Entry Ulichney:1993:VR from dectechj.bib
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BibTeX entry
@Article{Ulichney:1993:VR,
author = "Robert Ulichney",
title = "Video Rendering",
journal = j-DEC-TECH-J,
volume = "5",
number = "2",
pages = "9--18",
month = "Spring",
year = "1993",
CODEN = "DTJOEL",
ISSN = "0898-901X",
bibdate = "Thu Mar 20 18:15:43 MST 1997",
bibsource = "http://www.math.utah.edu/pub/tex/bib/dectechj.bib",
URL = "ftp://ftp.digital.com/pub/Digital/info/DTJ/v5n2/Video_Rendering_01oct1993DTJA01P8.ps;
http://www.digital.com:80/info/DTJA01/DTJA01SC.TXT",
abstract = "Video rendering, the process of generating
device-dependent pixel data from device-independent
sampled image data, is key to image quality. System
components include scaling, color adjustment,
quantization, and color space conversion. This paper
emphasizes methods that yield high image quality, are
fast, and yet are simple and inexpensive to implement.
Particular attention is placed on the derivation and
analysis of new multilevel dithering schemes. While
permitting smaller frame buffers, dithering also
provides faster transport of the processed image to the
display --- a key benefit for the massive pixel rates
associated with full-motion video.",
acknowledgement = ack-nhfb,
classcodes = "C6130B (Graphics techniques); C5260B (Computer vision
and picture processing)",
classification = "C5260B (Computer vision and picture processing);
C6130B (Graphics techniques)",
keywords = "Color adjustment; color adjustment; color space; Color
space conversion; conversion; data; Device-dependent;
device-dependent; image processing; image quality;
Image quality; Multilevel dithering; multilevel
dithering; Pixel data; pixel data; rendering (computer
graphics); sampled image; Sampled image data; Scaling;
scaling; Smaller frame buffers; smaller frame buffers;
video rendering; Video rendering",
thesaurus = "Image processing; Rendering [computer graphics]",
treatment = "P Practical",
}
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