Last update: Sun Oct 15 02:29:44 MDT 2017
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B
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{B}-Spline, 10(1)39--48, 12(3)7--15
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B-spline, 5(1)1--8, 6(1)35--47, 17(1)53--53
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{B}-spline, 3(3)11--27, 5(1)1--8, 16(4)218--232
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{B}-Splines, 13(4)61--69
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B-splines, 4(4)37--50
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Backface, 3(1)1--14, 15(2)123--139
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backface, Cluster-, 3(1)1--14
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backface, cluster-, 3(1)1--14
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backface-culling, 3(1)1--14
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background, 15(3)183--198
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Backprojection, 13(1)19--30
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bad, 1(3)13--28, 5(3)1--9
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Bærentzen, J. Andreas, 10(2)1--12
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Baerentzen:2005:HAP, 10(2)1--12
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Bai, Linge, 13(4)53--60
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Bai:2008:CCM, 13(4)53--60
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Bailey, Michael, 2(3)29--35, 3(3)1--9
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Bailey:1997:ETD, 2(3)29--35
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Bailey:1998:UCO, 3(3)1--9
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ball, 17(3)67--84
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ball-and-socket, 3(3)29--48, 6(2)27--41
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Band, Multi-, 16(2)57--70
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Banishing, 1(3)13--28
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Banterle, Francesco, 17(4)111--111
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Banterle:2013:E, 17(4)111--111
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Baranoski, Gladimir V. G., 6(4)41--54, 9(3)1--20
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Baranoski, Gladimir V. G., see Krishnaswamy, Aravind
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Baranoski:2002:ECB, 6(4)41--54
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Barbier, Aurélien, 9(2)11--19
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Barbier:2004:FDC, 9(2)11--19
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Barr, Alan, 7(1)13--22
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Barr, Alan, see Meyer, Mark
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Barrett, Sean, 10(2)51--53
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Barrett:2005:EPE, 10(2)51--53
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barrier, 6(2)1--15
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Barrus, Steve, 10(1)49--54
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Barrus, Steve, see Williams, Amy
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Barthe, Loic, 14(3)21--34
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Barthe, Loic, see Forest, Vincent
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barycentric, 5(4)9--12, 7(1)13--22, 10(3)9--12, 17(1)1--4
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Barzel, Ronen, 2(1)1--20
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Barzel:1997:LCC, 2(1)1--20
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bas, 2(3)15--28
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base, 2(1)21--28, 2(2)9--24
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based, 1(2)31--50, 1(3)13--28, 1(4)21--39, 2(1)1--20, 2(2)1--8, 2(3)1--14,
2(3)29--35, 2(4)15--24, 2(4)25--44, 3(2)15--19, 3(4)1--12,
4(1)11--24, 4(1)25--37, 4(2)27--36, 4(3)1--10, 4(3)23--33, 4(4)5--10,
5(3)11--33, 5(4)1--7, 5(4)25--32, 5(4)33--45, 6(2)27--41, 6(2)43--52,
7(1)23--32, 7(1)33--44, 7(1)45--52, 7(2)17--26, 7(2)27--40,
7(3)43--51, 7(4)27--31, 7(4)83--90, 8(2)41--50, 8(4)1--19,
9(1)23--34, 9(2)21--47, 17(3)59--66
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based'', ``epsilon-, 2(4)25--44
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based, cache-, 3(1)33--41
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based, color-, 7(4)83--90
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Based, Depth-, 10(3)19--26
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Based, Depth-Buffer-, 4(4)5--10
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based, Diffusion-, 10(1)1--15
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based, fog-, 7(4)83--90
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Based, {GPU}-, 11(4)1--16, 12(1)27--46, 13(4)61--69,
14(1)31--42, 15(4)210--215, 17(3)59--66
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based, hue-, 1(1)3--17
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Based, Image-, 4(2)27--36, 8(4)1--19
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based, Image-, 4(2)27--36
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based, image-, 4(2)27--36, 6(2)1--15, 8(4)1--19
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based, plane-, 5(2)33--47
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Based, Point-, 10(2)1--12, 12(3)25--41
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based, point-, 5(2)33--47, 6(3)17--28
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based, polygon-, 3(4)33--45
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Based, Region-, 8(2)41--50
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based, silhouette-, 9(1)1--12
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Based, Slicing-, 4(4)23--32
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based, spectrally-, 4(4)11--22
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based, Splat-, 17(4)139--150
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Based, Texture-, 6(4)1--12
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Based, Triangle-, 3(4)13--31
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based, triangle-, 3(4)13--31
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Based, Voxel-, 10(4)33--48
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based, voxel-, 3(4)33--45
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basic, 2(2)31--44, 6(1)7--18, 6(2)43--52, 7(3)1--11, 8(1)3--15,
9(1)23--34
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basis, 4(4)33--35, 7(4)33--42, 16(3)151--159
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Batchability, 17(4)151--158
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Bavoil, Louis, 13(1)19--30
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Bavoil:2008:RSS, 13(1)19--30
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Bayer, 13(4)1--16
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Bayraktar, Serkan, 14(1)31--42
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Bayraktar:2009:GBN, 14(1)31--42
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because, 2(4)1--14, 3(3)1--9, 5(4)1--7
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becomes, 5(3)1--9
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becoming, 8(3)1--21
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been, 1(3)29--47, 1(4)1--20, 2(1)1--20, 2(1)29--46, 2(2)9--24, 2(3)45--52,
3(2)1--14, 3(2)21--41, 3(3)29--48, 4(1)11--24, 7(2)1--8, 7(3)27--41,
8(4)25--36, 9(3)1--20
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before., 9(3)1--20
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begins, 6(1)19--27
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behaved, 2(1)29--46
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behavior, 1(4)1--20, 3(3)29--48, 6(1)7--18, 7(1)13--22, 7(3)1--11
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behavioral, 1(4)1--20
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behind, 4(1)1--10
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Behr, Johannes, 10(2)41--50
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Behr, Johannes, see Reuter, Patrick
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being, 2(2)31--44, 3(2)21--41, 5(3)11--33, 7(4)33--42
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believe, 8(4)21--24
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below, 9(1)1--12
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Ben-Artzi, Aner, 11(1)13--36
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Ben-Artzi:2006:ESS, 11(1)13--36
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beneficial, 6(1)1--6
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benefits, 3(3)29--48, 15(3)183--198
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Bensema, Kevin, 14(4)31--56
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Bensema, Kevin, see Heinly, Jared
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Benthin, Carsten, 11(2)1--16
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Benthin:2006:TIR, 11(2)1--16
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Bergen, Gino van den, 2(4)1--14, 4(2)7--25
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Bernardon, Fábio F., 11(4)1--16
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Bernardon:2006:GBT, 11(4)1--16
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Besides, 8(1)25--32
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best, 4(4)11--22
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Bethune, Christopher, 10(1)55--70
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Bethune:2005:ASG, 10(1)55--70
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better, 1(3)29--47, 5(4)1--7, 6(3)37--43, 9(1)13--22
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beyond, 6(2)27--41, 7(4)83--90
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Bézier, 3(3)11--27, 5(1)1--8, 7(3)13--17, 7(3)43--51, 11(2)1--16
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bidirectional, 9(3)1--20, 11(3)17--26, 12(4)1--24
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Bigos, Andrew, 1(1)19--20
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Bigos:1996:ABC, 1(1)19--20
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Bijective, 17(1)1--4
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Bilateral, 14(1)1--15
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bilinear, 4(1)11--24, 9(3)41--47
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bilinear, ray-, 9(3)41--47
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Billboard, 11(1)1--12
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billion, 6(4)13--28
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binary, 2(4)15--24, 8(4)25--36
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Binary-Scene, 14(3)21--34
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biomechanics., 6(2)27--41
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bit, 32-, 6(2)17--25
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bitmap, 8(1)33--46, 8(2)17--30
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bitmasks, 4(3)23--33
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bits, 6(2)17--25
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bitstream, 6(2)1--15
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Bittner, Jiri, 2(4)15--24
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Bittner, Jiri, see Havran, Vlastimil
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black., 1(1)3--17
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Blackness, Hue-Whiteness-, 1(1)3--17
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bleeding, 4(3)1--10
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blending, 7(2)41--48, 8(4)1--19
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Blendshapes, 16(3)160--176
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blits., 8(1)33--46
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blob, 6(4)41--54
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blue, 7(1)1--12
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Blue, Red-Green-, 1(1)3--17
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Blur, 12(1)9--15, 15(2)123--139
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blur., 7(1)1--12
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blurred, 4(3)23--33
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blurry, 7(4)3--8
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BMRT, 1(3)29--47
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Board, 15(4)z--z, 16(4)z--z, 17(4)z--z
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body, 1(2)31--50, 3(3)29--48, 9(2)1--9, 17(3)59--66
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Boer, Willem H. de, 11(2)59--71
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borders., 7(3)27--41, 7(4)3--8
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both, 1(1)3--17, 1(3)1--5, 3(3)1--9, 3(3)29--48, 4(1)1--10, 4(1)11--24,
4(4)5--10, 4(4)11--22, 5(1)1--8, 5(2)15--24, 5(2)33--47, 5(3)11--33,
6(1)35--47, 8(4)25--36, 9(1)13--22
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Botsch, Mario, 12(1)27--46
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Botsch, Mario, see Marinov, Martin
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bottleneck, 3(2)1--14
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bottom-up, 9(2)1--9
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Bouatouch, Kadi, 15(1)1--12
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Bouatouch, Kadi, see Boulanger, Kevin
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Boulanger, Kevin, 15(1)1--12
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Boulanger:2010:HFS, 15(1)1--12
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bound, 7(3)13--17, 9(3)1--20, 17(4)127--138
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boundary, 1(2)31--50, 1(4)21--39, 2(2)1--8, 5(2)1--13, 6(3)1--16,
7(4)9--18, 8(2)41--50, 11(1)61--71, 12(3)7--15, 13(3)15--33
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boundary, region-, 8(2)41--50
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bounded, 9(1)1--12
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bounding, 2(4)1--14, 4(2)37--43, 5(1)9--22, 8(1)3--15, 9(1)35--46,
9(2)1--9, 11(4)17--37, 11(4)61--71, 12(4)35--46, 15(3)141--151
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bounding-volume, 3(2)1--14
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box, 2(4)1--14, 4(2)7--25, 4(2)37--43, 5(1)9--22, 6(1)29--33, 9(1)35--46,
9(2)1--9, 12(4)35--46
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Box, Ray-, 10(1)49--54
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Box, Sphere-, 12(1)3--8
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box, triangle-, 6(1)29--33
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Boyles, Michael, 4(4)23--32
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Boyles:1999:SBV, 4(4)23--32
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Brabec, Stefan, 7(4)9--18
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Brabec:2002:PSM, 7(4)9--18
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Bradley, Derek, 12(2)13--21
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Bradley:2007:ATU, 12(2)13--21
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branching, 2(3)45--52, 14(1)55--62
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Brandl, Peter, 14(3)35--55
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Brandl, Peter, see Schöning, Johannes
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BRDF, 5(2)25--32, 7(4)61--68, 9(3)1--20
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Breadth-First, 6(4)13--28
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Breadth-first, 6(4)13--28
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breakdown., 6(4)13--28
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Breen, David, 13(4)53--60
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Breen, David, see Bai, Linge
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Brentin, Greg, 9(4)19--31
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Brentin:2004:MAS, 9(4)19--31
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briefly, 5(1)23--26, 6(4)29--40
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brightness, 3(1)15--31, 7(1)1--12
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broad, 3(4)1--12, 7(3)27--41, 15(3)183--198
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Broad-Phase, 14(2)45--59
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Brodu, Nicolas, 13(3)35--51
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Brodu:2008:QSI, 13(3)35--51
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Brooks, Stephen, 16(2)57--70
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Brooks, Stephen, see LeBlanc, Graham
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Browser, 14(1)43--53
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Brunton, Alan, 15(1)13--27
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Brunton:2010:SHT, 15(1)13--27
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Bryson, Steve, 4(1)11--24
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Bryson, Steve, see Wan, Ming
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BSP, 2(4)15--24, 8(4)25--36
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BTDF, 9(3)1--20
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buckling, 1(3)13--28
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Budge, Brian, 7(2)1--8
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Budge, Brian, see Schmidt, Charles M.
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buffer, 1(1)19--20, 2(2)1--8, 3(4)33--45, 4(3)23--33, 4(3)35--46,
7(1)33--44, 8(3)23--32
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buffer, A-, 4(3)23--33
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Buffer, -, 4(3)23--33
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buffer, frame-, 7(1)33--44
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buffer, Z-, 1(3)1--5, 4(1)1--10, 4(3)23--33, 4(3)35--46
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Buffer-Based, Depth-, 4(4)5--10
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buffer., z-, 4(4)5--10
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Buffering, 1(3)1--5, 15(4)225--234
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Buffering, Depth-, 3(4)13--31
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buffering., depth-, 3(4)13--31
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Buford, Jr., William L., 6(3)45--48
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Buford, Jr., William L., see Andersen, Clark R.
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build, 1(1)33--45, 2(4)1--14
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Building, 4(4)1--4, 4(4)33--35, 14(3)35--55, 16(3)151--159
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built, 3(4)13--31
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bulk, 1(2)31--50
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bump, 7(4)19--26, 7(4)33--42, 15(1)49--61
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bump-mapping, 7(4)69--82
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Bumpmap, 7(4)19--26
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bundles, 8(3)33--40
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Burley, Brent, 12(3)7--15
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Burley, Brent, see Lacewell, Dylan
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Buss, Samuel R., 10(3)37--49
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Buss:2005:SDL, 10(3)37--49
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button, three-, 5(4)13--24
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bytes, 3(1)1--14