Entry Gestwicki:2008:TDP from jeric.bib
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BibTeX entry
@Article{Gestwicki:2008:TDP,
author = "Paul Gestwicki and Fu-Shing Sun",
title = "Teaching Design Patterns Through Computer Game
Development",
journal = j-JERIC,
volume = "8",
number = "1",
pages = "2:1--2:??",
month = mar,
year = "2008",
CODEN = "????",
DOI = "https://doi.org/10.1145/1348713.1348715",
ISSN = "1531-4278",
bibdate = "Fri Jun 20 10:13:08 MDT 2008",
bibsource = "http://www.acm.org/pubs/contents/journals/jeric/;
http://www.math.utah.edu/pub/tex/bib/jeric.bib",
abstract = "We present an approach for teaching design patterns
that emphasizes object-orientation and patterns
integration. The context of computer game development
is used to engage and motivate students, and it is
additionally rich with design patterns. A case study is
presented based on EEClone, an arcade-style computer
game implemented in Java. Our students analyzed various
design patterns within EEClone, and from this
experience, learned how to apply design patterns in
their own game software. The six principal patterns of
EEClone are described in detail, followed by a
description of our teaching methodology, assessment
techniques, and results.",
acknowledgement = ack-nhfb,
articleno = "2",
keywords = "assessment; design patterns; games in education; UML",
}
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