/* solve_quadratic.c - finds the real roots of a x^2 + b x + c = 0 */ #include #include #include int gsl_poly_solve_quadratic (double a, double b, double c, double *x0, double *x1) { double disc = b * b - 4 * a * c; if (disc > 0) { if (b == 0) { double r = fabs (0.5 * sqrt (disc) / a); *x0 = -r; *x1 = r; } else { double sgnb = (b > 0 ? 1 : -1); double temp = -0.5 * (b + sgnb * sqrt (disc)); double r1 = temp / a ; double r2 = c / temp ; if (r1 < r2) { *x0 = r1 ; *x1 = r2 ; } else { *x0 = r2 ; *x1 = r1 ; } } return 2; } else if (disc == 0) { *x0 = -0.5 * b / a ; *x1 = -0.5 * b / a ; return 2 ; } else { return 0; } }