Entry Westman:2006:FYWb from siggraph2000.bib

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BibTeX entry

@Article{Westman:2006:FYWb,
  author =       "Hans Westman",
  title =        "Finding your way in computer graphics",
  journal =      j-COMP-GRAPHICS,
  volume =       "40",
  number =       "2",
  pages =        "1:1--1:??",
  month =        may,
  year =         "2006",
  CODEN =        "CGRADI, CPGPBZ",
  DOI =          "https://doi.org/10.1145/1181091.1181093",
  ISSN =         "0097-8930",
  bibdate =      "Wed Jun 18 10:12:31 MDT 2008",
  bibsource =    "http://www.math.utah.edu/pub/tex/bib/siggraph2000.bib",
  abstract =     "The SIGGRAPH conference is a truly educational
                 experience, and so it is again this week in
                 Boston. Though my first time here, I love Boston. I love
                 my hotel room overlooking the harbor, I love the water
                 taxi that took me from Logan International Airport to
                 the Boston World Trade Center and I love the family of
                 educators, researchers, artists and vendors that
                 collect for this yearly event celebrating the digital
                 collaboration between art and science. Reflecting more
                 closely, computer graphics is dependent on this
                 collaboration as are the players that see computer
                 graphics as both a part of their lives as well as a
                 part of their identities. The longer one is involved in
                 this community, the more clearly it is apparent how
                 interdependent the different tribes are. Commercial
                 studios need the technology as well as the talent to
                 produce the quality and competitive products their
                 customers expect. Vendors providing the solutions are
                 dependent on the end users that both implement and
                 promote the technology, just as schools need a reason
                 to provide both the research and education that will
                 support their for-profit brothers and sisters. More than
                 ever, education has become the resource from which the
                 other groups can draw. I refer to education in the
                 institutional sense, which provides an organized forum
                 for students, teachers and researchers to contribute to
                 the whole in support of the computer graphics industry.
                 The feature articles for this issue submitted by
                 authors affiliated with three Pittsburgh educational
                 centers would reflect just that, each one of them
                 finding their own way in the field of computer
                 graphics. University of Pittsburgh intern Matt Duncan
                 with the help of Matthew Kelley and Jeffrey Jacobson
                 has written about his experience learning the Unreal
                 Editor as it relates to further development of Virtual
                 Reality technologies. Eric Sloss has organized an
                 article about the research that Ben Fry, the newly
                 appointed Nierenberg Chair of Design at Carnegie Mellon
                 University, intends to do in his new position. Students
                 Thomas Netzband and Patrick Bannan from The Art
                 Institute of Pittsburgh write about their experience in
                 producing a 3D animated short as a group project during
                 production classes.",
  acknowledgement = ack-nhfb,
  articleno =    "1",
  fjournal =     "Computer Graphics",
  journal-URL =  "http://portal.acm.org/browse_dl.cfm?idx=J166",
}

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