Entry Coco:1995:RGT from cgworld.bib

Last update: Wed Nov 9 13:56:54 MST 2011                Valid HTML 3.2!

Index sections

Top | Symbols | Numbers | Math | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

BibTeX entry

@Article{Coco:1995:RGT,
  author =       "Donna Coco",
  title =        "{Real-Time {3D} Games Take Off --- The skills needed
                 to create a real-time {3D} game are a bit different
                 from those best-suited to {2D} or to prerendered {3D}
                 development}",
  journal =      j-CG-WORLD,
  volume =       "18",
  number =       "12",
  pages =        "22--??",
  month =        dec,
  year =         "1995",
  CODEN =        "CGWODH",
  ISSN =         "0271-4159",
  bibdate =      "Fri Jan 5 07:58:42 MST 1996",
  acknowledgement = ack-nhfb,
}

Related entries