# 1 "tmp.c" MODULE AmbientLight CATEGORY Rendering DESCRIPTION produces an ambient light INPUT color; vector or string; [0.2 0.2 0.2]; color and intensity of light OPTIONS red ; green ; blue ; white OUTPUT light; light; the ambient light MODULE Append CATEGORY Structuring DESCRIPTION adds objects to an existing group INPUT input; group; (no default); group to add objects to INPUT object; object; (no default); object to be added INPUT id; scalar or string; (no default); series position or name of object REPEAT 2 OUTPUT group; group; the group with objects added MODULE Arrange CATEGORY Rendering DESCRIPTION arranges images for display INPUT group; image group; (none); images to be displayed INPUT horizontal; integer; (infinity); number of images in horizontal dimension OPTIONS 1 ; 2 ; 3 ; 4 INPUT compact [visible:0]; vector; [0 0]; make image compact in x and/or y INPUT position [visible:0]; vector; [0.5 0.5]; position of each image in its frame INPUT size [visible:0]; vector; [0 0]; force size of each frame to this number of pixels OUTPUT image; image; resulting image MODULE Attribute CATEGORY Structuring DESCRIPTION extracts an attribute from an object INPUT input; object; (none); object from which attribute is obtained INPUT attribute; string; "name"; attribute name OUTPUT object; object; attribute value MODULE AutoAxes CATEGORY Annotation DESCRIPTION produces an axes box to enclose a given object INPUT input; object; (none); object to enclose INPUT camera; camera; (none); viewpoint INPUT labels; string list; (no labels); labels for axes INPUT ticks [visible:0]; integer or integer list; 15; the approximate number of major ticks (0 to suppress) INPUT corners [visible:0]; vector list or object; (input object); bounds of axes INPUT frame [visible:0]; flag; 0; type of framing OPTIONS false ; true INPUT adjust [visible:0]; flag; 1; whether to adjust the endpoints to match tick marks OPTIONS true; false INPUT cursor [visible:0]; vector; (no cursor); cursor position INPUT grid [visible:0]; flag; 0; show grid lines on background OPTIONS false; true INPUT colors [visible:0]; vector list or string list; (appropriate); colors for annotation INPUT annotation [visible:0]; string list; "all"; annotation objects to color OPTIONS all; background; grid; labels; ticks INPUT labelscale [visible:0]; scalar; 1.0; scale factor for labels INPUT font [visible:0]; string; (standard); font to use for labels OPTIONS area; cyril_d; fixed; gothiceng_t; gothicger_t; gothicit_t OPTIONS greek_d; greek_s; italic_d; italic_t; pitman; roman_d OPTIONS roman_dser; roman_s; roman_tser; roman_ext; script_d OPTIONS script_s; variable; OPTIONS swiss; swissbld; swissit; swissbldit; dutch; dutchit; OPTIONS swisscnd; domcasual; symbol; monospace; INPUT xticklocations [visible:0]; scalar list; (appropriate); set of x tick locations INPUT yticklocations [visible:0]; scalar list; (appropriate); set of y tick locations INPUT zticklocations [visible:0]; scalar list; (appropriate); set of z tick locations INPUT xticklabels [visible:0]; string list; (xticklocations); labels for x tick locations INPUT yticklabels [visible:0]; string list; (yticklocations); labels for y tick locations INPUT zticklabels [visible:0]; string list; (zticklocations); labels for z tick locations OUTPUT axes; color field; the axes box plus the input MODULE AutoCamera CATEGORY Rendering DESCRIPTION produces a camera INPUT object; vector or object; (none); object to look at INPUT direction; vector or string or object; "front"; position of camera OPTIONS front; back; top; bottom; left; right; diagonal OPTIONS off-front; off-back; off-top; off-bottom; off-left; off-right OPTIONS off-diagonal INPUT width [visible:0]; scalar or object; (input dependent); width of field of view INPUT resolution [visible:0]; integer; 640; pixels across image INPUT aspect [visible:0]; scalar; 0.75; height/width OPTIONS .25 ; .50 ; .75; 1.0; 1.25; 1.5 INPUT up [visible:0]; vector; [0 1 0]; up direction OPTIONS [1 0 0 ] ; [0 1 0 ]; [0 0 1] INPUT perspective [visible:0]; flag; 0; orthographic (0) or perspective (1) camera OPTIONS false; true INPUT angle [visible:0]; scalar; 30.0; view angle in degrees (for perspective projection) OPTIONS 15 ; 30 ; 45 INPUT background [visible:0]; vector or string; "black"; image background color OPTIONS black ; white ; red ; green ; blue OUTPUT camera; camera; resulting camera MODULE AutoColor CATEGORY Transformation DESCRIPTION automatically colors a field INPUT data; data field; (none); field to color INPUT opacity [visible:0]; scalar; (input dependent); opacity, between 0 and 1 OPTIONS 0.1; 0.25; 0.5; 0.75; 1.0 INPUT intensity [visible:0]; scalar; 1.0; color intensity INPUT start [visible:0]; scalar; 0.6666; starting color (default=blue) INPUT range [visible:0]; scalar; 0.6666; range of color (default=blue to red) INPUT saturation [visible:0]; scalar; 1; saturation, between 0 and 1 INPUT min; scalar or data field; (min of data); minimum of data to color INPUT max [visible:0]; scalar or data field; (max of data); maximum of data to color INPUT delayed [visible:0]; flag; 0; delay applying color and opacity maps (byte data only) OPTIONS false; true INPUT outofrange [visible:0]; vector list or string list; [.3 .3 .3]; how to color out of range points OPTIONS color of min; color of max; gray; red; black OUTPUT mapped; color field; color mapped input field OUTPUT colormap; field; RGB color map used MODULE AutoGlyph CATEGORY Annotation DESCRIPTION assigns an appropriate glyph to each point; scale is in relative units INPUT data; data field; (none); set of points to which glyphs will be assigned INPUT type; scalar or string or field or group; (input dependent); glyph type OPTIONS speedy; spiffy; standard; 0.0; 1.0; 0.5; text OPTIONS colored text; cube; square OPTIONS arrow2D; circle; diamond; needle OPTIONS needle2D; rocket; rocket2D; sphere INPUT shape; scalar; 1.0; factor to describe shape of glyph OPTIONS .25 ; .50 ; 1.0; 2.0; 3.0 INPUT scale; scalar; 1.0; scale factor for size of glyphs OPTIONS .25 ; .50 ; 1.0; 2.0; 3.0; INPUT ratio; scalar; (0.05 or 0); ratio in size (scalars or vectors) between smallest and largest glyphs INPUT min [visible:0]; scalar or field; (min of data value or 0); data value which gets the minimum size glyph INPUT max [visible:0]; scalar or field; (max of data); data value which gets the maximum size glyph OUTPUT glyphs; color field; set of glyphs MODULE AutoGrayScale CATEGORY Transformation DESCRIPTION automatically colors a field using a gray scale INPUT data; data field; (none); field to color INPUT opacity [visible:0]; scalar; (input dependent); opacity, between 0 and 1 INPUT hue [visible:0]; scalar; 0.0; hue INPUT start [visible:0]; scalar; 0.0; starting intensity INPUT range [visible:0]; scalar; 1.0; range of intensity INPUT saturation [visible:0]; scalar; 0; saturation, between 0 and 1 INPUT min [visible:0]; scalar or data field; (min of data); minimum of data to color INPUT max [visible:0]; scalar or data field; (max of data); maximum of data to color INPUT delayed [visible:0]; flag; 0; delay applying color and opacity maps (byte data only) OPTIONS false; true INPUT outofrange [visible:0]; vector list or string list; {"color of min", "color of max"}; how to color out of range data values OPTIONS color of min; color of max; gray; red; black OUTPUT mapped; color field; color mapped input field OUTPUT colormap; field; RGB color map used MODULE AutoGrid CATEGORY Realization DESCRIPTION Regrids a field of scattered positions INPUT input; field or vector list; (none); field with positions to regrid INPUT densityfactor; scalar or vector; 1.0 ; density factor for grid INPUT nearest; integer or string; 1; number of nearest neighbors to use OPTIONS 1; 2; 5; infinity INPUT radius; scalar or string; (appropriate); radius from grid point to consider INPUT exponent [visible:0]; scalar; 2.0; weighting exponent OPTIONS 1; 2; 3 INPUT missing [visible:0]; value; (no default); missing value to insert if necessary OUTPUT output; field; Regridded field MODULE Band CATEGORY Realization DESCRIPTION divides a field into bands based on given division values INPUT data; scalar field; (none); field to subdivide INPUT value; scalar or scalar list; (data mean); band divisions INPUT number; integer; (no default); number of divisions OPTIONS 2 ; 3 ; 4 ; 5 ; 6 ; 7 ; 8 ; 9 ; 10 ; 15 ; 20 INPUT remap; string; "low"; data values applied to bands OPTIONS low ; high ; original OUTPUT band; field or group; Divided input MODULE CacheScene DESCRIPTION saves render object and camera in cache for picking INPUT name; string; (none); name of cached scene INPUT pickobject; object; (none); object to be picked from INPUT pickcamera; camera; (none); camera for pick view MODULE Camera CATEGORY Rendering DESCRIPTION produces a camera INPUT to; vector or object; [0 0 0]; look-to point INPUT from; vector or object; [0 0 1]; position of camera INPUT width; scalar or object; 100; width of field of view (for orthographic projection) INPUT resolution; integer; 640; horizontal resolution of image in pixels INPUT aspect; scalar; 0.75; height/width INPUT up; vector; [0 1 0]; up direction OPTIONS [1 0 0] ; [0 1 0] ; [0 0 1] INPUT perspective; flag; 0; projection method: (0) orthographic, (1) perspective OPTIONS false; true INPUT angle; scalar; 30.0; view angle in degrees (for perspective projection) OPTIONS 15.0 ; 30.0 ; 45.0 INPUT background; vector or string; "black"; image background color OPTIONS black ; white ; red ; green ; blue OUTPUT camera; camera; resulting camera MODULE Caption CATEGORY Annotation DESCRIPTION displays a caption on the screen INPUT string; string or string list; (none); the caption to display INPUT position; vector; [.5 .05]; where to display the caption INPUT flag [visible:0]; flag; 0; 0=viewport relative coordinates; 1=pixel coordinates OPTIONS false; true INPUT reference [visible:0]; vector; (same as position); reference point on caption INPUT alignment [visible:0]; scalar; (input dependent); examples: 0=left-justify, 0.5=center, 1=right-justify OPTIONS 0.0 ; 0.5 ; 1.0 INPUT height [visible:0]; integer; 15; height of the caption in pixels INPUT font [visible:0]; string; "variable"; caption font OPTIONS area; cyril_d; fixed; gothiceng_t; gothicger_t; gothicit_t OPTIONS greek_d; greek_s; italic_d; italic_t; pitman; roman_d OPTIONS roman_dser; roman_s; roman_tser; roman_ext; script_d OPTIONS script_s; variable; OPTIONS swiss; swissbld; swissit; swissbldit; dutch; dutchit; OPTIONS swisscnd; domcasual; symbol; monospace; INPUT direction [visible:0]; vector; [1 0]; direction of baseline OPTIONS [1 0] ; [0 1] INPUT up [visible:0]; vector; (perpendicular to baseline); direction of vertical strokes OUTPUT caption; color field; string object that can be rendered MODULE Categorize CATEGORY Transformation DESCRIPTION categorizes a component of a field INPUT field; field; (none); the field to categorize INPUT name; string list; "data"; the components to categorize OUTPUT categorized; field; field with categorized components and lookups MODULE CategoryStatistics CATEGORY Transformation DESCRIPTION computes statistics of categorical data INPUT input; field; (none); field containing categorical and data components INPUT operation; string; "count"; calculation to perform OPTIONS "count"; "mean"; "sd"; "var"; "min"; "max"; "accum" INPUT category [visible:0]; string; "data"; component with categorical values INPUT data [visible:0]; string; "data"; data component for statistics INPUT lookup [visible:0]; integer or string or value list; (catname lookup); optional lookup component or number of categories OUTPUT statistics; field; field containing statistics on data for each category MODULE ChangeGroupMember CATEGORY Structuring DESCRIPTION alter a member of a group INPUT data; group; (none); input group object INPUT operation; string; (none); how to alter the group OPTIONS insert; replace; delete; insert before; insert after INPUT id; integer or string; (no default); index or name of existing group member INPUT newmember; object; (operation dependent); new or replacement group member INPUT newtag; scalar or string; (no default); new series position or member name OUTPUT changed; group; group with one member changed MODULE ChangeGroupType CATEGORY Structuring DESCRIPTION Changes group type - series, multigrid, generic INPUT data; group; (none); input group object INPUT newtype; string; (none); type for output group OPTIONS series; multigrid; generic INPUT idlist; scalar list or string list; (no default); series positions or member names OUTPUT changed; group; different type of group with same members as input MODULE ClipBox CATEGORY Rendering DESCRIPTION clips an object by a box INPUT object; object; (none); object to be clipped INPUT corners; vector list or object; (no clipping); corners specifying clipping box OUTPUT clipped; object; object marked to be clipped MODULE ClipPlane CATEGORY Rendering DESCRIPTION clips an object by an infinite plane INPUT object; object; (none); object to be clipped INPUT point; vector; (center of object); a point on the clipping plane INPUT normal; vector; [0 0 1]; perpendicular to the clipping plane OPTIONS [0 0 1] ; [1 0 0]; [0 1 0] OUTPUT clipped; object; object marked to be clipped MODULE Collect CATEGORY Structuring DESCRIPTION collects objects into a group FLAGS ERR_CONT INPUT object; object; (no default); object to be collected REPEAT 1 OUTPUT group; group; the group of objects MODULE CollectNamed CATEGORY Structuring DESCRIPTION collects objects into a group INPUT object; object; (no default); object to be collected INPUT name; string; (no default); name of object REPEAT 2 OUTPUT group; group; the group of objects MODULE CollectMultiGrid CATEGORY Structuring DESCRIPTION collects objects into a multigrid INPUT object; object; (no default); object to be collected INPUT name; string; (no default); name of object REPEAT 2 OUTPUT multigrid; group; the output multigrid MODULE CollectSeries CATEGORY Structuring DESCRIPTION collects objects into a series INPUT object; object; (no default); object to be collected or group of objects INPUT position; scalar or scalar list; (no default); series position of object or list of series positions INPUT object; object; (no default); object to be collected INPUT position; scalar; (no default); series position of object REPEAT 2 OUTPUT series; series; the output series MODULE Color CATEGORY Transformation DESCRIPTION colors a field INPUT input; field; (none); field to color INPUT color; field or vector or string; (no color added); RGB color, expected range 0-1 OPTIONS red ; green ; blue; yellow; orange; purple; black; white OPTIONS cyan; magenta INPUT opacity; field or scalar; (input dependent); opacity, expected range 0-1 INPUT component [visible:0]; string; "colors"; component to color OPTIONS colors ; front colors ; back colors INPUT delayed [visible:0]; flag; 0; delay applying colors and opacities (byte data only) OPTIONS false; true OUTPUT colored; color field; color mapped input field MODULE ColorBar CATEGORY Annotation DESCRIPTION creates a color bar to add to a scene INPUT colormap; field; (none); colormap INPUT position; vector; [0.95 0.95]; the position of the colorbar in viewport relative coordinates INPUT shape; vector; [300 25]; length and width of colorbar in pixels INPUT horizontal; flag; 0; horizontal (0) or vertical (1) orientation OPTIONS false; true INPUT ticks [visible:0]; integer; (input dependent); approximate number of ticks along the bar INPUT min [visible:0]; scalar or object; (map min); minimum value on bar INPUT max [visible:0]; scalar or object; (map max); maximum value on bar INPUT label; string; (no default); label for color bar INPUT colors [visible:0]; vector list or string list; (appropriate); colors for annotation INPUT annotation [visible:0]; string list; "all"; annotation objects to color OPTIONS all; frame; labels; ticks INPUT labelscale [visible:0]; scalar; 1.0; scale factor for labels INPUT font [visible:0]; string; (standard); font to use for labels OPTIONS area; cyril_d; fixed; gothiceng_t; gothicger_t; gothicit_t OPTIONS greek_d; greek_s; italic_d; italic_t; pitman; roman_d OPTIONS roman_dser; roman_s; roman_tser; roman_ext; script_d OPTIONS script_s; variable; OPTIONS swiss; swissbld; swissit; swissbldit; dutch; dutchit; OPTIONS swisscnd; domcasual; symbol; monospace; INPUT ticklocations [visible:0]; scalar list; (appropriate); tick locations INPUT ticklabels [visible:0]; string list; (appropriate); tick labels INPUT usefixedfontsize [visible:0]; flag; 0; use fixed font size for labels INPUT fixedfontsize [visible:0]; integer; 10; fontsize in pixels, when usefixedfontsize is set to 1 OUTPUT colorbar; color field; the colorbar MODULE Compute CATEGORY Transformation DESCRIPTION computes a pointwise expression over a field INPUT expression [visible:2]; string; (none); expression to compute INPUT input; value list or field or string or string list; (no default); input value REPEAT 1 OUTPUT output; value or value list or field; output values MODULE Compute2 CATEGORY Transformation DESCRIPTION computes a pointwise expression over a field using input expressions and names INPUT expression; string or string list; (none); expression(s) to compute INPUT name; string; (no default); name of next input, defaults to a, b, ... INPUT input; value list or field or string list; (no default); input value REPEAT 2 OUTPUT output; value or value list or field; output values MODULE Connect CATEGORY Realization DESCRIPTION creates triangle connections for a field of scattered positions INPUT input; field or vector list; (none); field with positions to connect INPUT method; string; "triangulation"; connection method to use OPTIONS triangulation INPUT normal; vector; [0 0 1]; normal of projection plane OPTIONS [0 0 1]; [0 1 0] ; [1 0 0] OUTPUT output; field; connected field MODULE Construct CATEGORY Realization DESCRIPTION constructs an arbitrary field with regular connections INPUT origin; vector list; (input dependent); origin for positions, or list of positions INPUT deltas; vector list; (input dependent); deltas for positions INPUT counts; integer or vector; (input dependent); number of positions in each dimension INPUT data; value list or string list; (no default); data, last index varies fastest OUTPUT output; field; the output field MODULE Convert CATEGORY Transformation DESCRIPTION converts between hue, saturation, value and red, green, blue color spaces INPUT data; vector list or field; (none); input colors or color map INPUT incolorspace; string; "hsv"; color space of input OPTIONS hsv ; rgb INPUT outcolorspace; string; "rgb"; color space of output OPTIONS rgb ; hsv INPUT addpoints; flag; (input dependent); add positions to ensure valid color transformation OPTIONS false; true OUTPUT output; vector list or field; output colors or color map MODULE CopyContainer CATEGORY Structuring DESCRIPTION Copy only the top container object including attributes INPUT input; field or group; (none); object to copy OUTPUT copy; object; copy of container object without any members or components MODULE Describe CATEGORY Debugging DESCRIPTION print description of the input object FLAGS SIDE_EFFECT INPUT object; object; (none); object to describe INPUT options; string; "all"; select which information to print OPTIONS all; structure; details; render MODULE DFT CATEGORY Transformation DESCRIPTION computes the discrete Fourier transform of a field INPUT input; field; (none); field to transform INPUT direction; string; "forward"; direction of the transform: "forward","inverse", or "backward" INPUT center; flag; 0; center the result of the transform OPTIONS false; true OUTPUT output; field; the transformed data MODULE Direction CATEGORY Transformation DESCRIPTION converts from azimuth, elevation, and distance INPUT azimuth; scalar; 0; azimuth in degrees INPUT elevation; scalar; 0; elevation in degrees INPUT distance; scalar; 1; distance OUTPUT point; vector; x, y, z position MODULE Display CATEGORY Rendering DESCRIPTION renders a scene and/or sends an image to the display FLAGS PIN SIDE_EFFECT INPUT object; object; (none); object to render or image to display INPUT camera; camera; (no default); camera if rendering is required INPUT where [visible:0]; window or string; (the users terminal); host and window for display INPUT throttle [visible:0]; scalar; 0; minimum time in seconds between frames INPUT name [visible:0]; string; (no name); Option name INPUT value [visible:0]; object; (no default); Option value REPEAT 2 OUTPUT where; window; host and window id for display MODULE DivCurl CATEGORY Transformation DESCRIPTION computes divergence and curl INPUT data; vector field; (none); field of which to compute divergence and curl INPUT method [visible:0]; string; "manhattan"; method to use OPTIONS manhattan OUTPUT div; scalar field; divergence field OUTPUT curl; vector field; curl field MODULE Done CATEGORY Flow Control DESCRIPTION Specifies whether a loop should be terminated FLAGS LOOP INPUT done; flag; (none); set to 1 to terminate loop MODULE Echo CATEGORY Debugging DESCRIPTION echoes a message FLAGS SIDE_EFFECT INPUT string; value list or string list; (no default); message to print REPEAT 1 MODULE Enumerate CATEGORY Realization DESCRIPTION generates a numeric list INPUT start; value; (input dependent); starting value in list INPUT end; value; (input dependent); ending value in list INPUT count; integer; (input dependent); number of entries in list INPUT delta; value; (input dependent); numeric stepsize INPUT method; string; "linear"; how to interpret stepsize OPTIONS linear OUTPUT list; value list; the numeric list MODULE Equalize CATEGORY Transformation DESCRIPTION applies histogram equalization INPUT data; scalar field; (none); data to equalize INPUT bins; integer; (input dependent); number of equalization bins INPUT min [visible:0]; scalar or field; (min of data); lower bound for equalization INPUT max [visible:0]; scalar or field; (max of data); upper bound for equalization INPUT ihist [visible:0]; field; (histogram of data); input distribution INPUT ohist [visible:0]; field; (uniform distribution); output distribution OUTPUT equalized; scalar field; the histogram equalized data MODULE Executive DESCRIPTION executes an executive command FLAGS SIDE_EFFECT INPUT command; string; (none); command to be executed INPUT value; object; (no default); command dependent values REPEAT 1 MODULE Export CATEGORY Import and Export DESCRIPTION writes an external data file FLAGS SIDE_EFFECT INPUT object; object; (none); object to write INPUT name; string; (none); file name to write to INPUT format; string; "dx"; format in which to write the file OPTIONS dx ; dx text ; dx text follows ; array ; array headers ; vrml MODULE Extract CATEGORY Structuring DESCRIPTION extracts a component from a field INPUT input; field; (none); the field from which to extract a component INPUT name; string; "data"; the component to extract OPTIONS data ; positions ; connections ; colors OUTPUT output; object; the named component MODULE FaceNormals CATEGORY Rendering DESCRIPTION computes face normals for flat shading INPUT surface; geometry field; (none); surface on which to compute face normals OUTPUT normals; field; the surface with face normals MODULE Filter CATEGORY Transformation DESCRIPTION applies a filter to a field INPUT input; field; (none); data to filter INPUT filter; value or string; "gaussian"; filter to use OPTIONS 4-connected ; 8-connected ; 6-connected ; 26-connected OPTIONS box ; box 1-d ; box 3-d OPTIONS compass:e; compass:n; compass:ne; compass:nw OPTIONS compass:s; compass:se; compass:sw; compass:w OPTIONS gaussian; gaussian 2-d;gaussian 3 x 3;gaussian 5 x 5;gaussian 7 x 7 OPTIONS isotropic;kirsch OPTIONS laplacian; laplacian 1 d; laplacian 2 d; laplacian 3 d OPTIONS line:e-w; line:n-s; line:ne-sw; line:nw-se OPTIONS prewitt; roberts; sobel INPUT component [visible:0]; string; "data"; component on which to operate OPTIONS data ; colors INPUT mask [visible:0]; value or string; "box"; rank-value filter mask OUTPUT output; field; filtered data MODULE First FLAGS LOOP CATEGORY Flow Control DESCRIPTION Indicates whether this is the first time through the loop OUTPUT first; flag; Is this the first time through loop? MODULE ForEachMember FLAGS LOOP CATEGORY Flow Control DESCRIPTION Iterate over members of a group/array INPUT object; object; (none); object to iterate over OUTPUT member; object; selected member OUTPUT index; integer; 0-based index number of member OUTPUT last; flag; Is this the last time through the loop? MODULE ForEachN FLAGS LOOP CATEGORY Flow Control DESCRIPTION Iterates over a specified set of integers INPUT start; integer; (none); start value OPTIONS 0 ; 1 INPUT end; integer; (none); end value INPUT delta; integer; 1; delta value OPTIONS -1 ; 1 ; 2 OUTPUT current; integer; current value OUTPUT last; flag; Is this the last time through the loop? MODULE Format CATEGORY Annotation DESCRIPTION formats a string INPUT template; string; (none); format control string INPUT value; value list or string; (no default); value to format REPEAT 1 OUTPUT string; string; formatted string object MODULE FFT CATEGORY Transformation DESCRIPTION computes the fast Fourier transform of a field INPUT input; field; (none); field to transform INPUT direction; string; "forward"; direction of the transform:"forward", "inverse" or "backward" INPUT center; flag; 0; center the result of the transform OPTIONS false; true OUTPUT output; field; the transformed data MODULE Get DESCRIPTION retrieve an object saved by Set FLAGS ASYNCLOCAL CHANGES_STATE INPUT initial; object; (no default); initial object, sent to output if nothing has been Set INPUT reset; flag; 0; If set, initial object (rather than cached object) is passed to output INPUT key [visible:2, rerun_key:1]; string; (none); Optional cache key string OUTPUT object; object; retrieved object OUTPUT link; string; link to Set, must be connected to second input of Set MODULE GetGlobal CATEGORY Flow Control DESCRIPTION retrieve an object saved by SetGlobal FLAGS ASYNCLOCAL CHANGES_STATE INPUT initial; object; (no default); initial object, sent to output if nothing has been Set INPUT reset; flag; 0; If set, initial object (rather than cached object) is passed to output INPUT key [visible:2, rerun_key:1]; string; (none); Optional cache key string OUTPUT object; object; retrieved object OUTPUT link; string; link to SetGlobal, must be connected to second input of SetGlobal MODULE GetLocal CATEGORY Flow Control DESCRIPTION retrieve an object saved by SetLocal FLAGS ASYNCLOCAL INPUT initial; object; (no default); initial object, sent to output if nothing has been Set INPUT reset; flag; 0; If set, initial object (rather than cached object) is passed to output INPUT key [visible:2]; string; (none); Optional cache key string OUTPUT object; object; retrieved object OUTPUT link; string; link to SetLocal, must be connected to second input of SetLocal MODULE GetScene FLAGS SIDE_EFFECT DESCRIPTION retrieve object and camera saved by an Image window INPUT imagetag [visible:2]; string; (none); tag of image OUTPUT object; object; cached object OUTPUT camera; camera; cached camera MODULE Glyph CATEGORY Annotation DESCRIPTION assigns an appropriate glyph to each point; scale is in absolute units INPUT data; data field; (none); set of points to which glyphs will be assigned INPUT type; scalar or string or field or group; (input dependent); glyph type OPTIONS speedy; spiffy; standard; 0.0; 1.0; 0.5; text OPTIONS colored text; cube; square OPTIONS arrow2D; circle; diamond; needle OPTIONS needle2D; rocket; rocket2D; sphere INPUT shape; scalar; 1.0; factor to describe the shape of the glyph OPTIONS .25; .50; .75; 1.0; 1.5; 2.0 INPUT scale; scalar; (input dependent); scale factor for size of glyphs OPTIONS .25; .50; .75; 1.0; 1.5; 2.0 INPUT ratio; scalar; (0.05 or 0); ratio in size (scalars or vectors) between smallest and largest glyphs INPUT min [visible:0]; scalar or field; (min of data or 0); data value which gets the minimum size glyph INPUT max [visible:0]; scalar or field; (max of data); data value which gets the maximum size glyph OUTPUT glyphs; color field; set of glyphs MODULE Gradient CATEGORY Transformation DESCRIPTION computes the gradient of a scalar field INPUT data; scalar field; (none); field of which to compute gradient INPUT method [visible:0]; string; "manhattan"; method to use OUTPUT gradient; vector field; gradient field MODULE Grid CATEGORY Realization DESCRIPTION produces a set of points on a grid INPUT point; vector; (none); point around which to build the grid INPUT structure; string; "brick"; shape of the grid OPTIONS line; rectangle; crosshair; ellipse; brick INPUT shape; vector list; (structure dependent); size and shape of structure INPUT density; integer list; ({3, 3, ... }); number of points to put on each element of the grid OUTPUT grid; geometry field; output grid MODULE Histogram CATEGORY Transformation DESCRIPTION computes a histogram INPUT data; scalar list or vector list or field or series; (none); field to histogram INPUT bins; integer or vector; (256 for bytes, 100 otherwise); number of bins in histogram INPUT min [visible:0]; scalar or vector or field; (min of data); minimum value to histogram INPUT max [visible:0]; scalar or vector or field; (max of data); maximum value to histogram INPUT out [visible:0]; flag or vector; 0; if 1, then include outliers OPTIONS false; true OUTPUT histogram; field or series; the histogram OUTPUT median; scalar or scalar list; median of the input field MODULE ImageMessage DESCRIPTION returns info from exec to ui for data-driven Image FLAGS SIDE_EFFECT INPUT id; object; (none); INPUT bkgndColor; vector or string; (none); INPUT throttle; scalar; (none); INPUT recordEnable; flag; (none); INPUT recordFile; string; (none); INPUT recordFormat; string; (none); INPUT recordResolution; integer; (none); INPUT recordAspect; scalar; (none); INPUT axesEnabled; flag; (none); INPUT axesLabels; string list; (none); INPUT axesTicks; integer or integer list; (none); INPUT axesCorners; vector list or object; (none); INPUT axesFrame; flag; (none); INPUT axesAdjust; flag; (none); INPUT axesCursor; vector; (none); INPUT axesGrid; flag; (none); INPUT axesColors; vector list or string list; (none); INPUT axesAnnotate; string list; (none); INPUT axesLabelScale; scalar; (none); INPUT axesFont; string; (none); INPUT axesXTickLocs; scalar list; (none); INPUT axesYTickLocs; scalar list; (none); INPUT axesZTickLocs; scalar list; (none); INPUT axesXTickLabels; string list; (none); INPUT axesYTickLabels; string list; (none); INPUT axesZTickLabels; string list; (none); INPUT interactionMode; string; (none); INPUT title; string; (none); INPUT renderMode; integer; (none); INPUT buttonUpApprox; string; (none); INPUT buttonDownApprox; string; (none); INPUT buttonUpDensity; integer; (none); INPUT buttonDownDensity; integer; (none); MODULE Import CATEGORY Import and Export DESCRIPTION reads an external data file FLAGS PIN INPUT name; string; (none); file name containing data to be read, or !command INPUT variable; string or string list; (format dependent); variable to be read INPUT format; string; (file extension or content); "dx text", "cdf", "general" OPTIONS dx; general; netCDF ; CDF ; cm ; hdf INPUT start [visible:0]; integer; (first frame); starting data frame INPUT end [visible:0]; integer; (last frame); ending data frame INPUT delta [visible:0]; integer; 1; increment between frames OUTPUT data; object; object containing requested variables MODULE ImportSpreadsheet CATEGORY Import and Export DESCRIPTION Imports spreadsheet data INPUT filename; string;(none) ; filename to import INPUT delimiter; string; " "; delimiter OPTIONS "\t" INPUT columnname [visible:0]; string list; (all); list of columns to import INPUT format [visible:0]; string; "1-d"; import as 1-d or 2-d field OPTIONS "1-d"; "2-d" INPUT categorize [visible:0]; string list; (no columns); list of columns to categorize OPTIONS "allstring" INPUT start [visible:0]; integer; (first record); starting record INPUT end [visible:0]; integer; (last record); ending record INPUT delta [visible:0]; integer; 1; increment between records INPUT headerlines [visible:0]; integer; 0; lines to skip before data INPUT labelline [visible:0]; integer; (no lines); line that labels are on OUTPUT data; field; requested data OUTPUT labellist; string list; list of column labels MODULE Include CATEGORY Import and Export DESCRIPTION includes (or excludes) points based on data INPUT data; data field; (none); field from which to select points INPUT min; scalar or vector; (min of data); minimum value to include INPUT max; scalar or vector; (max of data); maximum value to include INPUT exclude; flag; 0; 0: include selected range, 1: exclude selected range OPTIONS false; true INPUT cull; flag; 1; if 0, leave culled points in field, marked invalid OPTIONS true; false INPUT pointwise; flag; 0; if 1, ignore connections when selecting points OPTIONS false; true OUTPUT output; field; field with selected points MODULE Inquire CATEGORY Structuring DESCRIPTION return information about the input object INPUT input; object; (none); the input object being queried INPUT inquiry; string; "is null"; what information is requested OPTIONS is null; is empty; items; grid counts INPUT value; string; (no default); additional qualifiers about this inquiry OUTPUT output; integer or object; 1 or 0 for yes/no inquiries, or the value MODULE Isolate CATEGORY Realization DESCRIPTION isolates and shrinks connection elements INPUT field; field; (none); the field to be isolated INPUT scale; scalar; .5; factor by which to shrink the cells OUTPUT output; field; field of isolated connections MODULE Isosurface CATEGORY Realization DESCRIPTION computes isosurfaces or contour lines INPUT data; scalar field; (none); field of which to construct isosurface(s) INPUT value; scalar or scalar list; (data mean); isosurface value(s) INPUT number; integer; (no default); number of isosurfaces or contours INPUT gradient [visible:0]; vector field; (no gradient); gradient field INPUT flag [visible:0]; flag; 1; whether to compute normals OPTIONS true; false INPUT direction [visible:0]; integer; -1; how to orient normals OUTPUT surface; field or group; isosurface MODULE KeyIn DESCRIPTION waits for a line from the terminal FLAGS SIDE_EFFECT INPUT prompt; string; "Type to continue"; string printed MODULE Legend CATEGORY Annotation DESCRIPTION creates a legend for string data INPUT stringlist; string list; (none); list of strings INPUT colorlist; field or vector list or string list; (none); color map or list of colors INPUT position; vector; [0.95 0.95]; the position of the legend in viewport relative coordinates INPUT shape; vector; [300 25]; length and width of legend in pixels INPUT horizontal; flag; 0; horizontal (0) or vertical (1) orientation OPTIONS false; true INPUT label; string; (no default); label for the legend INPUT colors [visible:0]; vector list or string list; (appropriate); colors for annotation INPUT annotation [visible:0]; string list; "all"; annotation objects to color OPTIONS all; frame; labels; ticks INPUT labelscale [visible:0]; scalar; 1.0; scale factor for labels INPUT font [visible:0]; string; (standard); font to use for labels OPTIONS area; cyril_d; fixed; gothiceng_t; gothicger_t; gothicit_t OPTIONS greek_d; greek_s; italic_d; italic_t; pitman; roman_d OPTIONS roman_dser; roman_s; roman_tser; roman_ext; script_d OPTIONS script_s; variable; OPTIONS swiss; swissbld; swissit; swissbldit; dutch; dutchit; OPTIONS swisscnd; domcasual; symbol; monospace; OUTPUT legend; color field; the legend MODULE Light CATEGORY Rendering DESCRIPTION produces a distant point light INPUT where; vector or camera; [0 0 1]; position or direction of light INPUT color; vector or string; [1 1 1]; color and intensity of light INPUT camera; flag; 0; 0=fixed direction, 1=direction relative to camera OPTIONS false; true OUTPUT light; light; a distant light MODULE List CATEGORY Structuring DESCRIPTION concatinates items into a single list INPUT object; value or value list or string list; (no default); list item to concatenate REPEAT 1 OUTPUT list; value list or string list; the object list MODULE Lookup CATEGORY Transformation DESCRIPTION replaces values using a lookup table INPUT input; field or string list or value or value list; (none); object to lookup INPUT table; field or string or value list; (dataname lookup); lookup table INPUT data [visible:0]; string; "data"; component of input to lookup INPUT lookup [visible:0]; string; "positions"; component of table in which to look INPUT value [visible:0]; string; "data"; component of table containing lookup results INPUT destination [visible:0]; string; "lookedup"; component of input in which to put result INPUT ignore [visible:0]; string list; (no default); properties to ignore in string lookup OPTIONS case; space; lspace; rspace; lrspace; punctuation OUTPUT lookedup; field or value or value list; the lookedup values MODULE Map CATEGORY Transformation DESCRIPTION applies a function defined by a map to a field INPUT input; field or value or value list; (none); field to map INPUT map; scalar or vector or field; (identity); map to use INPUT source [visible:0]; string; "positions"; component to use as index into map OPTIONS positions; data; colors INPUT destination [visible:0]; string; "data"; component in which to put result OPTIONS data; positions; colors OUTPUT output; field or value or value list; input field mapped according to map MODULE MapToPlane CATEGORY Realization DESCRIPTION maps a field onto a plane INPUT data; data field; (none); data to be mapped INPUT point; vector; (center of object); a point on the map plane INPUT normal; vector; [0 0 1]; normal to the map plane OPTIONS [0 0 1]; [0 1 0]; [1 0 0] OUTPUT plane; data field; mapped plane MODULE Mark CATEGORY Structuring DESCRIPTION marks a component INPUT input; field; (none); the field in which to mark a component INPUT name; string; (none); the component to mark OPTIONS positions; connections; colors OUTPUT output; field; the field with the named component marked MODULE Measure CATEGORY Transformation DESCRIPTION performs measurement on a data object INPUT input; data field; (none); data to be measured INPUT what; string; (input dependent); measurement to perform OPTIONS length; area; volume; element OUTPUT output; value or field; measurement result # 900 "tmp.c" MODULE Message CATEGORY Debugging DESCRIPTION prints a user-generated message, warning, or error FLAGS SIDE_EFFECT INPUT message; string; (no default); message to print INPUT type; string; "message"; type of information: error, warning, or message OPTIONS error; warning; message INPUT popup; flag; 0; if set, put the message in a separate popup window OPTIONS false; true MODULE Morph CATEGORY Transformation DESCRIPTION applies a binary morphological operator INPUT input; field; (none); input data INPUT operation; string; "erode"; the operation to apply OPTIONS erode; dilate; open; close INPUT mask; value or string; "box"; the mask element OUTPUT output; field; morphologically transformed input MODULE Normals CATEGORY Rendering DESCRIPTION computes point normals for shading INPUT surface; geometry field; (none); surface on which to compute normals INPUT method; string; "positions"; component on which to base normals OPTIONS positions; connections; face OUTPUT normals; field; the surface with normals MODULE Options CATEGORY Structuring DESCRIPTION associates attributes with an object INPUT input; object; (none); object of which to set attributes INPUT attribute; string; (no default); attribute to set OPTIONS label; scatter; mark; mark every; mark scale; pickable OPTIONS ambient; diffuse; specular; shininess; rendering mode OPTIONS rendering approximation; render every INPUT value; value or string or object; (no default); value of the attribute REPEAT 2 OUTPUT output; object; the object with attributes set MODULE Overlay CATEGORY Rendering DESCRIPTION overlays one image on another INPUT overlay; image; (none); overlay image INPUT base; image; (none); base image INPUT blend; scalar or vector or string or field; .5; 0 for base image only; 1 for overlay image only, or chromakey color or mask field, or chromakey color or mask field OUTPUT combined; image; combined image MODULE Parse CATEGORY Annotation DESCRIPTION separates a string up into strings and/or values INPUT input; string; (none); string to separate INPUT format; string; "%s"; format control string OUTPUT value; value or string; value extracted from string REPEAT 1 MODULE Partition CATEGORY Import and Export DESCRIPTION partitions a data set INPUT input; field or group; (none); field to partition INPUT n; integer; (machine dependent); maximum number of subparts INPUT size [visible:0]; integer; (one primitive); threshold for partitioning OUTPUT partitioned; field or group; set of partitioned fields MODULE Pick CATEGORY Special DESCRIPTION INPUT pickname [visible:2]; string; (none); name of associated cached picks INPUT imagename [visible:2]; string; (none); name of associated cached scene INPUT locations [visible:0]; vector list; (no default); 2-D screen coordinate pick positions INPUT reexecute [visible:2]; flag; (none); cause re-execution whenever pick list is reset OPTIONS false; true INPUT first; flag; 1; first intersection only instead of all intersections OPTIONS true; false INPUT persistent [visible:0]; flag; 1; if no new picks, reuse previous picks OPTIONS true; false INPUT interpolate [visible:0]; flag; 0; include data from pick object in picked OPTIONS false; true INPUT object [visible:0]; object; (no default); object to pick in INPUT camera [visible:0]; camera; (no default); camera used to render scene OUTPUT picked; field; pick information # 996 "tmp.c" MODULE Pie CATEGORY Realization DESCRIPTION Creates 2-D or 3-D Piechart Wedges INPUT percents; scalar list or field ; (none); wedge data INPUT percentflag; string ; "values"; type of percents OPTIONS "values";"percents";"fractions" INPUT radius; scalar list or field; 1; radius/radii of piechart INPUT radiusscale[visible:0]; scalar; 1; radius for "radiusmax" value INPUT radiusmin[visible:0]; scalar; (minimum radius value); radius value which gets the minimum radius size INPUT radiusmax[visible:0]; scalar; (maximum radius value); radius value which gets the maximum radius size INPUT radiusratio[visible:0]; scalar; (.10); ratio in radius size between radiusmin and radiusmax INPUT height; scalar list or field; 0.0; height(s) of piechart (0 for 2 INPUT heightscale[visible:0]; scalar; 1; height for "heightmax" value INPUT heightmin[visible:0]; scalar; (minimum height value); height value which gets the minimum height size INPUT heightmax[visible:0]; scalar; (maximum height value); height value which gets the maximum height size INPUT heightratio[visible:0]; scalar; (.10); ratio in height size between heightmin and heightmax INPUT quality; scalar; 0.25; 0.0 < quality < 1 INPUT colors[visible:0]; vector list or string list; (no default); colors for piechart INPUT labels; value list or string list or field; (percentages); labels for each wedge INPUT labelformat[visible:0]; string; (appropriate); format for labels INPUT showpercents[visible:0]; flag; 0; display percentage with labels OUTPUT wedges; series; the piechart OUTPUT edges; series; the piechart edges OUTPUT labels; field; the piechart labels OUTPUT percents; string list; the wedge percents OUTPUT colors; vector list; the wedge colors MODULE Plot CATEGORY Annotation DESCRIPTION creates a plot INPUT input; field or group; (none); data to plot INPUT labels; string list; {"x", "y"}; axis labels INPUT ticks; integer list; (input dependent); approximate number of ticks INPUT corners; vector list or object; ([xmin, ymin][xmax, ymax]); plot limits INPUT adjust [visible:0]; flag; (input dependent); whether to adjust end points OPTIONS false; true INPUT frame [visible:0]; integer; 0; framing style for plot OPTIONS 0; 1; 2 INPUT type [visible:0]; string list; {"lin", "lin"}; plot type OPTIONS lin; log; {"lin", "log"}; {"log", "lin"} INPUT grid [visible:0]; integer; 0; grid style for plot OPTIONS 0; 1; 2; 3 INPUT aspect; scalar or string; 1.0; y to x aspect ratio of resulting plot OPTIONS 1.0; .75; 1.2; "inherent" INPUT colors [visible:0]; vector list or string list; (appropriate); colors for annotation INPUT annotation [visible:0]; string list; "all"; annotation objects to color OPTIONS all; axes; background; grid; labels; ticks INPUT labelscale [visible:0]; scalar; 1.0; scale factor for labels INPUT font [visible:0]; string; (standard); font to use for labels OPTIONS area; cyril_d; fixed; gothiceng_t; gothicger_t; gothicit_t OPTIONS greek_d; greek_s; italic_d; italic_t; pitman; roman_d OPTIONS roman_dser; roman_s; roman_tser; roman_ext; script_d OPTIONS script_s; variable; OPTIONS swiss; swissbld; swissit; swissbldit; dutch; dutchit; OPTIONS swisscnd; domcasual; symbol; monospace; INPUT input2 [visible:0]; field or group; (no default); second set of data to plot INPUT label2 [visible:0]; string; {"y2"}; axis label for second y axis INPUT ticks2 [visible:0]; integer; (input dependent); approximate number of ticks on second y axis INPUT corners2 [visible:0]; vector or object; ([ymin, ymax]); plot limits on second y axis INPUT type2 [visible:0]; string; "lin"; plot type for second y axis OPTIONS lin; log INPUT xticklocations [visible:0]; scalar list; (appropriate); x tick locations INPUT y1ticklocations [visible:0]; scalar list; (appropriate); y1 tick locations INPUT y2ticklocations [visible:0]; scalar list; (appropriate); y2 tick locations INPUT xticklabels [visible:0]; string list; (xticklocations); x tick labels INPUT y1ticklabels [visible:0]; string list; (y1ticklocations); y1 tick labels INPUT y2ticklabels [visible:0]; string list; (y2ticklocations); y2 tick labels INPUT usefixedfontsize [visible:0]; flag; 0; use fixed font size for labels INPUT fixedfontsize [visible:0]; scalar; .1; fontsize as fraction of x axis, when usefixedfontsize is set to 1 OUTPUT plot; field; the plot MODULE Post CATEGORY Transformation DESCRIPTION change data dependency between positions and connections INPUT input; field; (none); field to have its dependency changed INPUT dependency; string; "positions"; desired output dependency OPTIONS positions; connections OUTPUT output; field; field with data dependent on given component MODULE Print CATEGORY Debugging DESCRIPTION prints an object FLAGS SIDE_EFFECT INPUT object; object; (none); object to print INPUT options; string; "o"; printing options OPTIONS o; rd; rD INPUT component; string or string list; (all components); component or components to print OPTIONS positions; connections; data; colors MODULE QuantizeImage CATEGORY Transformation DESCRIPTION Reduces an RGB image to a ubyte image with colormap INPUT images; image or image series; (none); image(s) to quantize INPUT nColors; integer; 256; max. number of colors to use OUTPUT images; image or image series; resulting quantized images MODULE ReadImage CATEGORY Import and Export DESCRIPTION reads an image from a file INPUT name; string; "image"; file name INPUT format; string; ("rgb" or input dependent); format of file OPTIONS rgb; r+g+b; tiff; gif; miff INPUT start [visible:0]; integer; (first frame); starting movie frame INPUT end [visible:0]; integer; (last frame); ending movie frame INPUT delta [visible:0]; integer; 1; delta of images to read INPUT width [visible:0]; integer; (input dependent); width of image INPUT height [visible:0]; integer; (input dependent); height of image INPUT delayed [visible:0]; flag; (environment-dependent); use delayed colors if present in image file OPTIONS false ; true INPUT colortype [visible:0]; string; (environment-dependent); data type for colors OPTIONS "float" ; "byte" OUTPUT image; image or image series; resulting image MODULE ReadImageWindow CATEGORY Windows FLAGS PIN DESCRIPTION Retrieve the contents of a display window INPUT where; window; (no default); window identifier OUTPUT image; field; image found in the window MODULE Reduce CATEGORY Import and Export DESCRIPTION reduces the resolution of a data set INPUT input; field; (none); field to reduce INPUT factor; scalar list or vector list; 2; reduction factor(s) OUTPUT reduced; field or group; set of reduced-resolution data MODULE Refine CATEGORY Import and Export DESCRIPTION resamples a grid at a finer resolution, or changes the element type of a grid INPUT input; field; (none); field to refine INPUT level; integer or string; 1; level of refinement OPTIONS 1; 2; 3; 4; triangles; quads OUTPUT refined; field; refined input MODULE Regrid CATEGORY Realization DESCRIPTION Regrids a field of scattered positions INPUT input; field or vector list; (none); field with positions to regrid INPUT grid; field; (none); grid to use as template INPUT nearest; integer or string; 1; number of nearest neighbors to use OPTIONS 1; 2; 5; infinity INPUT radius; scalar or string; "infinity"; radius from grid point to consider INPUT exponent; scalar; 1.0; weighting exponent OPTIONS 1; 2; 3 INPUT missing; value; (no default); missing value to insert if necessary OUTPUT output; field; Regridded field MODULE Remove CATEGORY Structuring DESCRIPTION remove components from a field INPUT input; field; (none); the field from which to remove the component(s) INPUT name; string or string list; (none); the component(s) to remove OPTIONS positions; connections; data; colors; normals; invalid positions OPTIONS invalid connections OUTPUT output; field; the field without the named component(s) MODULE Rename CATEGORY Structuring DESCRIPTION renames a component in a field INPUT input; field; (none); the field in which to rename something INPUT oldname; string; (none); the old component name OPTIONS positions; connections; data; colors INPUT newname; string; "data"; the new component name OPTIONS positions; connections; data; colors OUTPUT output; field; field with component renamed MODULE Render CATEGORY Rendering DESCRIPTION renders an object INPUT object; object; (none); object to be rendered INPUT camera; camera; (none); camera for rendering INPUT format [visible:0]; string; (standard); format of resulting image OUTPUT image; image; resulting image MODULE Reorient CATEGORY Rendering DESCRIPTION change the orientation of an image INPUT image; field or group; (none); image(s) to be reoriented INPUT how; integer; 0; how to change the orientation by rotation or inversion OPTIONS 0;1;2;3;4;5;6;7 OUTPUT image; image; resulting rotated or inverted image MODULE Replace CATEGORY Structuring DESCRIPTION replaces a component in one field with a component from another field INPUT srcfield; field or value list; (none); field from which to get component INPUT dstfield; field; (none); the field in which to replace INPUT srcname; string; "data"; which component from srcfield OPTIONS data ; positions; connections; colors INPUT dstname; string; "data"; the new component name OPTIONS data ; positions; connections; colors OUTPUT out; field; dstfield with component from srcfield MODULE Ribbon CATEGORY Annotation DESCRIPTION produces a ribbon that follows a path INPUT line; field; (none); line to be drawn as a ribbon INPUT width; scalar; (input dependent); the width of the ribbon OUTPUT ribbon; field; the line turned into a ribbon MODULE Rotate CATEGORY Rendering DESCRIPTION rotates an object INPUT input; object; (none); object to rotate INPUT axis; integer or string; "y"; axis about which to rotate OPTIONS y ; x ; z INPUT rotation; scalar; 0; amount of rotation in degrees OPTIONS 30 ; 45 ; 60 ; 90; 135; 180 INPUT axis; integer or string; (no default); axis about which to rotate OPTIONS y ; x ; z INPUT rotation; scalar; (no default); amount of rotation in degrees OPTIONS 30 ; 45 ; 60 ; 90; 135; 180 REPEAT 2 OUTPUT output; object; object marked to be rotated MODULE Route CATEGORY Flow Control DESCRIPTION routes an object through selector-specified output path(s) INPUT selector; integer or integer list; 0; path(s) through which to route input object INPUT input; value list or string list or object; (no default); object to route OUTPUT output; object; a possible path through which the input object may be routed REPEAT 1 MODULE RubberSheet CATEGORY Realization DESCRIPTION deforms a surface based on data values INPUT data; scalar field; (none); the field to deform INPUT scale; scalar; (input dependent); displacement scaling INPUT min [visible:0]; scalar or field; 0.0; offset to apply to data values INPUT max [visible:0]; scalar or field; (max of data); data value to use to set maximum displacement OUTPUT graph; scalar field; the deformed field MODULE Sample CATEGORY Realization DESCRIPTION samples a field at points on a surface or within a volume INPUT manifold; field; (none); the surface or volume to sample INPUT density; integer; 100; approximate number of samples OUTPUT samples; field; a set of samples of the field MODULE Scale CATEGORY Rendering DESCRIPTION scales an object INPUT input; object; (none); object to scale INPUT scaling; scalar or vector; [1 1 1]; scaling factor along x, y and z axes OUTPUT output; object; object marked to be scaled MODULE ScaleScreen CATEGORY Rendering DESCRIPTION scales screen objects by given amount INPUT object; object; (none) ; object to scale INPUT scalefactor; scalar; 1; scale factor for screen objects INPUT finalres; integer; (no default); final (x) resolution of desired image INPUT currentcamera; camera; (no default); current camera used to view object OUTPUT output; object; object with screen objects scaled as specified OUTPUT newcamera; camera; current camera updated by specified scale factor # 1284 "tmp.c" MODULE Select CATEGORY Structuring DESCRIPTION selects a member of a group or list INPUT input; group or series or value list or string list; (none); the object from which to select INPUT which; integer or integer list or string or string list; 0; which member(s) to select INPUT except [visible:0]; flag; 0; copy all listed members (0) or all but listed members (1) OPTIONS false; true OUTPUT object; object; the selected member(s) # 1304 "tmp.c" MODULE Set DESCRIPTION save an object to be retrieved by Get INPUT object; object; (no default); object to be saved INPUT link; string; (none); link to Get, must be connected to second output of Get INPUT key [visible:2]; string; (none); Optional cache key string MODULE SetGlobal CATEGORY Flow Control DESCRIPTION save an object to be retrieved by GetGlobal INPUT object; object; (no default); object to be saved INPUT link; string; (none); link to GetGlobal, must be connected to second output of GetGlobal INPUT key [visible:2]; string; (none); Optional cache key string MODULE SetLocal CATEGORY Flow Control DESCRIPTION save an object to be retrieved by GetLocal INPUT object; object; (no default); object to be saved INPUT link; string; (none); link to GetLocal, must be connected to second output of GetLocal INPUT key [visible:2]; string; (none); Optional cache key string MODULE Shade CATEGORY Rendering DESCRIPTION specifies object shading parameters INPUT input; field; (none); object to shade INPUT shade; flag; 1; whether to shade this object OPTIONS true; false INPUT how; string; (no default); "smooth" or "faceted" OPTIONS smooth ; faceted INPUT specular [visible:0]; scalar; (no default); specular coefficient (standard = 0.5) INPUT shininess [visible:0]; integer; (no default); shininess exponent (standard = 10) INPUT diffuse [visible:0]; scalar; (no default); diffuse coefficient (standard = 0.7) INPUT ambient [visible:0]; scalar; (no default); ambient coefficient (standard = 1.0) INPUT reversefront [visible:0]; flag; 0; reverse front and back sides OUTPUT output; field; shaded object MODULE ShowBoundary CATEGORY Realization DESCRIPTION shows the boundary of a field INPUT input; field; (none); field of which to show boundary INPUT validity; flag; 0; 0=create boundary of all data, 1=create boundary of valid data only OPTIONS false; true OUTPUT output; color field; renderable boundary of input field MODULE ShowBox CATEGORY Realization DESCRIPTION draws a bounding box INPUT input; field; (none); the field of which to show the bounding box OUTPUT box; color field; renderable bounding box of input field OUTPUT center; vector; center of bounding box MODULE ShowConnections CATEGORY Realization DESCRIPTION shows the outline of connective elements INPUT input; field; (none); field of which to show connections OUTPUT output; color field; renderable connections of input field MODULE ShowPositions CATEGORY Realization DESCRIPTION shows the positions of a field INPUT input; field; (none); field of which to show positions INPUT every [visible:0]; scalar; 1.0; reduction factor for how many positions are shown OUTPUT output; color field; renderable positions of input field # 1381 "tmp.c" # 1391 "tmp.c" MODULE SimplifySurface CATEGORY Transformation DESCRIPTION approximates a triangulated surface and resamples data INPUT original_surface; field; (none); triangulated surface INPUT max_error; scalar; (1% of bbox diagonal); maximum positional error INPUT max_data_error; scalar; (10% of data bbox diagonal); maximum data error INPUT volume [visible:0]; flag; 1; preserve volume OPTIONS true; false INPUT boundary [visible:0]; flag; 0; simplify surface boundaries OPTIONS false; true INPUT length [visible:0]; flag; 1; preserve the length of boundaries OPTIONS true; false INPUT data [visible:0]; flag; 1; use position-dependent data to constrain simplification OPTIONS true; false INPUT stats [visible:0]; flag; 0; provide simple statistics OPTIONS false; true OUTPUT simplified; field; simplified triangulated surface MODULE Slab CATEGORY Import and Export DESCRIPTION takes a slab of multidimensional data INPUT input; field; (none); object to slab INPUT dimension; integer or string; 0; dimension along which to take slab OPTIONS x ; y ; z INPUT position; integer or integer list; (all); starting position(s) INPUT thickness; integer; (0 or 1); thickness of slab (in number of elements) OUTPUT output; field or field series; slabbed data MODULE Slice CATEGORY Import and Export DESCRIPTION slices multi-dimensional data INPUT input; field; (none); object to slice INPUT dimension; integer or string; 0; dimension to eliminate OPTIONS x ; y ; z INPUT position; integer list; (all); which slices to take OUTPUT output; field or field series; sliced data MODULE Sort CATEGORY Transformation DESCRIPTION Sort an object INPUT field; scalar list or field; (none); object to sort INPUT descending; flag; 0; sort in descending order OPTIONS false; true OUTPUT result; scalar list or field; sorted object MODULE Stack CATEGORY Import and Export DESCRIPTION stacks multi-dimensional data INPUT input; field or field series; (none); data to stack INPUT dimension; integer or string; 0; dimension in which to stack OPTIONS x ; y ; z OUTPUT output; field; stacked data MODULE Statistics CATEGORY Transformation DESCRIPTION computes statistics over a field INPUT data; data field or value list; (none); field over which to compute statistics OUTPUT mean; scalar; the mean OUTPUT sd; scalar; the standard deviation OUTPUT var; scalar; the variance OUTPUT min; scalar; the minimum value OUTPUT max; scalar; the maximum value MODULE Streakline CATEGORY Realization DESCRIPTION computes streaklines INPUT name [visible:0]; string or object ; (no default); name of streakline INPUT data; vector field or vector field series; (none); vector series time step or vector series INPUT start; vector list or geometry field; (center of first series member); starting point or points INPUT time; scalar list; (series start time); starting time or times INPUT head; integer; (final series frame number); series time step at which to end streaks INPUT frame; integer; (current frame); current frame INPUT curl; vector field or vector field series; (no curl); curl to use for twist INPUT flag; flag; (input dependent); whether to use curl to generate twist OPTIONS true; false INPUT stepscale; value; 0.1; step length as fraction of element size INPUT hold; flag; 0; whether to hold current streak or start anew OPTIONS true; false OUTPUT line; field group; the resulting streakline or streaklines MODULE Streamline CATEGORY Realization DESCRIPTION computes streamlines INPUT data; vector field; (none); vector field INPUT start; vector list or geometry field; (center of object); starting point(s) INPUT time; scalar list; 0; starting time(s) INPUT head; scalar; (infinity); ending time INPUT curl; vector field; (no curl); curl to use for twist INPUT flag; flag; (input dependent); whether to use curl to generate twist OPTIONS true ; false INPUT stepscale; value; 0.1; step length as fraction of element size OUTPUT line; field or group; the resulting streamline(s) MODULE SuperviseState CATEGORY Windows DESCRIPTION manages window state FLAGS ASYNC INPUT where; window; (none); where INPUT defaultCamera; camera; (none); initial or default camera INPUT resetCamera; flag; 0; reset to default camera INPUT object; object; (none); initial or default object INPUT resetObject; flag; 0; reset to default object INPUT size; vector or value list; (no default); resolution INPUT events; object; (none); mouse events INPUT mode; integer; -1; mode (default is all modes turned off) INPUT args; object; (no default); interactor arguments OUTPUT object; object; current object OUTPUT camera; camera; window camera OUTPUT where; window; input where OUTPUT events; vector list; unhandled events MODULE SuperviseWindow DESCRIPTION manages a window CATEGORY Windows FLAGS ASYNC PIN INPUT name; string; "SuperviseWindow"; title for window INPUT display; string; "localhost"; display INPUT size; vector or value list; [640,480]; resolution INPUT offset; vector or value list; [0, 0]; offset of window in parent INPUT parent; window; (no default); parent window INPUT depth; integer; 8; depth INPUT visibility; flag; 1; visibility of window 0:closed, 1:open, 2:open on top INPUT pick; flag; 0; whether to consider only button down events INPUT sizeFlag; flag; 0; whether to force the size of an already-existant window INPUT offsetFlag; flag; 0; whether to force the offset of an already-existant window INPUT decorations; flag; 1; whether to let the window manager decorate the window OUTPUT where; window; output where param OUTPUT size; vector; window size OUTPUT events; vector list; button events MODULE Switch CATEGORY Flow Control DESCRIPTION switches an object on or off INPUT selector; integer; 0; which object to switch INPUT input; value list or string list or object; (no default); potential object to switch REPEAT 1 OUTPUT output; object; the object switched MODULE System CATEGORY Debugging DESCRIPTION executes a system function FLAGS SIDE_EFFECT INPUT string; string; (none); shell command to execute MODULE Text CATEGORY Annotation DESCRIPTION displays text in space INPUT string; string or field; (none); the text to display INPUT position; vector; [0 0 0]; where to display the text INPUT height; scalar; 1; height of the text in world coordinates INPUT font; string; "variable"; text font OPTIONS area; cyril_d; fixed; gothiceng_t; gothicger_t; gothicit_t OPTIONS greek_d; greek_s; italic_d; italic_t; pitman; roman_d OPTIONS roman_dser; roman_s; roman_tser; roman_ext; script_d OPTIONS script_s; variable; OPTIONS swiss; swissbld; swissit; swissbldit; dutch; dutchit; OPTIONS swisscnd; domcasual; symbol; monospace; INPUT direction [visible:0]; vector; [1 0 0]; direction of baseline OPTIONS [1 0 0]; [0 1 0]; [0 0 1] INPUT up [visible:0]; vector; (perpendicular to baseline); direction of vertical strokes OUTPUT text; color field; string object that can be rendered MODULE Trace CATEGORY Debugging DESCRIPTION enables or disables tracing options FLAGS SIDE_EFFECT INPUT what; string; (none); what to trace OPTIONS time INPUT how; integer; 1; level of tracing (0=off) OPTIONS 0 ; 1 MODULE Transform CATEGORY Rendering DESCRIPTION generalized transform of an object INPUT input; object; (none); object to transform INPUT transform; tensor; (none); 3 x 3 or 3 x 4 transformation matrix OUTPUT output; object; object marked to be transformed MODULE Translate CATEGORY Rendering DESCRIPTION translates an object INPUT input; object; (none); object to translate INPUT translation; vector; [0 0 0]; translation amount along x, y and z axes OUTPUT output; object; object marked to be translated MODULE Transpose CATEGORY Import and Export DESCRIPTION performs a generalized transpose INPUT input; field; (none); object to transpose INPUT dimensions; integer list or string list; (no transposition); new coordinate list OPTIONS 0 1 ; 1 0 OPTIONS 0 1 2 ; 1 0 2 ; 0 2 1 ; 1 2 0; 2 1 0 ; 2 0 1 OUTPUT output; field; transposed data MODULE Tube CATEGORY Annotation DESCRIPTION produces a tube that follows a path INPUT line; field; (none); line to be drawn as a tube INPUT diameter; scalar; (input dependent); the diameter of the tube INPUT ngon [visible:0]; integer; 8; the number of sides to the tube OPTIONS 6 ; 8 ; 12 ; 16 INPUT style [visible:0]; string; "sphere"; the style with which to cap ends OUTPUT tube; field; the line turned into a tube MODULE Unmark CATEGORY Structuring DESCRIPTION unmarks a marked component INPUT input; field; (none); field with a marked component INPUT name; string; (input dependent); the component to unmark OPTIONS data ; positions ; connections ; colors OUTPUT output; field; the field with the named component not marked MODULE UpdateCamera CATEGORY Rendering DESCRIPTION alters an existing camera INPUT camera; camera; (none); camera to be altered INPUT to; vector or object; (no default); new look-to point INPUT from; vector or object; (no default); new position of camera INPUT width; scalar or object; (no default); new width of field of view (for orthographic projection) INPUT resolution; integer; (no default); new horizontal resolution of image in pixels INPUT aspect; scalar; (no default); new height/width INPUT up; vector; (no default); new up direction OPTIONS [1 0 0] ; [0 1 0] ; [0 0 1] INPUT perspective; flag; (no default); new projection method: (0) orthographic, (1) perspective OPTIONS false; true INPUT angle; scalar; (no default); new view angle in degrees (for perspective projection) OPTIONS 15.0 ; 30.0 ; 45.0 INPUT background; vector or string; (no default); new image background color OPTIONS black ; white ; red ; green ; blue OUTPUT camera; camera; resulting camera altered by inputs MODULE Usage CATEGORY Debugging DESCRIPTION prints current resource utilization FLAGS SIDE_EFFECT INPUT what; string; (none); what to print OPTIONS memory INPUT how; integer; 0; level of detail MODULE Verify CATEGORY Debugging DESCRIPTION checks an object for internal consistancy INPUT input ; object; (none); object to check INPUT how; string; (no default); level of verification OUTPUT output; object; same object MODULE VisualObject CATEGORY Debugging DESCRIPTION create a renderable representation of input object INPUT input; object; (none); object to see INPUT options; string; "v"; layout direction, "v" or "h" OPTIONS v ; h OUTPUT output; field; visual representation of the object MODULE WriteImage CATEGORY Import and Export DESCRIPTION writes an image to a file FLAGS SIDE_EFFECT INPUT image; image or image series; (none); the image to write INPUT name; string; "image"; file name INPUT format; string; ("rgb" or input dependent); format of file OPTIONS rgb; r+g+b; tiff ; ps color ; ps gray; eps color; eps gray ; gif ; yuv ; miff INPUT frame; integer; (current + 1); frame to write MODULE DXLInputNamed CATEGORY DXLink FLAGS ASYNC DESCRIPTION INPUT name; string; (none); name of input INPUT default; value or string or object; (no default); default value OUTPUT output; object; the default value or value sent from remote application MODULE DXLOutput CATEGORY DXLink DESCRIPTION Send a string representation of the input to a DXLink application FLAGS SIDE_EFFECT INPUT label[visible:2]; string ; (none); The label associated with the value sent INPUT value; value or string or value list or string list; (none); value sent to the DXLink application MODULE DXLOutputNamed CATEGORY DXLink DESCRIPTION Send a string representation of the input to a named recipient in a DXLink application FLAGS SIDE_EFFECT INPUT name; string ; (none); The label associated with the value sent INPUT value; value or string or value list or string list; (none); value sent to the DXLink application MODULE Execute CATEGORY Flow Control DESCRIPTION changes the execution state INPUT action; string; "end"; execution action ("end", "once", "on change") OPTIONS end; once; on change MODULE ManageColormapEditor CATEGORY Interface Control DESCRIPTION opens or closes one or more colormap editors INPUT name; string list; (no default); name of colormap editors to open or close(default all) INPUT open; flag or flag list or string list; 0; open (1) or close (0) the colormap editor, or list of editors which should be open OPTIONS false ; true INPUT how; string; "title"; open or close colormap editor by "title" or "label" OPTIONS title ; label MODULE ManageControlPanel CATEGORY Interface Control DESCRIPTION opens or closes one or more control panels INPUT name; string list; (no default); names of control panels to open or close(default all) INPUT open; flag or flag list or string list; 0; open (1) or close (0) the control panels, or list of panels which should be open OPTIONS false ; true MODULE ManageImageWindow CATEGORY Interface Control DESCRIPTION opens or closes one or more image windows INPUT name; string list; (no default); names of windows to open or close(default all) INPUT open; flag or flag list or string list; 0; open (1) or close (0) the image window, or list of image windows which should be open OPTIONS false ; true INPUT how; string; "title"; open or close image window by "title" or "label" OPTIONS title ; label MODULE ManageSequencer CATEGORY Interface Control DESCRIPTION opens or closes the sequencer INPUT open; flag; 0; open (1) or close (0) the sequencer OPTIONS false ; true MODULE Integer CATEGORY Interactor DESCRIPTION integer interactor FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT data [cache:2]; object; (no default) ; object from which to generate interactor attributes and output value (if required). INPUT value [visible:2, reroute:0] ; integer; (no default) ; current value of this interactor INPUT refresh [visible:0, cache:2] ; flag ; 0 ; force reset using current inputs INPUT min [visible:0,cache:2] ; integer; (min of data) ; minimum of output INPUT max [visible:0,cache:2] ; integer; (max of data) ; maximum of output INPUT delta [visible:0,cache:2]; scalar ; (input dependent) ; the interactor increment INPUT method [visible:0,cache:2]; string ; (rounded, relative or absolute) ; how to interpret delta input OPTIONS rounded; relative; absolute INPUT reserved2 [visible:2] ; integer ; 0 ; reserved for later use. INPUT reserved3 [visible:2] ; integer ; 0 ; reserved for later use. INPUT label [visible:0, cache:2] ; string ; "Integer" ; global name applied to interactor instances OUTPUT output; integer; interactor output MODULE IntegerList CATEGORY Interactor DESCRIPTION integer list interactor FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT data [cache:2]; object; (no default) ; object from which to generate interactor attributes and output value (if required). INPUT value [visible:2,reroute:0]; integer list; (none);current value of this interactor INPUT refresh [visible:0, cache:2] ; flag ; 0 ; force reset using current inputs INPUT min [visible:0,cache:2] ; integer; (min of data) ; minimum of output INPUT max [visible:0,cache:2] ; integer; (max of data) ; maximum of output INPUT delta [visible:0,cache:2]; scalar ; (input dependent) ; the interactor increment INPUT method [visible:0,cache:2]; string ; (rounded, relative or absolute) ; how to interpret delta input OPTIONS rounded; relative; absolute INPUT reserved2 [visible:2] ; integer; (input dependent) ; reserved for later. INPUT nitems [visible:0,cache:2] ; integer ; 11 ; number of items in initial list INPUT label [visible:0, cache:2] ; string ; "IntegerList" ; global name applied to interactor instances OUTPUT output; integer list; interactor output MODULE Scalar CATEGORY Interactor DESCRIPTION scalar interactor FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT data [cache:2]; object; (no default) ; object from which to generate interactor attributes and output value (if required). INPUT value [visible:2,reroute:0]; scalar; (no default) ; current value of this interactor INPUT refresh [visible:0, cache:2] ; flag ; 0 ; force reset using current inputs INPUT min [visible:0,cache:2] ; scalar; (min of data) ; minimum of output INPUT max [visible:0,cache:2] ; scalar; (max of data) ; maximum of output INPUT delta [visible:0,cache:2]; scalar ; (input dependent) ; the interactor increment INPUT method [visible:0,cache:2]; string ; (rounded, relative or absolute) ; how to interpret delta input OPTIONS rounded; relative; absolute INPUT decimals [visible:0,cache:2] ; integer; (input dependent) ; number of decimal places to be displayed INPUT reserved2 [visible:2] ; scalar ; 0 ; reserved for later use. INPUT label [visible:0, cache:2] ; string ; "Scalar" ; global name applied to interactor instances OUTPUT output; scalar; interactor output MODULE ScalarList CATEGORY Interactor DESCRIPTION scalar list interactor FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT data [cache:2]; object; (no default) ; object from which to generate interactor attributes and output value (if required). INPUT value [visible:2,reroute:0] ; scalar list; (none);current value of this interactor INPUT refresh [visible:0, cache:2] ; flag ; 0 ; force reset using current inputs INPUT min [visible:0,cache:2] ; scalar; (min of data) ; minimum of output INPUT max [visible:0,cache:2] ; scalar; (max of data) ; maximum of output INPUT delta [visible:0,cache:2]; scalar ; (input dependent) ; the interactor increment INPUT method [visible:0,cache:2]; string ; (rounded, relative or absolute) ; how to interpret delta input OPTIONS rounded; relative; absolute INPUT decimals [visible:0,cache:2] ; integer ; (input dependent) ; number of decimal places to be displayed INPUT nitems [visible:0,cache:2] ; integer ; 11 ; number of items in initial list INPUT label [visible:0, cache:2] ; string ; "ScalarList" ; global name applied to interactor instances OUTPUT output; scalar list; interactor output MODULE SetDXLInputNamed INPUT name; string; (no default); name of input to set INPUT object; object; (no default); value to set named input to MODULE Vector CATEGORY Interactor DESCRIPTION vector interactor FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT data [cache:2]; object; (no default) ; object from which to generate interactor attributes and output value (if required). INPUT value [visible:2,reroute:0]; vector; (no default) ; current value of this interactor INPUT refresh [visible:0, cache:2] ; flag ; 0 ; force reset using current inputs INPUT min [visible:0,cache:2] ; scalar or vector; (min of data) ; minimum of output vector components INPUT max [visible:0,cache:2] ; scalar or vector; (max of data) ; maximum of output vector components INPUT delta [visible:0,cache:2]; scalar or vector ; (input dependent) ; the interactor increment INPUT method [visible:0,cache:2]; string ; (rounded, relative or absolute) ; how to interpret delta input OPTIONS rounded; relative; absolute INPUT decimals [visible:0,cache:2] ; integer or vector; (input dependent) ; number of decimal places to show in vector components INPUT reserved2 [visible:2] ; vector ; [0 0 0] ; reserved for later use. INPUT label [visible:0, cache:2] ; string ; "Vector" ; global name applied to interactor instances OUTPUT output; vector; interactor output MODULE VectorList CATEGORY Interactor DESCRIPTION vector list interactor FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT data [cache:2]; object; (no default) ; object from which to generate interactor attributes and output value (if required). INPUT value [visible:2,reroute:0] ; vector list; (none);current value of this interactor INPUT refresh [visible:0, cache:2] ; flag ; 0 ; force reset using current inputs INPUT min [visible:0,cache:2] ; scalar or vector ; (min of data) ; minimum of output vector components INPUT max [visible:0,cache:2] ; scalar or vector ; (max of data) ; maximum of output vector components INPUT delta [visible:0,cache:2]; scalar or vector ; (input dependent) ; the interactor increment INPUT method [visible:0,cache:2]; string ; (rounded, relative or absolute) ; how to interpret delta input OPTIONS rounded; relative; absolute INPUT decimals [visible:0,cache:2] ; integer or vector; (input dependent) ; number of decimal places to show in vector components INPUT nitems [visible:0,cache:2] ; integer ; 11 ; number of items in initial list INPUT label [visible:0, cache:2] ; string ; "VectorList" ; global name applied to interactor instances OUTPUT output; vector list; interactor output MODULE Selector CATEGORY Interactor DESCRIPTION selector interactor FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT currentstring [visible:2,reroute:1]; string; (no default) ; current output string INPUT currentvalue [visible:2,reroute:0]; value or string; (no default) ; current output value INPUT stringdata [cache:2] ; string list or group; (no default) ; specifies or derives list of potential output strings INPUT valuelist [visible:0,cache:2] ; integer or value list or string list; (0 based list) ; list of potential output values INPUT cull [visible:0, cache:2] ; flag ; 0 ; controls handling of zero length strings OPTIONS false; true INPUT label [visible:0,cache:2] ; string; "Selector" ; global name applied to interactor OUTPUT value; value or string; value OUTPUT name; string ; string value MODULE SelectorList CATEGORY Interactor DESCRIPTION Selector list interactor FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT currentstring [visible:2,reroute:1] ; string list; (no default) ; current output st ring INPUT currentvalue [visible:2,reroute:0] ; value list or string or string list; (no default) ; current output value INPUT stringdata [cache:2] ; string list or group; (no default) ; specifies or derives list of potential output strings INPUT valuelist [visible:0,cache:2] ; integer or value list or string list; (0 based list) ; list of potential output values INPUT cull [visible:0, cache:2] ; flag ; 0 ; controls handling of zero length strings INPUT label [visible:0,cache:2] ; string; "SelectorList" ; global name applied to interactor OUTPUT value; value list or string list ; value OUTPUT name; string list; string value MODULE Colormap CATEGORY Special DESCRIPTION represents the colormap generated by a colormap editor FLAGS REROUTABLE REACH INPUT huemap [visible:2] ; vector list or scalar list; (no default); 2-vector list of data-value/hue pairs INPUT satmap [visible:2] ; vector list; (no default); 2-vector list of data-value/saturation pairs INPUT valmap [visible:2] ; vector list or scalar list; (no default); 2-vector list of data-value/value pairs INPUT opmap [visible:2] ; vector list or scalar list; (no default); 2-vector list of data-value/opacity pairs INPUT id [visible:2] ; string ; (none) ; INPUT data [cache:2] ; field or group ; (no default) ; object from which to generate interactor attributes and output value (if required) INPUT min [visible:0, cache:2] ; scalar ; (min of data) ; minimum of colormap range INPUT max [visible:0, cache:2] ; scalar ; (max of data) ; maximum of colormap range INPUT nbins [visible:0, cache:2] ; integer ; 20 ; number of bins in histogram INPUT colormap [cache:2] ; field or group ; (no default) ; rgb colormap to use INPUT opacity [cache:2] ; field ; (no default) ; opacity map to use INPUT minmax [visible:2] ; scalar list ; (no default) ; ui minimum and maximum INPUT defaulthue [visible:2] ; vector list; (no default); default data-value/huepairs INPUT defaultsat [visible:2] ; vector list; (no default); default data-value/sat pairs INPUT defaultval [visible:2] ; vector list; (no default); default data-value/val pairs INPUT defaultop [visible:2] ; vector list; (no default); default data-value/op pairs INPUT defaultmin [visible:2] ; scalar ; (no default); default min of map space INPUT defaultmax [visible:2] ; scalar ; (no default); default max of map space INPUT title [visible:0, cache:2] ; string ; "Colormap Editor" ; title of editor OUTPUT rgb; field; rgb color field OUTPUT opacity; field; opacity field MODULE Sequencer CATEGORY Special DESCRIPTION Sequence Controller FLAGS REROUTABLE REACH INPUT id [visible:2] ; string; (none) ; INPUT data [visible:2] ; object ; (no default) ; reserved for later use INPUT frame [visible:2, reroute:0] ; integer; (no default) ; current value of @frame INPUT min [cache:2] ; integer ; 1 ; minimum of integer sequence INPUT max [cache:2] ; integer ; 100 ; maximum of integer sequence INPUT delta [visible:0,cache:2]; integer ; 1 ; indicates the step between numbers in the sequence INPUT attr [visible:2]; integer list ; (no default) ; holds frame control values (min, max, delta...) OUTPUT frame; integer ; frame number MODULE Toggle CATEGORY Interactor DESCRIPTION Select between two different values FLAGS REROUTABLE REACH INPUT id [visible:2]; object; (none) ; INPUT currentval [visible:2,reroute:0]; value or string; (none); current output value INPUT isset [visible:2] ; flag ; (no default) ; is the toggle set INPUT setvalue [cache:2] ; value or string; 1 ; output value toggle when set INPUT unsetvalue [cache:2] ; value or string; 0 ; output value toggle when unset INPUT label [visible:0, cache:2] ; string; (no default) ; global name applied to interactor OUTPUT output ; value or string; the selected toggle value