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BibTeX entry
@Article{Westman:2006:MIR,
author = "Hans Westman",
title = "Making it real",
journal = j-COMP-GRAPHICS,
volume = "40",
number = "1",
pages = "2:1--2:??",
month = feb,
year = "2006",
CODEN = "CGRADI, CPGPBZ",
DOI = "https://doi.org/10.1145/1181080.1181084",
ISSN = "0097-8930",
bibdate = "Wed Jun 18 10:12:20 MDT 2008",
bibsource = "http://www.math.utah.edu/pub/tex/bib/siggraph2000.bib",
abstract = "The air feels hot and dry. You are watching an
elaborate theatrical adaptation of Ray Bradbury's short
story 'The Veldt', a play you've wanted to experience
for a long time, the set design so inviting it feels
like the stage has been extended into the audience and
you are standing amidst the cast in an environment so
vivid it seems real. The performance ends, so you take
off your polarized glasses equipped with an embedded
chip for 3D viewing, put them away in their case and
rise from your seat to leave the movie theater. The
cover image chosen for this first online issue of
'Computer Graphics' is a still from Robert Zemeckis'
film 'The Polar Express', also produced for IMAX 3D by
Sony Imageworks. It is imaginable that in the not too
distant future, the technology behind Stereoscopics and
developments such as Real-D will bring cinema much
closer to its audience, diminishing the difference
between the movie house experience and a live, stage
performance. Eden Ashley Umble has written an excellent
article about 'Making It Real: The Future of
Stereoscopic 3D Film Technology', the feature article
of this issue, which gives us a better understanding of
what 3D cinematic experience is and where it is
headed.",
acknowledgement = ack-nhfb,
articleno = "2",
fjournal = "Computer Graphics",
journal-URL = "http://portal.acm.org/browse_dl.cfm?idx=J166",
}
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