Entry Mech:2003:RTI from jgraphtools.bib

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BibTeX entry

@Article{Mech:2003:RTI,
  author =       "Radom{\'\i}r Mech",
  title =        "Real-Time Image-Based Rendering Using Surface Proxies
                 and Texture Packing",
  journal =      j-J-GRAPHICS-TOOLS,
  volume =       "8",
  number =       "4",
  pages =        "1--19",
  year =         "2003",
  CODEN =        "JGTOFD",
  ISSN =         "1086-7651",
  ISSN-L =       "1086-7651",
  bibdate =      "Sat Dec 04 10:50:51 2004",
  bibsource =    "http://www.math.utah.edu/pub/tex/bib/jgraphtools.bib",
  URL =          "http://www.acm.org/jgt/papers/Mech03/",
  abstract =     "In this paper, we present a technique for image-based
                 rendering of complex objects in real-time applications.
                 Views of the object are projected onto the object's
                 proxy, an approximation of the object's surface. This
                 paper describes a system that consists of a novel
                 technique for creating a proxy using the marching cubes
                 algorithm, an algorithm for computing view textures
                 based on a novel technique for texture packing, and a
                 very fast rendering algorithm that only requires
                 blending a few textures chosen from a small number of
                 views. This system is used in SGI's OpenGL Performer
                 3.1 and is available online for download.",
  acknowledgement = ack-nhfb,
  journal-URL =  "http://www.tandfonline.com/loi/ujgt20",
}

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