#ifndef __GNOME_SCORE_H__ #define __GNOME_SCORE_H__ 1 #include #include #include BEGIN_GNOME_DECLS /* * gnome_score_init() * creates a child process with which we communicate through a pair of pipes, * then drops privileges. * this should be called as the first statement in main(). * returns 0 on success, drops privs and returns -1 on failure */ gint gnome_score_init (const gchar * gamename); /* Returns the position in the top-ten starting from 1, or 0 if it isn't in the table */ gint gnome_score_log(gfloat score, gchar *level, /* Pass in NULL unless you want to keep per-level scores for the game */ /* Pass in TRUE if higher scores are "better" in the game */ gboolean higher_to_lower_score_order); gint /* Returns number of items in the arrays */ gnome_score_get_notable(gchar *gamename, /* Will be auto-determined if NULL */ gchar *level, gchar ***names, gfloat **scores, time_t **scoretimes); END_GNOME_DECLS #endif /* __GNOME_SCORE_H__ */