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BibTeX entry
@Article{McCormick:1999:DAB,
author = "Patrick S. McCormick and Charles Hansen and Edward
Angel",
title = "The Deferred Accumulation Buffer",
journal = j-J-GRAPHICS-TOOLS,
volume = "4",
number = "3",
pages = "35--46",
year = "1999",
CODEN = "JGTOFD",
ISSN = "1086-7651",
ISSN-L = "1086-7651",
bibdate = "Thu Oct 12 17:08:13 2000",
bibsource = "http://www.acm.org/jgt/issues.html;
http://www.math.utah.edu/pub/tex/bib/jgraphtools.bib",
URL = "http://www.acm.org/jgt/papers/McCormickHansenAngel99/",
abstract = "A well-known disadvantage of using the Z-buffer
algorithm for medium-quality rendering is the overhead
associated with shading, shadowing, and texturing
pixels that do not contribute to the final image. This
problem may be avoided by deferring shading
calculations until the end of the rendering pipeline.
In this paper, we review two approaches to deferred
shading, discuss how to handle transparency, and then
extend these ideas to implement a deferred accumulation
buffer.",
acknowledgement = ack-nhfb,
journal-URL = "http://www.tandfonline.com/loi/ujgt20",
}
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