

			  Welcome to The Realm of
			        The Wizard

Command Line Options:

	% castle -h        <* Print this help sheet *>
	% castle -s	   <* Print score list      *>
	% castle -r	   <* Recover a saved game  *>

Main Command List:

	h - 4 --  Turn Left		|	l - 6 --  Turn Right
	j - 2 --  Back Up		|	k - 8 --  Move Forward
	  .   --  Turn Around		|	c - C --  Cast Spells
	q - Q --  Quit			|	i - I --  Inventory
	r - R --  Rest                  |       d - D --  Disarm Trap
	  >   --  Go Down Stairs	|         <   --  Go Up Stairs
	  L   --  Lookup a spell	|	  v   --  Version
	  S   --  What spells are known |         N   --  Change Name


       			ctrl e --  Exit & Save A Game
			ctrl r --  Redraw the screen

Inventory Commands:

	p - P  --  Go To the Previous Inventory Item.
	n - N  --  Go To the Next Inventory Item.
	w - W  --  Weild An Item.
	r - R  --  Take Off an Item.
	d - D  --  Drop an Item.
	esc    --  Exit Inventory.

Combat Commands:

	f - F  --  Fight Your Opponent Hand to Hand.
	d - D  --  Defend Yourself (gives an effective AC bunus of +4)
				   (For that round.)
	r - R  --  Run away, (Success Depends on your Dexterity).
	c - C  --  Cast Spells.  (See Spell list).

Spell List:

	a)	Tells where you where you are in the Maze.
	
	b)	Provides You with a limited duration magical
		Compass.
	
	c)	Teleport Self.

	d)  	Cure light Wounds, +5 to Hitpoints.

	e)	Detect Traps, Limited duration.

	f)	Cause Light wounds (1 point of damage * spell caster level).

	g)      Spell cost is 5pts.  Does 5 - 20 points of
		electric shock damage.  Percent failure based
		on intelligence.
	
	h)      Heal from 10-15 points of damage.

	i)	Tunnel through a wall directly ahead.  Makes
		Temporary Hole.  Cost is 6.
	
	j) 	Flames a creature for 10-35 points of damage.
		Cost is 8.

	Rest Hmm, you see.



			    The Wizards Castle

	The Story:
	    
	   Many years ago an evil wizard took over the land.  He 
	created a dungeon of death beneath his castle.  The only
	way to free the land is to kill him.  This is your mission
	should you choose to take it.  All you have to go on is
	a few rumors, are they true?  You have heard that the 
	evil wizard is in the very bottom of the dungeon and has
	many monsters protecting all the levels.  The traps are
	well hidden and somtimes they do things you will not
	notice.  Good LUCK!!  (You will need it).

	The Player Character:

	   You the player character has attributes that will enable
	you to fight the monsters, they include:

	Str)ength     - How physically strong you are.

	Dex)terity    - How fast on you feet you are. Aids in defense.

	Con)stitution - How healthy you are.  Aids in resisting spells.

	Int)elligence - How smart you are.  Aids in casting spells.
	
	Wis)dom	      - How much do you know.


	Other attributes:

	Lvl	      - A measure of experience that governs what you
		        know and how much hitpoints and spellpoints you
			have.
		        
	Exp	      - When certain amounts of experience are attained
			you will gain an experience level, thus giving
			you a greater ability (ie. more hitpoints, spell-
			points and more spells).

	Spt	      - This is a measure of how much spell power you
			Currently have.  The more spellpoints you have
			the more powerful the spell is that you may cast.
	
	MSp	      - This is the total number of spellpoints you can
			have at your current level.

	CHP	      - This is your current hitpoints, this shows how
			much more damage you may take before being killed.
			If this value goes below zero, you're dead.
	
	MHP	      - The maximum number of hitpoints you can have at
			your current level.

	Gold	      - This the amount of money you have, this is useful
			in buying goods from the store such as armor.  It
		  	also permits you to heal yourself (for a price)
			in the store (hitpoints, spellpoint and stats
			may be restored).

	AC 	      - How well are you protected. The higher the number
			the better.


Hints & Tips:

	The best thing to do when you start is put on your armor.
This is done with the (i) command, it puts you into a list of what
you have.  After you are in the inventory you may go through the
list with the (n) or (p) commands, and when you want to wear that
item hit (w).  If you don't put on your armor you will not be 
protected from monsters at all.  Putting on you dagger will help
in doing damage to monsters.  
	Finding Fountains will allow you to increase your player
stats., these are important to your survival. A high DEX will allow
you to run away easier (hint, hint).  The rest of the stats aid
you in other ways. It is up to you to discover them.  Good luck.

	Note on saved games, when you return you will have to put
everything back on (This will be fixed later).
	

The Store:

	There are stores located on the dungeon levels.  The store is a
place where you may heal yourself (for a price).  The store also sells
some random Item each time you enter.  Some are quite expensive.
