// Template array classes /* Copyright (C) 1996, 1997 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if !defined (octave_Array3_h) #define octave_Array3_h 1 #if defined (__GNUG__) #pragma interface #endif #include #include #include "Array2.h" #include "lo-error.h" class idx_vector; // Three dimensional array class. template class Array3 : public Array2 { protected: int d3; Array3 (T *d, int n, int m, int k) : Array2 (d, n, m*k) { d2 = m; d3 = k; set_max_indices (3); } public: Array3 (void) : Array2 () { d2 = 0; d3 = 0; set_max_indices (3); } Array3 (int n, int m, int k) : Array2 (n, m*k) { d2 = m; d3 = k; set_max_indices (3); } Array3 (int n, int m, int k, const T& val) : Array2 (n, m*k, val) { d2 = m; d3 = k; set_max_indices (3); } Array3 (const Array3& a) : Array2 (a) { d2 = a.d2; d3 = a.d3; set_max_indices (3); } ~Array3 (void) { } Array3& operator = (const Array3& a) { if (this != &a && rep != a.rep) { Array::operator = (a); d1 = a.d1; d2 = a.d2; d3 = a.d3; } return *this; } int dim3 (void) const { return d3; } // No checking of any kind, ever. T& xelem (int i, int j, int k) { return Array2::xelem (i, d2*k+j); } T xelem (int i, int j, int k) const { return Array2::xelem (i, d2*k+j); } // Note that the following element selection methods don't use // xelem() because they need to make use of the code in // Array::elem() that checks the reference count. T& checkelem (int i, int j, int k) { if (i < 0 || j < 0 || k < 0 || i >= d1 || j >= d2 || k >= d3) { (*current_liboctave_error_handler) ("range error"); static T foo; return foo; } return Array2::elem (i, d2*k+j); } T& elem (int i, int j, int k) { return Array2::elem (i, d2*k+j); } #if defined (BOUNDS_CHECKING) T& operator () (int i, int j, int k) { return checkelem (i, j, k); } #else T& operator () (int i, int j, int k) { return elem (i, j, k); } #endif T checkelem (int i, int j, int k) const { if (i < 0 || j < 0 || k < 0 || i >= d1 || j >= d2 || k >= d3) { (*current_liboctave_error_handler) ("range error"); return T (); } return Array2::elem (i, d1*k+j); } T elem (int i, int j, int k) const { return Array2::elem (i, d2*k+j); } #if defined (BOUNDS_CHECKING) T operator () (int i, int j, int k) const { return checkelem (i, j, k); } #else T operator () (int i, int j, int k) const { return elem (i, j, k); } #endif void resize (int n, int m, int k); void resize (int n, int m, int k, const T& val); #ifdef HEAVYWEIGHT_INDEXING void maybe_delete_elements (idx_vector& i, idx_vector& j, idx_vector& k); Array3 value (void); #endif }; template int assign (Array3& lhs, const Array3& rhs); #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */