void FUNCTION (test, func) (void); void FUNCTION (test, binary) (void); void FUNCTION (test, trap) (void); void FUNCTION (test, func) (void) { TYPE (gsl_block) * v; ATOMIC * data; size_t i, size; v = FUNCTION (gsl_block, alloc) (N); gsl_test (v->data == 0, NAME (gsl_block) "_alloc returns valid pointer"); gsl_test (v->size != N, NAME (gsl_block) "_alloc returns valid size"); data = FUNCTION(gsl_block, data) (v); size = FUNCTION(gsl_block, size) (v); gsl_test (data == 0, NAME (gsl_block) "_data returns valid pointer"); gsl_test (size != N, NAME (gsl_block) "_size returns valid size"); FUNCTION (gsl_block, free) (v); /* free whatever is in v */ v = FUNCTION (gsl_block, calloc) (N); gsl_test (v->data == 0, NAME (gsl_block) "_calloc returns valid pointer"); gsl_test (v->size != N, NAME (gsl_block) "_calloc returns valid size"); data = FUNCTION(gsl_block, data) (v); size = FUNCTION(gsl_block, size) (v); gsl_test (data == 0, NAME (gsl_block) "_data returns valid pointer from calloc"); gsl_test (size != N, NAME (gsl_block) "_size returns valid size from calloc"); status = 0; for (i = 0; i < N; i++) { if (v->data[i] != 0.0) status = 1; }; gsl_test (status, NAME (gsl_block) "_calloc initializes array to zero"); FUNCTION (gsl_block, free) (v); /* free whatever is in v */ } void FUNCTION (test, binary) (void) { size_t i; { TYPE (gsl_block) * v = FUNCTION (gsl_block, calloc) (N); FILE *f = fopen ("test.dat", "w"); for (i = 0; i < N; i++) { v->data[i] = N - i; }; FUNCTION (gsl_block, fwrite) (f, v); fclose (f); FUNCTION (gsl_block, free) (v); } { TYPE (gsl_block) * w = FUNCTION (gsl_block, calloc) (N); FILE *f = fopen ("test.dat", "r"); FUNCTION (gsl_block, fread) (f, w); status = 0; for (i = 0; i < N; i++) { if (w->data[i] != (ATOMIC) (N - i)) status = 1; }; fclose (f); FUNCTION (gsl_block, free) (w); } gsl_test (status, NAME (gsl_block) "_write and read work correctly"); } void FUNCTION (test, trap) (void) { TYPE (gsl_block) * b = FUNCTION (gsl_block, alloc) (0); gsl_test (b != 0, NAME (gsl_block) "_alloc traps zero length"); }