Entry Rowland:2006:VIV from siggraph2000.bib

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BibTeX entry

@Article{Rowland:2006:VIV,
  author =       "Chris Rowland and Steve Flack",
  title =        "Visualising the invisible: visualising historic
                 shipwrecks",
  journal =      j-COMP-GRAPHICS,
  volume =       "40",
  number =       "3",
  pages =        "2:1--2:??",
  month =        nov,
  year =         "2006",
  CODEN =        "CGRADI, CPGPBZ",
  DOI =          "https://doi.org/10.1145/1186743.1186747",
  ISSN =         "0097-8930",
  bibdate =      "Wed Jun 18 10:12:39 MDT 2008",
  bibsource =    "http://www.math.utah.edu/pub/tex/bib/siggraph2000.bib",
  abstract =     "Our first feature article, written by Chris Rowland
                 and Steve Flack, finds its origin from research
                 activities in development at the School of Media Arts
                 and Imaging, University of Dundee, Scotland. Most
                 often, computer graphics is identified as the imagery
                 created for movies and video games. Not so at the
                 depths of Scapa Bay, where digital imagery is helping
                 preserve wartime history while also saving the
                 environment though sonar scanners and the 3D modeling
                 and animation software package, Maya.",
  acknowledgement = ack-nhfb,
  articleno =    "2",
  fjournal =     "Computer Graphics",
  journal-URL =  "http://portal.acm.org/browse_dl.cfm?idx=J166",
}

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