/***********************************************************************/ /* Open Visualization Data Explorer */ /* (C) Copyright IBM Corp. 1989,1999 */ /* ALL RIGHTS RESERVED */ /* This code licensed under the */ /* "IBM PUBLIC LICENSE - Open Visualization Data Explorer" */ /***********************************************************************/ /*********************************************************************/ /* I.B.M. CONFIENTIAL */ /*********************************************************************/ #include /*---------------------------------------------------------------------------*\ $Source: /home/gda/dxcvs/dx/src/exec/hwrender/xgl/hwTmeshDraw.c,v $ $Log: hwTmeshDraw.c,v $ Revision 1.3 1999/05/10 15:45:40 gda Copyright message Revision 1.2 1999/05/03 14:06:43 gda moved to using dxconfig.h rather than command-line defines Revision 1.1.1.1 1999/03/24 15:18:36 gda Initial CVS Version Revision 1.1.1.1 1999/03/19 20:59:49 gda Initial CVS Revision 10.1 1999/02/23 21:03:10 gda OpenDX Baseline Revision 9.1 1997/05/22 22:34:23 svs Copy of release 3.1.4 code * Revision 8.0 1995/10/03 22:15:56 nsc * Copy of release 3.1 code * * Revision 7.2 1994/03/31 15:55:26 tjm * added versioning * * Revision 7.1 94/01/18 19:00:16 svs * changes since release 2.0.1 * * Revision 6.1 93/11/16 10:26:20 svs * ship level code, release 2.0 * * Revision 1.2 93/07/21 21:37:34 mjh * #include "hwXfield.h" * * Revision 1.1 93/06/29 10:01:47 tjm * Initial revision * * Revision 5.2 93/04/30 23:43:38 mjh * Implement wireframe and dot approximation styles. The HOLLOW fill style * seems to have lots of problems in xgl. * * Revision 5.1 93/03/30 14:41:34 ellen * Moved these files from the 5.0.2 Branch * * Revision 5.0.2.10 93/03/29 15:46:26 ellen * Added code to check for "out of memory". * * Revision 5.0.2.9 93/02/24 17:57:49 owens * *** empty log message *** * * Revision 5.0.2.8 93/01/17 16:44:56 owens * added caching of xgl data * * Revision 5.0.2.7 93/01/13 19:17:20 mjh * more XGL-specific * * Revision 5.0.2.6 93/01/13 17:40:14 mjh * add XGL_ILLUM_PER_VERTEX to color-per-field code * * Revision 5.0.2.5 93/01/13 16:56:43 mjh * hacked from Starbase mesh code. * \*---------------------------------------------------------------------------*/ #include "hwDeclarations.h" #include "hwPortXGL.h" #include "hwXfield.h" #include "hwPortLayer.h" #include "hwMemory.h" #include "hwTmesh.h" #include "hwCacheUtilXGL.h" #define tdmMeshDraw _dxfTmeshDraw #define tdmPolygonDraw _dxfTriDraw #define tdm_get_mesh _dxf_get_tmesh #define Mesh Tmesh #define mesh tmesh #define CpfMsh "CpfTmsh" #define CpcMsh "CpcTmsh" #define CpvMsh "CpvTmsh" #define Strip Tstrip #define strip tstrip #define strips tstrips #include "hwMeshDraw.c.h"