide --- CRT projectors . . . . 90

Computer Graphics World
Volume 19, Number 7, July, 1996

                      Anonymous   Tech Watch --- Mapping wound-healing
                                  progress. Reality meets virtual reality.
                                  Telemedicine debuts at Summer Olympics   17
                      Anonymous   CAD/CAM Connection --- RenderWare vs.
                                  OpenGL . . . . . . . . . . . . . . . . . 21
         Diana Phillips Mahoney   The Art and Science of Medical
                                  Visualization --- In conjunction with
                                  dramatic advances in scanning
                                  technologies, computer-aided
                                  visualization tools are  . . . . . . . . 25
              Barbara Robertson   He's Back! T2 3D, the third installment
                                  of the fast-action, science-fiction
                                  Terminator saga, combines elements from
                                  the theater, virtual-reality,
                                  theme-park, and feature film worlds to
                                  create an immersive, sensory experience  36
                     Donna Coco   Desktop Special Effects --- Today's
                                  desktop special-effects market is quite
                                  diverse, boasting a range of packages
                                  offering not only enhanced morphing
                                  functionality but also the ability to
                                  warp and distort images and video as
                                  well as create digital-video effects and
                                  transitions  . . . . . . . . . . . . . . 44
                     Amy Rowell   The 2D CAD Option --- Despite the
                                  growing popularity of solid modeling
                                  software, the demand for ZD CAD software
                                  continues to be strong. And whether
                                  you're a technical illustrator, an
                                  engineer, an architect, or a hobbyist,
                                  chances are good that you can find a
                                  package perfectly suited to your
                                  particular needs . . . . . . . . . . . . 52
                      Anonymous   Portfolio --- CG magic in Disney's
                                  Hunchback  . . . . . . . . . . . . . . . 60
                      Anonymous   User Focus --- Reverse engineering
                                  elevates science of saddle making  . . . 63
                      Anonymous   Model Shop --- Creating a convincing
                                  composite  . . . . . . . . . . . . . . . 67
                      Anonymous   Reviews --- Kinetix's 3D Studio Max.
                                  Bryce 2.0 from MetaTools . . . . . . . . 71
                      Anonymous   Product Guide --- Under-USD 10,000
                                  desktop film recorders . . . . . . . . . 76

Computer Graphics World
Volume 19, Number 8, August, 1996

                      Anonymous   Digital Studio --- ``CG'' movies and
                                  their Web sites. James and the Giant
                                  Peach. Amazing Studio's Heart of
                                  Darkness . . . . . . . . . . . . . . . . 17
                      Anonymous   CAD/CAM Connection --- Unix workstations
                                  will prosper despite Windows NT's
                                  success  . . . . . . . . . . . . . . . . 21
         Diana Phillips Mahoney   The Fabric of Animation --- Due to a
                                  variety of factors, realistically
                                  animating CG clothing is extraordinarily
                                  difficult. As such, most of the
                                  significant work being done in this area
                                  is taking place in university-based
                                  research facilities  . . . . . . . . . . 29
                    Ian Ashdown   Lighting for Architects --- How do you
                                  model light within a computer graphics
                                  program? The answer encompasses two
                                  basic approaches: ray tracing and
                                  radiosity  . . . . . . . . . . . . . . . 38
                Caren D. Potter   Engineering on the Internet --- A few
                                  years ago, few CAD vendors were talking
                                  publicly about the Internet and its
                                  graphical showpiece, the World Wide Web.
                                  Now, all of them have formulated
                                  Internet strategies, and a handful have
                                  already announced Internet-related
                                  products . . . . . . . . . . . . . . . . 51
               Stefen Fangmeier   Designing Digital Tornados --- How the
                                  artists and designers at Industrial
                                  Light and Magic overcame the many
                                  challenges they encountered when
                                  creating Twister's tornados  . . . . . . 58
             Michael Jay Tucker   Have High-End Monitors Gone Vanilla? If
                                  you're interested in purchasing a 1- to
                                  21-inch, high-end color monitor, your
                                  choices are broader than ever  . . . . . 65
                      Anonymous   Portfolio --- A sampling of works from
                                  this year's SIGGRAPH Electronic Theatre  74
                      Anonymous   User Focus --- New interface puts
                                  filmmakers inside scientific wonderland  81
                      Anonymous   Model Shop --- Create a walking alien
                                  with Character Studio  . . . . . . . . . 87
                      Anonymous   Reviews --- UnReal Pictures/Kinetix's
                                  Character Studio. Pixar's RenderMan
                                  Artists Tools  . . . . . . . . . . . . . 93
                      Anonymous   Products --- SIGGRAPH '96 Product
                                  Preview  . . . . . . . . . . . . . . . . 103

Computer Graphics World
Volume 19, Number 9, September, 1996

                      Anonymous   CAD/CAM Special Report: Workgroup vs.
                                  Enterprise-Wide PDM --- Should
                                  prospective buyers of product data
                                  management systems purchase and install
                                  enterprise-wide systems or local
                                  (workgroup) systems? What are the
                                  benefits and limitations of each?  . . . S1
                      Anonymous   Tech Watch --- A virtual emergency room  17
                      Anonymous   CAD/CAM Connection --- Defining new CAD
                                  standards  . . . . . . . . . . . . . . . 21
                    Susan Smith   Hybrid Modeling --- If this new approach
                                  to solid modeling does everything
                                  vendors claim it does, then it's no
                                  wonder that some companies are touting
                                  it as the wave of the future . . . . . . 25
                 Arielle Emmett   Scanners and Film Recorders at the High
                                  End --- Thanks to the explosion in the
                                  use of CG technology in films, high-end
                                  film scanners and film recorders . . . . 53
                    Tam Harbert   Sorting Out RAID Storage --- The need
                                  for faster data transfer and more
                                  storage space is driving many graphics
                                  professionals to use RAID systems  . . . 61
                      Anonymous   Portfolio --- Graphisoft contest sparks
                                  architecture students' creativity  . . . 68
                      Anonymous   User Focus --- Redesigning SyQuest with
                                  CAD. Exploring Olympic locale with
                                  simulated flythrough . . . . . . . . . . 71
                      Anonymous   Model Shop --- The modular approach to
                                  modeling . . . . . . . . . . . . . . . . 75
                      Anonymous   Reviews --- Intergraph's Solid Edge.
                                  Autodesk's Mechanical Desktop.
                                  Macromedia's Director 5.0  . . . . . . . 81
                      Anonymous   Product Guide --- Low-cost 3D
                                  accelerators . . . . . . . . . . . . . . 86

Computer Graphics World
Volume 19, Number 10, October, 1996

                      Anonymous   Digital Studio --- Quake the 3D sequel
                                  to Doom. Experiencing the Vatican's
                                  ``Raffaello Rooms''. A virtual trip to
                                  Mars . . . . . . . . . . . . . . . . . . 19
                      Anonymous   CAD/CAM Connection --- Focusing
                                  technology on business benefits  . . . . 23
                     Adele Hars   Masters of Motion Capture --- One of the
                                  leaders in performance animation
                                  technology is Medialab, an animation
                                  production house based in Paris. Its
                                  real time characters perform on
                                  television and serve as corporate
                                  mascots  . . . . . . . . . . . . . . . . 26
         Diana Phillips Mahoney   Feature Prototyping --- Today, comfort
                                  and ease of use are top priorities when
                                  it comes to designing technology-rich
                                  products, such as avionics control . . . 38
                 Arielle Emmett   Dye-Sublimation Printers --- Dye-sub
                                  devices stand alone in terms of their
                                  ability to deliver true photo-quality
                                  output . . . . . . . . . . . . . . . . . 47
                      Anonymous   Portfolio --- The art of industrial
                                  design . . . . . . . . . . . . . . . . . 54
                      Anonymous   User Focus --- The challenge of creating
                                  a new kind of VR experience  . . . . . . 59
                      Anonymous   Model Shop --- Modeling an airplane with
                                  Hash's Animation Master  . . . . . . . . 65
                      Anonymous   Reviews --- NewTek's LightWave 5.0.
                                  Positron Publishing's MeshPaint 3D V1.5  69
                      Anonymous   Product Guide --- LED plotters . . . . . 74

Computer Graphics World
Volume 19, Number 11, November, 1996

                Caren D. Potter   Designing Large Assemblies --- Pushed by
                                  the sophisticated demands of the
                                  aerospace and automotive industries,
                                  CAD/CAM technology is finally becoming
                                  adept at handling complex assemblies
                                  containing thousands and even tens of
                                  thousands of parts . . . . . . . . . . . S1
                      Anonymous   Tech Watch --- A virtual retina display.
                                  Healing with holograms. Group VR
                                  environment  . . . . . . . . . . . . . . 19
                    Susan Smith   The Challenges of Complex Surfaces ---
                                  While some argue that surfaces have not
                                  progressed nearly enough, others point
                                  to developments in surface modeling that
                                  make working with complex surfaces just
                                  a little easier  . . . . . . . . . . . . 26
         Diana Phillips Mahoney   L5: First City in Space --- This new
                                  Imax 3D film is a futuristic adventure
                                  that combines 3D computer graphics and
                                  live-action footage with actual space
                                  imagery-provided by NASA . . . . . . . . 39
                  Mark Clarkson   3D Accelerators, Round Two --- A new
                                  generation of 3D graphics accelerator
                                  boards for Windows NT are coming to
                                  market just a little over a year after
                                  the first generation hit the streets.
                                  And for just about the same price as
                                  last year's models, you can get a lot
                                  more functionality . . . . . . . . . . . 67
                      Anonymous   Portfolio --- The imagery of Henk Dawson 74
                      Anonymous   User Focus --- A bold opener for MTV
                                  features on animated fetus . . . . . . . 79
                      Anonymous   Model Shop --- Animating displacement
                                  maps . . . . . . . . . . . . . . . . . . 85
                      Anonymous   Reviews --- SolidWorks 96. PTC's Pro/E
                                  Rel 17.0. ElectricImage V2.7 . . . . . . 91
                      Anonymous   Product Guide --- Rapid prototyping
                                  systems  . . . . . . . . . . . . . . . . 100

Computer Graphics World
Volume 19, Number 12, December, 1996

                      Anonymous   Digital Studio --- The ultimate racing
                                  game. Motion-captured characters.
                                  Creating digital life  . . . . . . . . . 19
                      Anonymous   CAD/CAM Connection --- What does VRML
                                  have to offer design engineers?  . . . . 22
                Ralph Grabowski   Will VRML 2.0 Let Me Design a Bolt
                                  Faster?  . . . . . . . . . . . . . . . . 22, 24
                     Donna Coco   New Tools for 3D Gamers --- In the last
                                  year, vendors of 3D software took a
                                  particular interest in game developers,
                                  bringing to market a wealth of new
                                  products with modeling and animation
                                  features geared specifically at their
                                  needs  . . . . . . . . . . . . . . . . . 29
         Diana Phillips Mahoney   Animating Nature --- It's not easy to
                                  mimic Mother Nature. Yet that's not
                                  stopping computer artists and animators
                                  from striving to create ever more
                                  believable digital versions of oceans,
                                  mountains, forests, hurricanes, and
                                  avalanches . . . . . . . . . . . . . . . 40
                 Davois S. Cohn   Reading Computer Benchmarks --- Although
                                  flawed, computer benchmarks provide one
                                  of the few ways of quantifying system
                                  performance. But you've got to be able
                                  to analyze the test results correctly,
                                  or you'll be fooled into making
                                  assumptions about performance that will
                                  be entirely misleading . . . . . . . . . 49
                      Anonymous   Portfolio --- Stunning room designs  . . 58
                      Anonymous   User Focus --- A new ride film goes
                                  underground  . . . . . . . . . . . . . . 61
                      Anonymous   Reviews --- Corel CAD. HiJaak Pro 4.0    67
                      Anonymous   Product Guide --- CD recorders and
                                  software . . . . . . . . . . . . . . . . 71


Computer Graphics World
Volume 20, Number 1, January, 1997

                      Anonymous   Tech Watch --- A unique collaborative
                                  environment for scientists. A virtual
                                  trade show . . . . . . . . . . . . . . . 13
                  Troy Dunniway   3D Paints a Broader Stroke . . . . . . . 18
                Raymond Kurland   Mid-Range Mechanical CAD: A Comparison
                                  --- High-end CAD/CAM programs are
                                  starting to feel the heat from low-cost,
                                  production-worthy, mid-range CAD
                                  packages. But just how sophisticated are
                                  those programs, and how do they compare
                                  in their modeling capabilities? This
                                  benchmark comparison provides some clues 29
                      Doug King   Picture-Perfect Models --- Are you still
                                  creating 3D models the old-fashioned
                                  way? Now there are a handful of
                                  commercial software packages that employ
                                  photogrammetric algorithms that enable
                                  you to create 3D models from
                                  photographs. True, they're not the
                                  perfect solution for every application,
                                  but for\ldots  . . . . . . . . . . . . . 39
                      Anonymous   The Hottest Products of the Year ---
                                  It's time once again to recognize the
                                  most impressive products of the year.
                                  The winners of this year's CGW
                                  Innovation Awards are a select group of
                                  25 new products that stood out from the
                                  crowd. These are products that are truly
                                  pushing the leading edge of computer . . 46
                      Anonymous   Portfolio --- The architect as artist    56
                      Anonymous   User Focus --- FEA plays a role in
                                  medical imaging  . . . . . . . . . . . . 59
                      Anonymous   Reviews --- Softimage 3D V3.51. Speed
                                  Razor 3.5  . . . . . . . . . . . . . . . 61

Computer Graphics World
Volume 20, Number 2, February, 1997

                      Anonymous   CAD/CAM Connection --- The Web promises
                                  to bring sweeping changes  . . . . . . . 15
                    Amy Romwell   The Design Benefits of Group VR ---
                                  What's the best way for engineers and
                                  scientists to share their ideas with one
                                  another? For some, the best solution
                                  might be to use virtual reality. From VR
                                  theaters to shared virtual space via the
                                  Internet, virtual reality is becoming an
                                  increasingly important medium in project
                                  design, presentation, and collaboration  21
                    Tim Forcade   3D Plug-Ins Proliferate --- Once the
                                  province of 3D Studio, plug-in fever has
                                  spread to numerous other 3D modeling and
                                  animation packages. In fact, the frantic
                                  pace at which 3D plug-ins are appearing
                                  is outstripping and driving the
                                  previously centralized 3D software
                                  development process  . . . . . . . . . . 32
               Joanne Schechter   The Workstation Explosion --- Dramatic
                                  advances in PC and graphics technology
                                  have effectively married the
                                  full-featured graphics workstation to
                                  the ordinary PC. The result? The
                                  powerful NT workstation. As the market
                                  for these new machines explodes, vendors
                                  scramble to claim their slice of the pie 40
                      Anonymous   Portfolio --- The imagery of Versailles  52
                      Anonymous   User Focus --- Japanese music video
                                  features CG characters . . . . . . . . . 55
                      Anonymous   Model Shop --- Creating a lost temple
                                  with 3D Studio Max . . . . . . . . . . . 61
                      Anonymous   Reviews --- Side Effects' Houdini  . . . 67
                      Anonymous   Product Guide --- Removable disk drives  71

Computer Graphics World
Volume 20, Number 3, March, 1997

                 Amy Rowell and   
                   Jeffrey Rowe   CAD/CAM Special Report: Industrial
                                  Design --- Industrial design is a
                                  complex field of activity that straddles
                                  the worlds of both art and engineering.
                                  The job of the industrial designer is to
                                  create innovative products and help
                                  bring them to market quickly.  . . . . . S1
                      Anonymous   Tech Watch --- Stanford researchers use
                                  lasers to create color in a cube;
                                  Developing Virtualized Reality at
                                  Carnegie Mellon; Chemists create
                                  teeny-tiny monitors; High-speed video on
                                  the Internet . . . . . . . . . . . . . . 19
                   Caren Potter   Analysis for Design Engineers --- The
                                  push is on to move analysis up to the
                                  front of the design process, and one way
                                  vendors are trying to accommodate that
                                  trend is by developing analysis tools
                                  that can be put directly into the hands
                                  of designers. But can such tools ever
                                  really be used safely by anyone other
                                  than specialized analysts? . . . . . . . 23
                  Terry Wohlers   The Technology Behind 3D Digitizing ---
                                  One of the most common misconceptions is
                                  that 3D digitizers somehow magically
                                  covert an object to computer model data.
                                  In truth, there's nothing magical about
                                  it. Making 3D digitizing work is as much
                                  an art as it is a science  . . . . . . . 47
                      Anonymous   Portfolio --- Visible Humans . . . . . . 56
                      Anonymous   User Focus --- Scientists employ a
                                  unique visualization display. The stage
                                  itself comes alive in this theatrical
                                  production . . . . . . . . . . . . . . . 59
                      Anonymous   Model Shop --- Designing a personal
                                  pager  . . . . . . . . . . . . . . . . . 65
                      Anonymous   Reviews --- Rhino 3D offers NURBS;
                                  MicroScribe digitizer SolidView 2.0  . . 71
                      Anonymous   Product Guide --- Wide-format ink jet
                                  plotters . . . . . . . . . . . . . . . . 77

Computer Graphics World
Volume 20, Number 4, April, 1997

                      Anonymous   Digital Studio --- The magic behind The
                                  Relic; A new game from Psygnosis . . . . 13
                      Anonymous   CAD/CAM Connection --- Architects need
                                  to think like filmmakers . . . . . . . . 19
                  Diana Mahoney   Face Tracking --- Recreating the subtle
                                  and not-so-subtle expressions of the
                                  human face is no trivial task. Even a
                                  simple smile involves the interplay of
                                  myriad muscles. Yet given the booming
                                  market for animated characters, the push
                                  is on to create reliable face-tracking
                                  technology . . . . . . . . . . . . . . . 23
                     Donna Coco   Developers Embrace VRML 2.0 --- With the
                                  arrival of VRML 2.0, Web developers are
                                  creating 3D environments that are more
                                  exciting and robust than ever. But that
                                  doesn't mean there aren't problems. The
                                  technology's still new, and working with
                                  it requires patience, understanding, and
                                  a healthy degree of creativity to
                                  navigate around obstacles  . . . . . . . 32
              Barbara Robertson   Animation Special Report: Making Motion
                                  Easy --- Computer animation programs
                                  have not always been easy to use. But
                                  that's starting to change as vendors
                                  bring out an ever-increasing number of
                                  clever tools that make the art of
                                  animation a little faster, a little
                                  easier, and maybe even a little better   42
                  Lisa Vincenzi   Buying Motion --- One way to create
                                  animated characters is to use
                                  motion-capture technology. And if you
                                  don't have the tools or the resources to
                                  do it yourself, there's a growing number
                                  of motion-capture service bureaus who'll
                                  gladly step in to help you out . . . . . 42
                   Caren Potter   Can AutoCAD Fight Back? It's been a
                                  tough year for Autodesk. Its stock price
                                  has taken a beating, its last release of
                                  AutoCAD software was soundly criticized,
                                  and its competitors are licking their
                                  chops. Is this the beginning of a gloomy
                                  future, or is the once high-flying
                                  company poised to make a comeback? . . . 61
                      Anonymous   Portfolio --- The City of Lost Children  68
                      Anonymous   User Focus --- Training simulation on a
                                  PC . . . . . . . . . . . . . . . . . . . 71
                      Anonymous   Model Shop --- Create your own 3D
                                  digitizer  . . . . . . . . . . . . . . . 75
                      Anonymous   Reviews --- Fractal's Poser 2.0;
                                  DeBabelizer Pro  . . . . . . . . . . . . 83

Computer Graphics World
Volume 20, Number 5, May, 1997

                      Anonymous   Tech Watch --- The world's tiniest
                                  display; A new VR installation; Motion
                                  capture for medicine; Reproducing 3D
                                  surfaces . . . . . . . . . . . . . . . . 15
                      Anonymous   CAD/CAM Connection --- Solid modeling
                                  for industrial design  . . . . . . . . . 19
         Diana Phillips Mahoney   All Fired Up --- On average, it takes
                                  from three to five years to design and
                                  produce a new fire truck. But the
                                  engineers and designers at Freightliner
                                  managed to reduce that process to just
                                  nine months through some skillful use of
                                  its digital tools  . . . . . . . . . . . 25
                   Caren Potter   The Engines of Mechanical CAD --- As
                                  modeling kernels such as ACIS,
                                  Parasolid, and DesignBase continue their
                                  battle for market share, the debate
                                  rages  . . . . . . . . . . . . . . . . . 31
         Diana Phillips Mahoney   Procedural Animation --- Procedural
                                  animation techniques, which use
                                  algorithms or mathematical expressions
                                  to drive the movement of objects or
                                  volumes over time, already are
                                  delivering some significant benefits to
                                  animators. But the technology continues
                                  to advance, and tomorrow's animation
                                  programs will make even greater use of
                                  these techniques . . . . . . . . . . . . 39
                  Sandra Helsel   High-Res VR Displays --- Today, the
                                  range of displays for virtual reality
                                  runs the gamut from head-mounted
                                  displays to virtual-model displays. Each
                                  of these different types of displays has
                                  their own unique advantages, and for
                                  those who want to understand the
                                  potential of VR, a good place to begin
                                  is to understand the various VR display
                                  options  . . . . . . . . . . . . . . . . 49
                      Anonymous   Portfolio --- A modeler with a mission   58
                      Anonymous   Reviews --- SolidWorks 97; Allplan FT;
                                  Extreme 3D 2.0 . . . . . . . . . . . . . 61
                      Anonymous   Product Guide --- Windows-based solid
                                  modelers . . . . . . . . . . . . . . . . 66

Computer Graphics World
Volume 20, Number 6, June, 1997

                      Anonymous   Digital Studio --- Creating an LBE
                                  experience. A unique real-time character 11
                      Anonymous   CAD/CAM Connection --- The future of 3D
                                  graphics boards  . . . . . . . . . . . . 15
         Diana Phillips Mahoney   Moving Beyond CAD  . . . . . . . . . . . 20
         Diana Phillips Mahoney   Philadelphia 2000  . . . . . . . . . . . 30
              Barbara Robertson   Something Has Survived . . . . . . . . . 34
                     Donna Coco   Interacting with Dinosaurs . . . . . . . 42
               Joanne Schechter   Selecting a Projector  . . . . . . . . . 51
                     Amy Rowell   CAD/CAM Interoperability . . . . . . . . 57
                      Anonymous   Portfolio --- Creating landscapes  . . . 74
                      Anonymous   Reviews --- I-DEAS Artisan Series.
                                  Strata StudioPro 2.0 . . . . . . . . . . 81

Computer Graphics World
Volume 20, Number 7, July, 1997

                      Anonymous   Tech Watch --- A floating display.
                                  Real-time motion capture. Designing a
                                  bridge. A virtual lab  . . . . . . . . . 13
                      Anonymous   CAD/CAM Connection --- Displaying large
                                  assemblies . . . . . . . . . . . . . . . 19
                     Donna Coco   Creating Intelligent Creatures . . . . . 22
              Barbara Robertson   Virtual Humans at Work . . . . . . . . . 33
         Diana Phillips Mahoney   Visualizing Volumes  . . . . . . . . . . 42
               Joanne Schechter   Flat Monitors  . . . . . . . . . . . . . 53
                      Anonymous   Portfolio --- A winning student
                                  animation  . . . . . . . . . . . . . . . 58
                      Anonymous   User Focus --- Chrysler embraces VR  . . 61
                      Anonymous   Reviews --- Intergraph's Solid Edge 3.0.
                                  Caligari's trueSpace3  . . . . . . . . . 65

Computer Graphics World
Volume 20, Number 8, August, 1997

                      Anonymous   Spotlight: News and Products . . . . . . 8
                      Anonymous   Digital Studio --- The invisible effects
                                  of ``roar''. A cross-cultural
                                  edutainment title  . . . . . . . . . . . 17
                      Anonymous   CAD/CAM Connection --- Displaying large
                                  assemblies . . . . . . . . . . . . . . . 23
              Barbara Robertson   Read My Lips . . . . . . . . . . . . . . 26
         Diana Phillips Mahoney   The Power of Touch . . . . . . . . . . . 41
                  Amy A. Rowell   CAD Meets Hollywood at TFX . . . . . . . 53
                     Donna Coco   Animation Special Report: Choosing the
                                  ``Right'' Animation System . . . . . . . 62
              Barbara Robertson   Pushing the Envelope . . . . . . . . . . 81
                      Anonymous   Portfolio --- Hot summer movies  . . . . 88
                      Anonymous   User Focus --- Simulating emergency
                                  medicine . . . . . . . . . . . . . . . . 95
                      Anonymous   Reviews --- Second Nature's Hypermatter.
                                  PowerAnimator 8.0  . . . . . . . . . . . 99

Computer Graphics World
Volume 20, Number 9, September, 1997

                      Anonymous   Tech Watch --- Pattern-recognition
                                  system. Piecing together history. 3D
                                  semiconductor simulation. Multi-threaded
                                  architecture . . . . . . . . . . . . . . 15
                      Anonymous   CAD/CAM Connection --- Feature-based
                                  virtual prototyping  . . . . . . . . . . 23
              Barbara Robertson   Real Troopers  . . . . . . . . . . . . . 26
               Joanne Schechter   Update Your Thinking of Stereoscopic
                                  Displays . . . . . . . . . . . . . . . . 37
                   Jeffrey Rowe   Surface Modeling . . . . . . . . . . . . 47
                     Amy Rowell   Prototyping in a Digital World . . . . . 55
                      Ann Meyer   Virtual Prototypes . . . . . . . . . . . 65
                      Anonymous   Portfolio --- A digital cell
                                  reconstruction . . . . . . . . . . . . . 74
                      Anonymous   User Focus --- Animating biological
                                  defenses . . . . . . . . . . . . . . . . 77
                      Anonymous   Reviews --- Vellum 3D Version 3.0.
                                  AutoCAD Rel. 14  . . . . . . . . . . . . 81

Computer Graphics World
Volume 20, Number 10, October, 1997

                      Anonymous   Digital Studio --- An intergalactic
                                  adventure. It's back to Zork . . . . . . 17
                      Anonymous   CAD/CAM Connection --- Getting the most
                                  from models  . . . . . . . . . . . . . . 23
                     Donna Coco   Creating Humans for Games  . . . . . . . 26
               Joanne Schechter   Unix Workstations Stand Their Ground . . 36
                     Evan Yares   Photo-quality Printers . . . . . . . . . 50
              Barbara Robertson   3D Power . . . . . . . . . . . . . . . . 65
                      Anonymous   Portfolio --- Starship Titanic . . . . . 74
                      Anonymous   User Focus --- Surgeon gets 3D insight   77
                      Anonymous   Reviews --- 3D Studio Viz. Ray Dream 5.0 81

Computer Graphics World
Volume 20, Number 11, November, 1997

                      Anonymous   Tech Watch --- A Canadian Odyssey.
                                  CG-enhanced brain research. A new
                                  semiconductor design. High-end rendering
                                  option . . . . . . . . . . . . . . . . . 17
                      Anonymous   CAD/CAM Connection --- Common-sense
                                  Rules for CAD  . . . . . . . . . . . . . 21
                     Amy Rowell   Engineered to Look Real  . . . . . . . . 26
                     Donna Coco   Motion Capture Advances  . . . . . . . . 37
              Barbara Robertson   Pioneers and Performers  . . . . . . . . 46
                 George Maestri   Affordable Animation . . . . . . . . . . 54
                   Caren Potter   Web-enabled Engineering  . . . . . . . . 64
                      Anonymous   Q and A: Web-enabled Engineering . . . . 71
                      Anonymous   Portfolio --- Zork Grand Inquisitor  . . 78
                      Anonymous   User Focus --- The house that Wright
                                  (could have) built . . . . . . . . . . . 81
                      Anonymous   Reviews --- Cadkey 97/FastSOLID.
                                  SolidDesigner 5.1. Cinema 4D . . . . . . 85

Computer Graphics World
Volume 20, Number 12, December, 1997

                      Anonymous   Spotlight: News and Products . . . . . . 8
                      Anonymous   Digital Studio --- Constructing Lego
                                  Island. Dilbert Does 3D  . . . . . . . . 17
                      Anonymous   CAD/CAM Connection --- The Changing
                                  Landscape of Mechanical CAD  . . . . . . 21
              Barbara Robertson   Different Strokes  . . . . . . . . . . . 26
                     Donna Coco   Tools for VRML 2.0 Development . . . . . 37
                   Caren Potter   Concept Modelers: The Latest Trend in
                                  Rapid Prototyping --- Smaller, faster,
                                  cheaper siblings of conventional
                                  rapid-prototyping tools, concept
                                  modelers . . . . . . . . . . . . . . . . 45
         Diana Phillips Mahoney   Virtual Therapy Nets Real Results  . . . 52
                      Anonymous   Portfolio --- Anastasia  . . . . . . . . 60
                      Anonymous   User Focus --- Babylon 5's Last Hurrah   65
                      Anonymous   Reviews --- World Builder 2.0. Infini-D
                                  4.1  . . . . . . . . . . . . . . . . . . 69


Computer Graphics World
Volume 21, Number 1, January, 1998

                      Anonymous   Tech Watch --- Modeling life's
                                  complexities. VR in medicine 3D camera
                                  technology. Blue lasers for optical
                                  storage  . . . . . . . . . . . . . . . . 17
              Barbara Robertson   The Grand Illusion . . . . . . . . . . . 22
                      Anonymous   1997 CGW Innovation Awards . . . . . . . 36
               Joanne Schechter   Richer Ride Films  . . . . . . . . . . . 44
               Richlard Spohrer   Making CAD Models Shine  . . . . . . . . 51
                      Anonymous   Portfolio --- Artist ex Machina  . . . . 60
                      Anonymous   User Focus --- A geological adventure    63
                      Anonymous   Model Shop --- Creating organic models   67
                      Anonymous   Reviews --- 3D Studio Max 2.0.
                                  Alias/Wavefront Composer 4.5 . . . . . . 73

Computer Graphics World
Volume 21, Number 2, February, 1998

                      Anonymous   Digital Studio --- Developing Kingsley   15
              Barbara Robertson   Meet Geri: The New Face of Animation . . 20
              Barbara Robertson   Crowd Control  . . . . . . . . . . . . . 30
                 Arny A. Rowell   Product Data Management Sports a New
                                  Look . . . . . . . . . . . . . . . . . . 42
                    Tim Forcade   Unraveling Riven . . . . . . . . . . . . 49
                    Hal Glatzer   CD or DVD? . . . . . . . . . . . . . . . 57
                      Anonymous   Portfolio --- Flubber's emotional range  62
                      Anonymous   User Focus --- A new bike design . . . . 67
                      Anonymous   Model Shop --- Animating a scorpion's
                                  sting  . . . . . . . . . . . . . . . . . 71
                      Anonymous   Reviews --- Lightscape 3.1, Michanicol
                                  Desktop 2.0  . . . . . . . . . . . . . . 77

Computer Graphics World
Volume 21, Number 3, March, 1998

                      Anonymous   TechWatch --- From Bones to Clones . . . 17
                      Anonymous   TechWatch --- Walking Through VR . . . . 17
                      Anonymous   CAD/CAM --- Connection --- Digital
                                  Manufacturing  . . . . . . . . . . . . . 23
              Barbara Robertson   Sav A-h-h-h-h  . . . . . . . . . . . . . 28
          Diana Philips Mahoney   Merging CAD and GIS  . . . . . . . . . . 45
                     Donna Coco   CG that Gives You the Creeps . . . . . . 52
                  Amy A. Rowell   Virtual Vehicles Set the Pace  . . . . . 61
                    Evan Hirsch   New Technology in the Old Country  . . . 70
                   Jeffrey Rowe   Tools for the Digital Stylist  . . . . . 73
               Joanne Schechter   3D Digitizers Make Their Mark  . . . . . 79
                      Anonymous   Portfolio --- Digital Set Design . . . . 86
                      Anonymous   User Focus --- The Thrill of the Chase.
                                  Spinal Map . . . . . . . . . . . . . . . 89
                      Anonymous   Reviews --- Catalyst V 1.1. IntelliCAD98 97

Computer Graphics World
Volume 21, Number 4, April, 1998

                      Anonymous   Digital Studio --- Top Secret Ride Film.
                                  The Riddler's Revenge  . . . . . . . . . 15
                      Anonymous   CAD/CAM --- Connection: Making CAD/CAM,
                                  CAE Easier . . . . . . . . . . . . . . . 21
              Barbara Robertson   Brushing Up  . . . . . . . . . . . . . . 26
                     Donna Coco   3D Stars on TV . . . . . . . . . . . . . 40
                    Mark Hodges   Visualization Spoken Here  . . . . . . . 55
         Diana Phillips Mahoney   Commercial Success . . . . . . . . . . . 65
                Lorraine Savage   The Anime Invasion . . . . . . . . . . . 73
                      Anonymous   Portfolio --- Making Movies, Pronto  . . 78
                      Anonymous   User Focus --- Time Travels  . . . . . . 81
                      Anonymous   Reviews --- Bryce 3D. SolidWorks 98  . . 85

Computer Graphics World
Volume 21, Number 5, May, 1998

                      Anonymous   Tech Watch --- A movie with heart. The
                                  NICE way to Learn  . . . . . . . . . . . 13
                      Anonymous   Connection --- Sharing CAD models on the
                                  Web  . . . . . . . . . . . . . . . . . . 21
                Caren D. Potter   CAD Makes a Play in Sports . . . . . . . 24
                 Arielle Emmett   Virtual Journeys . . . . . . . . . . . . 34
                      Lane Boyd   Digital Factories  . . . . . . . . . . . 45
              Barbara Robertson   Right on Track . . . . . . . . . . . . . 54
              Richard Hollander   3D Tracking: A user's View . . . . . . . 60
                      Anonymous   Portfolio --- Natural Beauty . . . . . . 68
                      Anonymous   User Focus --- Virtual Dancers Get
                                  Moving . . . . . . . . . . . . . . . . . 73
                      Anonymous   Reviews --- Piranesi. Design Wave 2.0    77
                      Anonymous   Resources and Events . . . . . . . . . . 86

Computer Graphics World
Volume 21, Number 6, June, 1998

                      Anonymous   Digital Studio --- 3D Goes to the Opera.
                                  Cool Looks for Barbie  . . . . . . . . . 15
                      Anonymous   CAD/CAM --- Connection. Kernel Wars  . . 19
                 B. J. Novitski   An Architectural Awakening . . . . . . . 22
                Caren D. Potter   Battlinq for the Midranqe  . . . . . . . 42
               Randall Warniers   Dirty Pictures . . . . . . . . . . . . . 50
                  Gregory Pyros   Designing Virtual Sets . . . . . . . . . 63
                      Anonymous   Portfolio --- A Light Touch  . . . . . . 70
                      Anonymous   User Focus --- Simulating a tragic
                                  crash. A spokescharacter with attitude   75
                      Anonymous   Reviews --- ArchiDesign. DataCAD 8.0 . . 83

Computer Graphics World
Volume 21, Number 7, July, 1998

                      Anonymous   Spotlight  . . . . . . . . . . . . . . . 10
                      Anonymous   Market Outlook . . . . . . . . . . . . . 17
                      Anonymous   Tech Watch . . . . . . . . . . . . . . . 22
              Barbara Robertson   A New Cast of Characters: From Antz to
                                  'Zillas  . . . . . . . . . . . . . . . . 31
                      Anonymous   Bingo!: A short film puts new animation
                                  software to the test . . . . . . . . . . 33
                      Anonymous   Small Soldiers: The characters are
                                  short, but animating them was a tall
                                  order  . . . . . . . . . . . . . . . . . 38
                      Anonymous   Godzilla: See what it took to bring this
                                  giant lizard and his babies to life  . . 49
                       Ben Long   Character Building . . . . . . . . . . . 49
                      Anonymous   A Bug's Life: The team behind Toy Story
                                  collaborates on a ``buggy'' animation    56
                      Anonymous   Antz: Proprietary character-animation
                                  software helped launch this critter
                                  invasion . . . . . . . . . . . . . . . . 61
         Diana Phillips Mahoney   Brainstorm . . . . . . . . . . . . . . . 79
                     Donna Coco   Stimulating Simulations  . . . . . . . . 92
                     David Cohn   Digital Parts  . . . . . . . . . . . . . 103
                      Anonymous   Portfolio  . . . . . . . . . . . . . . . 112
                      Anonymous   User Focus . . . . . . . . . . . . . . . 117
                      Anonymous   Events and Resources . . . . . . . . . . 132
                      Anonymous   Insight  . . . . . . . . . . . . . . . . 160

Computer Graphics World
Volume 21, Number 8, August, 1998

                      Anonymous   Spotlight --- News and Products  . . . . 10
                      Anonymous   Market Outlook --- PC Graphics Grows Up  17
                      Anonymous   Tech Watch --- Music and Graphics in
                                  Harmony. Averting Aviation Disasters.
                                  Visualization Drives Mars Exploration    20
                      Anonymous   Viewpoint --- Making CAD Pay . . . . . . 27
                     Donna Coco   Space: An Artistic Exploration of the
                                  Final Frontier . . . . . . . . . . . . . 33
                    Mark Hodges   Virtual Reality in Training  . . . . . . 45
                     Donna Coco   A Web Developer's Dream  . . . . . . . . 54
         Diana Phillips Mahoney   Launching a Construction Simulation  . . 60
                      Anonymous   Portfolio --- Prix Ars Electronica
                                  winners  . . . . . . . . . . . . . . . . 64
                      Anonymous   User Focus --- Simulating Eye Surgery.
                                  Deep Impact's Tidal Wave Building.
                                  Smithsonian Exhibits with CAD  . . . . . 69
                      Anonymous   Events and Resources . . . . . . . . . . 80
                      Anonymous   Insight --- Magnetic Attraction  . . . . 92

Computer Graphics World
Volume 21, Number 9, September, 1998

                      Anonymous   Spotlight --- News and Products  . . . . 10
                      Anonymous   Market Outlook --- Moving to MCAD's
                                  Midrange . . . . . . . . . . . . . . . . 17
                      Anonymous   Tech Watch --- A New Way to View
                                  Volumes. Realistic Facial Animation  . . 18
               Tom Copeland and   
                     Donna Coco   Leaders of the Pack  . . . . . . . . . . 22
                      Lane Boyd   Collaborative Efforts  . . . . . . . . . 33
                      Anonymous   Taking Collaboration into Orbit  . . . . 34
                      Anonymous   International Airport Design . . . . . . 38
                      Anonymous   DARPA Pushes for an Engineering Internet 42
                      Anonymous   Collaborative 3D Simplifies Plant Design 44
                      Anonymous   A STEP in the Right Direction  . . . . . 48
             Dave Blackburn and   
               Karen Moltenbrey   Moonstruck . . . . . . . . . . . . . . . 50
                 B. J. Novitski   Digital Design Reaches New Heights . . . 54
                      Anonymous   Portfolio --- Art Lessons  . . . . . . . 60
                      Anonymous   User Focus --- Analyzing Jet Fighters.
                                  Virtual World Cup Coverage. 3D Printers
                                  in Toyland. Cyber Athlete Meets the
                                  Press  . . . . . . . . . . . . . . . . . 64
                      Anonymous   Events and Resources . . . . . . . . . . 76
                      Anonymous   Insight --- Mixing Oil and Water . . . . 84

Computer Graphics World
Volume 21, Number 10, October, 1998

                      Anonymous   Departments --- Spotlight --- News and
                                  Products . . . . . . . . . . . . . . . . 8
                      Anonymous   Departments --- Market Outlook --- A
                                  Hungry Animation Market  . . . . . . . . 13
                      Anonymous   Departments --- Tech Watch ---
                                  Dissection on the Web. An Interface for
                                  Large Screens  . . . . . . . . . . . . . 16
                      Anonymous   Departments --- Viewpoint --- Benchmark
                                  Myths  . . . . . . . . . . . . . . . . . 21
               Randall Warniers   Every Picture Tells a Story  . . . . . . 25
              Barbara Robertson   Antz-piration  . . . . . . . . . . . . . 34
                     David Cohn   Reversing the Process  . . . . . . . . . 42
                    Mark Hodges   It Just Feels Right  . . . . . . . . . . 48
                      Anonymous   Departments --- Portfolio --- Unlocking
                                  the Subconscious . . . . . . . . . . . . 58
                      Anonymous   Departments --- User Focus --- Adding
                                  Harmony to 3D. Creating Prehistoric
                                  Sharks. CAD Toolmaker Turns User. How
                                  Drafting Works . . . . . . . . . . . . . 60
                      Anonymous   Departments --- Events and Resources . . 68
                      Anonymous   Departments --- Insight --- Space
                                  Bananas  . . . . . . . . . . . . . . . . 76