Entry Gestwicki:2008:TDP from jeric.bib

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BibTeX entry

@Article{Gestwicki:2008:TDP,
  author =       "Paul Gestwicki and Fu-Shing Sun",
  title =        "Teaching Design Patterns Through Computer Game
                 Development",
  journal =      j-JERIC,
  volume =       "8",
  number =       "1",
  pages =        "2:1--2:??",
  month =        mar,
  year =         "2008",
  CODEN =        "????",
  DOI =          "https://doi.org/10.1145/1348713.1348715",
  ISSN =         "1531-4278",
  bibdate =      "Fri Jun 20 10:13:08 MDT 2008",
  bibsource =    "http://www.acm.org/pubs/contents/journals/jeric/;
                 http://www.math.utah.edu/pub/tex/bib/jeric.bib",
  abstract =     "We present an approach for teaching design patterns
                 that emphasizes object-orientation and patterns
                 integration. The context of computer game development
                 is used to engage and motivate students, and it is
                 additionally rich with design patterns. A case study is
                 presented based on EEClone, an arcade-style computer
                 game implemented in Java. Our students analyzed various
                 design patterns within EEClone, and from this
                 experience, learned how to apply design patterns in
                 their own game software. The six principal patterns of
                 EEClone are described in detail, followed by a
                 description of our teaching methodology, assessment
                 techniques, and results.",
  acknowledgement = ack-nhfb,
  articleno =    "2",
  keywords =     "assessment; design patterns; games in education; UML",
}

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