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BibTeX entry
@Article{Mech:2001:HAR,
author = "Radom{\'\i}r Mech",
title = "Hardware-accelerated real-time rendering of gaseous
phenomena",
journal = j-J-GRAPHICS-TOOLS,
volume = "6",
number = "3",
pages = "1--16",
year = "2001",
CODEN = "JGTOFD",
ISSN = "1086-7651",
ISSN-L = "1086-7651",
bibdate = "Thu Apr 11 07:08:39 2002",
bibsource = "http://www.acm.org/jgt/issues.html;
http://www.math.utah.edu/pub/tex/bib/jgraphtools.bib",
URL = "http://www.acm.org/jgt/papers/Mech01/",
abstract = "In this paper, the problem of rendering a gas in real
time is approached by placing specific constraints on
the distribution of densities and colors inside the
gas. A multi-pass algorithm for real-time rendering of
a gas defined by a three-dimensional boundary is
presented. The density and the color of the gas inside
the boundary may be constant, or the color of a dense
gas can be defined by a texture. This algorithm is
combined with an existing algorithm for rendering
layered fog so that the density and color inside the
three-dimensional boundary can vary along a single
axis. Despite the constraints, the algorithms can be
used to render a variety of volumetric phenomena in
real time. The OpenGL implementation of the algorithm
presented in this paper is used in SGI's Performer,
Version 2.4, released in November 2000.",
acknowledgement = ack-nhfb,
journal-URL = "http://www.tandfonline.com/loi/ujgt20",
}
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