/***********************************************************************/
/* Open Visualization Data Explorer                                    */
/* (C) Copyright IBM Corp. 1989,1999                                   */
/* ALL RIGHTS RESERVED                                                 */
/* This code licensed under the                                        */
/*    "IBM PUBLIC LICENSE - Open Visualization Data Explorer"          */
/***********************************************************************/
#define BOXPTS 24 
#define BOXTRS 12 
static Point points[BOXPTS] = {
  -1.0000000000,     -1.0000000000,     -1.0000000000, 
  -1.0000000000,     -1.0000000000,      1.0000000000, 
  -1.0000000000,      1.0000000000,     -1.0000000000, 
  -1.0000000000,      1.0000000000,      1.0000000000, 
   1.0000000000,     -1.0000000000,     -1.0000000000, 
   1.0000000000,     -1.0000000000,      1.0000000000, 
   1.0000000000,      1.0000000000,     -1.0000000000, 
   1.0000000000,      1.0000000000,      1.0000000000, 
  -1.0000000000,     -1.0000000000,     -1.0000000000, 
  -1.0000000000,      1.0000000000,     -1.0000000000, 
   1.0000000000,     -1.0000000000,     -1.0000000000, 
   1.0000000000,      1.0000000000,     -1.0000000000, 
  -1.0000000000,     -1.0000000000,      1.0000000000, 
  -1.0000000000,      1.0000000000,      1.0000000000, 
   1.0000000000,     -1.0000000000,      1.0000000000, 
   1.0000000000,      1.0000000000,      1.0000000000, 
  -1.0000000000,     -1.0000000000,     -1.0000000000, 
  -1.0000000000,     -1.0000000000,      1.0000000000, 
   1.0000000000,     -1.0000000000,     -1.0000000000, 
   1.0000000000,     -1.0000000000,      1.0000000000, 
  -1.0000000000,      1.0000000000,     -1.0000000000, 
  -1.0000000000,      1.0000000000,      1.0000000000, 
   1.0000000000,      1.0000000000,     -1.0000000000, 
   1.0000000000,      1.0000000000,      1.0000000000
};

#include <dxconfig.h>

   
static Point normals[BOXPTS] = {
  -1.0000000000,      0.0000000000,      0.0000000000, 
  -1.0000000000,      0.0000000000,      0.0000000000, 
  -1.0000000000,      0.0000000000,      0.0000000000, 
  -1.0000000000,      0.0000000000,      0.0000000000, 
   1.0000000000,      0.0000000000,      0.0000000000, 
   1.0000000000,      0.0000000000,      0.0000000000, 
   1.0000000000,      0.0000000000,      0.0000000000, 
   1.0000000000,      0.0000000000,      0.0000000000, 
   0.0000000000,      0.0000000000,     -1.0000000000, 
   0.0000000000,      0.0000000000,     -1.0000000000, 
   0.0000000000,      0.0000000000,     -1.0000000000, 
   0.0000000000,      0.0000000000,     -1.0000000000, 
   0.0000000000,      0.0000000000,      1.0000000000, 
   0.0000000000,      0.0000000000,      1.0000000000, 
   0.0000000000,      0.0000000000,      1.0000000000, 
   0.0000000000,      0.0000000000,      1.0000000000, 
   0.0000000000,     -1.0000000000,      0.0000000000, 
   0.0000000000,     -1.0000000000,      0.0000000000, 
   0.0000000000,     -1.0000000000,      0.0000000000, 
   0.0000000000,     -1.0000000000,      0.0000000000, 
   0.0000000000,      1.0000000000,      0.0000000000, 
   0.0000000000,      1.0000000000,      0.0000000000, 
   0.0000000000,      1.0000000000,      0.0000000000, 
   0.0000000000,      1.0000000000,      0.0000000000
};
  
static Triangle triangles[] = {
    0,     3,     2, 
    0,     1,     3, 
    4,     7,     5, 
    4,     6,     7, 
    8,     9,    11, 
    8,    11,    10, 
   12,    15,    13,
   12,    14,    15,
   16,    18,    17,
   17,    18,    19,
   21,    22,    20,
   21,    23,    22 
};
