/* Copyright (C) 1996, 1997 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* The classes in this file are derived from the old `genclass' versions of Map and CHMap from libg++, originally: Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) and distributed under the terms of the GNU Library General Public License as published by the Free Software Foundation. */ #if ! defined (octave_Map_h) #define octave_Map_h 1 #if defined (__GNUG__) #pragma interface #endif #include #include template class Map { protected: int count; C def; public: Map (const C& dflt) : def (dflt) { count = 0; } virtual ~Map (void) { } int length (void) const { return count; } // current number of items int empty (void) const { return count == 0; } virtual int contains (const string& key) const; // is key mapped? virtual void clear (void); // delete all items virtual C& operator [] (const string& key) = 0; // access contents by key virtual void del (const string& key) = 0; // delete entry virtual Pix first (void) const = 0; // Pix of first item or 0 virtual void next (Pix& i) const = 0; // advance to next or 0 virtual string key (Pix i) const = 0; // access key at i virtual C& contents (Pix i) const = 0; // access contents at i virtual int owns (Pix i) const; // is i a valid Pix ? virtual Pix seek (const string& key) const; // Pix of key C& dflt (void) { return def; } // access default val void error (const string& msg) const; virtual int OK (void) const = 0; // rep invariant }; template struct CHNode { CHNode *tl; string hd; C cont; CHNode (void) : tl (0), hd (), cont () { } CHNode (const string& h, const C& c, CHNode *t = 0) : tl (t), hd (h), cont (c) { } ~CHNode (void) { } }; #ifndef DEFAULT_INITIAL_CAPACITY #define DEFAULT_INITIAL_CAPACITY 8 #endif template class CHMap : public Map { protected: CHNode **tab; unsigned int size; public: CHMap (const C& dflt, unsigned int sz = DEFAULT_INITIAL_CAPACITY); CHMap (const CHMap& a); ~CHMap (void) { clear (); delete tab; } C& operator [] (const string& key); void del (const string& key); Pix first (void) const; void next (Pix& i) const; string key (Pix p) const { if (p == 0) error ("null Pix"); return ((CHNode *) p)->hd; } C& contents (Pix p) const { if (p == 0) error ("null Pix"); return ((CHNode *) p)->cont; } Pix seek (const string& key) const; int contains (const string& key) const { return seek (key) != 0; } void clear (void); int OK (void) const; }; #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; End: *** */