Last update:
Wed Sep 24 10:39:14 MDT 2025
Alan H. Barr Superquadrics and Angle-Preserving
Transformations . . . . . . . . . . . . 11--23
L. C. Hobbs Computer Graphics Display Hardware . . . 25--28, 30--32, 34, 36, 38--39
Franklin C. Crow A Comparison of Antialiasing Techniques 40--43, 46--48
Richard F. Riesenfeld Homogeneous Coordinates and Projective
Planes in Computer Graphics . . . . . . 50--55
Anders Vinberg and
James E. George Computer Graphics and the Business
Executive --- the New Management Team 57--58, 61--68, 70--71
Carl Machover A Guide to Sources of Information About
Computer Graphics . . . . . . . . . . . 73--75, 78, 80--85
P. R. Kennicott IGES and the Translation of CAD/CAM Data
Bases . . . . . . . . . . . . . . . . . ??
Robert M. Shectman and
Doug E. Bering The Electronics Engineer's Design
Station . . . . . . . . . . . . . . . . 15--23
John B. MacDonald and
Mary Kay Podlecki and
Milt J. Pappas Technical Documentation by Magic . . . . 27--30, 32, 34, 36
Frank D. Skinner The Interactive Wiring System . . . . . 38--42, 44--46, 48--51
Frank W. Bliss and
George M. Hyman Selecting and Implementing a Turnkey
Graphics System . . . . . . . . . . . . 55--62, 64, 70
Robert B. Tilove Line/polygon classification: a study of
the complexity of geometric computation 75--78, 80--82, 84
Frank M. Lillehagen CAD/CAM Work Stations for Man-Model
Communication . . . . . . . . . . . . . 17
Louis J. Doctor and
John G. Torborg Display Techniques for Octree-Encoded
Objects . . . . . . . . . . . . . . . . 29--38
Wm. Randolph Franklin and
Alan H. Barr Faster Calculation of Superquadric
Shapes . . . . . . . . . . . . . . . . . 41--47
James E. George and
Anders Vinberg The Display of Engineering and
Scientific Data . . . . . . . . . . . . 49--54
B. A. Barsky Computer-aided geometric design: a
bibliography with keywords and
classified index . . . . . . . . . . . . 67--106
Alan T. Paller Improving Management Productivity with
Computer Graphics . . . . . . . . . . . 9--14, 16
Donald R. Fullenwider and
James P. Lefever Computer Graphics and the Practice of
Architecture . . . . . . . . . . . . . . 18--26
Bruce J. Schachter Computer Image Generation for Flight
Simulation . . . . . . . . . . . . . . . 29--32, 34--38
James R. Warner Principles of Device-Independent
Computer Graphics Software . . . . . . . 85
P. M. Caporal and
G. J. Hahn Tools for Automated Statistical Graphics 72--82
J. R. Warner Principles of Device Independent
Computer Graphics Software . . . . . . . 85--100
Ronald E. Hursh Starting and Maintaining a
Computer-Aided Design System . . . . . . 15--18, 20--22
Aaron Marcus Designing the Face of an Interface . . . 23--26, 28--29
Fred T. Dawson and
Robert H. Philhower Computer-Aided Design of Plant
Electrical Systems . . . . . . . . . . . 31--34, 36--37
Virgil W. Gott Computer Graphics for Quality Assurance 39--41, 43--44
J. H. Mabry Graphics in Numerical Control --- the
User's Challenge . . . . . . . . . . . . 45--49
W. Beeby The Future of Integrated CAD/CAM
Systems: the Boeing Perspective . . . . 51--56
L. Hatfield and
B. Herzog Graphics Software --- From Techniques to
Principles . . . . . . . . . . . . . . . 59--80
A. A. G. Requicha and
H. B. Voelcker Solid Modeling: a Historical Summary and
Contemporary Assessment . . . . . . . . 9--16, 18--20, 22--24
John W. Boyse and
Jack E. Gilchrist GMSOLID: Interactive Modeling for Design
and Analysis of Solids . . . . . . . . . 27--30, 32, 34--40
Christopher M. Brown PADL-2: a Technical Summary . . . . . . 68--84
Ware Myers An Industrial Perspective on Solid
Modeling . . . . . . . . . . . . . . . . 86--97
Peter R. Bono and
Jose L. Encarnacao and
F. Robert A. Hopgood and
Paul J. W. ten Hagen GKS --- the First Graphics Standard . . 9--15, 17--19, 21--23
Anthony Mirante and
Nicholas Weingarten The Radial Sweep Algorithm for
Constructing Triangulated Irregular
Networks . . . . . . . . . . . . . . . . 11--13, 15--21
Ralph Norman Haber and
Leland Wilkinson Perceptual Components of Computer
Displays . . . . . . . . . . . . . . . . 23--26, 28, 30, 32--35
Guenther E. Pfaff and
Gerd Maderlechner Tools for Configuring Interactive
Picture-Processing Systems . . . . . . . 35--48
Toby Berk and
Lee Brownston and
Arie Kaufman A New Color-Naming System for Graphics
Languages . . . . . . . . . . . . . . . 37--42, 44
R. Hillyard The Build Group of Solid Modelers . . . 43--57
Ian H. Witten and
Radford M. Neal Using Peano Curves for Bilevel Display
of Continuous-Tone Images . . . . . . . 47--48, 50--52
Jorn Oian Trends in Scandinavian CAD Development 51--56, 58
Michael H. Liewald and
Philip R. Kennicott Intersystem Data Transfer Via IGES . . . 55--58, 60--63
Juergen Bettels and
Rene Brun Computer Graphics in High Energy Physics 61--64, 66--68, 70--72
David A. Field and
Alexander P. Morgan A Quick Method for Determining Whether a
Second-Degree Polynomial Has Solutions
in a Given Box . . . . . . . . . . . . . 65--66, 68
Stig Ulfsby and
Steinar Meen and
Jorn Oian Tornado: a Data-Base Management System
for Graphics Applications . . . . . . . 71--76, 78--79
Ernest A. Edmonds and
Andre Schappo and
Stephen A. R. Scrivener Image Handling in Two-Dimensional Design 75--78, 80--88
H. G. Borufka and
Herbert W. Kuhlmann and
Paul J. W. ten Hagen Dialogue Cells: a Method for Defining
Interactions . . . . . . . . . . . . . . 25--27, 29--30, 32--33
F. R. A. Hopgood and
Robert W. Witty Perq and Advanced Raster Graphics
Workstations . . . . . . . . . . . . . . 9--10, 12, 14--15
Martti Mantyla and
Reijo Sulonen GWB: a Solid Modeler with Euler
Operators . . . . . . . . . . . . . . . 17
H. G. Borufka and
H. W. Kuhlmann and
P. J. W. ten Hagen Dialogue cells: a method for defining
interactions . . . . . . . . . . . . . . 25--33
Renate Gemballa and
Rolf Lindner The Multiple-Write Bus Technique . . . . 33--34, 36--41
Steven Feiner and
David Salesin and
Thomas Banchoff DIAL: a Diagrammatic Animation Language 43--46, 48--54
Yosef Sheffi A Note on Computer Graphics in Network
Evacuation Studies . . . . . . . . . . . 57--60, 62
Ramon F. Sarraga Computation of Surface Areas in GMSOLID 65--70
Henry Fuchs and
Stephen M. Pizer and
Li Ching Tsai and
Sandra H. Bloomberg and
E. Ralph Heinz Adding a True 3-D Display to a Raster
Graphics System . . . . . . . . . . . . 73--78
P. Leray The CIG System of Synthetic Image
Generation . . . . . . . . . . . . . . . 89--92
William A. Fetter A Progression of Human Figures Simulated
by Computer Graphics . . . . . . . . . . 9--13
Marianne Dooley Anthropometric Modeling Programs --- a
Survey . . . . . . . . . . . . . . . . . 17--25
Don Herbison-Evans Real-Time Animation of Human Figure
Drawings with Hidden Lines Omitted . . . 27--33
K. D. Willmert Visualizing Human Body Motion
Simulations . . . . . . . . . . . . . . 35--38
T. W. Calvert and
J. Chapman and
A. Patla Aspects of the Kinematic Simulation of
Human Movement . . . . . . . . . . . . . 41--50
S. Feiner and
D. Salesin and
T. Banchoff Dial: a diagramatic animation language 43--54
David Zeltzer Motor Control Techniques for Figure
Animation . . . . . . . . . . . . . . . 53--59
Frederic I. Parke Parameterized Models for Facial
Animation . . . . . . . . . . . . . . . 61--64, 66--68
James U. Korein and
Norman I. Badler Techniques for Generating the
Goal-Directed Motion of Articulated
Structures . . . . . . . . . . . . . . . 71--74, 76--81
N. I. Badler Human Body Models and Animation . . . . 6--7
Warren G. Lavey Legal Protection of Computer Graphics
Software . . . . . . . . . . . . . . . . 11--16, 18, 20--21
G. J. Hahn and
C. B. Morgan and
W. E. Lorensen Color Face Plots for Displaying Product
Performance . . . . . . . . . . . . . . 23--26, 28--29
Kevin D. Gourley and
Douglas M. Green A Polygon-To-Rectangle Conversion
Algorithm . . . . . . . . . . . . . . . 31--32, 34--36
Mark A. Yerry and
Mark S. Shephard A Modified Quadtree Approach to Finite
Element Mesh Generation . . . . . . . . 39--46
Carl Machover Updated Guide to Sources of Information
About Computer Graphics . . . . . . . . 49--59
Kenneth N. Lodding Iconic Interfacing . . . . . . . . . . . 11--12, 14--16, 18--20
Albert Stevens and
Bruce Roberts and
Larry Stead The Use of a Sophisticated Graphics
Interface in Computer-Assisted
Instruction . . . . . . . . . . . . . . 25--28, 30--31
Thomas N. Gardner and
H. Roice Nelson, Jr. Interactive Graphics Developments in
Energy Exploration . . . . . . . . . . . 33--38, 40, 42--44
G. F. McClearly, Jr. An effective graphic `vocabulary' . . . 46--53
Gene R. Loefer and
David E. Schmieder and
William M. Finlay and
Marshall R. Weathersby An Infrared Background Clutter Model
Using 3-D Computer Graphics . . . . . . 55--62, 64--66
Ronald N. Goldman Quadrics of Revolution . . . . . . . . . 68--71, 73--76
Robert Bruce Tilove Extending Solid Modeling Systems for
Mechanism Design and Kinematic
Simulation . . . . . . . . . . . . . . . 9--19
Nathan Ida and
William Lord Simulating Electromagnetic NDT Probe
Fields . . . . . . . . . . . . . . . . . 21--28
Douglas S. Tudhope and
John V. Oldfield A High-Level Recognizer for Schematic
Diagrams . . . . . . . . . . . . . . . . 33--38, 40
Charles R. Berg Computer Graphics Displays: Windows for
Process Control . . . . . . . . . . . . 43--48, 50, 52--55
Harry W. McLaughlin Shape-Preserving Planar Interpolation:
an Algorithm . . . . . . . . . . . . . . 58--62, 64--67
Wayne R. Huelskoetter The Evolution of Computerized
Presentation Graphics at DICOMED . . . . 15--18, 22, 23
James Teter and
Donna Roberts Production Volume: the Key to Successful
Slide-Making Systems . . . . . . . . . . 27--30
Raymond K. Gust Designing Effective Business Graphics 33--36
Joan A. Wright Notes From Left Field: Corporate Slide
Presentations . . . . . . . . . . . . . 39--40, 42, 44
Norma Tanguay Frye Computer Slide Making in a Media
Services Department . . . . . . . . . . 47--52
Thomas W. Hope The Slide Business . . . . . . . . . . . 55--56, 58, 59
Aaron Marcus Special Feature: Graphic Design for
Computer Graphics . . . . . . . . . . . 63--70
Larry T. Cook and
Samuel J. Dwyer III and
Solomon Batnitzky and
Kyo Rak Lee A Three-Dimensional Display System for
Diagnostic Imaging Applications . . . . 13--19
Nelson L. Max Computer Representation of Molecular
Surfaces . . . . . . . . . . . . . . . . 21--29
Michael L. Rhodes and
William V. Glenn, Jr. and
Yu-Ming Azzawi and
Robert S. Howland and
Don L. Hibbard Computer Graphics and an Interactive
Stereotactic System for CT-Aided
Neurosurgery . . . . . . . . . . . . . . 31--38
Gabor T. Herman and
Jayaram K. Udupa Display of 3-D Digital Images:
Computational Foundations and Medical
Applications . . . . . . . . . . . . . . 39--46
Robert J. Perlmutter and
Stephen S. Friedland Computer-Generated Holograms in Biology
and Medicine . . . . . . . . . . . . . . 47--51
Steven E. Wixson Four-Dimensional Processing Tools for
Cardiovascular Data . . . . . . . . . . 53--59
John S. Mayo Design Automation: Lessons of the Past,
Challenges for the Future . . . . . . . 13--18
Ronald N. Goldman Two Approaches to a Computer Model for
Quadric Surfaces . . . . . . . . . . . . 21--24
George S. Carson The Specification of Computer Graphics
Systems . . . . . . . . . . . . . . . . 27--30, 32--36, 38--41
Albert H. J. Christensen Uniform Grids From Raster Data (Magnetic
Anomalies) . . . . . . . . . . . . . . . 44--53
Takao Shimomura A Method for Automatically Generating
Business Graphs . . . . . . . . . . . . 55--59
Wayne Tiller Rational B-Splines for Curve and Surface
Representation . . . . . . . . . . . . . 61--64, 66--69
S. L. Dodd and
D. F. McAllister and
J. A. Roulier Shape-Preserving Spline Interpolation
for Specifying Bivariate Functions on
Grids . . . . . . . . . . . . . . . . . 70--79
Robert E. Barnhill A survey of the representation and
design of surfaces . . . . . . . . . . . 9--16
William J. Gordon An operator calculus for surface and
volume modeling . . . . . . . . . . . . 18--22
A. A. G. Requicha and
H. B. Voelcker Solid Modeling: Current Status and
Research Directions . . . . . . . . . . 25--30, 32--37
Samir L. Hanna and
John F. Abel and
Donald P. Greenberg Intersection of Parametric Surfaces by
Means of Look-Up Tables . . . . . . . . 39--48
Ronald N. Goldman An urnful of blending functions . . . . 49--54
R. Peter Dube and
Marcia Rivers Smith Managing Geometric Information with a
Database Management System . . . . . . . 57--62
Elaine Cohen Some Mathematical Tools for a Modeler's
Workbench . . . . . . . . . . . . . . . 63--66
Roy A. Hall and
Donald P. Greenberg A Testbed for Realistic Image Synthesis 10--20
Robert W. Swezey and
Elaine G. Davis A Case Study of Human Factors Guidelines
in Computer Graphics . . . . . . . . . . 21--30
Stanley L. Grotch Three-Dimensional and Stereoscopic
Graphics for Scientific Data Display and
Analysis . . . . . . . . . . . . . . . . 31--43
Burkard Woerdenweber Surface Triangulation for Picture
Production . . . . . . . . . . . . . . . 45--51
Stephen A. Sawzin The Design of a Computer Graphics
Training Program . . . . . . . . . . . . 53--57
Paolo Sabella and
Michael J. Wozny Toward Fast Color-Shaded Images of
CAD/CAM Geometry . . . . . . . . . . . . 60--71
M. E. Lores and
S. H. Chasen and
J. M. Garner Evaluation of 3-D Graphics Software: a
Case Study . . . . . . . . . . . . . . . 73--77
Bradford M. Smith IGES: a Key to CAD/CAM Systems
Integration . . . . . . . . . . . . . . 78--83
Nadia Magnenat-Thalmann and
Daniel Thalmann The Use of High-Level 3-D Graphical
Types in the Mira Animation System . . . 9--16
Richard Chuang and
Glenn Entis 3-D Shaded Computer Animation --- Step
by Step . . . . . . . . . . . . . . . . 18--25
Akira Fujimoto and
Kansei Iwata Jag-Free Images on Raster Displays . . . 26--34
David F. Rogers and
Steven G. Satterfield and
Francisco A. Rodriguez Ship Hulls, B-Spline Surfaces, and
CAD/CAM . . . . . . . . . . . . . . . . 37--45
Thomas H. Bruggere and
Elizabeth Hollomon Tools for Computer-Aided Engineering . . 48--53
Irwin M. Jarett Using Charts to Present International
Trade Data . . . . . . . . . . . . . . . 55--61
B. Wordenweber Surface Triangulation for Picture
Production . . . . . . . . . . . . . . . 45--51
D. F. Rogers and
S. G. Satterfield and
F. A. Rodriguez Shiphulls, B-Spline Surfaces, and
CAD/CAM . . . . . . . . . . . . . . . . 37--45
V. R. Pratt Standards and Performance Issues in the
Workstation Market . . . . . . . . . . . 71--76
Ware Myers Ergonomics of Video Display Terminals 7--15
Harold Hedelman A Data Flow Approach to Procedural
Modeling . . . . . . . . . . . . . . . . 16--26
F. Warren Burton and
Matthew M. Huntbach Lazy Evaluation of Geometric Objects . . 28--33
Brian A. Barsky A Description and Evaluation of Various
3-D Models . . . . . . . . . . . . . . . 38--52
K. Yamaguchi and
T. L. Kunii and
K. Fujimura and
H. Toriya Octree-Related Data Structures and
Algorithms . . . . . . . . . . . . . . . 53--59
K. Yamaguchi and
T. L. Kunii and
David F. Rogers and
Steven G. Satterfield and
Francisco A. Rodriguez Computer-Integrated Manufacturing of
Surfaces Using Octree Encoding . . . . . 60--62, 64--65
Steven H. Strogatz and
Melvin L. Prueitt and
Arthur T. Winfree Exotic Shapes in Chemistry and Biology 66--69
S. P. Mudur and
P. A. Koparkar Interval Methods for Processing
Geometric Objects . . . . . . . . . . . 7--17
Anonymous CAD/CAM User Survey Evaluation . . . . . 21--24
Jay P. Fillmore A Note on Rotation Matrices . . . . . . 30--33
A. F. Lehar and
R. J. Stevens High-Speed Manipulation of the Color
Chromaticity of Digital Images . . . . . 34--39
Susan Smith Reilly and
John W. Roach Improved Visual Design for Graphics
Display . . . . . . . . . . . . . . . . 42--51
David A. Fredricks Algebraic Method to Determine If a Point
is on a Spline . . . . . . . . . . . . . 52--53
Shinichiro Haruyama and
Brian A. Barsky Using Stochastic Modeling for Texture
Generation . . . . . . . . . . . . . . . 7--19
D. B. Arnold and
W. J. Milne The Use of Voronoi Tessellations in
Processing Soil Survey Results . . . . . 22--28
Linda J. Brewster and
Sushma S. Trivedi and
Heang K. Tuy and
Jayaram K. Udupa Interactive Surgical Planning . . . . . 31--40
Ken H. Sears and
Alan E. Middleditch Set-Theoretic Volume Model Evaluation
and Picture-Plane Coherence . . . . . . 41--46
Mary C. Whitton Memory Design for Raster Graphics
Displays . . . . . . . . . . . . . . . . 48--65
J. Camacho Gonzalez and
M. H. Williams and
I. E. Aitchison Evaluation of the Effectiveness of
Prolog for a CAD Application . . . . . . 67--75
Matthew M. Zuckerman Innovative Display Technologies --- Why
a Flat Panel When You Can have a CRT? 9--15
Richard A. Flasck and
Scott H. Holmberg Active-Matrix Liquid Crystal Displays
Using Amorphous Silicon Thin-Film
Transistors . . . . . . . . . . . . . . 19--22
Michael J. Smith Physical, Mental, and Emotional Stress
Effects of VDT Work . . . . . . . . . . 23--27
Andrew V. Thompson Micro-Cap: an Analog Circuit Design
System for Personal Computers . . . . . 30--32
Barry I. Kelman Distributed Workstation Architecture:
the Convergent Cluster . . . . . . . . . 36--38
William E. Murray Video Display Terminals: Radiation
Issues . . . . . . . . . . . . . . . . . 41--44
Douglas J. Doornink and
John C. Dalrymple Architectural Evolution of a
High-Performance Graphics Terminal . . . 47--54
D. L. Nelson and
P. J. Leach The Architecture and Applications of the
Apollo Domain . . . . . . . . . . . . . 58--66
Masaki Aono and
Tosiyasu L. Kunii Botanical Tree Image Generation . . . . 10--29, 32--34
Shohei Nakamura Three-Dimensional Digital Display of
Ultrasonograms . . . . . . . . . . . . . 36--45
Tsuneo Ikedo High-Speed Techniques for a 3-D Color
Graphics Terminal . . . . . . . . . . . 46--58
Jiro Yamada and
N. Saito and
A. Tamura A Low-Cost Drafting System Based on a
Personal Computer . . . . . . . . . . . 61--65
Sachio Kubo Alis: a Geographical Information System
for Urban Research . . . . . . . . . . . 68--76
Norio Okino and
Yukinori Kakazu and
Masamichi Morimoto Extended Depth-Buffer Algorithms for
Hidden-Surface Visualization . . . . . . 79--84, 86--88
Akira Fujimoto and
Christopher G. Perrott and
Kansei Iwata A 3-D Graphics Display System with Depth
Buffer and Pipeline Processor . . . . . 11--23
Fujio Yamaguchi and
Toshiya Tokieda A Unified Algorithm for Boolean Shape
Operations . . . . . . . . . . . . . . . 24--37
Hiroyuki Kitagawa and
Tosiyasu L. Kunii and
Motoei Azuma and
Sohei Misaki Formgraphics: a Form-Based Graphics
Architecture Providing a Database
Workbench . . . . . . . . . . . . . . . 38--54, 56
Fumihiko Kimura GEOMAP-III: Designing Solids with
Free-Form Surfaces . . . . . . . . . . . 58--72
Lars Blomberg and
Kerstin Freckner and
Bjorn Kruse and
Gunilla Lonnemark and
Staffan Romberger and
Yngve Sunblad A New Approach to Text and Image
Processing . . . . . . . . . . . . . . . 12--22
Christoph Hornung A Method for Solving the Visibility
Problem . . . . . . . . . . . . . . . . 26--33
Sabine Coquillart and
Michel Gangnet Shaded Display of Digital Maps . . . . . 35--42
Laura Bacchelli-Montefusco and
Giulio Casciola Using Interactive Graphics for Fitting
Surfaces to Scattered Data . . . . . . . 43--45
Morten Zachrisen Adding Structure to Bit-Map Displays . . 47--51
M. J. Pratt Solid Modeling and the Interface Between
Design and Manufacture . . . . . . . . . 52--56, 58--59
Ware Myers Staking Out the Graphics Display
Pipeline . . . . . . . . . . . . . . . . 60--65
Channing P. Verbeck and
Donald P. Greenberg A Comprehensive Light-Source Description
for Computer Graphics . . . . . . . . . 66--75
Jon Reed Graphics in Workstations --- Emerging
Systems and Solutions . . . . . . . . . 11--16
Lewis Brentano Distributed CAD/CAM: Myth and Reality 18--22
John M. Fisher and
Joseph D. Halford Engineering Workstation: a User's
Perspective . . . . . . . . . . . . . . 25--29
Randy Nickel The IRIS Workstation . . . . . . . . . . 30--34
David E. Weisberg Impact of Network System Architecture on
CAD/CAM Productivity . . . . . . . . . . 36--40
Thomas Lee Williams A Graphical Interface to an Economist's
Workstation . . . . . . . . . . . . . . 42--47
Randy B. Lee and
David A. Fredricks Special Feature: Intersection of
Parametric Surfaces and a Plane . . . . 48--51
Max E. Mehl and
Stefan J. Noll A VLSI Support for GKS . . . . . . . . . 52--55
Edward J. Farrell and
Rosario Zappulla and
Wen C. Yang Color 3-D Imaging of Normal and
Pathologic Intracranial Structures . . . 5--17
Herbert A. Steinberg A Smooth Surface Based on Biquadratic
Patches . . . . . . . . . . . . . . . . 20--23
Jerry R. Van Aken An Efficient Ellipse-Drawing Algorithm 24--35
Wayne Tiller and
Eric G. Hanson Offsets of Two-Dimensional Profiles . . 36--46
Mark B. Phillips and
Garrett M. Odell An Algorithm for Locating and Displaying
the Intersection of Two Arbitrary
Surfaces . . . . . . . . . . . . . . . . 48--56, 58
Lynne Shapiro Brotman and
Norman I. Badler Generating Soft Shadows with a Depth
Buffer Algorithm . . . . . . . . . . . . 5--12
Andrew S. Glassner Space Subdivision For Fast Ray Tracing 15--22
Larry Lichten Computer-Aided Design Applications on
Microcomputers . . . . . . . . . . . . . 25--28
H. K. Tuy and
L. T. Tuy Direct 2-D Display of 3-D Objects . . . 29--33
Sheue-ling Lien and
James T. Kajiya Symbolic Method for Calculating the
Integral Properties of Arbitrary
Nonconvex Polyhedra . . . . . . . . . . 35--41
Samuel M. Goldwasser Generalized Object Display Processor
Architecture . . . . . . . . . . . . . . 43--55
James D. Foley and
Victor L. Wallace and
Peggy Chan The Human Factors of Computer Graphics
Interaction Techniques . . . . . . . . . 13--48
Gerald M. Murch Physiological Principles for the
Effective Use of Color . . . . . . . . . 49--54
Michael J. Smith Human Factors Issues in VDT Use:
Environmental and Workstation Design
Considerations . . . . . . . . . . . . . 56--63
Brad A. Myers The User Interface for SAPPHIRE . . . . 13--23
Aaron Marcus Corporate Identity for Iconic Interface
Design: The Graphic Design Perspective 24--32
Dan R. Olsen, Jr. and
William Buxton and
Roger Ehrich and
David J. Kasik and
James R. Rhyne and
John Sibert A Context for User Interface Management 33--42
Paul Green Teaching a Course on Human Factors and
Computer Systems . . . . . . . . . . . . 43--45
Michael E. Atwood Report on the Vail Workshop on Human
Factors in Computer Systems . . . . . . 48--66
Kevin Weiler Edge-Based Data Structures for Solid
Modeling in Curved-Surface Environments 21--40
P. R. Wilson and
I. D. Faux and
M. C. Ostrowski and
K. G. Pasquill Interfaces for Data Transfer Between
Solid Modeling Systems . . . . . . . . . 41--51
Gideon Frieder and
Dan Gordon and
R. Anthony Reynolds Back-To-Front (BTF) Display of
Voxel-Based Objects . . . . . . . . . . 52--60
Jeffrey J. Welty and
John W. Moser, Jr. and
Michael J. Bailey TIMCOGS: An Educational, Computer
Graphics Timber-Marking Simulator . . . 61--67
Carl Machover Background and Source Information About
Computer Graphics . . . . . . . . . . . 68--81
David F. Rogers and
Linda M. Rybak On an Efficient General Line-Clipping
Algorithm . . . . . . . . . . . . . . . 82--86
Larry G. Richards Engineering Education: a Status Report
on the CAD/CAM Revolution . . . . . . . 19--25
Medhat Karima and
Kuldip S. Sadhal and
Tim O. McNeil From Paper Drawings to Computer-Aided
Design . . . . . . . . . . . . . . . . . 27--39
Richard J. Boltz and
J. Thomas Avery, Jr. Mechanical Design Productivity Using CAD
Graphics --- a User's Point of View . . 40--44
Malcolm S. Casale and
Edward L. Stanton An Overview of Analytic Solid Modeling 45--56
Charles H. Wells and
Vladimir Keene Application of a Large-Image Memory
Graphics Workstation . . . . . . . . . . 58--70
Tony C. Woo A Combinatorial Analysis of Boundary
Data Structure Schemata . . . . . . . . 19--27
Tosiyasu L. Kunii and
Toshiaki Satoh and
Kazunori Yamaguchi Generation of Topological Boundary
Representations From Octree Encoding . . 29--38
Herve Huitric and
Monique Nahas B-Spline Surfaces: a Tool for Computer
Painting . . . . . . . . . . . . . . . . 39--47
Kazunori Yamaguchi and
Naota Inamoto and
Tosiyasu Kunii A Data Flow Language for Controlling
Multiple Interactive Devices . . . . . . 48--60
Nadia Magnenat-Thalmann and
Daniel Thalmann and
Mario Fortin MIRANIM: An Extensible Director-Oriented
System for the Animation of Realistic
Images . . . . . . . . . . . . . . . . . 61--73
James R. Warner Standard Graphics Software for
High-Performance Applications . . . . . 74--79
Ingrid Carlbom and
Indranil Cakravarty and
David Vanderschel A Hierarchical Data Structure for
Representing the Spatial Decomposition
of 3-D Objects . . . . . . . . . . . . . 24--31
Hiroaki Chiyokura and
Fumihiko Kimura A Method of Representing the Solid
Design Process . . . . . . . . . . . . . 32--41
Tapio Takala User Interface Management System with
Geometric Modeling Capability: A CAD
System's Framework . . . . . . . . . . . 42--50
Fujio Yamaguchi and
Toshiya Tokieda A Solid Modeler with a $ 4 \times 4 $
Determinant Processor . . . . . . . . . 51--59
Yoshimi Ota and
Hiroshi Arai and
Shinji Tokumasu and
Toshio Ochi An Automated Finite Polygon Division
Method for 3-D Objects . . . . . . . . . 60--70
Steven G. Satterfield and
David F. Rogers A Procedure for Generating Contour Lines
From a B-Spline Surface . . . . . . . . 71--75
Thomas W. Sederberg and
D. C. Anderson Steiner Surface Patches . . . . . . . . 23--36
Carlo H. Sequin and
Paul R. Wensley Visible Feature Return at Object
Resolution . . . . . . . . . . . . . . . 37--50
Rida T. Farouki and
John K. Hinds A hierarchy of geometric Forms . . . . . 51--78
Keith Y. Chang Microcomputer Graphics and Applications
with NAPLPS Videotex . . . . . . . . . . 21--33
Thomas G. Moher Videocassette Course Development Using
Microcomputer Graphics . . . . . . . . . 34--40
Andrew Lippman and
Walter Bender and
Gitta Solomon and
Mitsuo Saito Color Word Processing . . . . . . . . . 41--46
Theo Pavlidis Scan Conversion of Regions Bounded by
Parabolic Splines . . . . . . . . . . . 47--53
Frank Dietrich Visual Intelligence: the First Decade of
Computer Art (1965--1975) . . . . . . . 33--45
Duane M. Palyka Computer/Art --- Depolarization and
Unification . . . . . . . . . . . . . . 46--56
Barbara Meier BUCOLIC: a Program for Teaching Color
Theory to Art Students . . . . . . . . . 57--65
Copper Giloth and
Jane Veeder The Paint Problem . . . . . . . . . . . 66--75
Nadia Magnenat-Thalmann and
Daniel Thalmann An Indexed Bibliography on Computer
Animation . . . . . . . . . . . . . . . 76--86
P. R. Wilson Euler Formulas and Geometric Modeling 24--36
Johnson K. Yan Advances in Computer-Generated Imagery
for Flight Simulation . . . . . . . . . 37--51
David J. Plunkett and
Michael J. Bailey The Vectorization of a Ray-Tracing
Algorithm for Improved Execution Speed 52--60
Donald L. Vossler Sweep-To-CSG Conversion Using Pattern
Recognition Techniques . . . . . . . . . 61--68
Ware Myers Computer Graphics: the Next 20 Years . . 69--76
Jean Renard Ward and
Barry Blesser Interactive Recognition of Handprinted
Characters for Computer Input . . . . . 24--37
Larry F. Hodges and
David F. McAllister Stereo and Alternating-Pair Techniques
for Display of Computer-Generated Images 38--45
Brian A. Barsky and
Tony D. DeRose The Beta2-spline: a Special Case of the
Beta-spline Curve and Surface
Representation . . . . . . . . . . . . . 46--58
Nadia Magnenat-Thalmann and
Daniel Thalmann Graphics Interface '85 . . . . . . . . . 22--64
Tsukasa Noma and
Tosiyasu L. Kunii Animengine: An Engineering Animation
System . . . . . . . . . . . . . . . . . 24--33
Connie L. MacDonald and
Ian K. Crain Applied Computer Graphics in a
Geographic Information System: Problems
and Successes . . . . . . . . . . . . . 34--39
Alain Fournier and
Thomas Milligan Frame Buffer Algorithms for Stochastic
Models . . . . . . . . . . . . . . . . . 40--46
Nadia Magnenat-Thalmann and
Daniel Thalmann Three-Dimensional Computer Animation:
More an Evolution Than a Motion Problem 47--57
Wm. Randolph Franklin and
Varol Akman Building an Octree from a Set of
Parallelepipeds . . . . . . . . . . . . 58--64
Steven Feiner Apex: an Experiment in the Automated
Creation of Pictorial Explanations . . . 29--37
Eric K. Clemons and
Arnold J. Greenfield The SAGE System Architecture: a System
for the Rapid Development of Graphics
Interfaces for Decision Support . . . . 38--50
Mark H. Richer and
William J. Clancey GUIDON-WATCH: a Graphic Interface for
Viewing a Knowledge-Based System . . . . 51--64
Christian Barillot and
Bernard Gibaud and
Jean-Marie M. Scarabin and
Jean-Louis L. Coatrieux $3$D Reconstruction of Cerebral Blood
Vessels . . . . . . . . . . . . . . . . 13--19
Arthur W. Toga and
Tamara L. Arnicar Image Analysis of Brain Physiology . . . 20--25
Edward J. Farrell and
Wen C. Yang and
Rosario A. Zappulla Animating $3$D CT Imaging . . . . . . . 26--32
Lih-Shyang Chen and
Gabor T. Herman and
R. Anthony Reynolds and
Jayaram K. Udupa Surface Shading in the Cuberille
Environment . . . . . . . . . . . . . . 33--43
Samuel M. Goldwasser and
R. Anthony Reynolds and
Ted Bapty and
David Baraff and
John Summers and
David A. Talton and
Ed Walsh Physician's Workstation with Real-Time
Performance . . . . . . . . . . . . . . 44--57
Roy H. Campbell and
William J. Kubitz Professional Workstation Research
Project . . . . . . . . . . . . . . . . 17--24
Avner Ben-Dor and
Brian Robert Jones New Graphics Controller for
Electrostatic Plotting . . . . . . . . . 16--25
John Staudhammer and
Anoop S. Khurana Display of Molecular Models with
Interactive Graphics . . . . . . . . . . 26--31
Karl M. Guttag and
Jerry R. Van Aken and
Michael D. Asal Requirements for a VLSI Graphics
Processor . . . . . . . . . . . . . . . 32--47
Jack Goldfeather and
Henry Fuchs Quadratic Surface Rendering on a
Logic-Enhanced Frame-Buffer Memory . . . 48--59
Nick England A Graphics System Architecture for
Interactive Application-specific Display
Functions . . . . . . . . . . . . . . . 60--70
Karl M. Fant A Nonaliasing, real-time spatial
transform technique . . . . . . . . . . 71--80
Salim S. Abi-Ezzi and
Albert J. Bunshaft An Implementor's View of PHIGS . . . . . 12--23
Philip K. Robertson and
John F. O'Callaghan The Generation of Color Sequences for
Univariate and Bivariate Mapping . . . . 24--32
G. Nielson A rectangular nu-spline for interactive
surface design . . . . . . . . . . . . . 35--41
Michael Sweeney and
Richard H. Bartels Ray Tracing Free-Form B-Spline Surfaces 41--49
T. Goodman and
K. Unsworth Manipulating shape and producing
geometric continuity in beta-spline
surfaces . . . . . . . . . . . . . . . . 50--56
R. Goldman Urn models and beta-splines . . . . . . 57--64
James D. Foley and
Charles F. McMath Dynamic Process Visualization . . . . . 16--25
Michael F. Cohen and
Donald P. Greenberg and
David S. Immel and
Philip J. Brock An Efficient Radiosity Approach for
Realistic Image Synthesis . . . . . . . 26--35
Eric L. Schwartz and
Bjorn Merker Computer-Aided Neuroanatomy:
Differential Geometry of Cortical
Surfaces and an Optimal Flattening
Algorithm . . . . . . . . . . . . . . . 36--44
Richard H. Stern and
Margaret Neal Are Your Images Being Ripped Off? . . . 45--51
Lorenzo Aguilar A Format for a Graphical Communications
Protocol . . . . . . . . . . . . . . . . 52--62
Tosiyasu L. Kunii and
David F. Rogers Computer Graphics Tokyo 85 . . . . . . . 14--58
Akira Fujimoto and
Takayuki Tanaka and
Kansei Iwata Arts: Accelerated Ray-Tracing System . . 16--26
Geoff Wyvill and
Tosiyasu L. Kunli and
Yasuto Shirai Space Division for Ray Tracing in CSG
(Constructive Solid Geometry) . . . . . 28--34
Hiroshi Toriya and
Toshiaki Satoh and
Kenji Ueda and
Hiroaki Chiyokura Undo and Redo Operations for Solid
Modeling . . . . . . . . . . . . . . . . 35--42
N. Magnenat-Thalmann and
D. Thalmann Special Cinematographic Effects with
Virtual Movie Cameras . . . . . . . . . 43--50
David F. Rogers and
Stephen D. Rogers A Raster Display Graphics Package for
Education . . . . . . . . . . . . . . . 51--58
Dwight D. Freund An Interactive Procedure for
Constructing Line and Circle Tangencies 59--63
Jules Bloomenthal Nature at New York Tech . . . . . . . . 4--5
James T. Brady A Theory of Productivity in the Creative
Process . . . . . . . . . . . . . . . . 25--34
Ellis S. Cohen and
Edward T. Smith and
Lee A. Iverson Constraint-Based Tiled Windows . . . . . 35--45
Michael J. Goodfellow WHIM --- Window Handler and Input
Manager . . . . . . . . . . . . . . . . 46--52
Richard L. Phillips and
Daniel E. Atkins and
Nancy A. Benovich and
Brian D. Schipper A bridge from full-function to
reduced-function workstations . . . . . 53--57
Ray G. Spiers The Realization and Application of an
Intelligent GKS Workstation . . . . . . 58--65
Paul Heckbert Making the Magic Egg: a Personal Account 3--8
Margaret Neal Tour of Computer Graphics in Japan . . . 11--20
Ned Greene and
Paul S. Heckbert Creating Raster Omnimax Images From
Multiple Perspective Views Using the
Elliptical Weighted Average Filter . . . 21--27
Hamid Farhoosh and
Gunther Schrack CNS-HLS Mapping Using Fuzzy Sets . . . . 28--35
David Salesin and
Ronen Barzel Two-Bit Graphics (Alpha Bit Mapping) . . 36--42
L. K. Putnam and
P. A. Subrahmanyam Boolean Operations on N-Dimensional
Objects . . . . . . . . . . . . . . . . 43--51
Thomas W. Sederberg and
Ronald N. Goldman Algebraic Geometry for Computer-Aided
Geometric Design . . . . . . . . . . . . 52--59
Reiner Lenz and
Bjorn Gudmundsson and
Bjorn Lindskog and
Per E. Danielsson Display of density volumes . . . . . . . 20--29
J. Bettels and
D. R. Myers The PIONS Graphics System . . . . . . . 30--8
A. Williams An Architecture for User Interface
Research and Development . . . . . . . . 39--50
J. Schönhut Are PHIGS and GKS Necessarily
Incompatible? . . . . . . . . . . . . . 51--3
M. Goebel and
D. Kroemker A Multi-Microprocessor GKS Workstation 54--60
Roger D. Hersch Descriptive contour fill of partly
degenerated shapes . . . . . . . . . . . 61--70
George S. Carson and
Eileen McGinnis The Reference Model for Computer
Graphics . . . . . . . . . . . . . . . . 17--23
Lofton Henderson and
Margaret Journey and
Chris Osland The Computer Graphics Metafile . . . . . 24--32
Thomas Powers and
Andrea Frankel and
David Arnold The Computer Graphics Virtual Device
Interface . . . . . . . . . . . . . . . 33--41
Richard F. Puk and
John I. McConnell GKS-3D: a Three-Dimensional Extension to
the Graphical Kernel System . . . . . . 42--49
David Shuey and
David Bailey and
Thomas P. Morrissey PHIGS: a Standard, Dynamic, Interactive
Graphics Interface . . . . . . . . . . . 50--57
Madeleine R. Sparks and
Julian R. Gallop Language Bindings for Computer Graphics
Standards . . . . . . . . . . . . . . . 58--65
Mark W. Skall NBS's Role in Computer Graphics
Standards . . . . . . . . . . . . . . . 66--70
E. A. Haines and
D. P. Greenberg The Light Buffer: a Shadow Testing
Accelerator . . . . . . . . . . . . . . 6--16
P. Bergeron A General Version of Crow's Shadow
Volumes . . . . . . . . . . . . . . . . 17--28
J. R. Rossignac and
A. A. G. Requicha Depth-Buffering Display Techniques for
Constructive Solid Geometry . . . . . . 29--39
E. A. Bier and
K. R. Sloan, Jr. Two Part Texture Mappings . . . . . . . 40--53
Irene A. Gargantini and
Timothy R. Walsh and
Oi-Lun Wu Viewing Transformations of Voxel-Based
Objects via Linear Octrees . . . . . . . 12--21
Michael D. Asal and
Graham Short and
Tom Preston and
Richard Simpson and
Derek Roskell and
Karl M. Guttag The Texas Instruments 34010 Graphics
System Processor . . . . . . . . . . . . 24--39
Charles Carinalli and
John Blair National's Advanced Graphics Chip Set
for High-Performance Graphics . . . . . 40--48
Glen Shires A New VLSI graphics coprocessor --- The
Intel 82786 . . . . . . . . . . . . . . 49--55
Mark Green Graphics Interface 86 . . . . . . . . . 11--67
Eric Grant and
Phil Amburn and
Turner Whitted Exploiting Classes in Modeling and
Display Software . . . . . . . . . . . . 13--20
Ned Greene Environment Mapping and Other
Applications of World Projection . . . . 21--29
Kellogg S. Booth and
David R. Forsey and
Alan W. Paeth Hardware Assistance for Z-Buffer Visible
Surface Algorithms . . . . . . . . . . . 31--39
Dan R. Olsen, Jr. Editing templates: a user interface
generation tool . . . . . . . . . . . . 40--45
Wm. Randolph Franklin and
Peter Y. F. Wu and
Sumitro Samaddar and
Margaret Nichols Prolog and Geometry Projects . . . . . . 46--55
Paul S. Heckbert Survey of Texture Mapping . . . . . . . 56--67
W. P. Wang and
K. K. Wang Geometric Modeling for Swept Volume of
Moving Solids . . . . . . . . . . . . . 8--17
James M. Beck and
Rida T. Farouki and
John K. Hinds Surface Analysis Methods . . . . . . . . 18--36
James R. Miller Sculptured Surfaces in Solid Models:
Issues and Alternative Approaches . . . 37--48
P. de Bruyne A Compact Large-area Graphics Digitizer
for Personal Computers . . . . . . . . . 49--53
Franklin C. Crow The origins of the teapot . . . . . . . 8--19
Yung-Chia Lee and
King-Sun Fu Machine Understanding of CSG: Extraction
and Unification of Manufacturing
Features . . . . . . . . . . . . . . . . 20--32
Malcolm S. Casale Free-Form Solid Modeling with Trimmed
Surface Patches . . . . . . . . . . . . 33--43
John Amanatides Realism in Computer Graphics: a Survey 44--56
John A. Roulier A convexity-preserving grid refinement
algorithm for interpolation of bivariate
functions . . . . . . . . . . . . . . . 57--62
Michael L. Rhodes and
Yu-Ming Kuo and
Stephen L. G. Rothman and
Charles Woznick An application of computer graphics and
networks to anatomic model and
prosthesis manufacturing . . . . . . . . 12--25
John W. Granholm and
Douglas D. Robertson and
Peter S. Walker and
Philip C. Nelson Computer Design of Custom Femoral Stem
Prostheses . . . . . . . . . . . . . . . 26--35
Yehuda E. Kalay Worldview: An integrated
geometric-modeling/drafting systems . . 36--46
Philip K. Robertson Fast Perspective Views of Images Using
One-Dimensional Operations . . . . . . . 47--56
Gary A. Mastin and
Peter A. Watterberg and
John F. Mareda Fourier Synthesis of Ocean Scenes . . . 16--23
Andy Goris and
Bob Fredrickson and
Harold L. Baeverstad, Jr. A configurable pixel cache for fast
image generation . . . . . . . . . . . . 24--32
Ronald W. Pulleyblank and
John A. Kapenga The Feasibility of a VLSI Chip for Ray
Tracing Bicubic Patches . . . . . . . . 33--44
Leslie Piegl Infinite Control Points: a Method for
Representing Surfaces of Revolution
Using Boundary Data . . . . . . . . . . 45--55
Martin Hardwick and
David L. Spooner Comparison of Some Data Models for
Engineering Objects . . . . . . . . . . 56--66
Jane Wilhelms Toward Automatic Motion Control . . . . 11--22
Peter R. Wilson Conic Representations for Shape
Description . . . . . . . . . . . . . . 23--30
Jean Ward and
Mark J. Phillips Digitizer Technology: Performance
Characteristics and the Effects on the
User Interface . . . . . . . . . . . . . 31--44
L. Piegl Interactive Data Interpolation by
Rational Bézier Curves . . . . . . . . . 45--58
Mark J. Franklin and
Robert B. Jerard Application Briefs --- CAD for
architectural design of energy-efficient
homes . . . . . . . . . . . . . . . . . 8--13
Jeffrey Goldsmith and
John Salmon Automatic Creation of Object Hierarchies
for Ray Tracing . . . . . . . . . . . . 14--20
Cary D. Kornfeld The image prism: a device for rotating
and mirroring bitmap images . . . . . . 21--30
Jack E. Bresenham Ambiguities in Incremental Line
Rastering . . . . . . . . . . . . . . . 31--43
Ingrid B. Carlbom An algorithm for geometric set
operations using cellular subdivision
techniques . . . . . . . . . . . . . . . 44--55
Jane Wilhelms Using Dynamic Analysis for Realistic
Animation of Articulated Bodies . . . . 12--27
Norman I. Badler and
Kamran H. Manoochehri and
Graham Walters Articulated Figure Positioning by
Multiple Constraints . . . . . . . . . . 28--38
Michael Girard Interactive Design of $3$D
Computer-Animated Legged Animal Motion 39--51
William W. Armstrong and
Mark Green and
Robert Lake Near-Real-Time Control of Human Figure
Models . . . . . . . . . . . . . . . . . 52--61
John Whitney, Jr. The Graphics Soapbox --- The second
generation . . . . . . . . . . . . . . . 62--63
Claudio Montani and
Michele Re Vector and Raster Hidden-Surface Removal
Using Parallel Connected Stripes . . . . 14--23
Lawrence Gelberg and
Thomas Stephenson Supercomputing and Graphics in the Earth
and Planetary Sciences . . . . . . . . . 26--33
Scott Dyer and
Scott Whitman A Vectorized Scan-Line Z-Buffer
Rendering Algorithm . . . . . . . . . . 34--45
Ezekiel Bahar and
Swapan Chakrabarti Full-Wave Theory Applied to
Computer-Aided Graphics for $3$D Objects 46--60
Anonymous Visualization in Scientific Computing
--- a Synopsis . . . . . . . . . . . . . 61--70
G. Yates Fletcher and
David F. McAllister An analysis of tension methods for
convexity-preserving interpolation . . . 7--14
Alyn P. Rockwood A generalized scanning technique for
display of parametrically defined
surfaces . . . . . . . . . . . . . . . . 15--26
N. Magnenat-Thalmann and
D. Thalmann An Indexed Bibliography on Image
Synthesis . . . . . . . . . . . . . . . 27--38
Leslie Piegl Less data for shapes . . . . . . . . . . 48--49
Gary A. Crocker Screen-Area Coherence for Interactive
Scanline Display Algorithms . . . . . . 10--17
Thomas V. Papathomas and
James A. Schiavone and
Bela Julesz Stereo Animation for Very Large Data
Bases: Case Study --- Meteorology . . . 18--27
Kellogg S. Booth and
M. Phillip Bryden and
William B. Cowan and
Michael F. Morgan and
Brian L. Plante On the Parameters of Human Visual
Performance: an Investigation of the
Benefits of Antialiasing . . . . . . . . 34--41
Randall B. Smith Experiences with the Alternate Reality
Kit: an Example of the Tension Between
Literalism and Magic . . . . . . . . . . 42--50
Brad A. Myers Creating Interaction Techniques by
Demonstration . . . . . . . . . . . . . 51--60
Z. Cendes and
S. Wong $ C^1 $ quadratic interpolation over
arbitrary point sets . . . . . . . . . . 8--16
Tom Hall Productivity Issues in PC-CAD Graphics 13--16
Satish Gupta and
Daniel H. McCabe Personal Computer Displays . . . . . . . 17--23
J. Michael James The third generation of PC graphics
controllers . . . . . . . . . . . . . . 24--27
Tom Lazear PC Hardware Developments and CAD
Software . . . . . . . . . . . . . . . . 28--31
Doyle K. Cavin Peripheral Considerations for PC-CAD
Users . . . . . . . . . . . . . . . . . 32--38
Thomas A. DeFanti and
Richard Frankel and
Lawrence A. Leske A call for the publishing of Blt-stones 39--49
Thomas A. DeFanti and
Daniel J. Sandin The usable intersection of PC graphics
and NTSC video recording . . . . . . . . 50--58
Eric A. Haines A Proposal for Standard Graphics
Environments . . . . . . . . . . . . . . 3--5
X. Pueyo and
P. Brunet A Parametric space-based scan-line
algorithm rendering bicubic surfaces . . 17--25
James D. Foley and
Won Chul Kim Image Composition via Lookup Table
Manipulation . . . . . . . . . . . . . . 26--35
Sabine Coquillart A control-point-based sweeping technique 36--44
H. Grabowski and
R. Glatz IGES model comparison system: a tool for
testing and validating IGES processes 47--57
Nadia Magnenat-Thalmann and
Daniel Thalmann Direction of Synthetic Actors in the
Film Rendez-Vous \`a Montréal . . . . . . 9--19
Geoff Wyvill and
Brian Wyvill and
Craig McPheeters Solid Texturing of Soft Objects . . . . 20--26
Hiroaki Chiyokura An extended rounding operation for
modeling solids with free-form surfaces 27--36
Xiaoyang Mao and
Tosiyasu L. Kunii and
Issei Fujishiro and
Tsukasa Noma Hierarchical Representations of
$2$D/$3$D Gray-Scale Images and Their
$2$D/$3$D Two-Way Conversion . . . . . . 37--44
Ranjit Makkuni A gestural representation of the process
of composing Chinese temples . . . . . . 45--61
James F. Blinn Jim Blinn's Corner: How to write a paper
for SIGGRAPH . . . . . . . . . . . . . . 62--64
Zoltan J. Cendes and
Steven H. Wong $ C^1 $ Quadratic Interpolation over
Arbitrary Point Sets . . . . . . . . . . 8--16
Thomas V. Papathomas and
Bela Julesz and
Sarah E. Chodrow True $3$D Animation for Displaying VLSI
Modeling Data (Applications Briefs) . . 6--9
Maxine D. Brown The interactive image . . . . . . . . . 10--16
Michael J. Zyda and
Robert B. McGhee and
Ron S. Ross and
Douglas B. Smith and
Dale G. Streyle Flight Simulators for Under \$100,000 19--27
James R. Miller Analysis of Quadric-Surface Based Solid
Models . . . . . . . . . . . . . . . . . 28--42
Marja-Riitta Koivunen and
Martti Mantyla HutWindows: an Improved Architecture for
a User Interface Management System . . . 43--52
Mark Segal and
Carlo H. Sequin Partitioning Polyhedral Objects into
Nonintersecting Parts . . . . . . . . . 53--67
Dan R. Olsen, Jr. and
John R. Dance Macros by example in a graphical UIMS 68--78
James F. Blinn Jim Blinn's Corner: Me and my (fake)
shadow . . . . . . . . . . . . . . . . . 82--86
Margaret Neal A Tool for Building Sculptures . . . . . 4--7
Anonymous NCGA 88 . . . . . . . . . . . . . . . . 8--14
J. F. Blinn The world's largest Easter egg and what
came out of it . . . . . . . . . . . . . 16--23
Arvid Myklebust Guest Editor's Introduction: Mechanical
Computer-Aided Engineering . . . . . . . 24--25
B. R. Thatch and
A. Myklebust A PHIGS-Based Graphics Input Interface
for Spatial-Mechanism Design . . . . . . 26--38
Wesley C. Barris and
Sridhar Kota and
Donald R. Riley and
Arthur G. Erdman Mechanism Synthesis Using the
Workstation Environment . . . . . . . . 39--50
David C. Gossard and
Robert P. Zuffante and
Hiroshi Sakurai Representing Dimensions, Tolerances, and
Features in MCAE Systems . . . . . . . . 51--59
Andrew S. Glassner Spacetime Ray Tracing for Animation . . 60--70
Arto I. Kankaanpaa FIDS --- a Flat-panel Interactive
Display System . . . . . . . . . . . . . 71--82
Richard E. Chandler A Tracking Algorithm for Implicitly
Defined Curves . . . . . . . . . . . . . 83--89
Anonymous Hopper and ACM Software Systems Awards 90--91
Anonymous New Products . . . . . . . . . . . . . . 92--93
Andrew S. Glassner The Traveling Dinosaur . . . . . . . . . 6--9
Joshua U. Turner Accurate Solid Modeling Using Polyhedral
Approximations . . . . . . . . . . . . . 14--28
Marc Levoy Display of Surfaces From Volume Data . . 29--37
J. R. Woodwark Eliminating Redundant Primitives from
Set-Theoretic Solid Models by a
Consideration of Constituents . . . . . 38--47
Eric L. Schwartz and
Bjorn Merker and
Estarose Wolfson and
Alan Shaw Applications of Computer Graphics and
Image Processing to $2$D and $3$D
Modeling of the Functional Architecture
of Visual Cortex . . . . . . . . . . . . 13--23
R. H. Wolfe, Jr. and
C. N. Liu Interactive Visualization of $3$D
Seismic Data: a Volumetric Method . . . 24--30
H. Harlyn Baker Building, Visualizing, and Computing on
Surfaces of Evolution . . . . . . . . . 31--41
Nelson L. Max and
Elizabeth D. Getzoff Spherical Harmonic Molecular Surfaces 42--50
Andrew W. Donoho and
David L. Donoho and
Miriam Gasko MacSpin: Dynamic Graphics on a Desktop
Computer . . . . . . . . . . . . . . . . 51--58
Hanan Samet and
Robert E. Webber Hierarchical data structures and
algorithms for computer graphics --- II:
Applications . . . . . . . . . . . . . . 59--75
Jim Blinn Jim Blinn's Corner: Where am I? What am
I looking at? . . . . . . . . . . . . . 76--81
Gavin Miller Natural phenomena . . . . . . . . . . . 4--7
James F. Blinn Jim Blinn's corner --- the $3$D
kaleidoscope . . . . . . . . . . . . . . 9--14
James D. Foley and
Jack Grimes Using color in computer graphics . . . . 25--27
Gary W. Meyer and
Donald P. Greenberg Color-defective vision and computer
graphics displays . . . . . . . . . . . 28--40
Colin Ware Color sequences for univariate maps:
Theory, experiments, and principles . . 41--49
Philip K. Robertson Visualizing color gamuts: a user
interface for the effective use of
perceptual color spaces in data displays 50--64
Brad A. Myers A taxonomy of window manager user
interfaces . . . . . . . . . . . . . . . 65--84
James A. Ferwerda and
Donald P. Greenberg A psychophysical approach to assessing
the quality of antialiased images . . . 85--95
Sara A. Bly and
William R. Mallgren Cycling softkeys . . . . . . . . . . . . 96--98
Arie Kaufman and
Reuven Bakalash Memory and Processing Architecture for
$3$D Voxel-Based Imagery . . . . . . . . 10--23
Przemyslaw Prusinkiewicz and
Glen Sandness Koch Curves as Attractors and Repellers 26--40
Darwin Peachy Graphics interface 88, selected papers 26--70
Demetri Terzopoulos and
Andrew Witkin Physically Based Models with Rigid and
Deformable Components . . . . . . . . . 41--51
Mark Green and
Hanqiu Sun Interactive animation: a language and
system for procedural modeling and
motion . . . . . . . . . . . . . . . . . 52--64
Colin Ware and
Danny R. Jessome Using the BAT: a Six-Dimensional Mouse
for Object Placement . . . . . . . . . . 65--70
James Blinn Jim Blinn's corner --- fractional
invisibility . . . . . . . . . . . . . . 77--84
F. Kenton Musgrave and
Benoit B. Mandelbrot Natura ex Machina . . . . . . . . . . . 4--7
Mark Brown US Air Force relies on computer graphics
to evaluate combat aircraft performance 10--11
J. Raczkowsky and
K. H. Mittenbuehler Simulation of Cameras in Robot
Applications . . . . . . . . . . . . . . 16--25
Robert B. Jerard and
Robert L. Drysdale and
Kenneth E. Hauck and
Barry Schaudt and
John Magewick Methods for Detecting Errors in
Numerically Controlled Machining of
Sculptured Surfaces . . . . . . . . . . 26--39
H. G. Mendelbaum and
David Finkelman CASDA: Synthesized graphic design of
real-time systems . . . . . . . . . . . 40--46
Shenchang Eric Chen and
Richard E. Parent Shape Averaging and Its Applications to
Industrial Design . . . . . . . . . . . 47--54
Claudio Mirolo and
Enrico Pagello A Solid Modeling System for Robot Action
Planning . . . . . . . . . . . . . . . . 55--69
Fan Dai Collision-Free Motion of an Articulated
Kinematic Chain in a Dynamic Environment 70--74
James F. Blinn Jim Blinn's Corner --- What we need
around here is more aliasing . . . . . . 75--77
Margaret Neal Computer Museum Acquires the Interactive
Image . . . . . . . . . . . . . . . . . 12--18, 81
Eihachiro Nakamae and
Takao Ishizaki and
Tomoyuki Nishita and
Shinichi Takita Compositing $3$D images with
antialiasing and various shading effects 21--29
Philip K. Robertson Spatial Transformations for Rapid
Scan-Line Surface Shadowing . . . . . . 30--38
Geof R. Beacon and
J. R. Dodsworth and
S. E. Howe and
R. Gordon Oliver and
Anthony Saia Boundary Evaluation Using Inner and
Outer Sets: The ISOS Method . . . . . . 39--51
Gerald Farin and
Nickolas Sapidis Curvature and the Fairness of Curves and
Surfaces . . . . . . . . . . . . . . . . 52--57
Richard A. Fowell and
David D. McNeil Faster Plots by Fan Data-Compression . . 58--66
Leila De Floriani A Pyramidal Data Structure for
Triangle-Based Surface Description . . . 67--78
James F. Blinn Jim Blinn's Corner: Return of the Jaggy 82--89
Margaret Neal An Interview with Akira Fujimoto . . . . 4--10
Ronald S. Klasky Computer Animation for Visualizing
Terrain Data . . . . . . . . . . . . . . 12--13
Lawrence J. Rosenblum Visualizing Oceanographic Data . . . . . 14--19
Jack Goldfeather and
Steven Molnar and
Greg Turk and
Henry Fuchs Near Real-Time CSG Rendering Using Tree
Normalization and Geometric Pruning . . 20--28
Gary LaMont Marchant and
Michael B. Stephenson and
Troy Crowfoot A Set of Benchmarks for Evaluating
Engineering Workstations . . . . . . . . 29--33
Robert R. Dickinson and
Richard H. Bartels and
Allan H. Vermeulen The Interactive Editing and Contouring
of Empirical Fields . . . . . . . . . . 34--43
G. Yates Fletcher and
David F. McAllister A Tension-Compatible Patch for
Shape-Preserving Surface Interpolation 45--55
Xiaolin Wu and
Jon G. Rokne Double-step generation of ellipses . . . 56--69
Robert Ross The Map Geometric Transformation . . . . 70--75
James F. Blinn Jim Blinn's Corner: How many different
cubic curves are there? . . . . . . . . 78--83
Roger Cabezas From Seoul to Barcelona . . . . . . . . 6--9
Randi J. Rost and
Jeffrey D. Friedberg and
Peter L. Nishimoto PEX: a Network-Transparent $3$D Graphics
System . . . . . . . . . . . . . . . . . 14--26
David Salzman and
John von Neumann and
Jack Grimes Graphics Superworkstations and the Last
Hurrah . . . . . . . . . . . . . . . . . 27--29
Craig Upson and
Thomas A. Faulhaber, Jr. and
David Kamins and
David Laidlaw and
David Schlegel and
Jeffrey Vroom and
Robert Gurwitz and
Andries van Dam The Application Visualization System: a
Computational Environment for Scientific
Visualization . . . . . . . . . . . . . 30--42
Abraham Mammen Transparency and Antialiasing Algorithms
Implemented with the Virtual Pixel Maps
Technique . . . . . . . . . . . . . . . 43--55
Bruce S. Borden Graphics Processing on a Graphics
Supercomputer . . . . . . . . . . . . . 56--62
Douglas Voorhies Reduced-Complexity Graphics . . . . . . 63--70
Kurt Akeley The Silicon Graphics 4D/240GTX
Superworkstation . . . . . . . . . . . . 71--83
Jack D. Grimes and
Les Kohn and
Rajeev Bharadhwaj The Intel i860 64-Bit Processor: a
General-Purpose CPU with $3$D Graphics
Capabilities . . . . . . . . . . . . . . 85--94
Andrew S. Glassner How to Derive a Spectrum from an RGB
Triplet . . . . . . . . . . . . . . . . 95--99
Margaret Neal Keep It Simple . . . . . . . . . . . . . 3--5
James F. Blinn Jim Blinn's Corner --- Optimal tubes . . 8--13
ArDean Leith and
Michael Marko and
Donald Parsons Computer Graphics for Cellular
Reconstruction . . . . . . . . . . . . . 16--23
Paolo Sabella and
Ingrid Carlbom An Object-Oriented Approach to the Solid
Modeling of Empirical Data . . . . . . . 24--35
Christopher B. Jones Cartographic Name Placement with Prolog 36--47
Leslie Piegl and
Wayne Tiller A Menagerie of Rational B-Spline Circles 48--56
Uri I. Kroszynski and
Bjarne Palstroem and
Erik Trostmann and
Ernst G. Schlechtendahl Geometric Data Transfer Between CAD
Systems: Solid Models . . . . . . . . . 56--71 (or 57--71??)
James R. Miller Architectural Issues in Solid Modelers 72--87
Clifford A. Pickover A Short Recipe for Seashell Synthesis 8--11
Stuart A. Green and
Derek J. Paddon Exploiting Coherence for Multiprocessor
Ray Tracing . . . . . . . . . . . . . . 12--26
Daniel J. Filip and
Thomas W. Ball Procedurally Representing Lofted
Surfaces . . . . . . . . . . . . . . . . 27--33
Sandra A. Mamrak and
Conleth S. O'Connell and
Richard E. Parent The Automatic Generation of Translation
Software for Graphic Objects . . . . . . 34--42 (or 34--43??)
Ian Galton An Efficient Three-Point Arc Algorithm 44--49
Christoph M. Hoffmann and
John E. Hopcroft and
Michael J. Karasick Robust Set Operations on Polyhedral
Solids . . . . . . . . . . . . . . . . . 50--59
Brian A. Barsky and
Tony D. DeRose Geometric Continuity of Parametric
Curves: Three Equivalent
Characterizations . . . . . . . . . . . 60--69 (or 60--68??)
James F. Blinn Jim Blinn's Corner --- Cubic curve
update . . . . . . . . . . . . . . . . . 70--72
J. Staudhammer and
T. Culviner and
M. Neal An Interview with Charles Csuri . . . . 5--9
Yates Fletcher and
David F. McAllister Automatic Tension Adjustment for
Interpolatory Splines . . . . . . . . . 10--17
Nelson L. Max Antialiasing Scan-Line Data . . . . . . 18--30
Thomas A. Foley and
David A. Lane and
Gregory M. Nielson and
Ramamani Ramaraj Visualizing Functions Over a Sphere . . 32--40
Swapan Chakrabarti and
J. C. Wong and
Sivaprasad Gogineni and
Sungho Cho Visualizing Radiation Patterns of
Antennas . . . . . . . . . . . . . . . . 41--49
Nadim M. Aziz and
Reda Bata and
Sudarshan Bhat Bézier surface/surface intersection . . . 50--58
Brian A. Barsky and
Tony D. DeRose Geometric Continuity of Parametric
Curves: Constructions of Geometrically
Continuous Splines . . . . . . . . . . . 60--68
James F. Blinn Jim Blinn's Corner --- Triage tables . . 70--75
Przemyslaw Prusinkiewicz Exploring the Beauty of Plants . . . . . 3--6
Clifford A. Pickover Visualizing chaos: Lyapunov surfaces and
volumes . . . . . . . . . . . . . . . . 15--19
Michael Rhodes Computer Graphics in Medicine . . . . . 20--23
Derek R. Ney and
Elliot K. Fishman and
Donna Magid and
Robert A. Drebin Volumetric Rendering of Computed
Tomography Data: Principles and
Techniques . . . . . . . . . . . . . . . 24--32
Marc Levoy A Hybrid Ray Tracer for Rendering
Polygon and Volume Data . . . . . . . . 33--40
Ulf Tiede and
Karl Heinz Hoehne and
Michael Bomans and
Andreas Pommert and
Martin Riemer and
Gunnar Wiebecke Investigation of Medical $3$D-Rendering
Algorithms . . . . . . . . . . . . . . . 41--53
Carl Frederick and
Eric L. Schwartz Conformal Image Warping . . . . . . . . 54--61
David M. Kramer and
Leon Kaufman and
Ricardo J. Guzman and
Christine Hawryszko A General Algorithm for Oblique Image
Reconstruction . . . . . . . . . . . . . 62--65
Ramon F. Sarraga Computer Modeling of Surfaces with
Arbitrary Shapes . . . . . . . . . . . . 67--77
James F. Blinn Jim Blinn's Corner --- The truth about
texture mapping . . . . . . . . . . . . 78--83
Michael Haggerty Exploring the World in the Art of Matt
Mullican . . . . . . . . . . . . . . . . 3--7
Michael Haggerty Colors from the Dark Continent . . . . . 8--10
Jane Wilhelms and
Robert Skinner A ``Notion'' for Interactive Behavioral
Animation Control . . . . . . . . . . . 14--22
Mark E. Lee and
Richard A. Redner A Note on the Use of Nonlinear Filtering
in Computer Graphics . . . . . . . . . . 23--29
Michael E. Goss A Real Time Particle System for Display
of Ship Wakes . . . . . . . . . . . . . 30--35
Marc Berger and
Terry Trout and
Nancy Levit Ray Tracing Mirages . . . . . . . . . . 36--41
Ludwig Adams and
Werner Krybus and
Dietrich Meyer-Ebrecht and
Rainer Rueger and
Joachim M. Gilsbach and
Ralph Moesges and
Georg Schloendorff Computer-Assisted Surgery . . . . . . . 43--51
Klaus D. Toennies and
Jayaram K. Udupa and
Gabor T. Herman and
Isaac L. Wornom III and
Steven R. Buchman Registration of $3$D Objects and
Surfaces . . . . . . . . . . . . . . . . 52--62
Anthony A. Maciejewski Dealing with the Ill-Conditioned
Equations of Motion for Articulated
Figures . . . . . . . . . . . . . . . . 63--71
Brian Guenter and
Richard Parent Computing the Arc Length of Parametric
Curves . . . . . . . . . . . . . . . . . 72--78
Jim Blinn Jim Blinn's Corner: Wonderful world of
video . . . . . . . . . . . . . . . . . 83--87
Michael Haggerty Remaking History One Pixel at a Time . . 3--6
Thomas W. Sederberg Surfaces --- Techniques for cubic
algebraic surfaces . . . . . . . . . . . 14--25
David W. George and
François X. Sillion and
Donald P. Greenberg Radiosity Redistribution for Dynamic
Environments . . . . . . . . . . . . . . 26--34
Sue-Ling Chen Wang and
John Staudhammer Visibility Determination on Projected
Grid Surfaces . . . . . . . . . . . . . 36--43
Anthony A. Apodaca and
M. W. Mantle RenderMan: Pursuing the Future of
Graphics . . . . . . . . . . . . . . . . 44--49
Gary Bishop and
Mark Monger and
Paul Ramsey A Visualization Programming Environment
for Multicomputers . . . . . . . . . . . 50--58
D. Scott Dyer A Dataflow Toolkit for Visualization . . 60--69
Donald L. Brittain Portability of interactive graphics
software . . . . . . . . . . . . . . . . 70--75
Russ Rew and
Glenn Davis NetCDF: An Interface for Scientific Data
Access . . . . . . . . . . . . . . . . . 76--82
Michael Haggerty Looking at Clouds from Both Sides Now 5--7
Thomas W. Sederberg Techniques for Cubic Algebraic Surfaces 12--21
Hiroshi Sakurai and
David C. Gossard Recognizing shape features in solid
models . . . . . . . . . . . . . . . . . 22--32
Bradley A. Payne and
Arthur W. Toga Surface Mapping Brain Function on $3$D
Models . . . . . . . . . . . . . . . . . 33--41
Jack Bresenham Something Old, New, Borrowed, and Blue 42--44
Olin Lathrop and
David Kirk and
Doug Voorhies Accurate Rendering by Subpixel
Addressing . . . . . . . . . . . . . . . 45--53
Alex T. Pang Line-Drawing Algorithms for Parallel
Machines . . . . . . . . . . . . . . . . 54--59
William E. Wright Parallelization of Bresenham's Line and
Circle Algorithms . . . . . . . . . . . 60--67
Charles M. Eastman Vector versus Raster: a Functional
Comparison of Drawing Technologies . . . 68--80
F. Kenton Musgrave Natura ex Machina II . . . . . . . . . . 5--7
F. Kenton Musgrave A Note on Ray Tracing Mirages . . . . . 10--12
Andrew Woo and
Pierre Poulin and
Alain Fournier A Survey of Shadow Algorithms . . . . . 13--32
Mark Hall and
Joe Warren Adaptive Polygonalization of Implicitly
Defined Surfaces . . . . . . . . . . . . 33--42
Lawrence B. Wolff and
David J. Kurlander Ray Tracing with Polarization Parameters 44--55
Paul S. Strauss A Realistic Lighting Model for Computer
Animators . . . . . . . . . . . . . . . 56--64
Hsien Ching Kelvin Sung and
Greg Rogers and
William Kubitz A Critical Evaluation of PEX . . . . . . 65--75
Farhad Arbab Set Models and Boolean Operations for
Solids and Assemblies . . . . . . . . . 76--86
Donald P. Greenberg A ray tracing simulation of a radiosity
simulation . . . . . . . . . . . . . . . 6--7
Michael Haggerty The art of Artificial reality . . . . . 8--14
Arthur J. Olson and
David S. Goodsell A functional view of proteins . . . . . 15--17
John Woodwark Reconstructing history with computer
graphics . . . . . . . . . . . . . . . . 18--20
John Staudhammer Guest Editor's introduction: computer
graphics --- toward the next millennium 21--22
Donald P. Greenberg More accurate simulations at faster
rates . . . . . . . . . . . . . . . . . 23--29
Charles A. Csuri Art and animation . . . . . . . . . . . 30--35
Carl Machover The business of computer graphics . . . 35--41
John Staudhammer Computer graphics hardware . . . . . . . 42--44
Peter R. Wilson Standards: Past tense and future
perfect? . . . . . . . . . . . . . . . . 44--48
Jack Grimes and
Mike Potel What is multimedia? . . . . . . . . . . 49--52
Michael L. Rhodes Computer graphics in medicine: The past
decade . . . . . . . . . . . . . . . . . 52--54
Les Piegl On NURBS: a Survey . . . . . . . . . . . 55--71
Jonathan Yen and
Susan Spach and
Mark T. Smith and
Ronald W. Pulleyblank Parallel boxing in B-spline intersection 72--79
Anthony C. Barkans Hardware-Assisted Polygon Antialiasing 80--88
Jianying Hu and
Theo Pavlidis Function Plotting Using Conic Splines 89--94
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: Line clipping . . . . 98--105
Michael Haggerty Evolution by esthetics . . . . . . . . . 5--9
Ellen Sandor and
Stephan Meyers Science in depth . . . . . . . . . . . . 10--12
W. Kenneth Stewart Visualization Blackboard --- Multisensor
visualization for underwater archaeology 13--18
Gerald Q. Maguire, Jr. and
Marilyn E. Noz and
Henry Rusinek and
Judith Jaeger and
Elissa L. Kramer and
Joseph J. Sanger and
Gwenn Smith Graphics applied to medical image
registration . . . . . . . . . . . . . . 20--28
Gary Monheit and
Norman I. Badler A kinematic model of the human spine and
torso . . . . . . . . . . . . . . . . . 29--38
Gary A. Crocker and
William F. Reinke An editable nonmanifold boundary
representation . . . . . . . . . . . . . 39--51
Maria Lurdes Dias Ray Tracing Interference Color . . . . . 54--60
Christof Blum and
Georg Rainer Hofmann and
Detlef Kromker Requirements for the first international
imaging standard . . . . . . . . . . . . 61--70
Jurgen Schönhut and
Hans-Peter Wiedling and
Veronika Samara Constructive page description . . . . . 71--78
Michael Wilson and
Anthony Conway Enhanced interaction styles for user
interfaces . . . . . . . . . . . . . . . 79--90
Ken Robinson and
Mark Martin and
Max Mehl and
Allan Davison and
Kieron Drake and
Mel Slater Graphics workstations: A European
perspective . . . . . . . . . . . . . . 91--103
Richard A. Becker and
Stephen G. Eick and
Allan R. Wilks Basics of network visualization . . . . 12--14
Richard L. Phillips An interpersonal multimedia
visualization system . . . . . . . . . . 20--27
Ted Mihalisin and
John Timlin and
John Schwegler Visualizing multivariate functions,
data, and distributions . . . . . . . . 28--35
James L. Helman and
Lambertus Hesselink Visualizing vector field topology in
fluid flows . . . . . . . . . . . . . . 36--46
Gregory M. Nielson and
Thomas A. Foley and
Bernd Hamann and
David Lane Visualizing and modeling scattered
multivariate data . . . . . . . . . . . 47--55
Philip K. Robertson A methodology for choosing data
representations . . . . . . . . . . . . 56--67
Stephen Cameron Efficient bounds in constructive solid
geometry . . . . . . . . . . . . . . . . 68--74
David Pinedo Window clipping methods in graphics
accelerators . . . . . . . . . . . . . . 75--84
James F. Blinn Jim Blinn's Corner --- WYSBOAVRTWYG . . 85--92
Lawrence C. Schuette Visualization Blackboard --- Acoustic
holography . . . . . . . . . . . . . . . 12--13
Takaaki Akimoto and
Kenji Mase and
Yasuhito Suenaga Pixel-selected ray tracing . . . . . . . 14--22
Jack Grimes and
Mike Potel Guest Editor's introduction: Multimedia
--- It's actually useful! . . . . . . . 24--25
Kristina Hooper Woolsey Multimedia scouting . . . . . . . . . . 26--38
Glorianna Davenport and
Jonathan D. Harber Numbers: a medium that counts . . . . . 39--44
Gregory Crane Hypermedia and the study of ancient
culture . . . . . . . . . . . . . . . . 45--51
Sorel Reisman Developing multimedia applications . . . 52--57
Roy D. Pea Learning through multimedia . . . . . . 58--66
Glorianna Davenport and
Thomas Aguierre Smith and
Natalio Pincever Cinematic primitives for multimedia . . 67--74
David R. Clark The demise of multimedia . . . . . . . . 75--80
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: Pixel coordinates . . 81--85
Nahum D. Gershon Visualization Blackboard --- Visualizing
$3$D PET images . . . . . . . . . . . . 11--13
Stuart C. Wells and
Grant J. Williamson and
Susan E. Carrie Dithering for 12-bit true-color graphics 18--29
Nadia Magnenat-Thalmann and
Daniel Thalmann Complex models for animating synthetic
actors . . . . . . . . . . . . . . . . . 32--44
Yannick L. Kergosien Generic sign systems in medical imaging 46--65
Yoshihisa Shinagawa and
Tosiyasu L. Kunii and
Yannick L. Kergosien Surface coding based on Morse theory . . 66--78
Dan Gordon and
Shuhong Chen Front-to-back display of BSP trees . . . 79--85
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: Subpixelic particles 86--90
Gabor T. Herman and
Dewey Odhner Visualization optimization by multiple
processors . . . . . . . . . . . . . . . 13--15
Edward Angel and
Don Morrison Speeding up Bresenham's algorithm . . . 16--17
Emanuel Sachs and
Andrew Roberts and
David Stoops $3$-Draw: a tool for designing $3$D
shapes . . . . . . . . . . . . . . . . . 18--26
Ake Wallin Constructing isosurfaces from CT data 28--33
Hans-Peter Meinzer and
Kirsten Meetz and
Dinu Scheppelmann and
Uwe Engelmann and
Hans Jurgen Baur The Heidelberg Ray Tracing Model . . . . 34--43
Yoshihisa Shinagawa and
Tosiyasu L. Kunii Constructing a Reeb graph automatically
from cross sections . . . . . . . . . . 44--51
Jayaram K. Udupa and
Dewey Odhner Fast visualization, manipulation, and
analysis of binary volumetric objects 53--62
Derek R. Ney and
Elliot K. Fishman Editing tools for $3$D medical imaging 63--71
Michael W. Vannier and
Tom Pilgram and
Gulab Bhatia and
Barry Brunsden and
Paul Commean Facial surface scanner . . . . . . . . . 72--80
Andrew S. Glassner Geometric substitution: a tutorial . . . 22--36
Kenneth Haines and
Debby Haines Computer graphics for holography . . . . 37--46
Yasuhiko Watanabe and
Yasuhito Suenaga A trigonal prism-based method for hair
image generation . . . . . . . . . . . . 47--53
Priamos N. Georgiades and
Donald P. Greenberg Locally manipulating the geometry of
curved surfaces . . . . . . . . . . . . 54--64
Bradley A. Payne and
Arthur W. Toga Distance field manipulation of surface
models . . . . . . . . . . . . . . . . . 65--71
Haim Levkowitz and
Gabor T. Herman Color scales for image data . . . . . . 72--80
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: Grandpa, what does
``viewport'' mean? . . . . . . . . . . . 83--87
Larry F. Hodges Tutorial: Time-multiplexed stereoscopic
computer graphics . . . . . . . . . . . 20--30
Kevin P. Picott Extensions of the Linear and Area
Lighting Models . . . . . . . . . . . . 31--38
Christopher Giertsen Volume Visualization of Sparse Irregular
Meshes . . . . . . . . . . . . . . . . . 40--48
Seshagiri Rao Ala Performance anomalies in boundary data
structures . . . . . . . . . . . . . . . 49--58
Kokichi Sugihara An intersection algorithm based on
Delaunay triangulation . . . . . . . . . 59--67
James R. Miller and
Ronald N. Goldman Using tangent balls to find plane
sections of natural quadrics . . . . . . 68--82
James F. Blinn Jim Blinn's Corner --- Uppers and
downers . . . . . . . . . . . . . . . . 85--91
Takami Yasuda and
Shigeki Yokoi and
Hiroshi Ohshita and
Jun-ichiro Toriwaki $3$D visualization of an ancient
Egyptian mummy . . . . . . . . . . . . . 13--17
Chris Illert and
Clifford A. Pickover Generating irregularly oscillating
fossil seashells . . . . . . . . . . . . 18--22
Thomas C. Palmer A language for molecular visualization 23--32
Teng-See Loke and
Daniel Tan and
Hock-Soon Seah and
Meng-Hwa Er Rendering fireworks displays . . . . . . 33--43
Leonard R. Wanger and
James A. Ferwerda and
Donald P. Greenberg Perceiving spatial relationships in
computer-generated images . . . . . . . 44--58
Jin J. Chou and
Les A. Piegl Data reduction using cubic rational
B-splines . . . . . . . . . . . . . . . 60--68
Gabor T. Herman and
Jingsheng Zheng and
Carolyn A. Bucholtz Shape-based interpolation . . . . . . . 69--79
James F. Blinn Jim Blinn's Corner --- Uppers and
downers: Part 2 . . . . . . . . . . . . 80--85
Anonymous Displays on Display . . . . . . . . . . 8
Anonymous Visualization Blackboard . . . . . . . . 11
Anonymous Selective Update . . . . . . . . . . . . 14
Lawrence J. Rosenblum and
Bruce E. Brown Visualization . . . . . . . . . . . . . 18
Gregory M. Nielson and
Keith Voegele and
Brian Collins Introduction to ``An Annotated and
Keyworded Bibliography for Scientific
Visualization'' . . . . . . . . . . . . 23
Steve Bryson and
Creon Levit The Virtual Wind Tunnel . . . . . . . . 25--34
William E. Lorensen and
Boris Yamrom Golf Green Visualization . . . . . . . . 35
Robert H. Wolfe and
Mark Needels and
Tomas Arias and
John D. Joannopoulos Visual Revelations from Silicon Ab Intio
Calculations . . . . . . . . . . . . . . 45
Andrew J. Hanson and
Pheng A. Heng Illuminating the Fourth Dimension . . . 54
Terry S. Yoo and
Ulrich Neumann and
Henry Fuchs and
Stephen M. Pizer and
Tim Cullip Direct Visualization of Volume Data . . 63--71
Roger D. Hersch and
Pierre Demartines and
Doris G. Fridman and
Jean- Marc Aberle and
Peter Pisan Multiprocessor Raster Plotting . . . . . 79
Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 89
Anonymous About the Cover . . . . . . . . . . . . 4
Anonymous Displays on Display . . . . . . . . . . 8
Anonymous Visualization Blackboard . . . . . . . . 12
Anonymous Selective Update . . . . . . . . . . . . 14
Roni Yagel and
Daniel Cohen and
Arie Kaufman Discrete Ray Tracing . . . . . . . . . . 19
Gregory M. Nielson Guest Editors' Introduction:
Computer-Aided Geometric Design . . . . 29
Aristides A. G. Requicha and
Jarek R. Rossignac Solid Modeling and Beyond . . . . . . . 31
Michael Lounsbery and
Stephen Mann and
Tony DeRose Parametric Surface Interpolation . . . . 45
Hans Hagen and
Stefanie Hahmann and
Thomas Schreiber and
Yasuo Nakajima and
Burkard Wordenweber Surface Interrogation Algorithms . . . . 53
James C. Cavendish and
Samuel P. Marin Feature-Based Surface Design and
Machining . . . . . . . . . . . . . . . 61
David Lavender and
Adrian Bowyer and
James Davenport and
Andrew Wallis and
John Woodwark Voronoi Diagrams of Set-Theoretic Solid
Models . . . . . . . . . . . . . . . . . 69
Gerald Farin From Conics to NURBS: a Tutorial and
Survey . . . . . . . . . . . . . . . . . 78
Thomas W. Sederberg and
Rida T. Farouki Approximation by Interval Bézier Curves 87
Yulun Wang and
Amante Mangaser and
Partha Srinivasan A Processor Architecture for $3$D
Graphics . . . . . . . . . . . . . . . . 96
Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 106
Anonymous About the Cover . . . . . . . . . . . . 4
Anonymous Displays on Display . . . . . . . . . . 7
Anonymous Visualization Blackboard . . . . . . . . 10
Anonymous Applications . . . . . . . . . . . . . . 13
Takami Yasuda and
Shigeki Yokoi and
Jun-ichiro Toriwaki and
Katsuhiko Inagaki A Shading Model for Cloth Objects . . . 15--24
Dani Lischinski and
Filippo Tampieri and
Donald P. Greenberg Discontinuity Meshing for Accurate
Radiosity . . . . . . . . . . . . . . . 25--39
Jack Bresenham and
Nick England and
Karl Guttag Guest Editors' Introduction:
Semiconductor Technology for Graphics
and Imaging . . . . . . . . . . . . . . 40
Graham J. Dunnett and
Martin White and
Paul F. Lister and
Richard L. Grimsdale and
France Glemot The Image chip for high performance $3$D
rendering . . . . . . . . . . . . . . . 41--52
Karl Guttag and
Robert J. Gove and
Jerry R. Van Aken A Single-Chip Multiprocessor for
Multimedia: The MVP . . . . . . . . . . 53--64
John Poulton and
John Eyles and
Steven Molnar and
Henry Fuchs Breaking the Frame-Buffer Bottleneck
with Logic-Enhanced Memories . . . . . . 65--74
Konstantinos Konstantinides and
Vasudev Bhaskaran Monolithic Architectures for Image
Processing and Compression . . . . . . . 75--86
Jim Blinn Jim Blinn's Corner . . . . . . . . . . . 87
Anonymous Graphic News . . . . . . . . . . . . . . 89
Karl Heinz Hohne and
Michael Bomans and
Martin Rimer and
Rainer Schubert and
Ulf Tiede and
Werner Lierse Correction to `A volume-based anatomical
atlas' (July 1992, 72--78) . . . . . . . 89
Anonymous Conferences . . . . . . . . . . . . . . 90
Karl Heinz Hohne and
Michael Bomans and
Martin Reimer and
Rainer Schubert and
Ulf Tiede A Volume-based Anatomical Atlas . . . . 72--77
Anonymous Letters . . . . . . . . . . . . . . . . 4
Anonymous About the Cover . . . . . . . . . . . . 6
Frank McGuire The origins of sculpture: Evolutionary
$3$D design . . . . . . . . . . . . . . 9--11
Peter Anninos and
Mark Bajuk and
David Bernstein and
Edward Seidel and
Larry Smarr and
David Hobill Visualization Blackboard: Visualizing
black hole space-times . . . . . . . . . 12--14
Phoebe G. Spetsieris and
Vijay Dhawan and
Shugo Takikawa and
Donald Margouleff and
David Eidelberg Imaging Cerebral Function . . . . . . . 15--26
Paul Pitot The Voxar Project . . . . . . . . . . . 27--33
Gregory M. Nielson Guest Editor's Introduction CAGD's Top
Ten: What to Watch . . . . . . . . . . . 35--37
Hans-Peter Seidel An introduction to polar forms . . . . . 38--46
Larry L. Schumaker Triangulations in CAGD . . . . . . . . . 47--52
Debasish Dutta and
Ralph R. Martin and
Michael J. Pratt Cyclides in Surface and Solid Modeling 53--59
Gregory M. Nielson Scattered Data Modeling . . . . . . . . 60--70
James R. Miller Incremental boundary evaluation using
inference of edge classifications . . . 71--78
Christoph M. Hoffmann Implicit curves and surfaces in CAGD . . 79--88
Nicholas M. Patrikalakis Surface-to-surface intersections . . . . 89--95
Anonymous Graphic News . . . . . . . . . . . . . . 100
Anonymous Applications . . . . . . . . . . . . . . 101
Anonymous Conferences . . . . . . . . . . . . . . 102
Anonymous New Products . . . . . . . . . . . . . . 106
Anonymous Letters . . . . . . . . . . . . . . . . 4
Anonymous About the Cover . . . . . . . . . . . . 5
Anonymous Displays on Display . . . . . . . . . . 8
David Sims Virtual evidence on trial . . . . . . . 11--13
Eng-Kiat Koh Visualization Blackboard: Visualizing
the stock market crash . . . . . . . . . 14--16
James F. Blinn Jim Blinn's Corner: NTSC: Nice
Technology, Super Color . . . . . . . . 17--23
Philip K. Robertson and
David J. Abel Guest Editors' Introduction: Graphics
and Environmental Decision Making . . . 25
Stephen M. Ervin Landscape visualization with Emaps . . . 28--33
Theresa Rhyne and
Mark Bolstad and
Penny Rheingans and
Lynne Petterson and
Walter Shackelford Visualizing environmental data at the
EPA . . . . . . . . . . . . . . . . . . 34--38
Christopher J. Moran and
Guy Vezina Visualizing soil surfaces and crop
residues . . . . . . . . . . . . . . . . 40--47
Joseph D. Wood and
Peter F. Fisher Assessing interpolation accuracy in
elevation models . . . . . . . . . . . . 48--56
Ralf Denzer Graphics for environmental decision
making . . . . . . . . . . . . . . . . . 58--64
Wolf-Fritz Riekert Extracting Area Objects from Raster
Image Data . . . . . . . . . . . . . . . 68--73
Fangju Wang A parallel intersection algorithm for
vector polygon overlay . . . . . . . . . 74--81
Sherman R. Alpert Graceful interaction with graphical
constraints . . . . . . . . . . . . . . 82--91
Anonymous Graphic News . . . . . . . . . . . . . . 92
Jan-Peter Muller and
Philip Eales and
Tim Day and
Lee Kellgren and
Athula Mandanayake and
Andrew Newton and
David Rees and
Sam Richards and
Kevin Tildsley and
Gunter Schreier and
Heidelotte Craubner and
Hilko Hoffmann and
Robert Meisner and
Peter Schickl and
Angelika Schnagl Global change video: Visualization
freeze-frames . . . . . . . . . . . . . 11--13
Jack Grimes and
Mike Potel Guest Editors' Introduction: Amazing
Desktop Applications . . . . . . . . . . 14
Marc Rioux and
Tony Bird White Lasers, Synced Scan . . . . . . . 15--17
Tom Calvert and
Armin Bruderlin and
John Dill and
Thecla Schiphorst and
Chris Welman Desktop Animation of Multiple Human
Figures . . . . . . . . . . . . . . . . 18--26
Peter W. Pruyn and
Donald P. Greenberg Exploring $3$D computer graphics in
cockpit avionics . . . . . . . . . . . . 28--35
Tsung-Pao Fang and
Les A. Piegl Delaunay triangulation using a uniform
grid . . . . . . . . . . . . . . . . . . 36--47
Salim S. Abi-Ezzi and
Leon A. Shirman The scaling behavior of viewing
transformations . . . . . . . . . . . . 48--54
Oliver Gunther and
Salvador Dominguez Hierarchical schemes for curve
representation . . . . . . . . . . . . . 55--63
Suvajit Gupta and
Joshua U. Turner Variational solid modeling for tolerance
analysis . . . . . . . . . . . . . . . . 64--74
James F. Blinn Jim Blinn's Corner: a trip down the
graphics pipeline: The homogeneous
perspective transform . . . . . . . . . 75--80
Dave Sims Graphic design on a cosmic scale . . . . 81
Anonymous About The Cover . . . . . . . . . . . . 4
Dave Sims The point where lines converge . . . . . 7--9
Robert S. MacLeod and
Christopher R. Johnson and
Mike A. Matheson Visualization Blackboard: Visualizing
bioelectric fields . . . . . . . . . . . 10--12
Dave Sims Desktop applications support your local
sheriff . . . . . . . . . . . . . . . . 14
Arie E. Kaufman and
Gregory M. Nielson and
Lawrence J. Rosenblum Guest Editor's Introduction: The
Visualization Revolution . . . . . . . . 16
Jarke J. van Wijk Flow Visualization with Surface
Particles . . . . . . . . . . . . . . . 18--24
Thierry Delmarcelle and
Lambertus Hesselink Visualizing second-order tensor fields
with hyperstream lines . . . . . . . . . 25--33
Nelson Max and
Roger Crawfis and
Dean Williams Visualization for climate modeling . . . 34--40
Clifford Beshers and
Steven Feiner Auto Visual: Rule-Based Design of
Interactive Multivariate Visualizations 41--49
Shigeru Muraki Volume Data and Wavelet Transforms . . . 50--56
T. E. Clifton III and
Fred L. Wefer Direct Volume Display Devices . . . . . 57--65
David R. Wallace and
Mark J. Jakiela Automated product concept design:
Unifying aesthetics and engineering . . 66--75
Anonymous Graphic News . . . . . . . . . . . . . . 76
James F. Blinn Jim Blinn's Corner: What's the deal with
the DCT? . . . . . . . . . . . . . . . . 78--83
Anonymous About the Cover . . . . . . . . . . . . 4
William Bowen Displays on display: Mapping US Census
data with a simple ``macroscope'' . . . 9--11
Florian Schroeder Visualization Blackboard: Visualizing
meteorological data for a lay audience 12--14
Jose Encarnacao and
John C. Dill Guest Editors' Introduction . . . . . . 15
Takaaki Akimoto and
Yasuhito Suenaga and
Richard S. Wallace Automatic creation of $3$D facial models 16--22
Michael Jager and
Utz Osterfeld and
Hans-Josef Ackerman n and
Christoph Hornung Building a Multimedia ISDN PC . . . . . 24--33
Brian C. Smith and
Lawrence A. Rowe Algorithms for manipulating compressed
images . . . . . . . . . . . . . . . . . 34--42
Barry Fowler and
Richard Bartels Constraint-based curve manipulation . . 43--49
Pijush K. Ghosh and
Pradeep K. Jain An algebra of geometric shapes . . . . . 50--59
Uday G. Gujar and
Virendra C. Bhavsar and
Stephen Y. M. Choi and
Prem K. Kalra Traversed geometric fractals . . . . . . 61--67
Markus Schichtel $ {G}^2 $ blend surfaces and filling of
$N$-sided holes . . . . . . . . . . . . 68--73
R. Victor Klassen Increasing the apparent addressability
of supersampling grids . . . . . . . . . 74--77
Andrew Woo Efficient shadow computations in ray
tracing . . . . . . . . . . . . . . . . 78--83
Linda World Opera uses master computer score to
light the way . . . . . . . . . . . . . 84--85
Anonymous Graphic News . . . . . . . . . . . . . . 86
Anonymous Conferences . . . . . . . . . . . . . . 89
S. P. Uselton Comments, with reply, on ``Delaunay
triangulation using a uniform grid'' by
T. P. Fang and L. A. Piegl . . . . . . . 4
Anonymous Letters to the Editor . . . . . . . . . 4
Anonymous About the Cover . . . . . . . . . . . . 5
Anonymous Displays . . . . . . . . . . . . . . . . 9
Anonymous Visualization Blackboard . . . . . . . . 13
Christopher Giertsen and
Johnny Petersen Parallel Volume Rendering on a Network
of Workstations . . . . . . . . . . . . 16--23
Brian A. Barsky Rational Beta-splines for Representing
Curves and Surfaces . . . . . . . . . . 24--32
Paul Ning and
Jules Bloomenthal An Evaluation of Implicit Surface Tilers 33--41
Jack Tumblin and
Holly E. Rushmeier Tone Reproduction for Realistic Images 42--48
Michael L. Rhodes Computer Graphics in Medicine: Guest
Editor's Introduction . . . . . . . . . 49--49
Thomas R. Nelson and
T. Todd Elvins Visualization of $3$D Ultrasound Data 50--57
Jayaram K. Udupa and
Dewey Odhner Shell Rendering . . . . . . . . . . . . 58--67
Steven Cover and
Norberto Ezquerra and
James F. O'Brien and
Richard Rowe and
Thomas Gadacz and
Ellen Palm Interactively Deformable Models for
Surgery Simulation . . . . . . . . . . . 68--75
Ryo Yoshida and
Tatsuo Miyazawa and
Akio Doi and
Taisuke Otsuki Clinical Planning Support System ---
CliPSS . . . . . . . . . . . . . . . . . 76--84
Laura Caponetti and
Anna Maria Fanelli Computer-Aided Simulation for Bone
Surgery . . . . . . . . . . . . . . . . 86--92
Anonymous Applications . . . . . . . . . . . . . . 93
J. F. Blinn Jim Blinn's Corner: Backface culling
snags (rendering algorithm) . . . . . . 94--97
Anonymous Graphic News . . . . . . . . . . . . . . 98
Anonymous Conferences . . . . . . . . . . . . . . 99
Karen Whitehouse Mike Miller's many hats . . . . . . . . 4--6
Michael Haggerty Displays on Display: Translating
mathematics and icons into art . . . . . 7--9
William Ribarsky and
Jay Bolter and
Augusto Op den Bosch and
Ron Van Teylingen Visualization Blackboard: Visualization
and analysis using virtual reality . . . 10--12
Anonymous Applications . . . . . . . . . . . . . . 10
Dave Sims Multimedia camp empowers disabled kids 13--14
Carl Machover and
Steve E. Tice Guest Editors' Introduction: Virtual
reality . . . . . . . . . . . . . . . . 15--16
Stephen R. Ellis What Are Virtual Environments? . . . . . 17--22
John N. Latta and
David J. Oberg A Conceptual Virtual Reality Model . . . 23--29
David J. Sturman and
David Zeltzer A Survey of Glove-based Input . . . . . 30--39
Yannick L. Kergosien and
Hironobu Gotoda and
Tosiyasu L. Kunii Bending and Creasing Virtual Paper . . . 40--48
W. Dean McCarty and
Steven Sheasby and
Philip Amburn and
Martin R. Stytz and
Chip Switzer A Virtual Cockpit for a Distributed
Interactive Simulation . . . . . . . . . 49--54
Mark T. Bolas Human Factors in the Design of an
Immersive Display . . . . . . . . . . . 55--59
Ken Pimentel and
Brian Blau Teaching Your System To Share . . . . . 60--65
Jose Encarnacao and
Martin Gobel and
Lawrence Roseblum European Activities in Virtual Reality 66--74
David Kahaner Japanese activities in virtual reality 75--78
Anonymous Graphic News . . . . . . . . . . . . . . 79
Anonymous Conferences . . . . . . . . . . . . . . 80
Anonymous Top 10 Hardware and Software Products of
the Year . . . . . . . . . . . . . . . . 86
Anonymous About the Cover . . . . . . . . . . . . 4
Anonymous Displays on Display . . . . . . . . . . 7
D. Cohen and
C. Gotsman Visualization Blackboard: Photorealistic
terrain imaging and flight simulation 10--12
Joshua Turner and
Jarek Rossignac Guest Editor's Introduction: Solid
modeling . . . . . . . . . . . . . . . . 13--13
Gabriel Taubin Rasterizing Algebraic Curves and
Surfaces . . . . . . . . . . . . . . . . 14--23
Jai P. Menon Constructive Shell Representations for
Freeform Surfaces and Solids . . . . . . 24--36
Jeff Heisserman Generative Geometric Design . . . . . . 37--45
Dinesh Manocha Solving Systems of Polynomial Equations 46--55
Gunther Greiner and
Hans-Peter Seidel Modeling with Triangular B-Splines . . . 56--60
Lawrence J. Rosenblum Research Issues in Scientific
Visualization . . . . . . . . . . . . . 61--63
A. Kaufman and
K. H. Hohne and
W. Kruger and
L. Rosenblum and
P. Schroder Research issues in volume visualization 63--67
J. Encarnacao and
J. Foley and
S. Bryson and
S. K. Feiner and
N. Gershon Research issues in perception and user
interfaces . . . . . . . . . . . . . . . 67--69
G. M. Nielson and
P. Brunet and
M. Gross and
H. Hagen and
S. V. Klimenko Research issues in data modeling for
scientific visualization . . . . . . . . 70--73
P. K. Robertson and
R. A. Earnshaw and
D. Thalmann and
M. Grave and
J. Gallop and
E. M. De Jong Research issues in the foundations of
visualization . . . . . . . . . . . . . 73--76
L. Hesselink and
F. H. Post and
J. J. van Wijk Research issues in vector and tensor
field visualization . . . . . . . . . . 76--79
T. L. Kunii and
Y. Shinagawa Research issues in modeling complex
object shapes . . . . . . . . . . . . . 80--83
J. R. Rossignac and
M. Novak Research issues in model-based
visualization of complex data sets . . . 83--85
J. F. Blinn Jim Blinn's Corner: Farewell to Fortran 86--89
Anonymous Graphic News . . . . . . . . . . . . . . 90
D. Sims New realities in aircraft design and
manufacture . . . . . . . . . . . . . . 91
Anonymous Conferences . . . . . . . . . . . . . . 93
Anonymous About the Cover . . . . . . . . . . . . 4
Anonymous Displays on Display . . . . . . . . . . 8
W. Krueger and
B. Froehlich Visualization Blackboard: The Responsive
Workbench (virtual work environment) . . 12--15
L. World Applications: GIS feels the Earth move
in Los Angeles . . . . . . . . . . . . . 16
Maria Lurdes Dias Ray tracing interference color:
visualizing Newton's rings . . . . . . . 17--20
Jai Menon and
Richard J. Marisa and
Jovan Zagajac More Powerful Solid Modeling through Ray
Representations . . . . . . . . . . . . 22--35
Alejandro Garcia-Alonso and
Nicolas Serrano and
Juan Flaquer Solving the Collision Detection Problem 36--43
Zhigang Xiang and
Gregory Joy Color Image Quantization by
Agglomerative Clustering . . . . . . . . 44--48
Phil Graham and
S. Sitharama Iyengar Double- and Triple-Step Incremental
Linear Interpolation . . . . . . . . . . 49--53
Sandeep Kochhar CCAD: a Paradigm for Human-Computer
Cooperation in Design . . . . . . . . . 54--65
Graeme W. Gill $ {N}$-Step Incremental Straight-Line
Algorithms . . . . . . . . . . . . . . . 66--72
Stephen D. Casey and
Nicholas F. Reingold Self-Similar Fractal Sets: Theory and
Procedure . . . . . . . . . . . . . . . 73--82
Anonymous Graphic News . . . . . . . . . . . . . . 83
Anonymous Editor-in-Chief's Message . . . . . . . 86
Anonymous Conferences: Clearing the Clouds:
Virtual Gas Dynamics; Embracing VR as a
Liberator . . . . . . . . . . . . . . . 89
J. Goldman and
T. M. Roy The cosmic worm . . . . . . . . . . . . 12--14
D. Sims Decriminalizing the fingerprint . . . . 15--16
Nelson L. Max and
Barry G. Becker Bump Shading for Volume Textures . . . . 18--20
Scott Whitman and
Charles D. Hansen and
Thomas W. Crockett Recent Developments in Parallel
Rendering . . . . . . . . . . . . . . . 21--22
Steven Molnar and
Michael Cox and
David Ellsworth and
Henry Fuchs A Sorting Classification of Parallel
Rendering . . . . . . . . . . . . . . . 23--32
David A. Ellsworth A New Algorithm for Interactive Graphics
on Multicomputers . . . . . . . . . . . 33--40
Scott Whitman Dynamic Load Balancing for Parallel
Polygon Rendering . . . . . . . . . . . 41--48
Ulrich Neumann Communication Costs for Parallel
Volume-Rendering Algorithms . . . . . . 49--58
Kwan-Liu Ma and
James S. Painter and
Charles D. Hansen and
Michael F. Krogh Parallel volume rendering using
binary-swap compositing . . . . . . . . 59--68
Didier Badouel and
Kadi Bouatouch and
Thierry Priol Distributing data and control for ray
tracing in parallel . . . . . . . . . . 69--77
J. F. Blinn Jim Blinn's Corner: Quantization error
and dithering . . . . . . . . . . . . . 78--82
R. S. Avila and
L. M. Sobierajski and
A. E. Kaufman Visualizing nerve cells . . . . . . . . 11--13
D. Sims Biometric recognition: our hands, eyes,
and faces give us away . . . . . . . . . 14--15
Gregory M. Nielson and
Arie E. Kaufman Visualization Graduates . . . . . . . . 17--18
Amitabh Varshney and
Frederick P. Brooks, Jr. and
William V. Wright Computing Smooth Molecular Surfaces . . 19--25
Sidney W. Wang and
Arie E. Kaufman Volume-Sampled $3$D Modeling . . . . . . 26--32
Jarke J. van Wijk and
Andrea J. S. Hin and
Willem C. de Leeuw and
Frits H. Post Three Ways to Show $3$D Fluid Flow . . . 33--39
Daniel A. Keim and
Hans-Peter Kriegel VisDB: Database Exploration Using
Multidimensional Visualization . . . . . 40--49
Roger Crawfis and
Nelson Max and
Barry Becker Vector Field Visualization . . . . . . . 50--56
Alex Pang Spray Rendering . . . . . . . . . . . . 57--63
Richard H. Bartels and
David R. Warn Experiments with Curvature-Continuous
Patch-Boundary Fitting . . . . . . . . . 64--73
James F. Blinn Jim Blinn's Corner: Compositing. 1.
Theory . . . . . . . . . . . . . . . . . 83--87
M. J. Geller and
E. E. Falco Graphic voyages through the universe . . 7--11
Anonymous Comet explodes on Jupiter --- and the
Web . . . . . . . . . . . . . . . . . . 12--13
Carl Machover Four Decades of Computer Graphics . . . 14--19
Dan Gordon and
Michael A. Peterson and
R. Anthony Reynolds Fast Polygon Scan Conversion with
Medical Applications . . . . . . . . . . 20--27
Bradley A. Payne and
Arthur W. Toga Surface Reconstruction by Multiaxial
Triangulation . . . . . . . . . . . . . 28--35
Hikmet Senay and
Eve Ignatius A Knowledge-Based System for
Visualization Design . . . . . . . . . . 36--47
Steven Gortler and
Michael F. Cohen and
Philipp Slusallek Radiosity and Relaxation Methods . . . . 48--58
Henry J. Lamousin and
Warren N. Waggenspack, Jr. NURBS-Based Free-Form Deformations . . . 59--65
Xiujun Ni and
M. Susan Bloor Performance evaluation of boundary data
structures . . . . . . . . . . . . . . . 66--77
J. F. Blinn Jim Blinn's Corner: Composting, part 2:
practice . . . . . . . . . . . . . . . . 78--82
M. W. Krueger Automating virtual reality . . . . . . . 9--11
A. D. Kalvin and
D. Dean and
J.-J. Hublin Reconstruction of human fossils . . . . 12--15
K. Whitehouse Keeping an electronic eye on the road 16--17
Siu-Chi Hsu and
Tien-Tsin Wong Simulating Dust Accumulation . . . . . . 18--22
Emmanuel I. Agba SeaMaster: An ROV-Manipulator System
Simulator . . . . . . . . . . . . . . . 24--31
Donald M. Monro and
Frank Dudbridge Rendering Algorithms for Deterministic
Fractals . . . . . . . . . . . . . . . . 32--41
Yasushi Yamaguchi and
Fumihiko Kimura Nonmanifold Topology Based on Coupling
Entities . . . . . . . . . . . . . . . . 42--50
Walt Donovan and
Paolo Sabella and
Ihtisham Kabir and
Michael M. Hsieh Pixel Processing in a Memory Controller 51--61
Martin Hardwick and
Blair R. Downie and
Mike Kutcher and
David L. Spooner Concurrent Engineering with Delta Files 62--68
Chionh Eng Wee and
Ronald N. Goldman Elimination and Resultants: Part 1 ---
Elimination and Bivariate Resultants . . 69--77
J. F. Blinn Jim Blinn's Corner: How to draw a
sphere. 1 . . . . . . . . . . . . . . . 78--83
S. E. Parker and
J. C. Cummings and
R. Samtaney Visualization of plasma turbulence . . . 7--10
D. Sims See how they run: modeling evacuations
in VR . . . . . . . . . . . . . . . . . 11--13
R. Addison ``Detour: Brain Deconstruction Ahead'' 14--17
Clifford A. Pickover Generating Extraterrestrial Terrain . . 18--21
Boris Yamrom and
Kenneth M. Martin Vector Field Animation with Texture Maps 22--24
Julie Dorsey and
James Arvo and
Donald Greenberg Interactive Design of Complex Time
Dependent Lighting . . . . . . . . . . . 26--36
Detlef Ruprecht and
Heinrich Müller Image Warning with Scattered Data
Interpolation . . . . . . . . . . . . . 37--43
Michal Shapira and
Ari Rappoport Shape Blending Using the Star-Skeleton
Representation . . . . . . . . . . . . . 44--50
Jin J. Chou Voronoi Diagrams for Planar Shapes . . . 52--59
Chionh Eng Wee and
Ronald N. Goldman Elimination and Resultants: Part 2 ---
Multivariate Resultants . . . . . . . . 60--69
J. F. Blinn Jim Blinn's Corner: How to draw a
sphere.2. Coordinate systems . . . . . . 70--76
Linda World About the Cover: Advancing Traditions 5--7
UVa User Interface Group VR Blackboard: Alice: Rapid Prototyping
for Virtual Reality . . . . . . . . . . 8--11
M. Pauline Baker and
Colleen Bushell Visualization Blackboard: After the
storm: considerations for information
visualization . . . . . . . . . . . . . 12--15
D. Sims Applications: At Oak Ridge, a car crash
on the World Wide Web . . . . . . . . . 16--18
Carl Machover and
Jeff Bangert and
Colette Bangert Guest Editor's Introduction . . . . . . 19
Hans Reiser and
Beverly Reiser Aesthetic Considerations Unique to
Interactive Multimedia . . . . . . . . . 24--28
John Lansdown and
Simon Schofield Expressive Rendering: a Review of
Nonphotorealistic Techniques . . . . . . 29--37
Binh Pham and
Glen Pringle Color Correction for an Image Sequence 38--42
Stephen J. Adelson and
Larry F. Hodges Generating Exact Ray-Traced Animation
Frames by Reprojection . . . . . . . . . 43--52
Deborah Silver Object-Oriented Visualization . . . . . 54--62
David Baraff Interactive Simulation of Solid Rigid
Bodies . . . . . . . . . . . . . . . . . 63--75
Eric J. Stollnitz and
Tony D. DeRose and
David H. Salesin Wavelets for Computer Graphics: a
Primer, Part 1 . . . . . . . . . . . . . 76--84
Nancy Hays In the News: Excellence Awards Honor Top
Picks of 1994; Silicon Graphics Buys
$3$D Modelers Wavefront and Alias; Judge
Rejects Government Settlement with
Microsoft; Microsoft Joins Dream Team;
Software Sales Zoom in Western Europe
and Latin America; JPL Develops
Telerobotic Calibration; $3$D TV with No
Glasses; Exhibit Shows Off Robotic Art 85--88
Anonymous On the Calendar . . . . . . . . . . . . 89
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Final Focus . . . . . . . . . . . . . . C3
Nancy Hays About the Cover: Art Under observation 4--6
J. Bolter and
L. F. Hodges and
T. Meyer and
A. Nichols VR Blackboard: Integrating perceptual
and symbolic information in VR . . . . . 8--11
S. T. Hackstadt and
A. D. Malony Visualization Blackboard: Visualizing
parallel programs and performance . . . 12--14
D. Sims Applications: From the ground up:
building a high-resolution seismic model 15--17
Lloyd A. Treinish Visualization of scattered
meteorological data . . . . . . . . . . 20--26
Andreas Johannsen and
Robert J. Moorhead II AGP: ocean model flow visualization . . 28--33
Mitchell Roth and
Rick Guritz Visualization of volcanic ash clouds . . 34--39
Philip Peterson and
F. David Fracchia and
Brian Hayden Integrating spatial data display with
virtual reconstruction . . . . . . . . . 40--46
Georgios Sakas and
Lars-Arne Schreyer and
Marcus Grimm Preprocessing and volume rendering of
$3$D ultrasonic data . . . . . . . . . . 47--54
Lisa M. Sobierajski and
Ricardo S. Avila and
Donald M. O'Malley and
Sidney Wang and
Arie E. Kaufman Visualization of calcium activity in
nerve cells . . . . . . . . . . . . . . 55--61
Holly Rushmeier and
Anthony Hamins and
Mun Young Choi Volume rendering of pool fire data . . . 62--67
Russ Herrell and
Joe Baldwin and
Chris Wilcox High-quality polygon edging . . . . . . 68--74
Eric J. Stollnitz and
Tony D. DeRose and
David H. Salesin Wavelets for computer graphics: a
primer, part 2 . . . . . . . . . . . . . 75--85
Jim Blinn Jim Blinn's Corner: How to Attend a
Siggraph Conference . . . . . . . . . . 86--88
Chris Illert and
Dave Sims In the News: Australian Supercomputer
Graphics Exhibition; VR World 95: The
New Element in VR is People . . . . . . 89--91
Karen Whitehouse About the Cover: Pictures Worth More
Than a Thousand Words . . . . . . . . . 4--6
P. Chambers and
A. Rockwood Visualization Blackboard: Visualization
of solid reaction-diffusion systems . . 7--11
S. Stansfield and
D. Shawver and
D. Rogers and
R. Hightower VR Blackboard: Mission visualization for
planning and training . . . . . . . . . 12--14
D. Sims Applications: Undersea and in the air:
VR offers a thrill a minute . . . . . . 15--18
Lawrence J. Rosenblum and
Steve Bryson and
Steven K. Feiner Guest Editors' Introduction: Virtual
Reality Unbound . . . . . . . . . . . . 19--21
Koichi Hirota and
Michitaka Hirose Providing Force Feedback in Virtual
Environments . . . . . . . . . . . . . . 22--30
R. Bowen Loftin and
Patrick J. Kenney Training the Hubble Space Telescope
Flight Team . . . . . . . . . . . . . . 31--37
Michael R. Macedonia and
Michael J. Zyda and
David R. Pratt and
Donald P. Brutzman and
Paul T. Barham Exploiting Reality with Multicast Groups 38--45
Gerda J. F. Smets and
Kees J. Overbeeke Trade Off Between Resolution and
Interactivity in Spatial Task
Performance . . . . . . . . . . . . . . 46--51
Michael Bajura and
Ulrich Neumann Dynamic Registration Correction in
Video-Based Augmented Reality Systems 52--60
Tsung-Pao Fang and
Les A. Piegl Delaunay triangulation in three
dimensions . . . . . . . . . . . . . . . 62--69
Duncan A. Rowland and
David I. Perrett Manipulating Facial Appearance through
Shape and Color . . . . . . . . . . . . 70--76
Jintae Lee and
Tosiyasu L. Kunii Model-based analysis of hand posture . . 77--86
Jim F. Blinn Jim Blinn's Corner: How to draw a
sphere. 3. The hyperbolic horizon . . . 87--93
Anonymous On the Calendar . . . . . . . . . . . . 92--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--95
Linda World and
Karen Whitehouse In the News: The Reality of
Cybersickness; Political, Technological
Changes Prompt Changes in US Patent Law;
Encarnação Wins Coons Award; ETOMs: Cheap,
Fast Optical Storage . . . . . . . . . . 95--96
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous On the Calendar . . . . . . . . . . . . 97
Anonymous Advertiser/Product Index . . . . . . . . 104
Anonymous Final Focus . . . . . . . . . . . . . . C3--C3
Karen Whitehouse About the Cover: Art Without Pretense 4--5
D. Zeltzer and
N. J. Pioch and
W. A. Aviles VR Blackboard: Training the officer of
the deck . . . . . . . . . . . . . . . . 6--9
R. D. Kriz and
E. H. Glaessgen and
J. D. MacRae Visualization Blackboard: Visualizing
gradients in composite design and
fabrication . . . . . . . . . . . . . . 10--13
D. Sims Applications: Molecules at your
fingertips . . . . . . . . . . . . . . . 14--16
Peter Stucki and
Jack Bresenham and
Rae Earnshaw Guest Editors' Introduction: Computer
Graphics in RP Technology . . . . . . . 17--19
Michael J. Bailey Tele-Manufacturing: Rapid Prototyping on
the Internet . . . . . . . . . . . . . . 20--26
Jan Helge Bohn Removing Zero-Volume Parts from CAD
Models for Layered Manufacturing . . . . 27--34
Xuejun Sheng and
Ingo R. Meier Generating Topological Structures for
Surface Models . . . . . . . . . . . . . 35--41
Vijay Chandru and
Swami Manohar and
C. Edmond Prakash Voxel-Based Modeling for Layered
Manufacturing . . . . . . . . . . . . . 42--47
Christoph P. E. Zollikofer and
Marcia S. Ponce de Leon Tools for Rapid Prototyping in the
Biosciences . . . . . . . . . . . . . . 48--55
Jung-Hong Chuang and
Weun-Jier Hwang A new space subdivision for ray tracing
CSG solids . . . . . . . . . . . . . . . 56--62
Ken W. Brodlie and
Ljiljana B. Damnjanovic and
David A. Duce and
F. Robert A. Hopgood GKS-94: An Overview . . . . . . . . . . 64--71
Jeffrey S. Kallman and
Anthony J. De Groot and
Carol G. Hoover and
William G. Hoover and
Susanne M. Lee and
Frederick Wooten Visualization Techniques for Molecular
Dynamics . . . . . . . . . . . . . . . . 72--77
Roger D. Hersch and
Claude Bétrisey and
Justin Bur and
André Gürtler Perceptually Tuned Generation of
Grayscale Fonts . . . . . . . . . . . . 78--89
J. F. Blinn Jim Blinn's Corner: Three wrongs make a
right . . . . . . . . . . . . . . . . . 90--93
Karen Whitehouse In the News: Licensing Issues Could
Affect MPEG's Future; Blinn Moves to
Microsoft; US Supreme Court to Decide
Software Copyright Issues; Compromise
Carries the Day in Videodisc War; The
Visible Human Steps Out; Intellectual
Property News . . . . . . . . . . . . . 94--95
Anonymous On the Calendar . . . . . . . . . . . . 96
Anonymous Advertiser/Product Index . . . . . . . . 112
Anonymous Final Focus . . . . . . . . . . . . . . C3--C3
Linda World Aesthetic Selection: The Evolutionary
Art of Steven Rooke . . . . . . . . . . 4--5
Bertram Hertzog Editor-in-Chief's Message: a New Column,
a New Year --- And More Challenges . . . 6--6
Ulf Tiede and
Thomas Schiemann and
Karl Heinz Hohne Visualization blackboard: visualizing
the visible human . . . . . . . . . . . 7--9
Martin Goebel Projects in VR: industrial applications
of VEs . . . . . . . . . . . . . . . . . 10--13
Dave Sims Applications: Putting the visible human
to work . . . . . . . . . . . . . . . . 14--15
Martin R. Stytz and
Elizabeth G. Block and
Brian B. Soltz and
Kirk Wilson The Synthetic BattleBridge: a Tool for
Large-Scale VEs . . . . . . . . . . . . 16--26
Michael L. Rhodes and
Douglas D. Robertson Applications in Surgery and Therapy:
Guest Editors' Introduction . . . . . . 28--29
Stephen T. C. Wong and
Robert C. Knowlton and
Randy A. Hawkins and
Kenneth D. Laxer Multimodal Image Fusion for Noninvasive
Epilepsy Surgery Planning . . . . . . . 30--38
Robert J. Sclabassi and
Donald Krieger and
Robert Simon and
Ray Lofink and
Greg Gross and
Donald M. DeLauder NeuroNet: Collaborative Intraoperative
Guidance and Control . . . . . . . . . . 39--45
Vikas V. Patel and
Michael W. Vannier and
Jeffrey L. Marsh and
Lun-Jou Lo Assessing Craniofacial Surgical
Simulation . . . . . . . . . . . . . . . 46--54
Scot A. Tebo and
Donald A. Leopold and
Donlin M. Long and
S. James Zinreich and
David W. Kennedy An Optical $3$D Digitizer for Frameless
Stereotactic Surgery . . . . . . . . . . 55--64
Andreas Wahle and
Helmut Oswald and
Eckart Fleck $3$D Heart-Vessel Reconstruction from
Biplane Angiograms . . . . . . . . . . . 65--73
Jack Bresenham Pixel-Processing Fundamentals . . . . . 74--82
Andrew Glassner Andrew Glassner's Notebook: Solar Halos
and Sun Dogs . . . . . . . . . . . . . . 83--87
Nancy Hays In the News: Visualization 95 Provides
Tools, Techniques; Comdex Considers
Stripped-Down PCs for Web; InfoVis 95
Draws a Crowd; VEs Speed Bosnia Peace
Negotiation . . . . . . . . . . . . . . 88--90
Carl Machover Top 10 Hardware Products for 1995 . . . 91--91
John Dill Top 10 Software Products for 1995 . . . 92--92
Carl Machover and
John Dill New Products: Including the Top 10
Hardware/Software Products for 1995 . . 93--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Final Focus . . . . . . . . . . . . . . C3
Anonymous Change-of-address form . . . . . . . . . 1
Anne C. Lear About the Cover: Exploring Synthetic
Possibilities of Virtual Space . . . . . 4--5
N. Prevost and
R. E. Jennings and
L. Jorgenson and
F. D. Fracehia Visualization Blackboard: Visualization
in propositional logic . . . . . . . . . 6--8
Subodh Kumar and
Shankar Krishnan and
Dinesh Manocha Projects in VR: Interactive display of
large solid models for walkthroughs . . 9--11
Karen Whitehouse Applications: Weather without the
weatherman [on the World Wide Web] . . . 12--15
Nancy Hays Abstracts for Solid Modeling Articles in
March 1996 TVCG --- IEEE Transactions on
Visualization and Computer Graphics . . 16--17
Przemyslaw Rokita Generating Depth-of-Field Effects in
Virtual Reality Applications . . . . . . 18--21
Richard Szeliski Video Mosaics for Virtual Environments 22--30
Sharon Rose Clay and
Jane Wilhelms Put: Language-Based Interactive
Manipulation of Objects . . . . . . . . 31--39
Michiel van de Panne Parameterized Gait Synthesis . . . . . . 40--49
Hyeongseok Ko and
Norman I. Badler Animating Human Locomotion with Inverse
Dynamics . . . . . . . . . . . . . . . . 50--59
Nahum Gershon and
Judith R. Brown Computer Graphics and Visualization in
the Global Information Infrastructure 60--61
Stephen G. Eick Aspects of Visualization . . . . . . . . 60
Al Gore Opening Statement . . . . . . . . . . . 60
Nahum Gershon and
Judith R. Brown The role of computer graphics and
visualization in the GII . . . . . . . . 61--63
Stuart K. Card Visualizing retrieved information: a
survey . . . . . . . . . . . . . . . . . 63--67
Tiziana Catarci Interaction with Databases . . . . . . . 67--69
Stephen G. Eick Aspects of network visualization . . . . 69--72
Nahum Gershon Moving happily through the World Wide
Web . . . . . . . . . . . . . . . . . . 72--75
Anonymous Computer Society Information . . . . . . 76--76
Andrew Glassner Andrew Glassner's Notebook:
Computer-Generated Solar Halos and Sun
Dogs . . . . . . . . . . . . . . . . . . 77--81
J. Blinn Jim Blinn's Corner: Consider the lowly $
2 \times 2 $ matrix . . . . . . . . . . 82--88
Nancy Hays Bell Labs Researchers Develop Browsable
TV . . . . . . . . . . . . . . . . . . . 90--90
Nancy Hays Interactive Games Remedy Learning
Disabilities . . . . . . . . . . . . . . 90--90
Anne C. Lear Telemedicine Reception is Still Fuzzy,
Despite Advances . . . . . . . . . . . . 91--91
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Information for CG&A Authors . . . . . . C3
Karen Whitehouse About the Cover: Making Connections . . 4--5
I. G. Angus and
H. A. Sowizral VRMosaic: Web Access from within a
Virtual Environment . . . . . . . . . . 6--10
T. Cronin RF Visualization to Support Airborne
Collection Management . . . . . . . . . 11--13
Dave Sims WWW Extends ``Apprentice's Assistant''
to Global Medical Research; Re-creating
a Lost Village in $3$D Space . . . . . . 14--16
Michael L. Rhodes An Electronic CG&A: computer graphics
education . . . . . . . . . . . . . . . 17--18
Martin R. Stytz Distributed Virtual Environments . . . . 19--31
Andreas Schilling and
Günter Knittel and
Wolfgang Strasser Texram: a Smart Memory for Texturing . . 32--41
Pei-Wen Liu and
Lih-Shyang Chen and
Su-Chou Chen and
Jong-Ping Chen and
Fang-Yi Lin and
Shy-Shang Hwang Distributed Computing: New Power for
Scientific Visualization . . . . . . . . 42--51
Lih-Shyang Chen and
Pei-Wen Liu and
Ku-Yaw Chang and
Jong-Ping Chen and
Su-Chou Chen and
Hong-Chow Hong and
Jain Liu Using Hypermedia in Computer-Aided
Instruction . . . . . . . . . . . . . . 52--57
Ning Liu and
Houzhi Jin and
Alyn P. Rockwood Antialiasing by Gaussian integration . . 58--63
Alan D. Kalvin and
Russell H. Taylor Superfaces: Polygonal Mesh
Simplification with Bounded Error . . . 64--77
A. Glassner Andrew Glassner's Notebook: Frieze
groups . . . . . . . . . . . . . . . . . 78--83
J. F. Blinn Jim Blinn's Corner: Calculating screen
coverage . . . . . . . . . . . . . . . . 84--88
Anne C. Lear 1995 Excellence Awards Favor $3$D
Products; Display Technology Matches
Laser Prints on Screen; On-Line Cancer
Research Database Adapts to Web;
Bringing the Office Home from the
Office; VRML Group Adopts Moving Worlds
Proposal for V.2.0; MPEG-4 Goal:
Wireless Images . . . . . . . . . . . . 89--92
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Karen Whitehouse About the Cover: Building Cyberspace . . 4--5
Nancy Hays Message from the Editors: Developing
IEEE CG&A on the Web . . . . . . . . . . 6--6
K. Whitehouse Applications: VRML adds a new dimension
to Web browsing . . . . . . . . . . . . 7--9
L. A. Treinish and
Z. D. Christidis Visualization Blackboard: Weather
forecasting for the 1996 Olympics . . . 10--13
Tom DeFanti and
Maxine Brown Projects in VR: GII Testbed Applications
on the I-WAY . . . . . . . . . . . . . . 14--17
Parris K. Egbert and
Scott H. Winkler Collision-free object movement using
vector fields . . . . . . . . . . . . . 18--24
John C. Hart Fractal image compression and recurrent
iterated function systems . . . . . . . 25--33
Yuefeng Zhang A Fuzzy Approach to Digital Image
Warping . . . . . . . . . . . . . . . . 34--41
Thomas A. DeFanti and
Maxine D. Brown and
Rick Stevens Virtual Reality Over High-Speed Networks 42--43
Dave Pape A hardware-independent virtual reality
development system . . . . . . . . . . . 44--47
Jason Leigh and
Andrew E. Johnson Supporting Transcontinental
Collaborative Work in Persistent Virtual
Environments . . . . . . . . . . . . . . 47--51
Glen H. Wheless and
Cathy M. Lascara and
Arnoldo Valle-Levinson and
Donald P. Brutzman and
William Sherman and
William L. Hibbard and
Brian E. Paul Virtual Chesapeake Bay: Interacting with
a Coupled Physical/Biological Model . . 52--57
Nataraj Akkiraju and
Herbert Edelsbrunner and
Ping Fu and
Jiang Qian Viewing Geometric Protein Structures
from Inside a CAVE . . . . . . . . . . . 58--61
Clinton Potter and
Rachael Brady and
Patrick Moran and
Carl Gregory and
Bridget Carragher and
Nick Kisseberth and
Joseph Lyding and
Jason Lindquist EVAC: a Virtual Environment for Control
of Remote Imaging Instrumentation . . . 62--66
Valerie E. Taylor and
Jian Chen and
Milana Huang and
Thomas Canfield and
Rick Stevens Identifying and Reducing Critical Lag in
Finite Element Simulations . . . . . . . 67--71
Frank Wood and
Daniel Brown and
Robert A. Amidon and
Jonathan Alferness and
Brian Joseph and
Richard E. Gillilan and
Carlos Faerman WorkSpace and the Study of Chagas'
Disease . . . . . . . . . . . . . . . . 72--78
Craig A. Lee and
Carl Kesselman and
Stephen Schwab Near-Real-Time Satellite Image
Processing: Metacomputing in CC++ . . . 79--84
Andrew Glassner Andrew Glassner's Notebook: Origami
Platonic Solids . . . . . . . . . . . . 85--91
Linda World In the News: Intel and TI Will Enter
$3$D Graphics Market; NRC Releases
Report on Cryptography . . . . . . . . . 92--92
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anne C. Lear About the Cover: From Fiber to Pixels to
Fiber Again . . . . . . . . . . . . . . 4--5
Ping Zhang Visualization Blackboard: Visualizing
Production Planning Data . . . . . . . . 7--10
S. Paquette Applications: $3$D Scanning in Apparel
Design and Human Engineering . . . . . . 11--15
J. Cremer and
J. Kearney and
Y. Papelis Projects in VR: Driving Simulation:
Challenges for VR Technology . . . . . . 16--20
Andrew Woo and
Andrew Pearce and
Marc Ouellette It's really not a rendering bug, you
see. . . . . . . . . . . . . . . . . . . 21--25
David E. Breen Guest Editor's Introduction: Computer
graphics in textiles and apparel
modeling . . . . . . . . . . . . . . . . 26--27
Hing N. Ng and
Richard L. Grimsdale Computer Graphics Techniques for
Modeling Cloth . . . . . . . . . . . . . 28--41
Pascal Volino and
Nadia Magnenat Thalmann and
Shen Jianhua and
Daniel Thalmann An Evolving System for Simulating
Clothes on Virtual Actors . . . . . . . 42--51
Bernhard Eberhardt and
Andreas Weber and
Wolfgang Strasser A Fast, Flexible, Particle-System Model
for Cloth Draping . . . . . . . . . . . 52--59
Masaki Aono and
Paolo Denti and
David E. Breen and
Michael J. Wozny Fitting a Woven Cloth Model to a Curved
Surface: Dart Insertion . . . . . . . . 60--70
Jeffrey W. Eischen and
Shigan Deng and
Timothy G. Clapp Finite-Element Modeling and Control of
Flexible Fabric Parts . . . . . . . . . 71--80
Andrew Glassner Andrew Glassner's Notebook: More Origami
Solids . . . . . . . . . . . . . . . . . 81--85
J. Blinn Jim Blinn's Corner: Fun with
premultiplied alpha . . . . . . . . . . 86--89
Nancy Hayes In the News: Siggraph 96 Brings the
Bayou Inside; The Enemy of My Enemy is
My Friend; Communications Decency Act
Heads to Supreme Court; New Television
Services Go Both Ways . . . . . . . . . 90--91
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 92--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Dave Sims About the Cover: Osmose: Is VR Supposed
to be this Relaxing? . . . . . . . . . . 4--5
G. Jason Mathews Visualization Blackboard . . . . . . . . 6--9
Lawrence Rosenblum and
Jim Durbin and
Upul Obeysekare and
Linda Sibert and
David Tate and
James Templeman and
Jyoti Agrawal and
Daniel Fasulo and
Thomas Meyer and
Greg Newton and
Amit Shalev Projects in VR: Shipboard VR: From
Damage Control to Design . . . . . . . . 10--13
Michael J. Potel Computer Graphics and DNA Sequencing . . 14--19
Lawrence Rosenblum and
Sharon Stansfield and
Michael Zyda Guest Editor's Introduction: On Apples,
Oranges, and the Interdisciplinary
Nature of VR . . . . . . . . . . . . . . 20--22
Kevin J. Renze and
James H. Oliver Generalized Unstructured Decimation . . 24--32
John S. Risch and
Richard A. May and
Scott T. Dowson and
James J. Thomas A Virtual Environment for Multimedia
Intelligence Data Analysis . . . . . . . 33--41
Larry F. Hodges and
Benjamin A. Watson and
G. Drew Kessler and
Barbara O. Rothbaum and
Dan Opdyke Virtually Conquering Fear of Flying . . 42--49
John W. Barrus and
Richard C. Waters and
David B. Anderson Locales: Supporting Large Multiuser
Virtual Environments . . . . . . . . . . 50--57
Saied Moezzi and
Arun Katkere and
Don Y. Kuramura and
Ramesh Jain Reality Modeling and Visualization from
Multiple Video Sequences . . . . . . . . 58--63
Carole Blanc and
Christophe Schlick Accurate Parametrization of Conics by
NURBS . . . . . . . . . . . . . . . . . 64--71
James F. Blinn and
Andrew Glassner Jim Blinn Corners Andrew Glassner's
Notebook: Hey, Buddy, How Do I Get Into
the Siggraph Electronic Theater . . . . 72--75
Anne C. Lear In the News: Portable Graphics are Free,
Again; Compression Technique Benefits
Medical Images; $3$D in a Cube; TCP
Incompatibility Plagues Satellites; Flat
Displays in Production . . . . . . . . . 76--78
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 79--84
Anonymous 1996 Annual Index . . . . . . . . . . . 85--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Nancy Hays About the Cover --- Expert User/Artist
Guides Software Development . . . . . . 6--7
Sina Mostafawy and
Omid Kermani and
Holger Lubatschowski Visualization Blackboard: Virtual Eye:
Retinal Image Visualization of the Human
Eye . . . . . . . . . . . . . . . . . . 8--12
Dave Sims Applications Archaeological Models:
Pretty Pictures or Research Tools? . . . 13--15
Kelly Gaither and
Robert Moorhead and
Scott Nations and
Dan Fox Projects in VR: Visualizing Ocean
Circulation Models Through Virtual
Environments . . . . . . . . . . . . . . 16--19
Karen Whitehouse Computer Graphics Education Issue on the
Web . . . . . . . . . . . . . . . . . . 20--21
Michael L. Rhodes Computer Graphics and Medicine: a
Complex Partnership . . . . . . . . . . 22--28
Michael A. Guttman and
Elias A. Zerhouni and
Elliot R. McVeigh Analysis of Cardiac function from MR
Images . . . . . . . . . . . . . . . . . 30--38
Nick England Guest Editor's Introduction: New
Image-Generation Techniques . . . . . . 39--39
Jianhua Huang and
Ebad Banissi Short Note: An Improved Parallel
Circle-Drawing Algorithm . . . . . . . . 40--41
Kryzsztof S. Klimansezewski and
Thomas W. Sederberg Faster Ray Tracing Using Adaptive Grids 42--51
Javier Sánchez-Reyes A Simple Technique for NURBS Shape
Modification . . . . . . . . . . . . . . 52--59
Leon Shirman and
Yakov Kamen Fast and Accurate Texture Placement . . 60--66
Anthony C. Barkans Color Recovery: True Color 8-Bit
Interactive Graphics . . . . . . . . . . 67--77
Andrew Glassner Andrew Glassner's Notebook --- Going the
Distance . . . . . . . . . . . . . . . . 78--84
Anne C. Lear In the News --- Digital TV standard set,
Visualization 96, InfoVis 96 . . . . . . 85--87
Carl Machover The Top 10 Hardware Products of 1996 . . 88--88
John Dill The Top 10 Software Products of 1996 . . 89--89
Robin Yeary The Art of Science . . . . . . . . . . . 4--5
Rick Cavallero The FoxTrax Hockey Puck Tracking System 6--12
Valerie D. Lehner and
Thomas A. DeFanti Projects in VR: Distributed Virtual
Reality: Supporting Remote Collaboration
in Vehicle Design . . . . . . . . . . . 13--17
Eyal Ofek and
Erez Shilat and
Ari Rappoport and
Michael Werman Multiresolution Textures from Image
Sequences . . . . . . . . . . . . . . . 18--29
Rae Earnshaw Guest Editors' Introduction . . . . . . 30--31
Alex Pang and
Craig Wittenbrink Collaborative $3$D Visualization with
CSpray . . . . . . . . . . . . . . . . . 32--41
Tolga K. Capin and
Hansrudi Noser and
Daniel Thalmann and
Igor Sunday Pandzic and
Nadia Magnenat Thalmann Virtual Human Representation and
Communication in VLNet . . . . . . . . . 42--53
Jose Miguel Salles Dias and
Ricardo Galli and
Antonio Carlos Almeida and
Carlos A. C. Belo and
Jose Manuel Rebordao mWorld: a Multiuser $3$D Virtual
Environment . . . . . . . . . . . . . . 55--65
Wim Lamotte and
Eddy Flerackers and
Frank Van Reeth and
Rae Earnshaw and
Joao Mena De Matos Visenet: Collaborative $3$D
Visualization and VR over ATM Networks 66--75
Michael R. Macedonia and
Stefan Noll An Application: a Transatlantic Research
and Development Environment . . . . . . 76--82
Andrew Glassner Andrew Glassner's Notebook: Situation
Normal . . . . . . . . . . . . . . . . . 83--87
James F. Blinn Jim Blinn's Corner: Fugue for MMX . . . 88--93
Anonymous Advertiser/Product Index . . . . . . . . 96--96
William P. Flanagan and
Rogbin Yeary About the Cover: Presto Studios: a Group
of Journeymen . . . . . . . . . . . . . 4--5
Kalpathi R. Subramanian and
David P. Bashor and
William V. Hasty and
Sandra M. Merkel Visualization Blackboard: Multilevel
Visualization of Spinal Reflex Circuit
Simulations . . . . . . . . . . . . . . 6--10
José Dionisio Projects in VR: Virtual Hell: a Trip
Through the Flames . . . . . . . . . . . 11--14
William P. Flanagan and
Rae Earnshaw Applications: Meeting the Future at the
University of Michigan Media Union . . . 15--19
Jack Bresenham Guest Editor's Introduction: Shape and
Motion Modeling . . . . . . . . . . . . 21--21
Jane Wilhelms Animals with Anatomy . . . . . . . . . . 22--30
Ronen Barzel Faking Dynamics of Ropes and Springs . . 31--39
Andrew S. Glassner A Shape Synthesizer . . . . . . . . . . 40--51
Jim X. Chen and
Niels da Vitoria Lobo and
Charles E. Hughes and
J. Michael Moshell Real-Time Fluid Simulation in a Dynamic
Virtual Environment . . . . . . . . . . 52--61
Gershon Elber and
In-Kwon Lee and
Myung-Soo Kim Comparing Offset Curve Approximation
Methods . . . . . . . . . . . . . . . . 62--71
Adam J. Schwarz and
Barry G. Blundell Optimizing Dot Graphics for Volumetric
Displays . . . . . . . . . . . . . . . . 72--78
Andrew Glassner Andrew Glassner's Notebook: Signs of
Significance . . . . . . . . . . . . . . 79--82
Anne C. Lear In the News: 1996 Industry Excellence
Awards; VRAIS 97: Bringing More
Substance to VR . . . . . . . . . . . . 83--84
Anonymous Advertiser/Product Index . . . . . . . . 88--88
Anonymous Change-of-address form . . . . . . . . . 1
Robin Yeary About the Cover: Making the Unseen
Visible . . . . . . . . . . . . . . . . 4--5
Pearl Pu and
George Melissargos Visualization Blackboard . . . . . . . . 6--8
Lawrence J. Rosenblum Projects in VR: Applications of the
Responsive Workbench . . . . . . . . . . 10--10
Gerold Wesche and
Jürgen Wind and
Martin Göbel Projects in VR: Visualization on the
Responsive Workbench . . . . . . . . . . 10--12
Larry Rosenblum and
Jim Durbin and
Robert Doyle and
David Tate Projects in VR: Situational Awareness
Using the Responsive Workbench . . . . . 12--13
Bernd Fröhlich and
Mrtin Fischer and
Maneesh Agrawala and
Andrew Beers and
Pat Hanrahan Projects in VR: Collaborative Production
Modeling and Planning . . . . . . . . . 13--15
Steve Bryson Projects in VR: The Virtual Windtunnel
on the Virtual Workbench . . . . . . . . 15--15
Anne C. Lear Applications: Virtual Reality Provides
Real Therapy . . . . . . . . . . . . . . 16--20
Nancy Talbert Toward Human-Centered Systems . . . . . 21--28
Nahum Gershon and
Stephen G. Eick Guest Editors' Introduction: Information
Visualization . . . . . . . . . . . . . 29--31
John Kolojejchick and
Steven F. Roth and
Peter Lucas Information Appliances and Tools in
Visage . . . . . . . . . . . . . . . . . 32--41
M. Sheelagh T. Carpendale and
David J. Cowperthwaite and
F. David Fracchia Extending Distortion Viewing from $2$D
to $3$D . . . . . . . . . . . . . . . . 42--51
Randall M. Rohrer and
Edward Swing Web-Based Information Visualization . . 52--59
David S. Ebert and
Amen Zwa and
Ethan L. Miller and
Christopher D. Shaw and
D. Aaron Roberts Two-Handed Volumetric Document Corpus
Management . . . . . . . . . . . . . . . 60--62
Liqun Jin and
David C. Banks TennisViewer: a Browser for Competition
Trees . . . . . . . . . . . . . . . . . 63--65
Nahum Gershon and
Stephen G. Eick Information Visualization Applications
in the Real World . . . . . . . . . . . 66--66
William Wright Business Visualization Applications . . 66--70
Ramana Rao From Research to Real World with Z-GUI 71--73
Daniel E. Fyock Using Visualization to Maintain Large
Computer Systems . . . . . . . . . . . . 73--74
Barry G. Becker Using MineSet for Knowledge Discovery 75--78
James F. Blinn Jim Blinn's Corner: Floating-Point
Tricks . . . . . . . . . . . . . . . . . 80--82
Andrew Glassner Andrew Glassner's Notebook: Net Results 85--89
Michael R. Macedonia In the News: Carl Machover Symposium;
CG&A Winds the Bronze; New $3$D
Technologies Take Shape; X-Rays Go
Digital; Tech Notes; Throwing in the
Chips; State of the Art Opens; Business
Briefs . . . . . . . . . . . . . . . . . 90--92
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Computer Society Information . . . . . . C3--C3
John Charles About the Cover: Rendering on a Fantasy 4--5
J. Kenneth Salisbury and
Mandayam A. Srinivasan Projects in VR: Phantom-Based Haptic
Interaction with Virtual Objects . . . . 6--10
Anne C. Lear Applications: Digital Orthophotography:
Mapping with Pictures . . . . . . . . . 12--14
Michael L. Rhodes Guest Editor's Introduction: Simulation
and Modeling . . . . . . . . . . . . . . 15--15
Michael W. Vannier and
Paul K. Commean and
Barry S. Brunsden and
Kirk E. Smith Visualization of Prosthesis Fit in
Lower-Limb Amputees . . . . . . . . . . 16--29
Michael T. Gardner and
Philip Amburn Simulation-Based Remote Debriefing for
Red Flag Missions . . . . . . . . . . . 30--39
Geoff Wyvill and
Dean McRobie and
Michael Gigante Modeling with Features . . . . . . . . . 40--46
Martin R. Stytz and
John Vanderburgh and
Sheila B. Banks The Solar System Modeler . . . . . . . . 47--57
David L. Spooner and
Martin Hardwick Using Views for Product Data Exchange 58--65
Yair Kurzion and
Roni Yagel Interactive Space Deformation with
Hardware-Assisted Rendering . . . . . . 66--77
Andrew Glassner Andrew Glassner's Notebook: The Perils
of Problematic Parameterization . . . . 78--83
Anonymous In the News: Testing Treatments on
Modeled Hearts; Cornell carves the
world's smallest guitar, NSF Looks for
New Centers to Fund . . . . . . . . . . 84--84
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 85--87
Anonymous Advertiser/Product Index . . . . . . . . 88--88
John Charles About the Cover: Virtually There: Taking
VR to Work . . . . . . . . . . . . . . . 4--5
Andrew S. Forsberg and
Joseph J. LaViola, Jr. and
Lee Markosian and
Robert C. Zeleznik Projects in VR: Seamless Interaction in
Virtual Reality . . . . . . . . . . . . 6--9
Ben Delaney Applications: Faster and Better and
Cheaper: NASA Visualizes the Solar
System . . . . . . . . . . . . . . . . . 10--15
Lloyd Treinish and
Deborah Silver Visualization Blackboard: Worm Plots . . 17--20
Mark Green and
Larry Hodges Guest Editors' Introduction: VRAIS 97
Highlights the Maturing of a Discipline 21--22
David L. Tate and
Linda Sibert and
Tony King Virtual Reality: Using Virtual
Environments to Train Firefighters . . . 23--29
Don Allison and
Brian Wills and
Doug Bowman and
Jean Wineman and
Larry F. Hodges The Virtual Reality Gorilla Exhibit . . 30--38
Douglas J. Wiley and
James K. Hahn Interpolation Synthesis of Articulated
Figure Motion . . . . . . . . . . . . . 39--45
Jeffrey D. Cress and
Lawrence J. Hettinger and
James A. Cunningham and
Gary E. Riccio and
Michael W. Haas and
Grant R. McMillan Integrating Vestibular Displays for VEs
and Airborne Applications . . . . . . . 46--52
Yasushi Ikei and
Kazufumi Wakamatsu and
Shuichi Fukuda Vibratory Tactile Display of Image-Based
Textures . . . . . . . . . . . . . . . . 53--61
Eric Bier and
Maureen Stone and
Ken Pier Enhanced Illustration Using Magic Lens
Filters . . . . . . . . . . . . . . . . 62--70
Rainer Wegenkittl and
Eduard Gröller and
Werner Purgathofer Visualizing the Dynamical Behavior of
Wonderland . . . . . . . . . . . . . . . 71--79
Daniel Cohen-Or and
Arie Kaufman $3$D Line Voxelization and Connectivity
Control . . . . . . . . . . . . . . . . 80--87
Holger Theisel and
Gerald Farin The Curvature of Characteristic Curves
on Surfaces . . . . . . . . . . . . . . 88--96
Andrew Glassner Andrew Glassner's Notebook: Inside Moiré
Patterns . . . . . . . . . . . . . . . . 97--101
Robin Baldwin In the News: VR: Friend or Foe? Flat
Displays Sharper, Wider --- But Still
Not Cheap; EE/CS Encyclopedia will Cover
the Fields; Technology Briefs . . . . . 102--103
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 104--109
Anonymous 1997 Annual Index . . . . . . . . . . . 110--119
Anonymous Advertiser/Product Index . . . . . . . . 120--120
Margaret Weatherford About the Cover: Beyond the Virtual
Salon --- Software Games for Girls . . . 4--6
Robin Baldwin In the News: Vis 97 --- Year of the
Sphere . . . . . . . . . . . . . . . . . 7--7
Luc Emering and
Roman Boulic and
Daniel Thalmann Projects in VR: Interacting with Virtual
Humans through Body Actions . . . . . . 8--11
Donald H. House and
Greg S. Schmidt and
Scott A. Arvin and
Midori Kitagawa-DeLeon Visualization Blackboard . . . . . . . . 12--14
Michael J. Potel Applications: Motion Sick in Cyberspace 16--21
Carl Machover and
Nick England and
Turner Whitted Graphics in Entertainment: Guest
Editors' Introduction . . . . . . . . . 22--23
John N. Latta Technology-Based Out-of-Home
Entertainment . . . . . . . . . . . . . 24--28
Jacquelyn Ford Morie CGI Training for the Entertainment: Film
Industry . . . . . . . . . . . . . . . . 30--37
David J. Sturman Computer Puppetry . . . . . . . . . . . 38--45
Lars Bishop and
Dave Eberly and
Turner Whitted and
Mark Finch and
Michael Shantz Designing a PC Game Engine . . . . . . . 46--53
Patrice Gelband and
Sid Weber and
Susan Fryer Taking a $2$D Educational Title into
$3$D . . . . . . . . . . . . . . . . . . 54--57
Seungyong Lee and
George Wolberg and
Sung Yong Shin Polymorph: Morphing Among Multiple
Images . . . . . . . . . . . . . . . . . 58--71
Kun Lung Hsu and
Der Min Tsay Corner Blending of Free-Form $N$-Sided
Holes . . . . . . . . . . . . . . . . . 72--78
Jim Blinn Jim Blinn's Corner: a Ghost in a
Snowstorm . . . . . . . . . . . . . . . 79--84
Andrew Glassner Andrew Glassner's Notebook: Upon
Reflection . . . . . . . . . . . . . . . 86--92
Carl Machover Top Ten Hardware Products of 1997 . . . 93--93
John Dill Top Ten Software Products of 1997 . . . 94--94
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 95--96
Robin Baldwin About the Cover: Projecting Large-Scale
Graphics . . . . . . . . . . . . . . . . 4--5
Sue Hoxie and
Gil Irizarry and
Ben Lubetsky and
Darren Wetzel Projects in VR: Developments in
Standards for Networked Virtual Reality 6--9
Rae Earnshaw Applications: Fraunhofer Institute:
Building on a Decade of Computer
Graphics Research . . . . . . . . . . . 10--16
Patrick S. McCormick and
James P. Ahrens Visualization Blackboard: Visualization
of Wildfire Simulations . . . . . . . . 17--19
Andrew Glassner and
Turner Whitted Guest Editors' Introduction . . . . . . 20--21
Philipp Slusallek and
Marc Stamminger and
Wolfgang Heidrich and
Jan-Christian Popp and
Hans-Peter Seidel Composite Lighting Simulations with
Lighting Network . . . . . . . . . . . . 22--31
Gene Greger and
Peter Shirley and
Philip M. Hubbard and
Donald P. Greenberg The Irradiance Volume . . . . . . . . . 32--43
Gavin Miller and
Mark Halstead and
Michael Clifton On-the-Fly Texture Computation for
Real-Time Surface Shading . . . . . . . 44--58
Tsuneo Ikedo and
Jianhua Ma The Truga001: a Scalable Rendering
Processor . . . . . . . . . . . . . . . 59--79
JungHyun Han and
Aristides A. G. Requicha Feature Recognition from CAD Models . . 80--94
Yakov Kamen and
Leon Shirman Triangle Rendering Using Adaptive
Subdivision . . . . . . . . . . . . . . 95--103
Andrew Glassner Andrew Glassner's Notebook: Circular
Reasoning . . . . . . . . . . . . . . . 104--108
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 109--111
Anonymous Advertiser/Product Index . . . . . . . . 112--112
John Charles About the Cover: Light Shaping Digital
Space . . . . . . . . . . . . . . . . . 4--5
Robin Baldwin In the News: VRAIS 98 advances virtual
reality; Virtual theaters target
arcades, museums; Replicating artifacts
in digital 3-D . . . . . . . . . . . . . 6--7
Michael Zyda and
Rudolph P. Darken Projects in VR: The Naval Postgraduate
School's Moves Curriculum . . . . . . . 8--11
Ben Delaney Applications: Imaging in Medicine ---
Here's Looking in You, Kid . . . . . . . 12--19
William Ribarsky The Times They Are A-Changing: PC
Graphics Moves In . . . . . . . . . . . 20--25
Joseph A. Paradiso Guest Editor's Introduction: Getting the
Picture . . . . . . . . . . . . . . . . 26--27
Michael Petrov and
Andrey Talapov and
Timothy Robertson and
Alexei Lebedev and
Alexander Zhilyaev and
Leonid Polonskiy Optical $3$D Digitizers: Bringing Life
to the Virtual World . . . . . . . . . . 28--37
Nunzio Alberto Borghese and
Giancarlo Ferrigno and
Guido Baroni and
Antonio Pedotti and
Stefano Ferrari and
Riccardo Savar\`e Autoscan: a Flexible and Portable $3$D
Scanner . . . . . . . . . . . . . . . . 38--41
William T. Freeman and
David B. Anderson and
Paul A. Beardsley and
Chris N. Dodge and
Michal Roth and
Craig D. Weissman and
William S. Yerazunis and
Hiroshi Kage and
Kazuo Kyuma and
Yasunari Miyake and
Ken-ichi Tanaka Computer Vision for Interactive Computer
Graphics . . . . . . . . . . . . . . . . 42--53
Joshua Smith and
Tom White and
Christopher Dodge and
Joseph Paradiso and
Neil Gershenfeld and
David Allport Electric Field Sensing for Graphical
Interfaces . . . . . . . . . . . . . . . 54--60
Thomas Massie A Tangible Goal for $3$D Modeling . . . 62--65
T. Todd Elvins and
Ramesh Jain Engineering a Human Factor-Based
Geographic User Interface . . . . . . . 66--77
Jim Blinn Jim Blinn's Corner: W Pleasure, W Fun 78--82
Andrew Glassner Andrew Glassner's Notebook: Aperiodic
Tiling . . . . . . . . . . . . . . . . . 83--90
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 91--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Margaret Weatherford About the Cover: Keyframing to Fame . . 4--5
Andy Johnson and
Jason Leigh and
Jim Costigan Projects in VR: Multiway Tele-Immersion
at Supercomputing 97 . . . . . . . . . . 6--9
Jeffrey Abouaf Applications: Trial by Fire:
Teleoperated Robot Targets Chernobyl . . 10--14
Anonymous In the News: Experiencing interactive
photographs; Animation of Reality Mimics
Fiction . . . . . . . . . . . . . . . . 15--15
John Dill Special Introduction to this Issue . . . 16--16
Nahum Gershon and
Stephen G. Eick Guest Editors' Introduction: Scaling to
New Heights . . . . . . . . . . . . . . 16--17
Tamara Munzner Exploring Large Graphs in $3$D
Hyperbolic Space . . . . . . . . . . . . 18--23
Mei C. Chuah and
Stephen G. Eick Information Rich Glyphs for Software
Management Data . . . . . . . . . . . . 24--29
Ed Huai-hsin Chi and
John Riedl and
Phillip Barry and
Joseph Konstan Principles for Information Visualization
Spreadsheets . . . . . . . . . . . . . . 30--38
William Wright Short Note: Business Visualization Adds
Value . . . . . . . . . . . . . . . . . 39--39
Keith Andrews Short Note: Visualizing Rich, Structured
Hypermedia . . . . . . . . . . . . . . . 40--42
Nahum Gershon Short Note: Visualization of an
Imperfect World . . . . . . . . . . . . 43--45
Alex Pang and
Hans-Georg Pagendarm Guest Editors' Introduction:
Visualization for Everyone . . . . . . . 47--48
Victoria Interrante and
Chester Grosch Visualizing $3$D Flow . . . . . . . . . 49--53
Anton Fuhrmann and
Helwig Lösffelmann and
Dieter Schmalstieg and
Michael Gervautz Collaborative Visualization in Augmented
Reality . . . . . . . . . . . . . . . . 54--59
Sven Kuschfeldt and
Michael Holzner and
Ove Sommer and
Thomas Ertl Efficient Visualization of
Crash-Worthiness Simulations . . . . . . 60--65
David C. Banks and
Jay M. Brown and
John T. Foley and
Kiril N. Vidimce and
Ming-Hoe Kiu Interactive $3$D Visualization of
Optical Phenomena . . . . . . . . . . . 66--69
David N. Kenwright and
Robert Haimes Automatic: Vortex Core Detection . . . . 70--74
Samuel P. Uselton ExVis and Wind Tunnel Experiment Data 75--77
Andrews Glassner Andrew Glassner's Notebook: Penrose
Tiling . . . . . . . . . . . . . . . . . 78--86
Jim Blinn Jim Blinn's Corner: Upon Further
Consideration . . . . . . . . . . . . . 87--91
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 92--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Web extra: View animations from: the
Optics Project . . . . . . . . . . . . . ??
Anonymous Web extra: View animations of
Studierstube . . . . . . . . . . . . . . ??
John Charles About the Cover: The Art of Chance . . . 4--5
Lloyd Treinish Visualization Blackboard: Flodar: Flow
Visualization of Network Traffic . . . . 6--8
Michael R. Macedonia and
Lawrence J. Rosenblum Projects in VR: Designing Animal
Habitats within an Immersive VE . . . . 9--13
Ben Delaney Applications: On the Trail of the Shadow
Woman: The Mystery of Motion Capture . . 14--19
Rae Earnshaw and
Nadia Magnenat-Thalmann and
Demetri Terzopoulos and
Daniel Thalmann Guest Editors' Introduction: Computer
Animation for Virtual Humans . . . . . . 20--23
Marc Cavazza and
Rae Earnshaw and
Nadia Magnenat-Thalmann and
Daniel Thalmann Survey: Motion Control of Virtual Humans 24--31
Charles Rose and
Michael F. Cohen and
Bobby Bodenheimer Verbs and Adverbs: Multidimensional
Motion Interpolation . . . . . . . . . . 32--41
Prem Kalra and
Nadia Magnenat-Thalmann and
Laurent Moccozet and
Gael Sannier and
Amaury Aubel and
Daniel Thalmann Real-Time Animation of Realistic Virtual
Humans . . . . . . . . . . . . . . . . . 42--57
David C. Brogan and
Ronald A. Metoyer and
Jessica K. Hodgins Dynamically Simulated Characters in
Virtual Environments . . . . . . . . . . 58--69
Peter Eisert and
Bernd Girod Analyzing Facial Expressions for Virtual
Conferencing . . . . . . . . . . . . . . 70--78
Andrew Glassner Andrew Glassner's Notebook: Know When to
Fold . . . . . . . . . . . . . . . . . . 79--85
Jim Blinn Jim Blinn's Corner: Ten More Unsolved
Problems in Computer Graphics . . . . . 86--89
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 90--95
Anonymous Advertiser/Product Index . . . . . . . . 96--96
Anonymous Web Extra: View sample VRML files of
various displays from the Flodar system ??
Ben Delaney About the Cover: High Tech in the Magic
Kingdom . . . . . . . . . . . . . . . . 4--5
Susumu Tachi Projects in VR: Real-time Remote
Robotics --- Toward Networked
Telexistence . . . . . . . . . . . . . . 6--9
Serge L. Van Sint Jan and
Gordon J. Clapworthy and
Marcel Rooze Visualization Blackboard: Visualization
of Combined Motions in Human Joints . . 10--14
Jeffrey Abouaff Applications: Variations on Perfection:
The Séquin-Collins Sculpture Generator 15--20
Lawrence Rosenblum and
Grigore Burdea and
Susumu Tachi Guest Editors' Introduction: VR Reborn 21--23
Mark Billinghurst and
Jerry Bowskill and
Nick Dyer and
Jason Morphett Spatial Information Displays on a
Wearable Computer . . . . . . . . . . . 24--31
Naoya Asamura and
Nozomu Yokoyama and
Hiroyuki Shinoda Selectively Stimulating Skin Receptors
for Tactile Display . . . . . . . . . . 32--37
Matthew M. Rafferty and
Daniel G. Aliaga and
Voicu Popescu and
Anselmo A. Lastra Images for Accelerating Architectural
Walkthroughs . . . . . . . . . . . . . . 38--45
Martin Schulz and
Thomas Reuding and
Thomas Ertl Analyzing Engineering Simulations in a
Virtual Environment . . . . . . . . . . 46--52
Jolanda Tromp and
Anthony Steed and
Emmanuel Frécon and
Adrian Bullock and
Amela Sadagic and
Mel Slater Small Group Behavior Experiments in the
Coven Project . . . . . . . . . . . . . 53--63
Theo Pavlidis and
Kevin Hunter Using Color in the X Window System
versus Microsoft Windows: Part 1 . . . . 64--73
Andrew Glassner Andrew Glassner's Notebook: The
Triangular Manuscripts . . . . . . . . . 74--77
Jim Blinn Jim Blinn's Corner: The Cross Ratio . . 78--80
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 81--85
Anonymous Advertiser/Product Index . . . . . . . . 86--86
Anonymous Annual Index, IEEE CG&A Vol. 18 . . . . . 87--96
John Charles About the Cover: Finding Beauty in
Mathematics . . . . . . . . . . . . . . 4--5
Jeffrey Abouaf Applications: The Florentine Piet\`a:
Can Visualization Solve the 450-Year-Old
Mystery? . . . . . . . . . . . . . . . . 6--10
Brian Goldiez and
Rodney Rogers and
Pam Woodard Projects in VR: Real-Time Visual
Simulation on PCs . . . . . . . . . . . 11--15
Christoph Busch and
Klara Nahrstedt and
Ioannis Pitas Guest Editors' Introduction: Image
Security . . . . . . . . . . . . . . . . 16--17
George Voyatzis and
Ioannis Pitas Protecting Digital-Image Copyrights: a
Framework . . . . . . . . . . . . . . . 18--24
Christoph Busch and
Wolfgang Funk and
Stephen Wolthusen Digital Watermarking: From Concepts to
Real-Time Video Applications . . . . . . 25--35
Boon-Lock Yeo and
Minerva M. Yeung Watermarking $3$D Objects for
Verification . . . . . . . . . . . . . . 36--45
Oliver Benedens Geometry-Based Watermarking of $3$D
Models . . . . . . . . . . . . . . . . . 46--55
Bernd Lintermann and
Oliver Deussen Interactive Modeling of Plants . . . . . 56--65
Jean-Michel Dischler and
Djamchid Ghazanfarpour Interactive Image-based Modeling of
Macrostructured Textures . . . . . . . . 66--74
Theo Pavlidis and
Kevin Hunter Using Color in the X Window System
versus Microsoft Windows: Part 2 . . . . 75--83
Andrew Glassner Andrew Glassner's Notebook: Fourier
Polygons . . . . . . . . . . . . . . . . 84--91
Carl Machover Top 10 Hardware: New Products of 1998 92--92
John Dill Top 10 Software: New Products of 1998 93--93
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 94--95
Mark Lawton About the Cover: Advancing $3$D through
VRML on the Web . . . . . . . . . . . . 4--5
Mel Slater and
David-Paul Pertaub and
Anthony Steed Projects in VR: Public Speaking in
Virtual Reality: Facing an Audience of
Avatars . . . . . . . . . . . . . . . . 6--9
Ben Delaney Applications: VizSim Technology Helps
Find Oil Faster . . . . . . . . . . . . 10--16
Maureen Stone Guest Editor's Introduction: Virtual
Reality Modeling Language . . . . . . . 17--17
David R. Nadeau Tutorial: Building Virtual Worlds with
VRML . . . . . . . . . . . . . . . . . . 18--29
Martin Reddy and
Yvan Leclerc and
Lee Iverson and
Nat Bletter TerraVision II: Visualizing Massive
Terrain Databases in VRML . . . . . . . 30--38
Keith Russ and
Andrew Wetherelt Large-Scale Mine Visualization Using
VRML . . . . . . . . . . . . . . . . . . 39--44
Stephen N. Matsuba and
Bernie Roehl ``Bottom, Thou Art Translated'': The
Making of VRML Dream . . . . . . . . . . 45--51
George S. Carson and
Richard F. Puk and
Rikk Carey Developing the VRML 97 International
Standard . . . . . . . . . . . . . . . . 52--58
Mary Brady and
Alden Dima and
Len Gebase and
Michael Kass and
Carmelo Montanez-Rivera and
Lynne Rosenthal VRML Testing: Making VRML Worlds Look
the Same Everywhere . . . . . . . . . . 59--67
André Guéziec and
Gabriel Taubin and
Bill Horn and
Francis Lazarus A Framework for Streaming Geometry in
VRML . . . . . . . . . . . . . . . . . . 68--78
Stephen Chenney and
Jeffrey Ichnowski and
David Forsyth Dynamics Modeling and Culling . . . . . 79--87
Andrew Glassner Andrew Glassner's Notebook: String
Crossings . . . . . . . . . . . . . . . 88--95
Carl Machover and
John Dill New Products: Hardware: Peripherals:
Mita Offers Desktop Color Laser Printer;
Proview Announces Low Priced Monitors;
Digital Flat-Panel Solution Pack
Shipped; Compact Projector from Dukane.
Systems: PC Real-Time $3$D Simulation
Introduced. Boards: Mitsubishi vg500
Does Volume Rendering. Software: Web
Tools: $3$DML Released by Flatland; Sun
Delivers Java 2; Doc-to-Net Introduced
by Skyline Tools; Software Makes Web
Photo Editing Easy; JustEdit Speeds up
Web Edits. Authoring Tools: Director 7
and Dreamweaver Introduced; Famous
Offers Animation Solutions. CAD/CAM:
$3$D BuilderPro Shipped; Toolbox/SM
Available from Cimlogic; AutoPlant 97
V1.10 Plant Design Tool; Productivity
Booster for DataCad; Enhancements to
dv/MockUp Functionality. Visualization
Tools: TerraVista Version 2.0 Announced.
Color: Color Matching System by Color
Solutions . . . . . . . . . . . . . . . 96--99
Margaret Weatherford About the Cover: Apparatus for Digesting
$3$D Thoughts . . . . . . . . . . . . . 4--5
Jiang Yu Zheng and
Zhong Li Zhang Applications: Virtual Recovery of
Excavated Relics . . . . . . . . . . . . 6--11
Henry A. Sowizral and
Michael F. Deering Projects in VR: The Java $3$D API and
Virtual Reality . . . . . . . . . . . . 12--15
Eleftherios E. Koutsofios and
Stephen C. North and
Daniel A. Keim Visualization Blackboard: Visualizing
Large Telecommunication Data Sets . . . 16--19
Parvati Dev Guest Editor's Introduction: Imaging in
Medical Education . . . . . . . . . . . 20--20
Parvati Dev Tutorial: Imaging and Visualization in
Medical Education . . . . . . . . . . . 21--31
Steven Senger Visualizing and Segmenting Large
Volumetric Data Sets . . . . . . . . . . 32--37
James F. Brinkley and
Benjamin A. Wong and
Kevin P. Hinshaw and
Cornelius Rosse Design of an Anatomy Information System 38--48
Yong Zhou and
Paul M. Thompson and
Arthur W. Toga Extracting and Representing the Cortical
Sulci . . . . . . . . . . . . . . . . . 49--55
Stephen T. C. Wong and
Kent Soo Hoo, Jr. Digital Teaching Files in Diagnostic
Imaging . . . . . . . . . . . . . . . . 56--65
James R. Miller Vector Geometry for Computer Graphics 66--73
Jintae Lee Simulating Oriental Black-Ink Painting 74--81
Andrew Glassner Andrew Glassner's Notebook: An Open and
Shut Case . . . . . . . . . . . . . . . 82--92
Jim Blinn Jim Blinn's Corner: Inferring Transforms 93--98
Carl Machover and
John Dill New Products: Hardware: Displays:
Touchscreen Resists Scratches; Proview
Introduces 17-inch Color Monitor;
Dimension Releases $3$D Display;
Transportable Virtual Display Available.
Processors: Low-Priced Engine Renders
Animation; $3$Dlabs Offers Graphics
Processor. Digitizers: $3$D Digitizer
Generates Objects Fast. Workstations:
Work Module for High-Tech Professionals.
Software: Life Cycle Management:
Windchill 2.0 Manages Life Cycles.
Visualization: Data Modeling for River
Network Analysis; Software for Visual
Simulation Released; AEA Releases CFX-5
for CFD Analysis. Animation: Cinema $4$D
Go Entry-Level Version Out. Modeling:
Modeling Tool for $3$D Offered; $3$D
Systems Announces $3$D Lightyear.
CAD/CAM: Framework Releases Model Web
Publisher; Thomas Releases Updated CAD
Titles; Internet Publishing
Demonstration Launched; Vision Numeric
Offers $3$D Reproduction; Cadcentre
Launches VECnt; Cadcentre Announces
Review LE. Virtual Reality: Virtual
Reality for Business Presentations . . . 99--103
Jeffrey Abouaf About the Cover: Adventure Game Tools
Get Smarter --- ``Prince of Persia
$3$D'' . . . . . . . . . . . . . . . . . 4--5
Turner Whitted Visualization Viewpoints: Draw on the
Wall . . . . . . . . . . . . . . . . . . 6--9
Philip Cohen and
David McGee and
Sharon Oviatt and
Lizhong Wu and
Joshua Clow and
Robert King and
Simon Julier and
Lawrence Rosenblum Projects in VR: Multimodal Interaction
for $2$D and $3$D Environments . . . . . 10--13
Y. Arthur Lin Parametric Wafer Map Visualization . . . 14--17
Phil Robertson and
Jürgen Shönhut Guest Editors' Introduction: Color in
Computer Graphics . . . . . . . . . . . 18--19
Lindsay W. MacDonald Tutorial: Using Color Effectively in
Computer Graphics . . . . . . . . . . . 20--35
Roy Hall Comparing Spectral Color Computation
Methods . . . . . . . . . . . . . . . . 36--45
Garrett M. Johnson and
Mark D. Fairchild Full-Spectral Color Calculations in
Realistic Image Synthesis . . . . . . . 47--53
Patrick Emmel and
Roger David Hersch Towards a Color Prediction Model for
Printed Patches . . . . . . . . . . . . 54--60
Yinlong Sun and
F. David Fracchia and
Thomas W. Calvert and
Mark S. Drew Deriving Spectra from Colors and
Rendering Light Interference . . . . . . 61--67
James R. Miller Applications of Vector Geometry for
Robustness and Speed . . . . . . . . . . 68--73
Matthew D. Segall and
Dan Z. Reinstein and
Neil F. Johnson Visualizing VHF Ultrasound of the Human
Cornea . . . . . . . . . . . . . . . . . 74--82
Jim Blinn Jim Blinn's Corner: How Many Rational
Parametric Cubic Curves Are There?: Part
1: Inflection Points . . . . . . . . . . 84--87
Andrew Glassner Andrew Glassner's Notebook: O Say, Can
You See? . . . . . . . . . . . . . . . . 88--93
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 94--96
Margaret Weatherford About the Cover: Animal, Vegetable,
Digital . . . . . . . . . . . . . . . . 4--5
Karl Schreiner Night Vision: Infrared Takes to the Road 6--10
Patrick S. McCormick and
Ji Qiang and
Robert D. Ryne Visualization Viewpoints: Visualizing
High-Resolution Accelerator Physics . . 11--13
Julien Berta Projects in VR: Integrating VR and CAD 14--19
Pak Chung Wong Guest Editor's Introduction: Visual Data
Mining . . . . . . . . . . . . . . . . . 20--21
Alexander Hinneburg and
Daniel A. Keim and
Markus Wawryniuk HD-Eye: Visual Mining of
High-Dimensional Data . . . . . . . . . 22--31
William Ribarsky and
Jochen Katz and
Frank Jiang and
Aubrey Holland Discovery Visualization Using Fast
Clustering . . . . . . . . . . . . . . . 32--39
Randall M. Rohrer and
John L. Sibert and
David S. Ebert A Shape-Based Visual Interface for Text
Retrieval . . . . . . . . . . . . . . . 40--47
Kwan-Liu Ma and
Frits H. Post Guest Editors' Introduction:
Visualization Case Studies . . . . . . . 48--49
Elisha Sacks and
Charles Pisula and
Leo Joskowicz Visualizing $3$D Configuration Spaces
for Mechanical Design . . . . . . . . . 50--53
Norman D. Cook and
Takefumi Hayashi and
Nobuaki Yoshida Visualizing the Atomic Nucleus . . . . . 54--60
Paul Chapman and
Derek Wills and
Graham Brookes and
Peter Stevens Visualizing Underwater Environments
Using Multifrequency Sonar . . . . . . . 61--65
Philip D. Heermann First-Generation ASCI Production
Visualization Environment . . . . . . . 66--71
Lloyd A. Treinish Task-Specific Visualization Design . . . 72--77
Andrew Glassner Andrew Glassner's Notebook: Celtic
Knotwork, Part 1 . . . . . . . . . . . . 78--84
Carl Machover and
John Dill New Products: Hardware: Board Handles
Volume $3$D in Real Time; TDZ 2000 Adds
Graphics Accelerator; Evans & Sutherland
Simulates Reality; Dukane Makes Compact
SVGA Projector; Digital Video Camera for
the Internet. Software: Inscribe 3.0
Provides Digitizing Interface;
Collaboration through E-mail; Okino
Offers Animation Translators; Design
Suite Targets CAD/CAM; $3$D Applications
for the Office; Thomas Publishing
Releases CADBlocks 2.0; Visualization
Enhances Spreadsheets; Altia Updates
Simulation Graphics Software; Framework
Provides Web Support to Projects; View
Markup via the Web . . . . . . . . . . . 85--88
F. Kenton Musgrave About the Cover: Towards a Synthetic
Universe . . . . . . . . . . . . . . . . 4--5
Michael Capps and
Kent Watsen and
Michale Zyda Projects in VR: Cyberspace and Mock
Apple Pie: a Vision of the Future of
Graphics and Virtual Environments . . . 8--11
Ben Delaney The NYSE's $3$D Trading Floor . . . . . 12--15
Frederick P. Brooks, Jr. What's Real About Virtual Reality? . . . 16--27
Peter Astheimer and
Lawrence Rosenblum Guest Editors' Introduction: a Business
View of Virtual Reality . . . . . . . . 28--29
Hiroo Iwata The Torus Treadmill: Realizing
Locomotion in VEs . . . . . . . . . . . 30--35
Suya You and
Ulrich Neumann and
Ronald Azuma Orientation Tracking for Outdoor
Augmented Reality Registration . . . . . 36--42
Sankar Jayaram and
Uma Jayaram and
Yong Wang and
Hrishikesh Tirumali and
Kevin Lyons and
Peter Hart VADE: a Virtual Assembly Design
Environment . . . . . . . . . . . . . . 44--50
Joseph L. Gabbard and
Deborah Hix and
J. Edward Swan II User-Centered Design and Evaluation of
Virtual Environments . . . . . . . . . . 51--59
Andrew Johnson and
Thomas Moher and
Stellan Ohlsson and
Mark Gillingham The Round Earth Project ---
Collaborative VR for Conceptual Learning 60--69
Judith R. Brown and
Andy van Dam and
Rae Earnshaw and
José Encarnação and
Richard Guedj and
Jennifer Preece and
Ben Shneiderman and
John Vince Human-Centered Computing, Online
Communities, and Virtual Environments 70--74
Gershon Elber and
Myung-Soo Kim Computing Rational Bisectors . . . . . . 76--81
Andrew Glassner Andrew Glassner's Notebook: Celtic
Knots, Part 2 . . . . . . . . . . . . . 82--86
James F. Blinn Jim Blinn's Corner: How Many Different
Parametric Cubic Curves Are There? Part
2: The ``Same'' Game . . . . . . . . . . 88--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--99
Anonymous 1999 Index: IEEE CG&A Vol. 19 . . . . . . 101--112
Caleb Howard About the Cover: Finding the Secrets of
(Artificial) Life . . . . . . . . . . . 4--5
Ben Delaney Projects in VR: This is NOT a Game: US
Army, University of California Ink Pact
for Research Center . . . . . . . . . . 6--9
Lifeng Wang and
Christine Wang and
Alain Fournier Applications: Envisioning Yuan Ming Yuan
(Garden of Perfect Brightness) . . . . . 10--14
James J. Thomas The Impact of Computer Graphics . . . . 17--17
James F. Blinn Jim Blinn's Corner: a Bright, Shiny
Future . . . . . . . . . . . . . . . . . 18--19
Theresa-Marie Rhyne Scientific Visualization in the Next
Millennium . . . . . . . . . . . . . . . 20--21
Jock D. Mackinlay Opportunities for Information
Visualization . . . . . . . . . . . . . 22--23
Parvati Dev Graphics and Imaging in Medicine . . . . 24--25
Patric D. Prince Computer Art in the New Millennium . . . 26--27
Norman I. Badler Animation 2000++ . . . . . . . . . . . . 28--29
Carl Rosendahl Future Directions of Graphics in
Entertainment . . . . . . . . . . . . . 30--31
John E. Warnock The Changing Landscape of Graphic Arts 32--33
David J. Kasik Viewing the Future of CAD . . . . . . . 34--35
Erhard Berndt and
José Carlos Teixeira Cultural Heritage in the Mature Era of
Computer Graphics . . . . . . . . . . . 36--37
Lawrence Rosenblum Virtual and Augmented Reality 2020 . . . 38--39
Ramesh Jain Real Reality . . . . . . . . . . . . . . 40--41
Mike Potel Applications 2000 . . . . . . . . . . . 42--43
Carl Machover The Business of Computer Graphics . . . 44--45
Nick England Graphics Hardware . . . . . . . . . . . 46--47
Andrew Glassner Manned Flight . . . . . . . . . . . . . 48--49
Andy van Dam Beyond WIMP . . . . . . . . . . . . . . 50--51
Rosalind W. Picard Synthetic Emotion . . . . . . . . . . . 52--53
Michael Cohen Imagination Amplification . . . . . . . 54--55
Henry Sowizral Scene Graphs in the New Millennium . . . 56--57
Maureen C. Stone The Graphic Web . . . . . . . . . . . . 58--59
Tom DeFanti Better than Being There: Next Millennium
Networks . . . . . . . . . . . . . . . . 60--61
José L. Encarnação Computer Graphics in Europe . . . . . . 62--63
Tosiyasu L. Kunii Discovering Cyberworlds . . . . . . . . 64--65
Jim Foley Getting There: The Ten Top Problems Left 66--68
James F. Blinn Jim Blinn's Corner \ldots correction . . 69--69
Andrew Glassner Andrew Glassner's Notebook: Celtic
Knots, Part 3 . . . . . . . . . . . . . 70--75
Carl Machover and
John Dill 1999 Top Ten New Products . . . . . . . 76--77
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 78--79
Frank Dietrich $3$D Dreams --- the Art of David Em . . 4--5
Jeffrey Abouaf Maya: ``So Ya Wanna Be a Rock 'n Roll
Star'' Revisited . . . . . . . . . . . . 7--11
Pak Chung Wong and
Harlan Foote and
Ruby Leung and
Dan Adams and
Jim Thomas Data Signatures and Visualization of
Scientific Data Sets . . . . . . . . . . 12--15
Carolina Cruz-Neira and
Gary Lindahl A Voyage into Virtual Reality:
Networking our VR Lab to Iowa Middle
Schools and High Schools . . . . . . . . 16--19
James C. Rodger and
Roger A. Browse Choosing Rendering Parameters for
Effective Communication of $3$D Shape 20--28
Rajeev Sharma and
Michael Zeller and
Vladimir I. Pavlovic and
Thomas S. Huang and
Zion Lo and
Stephen Chu and
Yunxin Zhao and
James C. Phillips and
Klaus Schulten Speech/Gesture Interface to a
Visual-Computing Environment . . . . . . 29--37
Richard Schubert Using a Flatbed Scanner as a
Stereoscopic Near-Field Camera . . . . . 38--45
Serge L. Van Sint Jan and
Gordon J. Clapworthy and
Marcel Rooze Morphology-Based Data Elimination from
Medical Image Data . . . . . . . . . . . 46--52
Dror Aiger and
Daniel Cohen-Or Mosaicing Ultrasonic Volumes for Visual
Simulation . . . . . . . . . . . . . . . 53--61
Takashi Kanai and
Hiromasa Suzuki and
Fumihiko Kimura Metamorphosis of Arbitrary Triangular
Meshes . . . . . . . . . . . . . . . . . 62--75
Ron Goldman The Ambient Spaces of Computer Graphics
and Geometric Modeling . . . . . . . . . 76--84
James F. Blinn Jim Blinn's Corner: How Many Different
Rational Parametric Cubic Curves Are
There? Part 3: The Catalog . . . . . . . 85--88
Andrew Glassner Andrew Glassner's Notebook: The Digital
Ceraunoscope: Synthetic Thunder and
Lightning, Part 1 . . . . . . . . . . . 89--93
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 94--96
Jeffrey Abouaf About the Cover: Traveling in Fantastic
Worlds . . . . . . . . . . . . . . . . . 4--5
Alexei Sourin and
Olga Sourina and
Howe Tet Sen Projects in VR: Virtual Orthopedic
Surgery Training . . . . . . . . . . . . 6--9
Ben Delaney Applications: Visualization in Urban
Planning: They Didn't Build LA in a Day 10--16
Wes Bethel Visualization Viewpoints: Visualization
Dot Com . . . . . . . . . . . . . . . . 17--20
Roy Want and
Gaetano Borriello Guest Editors' Introduction: Information
Appliances . . . . . . . . . . . . . . . 21--23
Roy Want and
Gaetano Borriello Survey on Information Appliances . . . . 24--31
Beverly L. Harrison E-Books and the Future of Reading . . . 32--39
Joel F. Bartlett Rock 'n' Scroll Is Here to Stay . . . . 40--45
John Fawcett and
Peter Robinson Adaptive Routing for Road Traffic . . . 46--53
Armando Fox and
Brad Johanson and
Pat Hanrahan and
Terry Winograd Integrating Information Appliances into
an Interactive Workspace . . . . . . . . 54--65
Steve Benford and
Gail Reynard and
Chris Greenhalgh and
Dave Snowdon and
Adrian Bullock A Poetry Performance in a Collaborative
Virtual Environment . . . . . . . . . . 66--75
Michael Monks and
Byong Mok Oh and
Julie Dorsey Audioptimization: Goal-Based Acoustic
Design . . . . . . . . . . . . . . . . . 76--91
Andrew Glassner Andrew Glassner's Notebook: The Digital
Ceraunoscope: Synthetic Thunder and
Lightning, Part 2 . . . . . . . . . . . 92--96
Jeffrey Abouaf About the Cover: Creating Illusory
Realism through VFX . . . . . . . . . . 4--5
Marc Levoy Letter to the Editor: Error in Volume
Rendering Paper Was in Exposition Only 6--6
Jan Krikke Applications: Axonometry: a Matter of
Perspective . . . . . . . . . . . . . . 7--11
Bernd Fröhlich and
John Plate and
Jürgen Wind and
Gerold Wesche and
Margin Göbel Projects in VR: Cubic-Mouse-Based
Interaction in Virtual Environments . . 12--15
Gitta Domik Visualization Viewpoints: Do We Need
Formal Education in Visualization? . . . 16--19
Thomas Funkhouser and
Kai Li Guest Editors' Introduction:
Large-Format Displays . . . . . . . . . 20--21
Mark Hereld and
Ivan R. Judson and
Rick L. Stevens Tutorial: Introduction to Building
Projection-based Tiled Display Systems 22--28
Kai Li and
Han Chen and
Yuqun Chen and
Douglas W. Clark and
Perry Cook and
Stefanos Damianakis and
Georg Essl and
Adam Finkelstein and
Thomas Funkhouser and
Timothy Housel and
Allison Klein and
Zhiyan Liu and
Emil Praun and
Rudrajit Samanta and
Ben Shedd and
Jaswinder Pal Singh and
George Tzanetakis and
Jiannan Zheng Building and Using a Scalable Display
Wall System . . . . . . . . . . . . . . 29--37
Daniel R. Schikore and
Richard A. Fischer and
Randall Frank and
Ross Gaunt and
John Hobson and
Brad Whitlock High-Resolution Multiprojector Display
Walls . . . . . . . . . . . . . . . . . 38--44
Jerrold A. Friesen and
Thomas D. Tarman Remote High-Performance Visualization
and Collaboration . . . . . . . . . . . 45--49
Bin Wei and
Claudio Silva and
Eleftherios Koutsofios and
Shankar Krishnan and
Stephen North Visualization Research with Large
Displays . . . . . . . . . . . . . . . . 50--54
Elizabeth D. Mynatt and
Takeo Igarashi and
W. Keith Edwards and
Anthony LaMarca Designing an Augmented Writing Surface 55--61
Greg Welch and
Henry Fuchs and
Ramesh Raskar and
Herman Towles and
Michael S. Brown Projected Imagery in Your ``Office of
the Future'' . . . . . . . . . . . . . . 62--67
William Buxton and
George Fitzmaurice and
Ravin Balakrishnan and
Gordon Kurtenbach Large Displays in Automotive Design . . 68--75
Gary Bishop and
Greg Welch Working in the Office of ``Real Soon
Now'' . . . . . . . . . . . . . . . . . 76--78
Tsukasa Noma and
Liwei Zhao and
Norman I. Badler Design of a Virtual Human Presenter . . 79--85
James F. O'Brien and
Victor B. Zordan and
Jessica K. Hodgins Combining Active and Passive Simulations
for Secondary Motion . . . . . . . . . . 86--96
James F. Blinn Jim Blinn's Corner: Optimizing C++
Vector Expressions . . . . . . . . . . . 97--103
Andrew Glassner Andrew Glassner's Notebook: Hierarchical
Textures . . . . . . . . . . . . . . . . 104--109
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 110--112
Stephen Figgins About the Cover: Renaissance Revisited 4--5
Craig Wittenbrink and
Tom Malzbender and
Mike Goss Letter to the Editor: Interpolation for
Volume Rendering . . . . . . . . . . . . 6--6
Mary Hanson Applications: Fingerprint-based
Forensics Identify Argentina's
Desaparecidos . . . . . . . . . . . . . 7--10
Michael Capps and
Don McGregor and
Don Brutzman and
Michale Zyda Projects in VR: NPSNET-V: a New
Beginning for Dynamically Extensible
Virtual Environments . . . . . . . . . . 12--15
Kwan-Liu Ma Visualization Viewpoints: Visualizing
Visualizations: User Interfaces for
Managing and Exploring Scientific
Visualization Data . . . . . . . . . . . 16--19
William J. Schroeder and
Lisa S. Avila and
William Hoffman Visualizing with VTK: a Tutorial . . . . 20--27
David L. Kao and
Kwan-Liu Ma Guest Editors' Introduction: The Life
Cycle of a Visualization Case Study . . 29--31
Ronald Azuma and
Howard Neely III and
Michael Daily and
Ryan Geiss Visualization Tools for Free Flight
Air-Traffic Management . . . . . . . . . 32--36
Eliot Feibush and
Nikhil Gagvani and
Daniel Williams Visualization for Situational Awareness 38--45
Issei Fujishiro and
Yuriko Takeshima and
Taeko Azuma and
Shigeo Takahashi Volume Data Mining Using $3$D Field
Topology Analysis . . . . . . . . . . . 46--51
Suzana Djurcilov and
Alex Pang Visualizing Sparse Gridded Data Sets . . 52--57
Shoji Tominaga and
Norihiro Tanaka Estimating Reflection Parameters from a
Single Color Image . . . . . . . . . . . 58--66
Vincent Boyer and
Jean-Jacques Bourdin Auto-Adaptive Step Straight-Line
Algorithm . . . . . . . . . . . . . . . 67--69
Les A. Piegl and
Wayne Tiller Reducing Control Points in Surface
Interpolation . . . . . . . . . . . . . 70--74
Andrew Glassner Andrew Glassner's Notebook: Soap
Bubbles: Part 1 . . . . . . . . . . . . 76--84
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 85--88
Ben Delaney About the Cover: Painting With Light . . 4--5
Victoria Interrante Visualization Viewpoints: Harnessing
Natural Textures for Multivariate
Visualization . . . . . . . . . . . . . 6--11
Mary Hanson Applications: Beyond First Aid:
Emergency Response Teams Turn to
Graphics . . . . . . . . . . . . . . . . 12--18
L. Miguel Encarnação and
Robert J. Barton III and
Oliver Bimber and
Dieter Schmalstieg Projects in VR: Walk-up VR: Virtual
Reality beyond Projection Screens . . . 19--23
Steven Feiner and
Daniel Thalmann Guest Editors' Introduction . . . . . . 24--25
Andries van Dam and
Andrew S. Forsberg and
David H. Laidlaw and
Joseph J. LaViola, Jr. and
Rosemary M. Simpson Immersive VR for Scientific
Visualization: a Progress Report . . . . 26--52
Bastian Leibe and
Thad Starner and
William Ribarsky and
Zachary Wartell and
David Krum and
Justin Weeks and
Bradley Singletary and
Larry Hodges Toward Spontaneous Interaction with the
Perceptive Workbench . . . . . . . . . . 54--65
Chris Faisstnauer and
Dieter Schmalstieg and
Werner Purgathofer Priority Scheduling for Networked
Virtual Environments . . . . . . . . . . 66--75
Peter Stephenson and
Bruce Litow Why Step When You Can Run? Iterative
Line Digitization Algorithms Based on
Hierarchies of Runs . . . . . . . . . . 76--84
Marcus D. Waller and
Jon P. Ewins and
Martin White and
Paul F. Lister Efficient Coverage Mask Generation for
Antialiasing . . . . . . . . . . . . . . 86--93
Jim Blinn Jim Blinn's Corner: Polynomial
Discriminants Part 1: Matrix Magic . . . 94--98
Andrew Glassner Andrew Glassner's Notebook: Soap
Bubbles: Part 2 . . . . . . . . . . . . 99--109
Carl Machover and
John Dill New Products: Hardware: Modeling System
for Office Environment; Smart Fabric
Control Surface Support; Head Tracker
Enables VR; Programmable $3$D/$2$D Input
Device; Digital Projectors; Portable
$3$D Scene Digitizer; Slim-Line Panel
PC. Software: Visual Effects Upgrade;
Mobile CAD; $3$D Development Tool;
Visual Interpretation of Financial Data;
Software Development for Linux; Feature
Recognition Program; Altia Java
Connection . . . . . . . . . . . . . . . 110--112
Anonymous 2000 Index, IEEE CG&A Volume 20 . . . . . 114--128
Stephen Figgins About the Cover: Juggling the Many
Layers of Collage . . . . . . . . . . . 4--5
Li Jin and
Zhigang Wen Projects in VR: Adorning VRML Worlds
with Environmental Aspect . . . . . . . 6--9
Mike Bailey Visualization Viewpoints: Interacting
with Direct Volume Rendering . . . . . . 10--13
Rae Earnshaw Guest Editor's Introduction: Digital
Media . . . . . . . . . . . . . . . . . 14--17
Hong Yan Image Analysis for Digital Media
Applications . . . . . . . . . . . . . . 18--26
Jon Peddie Digital Media Technology: Industry
Trends and Developments . . . . . . . . 27--31
Charles P. Sandbank Digital TV in the Convergent Environment 32--36
Michael Capps and
Perry McDowell and
Michael Zyda A Future for Entertainment-Defense
Research Collaboration . . . . . . . . . 37--43
Weidong Cai and
Dagan Feng and
Roger Fulton Web-Based Digital Medical Images . . . . 44--47
Fuhui Long and
Dagan Feng and
Hanchuan Peng and
Wan-Chi Siu Extracting Semantic Video Objects . . . 48--55
Chris Flerackers and
Rae Earnshaw and
Gert Vansichem and
Frank Van Reeth and
Frank Alsema Creating Broadcast Interactive Drama in
an NVE . . . . . . . . . . . . . . . . . 56--60
Chris Joslin and
Tom Molet and
Nadia Magnenat Thalmann and
Joaquim Esmerado and
Daniel Thalmann and
Ian Palmer and
Nicholas Chilton and
Rae Earnshaw Sharing Attractions on the Net with
VPark . . . . . . . . . . . . . . . . . 61--71
Tony Sweeney Applications: Wired Worlds: Exploring
the Digital Frontier: a Pioneering
Gallery of Digital Media Discovery . . . 72--77
Andrew Glassner Andrew Glassner's Notebook: Fill 'Er Up! 78--85
Jim Blinn Jim Blinn's Corner: Polynomial
Discriminants: Part 2: Tensor Diagrams 86--92
Carl Machover Top 10 Hardware Products of 2000 . . . . 93--93
John Dill Top 10 Software Products of 2000 . . . . 93--94
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 95--96
Gary Singh About the Cover: Showing Off in $3$D . . 4--5
David H. Laidlaw Visualization Viewpoints: Loose,
Artistic ``Textures'' for Visualization 6--9
Vali Lalioti and
Andiers Malan and
James Pun and
Juergen Wind Projects in VR: Ndebele Painting in VR 10--13
Barbara Anne am Emde Applications: $3$D Mapping of Underwater
Caves . . . . . . . . . . . . . . . . . 14--20
Jonas Lext and
Ulf Assarsson and
Tomas Möller A Benchmark for Animated Ray Tracing . . 22--30
Tien-Tsin Wong and
Pheng-Ann Heng and
Chi-Wing Fu Interactive Relighting of Panoramas . . 32--41
Martin R. Stytz and
Sheila B. Banks and
Troy D. Johnson and
John M. Lewis and
Scott A. Rothermel The Virtual SpacePlane . . . . . . . . . 42--52
Georgios Papaioannou and
Evaggelia-Aggeliki Karabassi and
Theoharis Theoharis Virtual Archaeologist: Assembling the
Past . . . . . . . . . . . . . . . . . . 53--59
Tasso Karkanis and
A. James Stewart Curvature-Dependent Triangulation of
Implicit Surfaces . . . . . . . . . . . 60--69
Ron Goldman Baseball Arithmetic and the Laws of
Pseudoperspective . . . . . . . . . . . 70--78
Andrew Glassner Andrew Glassner's Notebook: Tricks of
the Trade . . . . . . . . . . . . . . . 80--87
Jim Blinn Jim Blinn's Corner: Tensor Contraction
in C++ . . . . . . . . . . . . . . . . . 88--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--96
James J. Thomas Editor in Chief's Message . . . . . . . 0--0
Gary Singh Across Disciplinary Boundaries . . . . . 4--5
Mark Billinghurst and
Hirokazu Kato and
Ivan Poupyrev Projects in VR: The MagicBook --- Moving
Seamlessly between Reality and
Virtuality . . . . . . . . . . . . . . . 6--8
Jan Krikke Applications: Graphics Applications over
the Wireless Web: Japan Sets the Pace 9--15
Hanspeter Pfister and
Bill Lorensen and
Chandrajit Baja and
Gordon Kinklmann and
Will Schroeder and
Lisa Sobierajski Avila and
Ken Martin and
Raghu Machiraju and
Jinho Lee Visualization Viewpoints: The Transfer
Function Bake-Off . . . . . . . . . . . 16--23
David P. Luebke A Developer's Survey of Polygonal
Simplification Algorithms . . . . . . . 24--35
Zhan Xu and
Xue Dong Yang V-HairStudio: An Interactive Tool for
Hair Design . . . . . . . . . . . . . . 36--43
Gershon Elber Rendering with Parallel Stripes . . . . 44--52
Ilya Shlyakhter and
Max Rozenoer and
Julie Dorsey and
Seth Teller Reconstructing $3$D Tree Models from
Instrumented Photographs . . . . . . . . 53--61
Xiaohua Yu and
Bryan S. Morse and
Thomas W. Sederberg Image Reconstruction Using
Data-Dependent Triangulation . . . . . . 62--69
Changyuan Hu and
Roger D. Hersch Parameterizable Fonts Based on Shape
Components . . . . . . . . . . . . . . . 70--85
Andrew Glassner Andrew Glassner's Notebook: a Change of
Scene . . . . . . . . . . . . . . . . . 86--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--96
Tammi Titsworth and
Susana Maria Halpine About the Cover: Explaining the Brave
New World of Information . . . . . . . . 4--5
Paul Chapman and
Peter Stevens and
Derek Wills and
Graham Brookes Visualization Viewpoints: Real-Time
Visualization in the Offshore Industry 6--10
Jesse Schell and
Joe Shochet Projects in VR: Designing Interactive
Theme Park Rides . . . . . . . . . . . . 11--13
Mary Hanson Applications: Something to Smile About:
$3$D Graphics are Revolutionizing Oral
Health Care . . . . . . . . . . . . . . 14--20
Kwan-Liu Ma Guest Editor's Introduction: Large-Scale
Data Visualization . . . . . . . . . . . 22--23
Tahsin Kurc and
Ümit Çatalyürek and
Chialin Chang and
Alan Sussman and
Joel Saltz Visualization of Large Data Sets with
the Active Data Repository . . . . . . . 24--33
James Ahrens and
Kristi Brislawn and
Ken Martin and
Berk Geveci and
C. Charles Law and
Michael Papka Large-Scale Data Visualization Using
Parallel Data Streaming . . . . . . . . 34--41
Ricardo Farias and
Cláudio T. Silva Out-Of-Core Rendering of Large,
Unstructured Grids . . . . . . . . . . . 42--50
Joe Kniss and
Patrick McCormick and
Allen McPherson and
James Ahrens and
Jamie Painter and
Alan Keahey and
Charles Hansen Interactive Texture-Based Volume
Rendering for Large Data Sets . . . . . 52--61
Brian Wylie and
Constantine Pavlakos and
Vasily Lewis and
Ken Moreland Scalable Rendering on PC Clusters . . . 62--70
Kwan-Liu Ma and
Steven Parker Massively Parallel Software Rendering
for Visualizing Large-Scale Data Sets 72--83
Andrew Glassner Andrew Glassner's Notebook: Quantum
Computing, Part 1 . . . . . . . . . . . 84--92
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 93--96
Gary Sing Mixing Audio and Animation: Contemporary
Synesthesia . . . . . . . . . . . . . . 4--5
Lars Nyland and
Anselmo Lastra Visualizing the Real World . . . . . . . 6--10
Flex Ritter and
Thomas Strothotte and
Oliver Dresden and
Bernhard Preim Virtual 3$D$ Puzzles: a New Method for
Exploring Geometric Models in VR . . . . 11--13
Mary Hanson and
Emmanouil Skoufos Speeding Things Up: Bicycle Racing Uses
Computers Before Reaching the Starting
Line . . . . . . . . . . . . . . . . . . 14--19
Jack Trumblin and
James A. Ferwerda Guest Editors' Introduction: Applied
Perception . . . . . . . . . . . . . . . 20--21
James A. Ferwerda Elements of Early Vision for Computer
Graphics . . . . . . . . . . . . . . . . 22--33
Erik Reinhard and
Michael Ashikhmin and
Bruce Gooch and
Peter Shirley Color Transfer between Images . . . . . 34--41
Bernard Tiddeman and
Michael Burt and
David Perrett Prototyping and Transforming Facial
Textures for Perception Research . . . . 42--50
Harvey S. Smallman and
Mark St. John and
Heather M. Oonk and
Michael B. Cowen Information Availability in $2$D and
$3$D Displays . . . . . . . . . . . . . 51--57
Maureen C. Stone Color and Brightness Appearance Issues
in Tiled Displays . . . . . . . . . . . 58--66
Martin Reddy Perceptually Optimized $3$D Graphics . . 68--75
Pourang Irani and
Maureen Tingley and
Colin Ware Using Perceptual Syntax to Enhance
Semantic Content in Diagrams . . . . . . 76--85
Andrew Glassner Andrew Glassner's Notebook: Quantum
Computing, Part 2 . . . . . . . . . . . 86--95
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 96, C3
Gary Singh About the Cover: Animating Mechanicals:
Gears, Moebius Bands, and Sphericons . . 4--5
Stephen Figgins Graphics in Computational Paleontology 6--13
Wolfgang Broll and
Leonie Schäfer and
Tobias Höllerer and
Doug Bowman Projects in VR: Interface with Angels:
The Future of VR and AR Interfaces . . . 14--17
Ivan Herman and
David Duke Visualization Viewpoints: Minimal
Graphics . . . . . . . . . . . . . . . . 18--21
Martin Goebel and
Michitaka Hirose and
Lawrence Rosenblum Guest Editors' Introduction: Today's VR 22--24
Larry F. Hodges and
Page Anderson and
Grigore C. Burdea and
Hunter G. Hoffman and
Barbara O. Rothbaum Treating Psychological and Physical
Disorders with VR . . . . . . . . . . . 25--33
Ronald Azuma and
Yohan Baillot and
Reinhold Behringer and
Steven Feiner and
Simon Julier and
Blair MacIntyre Recent Advances in Augmented Reality . . 34--47
Oliver Bimber and
Bernd Fröhlich and
Dieter Schmalstieg and
L. Miguel Encarnação The Virtual Showcase . . . . . . . . . . 48--55
Takaaki Nara and
Masaya Takasaki and
Taro Maeda and
Toshiro Higuchi and
Shigeru Ando and
Susumu Tachi Surface Acoustic Wave Tactile Display 56--63
Hideyuki Tamura and
Hiroyuki Yamamoto and
Akihiro Katayama Mixed Reality: Future Dreams Seen at the
Border between Real and Virtual Worlds 64--70
Andrew Glassner Andrew Glassner's Notebook: Quantum
Computing, Part 3 . . . . . . . . . . . 72--82
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 83--86
Anonymous Annual Index . . . . . . . . . . . . . . 87--96
Gary Singh About the Cover: Digital Visions from
the Subatomic Realm . . . . . . . . . . 4--5
Penny Rheingans Are We There Yet? Exploring With Dynamic
Visualization . . . . . . . . . . . . . 6--10
Jannick Rolland and
Larry Davis and
Yonggang Ha and
Catherine Meyer and
Vesselin Shaoulov and
Avni Akcay and
Haocheng Zheng and
Robert Banks and
Benjamin Del Vento $3$D Visualization and Imaging in
Distributed Collaborative Environments 11--13
Jean-Marc Schleich and
Claude Almange and
Jean-Louis Dillenseger and
Jean-Louis Coatrieux Understanding Normal Cardiac Development
Using Animated Models . . . . . . . . . 14--19
Tamara Munzner Guest Editor's Introduction: Information
Visualization . . . . . . . . . . . . . 20--21
Robert Kosara and
Silvia Miksch and
Helwig Hauser Focus + Context Taken Literally . . . . 22--29
Ugur Dogrusoz and
Qingwen Feng and
Brendan Madden and
Michael Doorley and
Arne Frick Graph Visualization Toolkits . . . . . . 30--37
Robert F. Erbacher and
Kenneth L. Walker and
Deborah A. Frincke Intrusion and Misuse Detection in
Large-Scale Systems . . . . . . . . . . 38--48
Fausto Bernardini and
Holly Rushmeier and
Ioana M. Martin and
Joshua Mittleman and
Gabriel Taubin Building a Digital Model of
Michelangelo's Florentine Piet\`a . . . 59--67
Xueying Qin and
Eihachiro Nakamae and
Katsumi Tadamura Automatically Compositing Still Images
and Landscape Video Sequences . . . . . 68--78
Andrew Glassner Andrew Glassner's Notebook: Interactive
Pop-up Card Design, Part I . . . . . . . 79--86
Carl Machover 2001 Top 10 New Products . . . . . . . . 87--88
Gary Singh About the Cover: Worldwide Design . . . 4--5
Andrew Johnson and
Thomas Moher and
Yong-Joo Cho and
Ya Ju Lin and
Dave Haas and
Janet Kim Augmenting Elementary School Education
with VR . . . . . . . . . . . . . . . . 6--9
Christopher G. Healey and
James T. Enns Perception and Painting: a Search for
Effective, Engaging Visualizations . . . 10--15
Ben Delaney Computer Graphics: Helping to Cope with
Terrorism . . . . . . . . . . . . . . . 16--23
Paul Debevec and
Leonard McMillan Guest Editors' Introduction:
Imaged-Based Modeling, Rendering, and
Lighting . . . . . . . . . . . . . . . . 24--25
Paul Debevec Image-Based Lighting . . . . . . . . . . 26--34
Franco Tecchia and
Céline Loscos and
Yiorgos Chrysanthou Image-Based Crowd Rendering . . . . . . 36--43
Steve Hsu and
Harpreet S. Sawhney and
Rakesh Kumar Automated Mosaics via Topology Inference 44--54
William T. Freeman and
Thouis R. Jones and
Egon C. Pasztor Example-Based Super-Resolution . . . . . 56--65
Takeshi Naemura and
Junji Tago and
Hiroshi Harashima Real-Time Video-Based Modeling and
Rendering of $3$D Scenes . . . . . . . . 66--73
Andrew Glassner Andrew Glassner's Notebook: Interactive
Pop-up Card Design, Part 2 . . . . . . . 74--85
James F. Blinn Jim Blinn's Corner: Quartic
Discriminants and Tensor Invariants . . 86--91
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 92--96
Gary Singh If Escher Had a Computer . . . . . . . . 4--5
Russell Taylor Visualization Viewpoints: Visualizing
Multiple Fields on the Same Surface . . 6--10
James T. Klosowski and
Peter D. Kirchner and
Julia Valuyeva and
Greg Abram and
Christopher J. Morris and
Robert H. Wolfe and
Thomas Jackman Projects in VR: Deep View:
High-Resolution Reality . . . . . . . . 12--15
Anna Turnage Reducing Aircraft Noise with Computer
Graphics . . . . . . . . . . . . . . . . 16--21
Frank Bliss and
John Dill and
Carl Machover Guest Editors' Introduction: Graphics in
Advanced Computer-Aided Design . . . . . 22--23
Leo Dorst and
Stephen Mann Geometric Algebra: a Computational
Framework for Geometrical Applications
(Part 1) . . . . . . . . . . . . . . . . 24--31
Manuel Contero and
Pedro Company and
Carlos Vila and
Nuria Aleixos Product Data Quality and Collaborative
Engineering . . . . . . . . . . . . . . 32--42
Christopher D. Cera and
William C. Regli and
Ilya Braude and
Yuri Shapirstein and
Cheryl V. Foster A Collaborative $3$D Environment for
Authoring Design Semantics . . . . . . . 43--55
David J. Kasik and
James J. Troy and
Stephen R. Amorosi and
Marie O. Murray and
Shankar N. Swamy Evaluating Graphics Displays for Complex
$3$D Models . . . . . . . . . . . . . . 56--64
Jonathan Corney and
Heather Rea and
Doug Clark and
John Pritchard and
Michael Breaks and
Roddy MacLeod Coarse Filters for Shape Matching . . . 65--74
Andrew Glassner Andrew Glassner's Notebook: Putting the
Pieces Together . . . . . . . . . . . . 76--86
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 87--88
James J. Thomas Editor-in-Chief's Message: Welcome
Aboard . . . . . . . . . . . . . . . . . C2
Gary Singh About the Cover: Surrendering Control 4--5
Blaine Bell and
Steven Feiner and
Tobias Höllerer Visualization Viewpoints: Information at
a Glance . . . . . . . . . . . . . . . . 6--9
William Ribarsky and
Tony Wasilewski and
Nickolas Faust Projects in VR: From Urban Terrain
Models to Visible Cities . . . . . . . . 11--15
Kirk L. Kroeker Applications: Graphics and Security:
Exploring Visual Biometrics . . . . . . 16--21
Perry R. Cook Guest Editor's Introduction: Virtual
Worlds, Real Sounds . . . . . . . . . . 22--22
Perry R. Cook Sound Production and Modeling . . . . . 23--27
Nicolas Tsingos and
Ingrid Carlbom and
Gary Elbo and
Robert Kubli and
Thomas Funkhouser Validating Acoustical Simulations in
Bell Labs Box . . . . . . . . . . . . . 28--37
Shlomo Dubnov and
Ziv Bar-Joseph and
Ran El-Yaniv and
Dani Lischinski and
Michael Werman Synthesizing Sound Textures through
Wavelet Tree Learning . . . . . . . . . 38--48
Tapio Lokki and
Lauri Savioja and
Riitta Väänänen and
Jyri Huopaniemi and
Tapio Takala Creating Interactive Virtual Auditory
Environments . . . . . . . . . . . . . . 49--57
Stephen Mann and
Leo Dorst Geometric Algebra: a Computational
Framework for Geometrical Applications
(Part 2) . . . . . . . . . . . . . . . . 58--67
Daniel Nixon and
Richard Lobb A Fluid-Based Soft-Object Model . . . . 68--75
Kamen Kanev and
Shigeo Kimura Integrating Dynamic Full-Body Motion
Devices in Interactive $3$D
Entertainment . . . . . . . . . . . . . 76--86
Andrew Glassner Andrew Glassner's Notebook: Duck! . . . 88--97
James F. Blinn Jim Blinn's Corner: Visualize Whirled $
2 \times 2 $ Matrices . . . . . . . . . 98--102
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 103--104, c3
Alan Turner The Premier CG&A Digital Media Issue . . c2--c2
Gary Singh About the Cover: Shedding Light on His
World . . . . . . . . . . . . . . . . . 4--5
John Peter Lee and
Daniel Carr and
Georges Grinstein and
John Kinney and
Jeffrey Saffer The Next Frontier for Bio- and
Cheminformatics Visualization . . . . . 6--11
Simon Julier and
Yohan Baillot and
Dennis Brown and
Marco Lanzagorta Information Filtering for Mobile
Augmented Reality . . . . . . . . . . . 12--15
Laurel Sheppard and
Mike Kohorst CAD Speeds Up Dinnerware Designs . . . . 16--20
Alan Chalmers and
Holly Rushmeier Guest Editor's Introduction: Computer
Graphics in Art History and Archaeology 22--23
Guy Godin and
J.-Angelo Beraldin and
John Taylor and
Luc Cournoyer and
Marc Rioux and
Sabry El-Hakim and
Réjean Baribeau and
François Blais and
Pierre Boulanger and
Jacques Domey and
Michel Picard Active Optical $3$D Imaging for Heritage
Applications . . . . . . . . . . . . . . 24--36
Eileen Vote and
Daniel Acevedo Feliz and
David H. Laidlaw and
Martha Sharp Joukowsky Discovering Petra: Archaeological
Analysis in VR . . . . . . . . . . . . . 38--50
Vassilios Vlahakis and
Nikolaos Ioannidis and
John Karigiannis and
Manolis Tsotros and
Michael Gounaris and
Didier Stricker and
Tim Gleue and
Patrick Daehne and
Luís Almeida Archeoguide: An Augmented Reality Guide
for Archaeological Sites . . . . . . . . 52--60
Andrew Johnson and
Jason Leigh and
Bryan Carter and
Jim Sosnoski and
Steve Jones Virtual Harlem . . . . . . . . . . . . . 61--67
Hugh Fisher Multicast Issues for Collaborative
Virtual Environments . . . . . . . . . . 68--75
Andrew Glassner Andrew Glassner's Notebook: Getting the
Picture . . . . . . . . . . . . . . . . 76--85
Carl Machover and
John Dill New Products . . . . . . . . . . . . . . 86--88, c3
Gary Singh About the Cover: Into the Abstract . . . 4--5
Patricia Crossno and
David Rogers Visual Debugging . . . . . . . . . . . . 6--10
Mark Billinghurst and
Adrian Cheok and
Simon Prince and
Hirokazu Kato Real World Teleconferencing . . . . . . 11--13
Stephen Figgins Biomechanics and the Cyberhuman . . . . 14--20
Simon Julier and
Gary Bishop Guest Editors' Introduction: Tracking:
How Hard Can It Be? . . . . . . . . . . 22--23
Greg Welch and
Eric Foxlin Motion Tracking: No Silver Bullet, but a
Respectable Arsenal . . . . . . . . . . 24--38
Simon Prince and
Ke Xu and
Adrian Cheok Augmented Reality Camera Tracking with
Homographies . . . . . . . . . . . . . . 39--45
Gilles Simon and
Marie-Odile Berger Pose Estimation for Planar Structures 46--53
Miguel Ribo and
Peter Lang and
Harald Ganster and
Markus Brandner and
Christoph Stock and
Axel Pinz Hybrid Tracking for Outdoor Augmented
Reality Applications . . . . . . . . . . 54--63
Kenji Oka and
Yoichi Sato and
Hideki Koike Real-Time Fingertip Tracking and Gesture
Recognition . . . . . . . . . . . . . . 64--71
I-Chen Lin and
Jeng-Sheng Yeh and
Ming Ouhyoung Extracting Realistic $3$D Facial
Animation Parameters from Multiview
Video Clips . . . . . . . . . . . . . . 72--80
Sean Anderson and
Marc Levoy Unwrapping and Visualizing Cuneiform
Tablets . . . . . . . . . . . . . . . . 82--88
Jeff Weeks Real-Time Rendering in Curved Spaces . . 90--99
Jim Chen and
Xusheng Wang and
Jack Bresenham The Analysis and Statistics of Line
Distribution . . . . . . . . . . . . . . 100--107
Andrew Glassnar Andrew Glassner's Notebook: Digital
Weaving, Part 1 . . . . . . . . . . . . 108--118
Anonymous 2002 Annual Index, Vol. 22 . . . . . . . 119--131
Carl Machover and
Miguel Encarnação New Products . . . . . . . . . . . . . . 132--135
James J. Thomas EIC's Message: Changing of the Guard . . c2
Gary Singh About the Cover: Designed for Life . . . 4--5
Ioana M. Boier-Martin Adaptive Graphics . . . . . . . . . . . 6--10
Jarrell Pair and
Ulrich Neumann and
Diane Piepol and
Bill Swartout FlatWorld: Combining Hollywood
Set-Design Techniques with VR . . . . . 12--15
Jan Krikke Samurai Romanesque, J2ME, and the Battle
for Mobile Cyberspace . . . . . . . . . 16--23
Anonymous Special Thanks to CG&A's Reviewers . . . 24--25
Rynson W. H. Lau and
Tosiyasu L. Kunii Guest Editors' Introduction: Web
Graphics . . . . . . . . . . . . . . . . 26--27
Michael Zyda and
John Hiles and
Alex Mayberry and
Casey Wardynski and
Michael Capps and
Brian Osborn and
Russell Shilling and
Martin Robaszewski and
Margaret Davis Entertainment R&D for Defense . . . . . . 28--36
Frederic Cordier and
Hyewon Seo and
Nadia Magnenat-Thalmann Made-to-Measure Technologies for an
Online Clothing Store . . . . . . . . . 38--48
Mamoru Endo and
Takami Yasuda and
Shigeki Yokoi A Distributed Multiuser Virtual Space
System . . . . . . . . . . . . . . . . . 50--57
Yuval Noimark and
Daniel Cohen-Or Streaming Scenes to MPEG-4 Video-Enabled
Devices . . . . . . . . . . . . . . . . 58--64
Rynson W. H. Lau and
Frederick Li and
Tosiyasu L. Kunii and
Baining Guo and
Bo Zhang and
Nadia Magnenat-Thalmann and
Sumedha Kshirsagar and
Daniel Thalmann and
Mario Gutierrez Emerging Web Graphics Standards and
Technologies . . . . . . . . . . . . . . 66--75
Andrew Glassner Andrew Glassner's Notebook: Digital
Weaving, Part 2 . . . . . . . . . . . . 77--90
Carl Machover Top 10 Hardware and Software Products of
2002 . . . . . . . . . . . . . . . . . . 92--93
Carl Machover and
Miguel Encarnação New Products . . . . . . . . . . . . . . 94--96
Gary Singh About the Cover: Unlocking the Grid . . 4--5
John Shalf and
E. Wes Bethel The Grid and Future Visualization System
Architectures . . . . . . . . . . . . . 6--9
Larry Davis and
Jannick Rolland and
Felix Hamza-Lup and
Yonggang Ha and
Jack Norfleet and
Beth Pettitt and
Celina Imielinska Enabling a Continuum of Virtual
Environment Experiences . . . . . . . . 10--12
Bruce D'Amora and
Fausto Bernardini Pervasive $3$D Viewing for Product Data
Management . . . . . . . . . . . . . . . 14--19
Charles Hansen and
Chris Johnson Guest Editors' Introduction: Graphics
Applications for Grid Computing . . . . 20--21
Alan Norton and
Alyn Rockwood Enabling View-Dependent Progressive
Volume Visualization on the Grid . . . . 22--31
Yoshio Suzuki and
Kazunori Sai and
Nobuko Matsumoto and
Osamu Hazama Visualization Systems on the
Information-Technology-Based Laboratory 32--39
T. J. Jankun-Kelly and
Oliver Kreylos and
Kwan-Liu Ma and
Bernd Hamann and
Kenneth I. Joy and
John Shalf and
E. Wes Bethel Deploying Web-Based Visual Exploration
Tools on the Grid . . . . . . . . . . . 40--50
E. Wes Bethel and
John Shalf Grid-Distributed Visualizations Using
Connectionless Protocols . . . . . . . . 51--59
Stephen Heisig Treemaps for Workload Visualization . . 60--67
Daniel Fontijne and
Leo Dorst Modeling $3$D Euclidean Geometry . . . . 68--78
Andrew Glassner Andrew Glassner's Notebook: Digital
Weaving, Part 3 . . . . . . . . . . . . 80--89
Jim Blinn Jim Blinn's Corner: Lines in Space: Part
1: The $4$D Cross Product . . . . . . . 84--91
Carl Machover and
Miguel Encarnação New Products . . . . . . . . . . . . . . 92--95
Gary Singh About the Cover: Vivid Surrealism . . . 4--5
Theresa-Marie Rhyne Does the Difference between Information
and Scientific Visualization Really
Matter? . . . . . . . . . . . . . . . . 6--8
Carolina Cruz-Neira Computational Humanities: The New
Challenge for VR . . . . . . . . . . . . 10--13
Chad Mills $3$D Design Tools Speed NASA Space
Shuttle Work . . . . . . . . . . . . . . 14--19
Marc Pollefeys and
Luc Van Gool and
Maarten Vergauwen and
Kurt Cornelis and
Frank Verbiest and
Jan Tops $3$D Recording for Archaeological
Fieldwork . . . . . . . . . . . . . . . 20--27
Katja Daubert and
Jan Kautz and
Hans-Peter Seidel and
Wolfgang Heidrich and
Jean-Michel Dischler Efficient Light Transport Using
Precomputed Visibility . . . . . . . . . 28--37
Takayuki Itoh and
Kazunori Miyata and
Kenji Shimada Generating Organic Textures with
Controlled Anisotropy and Directionality 38--45
Les A. Piegl and
Wayne Tiller Approximating Surfaces of Revolution by
Nonrational B-Splines . . . . . . . . . 46--52
Andrey Iones and
Anton Krupkin and
Mateu Sbert and
Sergey Zhukov Fast, Realistic Lighting for Video Games 54--64
Ron Goldman Deriving Linear Transformations in Three
Dimensions . . . . . . . . . . . . . . . 66--71
James F. Blinn Jim Blinn's Corner: Lines in Space: Part
2: The Line Formulation . . . . . . . . 72--79
Andrew Glassner Andrew Glassner's Notebook: Image Search
and Replace . . . . . . . . . . . . . . 80--88
Carl Machover and
Miguel Encarnação New Products . . . . . . . . . . . . . . 92--95
Gary Singh About the Cover: Music to the Eyes . . . 4--5
Glenn P. Forney and
Daniel Madrzykowski and
Kevin B. McGrattan and
Laurel Sheppard Understanding Fire and Smoke Flow
Through Modeling and Visualization . . . 6--13
Seth Teller and
Jiawen Chen and
Hari Balakrishnan Pervasive Pose-Aware Applications and
Infrastructure . . . . . . . . . . . . . 14--18
Robert Kosara and
Christopher G. Healey and
Victoria Interrante and
David H. Laidlaw and
Colin Ware User Studies: Why, How, and When? . . . 20--25
Adam Finkelstein and
Lee Markosian Guest Editors' Introduction:
Nonphotorealistic Rendering . . . . . . 26--27
Tobias Isenberg and
Bert Freudenberg and
Nick Halper and
Stefan Schlechtweg and
Thomas Strothotte A Developer's Guide to Silhouette
Algorithms for Polygonal Models . . . . 28--37
Michael Ashikhmin Fast Texture Transfer . . . . . . . . . 38--43
Feng Dong and
Gordon J. Clapworthy and
Hai Lin and
Meleagros A. Krokos Nonphotorealistic Rendering of Medical
Volume Data . . . . . . . . . . . . . . 44--52
Ken-ichi Anjyo and
Katsuaki Hiramitsu Stylized Highlights for Cartoon
Rendering and Animation . . . . . . . . 54--61
Oscar Meruvia Pastor and
Bert Freudenberg and
Thomas Strothotte Real-Time Animated Stippling . . . . . . 62--68
Aaron Hertzmann A Survey of Stroke-Based Rendering . . . 70--81
Andrew Glassner Andrew Glassner's Notebook: Venn and Now 82--95
James F. Blinn Jim Blinn's Corner: Lines in Space: Part
3: The Two Matrices . . . . . . . . . . 96--101
Carl Machover and
Miguel Encarnação New Products . . . . . . . . . . . . . . 102--104
Gary Singh About the Cover: Improvising from Life 4--5
Chris R. Johnson and
Allen R. Sanderson A Next Step: Visualizing Errors and
Uncertainty . . . . . . . . . . . . . . 6--10
Christopher Stapleton and
Charles Hughes Interactive Imagination: Tapping the
Emotions through Interactive Story for
Compelling Simulations . . . . . . . . . 11--15
Gene J. Koprowski An Animated Day at the Races . . . . . . 19--23
L. Miguel Encarnação and
Lawrence J. Hettinger Guest Editors' Introduction: Perceptual
Multimodal Interfaces . . . . . . . . . 24--25
Frank Bentley and
Konrad Tollmar and
David Demirdjian and
Kimberle Koile and
Trevor Darrell Perceptive Presence . . . . . . . . . . 26--36
Barnabás Takács and
Bernadette Kiss The Virtual Human Interface: a
Photorealistic Digital Human . . . . . . 38--45
William G. Harless and
Marcia A. Zier and
Michael G. Harless and
Robert C. Duncan Virtual Conversations: An Interface to
Knowledge . . . . . . . . . . . . . . . 46--52
Paul Blenkhorn and
Gareth Evans and
Alasdair King and
Sri Hastuti Kurniawan and
Alistair Sutcliffe Screen Magnifiers: Evolution and
Evaluation . . . . . . . . . . . . . . . 54--61
Sharon Oviatt Advances in Robust Multimodal Interface
Design . . . . . . . . . . . . . . . . . 62--68
Kevin G. Suffern and
Ronald J. Balsys Rendering the Intersections of Implicit
Surfaces . . . . . . . . . . . . . . . . 70--77
Andrew Glassner Andrew Glassner's Notebook: DMorph . . . 78--83
James F. Blinn Jim Blinn's Corner: Lines in Space: Part
4: Back to the Diagrams . . . . . . . . 84--93
Carl Machover and
Miguel Encarnação New Products . . . . . . . . . . . . . . 94--96
Gary Singh About the Cover: Modeling Cities One
Segment at a Time . . . . . . . . . . . 4--5
Anna Turnage Modeling Supernovae: Braving a Bold New
Frontier . . . . . . . . . . . . . . . . 6--11
Ben Shneiderman Visualization Viewpoints: Why Not Make
Interfaces Better than $3$D Reality? . . 12--15
Steven M. Seitz and
Jiwon Kim Projects in VR: Multiperspective Imaging 16--19
Bill Ribarsky and
Holly Rushmeier Guest Editors' Introduction: $3$D
Reconstruction and Visualization . . . . 20--21
Daniel G. Aliaga and
Thomas Funkhouser and
Dimah Yanovsky and
Ingrid Carlbom Sea of Images: a Dense Sampling Approach
for Rendering Large Indoor Environments 22--30
Peter K. Allen and
Alejandro Troccoli and
Benjamin Smith and
Stephen Murray and
Ioannis Stamos and
Marius Leordeanu New Methods for Digital Modeling of
Historic Sites . . . . . . . . . . . . . 32--41
Franz Rottensteiner Automatic Generation of High-Quality
Building Models from Lidar Data . . . . 42--50
Christian Früh and
Avideh Zakhor Constructing $3$D City Models by Merging
Aerial and Ground Views . . . . . . . . 52--61
Jinhui Hu and
Suya You and
Ulrich Neumann Approaches to Large-Scale Urban Modeling 62--69
Aaron Lefohn and
Brian Budge and
Peter Shirley and
Richard Caruso and
Erik Reinhard An Ocularist's Approach to Human Iris
Synthesis . . . . . . . . . . . . . . . 70--75
Andrew Glassner Andrew Glassner's Notebook: Everyday
Computer Graphics . . . . . . . . . . . 76--82
James F. Blinn Jim Blinn's Corner: Lines in Space: Part
5: a Tale of Two Lines . . . . . . . . . 84--97
Carl Machover and
Miguel Encarnação New Products . . . . . . . . . . . . . . 98--101
Anonymous IEEE Computer Graphics and Applications
2003 Annual Index Vol. 23 . . . . . . . 102--111
Gary Singh Building Terrain from Pebbles to
Mountains . . . . . . . . . . . . . . . 4--5
Laurel M. Sheppard Virtual Building for Construction
Projects . . . . . . . . . . . . . . . . 6--12
Alan M. MacEachren and
Mark Gahegan and
William Pike and
Isaac Brewer and
Guoray Cai and
Eugene Lengerich and
Frank Hardisty Geovisualization for Knowledge
Construction and Decision Support . . . 13--17
Mark Bolas and
Ian McDowall and
Dan Corr New Research and Explorations into
Multiuser Immersive Display Systems . . 18--21
Anonymous Special Thanks to CG&A's Reviewers . . . 22--23
Joshua Strickon and
Joseph A. Paradiso Guest Editors' Introduction: Emerging
Technologies at Siggraph 2003 . . . . . 24--25
Kazutaka Yasuda and
Takeshi Naemura and
Hiroshi Harashima Thermo-Key: Human Region Segmentation
from Video . . . . . . . . . . . . . . . 26--30
François Pachet Beyond the Cybernetic Jam Fantasy: The
Continuator . . . . . . . . . . . . . . 31--35
Hiroyuki Kajimoto and
Naoki Kawakami and
Susumu Tachi and
Masahiko Inami SmartTouch: Electric Skin to Touch the
Untouchable . . . . . . . . . . . . . . 36--43
Dan Rosenfeld and
Michael Zawadzki and
Jeremi Sudol and
Ken Perlin Physical Objects as Bidirectional User
Interface Elements . . . . . . . . . . . 44--49
Morwaread M. Farbood and
Egon Pasztor and
Kevin Jennings Hyperscore: a Graphical Sketchpad for
Novice Composers . . . . . . . . . . . . 50--54
Lars Erik Holmquist and
Hans-Werner Gellersen and
Gerd Kortuem and
Albrecht Schmidt and
Martin Strohbach and
Stavros Antifakos and
Florian Michahelles and
Bernt Schiele and
Michael Beigl and
Ramia Mazé Building Intelligent Environments with
Smart-Its . . . . . . . . . . . . . . . 56--64
Hong Hua and
Leonard D. Brown and
Chunyu Gao Scape: Supporting Stereoscopic
Collaboration in Augmented and
Projective Environments . . . . . . . . 66--75
James R. Miller and
Estela A. Gavosto The Immersive Visualization Probe for
Exploring $n$-Dimensional Spaces . . . . 76--85
Andrew Glassner Andrew Glassner's Notebook: About Face 86--91
Carl Machover Top Hardware Products of 2003 . . . . . 92--92
Miguel Encarnaçao Top Software Products of 2003 . . . . . 93--93
Carl Machover and
Miguel Encarnaçao New Products . . . . . . . . . . . . . . 94--95
Joshua Strickon Interacting with Emerging Technologies C2--C2
Gary Singh Brushing into Haptics . . . . . . . . . 4--5
Tom Barbalet Noble Ape Simulation . . . . . . . . . . 6--12
Benjamin Watson and
Janet Kim and
Tim McEneany and
Tom Moher and
Claudia Hindo and
Louis Gomez and
Stephen Fransen StorySpace: Technology Supporting
Reflection, Expression, and Discourse in
Classroom Narrative . . . . . . . . . . 13--15
Marco Callieri and
Paolo Cignoni and
Fabio Ganovelli and
Gaetano Impoco and
Claudio Montani and
Paolo Pingi and
Federico Ponchio and
Roberto Scopigno Visualization and $3$D Data Processing
in the David Restoration . . . . . . . . 16--21
Ming Lin and
Kenneth Salisbury Haptic Rendering---Beyond Visual
Computing . . . . . . . . . . . . . . . 22--23
Kenneth Salisbury and
Francois Conti and
Federico Barbagli Haptic Rendering: Introductory Concepts 24--32
Kelly S. Hale and
Kay M. Stanney Deriving Haptic Design Guidelines from
Human Physiological, Psychophysical, and
Neurological Foundations . . . . . . . . 33--39
Seungmoon Choi and
Hong Z. Tan Toward Realistic Haptic Rendering of
Surface Textures . . . . . . . . . . . . 40--47
Mohsen Mahvash and
Vincent Hayward High-Fidelity Haptic Synthesis of
Contact with Deformable Bodies . . . . . 48--55
Cagatay Basdogan and
Suvranu De and
Jung Kim and
Manivannan Muniyandi and
Hyun Kim and
Mandayam A. Srinivasan Haptics in Minimally Invasive Surgical
Simulation and Training . . . . . . . . 56--64
Laehyun Kim and
Gaurav S. Sukhatme and
Mathieu Desbrun A Haptic-Rendering Technique Based on
Hybrid Surface Representation . . . . . 66--75
Jason S. Sobel and
Andrew S. Forsberg and
David H. Laidlaw and
Robert C. Zeleznik and
Daniel F. Keefe and
Igor Pivkin and
George E. Karniadakis and
Peter Richardson and
Sharon Swartz Particle Flurries: Synoptic $3$D
Pulsatile Flow Visualization . . . . . . 76--85
Timo Aila and
Ville Miettinen dPVS: An Occlusion Culling System for
Massive Dynamic Environments . . . . . . 86--97
Andrew Glassner Andrew Glassner's Notebook: Around and
Around . . . . . . . . . . . . . . . . . 98--108
Anonymous New Products . . . . . . . . . . . . . . 109--111
John C. Dill Following the Ebb and Flow at CG&A . . . c2
Gary Singh Trial-and-Error Artistry . . . . . . . . 4--5
Kirk L. Kroeker Seeing Data: New Methods for
Understanding Information . . . . . . . 6--12
Kelly Gaither Visualization's Role in Analyzing
Computational Fluid Dynamics Data . . . 13--15
Nassir Navab Developing Killer Apps for Industrial
Augmented Reality . . . . . . . . . . . 16--20
Sabry F. El-Hakim and
J.-Angelo Beraldin and
Michel Picard and
Guy Godin Detailed $3$D Reconstruction of
Large-Scale Heritage Sites with
Integrated Techniques . . . . . . . . . 21--29
Zicheng Liu and
Zhengyou Zhang and
Ying Shan Image-Based Surface Detail Transfer . . 30--35
Wai-Man Pang and
Tien-Tsin Wong and
Pheng-Ann Heng Estimating Light Vectors in Real Time 36--43
Vassilios Solachidis and
Ioannis Pitas Watermarking Polygonal Lines Using
Fourier Descriptors . . . . . . . . . . 44--51
Matthew Uyttendaele and
Antonio Criminisi and
Sing Bing Kang and
Simon Winder and
Richard Szeliski and
Richard Hartley Image-Based Interactive Exploration of
Real-World Environments . . . . . . . . 52--63
Barbara J. Meier and
Anne Morgan Spalter and
David B. Karelitz Interactive Color Palette Tools . . . . 64--72
Joe Warren and
Scott Schaefer A Factored Approach to Subdivision
Surfaces . . . . . . . . . . . . . . . . 74--81
Andrew Glassner Andrew Glassner's Notebook: Digital
Cubism . . . . . . . . . . . . . . . . . 82--90
James F. Blinn Jim Blinn's Corner: Lines In
Space---Part 6: Our Friend the
Hyperbolic Paraboloid . . . . . . . . . 92--100
Anonymous New Products . . . . . . . . . . . . . . 101--104
Gary Singh About the Cover: Design by Points . . . 4--5
Jan Krikke Streaming Video Transforms the Media
Industry . . . . . . . . . . . . . . . . 6--12
Chris Johnson Top Scientific Visualization Research
Problems . . . . . . . . . . . . . . . . 13--17
R. Bowen Loftin and
Mark W. Scerbo and
Frederic D. McKenzie and
Jean M. Catanzaro Training in Peacekeeping Operations
Using Virtual Environments . . . . . . . 18--21
Hanspeter Pfister and
Markus Gross Point-Based Computer Graphics . . . . . 22--23
Miguel Sainz and
Renato Pajarola and
Albert Mercade and
Antonio Susin A Simple Approach for Point-Based Object
Capturing and Rendering . . . . . . . . 24--33
Christian Hofsetz and
Kim Ng and
George Chen and
Peter McGuinness and
Nelson Max and
Yang Liu Image-Based Rendering of Range Data with
Estimated Depth Uncertainty . . . . . . 34--42
Xiaohu Guo and
Jing Hua and
Hong Qin Scalar-Function-Driven Editing on Point
Set Surfaces . . . . . . . . . . . . . . 43--52
Thouis R. Jones and
Frédo Durand and
Matthias Zwicker Normal Improvement for Point Rendering 53--56
Florent Duguet and
George Drettakis Flexible Point-Based Rendering on Mobile
Devices . . . . . . . . . . . . . . . . 57--63
Matthias Hopf and
Michael Luttenberger and
Thomas Ertl Hierarchical Splatting of Scattered $4$D
Data . . . . . . . . . . . . . . . . . . 64--72
Jauvane C. de Oliveira and
Seok Jong Yu and
Nicolas D. Georganas Synchronized World Embedding in Virtual
Environments . . . . . . . . . . . . . . 73--83
Andrew Glassner Andrew Glassner's Notebook: Digital
Cubism, Part 2 . . . . . . . . . . . . . 84--95
James F. Blinn Jim Blinn's Corner: Lines in Space, Part
7: The Algebra of Tinkertoys . . . . . . 96--102
Anonymous New Products . . . . . . . . . . . . . . 103--104
Gary Singh Visual Fusion . . . . . . . . . . . . . 4--5
Ross Whitaker Modeling Deformable Surfaces with Level
Sets . . . . . . . . . . . . . . . . . . 6--9
Jeffrey D. Saffer and
Vicki L. Burnett and
Guang Chen and
Peter van der Spek Visual Analytics in the Pharmaceutical
Industry . . . . . . . . . . . . . . . . 10--15
Matthew Ward Finding Needles in Large-Scale
Multivariate Data Haystacks . . . . . . 16--19
Pak Chung Wong and
Jim Thomas Visual Analytics . . . . . . . . . . . . 20--21
Elizabeth Hetzler and
Alan Turner Analysis Experiences Using Information
Visualization . . . . . . . . . . . . . 22--26
Soon Tee Teoh and
Kwan-Liu Ma and
Soon Felix Wu and
T. J. Jankun-Kelly Detecting Flaws and Intruders with
Visual Data Analysis . . . . . . . . . . 27--35
Daniel A. Keim and
Christian Panse and
Mike Sips and
Stephen C. North Visual Data Mining in Large Geospatial
Point Sets . . . . . . . . . . . . . . . 36--44
Keith V. Nesbitt and
Stephen Barrass Finding Trading Patterns in Stock Market
Data . . . . . . . . . . . . . . . . . . 45--55
Greg S. Schmidt and
Sue-Ling Chen and
Aaron N. Bryden and
Mark A. Livingston and
Lawrence J. Rosenblum and
Bryan R. Osborn Multidimensional Visual Representations
for Underwater Environmental Uncertainty 56--65
Alison Lee and
Andreas Girgensohn and
Jun Zhang Browsers to Support Awareness and Social
Interaction . . . . . . . . . . . . . . 66--75
Nelson S. H. Chu and
Chiew-Lan Tai Real-Time Painting with an Expressive
Virtual Chinese Brush . . . . . . . . . 76--85
Andrew Glassner Andrew Glassner's Notebook: Crop Art,
Part 1 . . . . . . . . . . . . . . . . . 86--99
James F. Blinn Jim Blinn's Corner: Lines in Space, Part
8: Line(s) through Four Lines . . . . . 100--106
Anonymous New Products . . . . . . . . . . . . . . 107--108
Gary Singh Haptic Painting . . . . . . . . . . . . 4--5
Alexei Sourin Nanyang Technological University Virtual
Campus . . . . . . . . . . . . . . . . . 6--8
Bill Hibbard The Top Five Problems that Motivated My
Work . . . . . . . . . . . . . . . . . . 9--13
Mike Potel A Decade of Applications . . . . . . . . 14--19
Ming C. Lin and
Kenneth Salisbury Guest Editors' Introduction: Haptic
Rendering---Touch-Enabled Interfaces . . 20--21
Dale A. Lawrence and
Lucy Y. Pao and
Christopher D. Lee and
Roman Y. Novoselov Synergistic Visual/Haptic Rendering
Modes for Scientific Visualization . . . 22--30
Xiaohu Guo and
Jing Hua and
Hong Qin Touch-Based Haptics for Interactive
Editing on Point Set Surfaces . . . . . 31--39
Youngung Shon and
Sara McMains Evaluation of Drawing on $3$D Surfaces
with Haptics . . . . . . . . . . . . . . 40--50
Rick Komerska and
Colin Ware Haptic State-Surface Interactions . . . 52--59
Qi Luo and
Jing Xiao Physically Accurate Haptic Rendering
with Dynamic Effects . . . . . . . . . . 60--69
Diego Borro and
Joan Savall and
Aiert Amundarain and
Jorge Juan Gil and
Alejandro García-Alonso and
Luis Matey A Large Haptic Device for Aircraft
Engine Maintainability . . . . . . . . . 70--74
Anonymous New Products . . . . . . . . . . . . . . 75--77
Andrew Glassner Andrew Glassner's Notebook: Crop Art,
Part 2 . . . . . . . . . . . . . . . . . 78--85
Anonymous 2004 Annual Index IEEE Computer Graphics
and Applications Vol. 24 . . . . . . . . 86--96
Gary Singh Stone Secrets . . . . . . . . . . . . . 4--5
Laurel M. Sheppard Virtual Surgery Brings Back Smiles . . . 6--11
Stephen G. Eick Information Visualization at 10 . . . . 12--14
Chun-Rong Huang and
Chu-Song Chen and
Pau-Choo Chung Tangible Photorealistic Virtual Museum 15--17
Heather Elliott-Famularo and
Paul Dietz Guest Editors' Introduction: Emerging
Technologies 2004 . . . . . . . . . . . 18--19
Jussi Angesleva and
Ross Cooper Last Clock . . . . . . . . . . . . . . . 20--23
Sidney Fels and
Yuichiro Kinoshita and
Tzu-Pei Grace Chen and
Yasufumi Takama and
Steve Yohanan and
Sachiyo Takahashi and
Ashley Gadd and
Kenji Funahashi Swimming Across the Pacific: a VR
Swimming Interface . . . . . . . . . . . 24--31
Ramesh Raskar and
Kar-Han Tan and
Rogerio S. Feris and
Matthew Turk and
James Kobler Jingyi Yu Harnessing Real-World Depth Edges with
Multiflash Imaging . . . . . . . . . . . 32--38
Paul Beardsley and
Jeroen Van Baar and
Ramesh Raskar and
Clifton Forlines Interaction Using a Handheld Projector 39--43
Yuriko Suzuki and
Minoru Kobayashi Air Jet Driven Force Feedback in Virtual
Reality . . . . . . . . . . . . . . . . 44--47
Yasuaki Kakehi and
Makoto Iida and
Takeshi Naemura and
Yoshinari Shirai and
Mitsunori Matsushita and
Takeshi Ohguro Lumisight Table: An Interactive
View-Dependent Tabletop Display . . . . 48--53
Maki Sugimoto and
Georges Kagotani and
Hideaki Nii and
Naoji Shiroma and
Masahiko Inami and
Fumitoshi Matsuno Time Follower's Vision: a Teleoperation
Interface with Past Images . . . . . . . 54--63
Hiroo Iwata and
Hiroaki Yano and
Hiroyuki Fukushima and
Haruo Noma CirculaFloor . . . . . . . . . . . . . . 64--67
Kazuto Kamiyama and
Kevin Vlack and
Terukazu Mizota and
Hiroyuki Kajimoto and
Naoki Kawakami and
Susumu Tachi Vision-Based Sensor for Real-Time
Measuring of Surface Traction Fields . . 68--75
Yonggao Yang and
Jim X. Chen and
Mohsen Beheshti Nonlinear Perspective Projections and
Magic Lenses: $3$D View Deformation . . 76--84
Andrew Glassner Andrew Glassner's Notebook: Crop Art,
Part 3 . . . . . . . . . . . . . . . . . 88--91
James F. Blinn Jim Blinn's Corner: User Interface
Stories from the Real World . . . . . . 92--93
Anonymous New Products . . . . . . . . . . . . . . 94--95
Anonymous Top Products of 2004 . . . . . . . . . . 96
Gary Singh Digital Art Revolution . . . . . . . . . 4--5
Tom Calvert and
Lars Wilke and
Rhonda Ryman and
Ilene Fox Applications of Computers to Dance . . . 6--12
Alexandre Gillet and
Michel Sanner and
Daniel Stoffler and
Arthur Olson Tangible Augmented Interfaces for
Structural Molecular Biology . . . . . . 13--17
Daniel F. Keefe and
David B. Karelitz and
Eileen L. Vote and
David H. Laidlaw Artistic Collaboration in Designing VR
Visualizations . . . . . . . . . . . . . 18--23
Zhigang Deng and
J. P. Lewis and
Ulrich Neumann Automated Eye Motion Using Texture
Synthesis . . . . . . . . . . . . . . . 24--30
Ruifeng Xu and
Sumanta N. Pattanaik A Novel Monte Carlo Noise Reduction
Operator . . . . . . . . . . . . . . . . 31--35
Galina I. Pasko and
Alexander A. Pasko and
Tosiyasu L. Kunii Bounded Blending for Function-Based
Shape Modeling . . . . . . . . . . . . . 36--45
Margarita Amor and
Montserrat Boo and
Wolfgang Strasser and
Johannes Hirche and
Michael Doggett A Meshing Scheme for Efficient Hardware
Implementation of Butterfly Subdivision
Using Displacement Mapping . . . . . . . 46--59
Richard Cartwright and
Valery Adzhiev and
Alexander A. Pasko and
Yuichiro Goto and
Tosiyasu L. Kunii Web-Based Shape Modeling with Hyperfun 60--69
Julie N. Stromer and
Gerald T. Quon and
Paul M. K. Gordon and
Andrei L. Turinsky and
Christoph W. Sensen Jabiru: Harnessing Java $3$D Behaviors
for Device and Display Portability . . . 70--80
David J. Kasik and
William Buxton and
David R. Ferguson Ten CAD Challenges . . . . . . . . . . . 81--92
Hua Zhang and
Changqian Zhu Deriving Linear Transformations in $3$D
Using Quaternion Algebra . . . . . . . . 93--95
Andrew Glassner Andrew Glassner's Notebook: Speed Limit
55 . . . . . . . . . . . . . . . . . . . 96--106
Anonymous New Products . . . . . . . . . . . . . . 107--108
Gary Singh Fractal Fracas . . . . . . . . . . . . . 4--5
David J. Duke and
Ken W. Brodlie and
David A. Duce and
Ivan Herman Do You See What I Mean? . . . . . . . . 6--9
Rudy Darken and
Perry McDowell and
Erik Johnson The Delta3D Open Source Game Engine . . 10--12
Ben Delaney Forget the Funny Glasses . . . . . . . . 14--19
Maneesh Agrawala and
Fredo Durand Guest Editors' Introduction: Smart
Depiction for Visual Communication . . . 20--21
Karl Rasche and
Robert Geist and
James Westall Detail Preserving Reproduction of Color
Images for Monochromats and Dichromats 22--30
Nikolai Svakhine and
David S. Ebert and
Don Stredney Illustration Motifs for Effective
Medical Volume Illustration . . . . . . 31--39
Marc Nienhaus and
Jurgen Dollner Depicting Dynamics Using Principles of
Visual Art and Narrations . . . . . . . 40--51
Conrad Albrecht-Buehler and
Benjamin Watson and
David A. Shamma Visualizing Live Text Streams Using
Motion and Temporal Pooling . . . . . . 52--59
Daniel A. Keim and
Christian Panse and
Stephen C. North Medial-Axis-Based Cartograms . . . . . . 60--68
Alison L. Love and
Alex Pang and
David L. Kao Visualizing Spatial Multivalue Data . . 69--79
Bill Buxton Thoughts on the State of $3$D CG in Film
and Video . . . . . . . . . . . . . . . 80--83
James F. Blinn Jim Blinn's Corner: Vectors and Geometry
and Objects, Oh My! . . . . . . . . . . 84--93
Anonymous New Products . . . . . . . . . . . . . . 94--95
Gary Singh Filters Rock . . . . . . . . . . . . . . 4--5
Brian A. Barsky A Fond Farewell . . . . . . . . . . . . 6--7
Ming C. Lin and
Miguel A. Otaduy Sensation-Preserving Haptic Rendering 8--11
Chaomei Chen Top 10 Unsolved Information
Visualization Problems . . . . . . . . . 12--16
George Fitzmaurice and
Azam Khan and
Gordon Kurtenbach and
Graham Binks Cinematic Meeting Facilities Using Large
Displays . . . . . . . . . . . . . . . . 17--21
Gordon Kurtenbach and
George Fitzmaurice Guest Editors' Introduction:
Applications of Large Displays . . . . . 22--23
Grant Wallace and
Otto J. Anshus and
Peng Bi and
Han Chen and
Yuqun Chen and
Douglas Clark and
Perry Cook and
Adam Finkelstein and
Thomas Funkhouser and
Anoop Gupta and
Matthew Hibbs and
Kai Li and
Zhiyan Liu and
Rudrajit Samanta and
Rahul Sukthankar and
Olga Troyanskaya Tools and Applications for Large-Scale
Display Walls . . . . . . . . . . . . . 24--33
Anastasia Bezerianos and
Ravin Balakrishnan View and Space Management on Large
Displays . . . . . . . . . . . . . . . . 34--43
George Robertson and
Mary Czerwinski and
Patrick Baudisch and
Brian Meyers and
Daniel Robbins and
Greg Smith and
Desney Tan The Large-Display User Experience . . . 44--51
Gerald D. Morrison A Camera-Based Input Device for Large
Interactive Displays . . . . . . . . . . 52--57
Stacey D. Scott and
M. Sheelagh T. Carpendale and
Stefan Habelski Storage Bins: Mobile Storage for
Collaborative Tabletop Displays . . . . 58--65
Gershon Elber Geometric Texture Modeling . . . . . . . 66--76
Maureen C. Stone Representing Colors as Three Numbers . . 78--85
Anonymous Tools and Products . . . . . . . . . . . 86--88
Gary Singh Stringing the Fractals . . . . . . . . . 4--5
Nahum Gershon and
Jake Kolojejchick From the Lab to the Field . . . . . . . 6--7
Melanie Tory and
Torsten Moller Evaluating Visualizations: Do Expert
Reviews Work? . . . . . . . . . . . . . 8--11
Nolan Goodnight and
Rui Wang and
Greg Humphreys Computation on Programmable Graphics
Hardware . . . . . . . . . . . . . . . . 12--15
Jan Krikke Near Real-Time Tsunami Computer
Simulations within Reach . . . . . . . . 16--21
Mike Bailey and
Steve Cunningham Guest Editors' Introduction: Computer
Graphics in Education . . . . . . . . . 23
Manuel Contero and
Ferran Naya and
Pedro Company and
Jose Luis Saorin and
Julian Conesa Improving Visualization Skills in
Engineering Education . . . . . . . . . 24--31
Krishna P. C. Madhavan and
Laura L. Arns and
Gary R. Bertoline A Distributed Rendering Environment for
Teaching Animation and Scientific
Visualization . . . . . . . . . . . . . 32--38
Barnabas Takacs Special Education and Rehabilitation:
Teaching and Healing with Interactive
Graphics . . . . . . . . . . . . . . . . 40--48
Thomas L. Naps JHAVÉ: Supporting Algorithm Visualization 49--55
Michael B. McGrath and
Judith R. Brown Visual Learning for Science and
Engineering . . . . . . . . . . . . . . 56--63
Damien Maupu and
Mark H. Van Horn and
Susan Weeks and
Elizabeth Bullitt $3$D Stereo Interactive Medical
Visualization . . . . . . . . . . . . . 67--71
Manfred Weiler and
Ralf Botchen and
Simon Stegmaier and
Thomas Ertl and
Jingshu Huang and
Yun Jang and
David S. Ebert and
Kelly P. Gaither Hardware-Assisted Feature Analysis and
Visualization of Procedurally Encoded
Multifield Volumetric Data . . . . . . . 72--81
James F. Blinn Jim Blinn's Corner: What Is a Pixel? . . 82--87
Andries van Dam Visualization Research Problems in
Next-Generation Educational Software . . 88--92
Anonymous Tools and Products . . . . . . . . . . . 93--95
Gary Singh Into the Abstract . . . . . . . . . . . 4--5
Mark A. Livingston Evaluating Human Factors in Augmented
Reality Systems . . . . . . . . . . . . 6--9
Brent Dennis and
Sarat Kocherlakota and
Amit Sawant and
Laura Tateosian and
Christopher G. Healey Designing a Visualization Framework for
Multidimensional Data . . . . . . . . . 10--15
Kai Kang and
Rene Chevray Visualization of Fluid Mixing in
Microchannels . . . . . . . . . . . . . 16--20
Blair MacIntyre and
Mark A. Livingston Guest Editors' Introduction: Moving
Mixed Reality into the Real World . . . 22--23
Charles E. Hughes and
Christopher B. Stapleton and
Darin E. Hughes and
Eileen M. Smith Mixed Reality in Education,
Entertainment, and Training . . . . . . 24--30
M. Carmen Juan and
Mariano Alcañiz and
Carlos Monserrat and
Cristina Botella and
Rosa M. Baños and
Belen Guerrero Using Augmented Reality to Treat Phobias 31--37
Eric Foxlin Pedestrian Tracking with Shoe-Mounted
Inertial Sensors . . . . . . . . . . . . 38--46
Holger Regenbrecht and
Gregory Baratoff and
Wilhelm Wilke Augmented Reality Projects in the
Automotive and Aerospace Industries . . 48--56
Ruifeng Xu and
Sumanta N. Pattanaik and
Charles E. Hughes High-Dynamic-Range Still-Image Encoding
in JPEG 2000 . . . . . . . . . . . . . . 57--64
Kari Pulli and
Tomi Aarnio and
Kimmo Roimela and
Jani Vaarala Designing Graphics Programming
Interfaces for Mobile Devices . . . . . 66--75
James F. Blinn Jim Blinn's Corner: How to solve a
Quadratic Equation . . . . . . . . . . . 76--79
Natalie Ebenreuter Dance Movement: a Focus on the
Technology . . . . . . . . . . . . . . . 80--83
Anonymous Tools and Products . . . . . . . . . . . 84--86
Anonymous 2005 Annual Index, Vol. 25 . . . . . . . 87--95
Gary Singh A Space to Dream . . . . . . . . . . . . 4--5
Anonymous Special Thanks to CG&A's Reviewers . . . 6--8
James J. Thomas and
Kristin A. Cook A Visual Analytics Agenda . . . . . . . 10--13
Wayne Piekarski $3$D Modeling with the Tinmith Mobile
Outdoor Augmented Reality System . . . . 14--17
Keqi Zhang and
Shu-Ching Chen and
Peter Singh and
Khalid Saleem and
Na Zhao A $3$D Visualization System for
Hurricane Storm-Surge Flooding . . . . . 18--25
Mark Colbert and
Sumanta Pattanaik and
Jaroslav Krivánek BRDF-Shop: Creating Physically Correct
Bidirectional Reflectance Distribution
Functions . . . . . . . . . . . . . . . 30--36
Elaine M. Huang and
Elizabeth D. Mynatt and
Daniel M. Russell and
Alison E. Sue Secrets to Success and Fatal Flaws: The
Design of Large-Display Groupware . . . 37--45
Kirk Riley and
Yuyan Song and
Martin Kraus and
David S. Ebert and
Jason J. Levit Visualization of Structured Nonuniform
Grids . . . . . . . . . . . . . . . . . 46--55
Andreas Butz and
Antonio Krüger Applying the Peephole Metaphor in a
Mixed-Reality Room . . . . . . . . . . . 56--63
Christoph Fünfzig and
Torsten Ullrich and
Dieter W. Fellner Hierarchical Spherical Distance Fields
for Collision Detection . . . . . . . . 64--74
Eric Haines An Introductory Tour of Interactive
Rendering . . . . . . . . . . . . . . . 76--87
Christopher Stapleton and
Charles E. Hughes Believing is Seeing: Cultivating Radical
Media Innovations . . . . . . . . . . . 88--93
Anonymous Tools and Products . . . . . . . . . . . 94--95
Gary Singh Things Between and Behind . . . . . . . 4--5
Laurel M. Sheppard Visual Effects and Video Analysis Lead
to Olympics Victories . . . . . . . . . 6--11
Bernd Fröhlich and
Jan Hochstrate and
Alexander Kulik and
Anke Huckauf On $3$D Input Devices . . . . . . . . . 15--19
Tamara Munzner and
Chris Johnson and
Robert Moorhead and
Hanspeter Pfister and
Penny Rheingans and
Terry S. Yoo NIH--NSF Visualization Research
Challenges Report Summary . . . . . . . 20--24
Kwan-Liu Ma Guest Editor's Introduction:
Visualization for Cybersecurity . . . . 26--27
Pin Ren and
Yan Gao and
Zhichun Li and
Yan Chen and
Benjamin Watson IDGraphs: Intrusion Detection and
Analysis Using Stream Compositing . . . 28--39
Takayuki Itoh and
Hiroki Takakura and
Atsushi Sawada and
Koji Koyamada Hierarchical Visualization of Network
Intrusion Detection Data . . . . . . . . 40--47
Stefano Foresti and
James Agutter and
Yarden Livnat and
Shaun Moon and
Robert Erbacher Visual Correlation of Network Alerts . . 48--59
Gregory Conti and
Kulsoom Abdullah and
Julian Grizzard and
John Stasko and
John A. Copeland and
Mustaque Ahamad and
Henry L. Owen and
Chris Lee Countering Security Information Overload
through Alert and Packet Visualization 60--70
John R. Goodall and
Wayne G. Lutters and
Penny Rheingans and
Anita Komlodi Focusing on Context in Network Traffic
Analysis . . . . . . . . . . . . . . . . 72--80
James F. Blinn Jim Blinn's Corner: How to Solve a
Quadratic Equation, Part 2 . . . . . . . 82--87
Ari Requicha and
Dan Arbuckle CAD/CAM for Nanoscale Self-Assembly . . 88--91
Anonymous Tools and Products . . . . . . . . . . . 92--95
Gary Singh A Fractal Voyage . . . . . . . . . . . . 4--5
Chris North Toward Measuring Visualization Insight 6--9
Benjamin Lok Teaching Communication Skills with
Virtual Humans . . . . . . . . . . . . . 10--13
Jan Krikke Computer Graphics Advances the Art of
Anime . . . . . . . . . . . . . . . . . 14--19
Michael van Lent Guest Editor's Introduction: Interactive
Narrative . . . . . . . . . . . . . . . 20--21
Mark O. Riedl and
R. Michael Young From Linear Story Generation to
Branching Story Graphs . . . . . . . . . 23--31
Mark J. Nelson and
Michael Mateas and
David L. Roberts and
Charles L. Isbell, Jr. Declarative Optimization-Based Drama
Management in Interactive Fiction . . . 32--41
Ruth Aylett and
Sandy Louchart and
Joao Dias and
Ana Paiva and
Marco Vala and
Sarah Woods and
Lynne Hall Unscripted Narrative for Affectively
Driven Characters . . . . . . . . . . . 42--52
Ariel Shamir and
Michael Rubinstein and
Tomer Levinboim Generating Comics from $3$D Interactive
Computer Graphics . . . . . . . . . . . 53--61
Mathias Koelsch and
Ryan Bane and
Tobias Hoellerer and
Matthew Turk Multimodal Interaction with a Wearable
Augmented Reality System . . . . . . . . 62--71
Patrick Coleman and
Karan Singh Cords: Geometric Curve Primitives for
Modeling Contact . . . . . . . . . . . . 72--79
Olga A. Kuchar and
Thomas J. Hoeft and
Susan Havre and
Kenneth A. Perrine Isn't It About Time? . . . . . . . . . . 80--83
James F. Blinn Jim Blinn's Corner: How to Solve a Cubic
Equation, Part 1: The Shape of the
Discriminant . . . . . . . . . . . . . . 84--93
Anonymous Tools and Products . . . . . . . . . . . 94--96
Gary Singh Branching into Cosmic Unity . . . . . . 4--5
Menno Jan Kraak Beyond Geovisualization . . . . . . . . 6--9
Guido Brunnett and
Stephan Rusdorf and
Mario Lorenz V-Pong: An Immersive Table Tennis
Simulation . . . . . . . . . . . . . . . 10--13
Colin Ware and
Roland Arsenault and
Matthew Plumlee and
David Wiley Visualizing the Underwater Behavior of
Humpback Whales . . . . . . . . . . . . 14--18
Theresa-Marie Rhyne and
Alan MacEachren and
Jason Dykes Guest Editors' Introduction: Exploring
Geovisualization . . . . . . . . . . . . 20--21
Mark Harrower and
Matt Bloch \tt MapShaper.org: a Map Generalization
Web Service . . . . . . . . . . . . . . 22--27
Gobe Hobona and
Philip James and
David Fairbairn Web-Based Visualization of $3$D
Geospatial Data Using Java3D . . . . . . 28--33
Sara Irina Fabrikant and
Daniel R. Montello and
David M. Mark The Distance-Similarity Metaphor in
Region-Display Spatializations . . . . . 34--44
Andrew Forsberg and
Prabhat and
Graff Haley and
Andrew Bragdon and
Joseph Levy and
Caleb I. Fassett and
David Shean and
James W. Head III and
Sarah Milkovich and
Mark Duchaineau Adviser: Immersive Field Work for
Planetary Geoscientists . . . . . . . . 46--54
Helena Mitasova and
Lubos Mitas and
Carlo Ratti and
Hiroshi Ishii and
Jason Alonso and
Russell S. Harmon Real-Time Landscape Model Interaction
Using a Tangible Geospatial Modeling
Environment . . . . . . . . . . . . . . 55--63
Leonard D. Brown and
Hong Hua Magic Lenses for Augmented Virtual
Environments . . . . . . . . . . . . . . 64--73
Timothy Urness and
Victoria Interrante and
Ellen Longmire and
Ivan Marusic and
Sean O'Neill and
Thomas W. Jones Strategies for the Visualization of
Multiple $2$D Vector Fields . . . . . . 74--82
José L. Encarnacao Computer Graphics Visions and
Challenges: a European Perspective . . . 83--89
James F. Blinn Jim Blinn's Corner: How to Solve a Cubic
Equation, Part 2: The $ 1 \bar {1} $
Case . . . . . . . . . . . . . . . . . . 90--100
Anonymous Tools and Products . . . . . . . . . . . 101--104
Gary Singh Machine Creation . . . . . . . . . . . . 4--5
Tom Geller Interactive Tabletop Exhibits in Museums
and Galleries . . . . . . . . . . . . . 6--11
Oliver Bimber Augmenting Holograms . . . . . . . . . . 12--17
Benjamin Watson Broadening Our Collaboration with Design 18--21
Stacey D. Scott and
Sheelagh Carpendale Guest Editors' Introduction: Interacting
with Digital Tabletops . . . . . . . . . 24--27
J. Karen Parker and
Regan L. Mandryk and
Kori M. Inkpen Integrating Point and Touch for
Interaction with Digital Tabletop
Displays . . . . . . . . . . . . . . . . 28--35
Chia Shen and
Kathy Ryall and
Clifton Forlines and
Alan Esenther and
Frédéric D. Vernier and
Katherine Everitt and
Mike Wu and
Daniel Wigdor and
Meredith Ringel Morris and
Mark Hancock and
Edward Tse Informing the Design of Direct-Touch
Tabletops . . . . . . . . . . . . . . . 36--46
Ali Mazalek and
Matthew Reynolds and
Glorianna Davenport TViews: An Extensible Architecture for
Multiuser Digital Media Tables . . . . . 47--55
Kathy Ryall and
Alan Esenther and
Clifton Forlines and
Chia Shen and
Sam Shipman and
Meredith Ringel Morris and
Katherine Everitt and
Frédéric D. Vernier Identity-Differentiating Widgets for
Multiuser Interactive Surfaces . . . . . 56--64
Meredith Ringel Morris and
Anthony Cassanego and
Andreas Paepcke and
Terry Winograd and
Ann Marie Piper and
Anqi Huang Mediating Group Dynamics through
Tabletop Interface Design . . . . . . . 65--73
Vladimir Bochko and
Jussi Parkkinen A Spectral Color Analysis and
Colorization Technique . . . . . . . . . 74--82
Min Hong and
Sunhwa Jung and
Min-Hyung Choi and
Samuel W. J. Welch Fast Volume Preservation for a
Mass-Spring System . . . . . . . . . . . 83--91
Anonymous Tools and Products . . . . . . . . . . . 94--95
Markus Gross Getting to the Point\ldots? . . . . . . 96--99
Gary Singh Infinite Possibilities . . . . . . . . . 4--5
Jarke J. van Wijk Bridging the Gaps . . . . . . . . . . . 6--9
Andrew Johnson and
Jason Leigh and
Paul Morin and
Peter Van Keken GeoWall: Stereoscopic Visualization for
Geoscience Research and Education . . . 10--14
Michael Katzourin and
Daniel Ignatoff and
Lincoln Quirk and
Joseph J. LaViola, Jr. and
Odest Chadwicke Jenkins Swordplay: Innovating Game Development
through VR . . . . . . . . . . . . . . . 15--19
Georgios Sakas and
Ulrich Bockholt Guest Editors' Introduction: Simulators
and Closed Interaction Loops . . . . . . 22--23
Céline Paloc and
Alessandro Faraci and
Fernando Bello Online Remeshing for Soft Tissue
Simulation in Surgical Training . . . . 24--34
Bernhard Reitinger and
Alexander Bornik and
Reinhard Beichel and
Dieter Schmalstieg Liver Surgery Planning Using Virtual
Reality . . . . . . . . . . . . . . . . 36--47
Dan Morris and
Christopher Sewell and
Federico Barbagli and
Kenneth Salisbury and
Nikolas H. Blevins and
Sabine Girod Visuohaptic Simulation of Bone Surgery
for Training and Evaluation . . . . . . 48--57
Mert Sedef and
Evren Samur and
Cagatay Basdogan Real-Time Finite-Element Simulation of
Linear Viscoelastic Tissue Behavior
Based on Experimental Data . . . . . . . 58--68
Pablo Lamata and
Enrique J. Gómez and
Fernando Bello Roger L. Kneebone and
Rajesh Aggarwal and
Félix Lamata Conceptual Framework for Laparoscopic VR
Simulators . . . . . . . . . . . . . . . 69--79
Nuria Pelechano and
Norman I. Badler Modeling Crowd and Trained Leader
Behavior during Building Evacuation . . 80--86
Peter D. Stephenson and
Joan Peckham Seeing is Believing: Using Computer
Graphics to Enthuse Students . . . . . . 87--91
James F. Blinn Jim Blinn's Corner: How to Solve a Cubic
Equation, Part 3: General Depression and
a New Covariant . . . . . . . . . . . . 92--102
Anonymous Tools and Products . . . . . . . . . . . 103--104
Anonymous 2006 Annual Index, Vol. 26 . . . . . . . 105--112
Gary Singh Vamping on Ultrafractal . . . . . . . . 4--5
Anonymous Special Thanks to CG&A's Reviewers . . . 6--8
Blayne Field and
Sean O'Neill and
Victoria Interrante and
Thomas W. Jones and
Timothy Urness FieldVis: a Tool for Visualizing
Astrophysical Magnetohydrodynamic Flow 9--13
Nikunj Raghuvanshi and
Ming C. Lin Physically Based Sound Synthesis for
Large-Scale Virtual Environments . . . . 14--18
Jian Huang and
Huadong Liu and
Micah Beck and
Andrew Gaston and
Jinzhu Gao and
Terry Moore Dynamic Sharing of Large-Scale
Visualization . . . . . . . . . . . . . 20--25
Takeo Igarashi and
Bob Zeleznik Guest Editors' Introduction:
Sketch-Based Interaction . . . . . . . . 26--27
Tevfik Metin Sezgin and
Randall Davis Sketch Interpretation Using Multiscale
Models of Temporal Patterns . . . . . . 28--37
Joseph J. LaViola, Jr. Advances in Mathematical Sketching:
Moving Toward the Paradigm's Full
Potential . . . . . . . . . . . . . . . 38--48
Frederic Cordier and
Hyewon Seo Free-Form Sketching of Self-Occluding
Objects . . . . . . . . . . . . . . . . 50--59
Levent Burak Kara and
Kenji Shimada Sketch-Based $3$D-Shape Creation for
Industrial Styling Design . . . . . . . 60--71
Emmanuel Turquin and
Jamie Wither and
Laurence Boissieux and
Marie-Paule Cani and
John F. Hughes A Sketch-Based Interface for Clothing
Virtual Characters . . . . . . . . . . . 72--81
Masatomo Inui and
Atsushi Ohta Using a GPU to Accelerate Die and Mold
Fabrication . . . . . . . . . . . . . . 82--88
Frank Nielsen The Digital Chameleon Principle:
Computing Invisibility by Rendering
Transparency . . . . . . . . . . . . . . 90--96
Anonymous Tools and Products . . . . . . . . . . . 97--99
James F. Blinn Jim Blinn's Corner: How to Solve a Cubic
Equation, Part 4: The $ 111 $ Case . . . 100--103
Gary Singh Untitled Evolution . . . . . . . . . . . 4--5
John C. Dill and
Maureen C. Stone In with the New, Out with the Old . . . 6
Tom Geller Imaging the World: The State of Online
Mapping . . . . . . . . . . . . . . . . 8--13
David Borland and
Russell M. Taylor II Rainbow Color Map (Still) Considered
Harmful . . . . . . . . . . . . . . . . 14--17
Frédo Durand and
Richard Szeliski Guest Editors' Introduction:
Computational Photography . . . . . . . 21--22
Ankit Mohan and
Jack Tumblin and
Prasun Choudhury Editing Soft Shadows in a Digital
Photograph . . . . . . . . . . . . . . . 23--31
Morgan McGuire and
Wojciech Matusik and
Hanspeter Pfister and
Billy Chen and
John F. Hughes and
Shree K. Nayar Optical Splitting Trees for
High-Precision Monocular Imaging . . . . 32--42
Neel Joshi and
Wojciech Matusik Shai Avidan and
Hanspeter Pfister and
William T. Freeman Exploring Defocus Matting: Nonparametric
Acceleration, Super-Resolution, and
Off-Center Matting . . . . . . . . . . . 43--52
Cagatay Basdogan and
Mert Sedef and
Matthias Harders and
Stefan Wesarg VR-Based Simulators for Training in
Minimally Invasive Surgery . . . . . . . 54--66
Theodore Kim and
Jason Sewall and
Avneesh Sud and
Ming C. Lin Fast Simulation of Laplacian Growth . . 68--76
Xiaogang Jin and
Shaochun Chen and
Xiaoyang Mao Computer-Generated Marbling Textures: a
GPU-Based Design System . . . . . . . . 78--84
Anonymous Tool and Products . . . . . . . . . . . 85--87
William R. Sherman and
Simon Su and
Philip A. McDonald and
Yi Mu and
Frederick Harris, Jr. Open-Source Tools for Immersive
Environmental Visualization . . . . . . 88--91
Michael Zyda and
Dhruv Thukral and
Sumeet Jakatdar and
Jonathan Engelsma and
James Ferrans and
Mat Hans and
Larry Shi and
Fred Kitson and
Venu Vasudevan Educating the Next Generation of Mobile
Game Developers . . . . . . . . . . . . 96, 92--95
Gary Singh The Blitz of Infinity . . . . . . . . . 4--5
Keri Schreiner Where We At? Mobile Phones Bring GPS to
the Masses . . . . . . . . . . . . . . . 6--11
Kang Zhang From Abstract Painting to Information
Visualization . . . . . . . . . . . . . 12--16
Rémi Ronfard and
Gabriel Taubin Introducing $3$D Cinematography . . . . 18--20
Jonathan Starck and
Adrian Hilton Surface Capture for Performance-Based
Animation . . . . . . . . . . . . . . . 21--31
Takeo Kanade and
P. J. Narayanan Virtualized Reality: Perspectives on
$4$D Digitization of Dynamic Events . . 32--40
Feng Dong and
Xujiong Ye Multiscaled Texture Synthesis Using
Multisized Pixel Neighborhoods . . . . . 41--47
Jingshu Huang and
Brian Bue and
Avin Pattath and
David S. Ebert and
Krystal M. Thomas Interactive Illustrative Rendering on
Mobile Devices . . . . . . . . . . . . . 48--56
James R. Miller Attribute Blocks: Visualizing Multiple
Continuously Defined Attributes . . . . 57--69
Sven Havemann and
Dieter W. Fellner Seven Research Challenges of Generalized
$3$D Documents . . . . . . . . . . . . . 70--76
James F. Blinn Jim Blinn's Corner: How to Solve a Cubic
Equation, Part 5: Back to Numerics . . . 78--89
Yoshinori Dobashi and
Tsuyoshi Yamamoto and
Makoto Sato and
Shoichi Hasegawa and
Mitsuaki Kato and
Tomoyuki Nishita A Precomputed Approach for Real-Time
Haptic Interaction with Fluids . . . . . 90--92
Anonymous Tools and Products . . . . . . . . . . . 96, 94--95
Gary Singh The Dynamics of Change . . . . . . . . . 4--5
Maureen C. Stone Introducing the IEEE CG&A Editorial Board 6--7
Michael T. Jones Google's Geospatial Organizing Principle 8--13
Leonel Valbom and
Adérito Marcos An Immersive Musical Instrument
Prototype . . . . . . . . . . . . . . . 14--19
Dieter W. Fellner and
Dietmar Saupe and
Harald Krottmaier Guest Editors' Introduction: $3$D
Documents . . . . . . . . . . . . . . . 20--21
Benjamin Bustos and
Daniel Keim and
Dietmar Saupe and
Tobias Schreck Content-Based $3$D Object Retrieval . . 22--27
Simone Marini and
Michela Spagnuolo and
Bianca Falcidieno Structural Shape Prototypes for the
Automatic Classification of $3$D Objects 28--37
Jiantao Pu and
Yagnanarayanan Kalyanaraman and
Subramaniam Jayanti and
Karthik Ramani and
Zygmunt Pizlo Navigation and Discovery in $3$D CAD
Repositories . . . . . . . . . . . . . . 38--47
Dieter Schmalstieg and
Gerhard Schall and
Daniel Wagner and
István Barakonyi and
Gerhard Reitmayr and
Joseph Newman and
Florian Ledermann Managing Complex Augmented Reality
Models . . . . . . . . . . . . . . . . . 48--57
José M. Varela and
C. Guedes Soares A Virtual Environment for Decision
Support in Ship Damage Control . . . . . 58--69
Keith Wiley and
Lance R. Williams Representing Interwoven Surfaces in
2-1/2D Drawings . . . . . . . . . . . . 70--83
Dirk Reiners and
Gerrit Voss Climbing Longs Peak: The Steep Road to
the Future of OpenGL . . . . . . . . . . 84--89
Mel Slater and
Antonio Frisoli and
Franco Tecchia and
Christoph Guger and
Beau Lotto and
Anthony Steed and
Gert Pfurtscheller and
Robert Leeb and
Miriam Reiner and
Maria V. Sanchez-Vives and
Paul Verschure and
Ulysses Bernardet Understanding and Realizing Presence in
the Presenccia Project . . . . . . . . . 90--93
Carl Machover and
David J. Kasik Tools and Products . . . . . . . . . . . 96, 94--95
Gary Singh Beauty in Chaos . . . . . . . . . . . . 4--5
Kwan-Liu Ma Machine Learning to Boost the Next
Generation of Visualization Technology 6--9
Nassir Navab and
Joerg Traub and
Tobias Sielhorst and
Marco Feuerstein and
Christoph Bichlmeier Action- and Workflow-Driven Augmented
Reality for Computer-Aided Medical
Procedures . . . . . . . . . . . . . . . 10--14
Kris Cook and
Rae Earnshaw and
John Stasko Guest Editors' Introduction: Discovering
the Unexpected . . . . . . . . . . . . . 15--19
Anita D. D'Amico and
John R. Goodall and
Daniel R. Tesone and
Jason K. Kopylec Visual Discovery in Computer Network
Defense . . . . . . . . . . . . . . . . 20--27
Amit Chourasia and
Steve Cutchin and
Yifeng Cui and
Reagan W. Moore and
Kim Olsen and
Steven M. Day and
J. Bernard Minster and
Philip Maechling and
Thomas H. Jordan Visual Insights into High-Resolution
Earthquake Simulations . . . . . . . . . 28--34
Jason Pearlman and
Penny Rheingans and
Marie des Jardins Visualizing Diversity and Depth over a
Set of Objects . . . . . . . . . . . . . 35--45
Pascale Proulx and
Lynn Chien and
Robert Harper and
David Schroh and
Thomas Kapler and
David Jonker and
William Wright nSpace and GeoTime: a VAST 2006 Case
Study . . . . . . . . . . . . . . . . . 46--56
A. Johannes Pretorius and
Jarke J. van Wijk Bridging the Semantic Gap: Visualizing
Transition Graphs with User-Defined
Diagrams . . . . . . . . . . . . . . . . 58--66
Daniel G. Aliaga and
Yi Xu and
Voicu Popescu Occlusion-Resistant Camera Design for
Acquiring Active Environments . . . . . 68--78
Vidya Setlur and
Tom Lechner and
Marc Nienhaus and
Bruce Gooch Retargeting Images and Video for
Preserving Information Saliency . . . . 80--88
Tom Geller Envisioning the Wind: Meteorology
Graphics at Weather Underground . . . . 92--97
Adérito Fernandes Marcos Digital Art: When Artistic and Cultural
Muse Merges with Computer Technology . . 98--103
Carl Machover and
David J. Kasik Tools and Products . . . . . . . . . . . 104, 89--91
Frances Titsworth Visual Symphonies: Setting Intricate
Images to Music . . . . . . . . . . . . 4--5
Chris Seeling and
Greg Watson and
Kaiwei Sun GPU-Based Interactive, Stereoscopic
Visualization of Automotive Crash
Simulations . . . . . . . . . . . . . . 6--11
Holly Rushmeier and
Jason Dykes and
John Dill and
Peter Yoon Revisiting the Need for Formal Education
in Visualization . . . . . . . . . . . . 12--16
David J. Kasik and
Dinesh Manocha and
Philipp Slusallek Guest Editors' Introduction: Real-Time
Interaction with Complex Models . . . . 17--19
Andreas Dietrich and
Enrico Gobbetti and
Sung-Eui Yoon Massive-Model Rendering Techniques: a
Tutorial . . . . . . . . . . . . . . . . 20--34
Andreas Dietrich and
Abe Stephens and
Ingo Wald Exploring a Boeing 777: Ray Tracing
Large-Scale CAD Data . . . . . . . . . . 36--46
Beat Brüderlin and
Mathias Heyer and
Sebastian Pfützner Interviews3D: a Platform for Interactive
Handling of Massive Data Sets . . . . . 48--59
Louis Borgeat and
Guy Godin and
Philippe Massicotte and
Guillaume Poirier and
François Blais and
J.-Angelo Beraldin Visualizing and Analyzing the Mona Lisa 60--68
Jérôme Royan and
Patrick Gioia and
Romain Cavagna and
Christian Bouville Network-Based Visualization of $3$D
Landscapes and City Models . . . . . . . 70--79
Jeffrey A. Stevens Visualization of Complex Automotive
Data: a Tutorial . . . . . . . . . . . . 80--86
Nobuhiko Tamura and
Toshiya Nakaguchi and
Norimichi Tsumura and
Yoichi Miyake Spring-Bead Animation of Viscoelastic
Materials . . . . . . . . . . . . . . . 87--93
Endre M. Lidal and
Tor Langeland and
Christopher Giertsen and
Jens Grimsgaard and
Rolf Helland A Decade of Increased Oil Recovery in
Virtual Reality . . . . . . . . . . . . 94--97
Carl Machover and
David J. Kasik Tools and Products . . . . . . . . . . . 100, 98--99
Gary Singh From Chemicals to Creation . . . . . . . 4--5
Anonymous Special Thanks to CG&A's Reviewers . . . 6--9
Maureen Stone Welcome, and Beyond . . . . . . . . . . 10--11
Keri Schreiner Digital Games Target Social Change . . . 12--17
Chaomei Chen An Information-Theoretic View of Visual
Analytics . . . . . . . . . . . . . . . 18--23
Stefano Burigat and
Luca Chittaro and
Lucio Ieronutti Mobrex: Visualizing Users' Mobile
Browsing Behaviors . . . . . . . . . . . 24--32
Guillaume François and
Sumanta Pattanaik and
Kadi Bouatouch and
Gaspard Breton Subsurface Texture Mapping . . . . . . . 34--42
Marco Callieri and
Federico Ponchio and
Paolo Cignoni and
Roberto Scopigno Virtual Inspector: a Flexible Visualizer
for Dense $3$D Scanned Models . . . . . 44--54
Alexander Powell and
Jarek Rossignac ScrewBender: Smoothing Piecewise Helical
Motions . . . . . . . . . . . . . . . . 56--63
Radu Dondera and
Chun Jia and
Voicu Popescu and
Cristina Nita-Rotaru and
Melissa Dark and
Cynthia S. York Virtual Classroom Extension for
Effective Distance Education . . . . . . 64--74
Takamichi Nakamoto and
Shigeki Otaguro and
Masashi Kinoshita and
Masahiko Nagahama and
Keita Ohinishi and
Taro Ishida Cooking Up an Interactive Olfactory Game
Display . . . . . . . . . . . . . . . . 75--78
David J. Kasik Tools and Products . . . . . . . . . . . 79--80
Gary Singh Artificial Evolution . . . . . . . . . . 4--5
Colin Ware Toward a Perceptual Theory of Flow
Visualization . . . . . . . . . . . . . 6--11
Catherine Plaisant and
Georges Grinstein and
Jean Scholtz and
Mark Whiting and
Theresa O'Connell and
Sharon Laskowski and
Lynn Chien and
Annie Tat and
William Wright and
Carsten Görg and
Zhicheng Liu and
Neel Parekh and
Kanupriya Singhal and
John Stasko Evaluating Visual Analytics at the 2007
VAST Symposium Contest . . . . . . . . . 12--21
Bruce Gooch and
Brian Wyvill Computational Aesthetics . . . . . . . . 23
Jaume Rigau and
Miquel Feixas and
Mateu Sbert Informational Aesthetics Measures . . . 24--34
Jiayi Xu and
Xiaoyang Mao and
Xiaogang Jin Nondissipative Marbling . . . . . . . . 35--43
Francisco González and
Mateu Sbert and
Miquel Feixas Viewpoint-Based Ambient Occlusion . . . 44--51
Chuan-Kai Yang and
Li-Kai Peng Automatic Mood-Transferring between
Color Images . . . . . . . . . . . . . . 52--61
Ross Maciejewski and
Tobias Isenberg and
William M. Andrews and
David S. Ebert and
Mario Costa Sousa and
Wei Chen Measuring Stipple Aesthetics in
Hand-Drawn and Computer-Generated Images 62--74
Jehee Lee Representing Rotations and Orientations
in Geometric Computing . . . . . . . . . 75--83
Katrien Jacobs and
Celine Loscos and
Greg Ward Automatic High-Dynamic Range Image
Generation for Dynamic Scenes . . . . . 84--93
Nicholas F. Polys and
Don Brutzman and
Anthony Steed and
Johannes Behr Future Standards for Immersive VR:
Report on the IEEE Virtual Reality 2007
Workshop . . . . . . . . . . . . . . . . 94--99
Elizabeth Mynatt Unlocking Human Potential through
Technical Innovation . . . . . . . . . . 104, 100--103
Gary Singh Abstracts and Fragments . . . . . . . . 4--5
Antônio Carlos A. Mól and
Carlos Alexandre F. Jorge and
Pedro M. Couto Using a Game Engine for VR Simulations
in Evacuation Planning . . . . . . . . . 6--12
Robert Kosara and
Fritz Drury and
Lars Erik Holmquist and
David H. Laidlaw Visualization Criticism . . . . . . . . 13--15
Benjamin Watson and
Peter Wonka Procedural Methods for Urban Modeling 16--17
Benjamin Watson and
Pascal Müller and
Oleg Veryovka and
Andy Fuller and
Peter Wonka and
Chris Sexton Procedural Urban Modeling in Practice 18--26
Remco Chang and
Thomas Butkiewicz and
Caroline Ziemkiewicz and
Zachary Wartell and
Nancy Pollard and
William Ribarsky Legible Simplification of Textured Urban
Models . . . . . . . . . . . . . . . . . 27--36
Daniel G. Aliaga and
Bed\vrich Bene\vs and
Carlos A. Vanegas and
Nathan Andrysco Interactive Reconfiguration of Urban
Layouts . . . . . . . . . . . . . . . . 38--47
Erick Mendez and
Gerhard Schall and
Sven Havemann and
Sebastian Junghanns and
Dieter Fellner and
Dieter Schmalstieg Generating Semantic $3$D Models of
Underground Infrastructure . . . . . . . 48--57
Dieter Finkenzeller Detailed Building Facades . . . . . . . 58--66
Jason P. Weber Fast Simulation of Realistic Trees . . . 67--75
Vikash Ravi Goel and
Roy K. Greenberg and
Donald P. Greenberg Automated Vascular Geometric Analysis of
Aortic Aneurysms . . . . . . . . . . . . 76--86
Neophytos Neophytou and
Klaus Mueller Color-Space CAD: Direct Gamut Editing in
$3$D . . . . . . . . . . . . . . . . . . 88--98
Dave Lockwood and
Erik Kruger Using VR for Human Development in Africa 99--103
Ed Zintel Tools and Products . . . . . . . . . . . 104, 103
Gary Singh Expression through Art . . . . . . . . . 4--5
Maurício Alves C. Aghina and
Antônio Carlos A. Mól and
Carlos Alexandre F. Jorge and
Cláudio M. N. A. Pereira and
Thiago F. B. Varela and
Gerson G. Cunha and
Luiz Landau Virtual Control Desks for Nuclear Power
Plant Simulation: Improving Operator
Training . . . . . . . . . . . . . . . . 6--9
Tom Geller Overcoming the Uncanny Valley . . . . . 11--17
Kari Pulli and
Scott Klemmer Mobile Graphics . . . . . . . . . . . . 18--19
Antti Nurminen Mobile $3$D City Maps . . . . . . . . . 20--31
Harlan Hile and
Gaetano Borriello Positioning and Orientation in Indoor
Environments Using Camera Phones . . . . 32--39
Wolfgang Broll and
Irma Lindt and
Iris Herbst and
Jan Ohlenburg and
Anne-Kathrin Braun and
Richard Wetzel Toward Next-Gen Mobile AR Games . . . . 40--48
Fabrizio Lamberti and
Andrea Sanna Extensible GUIs for Remote Application
Control on Mobile Devices . . . . . . . 50--57
Martin Hachet and
Joachim Pouderoux and
Pascal Guitton $3$D Elastic Control for Mobile Devices 58--62
Ben Juurlink and
Iosif Antochi and
Dan Crisu and
Sorin Cotofana and
Stamatis Vassiliadis GRAAL: a Framework for Low-Power $3$D
Graphics Accelerators . . . . . . . . . 63--73
Tolga Capin and
Kari Pulli and
Tomas Akenine-Möller The State of the Art in Mobile Graphics
Research . . . . . . . . . . . . . . . . 74--84
Gang Yang and
Hanqiu Sun and
Enhua Wu and
Lifeng Wang Interactive Fur Shaping and Rendering
Using Nonuniform-Layered Textures . . . 85--93
Erich Bruns and
Benjamin Brombach and
Oliver Bimber Mobile Phone-Enabled Museum Guidance
with Adaptive Classification . . . . . . 98--102
Ed Zintel Tools and Products . . . . . . . . . . . 103--104
Gary Singh Back to Digital Crayons . . . . . . . . 4--5
Anonymous Bert Herzog, 1929--2008: Remembrances
and Recollections . . . . . . . . . . . 6--9
Joseph J. LaViola, Jr. Bringing VR and Spatial $3$D Interaction
to the Masses through Video Games . . . 10--15
Elizabeth Carvalho and
Adérito Marcos and
Maribel Yasmina Santos and
João Espregueira-Mendes A Prototype for Cartographic Human Body
Analysis . . . . . . . . . . . . . . . . 16--21
Kwan-Liu Ma and
Issei Fujishiro and
Hua Li Visualization Research is Growing and
Expanding . . . . . . . . . . . . . . . 22--23
Kuangyu Shi and
Holger Theisel and
Tino Weinkauf and
Hans-Christian Hege and
Hans-Peter Seidel Visualizing Transport Structures of
Time-Dependent Flow Fields . . . . . . . 24--36
Steve Haroz and
Katrin Heitmann Seeing the Difference between
Cosmological Simulations . . . . . . . . 37--45
Martin Suntinger and
Hannes Obweger and
Josef Schiefer and
M. Eduard Gröller Event Tunnel: Exploring Event-Driven
Business Processes . . . . . . . . . . . 46--55
Joachim Böttger and
Ulrik Brandes and
Oliver Deussen and
Hendrik Ziezold Map Warping for the Annotation of Metro
Maps . . . . . . . . . . . . . . . . . . 56--65
Friedemann Rößler and
Ralf P. Botchen and
Thomas Ertl Dynamic Shader Generation for GPU-Based
Multi-Volume Ray Casting . . . . . . . . 66--77
Robert M. Kirby and
Cláudio T. Silva The Need for Verifiable Visualization 78--83
Dieter Weidlich and
Sandra Scherer and
Markus Wabner Analyses Using VR/AR Visualization . . . 84--86
Ed Zintel Tools and Products . . . . . . . . . . . 87--88
Anonymous Annual Index . . . . . . . . . . . . . . 0--0
Gary Singh About the Cover: Mad Science in Art . . 4--5
Keri Schreiner Applications: Uniting the Paper and
Digital Worlds . . . . . . . . . . . . . 6--10
Pak Chung Wong Visualization Viewpoints: Adding a
Visualization Feature to Web Search
Engines: It's Time . . . . . . . . . . . 11--13
Ed Zintel Tools and Products . . . . . . . . . . . 14--17
Ming C. Lin and
Miguel A. Otaduy and
Ronan Boulic Guest Editors' Introduction: Virtual
Reality Software and Technology . . . . 18--19
Doug A. Bowman and
Sabine Coquillart and
Bernd Froehlich and
Michitaka Hirose and
Yoshifumi Kitamura and
Kiyoshi Kiyokawa and
Wolfgang Stuerzlinger Survey: $3$D User Interfaces: New
Directions and Perspectives . . . . . . 20--36
Xiaogang Jin and
Jiayi Xu and
Charlie C. L. Wang and
Shengsheng Huang and
Jun Zhang VR Software and Technology: Interactive
Control of Large-Crowd Navigation in
Virtual Environments Using Vector Fields 37--46
Sébastien Hillaire and
Anatole Lécuyer and
Rémi Cozot and
Géry Casiez Depth-of-Field Blur Effects for
First-Person Navigation in Virtual
Environments . . . . . . . . . . . . . . 47--55
Jesper Mortensen and
Insu Yu and
Pankaj Khanna and
Franco Tecchia and
Bernhard Spanlang and
Giuseppe Marino and
Mel Slater Real-Time Global Illumination for VR
Applications . . . . . . . . . . . . . . 56--64
Brent Daugherty and
Sabarish Babu and
Lori Van Wallendael and
Brian Cutler and
Larry F. Hodges Virtual Human versus Human
Administration of Photographic Lineups 65--75
Qing Li and
Zhigang Deng Orthogonal-Blendshape-Based Editing
System for Facial Motion Capture Data 76--82
Ben Sawyer Graphically Speaking: From Cells to Cell
Processors: The Integration of Health
and Video Games . . . . . . . . . . . . 83--85
Gary Singh About the Cover: Fun with Fractal Art 4--5
Nathan Andrysco and
Kevin Robert Gurney and
Bedrich Bene\vs and
Kathy Corbin Applications: Visual Exploration of the
Vulcan CO$_2$ Data . . . . . . . . . . . 6--11
Min Chen and
David Ebert and
Hans Hagen and
Robert S. Laramee and
Robert van Liere and
Kwan-Liu Ma and
William Ribarsky and
Gerik Scheuermann and
Deborah Silver Visualization Viewpoints: Data,
Information, and Knowledge in
Visualization . . . . . . . . . . . . . 12--19
Xuetao Yin and
Peter Wonka and
Anshuman Razdan Tutorial: Generating $3$D Building
Models from Architectural Drawings: a
Survey . . . . . . . . . . . . . . . . . 20--30
Kévin Boulanger and
Sumanta N. Pattanaik and
Kadi Bouatouch Rendering Grass in Real Time with
Dynamic Lighting . . . . . . . . . . . . 32--41
Margarita Bratkova and
Solomon Boulos and
Peter Shirley oRGB: a Practical Opponent Color Space
for Computer Graphics . . . . . . . . . 42--55
Ki-Uk Kyung and
Jun-Young Lee Ubi-Pen: a Haptic Interface with Texture
and Vibrotactile Display . . . . . . . . 56--64
Musawir A. Shah and
Jaakko Konttinen and
Sumanta Pattanaik Image-Space Subsurface Scattering for
Interactive Rendering of Deformable
Translucent Objects . . . . . . . . . . 66--78
Anonymous Tools and Products . . . . . . . . . . . 79--81
Maria Roussou Projects in VR: a VR Playground for
Learning Abstract Mathematics Concepts 82--85
Mike Macedonia Graphically Speaking: Virtual Worlds: a
New Reality for Treating Post-Traumatic
Stress Disorder . . . . . . . . . . . . 86--88
Gary Singh About the Cover: The Spiral Effect . . . 4--5
James R. Parker and
Nathan Sorenson and
Nooshin Esmaeili and
Ronan Sicre and
Phillipa Gil and
Vishal Kochlar and
Lori Shyba and
John Heerema Applications: The Booze Cruise: Impaired
Driving in Virtual Spaces . . . . . . . 6--10
Anonymous Special Thanks to CG&A's Reviewers . . . 11--13
Remco Chang and
Caroline Ziemkiewicz and
Tera Marie Green and
William Ribarsky Visualization Viewpoints: Defining
Insight for Visual Analytics . . . . . . 14--17
Tiffany Barnes and
L. Miguel Encarnação and
Christopher D. Shaw Guest Editors' Introduction: Serious
Games . . . . . . . . . . . . . . . . . 18--19
Zerrin Kasap and
Maher Ben Moussa and
Parag Chaudhuri and
Nadia Magnenat-Thalmann Making Them Remember---Emotional Virtual
Characters with Memory . . . . . . . . . 20--29
Priyesh N. Dixit and
G. Michael Youngblood Discovering $3$D Surface Information
Values from Gameplayers . . . . . . . . 30--38
Jeff Sinclair and
Philip Hingston and
Martin Masek and
Kazunori (Ken) Nosaka Using a Virtual Body to Aid in
Exergaming System Development . . . . . 39--48
Marjorie A. Zielke and
Monica J. Evans and
Frank Dufour and
Timothy V. Christopher and
Jumanne K. Donahue and
Phillip Johnson and
Erin B. Jennings and
Brent S. Friedman and
Phonesury L. Ounekeo and
Ricardo Flores Serious Games for Immersive Cultural
Training: Creating a Living World . . . 49--60
Lenka Je\vrábková and
Torsten Kuhlen Stable Cutting of Deformable Objects in
Virtual Environments Using XFEM . . . . 61--71
Chang-Min Chou and
Din-Chang Tseng Affine-Transformation-Invariant Public
Fragile Watermarking for $3$D Model
Authentication . . . . . . . . . . . . . 72--79
Robert W. Lindeman and
Dirk Reiners and
Anthony Steed Projects in VR: Practicing What We
Preach: IEEE VR 2009 Virtual Program
Committee Meeting . . . . . . . . . . . 80--83
Christian Chabot Graphically Speaking: Demystifying
Visual Analytics . . . . . . . . . . . . 84--87
Anonymous Tools and Products . . . . . . . . . . . 88, c3
Gary Singh About the Cover: Digital Master . . . . 4--5
Huw Read and
Konstantinos Xynos and
Andrew Blyth Applications: Presenting DEViSE: Data
Exchange for Visualizing Security Events 6--11
Daniel Wagner and
Dieter Schmalstieg Projects in VR: Making Augmented Reality
Practical on Mobile Phones, Part 1 . . . 12--15
Catherine Plaisant and
Georges Grinstein and
Jean Scholtz Guest Editors' Introduction:
Visual-Analytics Evaluation . . . . . . 16--17
Ross Maciejewski and
Ryan Hafen and
Stephen Rudolph and
George Tebbetts and
William S. Cleveland and
Shaun J. Grannis and
David S. Ebert Generating Synthetic
Syndromic-Surveillance Data for
Evaluating Visual-Analytics Techniques 18--28
Michael Smuc and
Eva Mayr and
Tim Lammarsch and
Wolfgang Aigner and
Silvia Miksch and
Johannes Gärtner To Score or Not to Score? Tripling
Insights for Participatory Design . . . 29--38
Adam Perer and
Ben Shneiderman Integrating Statistics and Visualization
for Exploratory Power: From Long-Term
Case Studies to Design Guidelines . . . 39--51
Wenwen Dou and
Dong Hyun Jeong and
Felesia Stukes and
William Ribarsky and
Heather Richter Lipford and
Remco Chang Recovering Reasoning Processes from User
Interactions . . . . . . . . . . . . . . 52--61
Manuel Peinado and
Damien Maupu and
Daniel Raunhardt and
Daniel Meziat and
Daniel Thalmann and
Ronan Boulic Full-Body Avatar Control with
Environment Awareness . . . . . . . . . 62--75
Mel Slater and
Pankaj Khanna and
Jesper Mortensen and
Insu Yu Visual Realism Enhances Realistic
Response in an Immersive Virtual
Environment . . . . . . . . . . . . . . 76--84
Lars Linsen and
Tran Van Long and
Paul Rosenthal Visualization Viewpoints: Linking
Multidimensional Feature Space Cluster
Visualization to Multifield Surface
Extraction . . . . . . . . . . . . . . . 85--89
Matthew Cottam and
Katie Wray Graphically Speaking: Sketching Tangible
Interfaces: Creating an Electronic
Palette for the Design Community . . . . 90--95
Anonymous Tools and Products . . . . . . . . . . . 96, c3
Gary Singh About the Cover: Dressing It Up . . . . 4--5
Daniel Wagner and
Dieter Schmalstieg Projects in VR: Making Augmented Reality
Practical on Mobile Phones, Part 2 . . . 6--9
Justin A. Ehrlich and
James R. Miller Applications: a Virtual Environment for
Teaching Social Skills: AViSSS . . . . . 10--16
Norman I. Badler and
Carol O'Sullivan Guest Editors' Introduction: Virtual
Populace . . . . . . . . . . . . . . . . 17--18
Paul Kanyuk Brain Springs: Fast Physics for Large
Crowds in WALLoE . . . . . . . . . . . . 19--25
Sébastien Paris and
Stéphane Donikian Activity-Driven Populace: a Cognitive
Approach to Crowd Simulation . . . . . . 34--43
Jonathan Ma\"\im and
Barbara Yersin and
Julien Pettré and
Daniel Thalmann YaQ: An Architecture for Real-Time
Navigation and Rendering of Varied
Crowds . . . . . . . . . . . . . . . . . 44--53
Christopher Peters and
Cathy Ennis Modeling Groups of Plausible Virtual
Pedestrians . . . . . . . . . . . . . . 54--63
Joono Cheong and
Jongwoo Park and
Silviu-Iulian Niculescu Physically Based Collaborative
Simulations under Ring-Like Network
Configurations . . . . . . . . . . . . . 64--80
Amit Agrawal Graphically Speaking: Coming Next Issue:
Collaborative Visualization . . . . . . 81--85
David W. Sprague and
Melanie Tory Visualization Viewpoints: Motivation and
Procrastination: Methods for Evaluating
Pragmatic Casual Information
Visualizations . . . . . . . . . . . . . 86--91
Anonymous Tools and Products . . . . . . . . . . . 92--93
Erdal Yilmaz and
Veysi Isler and
Yasemin Yardimci Çetin The Virtual Marathon: Parallel Computing
Supports Crowd Simulations . . . . . . .
Gary Singh Revisualizing Visualization . . . . . . 4--5
Min-Joon Yoo and
In-Kwon Lee Creating Musical-Fountain Shows . . . . 6--13
Marientina Gotsis Games, Virtual Reality, and the Pursuit
of Happiness . . . . . . . . . . . . . . 14--19
Frank van Ham and
Fernanda B. Viégas Guest Editors' Introduction:
Collaborative Visualization . . . . . . 20--21
Karrie Karahalios and
Tony Bergstrom Social Mirrors as Social Signals:
Transforming Audio into Graphics . . . . 22--32
Yedendra Babu Shrinivasan and
Jarke van Wijk Supporting Exploration Awareness in
Information Visualization . . . . . . . 34--43
Petra Isenberg and
Anastasia Bezerianos and
Nathalie Henry and
Sheelagh Carpendale and
Jean-Daniel Fekete CoCoNutTrix: Collaborative Retrofitting
for Information Visualization . . . . . 44--57
Pak Chung Wong and
L. Ruby Leung and
Ning Lu and
Michael J. Scott and
Patrick Mackey and
Harlan Foote and
James Correia, Jr. and
Z. Todd Taylor and
Jianhua Xu and
Stephen D. Unwin and
Antonio Sanfilippo Designing a Collaborative Visual
Analytics Tool for Social and
Technological Change Prediction . . . . 58--68
Arturo Nakasone and
Helmut Prendinger and
Simon Holland and
Piet Hut and
Jun Makino and
Ken Miura AstroSim: Collaborative Visualization of
an Astrophysics Simulation in Second
Life . . . . . . . . . . . . . . . . . . 69--81
Jeong-Ho Woo and
Ju-Ho Sohn and
Hyejung Kim and
Hoi-Jun Yoo A Low-Power Multimedia SoC with Fully
Programmable $3$D Graphics for Mobile
Devices . . . . . . . . . . . . . . . . 82--90
Zhigeng Pan and
Wenzhi Chen and
Mingmin Zhang and
Jianfeng Liu and
Gangshan Wu Virtual Reality in the Digital Olympic
Museum . . . . . . . . . . . . . . . . . 91--95
Mike Bailey Using GPU Shaders for Visualization . . 96--100
Anonymous Tools and Products . . . . . . . . . . . 101--103
Gary Singh Soft as a Whisper . . . . . . . . . . . 4--5
Jennis Meyer-Spradow and
Timo Ropinski and
Jörg Mensmann and
Klaus Hinrichs Voreen: a Rapid-Prototyping Environment
for Ray-Casting-Based Volume
Visualizations . . . . . . . . . . . . . 6--13
Kwan-Liu Ma In Situ Visualization at Extreme Scale:
Challenges and Opportunities . . . . . . 14--19
Bernd Froehlich and
Doug Bowman $3$D User Interfaces . . . . . . . . . . 20--21
Alexander Kulik Building on Realism and Magic for
Designing $3$D Interaction Techniques 22--33
Ferran Argelaguet and
Carlos Andujar Efficient $3$D Pointing Selection in
Cluttered Virtual Environments . . . . . 34--43
Karin Nieuwenhuizen and
Lei Liu and
Robert van Liere and
Jean-Bernard Martens Insights from Dividing $3$D
Goal-Directed Movements into Meaningful
Phases . . . . . . . . . . . . . . . . . 44--53
Marc Wolter and
Irene Tedjo-Palczynski and
Bernd Hentschel and
Torsten Kuhlen Spatial Input for Temporal Navigation in
Scientific Visualizations . . . . . . . 54--64
Pierre Fite Georgel and
Pierre Schroeder and
Nassir Navab Navigation Tools for Viewing Augmented
CAD Models . . . . . . . . . . . . . . . 65--73
Hirofumi Otori and
Shigeru Kuriyama Texture Synthesis for Mobile Data
Communications . . . . . . . . . . . . . 74--81
Jonathan Ma\"\im and
Barbara Yersin and
Daniel Thalmann Unique Character Instances for Crowds 82--90
Alberto Raposo and
Ismael Santos and
Luciano Soares and
Gustavo Wagner and
Eduardo Corseuil and
Marcelo Gattass Environ: Integrating VR and CAD in
Engineering Projects . . . . . . . . . . 91--95
Anonymous Tools and Products . . . . . . . . . . . 96, c3
Gary Singh An Abstract Career . . . . . . . . . . . 4--5
Maureen Stone and
Gabriel Taubin Goodbye, Hello . . . . . . . . . . . . . 6--7
Joseph MacInnes and
Stephanie Santosa and
William Wright Visual Classification: Expert Knowledge
Guides Machine Learning . . . . . . . . 8--14
Min Chen and
Hans Hagen Guest Editors' Introduction:
Knowledge-Assisted Visualization . . . . 15--16
Christopher Koehler and
Thomas Wischgoll Knowledge-Assisted Reconstruction of the
Human Rib Cage and Lungs . . . . . . . . 17--29
Benjamin J. Kadlec and
Henry M. Tufo and
Geoffrey A. Dorn Knowledge-Assisted Visualization and
Segmentation of Geologic Features . . . 30--39
Heike Jänicke and
Gerik Scheuermann Visual Analysis of Flow Features Using
Information Theory . . . . . . . . . . . 40--49
Edward Swing Prajna: Adding Automated Reasoning to
the Visual-Analysis Process . . . . . . 50--58
Chaoli Wang and
Hongfeng Yu and
Kwan-Liu Ma Application-Driven Compression for
Visualizing Large-Scale Time-Varying
Data . . . . . . . . . . . . . . . . . . 59--69
László Szirmay-Kalos and
Tamás Umenhoffer and
Balázs Tóth and
László Szécsi and
Mateu Sbert Volumetric Ambient Occlusion for
Real-Time Rendering and Games . . . . . 70--79
Christopher Ellis and
Pavel Babenko and
Brian Goldiez and
Jason Daly and
Glenn A. Martin Dynamic Terrain for Multiuser Real-Time
Environments . . . . . . . . . . . . . . 80--84
Paul Chapman and
Kim Bale and
Pierre Drap We All Live in a Virtual Submarine . . . 85--89
Jeff Swarz and
Anita Ousley and
Adriane Magro and
Marie Rienzo and
David Burns and
A. M. Lindsey and
Ben Wilburn and
Susan Bolcar CancerSpace: a Simulation-Based Game for
Improving Cancer-Screening Rates . . . . 90--94
Anonymous Annual Index . . . . . . . . . . . . . . ??
Gary Singh Working in a Fast Medium . . . . . . . . 4--5
Anonymous Snapshots of the State of the Field . . 6--7
Daniel F. Keefe Integrating Visualization and
Interaction Research to Improve
Scientific Workflows . . . . . . . . . . 8--13
Benoit Bideau and
Richard Kulpa and
Nicolas Vignais and
Sébastien Brault and
Franck Multon and
Cathy Craig Using Virtual Reality to Analyze Sports
Performance . . . . . . . . . . . . . . 14--21
Jarek Rossignac and
Abhishek Venkatesh Ringing: Frugal Subdivision of Curves
and Surfaces . . . . . . . . . . . . . . 22--33
Philip Van Loocke Polygon-Based Fractals from Compressed
Iterated Function Systems . . . . . . . 34--44
Jing Qin and
Yim-Pan Chui and
Wai-Man Pang and
Kup-Sze Choi and
Pheng-Ann Heng Learning Blood Management in Orthopedic
Surgery through Gameplay . . . . . . . . 45--57
Yundong Cai and
Chunyan Miao and
Ah-Hwee Tan and
Zhiqi Shen and
Boyang Li Creating an Immersive Game World with
Evolutionary Fuzzy Cognitive Maps . . . 58--70
Chadwick A. Wingrave and
Brian Williamson and
Paul D. Varcholik and
Jeremy Rose and
Andrew Miller and
Emiko Charbonneau and
Jared Bott and
Joseph J. LaViola< Jr. The Wiimote and Beyond: Spatially
Convenient Devices for $3$D User
Interfaces . . . . . . . . . . . . . . . 71--85
Miha Ambroz and
Ivan Prebil i3Drive, a $3$D Interactive Driving
Simulator . . . . . . . . . . . . . . . 86--92
David J. Kasik Advanced Graphics Technology . . . . . . 95--96
Gary Singh Alive and Digital . . . . . . . . . . . 4--5
Gabriel Taubin Our Departments: Charting the Path of
Computer Graphics . . . . . . . . . . . 6--7
Lyn Bartram and
Johnny Rodgers and
Kevin Muise Chasing the Negawatt: Visualization for
Sustainable Living . . . . . . . . . . . 8--14
Adam P. Spring and
Caradoc Peters and
Tom Minns Using Mid-Range Laser Scanners to
Digitize Cultural-Heritage Sites . . . . 15--19
James Ahrens and
Han-Wei Shen Guest Editors' Introduction: Ultrascale
Visualization . . . . . . . . . . . . . 20--21
Hank Childs and
David Pugmire and
Sean Ahern and
Brad Whitlock and
Mark Howison and
Prabhat and
Gunther H. Weber and
E. Wes Bethel Extreme Scaling of Production
Visualization Software on Diverse
Architectures . . . . . . . . . . . . . 22--31
Martin Isenburg and
Peter Lindstrom and
Hank Childs Parallel and Streaming Generation of
Ghost Data for Structured Grids . . . . 32--44
Hongfeng Yu and
Chaoli Wang and
Ray W. Grout and
Jacqueline H. Chen and
Kwan-Liu Ma In Situ Visualization for Large-Scale
Combustion Simulations . . . . . . . . . 45--57
Won-Ki Jeong and
Johanna Beyer and
Markus Hadwiger and
Rusty Blue and
Charles Law and
Amelio Vázquez-Reina and
R. Clay Reid and
Jeff Lichtman and
Hanspeter Pfister Ssecrett and NeuroTrace: Interactive
Visualization and Analysis Tools for
Large-Scale Neuroscience Data Sets . . . 58--70
Byungil Jeong and
Jason Leigh and
Andrew Johnson and
Luc Renambot and
Maxine Brown and
Ratko Jagodic and
Sungwon Nam and
Hyejung Hur Ultrascale Collaborative Visualization
Using a Display-Rich Global
Cyberinfrastructure . . . . . . . . . . 71--83
Wenzhi Chen and
Mingmin Zhang and
Zhigeng Pan and
Gengdai Liu and
Huaqing Shen and
Shengnan Chen and
Yong Liu Animations, Games, and Virtual Reality
for the Jing--Hang Grand Canal . . . . . 84--88
Christopher Stapleton and
Jannick Rolland Mixing Realities at Ismar 2009: Scary
and Wondrous . . . . . . . . . . . . . . 89--95
Andrei Sherstyuk and
Dale Vincent and
Anton Treskunov Toward Natural Selection in Virtual
Reality . . . . . . . . . . . . . . . . 93--96,C3
David J. Kasik Advanced Graphics Technology . . . . . . 96, c3
Gary Singh Emotions in Motion . . . . . . . . . . . 4--5
Gabriel Taubin CG&A's New Associate Editor in Chief . . 6--7
Yuki Igarashi and
Takeo Igarashi Holly: a Drawing Editor for Designing
Stencils . . . . . . . . . . . . . . . . 8--14
Chris Pendleton The World According to Bing . . . . . . 15--17
Catherine Pelachaud and
Tamy Boubekeur Guest Editors' Introduction: Digital
Human Faces: From Creation to Emotion 18--19
Oleg Alexander and
Mike Rogers and
William Lambeth and
Jen-Yuan Chiang and
Wan-Chun Ma and
Chuan-Chang Wang and
Paul Debevec The Digital Emily Project: Achieving a
Photorealistic Digital Actor . . . . . . 20--31
Jorge Jimenez and
David Whelan and
Veronica Sundstedt and
Diego Gutierrez Real-Time Realistic Skin Translucency 32--41
J. P. Lewis and
Ken-ichi Anjyo Direct Manipulation Blendshapes . . . . 42--50
Nicolas Stoiber and
Gaspard Breton and
Renaud Seguier Modeling Short-Term Dynamics and
Variability for Realistic Interactive
Facial Animation . . . . . . . . . . . . 51--61
Brent Lance and
Stacy Marsella The Expressive Gaze Model: Using Gaze to
Express Emotion . . . . . . . . . . . . 62--73
Nico Pietroni and
Paolo Cignoni and
Miguel Otaduy and
Roberto Scopigno Solid-Texture Synthesis: a Survey . . . 74--89
Michael L. Pack Visualization in Transportation:
Challenges and Opportunities for
Everyone . . . . . . . . . . . . . . . . 90--96
Gary Singh A Vehicle through Which to Travel . . . 4--5
Gabriel Taubin Editorial Board: Additions and
Subtractions . . . . . . . . . . . . . . 6
Caroline Ziemkiewicz and
Robert Kosara Beyond Bertin: Seeing the Forest despite
the Trees . . . . . . . . . . . . . . . 7--11
Thomas Marrinan and
Timothy Urness and
Charles Nelson and
Kory Kreimeyer and
Jordan Mirocha Understanding and Interpreting
Multivalued Astronomical Data . . . . . 12--17
Nancy A. Chinchor and
Michael G. Christel and
William Ribarsky Guest Editors' Introduction: Multimedia
Analytics . . . . . . . . . . . . . . . 18--19
Gerwin de Haan and
Huib Piguillet and
Frits Post Spatial Navigation for Context-Aware
Video Surveillance . . . . . . . . . . . 20--31
Jing Yang and
Dongning Luo and
Yujie Liu Newdle: Interactive Visual Exploration
of Large Online News Collections . . . . 32--41
Ork de Rooij and
Jarke J. van Wijk and
Marcel Worring MediaTable: Interactive Categorization
of Multimedia Collections . . . . . . . 42--51
Nancy A. Chinchor and
James J. Thomas and
Pak Chung Wong and
Michael G. Christel and
William Ribarsky Multimedia Analysis $+$ Visual Analytics
$=$ Multimedia Analytics . . . . . . . . 52--60
Hiroshi Akiba and
Chaoli Wang and
Kwan-Liu Ma AniViz: a Template-Based Animation Tool
for Volume Visualization . . . . . . . . 61--71
Dzmitry Tsetserukou and
Alena Neviarouskaya \tt iFeel\_IM!: Augmenting Emotions
during Online Communication . . . . . . 72--80
Marc Levoy Experimental Platforms for Computational
Photography . . . . . . . . . . . . . . 81--87
Anonymous Notes from SIGGRAPH 2010 . . . . . . . . 88
Marcin Kozak Improved Scatterplot Design . . . . . . 3--7
Gary Singh Serial Crossover . . . . . . . . . . . . 8--9
Anonymous Jim Thomas, 1946--2010 . . . . . . . . . 10--13
Jarke van Wijk and
Stephen North and
Han-Wei Shen Guest Editors' Introduction: Highlights
from IEEE Pacific Visualization . . . . 14--15
James Ahrens and
Katrin Heitmann and
Mark Petersen and
Jonathan Woodring and
Sean Williams and
Patricia Fasel and
Christine Ahrens and
Chung-Hsing Hsu and
Berk Geveci Verifying Scientific Simulations via
Comparative and Quantitative
Visualization . . . . . . . . . . . . . 16--28
Timo Ropinski and
Christian Doring and
Christof Rezk-Salama Advanced Volume Illumination with
Unconstrained Light Source Positioning 29--41
Weiwei Cui and
Yingcai Wu and
Shixia Liu and
Furu Wei and
Michelle Zhou and
Huamin Qu Context-Preserving, Dynamic Word Cloud
Visualization . . . . . . . . . . . . . 42--53
Yifan Hu and
Emden R. Gansner and
Stephen Kobourov Visualizing Graphs and Clusters as Maps 54--66
Robert Laramee Using Visualization to Debug
Visualization Software . . . . . . . . . 67--73
Charlie Wang From Designing Products to Fabricating
Them from Planar Materials . . . . . . . 74--85
Pablo Figueroa and
Yoshifumi Kitamura and
Sebastien Kuntz and
Lode Vanacken and
Steven Maesen and
Tom De Weyer and
Sofie Notelaers and
Johanna Renny Octavia and
Anastasiia Beznosyk and
Karin Coninx and
Felipe Bacim and
Regis Kopper and
Anamary Leal and
Tao Ni and
Doug A. Bowman 3DUI 2010 Contest Grand Prize Winners 86--96, c3
Gary Singh Against the Grain . . . . . . . . . . . 3--4
Gabriel Taubin The New Education Department and
Editorial Board Members . . . . . . . . 5--6
Holly Rushmeier Introduction to the Special Issue:
Camera Culture . . . . . . . . . . . . . 7--8
Sean Arietta and
Jason Lawrence Building and Using a Database of One
Trillion Natural-Image Patches . . . . . 9--19
Sanjeev J. Koppal and
C. Lawrence Zitnick and
Michael F. Cohen and
Sing Bing Kang and
Bryan Ressler and
Alex Colburn A Viewer-Centric Editor for $3$D Movies 20--35
Ben Ward and
Sing Bing Kang and
Eric P. Bennett Depth Director: a System for Adding
Depth to Movies . . . . . . . . . . . . 36--48
Moshe Ben-Ezra A Digital Gigapixel Large-Format
Tile-Scan Camera . . . . . . . . . . . . 49--61
Todor Georgiev and
Andrew Lumsdaine and
Georgi Chunev Using Focused Plenoptic Cameras for Rich
Image Capture . . . . . . . . . . . . . 62--73
Robert Patro and
Cheuk Yiu Ip and
Sujal Bista and
Amitabh Varshney Social Snapshot: a System for Temporally
Coupled Social Photography . . . . . . . 74--84
Marla Schweppe and
Joe Geigel Live Theater on a Virtual Stage:
Incorporating Soft Skills and Teamwork
in Computer Graphics Education . . . . . 85--89
E. Wes Bethel and
John van Rosendale and
Dale Southard and
Kelly Gaither and
Hank Childs and
Eric Brugger and
Sean Ahern Visualization at Supercomputing Centers:
The Tale of Little Big Iron and the
Three Skinny Guys . . . . . . . . . . . 90--95
Francesca De Crescenzio and
Massimiliano Fantini and
Franco Persiani and
Luigi Di Stefano and
Pietro Azzari and
Samuele Salti Augmented Reality for Aircraft
Maintenance Training and Operations
Support . . . . . . . . . . . . . . . . 96--101
Tony De Rose Andy Witkin: From Computer Vision to
Computer Graphics . . . . . . . . . . . 102--104, c3
Gary Singh An Infinite Bag of Tricks . . . . . . . 4--5
L. Miguel Encarnaçao Encouraging the Use of Visualization
Technology . . . . . . . . . . . . . . . 6--8
Ed Angel and
Dave Shreiner Teaching a Shader-Based Introduction to
Computer Graphics . . . . . . . . . . . 9--13
Ling Yang and
Liqiang Zhang and
Jingtao Ma and
Zhizhong Kang and
Lixin Zhang and
Jonathan Li Efficient Simplification of Large Vector
Maps Rendered onto $3$D Landscapes . . . 14--23
Bin Sheng and
Hanqiu Sun and
Shunbin Chen and
Xuehui Liu and
Enhua Wu Colorization Using the
Rotation-Invariant Feature Space . . . . 24--35
Dong Ni and
Wing Yin Chan and
Jing Qin and
Yim Pan Chui and
Yingge Qu and
Simon S. M. Ho and
Pheng Ann Heng A Virtual Reality Simulator for
Ultrasound-Guided Biopsy Training . . . 36--48
Yong-Jin Liu and
Cui-Xia Ma and
Dong-Liang Zhang EasyToy: Plush Toy Design Using Editable
Sketching Curves . . . . . . . . . . . . 49--57
Torsten Ullrich and
Dieter W. Fellner Linear Algorithms in Sublinear Time ---
a Tutorial on Statistical Estimation . . 58--66
Mike Bailey Using GPU Shaders for Visualization,
Part 2 . . . . . . . . . . . . . . . . . 67--73
Chung-Neng Huang and
Ming-Yih Lee and
Chong-Ching Chang Computer-Aided Design and Manufacturing
of Customized Insoles . . . . . . . . . 74--79
Pedro Cruz and
Penousal Machado Generative Storytelling for Information
Visualization . . . . . . . . . . . . . 80--85
Anonymous Tools and Products . . . . . . . . . . . 86--87
Gary Singh When Work Becomes Bliss . . . . . . . . 4--5
Theresa-Marie Rhyne Exploring Visualization Theory . . . . . 6--7
Mary Huang Bold, Italic, Emphatic --- Possibilities
for Interactive Type . . . . . . . . . . 8--13
Klaus Mueller and
Supriya Garg and
Julia EunJu Nam and
Tamara Berg and
Kevin T. McDonnell Can Computers Master the Art of
Communication?: a Focus on Visual
Analytics . . . . . . . . . . . . . . . 14--21
Funda Durupinar and
Nuria Pelechano and
Jan M. Allbeck and
Ugur Gudukbay and
Norman I. Badler How the Ocean Personality Model Affects
the Perception of Crowds . . . . . . . . 22--31
Gabriele Nataneli and
Petros Faloutsos Bringing Sketch Recognition into Your
Hands . . . . . . . . . . . . . . . . . 32--41
Yanhui Wang and
Liqiang Zhang and
Jingtao Ma and
Liu Liu and
Dongqin You and
Lixin Zhang Combining Building and Behavior Models
for Evacuation Planning . . . . . . . . 42--55
Tao Guan and
Liya Duan and
Junqing Yu and
Yongjian Chen and
Xu Zhang Real-Time Camera Pose Estimation for
Wide-Area Augmented Reality Applications 56--68
Xiaomao Wu and
Maxime Tournier and
Lionel Reveret Natural Character Posing from a Large
Motion Database . . . . . . . . . . . . 69--77
Robert S. Laramee How to Read a Visualization Research
Paper: Extracting the Essentials . . . . 78--82
Paul J. Diefenbach Practical Game Design and Development
Pedagogy . . . . . . . . . . . . . . . . 84--88
Min-Joon Yoo and
In-Kwon Lee Affecticon: Emotion-Based Icons for
Music Retrieval . . . . . . . . . . . . 89--95
David J. Kasik Advanced Graphics Technology . . . . . . 96, c3
Gary Singh Diving into the Flow . . . . . . . . . . 3--4
Carol O'Sullivan CG&A --- Past and Future Themes . . . . . 5--6
David Borland and
Alan Huber Collaboration-Specific Color-Map Design 7--11
Turlif Vilbrandt and
Carl Vilbrandt and
Galina Ivanovna Pasko and
Cherie Stamm and
Alexander Pasko Digitally Interpreting Traditional Folk
Crafts . . . . . . . . . . . . . . . . . 12--18
Aaron Hertzmann and
Victor Zordan Physics-Based Characters . . . . . . . . 20--21
Yeuhi Abe and
Jovan Popovi\'c Simulating $2$D Gaits with a
Phase-Indexed Tracking Controller . . . 22--33
Jie Tan and
Karen Liu and
Greg Turk Stable Proportional-Derivative
Controllers . . . . . . . . . . . . . . 34--44
Ari Shapiro and
Sung-Hee Lee Practical Character Physics for
Animators . . . . . . . . . . . . . . . 45--55
Junggon Kim and
Nancy S. Pollard Direct Control of Simulated Nonhuman
Characters . . . . . . . . . . . . . . . 56--65
Eugene Ch'ng Realistic Placement of Plants for
Virtual Environments . . . . . . . . . . 66--77
Xiaolin K. Wei and
Jinxiang Chai Intuitive Interactive Human-Character
Posing with Millions of Example Poses 78--88
David J. Kasik The Third Wave in Computer Graphics and
Interactive Techniques . . . . . . . . . 89--93
Jordi Linares-Pellicer and
Pau Mico and
Javier Esparza-Peidro and
Empar Carrasquer-Moya Computer Graphics: From Desktop to
Mobile and Web . . . . . . . . . . . . . 94--96, c3
Gabriel Taubin Comings, Goings, and a Contest . . . . . 3
Gary Singh The Power of Tutorials . . . . . . . . . 4--5
Stefan Diepenbrock and
Jorg-Stefan Prassni and
Florian Lindemann and
Hans-Werner Bothe and
Timo Ropinski 2010 IEEE Visualization Contest Winner:
Interactive Planning for Brain Tumor
Resections . . . . . . . . . . . . . . . 6--13
Beatriz Sousa Santos and
Paulo Dias and
Samuel Silva and
Carlos Ferreira and
Joaquim Madeira Integrating User Studies into Computer
Graphics-Related Courses . . . . . . . . 14--17
Pak Chung Wong and
Chaomei Chen and
Carsten Gorg and
Ben Shneiderman and
John Stasko and
Jim Thomas Graph Analytics --- Lessons Learned and
Challenges Ahead . . . . . . . . . . . . 18--29
Tom Kuhnert and
Stephan Rusdorf and
Guido Brunnett Virtual Prototyping of Shoes . . . . . . 30--42
Nobuyuki Umetani and
Kenshi Takayama and
Jun Mitani and
Takeo Igarashi A Responsive Finite Element Method to
Aid Interactive Geometric Modeling . . . 43--53
Qin Gu and
Zhigang Deng Context-Aware Motion Diversification for
Crowd Simulation . . . . . . . . . . . . 54--65
Kurt Debattista and
Piotr Dubla and
Luis Paulo Peixoto dos Santos and
Alan Chalmers Wait-Free Shared-Memory Irradiance
Caching . . . . . . . . . . . . . . . . 66--78
Michael A. Berger and
Gregor Hofer and
Hiroshi Shimodaira Carnival --- Combining Speech Technology
and Computer Animation . . . . . . . . . 80--89
Yuki Igarashi Deco: a Design Editor for Rhinestone
Decorations . . . . . . . . . . . . . . 90--94
Anonymous Tools and Products . . . . . . . . . . . 95--96
Anonymous Table of Contents . . . . . . . . . . . 1--2
Gabriel Taubin A New Department and a Panel Discussion 3
Gary Singh Her Own Virtual Gallery of Art . . . . . 4--5
Wesley Kendall and
Jian Huang and
Tom Peterka and
Robert Latham and
Robert Ross Toward a General I/O Layer for
Parallel-Visualization Applications . . 6--10
Hans-Jorg Schulz \tt Treevis.net: a Tree Visualization
Reference . . . . . . . . . . . . . . . 11--15
Takeo Igarashi and
Radomir Mech Digital-Content Authoring . . . . . . . 16--17
Pushkar Joshi Curve-Based Shape Modeling --- a
Tutorial . . . . . . . . . . . . . . . . 18--23
Luke Olsen and
Faramarz Samavati and
Joaquim Jorge NaturaSketch: Modeling from Images and
Natural Sketches . . . . . . . . . . . . 24--34
Juraj Vanek and
Bedrich Benes and
Adam Herout and
Ondrej Stava Large-Scale Physics-Based Terrain
Editing . . . . . . . . . . . . . . . . 35--44
Mubbasir Kapadia and
Shawn Singh and
Glenn Reinman and
Petros Faloutsos A Behavior-Authoring Framework for
Multiactor Simulations . . . . . . . . . 45--55
Mathias Eitz and
Ronald Richter and
Kristian Hildebrand and
Tamy Boubekeur and
Marc Alexa Photosketcher: Interactive Sketch-Based
Image Synthesis . . . . . . . . . . . . 56--66
Anonymous Call for Papers . . . . . . . . . . . . 67--67
Paul Rosen and
Voicu Popescu and
Kyle Hayward and
Chris Wyman Nonpinhole Approximations for
Interactive Rendering . . . . . . . . . 68--83
Gabriel Taubin $3$D Rotations . . . . . . . . . . . . . 84--89
Ernesto Ponce and
Daniel Ponce Modeling Neck and Brain Injuries in
Infants . . . . . . . . . . . . . . . . 90--96
David J. Kasik Advanced Graphics Technology . . . . . . c3
Anonymous Annual Index . . . . . . . . . . . . . . ii--ii
Gary Singh Her Work Is All the Buzz . . . . . . . . 4--5
Gabriel Taubin A New Year . . . . . . . . . . . . . . . 6
Dahlan Bin Abdul Ghani Seri Rama: Converting a Shadow Play
Puppet to Street Fighter . . . . . . . . 8--11
Kwan-Liu Ma and
Isaac Liao and
Jennifer Frazier and
Helwig Hauser and
Helen-Nicole Kostis Scientific Storytelling Using
Visualization . . . . . . . . . . . . . 12--19
Giuseppe Di Battista and
Jean-Daniel Fekete and
Huamin Qu Visualization Applications and Design
Studies . . . . . . . . . . . . . . . . 20--21
Jishang Wei and
Hongfeng Yu and
Ray W. Grout and
Jacqueline H. Chen and
Kwan-Liu Ma Visual Analysis of Particle Behaviors to
Understand Combustion Simulations . . . 22--33
Jamal Alsakran and
Yang Chen and
Dongning Luo and
Ye Zhao and
Jing Yang and
Wenwen Dou and
Shixia Liu Real-Time Visualization of Streaming
Text with a Force-Based Dynamic System 34--45
Li Tan and
Yangqiu Song and
Shixia Liu and
Lexing Xie ImageHive: Interactive Content-Aware
Image Summarization . . . . . . . . . . 46--55
Roeland Scheepens and
Niels Willems and
Huub van de Wetering and
Jarke J. van Wijk Interactive Density Maps for Moving
Objects . . . . . . . . . . . . . . . . 56--66
R. Jordan Crouser and
Daniel E. Kee and
Dong Hyun Jeong and
Remco Chang Two Visualization Tools for Analyzing
Agent-Based Simulations in Political
Science . . . . . . . . . . . . . . . . 67--77
Shaohui Jiao and
Wen Wu and
Pheng-Ann Heng and
Enhua Wu Using Time-Varying Texels to Simulate
Withering Grassland . . . . . . . . . . 78--86
Rahul C. Basole and
Mengdie Hu and
Pritesh Patel and
John T. Stasko Visual Analytics for
Converging-Business-Ecosystem
Intelligence . . . . . . . . . . . . . . 92--96
Gitta Domik Fostering Collaboration and
Self-Motivated Learning: Best Practices
in a One-Semester Visualization Course 87--91
Anonymous Reviewer Thanks . . . . . . . . . . . .
Gary Singh The Best of Both Realities . . . . . . . 4--5
Mike Potel CG&A's Departments . . . . . . . . . . . 6--7
Maureen Stone In Color Perception, Size Matters . . . 8--13
Glenn Goldman Digital Media and the Beginning Designer 14--21
Pierre Poulin and
Holly Rushmeier Material Appearance . . . . . . . . . . 22--23
Kai Berger and
Andrea Weidlich and
Alexander Wilkie and
Marcus Magnor Modeling and Verifying the Polarizing
Reflectance of Real-World Metallic
Surfaces . . . . . . . . . . . . . . . . 24--33
Daniele Bernabei and
Ajit Hakke-Patil and
Francesco Banterle and
Marco Di Benedetto and
Fabio Ganovelli and
Sumanta Pattanaik and
Roberto Scopigno A Parallel Architecture for
Interactively Rendering Scattering and
Refraction Effects . . . . . . . . . . . 34--43
Nicolas Merillou and
Stephane Merillou and
Eric Galin and
Djamchid Ghazanfarpour Simulating How Salt Decay Ages Buildings 44--54
Llyr ap Cenydd and
Nigel W. John and
Marina Bloj and
Annette Walter and
Nicholas I. Phillips Visualizing the Surface of a Living
Human Brain . . . . . . . . . . . . . . 55--65
Gustavo Patow User-Friendly Graph Editing for
Procedural Modeling of Buildings . . . . 66--75
Yuxu Lin and
Mingli Song and
Dao Thi Phuong Quynh and
Ying He and
Chun Chen Sparse Coding for Flexible, Robust $3$D
Facial-Expression Synthesis . . . . . . 76--88
Yarden Livnat and
Theresa-Marie Rhyne and
Matthew H. Samore Epinome: a Visual-Analytics Workbench
for Epidemiology Data . . . . . . . . . 89--95
Anonymous Tools and Products . . . . . . . . . . . 96
Gabriel Taubin Farewell to Larry Rosenblum . . . . . . 3
Gary Singh Reflecting the Prism of His Life . . . . 4--5
Marcin Kozak Watch Out for Superman: First Visualize,
Then Analyze . . . . . . . . . . . . . . 6--9
Gladimir V. G. Baranoski and
Thomas Dimson and
Tenn F. Chen and
Bradley Kimmel and
Daniel Yim and
Erik Miranda Rapid Dissemination of Light Transport
Models on the Web . . . . . . . . . . . 10--15
Ben van Basten and
Arjan Egges Motion Transplantation Techniques: a
Survey . . . . . . . . . . . . . . . . . 16--23
Vibhor Aggarwal and
Kurt Debattista and
Thomas Bashford-Rogers and
Piotr Dubla and
Alan Chalmers High-Fidelity Interactive Rendering on
Desktop Grids . . . . . . . . . . . . . 24--36
Liang Cai and
Feipeng Da Nonrigid-Deformation Recovery for $3$D
Face Recognition Using Multiscale
Registration . . . . . . . . . . . . . . 37--45
Fabio Ganovelli and
Roberto Scopigno OCME: Out-of-Core Mesh Editing Made
Practical . . . . . . . . . . . . . . . 46--58
Eisung Sohn and
Yoon-Chul Choy Sketch-n-Stretch: Sketching Animations
Using Cutouts . . . . . . . . . . . . . 59--69
Shengjun Liu and
Kwan-Chung Chan and
Charlie C. L. Wang Iterative Consolidation of Unorganized
Point Clouds . . . . . . . . . . . . . . 70--83
Niklas Elmqvist and
David S. Ebert Leveraging Multidisciplinarity in a
Visual Analytics Graduate Course . . . . 84--87
Jorg Peters Changing Variables . . . . . . . . . . . 88--93
David J. Kasik Looking at the Hard Stuff . . . . . . . 94--95
Gary Singh From Right Brain to Left Brain . . . . . 4--5
Gabriel Taubin New Department, Editors, and Awards . . 6--7
James R. Miller Real-Time Visualization of Domain
Coverage by Dynamically Moving Sensors 8--13
Christoph Muller and
Guido Reina and
Michael Burch and
Daniel Weiskopf Large-Scale Visualization Projects for
Teaching Software Engineering . . . . . 14--19
Andy van Dam Carl Machover, 1927--2012 . . . . . . . 20--22
Pak Chung Wong and
Han-Wei Shen and
Valerio Pascucci Extreme-Scale Visual Analytics . . . . . 23--25
Anna A. Shaverdian and
Hao Zhou and
George Michailidis and
Hosagrahar V. Jagadish A Graph Algebra for Scalable Visual
Analytics . . . . . . . . . . . . . . . 26--33
Kelly P. Gaither and
Hank Childs and
Karl W. Schulz and
Cyrus Harrison and
William Barth and
Diego Donzis and
Pui-Kuen Yeung Visual Analytics for Finding Critical
Structures in Massive Time-Varying
Turbulent-Flow Simulations . . . . . . . 34--45
Wesley Kendall and
Jian Huang and
Tom Peterka Geometric Quantification of Features in
Large Flow Fields . . . . . . . . . . . 46--54
Danyel Fisher and
Steven M. Drucker and
A. Christian Konig Exploratory Visualization Involving
Incremental, Approximate Database
Queries and Uncertainty . . . . . . . . 55--62
Pak Chung Wong and
Han-Wei Shen and
Christopher R. Johnson and
Chaomei Chen and
Robert B. Ross The Top 10 Challenges in Extreme-Scale
Visual Analytics . . . . . . . . . . . . 63--67
Wai-Man Pang and
Jing Qin and
Michael Cohen and
Pheng-Ann Heng and
Kup-Sze Choi Fast Rendering of Diffusion Curves with
Triangles . . . . . . . . . . . . . . . 68--78
Martin Urschler and
Alexander Bornik and
Eva Scheurer and
Kathrin Yen and
Horst Bischof and
Dieter Schmalstieg Forensic-Case Analysis: From $3$D
Imaging to Interactive Visualization . . 79--87
Gabriel Taubin Introduction to Geometric Processing
through Optimization . . . . . . . . . . 88--94
David J. Kasik Tools and Products . . . . . . . . . . . 95--96
Bernd Froehlich and
Mark A. Livingston A New Department: Spatial Interfaces . . 3
Gary Singh A Saturation of Firsts: Lillian F.
Schwartz . . . . . . . . . . . . . . . . 4--5
Gordon Wetzstein and
Douglas Lanman and
Matthew Hirsch and
Wolfgang Heidrich and
Ramesh Raskar Compressive Light Field Displays . . . . 6--11
Mathias Otto and
Alexander Kuhn and
Wito Engelke and
Holger Theisel 2011 IEEE Visualization Contest Winner:
Visualizing Unsteady Vortical Behavior
of a Centrifugal Pump . . . . . . . . . 12--19
Cindy Grimm and
G. Elisabeta Marai Biomedical Applications: From Data
Capture to Modeling . . . . . . . . . . 20--21
Joshua A. Levine and
Rasmus R. Paulsen and
Yongjie Zhang Mesh Processing in Medical-Image
Analysis --- a Tutorial . . . . . . . . 22--28
Nahyup Kang and
Min Woo Lee and
Taehyun Rhee Simulating Liver Deformation during
Respiration Using Sparse Local Features 29--38
Terry S. Yoo and
Donald Bliss and
Bradley C. Lowekamp and
David T. Chen and
Gavin E. Murphy and
Kedar Narayan and
Lisa M. Hartnell and
Thao Do and
Sriram Subramaniam Visualizing Cells and Humans in $3$D:
Biomedical Image Analysis at Nanometer
and Meter Scales . . . . . . . . . . . . 39--49
Ludovic Autin and
Graham Johnson and
Johan Hake and
Arthur Olson and
Michel Sanner uPy: a Ubiquitous CG Python API with
Biological-Modeling Applications . . . . 50--61
Sara Su and
Connor Gramazio and
Daniela Extrum-Fernandez and
Caitlin Crumm and
Lenore J. Cowen and
Matt Menke and
Megan Strait Molli: Interactive Visualization for
Exploratory Protein Analysis . . . . . . 62--69
Yong Wan and
A. Kelsey Lewis and
Mary Colasanto and
Mark van Langeveld and
Gabrielle Kardon and
Charles Hansen A Practical Workflow for Making
Anatomical Atlases for Biological
Research . . . . . . . . . . . . . . . . 70--80
Wobbe F. Koning Teaching $3$D Computer Animation to
Illustrators: The Instructor as
Translator and Technical Director . . . 81--83
Jorn Kohlhammer and
Kawa Nazemi and
Tobias Ruppert and
Dirk Burkhardt Toward Visualization in Policy Modeling 84--89
Konstantin Poelke and
Konrad Polthier Domain Coloring of Complex Functions: An
Implementation-Oriented Introduction . . 90--97
Rama C. Hoetzlein Graphics Performance in Rich Internet
Applications . . . . . . . . . . . . . . 98--104
Gabriel Taubin Thanks to Carol O'Sullivan . . . . . . . 3
Gary Singh Jerry Palmer: Digital Painter . . . . . 4--5
Ying Zhu Introducing Google Chart Tools and
Google Maps API in Data Visualization
Courses . . . . . . . . . . . . . . . . 6--9
Anthony Steed and
William Steptoe and
Wole Oyekoya and
Fabrizio Pece and
Tim Weyrich and
Jan Kautz and
Doron Friedman and
Angelika Peer and
Massimiliano Solazzi and
Franco Tecchia and
Massimo Bergamasco and
Mel Slater Beaming: An Asymmetric Telepresence
System . . . . . . . . . . . . . . . . . 10--17
Satoshi Iizuka and
Yoshihiro Kanamori and
Jun Mitani and
Yukio Fukui Efficiently Modeling $3$D Scenes from a
Single Image . . . . . . . . . . . . . . 18--25
Shufang Lu and
Aubrey Jaffer and
Xiaogang Jin and
Hanli Zhao and
Xiaoyang Mao Mathematical Marbling . . . . . . . . . 26--35
Insu Yu and
Jesper Mortensen and
Pankaj Khanna and
Bernhard Spanlang and
Mel Slater Visual Realism Enhances Realistic
Response in an Immersive Virtual
Environment. Part 2 . . . . . . . . . . 36--45
Karsten Schwenk and
Arjan Kuijper and
Johannes Behr and
Dieter W. Fellner Practical Noise Reduction for
Progressive Stochastic Ray Tracing with
Perceptual Control . . . . . . . . . . . 46--55
Shun Li and
Jixiang Guo and
Qiong Wang and
Qiang Meng and
Yim-Pan Chui and
Jing Qin and
Pheng-Ann Heng A Catheterization-Training Simulator
Based on a Fast Multigrid Solver . . . . 56--70
David Schroeder and
Timothy Kowalewski and
Lee White and
John Carlis and
Erlan Santos and
Robert Sweet and
Thomas S. Lendvay and
Daniel F. Keefe and
Troy Reihsen Exploratory Visualization of Surgical
Training Databases for Improving Skill
Acquisition . . . . . . . . . . . . . . 71--81
Jinah Kim and
Jinah Park Visualizing Marine Environmental Changes
to the Saemangeum Coast . . . . . . . . 82--87
Caroline Ziemkiewicz and
Alvitta Ottley and
R. Jordan Crouser and
Krysta Chauncey and
Sara L. Su and
Remco Chang Understanding Visualization by
Understanding Individual Users . . . . . 88--94
David J. Kasik Hands on at SIGGRAPH 2012 . . . . . . . 95--96
Gary Singh Something out of Nothing . . . . . . . . 4--5
Frank Steinicke and
Gerd Bruder Using Perceptual Illusions for
Redirected Walking . . . . . . . . . . . 6--11
Olivier Demuynck and
José and
Manuel Menéndez Magic Cards: A New Augmented-Reality
Approach . . . . . . . . . . . . . . . . 12--19
Qin Gu and
Zhigang Deng Generating Freestyle Group Formations in
Agent-Based Crowd Simulations . . . . . 20--31
Yuen-Shan Leung and
Charlie C. L. Wang Conservative Sampling of Solids in Image
Space . . . . . . . . . . . . . . . . . 32--43
Patricia Chiang and
Jianmin Zheng and
You Yu and
Koon Hou Mak and
Chee Kong Chui and
Yiyu Cai A VR Simulator for Intracardiac
Intervention . . . . . . . . . . . . . . 44--57
Xianlin Hu and
Aidong Lu and
Xintao Wu Spectrum-Based Network Visualization for
Topology Analysis . . . . . . . . . . . 58--68
Gitta Domik and
Stephan Arens and
Peter Stilow and
Hauke Friedrich Helping High Schoolers Move the
(Virtual) World . . . . . . . . . . . . 70--74
Kristin Potter and
Samuel Gerber and
Erik W. Anderson Visualization of Uncertainty without a
Mean . . . . . . . . . . . . . . . . . . 75--79
Maja Wrzesien and
Mariano Alcañiz and
Cristina Botella and
Jean-Marie Burkhardt and
Juana Bretón-López and
Mario Ortega and
Daniel Beneito Brotons The Therapeutic Lamp: Treating
Small-Animal Phobias . . . . . . . . . . 80--86
David J. Kasik Shrinking Hardware, Expanding Interfaces 87--88
Gabriel Taubin Introducing a New Associate Editor in
Chief . . . . . . . . . . . . . . . . . 3
Gary Singh The Joy of Exploration and Discovery . . 4--5
Magy Seif El-Nasr and
Heather Desurvire and
Bardia Aghabeigi and
Anders Drachen Game Analytics for Game User Research,
Part 1: A Workshop Review and Case Study 6--11
Andreas Kerren Information Visualization Courses for
Students with a Computer Science
Background . . . . . . . . . . . . . . . 12--15
Petra Isenberg and
Tobias Isenberg and
Tobias Hesselmann and
Bongshin Lee and
Ulrich von Zadow and
Anthony Tang Data Visualization on Interactive
Surfaces: A Research Agenda . . . . . . 16--24
Uta Hinrichs and
Sheelagh Carpendale and
Nina Valkanova and
Kai Kuikkaniemi and
Giulio Jacucci and
Andrew Vande Moere Interactive Public Displays . . . . . . 25--27
Sebastian Boring and
Dominikus Baur Making public displays interactive
everywhere . . . . . . . . . . . . . . . 28--36
Patrick Tobias Fischer and
Christian Zollner and
Thilo Hoffmann and
Sebastian Piatza and
Eva Hornecker Beyond Information and Utility:
Transforming Public Spaces with Media
Facades . . . . . . . . . . . . . . . . 38--46
Gang Ren and
Chuan Li and
Eamonn O'Neill and
Phil Willis $3$D Freehand Gestural Navigation for
Interactive Public Displays . . . . . . 47--55
Vassilis Kostakos and
Hannu Kukka and
Jorge Goncalves and
Nikolaos Tselios and
Timo Ojala Multipurpose Public Displays: How
Shortcut Menus Affect Usage . . . . . . 56--63
Rui José and
Hölder Pinto and
Bruno Silva and
Ana Melro Pins and Posters: Paradigms for Content
Publication on Situated Displays . . . . 64--72
Guanyang Liu and
Keke Lu and
Yuru Zhang Haptic-Based Training for Tank Gunnery
Using Decoupled Motion Control . . . . . 73--79
Martin Hachet and
Jean-Baptiste de la Rivi\`ere and
Jérémy Laviole and
Aurélie Cohé and
Sébastien Cursan Touch-Based Interfaces for Interacting
with $3$D Content in Public Exhibitions 80--85
Paolo Brivio and
Luca Benedetti and
Marco Tarini and
Federico Ponchio and
Paolo Cignoni and
Roberto Scopigno PhotoCloud: Interactive Remote
Exploration of Joint $2$D and $3$D
Datasets . . . . . . . . . . . . . . . . 86--96, c3
Gary Singh Creation and Deconstruction [About the
Cover] . . . . . . . . . . . . . . . . . 3--4
Mike Bailey Using GPU Shaders for Visualization,
Part 3 . . . . . . . . . . . . . . . . . 5--11
Jesse Schell and
Chris Klug Building Virtual Worlds Carrying on the
Legacy of Randy Pausch's ``Head Fake'' 12--15
Chun-ko Hsieh and
Yi-Ping Hung and
Moshe Ben-Ezra and
Hsin-Fang Hsieh Viewing Chinese Art on an Interactive
Tabletop . . . . . . . . . . . . . . . . 16--21
Kapil Dev Mobile Expressive Renderings: The State
of the Art . . . . . . . . . . . . . . . 22--31
Diego Gutierrez and
Wojciech Jarosz Scattering: Acquisition, Modeling, and
Rendering . . . . . . . . . . . . . . . 32--33
Yufeng Zhu and
Pradeep Garigipati and
Pieter Peers and
Paul Debevec and
Abhijeet Ghosh Estimating Diffusion Parameters from
Polarized Spherical-Gradient
Illumination . . . . . . . . . . . . . . 34--43
Luká\vs Ho\vsek Alexander Wilkie Adding a Solar-Radiance Function to the
Ho\vsek--Wilkie Skylight Model . . . . . 44--52
Oskar Elek and
Tobias Ritschel and
Hans-Peter Seidel Real-Time Screen-Space Scattering in
Homogeneous Environments . . . . . . . . 53--65
Nicolas Holzschuch and
Jean-Dominique Gascuel Double- and Multiple-Scattering Effects
in Translucent Materials . . . . . . . . 66--76
Blair MacIntyre and
Hafez Rouzati and
Martin Lechner Walled Gardens: Apps and Data as
Barriers to Augmenting Reality . . . . . 77--81
David Schroeder and
Fedor Korsakov and
Joseph Jolton and
Francis J. Keefe and
Alex Haley and
Daniel F. Keefe Creating Widely Accessible Spatial
Interfaces: Mobile VR for Managing
Persistent Pain . . . . . . . . . . . . 82--88
Gary Singh The Mind That Sees and Creates . . . . . 4--5
Alex Endert and
Lauren Bradel and
Chris North Beyond Control Panels: Direct
Manipulation for Visual Analytics . . . 6--13
G. Scott Owen and
Gitta Domik and
David S. Ebert and
Jorn Kohlhammer and
Holly Rushmeier and
Beatriz Sousa Santos and
Daniel Weiskopf How Visualization Courses Have Changed
over the Past 10 Years . . . . . . . . . 14--19
Daniel Keim and
Huamin Qu and
Kwan-Liu Ma Big-Data Visualization . . . . . . . . . 20--21
Jaegul Choo and
Haesun Park Customizing Computational Methods for
Visual Analytics with Big Data . . . . . 22--28
Teng-Yok Lee and
Xin Tong and
Han-Wei Shen and
Pak Chung Wong and
Samson Hagos and
L. Ruby Leung Feature Tracking and Visualization of
the Madden--Julian Oscillation in
Climate Simulation . . . . . . . . . . . 29--37
Khairi Reda and
Alessandro Febretti and
Aaron Knoll and
Jillian Aurisano and
Jason Leigh and
Andrew Johnson and
Michael E. Papka and
Mark Hereld Visualizing Large, Heterogeneous Data in
Hybrid-Reality Environments . . . . . . 38--48
Johanna Beyer and
Markus Hadwiger and
Ali Al-Awami and
Won-Ki Jeong and
Narayanan Kasthuri and
Jeff W. Lichtman and
Hanspeter Pfister Exploring the Connectome: Petascale
Volume Visualization of Microscopy Data
Streams . . . . . . . . . . . . . . . . 50--61
Roy Shilkrot and
Daniel Cohen-Or and
Ariel Shamir and
Ligang Liu Garment Personalization via Identity
Transfer . . . . . . . . . . . . . . . . 62--72
Xufang Pang and
Zhan Song and
Wuyuan Xie Extracting Valley-Ridge Lines from
Point-Cloud-Based $3$D Fingerprint
Models . . . . . . . . . . . . . . . . . 73--81
Heather Desurvire and
Magy Seif El-Nasr Methods for Game User Research: Studying
Player Behavior to Enhance Game Design 82--87
Pak Chung Wong and
Patrick Mackey and
Harlan Foote and
Richard May Visual Matrix Clustering of Social
Networks . . . . . . . . . . . . . . . . 88--96
Gabriel Taubin Introducing the New Editor in Chief . . 4--5
Gary Singh Dreams, Tea, and Science . . . . . . . . 6--8
Katrin Scharnowski and
Michael Krone and
Filip Sadlo and
Philipp Beck and
Johannes Roth and
Hans-Rainer Trebin and
Thomas Ertl 2012 IEEE Visualization Contest Winner:
Visualizing Polarization Domains in
Barium Titanate . . . . . . . . . . . . 9--17
Anatole Lecuyer and
Laurent George and
Maud Marchal Toward Adaptive VR Simulators Combining
Visual, Haptic, and Brain-Computer
Interfaces . . . . . . . . . . . . . . . 18--23
Michael Macedonia $3$D for the Web . . . . . . . . . . . . 24--25
Max Limper and
Yvonne Jung and
Johannes Behr and
Timo Sturm and
Tobias Franke and
Karsten Schwenk and
Arjan Kuijper Fast, Progressive Loading of
Binary-Encoded Declarative-$3$D Web
Content . . . . . . . . . . . . . . . . 26--36
Felix Klein and
Kristian Sons and
Dmitri Rubinstein and
Philipp Slusallek XML3D and Xflow: Combining Declarative
$3$D for the Web with Generic Data Flows 38--47
Steven Birr and
Jeanette Monch and
Dirk Sommerfeld and
Uta Preim and
Bernhard Preim The LiverAnatomyExplorer: A WebGL-Based
Surgical Teaching Tool . . . . . . . . . 48--58
R. Sinan Tumen and
T. Metin Sezgin DPFrag: Trainable Stroke Fragmentation
Based on Dynamic Programming . . . . . . 59--67
Yun Liang and
Yong-Jin Liu and
Xiao-Nan Luo and
Lexing Xie and
Xiaolan Fu Optimal-Scaling-Factor Assignment for
Patch-wise Image Retargeting . . . . . . 68--78
William J. Joel The Need to Start Research Education
Early . . . . . . . . . . . . . . . . . 79--81
Taro Suzuki and
Yoshiharu Amano and
Takumi Hashizume and
Nobuaki Kubo Vehicle Teleoperation Using $3$D Maps
and GPS Time Synchronization . . . . . . 82--88
Anonymous myComputer . . . . . . . . . . . . . . . c2
Anonymous [Masthead] . . . . . . . . . . . . . . . 1
Anonymous Table of contents . . . . . . . . . . . 2--3
Gary Singh From Code to Art . . . . . . . . . . . . 4--5
L. Miguel Encarnacao A New Wave . . . . . . . . . . . . . . . 6--8
Jennifer Ginger Alford and
Lucas Jacob and
Paul Dietz Animatronics Workshop: A Theater $+$
Engineering Collaboration at a High
School . . . . . . . . . . . . . . . . . 9--13
Graham Wakefield and
Tobias Hollerer and
JoAnn Kuchera-Morin and
Charles Roberts and
Matthew Wright Spatial Interaction in a Multiuser
Immersive Instrument . . . . . . . . . . 14--20
Xinchang Wang and
Peichang Ouyang Beautiful Math --- Aesthetic Patterns
Based on Logarithmic Spirals . . . . . . 21--23
Bernd Bickel and
Marc Alexa Computational Aspects of Fabrication:
Modeling, Design, and $3$D Printing . . 24--25
Ryan Schmidt and
Matt Ratto Design-to-Fabricate: Maker Hardware
Requires Maker Software . . . . . . . . 26--34
Anonymous Jobs Board . . . . . . . . . . . . . . . 35
J. Rafael Tena and
Moshe Mahler and
Thabo Beeler and
Max Grosse and
Hengchin Yeh and
Iain Matthews Fabricating $3$D Figurines with
Personalized Faces . . . . . . . . . . . 36--46
Anonymous Certification . . . . . . . . . . . . . 47
Olivier Rouiller and
Bernd Bickel and
Jan Kautz and
Wojciech Matusik and
Marc Alexa $3$D-Printing Spatially Varying BRDFs 48--57
Jiawei Ou and
Ondrej Karlik and
Jaroslav Krivanek and
Fabio Pellacini Evaluating Progressive-Rendering
Algorithms in Appearance Design Tasks 58--68
Anonymous IEEE PacificViz 2014 . . . . . . . . . . 69
Xiaoguang Han and
Hongbo Fu and
Hanlin Zheng and
Ligang Liu and
Jue Wang A Video-Based System for Hand-Driven
Stop-Motion Animation . . . . . . . . . 70--81
Robert M. Kirby and
Miriah Meyer Visualization Collaborations: What Works
and Why . . . . . . . . . . . . . . . . 82--88
Anonymous Membership . . . . . . . . . . . . . . . c3
Anonymous Front Cover . . . . . . . . . . . . . . c1
Anonymous IEEE Computer Society House
Advertisement . . . . . . . . . . . . . c2
Anonymous Masthead . . . . . . . . . . . . . . . . 1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Gary Singh Transforming Fractals . . . . . . . . . 4--5
L. Miguel Encarnacao Back to the Future . . . . . . . . . . . 6--8
Anonymous Special Thanks to CG&A's Reviewers . . . 9
Cagatay Demiralp and
Carlos E. Scheidegger and
Gordon L. Kindlmann and
David H. Laidlaw and
Jeffrey Heer Visual Embedding: A Model for
Visualization . . . . . . . . . . . . . 10--15
Vitor Goncalves and
Paulo Dias and
Maria Joao Fontoura and
Rui Moura and
Beatriz Sousa Santos Investigating Landfill Contamination by
Visualizing Geophysical Data . . . . . . 16--21
Mario Rincon-Nigro and
Nikhil V. Navkar and
Nikolaos V. Tsekos and
Zhigang Deng GPU-Accelerated Interactive
Visualization and Planning of
Neurosurgical Interventions . . . . . . 22--31
Andreas Riener and
Andreas Sippl Head-Pose-Based Attention Recognition on
Large Public Displays . . . . . . . . . 32--41
Pak Chung Wong and
Zhenyu Huang and
Yousu Chen and
Patrick Mackey and
Shuangshuang Jin Visual Analytics for Power Grid
Contingency Analysis . . . . . . . . . . 42--51
Lianping Xing and
Xiaoting Zhang and
Charlie C. L. Wang and
Kin-Chuen Hui Highly Parallel Algorithms for
Visual-Perception-Guided Surface
Remeshing . . . . . . . . . . . . . . . 52--64
Mike Bailey and
Cathy Law A Summer Blender Camp: Modeling,
Rendering, and Animation for High School
Students . . . . . . . . . . . . . . . . 65--67
Peichang Ouyang and
Robert W. Fathauer Beautiful Math, Part 2: Aesthetic
Patterns Based on Fractal Tilings . . . 68--76
Mark Billinghurst and
Tham Piumsomboon and
Huidong Bai Hands in Space: Gesture Interaction with
Augmented-Reality Interfaces . . . . . . 77--80
Anonymous Membership Matters House Advertisement c4
Anonymous Front Cover . . . . . . . . . . . . . . c1
Anonymous Membership matters [advertisement] . . . c2
Anonymous Masthead . . . . . . . . . . . . . . . . 1
Anonymous Table of contents . . . . . . . . . . . 2--3
Gary Singh The Poetry of Colors . . . . . . . . . . 4--5
L. Miguel Encarnacao Core Values . . . . . . . . . . . . . . 6--7
Sheelagh Carpendale and
Min Chen and
Daniel Evanko and
Nils Gehlenborg and
Carsten Gorg and
Larry Hunter and
Francis Rowland and
Margaret-Anne Storey and
Hendrik Strobelt Ontologies in Biological Data
Visualization . . . . . . . . . . . . . 8--15
Rafal Michalski and
Jerzy Grobelny Designing Emergency-Medical-Service
Helicopter Interiors Using Virtual
Manikins . . . . . . . . . . . . . . . . 16--23
Raghu Machiraju and
Carsten Gorg and
Arthur Olson Visual Analytics for Biological Data . . 24--25
Steven J. Rysavy and
Dennis Bromley and
Valerie Daggett DIVE: A Graph-Based Visual-Analytics
Framework for Big Data . . . . . . . . . 26--37
Cagatay Turkay and
Alexander Lex and
Marc Streit and
Hanspeter Pfister and
Helwig Hauser Characterizing Cancer Subtypes Using
Dual Analysis in Caleydo StratomeX . . . 38--47
Martin Hess and
Sebastian Bremm and
Stephanie Weissgraeber and
Kay Hamacher and
Michael Goesele and
Josef Wiemeyer and
Tatiana von Landesberger Visual Exploration of Parameter
Influence on Phylogenetic Trees . . . . 48--56
Anonymous IEEE CG&A Calls for Papers . . . . . . . 57
Jose Miguel Varela and
Carlos Guedes Soares Ring Discretization of the Wave Spectrum
for Sea Surface Simulation . . . . . . . 58--71
Peichang Ouyang and
Kwokwai Chung Beautiful Math, Part 3: Hyperbolic
Aesthetic Patterns Based on Conformal
Mappings . . . . . . . . . . . . . . . . 72--79
Paulo Dias and
Tiago Sousa and
Joao Parracho and
Igor Cardoso and
Andre Monteiro and
Beatriz Sousa Santos Student Projects Involving Novel
Interaction with Large Displays . . . . 80--86
Anonymous Appropriate use of bibliometric
indicators for the assessment of
journals, research proposals, and
individuals . . . . . . . . . . . . . . 87--88
Anonymous IEEE Computer Society [Advertisement] c3
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mobile cloud [future event] . . . . . . c4
Anonymous [Front cover] . . . . . . . . . . . . . c1
Anonymous Masthead . . . . . . . . . . . . . . . . 1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Gary Singh CultLab3D: Digitizing Cultural Heritage 4--5
L. Miguel Encarnacao $3$D Is Back! . . . . . . . . . . . . . 6--7
Harald Obermaier and
Kenneth I. Joy Future challenges for ensemble
visualization . . . . . . . . . . . . . 8--11
Goretti Echegaray and
Imanol Herrera and
Iker Aguinaga and
Carlos Buchart and
Diego Borro A Brain Surgery Simulator . . . . . . . 12--18
Anonymous IEEE CG&A Calls for Papers . . . . . . . 19
Andy Wilson and
Hrvoje Benko Interacting above and beyond the display
[Guest editorial] . . . . . . . . . . . 20--21
Jaehyun Han and
Seongkook Heo and
Hyong-Euk Lee and
Geehyuk Lee The IrPen: A $6$-DOF Pen for Interaction
with Tablet Computers . . . . . . . . . 22--29
Taeho Kim and
Jinah Park $3$D Object Manipulation Using Virtual
Handles with a Grabbing Metaphor . . . . 30--38
Philip Krejov and
Andrew Gilbert and
Richard Bowden A Multitouchless Interface: Expanding
User Interaction . . . . . . . . . . . . 40--48
Sungmin Cho and
Dongyoub Baek and
Seung-Yeob Baek and
Kunwoo Lee and
Hyunwoo Bang $3$D Volume Drawing on a Potter's Wheel 50--58
Toshiki Sato and
Jefferson Pardomuan and
Yasushi Matoba and
Hideki Koike ClaytricSurface: An Interactive
Deformable Display with Dynamic
Stiffness Control . . . . . . . . . . . 59--67
Alexander Repenning and
David C. Webb and
Catharine Brand and
Fred Gluck and
Ryan Grover and
Susan Miller and
Hilarie Nickerson and
Muyang Song Beyond Minecraft: Facilitating
Computational Thinking through Modeling
and Programming in $3$D . . . . . . . . 68--71
Benjamin Lok and
Joon Hao Chuah and
Andrew Robb and
Andrew Cordar and
Samsun Lampotang and
Adam Wendling and
Casey White Mixed-Reality Humans for Team Training 72--75
David Arnold Computer Graphics and Cultural Heritage:
From One-Way Inspiration to Symbiosis,
Part 1 . . . . . . . . . . . . . . . . . 76--86
Anonymous Appropriate Use of Bibliometric
Indicators for the Assessment of
Journals, Research Proposals, and
Individuals . . . . . . . . . . . . . . 87--88
Anonymous IEEE Computer Society [Advertisement] c2
Anonymous [Masthead] . . . . . . . . . . . . . . . 1
Anonymous Table of contents . . . . . . . . . . . 2--3
Gary Singh The Repurpose of Life . . . . . . . . . 4--5
Jim Foley The Best and Brightest . . . . . . . . . 6--7
Alex Endert Semantic Interaction for Visual
Analytics: Toward Coupling Cognition and
Computation . . . . . . . . . . . . . . 8--15
Guido Reina and
Thomas Muller and
Thomas Ertl Incorporating Modern OpenGL into
Computer Graphics Education . . . . . . 16--21
Yuki Igarashi and
Jun Mitani Weavy: Interactive Card-Weaving Design
and Construction . . . . . . . . . . . . 22--29
Voicu Popescu and
Bedrich Benes and
Paul Rosen and
Jian Cui and
Lili Wang A Flexible Pinhole Camera Model for
Coherent Nonuniform Sampling . . . . . . 30--41
Yoichi Ochiai and
Alexis Oyama and
Takayuki Hoshi and
Jun Rekimoto The Colloidal Metamorphosis: Time
Division Multiplexing of the Reflectance
State . . . . . . . . . . . . . . . . . 42--51
Iain Martin and
Steve Parkes and
Martin Dunstan and
Nick Rowell Asteroid Modeling for Testing Spacecraft
Approach and Landing . . . . . . . . . . 52--62
Andrew J. Hanson Putting Science First: Distinguishing
Visualizations from Pretty Pictures . . 63--69
David Arnold Computer Graphics and Cultural Heritage,
Part 2: Continuing Inspiration for
Future Tools . . . . . . . . . . . . . . 70--79
Lisa Avila and
Mike Bailey From Real to Digital, and Vice Versa . . 80--c3
Anonymous Rock Stars of Cybersecurity
[Advertisement] . . . . . . . . . . . . c4
Anonymous [Masthead] . . . . . . . . . . . . . . . 1--1
Anonymous Table of contents . . . . . . . . . . . 2--3
Gary Singh The Eventual Triumph of Art . . . . . . 4--5
L. Miguel Encarnacao Behind the Scenes . . . . . . . . . . . 6--6
Anonymous Rock Stars of Cybersecurity
[advertisement] . . . . . . . . . . . . 7--7
Ernesto Ponce and
Daniel Ponce and
Max Andresen Modeling Heading in Adult Soccer Players 8--13
Torsten Wolfgang Kuhlen and
Bernd Hentschel Quo Vadis CAVE: Does Immersive
Visualization Still Matter? . . . . . . 14--21
Danyel Fisher and
Steven Drucker and
Mary Czerwinski Business Intelligence Analytics [Guest
Editors' introduction] . . . . . . . . . 22--24
Anonymous IEEE CG&A Calls for Articles . . . . . . 25--25
Rahul C. Basole Visual Business Ecosystem Intelligence:
Lessons from the Field . . . . . . . . . 26--34
Anonymous Focus on Your Job Search [advertisement] 35--35
Kerry Rodden Applying a Sunburst Visualization to
Summarize User Navigation Sequences . . 36--40
Anonymous IEEE Security & Privacy [advertisement] 41--41
Eser Kandogan and
Aruna Balakrishnan and
Eben M. Haber and
Jeffrey S. Pierce From Data to Insight: Work Practices of
Analysts in the Enterprise . . . . . . . 42--50
Anonymous Take the CS Library wherever you go!
[advertisement] . . . . . . . . . . . . 51--51
Wallace P. Lira and
Ronnie Alves and
Jean M. R. Costa and
Gustavo Pessin and
Lilyan Galvao and
Ana C. Cardoso and
Cleidson R. B. de Souza A Visual-Analytics System for Railway
Safety Management . . . . . . . . . . . 52--57
Yafeng Lu and
Feng Wang and
Ross Maciejewski Business Intelligence from Social Media:
A Study from the VAST Box Office
Challenge . . . . . . . . . . . . . . . 58--69
Paolo Angelelli and
Steffen Oeltze and
Judit Haasz and
Cagatay Turkay and
Erlend Hodneland and
Arvid Lundervold and
Astri J. Lundervold and
Bernhard Preim and
Helwig Hauser Interactive Visual Analysis of
Heterogeneous Cohort-Study Data . . . . 70--82
Mingliang Cao and
Yi Li and
Zhigeng Pan and
Josephine Csete and
Shu Sun and
Jie Li and
Yu Liu Creative Educational Use of Virtual
Reality: Working with Second Life . . . 83--87
Qihang Li and
Gabriel Zachmann and
David Feng and
Kun Huang and
Raghu Machiraju 2013 IEEE Scientific Visualization
Contest Winner: Observing Genomics and
Phenotypical Patterns in the Developing
Mouse Brain . . . . . . . . . . . . . . 88--97
Alexander Koppelhuber and
Oliver Bimber LumiConSense: A Transparent, Flexible,
and Scalable Thin-Film Sensor . . . . . 98--102
Lisa Avila and
Mike Bailey Virtual Reality for the Masses . . . . . 103--104
Anonymous [Front cover] . . . . . . . . . . . . . c1--c1
Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2
Anonymous Membership Matters [advertisement] . . . c3--c3
Anonymous Rock Stars of Big Data Analytics
[advertisement] . . . . . . . . . . . . c4--c4
Anonymous Masthead . . . . . . . . . . . . . . . . 1--1
Gary Singh Filtering the World . . . . . . . . . . 4--5
Mike Potel and
Pak Chung Wong Visualizing 20 Years of Applications . . 6--11
Betsy DiSalvo Graphical Qualities of Educational
Technology: Using Drag-and-Drop and
Text-Based Programs for Introductory
Computer Science . . . . . . . . . . . . 12--15
Lin Zheng and
Abhijit J. Chaudhari and
Ramsey D. Badawi and
Kwan-Liu Ma Using Global Illumination in Volume
Visualization of Rheumatoid Arthritis CT
Data . . . . . . . . . . . . . . . . . . 16--23
Celine Loscos and
Holly Rushmeier The Next Big Thing [Guest Editors'
introduction] . . . . . . . . . . . . . 24--25
Jonathan C. Roberts and
Panagiotis D. Ritsos and
Sriram Karthik Badam and
Dominique Brodbeck and
Jessie Kennedy and
Niklas Elmqvist Visualization beyond the Desktop --- the
Next Big Thing . . . . . . . . . . . . . 26--34
Haris Zacharatos and
Christos Gatzoulis and
Yiorgos L. Chrysanthou Automatic Emotion Recognition Based on
Body Movement Analysis: A Survey . . . . 35--45
Maryam Mustafa and
Marcus Magnor ElectroEncephaloGraphics: Making Waves
in Computer Graphics Research . . . . . 46--56
Giljoo Nam and
Min H. Kim Multispectral Photometric Stereo for
Acquiring High-Fidelity Surface Normals 57--68
Andreas Kerren and
Falk Schreiber Why Integrate InfoVis and SciVis?: An
Example from Systems Biology . . . . . . 69--73
Michael R. Marner and
Ross T. Smith and
James A. Walsh and
Bruce H. Thomas Spatial User Interfaces for Large-Scale
Projector-Based Augmented Reality . . . 74--82
Russell M. Taylor II and
Jonathan Harter Random Per-Element Luminance Modulation
for Improved Visual Tracking . . . . . . 83--87
Anonymous A Fresh Look at Monitors . . . . . . . . 88--c3
Anonymous [Front cover] . . . . . . . . . . . . . c1--c1
Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2
Anonymous IEEE CG&A Call for Articles . . . . . . . c4--c4
Anonymous [Masthead] . . . . . . . . . . . . . . . 1--1
Anonymous Table of contents . . . . . . . . . . . 2--3
Gary Singh Exploring the Fractal Terrain . . . . . 4--5
Bruce D. Campbell and
Francesca Samsel Pursuing Value in Art-Science
Collaborations . . . . . . . . . . . . . 6--11
Celeste Lyn Paul and
Randall Rohrer and
Bohdan Nebesh A ``Design First'' Approach to
Visualization Innovation . . . . . . . . 12--18
Anonymous 2014 Reviewers . . . . . . . . . . . . . 19--19
L. Miguel Encarnacao and
Yung-Yu Chuang and
Andre Stork and
Dave Kasik and
Theresa-Marie Rhyne and
Lisa Avila and
Jorn Kohlhammer and
L. Miguel Encarnacao and
Joseph J. LaViola and
Melanie Tory and
John Dill and
Gitta Domik and
G. Scott Owen and
Pak Chung Wong Future Directions in Computer Graphics
and Visualization: From CG&A's Editorial
Board . . . . . . . . . . . . . . . . . 20--32
Charilaos Papadopoulos and
Kaloian Petkov and
Arie E. Kaufman and
Klaus Mueller The Reality Deck --- an Immersive
Gigapixel Display . . . . . . . . . . . 33--45
Donghoon Sagong and
Nahyup Kang and
Junyong Noh and
Xiaogang Jin and
Joseph S. Shin Simulating Drops Settling in a Still
Liquid . . . . . . . . . . . . . . . . . 46--55
Kang Zhang and
Quang Vinh Nguyen and
Zhao-Peng Meng and
Wen-Yuan Tao Teaching Information Aesthetics as a
Research Class in China . . . . . . . . 56--64
Alejandro Rodriguez and
Beatriz Rey and
Ma Dolores Vara and
Maja Wrzesien and
Mariano Alcaniz and
Rosa Ma Banos and
David Perez-Lopez A VR-Based Serious Game for Studying
Emotional Regulation in Adolescents . . 65--73
Tyson Brochu Toward Better Surface Tracking for Fluid
Simulation . . . . . . . . . . . . . . . 74--81
Anonymous IEEE Computer Society [advertisement] 82--82
Anonymous Stay Connected [advertisement] . . . . . 83--83
Kapil Dev and
Manfred Lau Democratizing Digital Content Creation
Using Mobile Devices with Inbuilt
Sensors . . . . . . . . . . . . . . . . 84--94
Anonymous Advanced Display Technologies . . . . . 96--96
Anonymous [Front cover] . . . . . . . . . . . . . c1--c1
Anonymous Focus on Your Job Search [advertisement] c3--c3
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Anonymous Rock Stars of $3$D Printing
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Anonymous Masthead . . . . . . . . . . . . . . . . 1--1
Gary Singh Electrifying Digital Abstract Art . . . 4--5
L. Miguel Encarnacao In Memoriam: Wolfgang Straßer
(1941--2015) . . . . . . . . . . . . . . 6--7
James Ahrens Increasing Scientific Data Insights
about Exascale Class Simulations under
Power and Storage Constraints . . . . . 8--11
Robert Kosara Tapestry: A Different Kind of Conference
on Storytelling with Data . . . . . . . 12--14
Anonymous IEEE CG&A Call for Articles . . . . . . . 15--15
Ronald A. Rensink Preparing Undergraduates for Visual
Analytics . . . . . . . . . . . . . . . 16--20
Andre Stork Visual Computing Challenges of Advanced
Manufacturing and Industrie 4.0 [Guest
Editors' introduction] . . . . . . . . . 21--25
Jorge Posada and
Carlos Toro and
Inigo Barandiaran and
David Oyarzun and
Didier Stricker and
Raffaele de Amicis and
Eduardo B. Pinto and
Peter Eisert and
Jurgen Dollner and
Ivan Vallarino Visual Computing as a Key Enabling
Technology for Industrie 4.0 and
Industrial Internet . . . . . . . . . . 26--40
Rahul C. Basole and
Ahsan Qamar and
Hyunwoo Park and
Christiaan J. J. Paredis and
Leon F. McGinnis Visual Analytics for Early-Phase Complex
Engineered System Design Support . . . . 41--51
Michele Gattullo and
Antonio E. Uva and
Michele Fiorentino and
Joseph L. Gabbard Legibility in Industrial AR: Text Style,
Color Coding, and Illuminance . . . . . 52--61
Evan Shellshear and
Rolf Berlin and
Johan S. Carlson Maximizing Smart Factory Systems by
Incrementally Updating Point Clouds . . 62--69
Li Wei and
Zhigang Deng A Practical Model for Live Speech-Driven
Lip-Sync . . . . . . . . . . . . . . . . 70--78
Anonymous IEEE Computer Society House
Advertisement . . . . . . . . . . . . . 79--79
Muhammad Hafiz Wan Rosli and
Andres Cabrera Gestalt Principles in Multimodal Data
Representation . . . . . . . . . . . . . 80--87
Daniele Panozzo Demystifying Quadrilateral Remeshing . . 88--95
Ismo Rakkolainen and
Antti Sand and
Karri Palovuori Midair User Interfaces Employing
Particle Screens . . . . . . . . . . . . 96--102
Anonymous The Wearable Revolution . . . . . . . . 104--104
Anonymous Front Cover . . . . . . . . . . . . . . c1--c1
Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2
Anonymous IEEE Cloud Computing Call for Papers . . c3--c3
Anonymous SIGGRAPH2015 Xroads of Discovery House
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Anonymous Masthead . . . . . . . . . . . . . . . . 1--1
Anonymous Masthead . . . . . . . . . . . . . . . . 1--1
Gary Singh Abstract Creative Practice . . . . . . . 4--5
L. Miguel Encarnacao Interacting with Diverse Realities . . . 6--6
Anonymous SIGGRAPH2015 Advertisement . . . . . . . 7--7
Anonymous High Tech @ Home . . . . . . . . . . . . 8--9
Ben Shneiderman and
Catherine Plaisant Sharpening Analytic Focus to Cope with
Big Data Volume and Variety . . . . . . 10--14
Alex Wiens and
Gitta Domik In-Class Exercise for Shadow Mapping
Algorithms . . . . . . . . . . . . . . . 15--19
Joseph J. LaViola and
Odest Chadwicke Jenkins Natural User Interfaces for Adjustable
Autonomy in Robot Control . . . . . . . 20--21
Andreas Dunser and
Martin Lochner and
Ulrich Engelke and
David Rozado Fernandez Visual and Manual Control for
Human-Robot Teleoperation . . . . . . . 22--32
Takeo Igarashi and
Masahiko Inami Exploration of Alternative Interaction
Techniques for Robotic Systems . . . . . 33--41
Nathalie Henry Riche Data-Driven Discoveries: Pushing
Visualization Research Further . . . . . 42--43
Jurgen Bernard and
David Sessler and
Thorsten May and
Thorsten Schlomm and
Dirk Pehrke and
Jorn Kohlhammer A Visual-Interactive System for Prostate
Cancer Cohort Analysis . . . . . . . . . 44--55
Kai Xu and
Simon Attfield and
T. J. Jankun-Kelly and
Ashley Wheat and
Phong H. Nguyen and
Nallini Selvaraj Analytic Provenance for Sensemaking: A
Research Agenda . . . . . . . . . . . . 56--64
Eniko Szekely and
Arnaud Sallaberry and
Faraz Zaidi and
Pascal Poncelet A Graph-Based Method for Detecting Rare
Events: Identifying Pathologic Cells . . 65--73
Karin von Ompteda and
Kevin Walker Translating the Quantum World to Human
Scale: An Art--Science Collaboration . . 74--81
Thabo Beeler Passive Spatiotemporal Geometry
Reconstruction of Human Faces at High
Fidelity . . . . . . . . . . . . . . . . 82--90
Andreea Molnar and
Ann F. McKenna and
Qing Liu and
Mihaela Vorvoreanu and
Krishna Madhavan Using Visualization to Derive Insights
from Research Funding Portfolios . . . . 91--c3
Anonymous Front Cover . . . . . . . . . . . . . . c1--c1
Anonymous IEEE CG&A Call for Articles House
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Anonymous Rock Stars of Cybersecurity House
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Anonymous [Masthead] . . . . . . . . . . . . . . . 1--1
Anonymous Table of contents . . . . . . . . . . . 2--3
Gary Singh Infinite Flexibility with Layers . . . . 4--5
Frank Steinicke and
Wolfgang Stuerzlinger Spatial Interfaces . . . . . . . . . . . 6--7
Bruce D. Campbell and
Francesca Samsel Murmurations: Drawing Together Art,
Visualization, and Physical Phenomena 8--12
Anonymous Focus on Your Job Search [Advertisement] 13--13
Paul Carmen DiLorenzo Premo: DreamWorks Animation's New
Approach to Animation . . . . . . . . . 14--21
Peichang Ouyang and
Feng Ding and
Xinchang Wang Beautiful Math, Part 4: Polygonal
Aesthetic Patterns Based on the
Schwarz--Christoffel Mapping . . . . . . 22--25
Melanie Tory and
Sheelagh Carpendale Personal Visualization and Personal
Visual Analytics [Guest Editors'
introduction] . . . . . . . . . . . . . 26--27
Eun Kyoung Choe and
Bongshin Lee and
m.c. schraefel Characterizing Visualization Insights
from Quantified Selfers' Personal Data
Presentations . . . . . . . . . . . . . 28--37
Wesley Willett and
Pascal Goffin and
Petra Isenberg Understanding Digital Note-Taking
Practice for Visualization . . . . . . . 38--51
Lyn Bartram Design Challenges and Opportunities for
Eco-Feedback in the Home . . . . . . . . 52--62
Anonymous Rock Stars of Wearables [Advertisement] 63--63
Kuno Kurzhals and
Daniel Weiskopf Eye Tracking for Personal Visual
Analytics . . . . . . . . . . . . . . . 64--72
Jo Wood Visualizing Personal Progress in
Participatory Sports Cycling Events . . 73--81
Shimin Wang and
Yuzuru Tanahashi and
Nick Leaf and
Kwan-Liu Ma Design and Effects of Personal
Visualizations . . . . . . . . . . . . . 82--93
Alex Endert and
Remco Chang and
Chris North and
Michelle Zhou Semantic Interaction: Coupling Cognition
and Computation through Usable
Interactive Analytics . . . . . . . . . 94--99
Cengiz Oztireli Making Sense of Geometric Data . . . . . 100--106
Anonymous IEEE Computer Society [Advertisement] 107--107
Alex Wiens and
Gitta Domik In-Class Exercises for Shadow Volume
Algorithms . . . . . . . . . . . . . . . 108--112
Anonymous [Front cover] . . . . . . . . . . . . . c1--c1
Anonymous IEEE CG&A Call for Articles . . . . . . . c2--c2
Anonymous Rock Stars of Cybersecurity
[Advertisement] . . . . . . . . . . . . c4--c4
Anonymous Take the CS Library wherever you go!
[Advertisement] . . . . . . . . . . . . c3--c3
Gary Singh The Wonder and Beauty of Science . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Daniel Leithinger and
Sean Follmer and
Alex Olwal and
Hiroshi Ishii Shape Displays: Spatial Interaction with
Dynamic Physical Form . . . . . . . . . 5--11
Angus Graeme Forbes and
Andres Burbano and
Paul Murray and
George Legrady Imagining Macondo: Interacting with
García Márquez's Literary Landscape . . . 12--19
Taku Komura and
Rynson W. H. Lau and
Ming C. Lin and
Aditi Majumder and
Dinesh Manocha and
Wei Wei Xu Virtual Reality Software and Technology 20--21
Vincent Agnus and
Stephane Nicolau and
Luc Soler Illumination Independent and Accurate
Marker Tracking Using Cross-Ratio
Invariance . . . . . . . . . . . . . . . 22--33
Kieran Carnegie and
Taehyun Rhee Reducing Visual Discomfort with HMDs
Using Dynamic Depth of Field . . . . . . 34--41
Manuel Pratorius and
Ulrich Burgbacher and
Dimitar Valkov and
Klaus Hinrichs Sensing Thumb-to-Finger Taps for
Symbolic Input in VR/AR Environments . . 42--54
Alexandra Covaci and
Anne-Helene Olivier and
Franck Multon Visual Perspective and Feedback Guidance
for VR Free-Throw Training . . . . . . . 55--65
Marc Ericson C. Santos and
Jarkko Polvi and
Takafumi Taketomi and
Goshiro Yamamoto and
Christian Sandor and
Hirokazu Kato Toward Standard Usability Questionnaires
for Handheld Augmented Reality . . . . . 66--75
Pedro Cruz and
Antonio Cruz and
Penousal Machado Contiguous Animated Edge-Based
Cartograms for Traffic Visualization . . 76--83
Bongshin Lee and
Nathalie Henry Riche and
Petra Isenberg and
Sheelagh Carpendale More Than Telling a Story: Transforming
Data into Visually Shared Stories . . . 84--90
Anonymous IEEE CG&A Call for Articles: House
Advertisement . . . . . . . . . . . . . 91--91
Alec Jacobson Breathing Life into Shapes . . . . . . . 92--100
Nicole M. Artner and
Ines Janusch and
Walter G. Kropatsch Evaluating and Grading Students in
Large-Scale Image Processing Courses . . 101--c3
Anonymous Deadline: 31 October House Advertisement c4--c4
Anonymous Front Cover . . . . . . . . . . . . . . c1--c1
Gary Singh Pass the Parcel . . . . . . . . . . . . 2--3
L. Miguel Encarnacao M1C2: Experiments in Community Building
through Collaborative Research
Dissemination . . . . . . . . . . . . . 4--4
Anonymous [Masthead] . . . . . . . . . . . . . . . 5--5
Bruce D. Campbell and
Francesca Samsel Slow Vis: Extending Opportunities for
Insight and Understanding Over Time . . 6--10
Paulo Dias and
Luis Neves and
Daniel Santos and
Catarina Coelho and
Maria Teresa Ferreira and
Helder Santos and
Samuel Silva and
Beatriz Sousa Santos CraMs: Craniometric Analysis Application
Using $3$D Skull Models . . . . . . . . 11--17
Xiaoru Yuan and
Baoquan Chen and
Koji Koyamada and
Issei Fujishiro Human-Centered Data Visualization [Guest
Editors' introduction] . . . . . . . . . 18--19
Jaemin Jo and
Bongshin Lee and
Jinwook Seo WordlePlus: Expanding Wordle's Use
through Natural Interaction and
Animation . . . . . . . . . . . . . . . 20--28
Anonymous IEEE CG&A Call for Articles . . . . . . . 29--29
Takayuki Itoh and
Karsten Klein Key-Node-Separated Graph Clustering and
Layouts for Human Relationship Graph
Visualization . . . . . . . . . . . . . 30--40
Anonymous IEEE CG&A Call for Articles . . . . . . . 41--41
Fangfang Zhou and
Wei Huang and
Ying Zhao and
Yang Shi and
Xing Liang and
Xiaoping Fan ENTVis: A Visual Analytic Tool for
Entropy-Based Network Traffic Anomaly
Detection . . . . . . . . . . . . . . . 42--50
Wenyong Gong and
Xiaohua Xie and
Rui Ma and
Tieru Wu Angle-Preserving Quadrilateral Mesh
Parameterization . . . . . . . . . . . . 51--59
Zhang Meng and
Si Weixin and
Qian Yinling and
Sun Hanqiu and
Qin Jing and
Pheng-Ann Heng Vortex Filaments in Grids for Scalable,
Fine Smoke Simulation . . . . . . . . . 60--68
Huamin Qu and
Qing Chen Visual Analytics for MOOC Data . . . . . 69--75
Francisco Gonzalez Garcia Trends in Continuity and Interpolation
for Computer Graphics . . . . . . . . . 76--82
Mingliang Cao and
Yi Li and
Zhigeng Pan and
Josephine Csete and
Shu Sun and
Jie Li and
Yu Liu Educational Virtual-Wear Trial: More
Than a Virtual Try-On Experience . . . . 83--89
Peichang Ouyang and
Weiguo Zhao and
Xuan Huang Beautiful Math, Part 5: Colorful
Archimedean Tilings from Dynamical
Systems . . . . . . . . . . . . . . . . 90--96
Anonymous Table of contents . . . . . . . . . . . c2--1
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Anonymous Get the recognition you deserve
[advertisement] . . . . . . . . . . . . c3--c3
Anonymous Watch the World's Leading Experts Take
Multi-Core Strategies to New Heights
[Advertisement] . . . . . . . . . . . . c4--c4
Gary Singh Seeds of Human Experience . . . . . . . 2--3
L. Miguel Encarnacao Human Touch in Digital Experiences . . . 4--4
Anonymous Masthead . . . . . . . . . . . . . . . . 5--5
Anonymous Augment Your Reality . . . . . . . . . . 6--7
Susumu Tachi Telexistence: Enabling Humans to Be
Virtually Ubiquitous . . . . . . . . . . 8--14
Anonymous IEEE CG&A Call for Articles House
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Haru Ji and
Graham Wakefield Endogenous Biologically Inspired Art of
Complex Systems . . . . . . . . . . . . 16--21
Leigh Mcloughlin and
Oleg Fryazinov and
Mark Moseley and
Mathieu Sanchez and
Valery Adzhiev and
Peter Comninos and
Alexander Pasko Virtual Sculpting and $3$D Printing for
Young People with Disabilities . . . . . 22--28
Anonymous CiSE is the Perfect Combination House
Advertisement . . . . . . . . . . . . . 29--29
Atakan Arasan and
Cagatay Basdogan and
Tevfik Metin Sezgin HaptiStylus: A Novel Stylus for
Conveying Movement and Rotational Torque
Effects . . . . . . . . . . . . . . . . 30--41
Jonatan Martinez and
Arturo Garcia and
Miguel Oliver and
Jose Pascual Molina and
Pascual Gonzalez Identifying Virtual $3$D Geometric
Shapes with a Vibrotactile Glove . . . . 42--51
Xufang Pang and
Rynson W. H. Lau and
Zhan Song and
Yangyan Li and
Shengfeng He A Tool-Free Calibration Method for
Turntable-Based $3$D Scanning Systems 52--61
Shigeo Yoshida and
Takumi Shirokura and
Yuta Sugiura and
Daisuke Sakamoto and
Tetsuo Ono and
Masahiko Inami and
Takeo Igarashi RoboJockey: Designing an Entertainment
Experience with Robots . . . . . . . . . 62--69
Sungmin Cho and
Won-Seok Kim and
Nam-Jong Paik and
Hyunwoo Bang Upper-Limb Function Assessment Using
VBBTs for Stroke Patients . . . . . . . 70--78
Anonymous IEEE Computer Society House
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Robert Kosara Presentation-Oriented Visualization
Techniques . . . . . . . . . . . . . . . 80--85
Beatriz Sousa Santos and
Beatriz Quintino Ferreira and
Paulo Dias Using Heuristic Evaluation to Foster
Visualization Analysis and Design Skills 86--90
Anonymous IEEE Transactions on Big Data House
Advertisement . . . . . . . . . . . . . 91--91
Michela Spagnuolo Shape 4.0: $3$D Shape Modeling and
Processing Using Semantics . . . . . . . 92--96
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of It All House Advertisement . . . . . c4--c4
Anonymous Table of Contents . . . . . . . . . . . 1--2
Gary Singh A Genealogy of Fractal Code [About the
cover] . . . . . . . . . . . . . . . . . 3--4
Kenneth Moreland The Tensions of In Situ Visualization 5--9
Uwe Freiherr von Lukas Underwater Visual Computing: The Grand
Challenge Just around the Corner . . . . 10--15
Pedro Cruz and
Penousal Machado Pulsing Blood Vessels: A Figurative
Approach to Traffic Visualization . . . 16--21
Alberto Raposo and
Soraia Raupp Musse and
James Gain Visual Computing and the Progress of
Developing Countries . . . . . . . . . . 22--23
Paulo L. J. Drews and
Erickson R. Nascimento and
Silvia S. C. Botelho and
Mario Fernando Montenegro Campos Underwater Depth Estimation and Image
Restoration Based on Single Images . . . 24--35
Luciana Nedel and
Vinicius Costa de Souza and
Aline Menin and
Lucia Sebben and
Jackson Oliveira and
Frederico Faria and
Anderson Maciel Using Immersive Virtual Reality to
Reduce Work Accidents in Developing
Countries . . . . . . . . . . . . . . . 36--46
Bryan Davies and
Edwin Blake Evaluating Existing Strategies to Limit
Video Game Playing Time . . . . . . . . 47--57
Eunice P. dos Santos Nunes and
Licinio G. Roque and
Fatima de Lourdes dos Santos Nunes Measuring Knowledge Acquisition in $3$D
Virtual Learning Environments . . . . . 58--67
Kazuhisa Yanaka and
Toshiaki Yamanouchi $3$D Image Display Courses for
Information Media Students . . . . . . . 68--73
Benjamin Bach Unfolding Dynamic Networks for Visual
Exploration . . . . . . . . . . . . . . 74--82
Maria-Elena Froese and
Melanie Tory Lessons Learned from Designing
Visualization Dashboards . . . . . . . . 83--89
Juan David Hincapie-Ramos and
Kasim Ozacar and
Pourang P. Irani and
Yoshifumi Kitamura GyroWand: An Approach to IMU-Based
Raycasting for Augmented Reality . . . . 90--96
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Anonymous Table of Contents . . . . . . . . . . . 1--2
L. Miguel Encarnacao Scientific Visualization . . . . . . . . 3
Gary Singh Landscapes of the Digital Baroque . . . 4--5
Jon M. Hjelmervik and
Oliver J. D. Barrowclough Interactive Exploration of Big
Scientific Data: New Representations and
Techniques . . . . . . . . . . . . . . . 6--9
Alberto Raposo and
Luciano Reis and
Vinicius Rodrigues and
Rodrigo Pinheiro and
Pablo Elias and
Renato Cherullo A System for Integrated Visualization in
Oil Exploration and Production . . . . . 10--16
Bruce D. Campbell Immersive Visualization to Support
Scientific Insight . . . . . . . . . . . 17--21
Oliver Rubel and
Burlen Loring and
Jean-Luc Vay and
David P. Grote and
Remi Lehe and
Stepan Bulanov and
Henri Vincenti and
E. Wes Bethel WarpIV: In Situ Visualization and
Analysis of Ion Accelerator Simulations 22--35
Tobias Gunther and
Maik Schulze and
Anke Friederici and
Holger Theisel Visualizing Volcanic Clouds in the
Atmosphere and Their Impact on Air
Traffic . . . . . . . . . . . . . . . . 36--47
Kenneth Moreland and
Christopher Sewell and
William Usher and
Li-ta Lo and
Jeremy Meredith and
David Pugmire and
James Kress and
Hendrik Schroots and
Kwan-Liu Ma and
Hank Childs and
Matthew Larsen and
Chun-Ming Chen and
Robert Maynard and
Berk Geveci VTK-m: Accelerating the Visualization
Toolkit for Massively Threaded
Architectures . . . . . . . . . . . . . 48--58
Anonymous IEEE CG&A Call for Articles House
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Mukund Raj and
Mahsa Mirzargar and
J. Samuel Preston and
Robert M. Kirby and
Ross T. Whitaker Evaluating Shape Alignment via Ensemble
Visualization . . . . . . . . . . . . . 60--71
David H. S. Chung and
Matthew L. Parry and
Iwan W. Griffiths and
Robert S. Laramee and
Rhodri Bown and
Philip A. Legg and
Min Chen Knowledge-Assisted Ranking: A Visual
Analytic Application for Sports Event
Data . . . . . . . . . . . . . . . . . . 72--82
Anonymous IEEE Computer Society House
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Ken Perlin Future Reality: How Emerging
Technologies Will Change Language Itself 84--89
David Gotz and
David Borland Data-Driven Healthcare: Challenges and
Opportunities for Interactive
Visualization . . . . . . . . . . . . . 90--96
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Anonymous Table of Contents . . . . . . . . . . . 2--3
Gary Singh Improvising in Three Dimensions . . . . 4--5
Anonymous Art in the Digital Age . . . . . . . . . 6--7
Wenwen Dou and
Shixia Liu Topic- and Time-Oriented Visual Text
Analysis . . . . . . . . . . . . . . . . 8--13
Moacir Ponti and
Arthur A. Chaves and
Fabio R. Jorge and
Gabriel B. P. Costa and
Adimara Colturato and
Kalinka R. L. J. C. Branco Precision Agriculture: Using Low-Cost
Systems to Acquire Low-Altitude Images 14--20
Guillaume Lavoue and
Hantao Liu and
Karol Myszkowski and
Weisi Lin Quality Assessment and Perception in
Computer Graphics . . . . . . . . . . . 21--22
Ali Naci Erdem and
Ugur Halici Applying Computational Aesthetics to a
Video Game Application Using Machine
Learning . . . . . . . . . . . . . . . . 23--33
Eakta Jain and
Yaser Sheikh and
Jessica Hodgins Predicting Moves-on-Stills for Comic Art
Using Viewer Gaze Data . . . . . . . . . 34--45
Xi Wang and
David Lindlbauer and
Christian Lessig and
Marianne Maertens and
Marc Alexa Measuring the Visual Salience of $3$D
Printed Objects . . . . . . . . . . . . 46--55
Matthias Bernhard and
Manuela Waldner and
Paskal Plank and
Veronika Solteszova and
Ivan Viola The Accuracy of Gauge-Figure Tasks in
Monoscopic and Stereo Displays . . . . . 56--66
Thai Le and
Hilaire J. Thompson and
George Demiris A Comparison of Health Visualization
Evaluation Techniques with Older Adults 67--77
Elena Sikudova and
Tania Pouli and
Alessandro Artusi and
Ahmet Oguz Akyuz and
Francesco Banterle and
Zeynep Miray Mazlumoglu and
Erik Reinhard A Gamut-Mapping Framework for
Color-Accurate Reproduction of HDR
Images . . . . . . . . . . . . . . . . . 78--90
Anonymous IEEE CG&A Call for Articles . . . . . . . 91
Stuart K. Card The PhD Thesis Deconstructed . . . . . . 92--101
Kim Albrecht and
Burcu Yucesoy Designing for Insight: A Case Study from
Tennis Player Analysis . . . . . . . . . 102--108
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Anonymous Masthead . . . . . . . . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Gary Singh Outstanding Design [About the Cover] . . 4--6
Brett Balogh and
Anil Camci and
Paul Murray and
Angus G. Forbes Spectral Landscapes: Visualizing
Electromagnetic Interactions . . . . . . 7--11
Benjamin H. Groh and
Jasmin Flaschka and
Markus Wirth and
Thomas Kautz and
Martin Fleckenstein and
Bjoern M. Eskofier Wearable Real-Time Skateboard Trick
Visualization and Its Community
Perception . . . . . . . . . . . . . . . 12--18
Chris Schultz and
Mike Bailey Interacting with Large $3$D Datasets on
a Mobile Device . . . . . . . . . . . . 19--23
Rahul C. Basole and
Dietmar Saupe Sports Data Visualization [Guest
Editors' introduction] . . . . . . . . . 24--26
Anonymous IEEE CG&A Call for Articles . . . . . . . 27
Marcos Lage and
Jorge Piazentin Ono and
Daniel Cervone and
Justin Chiang and
Carlos Dietrich and
Claudio T. Silva StatCast Dashboard: Exploration of
Spatiotemporal Baseball Data . . . . . . 28--37
Charles Perin and
Jeremy Boy and
Frederic Vernier Using Gap Charts to Visualize the
Temporal Evolution of Ranks and Scores 38--49
Manuel Stein and
Halldor Janetzko and
Thorsten Breitkreutz and
Daniel Seebacher and
Tobias Schreck and
Michael Grossniklaus and
Iain D. Couzin and
Daniel A. Keim Director's Cut: Analysis and Annotation
of Soccer Matches . . . . . . . . . . . 50--60
Anonymous Call for Nominees Education Awards
Nominations . . . . . . . . . . . . . . 61
Romain Vuillemot and
Charles Perin Sports Tournament Predictions Using
Direct Manipulation . . . . . . . . . . 62--71
Nan Cao and
Yu-Ru Lin and
Fan Du and
Dashun Wang Episogram: Visual Summarization of
Egocentric Social Interactions . . . . . 72--81
Florent Berthaut and
Martin Hachet Spatial Interfaces and Interactive $3$D
Environments for Immersive Musical
Performances . . . . . . . . . . . . . . 82--87
Jens Schmidt and
Stephan Rudolph Graph-Based Design Languages: a Lingua
Franca for Product Design Including
Abstract Geometry . . . . . . . . . . . 88--93
Anonymous Computer Entrepreneur Award . . . . . . 94
Anonymous A Computer Graphics Back-to-School
Special . . . . . . . . . . . . . . . . 95--96
Anonymous Front Cover . . . . . . . . . . . . . . c1--c1
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Anonymous Masthead . . . . . . . . . . . . . . . . 1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Gary Singh Pure Abstraction . . . . . . . . . . . . 4--5
Bruce D. Campbell and
Samsel Francesca Using Art to Visualize Cellular
Environments: An Interview with David
Goodsell . . . . . . . . . . . . . . . . 6--10
Peter Lamb and
Hayden Croft Visualizing Rugby Game Styles Using
Self-Organizing Maps . . . . . . . . . . 11--15
Mike Macedonia and
Mark A. Livingston Computer Graphics for Defense
Applications . . . . . . . . . . . . . . 16--17
Amela Sadagic Design and Choice of Visual Display
Solutions in the Training Domain . . . . 18--25
Ryan Schubert and
Greg Welch and
Salam Daher and
Andrew Raij HuSIS: A Dedicated Space for Studying
Human Interactions . . . . . . . . . . . 26--36
Aniket Bera and
Sujeong Kim and
Dinesh Manocha Interactive Crowd-Behavior Learning for
Surveillance and Training . . . . . . . 37--45
Xiaoguang Han and
Kwan-Yee K. Wong and
Yizhou Yu $3$D Human Model Reconstruction from
Sparse Uncalibrated Views . . . . . . . 46--56
Anonymous Not so Secure House Advertisement . . . 57
Antonio G. Losada and
Roberto Theron and
Alejandro Benito BKViz: A Basketball Visual Analysis Tool 58--68
Anonymous myCS House Advertisement . . . . . . . . 69
Mingliang Cao and
Yi Li and
Yueping Guo and
Lei Yao and
Zhigeng Pan Customized Body Mapping to Facilitate
the Ergonomic Design of Sportswear . . . 70--77
Tim Dwyer Network Visualization as a Higher-Order
Visual Analysis Tool . . . . . . . . . . 78--85
Eduardo Simoes Lopes Gastal Efficient High-Dimensional, Edge-Aware
Filtering . . . . . . . . . . . . . . . 86--95
Anonymous IEEE Computer Society House
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Anonymous Table of contents . . . . . . . . . . . 2--3
Gary Singh Taking Flight . . . . . . . . . . . . . 4--5
L. Miguel Encarnacao The Queue Is Having an Issue . . . . . . 6--7
Matthias F. Stallmann Algorithm Animation with Galant . . . . 8--14
Weili Shi A Generative Approach to Chinese
Shanshui Painting . . . . . . . . . . . 15--19
Anatole Lecuyer Playing with Senses in VR: Alternate
Perceptions Combining Vision and Touch 20--26
Michael Traore and
Christophe Hurter Interactive Exploration of $3$D Scanned
Baggage . . . . . . . . . . . . . . . . 27--33
Juan C. Garcia and
Bruno Patrao and
Luis Almeida and
Javier Perez and
Paulo Menezes and
Jorge Dias and
Pedro J. Sanz A Natural Interface for Remote Operation
of Underwater Robots . . . . . . . . . . 34--43
Alina Freund and
Nazli Yonca Aydin and
Dirk Zeckzer and
Hans Hagen A Decision-Support System for
Sustainable Water Distribution System
Planning . . . . . . . . . . . . . . . . 44--55
Ibai Leizea and
Ainitze Mendizabal and
Hugo Alvarez and
Iker Aguinaga and
Diego Borro and
Emilio Sanchez Real-Time Visual Tracking of Deformable
Objects in Robot-Assisted Surgery . . . 56--68
Anonymous New membership options for a better fit 69
Mikko Kyto and
Krupakar Dhinakaran and
Aki Martikainen and
Perttu Hamalainen Improving $3$D Character Posing with a
Gestural Interface . . . . . . . . . . . 70--78
Anonymous myCS . . . . . . . . . . . . . . . . . . 79
Pynar Satylmys and
Thomas Bashford-Rogers and
Alan Chalmers and
Kurt Debattista A Machine-Learning-Driven Sky Model . . 80--91
Michelle Annett (Digitally) Inking in the 21st Century 92--99
Bum Chul Kwon and
Janu Verma and
Peter J. Haas and
Cagatay Demiralp Sampling for Scalable Visual Analytics 100--108
Anonymous Can you invent a better world through
technologies? . . . . . . . . . . . . . c3--c3
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Kennedy Awards . . . . . . . . . . . . . c4--c4
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Anonymous Table of Contents . . . . . . . . . . . 2--3
Gary Singh Without a Plan . . . . . . . . . . . . . 4--5
L. Miguel Encarnacao Information Visualization . . . . . . . 6--7
Susan Reilly The Need to Help Journalists with Data
and Information Visualization . . . . . 8--10
Anonymous Can You Invent a Better World through
Technologies? House Advertisement . . . 11
Alice Thudt and
Bongshin Lee and
Eun Kyoung Choe and
Sheelagh Carpendale Expanding Research Methods for a
Realistic Understanding of Personal
Visualization . . . . . . . . . . . . . 12--18
Anonymous Not So Secure House Advertisement . . . 19
Yosuke Onoue and
Nobuyuki Kukimoto and
Naohisa Sakamoto and
Kazuo Misue and
Koji Koyamada Layered Graph Drawing for Visualizing
Evaluation Structures . . . . . . . . . 20--30
Philip A. Legg and
Eamonn Maguire and
Simon Walton and
Min Chen Glyph Visualization: A Fail-Safe Design
Scheme Based on Quasi-Hamming Distances 31--41
Jing Xia and
Yumeng Hou and
Yingjie Victor Chen and
Zhenyu Cheryl Qian and
David S. Ebert and
Wei Chen Visualizing Rank Time Series of
Wikipedia Top-Viewed Pages . . . . . . . 42--53
Jimmy Johansson and
Tomasz Opach and
Erik Glaas and
Tina-Simone Neset and
Carlo Navarra and
Bjorn-Ola Linner and
Jan Ketil Rod VisAdapt: A Visualization Tool to
Support Climate Change Adaptation . . . 54--65
Barrett Ens and
Pourang Irani Spatial Analytic Interfaces: Spatial
User Interfaces for In Situ Visual
Analytics . . . . . . . . . . . . . . . 66--79
Aaron Scherzinger and
Tobias Brix and
Dominik Drees and
Andreas Volker and
Kiril Radkov and
Niko Santalidis and
Alexander Fieguth and
Klaus H. Hinrichs Interactive Exploration of Cosmological
Dark-Matter Simulation Data . . . . . . 80--89
Shufang Lu and
Xiaogang Jin and
Aubrey Jaffer and
Fei Gao and
Xiaoyang Mao Solid Mathematical Marbling . . . . . . 90--98
Diana Fernondez-Prieto and
Carol Naranjo-Valero and
Jose Tiberio Hernandez and
Hans Hagen STRAD Wheel: Web-Based Library for
Visualizing Temporal Data . . . . . . . 99--105
Ed Angel The Case for Teaching Computer Graphics
with WebGL: A $ 25$-Year Perspective . . 106--112
Anonymous Call for Nominees Education Awards
Nominations House Advertisement . . . . c3--c3
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Anonymous Masthead . . . . . . . . . . . . . . . . 1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Gary Singh Stories in the Data . . . . . . . . . . 4--5
Benjamin Bach and
Nathalie Henry Riche and
Sheelagh Carpendale and
Hanspeter Pfister The Emerging Genre of Data Comics . . . 6--13
David J. Kasik In Memoriam: John Staudhammer . . . . . 14--15
Arun Kulshreshth and
Kevin Pfeil and
Joseph J. LaViola Enhancing the Gaming Experience Using
$3$D Spatial User Interface Technologies 16--23
Iago Berndt and
Rafael Torchelsen and
Anderson Maciel Efficient Surgical Cutting with
Position-Based Dynamics . . . . . . . . 24--31
Bedrich Benes and
David J. Kasik and
Wilmot Li and
Hao Zhang Computational Design and Fabrication . . 32--33
Vahid Babaei and
Javier Ramos and
Yongquan Lu and
Guillermo Webster and
Wojciech Matusik FabSquare: Fabricating Photopolymer
Objects by Mold $3$D Printing and UV
Curing . . . . . . . . . . . . . . . . . 34--42
Ammar Hattab and
Ian Gonsher and
Daniel Moreno and
Gabriel Taubin Differential $3$D Scanning . . . . . . . 43--51
Nobuyuki Umetani and
Ryan Schmidt SurfCuit: Surface-Mounted Circuits on
$3$D Prints . . . . . . . . . . . . . . 52--60
Hessam Djavaherpour and
Ali Mahdavi-Amiri and
Faramarz F. Samavati Physical Visualization of Geospatial
Datasets . . . . . . . . . . . . . . . . 61--69
Guanbin Li and
Sai Bi and
Jue Wang and
Yingqing Xu and
Yizhou Yu ColorSketch: A Drawing Assistant for
Generating Color Sketches from Photos 70--81
Tobias Schreck What Features Can Tell Us about Shape 82--87
Marcel Campen Tiling the Bunny: Quad Layouts for
Efficient $3$D Geometry Representation 88--95
Gunther H. Weber and
Sheelagh Carpendale and
David Ebert and
Brian Fisher and
Hans Hagen and
Ben Shneiderman and
Anders Ynnerman Apply or Die: On the Role and Assessment
of Application Papers in Visualization 96--104
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Anonymous Masthead . . . . . . . . . . . . . . . . 1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Gary Singh Visualizing Science . . . . . . . . . . 4--5
David S. Ebert In Memoriam: Martin William Ribarsky . . 6--7
Ursula H. Augsdörfer and
Andreas Riffnaller-Schiefer On the Convergence of Modeling and
Simulation . . . . . . . . . . . . . . . 8--13
Michael Neff and
Catherine Pelachaud Animation of Natural Virtual Characters 14--16
Elisabetta Bevacqua and
Romain Richard and
Pierre De Loor Believability and Co-presence in
Human-Virtual Character Interaction . . 17--29
Kerstin Ruhland and
Mukta Prasad and
Rachel McDonnell Data-Driven Approach to Synthesizing
Facial Animation Using Motion Capture 30--41
Daniel Holden and
Ikhsanul Habibie and
Ikuo Kusajima and
Taku Komura Fast Neural Style Transfer for Motion
Data . . . . . . . . . . . . . . . . . . 42--49
Mathieu Chollet and
Stefan Scherer Perception of Virtual Audiences . . . . 50--59
Vincius J. Cassol and
Estevao Smania Testa and
Claudio Rosito Jung and
Muhammad Usman and
Petros Faloutsos and
Glen Berseth and
Mubbasir Kapadia and
Norman I. Badler and
Soraia Raupp Musse Evaluating and Optimizing Evacuation
Plans for Crowd Egress . . . . . . . . . 60--71
Jian Cui and
Voicu Popescu and
Nicoletta Adamo-Villani and
Susan Wagner Cook and
Katherine A. Duggan and
Howard S. Friedman Animation Stimuli System for Research on
Instructor Gestures in Education . . . . 72--83
Qian Zhang and
Yu Guo and
Pierre-Yves Laffont and
Tobias Martin and
Markus Gross A Virtual Try-On System for Prescription
Eyeglasses . . . . . . . . . . . . . . . 84--93
Anonymous IEEE Computer Society . . . . . . . . . 94
Jaepyung Hwang and
Kwanguk Kim and
Il Hong Suh and
Taesoo Kwon Performance-Based Animation Using
Constraints for Virtual Object
Manipulation . . . . . . . . . . . . . . 95--102
Min Chen and
Georges Grinstein and
Chris R. Johnson and
Jessie Kennedy and
Melanie Tory Pathways for Theoretical Advances in
Visualization . . . . . . . . . . . . . 103--112
Anonymous Front Cover . . . . . . . . . . . . . . c1--c1
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Anonymous Table of Contents . . . . . . . . . . . 1--2
Gary Singh Illuminating Nature . . . . . . . . . . 3--4
Bruce D. Campbell and
Francesca Samsel Coming Into Focus: An Interview with
Ellen Jantzen . . . . . . . . . . . . . 5--8
Susan Reiser and
Rebecca Bruce and
Jackson Martin and
Brent Skidmore Making Together: An Interdisciplinary,
Inter-institutional Assistive-Technology
Project . . . . . . . . . . . . . . . . 9--14
Gennady Andrienko and
Natalia Andrienko and
Robert Weibel Geographic Data Science . . . . . . . . 15--17
Tatiana von Landesberger and
Sebastian Bremm and
Marcel Wunderlich Typology of Uncertainty in Static
Geolocated Graphs for Visualization . . 18--27
Amilcar Soares Junior and
Chiara Renso and
Stan Matwin ANALYTiC: An Active Learning System for
Trajectory Classification . . . . . . . 28--39
Wei Luo and
Michael Steptoe and
Zheng Chang and
Robert Link and
Leon Clarke and
Ross Maciejewski Impact of Spatial Scales on the
Intercomparison of Climate Scenarios . . 40--49
Alireza Karduni and
Isaac Cho and
Ginette Wessel and
William Ribarsky and
Eric Sauda and
Wenwen Dou Urban Space Explorer: A Visual Analytics
System for Urban Planning . . . . . . . 50--60
Feng Wang and
Brett Hansen and
Ryan Simmons and
Ross Maciejewski Name Profiler Toolkit . . . . . . . . . 61--71
Jules Morel and
Alexandra Bac and
Cedric Vega Terrain Model Reconstruction from
Terrestrial LiDAR Data Using Radial
Basis Functions . . . . . . . . . . . . 72--84
Khrystyna Vasylevska and
Hannes Kaufmann Compressing VR: Fitting Large Virtual
Environments within Limited Physical
Space . . . . . . . . . . . . . . . . . 85--91
Peichang Ouyang and
Xinchang Wang and
Yongman Zhao Beautiful Math, Part 6: Visualizing $4$D
Regular Polytopes Using the Kaleidoscope
Principle . . . . . . . . . . . . . . . 92--97
Zhiguang Zhou and
Zhifei Ye and
Yanan Liu and
Fang Liu and
Yubo Tao and
Weihua Su Visual Analytics for Spatial Clusters of
Air-Quality Data . . . . . . . . . . . . 98--105
Kelly Gaither How Visualization Can Foster Diversity
and Inclusion in Next-Generation Science 106--112
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Anonymous Table of contents . . . . . . . . . . . 1--2
Gary Singh Control and Release in Complex
Relationships . . . . . . . . . . . . . 3--4
Yoko Usui and
Katsumi Sato and
Shinichi Watabe Computer Graphics Animation for
Objective Self-Evaluation . . . . . . . 5--9
Claudine Jaenichen Visual Communication and Cognition in
Everyday Decision-Making . . . . . . . . 10--18
Vito M. Manghisi and
Michele Fiorentino and
Michele Gattullo and
Antonio Boccaccio and
Vitoantonio Bevilacqua and
Giuseppe L. Cascella and
Michele Dassisti and
Antonio E. Uva Experiencing the Sights, Smells, Sounds,
and Climate of Southern Italy in VR . . 19--25
Jan Bender and
Kenny Erleben and
Barbara Solenthaler Modeling Virtual Humans . . . . . . . . 26--27
Yun-hyeong Kim and
Taesoo Kwon and
Daeun Song and
Young J. Kim Full-Body Animation of Human Locomotion
in Reduced Gravity Using Physics-Based
Control . . . . . . . . . . . . . . . . 28--39
Adela Barbulescu and
Remi Ronfard and
Gerard Bailly A Generative Audio-Visual Prosodic Model
for Virtual Actors . . . . . . . . . . . 40--51
Markus Huber and
Bernhard Eberhardt and
Daniel Weiskopf Cloth Animation Retrieval Using a
Motion-Shape Signature . . . . . . . . . 52--64
Seung-Hyun Yoon and
John Lewis and
Taehyun Rhee Blending Face Details: Synthesizing a
Face Using Multiscale Face Models . . . 65--75
Martin Knuth and
Jan Bender and
Michael Goesele and
Arjan Kuijper Deferred Warping . . . . . . . . . . . . 76--87
Yusuf Sahillioglu and
Metin Sezgin Sketch-Based Articulated $3$D Shape
Retrieval . . . . . . . . . . . . . . . 88--101
Anonymous myCS . . . . . . . . . . . . . . . . . . 102
Agnieszka Wnuk and
Konrad J. Debski and
Marcin Kozak CI Thermometer: Visualizing Confidence
Intervals in Correlation Analysis . . . 103--108
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Torsten Moller Building Bridges between Research and
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Gary Singh Improving Visual Communication . . . . . 8--10
Jason Jerald A Taxonomy of Spatial Interaction
Patterns and Techniques . . . . . . . . 11--19
Francesca Samsel and
Sebastian Klaassen and
David H. Rogers ColorMoves: Real-time Interactive
Colormap Construction for Scientific
Visualization . . . . . . . . . . . . . 20--29
Marcelo Cabral Ghilardi and
Julio Jacques Junior and
Isabel Manssour Crosswalk Localization from Low
Resolution Satellite Images to Assist
Visually Impaired People . . . . . . . . 30--46
Shiqi Wang and
Ke Gu and
Kai Zeng and
Zhou Wang and
Weisi Lin Objective Quality Assessment and
Perceptual Compression of Screen Content
Images . . . . . . . . . . . . . . . . . 47--58
Chuhua Xian and
Shuo Jin and
Charlie C. L. Wang Efficient C2-Weighting for Image Warping 59--76
Haiming Zhao and
Xiaogang Jin and
Xiaojian Huang and
Menglei Chai and
Kun Zhou Parametric Reshaping of Portrait Images
for Weight-change . . . . . . . . . . . 77--90
Lhaylla Crissaff and
Louisa Wood Ruby and
Samantha Deutch and
R. Luke DuBois and
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Juliana Freire and
Claudio Silva ARIES: Enabling Visual Exploration and
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Michael Krone and
Sebastian Grottel and
Guido Reina and
Christoph Muller and
Thomas Ertl 10 Years of MegaMol: The Pain and Gain
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Framework . . . . . . . . . . . . . . . 109--114
Amit Agrawal Putting VR/AR to Work . . . . . . . . . 115--118
John Patchett and
James Ahrens Optimizing Scientist Time through In
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Gary Singh The Nature of Collaboration . . . . . . 4--6
Anonymous Masthead . . . . . . . . . . . . . . . . 7
Andrew Bluff and
Andrew Johnston and
David Clarkson Interaction, Narrative and Animation in
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Jason Jerald Human-Centered VR Design: Five
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Mingliang Cao and
Yi Li and
Zhigeng Pan Toward Visual Avatars that Dress You
Well and Impact Your Health . . . . . . 22--27
Victoria Interrante and
Tobias Hollerer and
Anatole Lecuyer Virtual and Augmented Reality . . . . . 28--30
Stefania Serafin and
Michele Geronazzo and
Cumhur Erkut and
Niels C. Nilsson and
Rolf Nordahl Sonic Interactions in Virtual Reality:
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Niels Christian Nilsson and
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Aline Menin and
Rafael Torchelsen and
Luciana Nedel An Analysis of VR Technology Used in
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Pei-Ying Chiang and
Han-Yu Chang and
Yung-Ju Chang PotteryGo: A Virtual Pottery Making
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Zach Duer and
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Monique Meuschke and
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Li Liu and
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Markus Steinberger On Dynamic Scheduling for the GPU and
its Applications in Computer Graphics
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Quentin Corker-Marin and
Alexander Pasko and
Valery Adzhiev $4$D Cubism: Modeling, Animation, and
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Taku Hachisu and
Masaaki Fukumoto SpiroSurface: A Repulsive and Attractive
Force Display for Interactive Tabletops
Using a Pneumatic System . . . . . . . . 54--70
Christian Santoni and
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Jaegul Choo and
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Gary Singh The Right Medium . . . . . . . . . . . . 7--10
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Robert S. Laramee and
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Wei Zeng and
Yu Ye VitalVizor: A Visual Analytics System
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Tobias Kauer and
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Seokyeol Kim and
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Jun-Yan Zhu Learning to Synthesize and Manipulate
Natural Images . . . . . . . . . . . . . 14--23
Anonymous Big Data . . . . . . . . . . . . . . . . 24
Anonymous Special Issue: Deep Learning in Computer
Graphics . . . . . . . . . . . . . . . . 25
Wei Zhang and
Guanbin Li and
Haoyu Ma and
Yizhou Yu Automatic Color Sketch Generation Using
Deep Style Transfer . . . . . . . . . . 26--37
Lei Li and
Hongbo Fu and
Chiew-Lan Tai Fast Sketch Segmentation and Labeling
With Deep Learning . . . . . . . . . . . 38--51
Xiaodong Cun and
Feng Xu and
Chi-Man Pun and
Hao Gao Depth-Assisted Full Resolution Network
for Single Image-Based View Synthesis 52--64
Cheng Xu and
Cheng Zhang and
Xiaochen Zhou and
Biao Leng Improved Panoramic Representation via
Bidirectional Recurrent View Aggregation
for Three-Dimensional Model Retrieval 65--76
Zizhao Wu and
Ming Zeng and
Feiwei Qin and
Yigang Wang and
Ji\vrí Kosinka Active $3$-D Shape Cosegmentation With
Graph Convolutional Networks . . . . . . 77--88
Virginio Cantoni and
Piercarlo Dondi and
Luca Lombardi and
Alessandra Setti Teaching Computer Graphics Through a
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Lindy Ryan and
Deborah Silver and
Robert S. Laramee and
David Ebert and
Theresa-Marie Rhyne Teaching Data Visualization as a Skill 95--103
Diego Rojo and
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José Jesús García Rueda and
Laura Raya and
Mike Potel A Virtual Reality Training Application
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O. Bimber and
I. Kurmi and
D. C. Schedl Synthetic Aperture Imaging With Drones 8--15
B. Lee and
B. Bach and
T. Dwyer and
K. Marriott Immersive Analytics . . . . . . . . . . 16--18
A. Ivanov and
K. Danyluk and
C. Jacob and
W. Willett A Walk Among the Data . . . . . . . . . 19--28
W. Büschel and
S. Vogt and
R. Dachselt Augmented Reality Graph Visualizations 29--40
J. A. W. Filho and
C. M. D. S. Freitas and
L. Nedel Comfortable Immersive Analytics With the
VirtualDesk Metaphor . . . . . . . . . . 41--53
G. E. Marai and
J. Leigh and
A. Johnson Immersive Analytics Lessons From the
Electronic Visualization Laboratory: A
25-Year Perspective . . . . . . . . . . 54--66
B. Saket and
A. Endert Demonstrational Interaction for Data
Visualization . . . . . . . . . . . . . 67--72
W. Xie and
Y. Nie and
Z. Song and
C. C. L. Wang Mesh-Based Computation for Solving
Photometric Stereo With Near Point
Lighting . . . . . . . . . . . . . . . . 73--85
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Anonymous IEEE Computer Society . . . . . . . . . 96--96
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G. Singh Making the Invisible Visible . . . . . . 5--7
V. Vesna and
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F. Samsel Victoria Vesna: Inviting Meaningful
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S. Fogel and
H. Averbuch-Elor and
D. Cohen-Or and
J. Goldberger Clustering-Driven Deep Embedding With
Pairwise Constraints . . . . . . . . . . 16--27
C. Fan and
H. Hauser Personalized Sketch-Based Brushing in
Scatterplots . . . . . . . . . . . . . . 28--39
H. Haleem and
Y. Wang and
A. Puri and
S. Wadhwa and
H. Qu Evaluating the Readability of Force
Directed Graph Layouts: A Deep Learning
Approach . . . . . . . . . . . . . . . . 40--53
J. Han and
J. Tao and
H. Zheng and
H. Guo and
D. Z. Chen and
C. Wang Flow Field Reduction Via Reconstructing
Vector Data From $3$-D Streamlines Using
Deep Learning . . . . . . . . . . . . . 54--67
Z. Li and
M. Wu and
J. Zheng and
H. Yu Perceptual Adversarial Networks With a
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B. Lee and
K. Isaacs and
D. A. Szafir and
G. E. Marai and
C. Turkay and
M. Tory and
S. Carpendale and
A. Endert Broadening Intellectual Diversity in
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L. Zhu and
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Y. Wang and
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G. Singh Hungry for Data . . . . . . . . . . . . 5--7
Y. Wang and
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D. F. Keefe and
P. Isenberg and
J. Hurtienne and
E. Hornecker and
T. Dwyer and
S. Barrass An Emotional Response to the Value of
Visualization . . . . . . . . . . . . . 8--17
A. Perer and
S. Liu Visualization in Data Science . . . . . 18--19
S. Das and
D. Cashman and
R. Chang and
A. Endert BEAMES: Interactive Multimodel Steering,
Selection, and Inspection for Regression
Tasks . . . . . . . . . . . . . . . . . 20--32
V. Dibia and
Ç. Demiralp Data2Vis: Automatic Generation of Data
Visualizations Using
Sequence-to-Sequence Recurrent Neural
Networks . . . . . . . . . . . . . . . . 33--46
S. Murugesan and
S. Malik and
F. Du and
E. Koh and
T. M. Lai DeepCompare: Visual and Interactive
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Performance . . . . . . . . . . . . . . 47--59
M. Stein and
H. Janetzko and
T. Schreck and
D. A. Keim Tackling Similarity Search for Soccer
Match Analysis: Multimodal Distance
Measure and Interactive Query Definition 60--71
A. Preston and
M. Gomov and
K. Ma Uncertainty-Aware Visualization for
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D. Seebacher and
M. Miller and
T. Polk and
J. Fuchs and
D. A. Keim Visual Analytics of Volunteered
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R. C. Basole and
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B. Pal and
M. Corral and
M. Meinhart and
A. Narechania Understanding Failure Mode Effect
Analysis Data Using Interactive Visual
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J. Fekete and
T. J. Jankun-Kelly and
M. Tory and
K. Xu Provenance Analysis for Sensemaking . . 27--29
Anonymous \booktitleIEEE Transactions on
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K. Madanagopal and
E. D. Ragan and
P. Benjamin Analytic Provenance in Practice: The
Role of Provenance in Real-World
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Anonymous Apple Inc. . . . . . . . . . . . . . . . 45--45
C. Bors and
J. Wenskovitch and
M. Dowling and
S. Attfield and
L. Battle and
A. Endert and
O. Kulyk and
R. S. Laramee A Provenance Task Abstraction Framework 46--60
C. Bors and
T. Gschwandtner and
S. Miksch Capturing and Visualizing Provenance
From Data Wrangling . . . . . . . . . . 61--75
H. Childs and
J. Bennett and
C. Garth and
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Anonymous Call for Articles . . . . . . . . . . . 85--85
C. Gillmann and
T. Post and
T. Wischgoll and
H. Hagen and
R. Maciejewski Hierarchical Image Semantics Using
Probabilistic Path Propagations for
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M. Barnard and
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E. Lutz and
A. Bares Eleanor Lutz: Making Art From Public
Data . . . . . . . . . . . . . . . . . . 8--13
T. Möller Origins . . . . . . . . . . . . . . . . 14--19
T. Whitted Origins of Global Illumination . . . . . 20--27
Anonymous Top Technology Trends for 2020 Featured
in \booktitleComputer . . . . . . . . . 39--39
P. Han and
Y. Chen and
I. Liu and
Y. Jang and
L. Tsai and
A. Chang and
Y. Hung A Compelling Virtual Tour of the
Dunhuang Cave With an Immersive
Head-Mounted Display . . . . . . . . . . 40--55
Anonymous Apple-Sixth . . . . . . . . . . . . . . 55--55
A. State and
H. Towles and
T. Johnson and
R. Schubert and
B. Walters and
G. Welch and
H. Fuchs The A-Desk: a Unified Workspace of the
Future . . . . . . . . . . . . . . . . . 56--71
S. Leistikow and
K. Huesmann and
A. Fofonov and
L. Linsen Aggregated Ensemble Views for Deep Water
Asteroid Impact Simulations . . . . . . 72--81
B. Nuernberger and
R. Tapella and
S. Berndt and
S. Y. Kim and
S. Samochina Under Water to Outer Space: Augmented
Reality for Astronauts and Beyond . . . 82--89
T. L. Turton and
D. Banesh and
T. Overmyer and
B. H. Sims and
D. H. Rogers Enabling Domain Expertise in Scientific
Visualization With CinemaScience . . . . 90--98
T. Miyazaki and
T. Tsuchiya and
Y. Sugaya and
S. Omachi and
M. Iwamura and
S. Uchida and
K. Kise Automatic Generation of Typographic Font
From Small Font Subset . . . . . . . . . 99--111
Anonymous Call for Papers: \booktitleIEEE
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K. Kaiyrbekov and
M. Sezgin Deep Stroke-Based Sketched Symbol
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M. Okabe and
K. Noda and
Y. Dobashi and
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G. Singh Killing Rainbows . . . . . . . . . . . . 5--7
W. E. Lorensen History of the Marching Cubes Algorithm 8--15
C. Hansen and
I. Hotz and
A. Ynnerman Visualization in Public Spaces . . . . . 16--17
J. Lu and
J. Wang and
H. Ye and
Y. Gu and
Z. Ding and
M. Xu and
W. Chen Illustrating Changes in Time-Series Data
With Data Video . . . . . . . . . . . . 18--31
G. Höst and
K. Palmerius and
K. Schönborn Nano for the Public: An Exploranation
Perspective . . . . . . . . . . . . . . 32--42
J. Sprinks and
L. Dowthwaite and
G. Priestnall and
J. Wardlaw MarsCAPE: Mars Communicated Through an
Augmented, Physical Environment . . . . 43--56
J. Walny and
S. Storteboom and
R. Pusch and
S. M. Hwang and
S. Knudsen and
S. Carpendale and
W. Willett PixelClipper: Supporting Public
Engagement and Conversation About
Visualizations . . . . . . . . . . . . . 57--70
H. C. Miles and
M. D. Gunn and
A. J. Coates Seeing Through the Science Eyes of the
ExoMars Rover . . . . . . . . . . . . . 71--81
B. Lee and
E. K. Choe and
P. Isenberg and
K. Marriott and
J. Stasko Reaching Broader Audiences With Data
Visualization . . . . . . . . . . . . . 82--90
Anonymous Call for Papers: \booktitleIEEE
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A. Cairo If Anything on This Graphic Causes
Confusion, Discard the Entire Product 91--97
J. Fuchs and
P. Isenberg and
A. Bezerianos and
M. Miller and
D. A. Keim Teaching Clustering Algorithms With
EduClust: Experience Report and Future
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Anonymous Call for Articles: \booktitleIEEE
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T. Günther Visibility, Topology, and Inertia: New
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G. Singh The Power of Transformation . . . . . . 5--8
T. Chandler and
A. Clulow Modeling Virtual Angkor: An Evolutionary
Approach to a Single Urban Space . . . . 9--16
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 16--16
H. Rushmeier and
F. Samsel and
J. Zhang Art and Cultural Heritage . . . . . . . 17--18
P. Schmitz and
T. Blut and
C. Mattes and
L. Kobbelt High-Fidelity Point-Based Rendering of
Large-Scale $3$-D Scan Datasets . . . . 19--31
S. Chen and
H. Xu and
G. Weizhe and
L. Xuxin and
M. Bofeng A Classification Method of Oracle
Materials Based on Local Convolutional
Neural Network Framework . . . . . . . . 32--44
A. Benito-Santos and
R. T. Sánchez A Data-Driven Introduction to Authors,
Readings, and Techniques in
Visualization for the Digital Humanities 45--57
F. Windhager and
S. Salisu and
R. A. Leite and
V. Filipov and
S. Miksch and
G. Schreder and
E. Mayr Many Views Are Not Enough: Designing for
Synoptic Insights in Cultural
Collections . . . . . . . . . . . . . . 58--71
Anonymous Honoring Women in Computing . . . . . . 72--72
K. Xu and
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P. H. Nguyen and
R. Walker and
B. L. W. Wong and
A. Wagstaff and
G. Phillips and
M. Biggs TimeSets: Temporal Sensemaking in
Intelligence Analysis . . . . . . . . . 83--93
S. Friston Low-Latency Rendering With Dataflow
Architectures . . . . . . . . . . . . . 94--104
Anonymous Call for Articles: \booktitleIEEE
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C. Andujar and
C. R. Vijulie and
\`A. Vinacua Syntactic and Semantic Analysis for
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N. England The Graphics System for the 80's . . . . 112--119
B. Shneiderman Tribute to Alfred Inselberg (1936--2019) 120--122
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G. Singh Zen Mind, Machine Mind . . . . . . . . . 5--7
F. Liarokapis and
E. F. Anderson Graphics and Virtual Environments for
Serious Games . . . . . . . . . . . . . 8--9
M. Al-Kalbani and
M. Frutos-Pascual and
I. Williams Evaluation of Drop Shadows for Virtual
Object Grasping in Augmented Reality . . 10--25
N. Bakalos and
I. Rallis and
N. Doulamis and
A. Doulamis and
A. Voulodimos and
V. Vescoukis Motion Primitives Classification Using
Deep Learning Models for Serious Game
Platforms . . . . . . . . . . . . . . . 26--38
Z. Duer and
T. Ogle and
D. Hicks and
S. Fralin and
T. Tucker and
R. Yu Making the Invisible Visible:
Illuminating the Hidden Histories of the
World War I Tunnels at Vauquois Through
a Hybridized Virtual Reality Exhibition 39--50
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 50--50
S. Mashal and
M. Kranz and
G. Hoelzl Do You Feel Like Flying? A Study of
Flying Perception in Virtual Reality for
Future Game Development . . . . . . . . 51--61
B. Kenwright There's More to Sound Than Meets the
Ear: Sound in Interactive Environments 62--70
Anonymous Call for Articles: \booktitleIEEE
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M. A. Carrozzino and
R. Galdieri and
O. M. Machidon and
M. Bergamasco Do Virtual Humans Dream of Digital
Sheep? . . . . . . . . . . . . . . . . . 71--83
A. Bares and
D. F. Keefe and
F. Samsel Close Reading for Visualization
Evaluation . . . . . . . . . . . . . . . 84--95
Anonymous Call for Articles . . . . . . . . . . . 95--95
A. Srinivasan and
J. Stasko How to Ask What to Say?: Strategies for
Evaluating Natural Language Interfaces
for Data Visualization . . . . . . . . . 96--103
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G. Singh Machine, Perchance to Dream . . . . . . 5--7
F. Liarokapis and
E. F. Anderson Collaborating and Learning in Shared
Virtual Environments . . . . . . . . . . 8--9
M. Magro and
K. Bugeja and
S. Spina and
K. Debattista Cloud-Based Dynamic GI for Shared VR
Experiences . . . . . . . . . . . . . . 10--25
Anonymous IEEE Computer Society: Call for Papers 25--25
R. Rodrigues and
P. d. C. Ferreira and
R. Prada and
P. Paulino and
A. M. V. Simão Developing Children's Regulation of
Learning in Problem-Solving With a
Serious Game . . . . . . . . . . . . . . 26--40
K. Koumaditis and
F. Chinello and
P. Mitkidis and
S. Karg Effectiveness of Virtual Versus Physical
Training: The Case of Assembly Tasks,
Trainer's Verbal Assistance, and Task
Complexity . . . . . . . . . . . . . . . 41--56
P. Hein and
M. Bernhagen and
A. C. Bullinger Two is Better Than One. Improved
Attention Guiding in AR by Combining
Techniques . . . . . . . . . . . . . . . 57--66
K. Pedersen and
V. Hulusic and
P. Amelidis and
T. Slattery Spatialized Audio in a Custom-Built
OpenGL-Based Ear Training Virtual
Environment . . . . . . . . . . . . . . 67--81
G. W. Scurati and
F. Ferrise Looking Into a Future Which Hopefully
Will Not Become Reality: How Computer
Graphics Can Impact Our Behavior A Study
of the Potential of VR . . . . . . . . . 82--88
D. J. Kasik and
J. C. Dill Interactive Graphics in Industry: The
Early Days . . . . . . . . . . . . . . . 89--99
S. S. Chen and
H. Cui and
P. Tan and
X. Sun and
Y. Ji and
H. Duh Cantonese Porcelain Image Generation
Using User-Guided Generative Adversarial
Networks . . . . . . . . . . . . . . . . 100--107
J. Fekete and
J. Freire Exploring Reproducibility in
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D. Offenhuber and
B. Campbell and
F. Samsel Dietmar Offenhuber: Collaboration Via
the Many Traces Our Data Sets Leave
Behind . . . . . . . . . . . . . . . . . 120--126
Anonymous IEEE Computer Society . . . . . . . . . 127--127
Anonymous Call for Special Issue Proposals . . . . 128--128
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G. Singh Valley Viz . . . . . . . . . . . . . . . 5--7
R. Zhang and
T. Möller Best of the Best . . . . . . . . . . . . 8--11
E. P. Bogucka and
M. Constantinides and
L. M. Aiello and
D. Quercia and
W. So and
M. Bancilhon Cartographic Design of Cultural Maps . . 12--20
T. Hogan and
U. Hinrichs and
S. Huron and
J. Alexander and
Y. Jansen Data Physicalization . . . . . . . . . . 21--24
D. Offenhuber What We Talk About When We Talk About
Data Physicality . . . . . . . . . . . . 25--37
Anonymous IEEE Computer Society: Call for Papers 37--37
D. Lockton and
L. Forlano and
J. Fass and
L. Brawley Thinking With Things: Landscapes,
Connections, and Performances as Modes
of Building Shared Understanding . . . . 38--50
G. Panagiotidou and
S. Görücü and
A. Vande Moere Data Badges: Making an Academic Profile
Through a DIY Wearable Physicalization 51--60
J. Hurtienne and
F. Maas and
A. Carolus and
D. Reinhardt and
C. Baur and
C. Wienrich Move Find: The Value of Kinaesthetic
Experience in a Casual Data
Representation . . . . . . . . . . . . . 61--75
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 75--75
N. Mahyar and
M. Jasim and
A. Sarvghad Designing Technology for Sociotechnical
Problems: Challenges and Considerations 76--87
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 87--87
N. Boukhelifa and
A. Bezerianos and
R. Chang and
C. Collins and
S. Drucker and
A. Endert and
J. Hullman and
C. North and
M. Sedlmair Challenges in Evaluating Interactive
Visual Machine Learning Systems . . . . 88--96
Anonymous IEEE Computer Society Has You Covered! 97--97
Anonymous Honoring Women in Computing: Call for
Nominations . . . . . . . . . . . . . . 98--98
Anonymous Share Your Preprint Research with the
World! . . . . . . . . . . . . . . . . . 99--99
Anonymous IEEE Computer Society . . . . . . . . . 100--100
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous Evolving Career Opportunities Need Your
Skills . . . . . . . . . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
G. Singh From Human Hands . . . . . . . . . . . . 5--7
Anonymous IEEE Computer Society: Call for Papers 7--7
A. Luccioni and
V. Schmidt and
V. Vardanyan and
Y. Bengio Using Artificial Intelligence to
Visualize the Impacts of Climate Change 8--14
B. D. Campbell and
N. Hedley and
C. Weaver Visualization of Climate Change . . . . 15--16
J. Walton and
S. Adams and
W. Hayek and
P. Florek and
H. Dyson Dynamic $3$-D Visualization of Climate
Model Development and Results . . . . . 17--25
K. -T. Huang Mapping the Hazard: Visual Analysis of
Flood Impact on Urban Mobility . . . . . 26--34
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 34--34
G. Abram and
F. Samsel and
M. R. Petersen and
X. Asay-Davis and
D. Comeau and
S. F. Price Antarctic Water Masses and Ice Shelves:
Visualizing the Physics . . . . . . . . 35--41
N. Röber and
M. Böttinger and
B. Stevens Visualization of Climate Science
Simulation Data . . . . . . . . . . . . 42--48
Anonymous \booktitleIEEE Transactions on Big Data 48--48
D. A. Szafir and
F. Samsel and
S. Zeller and
R. Saltus Enabling Crosscutting Visualization for
Geoscience . . . . . . . . . . . . . . . 49--57
A. Kirk A Recipe of Capabilities for Pursuing
Expertise in Data Visualization: A
Practitioner's Perspective . . . . . . . 58--62
Anonymous \booktitleIEEE Security & Privacy . . . . 62--62
T. Hogan and
U. Hinrichs and
S. Huron and
J. Alexander and
Y. Jansen Data Physicalization Part II . . . . . . 63--64
D. Kosminsky and
D. T. de Oliveira Slave Voyages: Reflections on Data
Sculptures . . . . . . . . . . . . . . . 65--73
M. Karyda and
D. Wilde and
M. G. Kjærsgaard Narrative Physicalization: Supporting
Interactive Engagement With Personal
Data . . . . . . . . . . . . . . . . . . 74--86
Anonymous Call for Articles: \booktitleIEEE
Pervasive Computing . . . . . . . . . . 86--86
L. J. Perovich and
P. Cai and
A. Guo and
K. Zimmerman and
K. Paseman and
D. Espinoza Silva and
J. G. Brody Data Clothing and BigBarChart: Designing
Physical Data Reports on Indoor
Pollutants for Individuals and
Communities . . . . . . . . . . . . . . 87--98
Anonymous Call for Articles . . . . . . . . . . . 98--98
D. A. Fisher BubbleUp: Supporting DevOps With Data
Visualization . . . . . . . . . . . . . 99--105
Anonymous IEEE Computer Society . . . . . . . . . 106--106
Anonymous IEEE Computer Society: Volunteer Service
Awards . . . . . . . . . . . . . . . . . 107--107
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 108--108
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . C3--C3
Anonymous IEEE Computer Society Has You Covered! C4--C4
Anonymous IEEE Computer Society . . . . . . . . . C1--C1
Anonymous IEEE Computer Society . . . . . . . . . C2--C2
Anonymous Evolving Career Opportunities Need Your
Skills . . . . . . . . . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous \booktitleIEEE Computer Graphics and
Applications . . . . . . . . . . . . . . 4--4
G. Singh Data Redesign . . . . . . . . . . . . . 5--7
Anonymous IEEE Computer Society Call for Papers 7--7
A. Jena and
M. Butler and
T. Dwyer and
K. Ellis and
U. Engelke and
R. Kirkham and
K. Marriott and
C. Paris and
V. Rajamanickam The Next Billion Users of Visualization 8--16
D. Streeb and
M. El-Assady and
D. A. Keim and
M. Chen Why Visualize? Arguments for Visual
Support in Decision Making . . . . . . . 17--22
R. Zhang Design and Visualization for Exploring
Real-World Data . . . . . . . . . . . . 23--24
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 24--24
B. Mathis and
Y. Ma and
M. Mancenido and
R. Maciejewski Exploring the Design Space of Sankey
Diagrams for the Food--Energy--Water
Nexus . . . . . . . . . . . . . . . . . 25--34
S. AL-Dohuki and
Y. Zhao and
F. Kamw and
J. Yang and
X. Ye and
W. Chen QuteVis: Visually Studying
Transportation Patterns Using
Multisketch Query of Joint Traffic
Situations . . . . . . . . . . . . . . . 35--48
Anonymous IEEE Computer Society . . . . . . . . . 48--48
C. Ma and
Y. Zhao and
A. Curtis and
F. Kamw and
S. AL-Dohuki and
J. Yang and
S. Jamonnak and
I. Ali CLEVis: A Semantic Driven Visual
Analytics System for Community Level
Events . . . . . . . . . . . . . . . . . 49--62
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 62--62
L. Liu and
D. Silver and
K. Bemis Visualizing Acoustic Imaging of
Hydrothermal Plumes on the Seafloor . . 63--75
P. Caillou and
J. Renault and
J. -D. Fekete and
A. -C. Letournel and
M. Sebag Cartolabe: A Web-Based Scalable
Visualization of Large Document
Collections . . . . . . . . . . . . . . 76--88
Anonymous \booktitleIEEE Transactions on Big Data 88--88
C. Scruggs and
C. Henkel and
C. Stolper and
K. Cook and
R. J. Crouser Blending Machine Learning and
Interaction Design in Audio Explorer . . 89--95
A. Agrawal Dolby Vision: Advancing the Technology
of Cinema and Home Entertainment
Transformation of an Industry . . . . . 96--98
B. Morago and
D. Monahan Enhancing Film Education Learning
Outcomes With Virtual Experiences . . . 99--105
L. Raya and
J. J. García-Rueda and
D. López-Fernández and
J. Mayor Virtual Reality Application for
Fostering Interest in Art . . . . . . . 106--113
M. J. Wozny Tosiyasu L. Kunii, 1938--2020 . . . . . 114--119
Anonymous IEEE Computer Society . . . . . . . . . 119--119
Anonymous IEEE Computer Society . . . . . . . . . 120--120
Anonymous IEEE Computer Society . . . . . . . . . C3--C3
Anonymous IEEE Computer Society . . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous IEEE Computer Society Volunteer Service
Awards . . . . . . . . . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Brad's World . . . . . . . . . . . . . . 5--7
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 7--7
Wayne Carlson and
Ronald Hackathorn and
Richard Parent Computer Graphics and Animation at The
Ohio State University . . . . . . . . . 8--17
Ligang Liu and
Scott Schaefer Geometric Modeling and Processing . . . 18--19
Anonymous \booktitleIEEE Transactions on Big Data 19--19
Yongwei Miao and
Lei Zhang and
Jiazong Liu and
Jinrong Wang and
Fuchang Liu An End-to-End Shape-Preserving Point
Completion Network . . . . . . . . . . . 20--33
Christian Altenhofen and
Tobias Ewald and
André Stork and
Dieter W. Fellner Analyzing and Improving the
Parameterization Quality of
Catmull--Clark Solids for Isogeometric
Analysis . . . . . . . . . . . . . . . . 34--47
Xiaojun Liu and
Changyan He and
Hantao Zhao and
Jinyuan Jia and
Chang Liu ExteriorTag: Automatic Semantic
Annotation of BIM Building Exterior Via
Voxel Index Analysis . . . . . . . . . . 48--58
Anonymous \booktitleIEEE Security & Privacy . . . . 58--58
Zhongke Wu and
Xingce Wang and
Shaolong Liu and
Quan Chen and
Hock Soon Seah and
Feng Tian Skeleton-Based Parametric 2-D Region
Representation: Disk B-Spline Curves . . 59--70
Anonymous Call for Articles . . . . . . . . . . . 70--70
Na Liu and
Dan Zhang and
Xudong Ru and
Haichuan Zhao and
Xingce Wang and
Zhongke Wu Caricature Expression Extrapolation
Based on Kendall Shape Space Theory . . 71--84
Anonymous Call for Articles . . . . . . . . . . . 84--84
Marc Alexa PolyCover: Shape Approximating With
Discrete Surface Orientation . . . . . . 85--95
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 95--95
Hamid Mansoor and
Walter Gerych and
Abdulaziz Alajaji and
Luke Buquicchio and
Kavin Chandrasekaran and
Emmanuel Agu and
Elke A. Rundensteiner Visual Analytics of Smartphone-Sensed
Human Behavior and Health . . . . . . . 96--104
Edyta Paulina Bogucka and
Bon Adriel Aseniero and
Luca Maria Aiello and
Daniele Quercia The Dreamcatcher: Interactive
Storytelling of Dreams . . . . . . . . . 105--112
Zeyang Zhou and
Zhiyong Yang and
Shan Jiang and
Xiaodong Ma and
Fujun Zhang and
Huzheng Yan Surgical Navigation System for
Low-Dose-Rate Brachytherapy Based on
Mixed Reality . . . . . . . . . . . . . 113--123
Yogesh Shelke and
Chinmay Chakraborty Augmented Reality and Virtual Reality
Transforming Spinal Imaging Landscape: a
Feasibility Study . . . . . . . . . . . 124--138
Anonymous IEEE Computer Society . . . . . . . . . 139--139
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous Get Published in the \booktitleIEEE Open
Journal of the Computer Society . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Radical Alliances . . . . . . . . . . . 5--6
Pat Hanrahan and
Edwin Catmull The Design of RenderMan . . . . . . . . 7--15
André Stork Computer Graphics: From Research to
Commodity to New Highs [Graphically
Speaking] . . . . . . . . . . . . . . . 16--19
Ling-Qi Yan Realistic Rendering in Details . . . . . 20--26
Marcus Magnor and
Susana Castillo and
Alexander Sorkine-Hornung Real VR . . . . . . . . . . . . . . . . 27--28
Jayant Thatte and
Bernd Girod Real-World Virtual Reality With
Head-Motion Parallax . . . . . . . . . . 29--39
Matias Nicolás Selzer and
María Luján Ganuza and
Silvia Mabel Castro High Visual-Quality Scenes in Low-Cost
Virtual Reality With Collisions and
Irregular Surfaces . . . . . . . . . . . 40--51
Wolfgang Paier and
Anna Hilsmann and
Peter Eisert Example-Based Facial Animation of
Virtual Reality Avatars Using
Auto-Regressive Neural Networks . . . . 52--63
Belen Masia and
Javier Camon and
Diego Gutierrez and
Ana Serrano Influence of Directional Sound Cues on
Users Exploration Across $ 360^\circ $
Movie Cuts . . . . . . . . . . . . . . . 64--75
Johanna Pirker and
Andreas Dengel The Potential of $ 360^\circ $ Virtual
Reality Videos and Real VR for
Education: a Literature Review . . . . . 76--89
Domenic Zingsheim and
Patrick Stotko and
Stefan Krumpen and
Michael Weinmann and
Reinhard Klein Collaborative VR-Based $3$D Labeling of
Live-Captured Scenes by Remote Users . . 90--98
Ruofei Du and
Amitabh Varshney Saliency Computation for Virtual
Cinematography in $ 360^\circ $ Videos 99--106
Brandon Haworth and
Muhammad Usman and
Davide Schaumann and
Nilay Chakraborty and
Glen Berseth and
Petros Faloutsos and
Mubbasir Kapadia Gamification of Crowd-Driven Environment
Design . . . . . . . . . . . . . . . . . 107--117
Tomás Laurenzo and
Bruce D. Campbell and
Francesca Samsel Tomás Laurenzo: Pushing Back on
Colonization . . . . . . . . . . . . . . 118--124
Matthias Kraus and
Karsten Klein and
Johannes Fuchs and
Daniel A. Keim and
Falk Schreiber and
Michael Sedlmair The Value of Immersive Visualization . . 125--132
Anonymous IEEE Computer Society . . . . . . . . . 133--133
Anonymous IEEE Computer Society: Volunteer Service
Awards . . . . . . . . . . . . . . . . . 134--134
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 135--135
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 136--136
Anonymous IEEE Computer Society Jobs Board . . . . C3--C3
Anonymous IEEE Computer Society Has You Covered! C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous IEEE Computer Society Jobs Board . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh The Dharma of GANs . . . . . . . . . . . 5--6
Christina Gillmann and
Noeska N. Smit and
Eduard Gröller and
Bernhard Preim and
Anna Vilanova and
Thomas Wischgoll Ten Open Challenges in Medical
Visualization . . . . . . . . . . . . . 7--15
Yingcai Wu and
Siwei Fu and
Jian Zhao and
Chris Bryan Powering Visualization With Deep
Learning . . . . . . . . . . . . . . . . 16--17
Dongming Han and
Jiacheng Pan and
Cong Xie and
Xiaodong Zhao and
Xiaonan Luo and
Wei Chen A Visual Analytics Approach for
Structural Differences Among Graphs via
Deep Learning . . . . . . . . . . . . . 18--31
Xiaoqi Wang and
Kevin Yen and
Yifan Hu and
Han-Wei Shen DeepGD: a Deep Learning Framework for
Graph Drawing Using GNN . . . . . . . . 32--44
Qi Jiang and
Guodao Sun and
Yue Dong and
Ronghua Liang DT2VIS: a Focus+Context Answer
Generation System to Facilitate Visual
Exploration of Tabular Data . . . . . . 45--56
Feiyu Zhu and
Yu Pan and
Tian Gao and
Harkamal Walia and
Hongfeng Yu Interactive Visualization of
Hyperspectral Images Based on Neural
Networks . . . . . . . . . . . . . . . . 57--66
Chaoran Fan and
Helwig Hauser On Sketch-Based Selections From
Scatterplots Using KDE, Compared to
Mahalanobis and CNN Brushing . . . . . . 67--78
Anonymous IEEE Computer Society: Call for Papers 78--78
Jiazhi Xia and
Weixing Lin and
Guang Jiang and
Yunhai Wang and
Wei Chen and
Tobias Schreck Visual Clustering Factors in
Scatterplots . . . . . . . . . . . . . . 79--89
Christina Gillmann and
Lucas Peter and
Carlo Schmidt and
Dorothee Saur and
Gerik Scheuermann Visualizing Multimodal Deep Learning for
Lesion Prediction . . . . . . . . . . . 90--98
Andreas A. Vasilakis and
G. Papaioannou and
N. Vitsas and
A. Gkaravelis Remote Teaching Advanced Rendering
Topics Using the Rayground Platform . . 99--103
Niels Christian Nilsson and
André Zenner and
Adalberto L. Simeone Propping Up Virtual Reality With Haptic
Proxies . . . . . . . . . . . . . . . . 104--112
Jin Wang and
Xinwei Zhang and
Guodong Lu and
Jianhui Fu and
Jinsong Xiao and
Xusheng Zhang Kineticist: Kinetic Sculpture Design
Using Multilevel Skeletons . . . . . . . 113--123
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 123--123
Wei Cao and
Shiqian Wu and
Dianwei Wang and
Jiaxin Wu A High Visibility and SNR Image From One
Single-Shot Low-Light Image . . . . . . 124--137
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 137--137
Bengt-Olaf Schneider Fukuda-Style Image Tiling . . . . . . . 138--142
Anonymous Cover . . . . . . . . . . . . . . . . . 143--143
Anonymous IEEE Computer Society . . . . . . . . . 144--144
Anonymous Get Published in the \booktitleIEEE Open
Journal of the Computer Society . . . . C3--C3
Anonymous IEEE Computer Society Has You Covered! C4--C4
Anonymous [Front cover] . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous COMPSAC 2022 . . . . . . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous [Masthead] . . . . . . . . . . . . . . . 4--4
Gary Singh Under the Algorithmic Microscope [About
the Cover] . . . . . . . . . . . . . . . 5--6
Emma Beauxis-Aussalet and
Michael Behrisch and
Rita Borgo and
Duen Horng Chau and
Christopher Collins and
David Ebert and
Mennatallah El-Assady and
Alex Endert and
Daniel A. Keim and
Jörn Kohlhammer and
Daniela Oelke and
Jaakko Peltonen and
Maria Riveiro and
Tobias Schreck and
Hendrik Strobelt and
Jarke J. van Wijk The Role of Interactive Visualization in
Fostering Trust in AI . . . . . . . . . 7--12
Benjamin Bach and
Samuel Huron and
Uta Hinrichs and
Jonathan C. Roberts and
Sheelagh Carpendale Special Issue on Visualization Teaching
and Literacy . . . . . . . . . . . . . . 13--14
Jan Aerts and
Jannes Peeters and
Jelmer Bot and
Danai Kafetzaki and
Houda Lamqaddam Remote Instruction for Data
Visualization Design: a Report From the
Trenches . . . . . . . . . . . . . . . . 15--24
Anonymous \booktitleIEEE Transactions on Big Data 24--24
Vetria L. Byrd and
Nicole Dwenger Activity Worksheets for Teaching and
Learning Data Visualization . . . . . . 25--36
Johanna Beyer and
Yalong Yang and
Hanspeter Pfister Visualization Design Sprints for Online
and On-Campus Courses . . . . . . . . . 37--47
Charles Perin What Students Learn With Personal Data
Physicalization . . . . . . . . . . . . 48--58
Anonymous \booktitleIT Professional: Call for
Articles . . . . . . . . . . . . . . . . 58--58
Zachariah J. Beasley and
Alon Friedman and
Paul Rosen Through the Looking Glass: Insights Into
Visualization Pedagogy Through Sentiment
Analysis of Peer Review Text . . . . . . 59--70
Lorenzo Amabili and
Kuhu Gupta and
Renata Georgia Raidou A Taxonomy-Driven Model for Designing
Educational Games in Visualization . . . 71--79
Mandy Keck and
Elena Stoll and
Dietrich Kammer A Didactic Framework for Analyzing
Learning Activities to Design InfoVis
Courses . . . . . . . . . . . . . . . . 80--90
Yuxin Ma and
Prannoy Chandra Pydi Medini and
Jake R. Nelson and
Ran Wei and
Tony H. Grubesic and
Jorge A. Sefair and
Ross Maciejewski A Visual Analytics System for Oil Spill
Response and Recovery . . . . . . . . . 91--100
Karsten Schatz and
Christoph Müller and
Patrick Gralka and
Moritz Heinemann and
Alexander Straub and
Christoph Schulz and
Matthias Braun and
Tobias Rau and
Michael Becher and
Steffen Frey and
Guido Reina and
Michael Sedlmair and
Daniel Weiskopf and
Thomas Ertl and
Patrick Diehl and
Dominic Marcello and
Juhan Frank and
Thomas Müller 2019 IEEE Scientific Visualization
Contest Winner: Visual Analysis of
Structure Formation in Cosmic Evolution 101--110
Pengfei Gu and
Jun Han and
Danny Z. Chen and
Chaoli Wang Reconstructing Unsteady Flow Data From
Representative Streamlines via Diffusion
and Deep-Learning-Based Denoising . . . 111--121
Yifei An and
Han-Wei Shen and
Guihua Shan and
Guan Li and
Jun Liu STSRNet: Deep Joint Space Time
Super-Resolution for Vector Field
Visualization . . . . . . . . . . . . . 122--132
Tabitha C. Peck and
Kyla A. McMullen and
John Quarles DiVRsify: Break the Cycle and Develop VR
for Everyone . . . . . . . . . . . . . . 133--142
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 142--142
S awomir Konrad Tadeja and
Wojciech Rydlewicz and
Yupu Lu and
Tomasz Bubas and
Maciej Rydlewicz and
Per Ola Kristensson Measurement and Inspection of
Photo-Realistic 3-D VR Models . . . . . 143--151
Qian Fu and
Ying He and
Fei Hou and
Qian Sun and
Anxiang Zeng and
Zhenchuan Huang and
Juyong Zhang and
Yong-Jin Liu Poisson Vector Graphics (PVG)-Guided
Face Color Transfer in Videos . . . . . 152--163
Qi Sun Leveraging Human Visual Perception for
an Optimized Virtual Reality Experience 164--170
Federica Marcolin and
Giulia Wally Scurati and
Luca Ulrich and
Francesca Nonis and
Enrico Vezzetti and
Nicol\`o Dozio and
Francesco Ferrise Affective Virtual Reality: How to Design
Artificial Experiences Impacting Human
Emotions . . . . . . . . . . . . . . . . 171--178
Fateme Rajabiyazdi and
Charles Perin and
Lora Oehlberg and
Sheelagh Carpendale Communicating Patient Health Data: a
Wicked Problem . . . . . . . . . . . . . 179--186
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 186--186
Lawrence J. Rosenblum Adventures of a Government Researcher 187--197
Anonymous IEEE Computer Society: Call for Papers 197--197
Jos Roerdink and
Jarke van Wijk Michel Westenberg (1973--2021) . . . . . 198--199
Anonymous IEEE Computer Society . . . . . . . . . 199--199
Anonymous IEEE Computer Society Has You Covered! 200--200
Anonymous Get Published in the \booktitleIEEE Open
Journal of the Computer Society . . . . C3--C3
Anonymous IEEE Computer Society Jobs Board . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous Call for Special Issue Proposals . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Wake Up Your Data . . . . . . . . . . . 5--6
Nathalie Miebach and
Bruce D. Campbell and
Francesca Samsel Nathalie Miebach: Sculpted Data Infused
With Craftsmanship . . . . . . . . . . . 7--16
Anonymous IEEE Computer Society: Call for Papers 16--16
Torsten Möller and
Richard Zhang Perception, Visual Inference, and
Exploratory Visualization . . . . . . . 17--19
Kapil Dev and
Manfred Lau Learning Perceptual Aesthetics of 3-D
Shapes From Multiple Views . . . . . . . 20--31
Victor Araujo and
Julia Melgare and
Bruna Martini Dalmoro and
Soraia Raupp Musse Is the Perceived Comfort With CG
Characters Increasing With Their
Novelty? . . . . . . . . . . . . . . . . 32--46
Sota Shoman and
Tomohiro Mashita and
Alexander Plopski and
Photchara Ratsamee and
Yuki Uranishi Real-to-Synthetic Feature Transform for
Illumination Invariant Camera
Localization . . . . . . . . . . . . . . 47--55
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 55--55
Recep Sinan Tümen and
Metin Sezgin Segmentation and Recognition of Offline
Sketch Scenes Using Dynamic Programming 56--72
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 72--72
Shahid Latif and
Hagen Tarner and
Fabian Beck Talking Realities: Audio Guides in
Virtual Reality Visualizations . . . . . 73--83
Christoph Kinkeldey and
Jean-Daniel Fekete and
Tanja Blascheck and
Petra Isenberg BitConduite: Exploratory Visual Analysis
of Entity Activity on the Bitcoin
Network . . . . . . . . . . . . . . . . 84--94
Marcin Kurzyna and
Tomasz Kwapi ski Braid Plot: a Mixed Palette Plotting
Method as an Extension of Contour Plot 95--104
Catherine Ball and
Eric Novotny and
Sun Joo Ahn and
Lindsay Hahn and
Michael D. Schmidt and
Stephen L. Rathbun and
Kyle Johnsen Scaling the Virtual Fitness Buddy
Ecosystem as a School-Based Physical
Activity Intervention for Children . . . 105--115
Anonymous Call for Articles . . . . . . . . . . . 115--115
Jorge D. Camba and
Pedro Company and
Vetria L. Byrd Identifying Deception as a Critical
Component of Visualization Literacy . . 116--122
Natalia Andrienko and
Gennady Andrienko and
Linara Adilova and
Stefan Wrobel Visual Analytics for Human-Centered
Machine Learning . . . . . . . . . . . . 123--133
Anonymous Call for Articles: \booktitleIEEE
Pervasive Computing . . . . . . . . . . 133--133
Anonymous IEEE Computer Society Has You Covered! 134--134
Anonymous IEEE Computer Society D&I Fund . . . . . 135--135
Anonymous IEEE Computer Society . . . . . . . . . 136--136
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . C3--C3
Anonymous IEEE Computer Society Jobs Board . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous Awards: \booktitleIEEE Intelligent
Systems Magazine's . . . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Build This City . . . . . . . . . . . . 5--7
Anonymous \booktitleIEEE Computer Society: Call
for Papers . . . . . . . . . . . . . . . 7--7
Petra Gospodnetic and
Christina Gillmann and
Gerik Scheuermann Special Issue on Visualization in
Manufacturing . . . . . . . . . . . . . 8--9
Moataz Abdelaal and
Felix Amtsberg and
Michael Becher and
Rebeca Duque Estrada and
Fabian Kannenberg and
Aimée Sousa Calepso and
Hans Jakob Wagner and
Guido Reina and
Michael Sedlmair and
Achim Menges and
Daniel Weiskopf Visualization for Architecture,
Engineering, and Construction: Shaping
the Future of Our Built World . . . . . 10--20
Lena Cibulski and
Johanna Schmidt and
Wolfgang Aigner Reflections on Visualization Research
Projects in the Manufacturing Industry 21--32
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 32--32
Michael Becher and
Dominik Herr and
Christoph Müller and
Kuno Kurzhals and
Guido Reina and
Lena Wagner and
Thomas Ertl and
Daniel Weiskopf Situated Visual Analysis and Live
Monitoring for Manufacturing . . . . . . 33--44
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 44--44
Vanessa Kretzschmar and
Allan Rocha and
Fabian Günther and
Markus Stommel and
Gerik Scheuermann Stress Visualization for Interface
Optimization of a Hybrid Component Using
Surface Tensor Spines . . . . . . . . . 45--55
Viny Saajan Victor and
Andre Schmeißer and
Heike Leitte and
Simone Gramsch Visual Parameter Space Analysis for
Optimizing the Quality of Industrial
Nonwovens . . . . . . . . . . . . . . . 56--67
Joscha Eirich and
Georgios Koutroulis and
Belgin Mutlu and
Dominik Jäckle and
Roman Kern and
Tobias Schreck and
Jürgen Bernard ManEx: The Visual Analysis of
Measurements for the Assessment of
Errors in Electrical Engines . . . . . . 68--80
Yuki Ikeda and
Yuki Igarashi Podiy: a System for Design and
Production of Pouches by Novices . . . . 81--88
Anonymous Call for Articles . . . . . . . . . . . 88--88
Richard Zhang The New Test of Time Award . . . . . . . 89--89
Richard F. Riesenfeld The Development of B-Splines for CAD . . 90--100
Anonymous Over the Rainbow: 21st Century Security &
Privacy Podcast . . . . . . . . . . . . 100--100
Tzu-Mao Li Differentiable Visual Computing:
Challenges and Opportunities . . . . . . 101--109
Robert Kosara More Than Meets the Eye: a Closer Look
at Encodings in Visualization . . . . . 110--114
Anonymous 2023 IEEE CS: Charles Babbage Award . . 115--115
Anonymous IEEE Computer Society . . . . . . . . . 116--116
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . C3--C3
Anonymous IEEE Computer Society Jobs Board . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous IEEE Computer Society D&I Fund . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh About Face . . . . . . . . . . . . . . . 5--6
Misha Sra and
Valdemar Danry and
Pattie Maes Situated VR: Toward a Congruent Hybrid
Reality Without Experiential Artifacts 7--18
Edith Heiter and
Bo Kang and
Tijl De Bie and
Jefrey Lijffijt Evaluating Representation Learning and
Graph Layout Methods for Visualization 19--28
Anonymous IEEE Computer Society: Call for Papers 28--28
Emily Wall and
Cindy Xiong and
Yea-Seul Kim \pkgVisHikers --- Guide to Evaluation:
Competing Considerations in Study Design 29--38
Nikos Bikakis and
Panos K. Chrysanthis and
George Papastefanatos and
Tobias Schreck Special Issue on Machine Learning
Approaches in Big Data Visualization . . 39--40
Cheng Sun and
Ko-Chih Wang DLA-VPS: Deep-Learning-Assisted Visual
Parameter Space Analysis of Cosmological
Simulations . . . . . . . . . . . . . . 41--52
Xiaoyang Han and
Xiaomin Yu and
Guan Li and
Jun Liu and
Ying Zhao and
Guihua Shan Narrative \em In Situ Visual Analysis
for Large-Scale Ocean Eddy Evolution . . 65--73
Gennady Andrienko and
Natalia Andrienko and
Jose Manuel Cordero Garcia and
Dirk Hecker and
George A. Vouros Supporting Visual Exploration of
Iterative Job Scheduling . . . . . . . . 74--86
Chiara Ceccarini and
Edyta Paulina Bogucka and
Indira Sen and
Marios Constantinides and
Catia Prandi and
Daniele Quercia Visualizing Internal Sustainability
Efforts in Big Companies . . . . . . . . 87--98
Elif E. Firat and
Alark Joshi and
Robert S. Laramee \pkgVisLitE: Visualization Literacy and
Evaluation . . . . . . . . . . . . . . . 99--107
Minchen Li Reliable Contact Simulation With IPC . . 108--114
Anonymous \booktitleIEEE Intelligent Systems
Magazine . . . . . . . . . . . . . . . . 115--115
Anonymous IEEE Computer Society . . . . . . . . . 116--116
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . C3--C3
Anonymous IEEE Computer Society Jobs Board . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous IEEE Computer Society D&I Fund . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh The Medusa Touch . . . . . . . . . . . . 5--7
Ji\vrí \vZárský and
Gaetan Lopez and
Tomá\vs Kliegr Explainability of Text Clustering
Visualizations Twitter Disinformation
Case Study . . . . . . . . . . . . . . . 8--19
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 19--19
Chaoli Wang VisVisual: a Toolkit for Teaching and
Learning Data Visualization . . . . . . 20--26
Richard Zhang Visual Analysis and Processing of
Diverse Data . . . . . . . . . . . . . . 27--27
Leonardo Morales and
Pablo Navarro and
Celia Cintas and
Rolando González-José and
Virginia Ramallo and
Claudio Delrieux Bulsarapp: Interactive Visual Analysis
for Surname Trend Exploration . . . . . 28--39
Anonymous IEEE Computer Society: Call for Papers 39--39
Nicholas Ingulfsen and
Simone Schaub-Meyer and
Markus Gross and
Tobias Günther News Globe: Visualization of
Geolocalized News Articles . . . . . . . 40--51
Anonymous \booktitleIEEE Transactions on Big Data 51--51
Julia Kubiak Melgare and
Rossana Baptista Queiroz and
Soraia Raupp Musse Investigating Emotion Style in Human
Faces Using Clustering Methods . . . . . 52--71
I-Chao Shen Data-Driven Sketch Beautification With
Neural Feature Representation . . . . . 72--79
Anonymous Watts S. Humphrey Award . . . . . . . . 79--79
Hennes Rave and
Johannes Fincke and
Steffen Averkamp and
Beate Tangerding and
Luca P. Wehrenberg and
Tim Gerrits and
Karim Huesmann and
Simon Leistikow and
Lars Linsen Multifaceted Visual Analysis of
Oceanographic Simulation Ensemble Data 80--88
Natkamon Tovanich and
Alexis Pister and
Gaëlle Richer and
Paola Valdivia and
Christophe Prieur and
Jean-Daniel Fekete and
Petra Isenberg VAST 2020 Contest Challenge:
GraphMatchMaker Visual Analytics for
Graph Comparison and Matching . . . . . 89--102
Catherine Plaisant and
Ben Shneiderman Lightning and Thunder: The Early Days of
Interactive Information Visualization at
the University of Maryland . . . . . . . 103--113
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 113--113
James Ahrens Technology Trends and Challenges for
Large-Scale Scientific Visualization . . 114--119
Anonymous IEEE Computer Society . . . . . . . . . 120--120
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . C3--C3
Anonymous IEEE Computer Society Jobs Board . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous \booktitleComputingEdge . . . . . . . . C2--C2
Anonymous IEEE Computer Society Has You Covered! 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Intelligent Accidents . . . . . . . . . 5--6
Richard Zhang Computer Graphics and VR/AR: From
Clouds, to Cartoons, to a 3-D Virtual
Museum . . . . . . . . . . . . . . . . . 7--7
Pinar Satilmis and
Demetris Marnerides and
Kurt Debattista and
Thomas Bashford-Rogers Deep Synthesis of Cloud Lighting . . . . 8--18
Anonymous \booktitleIEEE Security & Privacy . . . . 18--18
Farhan Rahman Wasee and
Alen Joy and
Charalambos Poullis Predicting Surface Reflectance
Properties of Outdoor Scenes Under
Unknown Natural Illumination . . . . . . 19--27
Shantong Sun and
Rongke Liu and
Shuqiao Sun and
Unsang Park Keypoint-Based Disentangled Pose Network
for Category-Level 6-D Object Pose
Tracking . . . . . . . . . . . . . . . . 28--36
Harshil Shah and
Sambit Ghadai and
Dhruv Gamdha and
Alex Schuster and
Ivan Thomas and
Nathan Greiner and
Adarsh Krishnamurthy GPU-Accelerated Collision Analysis of
Vehicles in a Point Cloud Environment 37--50
Anonymous Call for Articles: \booktitleIEEE
Pervasive Computing . . . . . . . . . . 50--50
Savvas Zotos and
Marilena Lemonari and
Michael Konstantinou and
Anastasios Yiannakidis and
Georgios Pappas and
Panayiotis Kyriakou and
Ioannis N. Vogiatzakis and
Andreas Aristidou Digitizing Wildlife: The Case of a
Reptile 3-D Virtual Museum . . . . . . . 51--65
Tsukasa Fukusato and
Akinobu Maejima View-Dependent Deformation for 2.5-D
Cartoon Models . . . . . . . . . . . . . 66--75
Anonymous Over the Rainbow: 21st Century Security &
Privacy Podcast . . . . . . . . . . . . 75--75
Sonsoles López-Pernas and
Andres Munoz-Arcentales and
Carlos Aparicio and
Enrique Barra and
Aldo Gordillo and
Joaquín Salvachúa and
Juan Quemada Educational Data Virtual Lab: Connecting
the Dots Between Data Visualization and
Analysis . . . . . . . . . . . . . . . . 76--83
Jimmy Johansson Westberg and
Karljohan Lundin Palmerius and
Jonas Lundberg UTM City Visualization of Unmanned
Aerial Vehicles . . . . . . . . . . . . 84--89
Sarah Dashti and
Fiaz Hussain and
Fiona Carroll and
Edmond Prakash and
Andres Navarro-Newball Role of Intricate Pottery Visualization
in Ceramic Manufacturing . . . . . . . . 90--97
Anonymous IEEE Computer Society D&I Fund . . . . . 98--98
Anonymous \booktitleIEEE Computer Architecture
Letters . . . . . . . . . . . . . . . . 99--99
Anonymous IEEE Computer Society Information . . . 100--100
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . C3--C3
Anonymous IEEE Computer Society Jobs Board . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous Computing Edge . . . . . . . . . . . . . C2--C2
Anonymous IEEE Computer Society Has You Covered! 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh The Game of Slime . . . . . . . . . . . 5--6
Richard Zhang Best Paper Awards 2021 . . . . . . . . . 7--8
Anonymous IEEE Computer Society Call for Papers 8--8
L. Miguel Encarnação and
Jörn Kohlhammer and
Chad A. Steed Visualization for AI Explainability . . 9--10
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 10--10
Mennatallah El-Assady and
Caterina Moruzzi Which Biases and Reasoning Pitfalls Do
Explanations Trigger? Decomposing
Communication Processes in Human AI
Interaction . . . . . . . . . . . . . . 11--23
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 23--23
Jun Yuan and
Gromit Yeuk-Yin Chan and
Brian Barr and
Kyle Overton and
Kim Rees and
Luis Gustavo Nonato and
Enrico Bertini and
Claudio T. Silva SUBPLEX: a Visual Analytics Approach to
Understand Local Model Explanations at
the Subpopulation Level . . . . . . . . 24--36
Anonymous \booktitleIT Professional Call for
Articles . . . . . . . . . . . . . . . . 36--36
Mahsan Nourani and
Chiradeep Roy and
Donald R. Honeycutt and
Eric D. Ragan and
Vibhav Gogate DETOXER: a Visual Debugging Tool With
Multiscope Explanations for Temporal
Multilabel Classification . . . . . . . 37--46
Anonymous Over the Rainbow: 21st Century Security &
Privacy Podcast . . . . . . . . . . . . 46--46
Markus Plass and
Michaela Kargl and
Patrick Nitsche and
Emilian Jungwirth and
Andreas Holzinger and
Heimo Müller Understanding and Explaining Diagnostic
Paths: Toward Augmented Decision Making 47--57
Michael Sedbon and
Bruce D. Campbell and
Francesca Samsel Michael Sedbon: Explorations in Coupling
Artificial and Natural Systems . . . . . 58--63
Tatiana Losev and
Justin Raynor and
Sheelagh Carpendale and
Melanie Tory Embracing Disciplinary Diversity in
Visualization . . . . . . . . . . . . . 64--71
Yves Annanias and
Dirk Zeckzer and
Gerik Scheuermann and
Daniel Wiegreffe An Interactive Decision Support System
for Land Reuse Tasks . . . . . . . . . . 72--83
Anjana Arunkumar and
Nitin Gupta and
Andrea Pinceti and
Lalitha Sankar and
Chris Bryan PMUVis: a Large-Scale Platform to Assist
Power System Operators in a Smart Grid 84--95
Tim McGraw and
Michael Eddy Hybrid Rendering for Interactive
Visualization of Mantle Convection . . . 96--106
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 106--106
Nicola Capece and
Ugo Erra and
Gilda Manfredi and
Rocco Di Bello BoidVR: an Agent Simulation Environment
Based on Freehand and Virtual Reality 107--115
Sebastian Friston and
Ben Congdon and
Anthony Steed Teaching Social Virtual Reality With
Ubiq . . . . . . . . . . . . . . . . . . 116--122
Anonymous \booktitleIEEE Pervasive Computing Call
for Articles . . . . . . . . . . . . . . 122--122
Torsten Möller Incoming and Outgoing . . . . . . . . . 123--124
Anonymous \booktitleIEEE Transactions on Big Data 125--125
Anonymous IEEE Computer Society Information . . . 126--126
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . C3--C3
Anonymous IEEE Computer Society Jobs Board . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society Has You Covered! C2--C2
Anonymous IEEE Computer Society: Publications Seek
2024 Editors in Chief . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Bacteria for the Win [About the Cover] 5--6
André Stork Greetings From the New EIC . . . . . . . 7--9
Anonymous Call for Papers: IEEE Computer Society 9--9
Daniel J. Barajas and
Xornam S. Apedoe and
David G. Brizan and
Alark P. Joshi and
Sophie J. Engle Lessons Learned From Quantitatively
Exploring Visualization Rubric
Utilization for Peer Feedback . . . . . 10--21
Melanie Tory and
Lyn Bartram and
Brittany Fiore-Gartland and
Anamaria Crisan Finding Their Data Voice: Practices and
Challenges of Dashboard Users . . . . . 22--36
Soraia Raupp Musse and
Nuria Pelechano Fighting Pandemics With Computer
Graphics and Applications . . . . . . . 37--38
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 38--38
Muhammad Usman and
Honglu Zhou and
Seonghyeon Moon and
Xun Zhang and
Petros Faloutsos and
Mubbasir Kapadia A Multiscale Geospatial Dataset and an
Interactive Visualization Dashboard for
Computational Epidemiology and Open
Scientific Research . . . . . . . . . . 39--52
Igor García Olaizola and
Jan Lukas Bruse and
Juan Odriozola and
Arkaitz Artetxe and
David Velásquez and
Marco Quartulli and
Jorge Posada Visual Analytics Platform for
Centralized COVID-19 Digital Contact
Tracing . . . . . . . . . . . . . . . . 53--64
Jacky Cao and
Hassan Mehmood and
Xiaoli Liu and
Sasu Tarkoma and
Ekaterina Gilman and
Xiang Su Fighting Pandemics With Augmented
Reality and Smart Sensing-Based Social
Distancing . . . . . . . . . . . . . . . 65--75
Furkan Kaya and
Elif Celik and
Anil Ufuk Batmaz and
Aunnoy K. Mutasim and
Wolfgang Stuerzlinger Evaluation of an Immersive COVID-19 Data
Visualization . . . . . . . . . . . . . 76--83
Tica Lin and
Zhutian Chen and
Johanna Beyer and
Yingcai Wu and
Hanspeter Pfister and
Yalong Yang The Ball is in Our Court: Conducting
Visualization Research With Sports
Experts . . . . . . . . . . . . . . . . 84--90
Robert Kosara Notebooks for Data Analysis and
Visualization: Moving Beyond the Data 91--96
Kwan-Liu Ma Pushing Visualization Research
Frontiers: Essential Topics Not
Addressed by Machine Learning . . . . . 97--102
Marceli Wein From Holocaust Hidden Child to Computer
Animation Laboratory . . . . . . . . . . 103--109
Mary Whitton Remembering Frederick P. Brooks, Jr.
(1931--2022) . . . . . . . . . . . . . . 109--109
Anonymous IEEE Computer Society Volunteer Service
Awards . . . . . . . . . . . . . . . . . 110--110
Anonymous \booktitleIEEE Security & Privacy . . . . 111--111
Anonymous IEEE Computer Society Information . . . 112--112
Anonymous IEEE Computer Society Jobs Board . . . . C3--C3
Anonymous Call for Papers: IEEE Conference on
Artificial Intelligence . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society Has You Covered! C2--C2
Anonymous Call for Papers: IEEE Quantum Week . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh And Now for Someone Completely Different 5--7
Anonymous Call for Papers: IEEE Computer Society 7--7
André Stork EIC's Editorial . . . . . . . . . . . . 8--10
Thomas Wischgoll and
André Stork and
Herbert Schilling and
Gerik Scheuermann Metaverse: Technologies for Virtual
Worlds . . . . . . . . . . . . . . . . . 11--12
Lovro Bosnar and
Hans Hagen and
Petra Gospodnetic Procedural Defect Modeling for Virtual
Surface Inspection Environments . . . . 13--22
Anonymous Watts S. Humphrey Software Quality Award 22--22
Alan Chalmers and
Danel Zholzhanova and
Tarunya Arun and
Ali Asadipour Virtual Flavor: High-Fidelity Simulation
of Real Flavor Experiences . . . . . . . 23--31
Daniel López-Fernández and
Jesús Mayor and
Marta García-Pérez and
Aldo Gordillo Are Virtual Reality Serious Video Games
More Effective Than Web Video Games? . . 32--42
Paul Zikas and
Antonis Protopsaltis and
Nick Lydatakis and
Mike Kentros and
Stratos Geronikolakis and
Steve Kateros and
Manos Kamarianakis and
Giannis Evangelou and
Achilleas Filippidis and
Eleni Grigoriou and
Dimitris Angelis and
Michail Tamiolakis and
Michael Dodis and
George Kokiadis and
John Petropoulos and
Maria Pateraki and
George Papagiannakis MAGES 4.0: Accelerating the World s
Transition to VR Training and
Democratizing the Authoring of the
Medical Metaverse . . . . . . . . . . . 43--56
Dixit Bharatkumar Patel and
Yong Pei and
Mitesh Vasoya and
Paul J. Hershberger Computer-Supported Experiential
Learning-Based Tool for Healthcare
Skills . . . . . . . . . . . . . . . . . 57--68
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 68--68
Laura Raya and
Juan Jesús Ruiz and
Marc Fabián and
Adrián Ron and
Javier García and
Cristina Verdú Development of a Virtual Reality Tool
for the Treatment of Pediatric Patients
in the ICU . . . . . . . . . . . . . . . 69--77
Stef van den Elzen and
Gennady Andrienko and
Natalia Andrienko and
Brian D. Fisher and
Rafael M. Martins and
Jaakko Peltonen and
Alexandru C. Telea and
Michel Verleysen The Flow of Trust: a Visualization
Framework to Externalize, Explore, and
Explain Trust in ML Applications . . . . 78--88
Guido Reina Can Image Data Facilitate
Reproducibility of Graphics and
Visualizations? Toward a Trusted
Scientific Practice . . . . . . . . . . 89--100
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 100--100
José L. Encarnação The Origins of Computer Graphics in
Europe: Part 1: The Beginnings in
Germany . . . . . . . . . . . . . . . . 101--112
Anonymous IEEE Computer Society Information . . . 113--113
Anonymous Call for 2023 Major Awards Nominations 114--114
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous 2023 IEEE Conference on Article
Intelligence . . . . . . . . . . . . . . C2--C2
Anonymous IEEE Quantum Week . . . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Driven by Data . . . . . . . . . . . . . 5--7
Anonymous Call for Papers: IEEE Computer Society 7--7
André Stork EIC's Editorial . . . . . . . . . . . . 8--9
Anonymous Watts S. Humphrey Software Quality Award 9--9
Hsiang-Yun Wu and
Karsten Klein and
Da Yan Effective Network Analytics: Network
Visualization and Graph Data Management 10--11
Anonymous Call for Articles: \booktitleIEEE
Pervasive Computing . . . . . . . . . . 11--11
Xiaolin Wen and
Yong Wang and
Meixuan Wu and
Fengjie Wang and
Xuanwu Yue and
Qiaomu Shen and
Yuxin Ma and
Min Zhu DiffSeer: Difference-Based Dynamic
Weighted Graph Visualization . . . . . . 12--23
Anonymous Over the Rainbow: 21st Century Security &
Privacy Podcast . . . . . . . . . . . . 23--23
Reyan Ahmed and
Patrizio Angelini and
Michael A. Bekos and
Giuseppe Di Battista and
Michael Kaufmann and
Philipp Kindermann and
Stephen Kobourov and
Martin Nöllenburg and
Antonios Symvonis and
Ana\"\is Villedieu and
Markus Wallinger Splitting Vertices in 2-Layer Graph
Drawings . . . . . . . . . . . . . . . . 24--35
Yamei Tu and
Xiaoqi Wang and
Rui Qiu and
Han-Wei Shen and
Michelle Miller and
Jinmeng Rao and
Song Gao and
Patrick R. Huber and
Allan D. Hollander and
Matthew Lange and
Christian R. Garcia and
Joe Stubbs An Interactive Knowledge and Learning
Environment in Smart Foodsheds . . . . . 36--47
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 47--47
Jordan A. Henstrom and
Jonathan M. Alexander and
Jackson T. Hart and
Ian N. Backus and
Raffaele De Amicis Toward a Holistic Virtual Environment
for Graph Visualization and Analysis . . 48--53
Sachin Shah and
Kamran Ali and
Lisa Dieker and
Charles Hughes WAVE: a Web-Based Platform for
Delivering Knowledge-Driven Virtual
Experiences . . . . . . . . . . . . . . 54--60
Anonymous Call for Articles . . . . . . . . . . . 60--60
Marcello A. Carrozzino and
Giovanni Giuliodori and
Camilla Tanca and
Chiara Evangelista and
Massimo Bergamasco Virtual Reality Training for
Post-Earthquake Rescue Operators . . . . 61--70
Christopher Mossman and
Faramarz F. Samavati and
Katayoon Etemad and
Peter Dawson Mobile Augmented Reality for Adding
Detailed Multimedia Content to
Historical Physicalizations . . . . . . 71--83
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 83--83
Michele Fiorentino and
Frank Guan and
Yiyu Cai and
Mark Billinghurst IEEE ISMAR 2022 Report: Toward Better
Mixed Realities . . . . . . . . . . . . 84--87
Anonymous \booktitleIEEE Security & Privacy . . . . 87--87
Colin Ware and
Maureen Stone and
Danielle Albers Szafir Rainbow Colormaps Are Not All Bad . . . 88--93
Laura A. Garrison and
David S. Goodsell and
Stefan Bruckner Changing Aesthetics in Biomolecular
Graphics . . . . . . . . . . . . . . . . 94--101
Maria Shugrina Designing Intelligent Tools for Creative
People . . . . . . . . . . . . . . . . . 102--110
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 110--110
José L. Encarnação The Origins of Computer Graphics in
Europe: Part 2. The Early Spreading of
Computer Graphics in Europe . . . . . . 111--121
Anonymous IEEE Computer Society Volunteer Service
Awards . . . . . . . . . . . . . . . . . 122--122
Anonymous IEEE Computer Society Has You Covered! 123--123
Anonymous IEEE Computer Society Information . . . 124--124
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Quantum Week . . . . . . . . . . . C2--C2
Anonymous IEEE Computer Society Conferences on
Computer Vision . . . . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Long Live SIGGRAPH! . . . . . . . . . . 5--9
André Stork EIC's Editorial . . . . . . . . . . . . 10--11
David J. Kasik and
Mary C. Whitton and
Chris R. Johnson The Big 50: Celebrating 50 ACM SIGGRAPH
Conferences . . . . . . . . . . . . . . 12--80
Anonymous Watts S. Humphrey Software Quality Award 80--80
Jotaro Shigeyama and
Takeru Hashimoto and
Shigeo Yoshida and
Takuji Narumi and
Tomohiro Tanikawa and
Michitaka Hirose Presenting Morphing Shape Illusion:
Enhanced Sense of Morphing Virtual
Object With Weight Shifting VR
Controller by Computational Perception
Model . . . . . . . . . . . . . . . . . 81--89
Misha Sra Enhancing the Sense of Presence in
Virtual Reality . . . . . . . . . . . . 90--96
Anonymous Over the Rainbow: 21st Century Security &
Privacy Podcast . . . . . . . . . . . . 96--96
Zhenpeng Zhao and
Niklas Elmqvist The Stories We Tell About Data:
Surveying Data-Driven Storytelling Using
Visualization . . . . . . . . . . . . . 97--110
Anonymous Call for Articles . . . . . . . . . . . 110--110
Michael Gleicher and
Maria Riveiro and
Tatiana von Landesberger and
Oliver Deussen and
Remco Chang and
Christina Gillman A Problem Space for Designing
Visualizations . . . . . . . . . . . . . 111--120
Chris Schwarz and
Omar Ahmad and
Timothy Brown and
John Gaspar and
Gregory Wagner and
Daniel V. McGehee The Long and Winding Road: 25 Years of
the National Advanced Driving Simulator 121--128
Anonymous IEEE Computer Society Information . . . 129--129
Anonymous IEEE Computer Society D&I Fund . . . . . 130--130
Anonymous Call for 2023 Major Awards Nominations 131--131
Anonymous IEEE Computer Society Has You Covered! 132--132
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society D&I Fund . . . . . C2--C2
Anonymous Call for Papers: \booktitleIEEE Computer
Graphics and Applications . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Causal Quartets to the Rescue . . . . . 5--7
André Stork EIC's Editorial . . . . . . . . . . . . 8--11
Siqi Shen and
Xingui Lai and
Siming Chen and
Qinghong Wang and
Junting Gao IEEE VAST Challenge 2021 Winner: Visual
Analytics for Spatial Temporal Situation
Awareness . . . . . . . . . . . . . . . 12--22
Nadia Boukhelifa and
Chris R. Johnson and
Kristin Potter Visualization and Decision Making Design
Under Uncertainty . . . . . . . . . . . 23--25
Yu Jin and
Laura Koesten and
Torsten Möller Exploring the Design Space of Three
Criteria Decision Making . . . . . . . . 26--38
Liqun Liu and
Romain Vuillemot A Generic Interactive Membership
Function for Categorization of
Quantities . . . . . . . . . . . . . . . 39--48
Christian Tominski and
Michael Behrisch and
Susanne Bleisch and
Sara Irina Fabrikant and
Eva Mayr and
Silvia Miksch and
Helen Purchase Visualizing Uncertainty in Sets . . . . 49--61
Christina Gillmann and
Robin Georg Claus Maack and
Felix Raith and
Juan F. Pérez and
Gerik Scheuermann A Taxonomy of Uncertainty Events in
Visual Analytics . . . . . . . . . . . . 62--71
Laura E. Matzen and
Breannan C. Howell and
Michael C. S. Trumbo and
Kristin M. Divis Numerical and Visual Representations of
Uncertainty Lead to Different Patterns
of Decision Making . . . . . . . . . . . 72--82
Anonymous IEEE Computer Society Has You Covered! 82--82
Aoyu Wu and
Dazhen Deng and
Min Chen and
Shixia Liu and
Daniel Keim and
Ross Maciejewski and
Silvia Miksch and
Hendrik Strobelt and
Fernanda Viégas and
Martin Wattenberg Grand Challenges in Visual Analytics
Applications . . . . . . . . . . . . . . 83--90
Anonymous Call for Papers: IEEE Computer Society 90--90
Hessam Djavaherpour and
Lynn Moorman and
Faramarz Samavati and
Yvonne Jansen First Insights Into INTUIT: an
INteractive Tactile Physicalization for
User Interpretation of RADAR Technology 91--98
Anonymous Over the Rainbow: 21st Century Security &
Privacy Podcast . . . . . . . . . . . . 98--98
Charles Xie and
Xiaotong Ding and
Rundong Jiang Using Computer Graphics to Make Science
Visible in Engineering Education . . . . 99--106
Bernardo Marques and
Samuel Silva and
Paulo Dias and
Beatriz Sousa Santos How to Evaluate If Collaborative
Augmented Reality Speaks to Its Users 107--113
Alan Brunton and
Philipp Urban Cuttlefish: Pushing the Limits of
Graphical 3-D Printing . . . . . . . . . 114--121
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 121--121
Nathan Selikoff and
Bruce D. Campbell and
Francesca Samsel Nathan Selikoff: Explorations in Higher
Dimensionality and Complexity . . . . . 122--130
Anonymous Call for Papers: \booktitleIEEE Computer
Graphics and Applications . . . . . . . 131--131
Anonymous IEEE Computer Society Information . . . 132--132
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society D&I Fund . . . . . C2--C2
Anonymous Call for Papers: \booktitleIEEE Computer
Graphics and Applications . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Open Density . . . . . . . . . . . . . . 5--6
André Stork EIC's Editorial . . . . . . . . . . . . 7--8
Hao Li and
Changjiang Liu and
Yang Yang LayerNet: a One-Step Layered Network for
Semantic Segmentation at Night . . . . . 9--21
Anonymous IEEE Computer Society Has You Covered! 21--21
Jiang Yuan and
Chen Shanxiong and
Gao Weize and
Peng Maling and
Jiang Lihua SFF-Siam: a New Oracle Bone Rejoining
Method Based on Siamese Network . . . . 22--32
Anonymous Call for Papers: IEEE Computer Society 32--32
Kapil Dev and
Letizia Palumbo and
Manfred Lau Comparing Shape Representations for the
Aesthetic Judgment of 3-D Shape Pairs 33--45
Anonymous Over the Rainbow: 21st Century Security &
Privacy Podcast . . . . . . . . . . . . 45--45
Christina Gillmann and
Johanna Schmidt and
Daniel Wiegreffe Visualization in the Wild . . . . . . . 46--49
Laura Lotteraner and
Thilo Hofmann and
Torsten Möller The Challenge of Interdisciplinarity at
the Intersection of Groundwater
Management and Visualization Research 50--63
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 63--63
Wei Hong Lo and
Holger Regenbrecht and
Stefanie Zollmann Sports Visualization in the Wild: The
Impact of Technical Factors on User
Experience in Augmented Reality Sports
Spectating . . . . . . . . . . . . . . . 64--74
Stan Nowak and
Bon Adriel Aseniero and
Lyn Bartram and
Tovi Grossman and
George Fitzmaurice and
Justin Matejka Identifying Visualization Opportunities
to Help Architects Manage the Complexity
of Building Codes . . . . . . . . . . . 75--86
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 86--86
Lukas Feierl and
Torsten Möller and
Peter Luidolt SunScreen: Visual Fault Detection for
Solar--Thermal Systems . . . . . . . . . 87--100
E. Wes Bethel and
Mercy G. Amankwah and
Jan Balewski and
Roel Van Beeumen and
Daan Camps and
Daniel Huang and
Talita Perciano Quantum Computing and Visualization: a
Disruptive Technological Change Ahead 101--111
Aaron Hertzmann The Curse of Performative User Studies 112--116
Ramon Oliva and
Alejandro Beacco and
Jaime Gallego and
Raul Gallego Abellan and
Mel Slater The Making of a Newspaper Interview in
Virtual Reality: Realistic Avatars,
Philosophy, and Sushi . . . . . . . . . 117--125
Kyle Janzen and
Chris Burke and
Bruce D. Campbell and
Francesca Samsel JNZNBRK: Physical Experiments in Light,
Modulation, and Substrate . . . . . . . 126--132
Norman I. Badler On Raising a Virtual Human . . . . . . . 133--140
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 140--140
Chi-Wing Fu and
André Stork 2022/2023 IEEE CG&A Awards . . . . . . . 141--142
Anonymous IEEE Computer Society Information . . . 143--143
Anonymous Call for Papers: \booktitleIEEE Computer
Graphics and Applications . . . . . . . 144--144
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society D&I Fund . . . . . C2--C2
Anonymous IEEE Computer Society Information . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh All That Data Jazz . . . . . . . . . . . 5--7
Anonymous IEEE Computer Society Has You Covered! 7--7
André Stork EIC's Editorial . . . . . . . . . . . . 8--9
Christina Gillmann and
Johanna Schmidt and
Daniel Wiegreffe Interactive Visualization in
Applications . . . . . . . . . . . . . . 10--12
Nico Graebling and
Melanie Althaus and
Özgür Ozan en and
Thomas Reimann and
Tuanny Cajuhi and
Gerik Scheuermann and
Olaf Kolditz and
Karsten Rink Feels Like an Indie Game Evaluation of a
Virtual Field Trip Prototype on
Radioactive Waste Management Research
for University Education . . . . . . . . 13--24
Maximilian Söchting and
Miguel D. Mahecha and
David Montero and
Gerik Scheuermann Lexcube: Interactive Visualization of
Large Earth System Data Cubes . . . . . 25--37
Anonymous Call for Papers: IEEE Computer Society 37--37
André Stork and
Chi-Wing Fu Wildfire, Snow, and, Panoramic Ray
Tracing . . . . . . . . . . . . . . . . 38--39
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 39--39
Gabriel Borrelli and
Lars Hagemann and
Jannik Steinkühler and
Adrian Derstroff and
Marina Evers and
Karim Huesmann and
Simon Leistikow and
Hennes Rave and
Reyhaneh Sabbagh Gol and
Lars Linsen 2022 IEEE Scientific Visualization
Contest Winner: Multifield Analysis of
Vorticity-Driven Lateral Spread in
Wildfire Ensembles . . . . . . . . . . . 40--49
Petri M. Varsa and
Gladimir V. G. Baranoski Rendering the Bluish Appearance of Snow:
When Light Transmission Matters . . . . 50--61
Jian Wu and
Lili Wang Panoramic Ray Tracing for Interactive
Mixed Reality Rendering Based on
360$^\circ $ RGBD Video . . . . . . . . 62--75
Aaron Hertzmann New Insights in Smooth Occluding
Contours for Nonphotorealistic Rendering 76--85
Anonymous Computing in Science & Engineering . . . 85--85
Hannah Clara Bayat and
Manuela Waldner and
Renata G. Raidou A Workflow to Visually Assess
Interobserver Variability in Medical
Image Segmentation . . . . . . . . . . . 86--94
David Borland and
Arran Zeyu Wang and
David Gotz Using Counterfactuals to Improve Causal
Inferences From Visualizations . . . . . 95--104
Anonymous Call for Articles: IT Professional . . . 104--104
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society D&I Fund . . . . . C2--C2
Anonymous IEEE Computer Society Has You Covered! 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Holon Loosely [About the Cover] . . . . 5--7
Anonymous Call for Papers: IEEE Computer Society 7--7
André Stork EIC's Editorial . . . . . . . . . . . . 8--9
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 9--9
Bruce Donald Campbell and
Nicholas Hedley and
Aaron Hertzmann Art and Artificial Intelligence . . . . 10--11
Henriikka Vartiainen and
Matti Tedre How Text-to-Image Generative AI Is
Transforming Mediated Action . . . . . . 12--22
Claudia Melis Tonti and
Lorenzo Papa and
Irene Amerini Lightweight 3-D Convolutional Occupancy
Networks for Virtual Object
Reconstruction . . . . . . . . . . . . . 23--36
Connor Phillips and
Junfeng Jiao and
Emmalee Clubb Testing the Capability of AI Art Tools
for Urban Design . . . . . . . . . . . . 37--45
Jon McCormack and
Francesca Samsel Jon McCormack: Art Infused With
[Artificial] Intelligence . . . . . . . 46--54
Rahul C. Basole and
Timothy Major Generative AI for Visualization:
Opportunities and Challenges . . . . . . 55--64
Bradley Rey and
Bongshin Lee and
Eun Kyoung Choe and
Pourang Irani Databiting: Lightweight, Transient, and
Insight Rich Exploration of Personal
Data . . . . . . . . . . . . . . . . . . 65--72
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 72--72
David C. Hollock and
Nicholas J. Brunsink and
Austin B. Whittaker and
Andrew Lawson and
Toni B. Pence and
Brittany Morago and
Elham Ebrahimi and
James Stocker and
Amelia Moody and
Amy Taylor Virtual Access to STEM Careers: In the
Field Experiments . . . . . . . . . . . 73--80
Daniel Zielasko and
Bernhard E. Riecke Sitting or Standing in VR: About
Comfort, Conflicts, and Hazards . . . . 81--88
Hosan Kang and
Jinseong Yang and
Beom-Seok Ko and
Bo-Seong Kim and
Oh-Young Song and
Soo-Mi Choi Integrated Augmented and Virtual Reality
Technologies for Realistic Fire Drill
Training . . . . . . . . . . . . . . . . 89--99
I-Chao Shen and
Hao-Kang Liu and
Bing-Yu Chen NeRF-In: Free-Form Inpainting for
Pretrained NeRF With RGB-D Priors . . . 100--109
Chi Wing Fu The Test of Time (ToT) Awards . . . . . 117--118
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 118--118
Anonymous IEEE Computer Society Information . . . 119--119
Anonymous Get Published in the New \booktitleIEEE
Open Journal of the Computer Society . . 120--120
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous Get Published in the New \booktitleIEEE
Transactions on Privacy . . . . . . . . C2--C2
Anonymous IEEE Computer Society Has You Covered! 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh In the Loop . . . . . . . . . . . . . . 5--7
Anonymous Call for Papers: IEEE Computer Society 7--7
André Stork EIC's Editorial . . . . . . . . . . . . 8--10
Siming Chen and
Liang Gou and
Michael Kamp and
Dong Sun Visual Computing for Autonomous Driving 11--13
Natalia Andrienko and
Gennady Andrienko and
Alexander Artikis and
Periklis Mantenoglou and
Salvatore Rinzivillo Human-in-the-Loop: Visual Analytics for
Building Models Recognizing Behavioral
Patterns in Time Series . . . . . . . . 14--29
Bin Yang and
Hao Tang and
Xinyue Wang and
Xingjing Liang and
Hongxing Qin and
Haibo Hu Data-Driven Insights Into Urban
Intersections: Visual Analytics of
High-Value Scene . . . . . . . . . . . . 30--42
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 42--42
Sudhir K. Routray Visualization and Visual Analytics in
Autonomous Driving . . . . . . . . . . . 43--53
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 53--53
Yutian Zhang and
Shuxian Gu and
Quan Li and
Haipeng Zeng EVCSeer: an Exploratory Study on
Electric Vehicle Charging Stations
Utilization via Visual Analytics . . . . 54--68
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 68--68
Nicholas F. Polys @theSource: Welcome . . . . . . . . . . 69--73
Anonymous Call for Articles: \booktitleIEEE
Pervasive Computing . . . . . . . . . . 73--73
Ken Pfeuffer and
Hans Gellersen and
Mar Gonzalez-Franco Design Principles and Challenges for
Gaze + Pinch Interaction in XR . . . . . 74--81
Anonymous \booktitleIEEE Security & Privacy . . . . 81--81
John Collomosse and
Andy Parsons To Authenticity, and Beyond! Building
Safe and Fair Generative AI Upon the
Three Pillars of Provenance . . . . . . 82--90
Peter W. S. Butcher and
Andrea Batch and
David Saffo and
Blair MacIntyre and
Niklas Elmqvist and
Panagiotis D. Ritsos Is Native Na\"\ive? Comparing Native
Game Engines and WebXR as Immersive
Analytics Development Platforms . . . . 91--98
Angelos Chatzimparmpas and
Kostiantyn Kucher and
Andreas Kerren Visualization for Trust in Machine
Learning Revisited: The State of the
Field in 2023 . . . . . . . . . . . . . 99--113
Anonymous \booktitleIEEE Transactions on Big Data 113--113
Ji Hwan Park and
Vikash Prasad and
Sydney Newsom and
Fares Najar and
Rakhi Rajan IdMotif: an Interactive Motif
Identification in Protein Sequences . . 114--125
Anonymous IEEE Computer Society Information . . . 126--126
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \\booktitle\booktitleComputingEdge . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous Get Published in the New \booktitleIEEE
Transactions on Privacy . . . . . . . . C2--C2
Anonymous IEEE Computer Society Has You Covered! 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Gary Singh Hear, Hear! . . . . . . . . . . . . . . 5--7
Anonymous \booktitleIEEE Computer Graphics and
Applications . . . . . . . . . . . . . . 7--7
André Stork and
Pak Chung Wong EIC's Editorial . . . . . . . . . . . . 8--10
Anonymous Call for Papers: IEEE Computer Society 10--10
Francesco Ferrise and
Monica Bordegoni and
Alberto Gallace and
Stefania Serafin Multisensory Experiences in Extended
Reality . . . . . . . . . . . . . . . . 11--13
Alan Rychert and
María Luján Ganuza and
Matias Nicolás Selzer Integrating GPT as an Assistant for
Low-Cost Virtual Reality Escape-Room
Games . . . . . . . . . . . . . . . . . 14--25
Gerardo Restrepo and
Edmond C. Prakash and
Sarah E. Dashti and
Andrés D. Castillo S. and
Jhon Gómez and
Luis Oviedo and
Juan Floyd and
Juan Aycardi and
Joan Trejos and
Jean González and
Martín V. Sierra and
Andrés A. Navarro-Newball Extended Realities for Sensorially
Diverse Children . . . . . . . . . . . . 26--39
Fabio Vangi and
Marina Ricci and
Mine Dastan and
Michele Fiorentino The Mixed Tangible Catalog: Toward
Tangible and Sustainable B2B Metaverse
Fashion Showrooms . . . . . . . . . . . 40--52
Gabriel Giraldo and
Jean-Marie Normand and
Myriam Servi\`eres A Comparative Study Between a Large
Screen and an HMD Using Wind
Representations in Virtual Reality . . . 53--68
Marcello A. Carrozzino and
Eleonora Lanfranco and
Giuseppe Rignanese and
Gianfranco Adornato and
Massimo Bergamasco Enhancing Archaeological Research
Through Immersive Virtual Reality . . . 69--78
Fotis Liarokapis and
Václav Milata and
Jose Luis Ponton and
Nuria Pelechano and
Haris Zacharatos XR4ED: an Extended Reality Platform for
Education . . . . . . . . . . . . . . . 79--88
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 88--88
Mary C. Whitton and
Chris R. Johnson and
David J. Kasik and
André Stork The Making of ``The Big 50: Celebrating
50 ACM SIGGRAPH Conferences'' . . . . . 89--97
Shuo Tong and
Han Liu and
Yuxin He and
Chenxiao Du and
Wenqing Wang and
Runyuan Guo and
Jingyun Liu Weakly Supervised Exaggeration Transfer
for Caricature Generation With
Cross-Modal Knowledge Distillation . . . 98--112
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 112--112
Patrick Louis and
Lena Cibulski and
Josef Suschnigg and
Edmund Marth and
Hubert Mitterhofer and
Jörn Kohlhammer and
Tobias Schreck and
Belgin Mutlu Visual Exploration and Analysis of
Simulation and Testing Data in Motor
Engineering . . . . . . . . . . . . . . 113--125
Anran Qi and
Takeo Igarashi PerfectTailor: Scale-Preserving 2-D
Pattern Adjustment Driven by 3-D Garment
Editing . . . . . . . . . . . . . . . . 126--132
Nina Rajcic and
Bruce D. Campbell and
Francesca Samsel Nina Rajcic: Navigating Artificial
Intelligence for a Meaningful Artistic
Practice . . . . . . . . . . . . . . . . 133--139
Poorna Talkad Sukumar and
Maurizio Porfiri and
Oded Nov Are Mass Shootings in the U.S.
Increasing? Understanding How Differing
Definitions of Politically Charged
Events Impact People's Perceptions of
Expected Trends in Visualizations . . . 140--149
Francesca Samsel and
W. Alan Scott and
Kenneth Moreland A New Default Colormap for ParaView . . 150--160
Anonymous IEEE Computer Society: Volunteer Service
Awards . . . . . . . . . . . . . . . . . 161--161
Anonymous IEEE Computer Society Information . . . 162--162
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \\booktitle\booktitleComputingEdge . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous Get Published in the New \booktitleIEEE
Transactions on Privacy . . . . . . . . C2--C2
Anonymous Unlock Your Potential . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Pak Chung Wong EIC Editorial --- September 2024 . . . . 5--6
Anonymous \booktitleIEEE Computer Graphics and
Applications . . . . . . . . . . . . . . 6--6
Gary Singh To Err is Quantum . . . . . . . . . . . 7--9
Johannes S. Mueller-Roemer and
Vladislav Golyanik and
Tolga Birdal Quantum Visual Computing . . . . . . . . 10--13
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 13--13
Natasha Skult and
Laura Piispanen and
Metincan Atas and
Klementyna Jankiewicz and
Elif Surer and
Jouni Smed and
Zeki C. Seskir A Chronicle of Quantum Technologies in
Game and Software Development . . . . . 14--26
Anonymous \booktitleIEEE Transactions on
Computers: Call for Papers . . . . . . . 26--26
Supreeth Mysore Venkatesh and
Antonio Macaluso and
Marlon Nuske and
Matthias Klusch and
Andreas Dengel Q-Seg: Quantum Annealing-Based
Unsupervised Image Segmentation . . . . 27--39
Pascal Debus and
Sebastian Issel and
Kilian Tscharke Quantum Machine Learning Playground . . 40--53
Raoul Heese Quantum Wave Function Collapse for
Procedural Content Generation . . . . . 54--66
Anonymous \booktitleIEEE Transactions on Big Data 66--66
Juha Reinikainen and
Vlad Stirbu and
Teiko Heinosaari and
Vesa Lappalainen and
Tommi Mikkonen Quantum Computing for All: Online
Courses Built Around an Interactive
Visual Quantum Circuit Simulator . . . . 67--75
Anonymous \booktitleIEEE Security & Privacy . . . . 75--75
Byung-Kuk Seo and
Hye Sun Park and
Yong Sun Kim AlterVerse: a Framework for Interactive
Virtual Altering of Physical Objects in
Extended Reality Environments . . . . . 76--84
Anonymous Call for Articles . . . . . . . . . . . 84--84
Beatie Wolfe and
Bruce D. Campbell and
Francesca Samsel Beatie Wolfe: Designing for the
Experience of Analog--Digital Symbiosis 85--92
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 92--92
Thomas Marrinan and
Victor A. Mateevitsi and
Madeleine Moeller and
Alina Kanayinkal and
Michael E. Papka 2023 IEEE Scientific Visualization
Contest Winner: VisAnywhere: Developing
Multiplatform Scientific Visualization
Applications . . . . . . . . . . . . . . 93--103
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 103--103
Ghulam Jilani Quadri Toward Constructing Frameworks for Task-
and Design-Optimized Visualizations . . 104--113
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 113--113
Pedro Silva and
Pedro Martins and
Penousal Machado PhDs --- Portugal has Doctors: a
Visualization of Academia Achievements
in Portugal From 1970 to 2022 . . . . . 114--126
Mickey W. Mantle Computer Graphics at Evans & Sutherland
and Pixar . . . . . . . . . . . . . . . 127--142
Anonymous Let's Stay connected \ldots . . . . . . 142--142
Alina Pranovich and
Jeppe Revall Frisvad and
Sergiy Valyukh and
Sasan Gooran and
Daniel Nyström Empirical BRDF Model for Goniochromatic
Materials and Soft Proofing With
Reflective Inks . . . . . . . . . . . . 143--152
Robert Kosara Business Data Visualization, Beyond the
Boring . . . . . . . . . . . . . . . . . 153--158
Anonymous Call for Papers: IEEE Computer Society 158--158
Anonymous Call for Special Issue Proposals . . . . 159--159
Anonymous IEEE Computer Society Information . . . 160--160
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous Publish with the IEEE Computer Society C2--C2
Anonymous Get Published in the New \booktitleIEEE
Transactions on Privacy . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Pak Chung Wong EIC Editorial --- November 2024 . . . . 5--7
Anonymous \booktitleIEEE Software . . . . . . . . 7--7
Anonymous Unlock Your Potential . . . . . . . . . 7--7
Gary Singh The Augmented City . . . . . . . . . . . 8--10
Michele Fiorentino and
Joseph L. Gabbard Special Issue on Next-Generation
Mixed-Reality User Experiences:
Training, Teaching, and Learning . . . . 11--12
Riccardo Giussani and
Nicol\`o Dozio and
Stefano Rigone and
Luca Parenzan and
Francesco Ferrise Enhancing Virtual Reality Training
Through Artificial Intelligence: a Case
Study . . . . . . . . . . . . . . . . . 13--23
Xingyao Yu and
David Rosin and
Johannes Kässinger and
Benjamin Lee and
Frank Dürr and
Christian Becker and
Oliver Röhrle and
Michael Sedlmair PerSiVal: On-Body AR Visualization of
Biomechanical Arm Simulations . . . . . 24--38
Tobias Rau and
Maurice Koch and
Nelusa Pathmanathan and
Tobias Isenberg and
Daniel Weiskopf and
Michael Sedlmair and
Andreas Köhn and
Kuno Kurzhals Understanding Collaborative Learning of
Molecular Structures in AR With Eye
Tracking . . . . . . . . . . . . . . . . 39--51
Mike Potel Thirty Years of Applications . . . . . . 52--60
Sean J. Dorr and
James W. Rock and
Vicente M. Diaz and
Daniel F. Keefe Toward Indigenous Presence: a Radical
Relationality Approach for Designing
Mixed-Reality Indigenous Data
Experiences . . . . . . . . . . . . . . 61--69
Brenna Geffers and
Anthony Crosby and
Bruce D. Campbell and
Francesca Samsel Die-Cast: a Tech-Invested Immersive
Performance Company for Tech-Enabled
Audiences . . . . . . . . . . . . . . . 70--76
Enrique Pérez-Martín and
Serafín López-Cuervo Medina and
Tomás Ramón Herrero-Tejedor and
Alejandra Ezquerra-Canalejo and
Daniel López-Fernández Using Virtual Reality in the Learning of
Geomatic Engineering Education . . . . . 77--88
Anonymous Call for Papers: IEEE Computer Society 88--88
Chia-Hsing Chiu and
Yu-Chi Lai and
Shang-Yen Swen and
Zhong-Qi Cai and
Wen-Kai Tai Procedural Fish Modeling . . . . . . . . 89--104
Anonymous \booktitleIEEE Computer Graphics and
Applications . . . . . . . . . . . . . . 104--104
Davide Paolillo and
Marco Tarini Automatic and User-Assisted Sphere-Mesh
Construction . . . . . . . . . . . . . . 105--117
Anonymous \booktitleIEEE Transactions on
Computers: Call for Papers . . . . . . . 117--117
Qiushi Xia and
Huijie Zhang and
Dezhan Qu and
Jinghan Bai and
Cheng Lv BRPVis: Visual Analytics for Bus Route
Planning Based on Perception of
Passenger Travel Demand . . . . . . . . 118--131
Anonymous \booktitleIEEE Security & Privacy . . . . 131--131
Silvia Miksch and
Claudio Di Ciccio and
Pnina Soffer and
Barbara Weber Visual Analytics Meets Process Mining:
Challenges and Opportunities . . . . . . 132--141
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 141--141
Lijie Yao Situated Visualization in Motion . . . . 142--150
Anonymous IEEE Computer Society Volunteer Service
Awards . . . . . . . . . . . . . . . . . 151--151
Anonymous IEEE Computer Society . . . . . . . . . 152--152
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society . . . . . . . . . C2--C2
Anonymous Unlock Your Potential . . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Pak Chung Wong and
Philip Chi-Wing Fu EIC Editorial --- January 2025 . . . . . 5--6
Gary Singh Digital Thangkas and Beyond . . . . . . 7--9
Anonymous Call for Papers: IEEE Computer Society 9--9
Michele Fiorentino and
Joseph L. Gabbard Special Issue on Next-Generation
Mixed-Reality User Experiences: Smart
Guidance Systems . . . . . . . . . . . . 10--11
Tung-Ju Hsieh and
Yao-Hua Su and
Li-Sen Lin Augmented Reality Art Museum Mobile
Guide for Enhancing User Experience . . 12--27
Erin McGowan and
Joao Rulff and
Sonia Castelo and
Guande Wu and
Shaoyu Chen and
Roque Lopez and
Bea Steers and
Iran R. Roman and
Fábio F. Dias and
Jing Qian and
Parikshit Solunke and
Michael Middleton and
Ryan McKendrick and
Cláudio T. Silva Design and Implementation of the
Transparent, Interpretable, and
Multimodal (TIM) AR Personal Assistant 28--42
Anonymous \booktitleIEEE Computer Graphics and
Applications . . . . . . . . . . . . . . 42--42
Muhamamd Zeshan Afzal and
SK Aziz Ali and
Didier Stricker and
Peter Eisert and
Anna Hilsmann and
Daniel Perez-Marcos and
Marco Bianchi and
Sonia Crottaz-Herbette and
Roberto De Ioris and
Eleni Mangina and
Mirco Sanguineti and
Ander Salaberria and
Oier Lopez de Lacalle and
Aitor García-Pablos and
Montse Cuadros Next Generation XR Systems --- Large
Language Models Meet Augmented and
Virtual Reality . . . . . . . . . . . . 43--55
Praneeth Chakravarthula Present and Future of Everyday-Use
Augmented Reality Eyeglasses . . . . . . 56--66
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 66--66
Bernardo Marques and
Diogo Moreira and
Martim Neves and
Susana Brás and
José Maria Fernandes Battle Against Your Fears: Virtual
Reality Serious Games and Physiological
Analysis for Phobia Treatment . . . . . 67--75
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 75--75
Pedro Santos and
Martin Ritz and
Matevz Domajnko and
Reimar Tausch and
Martin Schurig Autonomous 3-D Digitization for
Arbitrary Cultural Heritage Objects . . 76--83
Alberto Cannav\`o and
Giacomo Offre and
Fabrizio Lamberti A Semiautomated Pipeline for the
Creation of Virtual Fitting Room
Experiences Featuring Motion Capture and
Cloth Simulation . . . . . . . . . . . . 84--98
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 98--98
Bruce D. Campbell and
Francesca Samsel Art on Graphics: Ten Years of Pursuing
Value in Art--Science Collaborations . . 99--105
Anonymous Call for Articles: \booktitleIEEE
Pervasive Computing . . . . . . . . . . 105--105
Faizan Siddiqui and
H. Bart Brouwers and
Geert-Jan Rutten and
Thomas Höllt and
Anna Vilanova Effect of White Matter Uncertainty
Visualization in Neurosurgical
Decision-Making . . . . . . . . . . . . 106--121
Anonymous \booktitleIEEE Security & Privacy . . . . 121--121
Daniel Wiegreffe and
Christoph Garth and
Guido Reina and
Christina Gillmann How FAIR is VIS? . . . . . . . . . . . . 122--129
Tom Baumgartl and
Mohammad Ghoniem and
Tatiana von Landesberger and
G. Elisabeta Marai and
Silvia Miksch and
Sibylle Mohr and
Simone Scheithauer and
Nikita Srivastava Empowering Communities: Tailored
Pandemic Data Visualization for Varied
Tasks and Users . . . . . . . . . . . . 130--138
Anonymous \booktitleIEEE Transactions on Big Data 138--138
Elif E. Firat and
Chandana Srinivas and
Colm Lang and
Bhumika Srinivas and
Robert S. Laramee and
Alark P. Joshi Evaluating the Impact of a
Constructivist Approach to Treemap
Literacy . . . . . . . . . . . . . . . . 139--147
Anonymous \booktitleIEEE Transactions on
Computers: Call for Papers . . . . . . . 147--147
Anonymous IEEE Computer Society . . . . . . . . . 148--148
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \\booktitle\booktitleComputingEdge . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society: Grants for
Emerging Technology Activities . . . . . C2--C2
Anonymous Get Published in the \booktitleIEEE
Transactions on Privacy . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Pak Chung Wong EIC Editorial --- March 2025 . . . . . . 5--8
Anonymous Call for Papers: IEEE Computer Society 8--8
Gary Singh A Partner in Tech . . . . . . . . . . . 9--10
Pak Chung Wong and
Philip Chi-Wing Fu and
Mike Potel and
Chris Weaver Celebrating Excellence: an Overview of
IEEE CG&A Awards Programs and Their
Impact . . . . . . . . . . . . . . . . . 11--14
Rajesh Sharma and
Vinicius C. Azevedo and
Tomasz Bednarz and
Doug Roble Generative AI for Computer Graphics . . 15--18
Yilin Ye and
Rong Huang and
Kang Zhang and
Wei Zeng Unified Visual Comparison Framework for
Human and AI Paintings Using Neural
Embeddings and Computational Aesthetics 19--30
Ioannis Kavouras and
Ioannis Rallis and
Emmanuel Sardis and
Anastasios Doulamis and
Nikolaos Doulamis Voting-Based Intervention Planning Using
AI-Generated Images . . . . . . . . . . 31--46
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 46--46
David Kunz and
Ond\vrej Texler and
David Mould and
Daniel Sýkora Meet-in-Style: Text-Driven Real-Time
Video Stylization Using Diffusion Models 47--56
Omar A. Mures and
Manuel Silva and
Manuel Lijó-Sanchez and
Emilio J. Padrón and
Jose A. Iglesias-Guitian Should I Render or Should AI Generate?
Crafting Synthetic Semantic Segmentation
Datasets With Controlled Generation . . 57--68
Llogari Casas and
Samantha Hannah and
Kenny Mitchell HoloJig: Interactive Spoken Prompt
Specified Generative AI Environments . . 69--77
Sudhir K. Routray Ethical Considerations and Implications
of Generative AI in Computer Graphics 78--89
Anonymous \booktitleIEEE Computer Graphics and
Applications . . . . . . . . . . . . . . 89--89
Katja Bühler and
Thomas Höllt and
Thomas Schultz and
Pere-Pau Vázquez AI-in-The-Loop: The Future of Biomedical
Visual Analytics Applications in the Era
of AI . . . . . . . . . . . . . . . . . 90--99
Angelos Chatzimparmpas Visual Analytics for Explainable and
Trustworthy Artificial Intelligence . . 100--111
Tiankai Xie and
Jiaqing Chen and
Yaoqing Yang and
Caleb Geniesse and
Ge Shi and
Ajinkya Jeevan Chaudhari and
John Kevin Cava and
Michael W. Mahoney and
Talita Perciano and
Gunther H. Weber and
Ross Maciejewski LossLens: Diagnostics for Machine
Learning Through Loss Landscape Visual
Analytics . . . . . . . . . . . . . . . 112--125
Sébastien Jourdain and
Patrick O'Leary and
Will Schroeder Trame: Platform Ubiquitous, Scalable
Integration Framework for Visual
Analytics . . . . . . . . . . . . . . . 126--134
Alessio Arleo and
Rita Borgo and
Jörn Kohlhammer and
Roy A. Ruddle and
H. Scharlach and
Xiaoru Yuan Reflections on the Use of Dashboards in
the COVID-19 Pandemic . . . . . . . . . 135--142
Bernardo Marques and
Samuel Silva and
Carlos Ferreira and
Sérgio Oliveira and
Andreia Santos and
Paulo Dias and
Beatriz Sousa Santos Mixed Reality Collaboration: How Expert
Representations Shape User Experiences 143--151
Harutaka Matsunaga and
Kazunori Miyata and
Yukari Nagai Bridging the Gap: Long-Term
Collaboration Between Computer Graphics
Production and Educational Institutions
in Japan . . . . . . . . . . . . . . . . 152--160
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 160--160
Anonymous Unlock Your Potential . . . . . . . . . 161--161
Anonymous IEEE Computer Society . . . . . . . . . 162--162
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society: Grants for
Emerging Technology Activities . . . . . C2--C2
Anonymous Get Published in the \booktitleIEEE
Transactions on Privacy . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Pak Chung Wong EIC Editorial --- May 2025 . . . . . . . 5--7
Anonymous Call for Papers: IEEE Computer Society 7--7
Pak Chung Wong and
Jack Bresenham and
John Dill and
Colin Mellors and
Mike Potel and
Theresa-Marie Rhyne and
Larry Rosenblum and
Maureen Stone Rae Earnshaw: a Visionary in Computer
Graphics and Beyond . . . . . . . . . . 8--10
Gary Singh Constructive Data Criticism . . . . . . 11--13
Anonymous Unlock Your Potential . . . . . . . . . 13--13
Georgia Panagiotidou and
Andrew McNutt and
Derya Akbaba and
Nicole Hengesbach and
Miriah Meyer Critical Data Visualization --- Part I 14--16
Anonymous \booktitleIEEE Transactions on
Sustainable Computing . . . . . . . . . 16--16
Tobias Kauer and
Marian Dörk and
Benjamin Bach Toward Collective Storytelling:
Investigating Audience Annotations in
Data Visualizations . . . . . . . . . . 17--31
Anonymous Call for Papers: \booktitleIEEE
Transactions on Computers . . . . . . . 31--31
Helena Suárez Val Data-Inflected Visions of Feminicide . . 32--44
Anonymous \booktitleIEEE Transactions on Big Data 44--44
Shiyao Li and
Margy Adams and
Tanvi Sharma and
Jay Varner and
Lauren Klein What Data Do and Do Not Represent:
Visualizing the Archive of Slavery . . . 45--57
Francesca Morini and
Manuela Garretón and
Jona Pomerance and
Nadia Zeissig and
Sabine de Guenther and
Fidel Thomet and
Linda Freyberg and
Ilias Kyriazis and
Andrea Scholz and
Marian Dörk Critical Interactivity: Exploration and
Narration in Data Visualization . . . . 58--72
Niklas Elmqvist and
Clemens Nylandsted Klokmose Automating the Path: an R&D Agenda for
Human-Centered AI and Visualization . . 73--81
Lawrence J. Rosenblum On the Birth and Impact of the IEEE
Visualization Conference . . . . . . . . 82--94
Fintan McGee and
Muna Abu Sin and
Min Chen and
David Ebert and
Kazuo Misue and
Panagiotis D. Ritsos and
Antje Wulff Preparedness for Visualization in the
Next Pandemic . . . . . . . . . . . . . 95--103
Anonymous \booktitleIEEE Security & Privacy . . . . 103--103
Kristi Potter and
Sam Molnar and
J. D. Laurence-Chasen and
Yuhan Duan and
Julie Bessac and
Han-Wei Shen Navigating Uncertainty: Challenges in
Visualizing Ensemble Data and Surrogate
Models for Decision Systems . . . . . . 104--112
Anonymous Call for Articles: \booktitleIEEE
Pervasive Computing . . . . . . . . . . 112--112
Anika Jewst and
Martin Eisemann and
Marcus Magnor and
Dagmar Meyer Playful Learning in Computer Graphics 113--122
Maite Frutos-Pascual and
Chris Creed and
Ian Williams Inclusive Immersive Technology in
Industry 5.0: Considering Spatial
Computing Barriers for Users With
Physical Impairments . . . . . . . . . . 123--133
Dooyoung Kim and
Taewook Ha and
Jinseok Hong and
Seonji Kim and
Selin Choi and
Heejeong Ko and
Woontack Woo Meta-Objects: Interactive and
Multisensory Virtual Objects Learned
From the Real World for Use in Augmented
Reality . . . . . . . . . . . . . . . . 134--143
Anonymous IEEE Computer Society . . . . . . . . . 144--144
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Anonymous Front Cover . . . . . . . . . . . . . . C1--C1
Anonymous IEEE Computer Society: Grants for
Emerging Technology Activities . . . . . C2--C2
Anonymous Get Published in the \booktitleIEEE
Transactions on Privacy . . . . . . . . 1--1
Anonymous Table of Contents . . . . . . . . . . . 2--3
Anonymous Masthead . . . . . . . . . . . . . . . . 4--4
Pak Chung Wong and
Philip Chi-Wing Fu EIC Editorial --- July 2025 . . . . . . 5--7
Gary Singh Alt-Visualization . . . . . . . . . . . 8--10
Georgia Panagiotidou and
Andrew McNutt and
Derya Akbaba and
Nicole Hengesbach and
Miriah Meyer Critical Data Visualization --- Part II 11--13
Anonymous \booktitleIEEE Annals of the History of
Computing . . . . . . . . . . . . . . . 13--13
Jasmine T. Otto and
Malika Khurana and
Noah Deutsch and
Benjamin P. S. Donitz and
Oskar Elek and
Scott Davidoff MarsIPAN: Optimization and Negotiations
in Mars Sample Return Scheduling
Coordination . . . . . . . . . . . . . . 14--29
Anonymous \booktitleComputing in Science &
Engineering . . . . . . . . . . . . . . 29--29
Damla Çay and
Till Nagel and
Sebastian Meier The UDV Card Deck: a Collaborative
Design Framework to Facilitate Urban
Visualization Conversations . . . . . . 30--44
Anonymous \booktitleIEEE Computer Graphics and
Applications . . . . . . . . . . . . . . 44--44
Florian Windhager and
Eva Mayr and
Katrin Glinka From Exploration to Critique: Catalyzing
Critical Inquiry With Cultural
Collection Visualizations . . . . . . . 45--59
Anonymous Call for Articles: \booktitleIT
Professional . . . . . . . . . . . . . . 59--59
Paula Lago and
Stuart King ``Paths in Education'': a Case Study on
Integrating Statistical Data and
Qualitative Narratives Using Data
Visualization . . . . . . . . . . . . . 60--68
Yiming Shao and
Chengming Liu and
Zhiyuan Meng and
Shufan Qian and
Peng Jiang and
Yunhai Wang and
Qiong Zeng 2024 IEEE Scientific Visualization
Contest Winner: PlumeViz: Interactive
Exploration for Multifacet Features of
Hydrothermal Plumes in Sonar Images . . 69--77
Helen-Nicole Kostis and
Benjamin Bach and
Fanny Chevalier and
Mark SubbaRao and
Yvonne Jansen and
Robert Soden What Can Visualization Research Do for
Climate? A Workshop Report . . . . . . . 78--88
Anonymous Call for Articles: \booktitleIEEE
Pervasive Computing . . . . . . . . . . 88--88
Lin Yan Topology-Based Visualization Techniques
for Scientific Data Exploration . . . . 89--98
Anonymous \booktitleIEEE Security & Privacy . . . . 98--98
Dragos C. Barbu and
Torsten Möller Visual Data Analysis of Time-Based
Transport Optimizations . . . . . . . . 99--106
Melissa T. Kronenberger and
Hai-Ning Liang and
Christos Mousas and
Dominic Kao Design Considerations for Virtual
Self-Representation in Educational Games 107--115
Tianhong Tian and
Bingjia Li and
Qingyue Li and
Xiaohui Wang Li Ethnic Group's Anthropomorphic
Motifs: Art and Applications . . . . . . 116--125
Daniel Ströter and
Zhivko Bogdanov CageModeler: an Open-Source Project for
Cage-Based Deformation . . . . . . . . . 126--133
Anonymous \booktitleIEEE Transactions on Big Data 133--133
Anonymous Unlock Your Potential . . . . . . . . . 134--134
Anonymous Call for Special Issue Proposals . . . . 135--135
Anonymous IEEE Computer Society . . . . . . . . . 136--136
Anonymous IEEE Computer Society Career Center . . C3--C3
Anonymous \booktitleComputingEdge . . . . . . . . C4--C4
Alex Peleg and
Sam Wilkie and
Uri Weiser Intel MMX for Multimedia PCs . . . . . . 24--38