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BibTeX entry
@Article{Chen:1998:FVT,
author = "Hongsheng Chen and Shiaofen Fang",
title = "Fast Voxelization of Three-Dimensional Synthetic
Objects",
journal = j-J-GRAPHICS-TOOLS,
volume = "3",
number = "4",
pages = "33--45",
year = "1998",
CODEN = "JGTOFD",
ISSN = "1086-7651",
ISSN-L = "1086-7651",
bibdate = "Thu Oct 12 17:08:13 2000",
bibsource = "http://www.acm.org/jgt/issues.html;
http://www.math.utah.edu/pub/tex/bib/jgraphtools.bib",
URL = "http://www.acm.org/jgt/papers/ChenFang98/",
abstract = "This paper presents a new approach to the voxelization
of three-dimensional synthetic objects. It makes use of
existing graphics hardware on standard graphics
workstations, such as the polygon-based geometry engine
and frame buffer operations, and is able to generate
the voxel-based volume representations of general
curves, surfaces, or solid objects efficiently. On a
workstation with hardware-supported texture mapping,
the voxelization result may also be written directly to
the three-dimensional texture memory as a
three-dimensional texture object, and interactively
rendered by the three-dimensional texture-mapping
hardware. This approach provides a practical solution
to the interactive manipulations of geometric objects
within a volume graphics framework.",
acknowledgement = ack-nhfb,
journal-URL = "http://www.tandfonline.com/loi/ujgt20",
}
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15(3)183
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2(2)31,
4(3)11,
4(4)11,
5(1)9,
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7(1)23,
7(3)27,
15(3)183
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1(3)29,
2(4)25,
3(1)15,
3(3)1,
4(3)23,
5(4)13,
6(1)35,
7(1)1,
7(2)27,
7(4)19,
7(4)69,
7(4)83,
15(3)183
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1(1)21,
1(2)1,
1(2)25,
1(3)29,
2(1)1,
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3(3)1,
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9(3)41,
11(2)1,
12(3)7,
14(1)17,
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15(1)49
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8(3)1,
8(3)33,
8(4)1,
9(3)21,
9(4)57,
11(3)47,
13(4)61,
15(1)63
- Three-Dimensional,
2(3)29,
4(2)27,
4(2)37,
5(2)15
- three-dimensional,
1(1)21,
1(1)33,
2(3)15,
2(3)37,
3(3)1,
4(2)27,
4(2)37,
4(4)23,
5(2)15,
6(3)1,
6(3)45,
6(4)41,
7(2)9,
7(2)27,
8(2)41,
8(3)1,
8(4)25
- use,
1(2)25,
1(3)29,
1(4)21,
2(3)1,
2(3)29,
2(3)37,
2(4)1,
3(1)15,
3(2)1,
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3(3)29,
4(1)11,
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6(1)7,
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7(4)3,
7(4)19,
7(4)91,
8(1)3,
8(2)1,
8(3)23,
8(4)37,
9(3)21
- volume,
1(2)31,
4(1)11,
4(1)25,
4(4)23,
5(1)9,
5(2)15,
7(4)19,
8(3)1,
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8(4)21,
9(1)1,
10(1)55,
11(4)61,
12(4)59,
13(2)21,
14(1)1,
15(3)141
- voxelization,
4(4)5,
6(1)29,
7(3)27,
9(2)11,
12(1)61,
14(3)21
- written,
1(4)1,
2(1)29