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BibTeX entry
@Article{Inakage:1992:IRM,
author = "Masa Inakage",
title = "Infinite Reflection Models for the Visual Arts",
journal = j-J-VIS-COMP-ANIMATION,
volume = "3",
number = "1",
pages = "23--29",
month = jan # "--" # mar,
year = "1992",
CODEN = "JVCAEO",
ISSN = "1049-8907 (print), 1099-1778 (electronic)",
ISSN-L = "1049-8907",
bibdate = "Tue Jun 3 08:05:21 MDT 1997",
bibsource = "ftp://ftp.ira.uka.de/pub/bibliography/Graphics/ray.bib.gz;
ftp://ftp.ira.uka.de/pub/bibliography/Graphics/siggraph/1992.bib.gz;
http://www.math.utah.edu/pub/tex/bib/jviscompanimation.bib;
telnet sigggraph.org: login biblio",
acknowledgement = ack-nhfb,
annote = "Artists do not always pursue photographic realism. The
image abstraction and deformation of three-dimensional
scenes are methods to communicate ideas. Images are the
visual interpretation of real life or imaginary scenes.
This paper describes the idea of an infinite reflection
model in which synthetic objects to be rendered are
surrounded by closed reflective surfaces. The closed
mirror surfaces create the `feedback' effect which
deforms objects inside the reflective space. Lens
distortion effects are achieved by surrounding
infinitely reflective curved surfaces. This technique
provides a new visual tool for artists and graphic
designers.",
classification = "C6130B (Graphics techniques); C7820 (Humanities)",
corpsource = "Media Studio Inc., Kanagawa, Japan",
keywords = "art; artists; closed mirror surfaces; closed
reflective surfaces; computer graphics; distortion
effects; feedback; graphic designers; image
abstraction; image deformation; imaginary scenes;
infinite reflection model; infinite reflections;
infinitely reflective curved surfaces; lens effect; ray
tracing; real life; reflection; synthetic objects;
three-dimensional scenes; visual arts; visual
interpretation; visual tool",
treatment = "P Practical",
}
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