/* bisection.c -- bisection root finding algorithm */ #include #include #include #include #include #include #include #include #include #include "roots.h" typedef struct { double f_lower, f_upper; } bisection_state_t; int bisection_init (void * vstate, gsl_function * f, double * root, gsl_interval * x); int bisection_iterate (void * vstate, gsl_function * f, double * root, gsl_interval * x); int bisection_init (void * vstate, gsl_function * f, double * root, gsl_interval * x) { bisection_state_t * state = (bisection_state_t *) vstate; double x_lower = x->lower ; double x_upper = x->upper ; double f_lower, f_upper ; *root = 0.5 * (x_lower + x_upper) ; SAFE_FUNC_CALL (f, x_lower, &f_lower); SAFE_FUNC_CALL (f, x_upper, &f_upper); state->f_lower = f_lower; state->f_upper = f_upper; if ((f_lower < 0.0 && f_upper < 0.0) || (f_lower > 0.0 && f_upper > 0.0)) { GSL_ERROR ("endpoints do not straddle y=0", GSL_EINVAL); } return GSL_SUCCESS; } int bisection_iterate (void * vstate, gsl_function * f, double * root, gsl_interval * x) { bisection_state_t * state = (bisection_state_t *) vstate; double x_bisect, f_bisect; const double x_lower = x->lower ; const double x_upper = x->upper ; const double f_lower = state->f_lower; const double f_upper = state->f_upper; if (f_lower == 0.0) { *root = x_lower ; x->upper = x_lower; return GSL_SUCCESS; } if (f_upper == 0.0) { *root = x_upper ; x->lower = x_upper; return GSL_SUCCESS; } x_bisect = (x_lower + x_upper) / 2.0; SAFE_FUNC_CALL (f, x_bisect, &f_bisect); if (f_bisect == 0.0) { *root = x_bisect; x->lower = x_bisect; x->upper = x_bisect; return GSL_SUCCESS; } /* Discard the half of the interval which doesn't contain the root. */ if ((f_lower > 0.0 && f_bisect < 0.0) || (f_lower < 0.0 && f_bisect > 0.0)) { *root = 0.5 * (x_lower + x_bisect) ; x->upper = x_bisect; state->f_upper = f_bisect; } else { *root = 0.5 * (x_bisect + x_upper) ; x->lower = x_bisect; state->f_lower = f_bisect; } return GSL_SUCCESS; } static const gsl_root_fsolver_type bisection_type = {"bisection", /* name */ sizeof (bisection_state_t), &bisection_init, &bisection_iterate}; const gsl_root_fsolver_type * gsl_root_fsolver_bisection = &bisection_type;