Entry Eber:2000:ETC from siggraph2000.bib

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BibTeX entry

@Article{Eber:2000:ETC,
  author =       "Dena Eber and Rosalee Wolfe",
  title =        "Education: teaching computer graphics visual literacy
                 to art and computer science students",
  journal =      j-COMP-GRAPHICS,
  volume =       "34",
  number =       "1",
  pages =        "24--26",
  month =        feb,
  year =         "2000",
  CODEN =        "CGRADI, CPGPBZ",
  DOI =          "https://doi.org/10.1145/563788.563795",
  ISSN =         "0097-8930",
  bibdate =      "Wed Oct 7 09:18:19 MDT 2009",
  bibsource =    "http://www.math.utah.edu/pub/tex/bib/siggraph2000.bib",
  abstract =     "Instructors in both art and computer science
                 departments experience difficulties in motivating
                 students to develop a visual literacy in computer
                 graphics. Although a highly prized skill in industry,
                 visual literacy is intimidating to computer science
                 students because they are uneasy about using their eyes
                 to examine computer-synthesized images. Even though
                 they are used to using their eyes for acquiring
                 information, the topics of analysis and interpretation
                 intimidate art students. Further, art students may not
                 have as much background to understand the technical
                 terminology. This first column in a two-part series
                 discusses an interdisciplinary approach for teaching
                 visual literacy that overcomes these obstacles. With
                 this approach students become more familiar with the
                 limits and possibilities of the medium of computer
                 graphics, learn how to analyze and talk about what
                 visual images might mean and develop a deeper
                 understanding of time constraints. In addition, they
                 gain confidence with technological terminology and the
                 idea of suggesting alternative algorithms to create a
                 desired visual 'look.' As a result, both computer
                 science and art students become more able to
                 communicate effectively about and with visual
                 imagery.",
  acknowledgement = ack-nhfb,
  fjournal =     "Computer Graphics",
  journal-URL =  "http://portal.acm.org/browse_dl.cfm?idx=J166",
}

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